1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
|
#include "scrcmd.h"
#include "event_data.h"
#include "pokedex.h"
extern void* FUN_02034E20(void*);
extern void* FUN_02034E30(void*);
extern BOOL FUN_02055474(void*);
extern void FUN_02055488(void*, u32);
extern void FUN_0205ECD4(struct ScriptState* state);
extern BOOL FUN_0205ECE0(struct ScriptState* state);
extern void FUN_0205ECFC(struct ScriptState* state);
extern BOOL FUN_0205ED0C(struct ScriptState* state);
extern void FUN_0205ED1C(struct ScriptState* state);
extern void FUN_0205ED2C(struct ScriptState* state);
extern BOOL FUN_0205ED3C(struct ScriptState* state);
extern void FUN_0205ED4C(struct ScriptState* state);
extern void FUN_0205ED5C(struct ScriptState* state);
extern BOOL FUN_0205ED6C(struct ScriptState* state);
extern BOOL FUN_0205F264(struct ScriptState* state, u32);
extern void FUN_0205F274(struct ScriptState* state);
extern void FUN_0205F284(struct ScriptState* state);
extern BOOL FUN_0205F294(struct ScriptState* state);
extern void FUN_0205F2A4(struct ScriptState* state);
extern void FUN_0205F2B4(struct ScriptState* state);
extern BOOL FUN_0205F2C4(struct ScriptState* state);
const u8 UNK_020F457F[8] = {
0, 1, 2, 3, 4, 5, 6, 7,
};
THUMB_FUNC BOOL ScrCmd_HasSinnohDex(struct ScriptContext* ctx)
{
struct Pokedex* pokedex = Sav2_Pokedex_get(ctx->unk80->saveBlock2);
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
*ret_ptr = (u16)Pokedex_GetSinnohDexFlag(pokedex);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_GiveSinnohDex(struct ScriptContext* ctx)
{
struct Pokedex* pokedex = Sav2_Pokedex_get(ctx->unk80->saveBlock2);
Pokedex_SetSinnohDexFlag(pokedex);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_HasRunningShoes(struct ScriptContext* ctx)
{
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
void* unk_sav_ptr = FUN_02034E30(ctx->unk80->saveBlock2);
void* unk = FUN_02034E20(unk_sav_ptr);
*ret_ptr = (u16)FUN_02055474(unk);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_GiveRunningShoes(struct ScriptContext* ctx)
{
void* unk_sav_ptr = FUN_02034E30(ctx->unk80->saveBlock2);
void* unk = FUN_02034E20(unk_sav_ptr);
FUN_02055488(unk, 1);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_HasBadge(struct ScriptContext* ctx)
{
u16 badge_no = VarGet(ctx->unk80, ScriptReadHalfword(ctx));
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
GF_ASSERT(badge_no < 8);
struct PlayerData* player = Sav2_PlayerData_GetProfileAddr(ctx->unk80->saveBlock2);
*ret_ptr = (u16)PlayerProfile_TestBadgeFlag(player, badge_no);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_GiveBadge(struct ScriptContext* ctx)
{
u16 badge_no = VarGet(ctx->unk80, ScriptReadHalfword(ctx));
GF_ASSERT(badge_no < 8);
struct PlayerData* player = Sav2_PlayerData_GetProfileAddr(ctx->unk80->saveBlock2);
PlayerProfile_SetBadgeFlag(player, badge_no);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_GiveBag(struct ScriptContext* ctx)
{
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
*ret_ptr = (u16)FUN_0205ECE0(state);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_GetTotalEarnedBadges(struct ScriptContext* ctx)
{
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
u16 i;
u16 badges;
for (i = 0, badges = 0; i < 8; i++)
{
struct PlayerData* player = Sav2_PlayerData_GetProfileAddr(ctx->unk80->saveBlock2);
BOOL has_badge = PlayerProfile_TestBadgeFlag(player, UNK_020F457F[i]);
if (has_badge == TRUE)
{
badges++;
}
}
*ret_ptr = badges;
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_HasBag(struct ScriptContext* ctx)
{
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
FUN_0205ECD4(state);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_Unk0160(struct ScriptContext* ctx)
{
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
*ret_ptr = (u16)FUN_0205ED3C(state);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_Unk0161(struct ScriptContext* ctx)
{
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
FUN_0205ED1C(state);
return 0;
}
THUMB_FUNC BOOL ScrCmd_Unk0162(struct ScriptContext* ctx)
{
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
FUN_0205ED2C(state);
return 0;
}
THUMB_FUNC BOOL ScrCmd_Unk0163(struct ScriptContext* ctx)
{
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
*ret_ptr = (u16)FUN_0205ED6C(state);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_Unk0164(struct ScriptContext* ctx)
{
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
FUN_0205ED4C(state);
return 0;
}
THUMB_FUNC BOOL ScrCmd_Unk0165(struct ScriptContext* ctx)
{
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
FUN_0205ED5C(state);
return 0;
}
THUMB_FUNC BOOL ScrCmd_CheckGameCompleted(struct ScriptContext* ctx)
{
u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
*ret_ptr = (u16)FUN_0205ED0C(state);
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_SetGameCompleted(struct ScriptContext* ctx)
{
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
FUN_0205ECFC(state);
return 0;
}
THUMB_FUNC BOOL ScrCmd_GetSetStrength(struct ScriptContext* ctx)
{
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
u8 option = ScriptReadByte(ctx);
u16* ret_ptr;
switch (option)
{
case 1: //set strength to on
FUN_0205F264(state, 1);
break;
case 0: //set strength to off
FUN_0205F264(state, 0);
break;
case 2: //get whether strength is on or off
ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
*ret_ptr = (u16)FUN_0205F264(state, 2);
break;
default:
GF_ASSERT(FALSE);
break;
}
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_GetSetFlash(struct ScriptContext* ctx)
{
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
u8 option = ScriptReadByte(ctx);
u16* ret_ptr;
switch (option)
{
case 1: //set flash to on
FUN_0205F274(state);
break;
case 0: //set flash to off
FUN_0205F284(state);
break;
case 2: //get whether flash is on or off
ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
*ret_ptr = (u16)FUN_0205F294(state);
break;
default:
GF_ASSERT(FALSE);
break;
}
return FALSE;
}
THUMB_FUNC BOOL ScrCmd_GetSetDefog(struct ScriptContext* ctx)
{
struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2);
u8 option = ScriptReadByte(ctx);
u16* ret_ptr;
switch (option)
{
case 1: //set defog to on
FUN_0205F2A4(state);
break;
case 0: //set defog to off
FUN_0205F2B4(state);
break;
case 2: //get whether defog is on or off
ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx));
*ret_ptr = (u16)FUN_0205F2C4(state);
break;
default:
GF_ASSERT(FALSE);
break;
}
return FALSE;
}
|