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authorSonikkuA-DatH <58025603+SonikkuA-DatH@users.noreply.github.com>2021-12-30 00:26:50 -0800
committerSonikkuA-DatH <58025603+SonikkuA-DatH@users.noreply.github.com>2021-12-30 00:26:50 -0800
commit214a6e7722a48592036ebe3cee135aae211bbcc4 (patch)
tree59328dacf9ac8a4f3020668efe442c8eaa3602ec
parentc45b6a9f87f18ee608f4e1f25bf48974784deea2 (diff)
Typo
-rw-r--r--Forcing-Battle-Animations-for-Major-Battles.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Forcing-Battle-Animations-for-Major-Battles.md b/Forcing-Battle-Animations-for-Major-Battles.md
index 0d0b179..0983286 100644
--- a/Forcing-Battle-Animations-for-Major-Battles.md
+++ b/Forcing-Battle-Animations-for-Major-Battles.md
@@ -6,7 +6,7 @@ Remember how in Pokemon RGB, fighting the rival champion forced battle anims on,
Despite this not appearing in later gens for some reason, we can add it back!
-First, make a new var (or recycle an unused on) to use for setting a value in [include/constants/vars.h](https://github.com/pret/pokeemerald/blob/master/include/constants/vars.h)
+First, make a new var (or recycle an unused one) to use for setting a value in [include/constants/vars.h](https://github.com/pret/pokeemerald/blob/master/include/constants/vars.h)
```diff
#define VAR_ROXANNE_CALL_STEP_COUNTER 0x40F4