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.include "asm/macros.inc"
.include "global.inc"
.section .rodata
.global UNK_020F7630
UNK_020F7630: ; 0x020F7630
.word MOD81_02237E40, MOD81_02238064, MOD81_02238004, SDK_OVERLAY_MODULE_81_ID
.text
thumb_func_start FUN_020606B0
FUN_020606B0: ; 0x020606B0
push {r4, lr}
add r4, r0, #0x0
bl FUN_02046528
add r0, r4, #0x0
bl FUN_0204652C
add r2, r0, #0x0
ldr r1, _020606CC ; =UNK_020F7630
add r0, r4, #0x0
add r2, #0xc
bl FUN_02046500
pop {r4, pc}
.balign 4
_020606CC: .word UNK_020F7630
thumb_func_start FUN_020606D0
FUN_020606D0: ; 0x020606D0
push {r4-r6, lr}
sub sp, #0x8
add r5, r0, #0x0
bl FUN_02046528
add r6, r0, #0x0
add r0, r5, #0x0
bl FUN_0204652C
add r4, r0, #0x0
ldr r0, [r4, #0x4]
cmp r0, #0x6
bhi _0206078A
add r0, r0, r0
add r0, pc
ldrh r0, [r0, #0x6]
lsl r0, r0, #0x10
asr r0, r0, #0x10
add pc, r0
_020606F6: ; jump table (using 16-bit offset)
.short _02060704 - _020606F6 - 2; case 0
.short _0206072C - _020606F6 - 2; case 1
.short _0206073A - _020606F6 - 2; case 2
.short _02060748 - _020606F6 - 2; case 3
.short _02060756 - _020606F6 - 2; case 4
.short _02060764 - _020606F6 - 2; case 5
.short _02060772 - _020606F6 - 2; case 6
_02060704:
ldr r0, [r4, #0x24]
add r3, r4, #0x0
str r0, [sp, #0x0]
ldr r0, [r4, #0x28]
add r3, #0xc
str r0, [sp, #0x4]
ldr r1, [r4, #0x0]
ldr r2, [r4, #0x8]
add r0, r6, #0x0
bl MOD06_0224891C
ldr r1, [r4, #0x0]
ldr r2, [r4, #0x8]
add r0, r6, #0x0
bl MOD06_022488FC
ldr r0, [r4, #0x4]
add r0, r0, #0x1
str r0, [r4, #0x4]
b _0206078A
_0206072C:
add r0, r5, #0x0
bl FUN_0204AFC8
ldr r0, [r4, #0x4]
add r0, r0, #0x1
str r0, [r4, #0x4]
b _0206078A
_0206073A:
add r0, r5, #0x0
bl FUN_0204AF3C
ldr r0, [r4, #0x4]
add r0, r0, #0x1
str r0, [r4, #0x4]
b _0206078A
_02060748:
add r0, r5, #0x0
bl FUN_020606B0
ldr r0, [r4, #0x4]
add r0, r0, #0x1
str r0, [r4, #0x4]
b _0206078A
_02060756:
add r0, r5, #0x0
bl FUN_0204AF84
ldr r0, [r4, #0x4]
add r0, r0, #0x1
str r0, [r4, #0x4]
b _0206078A
_02060764:
add r0, r5, #0x0
bl FUN_0204B00C
ldr r0, [r4, #0x4]
add r0, r0, #0x1
str r0, [r4, #0x4]
b _0206078A
_02060772:
ldr r0, [r4, #0x24]
bl FreeToHeap
ldr r0, [r4, #0x28]
bl FreeToHeap
add r0, r4, #0x0
bl FreeToHeap
add sp, #0x8
mov r0, #0x1
pop {r4-r6, pc}
_0206078A:
mov r0, #0x0
add sp, #0x8
pop {r4-r6, pc}
thumb_func_start FUN_02060790
FUN_02060790: ; 0x02060790
push {r3-r7, lr}
add r7, r0, #0x0
add r5, r1, #0x0
add r0, r3, #0x0
mov r1, #0x2c
add r6, r2, #0x0
str r3, [sp, #0x0]
bl AllocFromHeap
mov r1, #0x0
mov r2, #0x2c
add r4, r0, #0x0
bl memset
mov r0, #0x0
str r0, [r4, #0x4]
str r5, [r4, #0x0]
ldr r0, [sp, #0x0]
str r6, [r4, #0x8]
bl AllocMonZeroed
str r0, [r4, #0x24]
ldr r0, [sp, #0x0]
bl AllocMonZeroed
str r0, [r4, #0x28]
ldr r1, _020607D0 ; =FUN_020606D0
add r0, r7, #0x0
add r2, r4, #0x0
bl FUN_0204640C
pop {r3-r7, pc}
.balign 4
_020607D0: .word FUN_020606D0
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