1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
|
#include "scrcmd.h"
#include "heap.h"
#include "party.h"
#include "unk_020377F0.h"
#include "unk_02088DD8.h"
extern void* FUN_02039438(struct UnkSavStruct80*, int idx);
extern struct UnkStruct_02037CF0* FUN_02037CF0(u32 heap_id, struct UnkSavStruct80*, u8);
extern u8 FUN_02037D5C(struct UnkStruct_02037CF0*);
extern void FUN_02038864(struct UnkSavStruct80*, struct UnkStruct_02088DD8*);
extern BOOL FUN_0203BC04(struct ScriptContext* ctx);
extern struct UnkStruct_02088DD8* FUN_02088DD8(u32 heap_id);
extern void FUN_02088DF0(struct UnkStruct_02037CF0*);
extern void* FUN_02088DF8(struct Pokemon* pokemon, u32 heap_id);
extern BOOL FUN_02088EF8(void*);
THUMB_FUNC BOOL ScrCmd_Unk01C6(struct ScriptContext* ctx)
{
u16 unk = VarGet(ctx->unk80, ScriptReadHalfword(ctx));
struct UnkStruct_02037CF0** unk_ret_ptr = FUN_02039438(ctx->unk80, 19);
*unk_ret_ptr = FUN_02037CF0(32, ctx->unk80, (u8)unk);
SetupNativeScript(ctx, FUN_0203BC04);
return TRUE;
}
#ifdef NONMATCHING
THUMB_FUNC BOOL ScrCmd_Unk01C7(struct ScriptContext* ctx)
{
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
struct UnkStruct_02037CF0** unk_ptr = FUN_02039438(ctx->unk80, 19);
GF_ASSERT(*unk_ptr != NULL);
*ret_ptr = FUN_02037D5C(*unk_ptr);
if (*ret_ptr == 4)
{
*ret_ptr = 0xFF;
}
FreeToHeap(*unk_ptr);
*unk_ptr = NULL;
return FALSE;
}
#else
THUMB_FUNC asm BOOL ScrCmd_Unk01C7(struct ScriptContext* ctx)
{
push {r3-r5, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl GetVarPointer
add r4, #0x80
add r5, r0, #0x0
ldr r0, [r4, #0x0]
mov r1, #0x13
bl FUN_02039438
add r4, r0, #0x0
ldr r0, [r4, #0x0]
cmp r0, #0x0
bne _02045DFC
bl GF_AssertFail
_02045DFC:
ldr r0, [r4, #0x0]
bl FUN_02037D5C
strh r0, [r5, #0x0]
ldrh r0, [r5, #0x0]
cmp r0, #0x4
bne _02045E0E
mov r0, #0xff
strh r0, [r5, #0x0]
_02045E0E:
ldr r0, [r4, #0x0]
bl FreeToHeap
mov r0, #0x0
str r0, [r4, #0x0]
pop {r3-r5, pc}
}
#endif
THUMB_FUNC BOOL ScrCmd_Unk021E(struct ScriptContext* ctx)
{
#pragma unused(ctx)
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_Unk021F(struct ScriptContext* ctx)
{
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
u16 mon_idx = VarGet(ctx->unk80, ScriptReadHalfword(ctx));
struct PlayerParty* party = SavArray_PlayerParty_get(ctx->unk80->saveBlock2);
struct Pokemon* pokemon = GetPartyMonByIndex(party, mon_idx);
void* unk_ptr = FUN_02088DF8(pokemon, 32);
*ret_ptr = (u16)FUN_02088EF8(unk_ptr);
FreeToHeap(unk_ptr);
return FALSE;
}
THUMB_FUNC void FUN_02045E74(struct ScriptContext* ctx, u8 a1, struct Pokemon* pokemon, void* a3)
{
struct UnkStruct_02088DD8** unk = FUN_02039438(ctx->unk80, 19);
struct UnkStruct_02088DD8* unk2 = FUN_02088DD8(32);
*unk = unk2;
unk2->pokemon = pokemon;
struct SaveBlock2* sav2 = ScriptEnvironment_GetSav2Ptr(ctx->unk80);
unk2->player = Sav2_PlayerData_GetProfileAddr(sav2);
unk2->options = Sav2_PlayerData_GetOptionsAddr(ctx->unk80->saveBlock2);
unk2->unkC = a3;
unk2->unk15 = a1;
FUN_02038864(ctx->unk80, unk2);
SetupNativeScript(ctx, FUN_0203BC04);
FreeToHeap(a3);
}
THUMB_FUNC BOOL ScrCmd_Unk0220(struct ScriptContext* ctx)
{
#pragma unused(ctx)
return TRUE;
}
THUMB_FUNC BOOL ScrCmd_Unk0221(struct ScriptContext* ctx)
{
u16 mon_idx = VarGet(ctx->unk80, ScriptReadHalfword(ctx));
struct PlayerParty* party = SavArray_PlayerParty_get(ctx->unk80->saveBlock2);
struct Pokemon* pokemon = GetPartyMonByIndex(party, mon_idx);
void* unk_ptr = FUN_02088DF8(pokemon, 32);
FUN_02045E74(ctx, 1, pokemon, unk_ptr);
return TRUE;
}
THUMB_FUNC BOOL ScrCmd_Unk0224(struct ScriptContext* ctx)
{
u16 mon_idx = VarGet(ctx->unk80, ScriptReadHalfword(ctx));
u16 unk2 = VarGet(ctx->unk80, ScriptReadHalfword(ctx));
struct PlayerParty* party = SavArray_PlayerParty_get(ctx->unk80->saveBlock2);
struct Pokemon* pokemon = GetPartyMonByIndex(party, mon_idx);
u16* unk_array = AllocFromHeap(32, 2 * sizeof(u16));
unk_array[0] = unk2;
unk_array[1] = 0xFFFF;
FUN_02045E74(ctx, 0, pokemon, unk_array);
return TRUE;
}
THUMB_FUNC BOOL ScrCmd_Unk0222(struct ScriptContext* ctx)
{
#pragma unused(ctx)
return FALSE;
}
#ifdef NONMATCHING
THUMB_FUNC BOOL ScrCmd_Unk0223(struct ScriptContext* ctx)
{
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
struct UnkStruct_02037CF0** unk = FUN_02039438(ctx->unk80, 19);
struct UnkStruct_02037CF0* unk_sub = *unk;
GF_ASSERT(unk_sub != NULL);
if (unk_sub->unk16 == 0)
{
*ret_ptr = 0;
}
else
{
*ret_ptr = 0xFF;
}
FUN_02088DF0(unk_sub);
return FALSE;
}
#else
THUMB_FUNC asm BOOL ScrCmd_Unk0223(struct ScriptContext* ctx)
{
push {r3-r5, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl GetVarPointer
add r4, #0x80
add r5, r0, #0x0
ldr r0, [r4, #0x0]
mov r1, #0x13
bl FUN_02039438
ldr r4, [r0, #0x0]
cmp r4, #0x0
bne _02045FB2
bl GF_AssertFail
_02045FB2:
ldrb r0, [r4, #0x16]
cmp r0, #0x0
bne _02045FBC
mov r0, #0x0
b _02045FBE
_02045FBC:
mov r0, #0xff
_02045FBE:
strh r0, [r5, #0x0]
add r0, r4, #0x0
bl FUN_02088DF0
mov r0, #0x0
pop {r3-r5, pc}
}
#endif
#ifdef NONMATCHING
THUMB_FUNC BOOL ScrCmd_Unk0225(struct ScriptContext* ctx)
{
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
struct UnkStruct_02037CF0** unk = FUN_02039438(ctx->unk80, 19);
struct UnkStruct_02037CF0* unk_sub = *unk;
GF_ASSERT(unk_sub != NULL);
if (unk_sub->unk16 == 0)
{
*ret_ptr = 0;
}
else
{
*ret_ptr = 0xFF;
}
FUN_02088DF0(unk_sub);
return FALSE;
}
#else
THUMB_FUNC asm BOOL ScrCmd_Unk0225(struct ScriptContext* ctx)
{
push {r3-r5, lr}
add r4, r0, #0x0
bl ScriptReadHalfword
add r1, r0, #0x0
add r0, r4, #0x0
add r0, #0x80
ldr r0, [r0, #0x0]
bl GetVarPointer
add r4, #0x80
add r5, r0, #0x0
ldr r0, [r4, #0x0]
mov r1, #0x13
bl FUN_02039438
ldr r4, [r0, #0x0]
cmp r4, #0x0
bne _02045FB2
bl GF_AssertFail
_02045FB2:
ldrb r0, [r4, #0x16]
cmp r0, #0x0
bne _02045FBC
mov r0, #0x0
b _02045FBE
_02045FBC:
mov r0, #0xff
_02045FBE:
strh r0, [r5, #0x0]
add r0, r4, #0x0
bl FUN_02088DF0
mov r0, #0x0
pop {r3-r5, pc}
}
#endif
|