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#ifndef POKEDIAMOND_FONT_H
#define POKEDIAMOND_FONT_H
#include "global.h"
#include "text.h"
struct UnkStruct_02002C14_sub
{
const char buf[0x80];
u8 width;
u8 height;
};
struct UnkStruct_02002C14
{
struct UnkStruct_02002C14_sub unk00;
void *unk84[4];
struct FontData *unk94[4];
};
extern struct UnkStruct_02002C14 *UNK_02106FC8;
void FUN_02002C14();
void FUN_02002C50(u32 font_id, u32 heap_id);
void FUN_02002C84(s32 param0, u32 param1);
void FUN_02002CC0(s32 param0);
void FUN_02002CF8(int param0);
struct UnkStruct_02002C14_sub *FUN_02002D94(u32 param0, u32 param1);
u32 FontFunc(u32 fontId, struct TextPrinter *printer);
u32 FUN_02002DE0(u32 param0, u16 *str, u32 param2);
u32 FUN_02002E14(u32 param0, struct String *str, u32 param2);
s32 GetFontAttribute(u8 fontId, s32 attr);
void FUN_02002ED0(enum GFBgLayer layer, u32 baseAddr, u32 heap_id);
void FUN_02002EEC(enum GFBgLayer layer, u32 baseAddr, u32 heap_id);
s32 FUN_02002F08(u32 param0, struct String *str, u32 param2);
u32 FUN_02002F40(u32 param0, struct String *str, u32 param2, u32 param3);
u32 FUN_02002F58(const u16 *str);
u32 FUN_02002F90(struct String *str);
s32 FUN_02002F9C(u32 param0, struct String *str);
#endif // POKEDIAMOND_FONT_H
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