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#ifndef POKEDIAMOND_UNK_020061E8_H
#define POKEDIAMOND_UNK_020061E8_H
#include "nitro/types.h"
#include "text.h"
BOOL FUN_020061E8(void (*r0)(u32, void *), u32 r1, u32 r2, u32 r3);
void FUN_0200621C(s32 r0);
#endif // POKEDIAMOND_UNK_020061E8_H
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