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#ifndef GUARD_SND_UTIL_H
#define GUARD_SND_UTIL_H
#include "global.h"
void SND_CalcTimer(void);
u16 SND_CalcChannelVolume(s32 x);
extern const s16 SNDi_DecibelTable[0x80];
// not used in pokediamond
//extern const s16 SNDi_DecibelSquareTable[0x80];
#endif // GUARD_SND_UTIL_H
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