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 | #ifndef POKEDIAMOND_OS_EXCEPTION_H
#define POKEDIAMOND_OS_EXCEPTION_H
#include "consts.h"
#include "OS_context.h"
typedef struct
{
    OSContext   context;
    u32         cp15;
    u32         spsr;
    u32         exinfo;
    u32         debug[4];
} OSiExContext;
typedef void (*OSExceptionHandler) (u32, void *);
void OS_InitException(void);
void OSi_ExceptionHandler(void);
#endif //POKEDIAMOND_OS_EXCEPTION_H
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