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author | ExpoSeed <43502820+ExpoSeed@users.noreply.github.com> | 2020-06-13 01:11:23 -0500 |
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committer | ExpoSeed <43502820+ExpoSeed@users.noreply.github.com> | 2020-06-13 01:11:23 -0500 |
commit | 3961ad70abfbd4c536f73937466cc266b8564e78 (patch) | |
tree | 8dbf25394f05d6ae0978f1eff4e1248482938d37 | |
parent | 4e6508e1124a84f34ce90fbbbcfbd37b650d57a6 (diff) |
add some explanations and fix an oversight
-rw-r--r-- | Infinitely-reusable-TMs.md | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/Infinitely-reusable-TMs.md b/Infinitely-reusable-TMs.md index 6294b18..da54ecb 100644 --- a/Infinitely-reusable-TMs.md +++ b/Infinitely-reusable-TMs.md @@ -7,6 +7,8 @@ This tutorial will make all TMs infinitely reusable, unholdable by Pokemon, unse 2. [Treat TMs as HMs in the bag](#2-treat-tms-as-hms-in-the-bag) ## 1. Don't consume TMs on use +Normally, the game checks if the item used was a TM or an HM, and consumes the item if it was a TM. We can just simply remove this check. + Edit [src/party_menu.c](../blob/master/src/party_menu.c): ```diff static void Task_LearnedMove(u8 taskId) @@ -29,9 +31,9 @@ static void Task_LearnedMove(u8 taskId) gTasks[taskId].func = Task_DoLearnedMoveFanfareAfterText; } ``` - +If you were to stop here, TMs can still be given to Pokemon and you can still see the number in the bag. The next step will address this. ## 2. Treat TMs as HMs in the bag -This will mean TMs in the bag cannot be held and will not display the quantity next to the name. +`struct Item` has a field `importance`. If this field has a nonzero value, then the item is treated like a key item, and cannot be held, tossed, deposited in the PC, and it will not display an item count in the bag. Furthermore, items with a price of 0 cannot be sold. Edit [src/data/items.h](../blob/master/src/data/items.h): ```diff @@ -39,7 +41,8 @@ Edit [src/data/items.h](../blob/master/src/data/items.h): { .name = _("TM01"), .itemId = ITEM_TM01_FOCUS_PUNCH, - .price = 3000, +- .price = 3000, ++ .price = 0, .description = sTM01Desc, + .importance = 1, .pocket = POCKET_TM_HM, |