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-rw-r--r--Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md b/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md
index c6aa27f..3c165b9 100644
--- a/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md
+++ b/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md
@@ -11,6 +11,7 @@ First, we want to open [include/constants/global.h](https://github.com/pret/poke
+ #define MODIFIER_NONE 0 // official games
+ #define MODIFIER_HELIODOR 1 // Heliodor.
+ #define MODIFIER_DX 2 // 4-2 is FireRed DX and 5-2 is LeafGreen DX
++ #define MODIFIER_TOBA 222 // Reserved by AquaticTyphoon#7935 for their TOBA region.
```
These are constant values for the different possible IDs we're gonna use. 1 and 2 have already been reserved but the tutorial will allow for 255 different IDs. Think of a number and define it like the following: