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#ifndef POKEDIAMOND_UNK_02002F08_H
#define POKEDIAMOND_UNK_02002F08_H
#include "global.h"
#include "gf_gfx_loader.h"
#include "string16.h"
struct UnkStruct_02002F08
{
struct
{
u16 *unk00;
u16 *unk04;
u32 unk08;
u32 unk0c;
u32 unk10;
} unk000[14];
u32 unk118;
u32 unk11c;
};
s32 FUN_02002F08(u32 param0, struct String *str, u32 param2);
u32 FUN_02002F40(u32 param0, struct String *str, u32 param2, u32 param3);
u32 FUN_02002F58(const u16 *str);
u32 FUN_02002F90(struct String *str);
s32 FUN_02002F9C(u32 param0, struct String *str);
struct UnkStruct_02002F08 *FUN_02002FD0(u32 heap_id);
void FUN_02002FEC(struct UnkStruct_02002F08 *ptr);
void FUN_02002FF4(struct UnkStruct_02002F08 *param0, u32 param1, void *param2, void *param3, u32 size);
void FUN_02003008(struct UnkStruct_02002F08 *param0, u32 param1, u32 size, u32 heap_id);
void FUN_02003038(struct UnkStruct_02002F08 *param0, u32 param1);
void FUN_02003054(struct UnkStruct_02002F08 *param0, const void *param1, u32 param2, u32 offset, u16 size);
void FUN_02003084(struct UnkStruct_02002F08 *param0, NarcId narcId, s32 memberId, u32 heap_id, u32 param4, u32 size, u16 offset, u16 param7);
void FUN_020030E8(struct UnkStruct_02002F08 *param0, NarcId narcId, s32 memberId, u32 heap_id, u32 param4, u32 size, u16 offset);
#endif //POKEDIAMOND_UNK_02002F08_H
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