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author | SonikkuA-DatH <58025603+SonikkuA-DatH@users.noreply.github.com> | 2021-12-30 00:26:50 -0800 |
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committer | SonikkuA-DatH <58025603+SonikkuA-DatH@users.noreply.github.com> | 2021-12-30 00:26:50 -0800 |
commit | 214a6e7722a48592036ebe3cee135aae211bbcc4 (patch) | |
tree | 59328dacf9ac8a4f3020668efe442c8eaa3602ec | |
parent | c45b6a9f87f18ee608f4e1f25bf48974784deea2 (diff) |
Typo
-rw-r--r-- | Forcing-Battle-Animations-for-Major-Battles.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Forcing-Battle-Animations-for-Major-Battles.md b/Forcing-Battle-Animations-for-Major-Battles.md index 0d0b179..0983286 100644 --- a/Forcing-Battle-Animations-for-Major-Battles.md +++ b/Forcing-Battle-Animations-for-Major-Battles.md @@ -6,7 +6,7 @@ Remember how in Pokemon RGB, fighting the rival champion forced battle anims on, Despite this not appearing in later gens for some reason, we can add it back! -First, make a new var (or recycle an unused on) to use for setting a value in [include/constants/vars.h](https://github.com/pret/pokeemerald/blob/master/include/constants/vars.h) +First, make a new var (or recycle an unused one) to use for setting a value in [include/constants/vars.h](https://github.com/pret/pokeemerald/blob/master/include/constants/vars.h) ```diff #define VAR_ROXANNE_CALL_STEP_COUNTER 0x40F4 |