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authorExpoSeed <43502820+ExpoSeed@users.noreply.github.com>2021-04-20 16:47:41 -0500
committerExpoSeed <43502820+ExpoSeed@users.noreply.github.com>2021-04-20 16:47:41 -0500
commite858d35a1c831599bca757e584d8992231de6c99 (patch)
tree5c45f51b5e9652f6391e33913f014a3a55c4ddf9
parent39572bf9c5c63760add00131d9ba828938b70a66 (diff)
Updated Dynamic overworld palette system (markdown)
-rw-r--r--Dynamic-overworld-palette-system.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Dynamic-overworld-palette-system.md b/Dynamic-overworld-palette-system.md
index b464375..3bf2fb2 100644
--- a/Dynamic-overworld-palette-system.md
+++ b/Dynamic-overworld-palette-system.md
@@ -1,4 +1,4 @@
-***NOTE: This tutorial is out of date:*** The most up to date code at time of writing can be found [here](https://github.com/Demonheadge/pokeemerald/commit/8c67c3d57373f598b275040761f9d20d95213be1#).
+***NOTE: This tutorial is out of date:*** The most up to date code at time of writing can be found [here](https://github.com/ExpoSeed/pokeemerald/tree/dynamic-ow-pals).
This also fixes some of the problems with the below system, like broken reflections and berry trees.
TODO: Update this tutorial.