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-rw-r--r-- | Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md | 1 |
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diff --git a/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md b/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md index c6aa27f..3c165b9 100644 --- a/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md +++ b/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md @@ -11,6 +11,7 @@ First, we want to open [include/constants/global.h](https://github.com/pret/poke + #define MODIFIER_NONE 0 // official games + #define MODIFIER_HELIODOR 1 // Heliodor. + #define MODIFIER_DX 2 // 4-2 is FireRed DX and 5-2 is LeafGreen DX ++ #define MODIFIER_TOBA 222 // Reserved by AquaticTyphoon#7935 for their TOBA region. ``` These are constant values for the different possible IDs we're gonna use. 1 and 2 have already been reserved but the tutorial will allow for 255 different IDs. Think of a number and define it like the following: |