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#ifndef POKEDIAMOND_PLAY_TIMER_H
#define POKEDIAMOND_PLAY_TIMER_H
#include "global.h"
#include "igt.h"
#include "timer3.h"
void PlayTimerInit(void);
void PlayTimerStart(struct IGT *igt);
void PlayTimerUpdate(void);
#endif //POKEDIAMOND_PLAY_TIMER_H
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