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authorFatih120 <fatihhatesios@gmail.com>2021-11-23 19:35:32 +0300
committerFatih120 <fatihhatesios@gmail.com>2021-11-23 19:35:32 +0300
commita167614adcbe9981c942682afec2983b2151fac9 (patch)
tree2862298e63ea0d71c969ece49f35cf2cb03591cd
parent290391ed454ff552ade189a638d54fcce55efe2a (diff)
B_WEATHER_HAIL
-rw-r--r--Fix-Snow-Weather.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/Fix-Snow-Weather.md b/Fix-Snow-Weather.md
index 7e64606..2d232dc 100644
--- a/Fix-Snow-Weather.md
+++ b/Fix-Snow-Weather.md
@@ -37,9 +37,9 @@ Credit to Samu, To allow hail on when snow is present, go to **src/battle_util.c
Search for `switch (GetCurrentWeather())` (Around line 2908) and input these code below the `WEATHER_DROUGHT` code.
```c
case WEATHER_SNOW:
- if (!(gBattleWeather & WEATHER_HAIL_ANY))
+ if (!(gBattleWeather & B_WEATHER_HAIL))
{
- gBattleWeather = WEATHER_HAIL_ANY;
+ gBattleWeather = B_WEATHER_HAIL;
gBattleScripting.animArg1 = B_ANIM_HAIL_CONTINUES;
gBattleScripting.battler = battler;
effect++;