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author | ExpoSeed <43502820+ExpoSeed@users.noreply.github.com> | 2020-06-13 01:58:50 -0500 |
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committer | ExpoSeed <43502820+ExpoSeed@users.noreply.github.com> | 2020-06-13 01:58:50 -0500 |
commit | f1974bfd268cea78a5a67649ca55200be214e77d (patch) | |
tree | cece2c1787ccd7a27c6d690c51b9c8aa162c290c | |
parent | 7ed360156a81f6cd590bd725a4063bf035e405bd (diff) |
todo
-rw-r--r-- | Prompt-for-reusing-Repels.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Prompt-for-reusing-Repels.md b/Prompt-for-reusing-Repels.md index 2722202..7ca8ea1 100644 --- a/Prompt-for-reusing-Repels.md +++ b/Prompt-for-reusing-Repels.md @@ -2,6 +2,8 @@ Credit to DizzyEgg for this feature. This feature may also be directly pulled fr This tutorial will ask the player, upon a Repel running out, if they want to use another repel and also let the player choose which repel to use. +TODO: Add explanations for every action + ## Contents 1. [Modify multichoice menu to work with custom options](#1-modify-multichoice-menu-to-work-with-custom-options) 2. [Modify Repel script](#2-modify-repel-script) |