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-rw-r--r--Infinitely-reusable-TMs.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Infinitely-reusable-TMs.md b/Infinitely-reusable-TMs.md
index da54ecb..eb885f0 100644
--- a/Infinitely-reusable-TMs.md
+++ b/Infinitely-reusable-TMs.md
@@ -33,7 +33,7 @@ static void Task_LearnedMove(u8 taskId)
```
If you were to stop here, TMs can still be given to Pokemon and you can still see the number in the bag. The next step will address this.
## 2. Treat TMs as HMs in the bag
-`struct Item` has a field `importance`. If this field has a nonzero value, then the item is treated like a key item, and cannot be held, tossed, deposited in the PC, and it will not display an item count in the bag. Furthermore, items with a price of 0 cannot be sold.
+`struct Item` has a field `importance`. If this field has a nonzero value, then the item is treated like a key item, and cannot be held, tossed, or deposited in the PC, and it will not display an item count in the bag. Furthermore, items with a price of 0 cannot be sold.
Edit [src/data/items.h](../blob/master/src/data/items.h):
```diff