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#include "global.h"
#include "SPI_pm.h"
#include "CARD_backup.h"
#include "CARD_pullOut.h"
#include "CTRDG_common.h"
#include "PAD_pad.h"
#include "main.h"
#include "poke_overlay.h"
#include "save_block_2.h"
#include "sound.h"
FS_EXTERN_OVERLAY(MODULE_52);
FS_EXTERN_OVERLAY(MODULE_63);
#define SOFT_RESET_KEY (PAD_BUTTON_L | PAD_BUTTON_R | PAD_BUTTON_START | PAD_BUTTON_SELECT)
struct Unk2106FA0 gBacklightTop;
extern BOOL OverlayManager_new(struct Unk21DBE18 *, s32 *, int);
extern BOOL OverlayManager_Run(int);
extern void OverlayManager_delete(int);
extern BOOL FUN_02033678(void);
extern u32 FUN_020335B8(void);
extern BOOL FUN_0202FB80(void);
extern void FUN_02016464(void);
extern void FUN_02016438(s32);
extern void InitSystemForTheGame(void);
extern void InitGraphicMemory(void);
extern void FUN_020163BC(void);
extern void FUN_02022294(void);
extern void FUN_0201259C(void);
extern void FUN_02002C14(void);
extern void FUN_02002C50(int, int);
extern struct SaveBlock2 * SaveBlock2_new(void);
extern void * FUN_02029EF8(struct SaveBlock2 *);
extern void FUN_02020AFC(void);
extern int FUN_020337E8(int);
extern void FUN_02034188(int, int);
extern int FUN_020227FC(struct SaveBlock2 *);
extern void FUN_02089D90(int);
extern void FUN_0200A2AC(void);
extern void FUN_02015E30(void);
extern void FUN_0201B5CC(int);
extern void FUN_020125D4(void);
extern void FUN_02015E60(void);
extern void FUN_020222C4(void);
extern void FUN_0200A318(void);
extern void FUN_0200E2D8(void);
extern struct Unk21DBE18 MOD63_021DBE18;
extern struct Unk21DBE18 MOD52_021D76C8;
extern u8 SDK_STATIC_BSS_START[];
const u8 gGameVersion = GAME_VERSION;
const int gGameLanguage = GAME_LANGUAGE;
THUMB_FUNC void NitroMain(void)
{
InitSystemForTheGame();
InitGraphicMemory();
FUN_020163BC();
FUN_02016438(0);
PM_GetBackLight((PMBackLightSwitch *)SDK_STATIC_BSS_START, NULL);
FUN_02022294();
FUN_0201259C();
FUN_02000DF4();
FUN_02002C14();
FUN_02002C50(0, 3);
FUN_02002C50(1, 3);
FUN_02002C50(3, 3);
gBacklightTop.unk18 = -1;
gBacklightTop.unk20 = SaveBlock2_new();
InitSoundData(FUN_02029EF8(gBacklightTop.unk20), Sav2_PlayerData_GetOptionsAddr(gBacklightTop.unk20));
FUN_02020AFC();
if (FUN_020337E8(3) == 3)
FUN_02034188(3, 0);
if (FUN_020227FC(gBacklightTop.unk20) == 0)
{
FUN_02089D90(0);
}
else
{
switch (OS_GetResetParameter())
{
case 0:
// Title Demo
gBacklightTop.unk1C = 0;
RegisterMainOverlay(FS_OVERLAY_ID(MODULE_63), &MOD63_021DBE18);
break;
case 1:
// Reset transition?
gBacklightTop.unk1C = 1;
RegisterMainOverlay(FS_OVERLAY_ID(MODULE_52), &MOD52_021D76C8);
break;
default:
GF_ASSERT(0);
break;
}
}
gMain.unk6C = 1;
gMain.unk30 = 0;
InitializeMainRNG();
FUN_0200A2AC();
FUN_02015E30();
gBacklightTop.unk4 = 0;
for (;;)
{
FUN_02000EE8();
HandleDSLidAction();
FUN_02016464();
if ((gMain.unk38 & SOFT_RESET_KEY) == SOFT_RESET_KEY && !gUnk021C4918.unk8) // soft reset?
{
DoSoftReset(0); // soft reset?
}
if (FUN_0202FB80())
{
Main_RunOverlayManager();
FUN_0201B5CC(gMain.unk18);
FUN_0201B5CC(gMain.unk24);
if (!gMain.unk30)
{
OS_WaitIrq(1, 1);
gMain.unk2C++;
}
}
FUN_020125D4();
FUN_02015E60();
FUN_020222C4();
FUN_0201B5CC(gMain.unk24);
OS_WaitIrq(1, 1);
gMain.unk2C++;
gMain.unk30 = 0;
FUN_0200A318();
FUN_0200E2D8();
if (gMain.unk0)
gMain.unk0(gMain.unk4);
DoSoundUpdateFrame();
FUN_0201B5CC(gMain.unk20);
}
}
THUMB_FUNC void FUN_02000DF4(void)
{
gBacklightTop.unk8 = (FSOverlayID)-1;
gBacklightTop.unkC = 0;
gBacklightTop.unk10 = (FSOverlayID)-1; // overlay invalid
gBacklightTop.unk14 = NULL;
}
THUMB_FUNC void Main_RunOverlayManager(void)
{
if (!gBacklightTop.unkC)
{
if (gBacklightTop.unk14 == NULL)
return;
if (gBacklightTop.unk10 != SDK_OVERLAY_INVALID_ID)
HandleLoadOverlay(gBacklightTop.unk10, 0);
gBacklightTop.unk8 = gBacklightTop.unk10;
gBacklightTop.unkC = OverlayManager_new(gBacklightTop.unk14, &gBacklightTop.unk18, 0);
gBacklightTop.unk10 = SDK_OVERLAY_INVALID_ID;
gBacklightTop.unk14 = NULL;
}
if (OverlayManager_Run(gBacklightTop.unkC))
{
OverlayManager_delete(gBacklightTop.unkC);
gBacklightTop.unkC = 0;
if (gBacklightTop.unk8 != SDK_OVERLAY_INVALID_ID)
UnloadOverlayByID(gBacklightTop.unk8);
}
}
THUMB_FUNC void RegisterMainOverlay(FSOverlayID id, struct Unk21DBE18 * arg1)
{
if (gBacklightTop.unk14 != NULL)
ErrorHandling();
gBacklightTop.unk10 = id;
gBacklightTop.unk14 = arg1;
}
THUMB_FUNC void FUN_02000E9C(void)
{
FUN_0202FB80();
OS_WaitIrq(TRUE, OS_IE_V_BLANK);
gMain.unk2C++;
gMain.unk30 = 0;
if (gMain.unk0 != NULL)
gMain.unk0(gMain.unk4);
}
THUMB_FUNC void FUN_02000EC8(u32 parameter)
{
if (FUN_02033678() && CARD_TryWaitBackupAsync() == TRUE)
{
OS_ResetSystem(parameter);
}
FUN_02000E9C();
}
THUMB_FUNC void FUN_02000EE8(void)
{
u32 r1 = FUN_020335B8();
switch (r1)
{
case 1:
FUN_02000F4C(1, r1);
break;
case 2:
FUN_02000F4C(0, r1);
break;
case 3:
FUN_02000F4C(1, r1);
break;
}
}
extern void FUN_0200E3A0(PMLCDTarget, int);
extern BOOL FUN_02032DAC(void);
extern void FUN_020225F8(void);
extern void FUN_0202287C(void);
// No Return
THUMB_FUNC void DoSoftReset(u32 parameter)
{
FUN_0200E3A0(PM_LCD_TOP, 0x7FFF);
FUN_0200E3A0(PM_LCD_BOTTOM, 0x7FFF);
if (FUN_02032DAC())
{
FUN_020225F8();
FUN_0202287C();
}
do
{
HandleDSLidAction();
FUN_02000EC8(parameter);
} while (1);
}
extern void FUN_02033F70(int, int, int);
THUMB_FUNC void FUN_02000F4C(u32 arg0, u32 arg1)
{
if (arg1 == 3)
{
FUN_02033F70(0, 3, 0);
}
else if (arg0 == 0)
{
FUN_02033F70(0, 2, 0);
}
else
{
FUN_02033F70(0, 0, 0);
}
FUN_02032DAC();
while (1)
{
HandleDSLidAction();
FUN_02016464();
if (gMain.unk48 & 1)
break;
FUN_02000E9C();
}
DoSoftReset(arg0);
}
extern void FUN_0201265C(struct Unk21C4818 *, struct Unk21C4828 *);
extern void SetMTRNGSeed(u32);
extern void SetLCRNGSeed(u32);
THUMB_FUNC void InitializeMainRNG(void)
{
struct Unk21C4818 spC;
struct Unk21C4828 sp0;
FUN_0201265C(&spC, &sp0);
{
u32 r4 = gMain.unk2C;
u32 r5 = ((sp0.unk4 + sp0.unk8) << 24) + (spC.unk0 + ((256 * spC.unk4 * spC.unk8) << 16) + (sp0.unk0 << 16));
SetMTRNGSeed(r4 + r5);
SetLCRNGSeed(r4 + r5);
}
}
extern void FUN_0201CE04(void);
extern void FUN_0201CDD0(void);
THUMB_FUNC void HandleDSLidAction(void)
{
PMBackLightSwitch top, bottom;
if (PAD_DetectFold())
{
if (!gUnk021C4918.unk7)
{
FUN_0201CE04();
if (CTRDG_IsPulledOut() == TRUE)
{
gBacklightTop.unk4 = 1;
}
{
int r1 = gBacklightTop.unk4;
while (1)
{
PMWakeUpTrigger trigger = PM_TRIGGER_COVER_OPEN | PM_TRIGGER_CARD;
if (gUnk021C4918.unk6 && !r1)
trigger |= PM_TRIGGER_CARTRIDGE;
PM_GoSleepMode(trigger, PM_PAD_LOGIC_OR, 0);
if (CARD_IsPulledOut())
{
PM_ForceToPowerOff();
break;
}
else if (PAD_DetectFold())
{
r1 = gBacklightTop.unk4 = 1;
}
else
break;
}
FUN_0201CDD0();
return;
}
}
else
{
PM_GetBackLight(&top, &bottom);
if (top == PM_BACKLIGHT_ON)
PM_SetBackLight(PM_LCD_ALL, PM_BACKLIGHT_OFF);
}
}
else
{
PM_GetBackLight(&top, &bottom);
if (top == PM_BACKLIGHT_OFF)
PM_SetBackLight(PM_LCD_ALL, gBacklightTop.unk0);
}
}
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