1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
|
.include "asm/macros.inc"
.include "global.inc"
.text
thumb_func_start FUN_02045958
FUN_02045958: ; 0x02045958
push {r4-r6, lr}
add r4, r0, #0x0
add r1, r4, #0x0
add r1, #0x80
ldr r1, [r1, #0x0]
ldr r5, [r1, #0xc]
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r6, r0, #0x0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
add r4, r0, #0x0
add r0, r5, #0x0
bl FUN_02026CC4
add r1, r6, #0x0
bl FUN_02025D6C
strh r0, [r4, #0x0]
mov r0, #0x0
pop {r4-r6, pc}
thumb_func_start FUN_020459AC
FUN_020459AC: ; 0x020459AC
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
thumb_func_start FUN_020459E8
FUN_020459E8: ; 0x020459E8
push {r4-r6, lr}
add r4, r0, #0x0
add r1, r4, #0x0
add r1, #0x80
ldr r1, [r1, #0x0]
ldr r5, [r1, #0xc]
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r6, r0, #0x0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
add r4, r0, #0x0
add r0, r5, #0x0
bl FUN_02026CC4
add r1, r6, #0x0
bl FUN_02025D94
strh r0, [r4, #0x0]
mov r0, #0x0
pop {r4-r6, pc}
thumb_func_start FUN_02045A3C
FUN_02045A3C: ; 0x02045A3C
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
thumb_func_start FUN_02045A78
FUN_02045A78: ; 0x02045A78
push {r4-r6, lr}
add r4, r0, #0x0
add r1, r4, #0x0
add r1, #0x80
ldr r1, [r1, #0x0]
ldr r5, [r1, #0xc]
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r6, r0, #0x0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
add r4, r0, #0x0
add r0, r5, #0x0
bl FUN_02026CC4
add r1, r6, #0x0
bl FUN_02026298
strh r0, [r4, #0x0]
mov r0, #0x0
pop {r4-r6, pc}
thumb_func_start FUN_02045ACC
FUN_02045ACC: ; 0x02045ACC
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
thumb_func_start FUN_02045B08
FUN_02045B08: ; 0x02045B08
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
thumb_func_start FUN_02045B44
FUN_02045B44: ; 0x02045B44
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
thumb_func_start FUN_02045B80
FUN_02045B80: ; 0x02045B80
push {r3-r5, lr}
add r5, r0, #0x0
add r1, r5, #0x0
add r1, #0x80
ldr r1, [r1, #0x0]
ldr r4, [r1, #0xc]
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r5, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r5, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r5, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r5, #0x0
bl ScriptReadHalfword
add r5, #0x80
add r1, r0, #0x0
ldr r0, [r5, #0x0]
bl FUN_020394B8
add r0, r4, #0x0
bl FUN_02026CC4
mov r0, #0x0
pop {r3-r5, pc}
thumb_func_start FUN_02045BC8
FUN_02045BC8: ; 0x02045BC8
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
thumb_func_start FUN_02045C04
FUN_02045C04: ; 0x02045C04
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
thumb_func_start FUN_02045C40
FUN_02045C40: ; 0x02045C40
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
thumb_func_start FUN_02045C7C
FUN_02045C7C: ; 0x02045C7C
push {r3-r7, lr}
add r4, r0, #0x0
add r1, r4, #0x0
add r1, #0x80
ldr r1, [r1, #0x0]
ldr r5, [r1, #0xc]
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r6, r0, #0x0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r7, r0, #0x0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
add r4, r0, #0x0
add r0, r5, #0x0
bl FUN_02026CC4
add r1, r6, #0x0
add r2, r7, #0x0
bl FUN_020260C4
strh r0, [r4, #0x0]
mov r0, #0x0
pop {r3-r7, pc}
thumb_func_start FUN_02045CD4
FUN_02045CD4: ; 0x02045CD4
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
thumb_func_start FUN_02045D10
FUN_02045D10: ; 0x02045D10
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
thumb_func_start FUN_02045D4C
FUN_02045D4C: ; 0x02045D4C
push {r4, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl FUN_020394F0
add r0, r4, #0x0
bl ScriptReadHalfword
add r4, #0x80
add r1, r0, #0x0
ldr r0, [r4, #0x0]
bl FUN_020394B8
mov r0, #0x0
pop {r4, pc}
.balign 4
|