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.include "asm/macros.inc"
.include "global.inc"
.text
thumb_func_start FUN_02022318
FUN_02022318: ; 0x02022318
push {r3-r7, lr}
sub sp, #0x8
add r7, r1, #0x0
mov r1, #0xc
add r6, r0, #0x0
add r5, r2, #0x0
str r3, [sp, #0x4]
bl AllocFromHeap
add r4, r0, #0x0
str r6, [r4, #0x0]
bl NNS_G3dInit
bl G3X_InitMtxStack
mov r1, #0x2
ldr r0, _020223B8 ; =0x04000540
cmp r7, #0x0
str r1, [r0, #0x0]
bne _02022364
lsl r0, r5, #0x7
bl NNS_GfdGetLnkTexVramManagerWorkSize
add r6, r0, #0x0
ldr r0, [r4, #0x0]
add r1, r6, #0x0
bl AllocFromHeap
str r0, [r4, #0x8]
mov r0, #0x1
str r0, [sp, #0x0]
ldr r2, [r4, #0x8]
lsl r0, r5, #0x11
mov r1, #0x0
add r3, r6, #0x0
bl NNS_GfdInitLnkTexVramManager
b _0202236E
_02022364:
lsl r0, r5, #0x10
lsr r0, r0, #0x10
mov r1, #0x1
bl NNS_GfdInitFrmTexVramManager
_0202236E:
ldr r0, [sp, #0x4]
cmp r0, #0x0
bne _02022398
ldr r0, [sp, #0x20]
lsl r0, r0, #0x8
bl NNS_GfdGetLnkPlttVramManagerWorkSize
add r5, r0, #0x0
ldr r0, [r4, #0x0]
add r1, r5, #0x0
bl AllocFromHeap
str r0, [r4, #0x4]
ldr r0, [sp, #0x20]
ldr r1, [r4, #0x4]
lsl r0, r0, #0xd
add r2, r5, #0x0
mov r3, #0x1
bl NNS_GfdInitLnkPlttVramManager
b _020223A4
_02022398:
ldr r0, [sp, #0x20]
mov r1, #0x1
lsl r0, r0, #0x1d
lsr r0, r0, #0x10
bl NNS_GfdInitFrmTexVramManager
_020223A4:
ldr r0, [sp, #0x24]
cmp r0, #0x0
beq _020223AE
blx r0
b _020223B2
_020223AE:
bl FUN_020223D4
_020223B2:
add r0, r4, #0x0
add sp, #0x8
pop {r3-r7, pc}
.balign 4
_020223B8: .word 0x04000540
thumb_func_start FUN_020223BC
FUN_020223BC: ; 0x020223BC
push {r4, lr}
add r4, r0, #0x0
ldr r0, [r4, #0x4]
bl FreeToHeap
ldr r0, [r4, #0x8]
bl FreeToHeap
add r0, r4, #0x0
bl FreeToHeap
pop {r4, pc}
thumb_func_start FUN_020223D4
FUN_020223D4: ; 0x020223D4
push {r3, lr}
mov r0, #0x1
add r1, r0, #0x0
bl GX_EngineAToggleLayers
ldr r0, _02022438 ; =0x04000008
mov r1, #0x3
ldrh r2, [r0, #0x0]
bic r2, r1
strh r2, [r0, #0x0]
add r0, #0x58
ldrh r2, [r0, #0x0]
ldr r1, _0202243C ; =0xFFFFCFFD
and r1, r2
strh r1, [r0, #0x0]
ldrh r1, [r0, #0x0]
ldr r2, _02022440 ; =0x0000CFEF
and r1, r2
strh r1, [r0, #0x0]
add r1, r2, #0x0
ldrh r3, [r0, #0x0]
add r1, #0xc
and r1, r3
strh r1, [r0, #0x0]
add r1, r2, #0x0
ldrh r3, [r0, #0x0]
add r1, #0x8
sub r2, #0x10
and r1, r3
strh r1, [r0, #0x0]
ldrh r1, [r0, #0x0]
and r1, r2
strh r1, [r0, #0x0]
mov r0, #0x0
add r1, r0, #0x0
add r2, r0, #0x0
add r3, r0, #0x0
bl G3X_SetFog
mov r0, #0x0
ldr r2, _02022444 ; =0x00007FFF
add r1, r0, #0x0
mov r3, #0x3f
str r0, [sp, #0x0]
bl G3X_SetClearColor
ldr r1, _02022448 ; =0xBFFF0000
ldr r0, _0202244C ; =0x04000580
str r1, [r0, #0x0]
pop {r3, pc}
.balign 4
_02022438: .word 0x04000008
_0202243C: .word 0xFFFFCFFD
_02022440: .word 0x0000CFEF
_02022444: .word 0x00007FFF
_02022448: .word 0xBFFF0000
_0202244C: .word 0x04000580
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