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-rw-r--r--Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md3
1 files changed, 1 insertions, 2 deletions
diff --git a/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md b/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md
index 9d5d049..ba60c99 100644
--- a/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md
+++ b/Adding-Support-for-Connectivity-with-Other-Hacks-Whilst-Maintaining-Connectivity-with-Vanilla.md
@@ -11,10 +11,9 @@ First, we want to open [include/constants/global.h](https://github.com/pret/poke
+ #define MODIFIER_NONE 0 // official games
+ #define MODIFIER_HELIODOR 1 // Heliodor.
+ #define MODIFIER_DX 2 // 4-2 is FireRed DX and 5-2 is LeafGreen DX
-+ #define MODIFIER_CRYSTALDUST 3 // 4-3 is modified CrystalDust
```
-These are constant values for the different possible IDs we're gonna use. 1, 2 and 3 have already been reserved but the tutorial will allow for 255 different IDs. Think of a number and define it like the following:
+These are constant values for the different possible IDs we're gonna use. 1 and 2 have already been reserved but the tutorial will allow for 255 different IDs. Think of a number and define it like the following:
```c
#define VERSION_MODIFIER (MODIFIER_DX)
```