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authorFieryMewtwo <77066742+FieryMewtwo@users.noreply.github.com>2021-11-01 08:29:43 -0400
committerFieryMewtwo <77066742+FieryMewtwo@users.noreply.github.com>2021-11-01 08:29:43 -0400
commit3154e48dfb1ae597dcc91e5b397fdbf014c10c03 (patch)
treec5e968fcf3e6312a10a66e9a28feccf2850af9e5
parentce6f2392374ffc46352184e5664aa376db39c559 (diff)
Changing things to work with the latest pokeemerald
-rw-r--r--Better-White-Out-Money-Calculation.md8
1 files changed, 4 insertions, 4 deletions
diff --git a/Better-White-Out-Money-Calculation.md b/Better-White-Out-Money-Calculation.md
index ba5f2c5..c4183cf 100644
--- a/Better-White-Out-Money-Calculation.md
+++ b/Better-White-Out-Money-Calculation.md
@@ -45,17 +45,17 @@ Let's put these new battle strings to use, shall we? To do that, we'll do some q
BattleScript_LocalBattleLostPrintWhiteOut::
+ jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_LocalBattleLostEnd
printstring STRINGID_PLAYERWHITEOUT
- waitmessage 0x40
+ waitmessage B_WAIT_TIME_LONG
+ getmoneyreward
printstring STRINGID_PLAYERWHITEOUT2
- waitmessage 0x40
+ waitmessage B_WAIT_TIME_LONG
+ end2
BattleScript_LocalBattleLostEnd::
+ printstring STRINGID_PLAYERLOSTTOENEMYTRAINER
-+ waitmessage 0x40
++ waitmessage B_WAIT_TIME_LONG
+ getmoneyreward
+ printstring STRINGID_PLAYERPAIDPRIZEMONEY
-+ waitmessage 0x40
++ waitmessage B_WAIT_TIME_LONG
end2
```