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//
// Created by red031000 on 2020-05-03.
//
#ifndef POKEDIAMOND_OS_THREAD_H
#define POKEDIAMOND_OS_THREAD_H
typedef struct _OSThread OSThread;
struct _OSThreadQueue
{
OSThread *head;
OSThread *tail;
};
typedef struct _OSThreadQueue OSThreadQueue;
typedef struct OSThreadInfo {
u16 isNeedRescheduling;
u16 irqDepth;
OSThread* current;
OSThread* list;
void* switchCallback; // type: OSSwitchThreadCallback
} OSThreadInfo;
struct _OSThread
{
u8 padding[0x80]; //todo: not the correct size but idfk
};
void OS_SleepThread(OSThreadQueue * queue);
void OS_WakeupThread(OSThreadQueue * queue);
static inline void OS_InitThreadQueue(OSThreadQueue * queue)
{
queue->head = queue->tail = NULL;
}
#endif //POKEDIAMOND_OS_THREAD_H
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