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authorghoulslash <41651341+ghoulslash@users.noreply.github.com>2020-12-07 08:56:28 -0700
committerghoulslash <41651341+ghoulslash@users.noreply.github.com>2020-12-07 08:56:28 -0700
commit4c3ca5f0a99007a69b3108b208046f798830d749 (patch)
treec6485781e029b33a250e9f4a2c52bacbec2c837a
parent41f46cb156357c1ceaecec83d003bb0da6410236 (diff)
Updated Disable Catching Pokemon (markdown)
-rw-r--r--Disable-Catching-Pokemon.md6
1 files changed, 6 insertions, 0 deletions
diff --git a/Disable-Catching-Pokemon.md b/Disable-Catching-Pokemon.md
index 081b868..1cd163f 100644
--- a/Disable-Catching-Pokemon.md
+++ b/Disable-Catching-Pokemon.md
@@ -26,3 +26,9 @@ Open [src/item_use.c](../blob/master/src/item_use.c). Navigate to the function,
```
When `FLAG_DISABLE_CATCHING` is set, the player will no longer be able to use a poke ball in battle.
+
+### Reset after Whiteout
+Open [src/overworld.c](../blob/master/src/overworld.c) and find the function `Overworld_ResetStateAfterWhiteOut`. Add the following alongside the other `FlagClear` functions:
+```
+FlagClear(FLAG_DISABLE_CATCHING);
+``` \ No newline at end of file