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#ifndef POKEDIAMOND_OS_EXCEPTION_H
#define POKEDIAMOND_OS_EXCEPTION_H
#include "consts.h"
#include "OS_context.h"
typedef struct
{
OSContext context;
u32 cp15;
u32 spsr;
u32 exinfo;
u32 debug[4];
} OSiExContext;
typedef void (*OSExceptionHandler) (u32, void *);
void OS_InitException(void);
void OSi_ExceptionHandler(void);
#endif //POKEDIAMOND_OS_EXCEPTION_H
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