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author | LucaBGt <32401333+LucaBGt@users.noreply.github.com> | 2021-03-13 12:23:25 +0100 |
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committer | LucaBGt <32401333+LucaBGt@users.noreply.github.com> | 2021-03-13 12:23:25 +0100 |
commit | 537a9d5d66954a6be7c7c8c0c806d692cf532b83 (patch) | |
tree | 59dd73165ca2c5cb406be1052e6c09eb82835837 | |
parent | bc0ec84ac27e4c92556d5a9e29101b5882fb96de (diff) |
Updated How to add a new Pokémon species (markdown)
-rw-r--r-- | How-to-add-a-new-Pokémon-species.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/How-to-add-a-new-Pokémon-species.md b/How-to-add-a-new-Pokémon-species.md index 3a2aad7..2fa9f7f 100644 --- a/How-to-add-a-new-Pokémon-species.md +++ b/How-to-add-a-new-Pokémon-species.md @@ -702,6 +702,9 @@ And finally, edit [src/data/pokemon/cry_ids.h](../blob/master/src/data/pokemon/c + [SPECIES_MEWTHREE - 277] = 388, }; ``` + +Please not that this step can be skipped when working with the [Battle Engine Upgrade](https://github.com/rh-hideout/pokeemerald-expansion/tree/battle_engine). [src/data/pokemon/cry_ids.h] doesn't exist there. + Mon cries are 10512Hz. Make sure to put the aif file in the directory [sound/direct_sound_samples/cries](../blob/master/sound/direct_sound_samples/cries) Higher frequencies may be ruined by compression. To have the cries uncompressed, follow [this](https://github.com/ShinyDragonHunter/pokefirereddx/commit/71ba1c193082817afbed9a8a0ba1d123fffb6f36#diff-e1823f56db7c2344fb9ee843e3c42797f72fa1e108e13a7080018e1db545322eR116) , then clear out the old sound bins |