1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
|
.include "asm/macros.inc"
.include "global.inc"
.extern gGameLanguage
.extern gGameVersion
.text
thumb_func_start InitSealsObject
InitSealsObject: ; 0x02025658
push {r3-r5, lr}
add r4, r0, #0x0
mov r0, #0x0
str r0, [r4, #0x0]
strb r0, [r4, #0x4]
ldr r0, _020256A0 ; =gGameLanguage
mov r1, #0x8
ldrb r0, [r0, #0x0]
strb r0, [r4, #0x5]
ldr r0, _020256A4 ; =gGameVersion
ldrb r0, [r0, #0x0]
strb r0, [r4, #0x6]
mov r0, #0xff
strb r0, [r4, #0x7]
add r0, r4, #0x0
add r0, #0x8
bl StringFillEOS
ldr r0, _020256A8 ; =0x0000FFFF
mov r1, #0x0
add r2, r4, #0x0
_02025682:
add r1, r1, #0x1
strh r0, [r2, #0x18]
add r2, r2, #0x2
cmp r1, #0x3
blt _02025682
mov r5, #0x0
add r4, #0x20
_02025690:
add r0, r4, #0x0
bl FUN_02013724
add r5, r5, #0x1
add r4, #0x8
cmp r5, #0x3
blt _02025690
pop {r3-r5, pc}
.balign 4
_020256A0: .word gGameLanguage
_020256A4: .word gGameVersion
_020256A8: .word 0x0000FFFF
thumb_func_start FUN_020256AC
FUN_020256AC: ; 0x020256AC
ldrb r0, [r0, #0x7]
cmp r0, #0xb
bhi _020256B6
mov r0, #0x1
bx lr
_020256B6:
mov r0, #0x0
bx lr
.balign 4
thumb_func_start CreateNewSealsObject
CreateNewSealsObject: ; 0x020256BC
push {r4, lr}
mov r1, #0x38
bl AllocFromHeapAtEnd
add r4, r0, #0x0
bl InitSealsObject
add r0, r4, #0x0
pop {r4, pc}
.balign 4
thumb_func_start CopySealsObject
CopySealsObject: ; 0x020256D0
ldr r3, _020256D8 ; =MI_CpuCopy8
mov r2, #0x38
bx r3
nop
_020256D8: .word MI_CpuCopy8
thumb_func_start FUN_020256DC
FUN_020256DC: ; 0x020256DC
push {r4-r7, lr}
sub sp, #0x14
add r7, r3, #0x0
add r5, r0, #0x0
add r6, r1, #0x0
add r4, r2, #0x0
bl InitSealsObject
add r0, r7, #0x0
strb r6, [r5, #0x7]
bl FUN_0206BB1C
str r0, [sp, #0x0]
add r0, r7, #0x0
bl FUN_020238F4
add r6, r0, #0x0
bl FUN_0202398C
add r1, r0, #0x0
add r0, r5, #0x0
add r0, #0x8
bl CopyU16StringArray
add r0, r6, #0x0
bl FUN_020239CC
strb r0, [r5, #0x4]
add r0, r6, #0x0
bl FUN_020239BC
str r0, [r5, #0x0]
ldr r0, [sp, #0x0]
mov r6, #0x0
bl GetPartyCount
cmp r4, r0
bge _020257AE
add r5, #0x18
_0202572A:
ldr r0, [sp, #0x0]
add r1, r4, #0x0
bl GetPartyMonByIndex
mov r1, #0x5
mov r2, #0x0
add r7, r0, #0x0
bl GetMonData
lsl r0, r0, #0x10
lsr r0, r0, #0x10
str r0, [sp, #0x4]
add r0, r7, #0x0
mov r1, #0x4c
mov r2, #0x0
bl GetMonData
str r0, [sp, #0x8]
add r0, r7, #0x0
mov r1, #0x70
mov r2, #0x0
bl GetMonData
str r0, [sp, #0xc]
add r0, r7, #0x0
bl FUN_0206B6C8
str r0, [sp, #0x10]
ldr r0, [sp, #0x4]
ldr r1, [sp, #0xc]
ldr r2, [sp, #0x8]
bl FUN_0206B7BC
lsl r3, r6, #0x1
ldrh r1, [r5, r3]
add r7, r0, #0x0
ldr r0, _020257B4 ; =0xFFFFF000
add r2, r1, #0x0
and r2, r0
ldr r0, [sp, #0x10]
lsl r0, r0, #0x10
lsr r1, r0, #0x10
ldr r0, _020257B8 ; =0x00000FFF
and r0, r1
orr r0, r2
strh r0, [r5, r3]
add r0, r6, #0x1
lsl r0, r0, #0x18
lsr r6, r0, #0x18
ldrh r1, [r5, r3]
ldr r0, _020257BC ; =0xFFFF0FFF
and r0, r1
lsl r1, r7, #0x1c
lsr r1, r1, #0x10
orr r0, r1
strh r0, [r5, r3]
cmp r6, #0x3
bhs _020257AE
add r0, r4, #0x1
lsl r0, r0, #0x18
lsr r4, r0, #0x18
ldr r0, [sp, #0x0]
bl GetPartyCount
cmp r4, r0
blt _0202572A
_020257AE:
add sp, #0x14
pop {r4-r7, pc}
nop
_020257B4: .word 0xFFFFF000
_020257B8: .word 0x00000FFF
_020257BC: .word 0xFFFF0FFF
thumb_func_start FUN_020257C0
FUN_020257C0: ; 0x020257C0
ldr r0, [r0, #0x0]
bx lr
thumb_func_start FUN_020257C4
FUN_020257C4: ; 0x020257C4
add r0, #0x8
bx lr
thumb_func_start FUN_020257C8
FUN_020257C8: ; 0x020257C8
ldrb r0, [r0, #0x4]
bx lr
thumb_func_start FUN_020257CC
FUN_020257CC: ; 0x020257CC
ldrb r0, [r0, #0x7]
bx lr
thumb_func_start FUN_020257D0
FUN_020257D0: ; 0x020257D0
cmp r1, #0xc
bhs _020257D6
strb r1, [r0, #0x7]
_020257D6:
bx lr
thumb_func_start FUN_020257D8
FUN_020257D8: ; 0x020257D8
ldrb r0, [r0, #0x5]
bx lr
thumb_func_start FUN_020257DC
FUN_020257DC: ; 0x020257DC
ldrb r0, [r0, #0x6]
bx lr
thumb_func_start FUN_020257E0
FUN_020257E0: ; 0x020257E0
cmp r1, #0x3
bhs _02025810
cmp r2, #0x0
beq _020257F0
cmp r2, #0x1
beq _020257FC
cmp r2, #0x2
b _02025808
_020257F0:
lsl r1, r1, #0x1
add r0, r0, r1
ldrh r0, [r0, #0x18]
lsl r0, r0, #0x14
lsr r0, r0, #0x14
bx lr
_020257FC:
lsl r1, r1, #0x1
add r0, r0, r1
ldrh r0, [r0, #0x18]
lsl r0, r0, #0x10
lsr r0, r0, #0x1c
bx lr
_02025808:
lsl r1, r1, #0x1
add r0, r0, r1
ldrh r0, [r0, #0x18]
bx lr
_02025810:
mov r0, #0x0
bx lr
thumb_func_start FUN_02025814
FUN_02025814: ; 0x02025814
cmp r1, #0x3
bhs _02025820
add r0, #0x20
lsl r1, r1, #0x3
add r0, r0, r1
bx lr
_02025820:
add r0, #0x20
bx lr
thumb_func_start FUN_02025824
FUN_02025824: ; 0x02025824
push {r3, lr}
cmp r2, #0x3
bhs _02025834
add r0, #0x20
lsl r2, r2, #0x3
add r0, r0, r2
bl FUN_02013960
_02025834:
pop {r3, pc}
.balign 4
thumb_func_start FUN_02025838
FUN_02025838: ; 0x02025838
ldr r3, _02025840 ; =FUN_02022610
mov r1, #0xf
bx r3
nop
_02025840: .word FUN_02022610
thumb_func_start FUN_02025844
FUN_02025844: ; 0x02025844
mov r0, #0x46
lsl r0, r0, #0x4
bx lr
.balign 4
thumb_func_start FUN_0202584C
FUN_0202584C: ; 0x0202584C
push {r3-r5, lr}
add r5, r0, #0x0
mov r4, #0x0
_02025852:
add r0, r5, #0x0
bl InitSealsObject
add r4, r4, #0x1
add r5, #0x38
cmp r4, #0x14
blt _02025852
pop {r3-r5, pc}
.balign 4
thumb_func_start FUN_02025864
FUN_02025864: ; 0x02025864
push {r3, lr}
cmp r1, #0x0
bne _02025872
mov r1, #0x14
bl FUN_020258F0
pop {r3, pc}
_02025872:
mov r0, #0x0
mvn r0, r0
pop {r3, pc}
thumb_func_start FUN_02025878
FUN_02025878: ; 0x02025878
push {r3, lr}
bl FUN_02025940
cmp r0, #0x0
beq _02025886
bl InitSealsObject
_02025886:
pop {r3, pc}
thumb_func_start FUN_02025888
FUN_02025888: ; 0x02025888
push {r4, lr}
add r4, r3, #0x0
bl FUN_02025940
add r1, r0, #0x0
beq _0202589A
add r0, r4, #0x0
bl CopySealsObject
_0202589A:
pop {r4, pc}
thumb_func_start FUN_0202589C
FUN_0202589C: ; 0x0202589C
push {r3, lr}
cmp r1, #0x0
bne _020258AA
mov r1, #0x14
bl FUN_02025918
pop {r3, pc}
_020258AA:
mov r0, #0x0
pop {r3, pc}
.balign 4
thumb_func_start FUN_020258B0
FUN_020258B0: ; 0x020258B0
push {r3-r5, lr}
add r5, r3, #0x0
bl FUN_02025940
add r4, r0, #0x0
add r0, r5, #0x0
bl CreateNewSealsObject
add r5, r0, #0x0
cmp r4, #0x0
beq _020258CE
add r0, r4, #0x0
add r1, r5, #0x0
bl CopySealsObject
_020258CE:
add r0, r5, #0x0
pop {r3-r5, pc}
.balign 4
thumb_func_start FUN_020258D4
FUN_020258D4: ; 0x020258D4
push {r4, lr}
add r4, r3, #0x0
bl FUN_02025940
cmp r0, #0x0
bne _020258E8
add r0, r4, #0x0
bl InitSealsObject
pop {r4, pc}
_020258E8:
add r1, r4, #0x0
bl CopySealsObject
pop {r4, pc}
thumb_func_start FUN_020258F0
FUN_020258F0: ; 0x020258F0
push {r4-r6, lr}
add r6, r1, #0x0
add r5, r0, #0x0
mov r4, #0x0
cmp r6, #0x0
ble _02025912
_020258FC:
add r0, r5, #0x0
bl FUN_020256AC
cmp r0, #0x0
bne _0202590A
add r0, r4, #0x0
pop {r4-r6, pc}
_0202590A:
add r4, r4, #0x1
add r5, #0x38
cmp r4, r6
blt _020258FC
_02025912:
mov r0, #0x0
mvn r0, r0
pop {r4-r6, pc}
thumb_func_start FUN_02025918
FUN_02025918: ; 0x02025918
push {r3-r7, lr}
mov r4, #0x0
add r7, r1, #0x0
add r5, r0, #0x0
add r6, r4, #0x0
cmp r7, #0x0
ble _0202593A
_02025926:
add r0, r5, #0x0
bl FUN_020256AC
cmp r0, #0x0
beq _02025932
add r4, r4, #0x1
_02025932:
add r6, r6, #0x1
add r5, #0x38
cmp r6, r7
blt _02025926
_0202593A:
add r0, r4, #0x0
pop {r3-r7, pc}
.balign 4
thumb_func_start FUN_02025940
FUN_02025940: ; 0x02025940
mov r3, #0x0
cmp r1, #0x0
bne _02025950
cmp r2, #0x14
bge _02025950
mov r1, #0x38
mul r1, r2
add r3, r0, r1
_02025950:
add r0, r3, #0x0
bx lr
|