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#ifndef GUARD_SND_WORK_H
#define GUARD_SND_WORK_H
#include "global.h"
#include "SND_main.h"
#include "SND_alarm.h"
#define SND_PLAYER_COUNT 16
#define SND_CHANNEL_COUNT 16
#define SND_TRACK_COUNT 32
struct SNDWork {
struct SNDExChannel channels[SND_CHANNEL_COUNT]; // 0x00
struct SNDPlayer players[SND_PLAYER_COUNT]; // 0x540
struct SNDTrack tracks[SND_TRACK_COUNT]; // 0x780
struct SNDAlarm alarms[SND_ALARM_COUNT]; // 0xF80
}; // size = 0x1180
struct SNDSharedWork {
u32 finishedCommandTag; // 0x0
u32 playerStatus; // 0x4
u16 channelStatus; // 0x8
u16 captureStatus; // 0xA
u8 unk_C[0x14]; // 0xC
struct {
s16 localVars[16]; // local 0x0
u32 tickCounter; // local 0x20
} players[SND_PLAYER_COUNT]; // 0x20
s16 globalVars[16]; // 0x260
}; // size = 0x280
struct SNDDriverInfo {
struct SNDWork work; // 0x0000
u32 channelControls[SND_CHANNEL_COUNT]; // 0x1180
struct SNDWork *workPtr; // 0x11C0
u32 lockedChannels; // 0x11C4
u8 unk_XXX[24]; // 0x11C8
}; // size = 0x11E0
struct SNDChannelInfo {
struct {
BOOL active : 1;
BOOL locked: 1;
} flags; // 0x0
u16 volume; // 0x4
u8 pan; // 0x6
u8 unk_7; // 0x7
s32 envStatus; // 0x8
}; // size = 0xC
struct SNDPlayerInfo {
struct {
BOOL active : 1;
BOOL paused : 1;
} flags; // 0x0
u16 trackBitMask; // 0x4
u16 tempo; // 0x6
u8 volume; // 0x8
u8 unk_9[3]; // 0x9
}; // size = 0xC
struct SNDTrackInfo {
u16 program; // 0x0
u8 volume; // 0x2
u8 expression; // 0x3
s8 pitchBend; // 0x4
u8 bendRange; // 0x5
u8 pan; // 0x6
s8 transpose; // 0x7
u8 unk_8; // 0x8
u8 chnCount; // 0x9
u8 channel[SND_CHANNEL_COUNT]; // 0xA
}; // size = 0x1A
u32 SND_GetPlayerStatus(void);
u16 SND_GetChannelStatus(void);
//u16 SND_GetCaptureStatus(void);
u32 SND_GetPlayerTickCounter(u32 playerId);
//s16 SND_GetPlayerLocalVariable(u32 playerId, u32 var);
//s16 SND_GetPlayerGlobalVariable(u32 var);
//BOOL SND_ReadChannelInfo(const SNDDriverInfo *driverInfo, s32 chnId, SNDChannelInfo *chnInfo);
//BOOL SND_ReadPlayerInfo(const SNDDriverInfo *driverInfo, s32 playerId, s32 trackId, SNDPlayerInfo *playerInfo);
//BOOL SND_ReadTrackInfo(const SNDDriverInfo *driverInfo s32 playerId, s32 trackId, SNDTrackInfo *trackInfo);
u32 SNDi_GetFinishedCommandTag(void);
void SNDi_InitSharedWork(struct SNDSharedWork *sw);
extern struct SNDSharedWork *SNDi_SharedWork;
#endif // GUARD_SND_WORK_H
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