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.include "asm/macros.inc"
.include "global.inc"
.section .bss
.global sPrepareThread
sPrepareThread: ; 0x021D2900
.space 0x4
.global sFreeCommandList
sFreeCommandList: ; 0x021D2904
.space 0xC
; sStrmThread
.global sStrmThread
sStrmThread: ; 0x021D2910
.space 0x4EC
.global sStrmPlayer
sStrmPlayer: ; 0x021D2DFC
.space 0x5c0
.section .text
arm_func_start FreeCommandBuffer
FreeCommandBuffer: ; 0x020C3A6C
stmdb sp!, {r4-r5,lr}
sub sp, sp, #0x4
mov r5, r0
bl OS_DisableInterrupts
mov r4, r0
ldr r0, _020C3A9C ; =sFreeCommandList
mov r1, r5
bl NNS_FndAppendListObject
mov r0, r4
bl OS_RestoreInterrupts
add sp, sp, #0x4
ldmia sp!, {r4-r5,pc}
.balign 4
_020C3A9C: .word sFreeCommandList
arm_func_start RemoveCommandByPlayer
RemoveCommandByPlayer: ; 0x020C3AA0
stmdb sp!, {r4-r8,lr}
mov r8, r0
mov r7, r1
bl OS_DisableInterrupts
mov r6, r0
mov r0, r8
mov r1, #0x0
bl NNS_FndGetNextListObject
movs r5, r0
beq _020C3B04
_020C3AC8:
mov r0, r8
mov r1, r5
bl NNS_FndGetNextListObject
ldr r1, [r5, #0x8]
mov r4, r0
cmp r1, r7
bne _020C3AF8
mov r0, r8
mov r1, r5
bl NNS_FndRemoveListObject
mov r0, r5
bl FreeCommandBuffer
_020C3AF8:
mov r5, r4
cmp r4, #0x0
bne _020C3AC8
_020C3B04:
mov r0, r6
bl OS_RestoreInterrupts
ldmia sp!, {r4-r8,pc}
arm_func_start FreeChannel
FreeChannel: ; 0x020C3B10
stmdb sp!, {lr}
sub sp, sp, #0x4
ldr r1, [r0, #0x120]
cmp r1, #0x0
addeq sp, sp, #0x4
ldmeqia sp!, {pc}
sub r1, r1, #0x1
str r1, [r0, #0x120]
ldr r1, [r0, #0x120]
cmp r1, #0x0
addne sp, sp, #0x4
ldmneia sp!, {pc}
bl NNS_SndStrmFreeChannel
add sp, sp, #0x4
ldmia sp!, {pc}
local_arm_func_start ShutdownPlayer
ShutdownPlayer: ; 0x020C3B4C
stmdb sp!, {r4,lr}
mov r4, r0
ldr r1, [r4, #0x110]
mov r1, r1, lsl #0x1f
movs r1, r1, asr #0x1f
ldmeqia sp!, {r4,pc}
bl FreeChannel
ldr r1, [r4, #0x164]
mov r0, r4
blx r1
ldr r0, _020C3BA8 ; =sStrmThread + 0x4E0
mov r1, r4
bl RemoveCommandByPlayer
ldr r0, _020C3BAC ; =sPrepareThread
ldr r0, [r0, #0x0]
cmp r0, #0x0
beq _020C3B9C
mov r1, r4
add r0, r0, #0x4e0
bl RemoveCommandByPlayer
_020C3B9C:
mov r0, r4
bl FreePlayer
ldmia sp!, {r4,pc}
.balign 4
_020C3BA8: .word sStrmThread + 0x4E0
_020C3BAC: .word sPrepareThread
local_arm_func_start ForceStopStrm
ForceStopStrm: ; 0x020C3BB0
stmdb sp!, {r4,lr}
mov r4, r0
ldr r0, _020C3C40 ; =sStrmThread + 0x4C8
bl OS_LockMutex
ldr r0, _020C3C44 ; =sPrepareThread
ldr r1, [r0, #0x0]
cmp r1, #0x0
beq _020C3BDC
ldr r0, _020C3C48 ; =0x000004C8
add r0, r1, r0
bl OS_LockMutex
_020C3BDC:
ldr r0, [r4, #0x110]
mov r0, r0, lsl #0x1e
movs r0, r0, asr #0x1f
beq _020C3BF4
mov r0, r4
bl NNS_SndStrmStop
_020C3BF4:
ldr r0, [r4, #0x110]
mov r0, r0, lsl #0x1f
movs r0, r0, asr #0x1f
beq _020C3C10
ldr r1, [r4, #0x16c]
mov r0, r4
blx r1
_020C3C10:
mov r0, r4
bl ShutdownPlayer
ldr r0, _020C3C40 ; =sStrmThread + 0x4C8
bl OS_UnlockMutex
ldr r0, _020C3C44 ; =sPrepareThread
ldr r1, [r0, #0x0]
cmp r1, #0x0
ldmeqia sp!, {r4,pc}
ldr r0, _020C3C48 ; =0x000004C8
add r0, r1, r0
bl OS_UnlockMutex
ldmia sp!, {r4,pc}
.balign 4
_020C3C40: .word sStrmThread + 0x4C8
_020C3C44: .word sPrepareThread
_020C3C48: .word 0x000004C8
arm_func_start FreePlayer
FreePlayer: ; 0x020C3C4C
ldr r2, [r0, #0x14c]
cmp r2, #0x0
movne r1, #0x0
strne r1, [r2, #0x0]
strne r1, [r0, #0x14c]
ldr r1, [r0, #0x110]
bic r1, r1, #0x1
str r1, [r0, #0x110]
ldr r1, [r0, #0x110]
bic r1, r1, #0x4
str r1, [r0, #0x110]
ldr r1, [r0, #0x110]
bic r1, r1, #0x2
str r1, [r0, #0x110]
bx lr
arm_func_start NNSi_SndArcStrmMain
NNSi_SndArcStrmMain: ; 0x020C3C88
stmdb sp!, {r4-r7,lr}
sub sp, sp, #0x4
ldr r5, _020C3D94 ; =sStrmPlayer
mov r7, #0x0
ldr r4, _020C3D98 ; =SNDi_DecibelTable
_020C3C9C:
ldr r1, [r5, #0x110]
mov r0, r1, lsl #0x1f
movs r0, r0, asr #0x1f
beq _020C3D7C
ldr r0, [r5, #0x114]
cmp r0, #0x0
bne _020C3CC4
mov r0, r5
bl ForceStopStrm
b _020C3D7C
_020C3CC4:
mov r0, r1, lsl #0x1d
movs r0, r0, asr #0x1f
beq _020C3CFC
ldr r0, [r5, #0x118]
cmp r0, #0x0
beq _020C3CFC
mov r0, r5
bl NNS_SndStrmStart
ldr r0, [r5, #0x110]
orr r0, r0, #0x2
str r0, [r5, #0x110]
ldr r0, [r5, #0x110]
bic r0, r0, #0x4
str r0, [r5, #0x110]
_020C3CFC:
ldr r0, [r5, #0x110]
mov r0, r0, lsl #0x1e
movs r0, r0, asr #0x1f
beq _020C3D7C
add r0, r5, #0xe8
bl NNSi_SndFaderUpdate
ldr r1, [r5, #0x154]
add r0, r5, #0xe8
mov r1, r1, lsl #0x1
ldrsh r6, [r4, r1]
bl NNSi_SndFaderGet
mov r0, r0, asr #0x8
mov r0, r0, lsl #0x1
ldrsh r1, [r4, r0]
ldr r0, [r5, #0x158]
add r6, r1, r6
cmp r6, r0
beq _020C3D54
mov r0, r5
mov r1, r6
bl NNS_SndStrmSetVolume
str r6, [r5, #0x158]
_020C3D54:
ldr r0, [r5, #0x110]
mov r0, r0, lsl #0x1c
movs r0, r0, asr #0x1f
beq _020C3D7C
add r0, r5, #0xe8
bl NNSi_SndFaderIsFinished
cmp r0, #0x0
beq _020C3D7C
mov r0, r5
bl ForceStopStrm
_020C3D7C:
add r7, r7, #0x1
cmp r7, #0x4
add r5, r5, #0x170
blt _020C3C9C
add sp, sp, #0x4
ldmia sp!, {r4-r7,pc}
.balign 4
_020C3D94: .word sStrmPlayer
_020C3D98: .word SNDi_DecibelTable
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