blob: 8c9657bebfa42f6e76196ba8f0aeb7687c0ce136 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
|
#ifndef POKEDIAMOND_STRUCTS_H
#define POKEDIAMOND_STRUCTS_H
#include "pokemon.h"
#include "map.h"
// MATH
typedef u16 MATHCRC16Table[256];
struct UnkStruct_021C59C8_Sub20224 {
int unk_0;
int unk_4;
int unk_8;
u16 unk_C;
u16 unk_E;
};
struct UnkStruct_021C59C8_Sub_20464 {
u8 unk_0;
int unk_4;
int unk_8;
u8 unk_C;
u8 unk_D;
u8 unk_E;
};
struct UnkStruct_021C59C8 {
/* 0x00000 */ int unk_00000;
/* 0x00004 */ int unk_00004;
/* 0x00008 */ int unk_00008;
/* 0x0000C */ int unk_0000C;
/* 0x00010 */ int unk_00010;
/* 0x00014 */ MATHCRC16Table unk_00014;
/* 0x00214 */ u8 filler_00214[0x2004];
/* 0x20218 */ u8 unk_20218[8];
/* 0x20220 */ int unk_20220;
/* 0x20224 */ struct UnkStruct_021C59C8_Sub20224 unk_20224[36];
/* 0x20464 */ struct UnkStruct_021C59C8_Sub_20464 unk_20464[4];
/* 0x204A4 */ int unk_204A4;
};
#endif //POKEDIAMOND_STRUCTS_H
|