diff options
author | golem galvanize <golemgalvanize@github.com> | 2018-03-30 16:49:08 -0400 |
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committer | golem galvanize <golemgalvanize@github.com> | 2018-03-30 16:49:08 -0400 |
commit | 069a7e71fc8bd0886fe2d5c39bb96d8fee0d798b (patch) | |
tree | 191d39f28270fb43feaca1d128274ef317968869 | |
parent | 3006ff177b1020c0270ff33f48b3216c9d5381b1 (diff) | |
parent | a5cd6e8ef4717aad4a055d5acb6ef250e359fc45 (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_pokedex
223 files changed, 24445 insertions, 43364 deletions
diff --git a/.travis.yml b/.travis.yml index 2067d0fdf..e54c14e96 100644 --- a/.travis.yml +++ b/.travis.yml @@ -13,7 +13,7 @@ cache: apt: true install: - pushd $HOME - - travis_retry wget http://download.sourceforge.net/devkitpro/devkitARM_r47-x86_64-linux.tar.bz2 + - travis_retry wget https://downloads.sourceforge.net/project/devkitpro/devkitARM/devkitARM_r47/devkitARM_r47-x86_64-linux.tar.bz2 - tar xf devkitARM*.tar.bz2 - travis_retry git clone https://github.com/pret/agbcc.git - cd agbcc && ./build.sh && ./install.sh $TRAVIS_BUILD_DIR diff --git a/asm/battle_link_817C95C.s b/asm/battle_link_817C95C.s deleted file mode 100644 index 55d0bae39..000000000 --- a/asm/battle_link_817C95C.s +++ /dev/null @@ -1,4891 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_817C95C -sub_817C95C: @ 817C95C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817C988 - ldr r0, [sp] - cmp r0, 0x1B - beq _0817C988 - cmp r0, 0xDD - beq _0817C988 - bl _0817E0A6 -_0817C988: - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r7, r0, r1 - ldr r5, =gBattlerAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gEffectBattler - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gStringInfo - ldr r0, [r0] - ldrb r0, [r0, 0x7] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - cmp r4, 0 - bne _0817CA00 - ldr r2, =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - b _0817CA10 - .pool -_0817CA00: - ldr r2, =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty -_0817CA10: - adds r1, r0 - str r1, [sp, 0x8] - cmp r6, 0 - bne _0817CA3C - ldr r0, =gBattlerTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - b _0817CA4C - .pool -_0817CA3C: - ldr r0, =gBattlerTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty -_0817CA4C: - adds r1, r0 - str r1, [sp, 0xC] - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - ldr r1, =gStringInfo - ldr r1, [r1] - ldrh r1, [r1] - bl GetBattlerMoveSlotId - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - cmp r0, 0x3 - bls _0817CA9C - ldr r0, [sp] - bl sub_817E0B8 - lsls r0, 24 - cmp r0, 0 - beq _0817CA9C - ldr r2, [sp] - cmp r2, 0xC - bls _0817CA9C - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r1, [r0] - movs r2, 0x1E - bl _0817E0A2 - .pool -_0817CA9C: - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - mov r8, r0 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r5, r0, 25 - ldr r0, =gEffectBattler - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r3, r0, 25 - ldr r1, [sp] - subs r1, 0x2 - movs r0, 0xB0 - lsls r0, 1 - cmp r1, r0 - bls _0817CAD2 - bl _0817E0A6 -_0817CAD2: - lsls r0, r1, 2 - ldr r1, =_0817CAEC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0817CAEC: - .4byte _0817DD7A - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D070 - .4byte _0817DD74 - .4byte _0817DD80 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DA68 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D7D8 - .4byte _0817E0A6 - .4byte _0817D8A4 - .4byte _0817E0A6 - .4byte _0817D838 - .4byte _0817E0A6 - .4byte _0817D704 - .4byte _0817E0A6 - .4byte _0817D76C - .4byte _0817DB24 - .4byte _0817E0A6 - .4byte _0817DB90 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D9C2 - .4byte _0817E0A6 - .4byte _0817DA24 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DBD4 - .4byte _0817E0A6 - .4byte _0817D94C - .4byte _0817E0A6 - .4byte _0817D994 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E040 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DE10 - .4byte _0817DDC8 - .4byte _0817DEDC - .4byte _0817DF24 - .4byte _0817DF4E - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D65E - .4byte _0817D65E - .4byte _0817D65E - .4byte _0817D65E - .4byte _0817D698 - .4byte _0817E0A6 - .4byte _0817E08E - .4byte _0817DF70 - .4byte _0817DFBC - .4byte _0817E0A6 - .4byte _0817E08E - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D53C - .4byte _0817E0A6 - .4byte _0817D584 - .4byte _0817DACC - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D3A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D296 - .4byte _0817D2E4 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D5CE - .4byte _0817D608 - .4byte _0817D498 - .4byte _0817D4E0 - .4byte _0817DC62 - .4byte _0817DC98 - .4byte _0817E0A6 - .4byte _0817D1B8 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DCDC - .4byte _0817E0A6 - .4byte _0817D0DC - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D1E0 - .4byte _0817D314 - .4byte _0817D354 - .4byte _0817D372 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D216 - .4byte _0817D260 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D3C0 - .4byte _0817D3F2 - .4byte _0817D440 - .4byte _0817D45C - .4byte _0817D3B8 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D098 - .4byte _0817D0D4 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DC20 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D16C - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DD38 - .4byte _0817DCFC - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D65E - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D124 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DE58 - .4byte _0817DDC8 - .4byte _0817DE10 - .4byte _0817DFE6 -_0817D070: - movs r0, 0x1 - mov r1, r10 - movs r2, 0x2 - movs r3, 0 - bl sub_817E684 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817D08C - bl _0817E0A6 -_0817D08C: - bl sub_817EECC - bl _0817E0A6 - .pool -_0817D098: - movs r0, 0x1 - mov r1, r10 - movs r2, 0x1 - movs r3, 0 - bl sub_817E684 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817D0B4 - bl _0817E0A6 -_0817D0B4: - ldr r0, [sp, 0xC] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D0C6 - bl _0817E0A6 -_0817D0C6: - bl sub_817EECC - bl _0817E0A6 - .pool -_0817D0D4: - movs r0, 0x1 - mov r1, r10 - movs r2, 0 - b _0817D48E -_0817D0DC: - lsls r3, r4, 1 - adds r3, r4 - lsls r3, 2 - adds r3, r7, r3 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - lsls r0, 15 - ldr r1, [r3, 0x50] - ldr r2, =0xfffc7fff - ands r1, r2 - orrs r1, r0 - str r1, [r3, 0x50] - adds r3, 0x55 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0xD - negs r0, r0 - bl _0817DC0C - .pool -_0817D124: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x52 - movs r0, 0x7 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r4] - movs r0, 0x1D - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x55 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x31 - negs r0, r0 - bl _0817DFAA - .pool -_0817D16C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r5, r7, r0 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r3, r5, 0 - adds r3, 0x52 - lsls r1, 5 - ldrb r2, [r3] - movs r0, 0x1F - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r4, r5, 0 - adds r4, 0x55 - mov r0, r10 - lsls r2, r0, 6 - ldrb r1, [r4] - movs r0, 0x3F - ands r0, r1 - orrs r0, r2 - strb r0, [r4] - adds r2, r5, 0 - adds r2, 0x58 - ldrb r0, [r2] - movs r1, 0x40 - bl _0817DFAC - .pool -_0817D1B8: - ldr r1, =gBattleTextBuff1 + 4 - ldrb r0, [r1] - cmp r0, 0 - beq _0817D1C4 - bl _0817E0A6 -_0817D1C4: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x14 - bl _0817E0A2 - .pool -_0817D1E0: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r3, r7, r0 - adds r0, r3, 0 - adds r0, 0x53 - ldrb r0, [r0] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D1FA - bl _0817E0A6 -_0817D1FA: - adds r2, r6, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x56 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - bl _0817DB10 -_0817D216: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x53 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x56 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - bl _0817DFAA - .pool -_0817D260: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r3, r7, r0 - adds r0, r3, 0 - adds r0, 0x53 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - bne _0817D27A - bl _0817E0A6 -_0817D27A: - adds r2, r6, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x56 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - bl _0817DBC2 -_0817D296: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r2, 0x56 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 7 - ldrh r3, [r2] - ldr r0, =0xfffffe7f - ands r0, r3 - orrs r0, r1 - strh r0, [r2] - bl _0817E0A6 - .pool -_0817D2E4: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x56 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 29 - cmp r0, 0 - bne _0817D2FC - bl _0817E0A6 -_0817D2FC: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x16 - bl _0817E0A2 -_0817D314: - mov r2, r8 - lsls r3, r2, 3 - lsls r0, r4, 4 - adds r3, r0 - adds r3, r7, r3 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r3, 0x35 - movs r0, 0x7 - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - movs r2, 0x3 - mov r1, r10 - ands r1, r2 - lsls r1, 3 - movs r2, 0x19 - negs r2, r2 - bl _0817DC0C - .pool -_0817D354: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r0, r7, r0 - adds r0, 0x35 - ldrb r1, [r0] - lsls r0, r1, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D36E - bl _0817E0A6 -_0817D36E: - adds r2, r4, 0 - b _0817D38C -_0817D372: - lsls r0, r5, 3 - lsls r1, r6, 4 - adds r0, r1 - adds r0, r7, r0 - adds r0, 0x35 - ldrb r1, [r0] - lsls r0, r1, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D38A - bl _0817E0A6 -_0817D38A: - adds r2, r6, 0 -_0817D38C: - subs r0, 0x1 - lsls r0, 2 - lsls r3, r1, 27 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - movs r1, 0x6 - bl sub_817E684 - bl _0817E0A6 -_0817D3A6: - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0xB3 - movs r1, 0x1 - bl _0817E0A4 - .pool -_0817D3B8: - movs r0, 0x12 - mov r1, r10 - movs r2, 0 - b _0817D48E -_0817D3C0: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D3CC - bl _0817E0A6 -_0817D3CC: - ldr r1, =gBattleTextBuff2 + 2 - ldrh r0, [r1] - cmp r0, 0xD1 - bne _0817D3E8 - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x17 - b _0817D48C - .pool -_0817D3E8: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x16 - b _0817D48C -_0817D3F2: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D3FE - bl _0817E0A6 -_0817D3FE: - ldr r0, =gBattlerAttacker - ldr r1, =gBattlerTarget - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bne _0817D436 - ldr r1, =gBattleTextBuff2 + 2 - ldrh r0, [r1] - cmp r0, 0xD1 - bne _0817D42C - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x17 - b _0817D48C - .pool -_0817D42C: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x16 - b _0817D48C -_0817D436: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x1B - b _0817D48C -_0817D440: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D44C - bl _0817E0A6 -_0817D44C: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x18 - b _0817D48C - .pool -_0817D45C: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D468 - bl _0817E0A6 -_0817D468: - ldr r1, =gBattleTextBuff2 + 2 - ldrh r0, [r1] - cmp r0, 0xD3 - bne _0817D484 - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x1A - b _0817D48C - .pool -_0817D484: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x19 -_0817D48C: - mov r1, r10 -_0817D48E: - movs r3, 0 - bl sub_817E684 - bl _0817E0A6 -_0817D498: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x30 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x32 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - bl _0817DFAA - .pool -_0817D4E0: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D4F2 - bl _0817E0A6 -_0817D4F2: - mov r2, r8 - lsls r0, r2, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D50E - bl _0817E0A6 -_0817D50E: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0x2 - b _0817D6F2 -_0817D53C: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x30 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x32 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x31 - negs r0, r0 - bl _0817DFAA - .pool -_0817D584: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - bne _0817D5A0 - bl _0817E0A6 -_0817D5A0: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x1 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0x4 - b _0817D6F2 -_0817D5CE: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 6 - ldrh r3, [r2, 0x30] - ldr r0, =0xfffffe3f - ands r0, r3 - orrs r0, r1 - strh r0, [r2, 0x30] - adds r2, 0x32 - bl _0817DF0A - .pool -_0817D608: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D61A - bl _0817E0A6 -_0817D61A: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - ldrh r0, [r1, 0x30] - lsls r0, 23 - lsrs r0, 29 - cmp r0, 0 - bne _0817D632 - bl _0817E0A6 -_0817D632: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsrs r3, 6 - movs r0, 0x8 - movs r1, 0x5 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0xA - b _0817D6F2 -_0817D65E: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x31 - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r3, [r4] - movs r0, 0xF - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x33 - bl _0817DF9E - .pool -_0817D698: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D6AA - bl _0817E0A6 -_0817D6AA: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x31 - ldrb r0, [r0] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0 - bne _0817D6C6 - bl _0817E0A6 -_0817D6C6: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x33 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x6 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0xC -_0817D6F2: - orrs r0, r2 - mov r2, r8 - lsls r3, r2, 5 - movs r2, 0x1F - ands r0, r2 - orrs r0, r3 - strb r0, [r1] - bl _0817E0A6 -_0817D704: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r0, r9 - lsls r4, r0, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 6 - ldrh r3, [r2] - ldr r0, =0xfffffe3f - ands r0, r3 - orrs r0, r1 - strh r0, [r2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - mov r2, r10 - lsls r3, r2, 6 - ldrb r2, [r1, 0x2] - movs r0, 0x3F - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x2] - bl _0817E0A6 - .pool -_0817D76C: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D77E - bl _0817E0A6 -_0817D77E: - ldr r6, =gBattlerPartyIndexes - ldr r5, =gBattlerAttacker - ldrb r0, [r5] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - lsls r0, 2 - lsls r1, r4, 1 - adds r4, r1, r4 - lsls r1, r4, 3 - adds r0, r1 - adds r1, r7, r0 - ldrh r0, [r1] - lsls r0, 23 - lsrs r0, 29 - cmp r0, 0 - beq _0817D7B2 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x2] - lsrs r3, 6 - movs r0, 0x8 - movs r1, 0x4 - bl sub_817E684 -_0817D7B2: - lsls r3, r4, 2 - adds r3, r7, r3 - adds r3, 0x57 - ldrb r0, [r3] - movs r1, 0x1F - negs r1, r1 - ands r1, r0 - movs r0, 0x8 - orrs r1, r0 - strb r1, [r3] - ldrb r0, [r5] - lsls r0, 1 - adds r0, r6 - b _0817D934 - .pool -_0817D7D8: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r0, r9 - lsls r4, r0, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 2 - ldrb r3, [r1, 0x2] - movs r0, 0xD - negs r0, r0 - b _0817D88C - .pool -_0817D838: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r1, r9 - lsls r4, r1, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r2] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 4 - ldrb r3, [r1, 0x2] - movs r0, 0x31 - negs r0, r0 -_0817D88C: - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x2] - bl _0817E0A6 - .pool -_0817D8A4: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D8B6 - bl _0817E0A6 -_0817D8B6: - ldr r2, =gBattlerPartyIndexes - mov r8, r2 - ldr r6, =gBattlerAttacker - ldrb r0, [r6] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - lsls r0, 2 - lsls r1, r4, 1 - adds r5, r1, r4 - lsls r4, r5, 3 - adds r0, r4 - adds r1, r7, r0 - ldrb r0, [r1] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - beq _0817D8EE - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x2] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x2 - bl sub_817E684 -_0817D8EE: - ldrb r0, [r6] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r4 - adds r1, r7, r0 - ldrb r0, [r1] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - beq _0817D91A - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x2] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x3 - bl sub_817E684 -_0817D91A: - lsls r3, r5, 2 - adds r3, r7, r3 - adds r3, 0x57 - ldrb r0, [r3] - movs r1, 0x1F - negs r1, r1 - ands r1, r0 - movs r0, 0x6 - orrs r1, r0 - strb r1, [r3] - ldrb r0, [r6] - lsls r0, 1 - add r0, r8 -_0817D934: - ldrh r0, [r0] - lsls r0, 5 - movs r2, 0x1F - ands r1, r2 - orrs r1, r0 - strb r1, [r3] - b _0817E0A6 - .pool -_0817D94C: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x31 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r4] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x33 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - b _0817DFAA - .pool -_0817D994: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x31 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 29 - cmp r0, 0 - bne _0817D9AE - b _0817E0A6 -_0817D9AE: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x33 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x9 - b _0817E086 -_0817D9C2: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r0, r9 - lsls r4, r0, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r3, [r2, 0x1] - movs r0, 0xF - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - ldrb r3, [r1, 0x3] - movs r0, 0x4 - negs r0, r0 - b _0817DB76 - .pool -_0817DA24: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0 - adds r1, r7, r1 - ldrb r0, [r1, 0x1] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0 - bne _0817DA48 - b _0817E0A6 -_0817DA48: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x3] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x9 - movs r1, 0x2 - bl sub_817E684 - b _0817E0A6 - .pool -_0817DA68: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r1, r9 - lsls r4, r1, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2, 0x1] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 2 - ldrb r3, [r1, 0x3] - movs r0, 0xD - negs r0, r0 - b _0817DB76 - .pool -_0817DACC: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0 - adds r1, r7, r1 - ldrb r0, [r1, 0x1] - lsls r0, 25 - lsrs r2, r0, 29 - cmp r2, 0 - bne _0817DAF0 - b _0817E0A6 -_0817DAF0: - ldr r0, =gStringInfo - ldr r0, [r0] - ldrh r0, [r0] - cmp r0, 0xAD - bne _0817DAFC - b _0817E0A6 -_0817DAFC: - cmp r0, 0xD6 - bne _0817DB02 - b _0817E0A6 -_0817DB02: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x3] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x9 -_0817DB10: - movs r1, 0x3 - bl sub_817E684 - b _0817E0A6 - .pool -_0817DB24: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r3, [r0] - lsls r3, 2 - mov r2, r9 - lsls r4, r2, 1 - add r4, r9 - lsls r4, 3 - adds r3, r4 - adds r3, r7, r3 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - lsls r0, 15 - ldr r1, [r3] - ldr r2, =0xfffc7fff - ands r1, r2 - orrs r1, r0 - str r1, [r3] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 4 - ldrb r3, [r1, 0x3] - movs r0, 0x31 - negs r0, r0 -_0817DB76: - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x3] - b _0817E0A6 - .pool -_0817DB90: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0 - adds r1, r7, r1 - ldr r0, [r1] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - bne _0817DBB4 - b _0817E0A6 -_0817DBB4: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x3] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x9 -_0817DBC2: - movs r1, 0x4 - bl sub_817E684 - b _0817E0A6 - .pool -_0817DBD4: - lsls r3, 3 - mov r1, r9 - lsls r0, r1, 4 - adds r3, r0 - adds r3, r7, r3 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - lsls r0, 15 - ldr r1, [r3, 0x30] - ldr r2, =0xfffc7fff - ands r1, r2 - orrs r1, r0 - str r1, [r3, 0x30] - adds r3, 0x33 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r2, [r3] - movs r0, 0x31 - negs r0, r0 -_0817DC0C: - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _0817E0A6 - .pool -_0817DC20: - mov r2, r8 - lsls r0, r2, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r7, r0 - ldr r0, [r3, 0x30] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - beq _0817DC4C - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r3, 0 - adds r0, 0x33 - ldrb r3, [r0] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x9 - movs r1, 0x1 - bl sub_817E684 -_0817DC4C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x18 - b _0817E0A2 -_0817DC62: - lsls r2, r6, 1 - adds r2, r6 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x50 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x54 - b _0817DF9E - .pool -_0817DC98: - ldr r1, [sp, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r4, r7, r0 - adds r0, r4, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 29 - lsrs r2, r0, 29 - cmp r2, 0 - bne _0817DCB2 - b _0817E0A6 -_0817DCB2: - movs r0, 0x1 - eors r1, r0 - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r0, 0x54 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0xA - bl sub_817E684 - adds r2, r4, 0 - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0xE - b _0817DFAC -_0817DCDC: - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrb r2, [r3] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - strb r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0x4 - negs r0, r0 - b _0817DF6A -_0817DCFC: - mov r0, r8 - lsls r2, r0, 3 - lsls r0, r4, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x34 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x33 - mov r1, r10 - lsls r3, r1, 6 - b _0817DF0E - .pool -_0817DD38: - mov r0, r8 - lsls r2, r0, 3 - lsls r0, r4, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r2, 0x34 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r2] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - mov r1, r10 - lsls r3, r1, 6 - movs r1, 0x3F - b _0817DF12 - .pool -_0817DD74: - movs r0, 0 - bl sub_817EA80 -_0817DD7A: - mov r2, r8 - lsls r0, r2, 3 - b _0817DD88 -_0817DD80: - movs r0, 0x1 - bl sub_817EA80 - lsls r0, r5, 3 -_0817DD88: - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r4, r1, 0 - adds r4, 0x34 - ldrb r5, [r4] - lsls r0, r5, 29 - cmp r0, 0 - beq _0817DDAE - movs r0, 0x8 - negs r0, r0 - ands r0, r5 - strb r0, [r4] - adds r2, r1, 0 - adds r2, 0x33 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] -_0817DDAE: - ldrb r1, [r4] - lsls r0, r1, 26 - lsrs r0, 29 - cmp r0, 0 - bne _0817DDBA - b _0817E0A6 -_0817DDBA: - movs r0, 0x39 - negs r0, r0 - ands r0, r1 - movs r1, 0x3F - ands r0, r1 - strb r0, [r4] - b _0817E0A6 -_0817DDC8: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x50 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x54 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - b _0817DFAA - .pool -_0817DE10: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x50 - movs r0, 0x7 - ands r1, r0 - lsls r1, 6 - ldrh r3, [r4] - ldr r0, =0xfffffe3f - ands r0, r3 - orrs r0, r1 - strh r0, [r4] - adds r2, 0x54 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x31 - negs r0, r0 - b _0817DFAA - .pool -_0817DE58: - ldr r1, =gBattleTextBuff1 + 2 - ldrh r0, [r1] - cmp r0, 0x73 - bne _0817DE82 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrb r2, [r3] - movs r0, 0x39 - negs r0, r0 - ands r0, r2 - strb r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_0817DE82: - ldr r2, =gBattleTextBuff1 + 2 - ldrh r0, [r2] - cmp r0, 0x71 - bne _0817DEAA - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrh r2, [r3] - ldr r0, =0xfffffe3f - ands r0, r2 - strh r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0x31 - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_0817DEAA: - ldr r1, =gBattleTextBuff1 + 2 - ldrh r0, [r1] - cmp r0, 0x36 - beq _0817DEB4 - b _0817E0A6 -_0817DEB4: - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r4, r1, 0 - adds r4, 0x51 - ldrb r2, [r4] - movs r0, 0x71 - negs r0, r0 - ands r0, r2 - strb r0, [r4] - adds r1, 0x55 - ldrb r2, [r1] - movs r0, 0x4 - negs r0, r0 - b _0817DF6A - .pool -_0817DEDC: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x51 - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r3, [r4] - movs r0, 0xF - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x54 -_0817DF0A: - mov r0, r10 - lsls r3, r0, 6 -_0817DF0E: - ldrb r1, [r2] - movs r0, 0x3F -_0817DF12: - ands r0, r1 - orrs r0, r3 - strb r0, [r2] - b _0817E0A6 - .pool -_0817DF24: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x51 - ldrb r0, [r0] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0 - bne _0817DF3C - b _0817E0A6 -_0817DF3C: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x54 - ldrb r3, [r0] - lsrs r3, 6 - movs r0, 0xF - b _0817E086 -_0817DF4E: - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r4, r1, 0 - adds r4, 0x51 - ldrb r2, [r4] - movs r0, 0xF - negs r0, r0 - ands r0, r2 - strb r0, [r4] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0x3F -_0817DF6A: - ands r0, r2 - strb r0, [r1] - b _0817E0A6 -_0817DF70: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x51 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r4] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x55 -_0817DF9E: - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x4 - negs r0, r0 -_0817DFAA: - ands r0, r3 -_0817DFAC: - orrs r0, r1 - strb r0, [r2] - b _0817E0A6 - .pool -_0817DFBC: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x51 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 29 - cmp r0, 0 - beq _0817E0A6 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x10 - b _0817E086 -_0817DFE6: - lsls r1, r6, 1 - adds r1, r6 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrb r2, [r3] - movs r0, 0x39 - negs r0, r0 - ands r0, r2 - strb r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldrh r2, [r3] - ldr r0, =0xfffffe3f - ands r0, r2 - strh r0, [r3] - ldrb r2, [r1] - movs r0, 0x31 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrb r2, [r0] - movs r0, 0x11 - movs r1, 0 - mov r3, r10 - bl sub_817E684 - b _0817E0A6 - .pool -_0817E040: - lsls r0, r4, 4 - adds r4, r7, r0 - adds r0, r4, 0 - adds r0, 0x35 - ldrb r0, [r0] - lsrs r0, 5 - cmp r0, 0 - beq _0817E068 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r0, 0x36 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x15 - movs r1, 0 - bl sub_817E684 -_0817E068: - adds r0, r4, 0 - adds r0, 0x3D - ldrb r0, [r0] - lsrs r0, 5 - cmp r0, 0 - beq _0817E0A6 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r0, 0x3E - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x15 -_0817E086: - movs r1, 0 - bl sub_817E684 - b _0817E0A6 -_0817E08E: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x1C -_0817E0A2: - orrs r1, r2 -_0817E0A4: - strb r1, [r0] -_0817E0A6: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_817C95C - - thumb_func_start sub_817E0B8 -sub_817E0B8: @ 817E0B8 - push {r4-r6,lr} - lsls r0, 16 - lsrs r5, r0, 16 - movs r3, 0 - ldr r4, =gUnknown_0860A8A4 - ldr r6, =0x0000ffff - adds r2, r4, 0 - adds r1, r4, 0 -_0817E0C8: - ldrh r0, [r1] - cmp r0, r5 - beq _0817E0DA - adds r2, 0x2 - adds r1, 0x2 - adds r3, 0x1 - ldrh r0, [r2] - cmp r0, r6 - bne _0817E0C8 -_0817E0DA: - lsls r0, r3, 1 - adds r0, r4 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _0817E0F4 - movs r0, 0 - b _0817E0F6 - .pool -_0817E0F4: - movs r0, 0x1 -_0817E0F6: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_817E0B8 - - thumb_func_start sub_817E0FC -sub_817E0FC: @ 817E0FC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - str r2, [sp, 0x4] - lsls r0, 16 - lsrs r7, r0, 16 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817E122 - b _0817E310 -_0817E122: - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r1, r0, r1 - str r1, [sp, 0x8] - ldr r2, =gBattlerAttacker - mov r10, r2 - ldrb r0, [r2] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - mov r1, r10 - ldrb r0, [r1] - adds r1, r7, 0 - bl GetBattlerMoveSlotId - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x3 - bls _0817E184 - mov r2, r9 - lsls r0, r2, 1 - add r0, r9 - lsls r0, 2 - ldr r1, [sp, 0x8] - adds r0, r1, r0 - adds r0, 0x57 - ldrb r1, [r0] - movs r2, 0x1E - orrs r1, r2 - strb r1, [r0] - b _0817E310 - .pool -_0817E184: - mov r2, r10 - ldrb r0, [r2] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - lsls r0, 3 - lsls r4, 4 - adds r0, r4 - ldr r1, [sp, 0x8] - adds r0, r1, r0 - mov r2, r10 - ldrb r1, [r2] - lsls r1, 1 - ldr r2, =gBattlerPartyIndexes - adds r1, r2 - ldrh r2, [r1] - adds r2, 0x1 - adds r0, 0x35 - lsls r2, 5 - ldrb r3, [r0] - movs r1, 0x1F - ands r1, r3 - orrs r1, r2 - strb r1, [r0] - mov r1, r10 - ldrb r0, [r1] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - lsls r0, 3 - adds r0, r4 - ldr r2, [sp, 0x8] - adds r0, r2, r0 - adds r0, 0x36 - movs r1, 0x3 - mov r8, r6 - mov r2, r8 - ands r2, r1 - mov r8, r2 - ldrb r2, [r0] - movs r1, 0x4 - negs r1, r1 - ands r1, r2 - mov r2, r8 - orrs r1, r2 - strb r1, [r0] - mov r1, r9 - lsls r0, r1, 1 - add r0, r9 - lsls r0, 2 - ldr r2, [sp, 0x8] - adds r0, r2, r0 - str r0, [sp, 0xC] - adds r5, r0, 0 - adds r5, 0x53 - lsls r2, r6, 6 - ldrb r1, [r5] - movs r0, 0x3F - ands r0, r1 - orrs r0, r2 - strb r0, [r5] - ldr r1, =gBattleMoves - lsls r4, r7, 1 - adds r0, r4, r7 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0] - movs r0, 0 - adds r1, r6, 0 - movs r3, 0 - bl sub_817E684 - ldr r0, [sp] - adds r1, r7, 0 - adds r2, r6, 0 - bl sub_817F394 - ldr r0, [sp, 0x4] - ldrb r1, [r0, 0x12] - movs r0, 0xF - ands r0, r1 - str r4, [sp, 0x10] - cmp r0, 0 - beq _0817E23C - movs r0, 0x7 - adds r1, r7, 0 - adds r2, r6, 0 - movs r3, 0 - bl sub_817E684 -_0817E23C: - ldr r0, =0x00000111 - cmp r7, r0 - bne _0817E272 - mov r1, r10 - ldrb r0, [r1] - lsls r0, 1 - ldr r2, =gBattlerPartyIndexes - adds r0, r2 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - ldrb r2, [r5] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5] - ldr r2, [sp, 0xC] - adds r2, 0x56 - ldrb r1, [r2] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - mov r1, r8 - orrs r0, r1 - strb r0, [r2] -_0817E272: - cmp r7, 0x78 - beq _0817E27A - cmp r7, 0x99 - bne _0817E2D2 -_0817E27A: - movs r0, 0x1 - mov r2, r9 - eors r0, r2 - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - ldr r0, [sp, 0x8] - adds r2, r0, r2 - mov r1, r10 - ldrb r0, [r1] - lsls r0, 1 - ldr r1, =gBattlerPartyIndexes - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x58 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - mov r1, r8 - lsls r3, r1, 1 - movs r1, 0x7 - negs r1, r1 - ands r0, r1 - orrs r0, r3 - strb r0, [r4] - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0x1A - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4] -_0817E2D2: - ldr r1, =gBattleMoves - ldr r2, [sp, 0x10] - adds r0, r2, r7 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x2] - ldrb r5, [r0, 0x1] - movs r0, 0xD - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0 - bl sub_817E684 - movs r0, 0xE - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0 - bl sub_817E684 - movs r0, 0xB - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl sub_817E684 - movs r0, 0xC - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl sub_817E684 -_0817E310: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817E0FC - - thumb_func_start sub_817E32C -sub_817E32C: @ 817E32C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817E3EE - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r4, r0, r1 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - cmp r5, 0x12 - beq _0817E36C - cmp r5, 0x13 - beq _0817E3AA - b _0817E3EE - .pool -_0817E36C: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r4, r0 - ldr r0, [r4, 0x50] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - beq _0817E3EE - subs r0, 0x1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x55 - ldrb r3, [r1] - lsls r3, 28 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - movs r1, 0 - bl sub_817E684 - adds r2, r4, 0 - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0x10 - b _0817E3EA -_0817E3AA: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r4, r0 - adds r0, r4, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsls r0, 27 - lsrs r0, 29 - cmp r0, 0 - beq _0817E3EE - subs r0, 0x1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x55 - ldrb r3, [r1] - lsls r3, 26 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - movs r1, 0x1 - bl sub_817E684 - adds r2, r4, 0 - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0x12 -_0817E3EA: - orrs r0, r1 - strb r0, [r2] -_0817E3EE: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_817E32C - - thumb_func_start sub_817E3F4 -sub_817E3F4: @ 817E3F4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - movs r0, 0 - str r0, [sp] - movs r1, 0 - str r1, [sp, 0x4] - movs r2, 0 - str r2, [sp, 0x8] - ldr r3, =0x00007fff - str r3, [sp, 0xC] - movs r4, 0 - str r4, [sp, 0x10] - movs r7, 0 - str r7, [sp, 0x14] - mov r8, r0 - ldr r0, =gBattleStruct - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0xB3 - ldrb r0, [r0] - cmp r0, 0 - beq _0817E42A - b _0817E670 -_0817E42A: - movs r2, 0xD2 - lsls r2, 1 - adds r2, r1 - mov r10, r2 - movs r6, 0 -_0817E434: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r0, r4, r0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - cmp r0, 0 - beq _0817E454 - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 -_0817E454: - ldr r5, =gEnemyParty - adds r0, r4, r5 - movs r1, 0xB - movs r2, 0 - bl GetMonData - cmp r0, 0 - beq _0817E46A - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_0817E46A: - adds r6, 0x1 - cmp r6, 0x5 - ble _0817E434 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817E47E - b _0817E670 -_0817E47E: - cmp r8, r7 - beq _0817E484 - b _0817E670 -_0817E484: - movs r6, 0 - lsls r3, r6, 1 - str r3, [sp, 0x18] - movs r4, 0x64 - mov r8, r4 -_0817E48E: - mov r1, r8 - muls r1, r6 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r7, r0, 16 - adds r0, r6, 0x1 - mov r9, r0 - cmp r7, 0 - beq _0817E4EE - adds r0, r4, 0 - movs r1, 0x2D - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817E4EE - movs r4, 0 - lsls r0, r6, 3 - mov r2, r10 - adds r1, r0, r2 - movs r3, 0x3 -_0817E4C4: - lsls r0, r4, 16 - asrs r0, 16 - ldrh r4, [r1] - adds r0, r4 - lsls r0, 16 - lsrs r4, r0, 16 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0817E4C4 - ldr r1, [sp, 0x8] - lsls r0, r1, 16 - lsls r1, r4, 16 - cmp r0, r1 - bge _0817E4EE - lsls r0, r6, 24 - lsrs r0, 24 - str r0, [sp, 0x10] - lsrs r1, 16 - str r1, [sp, 0x8] - str r7, [sp] -_0817E4EE: - mov r0, r8 - muls r0, r6 - ldr r2, =gEnemyParty - adds r4, r0, r2 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r7, r0, 16 - ldr r3, [sp, 0x8] - lsls r3, 16 - str r3, [sp, 0x1C] - cmp r7, 0 - beq _0817E5A0 - adds r0, r4, 0 - movs r1, 0x2D - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817E5A0 - movs r4, 0 - ldr r0, [sp, 0xC] - lsls r2, r0, 16 - movs r3, 0x1 - lsls r1, r3, 1 - adds r1, 0x1 - lsls r1, 4 - lsls r0, r6, 3 - adds r0, r1 - mov r3, r10 - adds r1, r0, r3 - movs r3, 0x3 -_0817E534: - lsls r0, r4, 16 - asrs r0, 16 - ldrh r4, [r1] - adds r0, r4 - lsls r0, 16 - lsrs r4, r0, 16 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0817E534 - asrs r1, r2, 16 - lsls r5, r4, 16 - asrs r0, r5, 16 - cmp r1, r0 - bne _0817E590 - mov r0, r8 - muls r0, r6 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x19 - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - ldr r2, [sp, 0x14] - mov r0, r8 - muls r0, r2 - ldr r3, =gEnemyParty - adds r0, r3 - movs r1, 0x19 - movs r2, 0 - bl GetMonData - cmp r4, r0 - bls _0817E5A0 - b _0817E594 - .pool -_0817E590: - cmp r1, r0 - ble _0817E5A0 -_0817E594: - lsls r0, r6, 24 - lsrs r0, 24 - str r0, [sp, 0x14] - lsrs r5, 16 - str r5, [sp, 0xC] - str r7, [sp, 0x4] -_0817E5A0: - mov r6, r9 - cmp r6, 0x5 - bgt _0817E5A8 - b _0817E48E -_0817E5A8: - movs r4, 0 - movs r6, 0 - movs r3, 0 - ldr r5, =gPlayerParty - ldr r7, [sp, 0x10] - lsls r0, r7, 3 - mov r1, r10 - adds r2, r0, r1 -_0817E5B8: - lsls r0, r4, 16 - asrs r0, 16 - movs r7, 0 - ldrsh r1, [r2, r7] - cmp r0, r1 - bge _0817E5C8 - ldrh r4, [r2] - adds r6, r3, 0 -_0817E5C8: - adds r2, 0x2 - adds r3, 0x1 - cmp r3, 0x3 - ble _0817E5B8 - movs r0, 0x64 - ldr r1, [sp, 0x10] - muls r0, r1 - adds r0, r5 - adds r1, r6, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - ldr r2, [sp, 0x1C] - cmp r2, 0 - beq _0817E670 - cmp r4, 0 - beq _0817E670 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0817E65C - ldr r3, [sp, 0x10] - cmp r3, 0x2 - bhi _0817E620 - ldr r0, =gBattleScripting - adds r0, 0x25 - ldrb r0, [r0] - bl sub_806D82C - lsls r0, 16 - cmp r0, 0 - beq _0817E630 - b _0817E670 - .pool -_0817E620: - ldr r0, =gBattleScripting - adds r0, 0x25 - ldrb r0, [r0] - bl sub_806D82C - lsls r0, 16 - cmp r0, 0 - beq _0817E670 -_0817E630: - movs r3, 0 - ldr r7, [sp, 0x14] - cmp r7, 0x2 - bls _0817E63A - movs r3, 0x1 -_0817E63A: - lsls r0, r3, 24 - lsrs r0, 24 - ldr r1, =gBattleScripting - adds r1, 0x25 - ldrb r1, [r1] - bl sub_806EF84 - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - ldr r2, [sp] - ldr r3, [sp, 0x4] - bl PutBattleUpdateOnTheAir - b _0817E670 - .pool -_0817E65C: - ldr r0, =gBattleScripting - adds r0, 0x25 - ldrb r1, [r0] - movs r0, 0x1 - eors r0, r1 - adds r1, r4, 0 - ldr r2, [sp] - ldr r3, [sp, 0x4] - bl PutBattleUpdateOnTheAir -_0817E670: - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817E3F4 - - thumb_func_start sub_817E684 -sub_817E684: @ 817E684 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r1, 16 - lsrs r6, r1, 16 - lsls r2, 24 - lsrs r5, r2, 24 - lsls r3, 24 - lsrs r3, 24 - mov r9, r3 - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0xD2 - lsls r1, 1 - adds r1, r0 - mov r8, r1 - movs r2, 0x81 - lsls r2, 2 - adds r7, r0, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r3, r0, 24 - mov r0, r10 - cmp r0, 0x1B - bls _0817E6D4 - b _0817EA6C -_0817E6D4: - lsls r0, 2 - ldr r1, =_0817E6F0 - adds r1, r0, r1 - ldr r1, [r1] - mov r12, r0 - mov pc, r1 - .pool - .align 2, 0 -_0817E6F0: - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E85C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E8A0 - .4byte _0817E8A0 - .4byte _0817E8CC - .4byte _0817E8F0 - .4byte _0817E978 - .4byte _0817E9E0 - .4byte _0817EA28 - .4byte _0817E8A0 - .4byte _0817E8A0 - .4byte _0817E880 - .4byte _0817E760 - .4byte _0817E80A - .4byte _0817E848 - .4byte _0817E8A0 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 -_0817E760: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r6 - lsls r1, 1 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r5, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E79C: - ldr r1, =gUnknown_0860A834 - add r1, r12 - ldr r7, =gBattlerPartyIndexes - lsls r0, r4, 1 - adds r0, r4 - lsls r2, r0, 4 - ldr r4, =0x0000ffff - ldr r1, [r1] - ldr r3, =gBattlerAttacker - ldrh r0, [r1] - cmp r6, r0 - bne _0817E7E0 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r5 - lsls r0, 1 - adds r0, r2 - add r0, r8 - ldrh r1, [r1, 0x2] - ldrh r2, [r0] - adds r1, r2 - strh r1, [r0] - b _0817EA6C - .pool -_0817E7E0: - adds r1, 0x4 - ldrh r0, [r1] - cmp r0, r4 - bne _0817E7EA - b _0817EA6C -_0817E7EA: - cmp r6, r0 - bne _0817E7E0 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r5 - lsls r0, 1 - adds r0, r2 - add r0, r8 - ldrh r1, [r1, 0x2] - ldrh r5, [r0] - adds r1, r5 - strh r1, [r0] - b _0817EA6C -_0817E80A: - movs r0, 0x1 - adds r1, r5, 0 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - strb r1, [r0] - mov r0, r9 - lsls r1, r0, 1 - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r6, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E848: - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_0817E85C: - mov r0, r9 - lsls r1, r0, 1 - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r6, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E880: - lsls r1, r5, 2 - add r1, r9 - lsls r1, 1 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r6, 1 - adds r0, r2 - b _0817EA64 - .pool -_0817E8A0: - lsls r2, r5, 2 - add r2, r9 - lsls r2, 1 - movs r1, 0x1 - eors r1, r4 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 4 - adds r2, r0 - add r2, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r1, [r0] - lsls r0, r6, 1 - adds r0, r1 - ldrh r0, [r0] - ldrh r1, [r2] - adds r0, r1 - strh r0, [r2] - b _0817EA6C - .pool -_0817E8CC: - lsls r1, r5, 2 - add r1, r9 - lsls r1, 1 - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E8F0: - lsls r0, r3, 4 - adds r2, r7, r0 - adds r0, r2, 0 - adds r0, 0x34 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - adds r4, r2, 0 - adds r4, 0x3C - ldrb r0, [r4] - lsls r0, 29 - lsrs r0, 29 - cmn r1, r0 - bne _0817E90E - b _0817EA6C -_0817E90E: - cmp r6, 0xA - beq _0817E914 - b _0817EA6C -_0817E914: - cmp r1, 0 - beq _0817E940 - subs r1, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x33 - ldrb r0, [r0] - lsrs r0, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r5, [r1] - adds r0, r5 - strh r0, [r1] -_0817E940: - ldrb r0, [r4] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817E94C - b _0817EA6C -_0817E94C: - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x3B - ldrb r0, [r0] - lsrs r0, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E978: - lsls r1, r3, 4 - adds r1, r7, r1 - adds r0, r1, 0 - adds r0, 0x34 - ldrb r4, [r0] - lsls r0, r4, 26 - lsrs r2, r0, 29 - adds r5, r1, 0 - adds r5, 0x3C - ldrb r0, [r5] - lsls r0, 26 - lsrs r0, 29 - cmn r2, r0 - beq _0817EA6C - cmp r6, 0xD - bne _0817EA6C - cmp r2, 0 - beq _0817E9BE - subs r1, r2, 0x1 - lsls r1, 2 - lsrs r0, r4, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] -_0817E9BE: - ldrb r2, [r5] - lsls r0, r2, 26 - lsrs r0, 29 - cmp r0, 0 - beq _0817EA6C - subs r1, r0, 0x1 - lsls r1, 2 - lsrs r0, r2, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - b _0817EA5A - .pool -_0817E9E0: - cmp r6, 0x8 - bhi _0817EA6C - cmp r5, 0 - beq _0817EA6C - lsls r0, r3, 1 - adds r3, r0, r3 - lsls r0, r3, 2 - adds r2, r7, r0 - adds r0, r2, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - beq _0817EA6C - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x54 - ldrb r0, [r0] - lsls r0, 28 - lsrs r0, 30 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817EA28: - cmp r6, 0x8 - bls _0817EA6C - cmp r5, 0 - beq _0817EA6C - lsls r0, r3, 1 - adds r3, r0, r3 - lsls r0, r3, 2 - adds r2, r7, r0 - adds r0, r2, 0 - adds r0, 0x50 - ldrh r0, [r0] - lsls r0, 23 - lsrs r0, 29 - cmp r0, 0 - beq _0817EA6C - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x54 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 30 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 4 -_0817EA5A: - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] -_0817EA64: - ldrh r0, [r0] - ldrh r5, [r1] - adds r0, r5 -_0817EA6A: - strh r0, [r1] -_0817EA6C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817E684 - - thumb_func_start sub_817EA80 -sub_817EA80: @ 817EA80 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r5, r0, r1 - ldr r3, =gBattlerAttacker - mov r8, r3 - ldrb r0, [r3] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r6, r5, r0 - adds r0, r6, 0 - adds r0, 0x57 - ldrb r0, [r0] - lsrs r3, r0, 5 - lsls r0, 27 - lsrs r0, 28 - cmp r0, 0 - bne _0817EAC8 - b _0817EE50 -_0817EAC8: - subs r0, 0x1 - cmp r0, 0xE - bls _0817EAD0 - b _0817EEBC -_0817EAD0: - lsls r0, 2 - ldr r1, =_0817EAEC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0817EAEC: - .4byte _0817EB28 - .4byte _0817EB54 - .4byte _0817EB80 - .4byte _0817EBD4 - .4byte _0817EBFE - .4byte _0817EC26 - .4byte _0817EC4E - .4byte _0817EC6C - .4byte _0817EC9A - .4byte _0817ECCC - .4byte _0817ED54 - .4byte _0817ED82 - .4byte _0817EDC2 - .4byte _0817EE1C - .4byte _0817EEBC -_0817EB28: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EB40 - b _0817EEBC -_0817EB40: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 28 - b _0817EE84 -_0817EB54: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 26 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EB6C - b _0817EEBC -_0817EB6C: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 26 - b _0817EE84 -_0817EB80: - lsls r0, r3, 2 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 3 - adds r0, r1 - adds r5, r0 - ldrb r0, [r5] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - beq _0817EBB4 - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r1, 0x1 - lsls r0, 2 - ldrb r3, [r5, 0x2] - lsls r3, 28 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - bl sub_817E684 -_0817EBB4: - ldrb r0, [r5] - lsls r0, 26 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EBC0 - b _0817EEBC -_0817EBC0: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r1, 0x1 - lsls r0, 2 - ldrb r3, [r5, 0x2] - lsls r3, 26 - lsrs r3, 30 - adds r3, r0 - b _0817EE88 -_0817EBD4: - lsls r0, r3, 2 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 3 - adds r0, r1 - adds r1, r5, r0 - ldrh r0, [r1] - lsls r0, 23 - lsrs r3, r0, 29 - cmp r3, 0 - bne _0817EBEC - b _0817EEBC -_0817EBEC: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r3, 0x1 - lsls r0, 2 - ldrb r3, [r1, 0x2] - lsrs r3, 6 - adds r3, r0 - b _0817EE88 -_0817EBFE: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - ldrh r0, [r3, 0x30] - lsls r0, 23 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EC12 - b _0817EEBC -_0817EC12: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsrs r3, 6 - b _0817EE86 -_0817EC26: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x31 - ldrb r0, [r0] - lsls r0, 28 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EC3E - b _0817EEBC -_0817EC3E: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x33 - b _0817EE80 -_0817EC4E: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EC66 - b _0817EEBC -_0817EC66: - movs r0, 0x1 - adds r2, r4, 0 - b _0817EE76 -_0817EC6C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - ldr r0, [r3, 0x50] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - bne _0817EC80 - b _0817EEBC -_0817EC80: - adds r2, r4, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - b _0817EE8E -_0817EC9A: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsls r0, 27 - lsrs r0, 29 - cmp r0, 0 - bne _0817ECB2 - b _0817EEBC -_0817ECB2: - adds r2, r4, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsls r3, 26 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - b _0817EE8E -_0817ECCC: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x58 - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - bge _0817ED14 - adds r0, r3, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsrs r0, 5 - subs r6, r0, 0x1 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r6, r0 - beq _0817ED14 - adds r2, r4, 0 - lsls r1, r6, 2 - adds r0, r3, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsrs r3, 6 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - bl sub_817E684 -_0817ED14: - movs r1, 0x1 - eors r1, r4 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r1, r5, r0 - adds r0, r1, 0 - adds r0, 0x58 - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - blt _0817ED2E - b _0817EEBC -_0817ED2E: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - adds r0, r1, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsrs r0, 5 - subs r0, 0x1 - lsls r0, 2 - adds r1, 0x55 - ldrb r3, [r1] - lsrs r3, 6 - adds r3, r0 - b _0817EE88 - .pool -_0817ED54: - movs r0, 0x1 - eors r0, r4 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5, r1 - adds r1, 0x56 - ldrb r0, [r1] - lsls r0, 25 - lsrs r5, r0, 29 - cmp r5, 0 - bne _0817ED6E - b _0817EEBC -_0817ED6E: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r5, 0x1 - lsls r0, 2 - ldrh r3, [r1] - lsls r3, 23 - lsrs r3, 30 - adds r3, r0 - b _0817EE88 -_0817ED82: - lsls r2, r4, 4 - movs r1, 0x1 - adds r0, r4, 0 - eors r0, r1 - lsls r6, r0, 24 - adds r0, r5, 0 - adds r0, 0x30 - adds r4, r2, r0 - movs r5, 0x1 -_0817ED94: - ldr r0, [r4] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - beq _0817EDB8 - subs r0, 0x1 - lsls r0, 2 - ldrb r3, [r4, 0x3] - lsls r3, 26 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - lsrs r2, r6, 24 - bl sub_817E684 -_0817EDB8: - adds r4, 0x8 - subs r5, 0x1 - cmp r5, 0 - bge _0817ED94 - b _0817EEBC -_0817EDC2: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r5, r0 - adds r0, 0x58 - ldrb r3, [r0] - lsls r0, r3, 31 - cmp r0, 0 - beq _0817EDF0 - adds r2, r4, 0 - lsls r0, r3, 26 - lsrs r0, 29 - subs r0, 0x1 - lsls r0, 2 - lsls r3, 29 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - bl sub_817E684 -_0817EDF0: - movs r0, 0x1 - eors r0, r4 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5, r1 - adds r1, 0x58 - ldrb r1, [r1] - lsls r0, r1, 31 - cmp r0, 0 - beq _0817EEBC - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - lsls r0, r1, 26 - lsrs r0, 29 - subs r0, 0x1 - lsls r0, 2 - lsls r3, r1, 29 - lsrs r3, 30 - adds r3, r0 - b _0817EE88 -_0817EE1C: - cmp r7, 0x1 - bne _0817EEBC - adds r2, r4, 0 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r5, r0 - adds r0, 0x53 - ldrb r3, [r0] - lsrs r3, 6 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - b _0817EE8E - .pool -_0817EE50: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x57 - ldrb r0, [r0] - lsls r0, 27 - lsrs r0, 28 - cmp r0, 0x7 - bne _0817EE96 - adds r0, r3, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - beq _0817EEBC - movs r0, 0x1 -_0817EE76: - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x54 -_0817EE80: - ldrb r3, [r0] - lsls r3, 30 -_0817EE84: - lsrs r3, 30 -_0817EE86: - adds r3, r1 -_0817EE88: - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 -_0817EE8E: - movs r1, 0 - bl sub_817E684 - b _0817EEBC -_0817EE96: - adds r2, r4, 0 - ldr r1, =gBattlerPartyIndexes - mov r3, r8 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - adds r0, r6, 0 - adds r0, 0x53 - ldrb r3, [r0] - lsrs r3, 6 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - movs r1, 0 - bl sub_817E684 -_0817EEBC: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817EA80 - - thumb_func_start sub_817EECC -sub_817EECC: @ 817EECC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - ldr r7, =gBattleTypeFlags - ldr r0, [r7] - ldr r1, =0x02000003 - ands r0, r1 - cmp r0, 0 - beq _0817EEE6 - b _0817F1FA -_0817EEE6: - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0817EEF8 - b _0817F1FA -_0817EEF8: - ldr r5, =gBattleMons - ldrb r4, [r4] - movs r1, 0x58 - adds r6, r4, 0 - muls r6, r1 - adds r0, r6, r5 - ldrb r0, [r0, 0x1E] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0x5 - bgt _0817EF10 - b _0817F1FA -_0817EF10: - ldr r0, =gBattlerTarget - ldrb r0, [r0] - muls r0, r1 - adds r0, r5 - ldrb r0, [r0, 0x1F] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0x6 - ble _0817EF24 - b _0817F1FA -_0817EF24: - ldr r0, =gCurrentMove - ldrh r1, [r0] - cmp r1, 0xED - bne _0817EF2E - b _0817F1FA -_0817EF2E: - ldr r0, =0x00000137 - cmp r1, r0 - bne _0817EF36 - b _0817F1FA -_0817EF36: - ldr r0, [r7] - movs r1, 0xC8 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - beq _0817EF44 - b _0817F1FA -_0817EF44: - ldr r3, =gBattleMoves - ldr r2, =gMoveSelectionCursor - adds r0, r4, r2 - ldrb r0, [r0] - lsls r0, 1 - adds r0, r6 - adds r1, r5, 0 - adds r1, 0xC - adds r0, r1 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x1] - adds r6, r2, 0 - cmp r0, 0 - bne _0817EF6A - b _0817F1FA -_0817EF6A: - movs r5, 0 - str r1, [sp, 0x24] - ldr r1, =gUnknown_0860A4AC - ldr r4, =0x0000ffff - adds r3, r1, 0 - adds r2, r1, 0 -_0817EF76: - ldr r0, [sp, 0x24] - ldrh r7, [r2] - cmp r0, r7 - beq _0817EF8A - adds r3, 0x2 - adds r2, 0x2 - adds r5, 0x1 - ldrh r0, [r3] - cmp r0, r4 - bne _0817EF76 -_0817EF8A: - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _0817EF98 - b _0817F1FA -_0817EF98: - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - adds r0, r6 - ldrb r0, [r0] - lsls r0, 2 - mov r1, sp - adds r1, r0 - adds r1, 0x10 - ldr r0, =gBattleMoveDamage - ldr r0, [r0] - str r0, [r1] - ldr r0, =gCurrentMove - ldrh r1, [r0] - str r1, [sp, 0x24] - movs r5, 0 - add r3, sp, 0x20 - mov r10, r3 - mov r8, r0 - add r7, sp, 0x10 - ldr r4, =gBattlerTarget - mov r9, r4 -_0817EFC2: - lsls r1, r5, 1 - ldr r6, =gBattlerAttacker - ldrb r0, [r6] - movs r2, 0x58 - muls r0, r2 - adds r1, r0 - ldr r0, =gBattleMons - adds r0, 0xC - adds r1, r0 - ldrh r0, [r1] - mov r3, r8 - strh r0, [r3] - movs r6, 0 - mov r4, r10 - strh r6, [r4] - ldrh r0, [r3] - adds r1, r7, 0 - mov r2, r10 - bl sub_817F21C - lsls r0, 24 - cmp r0, 0 - beq _0817F0B4 - ldr r4, =gSideStatuses - mov r1, r9 - ldrb r0, [r1] - bl GetBattlerPosition - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - movs r4, 0x58 - muls r0, r4 - ldr r6, =gBattleMons - adds r0, r6 - mov r2, r9 - ldrb r1, [r2] - muls r1, r4 - adds r1, r6 - mov r4, r8 - ldrh r2, [r4] - mov r6, r10 - ldrh r4, [r6] - str r4, [sp] - movs r4, 0 - str r4, [sp, 0x4] - ldr r6, =gBattlerAttacker - ldrb r4, [r6] - str r4, [sp, 0x8] - mov r6, r9 - ldrb r4, [r6] - str r4, [sp, 0xC] - bl CalculateBaseDamage - adds r3, r0, 0 - ldr r4, =gBattleMoveDamage - str r3, [r4] - ldr r1, =gStatuses3 - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _0817F06A - ldr r2, =gBattleMoves - mov r6, r8 - ldrh r1, [r6] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - cmp r0, 0xD - bne _0817F06A - lsls r0, r3, 1 - str r0, [r4] -_0817F06A: - ldr r0, =gProtectStructs - ldr r6, =gBattlerAttacker - ldrb r1, [r6] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 28 - cmp r0, 0 - bge _0817F08C - ldr r4, =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - movs r1, 0xA - bl __divsi3 - str r0, [r4] -_0817F08C: - mov r1, r8 - ldrh r0, [r1] - ldrb r1, [r6] - mov r3, r9 - ldrb r2, [r3] - bl TypeCalc - lsls r0, 24 - lsrs r1, r0, 24 - ldr r0, =gBattleMoveDamage - ldr r0, [r0] - str r0, [r7] - cmp r0, 0 - bne _0817F0B4 - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0817F0B4 - movs r0, 0x1 - str r0, [r7] -_0817F0B4: - adds r7, 0x4 - adds r5, 0x1 - cmp r5, 0x3 - ble _0817EFC2 - movs r5, 0 - ldr r3, =gBattlerAttacker - ldr r6, =gMoveSelectionCursor - ldr r4, =gBattlerPartyIndexes - mov r8, r4 - movs r7, 0x64 - mov r9, r7 - mov r10, r6 -_0817F0CC: - ldrb r0, [r3] - adds r0, r6 - ldrb r2, [r0] - cmp r5, r2 - bne _0817F0D8 - b _0817F1D4 -_0817F0D8: - lsls r0, r5, 2 - mov r1, sp - adds r1, r0 - adds r1, 0x10 - lsls r0, r2, 2 - add r0, sp - adds r0, 0x10 - ldr r1, [r1] - ldr r0, [r0] - cmp r1, r0 - ble _0817F1D4 - movs r7, 0x1 - cmp r2, 0 - beq _0817F0F6 - movs r7, 0 -_0817F0F6: - movs r5, 0 - ldr r4, =gBattlerTarget - ldr r6, =gEnemyParty - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - add r0, r10 - ldrb r3, [r0] - add r2, sp, 0x10 -_0817F106: - cmp r5, r3 - beq _0817F11A - lsls r0, r7, 2 - add r0, sp - adds r0, 0x10 - ldr r1, [r2] - ldr r0, [r0] - cmp r1, r0 - ble _0817F11A - adds r7, r5, 0 -_0817F11A: - adds r2, 0x4 - adds r5, 0x1 - cmp r5, 0x3 - ble _0817F106 - ldrb r0, [r4] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - adds r0, r6 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r6, r0, 0 - lsls r6, 16 - lsrs r6, 16 - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - ldr r4, =gBattlerAttacker - ldrb r3, [r4] - mov r2, r10 - adds r0, r3, r2 - ldrb r2, [r0] - movs r0, 0x58 - adds r4, r3, 0 - muls r4, r0 - ldr r5, =gBattleMons + 0xC - adds r3, r4, r5 - lsls r0, r7, 1 - adds r0, r4 - adds r0, r5 - ldrh r0, [r0] - str r0, [sp] - adds r0, r6, 0 - bl sub_80EE35C - b _0817F1DC - .pool -_0817F1D4: - adds r5, 0x1 - cmp r5, 0x3 - bgt _0817F1DC - b _0817F0CC -_0817F1DC: - ldr r2, =gBattleMoveDamage - ldr r1, =gMoveSelectionCursor - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 2 - add r0, sp - adds r0, 0x10 - ldr r0, [r0] - str r0, [r2] - ldr r0, =gCurrentMove - mov r3, sp - ldrh r3, [r3, 0x24] - strh r3, [r0] -_0817F1FA: - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817EECC - - thumb_func_start sub_817F21C -sub_817F21C: @ 817F21C - push {r4-r7,lr} - adds r6, r1, 0 - mov r12, r2 - lsls r0, 16 - lsrs r2, r0, 16 - ldr r1, =gBattleMoves - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0817F286 - movs r4, 0 - ldr r5, =gUnknown_0860A4AC - ldr r7, =0x0000ffff - adds r3, r5, 0 - adds r1, r5, 0 -_0817F240: - ldrh r0, [r1] - cmp r2, r0 - beq _0817F252 - adds r3, 0x2 - adds r1, 0x2 - adds r4, 0x1 - ldrh r0, [r3] - cmp r0, r7 - bne _0817F240 -_0817F252: - lsls r0, r4, 1 - adds r0, r5 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _0817F270 - movs r0, 0 - str r0, [r6] - b _0817F2A0 - .pool -_0817F270: - cmp r2, 0x95 - bne _0817F294 - ldr r2, =gBattleMons - ldr r0, =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r0, [r0] - asrs r0, 1 -_0817F286: - str r0, [r6] - movs r0, 0 - b _0817F2A0 - .pool -_0817F294: - cmp r2, 0xDE - bne _0817F29E - movs r0, 0xA - mov r1, r12 - strh r0, [r1] -_0817F29E: - movs r0, 0x1 -_0817F2A0: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_817F21C - - thumb_func_start sub_817F2A8 -sub_817F2A8: @ 817F2A8 - push {r4,r5,lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817F324 - ldr r0, =gBattleStruct - ldr r3, [r0] - ldr r0, =0x0000025b - adds r4, r3, r0 - ldrb r2, [r4] - subs r1, 0x21 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - ldr r0, =0x00000267 - adds r2, r3, r0 - ldrb r0, [r2] - ands r1, r0 - strb r1, [r2] - ldrb r5, [r4] - movs r1, 0x1F - adds r0, r1, 0 - ands r0, r5 - strb r0, [r4] - ldrb r0, [r2] - ands r1, r0 - strb r1, [r2] - movs r0, 0x97 - lsls r0, 2 - adds r4, r3, r0 - ldrb r2, [r4] - movs r1, 0x39 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - movs r0, 0x9A - lsls r0, 2 - adds r3, r0 - ldrb r0, [r3] - ands r1, r0 - strb r1, [r3] - ldrb r2, [r4] - movs r1, 0x7 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - ldrb r0, [r3] - ands r1, r0 - strb r1, [r3] - ldrb r2, [r4] - movs r1, 0x2 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - ldrb r0, [r3] - ands r1, r0 - strb r1, [r3] -_0817F324: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817F2A8 - - thumb_func_start GetBattlerMoveSlotId -GetBattlerMoveSlotId: @ 817F33C - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 16 - lsrs r7, r1, 16 - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - ldr r6, =gEnemyParty - cmp r0, 0 - bne _0817F356 - ldr r6, =gPlayerParty -_0817F356: - movs r4, 0 - ldr r1, =gBattlerPartyIndexes - lsls r0, r5, 1 - adds r5, r0, r1 - b _0817F36E - .pool -_0817F36C: - adds r4, 0x1 -_0817F36E: - cmp r4, 0x3 - bgt _0817F388 - ldrh r1, [r5] - movs r0, 0x64 - muls r0, r1 - adds r0, r6, r0 - adds r1, r4, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - cmp r0, r7 - bne _0817F36C -_0817F388: - lsls r0, r4, 24 - lsrs r0, 24 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end GetBattlerMoveSlotId - - thumb_func_start sub_817F394 -sub_817F394: @ 817F394 - push {r4-r6,lr} - lsls r0, 16 - lsrs r3, r0, 16 - adds r4, r3, 0 - lsls r1, 16 - lsrs r1, 16 - adds r6, r1, 0 - lsls r2, 24 - lsrs r2, 24 - adds r5, r2, 0 - movs r0, 0x7 - ands r0, r3 - cmp r0, 0 - beq _0817F3B4 - movs r0, 0x3 - b _0817F3CA -_0817F3B4: - movs r0, 0x60 - ands r0, r3 - cmp r0, 0 - beq _0817F3C0 - movs r0, 0x4 - b _0817F3CA -_0817F3C0: - movs r0, 0x18 - ands r0, r3 - cmp r0, 0 - beq _0817F3D2 - movs r0, 0x5 -_0817F3CA: - movs r3, 0 - bl sub_817E684 - b _0817F3E6 -_0817F3D2: - movs r0, 0x80 - ands r4, r0 - cmp r4, 0 - beq _0817F3E6 - movs r0, 0x6 - adds r1, r6, 0 - adds r2, r5, 0 - movs r3, 0 - bl sub_817E684 -_0817F3E6: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_817F394 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_tower.s b/asm/battle_tower.s index eb89d4d79..6cee2dc0a 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -3134,7 +3134,7 @@ _081639FC: bl __umodsi3 cmp r0, 0 bne _08163A78 - bl sub_81DA57C + bl UpdateGymLeaderRematch b _08163A78 .pool _08163A2C: diff --git a/asm/blit.s b/asm/blit.s deleted file mode 100644 index 5df45e77e..000000000 --- a/asm/blit.s +++ /dev/null @@ -1,823 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start BlitBitmapRect4BitWithoutColorKey -@ void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height) -BlitBitmapRect4BitWithoutColorKey: @ 8002BDC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - ldr r4, [sp, 0x2C] - ldr r5, [sp, 0x30] - ldr r6, [sp, 0x34] - ldr r7, [sp, 0x38] - lsls r2, 16 - lsrs r2, 16 - lsls r3, 16 - lsrs r3, 16 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 16 - lsrs r6, 16 - lsls r7, 16 - lsrs r7, 16 - str r4, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - str r7, [sp, 0xC] - movs r4, 0xFF - str r4, [sp, 0x10] - bl BlitBitmapRect4Bit - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end BlitBitmapRect4BitWithoutColorKey - - thumb_func_start BlitBitmapRect4Bit -@ void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey) -BlitBitmapRect4Bit: @ 8002C20 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - str r0, [sp] - str r1, [sp, 0x4] - ldr r0, [sp, 0x4C] - ldr r1, [sp, 0x50] - ldr r4, [sp, 0x54] - ldr r5, [sp, 0x58] - ldr r6, [sp, 0x5C] - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x8] - lsls r3, 16 - lsrs r7, r3, 16 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0xC] - lsls r1, 16 - lsrs r1, 16 - mov r9, r1 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 24 - lsrs r6, 24 - str r6, [sp, 0x10] - ldr r0, [sp, 0x4] - ldrh r3, [r0, 0x4] - ldr r1, [sp, 0xC] - subs r0, r3, r1 - adds r2, r4 - mov r8, r2 - cmp r0, r4 - bge _08002C74 - ldr r2, [sp, 0x8] - adds r0, r2 - mov r8, r0 -_08002C74: - ldr r4, [sp, 0x4] - ldrh r0, [r4, 0x6] - mov r1, r9 - subs r0, r1 - adds r2, r5, r7 - str r2, [sp, 0x14] - cmp r0, r5 - bge _08002C88 - adds r0, r7 - str r0, [sp, 0x14] -_08002C88: - ldr r4, [sp] - ldrh r1, [r4, 0x4] - movs r2, 0x7 - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x18] - adds r0, r3, 0 - ands r0, r2 - adds r0, r3, r0 - asrs r0, 3 - str r0, [sp, 0x1C] - ldr r0, [sp, 0x10] - cmp r0, 0xFF - bne _08002D46 - adds r3, r7, 0 - mov r1, r9 - ldr r2, [sp, 0x14] - cmp r3, r2 - blt _08002CB4 - b _08002DEE -_08002CB4: - ldr r5, [sp, 0x8] - ldr r6, [sp, 0xC] - adds r4, r3, 0x1 - str r4, [sp, 0x24] - adds r0, r1, 0x1 - str r0, [sp, 0x28] - cmp r5, r8 - bge _08002D3A - movs r7, 0x3 - asrs r0, r3, 3 - ldr r2, [sp, 0x18] - muls r0, r2 - lsls r0, 5 - mov r10, r0 - lsls r0, r3, 29 - lsrs r0, 27 - mov r9, r0 - asrs r0, r1, 3 - ldr r4, [sp, 0x1C] - muls r0, r4 - lsls r0, 5 - mov r12, r0 - lsls r0, r1, 29 - lsrs r3, r0, 27 -_08002CE4: - asrs r0, r5, 1 - ands r0, r7 - ldr r2, [sp] - ldr r1, [r2] - adds r1, r0 - asrs r0, r5, 3 - lsls r0, 5 - adds r1, r0 - add r1, r10 - mov r4, r9 - adds r2, r1, r4 - asrs r0, r6, 1 - ands r0, r7 - ldr r4, [sp, 0x4] - ldr r1, [r4] - adds r1, r0 - asrs r0, r6, 3 - lsls r0, 5 - adds r1, r0 - add r1, r12 - adds r4, r1, r3 - ldrb r2, [r2] - adds r0, r5, 0 - movs r1, 0x1 - ands r0, r1 - lsls r0, 2 - asrs r2, r0 - movs r0, 0xF - ands r2, r0 - adds r0, r6, 0 - ands r0, r1 - lsls r1, r0, 2 - lsls r2, r1 - movs r0, 0xF0 - asrs r0, r1 - ldrb r1, [r4] - ands r0, r1 - orrs r2, r0 - strb r2, [r4] - adds r5, 0x1 - adds r6, 0x1 - cmp r5, r8 - blt _08002CE4 -_08002D3A: - ldr r3, [sp, 0x24] - ldr r1, [sp, 0x28] - ldr r2, [sp, 0x14] - cmp r3, r2 - blt _08002CB4 - b _08002DEE -_08002D46: - adds r3, r7, 0 - mov r1, r9 - ldr r4, [sp, 0x14] - cmp r3, r4 - bge _08002DEE -_08002D50: - ldr r5, [sp, 0x8] - ldr r6, [sp, 0xC] - adds r0, r3, 0x1 - str r0, [sp, 0x24] - adds r2, r1, 0x1 - str r2, [sp, 0x28] - cmp r5, r8 - bge _08002DE4 - movs r4, 0x3 - mov r9, r4 - asrs r0, r3, 3 - ldr r2, [sp, 0x18] - muls r0, r2 - lsls r0, 5 - str r0, [sp, 0x20] - lsls r0, r3, 29 - lsrs r0, 27 - mov r10, r0 - movs r3, 0x1 - asrs r0, r1, 3 - ldr r4, [sp, 0x1C] - muls r0, r4 - lsls r0, 5 - mov r12, r0 - lsls r0, r1, 29 - lsrs r7, r0, 27 -_08002D84: - asrs r0, r5, 1 - mov r1, r9 - ands r0, r1 - ldr r2, [sp] - ldr r1, [r2] - adds r1, r0 - asrs r0, r5, 3 - lsls r0, 5 - adds r1, r0 - ldr r4, [sp, 0x20] - adds r1, r4 - mov r0, r10 - adds r2, r1, r0 - asrs r0, r6, 1 - mov r1, r9 - ands r0, r1 - ldr r4, [sp, 0x4] - ldr r1, [r4] - adds r1, r0 - asrs r0, r6, 3 - lsls r0, 5 - adds r1, r0 - add r1, r12 - adds r4, r1, r7 - ldrb r2, [r2] - adds r0, r5, 0 - ands r0, r3 - lsls r0, 2 - asrs r2, r0 - movs r0, 0xF - ands r2, r0 - ldr r0, [sp, 0x10] - cmp r2, r0 - beq _08002DDC - adds r0, r6, 0 - ands r0, r3 - lsls r1, r0, 2 - lsls r2, r1 - movs r0, 0xF0 - asrs r0, r1 - ldrb r1, [r4] - ands r0, r1 - orrs r2, r0 - strb r2, [r4] -_08002DDC: - adds r5, 0x1 - adds r6, 0x1 - cmp r5, r8 - blt _08002D84 -_08002DE4: - ldr r3, [sp, 0x24] - ldr r1, [sp, 0x28] - ldr r2, [sp, 0x14] - cmp r3, r2 - blt _08002D50 -_08002DEE: - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end BlitBitmapRect4Bit - - thumb_func_start FillBitmapRect4Bit -@ void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) -FillBitmapRect4Bit: @ 8002E00 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r9, r0 - ldr r0, [sp, 0x28] - ldr r4, [sp, 0x2C] - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - lsls r2, 16 - lsrs r2, 16 - adds r6, r2, 0 - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 24 - lsrs r5, r4, 24 - adds r4, r1, r3 - mov r3, r9 - ldrh r1, [r3, 0x4] - cmp r4, r1 - ble _08002E36 - adds r4, r1, 0 -_08002E36: - adds r2, r0 - mov r12, r2 - mov r2, r9 - ldrh r0, [r2, 0x6] - cmp r12, r0 - ble _08002E44 - mov r12, r0 -_08002E44: - movs r0, 0x7 - ands r0, r1 - adds r0, r1, r0 - asrs r0, 3 - str r0, [sp, 0x4] - lsls r0, r5, 28 - lsrs r0, 24 - mov r8, r0 - movs r3, 0xF - mov r10, r3 - mov r0, r10 - ands r0, r5 - mov r10, r0 - adds r1, r6, 0 - cmp r1, r12 - bge _08002EB6 -_08002E64: - ldr r3, [sp] - adds r7, r1, 0x1 - cmp r3, r4 - bge _08002EB0 - asrs r0, r1, 3 - ldr r2, [sp, 0x4] - muls r0, r2 - lsls r6, r0, 5 - lsls r0, r1, 29 - lsrs r5, r0, 27 -_08002E78: - asrs r2, r3, 1 - movs r0, 0x3 - ands r2, r0 - mov r0, r9 - ldr r1, [r0] - adds r1, r2 - asrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - adds r1, r6 - adds r2, r1, r5 - lsls r0, r3, 31 - cmp r0, 0 - beq _08002E9E - ldrb r1, [r2] - movs r0, 0xF - ands r0, r1 - mov r1, r8 - b _08002EA6 -_08002E9E: - ldrb r1, [r2] - movs r0, 0xF0 - ands r0, r1 - mov r1, r10 -_08002EA6: - orrs r0, r1 - strb r0, [r2] - adds r3, 0x1 - cmp r3, r4 - blt _08002E78 -_08002EB0: - adds r1, r7, 0 - cmp r1, r12 - blt _08002E64 -_08002EB6: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end FillBitmapRect4Bit - - thumb_func_start BlitBitmapRect4BitTo8Bit -@ void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey, u8 paletteOffset) -BlitBitmapRect4BitTo8Bit: @ 8002EC8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x3C - str r0, [sp] - str r1, [sp, 0x4] - ldr r0, [sp, 0x5C] - ldr r1, [sp, 0x60] - ldr r5, [sp, 0x64] - ldr r4, [sp, 0x68] - ldr r6, [sp, 0x6C] - ldr r7, [sp, 0x70] - mov r8, r7 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x8] - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0xC] - lsls r1, 16 - lsrs r7, r1, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r4, 16 - lsrs r4, 16 - lsls r6, 24 - lsrs r6, 24 - str r6, [sp, 0x10] - mov r0, r8 - lsls r0, 28 - lsrs r0, 24 - str r0, [sp, 0x14] - lsls r0, r6, 28 - lsrs r0, 24 - str r0, [sp, 0x28] - ldr r1, [sp, 0x4] - ldrh r0, [r1, 0x4] - ldr r2, [sp, 0xC] - subs r0, r2 - ldr r1, [sp, 0x8] - adds r1, r5, r1 - str r1, [sp, 0x18] - cmp r0, r5 - bge _08002F2E - ldr r2, [sp, 0x8] - adds r0, r2 - str r0, [sp, 0x18] -_08002F2E: - ldr r5, [sp, 0x4] - ldrh r1, [r5, 0x6] - subs r0, r1, r7 - cmp r0, r4 - bge _08002F40 - adds r0, r3, r1 - subs r0, r7 - str r0, [sp, 0x1C] - b _08002F44 -_08002F40: - adds r4, r3, r4 - str r4, [sp, 0x1C] -_08002F44: - ldr r0, [sp] - ldrh r1, [r0, 0x4] - movs r2, 0x7 - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x20] - ldr r5, [sp, 0x4] - ldrh r1, [r5, 0x4] - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x24] - ldr r0, [sp, 0x10] - cmp r0, 0xFF - bne _08003024 - adds r2, r3, 0 - adds r5, r7, 0 - ldr r1, [sp, 0x1C] - cmp r2, r1 - blt _08002F74 - b _08003106 -_08002F74: - ldr r3, [sp, 0x8] - lsrs r3, 1 - str r3, [sp, 0x2C] - movs r0, 0x3 - ands r3, r0 - str r3, [sp, 0x2C] - ldr r7, [sp, 0x8] - lsrs r0, r7, 3 - lsls r0, 5 - str r0, [sp, 0x30] -_08002F88: - ldr r0, [sp] - ldr r1, [r0] - ldr r3, [sp, 0x2C] - adds r1, r3 - ldr r7, [sp, 0x30] - adds r1, r7 - asrs r0, r2, 3 - ldr r3, [sp, 0x20] - muls r0, r3 - lsls r0, 5 - mov r8, r0 - add r1, r8 - lsls r0, r2, 29 - lsrs r7, r0, 27 - adds r6, r1, r7 - ldr r3, [sp, 0x8] - ldr r4, [sp, 0xC] - adds r2, 0x1 - mov r10, r2 - adds r0, r5, 0x1 - str r0, [sp, 0x38] - ldr r1, [sp, 0x18] - cmp r3, r1 - bge _08003018 - asrs r0, r5, 3 - ldr r2, [sp, 0x24] - muls r0, r2 - lsls r0, 6 - mov r12, r0 - lsls r0, r5, 29 - lsrs r0, 26 - mov r9, r0 -_08002FC8: - movs r0, 0x7 - ands r0, r4 - ldr r5, [sp, 0x4] - ldr r1, [r5] - adds r1, r0 - asrs r0, r4, 3 - lsls r0, 6 - adds r1, r0 - add r1, r12 - mov r0, r9 - adds r5, r1, r0 - movs r0, 0x1 - ands r0, r3 - cmp r0, 0 - beq _08002FEC - ldrb r0, [r6] - lsrs r0, 4 - b _08003008 -_08002FEC: - asrs r2, r3, 1 - movs r0, 0x3 - ands r2, r0 - ldr r0, [sp] - ldr r1, [r0] - adds r1, r2 - asrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - add r1, r8 - adds r6, r1, r7 - ldrb r1, [r6] - movs r0, 0xF - ands r0, r1 -_08003008: - ldr r1, [sp, 0x14] - adds r0, r1, r0 - strb r0, [r5] - adds r3, 0x1 - adds r4, 0x1 - ldr r2, [sp, 0x18] - cmp r3, r2 - blt _08002FC8 -_08003018: - mov r2, r10 - ldr r5, [sp, 0x38] - ldr r3, [sp, 0x1C] - cmp r2, r3 - blt _08002F88 - b _08003106 -_08003024: - adds r2, r3, 0 - adds r5, r7, 0 - ldr r7, [sp, 0x1C] - cmp r2, r7 - bge _08003106 - ldr r0, [sp, 0x8] - lsrs r0, 1 - str r0, [sp, 0x34] - movs r0, 0x3 - ldr r1, [sp, 0x34] - ands r1, r0 - str r1, [sp, 0x34] -_0800303C: - ldr r3, [sp] - ldr r1, [r3] - ldr r7, [sp, 0x34] - adds r1, r7 - ldr r3, [sp, 0x8] - lsrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - asrs r0, r2, 3 - ldr r7, [sp, 0x20] - muls r0, r7 - lsls r0, 5 - mov r8, r0 - add r1, r8 - lsls r0, r2, 29 - lsrs r7, r0, 27 - adds r6, r1, r7 - ldr r4, [sp, 0xC] - adds r2, 0x1 - mov r10, r2 - adds r0, r5, 0x1 - str r0, [sp, 0x38] - ldr r1, [sp, 0x18] - cmp r3, r1 - bge _080030FC - asrs r0, r5, 3 - ldr r2, [sp, 0x24] - muls r0, r2 - lsls r0, 6 - mov r9, r0 - lsls r0, r5, 29 - lsrs r0, 26 - mov r12, r0 -_0800307E: - movs r0, 0x1 - ands r0, r3 - cmp r0, 0 - beq _080030B2 - ldrb r2, [r6] - movs r0, 0xF0 - ands r0, r2 - ldr r5, [sp, 0x28] - cmp r0, r5 - beq _080030F2 - adds r0, r4, 0 - movs r1, 0x7 - ands r0, r1 - ldr r5, [sp, 0x4] - ldr r1, [r5] - adds r1, r0 - asrs r0, r4, 3 - lsls r0, 6 - adds r1, r0 - add r1, r9 - mov r0, r12 - adds r5, r1, r0 - lsrs r0, r2, 4 - ldr r1, [sp, 0x14] - adds r0, r1, r0 - b _080030F0 -_080030B2: - asrs r2, r3, 1 - movs r0, 0x3 - ands r2, r0 - ldr r5, [sp] - ldr r1, [r5] - adds r1, r2 - asrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - add r1, r8 - adds r6, r1, r7 - ldrb r0, [r6] - movs r2, 0xF - ands r2, r0 - ldr r0, [sp, 0x10] - cmp r2, r0 - beq _080030F2 - adds r0, r4, 0 - movs r1, 0x7 - ands r0, r1 - ldr r5, [sp, 0x4] - ldr r1, [r5] - adds r1, r0 - asrs r0, r4, 3 - lsls r0, 6 - adds r1, r0 - add r1, r9 - mov r0, r12 - adds r5, r1, r0 - ldr r1, [sp, 0x14] - adds r0, r1, r2 -_080030F0: - strb r0, [r5] -_080030F2: - adds r3, 0x1 - adds r4, 0x1 - ldr r2, [sp, 0x18] - cmp r3, r2 - blt _0800307E -_080030FC: - mov r2, r10 - ldr r5, [sp, 0x38] - ldr r3, [sp, 0x1C] - cmp r2, r3 - blt _0800303C -_08003106: - add sp, 0x3C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end BlitBitmapRect4BitTo8Bit - - thumb_func_start FillBitmapRect8Bit -@ void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) -FillBitmapRect8Bit: @ 8003118 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r8, r0 - ldr r0, [sp, 0x28] - ldr r4, [sp, 0x2C] - lsls r1, 16 - lsrs r1, 16 - mov r10, r1 - lsls r2, 16 - lsrs r2, 16 - adds r6, r2, 0 - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 24 - lsrs r4, 24 - mov r9, r4 - adds r5, r1, r3 - mov r3, r8 - ldrh r1, [r3, 0x4] - cmp r5, r1 - ble _08003150 - adds r5, r1, 0 -_08003150: - adds r7, r2, r0 - mov r2, r8 - ldrh r0, [r2, 0x6] - cmp r7, r0 - ble _0800315C - adds r7, r0, 0 -_0800315C: - movs r0, 0x7 - ands r0, r1 - adds r0, r1, r0 - asrs r0, 3 - str r0, [sp] - adds r1, r6, 0 - cmp r1, r7 - bge _080031AC -_0800316C: - mov r3, r10 - adds r6, r1, 0x1 - str r6, [sp, 0x4] - cmp r3, r5 - bge _080031A6 - movs r0, 0x7 - mov r12, r0 - asrs r0, r1, 3 - ldr r2, [sp] - muls r0, r2 - lsls r4, r0, 6 - lsls r0, r1, 29 - lsrs r2, r0, 26 -_08003186: - adds r0, r3, 0 - mov r6, r12 - ands r0, r6 - mov r6, r8 - ldr r1, [r6] - adds r1, r0 - asrs r0, r3, 3 - lsls r0, 6 - adds r1, r0 - adds r1, r4 - adds r1, r2 - mov r0, r9 - strb r0, [r1] - adds r3, 0x1 - cmp r3, r5 - blt _08003186 -_080031A6: - ldr r1, [sp, 0x4] - cmp r1, r7 - blt _0800316C -_080031AC: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end FillBitmapRect8Bit - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/cable_club.s b/asm/cable_club.s index 0bdda588e..e6fbd1886 100644 --- a/asm/cable_club.s +++ b/asm/cable_club.s @@ -1729,7 +1729,7 @@ _080B3248: thumb_func_start sub_80B3254 sub_80B3254: @ 80B3254 push {lr} - bl sub_809FF80 + bl SaveGame pop {r0} bx r0 thumb_func_end sub_80B3254 diff --git a/asm/credits.s b/asm/credits.s deleted file mode 100644 index a8a665b06..000000000 --- a/asm/credits.s +++ /dev/null @@ -1,3903 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81754C8 -sub_81754C8: @ 81754C8 - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_81754C8 - - thumb_func_start sub_81754DC -sub_81754DC: @ 81754DC - push {lr} - bl RunTasks - bl AnimateSprites - ldr r0, =gMain - ldrh r1, [r0, 0x2C] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08175522 - ldr r0, =gHasHallOfFameRecords - ldrb r0, [r0] - cmp r0, 0 - beq _08175522 - ldr r2, =gTasks - ldr r0, =gUnknown_0203BCE2 - ldrh r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldr r1, [r0] - ldr r0, =sub_8175774 - cmp r1, r0 - bne _08175522 - bl sub_81754C8 - bl RunTasks - bl AnimateSprites - ldr r1, =gUnknown_0203BCE5 - movs r0, 0x1 - strb r0, [r1] -_08175522: - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r0} - bx r0 - .pool - thumb_func_end sub_81754DC - - thumb_func_start sub_8175548 -sub_8175548: @ 8175548 - push {lr} - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_085E6F68 - movs r0, 0 - movs r2, 0x1 - bl InitBgsFromTemplates - movs r0, 0x80 - lsls r0, 4 - bl AllocZeroed - adds r1, r0, 0 - movs r0, 0 - bl SetBgTilemapBuffer - ldr r0, =gUnknown_085E56F0 - movs r1, 0x80 - movs r2, 0x40 - bl LoadPalette - ldr r0, =gUnknown_085E6F6C - bl InitWindows - bl DeactivateAllTextPrinters - movs r0, 0 - bl PutWindowTilemap - movs r0, 0 - movs r1, 0x3 - bl CopyWindowToVram - movs r0, 0 - bl ShowBg - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175548 - - thumb_func_start sub_81755A4 -sub_81755A4: @ 81755A4 - push {lr} - bl FreeAllWindowBuffers - movs r0, 0 - bl GetBgTilemapBuffer - cmp r0, 0 - beq _081755B8 - bl Free -_081755B8: - pop {r0} - bx r0 - thumb_func_end sub_81755A4 - - thumb_func_start sub_81755BC -sub_81755BC: @ 81755BC - push {r4,r5,lr} - sub sp, 0x18 - adds r4, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - lsls r2, 24 - lsrs r2, 24 - add r1, sp, 0x14 - movs r0, 0 - strb r0, [r1] - cmp r2, 0x1 - bne _081755DC - movs r0, 0x3 - strb r0, [r1, 0x1] - movs r0, 0x4 - b _081755E4 -_081755DC: - add r1, sp, 0x14 - movs r0, 0x1 - strb r0, [r1, 0x1] - movs r0, 0x2 -_081755E4: - strb r0, [r1, 0x2] - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0xF0 - movs r3, 0x1 - bl GetStringCenterAlignXOffsetWithLetterSpacing - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x1 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - add r0, sp, 0x14 - str r0, [sp, 0x8] - movs r0, 0x1 - negs r0, r0 - str r0, [sp, 0xC] - str r4, [sp, 0x10] - movs r0, 0 - movs r1, 0x1 - adds r3, r5, 0 - bl AddTextPrinterParameterized2 - add sp, 0x18 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81755BC - - thumb_func_start sub_8175620 -sub_8175620: @ 8175620 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - bl sub_8175CE4 - movs r0, 0 - bl SetVBlankCallback - ldr r0, =0x02000000 - movs r1, 0xE0 - lsls r1, 9 - bl InitHeap - bl ResetPaletteFade - bl ResetTasks - bl sub_8175548 - ldr r0, =sub_8175744 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x10] - strh r1, [r0, 0x16] - strh r1, [r0, 0x1E] - movs r1, 0x1 - strh r1, [r0, 0x22] -_0817566A: - movs r0, 0 - adds r1, r7, 0 - bl sub_8176AB0 - lsls r0, 24 - cmp r0, 0 - beq _0817566A - ldr r5, =gTasks - lsls r4, r7, 2 - adds r4, r7 - lsls r4, 3 - adds r4, r5 - movs r0, 0xA - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r5 - movs r1, 0 - mov r8, r1 - movs r6, 0 - movs r1, 0x28 - strh r1, [r0, 0x8] - ldr r1, =0x0000fffc - movs r0, 0x12 - bl SetGpuReg - ldr r0, =sub_8175DA0 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r5 - strh r7, [r1, 0xA] - strh r0, [r4, 0x26] - movs r0, 0x1 - negs r0, r0 - str r6, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r0, 0x1 - bl EnableInterrupts - ldr r0, =sub_81754C8 - bl SetVBlankCallback - ldr r0, =0x000001c7 - bl m4aSongNumStart - ldr r0, =sub_81754DC - bl SetMainCallback2 - ldr r0, =gUnknown_0203BCE5 - mov r1, r8 - strb r1, [r0] - ldr r4, =gUnknown_0203BCE8 - movs r0, 0xEB - lsls r0, 2 - bl AllocZeroed - str r0, [r4] - bl sub_8177388 - ldr r1, [r4] - adds r0, r1, 0 - adds r0, 0x8E - strh r6, [r0] - adds r0, 0x2 - strh r6, [r0] - adds r0, 0x2 - strh r6, [r0] - ldr r0, =gUnknown_0203BCE2 - strh r7, [r0] - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175620 - - thumb_func_start sub_8175744 -sub_8175744: @ 8175744 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08175764 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_8175774 - str r0, [r1] -_08175764: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175744 - - thumb_func_start sub_8175774 -sub_8175774: @ 8175774 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - movs r0, 0x10 - ldrsh r1, [r4, r0] - cmp r1, 0 - beq _081757B0 - movs r3, 0xA - ldrsh r1, [r4, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0x1E - strh r1, [r0, 0x8] - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0x20] - ldr r0, =sub_8175A9C - b _081757FA - .pool -_081757B0: - ldr r0, =gUnknown_0203BCE0 - strh r1, [r0] - ldrh r2, [r4, 0x1E] - movs r3, 0x1E - ldrsh r0, [r4, r3] - cmp r0, 0x1 - bne _081757E0 - strh r2, [r4, 0x22] - strh r1, [r4, 0x1E] - movs r0, 0x1 - negs r0, r0 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =sub_8175808 - b _081757FA - .pool -_081757E0: - cmp r0, 0x2 - bne _081757FC - strh r2, [r4, 0x22] - strh r1, [r4, 0x1E] - movs r0, 0x1 - negs r0, r0 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =sub_81758A4 -_081757FA: - str r0, [r4] -_081757FC: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175774 - - thumb_func_start sub_8175808 -sub_8175808: @ 8175808 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08175836 - movs r0, 0 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl sub_8176CA0 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =c2_080C9BFC - str r0, [r1] -_08175836: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175808 - - thumb_func_start c2_080C9BFC -c2_080C9BFC: @ 8175848 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - bl SetVBlankCallback - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r5, r0, r1 - ldrb r0, [r5, 0x16] - adds r1, r4, 0 - bl sub_8176AB0 - lsls r0, 24 - cmp r0, 0 - beq _08175890 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r0, 0x1 - bl EnableInterrupts - ldr r0, =sub_81754C8 - bl SetVBlankCallback - ldr r0, =sub_8175744 - str r0, [r5] -_08175890: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end c2_080C9BFC - - thumb_func_start sub_81758A4 -sub_81758A4: @ 81758A4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081758D2 - movs r0, 0 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl sub_8176CA0 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81758E4 - str r0, [r1] -_081758D2: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81758A4 - - thumb_func_start sub_81758E4 -sub_81758E4: @ 81758E4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r1, r0 - mov r8, r1 - ldrb r7, [r1] - cmp r7, 0 - beq _08175906 - cmp r7, 0x1 - beq _081759F0 -_08175906: - bl ResetSpriteData - bl dp13_810BB8C - bl FreeAllSpritePalettes - ldr r1, =gReservedSpritePaletteCount - movs r0, 0x8 - strb r0, [r1] - ldr r0, =gBirchHelpGfx - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gBirchGrassTilemap - ldr r1, =0x06003800 - bl LZ77UnCompVram - ldr r0, =gBirchBagGrassPal + 0x2 - movs r1, 0x1 - movs r2, 0x3E - bl LoadPalette - movs r1, 0 - ldr r4, =0x0201c000 - movs r3, 0x11 - ldr r2, =0x000007ff -_0817593C: - adds r0, r1, r4 - strb r3, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, r2 - bls _0817593C - movs r1, 0 - ldr r2, =0x0201d800 - ldr r6, =gUnknown_085E701C - ldr r0, =0xfffff000 - adds r5, r2, r0 - movs r4, 0x22 - ldr r3, =0x000007ff -_08175958: - adds r0, r1, r5 - strb r4, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, r3 - bls _08175958 - movs r1, 0 - ldr r5, =0x0201d000 - movs r4, 0x33 - ldr r3, =0x000007ff -_0817596E: - adds r0, r1, r5 - strb r4, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, r3 - bls _0817596E - movs r0, 0 - strh r0, [r2] - ldr r1, =0x000053ff - adds r0, r1, 0 - strh r0, [r2, 0x2] - ldr r1, =0x0000529f - adds r0, r1, 0 - strh r0, [r2, 0x4] - ldr r1, =0x00007e94 - adds r0, r1, 0 - strh r0, [r2, 0x6] - adds r0, r6, 0 - bl LoadSpriteSheet - ldr r0, =gUnknown_085E702C - bl LoadSpritePalette - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _08175A7A - .pool -_081759F0: - ldr r0, =sub_81760FC - movs r1, 0 - bl CreateTask - ldr r2, =gTasks - lsls r4, r6, 2 - adds r4, r6 - lsls r4, 3 - adds r4, r2 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - mov r9, r1 - movs r5, 0 - strh r0, [r4, 0xE] - movs r0, 0xE - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - strh r7, [r0, 0x8] - movs r0, 0xE - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - strh r6, [r0, 0xA] - movs r0, 0xE - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r4, 0x16] - strh r1, [r0, 0xC] - movs r0, 0x1 - negs r0, r0 - str r5, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r0, 0x1C - movs r1, 0 - bl SetGpuReg - movs r0, 0x1E - movs r1, 0x20 - bl SetGpuReg - ldr r1, =0x00000703 - movs r0, 0xE - bl SetGpuReg - movs r1, 0xCA - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - mov r0, r9 - mov r1, r8 - strb r0, [r1] - ldr r0, =gUnknown_0203BD28 - strh r5, [r0] - ldr r0, =sub_8175744 - str r0, [r4] -_08175A7A: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81758E4 - - thumb_func_start sub_8175A9C -sub_8175A9C: @ 8175A9C - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r0, [r4, 0x20] - movs r2, 0x20 - ldrsh r1, [r4, r2] - cmp r1, 0 - beq _08175AC4 - subs r0, 0x1 - strh r0, [r4, 0x20] - b _08175AD8 - .pool -_08175AC4: - movs r0, 0x1 - negs r0, r0 - str r1, [sp] - movs r1, 0xC - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =sub_8175AE4 - str r0, [r4] -_08175AD8: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175A9C - - thumb_func_start sub_8175AE4 -sub_8175AE4: @ 8175AE4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08175B0A - adds r0, r4, 0 - bl sub_8176CA0 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_8175B1C - str r0, [r1] -_08175B0A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175AE4 - - thumb_func_start sub_8175B1C -sub_8175B1C: @ 8175B1C - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_8175CE4 - bl ResetPaletteFade - movs r1, 0xE0 - lsls r1, 6 - movs r0, 0 - movs r2, 0 - bl sub_8176D1C - bl ResetSpriteData - bl FreeAllSpritePalettes - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r1, 0x8 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r1, 0xE0 - lsls r1, 3 - movs r0, 0x8 - bl SetGpuReg - movs r0, 0x1 - bl EnableInterrupts - movs r1, 0xA0 - lsls r1, 1 - movs r0, 0 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0xEB - strh r1, [r0, 0x8] - ldr r1, =sub_8175B90 - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175B1C - - thumb_func_start sub_8175B90 -sub_8175B90: @ 8175B90 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r0, [r4, 0x8] - movs r2, 0x8 - ldrsh r1, [r4, r2] - cmp r1, 0 - beq _08175BB8 - subs r0, 0x1 - strh r0, [r4, 0x8] - b _08175BCC - .pool -_08175BB8: - movs r0, 0x1 - negs r0, r0 - str r1, [sp] - movs r1, 0x6 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =sub_8175BD8 - str r0, [r4] -_08175BCC: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175B90 - - thumb_func_start sub_8175BD8 -sub_8175BD8: @ 8175BD8 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _08175C1E - movs r0, 0xE0 - lsls r0, 6 - movs r1, 0 - bl sub_8176E40 - movs r0, 0x1 - negs r0, r0 - str r4, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0xE1 - lsls r1, 5 - strh r1, [r0, 0x8] - ldr r1, =sub_8175C34 - str r1, [r0] -_08175C1E: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175BD8 - - thumb_func_start sub_8175C34 -sub_8175C34: @ 8175C34 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08175CB8 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0 - beq _08175C62 - ldr r0, =gMain - ldrh r0, [r0, 0x2E] - cmp r0, 0 - beq _08175C94 -_08175C62: - movs r0, 0x4 - bl FadeOutBGM - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0x8 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =sub_8175CC8 - str r0, [r4] - b _08175CB8 - .pool -_08175C94: - ldr r0, =0x00001be8 - cmp r1, r0 - bne _08175CA0 - movs r0, 0x8 - bl FadeOutBGM -_08175CA0: - movs r0, 0x8 - ldrsh r1, [r4, r0] - ldr r0, =0x00001ab8 - cmp r1, r0 - bne _08175CB2 - movs r0, 0xE4 - lsls r0, 1 - bl m4aSongNumStart -_08175CB2: - ldrh r0, [r4, 0x8] - subs r0, 0x1 - strh r0, [r4, 0x8] -_08175CB8: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175C34 - - thumb_func_start sub_8175CC8 -sub_8175CC8: @ 8175CC8 - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08175CDC - movs r0, 0xFF - bl SoftReset -_08175CDC: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175CC8 - - thumb_func_start sub_8175CE4 -sub_8175CE4: @ 8175CE4 - push {lr} - sub sp, 0x8 - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1C - movs r1, 0 - bl SetGpuReg - movs r0, 0x1E - movs r1, 0 - bl SetGpuReg - movs r0, 0x18 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0 - bl SetGpuReg - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - movs r1, 0 - bl SetGpuReg - movs r0, 0x12 - movs r1, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - mov r1, sp - movs r0, 0 - strh r0, [r1] - ldr r1, =0x040000d4 - mov r0, sp - str r0, [r1] - movs r0, 0xC0 - lsls r0, 19 - str r0, [r1, 0x4] - ldr r0, =0x8100c000 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r2, 0 - str r2, [sp, 0x4] - add r0, sp, 0x4 - str r0, [r1] - movs r0, 0xE0 - lsls r0, 19 - str r0, [r1, 0x4] - ldr r0, =0x85000100 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - mov r0, sp - strh r2, [r0] - str r0, [r1] - ldr r0, =0x05000002 - str r0, [r1, 0x4] - ldr r0, =0x810001ff - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - add sp, 0x8 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175CE4 - - thumb_func_start sub_8175DA0 -sub_8175DA0: @ 8175DA0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r5, r1, 0 - cmp r0, 0xA - bhi _08175E00 - lsls r0, 2 - ldr r1, =_08175DD4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08175DD4: - .4byte _08175E00 - .4byte _08175E40 - .4byte _08175E60 - .4byte _08175F38 - .4byte _08175F5C - .4byte _08175FC8 - .4byte _08175E00 - .4byte _08175E00 - .4byte _08175E00 - .4byte _08175E00 - .4byte _08175FFC -_08175E00: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _08175E12 - b _0817602A -_08175E12: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r5 - movs r1, 0x1 - strh r1, [r0, 0x8] - movs r1, 0x48 - strh r1, [r0, 0xE] - movs r3, 0xA - ldrsh r1, [r0, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r5 - strh r2, [r0, 0x24] - ldr r0, =gUnknown_0203BCE0 - strh r2, [r0] - b _0817602A - .pool -_08175E40: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r5 - ldrh r2, [r1, 0xE] - movs r3, 0xE - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _08175E58 - subs r0, r2, 0x1 - strh r0, [r1, 0xE] - b _0817602A -_08175E58: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _0817602A -_08175E60: - lsls r2, r4, 2 - adds r0, r2, r4 - lsls r0, 3 - adds r3, r0, r5 - movs r0, 0xA - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r5, r0, r5 - ldr r1, [r5] - ldr r0, =sub_8175774 - mov r9, r2 - cmp r1, r0 - bne _08175F32 - movs r1, 0xC - ldrsh r0, [r3, r1] - cmp r0, 0x38 - bgt _08175F2C - movs r5, 0 - ldr r2, =gUnknown_085E6AF4 - mov r8, r2 - adds r7, r3, 0 - movs r6, 0xA0 - lsls r6, 19 -_08175E92: - movs r3, 0xC - ldrsh r1, [r7, r3] - lsls r0, r1, 2 - adds r0, r1 - adds r0, r5 - lsls r0, 2 - add r0, r8 - ldr r2, [r0] - ldr r0, [r2, 0x4] - lsrs r1, r6, 24 - ldrb r2, [r2, 0x1] - bl sub_81755BC - movs r0, 0x80 - lsls r0, 21 - adds r6, r0 - adds r5, 0x1 - cmp r5, 0x4 - ble _08175E92 - movs r0, 0 - movs r1, 0x2 - bl CopyWindowToVram - ldr r3, =gTasks - mov r2, r9 - adds r1, r2, r4 - lsls r1, 3 - adds r1, r3 - ldrh r0, [r1, 0xC] - adds r0, 0x1 - strh r0, [r1, 0xC] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xA - ldrsh r2, [r1, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r3 - movs r2, 0x1 - strh r2, [r0, 0x24] - movs r2, 0xA - ldrsh r1, [r1, r2] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r3 - movs r3, 0x22 - ldrsh r0, [r0, r3] - cmp r0, 0x1 - bne _08175F14 - movs r0, 0xC0 - lsls r0, 2 - ldr r1, =0x0000328d - b _08175F1A - .pool -_08175F14: - movs r0, 0xC0 - lsls r0, 2 - ldr r1, =0x00001967 -_08175F1A: - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - b _0817602A - .pool -_08175F2C: - movs r0, 0xA - strh r0, [r3, 0x8] - b _0817602A -_08175F32: - movs r0, 0 - strh r0, [r5, 0x24] - b _0817602A -_08175F38: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0817602A - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r5 - movs r1, 0x73 - strh r1, [r0, 0xE] - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _0817602A - .pool -_08175F5C: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r5 - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08175F74 - subs r0, r1, 0x1 - strh r0, [r4, 0xE] - b _0817602A -_08175F74: - ldrb r0, [r4, 0xC] - ldrb r1, [r4, 0xA] - bl sub_817603C - lsls r0, 24 - cmp r0, 0 - beq _08175F8A - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0817602A -_08175F8A: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r3, 0xA - ldrsh r1, [r4, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r5 - movs r1, 0x22 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - bne _08175FB0 - movs r0, 0xC0 - lsls r0, 2 - ldr r1, =0x0000328d - b _08175FB6 - .pool -_08175FB0: - movs r0, 0xC0 - lsls r0, 2 - ldr r1, =0x00001967 -_08175FB6: - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _0817602A - .pool -_08175FC8: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0817602A - movs r0, 0 - movs r1, 0 - bl FillWindowPixelBuffer - movs r0, 0 - movs r1, 0x2 - bl CopyWindowToVram - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - movs r0, 0x2 - strh r0, [r1, 0x8] - b _0817602A - .pool -_08175FFC: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r5 - movs r2, 0xA - ldrsh r1, [r0, r2] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r5 - movs r5, 0 - movs r1, 0x1 - strh r1, [r0, 0x10] - adds r0, r4, 0 - bl DestroyTask - bl sub_81755A4 - ldr r4, =gUnknown_0203BCE8 - ldr r0, [r4] - bl Free - str r5, [r4] -_0817602A: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8175DA0 - - thumb_func_start sub_817603C -sub_817603C: @ 817603C - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r6, r3, 0 - lsls r1, 24 - lsrs r2, r1, 24 - adds r5, r2, 0 - ldr r4, =gTasks - cmp r3, 0x6 - bne _0817605C - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r4 - movs r1, 0x2 - strh r1, [r0, 0x1E] -_0817605C: - cmp r3, 0xC - bne _0817606E - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r4 - movs r1, 0x1 - strh r1, [r0, 0x16] - strh r1, [r0, 0x1E] -_0817606E: - cmp r3, 0x12 - bne _0817607E - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r4 - movs r1, 0x2 - strh r1, [r0, 0x1E] -_0817607E: - cmp r3, 0x18 - bne _08176092 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r4 - movs r1, 0x2 - strh r1, [r0, 0x16] - movs r1, 0x1 - strh r1, [r0, 0x1E] -_08176092: - cmp r3, 0x1E - bne _081760A2 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r4 - movs r1, 0x2 - strh r1, [r0, 0x1E] -_081760A2: - cmp r3, 0x24 - bne _081760B6 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r4 - movs r1, 0x3 - strh r1, [r0, 0x16] - movs r1, 0x1 - strh r1, [r0, 0x1E] -_081760B6: - cmp r3, 0x2A - bne _081760C6 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r4 - movs r1, 0x2 - strh r1, [r0, 0x1E] -_081760C6: - cmp r6, 0x30 - bne _081760DA - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r4 - movs r1, 0x4 - strh r1, [r0, 0x16] - movs r1, 0x1 - strh r1, [r0, 0x1E] -_081760DA: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r4 - movs r1, 0x1E - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081760F4 - movs r0, 0 - b _081760F6 - .pool -_081760F4: - movs r0, 0x1 -_081760F6: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_817603C - - thumb_func_start sub_81760FC -sub_81760FC: @ 81760FC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r2, r0, r4 - movs r1, 0x8 - ldrsh r0, [r2, r1] - cmp r0, 0x1 - beq _0817612C - cmp r0, 0x1 - bgt _0817611A - b _08176244 -_0817611A: - cmp r0, 0x2 - beq _08176158 - cmp r0, 0x3 - bne _08176124 - b _08176230 -_08176124: - b _08176244 - .pool -_0817612C: - ldr r0, =gUnknown_0203BCE8 - ldr r0, [r0] - adds r0, 0x90 - ldrh r0, [r0] - cmp r0, 0 - bne _0817614E - movs r3, 0xA - ldrsh r0, [r2, r3] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - movs r3, 0x24 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _0817614E - b _08176244 -_0817614E: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - b _08176242 - .pool -_08176158: - ldr r6, =gUnknown_0203BCE8 - ldr r3, [r6] - adds r0, r3, 0 - adds r0, 0x8E - ldrh r0, [r0] - cmp r0, 0x47 - beq _08176244 - movs r0, 0xA - ldrsh r1, [r2, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - ldr r1, [r0] - ldr r0, =sub_8175774 - cmp r1, r0 - bne _08176244 - adds r0, r3, 0 - adds r0, 0x92 - ldrh r0, [r0] - lsls r0, 1 - adds r0, r3, r0 - ldrh r0, [r0] - ldr r4, =gUnknown_085E6F7C - adds r1, r3, 0 - adds r1, 0x90 - ldrh r3, [r1] - lsls r2, r3, 1 - adds r1, r2, r4 - ldrb r1, [r1] - adds r4, 0x1 - adds r2, r4 - ldrb r2, [r2] - bl sub_8177224 - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, [r6] - adds r1, r0, 0 - adds r1, 0x92 - ldrh r3, [r1] - adds r0, 0x94 - ldrh r0, [r0] - subs r0, 0x1 - cmp r3, r0 - bge _081761D8 - adds r0, r3, 0x1 - strh r0, [r1] - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0x32 - b _081761EA - .pool -_081761D8: - movs r0, 0 - strh r0, [r1] - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0x80 - lsls r1, 2 -_081761EA: - strh r1, [r0, 0x34] - ldr r0, =gUnknown_0203BCE8 - ldr r1, [r0] - adds r2, r1, 0 - adds r2, 0x8E - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] - adds r1, 0x90 - ldrh r0, [r1] - cmp r0, 0x2 - bne _08176210 - movs r0, 0 - b _08176212 - .pool -_08176210: - adds r0, 0x1 -_08176212: - strh r0, [r1] - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - movs r0, 0x32 - strh r0, [r1, 0xE] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _08176244 - .pool -_08176230: - ldrh r1, [r2, 0xE] - movs r3, 0xE - ldrsh r0, [r2, r3] - cmp r0, 0 - beq _08176240 - subs r0, r1, 0x1 - strh r0, [r2, 0xE] - b _08176244 -_08176240: - movs r0, 0x1 -_08176242: - strh r0, [r2, 0x8] -_08176244: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81760FC - - thumb_func_start sub_817624C -sub_817624C: @ 817624C - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r6, r1, 0 - cmp r0, 0x32 - bls _08176268 - b _08176514 -_08176268: - lsls r0, 2 - ldr r1, =_0817627C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0817627C: - .4byte _08176348 - .4byte _0817636C - .4byte _081763C0 - .4byte _081763D8 - .4byte _08176414 - .4byte _08176438 - .4byte _08176484 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176490 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _081764B0 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _081764D4 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176514 - .4byte _08176508 -_08176348: - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r6 - ldrh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 17 - movs r1, 0x7F - ands r0, r1 - movs r1, 0xC - bl Sin - ldr r1, =gUnknown_0203BD26 - strh r0, [r1] - b _08176390 - .pool -_0817636C: - ldr r7, =gUnknown_0203BD26 - movs r3, 0 - ldrsh r4, [r7, r3] - cmp r4, 0 - beq _0817639C - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r6 - ldrh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 17 - movs r1, 0x7F - ands r0, r1 - movs r1, 0xC - bl Sin - strh r0, [r7] -_08176390: - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - b _08176514 - .pool -_0817639C: - ldr r3, =gSprites - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r6 - movs r0, 0xC - ldrsh r2, [r1, r0] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - movs r2, 0x2 - strh r2, [r0, 0x2E] - strh r4, [r1, 0x12] - b _08176430 - .pool -_081763C0: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r1, r0, r6 - ldrh r2, [r1, 0x12] - movs r3, 0x12 - ldrsh r0, [r1, r3] - cmp r0, 0x3F - bgt _08176430 - adds r0, r2, 0x1 - strh r0, [r1, 0x12] - b _0817644E -_081763D8: - ldr r3, =gSprites - lsls r2, r5, 2 - adds r2, r5 - lsls r2, 3 - adds r2, r6 - movs r0, 0xC - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0x3 - strh r1, [r0, 0x2E] - movs r0, 0xE - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0x1 - strh r1, [r0, 0x2E] - movs r0, 0x78 - strh r0, [r2, 0x10] - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - b _08176514 - .pool -_08176414: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r1, r0, r6 - ldrh r2, [r1, 0x10] - movs r3, 0x10 - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _0817642C - subs r0, r2, 0x1 - strh r0, [r1, 0x10] - b _08176514 -_0817642C: - movs r0, 0x40 - strh r0, [r1, 0x12] -_08176430: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _08176514 -_08176438: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r6 - ldrh r1, [r4, 0x12] - movs r2, 0x12 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08176464 - subs r0, r1, 0x1 - strh r0, [r4, 0x12] -_0817644E: - movs r1, 0x7F - ands r0, r1 - movs r1, 0x14 - bl Sin - ldr r1, =gUnknown_0203BD26 - strh r0, [r1] - b _08176514 - .pool -_08176464: - ldr r2, =gSprites - movs r3, 0xC - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strh r1, [r0, 0x2E] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08176514 - .pool -_08176484: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r6 - movs r1, 0x32 - b _08176512 -_08176490: - ldr r3, =gSprites - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r6 - movs r0, 0xE - ldrsh r2, [r1, r0] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - movs r2, 0x2 - b _081764C8 - .pool -_081764B0: - ldr r3, =gSprites - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r6 - movs r0, 0xC - ldrsh r2, [r1, r0] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - movs r2, 0x4 -_081764C8: - strh r2, [r0, 0x2E] - movs r0, 0x32 - strh r0, [r1, 0x8] - b _08176514 - .pool -_081764D4: - ldr r3, =gSprites - lsls r2, r5, 2 - adds r2, r5 - lsls r2, 3 - adds r2, r6 - movs r0, 0xC - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0x5 - strh r1, [r0, 0x2E] - movs r0, 0xE - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0x3 - strh r1, [r0, 0x2E] - movs r0, 0x32 - strh r0, [r2, 0x8] - b _08176514 - .pool -_08176508: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r6 - movs r1, 0 -_08176512: - strh r1, [r0, 0x8] -_08176514: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_817624C - - thumb_func_start sub_817651C -sub_817651C: @ 817651C - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - movs r3, 0x8 - ldrsh r0, [r0, r3] - adds r4, r1, 0 - cmp r0, 0x4 - bhi _0817655C - lsls r0, 2 - ldr r1, =_08176548 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08176548: - .4byte _0817655C - .4byte _081765A0 - .4byte _081765AC - .4byte _081765F4 - .4byte _08176640 -_0817655C: - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r2, r0, r4 - movs r1, 0xA - ldrsh r0, [r2, r1] - ldr r5, =0x00007fff - cmp r0, r5 - beq _081765A0 - movs r3, 0xC - ldrsh r1, [r2, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r3, r0, r4 - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - movs r1, 0xC - ldrsh r0, [r0, r1] - cmp r0, 0x2 - bne _081765A0 - movs r1, 0xA - ldrsh r0, [r3, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - movs r0, 0x14 - strh r0, [r1, 0x8] - strh r5, [r2, 0xA] -_081765A0: - movs r0, 0 - bl sub_817B540 - b _08176646 - .pool -_081765AC: - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r2, r0, r4 - movs r3, 0xA - ldrsh r0, [r2, r3] - ldr r5, =0x00007fff - cmp r0, r5 - beq _08176638 - movs r0, 0xC - ldrsh r1, [r2, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - movs r3, 0xA - ldrsh r1, [r0, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r3, r0, r4 - ldrh r1, [r3, 0x12] - movs r0, 0x80 - negs r0, r0 - ands r0, r1 - movs r1, 0xA0 - lsls r1, 2 - cmp r0, r1 - bne _08176638 - movs r0, 0x1 - strh r0, [r3, 0x8] - strh r5, [r2, 0xA] - b _08176638 - .pool -_081765F4: - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r2, r0, r4 - ldrh r3, [r2, 0xA] - movs r0, 0xA - ldrsh r1, [r2, r0] - ldr r5, =0x00007fff - cmp r1, r5 - beq _08176638 - movs r0, 0x92 - lsls r0, 2 - cmp r1, r0 - bne _08176634 - movs r3, 0xC - ldrsh r1, [r2, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - movs r3, 0xA - ldrsh r1, [r0, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - movs r1, 0xA - strh r1, [r0, 0x8] - strh r5, [r2, 0xA] - b _08176638 - .pool -_08176634: - adds r0, r3, 0x1 - strh r0, [r2, 0xA] -_08176638: - movs r0, 0x1 - bl sub_817B540 - b _08176646 -_08176640: - movs r0, 0x2 - bl sub_817B540 -_08176646: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_817651C - - thumb_func_start sub_817664C -sub_817664C: @ 817664C - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r1, 24 - lsrs r7, r1, 24 - cmp r0, 0x4 - bls _08176662 - b _081769E0 -_08176662: - lsls r0, 2 - ldr r1, =_08176670 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08176670: - .4byte _08176684 - .4byte _0817672C - .4byte _081767D8 - .4byte _08176884 - .4byte _08176934 -_08176684: - ldr r5, =gSprites - ldr r0, =gTasks - lsls r4, r7, 2 - adds r4, r7 - lsls r4, 3 - adds r4, r0 - movs r1, 0x12 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - adds r1, 0x3E - ldrb r3, [r1] - movs r2, 0x5 - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - strb r0, [r1] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3E - ldrb r1, [r0] - ands r2, r1 - strb r2, [r0] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r3, 0 - movs r2, 0x88 - lsls r2, 1 - strh r2, [r0, 0x20] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x20] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r2, 0x2E - strh r2, [r0, 0x22] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x22] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r3, [r0, 0x2E] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r3, [r0, 0x2E] - movs r1, 0x80 - lsls r1, 6 - movs r0, 0 - movs r2, 0x20 - b _081769D4 - .pool -_0817672C: - ldr r5, =gSprites - ldr r0, =gTasks - lsls r4, r7, 2 - adds r4, r7 - lsls r4, 3 - adds r4, r0 - movs r1, 0x12 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - adds r1, 0x3E - ldrb r3, [r1] - movs r2, 0x5 - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - strb r0, [r1] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3E - ldrb r1, [r0] - ands r2, r1 - strb r2, [r0] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r3, 0 - movs r1, 0x78 - strh r1, [r0, 0x20] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x88 - lsls r1, 1 - strh r1, [r0, 0x20] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r2, 0x2E - strh r2, [r0, 0x22] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x22] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r3, [r0, 0x2E] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r3, [r0, 0x2E] - movs r1, 0x80 - lsls r1, 6 - movs r0, 0 - movs r2, 0x20 - b _081769D4 - .pool -_081767D8: - ldr r5, =gSprites - ldr r0, =gTasks - lsls r4, r7, 2 - adds r4, r7 - lsls r4, 3 - adds r4, r0 - movs r1, 0x12 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - adds r1, 0x3E - ldrb r3, [r1] - movs r2, 0x5 - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - strb r0, [r1] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3E - ldrb r1, [r0] - ands r2, r1 - strb r2, [r0] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r3, 0 - movs r1, 0x78 - strh r1, [r0, 0x20] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x88 - lsls r1, 1 - strh r1, [r0, 0x20] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r2, 0x2E - strh r2, [r0, 0x22] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x22] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r3, [r0, 0x2E] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r3, [r0, 0x2E] - movs r1, 0x80 - lsls r1, 6 - movs r2, 0x80 - lsls r2, 2 - movs r0, 0x1 - b _081769D4 - .pool -_08176884: - ldr r5, =gSprites - ldr r0, =gTasks - lsls r4, r7, 2 - adds r4, r7 - lsls r4, 3 - adds r4, r0 - movs r1, 0x12 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - adds r1, 0x3E - ldrb r3, [r1] - movs r2, 0x5 - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - strb r0, [r1] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3E - ldrb r1, [r0] - ands r2, r1 - strb r2, [r0] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r3, 0 - movs r1, 0x78 - strh r1, [r0, 0x20] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =0x0000ffe0 - strh r1, [r0, 0x20] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r2, 0x2E - strh r2, [r0, 0x22] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x22] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r3, [r0, 0x2E] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r3, [r0, 0x2E] - movs r1, 0x80 - lsls r1, 6 - movs r2, 0x80 - lsls r2, 2 - movs r0, 0x1 - b _081769D4 - .pool -_08176934: - ldr r5, =gSprites - ldr r0, =gTasks - lsls r4, r7, 2 - adds r4, r7 - lsls r4, 3 - adds r4, r0 - movs r1, 0x12 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - adds r1, 0x3E - ldrb r3, [r1] - movs r2, 0x5 - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - strb r0, [r1] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3E - ldrb r1, [r0] - ands r2, r1 - strb r2, [r0] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r3, 0 - movs r1, 0x58 - strh r1, [r0, 0x20] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x98 - strh r1, [r0, 0x20] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r2, 0x2E - strh r2, [r0, 0x22] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x22] - movs r0, 0x12 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r3, [r0, 0x2E] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r3, [r0, 0x2E] - movs r1, 0x80 - lsls r1, 6 - movs r2, 0x80 - lsls r2, 2 - movs r0, 0x2 -_081769D4: - movs r3, 0x8 - bl sub_817B3DC - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x8] -_081769E0: - ldr r0, =sub_817651C - movs r1, 0 - bl CreateTask - ldr r6, =gTasks - lsls r1, r7, 2 - adds r1, r7 - lsls r1, 3 - adds r5, r1, r6 - lsls r0, 24 - lsrs r0, 24 - movs r4, 0 - strh r0, [r5, 0xC] - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r6 - mov r1, r8 - strh r1, [r0, 0x8] - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r6 - strh r4, [r0, 0xA] - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r6 - strh r7, [r0, 0xC] - ldr r0, =sub_817624C - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0xA] - movs r0, 0xA - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r6 - strh r4, [r0, 0x8] - movs r0, 0xA - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r6 - strh r7, [r0, 0xA] - movs r0, 0xA - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r6 - ldrh r1, [r5, 0x12] - strh r1, [r0, 0xC] - movs r0, 0xA - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r6 - ldrh r1, [r5, 0x14] - strh r1, [r0, 0xE] - movs r0, 0xA - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r6 - strh r4, [r0, 0x10] - mov r1, r8 - cmp r1, 0x2 - bne _08176A94 - movs r1, 0xA - ldrsh r0, [r5, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r6 - movs r0, 0x45 - strh r0, [r1, 0x12] -_08176A94: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817664C - - thumb_func_start sub_8176AB0 -sub_8176AB0: @ 8176AB0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r6, r0, r1 - ldrb r0, [r6] - cmp r0, 0x1 - beq _08176B30 - cmp r0, 0x1 - ble _08176AD6 - cmp r0, 0x2 - beq _08176B54 - cmp r0, 0x3 - bne _08176AD6 - b _08176C80 -_08176AD6: - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1C - movs r1, 0x8 - bl SetGpuReg - movs r0, 0x1E - movs r1, 0 - bl SetGpuReg - movs r0, 0x18 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0 - bl SetGpuReg - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - bl ResetSpriteData - bl FreeAllSpritePalettes - movs r0, 0x1 - strb r0, [r6] - b _08176C96 - .pool -_08176B30: - ldr r1, =gUnknown_0203BD24 - movs r0, 0x22 - strh r0, [r1] - ldr r1, =gUnknown_0203BD26 - movs r0, 0 - strh r0, [r1] - adds r0, r4, 0 - bl sub_817B1C8 - ldrb r0, [r6] - adds r0, 0x1 - strb r0, [r6] - b _08176C96 - .pool -_08176B54: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - cmp r0, 0 - bne _08176BD8 - ldr r0, =gUnknown_085F5334 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F53BC - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F5354 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F5384 - bl LoadSpritePalettes - movs r0, 0x78 - movs r1, 0x2E - bl sub_817B834 - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - strh r2, [r4, 0x12] - ldr r6, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r5, r6, 0 - adds r5, 0x1C - adds r2, r0, r5 - ldr r1, =sub_8176EE8 - str r1, [r2] - adds r6, 0x8 - adds r0, r6 - ldr r1, =gUnknown_085E6FD0 - str r1, [r0] - movs r0, 0x88 - lsls r0, 1 - movs r1, 0x2E - bl sub_817B88C - b _08176C2C - .pool -_08176BD8: - ldr r0, =gUnknown_085F5344 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F53AC - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F5354 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F5384 - bl LoadSpritePalettes - movs r0, 0x78 - movs r1, 0x2E - bl sub_817B88C - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - strh r2, [r4, 0x12] - ldr r6, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r5, r6, 0 - adds r5, 0x1C - adds r2, r0, r5 - ldr r1, =sub_8176EE8 - str r1, [r2] - adds r6, 0x8 - adds r0, r6 - ldr r1, =gUnknown_085E6FD0 - str r1, [r0] - movs r0, 0x88 - lsls r0, 1 - movs r1, 0x2E - bl sub_817B834 -_08176C2C: - lsls r0, 24 - lsrs r2, r0, 24 - strh r2, [r4, 0x14] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r5, r0, r5 - ldr r1, =sub_8176F90 - str r1, [r5] - adds r0, r6 - ldr r1, =gUnknown_085E7010 - str r1, [r0] - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _08176C96 - .pool -_08176C80: - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_817664C - adds r0, r4, 0 - bl sub_817B3A8 - movs r0, 0 - strb r0, [r6] - movs r0, 0x1 - b _08176C98 -_08176C96: - movs r0, 0 -_08176C98: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8176AB0 - - thumb_func_start sub_8176CA0 -sub_8176CA0: @ 8176CA0 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r1, [r4, 0x8] - movs r2, 0x8 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08176CC6 - lsls r0, r1, 24 - lsrs r0, 24 - bl DestroyTask - movs r0, 0 - strh r0, [r4, 0x8] -_08176CC6: - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08176CDC - lsls r0, r1, 24 - lsrs r0, 24 - bl DestroyTask - movs r0, 0 - strh r0, [r4, 0xA] -_08176CDC: - ldrh r1, [r4, 0xC] - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08176CF2 - lsls r0, r1, 24 - lsrs r0, 24 - bl DestroyTask - movs r0, 0 - strh r0, [r4, 0xC] -_08176CF2: - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08176D08 - lsls r0, r1, 24 - lsrs r0, 24 - bl DestroyTask - movs r0, 0 - strh r0, [r4, 0xE] -_08176D08: - ldr r1, =gUnknown_0203BD28 - movs r0, 0x1 - strh r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8176CA0 - - thumb_func_start sub_8176D1C -sub_8176D1C: @ 8176D1C - push {r4-r7,lr} - adds r3, r0, 0 - adds r4, r2, 0 - lsls r3, 16 - lsrs r3, 16 - lsls r1, 16 - lsrs r7, r1, 16 - lsls r4, 16 - lsrs r5, r4, 16 - ldr r0, =gUnknown_085E5770 - movs r6, 0xC0 - lsls r6, 19 - adds r3, r6 - adds r1, r3, 0 - bl LZ77UnCompVram - ldr r0, =gIntroCopyright_Pal - adds r1, r5, 0 - movs r2, 0x20 - bl LoadPalette - lsrs r4, 20 - lsls r4, 28 - lsrs r4, 16 - movs r1, 0 - adds r4, 0x1 - ldr r2, =0x000003ff -_08176D52: - lsls r0, r1, 1 - adds r0, r7 - adds r0, r6 - strh r4, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, r2 - bls _08176D52 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8176D1C - - thumb_func_start sub_8176D78 -sub_8176D78: @ 8176D78 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - adds r3, r2, 0 - movs r0, 0x3F - ands r0, r2 - adds r1, r0, 0 - adds r1, 0x50 - cmp r2, 0xFF - bne _08176D90 - movs r0, 0x1 - b _08176DB6 -_08176D90: - movs r0, 0x80 - ands r0, r2 - cmp r0, 0 - beq _08176DA0 - movs r2, 0x80 - lsls r2, 4 - adds r0, r2, 0 - orrs r1, r0 -_08176DA0: - movs r0, 0x40 - ands r3, r0 - cmp r3, 0 - beq _08176DB4 - movs r2, 0x80 - lsls r2, 3 - adds r0, r2, 0 - orrs r1, r0 - lsls r0, r1, 16 - lsrs r1, r0, 16 -_08176DB4: - adds r0, r1, 0 -_08176DB6: - pop {r1} - bx r1 - thumb_func_end sub_8176D78 - - thumb_func_start sub_8176DBC -sub_8176DBC: @ 8176DBC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - str r0, [sp] - ldr r0, [sp, 0x2C] - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x4] - lsls r3, 16 - lsrs r3, 16 - str r3, [sp, 0x8] - lsls r0, 16 - lsrs r0, 20 - lsls r0, 28 - lsrs r0, 16 - mov r9, r0 - movs r5, 0 -_08176DEA: - movs r4, 0 - lsls r7, r5, 1 - ldr r1, [sp, 0x4] - adds r0, r1, r5 - adds r2, r5, 0x1 - mov r8, r2 - lsls r0, 6 - ldr r1, [sp, 0x8] - adds r6, r0, r1 -_08176DFC: - adds r0, r7, r5 - adds r0, r4 - ldr r2, [sp] - adds r0, r2, r0 - ldrb r0, [r0] - bl sub_8176D78 - mov r2, r10 - adds r1, r2, r4 - lsls r1, 1 - adds r1, r6 - movs r2, 0xC0 - lsls r2, 19 - adds r1, r2 - add r0, r9 - strh r0, [r1] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _08176DFC - mov r1, r8 - lsls r0, r1, 24 - lsrs r5, r0, 24 - cmp r5, 0x4 - bls _08176DEA - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8176DBC - - thumb_func_start sub_8176E40 -sub_8176E40: @ 8176E40 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 16 - lsrs r5, r0, 16 - lsls r1, 16 - lsrs r6, r1, 16 - lsrs r1, 20 - lsls r1, 28 - lsrs r1, 16 - movs r2, 0 - ldr r7, =gUnknown_085E5BAC - movs r4, 0xC0 - lsls r4, 19 - adds r1, 0x1 - ldr r3, =0x000003ff -_08176E5E: - lsls r0, r2, 1 - adds r0, r5 - adds r0, r4 - strh r1, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, r3 - bls _08176E5E - str r6, [sp] - adds r0, r7, 0 - movs r1, 0x3 - movs r2, 0x7 - adds r3, r5, 0 - bl sub_8176DBC - ldr r0, =gUnknown_085E5BBB - str r6, [sp] - movs r1, 0x7 - movs r2, 0x7 - adds r3, r5, 0 - bl sub_8176DBC - ldr r4, =gUnknown_085E5BCA - str r6, [sp] - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0x7 - adds r3, r5, 0 - bl sub_8176DBC - str r6, [sp] - adds r0, r4, 0 - movs r1, 0x10 - movs r2, 0x7 - adds r3, r5, 0 - bl sub_8176DBC - ldr r0, =gUnknown_085E5BD9 - str r6, [sp] - movs r1, 0x14 - movs r2, 0x7 - adds r3, r5, 0 - bl sub_8176DBC - ldr r0, =gUnknown_085E5BE8 - str r6, [sp] - movs r1, 0x18 - movs r2, 0x7 - adds r3, r5, 0 - bl sub_8176DBC - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8176E40 - - thumb_func_start sub_8176EE8 -sub_8176EE8: @ 8176EE8 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gUnknown_0203BD28 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08176F04 - adds r0, r4, 0 - bl DestroySprite - b _08176F88 - .pool -_08176F04: - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0x5 - bhi _08176F88 - lsls r0, 2 - ldr r1, =_08176F1C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08176F1C: - .4byte _08176F34 - .4byte _08176F3E - .4byte _08176F44 - .4byte _08176F4E - .4byte _08176F58 - .4byte _08176F6E -_08176F34: - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnimIfDifferent - b _08176F88 -_08176F3E: - adds r0, r4, 0 - movs r1, 0x1 - b _08176F72 -_08176F44: - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnimIfDifferent - b _08176F88 -_08176F4E: - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAnimIfDifferent - b _08176F88 -_08176F58: - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnimIfDifferent - ldrh r1, [r4, 0x20] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x78 - ble _08176F88 - subs r0, r1, 0x1 - b _08176F86 -_08176F6E: - adds r0, r4, 0 - movs r1, 0 -_08176F72: - bl StartSpriteAnimIfDifferent - ldrh r2, [r4, 0x20] - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r0, 0x20 - negs r0, r0 - cmp r1, r0 - ble _08176F88 - subs r0, r2, 0x1 -_08176F86: - strh r0, [r4, 0x20] -_08176F88: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8176EE8 - - thumb_func_start sub_8176F90 -sub_8176F90: @ 8176F90 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gUnknown_0203BD28 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08176FAC - adds r0, r4, 0 - bl DestroySprite - b _08177048 - .pool -_08176FAC: - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08176FD4 - cmp r0, 0x1 - bgt _08176FBE - cmp r0, 0 - beq _08176FC8 - b _08177048 -_08176FBE: - cmp r0, 0x2 - beq _08177010 - cmp r0, 0x3 - beq _0817702E - b _08177048 -_08176FC8: - strh r0, [r4, 0x26] - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnimIfDifferent - b _08177048 -_08176FD4: - movs r1, 0x20 - ldrsh r0, [r4, r1] - cmp r0, 0xC8 - ble _08176FE6 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnimIfDifferent - b _08176FEE -_08176FE6: - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnimIfDifferent -_08176FEE: - ldrh r2, [r4, 0x20] - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r0, 0x20 - negs r0, r0 - cmp r1, r0 - ble _08177000 - subs r0, r2, 0x2 - strh r0, [r4, 0x20] -_08177000: - ldr r0, =gUnknown_0203BD26 - ldrh r0, [r0] - negs r0, r0 - strh r0, [r4, 0x26] - b _08177048 - .pool -_08177010: - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnimIfDifferent - ldrh r1, [r4, 0x3C] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _08177048 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - b _08177046 -_0817702E: - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnimIfDifferent - ldrh r2, [r4, 0x20] - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r0, 0x20 - negs r0, r0 - cmp r1, r0 - ble _08177048 - subs r0, r2, 0x1 -_08177046: - strh r0, [r4, 0x20] -_08177048: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8176F90 - - thumb_func_start sub_8177050 -sub_8177050: @ 8177050 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - ldr r0, =gUnknown_0203BD28 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _0817706C - ldrh r0, [r5, 0x3A] - bl sub_818D820 - b _0817721C - .pool -_0817706C: - ldrh r0, [r5, 0x3C] - adds r0, 0x1 - strh r0, [r5, 0x3C] - movs r2, 0x2E - ldrsh r0, [r5, r2] - cmp r0, 0xA - bhi _081770B4 - lsls r0, 2 - ldr r1, =_08177088 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08177088: - .4byte _081770B4 - .4byte _0817710E - .4byte _08177190 - .4byte _081771C6 - .4byte _081770B4 - .4byte _081770B4 - .4byte _081770B4 - .4byte _081770B4 - .4byte _081770B4 - .4byte _081771FE - .4byte _08177206 -_081770B4: - ldrb r1, [r5, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r5, 0x1] - movs r0, 0x30 - ldrsh r1, [r5, r0] - movs r0, 0x1F - ands r1, r0 - lsls r1, 1 - ldrb r2, [r5, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x3] - movs r0, 0x10 - strh r0, [r5, 0x32] - ldrh r4, [r5, 0x30] - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x80 - lsls r0, 9 - movs r1, 0x10 - bl __divsi3 - adds r1, r0, 0 - str r1, [sp] - adds r0, r4, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - adds r2, r5, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - movs r0, 0x1 - strh r0, [r5, 0x2E] - b _0817721C -_0817710E: - ldrh r1, [r5, 0x32] - movs r2, 0x32 - ldrsh r0, [r5, r2] - cmp r0, 0xFF - bgt _08177144 - adds r0, r1, 0 - adds r0, 0x8 - strh r0, [r5, 0x32] - ldrh r4, [r5, 0x30] - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x32 - ldrsh r1, [r5, r0] - movs r0, 0x80 - lsls r0, 9 - bl __divsi3 - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - adds r0, r4, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - b _0817714A -_08177144: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] -_0817714A: - movs r2, 0x30 - ldrsh r1, [r5, r2] - cmp r1, 0x2 - beq _0817721C - cmp r1, 0x2 - bgt _0817715C - cmp r1, 0x1 - beq _08177162 - b _0817721C -_0817715C: - cmp r1, 0x3 - beq _0817717A - b _0817721C -_08177162: - ldrh r1, [r5, 0x3C] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _08177172 - ldrh r0, [r5, 0x22] - adds r0, 0x1 - strh r0, [r5, 0x22] -_08177172: - ldrh r0, [r5, 0x20] - subs r0, 0x2 - strh r0, [r5, 0x20] - b _0817721C -_0817717A: - ldrh r0, [r5, 0x3C] - ands r1, r0 - cmp r1, 0 - bne _08177188 - ldrh r0, [r5, 0x22] - adds r0, 0x1 - strh r0, [r5, 0x22] -_08177188: - ldrh r0, [r5, 0x20] - adds r0, 0x2 - strh r0, [r5, 0x20] - b _0817721C -_08177190: - ldrh r1, [r5, 0x34] - movs r2, 0x34 - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _081771A0 - subs r0, r1, 0x1 - strh r0, [r5, 0x34] - b _0817721C -_081771A0: - movs r1, 0xF4 - lsls r1, 4 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - ldrb r1, [r5, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - strb r0, [r5, 0x1] - movs r0, 0x10 - strh r0, [r5, 0x34] - b _081771FE -_081771C6: - ldrh r1, [r5, 0x34] - movs r2, 0x34 - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _081771EC - subs r1, 0x1 - strh r1, [r5, 0x34] - movs r0, 0x34 - ldrsh r2, [r5, r0] - movs r0, 0x10 - subs r0, r2 - lsls r0, 8 - adds r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - b _0817721C -_081771EC: - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x9 - strh r0, [r5, 0x2E] - b _0817721C -_081771FE: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _0817721C -_08177206: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - ldrh r0, [r5, 0x3A] - bl sub_818D820 -_0817721C: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8177050 - - thumb_func_start sub_8177224 -sub_8177224: @ 8177224 - push {r4-r7,lr} - adds r5, r3, 0 - lsls r0, 16 - lsrs r0, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r1, 16 - asrs r1, 16 - lsls r2, 16 - asrs r2, 16 - adds r3, r5, 0 - bl sub_80C0E9C - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r6, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r2, r1, r6 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - movs r3, 0x4 - orrs r0, r3 - strb r0, [r2, 0x5] - adds r0, r5, 0x1 - strh r0, [r2, 0x30] - movs r0, 0x3E - adds r0, r2 - mov r12, r0 - ldrb r0, [r0] - orrs r0, r3 - mov r3, r12 - strb r0, [r3] - adds r0, r6, 0 - adds r0, 0x1C - adds r1, r0 - ldr r0, =sub_8177050 - str r0, [r1] - strh r4, [r2, 0x3A] - ldr r0, =gUnknown_085E7068 - movs r7, 0x20 - ldrsh r1, [r2, r7] - movs r3, 0x22 - ldrsh r2, [r2, r3] - movs r3, 0x1 - bl CreateSprite - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r4, [r0, 0x2E] - lsls r5, 24 - lsrs r5, 24 - adds r1, r5, 0 - bl StartSpriteAnimIfDifferent - adds r0, r4, 0 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8177224 - - thumb_func_start sub_81772B8 -sub_81772B8: @ 81772B8 - push {r4,lr} - adds r3, r0, 0 - ldr r4, =gSprites - movs r1, 0x2E - ldrsh r0, [r3, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0xA - beq _081772DC - ldr r0, =gUnknown_0203BD28 - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r0, 0 - beq _081772EC -_081772DC: - adds r0, r3, 0 - bl DestroySprite - b _08177380 - .pool -_081772EC: - adds r0, r1, 0 - adds r0, 0x3E - ldrb r0, [r0] - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - movs r1, 0x4 - ands r1, r0 - mov r0, r12 - ldrb r2, [r0] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - movs r2, 0x2E - ldrsh r1, [r3, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0, 0x1] - movs r0, 0xC - ands r0, r1 - ldrb r2, [r3, 0x1] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x1] - movs r0, 0x2E - ldrsh r2, [r3, r0] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x1] - lsls r0, 30 - lsrs r0, 30 - movs r2, 0x4 - negs r2, r2 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x1] - movs r2, 0x2E - ldrsh r1, [r3, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x3] - movs r1, 0x3E - ands r1, r0 - ldrb r2, [r3, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x3] - movs r0, 0x2E - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r0, [r0, 0x20] - strh r0, [r3, 0x20] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r0, [r0, 0x22] - strh r0, [r3, 0x22] -_08177380: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81772B8 - - thumb_func_start sub_8177388 -sub_8177388: @ 8177388 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r0, =0x00004023 - bl VarGet - lsls r0, 16 - lsrs r0, 16 - bl GetStarterPokemon - lsls r0, 16 - lsrs r0, 16 - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - movs r4, 0x1 - movs r6, 0 - ldr r5, =0x00000181 -_081773B4: - adds r0, r4, 0 - movs r1, 0x1 - bl GetSetPokedexFlag - lsls r0, 24 - cmp r0, 0 - beq _081773D4 - ldr r0, =gUnknown_0203BCE8 - ldr r0, [r0] - lsls r1, r6, 1 - adds r0, 0x96 - adds r0, r1 - strh r4, [r0] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 -_081773D4: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, r5 - bls _081773B4 - adds r4, r6, 0 - ldr r0, =0x00000181 - ldr r1, =gUnknown_0203BCE8 - mov r8, r1 - lsls r7, r4, 16 - cmp r4, r0 - bhi _08177406 - mov r5, r8 - movs r3, 0 - adds r2, r0, 0 -_081773F2: - ldr r0, [r5] - lsls r1, r4, 1 - adds r0, 0x96 - adds r0, r1 - strh r3, [r0] - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, r2 - bls _081773F2 -_08177406: - mov r2, r8 - ldr r1, [r2] - ldr r2, =0x0000039a - adds r0, r1, r2 - strh r6, [r0] - lsrs r0, r7, 16 - cmp r0, 0x46 - bhi _08177430 - adds r0, r1, 0 - adds r0, 0x94 - strh r6, [r0] - b _08177436 - .pool -_08177430: - adds r1, 0x94 - movs r0, 0x47 - strh r0, [r1] -_08177436: - movs r6, 0 - ldr r0, =gUnknown_0203BCE8 - mov r9, r0 - ldr r1, =0x0000039a - mov r8, r1 - movs r7, 0 - b _08177450 - .pool -_0817744C: - cmp r6, 0x46 - bhi _081774AC -_08177450: - bl Random - mov r2, r9 - ldr r4, [r2] - mov r1, r8 - adds r5, r4, r1 - lsls r0, 16 - lsrs r0, 16 - ldrh r1, [r5] - bl __umodsi3 - lsls r0, 16 - lsrs r3, r0, 16 - lsls r1, r6, 1 - adds r1, r4, r1 - lsls r0, r3, 1 - adds r4, 0x96 - adds r2, r4, r0 - ldrh r0, [r2] - strh r0, [r1] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - strh r7, [r2] - ldrh r0, [r5] - subs r0, 0x1 - strh r0, [r5] - lsls r0, 16 - lsrs r0, 16 - cmp r3, r0 - beq _081774A0 - ldrh r0, [r5] - lsls r0, 1 - adds r0, r4, r0 - ldrh r0, [r0] - strh r0, [r2] - ldrh r0, [r5] - lsls r0, 1 - adds r0, r4, r0 - strh r7, [r0] -_081774A0: - mov r2, r9 - ldr r0, [r2] - add r0, r8 - ldrh r0, [r0] - cmp r0, 0 - bne _0817744C -_081774AC: - ldr r1, =gUnknown_0203BCE8 - ldr r2, [r1] - adds r3, r2, 0 - adds r3, 0x94 - ldrh r0, [r3] - mov r8, r1 - cmp r0, 0x46 - bhi _081774F8 - adds r6, r0, 0 - movs r3, 0 - cmp r6, 0x46 - bhi _081774EE - mov r4, r8 -_081774C6: - ldr r2, [r4] - lsls r1, r6, 1 - adds r1, r2, r1 - lsls r0, r3, 1 - adds r0, r2, r0 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - adds r2, 0x94 - ldrh r2, [r2] - cmp r3, r2 - bne _081774E4 - movs r3, 0 -_081774E4: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x46 - bls _081774C6 -_081774EE: - mov r1, r8 - ldr r0, [r1] - b _08177538 - .pool -_081774F8: - movs r4, 0 - ldrh r0, [r2] - cmp r0, r10 - beq _08177516 - adds r1, r2, 0 -_08177502: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - lsls r0, r4, 1 - adds r0, r1, r0 - ldrh r0, [r0] - cmp r0, r10 - beq _08177516 - cmp r4, 0x46 - bls _08177502 -_08177516: - mov r0, r8 - ldr r2, [r0] - adds r0, r2, 0 - adds r0, 0x94 - ldrh r0, [r0] - subs r0, 0x1 - cmp r4, r0 - bge _08177536 - lsls r0, r4, 1 - adds r0, r2, r0 - adds r2, 0x8C - ldrh r1, [r2] - strh r1, [r0] - mov r1, r10 - strh r1, [r2] - b _0817753E -_08177536: - adds r0, r2, 0 -_08177538: - adds r0, 0x8C - mov r2, r10 - strh r2, [r0] -_0817753E: - mov r1, r8 - ldr r0, [r1] - adds r0, 0x94 - movs r1, 0x47 - strh r1, [r0] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8177388 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/field_control_avatar.s b/asm/field_control_avatar.s index c1c96272f..7e25c45da 100644 --- a/asm/field_control_avatar.s +++ b/asm/field_control_avatar.s @@ -326,7 +326,7 @@ _0809C13A: beq _0809C15C movs r0, 0x6 bl PlaySE - bl sub_809FA9C + bl ShowStartMenu _0809C14E: movs r0, 0x1 b _0809C172 diff --git a/asm/field_specials.s b/asm/field_specials.s index 29c6dc800..ca22af002 100644 --- a/asm/field_specials.s +++ b/asm/field_specials.s @@ -3388,7 +3388,7 @@ _0813980C: _0813981C: ldrh r5, [r2] adds r0, r5, 0 - bl sub_80EF370 + bl CountDigits adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 @@ -3408,7 +3408,7 @@ _0813983C: adds r4, 0x4 ldrh r5, [r2] adds r0, r5, 0 - bl sub_80EF370 + bl CountDigits adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 @@ -4894,7 +4894,7 @@ sub_813A46C: @ 813A46C lsrs r0, 24 mov r1, sp movs r2, 0 - bl sub_81AE860 + bl ListMenuGetScrollAndRow ldr r1, =gUnknown_0203AB68 mov r0, sp ldrh r0, [r0] @@ -4903,7 +4903,7 @@ sub_813A46C: @ 813A46C lsls r0, 24 lsrs r0, 24 mov r1, sp - bl sub_81AE838 + bl ListMenuGetCurrentItemArrayId ldrh r0, [r4, 0x1E] ldr r5, =gUnknown_0203AB6A ldrh r1, [r5] @@ -5007,7 +5007,7 @@ sub_813A570: @ 813A570 lsls r0, 24 lsrs r0, 24 mov r1, sp - bl sub_81AE838 + bl ListMenuGetCurrentItemArrayId ldrh r0, [r4, 0x1E] mov r1, sp ldrh r1, [r1] @@ -5019,7 +5019,7 @@ sub_813A570: @ 813A570 lsrs r0, 24 movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask ldr r0, =gUnknown_0203AB64 ldr r0, [r0] bl Free @@ -6012,7 +6012,7 @@ sub_813ADD4: @ 813ADD4 adds r4, 0x16 add r1, sp, 0x14 adds r2, r4, 0 - bl sub_81AE860 + bl ListMenuGetScrollAndRow ldrh r0, [r6, 0x22] lsls r0, 24 lsrs r0, 24 @@ -6173,7 +6173,7 @@ sub_813AF48: @ 813AF48 lsrs r0, 24 movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask ldr r0, =gUnknown_0203AB64 ldr r0, [r0] bl Free @@ -6817,7 +6817,7 @@ sub_813B4E0: @ 813B4E0 push {lr} ldr r0, =gSpecialVar_0x8004 ldrh r0, [r0] - bl sub_81D15CC + bl GetRematchIdxByTrainerIdx cmp r0, 0 blt _0813B50C movs r1, 0xAE diff --git a/asm/fldeff_flash.s b/asm/fldeff_flash.s deleted file mode 100644 index e7e605abe..000000000 --- a/asm/fldeff_flash.s +++ /dev/null @@ -1,709 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start SetUpFieldMove_Flash -SetUpFieldMove_Flash: @ 81370FC - push {r4,lr} - bl ShouldDoBrailleFlyEffect - lsls r0, 24 - cmp r0, 0 - beq _08137134 - ldr r4, =gSpecialVar_Result - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - ldr r1, =gUnknown_03005DB0 - ldr r0, =FieldCallback_Teleport - str r0, [r1] - ldr r1, =gUnknown_0203CEEC - ldr r0, =sub_8179918 - b _08137152 - .pool -_08137134: - ldr r0, =gMapHeader - ldrb r0, [r0, 0x15] - cmp r0, 0x1 - bne _08137170 - ldr r0, =0x00000888 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _08137170 - ldr r1, =gUnknown_03005DB0 - ldr r0, =FieldCallback_Teleport - str r0, [r1] - ldr r1, =gUnknown_0203CEEC - ldr r0, =hm2_flash -_08137152: - str r0, [r1] - movs r0, 0x1 - b _08137172 - .pool -_08137170: - movs r0, 0 -_08137172: - pop {r4} - pop {r1} - bx r1 - thumb_func_end SetUpFieldMove_Flash - - thumb_func_start hm2_flash -hm2_flash: @ 8137178 - push {r4,lr} - bl oei_task_add - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl GetCursorSelectionMonId - ldr r1, =gFieldEffectArguments - lsls r0, 24 - lsrs r0, 24 - str r0, [r1] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r2, =sub_81371B4 - lsrs r1, r2, 16 - strh r1, [r0, 0x18] - strh r2, [r0, 0x1A] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end hm2_flash - - thumb_func_start sub_81371B4 -sub_81371B4: @ 81371B4 - push {lr} - movs r0, 0xCF - bl PlaySE - ldr r0, =0x00000888 - bl FlagSet - ldr r0, =EventScript_2926F8 - bl ScriptContext1_SetupScript - pop {r0} - bx r0 - .pool - thumb_func_end sub_81371B4 - - thumb_func_start sub_81371D4 -sub_81371D4: @ 81371D4 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_81371D4 - - thumb_func_start sub_81371EC -sub_81371EC: @ 81371EC - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_81371EC - - thumb_func_start c2_change_map -c2_change_map: @ 8137200 - push {r4,lr} - sub sp, 0x8 - movs r0, 0 - bl SetVBlankCallback - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0xC - movs r1, 0 - bl SetGpuReg - movs r0, 0xA - movs r1, 0 - bl SetGpuReg - movs r0, 0x8 - movs r1, 0 - bl SetGpuReg - movs r0, 0x18 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0 - bl SetGpuReg - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - movs r1, 0 - bl SetGpuReg - movs r0, 0x12 - movs r1, 0 - bl SetGpuReg - mov r1, sp - movs r0, 0 - strh r0, [r1] - ldr r1, =0x040000d4 - mov r0, sp - str r0, [r1] - movs r0, 0xC0 - lsls r0, 19 - str r0, [r1, 0x4] - ldr r0, =0x8100c000 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r4, 0 - str r4, [sp, 0x4] - add r0, sp, 0x4 - str r0, [r1] - movs r0, 0xE0 - lsls r0, 19 - str r0, [r1, 0x4] - ldr r0, =0x85000100 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - mov r0, sp - strh r4, [r0] - str r0, [r1] - ldr r0, =0x05000002 - str r0, [r1, 0x4] - ldr r0, =0x810001ff - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - bl ResetPaletteFade - bl ResetTasks - bl ResetSpriteData - ldr r3, =0x04000208 - ldrh r2, [r3] - strh r4, [r3] - ldr r4, =0x04000200 - ldrh r0, [r4] - movs r1, 0x1 - orrs r0, r1 - strh r0, [r4] - strh r2, [r3] - ldr r0, =sub_81371EC - bl SetVBlankCallback - ldr r0, =sub_81371D4 - bl SetMainCallback2 - bl sub_8137304 - lsls r0, 24 - cmp r0, 0 - bne _081372D2 - ldr r0, =gMain - ldr r0, [r0, 0x8] - bl SetMainCallback2 -_081372D2: - add sp, 0x8 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end c2_change_map - - thumb_func_start sub_8137304 -sub_8137304: @ 8137304 - push {r4-r7,lr} - bl get_map_light_from_warp0 - lsls r0, 24 - lsrs r6, r0, 24 - bl Overworld_GetMapTypeOfSaveblockLocation - lsls r0, 24 - lsrs r5, r0, 24 - movs r3, 0 - ldr r4, =gUnknown_085B27C8 - ldrb r0, [r4] - cmp r0, 0 - beq _08137358 - adds r7, r4, 0 - adds r0, r4, 0x4 - mov r12, r0 -_08137326: - lsls r2, r3, 3 - adds r1, r2, r7 - ldrb r0, [r1] - cmp r0, r6 - bne _08137348 - ldrb r0, [r1, 0x1] - cmp r0, r5 - bne _08137348 - mov r1, r12 - adds r0, r2, r1 - ldr r0, [r0] - bl _call_via_r0 - movs r0, 0x1 - b _0813735A - .pool -_08137348: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 3 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _08137326 -_08137358: - movs r0, 0 -_0813735A: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_8137304 - - thumb_func_start sub_8137360 -sub_8137360: @ 8137360 - push {r4-r6,lr} - lsls r0, 24 - lsls r1, 24 - lsrs r5, r0, 24 - lsrs r4, r1, 24 - movs r3, 0 - ldr r1, =gUnknown_085B27C8 - ldrb r0, [r1] - cmp r0, 0 - beq _081373A0 - adds r6, r1, 0 -_08137376: - lsls r0, r3, 3 - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, r5 - bne _08137390 - ldrb r0, [r2, 0x1] - cmp r0, r4 - bne _08137390 - ldrb r0, [r2, 0x2] - b _081373A2 - .pool -_08137390: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _08137376 -_081373A0: - movs r0, 0 -_081373A2: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8137360 - - thumb_func_start fade_type_for_given_maplight_pair -fade_type_for_given_maplight_pair: @ 81373A8 - push {r4-r6,lr} - lsls r0, 24 - lsls r1, 24 - lsrs r5, r0, 24 - lsrs r4, r1, 24 - movs r3, 0 - ldr r1, =gUnknown_085B27C8 - ldrb r0, [r1] - cmp r0, 0 - beq _081373E8 - adds r6, r1, 0 -_081373BE: - lsls r0, r3, 3 - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, r5 - bne _081373D8 - ldrb r0, [r2, 0x1] - cmp r0, r4 - bne _081373D8 - ldrb r0, [r2, 0x3] - b _081373EA - .pool -_081373D8: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081373BE -_081373E8: - movs r0, 0 -_081373EA: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end fade_type_for_given_maplight_pair - - thumb_func_start sub_81373F0 -sub_81373F0: @ 81373F0 - push {lr} - ldr r0, =sub_8137404 - movs r1, 0 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81373F0 - - thumb_func_start sub_8137404 -sub_8137404: @ 8137404 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, =sub_8137420 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_8137404 - - thumb_func_start sub_8137420 -sub_8137420: @ 8137420 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - movs r1, 0 - bl SetGpuReg - ldr r0, =gCaveTransitionTiles - ldr r1, =0x0600c000 - bl LZ77UnCompVram - ldr r0, =gCaveTransitionTilemap - ldr r1, =0x0600f800 - bl LZ77UnCompVram - ldr r0, =gCaveTransitionPalette_White - movs r1, 0xE0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_085B28A0 - movs r1, 0xE0 - movs r2, 0x10 - bl LoadPalette - ldr r1, =0x00003e41 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00001f0c - movs r0, 0x8 - bl SetGpuReg - movs r1, 0x8A - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81374C4 - str r1, [r0] - movs r2, 0 - movs r1, 0x10 - strh r1, [r0, 0x8] - strh r2, [r0, 0xA] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8137420 - - thumb_func_start sub_81374C4 -sub_81374C4: @ 81374C4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r5, r1, r2 - ldrh r4, [r5, 0xA] - movs r0, 0x80 - lsls r0, 5 - adds r1, r4, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - cmp r4, 0x10 - bhi _081374F8 - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - b _08137500 - .pool -_081374F8: - movs r0, 0 - strh r0, [r5, 0xC] - ldr r0, =sub_813750C - str r0, [r5] -_08137500: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81374C4 - - thumb_func_start sub_813750C -sub_813750C: @ 813750C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =0x00001010 - movs r0, 0x52 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0xC] - cmp r1, 0x7 - bhi _08137554 - adds r0, r1, 0x1 - strh r0, [r4, 0xC] - lsls r1, 1 - ldr r0, =gUnknown_085B28A0 - adds r0, r1, r0 - movs r2, 0x10 - subs r2, r1 - lsls r2, 16 - lsrs r2, 16 - movs r1, 0xE0 - bl LoadPalette - b _08137566 - .pool -_08137554: - ldr r0, =gCaveTransitionPalette_White - movs r1, 0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =sub_8137574 - str r0, [r4] - movs r0, 0x8 - strh r0, [r4, 0xC] -_08137566: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813750C - - thumb_func_start sub_8137574 -sub_8137574: @ 8137574 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _08137598 - subs r0, r2, 0x1 - strh r0, [r1, 0xC] - b _081375A0 - .pool -_08137598: - ldr r0, =gMain - ldr r0, [r0, 0x8] - bl SetMainCallback2 -_081375A0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8137574 - - thumb_func_start sub_81375A8 -sub_81375A8: @ 81375A8 - push {lr} - ldr r0, =sub_81375BC - movs r1, 0 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81375A8 - - thumb_func_start sub_81375BC -sub_81375BC: @ 81375BC - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, =sub_81375D8 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81375BC - - thumb_func_start sub_81375D8 -sub_81375D8: @ 81375D8 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - movs r1, 0 - bl SetGpuReg - ldr r0, =gCaveTransitionTiles - ldr r1, =0x0600c000 - bl LZ77UnCompVram - ldr r0, =gCaveTransitionTilemap - ldr r1, =0x0600f800 - bl LZ77UnCompVram - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00001f0c - movs r0, 0x8 - bl SetGpuReg - movs r1, 0x8A - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - ldr r0, =gCaveTransitionPalette_White - movs r1, 0xE0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gCaveTransitionPalette_Black - movs r1, 0 - movs r2, 0x20 - bl LoadPalette - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_8137678 - str r1, [r0] - movs r2, 0 - movs r1, 0x10 - strh r1, [r0, 0x8] - strh r2, [r0, 0xA] - strh r2, [r0, 0xC] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81375D8 - - thumb_func_start sub_8137678 -sub_8137678: @ 8137678 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r1, [r4, 0xC] - cmp r1, 0xF - bhi _081376B4 - adds r2, r1, 0x1 - adds r0, r2, 0x1 - strh r0, [r4, 0xC] - movs r0, 0xF - subs r0, r1 - lsls r0, 1 - ldr r1, =gUnknown_085B2890 - adds r0, r1 - lsls r2, 17 - lsrs r2, 16 - movs r1, 0xE0 - bl LoadPalette - b _081376C8 - .pool -_081376B4: - ldr r1, =0x00001010 - movs r0, 0x52 - bl SetGpuReg - ldr r1, =0x00003e41 - movs r0, 0x50 - bl SetGpuReg - ldr r0, =sub_81376DC - str r0, [r4] -_081376C8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8137678 - - thumb_func_start sub_81376DC -sub_81376DC: @ 81376DC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r5, r1, r2 - ldrh r0, [r5, 0xA] - movs r1, 0x10 - subs r1, r0 - lsls r1, 16 - lsrs r4, r1, 16 - movs r0, 0x80 - lsls r0, 21 - adds r1, r0 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - cmp r4, 0 - beq _08137714 - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - b _08137726 - .pool -_08137714: - ldr r0, =gCaveTransitionPalette_Black - movs r1, 0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gMain - ldr r0, [r0, 0x8] - bl SetMainCallback2 -_08137726: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81376DC diff --git a/asm/fldeff_groundshake.s b/asm/fldeff_groundshake.s deleted file mode 100644 index 81d92430e..000000000 --- a/asm/fldeff_groundshake.s +++ /dev/null @@ -1,596 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81BE66C -sub_81BE66C: @ 81BE66C - push {lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r0, 0x4] - movs r0, 0xD0 - lsls r0, 5 - cmp r1, r0 - bne _081BE690 - movs r0, 0xA7 - lsls r0, 1 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - b _081BE692 - .pool -_081BE690: - movs r0, 0 -_081BE692: - pop {r1} - bx r1 - thumb_func_end sub_81BE66C - - thumb_func_start sub_81BE698 -sub_81BE698: @ 81BE698 - push {lr} - ldr r0, =gUnknown_0203CF18 - ldr r0, [r0] - adds r0, 0x4 - bl sub_8151E50 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE698 - - thumb_func_start sub_81BE6AC -sub_81BE6AC: @ 81BE6AC - ldr r1, =gUnknown_0203CF18 - movs r0, 0 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81BE6AC - - thumb_func_start sub_81BE6B8 -sub_81BE6B8: @ 81BE6B8 - push {r4,lr} - ldr r4, =gUnknown_0203CF18 - ldr r0, [r4] - cmp r0, 0 - beq _081BE6CC - movs r0, 0 - str r0, [r4] - b _081BE718 - .pool -_081BE6CC: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r0, 0x4] - movs r0, 0xD0 - lsls r0, 5 - cmp r1, r0 - bne _081BE718 - movs r0, 0xA7 - lsls r0, 1 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081BE718 - movs r0, 0xC8 - bl AllocZeroed - str r0, [r4] - adds r0, 0x4 - bl sub_8151B3C - ldr r0, [r4] - adds r0, 0x4 - ldr r1, =gUnknown_08617E18 - bl sub_8151B68 - ldr r0, [r4] - adds r0, 0x4 - movs r1, 0x1 - movs r2, 0x1 - bl sub_8151CA8 - ldr r0, =sub_81BE698 - movs r1, 0xFF - bl CreateTask - ldr r1, [r4] - strb r0, [r1] -_081BE718: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE6B8 - - thumb_func_start sub_81BE72C -sub_81BE72C: @ 81BE72C - push {r4,lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r0, 0x4] - movs r0, 0xD0 - lsls r0, 5 - cmp r1, r0 - bne _081BE788 - movs r0, 0xA7 - lsls r0, 1 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081BE788 - ldr r4, =gUnknown_0203CF18 - ldr r0, [r4] - cmp r0, 0 - beq _081BE788 - ldr r0, =sub_81BE698 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - beq _081BE766 - ldr r0, [r4] - ldrb r0, [r0] - bl DestroyTask -_081BE766: - ldr r0, [r4] - adds r0, 0x4 - movs r1, 0x1 - movs r2, 0x1 - bl sub_8151D28 - ldr r0, [r4] - adds r0, 0x4 - movs r1, 0x1 - movs r2, 0x1 - bl sub_8151C50 - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] -_081BE788: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE72C - - thumb_func_start sub_81BE79C -sub_81BE79C: @ 81BE79C - push {r4,lr} - ldr r0, =0x000040cb - bl VarGet - lsls r0, 16 - cmp r0, 0 - beq _081BE7B8 - movs r0, 0xA7 - lsls r0, 1 - bl FlagClear - b _081BE7EE - .pool -_081BE7B8: - bl Random - lsls r0, 16 - lsrs r4, r0, 16 - movs r0, 0x1 - ands r4, r0 - movs r0, 0x9D - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081BE7D4 - movs r4, 0x1 -_081BE7D4: - cmp r4, 0 - beq _081BE7E6 - movs r0, 0xA7 - lsls r0, 1 - bl FlagSet - bl sub_81BE6B8 - b _081BE7EE -_081BE7E6: - movs r0, 0xA7 - lsls r0, 1 - bl FlagClear -_081BE7EE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81BE79C - - thumb_func_start sub_81BE7F4 -sub_81BE7F4: @ 81BE7F4 - push {lr} - ldr r0, =sub_81BE808 - movs r1, 0x8 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE7F4 - - thumb_func_start sub_81BE808 -sub_81BE808: @ 81BE808 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrb r1, [r0, 0x5] - ldrb r2, [r0, 0x4] - movs r0, 0x2D - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - mov r0, sp - ldrb r0, [r0] - lsls r2, r0, 3 - adds r2, r0 - lsls r2, 2 - ldr r4, =gMapObjects - adds r2, r4 - ldr r3, =gSprites - ldrb r1, [r2, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x26] - adds r1, 0x4 - strh r1, [r0, 0x26] - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x5] - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r2, 0x4] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - movs r4, 0x22 - ldrsh r2, [r0, r4] - movs r4, 0x26 - ldrsh r0, [r0, r4] - adds r2, r0 - ldrb r1, [r1, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r3, 0x22 - ldrsh r1, [r0, r3] - movs r4, 0x26 - ldrsh r0, [r0, r4] - adds r1, r0 - cmp r2, r1 - blt _081BE882 - adds r0, r5, 0 - bl DestroyTask - bl EnableBothScriptContexts -_081BE882: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE808 - - thumb_func_start sp136_strengh_sound -sp136_strengh_sound: @ 81BE89C - push {r4-r6,lr} - mov r6, r8 - push {r6} - mov r8, r0 - adds r4, r1, 0 - adds r5, r2, 0 - adds r6, r3, 0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - ldr r0, =sub_81BE900 - movs r1, 0x9 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0 - strh r4, [r1, 0x8] - strh r0, [r1, 0xA] - strh r5, [r1, 0xC] - strh r6, [r1, 0xE] - mov r0, r8 - strh r0, [r1, 0x10] - movs r0, 0 - bl SetCameraPanningCallback - movs r0, 0xD6 - bl PlaySE - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sp136_strengh_sound - - thumb_func_start sub_81BE900 -sub_81BE900: @ 81BE900 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldrh r0, [r4, 0x2] - adds r0, 0x1 - strh r0, [r4, 0x2] - movs r1, 0x2 - ldrsh r0, [r4, r1] - movs r2, 0x6 - ldrsh r1, [r4, r2] - bl __modsi3 - cmp r0, 0 - bne _081BE95C - strh r0, [r4, 0x2] - ldrh r0, [r4, 0x4] - subs r0, 0x1 - strh r0, [r4, 0x4] - ldrh r0, [r4] - negs r0, r0 - strh r0, [r4] - ldrh r0, [r4, 0x8] - negs r0, r0 - strh r0, [r4, 0x8] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x8 - ldrsh r1, [r4, r2] - bl SetCameraPanning - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081BE95C - bl sub_81BE968 - adds r0, r5, 0 - bl DestroyTask - bl InstallCameraPanAheadCallback -_081BE95C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE900 - - thumb_func_start sub_81BE968 -sub_81BE968: @ 81BE968 - push {lr} - ldr r0, =sub_81BE9C0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _081BE988 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] -_081BE988: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE968 - - thumb_func_start sub_81BE994 -sub_81BE994: @ 81BE994 - push {lr} - ldr r0, =gUnknown_08617D94 - bl LoadSpriteSheets - bl sub_81BEA20 - ldr r0, =sub_81BE9C0 - movs r1, 0x8 - bl CreateTask - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0x10 - movs r3, 0x3 - bl sp136_strengh_sound - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE994 - - thumb_func_start sub_81BE9C0 -sub_81BE9C0: @ 81BE9C0 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r3, r1, 3 - ldr r4, =gTasks + 0x8 - adds r2, r3, r4 - ldrh r0, [r2, 0x2] - adds r0, 0x1 - strh r0, [r2, 0x2] - lsls r0, 16 - movs r1, 0xFA - lsls r1, 18 - cmp r0, r1 - beq _081BE9E6 - ldrh r0, [r2] - cmp r0, 0x11 - bne _081BE9F0 -_081BE9E6: - adds r0, r4, 0 - subs r0, 0x8 - adds r0, r3, r0 - ldr r1, =sub_81BEA00 - str r1, [r0] -_081BE9F0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE9C0 - - thumb_func_start sub_81BEA00 -sub_81BEA00: @ 81BEA00 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0xFA - lsls r0, 4 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl DestroyTask - bl EnableBothScriptContexts - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81BEA00 - - thumb_func_start sub_81BEA20 -sub_81BEA20: @ 81BEA20 - push {r4-r7,lr} - movs r4, 0 - ldr r5, =gUnknown_08617D64 - adds r7, r5, 0x2 - ldr r6, =gSprites -_081BEA2A: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 1 - adds r1, r0, r5 - ldrh r1, [r1] - adds r1, 0x78 - lsls r1, 16 - asrs r1, 16 - adds r0, r7 - movs r3, 0 - ldrsh r2, [r0, r3] - ldr r0, =gUnknown_08617E60 - movs r3, 0x8 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r2, [r0, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r2, r1 - movs r1, 0xF - ands r2, r1 - strb r2, [r0, 0x5] - strh r4, [r0, 0x2E] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x7 - bls _081BEA2A - movs r4, 0 - ldr r5, =gUnknown_08617D64 - adds r7, r5, 0x2 - ldr r6, =gSprites -_081BEA78: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 1 - adds r1, r0, r5 - ldrh r1, [r1] - adds r1, 0x73 - lsls r1, 16 - asrs r1, 16 - adds r0, r7 - ldrh r2, [r0] - subs r2, 0x3 - lsls r2, 16 - asrs r2, 16 - ldr r0, =gUnknown_08617E34 - movs r3, 0x8 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r2, [r0, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r2, r1 - movs r1, 0xF - ands r2, r1 - strb r2, [r0, 0x5] - strh r4, [r0, 0x2E] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x7 - bls _081BEA78 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEA20 - - thumb_func_start sub_81BEAD8 -sub_81BEAD8: @ 81BEAD8 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r0, 0x2 - strh r0, [r4, 0x30] - movs r1, 0x30 - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r4, 0x26] - movs r0, 0x22 - ldrsh r3, [r4, r0] - movs r1, 0x26 - ldrsh r0, [r4, r1] - adds r3, r0 - ldr r2, =gUnknown_08617D64 - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 1 - adds r2, 0x4 - adds r0, r2 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r3, r0 - ble _081BEB1A - adds r0, r4, 0 - bl DestroySprite - bl sub_81BE968 -_081BEB1A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEAD8 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/fldeff_softboiled.s b/asm/fldeff_softboiled.s deleted file mode 100644 index c3aa4f1ed..000000000 --- a/asm/fldeff_softboiled.s +++ /dev/null @@ -1,339 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start hm_prepare_dive_probably -hm_prepare_dive_probably: @ 8161508 - push {r4-r6,lr} - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r0, 24 - movs r6, 0x64 - muls r0, r6 - ldr r4, =gPlayerParty - adds r0, r4 - movs r1, 0x3A - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r0, 24 - muls r0, r6 - adds r0, r4 - movs r1, 0x39 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r5, 0 - movs r1, 0x5 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r4, r0 - bhi _08161558 - movs r0, 0 - b _0816155A - .pool -_08161558: - movs r0, 0x1 -_0816155A: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end hm_prepare_dive_probably - - thumb_func_start sub_8161560 -sub_8161560: @ 8161560 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0xA - strb r1, [r0, 0xB] - ldrb r1, [r0, 0x9] - strb r1, [r0, 0xA] - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl sub_81B0FCC - movs r0, 0x5 - bl display_pokemon_menu_message - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1370 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8161560 - - thumb_func_start sub_81615A8 -sub_81615A8: @ 81615A8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r4, r0, 24 - str r4, [sp, 0x4] - ldr r1, =gUnknown_0203CEC8 - ldrb r7, [r1, 0x9] - mov r8, r7 - ldrb r0, [r1, 0xA] - adds r5, r0, 0 - cmp r5, 0x6 - bls _081615EC - movs r0, 0 - strb r0, [r1, 0xB] - bl display_pokemon_menu_message - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1370 - str r1, [r0] - b _08161658 - .pool -_081615EC: - movs r0, 0x64 - mov r10, r0 - mov r0, r10 - muls r0, r5 - ldr r1, =gPlayerParty - mov r9, r1 - adds r6, r0, r1 - adds r0, r6, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _0816161A - cmp r7, r5 - beq _0816161A - adds r0, r6, 0 - movs r1, 0x3A - bl GetMonData - cmp r0, r4 - bne _08161628 -_0816161A: - ldr r0, [sp, 0x4] - bl sub_81617B8 - b _08161658 - .pool -_08161628: - movs r0, 0x1 - bl PlaySE - mov r1, r10 - mov r0, r8 - muls r0, r1 - add r0, r9 - movs r1, 0x3A - bl GetMonData - movs r1, 0x5 - bl __udivsi3 - adds r3, r0, 0 - lsls r3, 16 - asrs r3, 16 - movs r2, 0x1 - negs r2, r2 - ldr r0, =sub_816166C - str r0, [sp] - ldr r0, [sp, 0x4] - mov r1, r8 - bl sub_81B1F18 -_08161658: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81615A8 - - thumb_func_start sub_816166C -sub_816166C: @ 816166C - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - bl PlaySE - ldr r5, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r5, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x3A - bl GetMonData - movs r1, 0x5 - bl __udivsi3 - adds r3, r0, 0 - lsls r3, 16 - asrs r3, 16 - ldrb r1, [r5, 0xA] - ldr r0, =sub_81616C0 - str r0, [sp] - adds r0, r4, 0 - movs r2, 0x1 - bl sub_81B1F18 - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816166C - - thumb_func_start sub_81616C0 -sub_81616C0: @ 81616C0 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0xA - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnHPRestoredByVar2 - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_8161724 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81616C0 - - thumb_func_start sub_8161724 -sub_8161724: @ 8161724 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _08161772 - ldr r4, =gUnknown_0203CEC8 - movs r0, 0 - strb r0, [r4, 0xB] - ldrb r0, [r4, 0x9] - movs r1, 0 - bl sub_81B0FCC - ldrb r0, [r4, 0xA] - strb r0, [r4, 0x9] - ldrb r0, [r4, 0xA] - movs r1, 0x1 - bl sub_81B0FCC - movs r0, 0x6 - movs r1, 0 - bl sub_8198070 - movs r0, 0x6 - bl ClearWindowTilemap - movs r0, 0 - bl display_pokemon_menu_message - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1370 - str r1, [r0] -_08161772: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8161724 - - thumb_func_start sub_8161784 -sub_8161784: @ 8161784 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081617AA - movs r0, 0x5 - bl display_pokemon_menu_message - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1370 - str r0, [r1] -_081617AA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8161784 - - thumb_func_start sub_81617B8 -sub_81617B8: @ 81617B8 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x5 - bl PlaySE - ldr r0, =gText_CantBeUsedOnPkmn - movs r1, 0 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_8161784 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81617B8 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/fossil_specials.s b/asm/fossil_specials.s index 7956f814a..eb7cb8ada 100644 --- a/asm/fossil_specials.s +++ b/asm/fossil_specials.s @@ -5,893 +5,6 @@ .text - thumb_func_start sub_81BEB24 -sub_81BEB24: @ 81BEB24 - push {r4,r5,lr} - movs r4, 0 - ldr r5, =gUnknown_08617DA4 -_081BEB2A: - lsls r2, r4, 2 - adds r2, r5 - ldrb r0, [r2] - adds r0, 0x7 - ldrb r1, [r2, 0x1] - adds r1, 0x7 - ldrh r2, [r2, 0x2] - bl MapGridSetMetatileIdAt - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x11 - bls _081BEB2A - bl DrawWholeMapView - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEB24 - - thumb_func_start sub_81BEB54 -sub_81BEB54: @ 81BEB54 - push {lr} - ldr r0, =sub_81BED50 - movs r1, 0x9 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEB54 - - thumb_func_start sub_81BEB68 -sub_81BEB68: @ 81BEB68 - push {lr} - ldr r0, =sub_81BEBF4 - movs r1, 0x9 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEB68 - - thumb_func_start sub_81BEB7C -sub_81BEB7C: @ 81BEB7C - push {lr} - ldr r0, =sub_81BF028 - movs r1, 0x9 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEB7C - - thumb_func_start sub_81BEB90 -sub_81BEB90: @ 81BEB90 - push {r4,lr} - ldr r4, =gUnknown_0203CF14 - ldr r0, [r4] - ldrh r1, [r0] - movs r0, 0x10 - bl SetGpuReg - ldr r0, [r4] - ldrh r1, [r0, 0x2] - movs r0, 0x12 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEB90 - - thumb_func_start sub_81BEBB4 -sub_81BEBB4: @ 81BEBB4 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r2, r1, r2 - ldrh r1, [r2, 0x8] - movs r3, 0x8 - ldrsh r0, [r2, r3] - cmp r0, 0 - bne _081BEBEC - ldr r0, =gUnknown_0203CF14 - ldr r1, [r0] - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] - movs r0, 0x2 - strh r0, [r2, 0x8] - bl sub_81BEB90 - b _081BEBF0 - .pool -_081BEBEC: - subs r0, r1, 0x1 - strh r0, [r2, 0x8] -_081BEBF0: - pop {r0} - bx r0 - thumb_func_end sub_81BEBB4 - - thumb_func_start sub_81BEBF4 -sub_81BEBF4: @ 81BEBF4 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x6 - bls _081BEC10 - b _081BED40 -_081BEC10: - lsls r0, 2 - ldr r1, =_081BEC24 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081BEC24: - .4byte _081BEC40 - .4byte _081BEC50 - .4byte _081BEC88 - .4byte _081BECB0 - .4byte _081BECF8 - .4byte _081BED00 - .4byte _081BED1C -_081BEC40: - bl FreeAllWindowBuffers - movs r0, 0 - movs r1, 0x7 - movs r2, 0x2 - bl SetBgAttribute - b _081BED04 -_081BEC50: - ldr r4, =gUnknown_0203CF04 - movs r0, 0x92 - lsls r0, 4 - bl AllocZeroed - str r0, [r4] - ldr r4, =gUnknown_0203CF08 - movs r0, 0x80 - lsls r0, 4 - bl AllocZeroed - str r0, [r4] - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - b _081BECD8 - .pool -_081BEC88: - ldr r0, =gUnknown_08617274 - ldr r4, =gUnknown_0203CF04 - ldr r1, [r4] - movs r2, 0x92 - lsls r2, 3 - bl CpuSet - ldr r1, [r4] - movs r2, 0x92 - lsls r2, 4 - movs r0, 0 - movs r3, 0 - bl LoadBgTiles - b _081BECD8 - .pool -_081BECB0: - ldr r0, =gUnknown_0203CF08 - ldr r1, [r0] - movs r0, 0 - bl SetBgTilemapBuffer - ldr r1, =gUnknown_08617B94 - movs r0, 0x6 - str r0, [sp] - movs r0, 0xC - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - movs r2, 0xC - movs r3, 0x1D - bl CopyToBgTilemapBufferRect_ChangePalette - movs r0, 0 - bl CopyBgTilemapBufferToVram -_081BECD8: - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _081BED40 - .pool -_081BECF8: - movs r0, 0 - bl ShowBg - b _081BED04 -_081BED00: - bl sub_81BEB24 -_081BED04: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _081BED40 - .pool -_081BED1C: - ldr r4, =gUnknown_0203CF14 - movs r0, 0x4 - bl Alloc - str r0, [r4] - movs r2, 0 - movs r1, 0x2 - strh r1, [r0] - strh r2, [r0, 0x2] - ldr r0, =sub_81BEBB4 - movs r1, 0xA - bl CreateTask - adds r0, r5, 0 - bl DestroyTask - bl EnableBothScriptContexts -_081BED40: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEBF4 - - thumb_func_start sub_81BED50 -sub_81BED50: @ 81BED50 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r10 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - subs r0, 0x1 - lsls r0, 16 - asrs r0, 16 - adds r6, r1, 0 - cmp r0, 0x7 - bls _081BED7C - b _081BF002 -_081BED7C: - lsls r0, 2 - ldr r1, =_081BED90 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081BED90: - .4byte _081BEDB0 - .4byte _081BF002 - .4byte _081BEDC4 - .4byte _081BEF64 - .4byte _081BEF94 - .4byte _081BEFD0 - .4byte _081BEFF0 - .4byte _081BEFF8 -_081BEDB0: - ldr r4, =gUnknown_0203CF10 - movs r0, 0xC0 - lsls r0, 2 - bl AllocZeroed - str r0, [r4] - b _081BF002 - .pool -_081BEDC4: - mov r1, r10 - lsls r0, r1, 2 - adds r1, r0, r1 - lsls r1, 3 - adds r2, r1, r6 - ldrh r3, [r2, 0xE] - movs r4, 0xE - ldrsh r1, [r2, r4] - str r0, [sp, 0x8] - cmp r1, 0x5F - bgt _081BEE8A - movs r1, 0xA - ldrsh r0, [r2, r1] - cmp r0, 0x1 - ble _081BEE7C - lsls r0, r3, 24 - lsrs r4, r0, 24 - movs r0, 0x30 - bl Alloc - ldr r3, =gUnknown_0203CF10 - ldr r1, [r3] - lsls r2, r4, 3 - adds r1, r2, r1 - str r0, [r1] - movs r5, 0 - adds r4, r2, 0 -_081BEDFA: - ldr r0, [r3] - adds r0, r4, r0 - ldr r0, [r0] - adds r0, r5 - strb r5, [r0] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x2F - bls _081BEDFA - movs r5, 0 - ldr r7, =gUnknown_0203CF10 - adds r6, r2, 0 -_081BEE14: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x30 - bl __umodsi3 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x30 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - ldr r1, [r7] - adds r1, r6, r1 - ldr r1, [r1] - adds r0, r1, r0 - ldrb r2, [r0] - adds r1, r4 - ldrb r1, [r1] - strb r1, [r0] - ldr r0, [r7] - adds r0, r6, r0 - ldr r0, [r0] - adds r0, r4 - strb r2, [r0] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x2F - bls _081BEE14 - ldr r0, =gTasks - ldr r1, [sp, 0x8] - add r1, r10 - lsls r1, 3 - adds r2, r1, r0 - ldrh r3, [r2, 0xE] - movs r4, 0xE - ldrsh r1, [r2, r4] - adds r6, r0, 0 - cmp r1, 0x5F - bgt _081BEE78 - adds r0, r3, 0x1 - strh r0, [r2, 0xE] -_081BEE78: - movs r0, 0 - strh r0, [r2, 0xA] -_081BEE7C: - ldr r1, [sp, 0x8] - add r1, r10 - lsls r1, 3 - adds r1, r6 - ldrh r0, [r1, 0xA] - adds r0, 0x1 - strh r0, [r1, 0xA] -_081BEE8A: - ldr r0, [sp, 0x8] - add r0, r10 - lsls r0, 3 - adds r0, r6 - ldrb r4, [r0, 0xE] - ldrb r5, [r0, 0xC] - lsls r0, r4, 16 - cmp r5, r4 - bcs _081BEF32 - str r0, [sp, 0xC] -_081BEE9E: - movs r6, 0 - adds r0, r5, 0x1 - str r0, [sp, 0x4] - lsls r4, r5, 3 - movs r2, 0x5F - subs r1, r2, r5 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 4 - mov r9, r0 -_081BEEB2: - ldr r0, =gUnknown_0203CF04 - ldr r0, [r0] - ldr r7, =gUnknown_0203CF10 - ldr r3, [r7] - adds r3, r4, r3 - ldrb r2, [r3, 0x4] - adds r1, r2, 0x1 - strb r1, [r3, 0x4] - lsls r2, 24 - lsrs r2, 24 - ldr r1, [r3] - adds r1, r2 - ldrb r1, [r1] - add r1, r9 - lsls r1, 16 - lsrs r1, 16 - movs r2, 0x1 - mov r8, r2 - str r2, [sp] - movs r2, 0 - movs r3, 0x30 - bl sub_81BF2B8 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0 - beq _081BEEB2 - ldr r0, [r7] - adds r1, r4, r0 - ldrb r0, [r1, 0x4] - cmp r0, 0x2F - bls _081BEF24 - ldr r0, [r1] - bl Free - ldr r0, [r7] - adds r0, r4, r0 - movs r1, 0 - str r1, [r0] - ldr r1, [sp, 0x8] - add r1, r10 - lsls r1, 3 - ldr r4, =gTasks - adds r1, r4 - ldrh r0, [r1, 0xC] - adds r0, 0x1 - strh r0, [r1, 0xC] - mov r0, r8 - ands r5, r0 - cmp r5, 0x1 - bne _081BEF24 - ldr r0, =gUnknown_0203CF14 - ldr r1, [r0] - ldrh r0, [r1, 0x2] - subs r0, 0x1 - strh r0, [r1, 0x2] -_081BEF24: - ldr r1, [sp, 0x4] - lsls r0, r1, 16 - lsrs r5, r0, 16 - ldr r2, [sp, 0xC] - lsrs r0, r2, 16 - cmp r5, r0 - bcc _081BEE9E -_081BEF32: - ldr r0, =gUnknown_0203CF04 - ldr r1, [r0] - movs r2, 0x92 - lsls r2, 4 - movs r0, 0 - movs r3, 0 - bl LoadBgTiles - ldr r0, =gUnknown_0203CF10 - ldr r0, [r0] - movs r4, 0xBE - lsls r4, 2 - adds r0, r4 - ldrb r0, [r0, 0x4] - cmp r0, 0x2F - bhi _081BF002 - b _081BF014 - .pool -_081BEF64: - movs r0, 0 - bl UnsetBgTilemapBuffer - ldr r0, =sub_81BEBB4 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _081BEF7C - bl DestroyTask -_081BEF7C: - ldr r0, =gUnknown_0203CF14 - ldr r1, [r0] - movs r0, 0 - strh r0, [r1] - strh r0, [r1, 0x2] - bl sub_81BEB90 - b _081BF002 - .pool -_081BEF94: - ldr r4, =gUnknown_0203CF14 - ldr r0, [r4] - bl Free - movs r5, 0 - str r5, [r4] - ldr r4, =gUnknown_0203CF10 - ldr r0, [r4] - bl Free - str r5, [r4] - ldr r4, =gUnknown_0203CF04 - ldr r0, [r4] - bl Free - str r5, [r4] - ldr r4, =gUnknown_0203CF08 - ldr r0, [r4] - bl Free - str r5, [r4] - b _081BF002 - .pool -_081BEFD0: - movs r0, 0xC - movs r1, 0x2 - bl SetGpuRegBits - movs r0, 0x8 - movs r1, 0 - bl SetGpuRegBits - movs r0, 0 - movs r1, 0x7 - movs r2, 0 - bl SetBgAttribute - bl sub_81971D0 - b _081BF002 -_081BEFF0: - movs r0, 0 - bl ShowBg - b _081BF002 -_081BEFF8: - mov r0, r10 - bl DestroyTask - bl EnableBothScriptContexts -_081BF002: - ldr r0, =gTasks - mov r2, r10 - lsls r1, r2, 2 - add r1, r10 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] -_081BF014: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BED50 - - thumb_func_start sub_81BF028 -sub_81BF028: @ 81BF028 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x18 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - subs r0, 0x1 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - bls _081BF04C - b _081BF228 -_081BF04C: - lsls r0, 2 - ldr r1, =_081BF060 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081BF060: - .4byte _081BF080 - .4byte _081BF0B4 - .4byte _081BF0DC - .4byte _081BF0F0 - .4byte _081BF148 - .4byte _081BF170 - .4byte _081BF1CC - .4byte _081BF224 -_081BF080: - ldr r4, =gUnknown_0203CF0C - movs r0, 0x14 - bl AllocZeroed - str r0, [r4] - movs r0, 0x80 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1] - movs r0, 0x8 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0x4] - movs r0, 0x80 - lsls r0, 2 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0xC] - movs r0, 0 - strh r0, [r1, 0x10] - b _081BF228 - .pool -_081BF0B4: - ldr r0, =gUnknown_0203CF0C - ldr r0, [r0] - ldr r1, [r0] - movs r5, 0 - ldr r2, =gRootFossil_Gfx -_081BF0BE: - adds r0, r5, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - adds r1, 0x1 - cmp r5, 0x7F - bls _081BF0BE - b _081BF228 - .pool -_081BF0DC: - ldr r0, =gUnknown_0203CF0C - ldr r0, [r0] - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [r1] - movs r0, 0x80 - strh r0, [r1, 0x4] - b _081BF228 - .pool -_081BF0F0: - mov r1, sp - ldr r0, =gUnknown_08617E00 - ldm r0!, {r2-r4} - stm r1!, {r2-r4} - ldm r0!, {r2-r4} - stm r1!, {r2-r4} - ldr r4, =gUnknown_0203CF0C - ldr r0, [r4] - ldr r0, [r0, 0x4] - str r0, [sp, 0xC] - movs r2, 0x10 - negs r2, r2 - mov r0, sp - movs r1, 0x80 - movs r3, 0x1 - bl CreateSprite - ldr r1, [r4] - movs r3, 0 - strb r0, [r1, 0x8] - ldr r2, =gSprites - ldr r0, [r4] - ldrb r1, [r0, 0x8] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x28 - strb r3, [r0] - ldr r3, [r4] - ldrb r1, [r3, 0x8] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - strh r1, [r0, 0x2E] - ldrb r1, [r3, 0x8] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strh r1, [r0, 0x30] -_081BF148: - movs r5, 0 - ldr r2, =gUnknown_0203CF0C -_081BF14C: - ldr r0, [r2] - ldr r1, [r0, 0xC] - lsls r0, r5, 1 - adds r0, r1 - strh r5, [r0] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xFF - bls _081BF14C - b _081BF228 - .pool -_081BF170: - movs r5, 0 - movs r6, 0xFF - ldr r0, =0x000001ff - mov r8, r0 -_081BF178: - bl Random - adds r4, r6, 0 - ands r4, r0 - bl Random - adds r1, r6, 0 - ands r1, r0 - ldr r0, =gUnknown_0203CF0C - ldr r3, [r0] - ldr r0, [r3, 0xC] - lsls r1, 1 - adds r1, r0 - ldrh r2, [r1] - lsls r4, 1 - adds r4, r0 - ldrh r0, [r4] - strh r0, [r1] - strh r2, [r4] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, r8 - bls _081BF178 - ldr r2, =gSprites - ldrb r1, [r3, 0x8] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_81BF248 - str r1, [r0] - b _081BF228 - .pool -_081BF1CC: - ldr r3, =gSprites - ldr r5, =gUnknown_0203CF0C - ldr r0, [r5] - ldrb r1, [r0, 0x8] - lsls r0, r1, 4 - adds r0, r1 - lsls r2, r0, 2 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r2, r0 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _081BF238 - adds r0, r2, r3 - bl DestroySprite - ldr r0, [r5] - ldr r0, [r0, 0xC] - bl Free - ldr r0, [r5] - movs r4, 0 - str r4, [r0, 0xC] - ldr r0, [r0, 0x4] - bl Free - ldr r0, [r5] - str r4, [r0, 0x4] - ldr r0, [r0] - bl Free - ldr r0, [r5] - str r4, [r0] - bl Free - str r4, [r5] - b _081BF228 - .pool -_081BF224: - bl EnableBothScriptContexts -_081BF228: - ldr r0, =gTasks - lsls r1, r7, 2 - adds r1, r7 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] -_081BF238: - add sp, 0x18 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BF028 - - thumb_func_start sub_81BF248 -sub_81BF248: @ 81BF248 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - ldr r0, =gUnknown_0203CF0C - ldr r0, [r0] - ldrh r0, [r0, 0x10] - cmp r0, 0xFF - bls _081BF268 - ldr r0, =SpriteCallbackDummy - str r0, [r5, 0x1C] - b _081BF2B0 - .pool -_081BF268: - ldrh r1, [r5, 0x22] - movs r2, 0x22 - ldrsh r0, [r5, r2] - cmp r0, 0x5F - ble _081BF2AC - movs r4, 0 -_081BF274: - ldr r0, =gUnknown_0203CF0C - ldr r3, [r0] - ldr r0, [r3] - ldrh r1, [r3, 0x10] - adds r2, r1, 0x1 - strh r2, [r3, 0x10] - lsls r1, 16 - ldr r2, [r3, 0xC] - lsrs r1, 15 - adds r1, r2 - ldrh r1, [r1] - movs r2, 0 - str r2, [sp] - movs r3, 0x10 - bl sub_81BF2B8 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x1 - bls _081BF274 - adds r0, r5, 0 - movs r1, 0 - bl StartSpriteAnim - b _081BF2B0 - .pool -_081BF2AC: - adds r0, r1, 0x1 - strh r0, [r5, 0x22] -_081BF2B0: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81BF248 - thumb_func_start sub_81BF2B8 sub_81BF2B8: @ 81BF2B8 push {r4-r7,lr} diff --git a/asm/intro.s b/asm/intro.s deleted file mode 100644 index c1754873c..000000000 --- a/asm/intro.s +++ /dev/null @@ -1,6270 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_816CBE8 -sub_816CBE8: @ 816CBE8 - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - bl ScanlineEffect_InitHBlankDmaTransfer - pop {r0} - bx r0 - thumb_func_end sub_816CBE8 - - thumb_func_start sub_816CC00 -sub_816CC00: @ 816CC00 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - ldr r0, =gMain - ldrh r0, [r0, 0x2E] - cmp r0, 0 - beq _0816CC3C - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816CC3C - ldr r0, =sub_816CC54 - bl SetMainCallback2 - b _0816CC4C - .pool -_0816CC3C: - ldr r2, =gUnknown_030062A0 - ldr r1, [r2] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _0816CC4C - adds r0, r1, 0x1 - str r0, [r2] -_0816CC4C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_816CC00 - - thumb_func_start sub_816CC54 -sub_816CC54: @ 816CC54 - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _0816CC66 - ldr r0, =CB2_InitTitleScreen - bl SetMainCallback2 -_0816CC66: - pop {r0} - bx r0 - .pool - thumb_func_end sub_816CC54 - - thumb_func_start load_copyright_graphics -@ void load_copyright_graphics(u16 tile_patterns_dest, u16 tilemap_dest, u16 unknown_dest) -load_copyright_graphics: @ 816CC70 - push {r4-r6,lr} - adds r3, r0, 0 - adds r4, r1, 0 - adds r5, r2, 0 - lsls r3, 16 - lsrs r3, 16 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - ldr r0, =gIntroCopyright_Gfx - movs r6, 0xC0 - lsls r6, 19 - adds r3, r6 - adds r1, r3, 0 - bl LZ77UnCompVram - ldr r0, =gIntroCopyright_Tilemap - adds r4, r6 - adds r1, r4, 0 - bl LZ77UnCompVram - ldr r0, =gIntroCopyright_Pal - adds r1, r5, 0 - movs r2, 0x20 - bl LoadPalette - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end load_copyright_graphics - - thumb_func_start SerialCb_CopyrightScreen -SerialCb_CopyrightScreen: @ 816CCB8 - push {lr} - ldr r0, =gUnknown_030062B0 - bl GameCubeMultiBoot_HandleSerialInterrupt - pop {r0} - bx r0 - .pool - thumb_func_end SerialCb_CopyrightScreen - - thumb_func_start do_copyright_screen -do_copyright_screen: @ 816CCC8 - push {r4-r6,lr} - sub sp, 0x10 - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r5, r0, r1 - ldrb r4, [r5] - cmp r4, 0x8C - bne _0816CCDC - b _0816CE00 -_0816CCDC: - cmp r4, 0x8C - bgt _0816CCEC - cmp r4, 0 - beq _0816CCF4 - b _0816CDBC - .pool -_0816CCEC: - cmp r4, 0x8D - bne _0816CCF2 - b _0816CE2C -_0816CCF2: - b _0816CDBC -_0816CCF4: - movs r0, 0 - bl SetVBlankCallback - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - movs r1, 0xA0 - lsls r1, 19 - ldr r2, =0x00007fff - adds r0, r2, 0 - strh r0, [r1] - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - movs r1, 0 - bl SetGpuReg - movs r0, 0x12 - movs r1, 0 - bl SetGpuReg - str r4, [sp, 0x4] - movs r1, 0xC0 - lsls r1, 19 - ldr r2, =0x05006000 - add r0, sp, 0x4 - bl CpuSet - str r4, [sp, 0x8] - add r0, sp, 0x8 - movs r1, 0xE0 - lsls r1, 19 - ldr r2, =0x05000100 - bl CpuSet - add r0, sp, 0xC - strh r4, [r0] - ldr r1, =0x05000002 - ldr r2, =0x010001ff - bl CpuSet - bl ResetPaletteFade - movs r1, 0xE0 - lsls r1, 6 - movs r0, 0 - movs r2, 0 - bl load_copyright_graphics - bl ScanlineEffect_Stop - bl ResetTasks - bl ResetSpriteData - bl FreeAllSpritePalettes - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r1, 0xE0 - lsls r1, 3 - movs r0, 0x8 - bl SetGpuReg - movs r0, 0x1 - bl EnableInterrupts - ldr r0, =sub_816CBE8 - bl SetVBlankCallback - movs r1, 0x80 - lsls r1, 19 - movs r2, 0xA0 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, =SerialCb_CopyrightScreen - bl SetSerialCallback - ldr r0, =gUnknown_030062B0 - bl GameCubeMultiBoot_Init -_0816CDBC: - bl UpdatePaletteFade - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r0, r1 - ldrb r1, [r0] - adds r1, 0x1 - strb r1, [r0] - ldr r0, =gUnknown_030062B0 - bl GameCubeMultiBoot_Main - b _0816CEA0 - .pool -_0816CE00: - ldr r4, =gUnknown_030062B0 - adds r0, r4, 0 - bl GameCubeMultiBoot_Main - ldrb r0, [r4, 0x2] - cmp r0, 0x1 - beq _0816CEA0 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - b _0816CEA0 - .pool -_0816CE2C: - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _0816CEA0 - ldr r0, =task_intro_1 - movs r1, 0 - bl CreateTask - ldr r0, =sub_816CC00 - bl SetMainCallback2 - ldr r5, =gUnknown_030062B0 - ldrb r0, [r5, 0x2] - cmp r0, 0 - beq _0816CE8C - ldrb r0, [r5, 0x2] - cmp r0, 0x2 - bne _0816CE96 - ldr r6, =0x020000ac - ldr r4, [r6] - ldr r0, =0x65366347 - cmp r4, r0 - bne _0816CE6C - ldr r0, =gMultiBootProgram_PokemonColosseum_Start - movs r1, 0x80 - lsls r1, 18 - movs r2, 0xA0 - lsls r2, 9 - bl CpuSet - str r4, [r6] -_0816CE6C: - adds r0, r5, 0 - bl GameCubeMultiBoot_ExecuteProgram - b _0816CE96 - .pool -_0816CE8C: - bl GameCubeMultiBoot_Quit - ldr r0, =SerialCB - bl SetSerialCallback -_0816CE96: - movs r0, 0 - b _0816CEA2 - .pool -_0816CEA0: - movs r0, 0x1 -_0816CEA2: - add sp, 0x10 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end do_copyright_screen - - thumb_func_start c2_copyright_1 -c2_copyright_1: @ 816CEAC - push {lr} - bl do_copyright_screen - lsls r0, 24 - cmp r0, 0 - bne _0816CEFA - bl sub_815355C - lsls r0, 16 - lsrs r0, 16 - bl SetSaveBlocksPointers - bl sub_808447C - bl ResetSaveCounters - movs r0, 0 - bl sub_81534D0 - ldr r0, =gSaveFileStatus - ldrh r0, [r0] - cmp r0, 0 - beq _0816CEDE - cmp r0, 0x2 - bne _0816CEE2 -_0816CEDE: - bl Sav2_ClearSetDefault -_0816CEE2: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x15] - lsls r0, 31 - lsrs r0, 31 - bl SetPokemonCryStereo - ldr r0, =0x02000000 - movs r1, 0xE0 - lsls r1, 9 - bl InitHeap -_0816CEFA: - pop {r0} - bx r0 - .pool - thumb_func_end c2_copyright_1 - - thumb_func_start CB2_InitCopyrightScreenAfterTitleScreen -CB2_InitCopyrightScreenAfterTitleScreen: @ 816CF0C - push {lr} - bl do_copyright_screen - pop {r0} - bx r0 - thumb_func_end CB2_InitCopyrightScreenAfterTitleScreen - - thumb_func_start task_intro_1 -@ void task_intro_1(int task_id) -task_intro_1: @ 816CF18 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - mov r8, r0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r0, 0 - bl SetVBlankCallback - ldr r4, =gUnknown_0203BCC8 - bl Random - movs r1, 0x1 - ands r1, r0 - strh r1, [r4] - bl intro_reset_and_hide_bgs - movs r0, 0x1E - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0x50 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0x18 - bl SetGpuReg - movs r0, 0x12 - movs r1, 0x28 - bl SetGpuReg - ldr r0, =gIntro1BGLeavesGfx - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gIntro1BG0_Tilemap - ldr r1, =0x06008000 - bl LZ77UnCompVram - ldr r1, =0x06008800 - add r0, sp, 0x8 - movs r6, 0 - strh r6, [r0] - ldr r4, =0x040000d4 - str r0, [r4] - str r1, [r4, 0x4] - ldr r5, =0x81000400 - str r5, [r4, 0x8] - ldr r0, [r4, 0x8] - ldr r0, =gIntro1BG1_Tilemap - ldr r1, =0x06009000 - bl LZ77UnCompVram - ldr r1, =0x06009800 - add r0, sp, 0x8 - strh r6, [r0] - str r0, [r4] - str r1, [r4, 0x4] - str r5, [r4, 0x8] - ldr r0, [r4, 0x8] - ldr r0, =gIntro1BG2_Tilemap - ldr r1, =0x0600a000 - bl LZ77UnCompVram - ldr r1, =0x0600a800 - add r0, sp, 0x8 - strh r6, [r0] - str r0, [r4] - str r1, [r4, 0x4] - str r5, [r4, 0x8] - ldr r0, [r4, 0x8] - ldr r0, =gIntro1BG3_Tilemap - ldr r1, =0x0600b000 - bl LZ77UnCompVram - ldr r1, =0x0600b800 - add r0, sp, 0x8 - strh r6, [r0] - str r0, [r4] - str r1, [r4, 0x4] - str r5, [r4, 0x8] - ldr r0, [r4, 0x8] - ldr r0, =gIntro1BGPals - movs r5, 0x80 - lsls r5, 2 - movs r1, 0 - adds r2, r5, 0 - bl LoadPalette - ldr r1, =0x00009603 - movs r0, 0xE - bl SetGpuReg - ldr r1, =0x00009402 - movs r0, 0xC - bl SetGpuReg - ldr r1, =0x00009201 - movs r0, 0xA - bl SetGpuReg - movs r1, 0x90 - lsls r1, 8 - movs r0, 0x8 - bl SetGpuReg - ldr r0, =gUnknown_085E4FDC - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085E4FEC - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085E4FFC - bl LoadSpritePalettes - ldr r0, =gUnknown_085E4A74 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085E4A84 - bl LoadSpritePalettes - ldr r4, =gPlttBufferUnfaded + 0x200 - movs r3, 0xF0 - lsls r3, 1 - adds r1, r4, r3 - adds r0, r4, 0 - movs r2, 0x10 - bl CpuSet - movs r0, 0xE1 - lsls r0, 1 - adds r1, r4, r0 - adds r0, r4, 0 - movs r2, 0xF - bl CpuSet - movs r3, 0xD2 - lsls r3, 1 - adds r1, r4, r3 - adds r0, r4, 0 - movs r2, 0xE - bl CpuSet - movs r0, 0xC3 - lsls r0, 1 - adds r1, r4, r0 - adds r0, r4, 0 - movs r2, 0xD - bl CpuSet - movs r3, 0xB4 - lsls r3, 1 - adds r1, r4, r3 - adds r0, r4, 0 - movs r2, 0xC - bl CpuSet - movs r0, 0xA5 - lsls r0, 1 - adds r1, r4, r0 - adds r0, r4, 0 - movs r2, 0xB - bl CpuSet - movs r3, 0x96 - lsls r3, 1 - adds r1, r4, r3 - adds r0, r4, 0 - movs r2, 0xA - bl CpuSet - movs r0, 0x78 - movs r1, 0x50 - movs r2, 0 - bl sub_816FDB8 - movs r1, 0xE - negs r1, r1 - movs r0, 0x78 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - movs r0, 0xEC - adds r2, r5, 0 - movs r3, 0x1 - bl sub_816F7D0 - ldr r2, =gTasks - mov r3, r8 - lsls r1, r3, 2 - add r1, r8 - lsls r1, 3 - adds r1, r2 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0x8] - ldr r0, =task_intro_2 - str r0, [r1] - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_1 - - thumb_func_start task_intro_2 -task_intro_2: @ 816D12C - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - negs r0, r0 - movs r5, 0 - str r5, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =sub_816CBE8 - bl SetVBlankCallback - movs r1, 0xFA - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_3 - str r1, [r0] - ldr r0, =gUnknown_030062A0 - str r5, [r0] - movs r0, 0xCF - lsls r0, 1 - bl m4aSongNumStart - bl ResetSerial - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_2 - - thumb_func_start task_intro_3 -task_intro_3: @ 816D190 - push {r4-r6,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - ldr r5, =gUnknown_030062A0 - ldr r0, [r5] - cmp r0, 0x4C - bne _0816D1BE - ldr r2, =gSprites - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r3, 0x8 - ldrsh r1, [r0, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strh r1, [r0, 0x2E] -_0816D1BE: - ldr r0, [r5] - cmp r0, 0x80 - bne _0816D1CC - ldr r0, =task_intro_3_1 - movs r1, 0 - bl CreateTask -_0816D1CC: - ldr r0, [r5] - cmp r0, 0xFB - bne _0816D1EE - ldr r2, =gSprites - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r3, 0x8 - ldrsh r1, [r0, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x2 - strh r1, [r0, 0x2E] -_0816D1EE: - ldr r1, [r5] - movs r0, 0x80 - lsls r0, 1 - cmp r1, r0 - bne _0816D200 - ldr r0, =task_intro_3_2 - movs r1, 0 - bl CreateTask -_0816D200: - ldr r1, [r5] - movs r0, 0xB8 - lsls r0, 1 - cmp r1, r0 - bne _0816D220 - movs r2, 0x80 - lsls r2, 3 - movs r0, 0x70 - str r0, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - movs r0, 0x30 - movs r1, 0 - movs r3, 0x5 - bl sub_816F7D0 -_0816D220: - ldr r1, [r5] - movs r0, 0xC0 - lsls r0, 1 - cmp r1, r0 - bne _0816D240 - movs r2, 0x80 - lsls r2, 3 - movs r0, 0x80 - str r0, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - movs r0, 0xC8 - movs r1, 0x3C - movs r3, 0x9 - bl sub_816F7D0 -_0816D240: - ldr r0, [r5] - movs r4, 0x8C - lsls r4, 2 - cmp r0, r4 - bne _0816D252 - ldr r0, =task_intro_3_3 - movs r1, 0 - bl CreateTask -_0816D252: - ldr r0, [r5] - cmp r0, r4 - bls _0816D27A - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - movs r2, 0 - movs r1, 0x50 - strh r1, [r0, 0xA] - strh r2, [r0, 0xC] - movs r1, 0x18 - strh r1, [r0, 0xE] - strh r2, [r0, 0x10] - movs r1, 0x28 - strh r1, [r0, 0x12] - strh r2, [r0, 0x14] - ldr r1, =task_intro_4 - str r1, [r0] -_0816D27A: - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_3 - - thumb_func_start task_intro_3_3 -task_intro_3_3: @ 816D2A0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldrh r0, [r4, 0x4] - adds r0, 0x1 - strh r0, [r4, 0x4] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0816D2C4 - ldrh r0, [r4, 0x6] - adds r0, 0x1 - strh r0, [r4, 0x6] -_0816D2C4: - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0816D2D8 - cmp r0, 0x1 - beq _0816D314 - b _0816D324 - .pool -_0816D2D8: - ldr r0, =gUnknown_085E4AB8 - ldr r2, =gUnknown_085E4AD0 - movs r1, 0x8 - ldrsh r3, [r4, r1] - lsls r3, 1 - adds r1, r3, r2 - ldrb r1, [r1] - adds r2, 0x1 - adds r3, r2 - ldrh r2, [r4, 0x6] - ldrb r3, [r3] - adds r2, r3 - lsls r2, 16 - asrs r2, 16 - movs r3, 0 - bl CreateSprite - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - movs r0, 0xC - strh r0, [r4, 0x2] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0816D324 - .pool -_0816D314: - ldrh r0, [r4, 0x2] - subs r0, 0x1 - strh r0, [r4, 0x2] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _0816D324 - strh r0, [r4] -_0816D324: - movs r1, 0x6 - ldrsh r0, [r4, r1] - cmp r0, 0x3C - ble _0816D332 - adds r0, r5, 0 - bl DestroyTask -_0816D332: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end task_intro_3_3 - - thumb_func_start sub_816D338 -sub_816D338: @ 816D338 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - bne _0816D350 - adds r0, r1, 0 - bl DestroySprite -_0816D350: - pop {r0} - bx r0 - thumb_func_end sub_816D338 - - thumb_func_start task_intro_4 -task_intro_4: @ 816D354 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r1, r0, 24 - adds r4, r1, 0 - ldr r5, =gUnknown_030062A0 - ldr r2, [r5] - ldr r0, =0x00000387 - cmp r2, r0 - bhi _0816D418 - ldr r0, =gTasks - lsls r4, r1, 2 - adds r4, r1 - lsls r4, 3 - adds r4, r0 - movs r1, 0xA - ldrsh r0, [r4, r1] - lsls r0, 16 - ldrh r1, [r4, 0xC] - adds r1, r0, r1 - ldr r0, =0xffffa000 - adds r1, r0 - asrs r0, r1, 16 - strh r0, [r4, 0xA] - strh r1, [r4, 0xC] - ldrh r1, [r4, 0xA] - movs r0, 0x1A - bl SetGpuReg - movs r1, 0xE - ldrsh r0, [r4, r1] - lsls r0, 16 - ldrh r1, [r4, 0x10] - adds r1, r0, r1 - ldr r0, =0xffff8000 - adds r1, r0 - asrs r0, r1, 16 - strh r0, [r4, 0xE] - strh r1, [r4, 0x10] - ldrh r1, [r4, 0xE] - movs r0, 0x16 - bl SetGpuReg - movs r1, 0x12 - ldrsh r0, [r4, r1] - lsls r0, 16 - ldrh r1, [r4, 0x14] - adds r1, r0, r1 - ldr r0, =0xffff4000 - adds r1, r0 - asrs r0, r1, 16 - strh r0, [r4, 0x12] - strh r1, [r4, 0x14] - ldrh r1, [r4, 0x12] - movs r0, 0x12 - bl SetGpuReg - ldr r1, [r5] - movs r0, 0xD0 - lsls r0, 2 - cmp r1, r0 - bne _0816D43E - ldr r0, =gUnknown_085E4FC4 - movs r1, 0x78 - movs r2, 0xA0 - movs r3, 0xA - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - b _0816D43E - .pool -_0816D418: - ldr r0, =0x000003ef - cmp r2, r0 - bls _0816D43E - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_5 - str r1, [r0] -_0816D43E: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_4 - - thumb_func_start task_intro_5 -task_intro_5: @ 816D458 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gUnknown_030062A0 - ldr r1, [r0] - ldr r0, =0x00000402 - cmp r1, r0 - bls _0816D476 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldr r0, =task_intro_6 - str r0, [r1] -_0816D476: - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_5 - - thumb_func_start task_intro_6 -task_intro_6: @ 816D48C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl intro_reset_and_hide_bgs - movs r0, 0 - bl SetVBlankCallback - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r0, =gUnknown_0203BD24 - movs r1, 0 - strh r1, [r0] - ldr r0, =gUnknown_0203BD26 - strh r1, [r0] - ldr r0, =gUnknown_0203BCCC - strh r1, [r0] - movs r0, 0x1 - bl load_intro_part2_graphics - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_7 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_6 - - thumb_func_start task_intro_7 -task_intro_7: @ 816D4E4 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gUnknown_0203BCC8 - ldrh r0, [r0] - cmp r0, 0 - bne _0816D504 - ldr r0, =gUnknown_085F52BC - bl LoadCompressedObjectPic - b _0816D50A - .pool -_0816D504: - ldr r0, =gUnknown_085F52CC - bl LoadCompressedObjectPic -_0816D50A: - ldr r0, =gUnknown_085F52DC - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F52FC - bl LoadCompressedObjectPic - movs r6, 0 - lsls r7, r4, 2 - ldr r5, =gUnknown_085E4AE8 -_0816D51C: - lsls r0, r6, 3 - adds r0, r5 - bl LoadCompressedObjectPic - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x2 - bls _0816D51C - ldr r0, =gUnknown_085F530C - bl LoadSpritePalettes - ldr r0, =gUnknown_085E4B08 - bl LoadSpritePalettes - ldr r0, =gUnknown_085E4BDC - movs r5, 0x88 - lsls r5, 1 - adds r1, r5, 0 - movs r2, 0x80 - movs r3, 0 - bl CreateSprite - ldr r0, =gUnknown_085E4BA4 - movs r1, 0x90 - lsls r1, 1 - movs r2, 0x6E - movs r3, 0x1 - bl CreateSprite - ldr r0, =gUnknown_0203BCC8 - ldrh r0, [r0] - cmp r0, 0 - bne _0816D590 - adds r0, r5, 0 - movs r1, 0x64 - bl sub_817B834 - b _0816D598 - .pool -_0816D590: - adds r0, r5, 0 - movs r1, 0x64 - bl sub_817B88C -_0816D598: - lsls r0, 24 - lsrs r6, r0, 24 - ldr r2, =gSprites - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r5, r2, 0 - adds r5, 0x1C - adds r3, r0, r5 - ldr r1, =sub_816F9D4 - str r1, [r3] - adds r2, 0x8 - adds r0, r2 - ldr r1, =gUnknown_085E4DC4 - str r1, [r0] - ldr r0, =gTasks - adds r4, r7, r4 - lsls r4, 3 - adds r4, r0 - strh r6, [r4, 0xA] - ldr r0, =gUnknown_085E4B40 - movs r1, 0x88 - lsls r1, 1 - movs r2, 0x50 - movs r3, 0x4 - bl CreateSprite - movs r0, 0x40 - negs r0, r0 - movs r1, 0x3C - bl sub_817B9C4 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r0, r5 - ldr r1, =sub_816FAB0 - str r1, [r0] - strh r6, [r4, 0xC] - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =sub_816CBE8 - bl SetVBlankCallback - movs r1, 0x80 - lsls r1, 7 - movs r2, 0x80 - lsls r2, 3 - movs r0, 0x1 - movs r3, 0x10 - bl sub_817B3DC - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x8] - movs r0, 0x1 - bl sub_817B150 - ldr r0, =task_intro_8 - str r0, [r4] - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_7 - - thumb_func_start task_intro_8 -@ void task_intro_8(int task_id) -task_intro_8: @ 816D650 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - ldr r5, =gUnknown_030062A0 - ldr r1, [r5] - movs r0, 0xE8 - lsls r0, 3 - cmp r1, r0 - bne _0816D67C - ldr r1, =gUnknown_0203BD28 - movs r0, 0x2 - strh r0, [r1] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0, 0x8] - bl DestroyTask -_0816D67C: - ldr r1, [r5] - ldr r0, =0x0000079a - cmp r1, r0 - bls _0816D6A4 - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0x8 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_9 - str r1, [r0] -_0816D6A4: - ldr r1, [r5] - ldr r0, =0x00000455 - ldr r3, =gTasks - cmp r1, r0 - bne _0816D6C8 - ldr r2, =gSprites - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r3 - movs r7, 0xA - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strh r1, [r0, 0x2E] -_0816D6C8: - ldr r1, [r5] - ldr r0, =0x000004be - cmp r1, r0 - bne _0816D6EA - ldr r2, =gSprites - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r3 - movs r7, 0xA - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x2E] -_0816D6EA: - ldr r1, [r5] - ldr r0, =0x00000572 - cmp r1, r0 - bne _0816D70C - ldr r2, =gSprites - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r3 - movs r7, 0xC - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strh r1, [r0, 0x2E] -_0816D70C: - ldr r1, [r5] - ldr r0, =0x00000576 - cmp r1, r0 - bne _0816D72E - ldr r2, =gSprites - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r3 - movs r7, 0xA - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x2 - strh r1, [r0, 0x2E] -_0816D72E: - ldr r1, [r5] - movs r0, 0xC5 - lsls r0, 3 - cmp r1, r0 - bne _0816D752 - ldr r2, =gSprites - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r3 - movs r7, 0xA - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x3 - strh r1, [r0, 0x2E] -_0816D752: - ldr r1, [r5] - ldr r0, =0x000006bf - cmp r1, r0 - bne _0816D774 - ldr r2, =gSprites - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r3 - movs r4, 0xA - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x4 - strh r1, [r0, 0x2E] -_0816D774: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r3 - ldrh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 18 - movs r1, 0x7F - ands r0, r1 - movs r1, 0x30 - bl Sin - ldr r1, =gUnknown_0203BCCC - strh r0, [r1] - ldrh r2, [r4, 0xE] - movs r7, 0xE - ldrsh r1, [r4, r7] - ldr r0, =0x000001ff - cmp r1, r0 - bgt _0816D7A0 - adds r0, r2, 0x1 - strh r0, [r4, 0xE] -_0816D7A0: - movs r0, 0 - bl sub_817B540 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_8 - - thumb_func_start task_intro_9 -task_intro_9: @ 816D7E8 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gUnknown_030062A0 - ldr r1, [r0] - ldr r0, =0x00000814 - cmp r1, r0 - bls _0816D806 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldr r0, =task_intro_10 - str r0, [r1] -_0816D806: - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_9 - - thumb_func_start sub_816D81C -sub_816D81C: @ 816D81C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x34] - adds r0, 0x4 - strh r0, [r4, 0x34] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x8 - bls _0816D830 - b _0816D9BA -_0816D830: - lsls r0, 2 - ldr r1, =_0816D840 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0816D840: - .4byte _0816D864 - .4byte _0816D87A - .4byte _0816D898 - .4byte _0816D8BC - .4byte _0816D8D8 - .4byte _0816D8FA - .4byte _0816D912 - .4byte _0816D96E - .4byte _0816D99C -_0816D864: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB3 - bgt _0816D874 - b _0816D9BA -_0816D874: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] -_0816D87A: - ldrh r0, [r4, 0x20] - subs r0, 0x4 - strh r0, [r4, 0x20] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - beq _0816D88A - b _0816D9BA -_0816D88A: - movs r0, 0x8 - strh r0, [r4, 0x2E] - movs r0, 0x14 - strh r0, [r4, 0x30] - movs r0, 0x2 - strh r0, [r4, 0x32] - b _0816D9BA -_0816D898: - ldrh r1, [r4, 0x20] - adds r1, 0x8 - strh r1, [r4, 0x20] - ldrh r0, [r4, 0x22] - subs r0, 0x2 - strh r0, [r4, 0x22] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x7C - beq _0816D8AE - b _0816D9BA -_0816D8AE: - movs r0, 0x8 - strh r0, [r4, 0x2E] - movs r0, 0x14 - strh r0, [r4, 0x30] - movs r0, 0x3 - strh r0, [r4, 0x32] - b _0816D9BA -_0816D8BC: - ldrh r0, [r4, 0x22] - adds r0, 0x4 - strh r0, [r4, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x50 - bne _0816D9BA - movs r0, 0x8 - strh r0, [r4, 0x2E] - movs r0, 0xA - strh r0, [r4, 0x30] - movs r0, 0x4 - strh r0, [r4, 0x32] - b _0816D9BA -_0816D8D8: - ldrh r1, [r4, 0x20] - subs r1, 0x8 - strh r1, [r4, 0x20] - ldrh r0, [r4, 0x22] - subs r0, 0x2 - strh r0, [r4, 0x22] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x3C - bne _0816D9BA - movs r0, 0x8 - strh r0, [r4, 0x2E] - movs r0, 0xA - strh r0, [r4, 0x30] - movs r0, 0x5 - strh r0, [r4, 0x32] - b _0816D9BA -_0816D8FA: - ldrh r0, [r4, 0x20] - adds r0, 0x3C - strh r0, [r4, 0x20] - movs r0, 0xC0 - strh r0, [r4, 0x36] - movs r0, 0x80 - strh r0, [r4, 0x38] - movs r0, 0x3 - strh r0, [r4, 0x3A] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] -_0816D912: - ldrh r0, [r4, 0x36] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x3C - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x38] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x14 - bl Sin - strh r0, [r4, 0x26] - ldrh r1, [r4, 0x36] - adds r1, 0x2 - strh r1, [r4, 0x36] - ldrh r0, [r4, 0x38] - adds r0, 0x4 - strh r0, [r4, 0x38] - movs r0, 0xFF - ands r1, r0 - cmp r1, 0x40 - bne _0816D9BA - adds r2, r4, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x2 - negs r1, r1 - ands r1, r0 - strb r1, [r2] - ldrh r0, [r4, 0x3A] - subs r0, 0x1 - strh r0, [r4, 0x3A] - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0 - bne _0816D9BA - ldrh r0, [r4, 0x24] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - strh r1, [r4, 0x24] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - b _0816D9B8 -_0816D96E: - ldrh r0, [r4, 0x20] - subs r0, 0x2 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x38] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x14 - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - adds r0, 0x4 - strh r0, [r4, 0x38] - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _0816D9BA - adds r0, r4, 0 - bl DestroySprite - b _0816D9BA -_0816D99C: - ldrh r0, [r4, 0x34] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - subs r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - bne _0816D9BA - ldrh r0, [r4, 0x32] -_0816D9B8: - strh r0, [r4, 0x2E] -_0816D9BA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816D81C - - thumb_func_start sub_816D9C0 -sub_816D9C0: @ 816D9C0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bls _0816D9CE - b _0816DADA -_0816D9CE: - lsls r0, 2 - ldr r1, =_0816D9DC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0816D9DC: - .4byte _0816D9F4 - .4byte _0816DA08 - .4byte _0816DA20 - .4byte _0816DA64 - .4byte _0816DA9A - .4byte _0816DACA -_0816D9F4: - ldr r0, =gUnknown_030062A0 - ldr r1, [r0] - movs r0, 0x99 - lsls r0, 3 - cmp r1, r0 - bne _0816DADA - b _0816DABA - .pool -_0816DA08: - ldr r0, =gUnknown_030062A0 - ldr r1, [r0] - movs r0, 0xC5 - lsls r0, 3 - cmp r1, r0 - bne _0816DA70 - adds r0, r4, 0 - movs r1, 0 - b _0816DABE - .pool -_0816DA20: - ldr r0, =gUnknown_030062A0 - ldr r1, [r0] - ldr r0, =0x000006c7 - cmp r1, r0 - beq _0816DA50 - ldrh r0, [r4, 0x30] - adds r2, r0, 0 - adds r2, 0x20 - strh r2, [r4, 0x30] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0816DADA - ldrh r0, [r4, 0x20] - adds r0, 0x1 - b _0816DA8A - .pool -_0816DA50: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r0, 0x50 - strh r0, [r4, 0x32] - b _0816DADA -_0816DA64: - ldrh r0, [r4, 0x32] - subs r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - cmp r0, 0 - beq _0816DA94 -_0816DA70: - ldrh r0, [r4, 0x30] - adds r2, r0, 0 - adds r2, 0x40 - strh r2, [r4, 0x30] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0816DADA - ldrh r0, [r4, 0x20] - subs r0, 0x1 -_0816DA8A: - strh r0, [r4, 0x20] - movs r0, 0xFF - ands r2, r0 - strh r2, [r4, 0x30] - b _0816DADA -_0816DA94: - adds r0, r4, 0 - movs r1, 0x2 - b _0816DABE -_0816DA9A: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0816DAAE - ldrh r0, [r4, 0x20] - adds r0, 0x4 - strh r0, [r4, 0x20] -_0816DAAE: - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r0, 0xA8 - lsls r0, 1 - cmp r1, r0 - ble _0816DADA -_0816DABA: - adds r0, r4, 0 - movs r1, 0x1 -_0816DABE: - bl StartSpriteAnim - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0816DADA -_0816DACA: - ldr r0, =gUnknown_030062A0 - ldr r1, [r0] - ldr r0, =0x0000073f - cmp r1, r0 - bls _0816DADA - ldrh r0, [r4, 0x20] - subs r0, 0x2 - strh r0, [r4, 0x20] -_0816DADA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816D9C0 - - thumb_func_start sub_816DAE8 -sub_816DAE8: @ 816DAE8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0816DB1C - cmp r0, 0x1 - bgt _0816DAFE - cmp r0, 0 - beq _0816DB04 - b _0816DBA4 -_0816DAFE: - cmp r0, 0x2 - beq _0816DB42 - b _0816DBA4 -_0816DB04: - ldr r0, =gUnknown_030062A0 - ldr r1, [r0] - movs r0, 0x88 - lsls r0, 3 - cmp r1, r0 - bne _0816DBA4 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0816DBA4 - .pool -_0816DB1C: - ldrh r0, [r4, 0x20] - subs r0, 0x2 - strh r0, [r4, 0x20] - ldr r0, =gUnknown_030062A0 - ldr r1, [r0] - movs r0, 0x92 - lsls r0, 3 - cmp r1, r0 - bne _0816DBA4 - ldrh r0, [r4, 0x22] - subs r0, 0xC - strh r0, [r4, 0x22] - movs r0, 0x80 - strh r0, [r4, 0x30] - movs r0, 0 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] -_0816DB42: - movs r2, 0x20 - ldrsh r0, [r4, r2] - movs r2, 0x24 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bgt _0816DB60 - adds r0, r4, 0 - bl DestroySprite - b _0816DBA4 - .pool -_0816DB60: - ldrh r0, [r4, 0x30] - movs r1, 0xFF - ands r1, r0 - cmp r1, 0x3F - bgt _0816DB72 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x10 - b _0816DB84 -_0816DB72: - cmp r1, 0x40 - bne _0816DB7C - ldrh r0, [r4, 0x20] - subs r0, 0x30 - strh r0, [r4, 0x20] -_0816DB7C: - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x40 -_0816DB84: - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xC - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] -_0816DBA4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816DAE8 - - thumb_func_start task_intro_10 -task_intro_10: @ 816DBAC - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - bl intro_reset_and_hide_bgs - ldr r0, =gIntro3Pokeball_Gfx - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gIntro3Pokeball_Tilemap - ldr r1, =0x06004000 - bl LZ77UnCompVram - ldr r0, =gIntro3PokeballPal - movs r2, 0x80 - lsls r2, 2 - movs r1, 0 - bl LoadPalette - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - movs r5, 0 - strh r5, [r4, 0x8] - strh r5, [r4, 0xA] - strh r5, [r4, 0xC] - strh r5, [r4, 0xE] - movs r0, 0x78 - movs r1, 0x50 - movs r2, 0 - movs r3, 0 - bl sub_816F2A8 - bl ResetSpriteData - bl FreeAllSpritePalettes - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r1, =0x00004883 - movs r0, 0xC - bl SetGpuReg - ldr r1, =0x00001441 - movs r0, 0 - bl SetGpuReg - ldr r0, =task_intro_11 - str r0, [r4] - ldr r0, =gUnknown_030062A0 - str r5, [r0] - movs r0, 0xDD - lsls r0, 1 - bl m4aSongNumStart - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_10 - - thumb_func_start task_intro_11 -task_intro_11: @ 816DC64 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r2, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r3, r0, r2 - movs r1, 0x80 - lsls r1, 3 - adds r0, r1, 0 - ldrh r1, [r3, 0x8] - adds r0, r1 - strh r0, [r3, 0x8] - ldrh r4, [r3, 0xA] - movs r0, 0xA - ldrsh r1, [r3, r0] - ldr r0, =0x000006bf - cmp r1, r0 - bgt _0816DCA4 - ldrh r0, [r3, 0xC] - adds r1, r4, r0 - strh r1, [r3, 0xA] - adds r0, 0x2 - strh r0, [r3, 0xC] - b _0816DCA8 - .pool -_0816DCA4: - ldr r0, =task_intro_12 - str r0, [r3] -_0816DCA8: - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r2 - movs r0, 0xA - ldrsh r1, [r4, r0] - movs r0, 0x80 - lsls r0, 9 - bl __divsi3 - adds r2, r0, 0 - lsls r2, 16 - lsrs r2, 16 - ldrh r3, [r4, 0x8] - movs r0, 0x78 - movs r1, 0x50 - bl sub_816F2A8 - ldr r0, =gUnknown_030062A0 - ldr r0, [r0] - cmp r0, 0x1C - bne _0816DCE6 - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade -_0816DCE6: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_11 - - thumb_func_start task_intro_12 -task_intro_12: @ 816DCFC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gUnknown_030062A0 - ldr r0, [r0] - cmp r0, 0x2B - bls _0816DD18 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldr r0, =task_intro_13 - str r0, [r1] -_0816DD18: - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_12 - - thumb_func_start task_intro_13 -task_intro_13: @ 816DD28 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816DD94 - bl intro_reset_and_hide_bgs - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r1, =gReservedSpritePaletteCount - movs r0, 0x8 - strb r0, [r1] - ldr r0, =gIntro3GroudonGfx - movs r1, 0xC0 - lsls r1, 19 - bl LZDecompressVram - ldr r0, =gIntro3GroudonTilemap - ldr r1, =0x0600c000 - bl LZDecompressVram - ldr r0, =gIntro3LegendBgGfx - ldr r1, =0x06004000 - bl LZDecompressVram - ldr r0, =gIntro3GroudonBgTilemap - ldr r1, =0x0600e000 - bl LZDecompressVram - ldr r0, =gBattleAnimPicTable + 0x1D0 - bl LoadCompressedObjectPicUsingHeap - ldr r0, =gBattleAnimPaletteTable + 0x1D0 - bl LoadCompressedObjectPaletteUsingHeap - ldr r0, =gIntro3BgPal - ldr r1, =gPlttBufferUnfaded - movs r2, 0x80 - lsls r2, 1 - bl CpuSet - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_14 - str r1, [r0] -_0816DD94: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_13 - - thumb_func_start task_intro_14 -task_intro_14: @ 816DDD8 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x40 - movs r1, 0xF0 - bl SetGpuReg - movs r0, 0x44 - movs r1, 0xA0 - bl SetGpuReg - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - movs r0, 0x4A - movs r1, 0 - bl SetGpuReg - ldr r1, =0x0000b880 - movs r0, 0xC - bl SetGpuReg - ldr r1, =0x00001c05 - movs r0, 0xA - bl SetGpuReg - ldr r1, =0x00003641 - movs r0, 0 - bl SetGpuReg - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x8] - ldr r0, =0x0000ffa0 - strh r0, [r4, 0xA] - ldr r1, =0x0000ff51 - strh r1, [r4, 0xC] - movs r2, 0x80 - lsls r2, 1 - strh r2, [r4, 0xE] - movs r3, 0 - bl sub_816F2A8 - ldr r0, =task_intro_15 - str r0, [r4] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_14 - - thumb_func_start task_intro_15 -task_intro_15: @ 816DE7C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r2, [r4, 0x8] - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x20 - beq _0816DEB8 - adds r0, r2, 0x4 - strh r0, [r4, 0x8] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r1, 8 - adds r0, r2, 0 - subs r0, 0x9C - subs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x44 - bl SetGpuReg - b _0816DEC6 - .pool -_0816DEB8: - movs r1, 0x82 - lsls r1, 6 - movs r0, 0x44 - bl SetGpuReg - ldr r0, =task_intro_16 - str r0, [r4] -_0816DEC6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_15 - - thumb_func_start task_intro_16 -task_intro_16: @ 816DED0 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, =task_intro_17 - str r0, [r1] - bx lr - .pool - thumb_func_end task_intro_16 - - thumb_func_start task_intro_17 -task_intro_17: @ 816DEEC - push {lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r2, 0 - strh r2, [r1, 0x8] - ldr r0, =task_intro_18 - str r0, [r1] - movs r0, 0x1 - str r0, [sp] - movs r0, 0x4 - str r0, [sp, 0x4] - str r2, [sp, 0x8] - movs r0, 0 - movs r1, 0xA0 - movs r2, 0x4 - movs r3, 0x4 - bl ScanlineEffect_InitWave - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_17 - - thumb_func_start task_intro_18 -task_intro_18: @ 816DF2C - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - ldrh r0, [r4] - subs r0, 0x1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x6 - bhi _0816DF62 - ldrh r0, [r4, 0xA] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0816DF62 - ldrh r0, [r4, 0x8] - movs r1, 0x3 - eors r0, r1 - strh r0, [r4, 0x8] -_0816DF62: - ldrh r0, [r4, 0x2] - ldrh r1, [r4, 0x8] - ldrh r2, [r4, 0x4] - adds r1, r2 - lsls r1, 16 - lsrs r1, 16 - ldrh r2, [r4, 0x6] - movs r3, 0 - bl sub_816F2A8 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0x9 - bls _0816DF80 - b _0816E176 -_0816DF80: - lsls r0, 2 - ldr r1, =_0816DF94 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0816DF94: - .4byte _0816DFBC - .4byte _0816DFE6 - .4byte _0816E024 - .4byte _0816E038 - .4byte _0816E07C - .4byte _0816E09A - .4byte _0816E0C8 - .4byte _0816E0DE - .4byte _0816E13C - .4byte _0816E156 -_0816DFBC: - ldrh r0, [r4, 0x2] - adds r0, 0x10 - strh r0, [r4, 0x2] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA0 - beq _0816DFCC - b _0816E176 -_0816DFCC: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - movs r0, 0x2 - strh r0, [r4, 0xC] - movs r2, 0xF1 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r4, 0xE] - adds r0, r5, 0 - bl sub_816E190 - b _0816E176 -_0816DFE6: - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816DFF4 - b _0816E176 -_0816DFF4: - movs r0, 0x2 - strh r0, [r4, 0xC] - movs r1, 0xE - ldrsh r0, [r4, r1] - ldr r1, =gIntro3BgPal - adds r0, r1 - ldr r1, =gPlttBufferFaded + 0x3E - movs r2, 0x1 - bl CpuSet - ldrh r0, [r4, 0xE] - adds r0, 0x2 - strh r0, [r4, 0xE] - lsls r0, 16 - movs r1, 0xF6 - lsls r1, 17 - cmp r0, r1 - beq _0816E01A - b _0816E176 -_0816E01A: - b _0816E14E - .pool -_0816E024: - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816E032 - b _0816E176 -_0816E032: - movs r0, 0x2 - strh r0, [r4, 0xC] - b _0816E14E -_0816E038: - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816E046 - b _0816E176 -_0816E046: - movs r0, 0x2 - strh r0, [r4, 0xC] - movs r2, 0xE - ldrsh r0, [r4, r2] - ldr r1, =gIntro3BgPal - adds r0, r1 - ldr r1, =gPlttBufferFaded + 0x3E - movs r2, 0x1 - bl CpuSet - ldrh r0, [r4, 0xE] - subs r0, 0x2 - strh r0, [r4, 0xE] - lsls r0, 16 - movs r1, 0xF0 - lsls r1, 17 - cmp r0, r1 - beq _0816E06C - b _0816E176 -_0816E06C: - movs r0, 0x8 - strh r0, [r4, 0xC] - b _0816E14E - .pool -_0816E07C: - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - bne _0816E176 - movs r1, 0x60 - negs r1, r1 - adds r0, r1, 0 - strh r0, [r4, 0x2] - movs r0, 0xA9 - strh r0, [r4, 0x4] - movs r0, 0x3 - strh r0, [r4, 0xC] - b _0816E14E -_0816E09A: - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0 - bne _0816E176 - movs r0, 0x50 - strh r0, [r4, 0x2] - movs r0, 0x29 - strh r0, [r4, 0x4] - movs r0, 0x10 - strh r0, [r4, 0xC] - ldr r0, =0x00000195 - str r1, [sp] - movs r1, 0 - movs r2, 0x64 - movs r3, 0xA - bl PlayCryInternal - b _0816E14E - .pool -_0816E0C8: - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - bne _0816E176 - movs r0, 0x50 - strh r0, [r4, 0x2] - movs r0, 0x28 - strh r0, [r4, 0x4] - b _0816E14E -_0816E0DE: - ldrh r0, [r4, 0x2] - adds r0, 0x4 - strh r0, [r4, 0x2] - ldrh r0, [r4, 0x4] - adds r0, 0x4 - strh r0, [r4, 0x4] - ldr r2, =0x00000666 - adds r0, r2, 0 - ldrh r1, [r4, 0xC] - adds r0, r1 - strh r0, [r4, 0xC] - movs r2, 0xC - ldrsh r0, [r4, r2] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - lsrs r0, 8 - movs r1, 0x40 - bl Sin - movs r1, 0x80 - lsls r1, 1 - adds r5, r1, 0 - adds r0, r5 - strh r0, [r4, 0x6] - movs r2, 0x2 - ldrsh r0, [r4, r2] - cmp r0, 0x78 - bne _0816E176 - movs r0, 0x2 - negs r0, r0 - ldr r1, =0x00007fff - str r1, [sp] - movs r1, 0x3 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - strh r5, [r4, 0x6] - movs r0, 0 - strh r0, [r4, 0x8] - b _0816E14E - .pool -_0816E13C: - ldrh r1, [r4, 0x6] - movs r2, 0x6 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0816E14E - adds r0, r1, 0 - subs r0, 0x8 - strh r0, [r4, 0x6] - b _0816E176 -_0816E14E: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _0816E176 -_0816E156: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816E176 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_19 - str r1, [r0] - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_0816E176: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_18 - - thumb_func_start sub_816E190 -sub_816E190: @ 816E190 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - movs r4, 0 - ldr r6, =gSprites - ldr r5, =gUnknown_085E4C64 -_0816E19C: - movs r0, 0 - ldrsh r1, [r5, r0] - lsls r3, r4, 24 - lsrs r3, 24 - ldr r0, =gUnknown_08596C10 - movs r2, 0xA0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r0, r6, 0 - adds r0, 0x1C - adds r0, r2, r0 - ldr r1, =sub_816E1F8 - str r1, [r0] - adds r2, r6 - ldrb r0, [r2, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - strb r0, [r2, 0x5] - strh r4, [r2, 0x30] - strh r7, [r2, 0x36] - ldrb r1, [r5, 0x2] - adds r0, r2, 0 - bl StartSpriteAnim - adds r5, 0x6 - adds r4, 0x1 - cmp r4, 0x5 - ble _0816E19C - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816E190 - - thumb_func_start sub_816E1F8 -sub_816E1F8: @ 816E1F8 - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x34] - adds r0, 0x1 - strh r0, [r3, 0x34] - ldrh r0, [r3, 0x34] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0816E214 - ldrh r0, [r3, 0x26] - movs r1, 0x3 - eors r0, r1 - strh r0, [r3, 0x26] -_0816E214: - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _0816E222 - cmp r0, 0x1 - beq _0816E278 - b _0816E29C -_0816E222: - ldr r2, =gUnknown_085E4C64 - movs r0, 0x30 - ldrsh r1, [r3, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 1 - adds r2, 0x4 - adds r0, r2 - ldrh r2, [r0] - ldrh r1, [r3, 0x32] - adds r2, r1 - strh r2, [r3, 0x32] - movs r0, 0x32 - ldrsh r1, [r3, r0] - movs r0, 0xFF - lsls r0, 8 - ands r1, r0 - asrs r1, 8 - ldrh r0, [r3, 0x22] - subs r0, r1 - strh r0, [r3, 0x22] - movs r0, 0xFF - ands r2, r0 - strh r2, [r3, 0x32] - ldr r2, =gTasks - movs r0, 0x36 - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x7 - ble _0816E29C - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _0816E29C - .pool -_0816E278: - ldrh r1, [r3, 0x20] - movs r2, 0x20 - ldrsh r0, [r3, r2] - cmp r0, 0x77 - bgt _0816E286 - subs r0, r1, 0x2 - b _0816E288 -_0816E286: - adds r0, r1, 0x2 -_0816E288: - strh r0, [r3, 0x20] - ldrh r1, [r3, 0x22] - movs r2, 0x22 - ldrsh r0, [r3, r2] - cmp r0, 0x4F - bgt _0816E298 - subs r0, r1, 0x2 - b _0816E29A -_0816E298: - adds r0, r1, 0x2 -_0816E29A: - strh r0, [r3, 0x22] -_0816E29C: - pop {r0} - bx r0 - thumb_func_end sub_816E1F8 - - thumb_func_start task_intro_19 -task_intro_19: @ 816E2A0 - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl ResetSpriteData - ldr r0, =gIntro3KyogreGfx - movs r1, 0xC0 - lsls r1, 19 - bl LZDecompressVram - ldr r0, =gIntro3KyogreTilemap - ldr r1, =0x0600c000 - bl LZDecompressVram - ldr r0, =gIntro3KyogreBgTilemap - ldr r1, =0x0600e000 - bl LZDecompressVram - ldr r0, =gUnknown_085E4C88 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085E4C98 - bl LoadSpritePalette - movs r0, 0x2 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =task_intro_20 - str r0, [r1] - movs r4, 0 - strh r4, [r1, 0x8] - movs r0, 0xA8 - lsls r0, 1 - strh r0, [r1, 0xA] - movs r2, 0x50 - strh r2, [r1, 0xC] - movs r2, 0x10 - strh r2, [r1, 0x14] - adds r2, 0xF0 - strh r2, [r1, 0xE] - movs r1, 0x50 - movs r3, 0 - bl sub_816F2A8 - movs r0, 0x1 - str r0, [sp] - movs r0, 0x6 - str r0, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0 - movs r1, 0xA0 - movs r2, 0x4 - movs r3, 0x4 - bl ScanlineEffect_InitWave - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_19 - - thumb_func_start task_intro_20 -task_intro_20: @ 816E358 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - ldrh r0, [r5, 0x2] - ldrh r1, [r5, 0x4] - ldrh r2, [r5, 0x6] - movs r3, 0 - bl sub_816F2A8 - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0xD - bls _0816E380 - b _0816E6BC -_0816E380: - lsls r0, 2 - ldr r1, =_0816E394 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0816E394: - .4byte _0816E3CC - .4byte _0816E3E0 - .4byte _0816E43C - .4byte _0816E488 - .4byte _0816E4C4 - .4byte _0816E4EC - .4byte _0816E544 - .4byte _0816E560 - .4byte _0816E5A0 - .4byte _0816E5BC - .4byte _0816E5FC - .4byte _0816E61A - .4byte _0816E664 - .4byte _0816E69C -_0816E3CC: - ldrh r0, [r5, 0xC] - subs r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816E3DA - b _0816E6BC -_0816E3DA: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_0816E3E0: - ldrh r0, [r5, 0xC] - adds r0, 0x4 - strh r0, [r5, 0xC] - movs r2, 0xC - ldrsh r0, [r5, r2] - movs r1, 0x80 - lsls r1, 1 - bl Sin - ldr r1, =gTasks - lsls r4, r6, 2 - adds r4, r6 - lsls r4, 3 - adds r4, r1 - movs r2, 0xAC - lsls r2, 1 - adds r1, r2, 0 - subs r1, r0 - strh r1, [r4, 0xA] - movs r1, 0xC - ldrsh r0, [r5, r1] - movs r1, 0x40 - bl Cos - movs r1, 0x54 - subs r1, r0 - strh r1, [r4, 0xC] - movs r2, 0xC - ldrsh r0, [r5, r2] - cmp r0, 0x40 - beq _0816E420 - b _0816E6BC -_0816E420: - movs r0, 0x19 - strh r0, [r5, 0xC] - movs r0, 0x1 - strh r0, [r5, 0xE] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - movs r0, 0 - bl sub_816E6D4 - b _0816E6BC - .pool -_0816E43C: - ldrh r0, [r5, 0xC] - subs r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816E44A - b _0816E6BC -_0816E44A: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - ldrh r2, [r1, 0xA] - adds r0, r2 - strh r0, [r1, 0xA] - ldr r2, =0xfffffefe - adds r0, r2, 0 - ldrh r2, [r1, 0xC] - adds r0, r2 - strh r0, [r1, 0xC] - movs r0, 0x8 - strh r0, [r5, 0xC] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - movs r0, 0 - bl sub_816E6D4 - bl sub_816E74C - b _0816E6BC - .pool -_0816E488: - ldrh r0, [r5, 0xC] - subs r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816E496 - b _0816E6BC -_0816E496: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r2, =0xffffff00 - adds r0, r2, 0 - ldrh r2, [r1, 0xA] - adds r0, r2 - strh r0, [r1, 0xA] - movs r2, 0x81 - lsls r2, 1 - adds r0, r2, 0 - ldrh r2, [r1, 0xC] - adds r0, r2 - strh r0, [r1, 0xC] - movs r0, 0x8 - strh r0, [r5, 0xC] - b _0816E690 - .pool -_0816E4C4: - ldrh r0, [r5, 0xC] - subs r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816E4D2 - b _0816E6BC -_0816E4D2: - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0xC] - subs r1, 0xFC - strh r1, [r0, 0xC] - movs r0, 0x8 - strh r0, [r5, 0xC] - b _0816E690 - .pool -_0816E4EC: - ldrh r0, [r5, 0xC] - subs r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816E4FA - b _0816E6BC -_0816E4FA: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xC] - adds r0, 0xFC - strh r0, [r1, 0xC] - ldrh r2, [r5, 0xE] - movs r0, 0xE - ldrsh r1, [r5, r0] - cmp r1, 0 - beq _0816E528 - movs r0, 0xC - strh r0, [r5, 0xC] - subs r0, r2, 0x1 - strh r0, [r5, 0xE] - movs r0, 0x2 - strh r0, [r5] - b _0816E6BC - .pool -_0816E528: - movs r0, 0x1 - strh r0, [r5, 0xC] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - movs r0, 0xCA - lsls r0, 1 - str r1, [sp] - movs r1, 0 - movs r2, 0x78 - movs r3, 0xA - bl PlayCryInternal - b _0816E6BC -_0816E544: - ldrh r0, [r5, 0xC] - subs r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816E552 - b _0816E6BC -_0816E552: - movs r0, 0x4 - strh r0, [r5, 0xC] - movs r1, 0xF5 - lsls r1, 1 - adds r0, r1, 0 - strh r0, [r5, 0xE] - b _0816E690 -_0816E560: - ldrh r0, [r5, 0xC] - subs r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816E56E - b _0816E6BC -_0816E56E: - movs r0, 0x4 - strh r0, [r5, 0xC] - movs r2, 0xE - ldrsh r0, [r5, r2] - ldr r1, =gIntro3BgPal - adds r0, r1 - ldr r1, =gPlttBufferFaded + 0x5E - movs r2, 0x1 - bl CpuSet - ldrh r0, [r5, 0xE] - subs r0, 0x2 - strh r0, [r5, 0xE] - lsls r0, 16 - movs r1, 0xF0 - lsls r1, 17 - cmp r0, r1 - beq _0816E594 - b _0816E6BC -_0816E594: - b _0816E690 - .pool -_0816E5A0: - ldrh r0, [r5, 0xC] - subs r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0816E5AE - b _0816E6BC -_0816E5AE: - movs r0, 0x4 - strh r0, [r5, 0xC] - movs r1, 0xF1 - lsls r1, 1 - adds r0, r1, 0 - strh r0, [r5, 0xE] - b _0816E690 -_0816E5BC: - ldrh r0, [r5, 0xC] - subs r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - bne _0816E6BC - movs r0, 0x4 - strh r0, [r5, 0xC] - movs r2, 0xE - ldrsh r0, [r5, r2] - ldr r1, =gIntro3BgPal - adds r0, r1 - ldr r1, =gPlttBufferFaded + 0x5E - movs r2, 0x1 - bl CpuSet - ldrh r0, [r5, 0xE] - adds r0, 0x2 - strh r0, [r5, 0xE] - lsls r0, 16 - movs r1, 0xF7 - lsls r1, 17 - cmp r0, r1 - bne _0816E6BC - movs r0, 0x10 - strh r0, [r5, 0xC] - b _0816E690 - .pool -_0816E5FC: - ldrh r0, [r5, 0xC] - subs r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _0816E6BC - strh r0, [r5, 0xC] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - adds r0, r6, 0 - bl sub_816E6D4 - b _0816E6BC -_0816E61A: - ldrh r0, [r5, 0xC] - adds r0, 0x4 - strh r0, [r5, 0xC] - ldrh r0, [r5, 0x6] - subs r0, 0x8 - strh r0, [r5, 0x6] - movs r1, 0xC - ldrsh r0, [r5, r1] - movs r1, 0x3C - bl Sin - ldr r2, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r2 - adds r0, 0x58 - strh r0, [r1, 0xA] - movs r2, 0xC - ldrsh r0, [r5, r2] - cmp r0, 0x40 - bne _0816E6BC - movs r0, 0x2 - negs r0, r0 - ldr r1, =0x00007fff - str r1, [sp] - movs r1, 0x3 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _0816E690 - .pool -_0816E664: - ldrh r0, [r5, 0xC] - adds r0, 0x4 - strh r0, [r5, 0xC] - ldrh r0, [r5, 0x6] - subs r0, 0x8 - strh r0, [r5, 0x6] - movs r1, 0xC - ldrsh r0, [r5, r1] - movs r1, 0x14 - bl Sin - ldr r2, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r2 - adds r0, 0x80 - strh r0, [r1, 0xA] - movs r2, 0xC - ldrsh r0, [r5, r2] - cmp r0, 0x80 - bne _0816E6BC -_0816E690: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - b _0816E6BC - .pool -_0816E69C: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816E6BC - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_21 - str r1, [r0] - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_0816E6BC: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_20 - - thumb_func_start sub_816E6D4 -sub_816E6D4: @ 816E6D4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r5, 0 - ldr r7, =gUnknown_085E4CA8 - ldr r0, =gSprites - mov r9, r0 - adds r4, r7, 0 - movs r6, 0 -_0816E6EE: - movs r3, 0 - ldrsh r1, [r4, r3] - adds r0, r7, 0x2 - adds r0, r6, r0 - movs r3, 0 - ldrsh r2, [r0, r3] - lsls r3, r5, 24 - lsrs r3, 24 - ldr r0, =gUnknown_085E4D14 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - add r2, r9 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r3] - mov r0, r8 - strh r0, [r2, 0x38] - ldrh r0, [r4, 0x4] - strh r0, [r2, 0x3A] - movs r0, 0x40 - strh r0, [r2, 0x3C] - adds r4, 0x6 - adds r6, 0x6 - adds r5, 0x1 - cmp r5, 0x5 - ble _0816E6EE - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816E6D4 - - thumb_func_start sub_816E74C -sub_816E74C: @ 816E74C - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r5, 0 - ldr r7, =gUnknown_085E4CA8 - adds r4, r7, 0x4 - movs r6, 0x24 - ldr r0, =gSprites - mov r8, r0 -_0816E75E: - movs r3, 0x20 - ldrsh r1, [r4, r3] - adds r0, r7, 0x2 - adds r0, r6, r0 - movs r3, 0 - ldrsh r2, [r0, r3] - lsls r3, r5, 24 - lsrs r3, 24 - ldr r0, =gUnknown_085E4D14 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - add r2, r8 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r4] - strh r0, [r2, 0x3A] - movs r0, 0x40 - strh r0, [r2, 0x3C] - adds r4, 0x6 - adds r6, 0x6 - adds r5, 0x1 - cmp r5, 0x5 - ble _0816E75E - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816E74C - - thumb_func_start sub_816E7B4 -sub_816E7B4: @ 816E7B4 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0816E7C6 - cmp r0, 0x1 - beq _0816E84C - b _0816E882 -_0816E7C6: - ldrh r1, [r4, 0x3A] - movs r2, 0x3A - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0816E80A - ldrh r0, [r4, 0x30] - adds r0, 0xB - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x4 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - adds r0, 0x30 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0816E82A - adds r0, r4, 0 - bl DestroySprite - b _0816E82A -_0816E80A: - subs r0, r1, 0x1 - strh r0, [r4, 0x3A] - lsls r0, 16 - cmp r0, 0 - bne _0816E82A - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_0816E82A: - ldr r2, =gTasks - movs r0, 0x38 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0xB - ble _0816E882 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0816E882 - .pool -_0816E84C: - ldrh r1, [r4, 0x20] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x77 - bgt _0816E85A - subs r0, r1, 0x3 - b _0816E85C -_0816E85A: - adds r0, r1, 0x3 -_0816E85C: - strh r0, [r4, 0x20] - ldrh r1, [r4, 0x22] - movs r2, 0x22 - ldrsh r0, [r4, r2] - cmp r0, 0x4F - bgt _0816E86C - subs r0, r1, 0x3 - b _0816E86E -_0816E86C: - adds r0, r1, 0x3 -_0816E86E: - strh r0, [r4, 0x22] - ldrh r0, [r4, 0x22] - subs r0, 0x14 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x8C - bls _0816E882 - adds r0, r4, 0 - bl DestroySprite -_0816E882: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816E7B4 - - thumb_func_start task_intro_21 -task_intro_21: @ 816E888 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x50 - movs r1, 0x87 - bl SetGpuReg - ldr r1, =0x00001f1f - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0x1F - bl SetGpuReg - movs r1, 0xB0 - lsls r1, 7 - movs r0, 0x8 - bl SetGpuReg - ldr r1, =0x00005a04 - movs r0, 0xA - bl SetGpuReg - ldr r1, =0x00001c06 - movs r0, 0xC - bl SetGpuReg - movs r1, 0xDD - lsls r1, 6 - movs r0, 0 - bl SetGpuReg - movs r0, 0x10 - movs r1, 0x50 - bl SetGpuReg - movs r0, 0x12 - movs r1, 0 - bl SetGpuReg - ldr r1, =0x0000ffb0 - movs r0, 0x14 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0 - bl SetGpuReg - movs r0, 0x18 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0 - bl SetGpuReg - ldr r4, =gIntro3CloudsGfx - movs r1, 0xC0 - lsls r1, 19 - adds r0, r4, 0 - bl LZDecompressVram - ldr r1, =0x06004000 - adds r0, r4, 0 - bl LZDecompressVram - ldr r0, =gIntro3Clouds3Tilemap - ldr r1, =0x0600e000 - bl LZDecompressVram - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_22 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_21 - - thumb_func_start task_intro_22 -task_intro_22: @ 816E954 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gIntro3Clouds1Tilemap - ldr r1, =0x0600c000 - bl LZDecompressVram - ldr r0, =gIntro3Clouds2Tilemap - ldr r1, =0x0600d000 - bl LZDecompressVram - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_23 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_22 - - thumb_func_start task_intro_23 -task_intro_23: @ 816E998 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_24 - str r1, [r0] - movs r1, 0 - strh r1, [r0, 0x8] - movs r1, 0x10 - strh r1, [r0, 0x14] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_23 - - thumb_func_start task_intro_24 -task_intro_24: @ 816E9DC - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r5, r1, 3 - ldr r6, =gTasks + 0x8 - adds r4, r5, r6 - ldrh r1, [r4, 0xC] - lsls r1, 16 - asrs r1, 24 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x10 - bl SetGpuReg - ldrh r1, [r4, 0xC] - lsls r1, 16 - asrs r1, 24 - negs r1, r1 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x14 - bl SetGpuReg - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0816EA24 - cmp r0, 0x1 - beq _0816EA58 - b _0816EAA6 - .pool -_0816EA24: - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - bne _0816EAA6 - movs r0, 0x2 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r2, 0xA0 - lsls r2, 7 - adds r0, r2, 0 - strh r0, [r4, 0xC] - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _0816EAA6 - .pool -_0816EA58: - movs r0, 0xC - ldrsh r1, [r4, r0] - movs r0, 0xA0 - lsls r0, 6 - cmp r1, r0 - bne _0816EA74 - ldr r0, =0x0000fffe - ldr r1, =0x00002949 - str r1, [sp] - movs r1, 0x3 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade -_0816EA74: - ldrh r1, [r4, 0xC] - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0816EA90 - adds r0, r1, 0 - subs r0, 0x80 - strh r0, [r4, 0xC] - b _0816EAA6 - .pool -_0816EA90: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816EAA6 - adds r0, r6, 0 - subs r0, 0x8 - adds r0, r5, r0 - ldr r1, =task_intro_25 - str r1, [r0] -_0816EAA6: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_24 - - thumb_func_start task_intro_25 -task_intro_25: @ 816EAB8 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gIntro3RayquazaTilemap - ldr r1, =0x0600e000 - bl LZDecompressVram - ldr r0, =gIntro3Clouds4Tilemap - ldr r1, =0x0600c000 - bl LZDecompressVram - ldr r0, =gIntro3RayquazaGfx - ldr r1, =0x06004000 - bl LZDecompressVram - ldr r0, =gIntro3Clouds2Gfx - movs r1, 0xC0 - lsls r1, 19 - bl LZDecompressVram - movs r1, 0xD5 - lsls r1, 6 - movs r0, 0 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_26 - str r1, [r0] - movs r2, 0 - strh r2, [r0, 0x8] - movs r1, 0x1 - strh r1, [r0, 0x14] - strh r2, [r0, 0x16] - ldr r0, =gUnknown_085E4BF4 - bl LoadCompressedObjectPicUsingHeap - ldr r0, =gUnknown_085E4C04 - bl LoadSpritePalettes - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_25 - - thumb_func_start task_intro_26 -task_intro_26: @ 816EB44 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r2, =gTasks + 0x8 - adds r6, r1, r2 - movs r3, 0 - ldrsh r0, [r6, r3] - cmp r0, 0x1 - beq _0816EBE0 - cmp r0, 0x1 - bgt _0816EB6C - cmp r0, 0 - beq _0816EB72 - b _0816EC62 - .pool -_0816EB6C: - cmp r0, 0x2 - beq _0816EC4C - b _0816EC62 -_0816EB72: - ldrh r0, [r6, 0xC] - subs r0, 0x1 - strh r0, [r6, 0xC] - lsls r0, 16 - cmp r0, 0 - bne _0816EC62 - ldr r4, =gUnknown_085E4C4C - adds r0, r4, 0 - movs r1, 0xC8 - movs r2, 0x30 - movs r3, 0 - bl CreateSprite - adds r0, r4, 0 - movs r1, 0xC8 - movs r2, 0x50 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, =gSprites - adds r0, r5 - movs r1, 0x1 - bl StartSpriteAnim - adds r0, r4, 0 - movs r1, 0xC8 - movs r2, 0x70 - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x2 - bl StartSpriteAnim - ldrh r0, [r6] - adds r0, 0x1 - strh r0, [r6] - movs r0, 0x48 - strh r0, [r6, 0xC] - b _0816EC62 - .pool -_0816EBE0: - ldrh r0, [r6, 0xC] - subs r0, 0x1 - strh r0, [r6, 0xC] - lsls r0, 16 - cmp r0, 0 - bne _0816EC62 - ldr r4, =gUnknown_085E4C4C - adds r0, r4, 0 - movs r1, 0x28 - movs r2, 0x30 - movs r3, 0 - bl CreateSprite - adds r0, r4, 0 - movs r1, 0x28 - movs r2, 0x50 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, =gSprites - adds r0, r5 - movs r1, 0x1 - bl StartSpriteAnim - adds r0, r4, 0 - movs r1, 0x28 - movs r2, 0x70 - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x2 - bl StartSpriteAnim - ldrh r0, [r6] - adds r0, 0x1 - strh r0, [r6] - movs r0, 0x30 - strh r0, [r6, 0xC] - b _0816EC62 - .pool -_0816EC4C: - ldrh r0, [r6, 0xC] - subs r0, 0x1 - strh r0, [r6, 0xC] - lsls r0, 16 - cmp r0, 0 - bne _0816EC62 - adds r0, r2, 0 - subs r0, 0x8 - adds r0, r1, r0 - ldr r1, =task_intro_27 - str r1, [r0] -_0816EC62: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_26 - - thumb_func_start sub_816EC6C -sub_816EC6C: @ 816EC6C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0816EC88 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_0816EC88: - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0816ECAC - cmp r0, 0x1 - bgt _0816EC9A - cmp r0, 0 - beq _0816ECA0 - b _0816ED12 -_0816EC9A: - cmp r0, 0x2 - beq _0816ECDC - b _0816ED12 -_0816ECA0: - movs r0, 0xE1 - lsls r0, 1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] -_0816ECAC: - movs r1, 0x30 - ldrsh r0, [r4, r1] - ldr r1, =gIntro3BgPal - adds r0, r1 - ldr r1, =gPlttBufferFaded + 0xBA - movs r2, 0x1 - bl CpuSet - ldrh r0, [r4, 0x30] - adds r0, 0x2 - strh r0, [r4, 0x30] - lsls r0, 16 - movs r1, 0xE7 - lsls r1, 17 - cmp r0, r1 - bne _0816ED12 - movs r0, 0xE6 - lsls r0, 1 - strh r0, [r4, 0x30] - movs r0, 0x4 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] -_0816ECDC: - ldrh r0, [r4, 0x32] - subs r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - cmp r0, 0 - bne _0816ED12 - movs r0, 0x4 - strh r0, [r4, 0x32] - movs r1, 0x30 - ldrsh r0, [r4, r1] - ldr r1, =gIntro3BgPal - adds r0, r1 - ldr r1, =gPlttBufferFaded + 0xBA - movs r2, 0x1 - bl CpuSet - ldrh r0, [r4, 0x30] - subs r0, 0x2 - strh r0, [r4, 0x30] - lsls r0, 16 - movs r1, 0xE0 - lsls r1, 17 - cmp r0, r1 - bne _0816ED12 - adds r0, r4, 0 - bl DestroySprite -_0816ED12: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816EC6C - - thumb_func_start task_intro_27 -task_intro_27: @ 816ED20 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gUnknown_085E5048 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085E5058 - bl LoadSpritePalettes - movs r1, 0xD5 - lsls r1, 6 - movs r0, 0 - bl SetGpuReg - ldr r6, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r6 - ldr r0, =task_intro_28 - str r0, [r4] - ldr r0, =0x0000ffde - ldr r1, =0x00002949 - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r0, 0 - strh r0, [r4, 0x8] - movs r0, 0xA8 - strh r0, [r4, 0xA] - ldr r1, =0x0000fff0 - strh r1, [r4, 0xC] - ldr r0, =0x0000ff78 - strh r0, [r4, 0xE] - strh r1, [r4, 0x10] - ldr r0, =sub_816EEA8 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r6 - strh r5, [r1, 0x10] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_27 - - thumb_func_start task_intro_28 -task_intro_28: @ 816EDB4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r4, r1, 3 - ldr r5, =gTasks + 0x8 - adds r2, r4, r5 - ldrh r0, [r2, 0xE] - movs r3, 0x1 - ands r0, r3 - cmp r0, 0 - bne _0816EDD6 - ldrh r0, [r2, 0xC] - movs r1, 0x2 - eors r0, r1 - strh r0, [r2, 0xC] -_0816EDD6: - ldrh r0, [r2, 0xE] - adds r0, 0x1 - strh r0, [r2, 0xE] - movs r6, 0 - ldrsh r1, [r2, r6] - cmp r1, 0x1 - beq _0816EE2E - cmp r1, 0x1 - bgt _0816EDF4 - cmp r1, 0 - beq _0816EDFE - b _0816EE86 - .pool -_0816EDF4: - cmp r1, 0x2 - beq _0816EE3A - cmp r1, 0x3 - beq _0816EE70 - b _0816EE86 -_0816EDFE: - ands r0, r3 - cmp r0, 0 - beq _0816EE1C - ldrh r0, [r2, 0x2] - subs r0, 0x2 - strh r0, [r2, 0x2] - ldrh r0, [r2, 0x4] - adds r0, 0x1 - strh r0, [r2, 0x4] - ldrh r0, [r2, 0x6] - adds r0, 0x2 - strh r0, [r2, 0x6] - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] -_0816EE1C: - movs r1, 0x2 - ldrsh r0, [r2, r1] - cmp r0, 0x68 - bne _0816EE86 - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] - strh r3, [r2, 0xA] - b _0816EE86 -_0816EE2E: - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] - movs r0, 0x4 - strh r0, [r2, 0xA] - b _0816EE86 -_0816EE3A: - ldrh r0, [r2, 0x2] - adds r0, 0x4 - strh r0, [r2, 0x2] - ldrh r0, [r2, 0x4] - subs r0, 0x2 - strh r0, [r2, 0x4] - ldrh r0, [r2, 0x6] - subs r0, 0x4 - strh r0, [r2, 0x6] - ldrh r0, [r2, 0x8] - subs r0, 0x2 - strh r0, [r2, 0x8] - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816EE86 - movs r0, 0x8C - strh r0, [r2, 0xA] - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] - b _0816EE86 - .pool -_0816EE70: - ldrh r0, [r2, 0xA] - subs r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - cmp r0, 0 - bne _0816EE86 - adds r0, r5, 0 - subs r0, 0x8 - adds r0, r4, r0 - ldr r1, =task_intro_29 - str r1, [r0] -_0816EE86: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_28 - - thumb_func_start task_intro_29 -task_intro_29: @ 816EE90 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - ldr r0, =sub_816CC54 - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end task_intro_29 - - thumb_func_start sub_816EEA8 -sub_816EEA8: @ 816EEA8 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - ldrh r0, [r5, 0x4] - adds r0, 0x1 - strh r0, [r5, 0x4] - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0x5 - bls _0816EECA - b _0816F0B2 -_0816EECA: - lsls r0, 2 - ldr r1, =_0816EEDC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0816EEDC: - .4byte _0816EEF4 - .4byte _0816EF34 - .4byte _0816EF80 - .4byte _0816F00A - .4byte _0816F074 - .4byte _0816F0A0 -_0816EEF4: - ldrh r1, [r5, 0x4] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0816EF16 - movs r2, 0x2 - ldrsh r0, [r5, r2] - lsls r0, 1 - ldr r1, =gIntro3BgPal + 0x1A2 - adds r0, r1 - ldr r1, =gPlttBufferFaded + 0xBC - movs r2, 0x1 - bl CpuSet - ldrh r0, [r5, 0x2] - adds r0, 0x1 - strh r0, [r5, 0x2] -_0816EF16: - movs r1, 0x2 - ldrsh r0, [r5, r1] - cmp r0, 0x6 - beq _0816EF20 - b _0816F0B2 -_0816EF20: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - movs r0, 0 - strh r0, [r5, 0x2] - b _0816EF70 - .pool -_0816EF34: - ldrh r1, [r5, 0x6] - movs r2, 0x6 - ldrsh r0, [r5, r2] - cmp r0, 0 - bne _0816F004 - ldrh r1, [r5, 0x4] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0816EF60 - movs r1, 0x2 - ldrsh r0, [r5, r1] - lsls r0, 1 - ldr r1, =gIntro3BgPal + 0x1A2 - adds r0, r1 - ldr r1, =gPlttBufferFaded + 0xB0 - movs r2, 0x1 - bl CpuSet - ldrh r0, [r5, 0x2] - adds r0, 0x1 - strh r0, [r5, 0x2] -_0816EF60: - movs r2, 0x2 - ldrsh r0, [r5, r2] - cmp r0, 0x6 - beq _0816EF6A - b _0816F0B2 -_0816EF6A: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_0816EF70: - movs r0, 0xA - strh r0, [r5, 0x6] - b _0816F0B2 - .pool -_0816EF80: - ldrh r1, [r5, 0x6] - movs r2, 0x6 - ldrsh r0, [r5, r2] - cmp r0, 0 - bne _0816F004 - ldrh r1, [r5, 0x4] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0816EFAC - movs r1, 0x2 - ldrsh r0, [r5, r1] - lsls r0, 1 - ldr r1, =gIntro3BgPal + 0x182 - adds r0, r1 - ldr r1, =gPlttBufferFaded + 0xB8 - movs r2, 0x1 - bl CpuSet - ldrh r0, [r5, 0x2] - adds r0, 0x1 - strh r0, [r5, 0x2] -_0816EFAC: - movs r2, 0x2 - ldrsh r0, [r5, r2] - cmp r0, 0x6 - beq _0816EFB6 - b _0816F0B2 -_0816EFB6: - ldr r0, =gUnknown_085E5030 - movs r1, 0x78 - movs r2, 0x58 - movs r3, 0xF - bl CreateSprite - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x67 - bl PlaySE - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - adds r3, r0, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r3] - ldrh r1, [r5, 0x8] - strh r1, [r0, 0x34] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - movs r0, 0x10 - strh r0, [r5, 0x6] - b _0816F0B2 - .pool -_0816F004: - subs r0, r1, 0x1 - strh r0, [r5, 0x6] - b _0816F0B2 -_0816F00A: - ldrh r1, [r5, 0x4] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0816F0B2 - ldrh r0, [r5, 0x6] - subs r0, 0x1 - adds r2, r0, 0 - strh r0, [r5, 0x6] - lsls r0, 16 - cmp r0, 0 - beq _0816F068 - lsls r2, 24 - lsrs r2, 24 - ldr r3, =0x00002949 - movs r0, 0x50 - movs r1, 0x10 - bl BlendPalette - ldr r4, =gIntro3BgPal + 0x1AC - ldr r5, =gPlttBufferFaded + 0xBC - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x1 - bl CpuSet - adds r1, r5, 0 - subs r1, 0xC - adds r0, r4, 0 - movs r2, 0x1 - bl CpuSet - subs r4, 0x20 - subs r5, 0x4 - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x1 - bl CpuSet - b _0816F0B2 - .pool -_0816F068: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - movs r0, 0x35 - strh r0, [r5, 0x6] - b _0816F0B2 -_0816F074: - ldrh r0, [r5, 0x6] - subs r0, 0x1 - strh r0, [r5, 0x6] - lsls r0, 16 - cmp r0, 0 - bne _0816F0B2 - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x00007fff - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - b _0816F0B2 - .pool -_0816F0A0: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816F0B2 - adds r0, r2, 0 - bl DestroyTask -_0816F0B2: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816EEA8 - - thumb_func_start intro_reset_and_hide_bgs -@ void intro_reset_and_hide_bgs() -intro_reset_and_hide_bgs: @ 816F0C0 - push {lr} - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1C - movs r1, 0 - bl SetGpuReg - movs r0, 0x1E - movs r1, 0 - bl SetGpuReg - movs r0, 0x18 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0 - bl SetGpuReg - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - movs r1, 0 - bl SetGpuReg - movs r0, 0x12 - movs r1, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - pop {r0} - bx r0 - thumb_func_end intro_reset_and_hide_bgs - - thumb_func_start task_intro_3_1 -task_intro_3_1: @ 816F128 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0816F170 - cmp r0, 0x1 - ble _0816F148 - cmp r0, 0x2 - beq _0816F1BC -_0816F148: - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldr r0, =gUnknown_0853FF70 - ldrh r1, [r0, 0x3E] - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - movs r0, 0x40 - b _0816F1AC - .pool -_0816F170: - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0816F1A0 - subs r0, r1, 0x1 - strh r0, [r4, 0xA] - movs r1, 0xA - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - movs r1, 0xFF - lsls r1, 1 - ldr r2, =gUnknown_0853FF70 - ands r0, r1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x52 - bl SetGpuReg - b _0816F1DA - .pool -_0816F1A0: - ldr r0, =gUnknown_0853FF70 - ldrh r1, [r0] - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x10 -_0816F1AC: - strh r0, [r4, 0xA] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0816F1DA - .pool -_0816F1BC: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyTask -_0816F1DA: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end task_intro_3_1 - - thumb_func_start task_intro_3_2 -task_intro_3_2: @ 816F1E0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0816F228 - cmp r0, 0x1 - ble _0816F200 - cmp r0, 0x2 - beq _0816F274 -_0816F200: - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldr r0, =gUnknown_0853FF70 - ldrh r1, [r0] - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - b _0816F264 - .pool -_0816F228: - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0x3D - bgt _0816F258 - adds r0, r1, 0x1 - strh r0, [r4, 0xA] - movs r1, 0xA - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - movs r1, 0xFF - lsls r1, 1 - ldr r2, =gUnknown_0853FF70 - ands r0, r1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x52 - bl SetGpuReg - b _0816F2A2 - .pool -_0816F258: - ldr r0, =gUnknown_0853FF70 - ldrh r1, [r0, 0x3E] - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x10 -_0816F264: - strh r0, [r4, 0xA] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0816F2A2 - .pool -_0816F274: - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0816F284 - subs r0, r1, 0x1 - strh r0, [r4, 0xA] - b _0816F2A2 -_0816F284: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyTask -_0816F2A2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end task_intro_3_2 - - thumb_func_start sub_816F2A8 -sub_816F2A8: @ 816F2A8 - push {r4,lr} - sub sp, 0x24 - lsls r2, 16 - lsrs r2, 16 - movs r4, 0x80 - lsls r4, 8 - str r4, [sp] - str r4, [sp, 0x4] - mov r4, sp - strh r0, [r4, 0x8] - mov r0, sp - strh r1, [r0, 0xA] - strh r2, [r0, 0xC] - strh r2, [r0, 0xE] - strh r3, [r0, 0x10] - add r4, sp, 0x14 - adds r1, r4, 0 - movs r2, 0x1 - bl BgAffineSet - ldrh r1, [r4] - movs r0, 0x20 - bl SetGpuReg - ldrh r1, [r4, 0x2] - movs r0, 0x22 - bl SetGpuReg - ldrh r1, [r4, 0x4] - movs r0, 0x24 - bl SetGpuReg - ldrh r1, [r4, 0x6] - movs r0, 0x26 - bl SetGpuReg - ldrh r1, [r4, 0x8] - movs r0, 0x28 - bl SetGpuReg - ldrh r1, [r4, 0xA] - movs r0, 0x2A - bl SetGpuReg - ldrh r1, [r4, 0xC] - movs r0, 0x2C - bl SetGpuReg - ldrh r1, [r4, 0xE] - movs r0, 0x2E - bl SetGpuReg - add sp, 0x24 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816F2A8 - - thumb_func_start sub_816F318 -sub_816F318: @ 816F318 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0xBF - ble _0816F394 - ldrh r1, [r4, 0x34] - movs r2, 0x34 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0816F336 - subs r0, r1, 0x1 - strh r0, [r4, 0x34] - b _0816F39A -_0816F336: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x32] - str r1, [sp] - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 5 - subs r0, r1 - movs r1, 0x64 - bl __divsi3 - strh r0, [r4, 0x32] - movs r2, 0x32 - ldrsh r1, [r4, r2] - adds r0, r1, 0 - subs r0, 0xC0 - cmp r0, 0 - bge _0816F378 - adds r0, 0x7F -_0816F378: - asrs r0, 7 - adds r0, 0x9 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xF - bls _0816F386 - movs r0, 0xF -_0816F386: - lsls r2, r0, 4 - ldrb r1, [r4, 0x5] - movs r0, 0xF - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] - b _0816F39A -_0816F394: - adds r0, r4, 0 - bl DestroySprite -_0816F39A: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816F318 - - thumb_func_start sub_816F3A4 -sub_816F3A4: @ 816F3A4 - push {r4,lr} - adds r4, r0, 0 - ldr r2, =gSprites - movs r1, 0x3C - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r3, 0x3C - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _0816F420 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r0, r3 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAnim - movs r0, 0x80 - lsls r0, 3 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x30] - movs r0, 0x3 - ands r0, r1 - lsls r0, 3 - strh r0, [r4, 0x34] - ldr r0, =sub_816F318 - str r0, [r4, 0x1C] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - movs r1, 0x40 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x3] - movs r1, 0xC0 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x2 - bl CalcCenterToCornerVec - b _0816F44C - .pool -_0816F420: - ldrh r0, [r1, 0x24] - strh r0, [r4, 0x24] - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x26] - strh r0, [r4, 0x26] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x20] - strh r0, [r4, 0x20] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x22] - strh r0, [r4, 0x22] -_0816F44C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816F3A4 - - thumb_func_start sub_816F454 -sub_816F454: @ 816F454 - push {lr} - adds r1, r0, 0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _0816F464 - ldr r0, =sub_816F46C - str r0, [r1, 0x1C] -_0816F464: - pop {r0} - bx r0 - .pool - thumb_func_end sub_816F454 - - thumb_func_start sub_816F46C -sub_816F46C: @ 816F46C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r7, r0, 0 - ldrh r4, [r7, 0x20] - movs r1, 0x20 - ldrsh r0, [r7, r1] - cmp r0, 0x74 - bgt _0816F4AC - ldrh r0, [r7, 0x26] - ldrh r1, [r7, 0x22] - adds r0, r1 - movs r1, 0 - strh r0, [r7, 0x22] - strh r1, [r7, 0x26] - adds r0, r4, 0x4 - strh r0, [r7, 0x20] - ldr r0, =0x0000fffc - strh r0, [r7, 0x24] - movs r0, 0x80 - strh r0, [r7, 0x36] - ldr r0, =sub_816F5B4 - str r0, [r7, 0x1C] - b _0816F59E - .pool -_0816F4AC: - ldrh r1, [r7, 0x36] - ldr r5, =gSineTable - lsls r0, r1, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r2, [r0] - adds r0, r1, 0 - adds r0, 0x40 - lsls r0, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r3, [r0] - adds r1, 0x2 - strh r1, [r7, 0x36] - lsls r2, 16 - asrs r0, r2, 16 - cmp r0, 0 - bge _0816F4D2 - adds r0, 0x1F -_0816F4D2: - asrs r0, 5 - strh r0, [r7, 0x26] - subs r0, r4, 0x1 - strh r0, [r7, 0x20] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0816F4E8 - ldrh r0, [r7, 0x22] - adds r0, 0x1 - strh r0, [r7, 0x22] -_0816F4E8: - lsls r0, r3, 16 - asrs r0, 16 - negs r0, r0 - cmp r0, 0 - bge _0816F4F4 - adds r0, 0xF -_0816F4F4: - lsls r1, r0, 12 - lsrs r1, 16 - ldrh r4, [r7, 0x32] - ldrh r3, [r7, 0x34] - adds r0, r1, 0 - subs r0, 0x10 - lsls r0, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r2, [r0] - adds r1, 0x30 - lsls r1, 24 - lsrs r1, 23 - adds r1, r5 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r1, 0 - muls r0, r4 - cmp r0, 0 - bge _0816F51E - adds r0, 0xFF -_0816F51E: - lsls r0, 8 - lsrs r0, 16 - mov r8, r0 - lsls r0, r2, 16 - asrs r2, r0, 16 - negs r0, r2 - muls r0, r3 - cmp r0, 0 - bge _0816F532 - adds r0, 0xFF -_0816F532: - lsls r0, 8 - lsrs r0, 16 - mov r10, r0 - adds r0, r2, 0 - muls r0, r4 - cmp r0, 0 - bge _0816F542 - adds r0, 0xFF -_0816F542: - lsls r0, 8 - lsrs r5, r0, 16 - adds r0, r1, 0 - muls r0, r3 - cmp r0, 0 - bge _0816F550 - adds r0, 0xFF -_0816F550: - lsls r6, r0, 8 - lsrs r6, 16 - ldrh r0, [r7, 0x30] - lsls r0, 24 - lsrs r0, 24 - str r3, [sp] - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - ldrh r0, [r7, 0x30] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r5 - mov r1, r10 - lsls r5, r1, 16 - lsrs r3, r5, 16 - lsls r4, r6, 16 - str r6, [sp] - mov r1, r8 - mov r2, r9 - bl SetOamMatrix - ldrh r0, [r7, 0x30] - adds r0, 0x2 - lsls r0, 24 - lsrs r0, 24 - lsls r5, 1 - lsrs r5, 16 - lsls r4, 1 - lsrs r4, 16 - str r4, [sp] - mov r1, r8 - mov r2, r9 - adds r3, r5, 0 - bl SetOamMatrix -_0816F59E: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816F46C - - thumb_func_start sub_816F5B4 -sub_816F5B4: @ 816F5B4 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x3A] - adds r1, 0x40 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - ldrh r0, [r4, 0x30] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x3A] - adds r1, 0x40 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - ldrh r0, [r4, 0x30] - adds r0, 0x2 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x3A] - adds r1, 0x40 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - ldrh r1, [r4, 0x36] - movs r2, 0x36 - ldrsh r0, [r4, r2] - cmp r0, 0x40 - beq _0816F64C - adds r0, r1, 0 - subs r0, 0x8 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x36] - adds r1, r0, 0 - ldr r2, =gSineTable - adds r0, 0x40 - lsls r0, 24 - lsrs r0, 23 - adds r0, r2 - movs r3, 0 - ldrsh r0, [r0, r3] - cmp r0, 0 - bge _0816F62E - adds r0, 0x3F -_0816F62E: - asrs r0, 6 - strh r0, [r4, 0x24] - lsls r0, r1, 24 - lsrs r0, 23 - adds r0, r2 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bge _0816F642 - adds r0, 0x3F -_0816F642: - asrs r0, 6 - strh r0, [r4, 0x26] - b _0816F654 - .pool -_0816F64C: - movs r0, 0 - strh r0, [r4, 0x36] - ldr r0, =sub_816F660 - str r0, [r4, 0x1C] -_0816F654: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816F5B4 - - thumb_func_start sub_816F660 -sub_816F660: @ 816F660 - push {r4,lr} - adds r1, r0, 0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0x2 - beq _0816F6C0 - ldrh r0, [r1, 0x36] - adds r0, 0x8 - strh r0, [r1, 0x36] - ldr r3, =gSineTable - lsls r0, 24 - lsrs r0, 23 - adds r0, r3 - movs r4, 0 - ldrsh r0, [r0, r4] - cmp r0, 0 - bge _0816F684 - adds r0, 0xF -_0816F684: - asrs r0, 4 - adds r0, 0x40 - lsls r0, 16 - lsrs r2, r0, 16 - adds r0, r2, 0 - adds r0, 0x40 - lsls r0, 24 - lsrs r0, 23 - adds r0, r3 - movs r4, 0 - ldrsh r0, [r0, r4] - cmp r0, 0 - bge _0816F6A0 - adds r0, 0x3F -_0816F6A0: - asrs r0, 6 - strh r0, [r1, 0x24] - lsls r0, r2, 24 - lsrs r0, 23 - adds r0, r3 - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r0, 0 - bge _0816F6B4 - adds r0, 0x3F -_0816F6B4: - asrs r0, 6 - strh r0, [r1, 0x26] - b _0816F6C4 - .pool -_0816F6C0: - ldr r0, =sub_816F6D0 - str r0, [r1, 0x1C] -_0816F6C4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816F660 - - thumb_func_start sub_816F6D0 -sub_816F6D0: @ 816F6D0 - push {r4,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x22] - movs r0, 0x22 - ldrsh r1, [r4, r0] - movs r3, 0x38 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _0816F6E8 - adds r0, r2, 0x4 - strh r0, [r4, 0x22] - b _0816F744 -_0816F6E8: - movs r0, 0x1 - strh r0, [r4, 0x3C] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r0, r3 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAnim - movs r0, 0x80 - lsls r0, 3 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x30] - movs r0, 0x3 - ands r0, r1 - lsls r0, 3 - strh r0, [r4, 0x34] - ldr r0, =sub_816F318 - str r0, [r4, 0x1C] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - movs r1, 0x40 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x3] - movs r1, 0xC0 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x2 - bl CalcCenterToCornerVec -_0816F744: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816F6D0 - - thumb_func_start sub_816F750 -sub_816F750: @ 816F750 - push {r4,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x22] - movs r0, 0x22 - ldrsh r1, [r4, r0] - movs r3, 0x38 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _0816F768 - adds r0, r2, 0x4 - strh r0, [r4, 0x22] - b _0816F7C4 -_0816F768: - movs r0, 0x1 - strh r0, [r4, 0x3C] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r0, r3 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAnim - movs r0, 0x80 - lsls r0, 3 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x30] - movs r0, 0x3 - ands r0, r1 - lsls r0, 3 - strh r0, [r4, 0x34] - ldr r0, =sub_816F318 - str r0, [r4, 0x1C] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - movs r1, 0x40 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x3] - movs r1, 0xC0 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x2 - bl CalcCenterToCornerVec -_0816F7C4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816F750 - - thumb_func_start sub_816F7D0 -sub_816F7D0: @ 816F7D0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r6, [sp, 0x34] - ldr r0, [sp, 0x38] - mov r8, r0 - lsls r4, 16 - lsls r5, 16 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x8] - lsls r3, 16 - lsrs r3, 16 - str r3, [sp, 0xC] - lsls r6, 16 - lsrs r6, 16 - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - ldr r0, =gUnknown_085E4D64 - lsrs r2, r4, 16 - mov r10, r2 - asrs r4, 16 - lsrs r1, r5, 16 - str r1, [sp, 0x4] - asrs r5, 16 - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, =gSprites - mov r9, r2 - lsls r0, r7, 4 - adds r0, r7 - lsls r5, r0, 2 - adds r4, r5, r2 - movs r0, 0 - strh r0, [r4, 0x2E] - strh r0, [r4, 0x3C] - mov r0, sp - ldrh r0, [r0, 0xC] - strh r0, [r4, 0x30] - mov r1, sp - ldrh r1, [r1, 0x8] - strh r1, [r4, 0x32] - mov r2, sp - ldrh r2, [r2, 0x8] - strh r2, [r4, 0x34] - strh r6, [r4, 0x38] - mov r0, sp - ldrh r0, [r0, 0x8] - strh r0, [r4, 0x3A] - ldrb r0, [r4, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r4, 0x1] - movs r0, 0x1F - ldr r1, [sp, 0xC] - ands r1, r0 - lsls r1, 1 - ldrb r2, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x2 - movs r3, 0x2 - bl CalcCenterToCornerVec - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim - mov r1, r8 - cmp r1, 0 - bne _0816F898 - mov r0, r9 - adds r0, 0x1C - adds r0, r5, r0 - ldr r1, =sub_816F454 - b _0816F8A0 - .pool -_0816F898: - mov r0, r9 - adds r0, 0x1C - adds r0, r5, r0 - ldr r1, =sub_816F750 -_0816F8A0: - str r1, [r0] - str r7, [sp, 0x10] - mov r2, r10 - lsls r2, 16 - asrs r2, 16 - mov r10, r2 - ldr r0, [sp, 0x4] - lsls r0, 16 - asrs r0, 16 - mov r8, r0 - ldr r0, =gUnknown_085E4D64 - mov r1, r10 - mov r2, r8 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r7, r0, 24 - ldr r5, =gSprites - lsls r4, r7, 4 - adds r4, r7 - lsls r4, 2 - adds r0, r4, r5 - mov r1, sp - ldrh r1, [r1, 0x10] - strh r1, [r0, 0x3C] - ldr r2, [sp, 0xC] - adds r2, 0x1 - mov r9, r2 - strh r2, [r0, 0x30] - ldrb r1, [r0, 0x1] - movs r2, 0x3 - orrs r1, r2 - strb r1, [r0, 0x1] - mov r2, r9 - movs r1, 0x1F - ands r2, r1 - lsls r2, 1 - ldrb r3, [r0, 0x3] - movs r6, 0x3F - negs r6, r6 - adds r1, r6, 0 - ands r1, r3 - orrs r1, r2 - strb r1, [r0, 0x3] - movs r1, 0 - movs r2, 0x2 - movs r3, 0x2 - bl CalcCenterToCornerVec - ldr r2, =gSprites + 0x1C - adds r4, r2 - ldr r0, =sub_816F3A4 - str r0, [r4] - ldr r0, =gUnknown_085E4D64 - mov r1, r10 - mov r2, r8 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r7, r0, 24 - lsls r4, r7, 4 - adds r4, r7 - lsls r4, 2 - adds r5, r4, r5 - mov r1, sp - ldrh r1, [r1, 0x10] - strh r1, [r5, 0x3C] - ldr r2, [sp, 0xC] - adds r2, 0x2 - mov r8, r2 - strh r2, [r5, 0x30] - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrb r0, [r5, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r5, 0x1] - mov r0, r8 - movs r2, 0x1F - ands r0, r2 - lsls r0, 1 - ldrb r1, [r5, 0x3] - ands r6, r1 - orrs r6, r0 - strb r6, [r5, 0x3] - adds r0, r5, 0 - movs r1, 0 - movs r2, 0x2 - movs r3, 0x2 - bl CalcCenterToCornerVec - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r1, =sub_816F3A4 - str r1, [r4] - ldr r2, [sp, 0xC] - lsls r0, r2, 24 - lsrs r0, 24 - ldr r5, [sp, 0x8] - adds r5, 0x20 - lsls r4, r5, 16 - lsrs r4, 16 - str r4, [sp] - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - mov r0, r9 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - str r4, [sp] - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r5, 17 - lsrs r5, 16 - str r5, [sp] - mov r0, r8 - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - ldr r0, [sp, 0x10] - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_816F7D0 - - thumb_func_start sub_816F9D4 -sub_816F9D4: @ 816F9D4 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bhi _0816FA62 - lsls r0, 2 - ldr r1, =_0816F9F0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0816F9F0: - .4byte _0816FA04 - .4byte _0816FA12 - .4byte _0816FA30 - .4byte _0816FA62 - .4byte _0816FA50 -_0816FA04: - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnimIfDifferent - ldrh r0, [r4, 0x20] - subs r0, 0x1 - b _0816FA60 -_0816FA12: - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnimIfDifferent - ldr r0, =gUnknown_030062A0 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - bne _0816FAAA - ldrh r0, [r4, 0x20] - adds r0, 0x1 - b _0816FA60 - .pool -_0816FA30: - ldrh r2, [r4, 0x20] - movs r1, 0x20 - ldrsh r0, [r4, r1] - cmp r0, 0x78 - ble _0816FA46 - ldr r0, =gUnknown_030062A0 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - beq _0816FA6E -_0816FA46: - adds r0, r2, 0x1 - b _0816FA60 - .pool -_0816FA50: - ldrh r2, [r4, 0x20] - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r0, 0x20 - negs r0, r0 - cmp r1, r0 - ble _0816FA62 - subs r0, r2, 0x2 -_0816FA60: - strh r0, [r4, 0x20] -_0816FA62: - ldr r0, =gUnknown_030062A0 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - bne _0816FAAA -_0816FA6E: - movs r1, 0x26 - ldrsh r5, [r4, r1] - cmp r5, 0 - beq _0816FA80 - movs r0, 0 - strh r0, [r4, 0x26] - b _0816FAAA - .pool -_0816FA80: - bl Random - movs r1, 0x3 - ands r1, r0 - cmp r1, 0x1 - beq _0816FAA8 - cmp r1, 0x1 - bgt _0816FA96 - cmp r1, 0 - beq _0816FA9E - b _0816FAAA -_0816FA96: - cmp r1, 0x3 - bgt _0816FAAA - strh r5, [r4, 0x26] - b _0816FAAA -_0816FA9E: - ldr r0, =0x0000ffff - strh r0, [r4, 0x26] - b _0816FAAA - .pool -_0816FAA8: - strh r1, [r4, 0x26] -_0816FAAA: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_816F9D4 - - thumb_func_start sub_816FAB0 -sub_816FAB0: @ 816FAB0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0816FACA - cmp r0, 0x1 - ble _0816FB12 - cmp r0, 0x2 - beq _0816FAEA - cmp r0, 0x3 - beq _0816FB04 - b _0816FB12 -_0816FACA: - movs r2, 0x24 - ldrsh r0, [r4, r2] - movs r2, 0x20 - ldrsh r1, [r4, r2] - adds r0, r1 - ldr r1, =0x0000012f - cmp r0, r1 - bgt _0816FAE4 - ldrh r0, [r4, 0x24] - adds r0, 0x8 - b _0816FB10 - .pool -_0816FAE4: - movs r0, 0x2 - strh r0, [r4, 0x2E] - b _0816FB12 -_0816FAEA: - movs r1, 0x24 - ldrsh r0, [r4, r1] - movs r2, 0x20 - ldrsh r1, [r4, r2] - adds r0, r1 - cmp r0, 0x78 - ble _0816FAFE - ldrh r0, [r4, 0x24] - subs r0, 0x1 - b _0816FB10 -_0816FAFE: - movs r0, 0x3 - strh r0, [r4, 0x2E] - b _0816FB12 -_0816FB04: - ldrh r1, [r4, 0x24] - movs r2, 0x24 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _0816FB12 - subs r0, r1, 0x2 -_0816FB10: - strh r0, [r4, 0x24] -_0816FB12: - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x8 - bl Sin - ldr r1, =gUnknown_0203BCCC - ldrh r1, [r1] - subs r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x4 - strh r0, [r4, 0x30] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816FAB0 - - thumb_func_start sub_816FB38 -sub_816FB38: @ 816FB38 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x2E - ldrsh r0, [r6, r1] - cmp r0, 0x5 - bls _0816FB46 - b _0816FD38 -_0816FB46: - lsls r0, 2 - ldr r1, =_0816FB54 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0816FB54: - .4byte _0816FB6C - .4byte _0816FB94 - .4byte _0816FBB4 - .4byte _0816FC5C - .4byte _0816FCC4 - .4byte _0816FCF4 -_0816FB6C: - ldrh r1, [r6, 0x30] - movs r2, 0x30 - ldrsh r0, [r6, r2] - cmp r0, 0 - beq _0816FB7C - subs r0, r1, 0x1 - strh r0, [r6, 0x30] - b _0816FD38 -_0816FB7C: - adds r2, r6, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r2] - adds r0, r6, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _0816FCE6 -_0816FB94: - ldr r0, =gUnknown_030062A0 - ldr r0, [r0] - cmp r0, 0x90 - beq _0816FB9E - b _0816FD38 -_0816FB9E: - ldrh r0, [r6, 0x2E] - adds r0, 0x1 - strh r0, [r6, 0x2E] - movs r0, 0x9 - strh r0, [r6, 0x30] - movs r0, 0x2 - strh r0, [r6, 0x34] - b _0816FD38 - .pool -_0816FBB4: - ldrh r1, [r6, 0x34] - movs r2, 0x34 - ldrsh r0, [r6, r2] - cmp r0, 0 - bne _0816FC66 - movs r0, 0x2 - strh r0, [r6, 0x34] - movs r1, 0x30 - ldrsh r0, [r6, r1] - cmp r0, 0 - beq _0816FC14 - lsls r0, 1 - ldr r4, =gIntro1GameFreakTextFadePal - adds r0, r4 - ldr r5, =gPlttBufferFaded + 0x23E - adds r1, r5, 0 - movs r2, 0x1 - bl CpuSet - movs r1, 0x30 - ldrsh r0, [r6, r1] - lsls r0, 1 - adds r1, r4, 0 - adds r1, 0x20 - adds r0, r1 - adds r1, r5, 0 - subs r1, 0x16 - movs r2, 0x1 - bl CpuSet - movs r2, 0x30 - ldrsh r0, [r6, r2] - lsls r0, 1 - adds r4, 0x40 - adds r0, r4 - subs r5, 0xA - adds r1, r5, 0 - movs r2, 0x1 - bl CpuSet - ldrh r0, [r6, 0x30] - subs r0, 0x1 - strh r0, [r6, 0x30] - b _0816FD38 - .pool -_0816FC14: - movs r1, 0x30 - ldrsh r0, [r6, r1] - lsls r0, 1 - ldr r4, =gIntro1GameFreakTextFadePal - adds r0, r4 - ldr r5, =gPlttBufferFaded + 0x23E - adds r1, r5, 0 - movs r2, 0x1 - bl CpuSet - movs r2, 0x30 - ldrsh r0, [r6, r2] - lsls r0, 1 - adds r1, r4, 0 - adds r1, 0x20 - adds r0, r1 - adds r1, r5, 0 - subs r1, 0x16 - movs r2, 0x1 - bl CpuSet - movs r1, 0x30 - ldrsh r0, [r6, r1] - lsls r0, 1 - adds r4, 0x40 - adds r0, r4 - subs r5, 0xA - adds r1, r5, 0 - movs r2, 0x1 - bl CpuSet - b _0816FCE6 - .pool -_0816FC5C: - ldrh r1, [r6, 0x34] - movs r2, 0x34 - ldrsh r0, [r6, r2] - cmp r0, 0 - beq _0816FC6C -_0816FC66: - subs r0, r1, 0x1 - strh r0, [r6, 0x34] - b _0816FD38 -_0816FC6C: - movs r0, 0x2 - strh r0, [r6, 0x34] - movs r1, 0x30 - ldrsh r0, [r6, r1] - cmp r0, 0x9 - bgt _0816FCE6 - lsls r0, 1 - ldr r4, =gIntro1GameFreakTextFadePal - adds r0, r4 - ldr r5, =gPlttBufferFaded + 0x23E - adds r1, r5, 0 - movs r2, 0x1 - bl CpuSet - movs r1, 0x30 - ldrsh r0, [r6, r1] - lsls r0, 1 - adds r1, r4, 0 - adds r1, 0x20 - adds r0, r1 - adds r1, r5, 0 - subs r1, 0x16 - movs r2, 0x1 - bl CpuSet - movs r2, 0x30 - ldrsh r0, [r6, r2] - lsls r0, 1 - adds r4, 0x40 - adds r0, r4 - subs r5, 0xA - adds r1, r5, 0 - movs r2, 0x1 - bl CpuSet - ldrh r0, [r6, 0x30] - adds r0, 0x1 - strh r0, [r6, 0x30] - b _0816FD38 - .pool -_0816FCC4: - ldr r0, =gUnknown_030062A0 - ldr r1, [r0] - movs r0, 0x88 - lsls r0, 1 - cmp r1, r0 - bne _0816FD38 - adds r0, r6, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - ldrb r1, [r6, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - strb r0, [r6, 0x1] -_0816FCE6: - ldrh r0, [r6, 0x2E] - adds r0, 0x1 - strh r0, [r6, 0x2E] - b _0816FD38 - .pool -_0816FCF4: - ldr r1, =gUnknown_085E4F48 - movs r2, 0x32 - ldrsh r0, [r6, r2] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - ldrh r1, [r6, 0x34] - adds r0, r1 - strh r0, [r6, 0x34] - movs r2, 0x34 - ldrsh r0, [r6, r2] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - asrs r0, 8 - strh r0, [r6, 0x24] - movs r1, 0x32 - ldrsh r0, [r6, r1] - cmp r0, 0x3 - bgt _0816FD24 - movs r2, 0x24 - ldrsh r0, [r6, r2] - negs r0, r0 - strh r0, [r6, 0x24] -_0816FD24: - adds r0, r6, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0816FD38 - adds r0, r6, 0 - bl DestroySprite -_0816FD38: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816FB38 - - thumb_func_start sub_816FD44 -sub_816FD44: @ 816FD44 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0816FD7C - cmp r0, 0x1 - bgt _0816FD5A - cmp r0, 0 - beq _0816FD60 - b _0816FDB0 -_0816FD5A: - cmp r0, 0x2 - beq _0816FD9C - b _0816FDB0 -_0816FD60: - ldr r0, =gUnknown_030062A0 - ldr r0, [r0] - cmp r0, 0x80 - bne _0816FDB0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r2] - b _0816FD90 - .pool -_0816FD7C: - ldr r0, =gUnknown_030062A0 - ldr r1, [r0] - movs r0, 0x88 - lsls r0, 1 - cmp r1, r0 - bne _0816FDB0 - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAffineAnim -_0816FD90: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0816FDB0 - .pool -_0816FD9C: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0816FDB0 - adds r0, r4, 0 - bl DestroySprite -_0816FDB0: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816FD44 - - thumb_func_start sub_816FDB8 -sub_816FDB8: @ 816FDB8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 16 - lsrs r0, 16 - str r0, [sp] - lsls r1, 16 - lsrs r1, 16 - str r1, [sp, 0x4] - movs r7, 0 -_0816FDD2: - lsls r5, r7, 2 - ldr r0, =gUnknown_085E4E94 - adds r0, 0x2 - adds r0, r5, r0 - ldr r2, [sp] - lsls r1, r2, 16 - asrs r1, 16 - ldrh r0, [r0] - adds r1, r0 - lsls r1, 16 - asrs r1, 16 - ldr r3, [sp, 0x4] - lsls r2, r3, 16 - asrs r0, r2, 16 - str r0, [sp, 0x8] - ldr r3, =0xfffc0000 - adds r2, r3 - ldr r0, =gUnknown_085E4F5C - asrs r2, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - movs r1, 0 - strh r1, [r4, 0x2E] - ldr r0, =gUnknown_085E4FA4 - adds r0, r7, r0 - ldrb r0, [r0] - strh r0, [r4, 0x30] - strh r7, [r4, 0x32] - adds r1, r4, 0 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - mov r10, r2 - mov r3, r10 - orrs r0, r3 - strb r0, [r1] - adds r1, r7, 0 - adds r1, 0xC - movs r0, 0x1F - mov r9, r0 - mov r2, r9 - ands r1, r2 - lsls r1, 1 - ldrb r0, [r4, 0x3] - movs r3, 0x3F - negs r3, r3 - mov r8, r3 - mov r2, r8 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x3] - ldr r3, =gUnknown_085E4E94 - adds r5, r3 - ldrb r1, [r5] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAffineAnim - adds r0, r7, 0x1 - lsls r0, 16 - lsrs r7, r0, 16 - cmp r7, 0x8 - bls _0816FDD2 - ldr r0, =gUnknown_085E4F8C - ldr r2, [sp, 0x8] - subs r2, 0x6 - lsls r2, 16 - asrs r2, 16 - movs r1, 0x78 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r2, 0 - strh r2, [r0, 0x2E] - adds r2, r0, 0 - adds r2, 0x3E - ldrb r1, [r2] - mov r3, r10 - orrs r1, r3 - strb r1, [r2] - adds r2, r7, 0 - adds r2, 0xC - mov r1, r9 - ands r2, r1 - lsls r2, 1 - ldrb r1, [r0, 0x3] - mov r3, r8 - ands r1, r3 - orrs r1, r2 - strb r1, [r0, 0x3] - movs r1, 0x1 - bl StartSpriteAffineAnim - adds r0, r6, 0 - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_816FDB8 - - thumb_func_start sub_816FEDC -sub_816FEDC: @ 816FEDC - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0816FF48 - ldr r2, =gSineTable - ldrh r1, [r4, 0x32] - lsls r0, r1, 24 - lsrs r0, 23 - adds r0, r2 - ldrh r3, [r0] - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 23 - adds r1, r2 - movs r2, 0 - ldrsh r0, [r1, r2] - movs r1, 0x30 - ldrsh r2, [r4, r1] - adds r1, r0, 0 - muls r1, r2 - adds r0, r1, 0 - cmp r1, 0 - bge _0816FF18 - adds r0, 0xFF -_0816FF18: - lsls r0, 8 - lsrs r6, r0, 16 - lsls r0, r3, 16 - asrs r3, r0, 16 - negs r0, r3 - muls r0, r2 - cmp r0, 0 - bge _0816FF2A - adds r0, 0xFF -_0816FF2A: - lsls r0, 8 - lsrs r5, r0, 16 - adds r0, r3, 0 - muls r0, r2 - cmp r0, 0 - bge _0816FF38 - adds r0, 0xFF -_0816FF38: - lsls r0, 8 - lsrs r2, r0, 16 - adds r1, r6, 0 - adds r3, r5, 0 - str r1, [sp] - movs r0, 0x1 - bl SetOamMatrix -_0816FF48: - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0x1 - beq _0816FF9C - cmp r0, 0x1 - ble _0816FF58 - cmp r0, 0x2 - beq _0816FFFE -_0816FF58: - ldrb r0, [r4, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r1, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x3 - bl CalcCenterToCornerVec - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - movs r1, 0 - movs r0, 0x1 - strh r0, [r4, 0x2E] - movs r0, 0x80 - strh r0, [r4, 0x30] - strh r1, [r4, 0x32] - strh r1, [r4, 0x34] - b _08170038 - .pool -_0816FF9C: - ldrh r0, [r4, 0x34] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x8C - bl Sin - negs r0, r0 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x34] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x78 - bl Sin - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x7 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - strh r0, [r4, 0x34] - movs r1, 0x20 - ldrsh r0, [r4, r1] - movs r2, 0x24 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0x10 - negs r1, r1 - cmp r0, r1 - bgt _08170038 - ldrb r0, [r4, 0x5] - movs r1, 0xC - orrs r0, r1 - strb r0, [r4, 0x5] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r0, 0x14 - strh r0, [r4, 0x20] - movs r0, 0x28 - strh r0, [r4, 0x22] - movs r0, 0x80 - lsls r0, 2 - strh r0, [r4, 0x30] - movs r0, 0 - strh r0, [r4, 0x32] - movs r0, 0x10 - b _08170036 -_0816FFFE: - ldrh r0, [r4, 0x34] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x22 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x34] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x3C - bl Cos - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x2 - strh r0, [r4, 0x30] - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r1, 0x5 - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _08170038 - ldrh r0, [r4, 0x34] - adds r0, 0x1 -_08170036: - strh r0, [r4, 0x34] -_08170038: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_816FEDC - - thumb_func_start sub_8170040 -sub_8170040: @ 8170040 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _08170056 - adds r4, r5, 0 - adds r4, 0x3E - cmp r0, 0x1 - beq _0817008E -_08170056: - adds r4, r5, 0 - adds r4, 0x3E - ldrb r1, [r4] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrb r0, [r5, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r5, 0x1] - ldrb r1, [r5, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x24 - orrs r0, r1 - strb r0, [r5, 0x3] - adds r0, r5, 0 - movs r1, 0 - movs r2, 0x3 - movs r3, 0x3 - bl CalcCenterToCornerVec - movs r0, 0 - strh r0, [r5, 0x30] - movs r0, 0x1 - strh r0, [r5, 0x2E] -_0817008E: - ldrh r0, [r5, 0x3C] - adds r0, 0x1 - strh r0, [r5, 0x3C] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081700A6 - ldrb r0, [r4] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4] - b _081700BE -_081700A6: - ldrb r0, [r4] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r4] - ldrh r1, [r5, 0x30] - movs r2, 0x30 - ldrsh r0, [r5, r2] - cmp r0, 0x3F - bgt _081700BE - adds r0, r1, 0x1 - strh r0, [r5, 0x30] -_081700BE: - ldr r1, =gSineTable - ldrh r0, [r5, 0x30] - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - subs r1, r0 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - movs r0, 0x12 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170040 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/intro_credits_graphics.s b/asm/intro_credits_graphics.s deleted file mode 100644 index ad249a470..000000000 --- a/asm/intro_credits_graphics.s +++ /dev/null @@ -1,1077 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start load_intro_part2_graphics -load_intro_part2_graphics: @ 817B064 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gUnknown_085F0740 - ldr r1, =0x06004000 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F0BC0 - ldr r1, =0x06007800 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F06E0 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - cmp r4, 0 - beq _0817B08C - cmp r4, 0x1 - beq _0817B0EC -_0817B08C: - ldr r0, =gUnknown_085F0DBC - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F1398 - ldr r1, =0x06003000 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F0CFC - movs r1, 0 - movs r2, 0x60 - bl LoadPalette - ldr r0, =gUnknown_085F5064 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F1668 - movs r1, 0x80 - lsls r1, 1 - movs r2, 0x20 - bl LoadPalette - bl sub_817B76C - b _0817B11E - .pool -_0817B0EC: - ldr r0, =gUnknown_085F1824 - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F1EAC - ldr r1, =0x06003000 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F17E4 - movs r1, 0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_085F50EC - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F21B0 - movs r1, 0x80 - lsls r1, 1 - movs r2, 0x20 - bl LoadPalette - bl sub_817B788 -_0817B11E: - ldr r1, =gUnknown_0203BD28 - movs r0, 0 - strh r0, [r1] - ldr r1, =gReservedSpritePaletteCount - movs r0, 0x8 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end load_intro_part2_graphics - - thumb_func_start sub_817B150 -sub_817B150: @ 817B150 - push {lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0817B162 - cmp r0, 0x1 - ble _0817B162 - cmp r0, 0x2 - beq _0817B194 -_0817B162: - ldr r1, =0x00000603 - movs r0, 0xE - bl SetGpuReg - ldr r1, =0x00000702 - movs r0, 0xC - bl SetGpuReg - ldr r1, =0x00000f05 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xF2 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - b _0817B1B6 - .pool -_0817B194: - ldr r1, =0x00000603 - movs r0, 0xE - bl SetGpuReg - ldr r1, =0x00000702 - movs r0, 0xC - bl SetGpuReg - ldr r1, =0x00000f05 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xF2 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg -_0817B1B6: - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B150 - - thumb_func_start sub_817B1C8 -sub_817B1C8: @ 817B1C8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gUnknown_085F0740 - ldr r1, =0x06004000 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F0BC0 - ldr r1, =0x06007800 - bl LZ77UnCompVram - cmp r4, 0x4 - bhi _0817B214 - lsls r0, r4, 2 - ldr r1, =_0817B200 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0817B200: - .4byte _0817B214 - .4byte _0817B270 - .4byte _0817B2DC - .4byte _0817B2DC - .4byte _0817B334 -_0817B214: - ldr r0, =gUnknown_085F06E0 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_085F0DBC - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F1398 - ldr r1, =0x06003000 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F0CFC - movs r1, 0 - movs r2, 0x60 - bl LoadPalette - ldr r0, =gUnknown_085F5064 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F16A8 - ldr r1, =0x06010000 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F1668 - b _0817B2A6 - .pool -_0817B270: - ldr r0, =gUnknown_085F0700 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_085F0DBC - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F1398 - ldr r1, =0x06003000 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F0D5C - movs r1, 0 - movs r2, 0x60 - bl LoadPalette - ldr r0, =gUnknown_085F5064 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F16A8 - ldr r1, =0x06010000 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F1688 -_0817B2A6: - movs r1, 0x80 - lsls r1, 1 - movs r2, 0x20 - bl LoadPalette - bl sub_817B76C - b _0817B370 - .pool -_0817B2DC: - ldr r0, =gUnknown_085F0700 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_085F1824 - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F1EAC - ldr r1, =0x06003000 - bl LZ77UnCompVram - ldr r4, =gUnknown_085F1804 - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_085F50EC - bl LoadCompressedObjectPic - movs r1, 0x80 - lsls r1, 1 - adds r0, r4, 0 - movs r2, 0x20 - bl LoadPalette - bl sub_817B788 - b _0817B370 - .pool -_0817B334: - ldr r0, =gUnknown_085F0720 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_085F235C - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F2568 - ldr r1, =0x06003000 - bl LZ77UnCompVram - ldr r0, =gUnknown_085F231C - movs r1, 0 - movs r2, 0x40 - bl LoadPalette - ldr r0, =gUnknown_085F5180 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085F2548 - movs r1, 0x80 - lsls r1, 1 - movs r2, 0x20 - bl LoadPalette - bl sub_817B7A4 -_0817B370: - ldr r1, =gReservedSpritePaletteCount - movs r0, 0x8 - strb r0, [r1] - ldr r1, =gUnknown_0203BD28 - movs r0, 0 - strh r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B1C8 - - thumb_func_start sub_817B3A8 -sub_817B3A8: @ 817B3A8 - push {lr} - ldr r1, =0x00000603 - movs r0, 0xE - bl SetGpuReg - ldr r1, =0x00000702 - movs r0, 0xC - bl SetGpuReg - ldr r1, =0x00000f05 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xFA - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B3A8 - - thumb_func_start sub_817B3DC -sub_817B3DC: @ 817B3DC - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x4 - adds r5, r0, 0 - adds r6, r1, 0 - mov r8, r2 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 16 - lsrs r6, 16 - mov r0, r8 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsls r3, 16 - lsrs r3, 16 - ldr r1, =sub_817B458 - mov r9, r1 - mov r0, r9 - movs r1, 0 - str r3, [sp] - bl CreateTask - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0 - strh r5, [r0, 0x8] - strh r6, [r0, 0xA] - strh r2, [r0, 0xC] - strh r2, [r0, 0xE] - mov r1, r8 - strh r1, [r0, 0x10] - strh r2, [r0, 0x12] - strh r2, [r0, 0x14] - ldr r3, [sp] - strh r3, [r0, 0x16] - movs r1, 0x8 - strh r1, [r0, 0x18] - strh r2, [r0, 0x1A] - adds r0, r4, 0 - bl _call_via_r9 - adds r0, r4, 0 - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_817B3DC - - thumb_func_start sub_817B458 -sub_817B458: @ 817B458 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0xA] - lsls r2, r0, 16 - cmp r2, 0 - beq _0817B4A0 - movs r1, 0xC - ldrsh r0, [r4, r1] - lsls r0, 16 - ldrh r1, [r4, 0xE] - adds r1, r0, r1 - lsrs r0, r2, 12 - subs r1, r0 - asrs r0, r1, 16 - strh r0, [r4, 0xC] - strh r1, [r4, 0xE] - ldrh r1, [r4, 0xC] - movs r0, 0x14 - bl SetGpuReg - ldr r2, =gUnknown_0203BD24 - ldr r0, =gUnknown_0203BD26 - ldrh r1, [r0] - ldrh r2, [r2] - adds r1, r2 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x16 - bl SetGpuReg -_0817B4A0: - ldrh r0, [r4, 0x10] - lsls r2, r0, 16 - cmp r2, 0 - beq _0817B4FA - movs r1, 0x12 - ldrsh r0, [r4, r1] - lsls r0, 16 - ldrh r1, [r4, 0x14] - adds r1, r0, r1 - lsrs r0, r2, 12 - subs r1, r0 - asrs r0, r1, 16 - strh r0, [r4, 0x12] - strh r1, [r4, 0x14] - ldrh r1, [r4, 0x12] - movs r0, 0x18 - bl SetGpuReg - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0817B4F0 - ldr r2, =gUnknown_0203BD24 - ldr r0, =gUnknown_0203BD26 - ldrh r1, [r0] - ldrh r2, [r2] - adds r1, r2 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x1A - bl SetGpuReg - b _0817B4FA - .pool -_0817B4F0: - ldr r0, =gUnknown_0203BD24 - ldrh r1, [r0] - movs r0, 0x1A - bl SetGpuReg -_0817B4FA: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r2, r1, r0 - ldrh r0, [r2, 0x16] - lsls r3, r0, 16 - cmp r3, 0 - beq _0817B532 - movs r1, 0x18 - ldrsh r0, [r2, r1] - lsls r0, 16 - ldrh r1, [r2, 0x1A] - adds r1, r0, r1 - lsrs r0, r3, 12 - subs r1, r0 - asrs r0, r1, 16 - strh r0, [r2, 0x18] - strh r1, [r2, 0x1A] - ldrh r1, [r2, 0x18] - movs r0, 0x1C - bl SetGpuReg - ldr r0, =gUnknown_0203BD24 - ldrh r1, [r0] - movs r0, 0x1E - bl SetGpuReg -_0817B532: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B458 - - thumb_func_start sub_817B540 -sub_817B540: @ 817B540 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0817B620 - cmp r0, 0x1 - ble _0817B554 - cmp r0, 0x2 - beq _0817B5B8 -_0817B554: - ldr r0, =gMain - ldr r2, [r0, 0x20] - movs r0, 0x3 - ands r0, r2 - cmp r0, 0 - bne _0817B620 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0817B620 - movs r0, 0x4 - ands r2, r0 - cmp r2, 0 - beq _0817B58C - ldr r2, =gPlttBufferUnfaded - ldrh r1, [r2, 0x12] - mov r0, sp - strh r1, [r0] - ldrh r1, [r2, 0x14] - b _0817B596 - .pool -_0817B58C: - ldr r2, =gPlttBufferUnfaded - ldrh r1, [r2, 0x14] - mov r0, sp - strh r1, [r0] - ldrh r1, [r2, 0x12] -_0817B596: - adds r0, 0x2 - strh r1, [r0] - adds r4, r0, 0 - mov r0, sp - movs r1, 0x9 - movs r2, 0x2 - bl LoadPalette - adds r0, r4, 0 - movs r1, 0xA - movs r2, 0x2 - bl LoadPalette - b _0817B620 - .pool -_0817B5B8: - ldr r0, =gMain - ldr r2, [r0, 0x20] - movs r0, 0x3 - ands r0, r2 - cmp r0, 0 - bne _0817B620 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0817B620 - movs r0, 0x4 - ands r2, r0 - cmp r2, 0 - beq _0817B5F8 - mov r1, sp - ldr r2, =0x00003d27 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r2, =0x00000295 - b _0817B606 - .pool -_0817B5F8: - mov r1, sp - movs r2, 0xC7 - lsls r2, 2 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r2, =0x00003d27 -_0817B606: - adds r0, r2, 0 - strh r0, [r1] - adds r4, r1, 0 - mov r0, sp - movs r1, 0xC - movs r2, 0x2 - bl LoadPalette - adds r0, r4, 0 - movs r1, 0xD - movs r2, 0x2 - bl LoadPalette -_0817B620: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B540 - - thumb_func_start sub_817B62C -sub_817B62C: @ 817B62C - push {lr} - adds r2, r0, 0 - ldr r0, =gUnknown_0203BD28 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x2 - beq _0817B690 - cmp r0, 0 - beq _0817B64C - adds r0, r2, 0 - bl DestroySprite - b _0817B690 - .pool -_0817B64C: - movs r1, 0x20 - ldrsh r0, [r2, r1] - lsls r0, 16 - ldrh r1, [r2, 0x32] - orrs r0, r1 - ldrh r1, [r2, 0x30] - adds r0, r1 - asrs r1, r0, 16 - strh r1, [r2, 0x20] - strh r0, [r2, 0x32] - cmp r1, 0xFF - ble _0817B668 - ldr r0, =0x0000ffe0 - strh r0, [r2, 0x20] -_0817B668: - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _0817B688 - ldr r1, =gUnknown_0203BD24 - ldr r0, =gUnknown_0203BD26 - ldrh r0, [r0] - ldrh r1, [r1] - adds r0, r1 - b _0817B68C - .pool -_0817B688: - ldr r0, =gUnknown_0203BD24 - ldrh r0, [r0] -_0817B68C: - negs r0, r0 - strh r0, [r2, 0x26] -_0817B690: - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B62C - - thumb_func_start sub_817B698 -sub_817B698: @ 817B698 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - str r1, [sp, 0x4] - str r2, [sp, 0x8] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r3, 24 - lsrs r3, 24 - mov r8, r3 - movs r7, 0 - cmp r7, r8 - bcs _0817B74E - ldr r0, =gSprites - mov r10, r0 - movs r2, 0x3F - mov r9, r2 -_0817B6C2: - lsls r6, r7, 3 - ldr r0, [sp, 0x4] - adds r6, r0 - ldrb r1, [r6, 0x1] - ldrb r2, [r6, 0x2] - ldrb r3, [r6, 0x3] - ldr r0, =gUnknown_085F504C - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - mov r2, r10 - adds r4, r5, r2 - ldrb r2, [r6] - lsls r1, r2, 26 - lsrs r1, 30 - lsrs r2, 6 - adds r0, r4, 0 - movs r3, 0 - bl CalcCenterToCornerVec - ldrb r3, [r4, 0x5] - movs r0, 0xC - orrs r3, r0 - strb r3, [r4, 0x5] - ldrb r1, [r6] - lsls r1, 26 - lsrs r1, 30 - lsls r1, 6 - ldrb r2, [r4, 0x1] - mov r0, r9 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r1, [r6] - lsrs r1, 6 - lsls r1, 6 - ldrb r2, [r4, 0x3] - mov r0, r9 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x3] - movs r0, 0xF - ands r3, r0 - strb r3, [r4, 0x5] - ldr r0, =gSprites + 8 - adds r5, r0 - ldr r2, [sp, 0x8] - str r2, [r5] - ldrb r1, [r6] - lsls r1, 28 - lsrs r1, 28 - adds r0, r4, 0 - bl StartSpriteAnim - movs r1, 0 - mov r0, sp - ldrh r0, [r0] - strh r0, [r4, 0x2E] - ldrh r0, [r6, 0x4] - strh r0, [r4, 0x30] - strh r1, [r4, 0x32] - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, r8 - bcc _0817B6C2 -_0817B74E: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B698 - - thumb_func_start sub_817B76C -sub_817B76C: @ 817B76C - push {lr} - ldr r1, =gUnknown_085F50A4 - ldr r2, =gUnknown_085F5094 - movs r0, 0 - movs r3, 0x9 - bl sub_817B698 - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B76C - - thumb_func_start sub_817B788 -sub_817B788: @ 817B788 - push {lr} - ldr r1, =gUnknown_085F5120 - ldr r2, =gUnknown_085F5114 - movs r0, 0x1 - movs r3, 0xC - bl sub_817B698 - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B788 - - thumb_func_start sub_817B7A4 -sub_817B7A4: @ 817B7A4 - push {lr} - ldr r1, =gUnknown_085F519C - ldr r2, =gUnknown_085F5198 - movs r0, 0x1 - movs r3, 0x6 - bl sub_817B698 - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B7A4 - - thumb_func_start nullsub_65 -nullsub_65: @ 817B7C0 - bx lr - thumb_func_end nullsub_65 - - thumb_func_start sub_817B7C4 -sub_817B7C4: @ 817B7C4 - push {r4,lr} - ldr r4, =gSprites - movs r1, 0x2E - ldrsh r2, [r0, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - adds r1, 0x3E - ldrb r1, [r1] - movs r2, 0x3E - adds r2, r0 - mov r12, r2 - movs r2, 0x4 - ands r2, r1 - mov r1, r12 - ldrb r3, [r1] - movs r1, 0x5 - negs r1, r1 - ands r1, r3 - orrs r1, r2 - mov r2, r12 - strb r1, [r2] - movs r1, 0x2E - ldrsh r2, [r0, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x20] - strh r1, [r0, 0x20] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x24] - strh r1, [r0, 0x24] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x26] - strh r1, [r0, 0x26] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B7C4 - - thumb_func_start sub_817B834 -sub_817B834: @ 817B834 - push {r4-r6,lr} - adds r5, r0, 0 - adds r4, r1, 0 - ldr r0, =gUnknown_085F51EC - lsls r5, 16 - asrs r5, 16 - lsls r4, 16 - asrs r4, 16 - adds r1, r5, 0 - adds r2, r4, 0 - movs r3, 0x2 - bl CreateSprite - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldr r0, =gUnknown_085F523C - adds r4, 0x8 - lsls r4, 16 - asrs r4, 16 - adds r1, r5, 0 - adds r2, r4, 0 - movs r3, 0x3 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - strh r6, [r1, 0x2E] - adds r0, r6, 0 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_817B834 - - thumb_func_start sub_817B88C -sub_817B88C: @ 817B88C - push {r4-r6,lr} - adds r5, r0, 0 - adds r4, r1, 0 - ldr r0, =gUnknown_085F5204 - lsls r5, 16 - asrs r5, 16 - lsls r4, 16 - asrs r4, 16 - adds r1, r5, 0 - adds r2, r4, 0 - movs r3, 0x2 - bl CreateSprite - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldr r0, =gUnknown_085F5254 - adds r4, 0x8 - lsls r4, 16 - asrs r4, 16 - adds r1, r5, 0 - adds r2, r4, 0 - movs r3, 0x3 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - strh r6, [r1, 0x2E] - adds r0, r6, 0 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_817B88C - - thumb_func_start nullsub_66 -nullsub_66: @ 817B8E4 - bx lr - thumb_func_end nullsub_66 - - thumb_func_start sub_817B8E8 -sub_817B8E8: @ 817B8E8 - push {r4,lr} - ldr r4, =gSprites - movs r1, 0x2E - ldrsh r2, [r0, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - adds r1, 0x3E - ldrb r1, [r1] - movs r2, 0x3E - adds r2, r0 - mov r12, r2 - movs r2, 0x4 - ands r2, r1 - mov r1, r12 - ldrb r3, [r1] - movs r1, 0x5 - negs r1, r1 - ands r1, r3 - orrs r1, r2 - mov r2, r12 - strb r1, [r2] - movs r1, 0x2E - ldrsh r2, [r0, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x22] - strh r1, [r0, 0x22] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x24] - strh r1, [r0, 0x24] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x26] - strh r1, [r0, 0x26] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817B8E8 - - thumb_func_start sub_817B948 -sub_817B948: @ 817B948 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r2, r0, 0 - adds r5, r1, 0 - ldr r0, =gUnknown_085F528C - mov r8, r0 - lsls r2, 16 - asrs r4, r2, 16 - ldr r0, =0xffe00000 - adds r2, r0 - asrs r2, 16 - lsls r5, 16 - asrs r5, 16 - mov r0, r8 - adds r1, r2, 0 - adds r2, r5, 0 - movs r3, 0x5 - bl CreateSprite - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - adds r4, 0x20 - lsls r4, 16 - asrs r4, 16 - mov r0, r8 - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0x6 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r5, =gSprites - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - adds r0, r4, r5 - strh r6, [r0, 0x2E] - movs r1, 0x1 - bl StartSpriteAnim - adds r5, 0x1C - adds r4, r5 - ldr r0, =sub_817B8E8 - str r0, [r4] - adds r0, r6, 0 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_817B948 - - thumb_func_start sub_817B9C4 -sub_817B9C4: @ 817B9C4 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r2, r0, 0 - adds r5, r1, 0 - ldr r0, =gUnknown_085F52A4 - mov r8, r0 - lsls r2, 16 - asrs r4, r2, 16 - ldr r0, =0xffe00000 - adds r2, r0 - asrs r2, 16 - lsls r5, 16 - asrs r5, 16 - mov r0, r8 - adds r1, r2, 0 - adds r2, r5, 0 - movs r3, 0x5 - bl CreateSprite - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - adds r4, 0x20 - lsls r4, 16 - asrs r4, 16 - mov r0, r8 - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0x6 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r5, =gSprites - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - adds r0, r4, r5 - strh r6, [r0, 0x2E] - movs r1, 0x1 - bl StartSpriteAnim - adds r5, 0x1C - adds r4, r5 - ldr r0, =sub_817B8E8 - str r0, [r4] - adds r0, r6, 0 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_817B9C4 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/item_menu_icons.s b/asm/item_menu_icons.s deleted file mode 100644 index 8068e37c2..000000000 --- a/asm/item_menu_icons.s +++ /dev/null @@ -1,637 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start RemoveBagObject -@ void RemoveBagObject(u8 a1) -RemoveBagObject: @ 80D4CA8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gUnknown_0203CE54 - ldr r2, =0x00000804 - adds r1, r4, r2 - ldr r0, [r0] - adds r5, r0, r1 - ldrb r0, [r5] - cmp r0, 0xFF - beq _080D4CEE - adds r4, 0x64 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldrb r1, [r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r1, [r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - movs r0, 0xFF - strb r0, [r5] -_080D4CEE: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end RemoveBagObject - - thumb_func_start AddBagVisualObject -@ void AddBagVisualObject(u8 bagPocketId) -AddBagVisualObject: @ 80D4D00 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gUnknown_0203CE54 - ldr r4, [r0] - ldr r0, =0x00000804 - adds r4, r0 - ldr r0, =gUnknown_0857FB4C - movs r1, 0x44 - movs r2, 0x42 - movs r3, 0 - bl CreateSprite - strb r0, [r4] - adds r0, r5, 0 - movs r1, 0 - bl SetBagVisualPocketId - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AddBagVisualObject - - thumb_func_start SetBagVisualPocketId -@ void SetBagVisualPocketId(u8 bagPocketId, bool8 isSwitchingPockets) -SetBagVisualPocketId: @ 80D4D38 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r1, 24 - ldr r0, =gUnknown_0203CE54 - ldr r0, [r0] - ldr r2, =0x00000804 - adds r0, r2 - ldrb r2, [r0] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - ldr r2, =gSprites - adds r2, r0, r2 - cmp r1, 0 - beq _080D4D84 - ldr r0, =0x0000fffb - strh r0, [r2, 0x26] - ldr r0, =ObjectCB_BagVisualSwitchingPockets - str r0, [r2, 0x1C] - adds r0, r3, 0x1 - strh r0, [r2, 0x2E] - adds r0, r2, 0 - movs r1, 0 - bl StartSpriteAnim - b _080D4D90 - .pool -_080D4D84: - adds r1, r3, 0x1 - lsls r1, 24 - lsrs r1, 24 - adds r0, r2, 0 - bl StartSpriteAnim -_080D4D90: - pop {r0} - bx r0 - thumb_func_end SetBagVisualPocketId - - thumb_func_start ObjectCB_BagVisualSwitchingPockets -@ void ObjectCB_BagVisualSwitchingPockets(struct obj *object) -ObjectCB_BagVisualSwitchingPockets: @ 80D4D94 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x26] - movs r2, 0x26 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _080D4DA8 - adds r0, r1, 0x1 - strh r0, [r4, 0x26] - b _080D4DB8 -_080D4DA8: - ldrh r1, [r4, 0x2E] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, =SpriteCallbackDummy - str r0, [r4, 0x1C] -_080D4DB8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end ObjectCB_BagVisualSwitchingPockets - - thumb_func_start ShakeBagVisual -@ void ShakeBagVisual() -ShakeBagVisual: @ 80D4DC4 - push {r4,lr} - ldr r0, =gUnknown_0203CE54 - ldr r0, [r0] - ldr r1, =0x00000804 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r4, r0, r1 - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080D4DF4 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r0, =ObjectCB_ShakeBagVisual - str r0, [r4, 0x1C] -_080D4DF4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end ShakeBagVisual - - thumb_func_start ObjectCB_ShakeBagVisual -@ void ObjectCB_ShakeBagVisual(struct obj *object) -ObjectCB_ShakeBagVisual: @ 80D4E0C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080D4E28 - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAffineAnim - ldr r0, =SpriteCallbackDummy - str r0, [r4, 0x1C] -_080D4E28: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end ObjectCB_ShakeBagVisual - - thumb_func_start AddSwitchPocketRotatingBallObject -@ void AddSwitchPocketRotatingBallObject(u16 rotationDirection) -AddSwitchPocketRotatingBallObject: @ 80D4E34 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - ldr r0, =gUnknown_0203CE54 - ldr r4, [r0] - ldr r0, =0x00000805 - adds r4, r0 - ldr r0, =gUnknown_0857FBA0 - bl LoadSpriteSheet - ldr r0, =gUnknown_0857FBA8 - bl LoadSpritePalette - ldr r0, =gUnknown_0857FBB0 - movs r1, 0x10 - movs r2, 0x10 - movs r3, 0 - bl CreateSprite - strb r0, [r4] - ldr r2, =gSprites - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x2E] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AddSwitchPocketRotatingBallObject - - thumb_func_start update_switch_pocket_rotating_ball_coords -@ void update_switch_pocket_rotating_ball_coords(struct obj *object) -update_switch_pocket_rotating_ball_coords: @ 80D4E8C - ldrh r2, [r0, 0x30] - ldrh r1, [r0, 0x34] - adds r1, 0x1 - movs r3, 0x1 - ands r1, r3 - subs r2, r1 - adds r1, r0, 0 - adds r1, 0x28 - strb r2, [r1] - ldrh r2, [r0, 0x30] - ldrh r1, [r0, 0x34] - adds r1, 0x1 - ands r1, r3 - subs r2, r1 - adds r0, 0x29 - strb r2, [r0] - bx lr - thumb_func_end update_switch_pocket_rotating_ball_coords - - thumb_func_start ObjectCB_SwitchPocketRotatingBallInit -@ void ObjectCB_SwitchPocketRotatingBallInit(struct obj *object) -ObjectCB_SwitchPocketRotatingBallInit: @ 80D4EB0 - push {r4,lr} - adds r4, r0, 0 - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4, 0x1] - movs r0, 0x2E - ldrsh r1, [r4, r0] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _080D4ED8 - ldr r0, =gUnknown_0857FB98 - b _080D4EDA - .pool -_080D4ED8: - ldr r0, =gUnknown_0857FB9C -_080D4EDA: - str r0, [r4, 0x10] - adds r0, r4, 0 - bl InitSpriteAffineAnim - adds r0, r4, 0 - adds r0, 0x28 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - strh r0, [r4, 0x30] - adds r0, r4, 0 - adds r0, 0x29 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - strh r0, [r4, 0x30] - adds r0, r4, 0 - bl update_switch_pocket_rotating_ball_coords - ldr r0, =ObjectCB_SwitchPocketRotatingBallContinue - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end ObjectCB_SwitchPocketRotatingBallInit - - thumb_func_start ObjectCB_SwitchPocketRotatingBallContinue -@ void ObjectCB_SwitchPocketRotatingBallContinue(struct obj *object) -ObjectCB_SwitchPocketRotatingBallContinue: @ 80D4F14 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - adds r0, r4, 0 - bl update_switch_pocket_rotating_ball_coords - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _080D4F32 - movs r0, 0x1 - bl RemoveBagObject -_080D4F32: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ObjectCB_SwitchPocketRotatingBallContinue - - thumb_func_start AddBagItemIconObject -@ void AddBagItemIconObject(u16 itemId, u8 a2) -AddBagItemIconObject: @ 80D4F38 - push {r4-r6,lr} - lsls r0, 16 - lsrs r6, r0, 16 - lsls r1, 24 - lsrs r4, r1, 24 - ldr r0, =gUnknown_0203CE54 - ldr r2, =0x00000806 - adds r1, r4, r2 - ldr r0, [r0] - adds r5, r0, r1 - ldrb r0, [r5] - cmp r0, 0xFF - bne _080D4F86 - adds r4, 0x66 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - adds r0, r4, 0 - adds r1, r4, 0 - adds r2, r6, 0 - bl AddItemIconSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _080D4F86 - strb r2, [r5] - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0x18 - strh r1, [r0, 0x24] - movs r1, 0x58 - strh r1, [r0, 0x26] -_080D4F86: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end AddBagItemIconObject - - thumb_func_start RemoveBagItemIconObject -@ void RemoveBagItemIconObject(u8 a1) -RemoveBagItemIconObject: @ 80D4F98 - push {lr} - lsls r0, 24 - movs r1, 0x80 - lsls r1, 18 - adds r0, r1 - lsrs r0, 24 - bl RemoveBagObject - pop {r0} - bx r0 - thumb_func_end RemoveBagItemIconObject - - thumb_func_start sub_80D4FAC -sub_80D4FAC: @ 80D4FAC - push {lr} - ldr r0, =gUnknown_0203CE54 - ldr r0, [r0] - ldr r1, =0x00000808 - adds r0, r1 - movs r1, 0x8 - bl sub_8122344 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80D4FAC - - thumb_func_start sub_80D4FC8 -sub_80D4FC8: @ 80D4FC8 - push {lr} - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gUnknown_0203CE54 - ldr r0, [r0] - ldr r1, =0x00000808 - adds r0, r1 - movs r1, 0x8 - bl sub_81223FC - pop {r0} - bx r0 - .pool - thumb_func_end sub_80D4FC8 - - thumb_func_start sub_80D4FEC -sub_80D4FEC: @ 80D4FEC - push {lr} - adds r3, r0, 0 - lsls r3, 24 - ldr r0, =gUnknown_0203CE54 - ldr r0, [r0] - ldr r1, =0x00000808 - adds r0, r1 - lsrs r3, 4 - movs r1, 0x80 - lsls r1, 13 - adds r3, r1 - lsrs r3, 16 - movs r1, 0x88 - movs r2, 0x78 - bl sub_8122448 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80D4FEC - - thumb_func_start sub_80D5018 -sub_80D5018: @ 80D5018 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - adds r4, r1, 0 - movs r2, 0x80 - lsls r2, 4 - adds r0, r4, 0 - movs r1, 0 - bl memset - movs r0, 0x80 - lsls r0, 1 - adds r4, r0 - movs r7, 0 -_080D5036: - adds r4, 0x20 - movs r5, 0 - adds r1, r7, 0x1 - mov r8, r1 -_080D503E: - adds r0, r4, 0 - adds r1, r6, 0 - movs r2, 0x20 - bl memcpy - adds r4, 0x20 - adds r6, 0x20 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _080D503E - cmp r7, 0x5 - beq _080D505C - adds r4, 0x20 -_080D505C: - mov r1, r8 - lsls r0, r1, 24 - lsrs r7, r0, 24 - cmp r7, 0x5 - bls _080D5036 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80D5018 - - thumb_func_start sub_80D5070 -sub_80D5070: @ 80D5070 - push {r4,r5,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - cmp r4, 0x2A - bne _080D5082 - bl IsEnigmaBerryValid -_080D5082: - ldr r5, =gBerryPicTable - lsls r4, 3 - adds r0, r5, 0x4 - adds r0, r4, r0 - ldr r0, [r0] - str r0, [sp] - ldr r1, =0xffff0000 - ldr r0, [sp, 0x4] - ands r0, r1 - ldr r1, =0x00007544 - orrs r0, r1 - str r0, [sp, 0x4] - mov r0, sp - bl LoadCompressedObjectPalette - adds r4, r5 - ldr r0, [r4] - ldr r4, =0x0201d000 - adds r1, r4, 0 - bl LZDecompressWram - ldr r0, =0xfffff000 - adds r1, r4, r0 - adds r0, r4, 0 - bl sub_80D5018 - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80D5070 - - thumb_func_start CreateBerryTagSprite -CreateBerryTagSprite: @ 80D50D4 - push {r4,r5,lr} - adds r4, r1, 0 - adds r5, r2, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - bl sub_80D5070 - ldr r0, =gUnknown_0857FBEC - lsls r4, 16 - asrs r4, 16 - lsls r5, 16 - asrs r5, 16 - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end CreateBerryTagSprite - - thumb_func_start FreeBerryTagSpritePalette -FreeBerryTagSpritePalette: @ 80D510C - push {lr} - ldr r0, =0x00007544 - bl FreeSpritePaletteByTag - pop {r0} - bx r0 - .pool - thumb_func_end FreeBerryTagSpritePalette - - thumb_func_start sub_80D511C -sub_80D511C: @ 80D511C - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - mov r8, r3 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r0, =0x00007544 - bl FreeSpritePaletteByTag - adds r0, r4, 0 - bl sub_80D5070 - ldr r0, =gUnknown_0857FC7C - adds r1, r5, 0 - adds r2, r6, 0 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - adds r4, r1, 0 - mov r0, r8 - cmp r0, 0x1 - bne _080D5172 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0x1 - bl StartSpriteAffineAnim -_080D5172: - adds r0, r4, 0 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80D511C - - thumb_func_start CreateBerryFlavorCircleSprite -CreateBerryFlavorCircleSprite: @ 80D518C - push {lr} - adds r1, r0, 0 - ldr r0, =gUnknown_0857FE10 - lsls r1, 16 - asrs r1, 16 - movs r2, 0x74 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end CreateBerryFlavorCircleSprite - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/learn_move.s b/asm/learn_move.s index 56f6f84c7..a33bd11b6 100644 --- a/asm/learn_move.s +++ b/asm/learn_move.s @@ -903,7 +903,7 @@ sub_8160EA0: @ 8160EA0 ldrb r0, [r0] ldr r1, =gUnknown_0203BC38 adds r2, r1, 0x2 - bl sub_81AE6C8 + bl DestroyListMenuTask bl FreeAllWindowBuffers ldr r0, [r4] bl Free @@ -988,7 +988,7 @@ sub_8160F50: @ 8160F50 ldr r4, =gUnknown_0203BC38 adds r2, r4, 0x2 adds r1, r4, 0 - bl sub_81AE860 + bl ListMenuGetScrollAndRow movs r0, 0x2 negs r0, r0 cmp r5, r0 diff --git a/asm/list_menu.s b/asm/list_menu.s deleted file mode 100644 index 58719093c..000000000 --- a/asm/list_menu.s +++ /dev/null @@ -1,1643 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start ListMenuDummyTask -@ void ListMenuDummyTask(u8 taskId) -ListMenuDummyTask: @ 81AE458 - bx lr - thumb_func_end ListMenuDummyTask - - thumb_func_start DoMysteryGiftListMenu -@ int DoMysteryGiftListMenu(struct WindowTemplate *windowTemplate, struct ListMenuTemplate *listMenuTemplate, int a3, int a4, int a5) -DoMysteryGiftListMenu: @ 81AE45C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r12, r0 - str r1, [sp] - ldr r0, [sp, 0x28] - lsls r2, 24 - lsrs r6, r2, 24 - mov r10, r6 - lsls r3, 16 - lsrs r7, r3, 16 - str r7, [sp, 0x4] - lsls r0, 16 - mov r8, r0 - lsrs r0, 16 - mov r9, r0 - ldr r5, =gUnknown_0203CE84 - ldrb r4, [r5, 0x4] - cmp r4, 0x1 - beq _081AE4F4 - cmp r4, 0x1 - ble _081AE492 - cmp r4, 0x2 - beq _081AE558 -_081AE492: - mov r0, r12 - bl AddWindow - strb r0, [r5, 0x5] - cmp r6, 0x1 - beq _081AE4B0 - cmp r6, 0x2 - bne _081AE4C0 - ldrb r0, [r5, 0x5] - mov r1, r9 - lsls r2, r1, 24 - lsrs r2, 24 - adds r1, r7, 0 - bl sub_809882C -_081AE4B0: - ldrb r0, [r5, 0x5] - mov r3, r8 - lsrs r2, r3, 20 - lsls r2, 24 - lsrs r2, 24 - ldr r1, [sp, 0x4] - bl sub_8098858 -_081AE4C0: - ldr r0, =gMultiuseListMenuTemplate - adds r2, r0, 0 - ldr r1, [sp] - ldm r1!, {r3-r5} - stm r2!, {r3-r5} - ldm r1!, {r3-r5} - stm r2!, {r3-r5} - ldr r4, =gUnknown_0203CE84 - ldrb r1, [r4, 0x5] - strb r1, [r0, 0x10] - movs r1, 0 - movs r2, 0 - bl ListMenuInit - strb r0, [r4, 0x6] - ldrb r0, [r4, 0x5] - movs r1, 0x1 - bl CopyWindowToVram - movs r0, 0x1 - strb r0, [r4, 0x4] - b _081AE570 - .pool -_081AE4F4: - ldrb r0, [r5, 0x6] - bl ListMenuHandleInputGetItemId - str r0, [r5] - ldr r1, =gMain - ldrh r0, [r1, 0x2E] - ands r4, r0 - cmp r4, 0 - beq _081AE50A - movs r0, 0x2 - strb r0, [r5, 0x4] -_081AE50A: - ldrh r1, [r1, 0x2E] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081AE51E - movs r0, 0x2 - negs r0, r0 - str r0, [r5] - movs r0, 0x2 - strb r0, [r5, 0x4] -_081AE51E: - ldrb r0, [r5, 0x4] - cmp r0, 0x2 - bne _081AE570 - cmp r6, 0 - bne _081AE534 - ldrb r0, [r5, 0x5] - bl ClearWindowTilemap - b _081AE546 - .pool -_081AE534: - mov r4, r10 - cmp r4, 0 - blt _081AE546 - cmp r4, 0x2 - bgt _081AE546 - ldrb r0, [r5, 0x5] - movs r1, 0 - bl sub_819746C -_081AE546: - ldr r0, =gUnknown_0203CE84 - ldrb r0, [r0, 0x5] - movs r1, 0x1 - bl CopyWindowToVram - b _081AE570 - .pool -_081AE558: - ldrb r0, [r5, 0x6] - movs r1, 0 - movs r2, 0 - bl sub_81AE6C8 - ldrb r0, [r5, 0x5] - bl RemoveWindow - movs r0, 0 - strb r0, [r5, 0x4] - ldr r0, [r5] - b _081AE574 -_081AE570: - movs r0, 0x1 - negs r0, r0 -_081AE574: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end DoMysteryGiftListMenu - - thumb_func_start ListMenuInit -@ u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow) -ListMenuInit: @ 81AE584 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r1, 16 - lsrs r1, 16 - lsls r2, 16 - lsrs r2, 16 - bl ListMenuInitInternal - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r5, 0x10] - bl PutWindowTilemap - ldrb r0, [r5, 0x10] - movs r1, 0x2 - bl CopyWindowToVram - adds r0, r4, 0 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end ListMenuInit - - thumb_func_start Unused_ListMenuInit2 -@ u8 Unused_ListMenuInit2(struct ListMenuTemplate *listMenuTemplate, int a2, u16 scrollOffset, u16 selectedRow) -Unused_ListMenuInit2: @ 81AE5B0 - push {r4-r7,lr} - sub sp, 0x8 - adds r6, r0, 0 - adds r4, r1, 0 - adds r1, r2, 0 - adds r2, r3, 0 - lsls r1, 16 - lsrs r1, 16 - lsls r2, 16 - lsrs r2, 16 - bl ListMenuInitInternal - lsls r0, 24 - lsrs r7, r0, 24 - ldrb r0, [r4, 0x4] - cmp r0, 0xFF - beq _081AE5F0 - adds r5, r4, 0 -_081AE5D4: - ldrb r0, [r6, 0x10] - ldrb r1, [r5] - ldrb r2, [r5, 0x1] - ldrb r3, [r5, 0x2] - ldrb r4, [r5, 0x3] - str r4, [sp] - ldrb r4, [r5, 0x4] - str r4, [sp, 0x4] - bl PutWindowRectTilemapOverridePalette - adds r5, 0x8 - ldrb r0, [r5, 0x4] - cmp r0, 0xFF - bne _081AE5D4 -_081AE5F0: - ldrb r0, [r6, 0x10] - movs r1, 0x2 - bl CopyWindowToVram - adds r0, r7, 0 - add sp, 0x8 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end Unused_ListMenuInit2 - - thumb_func_start ListMenuHandleInputGetItemId -@ int ListMenuHandleInputGetItemId(u8 taskId) -ListMenuHandleInputGetItemId: @ 81AE604 - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r3, r1, r0 - ldr r2, =gMain - ldrh r1, [r2, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081AE638 - ldrh r0, [r3, 0x18] - ldrh r1, [r3, 0x1A] - adds r0, r1 - ldr r1, [r3] - lsls r0, 3 - adds r0, r1 - ldr r0, [r0, 0x4] - b _081AE6C2 - .pool -_081AE638: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081AE646 - movs r0, 0x2 - negs r0, r0 - b _081AE6C2 -_081AE646: - ldrh r1, [r2, 0x30] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _081AE65A - adds r0, r3, 0 - movs r1, 0x1 - movs r2, 0x1 - movs r3, 0 - b _081AE6BA -_081AE65A: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081AE66A - adds r0, r3, 0 - movs r1, 0x1 - movs r2, 0x1 - b _081AE6B8 -_081AE66A: - ldrb r0, [r3, 0x16] - lsrs r0, 6 - cmp r0, 0x1 - beq _081AE680 - cmp r0, 0x1 - ble _081AE67A - cmp r0, 0x2 - beq _081AE68C -_081AE67A: - movs r2, 0 - movs r0, 0 - b _081AE6A0 -_081AE680: - movs r0, 0x20 - ands r0, r1 - lsls r0, 16 - lsrs r2, r0, 16 - movs r0, 0x10 - b _081AE69A -_081AE68C: - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - lsls r0, 16 - lsrs r2, r0, 16 - movs r0, 0x80 - lsls r0, 1 -_081AE69A: - ands r0, r1 - lsls r0, 16 - lsrs r0, 16 -_081AE6A0: - cmp r2, 0 - beq _081AE6AE - ldrb r2, [r3, 0xE] - adds r0, r3, 0 - movs r1, 0x1 - movs r3, 0 - b _081AE6BA -_081AE6AE: - cmp r0, 0 - beq _081AE6BE - ldrb r2, [r3, 0xE] - adds r0, r3, 0 - movs r1, 0x1 -_081AE6B8: - movs r3, 0x1 -_081AE6BA: - bl ListMenuChangeSelection -_081AE6BE: - movs r0, 0x1 - negs r0, r0 -_081AE6C2: - pop {r1} - bx r1 - thumb_func_end ListMenuHandleInputGetItemId - - thumb_func_start sub_81AE6C8 -sub_81AE6C8: @ 81AE6C8 - push {r4,lr} - adds r3, r1, 0 - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r1, r0, r1 - cmp r3, 0 - beq _081AE6E4 - ldrh r0, [r1, 0x18] - strh r0, [r3] -_081AE6E4: - cmp r2, 0 - beq _081AE6EC - ldrh r0, [r1, 0x1A] - strh r0, [r2] -_081AE6EC: - ldrb r0, [r1, 0x1E] - cmp r0, 0xFF - beq _081AE6FC - ldrb r1, [r1, 0x17] - lsrs r1, 6 - subs r1, 0x2 - bl ListMenuRemoveCursorObject -_081AE6FC: - adds r0, r4, 0 - bl DestroyTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AE6C8 - - thumb_func_start sub_81AE70C -sub_81AE70C: @ 81AE70C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - ldrb r0, [r4, 0x10] - ldrb r2, [r4, 0x15] - lsls r2, 28 - lsrs r1, r2, 4 - orrs r1, r2 - lsrs r1, 24 - bl FillWindowPixelBuffer - ldrh r1, [r4, 0x18] - ldrh r3, [r4, 0xE] - adds r0, r4, 0 - movs r2, 0 - bl ListMenuPrintEntries - adds r0, r4, 0 - bl ListMenuDrawCursor - ldrb r0, [r4, 0x10] - movs r1, 0x2 - bl CopyWindowToVram - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AE70C - - thumb_func_start sub_81AE750 -sub_81AE750: @ 81AE750 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - lsrs r1, 20 - ldrb r6, [r4, 0x14] - movs r5, 0xF - adds r0, r5, 0 - ands r0, r6 - orrs r0, r1 - strb r0, [r4, 0x14] - ands r2, r5 - ldrb r1, [r4, 0x15] - movs r0, 0x10 - negs r0, r0 - ands r0, r1 - orrs r0, r2 - lsrs r3, 20 - ands r0, r5 - orrs r0, r3 - strb r0, [r4, 0x15] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AE750 - - thumb_func_start sub_81AE794 -sub_81AE794: @ 81AE794 - push {r4,r5,lr} - adds r3, r1, 0 - adds r5, r2, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - ldrb r0, [r4, 0x10] - movs r1, 0x1 - adds r2, r3, 0 - bl SetWindowAttribute - ldrb r0, [r4, 0x10] - movs r1, 0x2 - adds r2, r5, 0 - bl SetWindowAttribute - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AE794 - - thumb_func_start sub_81AE7D0 -sub_81AE7D0: @ 81AE7D0 - push {r4-r7,lr} - sub sp, 0x20 - mov r12, r2 - ldr r5, [sp, 0x34] - lsls r3, 16 - lsrs r3, 16 - adds r4, r3, 0 - mov r3, sp - ldm r0!, {r2,r6,r7} - stm r3!, {r2,r6,r7} - ldm r0!, {r2,r6,r7} - stm r3!, {r2,r6,r7} - mov r0, sp - movs r3, 0 - strh r1, [r0, 0x18] - mov r1, r12 - strh r1, [r0, 0x1A] - strb r3, [r0, 0x1C] - strb r3, [r0, 0x1D] - cmp r4, 0x40 - bne _081AE804 - movs r1, 0 - movs r2, 0x1 - movs r3, 0 - bl ListMenuChangeSelection -_081AE804: - cmp r4, 0x80 - bne _081AE814 - mov r0, sp - movs r1, 0 - movs r2, 0x1 - movs r3, 0x1 - bl ListMenuChangeSelection -_081AE814: - cmp r5, 0 - beq _081AE81E - mov r0, sp - ldrh r0, [r0, 0x18] - strh r0, [r5] -_081AE81E: - ldr r2, [sp, 0x38] - cmp r2, 0 - beq _081AE82A - mov r0, sp - ldrh r0, [r0, 0x1A] - strh r0, [r2] -_081AE82A: - movs r0, 0x1 - negs r0, r0 - add sp, 0x20 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AE7D0 - - thumb_func_start sub_81AE838 -sub_81AE838: @ 81AE838 - push {lr} - adds r2, r1, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r1, r0 - cmp r2, 0 - beq _081AE856 - ldrh r0, [r1, 0x1A] - ldrh r1, [r1, 0x18] - adds r0, r1 - strh r0, [r2] -_081AE856: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AE838 - - thumb_func_start sub_81AE860 -sub_81AE860: @ 81AE860 - push {lr} - adds r3, r1, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r1, r0 - cmp r3, 0 - beq _081AE87A - ldrh r0, [r1, 0x18] - strh r0, [r3] -_081AE87A: - cmp r2, 0 - beq _081AE882 - ldrh r0, [r1, 0x1A] - strh r0, [r2] -_081AE882: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AE860 - - thumb_func_start ListMenuGetYCoordForPrintingArrowCursor -@ u8 ListMenuGetYCoordForPrintingArrowCursor(u8 taskId) -ListMenuGetYCoordForPrintingArrowCursor: @ 81AE88C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - ldrb r0, [r4, 0x17] - lsls r0, 26 - lsrs r0, 26 - movs r1, 0x1 - bl GetFontAttribute - ldrb r1, [r4, 0x16] - lsls r1, 26 - lsrs r1, 29 - adds r0, r1 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x1A] - adds r2, r1, 0 - muls r2, r0 - adds r1, r2, 0 - ldrb r0, [r4, 0x14] - lsls r0, 28 - lsrs r0, 28 - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end ListMenuGetYCoordForPrintingArrowCursor - - thumb_func_start ListMenuInitInternal -@ u8 ListMenuInitInternal(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow) -ListMenuInitInternal: @ 81AE8D4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 16 - lsrs r6, 16 - ldr r0, =ListMenuDummyTask - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r0, 2 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r7, r0, r1 - adds r0, r7, 0 - ldm r4!, {r1-r3} - stm r0!, {r1-r3} - ldm r4!, {r1-r3} - stm r0!, {r1-r3} - movs r1, 0 - strh r5, [r7, 0x18] - strh r6, [r7, 0x1A] - strb r1, [r7, 0x1C] - strb r1, [r7, 0x1D] - movs r0, 0xFF - strb r0, [r7, 0x1E] - strb r1, [r7, 0x1F] - ldr r3, =gUnknown_03006300 - ldrb r1, [r7, 0x14] - movs r5, 0xF - lsrs r1, 4 - ldrb r4, [r3] - movs r2, 0x10 - negs r2, r2 - adds r0, r2, 0 - ands r0, r4 - orrs r0, r1 - strb r0, [r3] - ldrb r1, [r7, 0x15] - lsls r1, 28 - lsrs r1, 24 - ands r0, r5 - orrs r0, r1 - strb r0, [r3] - ldrb r0, [r7, 0x15] - lsrs r0, 4 - ands r5, r0 - ldrb r0, [r3, 0x1] - ands r2, r0 - orrs r2, r5 - strb r2, [r3, 0x1] - ldrb r1, [r7, 0x16] - lsls r1, 29 - lsrs r1, 17 - ldr r0, [r3] - ldr r2, =0xfffc0fff - ands r0, r2 - orrs r0, r1 - str r0, [r3] - ldrb r0, [r7, 0x17] - lsls r0, 26 - lsrs r0, 26 - strb r0, [r3, 0x3] - ldrh r0, [r7, 0xC] - ldrh r1, [r7, 0xE] - cmp r0, r1 - bcs _081AE96C - strh r0, [r7, 0xE] -_081AE96C: - ldrb r0, [r7, 0x10] - ldrb r2, [r7, 0x15] - lsls r2, 28 - lsrs r1, r2, 4 - orrs r1, r2 - lsrs r1, 24 - bl FillWindowPixelBuffer - ldrh r1, [r7, 0x18] - ldrh r3, [r7, 0xE] - adds r0, r7, 0 - movs r2, 0 - bl ListMenuPrintEntries - adds r0, r7, 0 - bl ListMenuDrawCursor - adds r0, r7, 0 - movs r1, 0x1 - bl ListMenuCallSelectionChangedCallback - mov r0, r8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end ListMenuInitInternal - - thumb_func_start ListMenuPrint -@ void ListMenuPrint(struct ListMenu *listMenu, u8 *str, u8 x, u8 y) -ListMenuPrint: @ 81AE9B4 - push {r4-r7,lr} - sub sp, 0x18 - adds r4, r0, 0 - adds r6, r1, 0 - lsls r2, 24 - lsrs r7, r2, 24 - lsls r3, 24 - lsrs r3, 24 - mov r12, r3 - ldr r5, =gUnknown_03006300 - ldrb r1, [r5, 0x3] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _081AEA20 - add r1, sp, 0x14 - ldr r2, [r5] - lsls r0, r2, 24 - lsrs r0, 28 - movs r3, 0 - strb r0, [r1] - lsls r0, r2, 28 - lsrs r0, 28 - strb r0, [r1, 0x1] - lsls r0, r2, 20 - lsrs r0, 28 - strb r0, [r1, 0x2] - ldrb r0, [r4, 0x10] - lsls r1, r2, 1 - lsrs r1, 25 - lsls r2, 14 - lsrs r2, 26 - str r2, [sp] - str r3, [sp, 0x4] - add r2, sp, 0x14 - str r2, [sp, 0x8] - movs r2, 0x1 - negs r2, r2 - str r2, [sp, 0xC] - str r6, [sp, 0x10] - adds r2, r7, 0 - mov r3, r12 - bl AddTextPrinterParameterized2 - ldrb r1, [r5, 0x3] - movs r0, 0x7F - ands r0, r1 - strb r0, [r5, 0x3] - b _081AEA5E - .pool -_081AEA20: - add r2, sp, 0x14 - ldrb r1, [r4, 0x15] - lsls r0, r1, 28 - lsrs r0, 28 - strb r0, [r2] - ldrb r0, [r4, 0x14] - lsrs r0, 4 - strb r0, [r2, 0x1] - adds r0, r2, 0 - lsls r1, 24 - lsrs r1, 28 - strb r1, [r0, 0x2] - ldrb r0, [r4, 0x10] - ldrb r1, [r4, 0x17] - lsls r1, 26 - lsrs r1, 26 - ldrb r2, [r4, 0x16] - lsls r2, 29 - lsrs r2, 29 - str r2, [sp] - str r3, [sp, 0x4] - add r2, sp, 0x14 - str r2, [sp, 0x8] - movs r2, 0x1 - negs r2, r2 - str r2, [sp, 0xC] - str r6, [sp, 0x10] - adds r2, r7, 0 - mov r3, r12 - bl AddTextPrinterParameterized2 -_081AEA5E: - add sp, 0x18 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end ListMenuPrint - - thumb_func_start ListMenuPrintEntries -@ void ListMenuPrintEntries(struct ListMenu *listMenu, u16 startIndex, u16 yOffset, u16 count) -ListMenuPrintEntries: @ 81AEA68 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - adds r4, r0, 0 - lsls r1, 16 - lsrs r1, 16 - mov r9, r1 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp] - lsls r3, 16 - lsrs r3, 16 - mov r10, r3 - ldrb r0, [r4, 0x17] - lsls r0, 26 - lsrs r0, 26 - movs r1, 0x1 - bl GetFontAttribute - ldrb r1, [r4, 0x16] - lsls r1, 26 - lsrs r1, 29 - adds r0, r1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - movs r0, 0 - mov r8, r0 - cmp r8, r10 - bge _081AEB10 -_081AEAAA: - ldr r0, [r4] - mov r2, r9 - lsls r1, r2, 3 - adds r0, r1, r0 - ldr r2, [r0, 0x4] - movs r0, 0x3 - negs r0, r0 - adds r5, r1, 0 - cmp r2, r0 - beq _081AEAC2 - ldrb r6, [r4, 0x12] - b _081AEAC4 -_081AEAC2: - ldrb r6, [r4, 0x11] -_081AEAC4: - ldr r0, [sp] - add r0, r8 - ldr r2, [sp, 0x4] - adds r1, r0, 0 - muls r1, r2 - ldrb r0, [r4, 0x14] - lsls r0, 28 - lsrs r0, 28 - adds r0, r1 - lsls r0, 24 - lsrs r2, r0, 24 - adds r7, r2, 0 - ldr r3, [r4, 0x8] - cmp r3, 0 - beq _081AEAEE - ldrb r0, [r4, 0x10] - ldr r1, [r4] - adds r1, r5, r1 - ldr r1, [r1, 0x4] - bl _call_via_r3 -_081AEAEE: - ldr r0, [r4] - adds r0, r5, r0 - ldr r1, [r0] - adds r0, r4, 0 - adds r2, r6, 0 - adds r3, r7, 0 - bl ListMenuPrint - mov r0, r9 - adds r0, 0x1 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - movs r0, 0x1 - add r8, r0 - cmp r8, r10 - blt _081AEAAA -_081AEB10: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end ListMenuPrintEntries - - thumb_func_start ListMenuDrawCursor -@ void ListMenuDrawCursor(struct ListMenu *listMenu) -ListMenuDrawCursor: @ 81AEB20 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - ldrb r0, [r6, 0x17] - lsls r0, 26 - lsrs r0, 26 - movs r1, 0x1 - bl GetFontAttribute - ldrb r1, [r6, 0x16] - lsls r1, 26 - lsrs r1, 29 - adds r0, r1 - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r6, 0x13] - mov r8, r1 - ldrh r1, [r6, 0x1A] - muls r1, r0 - ldrb r0, [r6, 0x14] - lsls r0, 28 - lsrs r0, 28 - adds r0, r1 - lsls r0, 24 - lsrs r7, r0, 24 - ldrb r0, [r6, 0x17] - lsrs r0, 6 - cmp r0, 0x1 - beq _081AEC0C - cmp r0, 0x1 - bgt _081AEB66 - cmp r0, 0 - beq _081AEB70 - b _081AEC0C -_081AEB66: - cmp r0, 0x2 - beq _081AEB84 - cmp r0, 0x3 - beq _081AEBCC - b _081AEC0C -_081AEB70: - ldr r1, =gText_SelectorArrow2 - adds r0, r6, 0 - mov r2, r8 - adds r3, r7, 0 - bl ListMenuPrint - b _081AEC0C - .pool -_081AEB84: - ldrb r0, [r6, 0x1E] - cmp r0, 0xFF - bne _081AEB94 - adds r0, r6, 0 - movs r1, 0 - bl ListMenuAddCursorObject - strb r0, [r6, 0x1E] -_081AEB94: - ldrb r5, [r6, 0x1E] - ldrb r0, [r6, 0x10] - movs r1, 0x1 - bl GetWindowAttribute - adds r4, r0, 0 - lsls r4, 19 - ldr r0, =0xffff0000 - adds r4, r0 - lsrs r4, 16 - ldrb r0, [r6, 0x10] - movs r1, 0x2 - bl GetWindowAttribute - adds r2, r0, 0 - lsls r2, 3 - adds r2, r7 - subs r2, 0x1 - lsls r2, 16 - lsrs r2, 16 - adds r0, r5, 0 - adds r1, r4, 0 - movs r3, 0 - bl ListMenuUpdateCursorObject - b _081AEC0C - .pool -_081AEBCC: - ldrb r0, [r6, 0x1E] - cmp r0, 0xFF - bne _081AEBDC - adds r0, r6, 0 - movs r1, 0x1 - bl ListMenuAddCursorObject - strb r0, [r6, 0x1E] -_081AEBDC: - ldrb r5, [r6, 0x1E] - ldrb r0, [r6, 0x10] - movs r1, 0x1 - bl GetWindowAttribute - adds r4, r0, 0 - lsls r4, 3 - add r4, r8 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r6, 0x10] - movs r1, 0x2 - bl GetWindowAttribute - adds r2, r0, 0 - lsls r2, 3 - adds r2, r7 - lsls r2, 16 - lsrs r2, 16 - adds r0, r5, 0 - adds r1, r4, 0 - movs r3, 0x1 - bl ListMenuUpdateCursorObject -_081AEC0C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end ListMenuDrawCursor - - thumb_func_start ListMenuAddCursorObject -ListMenuAddCursorObject: @ 81AEC18 - push {r4,r5,lr} - sub sp, 0xC - adds r4, r0, 0 - adds r5, r1, 0 - mov r1, sp - movs r0, 0 - strb r0, [r1] - movs r0, 0xA0 - strb r0, [r1, 0x1] - ldrb r0, [r4, 0x10] - movs r1, 0x3 - bl GetWindowAttribute - mov r1, sp - lsls r0, 3 - adds r0, 0x2 - strh r0, [r1, 0x2] - ldrb r0, [r4, 0x17] - lsls r0, 26 - lsrs r0, 26 - movs r1, 0x1 - bl GetFontAttribute - mov r1, sp - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x2 - strh r0, [r1, 0x4] - movs r0, 0x80 - lsls r0, 7 - strh r0, [r1, 0x6] - ldr r0, =0x0000ffff - strh r0, [r1, 0x8] - movs r0, 0xF - strb r0, [r1, 0xA] - mov r0, sp - adds r1, r5, 0 - bl ListMenuAddCursorObjectInternal - lsls r0, 24 - lsrs r0, 24 - add sp, 0xC - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end ListMenuAddCursorObject - - thumb_func_start ListMenuErasePrintedCursor -ListMenuErasePrintedCursor: @ 81AEC78 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - adds r7, r0, 0 - lsls r1, 16 - lsrs r1, 16 - mov r8, r1 - ldrb r1, [r7, 0x17] - lsrs r0, r1, 6 - cmp r0, 0 - bne _081AECF4 - lsls r0, r1, 26 - lsrs r0, 26 - movs r1, 0x1 - bl GetFontAttribute - adds r4, r0, 0 - ldrb r0, [r7, 0x16] - lsls r0, 26 - lsrs r0, 29 - adds r4, r0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r7, 0x17] - lsls r0, 26 - lsrs r0, 26 - movs r1, 0 - bl GetMenuCursorDimensionByFont - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldrb r0, [r7, 0x17] - lsls r0, 26 - lsrs r0, 26 - movs r1, 0x1 - bl GetMenuCursorDimensionByFont - lsls r0, 24 - lsrs r0, 24 - ldrb r6, [r7, 0x10] - ldrb r2, [r7, 0x15] - lsls r2, 28 - lsrs r1, r2, 4 - orrs r1, r2 - lsrs r1, 24 - ldrb r2, [r7, 0x13] - mov r3, r8 - muls r3, r4 - adds r4, r3, 0 - ldrb r3, [r7, 0x14] - lsls r3, 28 - lsrs r3, 28 - adds r3, r4 - lsls r3, 16 - lsrs r3, 16 - str r5, [sp] - str r0, [sp, 0x4] - adds r0, r6, 0 - bl FillWindowPixelRect -_081AECF4: - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end ListMenuErasePrintedCursor - - thumb_func_start ListMenuUpdateSelectedRowIndexAndScrollOffset -@ u8 ListMenuUpdateSelectedRowIndexAndScrollOffset(int, bool8 movingDown) -ListMenuUpdateSelectedRowIndexAndScrollOffset: @ 81AED00 - push {r4-r6,lr} - adds r4, r0, 0 - lsls r1, 24 - ldrh r3, [r4, 0x1A] - ldrh r5, [r4, 0x18] - cmp r1, 0 - bne _081AED74 - ldrh r0, [r4, 0xE] - cmp r0, 0x1 - bne _081AED18 - movs r2, 0 - b _081AED2A -_081AED18: - ldrh r0, [r4, 0xE] - lsrs r2, r0, 1 - movs r1, 0x1 - ands r1, r0 - adds r2, r1 - subs r0, r2 - subs r0, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 -_081AED2A: - cmp r5, 0 - bne _081AED50 - cmp r3, 0 - beq _081AEDB6 - ldr r1, [r4] - movs r2, 0x3 - negs r2, r2 -_081AED38: - subs r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - adds r0, r5, r3 - lsls r0, 3 - adds r0, r1 - ldr r0, [r0, 0x4] - cmp r0, r2 - bne _081AEDBA - cmp r3, 0 - bne _081AED38 - b _081AEDB6 -_081AED50: - cmp r3, r2 - bls _081AED70 - ldr r1, [r4] - movs r6, 0x3 - negs r6, r6 -_081AED5A: - subs r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - adds r0, r5, r3 - lsls r0, 3 - adds r0, r1 - ldr r0, [r0, 0x4] - cmp r0, r6 - bne _081AEDBA - cmp r3, r2 - bhi _081AED5A -_081AED70: - subs r0, r5, 0x1 - b _081AEDE2 -_081AED74: - ldrh r0, [r4, 0xE] - cmp r0, 0x1 - bne _081AED7E - movs r2, 0 - b _081AED88 -_081AED7E: - ldrh r0, [r4, 0xE] - lsrs r2, r0, 1 - movs r1, 0x1 - ands r1, r0 - adds r2, r1 -_081AED88: - adds r1, r0, 0 - ldrh r0, [r4, 0xC] - subs r0, r1 - cmp r5, r0 - bne _081AEDC0 - subs r0, r1, 0x1 - cmp r3, r0 - bge _081AEDB6 - ldr r2, [r4] - movs r6, 0x3 - negs r6, r6 - adds r1, r0, 0 -_081AEDA0: - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - adds r0, r5, r3 - lsls r0, 3 - adds r0, r2 - ldr r0, [r0, 0x4] - cmp r0, r6 - bne _081AEDBA - cmp r3, r1 - blt _081AEDA0 -_081AEDB6: - movs r0, 0 - b _081AEDE8 -_081AEDBA: - strh r3, [r4, 0x1A] - movs r0, 0x1 - b _081AEDE8 -_081AEDC0: - cmp r3, r2 - bcs _081AEDE0 - ldr r1, [r4] - movs r6, 0x3 - negs r6, r6 -_081AEDCA: - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - adds r0, r5, r3 - lsls r0, 3 - adds r0, r1 - ldr r0, [r0, 0x4] - cmp r0, r6 - bne _081AEDBA - cmp r3, r2 - bcc _081AEDCA -_081AEDE0: - adds r0, r5, 0x1 -_081AEDE2: - strh r2, [r4, 0x1A] - strh r0, [r4, 0x18] - movs r0, 0x2 -_081AEDE8: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end ListMenuUpdateSelectedRowIndexAndScrollOffset - - thumb_func_start ListMenuScroll -@ void ListMenuScroll(struct ListMenu *listMenu, int a2, bool8 movingDown) -ListMenuScroll: @ 81AEDF0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - adds r6, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - adds r7, r5, 0 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - ldrh r0, [r6, 0xE] - cmp r5, r0 - bcc _081AEE2A - ldrb r0, [r6, 0x10] - ldrb r2, [r6, 0x15] - lsls r2, 28 - lsrs r1, r2, 4 - orrs r1, r2 - lsrs r1, 24 - bl FillWindowPixelBuffer - ldrh r1, [r6, 0x18] - ldrh r3, [r6, 0xE] - adds r0, r6, 0 - movs r2, 0 - bl ListMenuPrintEntries - b _081AEF1A -_081AEE2A: - ldrb r0, [r6, 0x17] - lsls r0, 26 - lsrs r0, 26 - movs r1, 0x1 - bl GetFontAttribute - ldrb r1, [r6, 0x16] - lsls r1, 26 - lsrs r1, 29 - adds r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - mov r1, r8 - cmp r1, 0 - bne _081AEEBC - ldrb r0, [r6, 0x10] - adds r2, r5, 0 - muls r2, r4 - lsls r2, 24 - lsrs r2, 24 - ldrb r1, [r6, 0x15] - lsls r1, 28 - lsrs r3, r1, 4 - orrs r3, r1 - lsrs r3, 24 - movs r1, 0x1 - bl ScrollWindow - ldrh r1, [r6, 0x18] - adds r0, r6, 0 - movs r2, 0 - adds r3, r5, 0 - bl ListMenuPrintEntries - ldrh r0, [r6, 0xE] - adds r1, r0, 0 - muls r1, r4 - adds r0, r1, 0 - ldrb r4, [r6, 0x14] - lsls r4, 28 - lsrs r4, 28 - adds r4, r0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r6, 0x10] - movs r1, 0x3 - bl GetWindowAttribute - adds r5, r0, 0 - lsls r5, 19 - lsrs r5, 16 - ldrb r0, [r6, 0x10] - movs r1, 0x4 - bl GetWindowAttribute - lsls r0, 3 - subs r0, r4 - lsls r0, 16 - lsrs r0, 16 - ldrb r3, [r6, 0x10] - ldrb r2, [r6, 0x15] - lsls r2, 28 - lsrs r1, r2, 4 - orrs r1, r2 - lsrs r1, 24 - str r5, [sp] - str r0, [sp, 0x4] - adds r0, r3, 0 - movs r2, 0 - adds r3, r4, 0 - bl FillWindowPixelRect - b _081AEF1A -_081AEEBC: - ldrb r0, [r6, 0x10] - adds r2, r7, 0 - muls r2, r4 - lsls r2, 24 - lsrs r2, 24 - ldrb r1, [r6, 0x15] - lsls r1, 28 - lsrs r3, r1, 4 - orrs r3, r1 - lsrs r3, 24 - movs r1, 0 - bl ScrollWindow - ldrh r2, [r6, 0xE] - subs r2, r7 - ldrh r1, [r6, 0x18] - adds r1, r2 - lsls r1, 16 - lsrs r1, 16 - lsls r2, 16 - lsrs r2, 16 - adds r0, r6, 0 - adds r3, r7, 0 - bl ListMenuPrintEntries - ldrb r0, [r6, 0x10] - movs r1, 0x3 - bl GetWindowAttribute - lsls r0, 19 - lsrs r0, 16 - ldrb r3, [r6, 0x10] - ldrb r2, [r6, 0x15] - lsls r2, 28 - lsrs r1, r2, 4 - orrs r1, r2 - lsrs r1, 24 - str r0, [sp] - ldrb r0, [r6, 0x14] - lsls r0, 28 - lsrs r0, 28 - str r0, [sp, 0x4] - adds r0, r3, 0 - movs r2, 0 - movs r3, 0 - bl FillWindowPixelRect -_081AEF1A: - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end ListMenuScroll - - thumb_func_start ListMenuChangeSelection -@ bool8 ListMenuChangeSelection(struct ListMenu *listMenu, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown) -ListMenuChangeSelection: @ 81AEF28 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r4, r0, 0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp] - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r3, 24 - mov r9, r3 - ldrh r0, [r4, 0x1A] - mov r10, r0 - movs r7, 0 - movs r5, 0 - movs r0, 0 - cmp r7, r8 - bcs _081AEF90 -_081AEF56: - adds r6, r0, 0x1 - b _081AEF76 -_081AEF5A: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - ldrh r0, [r4, 0x18] - ldrh r1, [r4, 0x1A] - adds r0, r1 - ldr r1, [r4] - lsls r0, 3 - adds r0, r1 - ldr r1, [r0, 0x4] - movs r0, 0x3 - negs r0, r0 - cmp r1, r0 - bne _081AEF88 -_081AEF76: - adds r0, r4, 0 - mov r1, r9 - bl ListMenuUpdateSelectedRowIndexAndScrollOffset - lsls r0, 24 - lsrs r0, 24 - orrs r5, r0 - cmp r0, 0x2 - beq _081AEF5A -_081AEF88: - lsls r0, r6, 24 - lsrs r0, 24 - cmp r0, r8 - bcc _081AEF56 -_081AEF90: - ldr r0, [sp] - cmp r0, 0 - beq _081AEFEE - cmp r5, 0x1 - beq _081AEFA6 - cmp r5, 0x1 - ble _081AEFA2 - cmp r5, 0x3 - ble _081AEFC6 -_081AEFA2: - movs r0, 0x1 - b _081AEFF0 -_081AEFA6: - adds r0, r4, 0 - mov r1, r10 - bl ListMenuErasePrintedCursor - adds r0, r4, 0 - bl ListMenuDrawCursor - adds r0, r4, 0 - movs r1, 0 - bl ListMenuCallSelectionChangedCallback - ldrb r0, [r4, 0x10] - movs r1, 0x2 - bl CopyWindowToVram - b _081AEFEE -_081AEFC6: - adds r0, r4, 0 - mov r1, r10 - bl ListMenuErasePrintedCursor - adds r0, r4, 0 - adds r1, r7, 0 - mov r2, r9 - bl ListMenuScroll - adds r0, r4, 0 - bl ListMenuDrawCursor - adds r0, r4, 0 - movs r1, 0 - bl ListMenuCallSelectionChangedCallback - ldrb r0, [r4, 0x10] - movs r1, 0x2 - bl CopyWindowToVram -_081AEFEE: - movs r0, 0 -_081AEFF0: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end ListMenuChangeSelection - - thumb_func_start ListMenuCallSelectionChangedCallback -@ void ListMenuCallSelectionChangedCallback(struct ListMenu *listMenu, u8 a2) -ListMenuCallSelectionChangedCallback: @ 81AF000 - push {r4,lr} - adds r2, r0, 0 - lsls r1, 24 - lsrs r4, r1, 24 - ldr r3, [r2, 0x4] - cmp r3, 0 - beq _081AF022 - ldrh r0, [r2, 0x18] - ldrh r1, [r2, 0x1A] - adds r0, r1 - ldr r1, [r2] - lsls r0, 3 - adds r0, r1 - ldr r0, [r0, 0x4] - adds r1, r4, 0 - bl _call_via_r3 -_081AF022: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ListMenuCallSelectionChangedCallback - - thumb_func_start sub_81AF028 -sub_81AF028: @ 81AF028 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsls r2, 24 - lsrs r2, 24 - ldr r6, =gUnknown_03006300 - movs r5, 0xF - ands r0, r5 - ldrb r3, [r6] - mov r8, r3 - movs r4, 0x10 - negs r4, r4 - adds r3, r4, 0 - mov r7, r8 - ands r3, r7 - orrs r3, r0 - lsrs r1, 20 - ands r3, r5 - orrs r3, r1 - strb r3, [r6] - ands r2, r5 - ldrb r0, [r6, 0x1] - ands r4, r0 - orrs r4, r2 - strb r4, [r6, 0x1] - ldrb r0, [r6, 0x3] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r6, 0x3] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AF028 - - thumb_func_start sub_81AF078 -sub_81AF078: @ 81AF078 - push {lr} - lsls r1, 24 - cmp r1, 0 - bne _081AF086 - movs r0, 0x5 - bl PlaySE -_081AF086: - pop {r0} - bx r0 - thumb_func_end sub_81AF078 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/map_name_popup.s b/asm/map_name_popup.s index 76edd1f1f..d4775389a 100644 --- a/asm/map_name_popup.s +++ b/asm/map_name_popup.s @@ -8,7 +8,7 @@ thumb_func_start sub_80D47D4 sub_80D47D4: @ 80D47D4 push {lr} - bl sub_80A0934 + bl HideStartMenu bl ShowMapNamePopup movs r0, 0x1 pop {r1} diff --git a/asm/party_menu.s b/asm/party_menu.s index b71804617..5d01bd745 100644 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -15413,7 +15413,7 @@ sub_81B8448: @ 81B8448 str r0, [sp] ldr r0, =sub_81B1370 str r0, [sp, 0x4] - ldr r0, =sub_816BB28 + ldr r0, =Mailbox_ReturnToMailListAfterDeposit str r0, [sp, 0x8] movs r0, 0 movs r1, 0 @@ -15442,7 +15442,7 @@ sub_81B8474: @ 81B8474 movs r0, 0 strb r0, [r1] ldr r2, =gSaveBlock1Ptr - ldr r0, =gUnknown_0203BCB8 + ldr r0, =playerPCItemPageInfo ldrh r1, [r0] adds r1, 0x6 ldrh r0, [r0, 0x2] diff --git a/asm/player_pc.s b/asm/player_pc.s deleted file mode 100644 index 8a329a2fe..000000000 --- a/asm/player_pc.s +++ /dev/null @@ -1,3436 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start NewGameInitPCItems -NewGameInitPCItems: @ 816ADF4 - push {r4-r6,lr} - movs r4, 0 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x93 - lsls r1, 3 - adds r0, r1 - movs r1, 0x32 - bl ClearItemSlots - ldr r1, =gUnknown_085DFEFC - ldrh r0, [r1] - cmp r0, 0 - beq _0816AE48 - ldrh r0, [r1, 0x2] - cmp r0, 0 - beq _0816AE48 - adds r5, r1, 0 - adds r6, r5, 0x2 -_0816AE1A: - lsls r1, r4, 2 - adds r0, r1, r5 - ldrh r0, [r0] - adds r1, r6 - ldrh r1, [r1] - bl AddPCItem - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0816AE48 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, r4, 2 - adds r0, r1, r5 - ldrh r0, [r0] - cmp r0, 0 - beq _0816AE48 - adds r0, r1, r6 - ldrh r0, [r0] - cmp r0, 0 - bne _0816AE1A -_0816AE48: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end NewGameInitPCItems - - thumb_func_start sub_816AE58 -sub_816AE58: @ 816AE58 - push {lr} - ldr r1, =gUnknown_0203BCB0 - ldr r0, =gUnknown_085DFED4 - str r0, [r1] - ldr r1, =gUnknown_0203BCB4 - movs r0, 0x4 - strb r0, [r1] - ldr r0, =TaskDummy - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gText_WhatWouldYouLike - ldr r2, =sub_816AED8 - bl DisplayItemMessageOnField - pop {r0} - bx r0 - .pool - thumb_func_end sub_816AE58 - - thumb_func_start sub_816AE98 -sub_816AE98: @ 816AE98 - push {lr} - ldr r1, =gUnknown_0203BCB0 - ldr r0, =gUnknown_085DFED8 - str r0, [r1] - ldr r1, =gUnknown_0203BCB4 - movs r0, 0x3 - strb r0, [r1] - ldr r0, =TaskDummy - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gText_WhatWouldYouLike - ldr r2, =sub_816AED8 - bl DisplayItemMessageOnField - pop {r0} - bx r0 - .pool - thumb_func_end sub_816AE98 - - thumb_func_start sub_816AED8 -sub_816AED8: @ 816AED8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r6, r0, r1 - ldr r0, =gUnknown_0203BCB4 - ldrb r1, [r0] - mov r8, r0 - cmp r1, 0x3 - bne _0816AF0C - ldr r0, =gUnknown_085DFF24 - ldr r1, [r0, 0x4] - ldr r0, [r0] - b _0816AF12 - .pool -_0816AF0C: - ldr r0, =gUnknown_085DFF24 - ldr r1, [r0, 0xC] - ldr r0, [r0, 0x8] -_0816AF12: - str r0, [sp] - str r1, [sp, 0x4] - ldr r5, =gUnknown_085DFEB4 - ldr r4, =gUnknown_0203BCB0 - ldr r1, [r4] - mov r0, r8 - ldrb r2, [r0] - adds r0, r5, 0 - bl sub_81DB3D8 - lsls r0, 24 - ldr r2, =0x00ffffff - ldr r1, [sp] - ands r1, r2 - orrs r1, r0 - str r1, [sp] - mov r0, sp - bl AddWindow - strh r0, [r6, 0x8] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl SetStandardWindowBorderStyle - ldrb r0, [r6, 0x8] - mov r2, r8 - ldrb r1, [r2] - ldr r3, [r4] - adds r2, r5, 0 - bl sub_81995E4 - ldrb r0, [r6, 0x8] - mov r2, r8 - ldrb r1, [r2] - movs r2, 0 - bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816AF98 - str r1, [r0] - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816AED8 - - thumb_func_start sub_816AF98 -sub_816AF98: @ 816AF98 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldr r0, =gUnknown_0203BCB4 - ldrb r0, [r0] - cmp r0, 0x3 - bls _0816AFC0 - bl ProcessMenuInput - b _0816AFC4 - .pool -_0816AFC0: - bl ProcessMenuInputNoWrapAround -_0816AFC4: - lsls r0, 24 - lsrs r0, 24 - lsls r0, 24 - asrs r5, r0, 24 - movs r0, 0x2 - negs r0, r0 - cmp r5, r0 - beq _0816B04C - adds r0, 0x1 - cmp r5, r0 - bne _0816B014 - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4, 0x8] - movs r1, 0 - bl sub_8198070 - ldrb r0, [r4, 0x8] - bl ClearWindowTilemap - ldrb r0, [r4, 0x8] - bl RemoveWindow - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816B148 - str r1, [r0] - b _0816B04C - .pool -_0816B014: - ldrb r0, [r4, 0x8] - movs r1, 0 - bl sub_8198070 - ldrb r0, [r4, 0x8] - bl ClearWindowTilemap - ldrb r0, [r4, 0x8] - bl RemoveWindow - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r2, =gUnknown_085DFEB4 - ldr r0, =gUnknown_0203BCB0 - ldr r0, [r0] - adds r0, r5 - ldrb r0, [r0] - lsls r0, 3 - adds r2, 0x4 - adds r0, r2 - ldr r0, [r0] - str r0, [r1] -_0816B04C: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816AF98 - - thumb_func_start sub_816B060 -sub_816B060: @ 816B060 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gText_WhatWouldYouLike - ldr r2, =sub_816AED8 - bl DisplayItemMessageOnField - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B060 - - thumb_func_start task_pc_itemstorage -task_pc_itemstorage: @ 816B07C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0 - bl sub_816B190 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816B248 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_pc_itemstorage - - thumb_func_start sub_816B0A8 -sub_816B0A8: @ 816B0A8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - bl sub_816B510 - ldr r5, =gUnknown_0203BCB8 - movs r1, 0 - strb r0, [r5, 0x5] - lsls r0, 24 - cmp r0, 0 - bne _0816B0D8 - ldr r1, =gText_NoMailHere - ldr r2, =sub_816B060 - adds r0, r4, 0 - bl DisplayItemMessageOnField - b _0816B12A - .pool -_0816B0D8: - strh r1, [r5] - strh r1, [r5, 0x2] - movs r0, 0xFF - strb r0, [r5, 0x9] - bl sub_816B54C - adds r0, r4, 0 - bl sub_816B4C0 - ldrb r0, [r5, 0x5] - bl sub_81D1C44 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0816B120 - movs r0, 0 - movs r1, 0 - bl sub_8197434 - adds r0, r4, 0 - bl sub_816B5F8 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_816B674 - str r0, [r1] - b _0816B12A - .pool -_0816B120: - ldr r1, =gText_NoMailHere - ldr r2, =sub_816B060 - adds r0, r6, 0 - bl DisplayItemMessageOnField -_0816B12A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B0A8 - - thumb_func_start sub_816B138 -sub_816B138: @ 816B138 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl sub_8126B2C - pop {r0} - bx r0 - thumb_func_end sub_816B138 - - thumb_func_start sub_816B148 -sub_816B148: @ 816B148 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gUnknown_0203BCB4 - ldrb r0, [r0] - cmp r0, 0x4 - bne _0816B180 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - cmp r0, 0 - bne _0816B174 - ldr r0, =LittlerootTown_BrendansHouse_2F_EventScript_1F863F - bl ScriptContext1_SetupScript - b _0816B184 - .pool -_0816B174: - ldr r0, =LittlerootTown_MaysHouse_2F_EventScript_1F958F - bl ScriptContext1_SetupScript - b _0816B184 - .pool -_0816B180: - bl EnableBothScriptContexts -_0816B184: - adds r0, r4, 0 - bl DestroyTask - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816B148 - - thumb_func_start sub_816B190 -sub_816B190: @ 816B190 - push {r4-r6,lr} - sub sp, 0x8 - adds r5, r1, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - ldr r0, =gUnknown_085DFF24 - ldr r1, [r0, 0x14] - ldr r0, [r0, 0x10] - str r0, [sp] - str r1, [sp, 0x4] - ldr r6, =gUnknown_085DFEDC - adds r0, r6, 0 - movs r1, 0x4 - bl GetMaxWidthInMenuTable - lsls r0, 24 - ldr r2, =0x00ffffff - ldr r1, [sp] - ands r1, r2 - orrs r1, r0 - str r1, [sp] - mov r0, sp - bl AddWindow - strh r0, [r4, 0x8] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl SetStandardWindowBorderStyle - ldrb r0, [r4, 0x8] - movs r1, 0x4 - adds r2, r6, 0 - bl PrintMenuTable - ldrb r0, [r4, 0x8] - movs r1, 0x4 - adds r2, r5, 0 - bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r0, =gUnknown_085DFEA4 - lsls r5, 2 - adds r5, r0 - ldr r0, [r5] - bl sub_816B21C - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B190 - - thumb_func_start sub_816B21C -sub_816B21C: @ 816B21C - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - movs r0, 0 - movs r1, 0 - bl NewMenuHelpers_DrawDialogueFrame - movs r0, 0x1 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - movs r3, 0 - bl PrintTextOnWindow - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816B21C - - thumb_func_start sub_816B248 -sub_816B248: @ 816B248 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - bl GetMenuCursorPos - lsls r0, 24 - lsrs r5, r0, 24 - bl ProcessMenuInput - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl GetMenuCursorPos - lsls r0, 24 - lsrs r2, r0, 24 - lsls r4, 24 - asrs r4, 24 - movs r0, 0x2 - negs r0, r0 - cmp r4, r0 - beq _0816B298 - adds r0, 0x1 - cmp r4, r0 - beq _0816B2B4 - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_085DFEDC - lsls r1, r4, 3 - adds r0, 0x4 - adds r1, r0 - ldr r1, [r1] - adds r0, r6, 0 - bl _call_via_r1 - b _0816B2C0 - .pool -_0816B298: - lsls r1, r5, 24 - lsls r0, r2, 24 - asrs r2, r0, 24 - cmp r1, r0 - beq _0816B2C0 - ldr r0, =gUnknown_085DFEA4 - lsls r1, r2, 2 - adds r1, r0 - ldr r0, [r1] - bl sub_816B21C - b _0816B2C0 - .pool -_0816B2B4: - movs r0, 0x5 - bl PlaySE - adds r0, r6, 0 - bl sub_816B4A4 -_0816B2C0: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_816B248 - - thumb_func_start sub_816B2C8 -sub_816B2C8: @ 816B2C8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, =sub_816B2F0 - str r0, [r1] - movs r0, 0x1 - movs r1, 0 - bl FadeScreen - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B2C8 - - thumb_func_start sub_816B2F0 -sub_816B2F0: @ 816B2F0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816B310 - bl overworld_free_bg_tilemaps - bl sub_81AAC14 - adds r0, r4, 0 - bl DestroyTask -_0816B310: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B2F0 - - thumb_func_start sub_816B31C -sub_816B31C: @ 816B31C - push {lr} - ldr r0, =gFieldCallback - ldr r1, =mapldr_080EBC0C - str r1, [r0] - ldr r0, =CB2_ReturnToField - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B31C - - thumb_func_start mapldr_080EBC0C -mapldr_080EBC0C: @ 816B33C - push {lr} - bl sub_81973A4 - movs r0, 0 - movs r1, 0x1 - bl NewMenuHelpers_DrawDialogueFrame - ldr r0, =sub_816B368 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl sub_816B190 - bl pal_fill_black - pop {r0} - bx r0 - .pool - thumb_func_end mapldr_080EBC0C - - thumb_func_start sub_816B368 -sub_816B368: @ 816B368 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_80ABDFC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0816B388 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_816B248 - str r0, [r1] -_0816B388: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B368 - - thumb_func_start sub_816B398 -sub_816B398: @ 816B398 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - bl sub_80D6CE4 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x2] - cmp r0, 0 - beq _0816B3C4 - adds r0, r5, 0 - movs r1, 0 - bl sub_816B430 - b _0816B3D4 - .pool -_0816B3C4: - adds r0, r5, 0 - bl sub_816B4DC - ldr r1, =gText_NoItems - ldr r2, =task_pc_itemstorage - adds r0, r5, 0 - bl DisplayItemMessageOnField -_0816B3D4: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B398 - - thumb_func_start sub_816B3E4 -sub_816B3E4: @ 816B3E4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - bl sub_80D6CE4 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x2] - cmp r0, 0 - beq _0816B410 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_816B430 - b _0816B420 - .pool -_0816B410: - adds r0, r5, 0 - bl sub_816B4DC - ldr r1, =gText_NoItems - ldr r2, =task_pc_itemstorage - adds r0, r5, 0 - bl DisplayItemMessageOnField -_0816B420: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B3E4 - - thumb_func_start sub_816B430 -sub_816B430: @ 816B430 - push {r4-r6,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r5, r4, 2 - adds r5, r4 - lsls r5, 3 - ldr r6, =gTasks + 0x8 - adds r0, r5, r6 - strh r1, [r0, 0x6] - adds r0, r4, 0 - bl sub_816B4DC - ldr r1, =gUnknown_0203BCB8 - movs r0, 0 - strh r0, [r1] - strh r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x9] - adds r0, r4, 0 - bl sub_816B4C0 - bl sub_816BC14 - bl gpu_pal_allocator_reset__manage_upper_four - bl LoadListMenuArrowsGfx - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - movs r1, 0xCD - lsls r1, 3 - adds r0, r1 - movs r1, 0x7 - bl sub_8122344 - movs r0, 0 - movs r1, 0 - bl sub_8197434 - subs r6, 0x8 - adds r5, r6 - ldr r0, =sub_816C158 - str r0, [r5] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B430 - - thumb_func_start sub_816B4A4 -sub_816B4A4: @ 816B4A4 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl sub_816B4DC - adds r0, r4, 0 - bl sub_816B060 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816B4A4 - - thumb_func_start sub_816B4C0 -sub_816B4C0: @ 816B4C0 - push {lr} - ldr r1, =gUnknown_0203BCB8 - ldrb r0, [r1, 0x5] - cmp r0, 0x7 - bls _0816B4D4 - movs r0, 0x8 - b _0816B4D6 - .pool -_0816B4D4: - adds r0, 0x1 -_0816B4D6: - strb r0, [r1, 0x4] - pop {r0} - bx r0 - thumb_func_end sub_816B4C0 - - thumb_func_start sub_816B4DC -sub_816B4DC: @ 816B4DC - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - ldrb r0, [r4, 0x8] - movs r1, 0 - bl sub_8198070 - ldrb r0, [r4, 0x8] - bl ClearWindowTilemap - ldrb r0, [r4, 0x8] - bl RemoveWindow - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B4DC - - thumb_func_start sub_816B510 -sub_816B510: @ 816B510 - push {r4,lr} - movs r2, 0 - movs r1, 0x6 - ldr r0, =gSaveBlock1Ptr - ldr r3, [r0] - movs r4, 0xB0 - lsls r4, 6 -_0816B51E: - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r3, r0 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0 - beq _0816B534 - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 -_0816B534: - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0xF - bls _0816B51E - adds r0, r2, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_816B510 - - thumb_func_start sub_816B54C -sub_816B54C: @ 816B54C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - movs r2, 0x6 -_0816B55A: - adds r1, r2, 0x1 - lsls r0, r1, 24 - lsrs r4, r0, 24 - mov r8, r1 - cmp r4, 0xF - bhi _0816B5D4 - ldr r0, =gSaveBlock1Ptr - mov r10, r0 - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - mov r12, r0 - ldr r6, =0x00002be0 -_0816B574: - mov r1, r10 - ldr r1, [r1] - mov r9, r1 - mov r2, r9 - add r2, r12 - movs r3, 0xB0 - lsls r3, 6 - adds r0, r2, r3 - ldrh r0, [r0] - cmp r0, 0 - bne _0816B5CA - adds r2, r6 - mov r1, sp - adds r0, r2, 0 - ldm r0!, {r3,r5,r7} - stm r1!, {r3,r5,r7} - ldm r0!, {r3,r5,r7} - stm r1!, {r3,r5,r7} - ldm r0!, {r3,r5,r7} - stm r1!, {r3,r5,r7} - lsls r3, r4, 3 - adds r3, r4 - lsls r3, 2 - mov r5, r9 - adds r0, r5, r3 - adds r0, r6 - ldm r0!, {r1,r5,r7} - stm r2!, {r1,r5,r7} - ldm r0!, {r1,r5,r7} - stm r2!, {r1,r5,r7} - ldm r0!, {r1,r5,r7} - stm r2!, {r1,r5,r7} - mov r7, r10 - ldr r1, [r7] - adds r1, r3 - adds r1, r6 - mov r0, sp - ldm r0!, {r2,r3,r5} - stm r1!, {r2,r3,r5} - ldm r0!, {r2,r3,r7} - stm r1!, {r2,r3,r7} - ldm r0!, {r2,r5,r7} - stm r1!, {r2,r5,r7} -_0816B5CA: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xF - bls _0816B574 -_0816B5D4: - mov r3, r8 - lsls r0, r3, 24 - lsrs r2, r0, 24 - cmp r2, 0xE - bls _0816B55A - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B54C - - thumb_func_start sub_816B5F8 -sub_816B5F8: @ 816B5F8 - push {r4-r6,lr} - sub sp, 0xC - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0 - bl sub_81D1C84 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - bl sub_81D1C84 - ldr r6, =gText_Mailbox - movs r0, 0x1 - adds r1, r6, 0 - movs r2, 0x40 - bl GetStringCenterAlignXOffset - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x1 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - adds r2, r6, 0 - bl PrintTextOnWindow - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r4, =gUnknown_0203BCB8 - adds r0, r4, 0 - bl sub_81D1DC0 - ldr r2, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r2 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0x12] - adds r0, r4, 0 - bl sub_81D1E90 - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B5F8 - - thumb_func_start sub_816B674 -sub_816B674: @ 816B674 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - mov r9, r0 - ldr r0, =gTasks + 0x8 - mov r10, r0 - mov r4, r9 - add r4, r10 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816B71E - ldrb r0, [r4, 0xA] - bl ListMenuHandleInputGetItemId - adds r6, r0, 0 - ldrb r0, [r4, 0xA] - ldr r7, =gUnknown_0203BCBA - subs r1, r7, 0x2 - mov r8, r1 - adds r1, r7, 0 - mov r2, r8 - bl sub_81AE860 - movs r0, 0x2 - negs r0, r0 - cmp r6, r0 - beq _0816B6D4 - adds r0, 0x1 - cmp r6, r0 - bne _0816B6EA - b _0816B71E - .pool -_0816B6D4: - movs r0, 0x5 - bl PlaySE - mov r1, r8 - ldrb r0, [r1, 0x9] - bl RemoveScrollIndicatorArrowPair - adds r0, r5, 0 - bl sub_816B798 - b _0816B71E -_0816B6EA: - movs r0, 0x5 - bl PlaySE - movs r0, 0 - bl sub_81D1D04 - movs r0, 0x1 - bl sub_81D1D04 - ldrb r0, [r4, 0xA] - adds r1, r7, 0 - mov r2, r8 - bl sub_81AE6C8 - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - mov r1, r8 - ldrb r0, [r1, 0x9] - bl RemoveScrollIndicatorArrowPair - mov r0, r10 - subs r0, 0x8 - add r0, r9 - ldr r1, =sub_816B730 - str r1, [r0] -_0816B71E: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B674 - - thumb_func_start sub_816B730 -sub_816B730: @ 816B730 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r5, =gStringVar1 - ldr r2, =gSaveBlock1Ptr - ldr r1, =gUnknown_0203BCB8 - ldrh r0, [r1] - adds r0, 0x6 - ldrh r1, [r1, 0x2] - adds r0, r1 - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - ldr r0, [r2] - adds r1, r0 - ldr r0, =0x00002bf2 - adds r1, r0 - adds r0, r5, 0 - bl StringCopy - adds r0, r5, 0 - movs r1, 0 - bl sub_81DB554 - ldr r5, =gStringVar4 - ldr r1, =gText_WhatToDoWithVar1sMail - adds r0, r5, 0 - bl StringExpandPlaceholders - ldr r2, =sub_816B7DC - adds r0, r4, 0 - adds r1, r5, 0 - bl DisplayItemMessageOnField - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B730 - - thumb_func_start sub_816B798 -sub_816B798: @ 816B798 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - movs r0, 0 - bl sub_81D1D04 - movs r0, 0x1 - bl sub_81D1D04 - ldrb r0, [r4, 0xA] - movs r1, 0 - movs r2, 0 - bl sub_81AE6C8 - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - bl sub_81D1EC0 - adds r0, r5, 0 - bl sub_816B060 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B798 - - thumb_func_start sub_816B7DC -sub_816B7DC: @ 816B7DC - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x2 - bl sub_81D1C84 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r2, =gUnknown_085DFF04 - adds r0, r4, 0 - movs r1, 0x4 - bl PrintMenuTable - adds r0, r4, 0 - movs r1, 0x4 - movs r2, 0 - bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816B82C - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B7DC - - thumb_func_start sub_816B82C -sub_816B82C: @ 816B82C - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r6, r5, 0 - bl ProcessMenuInput_other - lsls r0, 24 - asrs r4, r0, 24 - movs r0, 0x2 - negs r0, r0 - cmp r4, r0 - beq _0816B86E - adds r0, 0x1 - cmp r4, r0 - bne _0816B858 - movs r0, 0x5 - bl PlaySE - adds r0, r5, 0 - bl sub_816BBD4 - b _0816B86E -_0816B858: - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_085DFF04 - lsls r1, r4, 3 - adds r0, 0x4 - adds r1, r0 - ldr r1, [r1] - adds r0, r6, 0 - bl _call_via_r1 -_0816B86E: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B82C - - thumb_func_start sub_816B878 -sub_816B878: @ 816B878 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - movs r1, 0 - bl FadeScreen - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816B8A4 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B878 - - thumb_func_start sub_816B8A4 -sub_816B8A4: @ 816B8A4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816B8E6 - bl sub_81D1EC0 - bl overworld_free_bg_tilemaps - ldr r2, =gSaveBlock1Ptr - ldr r1, =gUnknown_0203BCB8 - ldrh r0, [r1] - adds r0, 0x6 - ldrh r1, [r1, 0x2] - adds r0, r1 - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - ldr r0, =0x00002be0 - adds r1, r0 - ldr r0, [r2] - adds r0, r1 - ldr r1, =sub_816B900 - movs r2, 0x1 - bl ReadMail - adds r0, r4, 0 - bl DestroyTask -_0816B8E6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B8A4 - - thumb_func_start sub_816B900 -sub_816B900: @ 816B900 - push {lr} - ldr r0, =gFieldCallback - ldr r1, =pal_fill_for_maplights_or_black - str r1, [r0] - ldr r0, =CB2_ReturnToField - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B900 - - thumb_func_start pal_fill_for_maplights_or_black -pal_fill_for_maplights_or_black: @ 816B920 - push {r4,lr} - bl sub_81973A4 - ldr r0, =task00_080EBBDC - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gUnknown_0203BCB8 - ldrb r0, [r0, 0x5] - bl sub_81D1C44 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0816B954 - adds r0, r4, 0 - bl sub_816B5F8 - b _0816B95A - .pool -_0816B954: - adds r0, r4, 0 - bl DestroyTask -_0816B95A: - bl pal_fill_black - pop {r4} - pop {r0} - bx r0 - thumb_func_end pal_fill_for_maplights_or_black - - thumb_func_start task00_080EBBDC -task00_080EBBDC: @ 816B964 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_80ABDFC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0816B984 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_816B674 - str r0, [r1] -_0816B984: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task00_080EBBDC - - thumb_func_start sub_816B994 -sub_816B994: @ 816B994 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gText_MessageWillBeLost - ldr r2, =sub_816B9B0 - bl DisplayItemMessageOnField - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B994 - - thumb_func_start sub_816B9B0 -sub_816B9B0: @ 816B9B0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_8197930 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816B9D8 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816B9B0 - - thumb_func_start sub_816B9D8 -sub_816B9D8: @ 816B9D8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl ProcessMenuInputNoWrap_ - lsls r0, 24 - asrs r0, 24 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - beq _0816BA04 - cmp r0, r1 - ble _0816BA10 - cmp r0, 0 - beq _0816B9FC - cmp r0, 0x1 - beq _0816BA0A - b _0816BA10 -_0816B9FC: - adds r0, r4, 0 - bl sub_816BA18 - b _0816BA10 -_0816BA04: - movs r0, 0x5 - bl PlaySE -_0816BA0A: - adds r0, r4, 0 - bl sub_816BAAC -_0816BA10: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_816B9D8 - - thumb_func_start sub_816BA18 -sub_816BA18: @ 816BA18 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r2, =gSaveBlock1Ptr - ldr r4, =gUnknown_0203BCB8 - ldrh r1, [r4] - adds r1, 0x6 - ldrh r0, [r4, 0x2] - adds r1, r0 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =0x00002be0 - adds r0, r1 - ldr r1, [r2] - adds r5, r1, r0 - ldrh r0, [r5, 0x20] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - cmp r0, 0 - bne _0816BA68 - ldr r1, =gText_BagIsFull - ldr r2, =sub_816BBD4 - adds r0, r6, 0 - bl DisplayItemMessageOnField - b _0816BA9C - .pool -_0816BA68: - ldr r1, =gText_MailToBagMessageErased - ldr r2, =sub_816BBD4 - adds r0, r6, 0 - bl DisplayItemMessageOnField - adds r0, r5, 0 - bl ClearMailStruct - bl sub_816B54C - ldrb r0, [r4, 0x5] - subs r0, 0x1 - strb r0, [r4, 0x5] - ldrb r1, [r4, 0x5] - ldrb r0, [r4, 0x4] - ldrh r2, [r4, 0x2] - adds r0, r2 - cmp r1, r0 - bge _0816BA96 - cmp r2, 0 - beq _0816BA96 - subs r0, r2, 0x1 - strh r0, [r4, 0x2] -_0816BA96: - adds r0, r6, 0 - bl sub_816B4C0 -_0816BA9C: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BA18 - - thumb_func_start sub_816BAAC -sub_816BAAC: @ 816BAAC - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl sub_816BBD4 - pop {r0} - bx r0 - thumb_func_end sub_816BAAC - - thumb_func_start sub_816BABC -sub_816BABC: @ 816BABC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl CalculatePlayerPartyCount - lsls r0, 24 - cmp r0, 0 - bne _0816BAD4 - adds r0, r4, 0 - bl sub_816BBB8 - b _0816BAEA -_0816BAD4: - movs r0, 0x1 - movs r1, 0 - bl FadeScreen - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_816BAF8 - str r0, [r1] -_0816BAEA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BABC - - thumb_func_start sub_816BAF8 -sub_816BAF8: @ 816BAF8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0816BB1C - bl sub_81D1EC0 - bl overworld_free_bg_tilemaps - bl sub_81B8448 - adds r0, r4, 0 - bl DestroyTask -_0816BB1C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BAF8 - - thumb_func_start sub_816BB28 -sub_816BB28: @ 816BB28 - push {lr} - ldr r0, =gFieldCallback - ldr r1, =sub_816BB48 - str r1, [r0] - ldr r0, =CB2_ReturnToField - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BB28 - - thumb_func_start sub_816BB48 -sub_816BB48: @ 816BB48 - push {r4-r6,lr} - ldr r0, =task00_080EBBDC - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r6, r0, 24 - ldr r5, =gUnknown_0203BCB8 - ldrb r4, [r5, 0x5] - bl sub_816B510 - strb r0, [r5, 0x5] - bl sub_816B54C - ldrb r0, [r5, 0x5] - cmp r4, r0 - beq _0816BB7E - ldrb r1, [r5, 0x5] - ldrb r0, [r5, 0x4] - ldrh r2, [r5, 0x2] - adds r0, r2 - cmp r1, r0 - bge _0816BB7E - cmp r2, 0 - beq _0816BB7E - subs r0, r2, 0x1 - strh r0, [r5, 0x2] -_0816BB7E: - adds r0, r6, 0 - bl sub_816B4C0 - bl sub_81973A4 - ldr r0, =gUnknown_0203BCB8 - ldrb r0, [r0, 0x5] - bl sub_81D1C44 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0816BBA8 - adds r0, r6, 0 - bl sub_816B5F8 - b _0816BBAE - .pool -_0816BBA8: - adds r0, r6, 0 - bl DestroyTask -_0816BBAE: - bl pal_fill_black - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_816BB48 - - thumb_func_start sub_816BBB8 -sub_816BBB8: @ 816BBB8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gText_NoPokemon - ldr r2, =sub_816BBD4 - bl DisplayItemMessageOnField - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BBB8 - - thumb_func_start sub_816BBD4 -sub_816BBD4: @ 816BBD4 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x2 - bl sub_81D1D04 - movs r0, 0 - movs r1, 0 - bl sub_8197434 - adds r0, r4, 0 - bl sub_816B5F8 - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816B674 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BBD4 - - thumb_func_start sub_816BC14 -sub_816BC14: @ 816BC14 - push {r4,lr} - ldr r4, =gUnknown_0203BCC4 - movs r0, 0xCE - lsls r0, 3 - bl AllocZeroed - str r0, [r4] - movs r1, 0xCC - lsls r1, 3 - adds r0, r1 - movs r1, 0xFF - movs r2, 0x6 - bl memset - ldr r0, [r4] - ldr r1, =0x00000666 - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - ldr r0, [r4] - ldr r1, =0x00000667 - adds r0, r1 - movs r1, 0x1 - negs r1, r1 - strb r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BC14 - - thumb_func_start sub_816BC58 -sub_816BC58: @ 816BC58 - push {r4,lr} - movs r4, 0 -_0816BC5C: - lsls r0, r4, 24 - lsrs r0, 24 - bl sub_816BCC4 - adds r4, 0x1 - cmp r4, 0x5 - bls _0816BC5C - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - bl Free - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BC58 - - thumb_func_start sub_816BC7C -sub_816BC7C: @ 816BC7C - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gUnknown_0203BCC4 - movs r3, 0xCC - lsls r3, 3 - adds r1, r2, r3 - ldr r0, [r0] - adds r4, r0, r1 - ldrb r0, [r4] - cmp r0, 0xFF - bne _0816BCB4 - lsls r0, r2, 3 - ldr r1, =gUnknown_085DFF5C - adds r0, r1 - bl AddWindow - strb r0, [r4] - ldrb r0, [r4] - movs r2, 0x85 - lsls r2, 2 - movs r1, 0 - movs r3, 0xE - bl SetWindowBorderStyle - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram -_0816BCB4: - ldrb r0, [r4] - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_816BC7C - - thumb_func_start sub_816BCC4 -sub_816BCC4: @ 816BCC4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0203BCC4 - movs r2, 0xCC - lsls r2, 3 - adds r0, r2 - ldr r1, [r1] - adds r4, r1, r0 - ldrb r0, [r4] - cmp r0, 0xFF - beq _0816BCF8 - movs r1, 0 - bl sub_8198070 - ldrb r0, [r4] - bl ClearWindowTilemap - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldrb r0, [r4] - bl RemoveWindow - movs r0, 0xFF - strb r0, [r4] -_0816BCF8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BCC4 - - thumb_func_start sub_816BD04 -sub_816BD04: @ 816BD04 - push {r4-r6,lr} - movs r6, 0 - ldr r0, =gUnknown_0203BCB8 - ldrb r0, [r0, 0x5] - subs r0, 0x1 - cmp r6, r0 - bge _0816BD58 - ldr r5, =gUnknown_0203BCC4 -_0816BD14: - lsls r4, r6, 1 - adds r4, r6 - lsls r4, 3 - movs r0, 0xCC - lsls r0, 1 - adds r4, r0 - ldr r0, [r5] - adds r0, r4 - ldr r1, =gSaveBlock1Ptr - ldr r1, [r1] - lsls r2, r6, 2 - adds r1, r2 - movs r2, 0x93 - lsls r2, 3 - adds r1, r2 - ldrh r1, [r1] - bl sub_816BDC8 - ldr r0, [r5] - lsls r2, r6, 3 - adds r1, r0, r2 - adds r4, r0, r4 - str r4, [r1] - adds r0, 0x4 - adds r0, r2 - str r6, [r0] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, =gUnknown_0203BCB8 - ldrb r0, [r0, 0x5] - subs r0, 0x1 - cmp r6, r0 - blt _0816BD14 -_0816BD58: - ldr r5, =gUnknown_0203BCC4 - lsls r4, r6, 1 - adds r4, r6 - lsls r4, 3 - movs r3, 0xCC - lsls r3, 1 - adds r4, r3 - ldr r0, [r5] - adds r0, r4 - ldr r1, =gText_Cancel2 - bl StringCopy - ldr r0, [r5] - lsls r2, r6, 3 - adds r1, r0, r2 - adds r4, r0, r4 - str r4, [r1] - adds r0, 0x4 - adds r0, r2 - movs r1, 0x2 - negs r1, r1 - str r1, [r0] - ldr r4, =gMultiuseListMenuTemplate - adds r1, r4, 0 - ldr r0, =gUnknown_085DFF44 - ldm r0!, {r2,r3,r6} - stm r1!, {r2,r3,r6} - ldm r0!, {r2,r3,r6} - stm r1!, {r2,r3,r6} - movs r0, 0 - bl sub_816BC7C - strb r0, [r4, 0x10] - ldr r1, =gUnknown_0203BCB8 - ldrb r0, [r1, 0x5] - strh r0, [r4, 0xC] - ldr r0, [r5] - str r0, [r4] - ldrb r0, [r1, 0x4] - strh r0, [r4, 0xE] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BD04 - - thumb_func_start sub_816BDC8 -sub_816BDC8: @ 816BDC8 - push {lr} - adds r2, r0, 0 - lsls r0, r1, 16 - lsrs r0, 16 - adds r1, r2, 0 - bl CopyItemName - pop {r0} - bx r0 - thumb_func_end sub_816BDC8 - - thumb_func_start sub_816BDDC -sub_816BDDC: @ 816BDDC - push {r4,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r1, 24 - cmp r1, 0x1 - beq _0816BDEE - movs r0, 0x5 - bl PlaySE -_0816BDEE: - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - ldr r1, =0x00000666 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0xFF - bne _0816BE38 - bl sub_816C0C8 - movs r0, 0x2 - negs r0, r0 - cmp r4, r0 - beq _0816BE2C - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - lsls r1, r4, 2 - adds r0, r1 - movs r1, 0x93 - lsls r1, 3 - adds r0, r1 - ldrh r0, [r0] - bl sub_816C060 - b _0816BE32 - .pool -_0816BE2C: - ldr r0, =0x0000ffff - bl sub_816C060 -_0816BE32: - adds r0, r4, 0 - bl sub_816BEF0 -_0816BE38: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BDDC - - thumb_func_start fish4_goto_x5_or_x6 -fish4_goto_x5_or_x6: @ 816BE44 - push {r4-r6,lr} - sub sp, 0xC - adds r4, r1, 0 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r2, 24 - lsrs r5, r2, 24 - movs r0, 0x2 - negs r0, r0 - cmp r4, r0 - beq _0816BED4 - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - ldr r1, =0x00000666 - adds r0, r1 - ldrb r1, [r0] - cmp r1, 0xFF - beq _0816BE8E - lsls r0, r4, 24 - lsrs r0, 24 - cmp r1, r0 - bne _0816BE84 - adds r0, r5, 0 - movs r1, 0 - movs r2, 0xFF - bl sub_816BFE0 - b _0816BE8E - .pool -_0816BE84: - adds r0, r5, 0 - movs r1, 0xFF - movs r2, 0xFF - bl sub_816BFE0 -_0816BE8E: - ldr r0, =gStringVar1 - ldr r1, =gSaveBlock1Ptr - ldr r1, [r1] - lsls r2, r4, 2 - adds r1, r2 - ldr r2, =0x0000049a - adds r1, r2 - ldrh r1, [r1] - movs r2, 0x1 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_xVar1 - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x7 - adds r1, r4, 0 - movs r2, 0x68 - bl GetStringRightAlignXOffset - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - str r5, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - adds r0, r6, 0 - movs r1, 0x7 - adds r2, r4, 0 - bl PrintTextOnWindow -_0816BED4: - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end fish4_goto_x5_or_x6 - - thumb_func_start sub_816BEF0 -sub_816BEF0: @ 816BEF0 - push {r4,r5,lr} - sub sp, 0xC - adds r1, r0, 0 - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - ldr r2, =0x00000661 - adds r0, r2 - ldrb r5, [r0] - movs r0, 0x2 - negs r0, r0 - cmp r1, r0 - beq _0816BF2C - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - lsls r1, 2 - adds r0, r1 - movs r1, 0x93 - lsls r1, 3 - adds r0, r1 - ldrh r0, [r0] - bl ItemId_GetDescription - b _0816BF32 - .pool -_0816BF2C: - ldr r0, =0x0000ffff - bl sub_816C228 -_0816BF32: - adds r4, r0, 0 - adds r0, r5, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - movs r0, 0x1 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - adds r0, r5, 0 - movs r1, 0x1 - adds r2, r4, 0 - movs r3, 0 - bl PrintTextOnWindow - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BEF0 - - thumb_func_start sub_816BF60 -sub_816BF60: @ 816BF60 - push {r4,lr} - sub sp, 0x10 - ldr r4, =gUnknown_0203BCB8 - ldrb r0, [r4, 0x9] - cmp r0, 0xFF - bne _0816BF8C - ldrb r0, [r4, 0x5] - ldrb r1, [r4, 0x4] - subs r0, r1 - str r0, [sp] - ldr r0, =0x000013f8 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - adds r0, r4, 0x2 - str r0, [sp, 0xC] - movs r0, 0x2 - movs r1, 0xB0 - movs r2, 0xC - movs r3, 0x94 - bl AddScrollIndicatorArrowPairParametrized - strb r0, [r4, 0x9] -_0816BF8C: - add sp, 0x10 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BF60 - - thumb_func_start sub_816BF9C -sub_816BF9C: @ 816BF9C - push {r4,lr} - ldr r4, =gUnknown_0203BCB8 - ldrb r0, [r4, 0x9] - cmp r0, 0xFF - beq _0816BFAE - bl RemoveScrollIndicatorArrowPair - movs r0, 0xFF - strb r0, [r4, 0x9] -_0816BFAE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BF9C - - thumb_func_start sub_816BFB8 -sub_816BFB8: @ 816BFB8 - push {r4,r5,lr} - adds r4, r1, 0 - adds r5, r2, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - bl ListMenuGetYCoordForPrintingArrowCursor - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_816BFE0 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_816BFB8 - - thumb_func_start sub_816BFE0 -sub_816BFE0: @ 816BFE0 - push {r4-r6,lr} - sub sp, 0x14 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - movs r3, 0xCC - lsls r3, 3 - adds r0, r3 - ldrb r5, [r0] - cmp r1, 0xFF - bne _0816C030 - movs r0, 0x1 - movs r1, 0 - bl GetMenuCursorDimensionByFont - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - movs r1, 0x1 - bl GetMenuCursorDimensionByFont - lsls r0, 24 - lsrs r0, 24 - str r4, [sp] - str r0, [sp, 0x4] - adds r0, r5, 0 - movs r1, 0x11 - movs r2, 0 - adds r3, r6, 0 - bl FillWindowPixelRect - b _0816C050 - .pool -_0816C030: - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - ldr r0, =gUnknown_085DFF8C - str r0, [sp, 0x8] - lsls r0, r2, 24 - asrs r0, 24 - str r0, [sp, 0xC] - ldr r0, =gText_SelectorArrow2 - str r0, [sp, 0x10] - adds r0, r5, 0 - movs r1, 0x1 - movs r2, 0 - adds r3, r6, 0 - bl AddTextPrinterParameterized2 -_0816C050: - add sp, 0x14 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816BFE0 - - thumb_func_start sub_816C060 -sub_816C060: @ 816C060 - push {r4-r6,lr} - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - ldr r1, =0x00000667 - adds r5, r0, r1 - ldrb r0, [r5] - cmp r0, 0xFF - bne _0816C0B2 - ldr r4, =0x000013f6 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - adds r0, r4, 0 - adds r1, r4, 0 - adds r2, r6, 0 - bl AddItemIconSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _0816C0B2 - strb r2, [r5] - ldr r0, =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x5] - movs r0, 0x18 - strh r0, [r1, 0x24] - movs r0, 0x50 - strh r0, [r1, 0x26] -_0816C0B2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C060 - - thumb_func_start sub_816C0C8 -sub_816C0C8: @ 816C0C8 - push {r4,r5,lr} - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - ldr r1, =0x00000667 - adds r5, r0, r1 - ldrb r0, [r5] - cmp r0, 0xFF - beq _0816C0FA - ldr r4, =0x000013f6 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldrb r1, [r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite - movs r0, 0xFF - strb r0, [r5] -_0816C0FA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C0C8 - - thumb_func_start sub_816C110 -sub_816C110: @ 816C110 - push {lr} - sub sp, 0x4 - bl sub_80D6E84 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x93 - lsls r1, 3 - adds r0, r1 - ldr r2, =gUnknown_0203BCBC - adds r3, r2, 0x1 - movs r1, 0x8 - str r1, [sp] - movs r1, 0x32 - bl sub_812220C - add sp, 0x4 - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C110 - - thumb_func_start sub_816C140 -sub_816C140: @ 816C140 - push {lr} - ldr r0, =gUnknown_0203BCBA - subs r1, r0, 0x2 - ldrb r2, [r1, 0x4] - ldrb r3, [r1, 0x5] - bl sub_812225C - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C140 - - thumb_func_start sub_816C158 -sub_816C158: @ 816C158 - push {r4-r7,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r7, r0, r1 - movs r4, 0 -_0816C16C: - lsls r0, r4, 24 - lsrs r0, 24 - bl sub_816BC7C - adds r4, 0x1 - cmp r4, 0x3 - bls _0816C16C - movs r1, 0x6 - ldrsh r0, [r7, r1] - ldr r5, =gText_TossItem - cmp r0, 0 - bne _0816C186 - ldr r5, =gText_WithdrawItem -_0816C186: - movs r0, 0x1 - adds r1, r5, 0 - movs r2, 0x68 - bl GetStringCenterAlignXOffset - adds r3, r0, 0 - ldr r4, =gUnknown_0203BCC4 - ldr r0, [r4] - ldr r1, =0x00000663 - adds r0, r1 - ldrb r0, [r0] - lsls r3, 24 - lsrs r3, 24 - movs r1, 0x1 - str r1, [sp] - movs r1, 0 - str r1, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - bl PrintTextOnWindow - ldr r0, [r4] - ldr r1, =0x00000662 - adds r0, r1 - ldrb r0, [r0] - movs r1, 0x2 - bl CopyWindowToVram - bl sub_816C110 - bl sub_816C140 - bl sub_816BD04 - ldr r0, =gMultiuseListMenuTemplate - ldr r2, =gUnknown_0203BCB8 - ldrh r1, [r2, 0x2] - ldrh r2, [r2] - bl ListMenuInit - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0xA] - bl sub_816BF60 - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816C30C - str r1, [r0] - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C158 - - thumb_func_start sub_816C228 -sub_816C228: @ 816C228 - push {lr} - lsls r0, 16 - lsrs r1, r0, 16 - ldr r2, =0xffff0009 - adds r0, r1, r2 - cmp r0, 0x8 - bhi _0816C2B4 - lsls r0, 2 - ldr r1, =_0816C248 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0816C248: - .4byte _0816C2AC - .4byte _0816C2A4 - .4byte _0816C29C - .4byte _0816C294 - .4byte _0816C28C - .4byte _0816C284 - .4byte _0816C27C - .4byte _0816C274 - .4byte _0816C26C -_0816C26C: - ldr r0, =gText_GoBackPrevMenu - b _0816C2BA - .pool -_0816C274: - ldr r0, =gText_WithdrawHowManyItems - b _0816C2BA - .pool -_0816C27C: - ldr r0, =gText_WithdrawXItems - b _0816C2BA - .pool -_0816C284: - ldr r0, =gText_TossHowManyVar1s - b _0816C2BA - .pool -_0816C28C: - ldr r0, =gText_ThrewAwayVar2Var1s - b _0816C2BA - .pool -_0816C294: - ldr r0, =gText_NoRoomInBag - b _0816C2BA - .pool -_0816C29C: - ldr r0, =gText_TooImportantToToss - b _0816C2BA - .pool -_0816C2A4: - ldr r0, =gText_ConfirmTossItems - b _0816C2BA - .pool -_0816C2AC: - ldr r0, =gText_MoveVar1Where - b _0816C2BA - .pool -_0816C2B4: - adds r0, r1, 0 - bl ItemId_GetDescription -_0816C2BA: - pop {r1} - bx r1 - thumb_func_end sub_816C228 - - thumb_func_start sub_816C2C0 -sub_816C2C0: @ 816C2C0 - push {r4-r6,lr} - sub sp, 0xC - adds r6, r0, 0 - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - ldr r1, =0x00000661 - adds r0, r1 - ldrb r5, [r0] - adds r0, r5, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r4, =gStringVar4 - adds r0, r4, 0 - adds r1, r6, 0 - bl StringExpandPlaceholders - movs r0, 0x1 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - adds r0, r5, 0 - movs r1, 0x1 - adds r2, r4, 0 - movs r3, 0 - bl PrintTextOnWindow - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C2C0 - - thumb_func_start sub_816C30C -sub_816C30C: @ 816C30C - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0816C35C - ldrb r0, [r4, 0xA] - ldr r1, =gUnknown_0203BCBA - subs r4, r1, 0x2 - adds r2, r4, 0 - bl sub_81AE860 - ldrh r1, [r4, 0x2] - ldrh r0, [r4] - adds r1, r0 - ldrb r0, [r4, 0x5] - subs r0, 0x1 - cmp r1, r0 - beq _0816C39E - movs r0, 0x5 - bl PlaySE - adds r0, r5, 0 - bl sub_816C450 - b _0816C39E - .pool -_0816C35C: - ldrb r0, [r4, 0xA] - bl ListMenuHandleInputGetItemId - adds r6, r0, 0 - ldrb r0, [r4, 0xA] - ldr r1, =gUnknown_0203BCBA - subs r2, r1, 0x2 - bl sub_81AE860 - movs r0, 0x2 - negs r0, r0 - cmp r6, r0 - beq _0816C384 - adds r0, 0x1 - cmp r6, r0 - bne _0816C392 - b _0816C39E - .pool -_0816C384: - movs r0, 0x5 - bl PlaySE - adds r0, r5, 0 - bl sub_816C400 - b _0816C39E -_0816C392: - movs r0, 0x5 - bl PlaySE - adds r0, r5, 0 - bl sub_816C71C -_0816C39E: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_816C30C - - thumb_func_start bx_battle_menu_t3 -bx_battle_menu_t3: @ 816C3A4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - cmp r0, 0 - bne _0816C3F2 - movs r0, 0 - movs r1, 0 - bl NewMenuHelpers_DrawDialogueFrame - movs r1, 0x6 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0816C3DC - adds r0, r4, 0 - movs r1, 0 - bl sub_816B190 - b _0816C3E4 - .pool -_0816C3DC: - adds r0, r4, 0 - movs r1, 0x2 - bl sub_816B190 -_0816C3E4: - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_816B248 - str r0, [r1] -_0816C3F2: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end bx_battle_menu_t3 - - thumb_func_start sub_816C400 -sub_816C400: @ 816C400 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r6, =gTasks + 0x8 - adds r5, r4, r6 - bl sub_816C0C8 - bl sub_816BF9C - ldrb r0, [r5, 0xA] - movs r1, 0 - movs r2, 0 - bl sub_81AE6C8 - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - movs r1, 0xCD - lsls r1, 3 - adds r0, r1 - movs r1, 0x7 - bl sub_81223B0 - bl sub_816BC58 - subs r6, 0x8 - adds r4, r6 - ldr r0, =bx_battle_menu_t3 - str r0, [r4] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C400 - - thumb_func_start sub_816C450 -sub_816C450: @ 816C450 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - mov r8, r0 - adds r1, r4, 0 - add r1, r8 - mov r9, r1 - ldrb r0, [r1, 0xA] - movs r1, 0x10 - movs r2, 0x1 - bl sub_81AF15C - ldr r6, =gUnknown_0203BCC4 - ldr r2, [r6] - ldr r1, =gUnknown_0203BCB8 - ldrb r0, [r1] - ldrb r1, [r1, 0x2] - adds r0, r1 - ldr r5, =0x00000666 - adds r2, r5 - strb r0, [r2] - mov r1, r9 - ldrb r0, [r1, 0xA] - movs r1, 0 - movs r2, 0 - bl sub_816BFB8 - ldr r0, [r6] - adds r0, r5 - ldrb r0, [r0] - bl sub_816C690 - ldr r0, =gSaveBlock1Ptr - ldr r1, [r0] - ldr r0, [r6] - adds r0, r5 - ldrb r0, [r0] - lsls r0, 2 - adds r1, r0 - movs r0, 0x93 - lsls r0, 3 - adds r1, r0 - ldrh r0, [r1] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, =0x0000fff7 - bl sub_816C228 - bl sub_816C2C0 - movs r1, 0x8 - negs r1, r1 - add r8, r1 - add r4, r8 - ldr r0, =sub_816C4FC - str r0, [r4] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C450 - - thumb_func_start sub_816C4FC -sub_816C4FC: @ 816C4FC - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldr r7, =gMain - ldrh r1, [r7, 0x2E] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0816C530 - ldrb r0, [r4, 0xA] - ldr r1, =gUnknown_0203BCBA - subs r2, r1, 0x2 - bl sub_81AE860 - b _0816C57E - .pool -_0816C530: - ldrb r0, [r4, 0xA] - bl ListMenuHandleInputGetItemId - adds r6, r0, 0 - ldrb r0, [r4, 0xA] - ldr r1, =gUnknown_0203BCBA - subs r4, r1, 0x2 - adds r2, r4, 0 - bl sub_81AE860 - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - movs r1, 0xCD - lsls r1, 3 - adds r0, r1 - movs r1, 0x7 - movs r2, 0 - bl sub_81223FC - ldrb r0, [r4] - bl sub_816C690 - movs r0, 0x2 - negs r0, r0 - cmp r6, r0 - beq _0816C574 - adds r0, 0x1 - cmp r6, r0 - bne _0816C592 - b _0816C59A - .pool -_0816C574: - ldrh r1, [r7, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0816C588 -_0816C57E: - adds r0, r5, 0 - movs r1, 0 - bl sub_816C5A0 - b _0816C59A -_0816C588: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_816C5A0 - b _0816C59A -_0816C592: - adds r0, r5, 0 - movs r1, 0 - bl sub_816C5A0 -_0816C59A: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_816C4FC - - thumb_func_start sub_816C5A0 -sub_816C5A0: @ 816C5A0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r1, 0 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r0, r1 - mov r8, r0 - ldr r4, =gUnknown_0203BCB8 - ldrh r0, [r4] - ldrh r1, [r4, 0x2] - adds r0, r1 - lsls r0, 16 - lsrs r6, r0, 16 - movs r0, 0x5 - bl PlaySE - mov r2, r8 - ldrb r0, [r2, 0xA] - adds r1, r4, 0x2 - adds r2, r4, 0 - bl sub_81AE6C8 - cmp r5, 0 - bne _0816C60A - ldr r1, =gUnknown_0203BCC4 - ldr r0, [r1] - ldr r2, =0x00000666 - adds r0, r2 - ldrb r2, [r0] - adds r4, r1, 0 - cmp r2, r6 - beq _0816C622 - subs r0, r6, 0x1 - cmp r2, r0 - beq _0816C60A - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x93 - lsls r1, 3 - adds r0, r1 - adds r1, r2, 0 - adds r2, r6, 0 - bl sub_80D702C - bl sub_816BD04 -_0816C60A: - ldr r0, =gUnknown_0203BCC4 - ldr r1, [r0] - ldr r2, =0x00000666 - adds r1, r2 - ldrb r1, [r1] - adds r4, r0, 0 - cmp r1, r6 - bcs _0816C622 - ldr r1, =gUnknown_0203BCB8 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] -_0816C622: - ldr r0, [r4] - movs r1, 0xCD - lsls r1, 3 - adds r0, r1 - movs r1, 0x7 - movs r2, 0x1 - bl sub_81223FC - ldr r0, [r4] - ldr r2, =0x00000666 - adds r0, r2 - movs r1, 0xFF - strb r1, [r0] - ldr r0, =gMultiuseListMenuTemplate - ldr r2, =gUnknown_0203BCB8 - ldrh r1, [r2, 0x2] - ldrh r2, [r2] - bl ListMenuInit - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - strh r0, [r1, 0xA] - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816C30C - str r1, [r0] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C5A0 - - thumb_func_start sub_816C690 -sub_816C690: @ 816C690 - push {lr} - adds r3, r0, 0 - lsls r3, 24 - ldr r0, =gUnknown_0203BCC4 - ldr r0, [r0] - movs r1, 0xCD - lsls r1, 3 - adds r0, r1 - lsrs r3, 4 - movs r1, 0x80 - lsls r1, 13 - adds r3, r1 - lsrs r3, 16 - movs r1, 0x7 - movs r2, 0x80 - bl sub_8122448 - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C690 - - thumb_func_start sub_816C6BC -sub_816C6BC: @ 816C6BC - push {r4-r6,lr} - sub sp, 0xC - adds r6, r0, 0 - ldr r5, [sp, 0x1C] - ldr r3, [sp, 0x20] - lsls r6, 24 - lsrs r6, 24 - lsls r1, 16 - lsrs r1, 16 - lsls r5, 24 - lsrs r5, 24 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =gStringVar1 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_xVar1 - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0x30 - bl GetStringCenterAlignXOffset - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - str r5, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - adds r0, r6, 0 - movs r1, 0x1 - adds r2, r4, 0 - bl PrintTextOnWindow - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C6BC - - thumb_func_start sub_816C71C -sub_816C71C: @ 816C71C - push {r4-r6,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r6, r0, r1 - ldr r1, =gUnknown_0203BCB8 - ldrh r0, [r1, 0x2] - ldrh r1, [r1] - adds r0, r1 - lsls r0, 16 - lsrs r4, r0, 16 - bl sub_816BF9C - movs r0, 0x1 - strh r0, [r6, 0x4] - movs r1, 0x6 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0816C798 - ldr r0, =gSaveBlock1Ptr - ldr r1, [r0] - lsls r0, r4, 2 - adds r1, r0 - ldr r2, =0x0000049a - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, 0x1 - bne _0816C774 - adds r0, r5, 0 - bl sub_816C8FC - b _0816C7FE - .pool -_0816C774: - movs r2, 0x93 - lsls r2, 3 - adds r0, r1, r2 - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, =0x0000fffe - bl sub_816C228 - bl sub_816C2C0 - b _0816C7D4 - .pool -_0816C798: - ldr r0, =gSaveBlock1Ptr - ldr r1, [r0] - lsls r0, r4, 2 - adds r1, r0 - ldr r2, =0x0000049a - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, 0x1 - bne _0816C7BC - adds r0, r5, 0 - bl sub_816C9B8 - b _0816C7FE - .pool -_0816C7BC: - movs r2, 0x93 - lsls r2, 3 - adds r0, r1, r2 - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, =0x0000fffc - bl sub_816C228 - bl sub_816C2C0 -_0816C7D4: - movs r0, 0x4 - bl sub_816BC7C - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x4] - movs r2, 0x1 - str r2, [sp] - movs r2, 0x3 - str r2, [sp, 0x4] - movs r2, 0x2 - movs r3, 0x8 - bl sub_816C6BC - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816C818 - str r1, [r0] -_0816C7FE: - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C71C - - thumb_func_start sub_816C818 -sub_816C818: @ 816C818 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r5, r0, 24 - mov r9, r5 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r6, r0, r1 - ldr r0, =gUnknown_0203BCB8 - ldrh r2, [r0, 0x2] - ldrh r0, [r0] - adds r2, r0 - lsls r2, 16 - adds r0, r6, 0x4 - ldr r1, =gSaveBlock1Ptr - mov r8, r1 - ldr r1, [r1] - lsrs r7, r2, 14 - adds r1, r7 - ldr r2, =0x0000049a - adds r1, r2 - ldrh r1, [r1] - bl AdjustQuantityAccordingToDPadInput - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x1 - bne _0816C888 - movs r0, 0x4 - bl sub_816BC7C - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x4] - str r4, [sp] - movs r2, 0x3 - str r2, [sp, 0x4] - movs r2, 0x2 - movs r3, 0x8 - bl sub_816C6BC - b _0816C8EC - .pool -_0816C888: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0816C8BC - movs r0, 0x5 - bl PlaySE - movs r0, 0x4 - bl sub_816BCC4 - movs r3, 0x6 - ldrsh r0, [r6, r3] - cmp r0, 0 - bne _0816C8B4 - adds r0, r5, 0 - bl sub_816C8FC - b _0816C8EC - .pool -_0816C8B4: - adds r0, r5, 0 - bl sub_816C9B8 - b _0816C8EC -_0816C8BC: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0816C8EC - movs r0, 0x5 - bl PlaySE - movs r0, 0x4 - bl sub_816BCC4 - mov r1, r8 - ldr r0, [r1] - adds r0, r7 - movs r2, 0x93 - lsls r2, 3 - adds r0, r2 - ldrh r0, [r0] - bl sub_816C228 - bl sub_816C2C0 - mov r0, r9 - bl sub_816CBC0 -_0816C8EC: - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_816C818 - - thumb_func_start sub_816C8FC -sub_816C8FC: @ 816C8FC - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r6, r1, 3 - ldr r0, =gTasks + 0x8 - mov r8, r0 - adds r4, r6, r0 - ldr r0, =gUnknown_0203BCB8 - ldrh r1, [r0, 0x2] - ldrh r0, [r0] - adds r1, r0 - lsls r1, 16 - ldr r7, =gSaveBlock1Ptr - ldr r0, [r7] - lsrs r5, r1, 14 - adds r0, r5 - movs r1, 0x93 - lsls r1, 3 - adds r0, r1 - ldrh r0, [r0] - ldrh r1, [r4, 0x4] - bl AddBagItem - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0816C98C - ldr r0, [r7] - adds r0, r5 - movs r2, 0x93 - lsls r2, 3 - adds r0, r2 - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, =gStringVar2 - movs r2, 0x4 - ldrsh r1, [r4, r2] - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - ldr r0, =0x0000fffd - bl sub_816C228 - bl sub_816C2C0 - mov r0, r8 - subs r0, 0x8 - adds r0, r6, r0 - ldr r1, =sub_816CB04 - b _0816C9A2 - .pool -_0816C98C: - movs r0, 0 - strh r0, [r4, 0x4] - ldr r0, =0x0000fffa - bl sub_816C228 - bl sub_816C2C0 - mov r0, r8 - subs r0, 0x8 - adds r0, r6, r0 - ldr r1, =sub_816CB74 -_0816C9A2: - str r1, [r0] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C8FC - - thumb_func_start sub_816C9B8 -sub_816C9B8: @ 816C9B8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - mov r8, r0 - ldr r0, =gTasks + 0x8 - mov r9, r0 - mov r7, r8 - add r7, r9 - ldr r0, =gUnknown_0203BCB8 - ldrh r1, [r0, 0x2] - ldrh r0, [r0] - adds r1, r0 - lsls r1, 16 - ldr r6, =gSaveBlock1Ptr - ldr r0, [r6] - lsrs r4, r1, 14 - adds r0, r4 - movs r1, 0x93 - lsls r1, 3 - adds r0, r1 - ldrh r0, [r0] - bl itemid_is_unique - lsls r0, 24 - cmp r0, 0 - bne _0816CA64 - ldr r0, [r6] - adds r0, r4 - movs r2, 0x93 - lsls r2, 3 - adds r0, r2 - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, =gStringVar2 - movs r2, 0x4 - ldrsh r1, [r7, r2] - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - ldr r0, =0x0000fff8 - bl sub_816C228 - bl sub_816C2C0 - ldr r1, =gUnknown_085DFF84 - movs r0, 0x1 - str r0, [sp] - movs r0, 0x85 - lsls r0, 2 - str r0, [sp, 0x4] - movs r0, 0xE - str r0, [sp, 0x8] - ldr r0, =gUnknown_085DFF3C - str r0, [sp, 0xC] - adds r0, r5, 0 - movs r2, 0x1 - movs r3, 0 - bl CreateYesNoMenuWithCallbacks - b _0816CA7C - .pool -_0816CA64: - movs r0, 0 - strh r0, [r7, 0x4] - ldr r0, =0x0000fff9 - bl sub_816C228 - bl sub_816C2C0 - mov r0, r9 - subs r0, 0x8 - add r0, r8 - ldr r1, =sub_816CB74 - str r1, [r0] -_0816CA7C: - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816C9B8 - - thumb_func_start sub_816CA94 -sub_816CA94: @ 816CA94 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =0x0000fffb - bl sub_816C228 - bl sub_816C2C0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816CB04 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816CA94 - - thumb_func_start sub_816CAC8 -sub_816CAC8: @ 816CAC8 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gSaveBlock1Ptr - ldr r2, [r0] - ldr r1, =gUnknown_0203BCB8 - ldrh r0, [r1, 0x2] - ldrh r1, [r1] - adds r0, r1 - lsls r0, 2 - adds r2, r0 - movs r0, 0x93 - lsls r0, 3 - adds r2, r0 - ldrh r0, [r2] - bl sub_816C228 - bl sub_816C2C0 - adds r0, r4, 0 - bl sub_816CBC0 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816CAC8 - - thumb_func_start sub_816CB04 -sub_816CB04: @ 816CB04 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _0816CB5E - ldr r4, =gUnknown_0203BCB8 - ldrb r0, [r4, 0x2] - ldrb r1, [r4] - adds r0, r1 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x4] - bl sub_80D6E48 - ldrb r0, [r5, 0xA] - adds r1, r4, 0x2 - adds r2, r4, 0 - bl sub_81AE6C8 - bl sub_816C110 - bl sub_816C140 - bl sub_816BD04 - ldr r0, =gMultiuseListMenuTemplate - ldrh r1, [r4, 0x2] - ldrh r2, [r4] - bl ListMenuInit - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0xA] - adds r0, r6, 0 - bl sub_816CBC0 -_0816CB5E: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816CB04 - - thumb_func_start sub_816CB74 -sub_816CB74: @ 816CB74 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _0816CBAC - ldr r0, =gSaveBlock1Ptr - ldr r2, [r0] - ldr r1, =gUnknown_0203BCB8 - ldrh r0, [r1, 0x2] - ldrh r1, [r1] - adds r0, r1 - lsls r0, 2 - adds r2, r0 - movs r0, 0x93 - lsls r0, 3 - adds r2, r0 - ldrh r0, [r2] - bl sub_816C228 - bl sub_816C2C0 - adds r0, r4, 0 - bl sub_816CBC0 -_0816CBAC: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816CB74 - - thumb_func_start sub_816CBC0 -sub_816CBC0: @ 816CBC0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_816BF60 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_816C30C - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816CBC0 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/pokemon_summary_screen.s b/asm/pokemon_summary_screen.s index 14dc569fe..3b41afb55 100644 --- a/asm/pokemon_summary_screen.s +++ b/asm/pokemon_summary_screen.s @@ -3469,7 +3469,7 @@ sub_81C5B4C: @ 81C5B4C ldr r4, =gUnknown_0203CF38 subs r2, r4, 0x2 adds r1, r4, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask ldr r0, =gUnknown_0203CF2C ldr r0, [r0] ldr r0, [r0] @@ -3545,7 +3545,7 @@ _081C5C12: adds r1, r4, 0 adds r1, 0x8 adds r2, r4, 0x6 - bl sub_81AE860 + bl ListMenuGetScrollAndRow ldrh r1, [r4, 0x8] ldrh r0, [r4, 0x6] adds r1, r0 @@ -3572,7 +3572,7 @@ _081C5C5C: mov r8, r1 mov r2, r8 subs r2, 0x2 - bl sub_81AE860 + bl ListMenuGetScrollAndRow movs r0, 0x2 negs r0, r0 cmp r6, r0 @@ -4642,7 +4642,7 @@ sub_81C65CC: @ 81C65CC ldrb r0, [r4] adds r1, r6, 0 adds r2, r7, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask bl sub_81C5924 bl sub_81C59BC bl sub_81C5314 @@ -4953,7 +4953,7 @@ sub_81C68B0: @ 81C68B0 ldrb r0, [r4] ldr r1, =gUnknown_0203CF38 subs r2, r1, 0x2 - bl sub_81AE860 + bl ListMenuGetScrollAndRow b _081C6940 .pool _081C68F8: @@ -4964,7 +4964,7 @@ _081C68F8: ldr r4, =gUnknown_0203CF38 subs r2, r4, 0x2 adds r1, r4, 0 - bl sub_81AE860 + bl ListMenuGetScrollAndRow movs r0, 0 bl sub_81C7028 subs r4, 0x8 @@ -5054,7 +5054,7 @@ _081C69A8: ldrb r0, [r5] adds r1, r7, 0 mov r2, r8 - bl sub_81AE6C8 + bl DestroyListMenuTask movs r3, 0x2 ldrsh r0, [r5, r3] cmp r0, r4 @@ -5109,7 +5109,7 @@ sub_81C6A14: @ 81C6A14 ldrb r0, [r4] adds r1, r5, 0 adds r2, r7, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask movs r0, 0x2 ldrsh r2, [r4, r0] ldrh r0, [r5] diff --git a/asm/pokenav.s b/asm/pokenav.s index 56bf3d41f..47f350b29 100644 --- a/asm/pokenav.s +++ b/asm/pokenav.s @@ -7611,7 +7611,7 @@ _081CAD4C: ldrh r5, [r4, 0x8] _081CAD50: adds r0, r5, 0 - bl sub_81D15F4 + bl MatchCallFlagGetByIndex cmp r0, 0 beq _081CAD80 ldrh r0, [r4, 0xA] @@ -7834,7 +7834,7 @@ sub_81CAEBC: @ 81CAEBC b _081CAEDC _081CAED4: ldrh r0, [r1, 0x1E] - bl sub_81D1854 + bl MatchCall_GetRematchTableIdx adds r4, r0, 0 _081CAEDC: cmp r4, 0x4E @@ -7870,7 +7870,7 @@ sub_81CAF04: @ 81CAF04 cmp r0, 0 bne _081CAF34 ldrh r0, [r1, 0x1E] - bl sub_81D15BC + bl GetTrainerIdxByRematchIdx adds r4, r0, 0 ldr r1, =gTrainers lsls r0, r4, 2 @@ -7883,7 +7883,7 @@ sub_81CAF04: @ 81CAF04 _081CAF34: ldrh r5, [r1, 0x1E] adds r0, r5, 0 - bl sub_81D1854 + bl MatchCall_GetRematchTableIdx adds r4, r0, 0 cmp r4, 0x4E bne _081CAF58 @@ -7897,7 +7897,7 @@ _081CAF34: .pool _081CAF58: adds r0, r4, 0 - bl sub_81D15BC + bl GetTrainerIdxByRematchIdx adds r4, r0, 0 ldr r0, =gTrainers lsls r1, r4, 2 @@ -7938,7 +7938,7 @@ _081CAFA4: cmp r0, 0 bne _081CAFC4 ldrh r0, [r1, 0x1E] - bl sub_81D15BC + bl GetTrainerIdxByRematchIdx ldr r1, =gStringVar4 bl sub_81967AC strb r0, [r6] @@ -7947,7 +7947,7 @@ _081CAFA4: _081CAFC4: ldrh r0, [r1, 0x1E] ldr r1, =gStringVar4 - bl sub_81D189C + bl MatchCall_GetMessage _081CAFCC: ldr r0, =gStringVar4 _081CAFCE: @@ -7970,7 +7970,7 @@ sub_81CAFD8: @ 81CAFD8 cmp r0, 0 beq _081CB004 ldrh r0, [r4, 0x1E] - bl sub_81D1854 + bl MatchCall_GetRematchTableIdx adds r1, r0, 0 cmp r1, 0x4E bne _081CB006 @@ -8036,7 +8036,7 @@ sub_81CB050: @ 81CB050 cmp r0, 0 bne _081CB088 ldrh r0, [r2, 0x2] - bl sub_81D15BC + bl GetTrainerIdxByRematchIdx lsls r1, r0, 2 adds r1, r0 lsls r1, 3 @@ -8207,11 +8207,11 @@ _081CB18A: movs r4, 0 _081CB192: adds r0, r4, 0 - bl sub_81D15F4 + bl MatchCallFlagGetByIndex cmp r0, 0 beq _081CB1C0 adds r0, r4, 0 - bl sub_81D1854 + bl MatchCall_GetRematchTableIdx ldr r1, =gSaveBlock1Ptr ldr r1, [r1] ldr r2, =0x000009ca @@ -20697,1034 +20697,7 @@ _081D156A: .pool thumb_func_end sub_81D1538 - thumb_func_start sub_81D1574 -sub_81D1574: @ 81D1574 - push {lr} - ldrb r0, [r0] - cmp r0, 0x5 - bhi _081D15A4 - lsls r0, 2 - ldr r1, =_081D158C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081D158C: - .4byte _081D15A4 - .4byte _081D15A8 - .4byte _081D15AC - .4byte _081D15B4 - .4byte _081D15B0 - .4byte _081D15A8 -_081D15A4: - movs r0, 0 - b _081D15B6 -_081D15A8: - movs r0, 0x1 - b _081D15B6 -_081D15AC: - movs r0, 0x2 - b _081D15B6 -_081D15B0: - movs r0, 0x3 - b _081D15B6 -_081D15B4: - movs r0, 0x4 -_081D15B6: - pop {r1} - bx r1 - thumb_func_end sub_81D1574 - - thumb_func_start sub_81D15BC -sub_81D15BC: @ 81D15BC - ldr r1, =gRematchTable - lsls r0, 4 - adds r0, r1 - ldrh r0, [r0] - bx lr - .pool - thumb_func_end sub_81D15BC - - thumb_func_start sub_81D15CC -sub_81D15CC: @ 81D15CC - push {lr} - adds r3, r0, 0 - movs r1, 0 - ldr r2, =gRematchTable -_081D15D4: - ldrh r0, [r2] - cmp r0, r3 - bne _081D15E4 - adds r0, r1, 0 - b _081D15F0 - .pool -_081D15E4: - adds r2, 0x10 - adds r1, 0x1 - cmp r1, 0x4D - ble _081D15D4 - movs r0, 0x1 - negs r0, r0 -_081D15F0: - pop {r1} - bx r1 - thumb_func_end sub_81D15CC - - thumb_func_start sub_81D15F4 -sub_81D15F4: @ 81D15F4 - push {r4,lr} - cmp r0, 0x14 - bhi _081D1620 - ldr r1, =gUnknown_086252A8 - lsls r0, 2 - adds r0, r1 - ldr r4, [r0] - adds r0, r4, 0 - bl sub_81D1574 - ldr r1, =gUnknown_086252FC - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - b _081D1622 - .pool -_081D1620: - movs r0, 0 -_081D1622: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81D15F4 - - thumb_func_start sub_81D1628 -sub_81D1628: @ 81D1628 - push {lr} - adds r2, r0, 0 - ldrh r1, [r2, 0x2] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _081D1644 - adds r0, r1, 0 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - b _081D1646 - .pool -_081D1644: - movs r0, 0x1 -_081D1646: - pop {r1} - bx r1 - thumb_func_end sub_81D1628 - - thumb_func_start sub_81D164C -sub_81D164C: @ 81D164C - push {lr} - adds r2, r0, 0 - ldrh r1, [r2, 0x2] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _081D1668 - adds r0, r1, 0 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - b _081D166A - .pool -_081D1668: - movs r0, 0x1 -_081D166A: - pop {r1} - bx r1 - thumb_func_end sub_81D164C - - thumb_func_start sub_81D1670 -sub_81D1670: @ 81D1670 - push {lr} - adds r2, r0, 0 - ldrh r1, [r2, 0x2] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _081D168C - adds r0, r1, 0 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - b _081D168E - .pool -_081D168C: - movs r0, 0x1 -_081D168E: - pop {r1} - bx r1 - thumb_func_end sub_81D1670 - - thumb_func_start sub_81D1694 -sub_81D1694: @ 81D1694 - push {lr} - adds r2, r0, 0 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldrb r0, [r2, 0x1] - ldrb r1, [r1, 0x8] - cmp r0, r1 - beq _081D16AC - movs r0, 0 - b _081D16C6 - .pool -_081D16AC: - ldrh r1, [r2, 0x2] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _081D16C4 - adds r0, r1, 0 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - b _081D16C6 - .pool -_081D16C4: - movs r0, 0x1 -_081D16C6: - pop {r1} - bx r1 - thumb_func_end sub_81D1694 - - thumb_func_start sub_81D16CC -sub_81D16CC: @ 81D16CC - push {lr} - ldrh r0, [r0, 0x2] - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - thumb_func_end sub_81D16CC - - thumb_func_start sub_81D16DC -sub_81D16DC: @ 81D16DC - push {r4,lr} - cmp r0, 0x14 - bhi _081D170C - ldr r1, =gUnknown_086252A8 - lsls r0, 2 - adds r0, r1 - ldr r4, [r0] - adds r0, r4, 0 - bl sub_81D1574 - ldr r1, =gUnknown_08625310 - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - lsrs r0, 24 - b _081D170E - .pool -_081D170C: - movs r0, 0 -_081D170E: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81D16DC - - thumb_func_start sub_81D1714 -sub_81D1714: @ 81D1714 - ldrb r0, [r0, 0x1] - bx lr - thumb_func_end sub_81D1714 - - thumb_func_start sub_81D1718 -sub_81D1718: @ 81D1718 - ldrb r0, [r0, 0x1] - bx lr - thumb_func_end sub_81D1718 - - thumb_func_start sub_81D171C -sub_81D171C: @ 81D171C - push {r4-r7,lr} - adds r5, r0, 0 - movs r6, 0 - ldr r7, =0x0000ffff - b _081D172E - .pool -_081D172C: - adds r6, 0x1 -_081D172E: - ldr r0, [r5, 0x10] - lsls r4, r6, 2 - adds r1, r4, r0 - ldrh r0, [r1] - cmp r0, r7 - beq _081D1744 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _081D172C -_081D1744: - ldr r0, [r5, 0x10] - adds r0, r4, r0 - ldrb r0, [r0, 0x2] - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81D171C - - thumb_func_start sub_81D1750 -sub_81D1750: @ 81D1750 - movs r0, 0xD5 - bx lr - thumb_func_end sub_81D1750 - - thumb_func_start sub_81D1754 -sub_81D1754: @ 81D1754 - movs r0, 0xD5 - bx lr - thumb_func_end sub_81D1754 - - thumb_func_start sub_81D1758 -sub_81D1758: @ 81D1758 - push {r4,lr} - cmp r0, 0x14 - bhi _081D1784 - ldr r1, =gUnknown_086252A8 - lsls r0, 2 - adds r0, r1 - ldr r4, [r0] - adds r0, r4, 0 - bl sub_81D1574 - ldr r1, =gUnknown_08625324 - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - b _081D1786 - .pool -_081D1784: - movs r0, 0 -_081D1786: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81D1758 - - thumb_func_start sub_81D178C -sub_81D178C: @ 81D178C - movs r0, 0 - bx lr - thumb_func_end sub_81D178C - - thumb_func_start sub_81D1790 -sub_81D1790: @ 81D1790 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x4] - cmp r0, 0x48 - bhi _081D17B8 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r2, =0x000009ca - adds r0, r2 - ldrh r1, [r1, 0x4] - adds r0, r1 - ldrb r1, [r0] - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - b _081D17BA - .pool -_081D17B8: - movs r0, 0 -_081D17BA: - pop {r1} - bx r1 - thumb_func_end sub_81D1790 - - thumb_func_start sub_81D17C0 -sub_81D17C0: @ 81D17C0 - ldr r1, =gSaveBlock1Ptr - ldr r1, [r1] - ldr r2, =0x000009ca - adds r1, r2 - ldrh r0, [r0, 0x4] - adds r1, r0 - ldrb r1, [r1] - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - bx lr - .pool - thumb_func_end sub_81D17C0 - - thumb_func_start sub_81D17E0 -sub_81D17E0: @ 81D17E0 - movs r0, 0 - bx lr - thumb_func_end sub_81D17E0 - - thumb_func_start sub_81D17E4 -sub_81D17E4: @ 81D17E4 - movs r0, 0 - bx lr - thumb_func_end sub_81D17E4 - - thumb_func_start sub_81D17E8 -sub_81D17E8: @ 81D17E8 - push {r4,r5,lr} - adds r5, r0, 0 - cmp r5, 0x14 - bhi _081D1832 - ldr r1, =gUnknown_086252A8 - lsls r0, r5, 2 - adds r0, r1 - ldr r4, [r0] - adds r0, r4, 0 - bl sub_81D1574 - adds r2, r0, 0 - ldr r1, =gUnknown_08625338 - lsls r0, r2, 2 - adds r0, r1 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - cmp r0, 0 - beq _081D1820 -_081D1812: - movs r0, 0x1 - b _081D1834 - .pool -_081D1820: - movs r2, 0 - ldr r1, =gUnknown_08625388 -_081D1824: - ldrh r0, [r1] - cmp r0, r5 - beq _081D1812 - adds r1, 0x18 - adds r2, 0x1 - cmp r2, 0x3 - bls _081D1824 -_081D1832: - movs r0, 0 -_081D1834: - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81D17E8 - - thumb_func_start sub_81D1840 -sub_81D1840: @ 81D1840 - movs r0, 0 - bx lr - thumb_func_end sub_81D1840 - - thumb_func_start sub_81D1844 -sub_81D1844: @ 81D1844 - movs r0, 0x1 - bx lr - thumb_func_end sub_81D1844 - - thumb_func_start sub_81D1848 -sub_81D1848: @ 81D1848 - movs r0, 0x1 - bx lr - thumb_func_end sub_81D1848 - - thumb_func_start sub_81D184C -sub_81D184C: @ 81D184C - movs r0, 0 - bx lr - thumb_func_end sub_81D184C - - thumb_func_start sub_81D1850 -sub_81D1850: @ 81D1850 - movs r0, 0 - bx lr - thumb_func_end sub_81D1850 - - thumb_func_start sub_81D1854 -sub_81D1854: @ 81D1854 - push {r4,lr} - cmp r0, 0x14 - bhi _081D1880 - ldr r1, =gUnknown_086252A8 - lsls r0, 2 - adds r0, r1 - ldr r4, [r0] - adds r0, r4, 0 - bl sub_81D1574 - ldr r1, =gUnknown_0862534C - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - b _081D1882 - .pool -_081D1880: - movs r0, 0x4E -_081D1882: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81D1854 - - thumb_func_start sub_81D1888 -sub_81D1888: @ 81D1888 - movs r0, 0x4E - bx lr - thumb_func_end sub_81D1888 - - thumb_func_start sub_81D188C -sub_81D188C: @ 81D188C - ldrh r0, [r0, 0x4] - bx lr - thumb_func_end sub_81D188C - - thumb_func_start sub_81D1890 -sub_81D1890: @ 81D1890 - ldrh r0, [r0, 0x4] - bx lr - thumb_func_end sub_81D1890 - - thumb_func_start sub_81D1894 -sub_81D1894: @ 81D1894 - movs r0, 0x4E - bx lr - thumb_func_end sub_81D1894 - - thumb_func_start sub_81D1898 -sub_81D1898: @ 81D1898 - movs r0, 0x4E - bx lr - thumb_func_end sub_81D1898 - - thumb_func_start sub_81D189C -sub_81D189C: @ 81D189C - push {r4,r5,lr} - adds r5, r1, 0 - cmp r0, 0x14 - bhi _081D18C2 - ldr r1, =gUnknown_086252A8 - lsls r0, 2 - adds r0, r1 - ldr r4, [r0] - adds r0, r4, 0 - bl sub_81D1574 - ldr r1, =gUnknown_08625360 - lsls r0, 2 - adds r0, r1 - ldr r2, [r0] - adds r0, r4, 0 - adds r1, r5, 0 - bl _call_via_r2 -_081D18C2: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D189C - - thumb_func_start sub_81D18D0 -sub_81D18D0: @ 81D18D0 - push {lr} - ldr r0, [r0, 0xC] - bl sub_81D1920 - pop {r0} - bx r0 - thumb_func_end sub_81D18D0 - - thumb_func_start sub_81D18DC -sub_81D18DC: @ 81D18DC - push {lr} - adds r3, r0, 0 - adds r2, r1, 0 - ldrb r0, [r3] - cmp r0, 0x5 - beq _081D18F0 - ldr r0, [r3, 0x10] - bl sub_81D1920 - b _081D18F8 -_081D18F0: - ldr r0, [r3, 0x10] - ldrh r1, [r3, 0x4] - bl sub_81D199C -_081D18F8: - pop {r0} - bx r0 - thumb_func_end sub_81D18DC - - thumb_func_start sub_81D18FC -sub_81D18FC: @ 81D18FC - push {lr} - ldr r0, [r0, 0xC] - bl sub_81D1920 - pop {r0} - bx r0 - thumb_func_end sub_81D18FC - - thumb_func_start sub_81D1908 -sub_81D1908: @ 81D1908 - push {lr} - ldr r0, [r0, 0xC] - bl sub_81D1920 - pop {r0} - bx r0 - thumb_func_end sub_81D1908 - - thumb_func_start sub_81D1914 -sub_81D1914: @ 81D1914 - push {lr} - adds r0, r1, 0 - bl sub_8197080 - pop {r0} - bx r0 - thumb_func_end sub_81D1914 - - thumb_func_start sub_81D1920 -sub_81D1920: @ 81D1920 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r6, r0, 0 - mov r9, r1 - movs r5, 0 - ldr r0, [r6] - cmp r0, 0 - beq _081D1940 - adds r1, r6, 0 -_081D1936: - adds r1, 0x8 - adds r5, 0x1 - ldr r0, [r1] - cmp r0, 0 - bne _081D1936 -_081D1940: - cmp r5, 0 - beq _081D1946 - subs r5, 0x1 -_081D1946: - ldr r0, =0x0000ffff - mov r8, r0 - lsls r0, r5, 3 - adds r0, 0x4 - adds r4, r0, r6 - b _081D195C - .pool -_081D1958: - subs r4, 0x8 - subs r5, 0x1 -_081D195C: - lsls r7, r5, 3 - cmp r5, 0 - beq _081D1974 - ldrh r0, [r4] - cmp r0, r8 - beq _081D1958 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081D1958 -_081D1974: - adds r4, r7, r6 - ldrh r1, [r4, 0x6] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _081D1984 - adds r0, r1, 0 - bl FlagSet -_081D1984: - ldr r1, [r4] - mov r0, r9 - bl StringExpandPlaceholders - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D1920 - - thumb_func_start sub_81D199C -sub_81D199C: @ 81D199C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - adds r6, r0, 0 - mov r10, r2 - lsls r1, 16 - lsrs r7, r1, 16 - movs r5, 0 - ldr r0, [r6] - cmp r0, 0 - beq _081D19E6 - ldrh r0, [r6, 0x4] - ldr r1, =0x0000fffe - cmp r0, r1 - beq _081D1A24 - ldr r0, =0x0000ffff - mov r9, r0 - mov r8, r1 - adds r4, r6, 0 -_081D19C6: - ldrh r0, [r4, 0x4] - cmp r0, r9 - beq _081D19D6 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081D19E6 -_081D19D6: - adds r4, 0x8 - adds r5, 0x1 - ldr r0, [r4] - cmp r0, 0 - beq _081D19E6 - ldrh r0, [r4, 0x4] - cmp r0, r8 - bne _081D19C6 -_081D19E6: - lsls r0, r5, 3 - adds r0, r6 - ldrh r1, [r0, 0x4] - ldr r0, =0x0000fffe - cmp r1, r0 - beq _081D1A24 - cmp r5, 0 - beq _081D19F8 - subs r5, 0x1 -_081D19F8: - lsls r0, r5, 3 - adds r4, r0, r6 - ldrh r1, [r4, 0x6] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _081D1A0A - adds r0, r1, 0 - bl FlagSet -_081D1A0A: - ldr r1, [r4] - mov r0, r10 - bl StringExpandPlaceholders - b _081D1A5C - .pool -_081D1A1C: - adds r5, 0x2 - b _081D1A50 -_081D1A20: - adds r5, 0x3 - b _081D1A50 -_081D1A24: - ldr r0, =0x00000864 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081D1A50 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r1, =0x000009ca - adds r0, r1 - adds r0, r7 - ldrb r0, [r0] - cmp r0, 0 - bne _081D1A1C - adds r0, r7, 0 - bl CountBattledRematchTeams - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _081D1A20 - adds r5, 0x1 -_081D1A50: - lsls r0, r5, 3 - adds r0, r6 - ldr r1, [r0] - mov r0, r10 - bl StringExpandPlaceholders -_081D1A5C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D199C - - thumb_func_start sub_81D1A78 -sub_81D1A78: @ 81D1A78 - push {r4-r6,lr} - adds r5, r1, 0 - adds r6, r2, 0 - cmp r0, 0x14 - bhi _081D1AA2 - ldr r1, =gUnknown_086252A8 - lsls r0, 2 - adds r0, r1 - ldr r4, [r0] - adds r0, r4, 0 - bl sub_81D1574 - ldr r1, =gUnknown_08625374 - lsls r0, 2 - adds r0, r1 - ldr r3, [r0] - adds r0, r4, 0 - adds r1, r5, 0 - adds r2, r6, 0 - bl _call_via_r3 -_081D1AA2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D1A78 - - thumb_func_start sub_81D1AB0 -sub_81D1AB0: @ 81D1AB0 - ldr r3, [r0, 0x4] - str r3, [r1] - ldr r0, [r0, 0x8] - str r0, [r2] - bx lr - thumb_func_end sub_81D1AB0 - - thumb_func_start sub_81D1ABC -sub_81D1ABC: @ 81D1ABC - push {r4,r5,lr} - adds r5, r1, 0 - adds r4, r0, 0 - ldr r0, [r4, 0xC] - cmp r0, 0 - bne _081D1AD0 - ldrh r0, [r4, 0x4] - bl sub_81D1B0C - b _081D1AD2 -_081D1AD0: - str r0, [r2] -_081D1AD2: - ldr r0, [r4, 0x8] - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81D1ABC - - thumb_func_start sub_81D1ADC -sub_81D1ADC: @ 81D1ADC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrh r0, [r4, 0x4] - bl sub_81D1B0C - ldr r0, [r4, 0x8] - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81D1ADC - - thumb_func_start sub_81D1AF4 -sub_81D1AF4: @ 81D1AF4 - ldr r3, [r0, 0x4] - str r3, [r1] - ldr r0, [r0, 0x8] - str r0, [r2] - bx lr - thumb_func_end sub_81D1AF4 - - thumb_func_start sub_81D1B00 -sub_81D1B00: @ 81D1B00 - ldr r3, [r0, 0x4] - str r3, [r1] - ldr r0, [r0, 0x8] - str r0, [r2] - bx lr - thumb_func_end sub_81D1B00 - - thumb_func_start sub_81D1B0C -sub_81D1B0C: @ 81D1B0C - push {r4,r5,lr} - adds r4, r1, 0 - adds r5, r2, 0 - bl sub_81D15BC - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTrainers - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r0, 0xD - muls r0, r2 - ldr r2, =gTrainerClassNames - adds r0, r2 - str r0, [r4] - adds r1, 0x4 - str r1, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D1B0C - - thumb_func_start sub_81D1B40 -sub_81D1B40: @ 81D1B40 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r6, r0, 0 - movs r5, 0 - ldr r2, =gUnknown_08625388 - movs r0, 0x8 - adds r0, r2 - mov r9, r0 -_081D1B54: - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 3 - adds r0, r2 - ldrh r0, [r0] - cmp r0, r6 - bne _081D1BBC - adds r4, r5, 0x1 - lsls r1, 2 - mov r8, r1 - cmp r4, 0x3 - bhi _081D1BA8 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r0, r2 - ldrh r0, [r0] - cmp r0, r6 - bne _081D1BA8 - ldr r7, =gUnknown_08625388 -_081D1B7C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r7, 0x4 - adds r0, r1 - ldrh r0, [r0] - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081D1BA8 - adds r5, r4, 0 - adds r4, r5, 0x1 - cmp r4, 0x3 - bhi _081D1BA8 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r0, r7 - ldrh r0, [r0] - cmp r0, r6 - beq _081D1B7C -_081D1BA8: - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 3 - add r0, r8 - add r0, r9 - ldr r0, [r0] - b _081D1BC4 - .pool -_081D1BBC: - adds r5, 0x1 - cmp r5, 0x3 - bls _081D1B54 - movs r0, 0 -_081D1BC4: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81D1B40 - - thumb_func_start sub_81D1BD0 -sub_81D1BD0: @ 81D1BD0 - push {lr} - adds r3, r0, 0 - movs r2, 0 - ldr r1, =gUnknown_08625388 -_081D1BD8: - ldrh r0, [r1] - cmp r0, r3 - bne _081D1BE8 - ldrh r0, [r1, 0x2] - b _081D1BF4 - .pool -_081D1BE8: - adds r1, 0x18 - adds r2, 0x1 - cmp r2, 0x3 - bls _081D1BD8 - movs r0, 0x1 - negs r0, r0 -_081D1BF4: - pop {r1} - bx r1 - thumb_func_end sub_81D1BD0 - - thumb_func_start sub_81D1BF8 -sub_81D1BF8: @ 81D1BF8 - push {r4,r5,lr} - adds r5, r0, 0 - movs r4, 0 -_081D1BFE: - adds r0, r4, 0 - bl sub_81D1854 - cmp r0, 0x4E - beq _081D1C10 - cmp r0, r5 - bne _081D1C10 - movs r0, 0x1 - b _081D1C18 -_081D1C10: - adds r4, 0x1 - cmp r4, 0x14 - ble _081D1BFE - movs r0, 0 -_081D1C18: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_81D1BF8 - - thumb_func_start sub_81D1C20 -sub_81D1C20: @ 81D1C20 - push {lr} - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - bl sub_81D15CC - cmp r0, 0 - blt _081D1C3C - movs r1, 0xAE - lsls r1, 1 - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - bl FlagSet -_081D1C3C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D1C20 + .section .text.after.match.call thumb_func_start sub_81D1C44 sub_81D1C44: @ 81D1C44 @@ -21780,7 +20753,7 @@ sub_81D1C84: @ 81D1C84 ldr r0, [r0, 0x10] str r0, [sp] str r1, [sp, 0x4] - ldr r0, =gUnknown_085DFF04 + ldr r0, =gMailboxMailOptions movs r1, 0x4 bl GetMaxWidthInMenuTable lsls r0, 24 diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index b069ec58e..4d50a5271 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -1192,7 +1192,7 @@ sub_8012F64: @ 8012F64 ldrb r0, [r4, 0x12] movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask ldrb r0, [r4, 0x10] bl ClearWindowTilemap ldrb r0, [r4, 0xF] @@ -2394,7 +2394,7 @@ _08013A8C: ldrb r0, [r6, 0xE] movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask ldrb r0, [r6, 0xC] bl ClearWindowTilemap ldrb r0, [r6, 0xB] @@ -4511,7 +4511,7 @@ _08014E16: ldrb r0, [r5, 0x12] movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask movs r0, 0 bl CopyBgTilemapBufferToVram ldrb r0, [r5, 0xF] @@ -4567,7 +4567,7 @@ _08014EA8: ldrb r0, [r5, 0x12] movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask movs r0, 0 bl CopyBgTilemapBufferToVram ldrb r0, [r5, 0xF] @@ -4923,7 +4923,7 @@ _08015204: ldrb r0, [r7, 0xE] movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask movs r0, 0 bl CopyBgTilemapBufferToVram ldrb r0, [r7, 0xD] @@ -5292,7 +5292,7 @@ _08015564: ldrb r0, [r5, 0xE] movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask movs r0, 0 bl CopyBgTilemapBufferToVram ldrb r0, [r5, 0xB] @@ -8545,7 +8545,7 @@ _08017228: ldrb r0, [r4] movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask ldrb r0, [r5] movs r1, 0x1 bl sub_819746C @@ -8565,7 +8565,7 @@ _08017264: ldrb r0, [r6] movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask ldrb r0, [r5] movs r1, 0x1 bl sub_819746C @@ -8669,7 +8669,7 @@ _0801733E: ldrb r0, [r4] movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask ldrb r0, [r6] bl RemoveWindow mov r7, r9 @@ -8691,7 +8691,7 @@ _08017368: ldrb r0, [r1] movs r1, 0 movs r2, 0 - bl sub_81AE6C8 + bl DestroyListMenuTask ldrb r0, [r6] bl RemoveWindow mov r3, r9 diff --git a/asm/script_menu.s b/asm/script_menu.s index 7317317a3..0624dba83 100644 --- a/asm/script_menu.s +++ b/asm/script_menu.s @@ -836,7 +836,7 @@ _080E24C6: adds r1, r4, 0 adds r2, r7, 0 movs r3, 0x11 - bl sub_819A024 + bl PrintPlayerNameOnWindow adds r0, r6, 0 mov r1, r8 movs r2, 0 diff --git a/asm/shop.s b/asm/shop.s index c42af8ef1..ae60eb364 100644 --- a/asm/shop.s +++ b/asm/shop.s @@ -1985,7 +1985,7 @@ _080E0AEA: adds r1, r2, r3 subs r3, 0x2 adds r2, r3 - bl sub_81AE860 + bl ListMenuGetScrollAndRow movs r0, 0x2 negs r0, r0 cmp r5, r0 diff --git a/asm/start_menu.s b/asm/start_menu.s deleted file mode 100644 index 275d2124e..000000000 --- a/asm/start_menu.s +++ /dev/null @@ -1,2101 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start PrintStartMenuActions -PrintStartMenuActions: @ 809F7C0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - mov r8, r0 - adds r6, r1, 0 - ldrb r2, [r0] - ldr r0, =sStartMenuItems - mov r9, r0 - ldr r1, =gStringVar4 - mov r10, r1 -_0809F7DA: - ldr r0, =sCurrentStartMenuActions - lsls r2, 24 - asrs r4, r2, 24 - adds r5, r4, r0 - ldrb r0, [r5] - lsls r3, r0, 3 - mov r0, r9 - adds r0, 0x4 - adds r0, r3, r0 - ldr r1, [r0] - ldr r0, =StartMenu_PlayerName - adds r7, r2, 0 - cmp r1, r0 - bne _0809F828 - bl GetStartMenuWindowId - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r5] - lsls r1, 3 - add r1, r9 - ldr r1, [r1] - lsls r3, r4, 4 - adds r3, 0x9 - lsls r3, 16 - lsrs r3, 16 - movs r2, 0x8 - bl sub_819A024 - b _0809F858 - .pool -_0809F828: - mov r1, r9 - adds r0, r3, r1 - ldr r1, [r0] - mov r0, r10 - bl StringExpandPlaceholders - bl GetStartMenuWindowId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r4, 4 - adds r1, 0x9 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp] - movs r1, 0xFF - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - movs r1, 0x1 - mov r2, r10 - movs r3, 0x8 - bl PrintTextOnWindow -_0809F858: - movs r0, 0x80 - lsls r0, 17 - adds r1, r7, r0 - lsrs r2, r1, 24 - asrs r1, 24 - ldr r0, =sNumStartMenuActions - ldrb r0, [r0] - cmp r1, r0 - bge _0809F87C - subs r6, 0x1 - cmp r6, 0 - bne _0809F7DA - mov r1, r8 - strb r2, [r1] - movs r0, 0 - b _0809F882 - .pool -_0809F87C: - mov r0, r8 - strb r2, [r0] - movs r0, 0x1 -_0809F882: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end PrintStartMenuActions - - thumb_func_start sub_809F894 -sub_809F894: @ 809F894 - push {r4,lr} - sub sp, 0xC - ldr r0, =gUnknown_02037619 - movs r1, 0 - ldrsb r1, [r0, r1] - adds r2, r0, 0 - cmp r1, 0x5 - bhi _0809F98C - lsls r0, r1, 2 - ldr r1, =_0809F8B8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0809F8B8: - .4byte _0809F8D0 - .4byte _0809F8D8 - .4byte _0809F8E4 - .4byte _0809F90C - .4byte _0809F930 - .4byte _0809F94C -_0809F8D0: - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r2] - b _0809F98C -_0809F8D8: - bl BuildStartMenuActions - ldr r1, =gUnknown_02037619 - b _0809F940 - .pool -_0809F8E4: - bl sub_81973A4 - ldr r0, =sNumStartMenuActions - ldrb r0, [r0] - bl sub_81979C4 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldr r1, =gUnknown_02037619 - movs r0, 0 - strb r0, [r1, 0x1] - b _0809F940 - .pool -_0809F90C: - bl GetSafariZoneFlag - cmp r0, 0 - beq _0809F918 - bl DisplaySafariBallsWindow -_0809F918: - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - beq _0809F926 - bl DisplayPyramidFloorWindow -_0809F926: - ldr r1, =gUnknown_02037619 - b _0809F940 - .pool -_0809F930: - ldr r4, =gUnknown_02037619+1 - adds r0, r4, 0 - movs r1, 0x2 - bl PrintStartMenuActions - cmp r0, 0 - beq _0809F98C - subs r1, r4, 0x1 -_0809F940: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0809F98C - .pool -_0809F94C: - bl GetStartMenuWindowId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x10 - str r1, [sp] - ldr r1, =sNumStartMenuActions - ldrb r1, [r1] - str r1, [sp, 0x4] - ldr r4, =sStartMenuCursorPos - ldrb r1, [r4] - str r1, [sp, 0x8] - movs r1, 0x1 - movs r2, 0 - movs r3, 0x9 - bl sub_81983AC - strb r0, [r4] - bl GetStartMenuWindowId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl CopyWindowToVram - movs r0, 0x1 - b _0809F98E - .pool -_0809F98C: - movs r0, 0 -_0809F98E: - add sp, 0xC - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_809F894 - - thumb_func_start sub_809F998 -sub_809F998: @ 809F998 - push {lr} - ldr r1, =gUnknown_02037619 - movs r0, 0 - strb r0, [r1] - strb r0, [r1, 0x1] -_0809F9A2: - bl sub_809F894 - cmp r0, 0 - beq _0809F9A2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_809F998 - - thumb_func_start task50_startmenu -task50_startmenu: @ 809F9B4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_809F894 - cmp r0, 0x1 - bne _0809F9C8 - adds r0, r4, 0 - bl SwitchTaskToFollowupFunc -_0809F9C8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end task50_startmenu - - thumb_func_start sub_809F9D0 -sub_809F9D0: @ 809F9D0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r1, =gUnknown_02037619 - movs r0, 0 - strb r0, [r1] - strb r0, [r1, 0x1] - ldr r4, =task50_startmenu - adds r0, r4, 0 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - adds r2, r5, 0 - bl SetTaskFuncWithFollowupFunc - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_809F9D0 - - thumb_func_start sub_809FA00 -sub_809FA00: @ 809FA00 - push {lr} - bl sub_809F894 - cmp r0, 0 - beq _0809FA12 - bl sub_80AF688 - movs r0, 0x1 - b _0809FA14 -_0809FA12: - movs r0, 0 -_0809FA14: - pop {r1} - bx r1 - thumb_func_end sub_809FA00 - - thumb_func_start sub_809FA18 -sub_809FA18: @ 809FA18 - ldr r1, =gUnknown_02037619 - movs r0, 0 - strb r0, [r1] - strb r0, [r1, 0x1] - ldr r1, =gUnknown_03005DB0 - ldr r0, =sub_809FA00 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_809FA18 - - thumb_func_start sub_809FA34 -sub_809FA34: @ 809FA34 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0809FA58 - cmp r0, 0x1 - beq _0809FA7C - b _0809FA92 - .pool -_0809FA58: - bl InUnionRoom - cmp r0, 0x1 - bne _0809FA64 - bl var_800D_set_xB -_0809FA64: - ldr r1, =gUnknown_03005DF4 - ldr r0, =HandleStartMenuInput - str r0, [r1] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0809FA92 - .pool -_0809FA7C: - ldr r0, =gUnknown_03005DF4 - ldr r0, [r0] - bl _call_via_r0 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0809FA92 - adds r0, r5, 0 - bl DestroyTask -_0809FA92: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_809FA34 - - thumb_func_start sub_809FA9C -sub_809FA9C: @ 809FA9C - push {lr} - bl is_c1_link_related_active - cmp r0, 0 - bne _0809FAB2 - bl FreezeMapObjects - bl sub_808B864 - bl sub_808BCF4 -_0809FAB2: - ldr r0, =sub_809FA34 - bl sub_809F9D0 - bl ScriptContext2_Enable - pop {r0} - bx r0 - .pool - thumb_func_end sub_809FA9C - - thumb_func_start HandleStartMenuInput -HandleStartMenuInput: @ 809FAC4 - push {r4,lr} - ldr r4, =gMain - ldrh r1, [r4, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0809FAE4 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - bl MoveMenuCursor - ldr r1, =sStartMenuCursorPos - strb r0, [r1] -_0809FAE4: - ldrh r1, [r4, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0809FAFE - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - bl MoveMenuCursor - ldr r1, =sStartMenuCursorPos - strb r0, [r1] -_0809FAFE: - ldrh r1, [r4, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0809FB98 - movs r0, 0x5 - bl PlaySE - ldr r1, =sStartMenuItems - ldr r2, =sCurrentStartMenuActions - ldr r0, =sStartMenuCursorPos - ldrb r0, [r0] - adds r0, r2 - ldrb r0, [r0] - lsls r0, 3 - adds r1, 0x4 - adds r0, r1 - ldr r1, [r0] - ldr r0, =StartMenu_Pokedex - cmp r1, r0 - bne _0809FB34 - movs r0, 0 - bl GetNationalPokedexCount - lsls r0, 16 - cmp r0, 0 - beq _0809FBA0 -_0809FB34: - ldr r3, =gUnknown_03005DF4 - ldr r1, =sStartMenuItems - ldr r2, =sCurrentStartMenuActions - ldr r0, =sStartMenuCursorPos - ldrb r0, [r0] - adds r0, r2 - ldrb r0, [r0] - lsls r0, 3 - adds r1, 0x4 - adds r0, r1 - ldr r1, [r0] - str r1, [r3] - ldr r0, =StartMenu_Save - cmp r1, r0 - beq _0809FBA0 - ldr r0, =StartMenu_Exit - cmp r1, r0 - beq _0809FBA0 - ldr r0, =StartMenu_SafariZoneRetire - cmp r1, r0 - beq _0809FBA0 - ldr r0, =StartMenu_BattlePyramidRetire - cmp r1, r0 - beq _0809FBA0 - movs r0, 0x1 - movs r1, 0 - bl FadeScreen - b _0809FBA0 - .pool -_0809FB98: - movs r0, 0xA - ands r0, r1 - cmp r0, 0 - bne _0809FBA4 -_0809FBA0: - movs r0, 0 - b _0809FBAE -_0809FBA4: - bl RemoveExtraStartMenuWindows - bl sub_80A0934 - movs r0, 0x1 -_0809FBAE: - pop {r4} - pop {r1} - bx r1 - thumb_func_end HandleStartMenuInput - - thumb_func_start StartMenu_Pokedex -StartMenu_Pokedex: @ 809FBB4 - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0809FBCC - movs r0, 0 - b _0809FBE6 - .pool -_0809FBCC: - movs r0, 0x29 - bl IncrementGameStat - bl play_some_sound - bl RemoveExtraStartMenuWindows - bl overworld_free_bg_tilemaps - ldr r0, =sub_80BB534 - bl SetMainCallback2 - movs r0, 0x1 -_0809FBE6: - pop {r1} - bx r1 - .pool - thumb_func_end StartMenu_Pokedex - - thumb_func_start StartMenu_Pokemon -StartMenu_Pokemon: @ 809FBF0 - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0809FC08 - movs r0, 0 - b _0809FC1C - .pool -_0809FC08: - bl play_some_sound - bl RemoveExtraStartMenuWindows - bl overworld_free_bg_tilemaps - ldr r0, =CB2_PartyMenuFromStartMenu - bl SetMainCallback2 - movs r0, 0x1 -_0809FC1C: - pop {r1} - bx r1 - .pool - thumb_func_end StartMenu_Pokemon - - thumb_func_start StartMenu_Bag -StartMenu_Bag: @ 809FC24 - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0809FC3C - movs r0, 0 - b _0809FC50 - .pool -_0809FC3C: - bl play_some_sound - bl RemoveExtraStartMenuWindows - bl overworld_free_bg_tilemaps - ldr r0, =CB2_BagMenuFromStartMenu - bl SetMainCallback2 - movs r0, 0x1 -_0809FC50: - pop {r1} - bx r1 - .pool - thumb_func_end StartMenu_Bag - - thumb_func_start StartMenu_PokeNav -StartMenu_PokeNav: @ 809FC58 - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0809FC70 - movs r0, 0 - b _0809FC84 - .pool -_0809FC70: - bl play_some_sound - bl RemoveExtraStartMenuWindows - bl overworld_free_bg_tilemaps - ldr r0, =CB2_PokeNav - bl SetMainCallback2 - movs r0, 0x1 -_0809FC84: - pop {r1} - bx r1 - .pool - thumb_func_end StartMenu_PokeNav - - thumb_func_start StartMenu_PlayerName -StartMenu_PlayerName: @ 809FC8C - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0809FCF4 - bl play_some_sound - bl RemoveExtraStartMenuWindows - bl overworld_free_bg_tilemaps - bl is_c1_link_related_active - cmp r0, 0 - bne _0809FCB6 - bl InUnionRoom - cmp r0, 0 - beq _0809FCC8 -_0809FCB6: - ldr r0, =CB2_ReturnToFieldWithOpenMenu - bl sub_80C4DDC - b _0809FCEA - .pool -_0809FCC8: - ldr r0, =0x000008d2 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _0809FCE4 - ldr r0, =CB2_ReturnToFieldWithOpenMenu - bl sub_80C51C4 - b _0809FCEA - .pool -_0809FCE4: - ldr r0, =CB2_ReturnToFieldWithOpenMenu - bl sub_80C4DDC -_0809FCEA: - movs r0, 0x1 - b _0809FCF6 - .pool -_0809FCF4: - movs r0, 0 -_0809FCF6: - pop {r1} - bx r1 - thumb_func_end StartMenu_PlayerName - - thumb_func_start StartMenu_Save -StartMenu_Save: @ 809FCFC - push {lr} - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - beq _0809FD0C - bl RemoveExtraStartMenuWindows -_0809FD0C: - ldr r1, =gUnknown_03005DF4 - ldr r0, =sub_809FE28 - str r0, [r1] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end StartMenu_Save - - thumb_func_start StartMenu_Option -StartMenu_Option: @ 809FD20 - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0809FD38 - movs r0, 0 - b _0809FD52 - .pool -_0809FD38: - bl play_some_sound - bl RemoveExtraStartMenuWindows - bl overworld_free_bg_tilemaps - ldr r0, =CB2_InitOptionMenu - bl SetMainCallback2 - ldr r1, =gMain - ldr r0, =CB2_ReturnToFieldWithOpenMenu - str r0, [r1, 0x8] - movs r0, 0x1 -_0809FD52: - pop {r1} - bx r1 - .pool - thumb_func_end StartMenu_Option - - thumb_func_start StartMenu_Exit -StartMenu_Exit: @ 809FD64 - push {lr} - bl RemoveExtraStartMenuWindows - bl sub_80A0934 - movs r0, 0x1 - pop {r1} - bx r1 - thumb_func_end StartMenu_Exit - - thumb_func_start StartMenu_SafariZoneRetire -StartMenu_SafariZoneRetire: @ 809FD74 - push {lr} - bl RemoveExtraStartMenuWindows - bl sub_80A0934 - bl SafariZoneRetirePrompt - movs r0, 0x1 - pop {r1} - bx r1 - thumb_func_end StartMenu_SafariZoneRetire - - thumb_func_start StartMenu_LinkModePlayerName -StartMenu_LinkModePlayerName: @ 809FD88 - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0809FDA0 - movs r0, 0 - b _0809FDB4 - .pool -_0809FDA0: - bl play_some_sound - bl overworld_free_bg_tilemaps - ldr r0, =gUnknown_03005DB4 - ldrb r0, [r0] - ldr r1, =CB2_ReturnToFieldWithOpenMenu - bl sub_80C4E74 - movs r0, 0x1 -_0809FDB4: - pop {r1} - bx r1 - .pool - thumb_func_end StartMenu_LinkModePlayerName - - thumb_func_start StartMenu_BattlePyramidRetire -StartMenu_BattlePyramidRetire: @ 809FDC0 - ldr r1, =gUnknown_03005DF4 - ldr r0, =sub_809FE9C - str r0, [r1] - movs r0, 0 - bx lr - .pool - thumb_func_end StartMenu_BattlePyramidRetire - - thumb_func_start sub_809FDD4 -sub_809FDD4: @ 809FDD4 - push {lr} - movs r0, 0 - movs r1, 0 - bl sub_8197DF8 - bl sub_80984F4 - ldr r0, =sub_809FA34 - bl sub_809F9D0 - bl ScriptContext2_Enable - pop {r0} - bx r0 - .pool - thumb_func_end sub_809FDD4 - - thumb_func_start StartMenu_BattlePyramidBag -StartMenu_BattlePyramidBag: @ 809FDF4 - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0809FE0C - movs r0, 0 - b _0809FE20 - .pool -_0809FE0C: - bl play_some_sound - bl RemoveExtraStartMenuWindows - bl overworld_free_bg_tilemaps - ldr r0, =sub_81C4EFC - bl SetMainCallback2 - movs r0, 0x1 -_0809FE20: - pop {r1} - bx r1 - .pool - thumb_func_end StartMenu_BattlePyramidBag - - thumb_func_start sub_809FE28 -sub_809FE28: @ 809FE28 - push {lr} - bl sub_809FF28 - ldr r1, =gUnknown_03005DF4 - ldr r0, =sub_809FE44 - str r0, [r1] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_809FE28 - - thumb_func_start sub_809FE44 -sub_809FE44: @ 809FE44 - push {lr} - bl sub_809FF4C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0809FE7C - cmp r0, 0x1 - ble _0809FE94 - cmp r0, 0x2 - beq _0809FE60 - cmp r0, 0x3 - beq _0809FE7C - b _0809FE94 -_0809FE60: - movs r0, 0 - movs r1, 0 - bl sub_8197DF8 - bl sub_809F998 - ldr r1, =gUnknown_03005DF4 - ldr r0, =HandleStartMenuInput - str r0, [r1] - b _0809FE94 - .pool -_0809FE7C: - movs r0, 0 - movs r1, 0x1 - bl sub_8197DF8 - bl sub_80984F4 - bl ScriptContext2_Disable - bl sub_81A9EC8 - movs r0, 0x1 - b _0809FE96 -_0809FE94: - movs r0, 0 -_0809FE96: - pop {r1} - bx r1 - thumb_func_end sub_809FE44 - - thumb_func_start sub_809FE9C -sub_809FE9C: @ 809FE9C - push {lr} - bl sub_80A0340 - ldr r1, =gUnknown_03005DF4 - ldr r0, =sub_809FED4 - str r0, [r1] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_809FE9C - - thumb_func_start sub_809FEB8 -sub_809FEB8: @ 809FEB8 - push {lr} - bl sub_809F998 - ldr r1, =gUnknown_03005DF4 - ldr r0, =HandleStartMenuInput - str r0, [r1] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_809FEB8 - - thumb_func_start sub_809FED4 -sub_809FED4: @ 809FED4 - push {lr} - bl sub_809FF4C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0809FEEC - cmp r0, 0x1 - ble _0809FF20 - cmp r0, 0x2 - beq _0809FF00 - b _0809FF20 -_0809FEEC: - bl RemoveExtraStartMenuWindows - ldr r1, =gUnknown_03005DF4 - ldr r0, =sub_809FEB8 - str r0, [r1] - b _0809FF20 - .pool -_0809FF00: - movs r0, 0 - movs r1, 0x1 - bl sub_8197DF8 - bl sub_80984F4 - bl ScriptContext2_Disable - ldr r0, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88 - bl ScriptContext1_SetupScript - movs r0, 0x1 - b _0809FF22 - .pool -_0809FF20: - movs r0, 0 -_0809FF22: - pop {r1} - bx r1 - thumb_func_end sub_809FED4 - - thumb_func_start sub_809FF28 -sub_809FF28: @ 809FF28 - push {lr} - bl save_serialize_map - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A00A0 - str r0, [r1] - ldr r1, =gUnknown_02037621 - movs r0, 0 - strb r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_809FF28 - - thumb_func_start sub_809FF4C -sub_809FF4C: @ 809FF4C - push {lr} - bl sub_8197224 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - beq _0809FF78 - ldr r1, =gUnknown_02037621 - movs r0, 0 - strb r0, [r1] - ldr r0, =gUnknown_0203761C - ldr r0, [r0] - bl _call_via_r0 - lsls r0, 24 - lsrs r0, 24 - b _0809FF7A - .pool -_0809FF78: - movs r0, 0 -_0809FF7A: - pop {r1} - bx r1 - thumb_func_end sub_809FF4C - - thumb_func_start sub_809FF80 -sub_809FF80: @ 809FF80 - push {lr} - bl sub_809FF28 - ldr r0, =task50_save_game - movs r1, 0x50 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_809FF80 - - thumb_func_start sub_809FF98 -sub_809FF98: @ 809FF98 - push {r4,lr} - adds r2, r0, 0 - adds r4, r1, 0 - ldr r0, =gStringVar4 - adds r1, r2, 0 - bl StringExpandPlaceholders - movs r0, 0 - movs r1, 0x1 - bl sub_819786C - movs r0, 0x1 - bl AddTextPrinterForMessage_2 - ldr r1, =gUnknown_02037621 - movs r0, 0x1 - strb r0, [r1] - ldr r0, =gUnknown_0203761C - str r4, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_809FF98 - - thumb_func_start task50_save_game -task50_save_game: @ 809FFD0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_809FF4C - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x1 - beq _0809FFFC - cmp r1, 0x1 - bgt _0809FFEC - cmp r1, 0 - beq _080A000A - b _080A0000 -_0809FFEC: - cmp r1, 0x3 - bgt _080A0000 - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - b _080A0000 - .pool -_0809FFFC: - ldr r0, =gSpecialVar_Result - strh r1, [r0] -_080A0000: - adds r0, r4, 0 - bl DestroyTask - bl EnableBothScriptContexts -_080A000A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task50_save_game - - thumb_func_start sub_80A0014 -sub_80A0014: @ 80A0014 - push {lr} - movs r0, 0 - movs r1, 0x1 - bl sub_8197434 - pop {r0} - bx r0 - thumb_func_end sub_80A0014 - - thumb_func_start sub_80A0024 -sub_80A0024: @ 80A0024 - push {lr} - bl sub_80A0888 - pop {r0} - bx r0 - thumb_func_end sub_80A0024 - - thumb_func_start sub_80A0030 -sub_80A0030: @ 80A0030 - ldr r1, =gUnknown_02037620 - movs r0, 0x3C - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_80A0030 - - thumb_func_start sub_80A003C -sub_80A003C: @ 80A003C - push {lr} - ldr r1, =gUnknown_02037620 - ldrb r0, [r1] - subs r2, r0, 0x1 - strb r2, [r1] - ldr r0, =gMain - ldrh r1, [r0, 0x2C] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080A0064 - lsls r0, r2, 24 - cmp r0, 0 - beq _080A006A - movs r0, 0 - b _080A006C - .pool -_080A0064: - movs r0, 0x5 - bl PlaySE -_080A006A: - movs r0, 0x1 -_080A006C: - pop {r1} - bx r1 - thumb_func_end sub_80A003C - - thumb_func_start sub_80A0070 -sub_80A0070: @ 80A0070 - push {lr} - ldr r1, =gUnknown_02037620 - ldrb r0, [r1] - cmp r0, 0 - bne _080A0094 - ldr r0, =gMain - ldrh r1, [r0, 0x2C] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080A0098 - movs r0, 0x1 - b _080A009A - .pool -_080A0094: - subs r0, 0x1 - strb r0, [r1] -_080A0098: - movs r0, 0 -_080A009A: - pop {r1} - bx r1 - thumb_func_end sub_80A0070 - - thumb_func_start sub_80A00A0 -sub_80A00A0: @ 80A00A0 - push {lr} - bl GetStartMenuWindowId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_819746C - bl remove_start_menu_window_maybe - bl sub_80A06B4 - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - beq _080A00D4 - ldr r0, =BattleFrontier_BattlePyramidEmptySquare_Text_252CA7 - ldr r1, =sub_80A00EC - bl sub_809FF98 - b _080A00DC - .pool -_080A00D4: - ldr r0, =gUnknown_082C87B4 - ldr r1, =sub_80A00EC - bl sub_809FF98 -_080A00DC: - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A00A0 - - thumb_func_start sub_80A00EC -sub_80A00EC: @ 80A00EC - push {lr} - bl sub_8197930 - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A0108 - str r0, [r1] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A00EC - - thumb_func_start sub_80A0108 -sub_80A0108: @ 80A0108 - push {lr} - bl ProcessMenuInputNoWrap_ - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _080A012A - cmp r1, 0 - bgt _080A0124 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _080A0168 - b _080A0174 -_080A0124: - cmp r1, 0x1 - beq _080A0168 - b _080A0174 -_080A012A: - ldr r0, =gSaveFileStatus - ldrh r0, [r0] - cmp r0, 0 - beq _080A0136 - cmp r0, 0x2 - bne _080A013E -_080A0136: - ldr r0, =gDifferentSaveFile - ldrb r0, [r0] - cmp r0, 0 - bne _080A0158 -_080A013E: - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A017C - str r0, [r1] - b _080A0174 - .pool -_080A0158: - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A0234 - str r0, [r1] - b _080A0174 - .pool -_080A0168: - bl sub_80A0024 - bl sub_80A0014 - movs r0, 0x2 - b _080A0176 -_080A0174: - movs r0, 0 -_080A0176: - pop {r1} - bx r1 - thumb_func_end sub_80A0108 - - thumb_func_start sub_80A017C -sub_80A017C: @ 80A017C - push {lr} - ldr r0, =gDifferentSaveFile - ldrb r0, [r0] - cmp r0, 0x1 - bne _080A019C - ldr r0, =gUnknown_082C8845 - ldr r1, =sub_80A01B4 - bl sub_809FF98 - b _080A01A4 - .pool -_080A019C: - ldr r0, =gUnknown_082C87D5 - ldr r1, =sub_80A01D0 - bl sub_809FF98 -_080A01A4: - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A017C - - thumb_func_start sub_80A01B4 -sub_80A01B4: @ 80A01B4 - push {lr} - movs r0, 0x1 - bl sub_8197948 - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A01EC - str r0, [r1] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A01B4 - - thumb_func_start sub_80A01D0 -sub_80A01D0: @ 80A01D0 - push {lr} - bl sub_8197930 - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A01EC - str r0, [r1] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A01D0 - - thumb_func_start sub_80A01EC -sub_80A01EC: @ 80A01EC - push {lr} - bl ProcessMenuInputNoWrap_ - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _080A020E - cmp r1, 0 - bgt _080A0208 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _080A0220 - b _080A022C -_080A0208: - cmp r1, 0x1 - beq _080A0220 - b _080A022C -_080A020E: - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A0234 - str r0, [r1] - b _080A022C - .pool -_080A0220: - bl sub_80A0024 - bl sub_80A0014 - movs r0, 0x2 - b _080A022E -_080A022C: - movs r0, 0 -_080A022E: - pop {r1} - bx r1 - thumb_func_end sub_80A01EC - - thumb_func_start sub_80A0234 -sub_80A0234: @ 80A0234 - push {lr} - ldr r0, =gUnknown_082C8810 - ldr r1, =sub_80A024C - bl sub_809FF98 - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A0234 - - thumb_func_start sub_80A024C -sub_80A024C: @ 80A024C - push {r4,lr} - movs r0, 0 - bl IncrementGameStat - bl sub_81A9E90 - ldr r4, =gDifferentSaveFile - ldrb r0, [r4] - cmp r0, 0x1 - bne _080A0274 - movs r0, 0x4 - bl TrySavingData - lsls r0, 24 - lsrs r1, r0, 24 - movs r0, 0 - strb r0, [r4] - b _080A027E - .pool -_080A0274: - movs r0, 0 - bl TrySavingData - lsls r0, 24 - lsrs r1, r0, 24 -_080A027E: - cmp r1, 0x1 - bne _080A0294 - ldr r0, =gUnknown_082C8832 - ldr r1, =sub_80A02B0 - bl sub_809FF98 - b _080A029C - .pool -_080A0294: - ldr r0, =gUnknown_082C892A - ldr r1, =sub_80A02FC - bl sub_809FF98 -_080A029C: - bl sub_80A0030 - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A024C - - thumb_func_start sub_80A02B0 -sub_80A02B0: @ 80A02B0 - push {lr} - movs r0, 0 - bl IsTextPrinterActive - lsls r0, 16 - cmp r0, 0 - bne _080A02CA - movs r0, 0x37 - bl PlaySE - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A02D8 - str r0, [r1] -_080A02CA: - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A02B0 - - thumb_func_start sub_80A02D8 -sub_80A02D8: @ 80A02D8 - push {lr} - bl IsSEPlaying - lsls r0, 24 - cmp r0, 0 - bne _080A02F6 - bl sub_80A003C - lsls r0, 24 - cmp r0, 0 - beq _080A02F6 - bl sub_80A0024 - movs r0, 0x1 - b _080A02F8 -_080A02F6: - movs r0, 0 -_080A02F8: - pop {r1} - bx r1 - thumb_func_end sub_80A02D8 - - thumb_func_start sub_80A02FC -sub_80A02FC: @ 80A02FC - push {lr} - movs r0, 0 - bl IsTextPrinterActive - lsls r0, 16 - cmp r0, 0 - bne _080A0316 - movs r0, 0x16 - bl PlaySE - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A0324 - str r0, [r1] -_080A0316: - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A02FC - - thumb_func_start sub_80A0324 -sub_80A0324: @ 80A0324 - push {lr} - bl sub_80A0070 - lsls r0, 24 - cmp r0, 0 - beq _080A0338 - bl sub_80A0024 - movs r0, 0x3 - b _080A033A -_080A0338: - movs r0, 0 -_080A033A: - pop {r1} - bx r1 - thumb_func_end sub_80A0324 - - thumb_func_start sub_80A0340 -sub_80A0340: @ 80A0340 - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A035C - str r0, [r1] - ldr r1, =gUnknown_02037621 - movs r0, 0 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_80A0340 - - thumb_func_start sub_80A035C -sub_80A035C: @ 80A035C - push {lr} - bl GetStartMenuWindowId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_819746C - bl remove_start_menu_window_maybe - ldr r0, =BattleFrontier_BattlePyramidEmptySquare_Text_252CFB - ldr r1, =sub_80A0388 - bl sub_809FF98 - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A035C - - thumb_func_start sub_80A0388 -sub_80A0388: @ 80A0388 - push {lr} - movs r0, 0x1 - bl sub_8197948 - ldr r1, =gUnknown_0203761C - ldr r0, =sub_80A03A4 - str r0, [r1] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A0388 - - thumb_func_start sub_80A03A4 -sub_80A03A4: @ 80A03A4 - push {lr} - bl ProcessMenuInputNoWrap_ - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _080A03C6 - cmp r1, 0 - bgt _080A03C0 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _080A03CA - b _080A03D2 -_080A03C0: - cmp r1, 0x1 - beq _080A03CA - b _080A03D2 -_080A03C6: - movs r0, 0x2 - b _080A03D4 -_080A03CA: - bl sub_80A0014 - movs r0, 0x1 - b _080A03D4 -_080A03D2: - movs r0, 0 -_080A03D4: - pop {r1} - bx r1 - thumb_func_end sub_80A03A4 - - thumb_func_start sub_80A03D8 -sub_80A03D8: @ 80A03D8 - push {lr} - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_80A03D8 - - thumb_func_start sub_80A03E4 -sub_80A03E4: @ 80A03E4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - mov r8, r0 - ldrb r0, [r0] - cmp r0, 0x4 - bls _080A03F6 - b _080A04FC -_080A03F6: - lsls r0, 2 - ldr r1, =_080A0404 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080A0404: - .4byte _080A0418 - .4byte _080A0490 - .4byte _080A04A2 - .4byte _080A04D4 - .4byte _080A04F8 -_080A0418: - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - bl SetVBlankCallback - bl ScanlineEffect_Stop - movs r2, 0xA0 - lsls r2, 19 - mov r1, sp - movs r0, 0 - strh r0, [r1] - ldr r1, =0x040000d4 - mov r0, sp - str r0, [r1] - str r2, [r1, 0x4] - ldr r0, =0x81000200 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r2, 0xC0 - lsls r2, 19 - movs r3, 0xC0 - lsls r3, 9 - mov r4, sp - movs r6, 0 - movs r5, 0x80 - lsls r5, 5 - ldr r7, =0x81000800 - movs r0, 0x81 - lsls r0, 24 - mov r12, r0 -_080A045A: - strh r6, [r4] - mov r0, sp - str r0, [r1] - str r2, [r1, 0x4] - str r7, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r2, r5 - subs r3, r5 - cmp r3, r5 - bhi _080A045A - strh r6, [r4] - mov r0, sp - str r0, [r1] - str r2, [r1, 0x4] - lsrs r0, r3, 1 - mov r2, r12 - orrs r0, r2 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - b _080A04FC - .pool -_080A0490: - bl ResetSpriteData - bl ResetTasks - bl ResetPaletteFade - bl ScanlineEffect_Clear - b _080A04FC -_080A04A2: - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_085105A8 - movs r0, 0 - movs r2, 0x1 - bl InitBgsFromTemplates - ldr r0, =gUnknown_085105AC - bl InitWindows - movs r0, 0 - movs r1, 0x8 - movs r2, 0xE0 - bl box_border_load_tiles_and_pal - movs r0, 0xF0 - bl sub_81978B0 - b _080A04FC - .pool -_080A04D4: - movs r0, 0 - bl ShowBg - movs r0, 0x1 - negs r0, r0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - ldr r0, =sub_80A03D8 - bl SetVBlankCallback - movs r0, 0x1 - bl EnableInterrupts - b _080A04FC - .pool -_080A04F8: - movs r0, 0x1 - b _080A0506 -_080A04FC: - mov r1, r8 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r0, 0 -_080A0506: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80A03E4 - - thumb_func_start sub_80A0514 -sub_80A0514: @ 80A0514 - push {lr} - ldr r0, =gMain+0x438 - bl sub_80A03E4 - cmp r0, 0 - beq _080A052E - ldr r0, =sub_80A0550 - movs r1, 0x50 - bl CreateTask - ldr r0, =sub_80A0540 - bl SetMainCallback2 -_080A052E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80A0514 - - thumb_func_start sub_80A0540 -sub_80A0540: @ 80A0540 - push {lr} - bl RunTasks - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_80A0540 - - thumb_func_start sub_80A0550 -sub_80A0550: @ 80A0550 - push {r4-r6,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080A0570 - b _080A06A8 -_080A0570: - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0x6 - bls _080A057A - b _080A06A8 -_080A057A: - lsls r0, 2 - ldr r1, =_080A0590 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080A0590: - .4byte _080A05AC - .4byte _080A0630 - .4byte _080A063C - .4byte _080A065C - .4byte _080A0670 - .4byte _080A0688 - .4byte _080A0698 -_080A05AC: - movs r0, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r2, =gText_SavingDontTurnOffPower - movs r4, 0 - str r4, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r6, 0x1 - str r6, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - movs r3, 0xFF - bl AddTextPrinterParameterized - movs r0, 0 - movs r1, 0x8 - movs r2, 0xE - bl sub_8098858 - movs r0, 0 - bl PutWindowTilemap - movs r0, 0 - movs r1, 0x3 - bl CopyWindowToVram - movs r0, 0x1 - negs r0, r0 - str r4, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =gWirelessCommType - ldrb r0, [r0] - cmp r0, 0 - beq _080A0620 - bl InUnionRoom - cmp r0, 0 - beq _080A0620 - bl sub_800A07C - cmp r0, 0 - beq _080A061C - strh r6, [r5] - b _080A06A8 - .pool -_080A061C: - movs r0, 0x5 - b _080A06A6 -_080A0620: - ldr r0, =gSoftResetDisabled - movs r1, 0x1 - strb r1, [r0] - movs r0, 0x1 - b _080A06A6 - .pool -_080A0630: - bl sub_8076D5C - bl sub_8153430 - movs r0, 0x2 - b _080A06A6 -_080A063C: - bl sub_8153474 - lsls r0, 24 - cmp r0, 0 - beq _080A06A8 - bl sav2_gender2_inplace_and_xFE - movs r0, 0x3 - strh r0, [r5] - ldr r1, =gSoftResetDisabled - movs r0, 0 - strb r0, [r1] - b _080A06A8 - .pool -_080A065C: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - movs r0, 0x4 - b _080A06A6 -_080A0670: - bl FreeAllWindowBuffers - ldr r0, =gMain - ldr r0, [r0, 0x8] - bl SetMainCallback2 - adds r0, r4, 0 - bl DestroyTask - b _080A06A8 - .pool -_080A0688: - ldr r0, =sub_8153688 - movs r1, 0x5 - bl CreateTask - movs r0, 0x6 - b _080A06A6 - .pool -_080A0698: - ldr r0, =sub_8153688 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - bne _080A06A8 - movs r0, 0x3 -_080A06A6: - strh r0, [r5] -_080A06A8: - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80A0550 - - thumb_func_start sub_80A06B4 -sub_80A06B4: @ 80A06B4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - ldr r0, =gUnknown_085105BC - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [sp, 0xC] - str r1, [sp, 0x10] - ldr r0, =0x00000861 - mov r10, r0 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _080A06EC - add r0, sp, 0xC - ldrb r1, [r0, 0x4] - subs r1, 0x2 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =0xffffff00 - ldr r0, [sp, 0x10] - ands r0, r2 - orrs r0, r1 - str r0, [sp, 0x10] -_080A06EC: - ldr r6, =gUnknown_02037622 - add r0, sp, 0xC - bl AddWindow - strb r0, [r6] - ldrb r0, [r6] - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - movs r1, 0x4 - mov r9, r1 - cmp r0, 0 - bne _080A0710 - movs r0, 0x8 - mov r9, r0 -_080A0710: - movs r4, 0x1 - ldr r5, =gStringVar4 - movs r0, 0x3 - adds r1, r5, 0 - movs r2, 0x6 - bl sub_819A344 - ldrb r0, [r6] - str r4, [sp] - movs r1, 0xFF - mov r8, r1 - str r1, [sp, 0x4] - movs r7, 0 - str r7, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - movs r3, 0 - bl PrintTextOnWindow - movs r4, 0x11 - ldrb r0, [r6] - ldr r2, =gText_SavingPlayer - str r4, [sp] - mov r1, r8 - str r1, [sp, 0x4] - str r7, [sp, 0x8] - movs r1, 0x1 - movs r3, 0 - bl PrintTextOnWindow - movs r0, 0 - adds r1, r5, 0 - mov r2, r9 - bl sub_819A344 - movs r0, 0x1 - adds r1, r5, 0 - movs r2, 0x70 - bl GetStringRightAlignXOffset - adds r2, r0, 0 - ldrb r0, [r6] - lsls r2, 16 - lsrs r2, 16 - adds r1, r5, 0 - movs r3, 0x11 - bl sub_819A024 - movs r4, 0x21 - ldrb r0, [r6] - ldr r2, =gText_SavingBadges - str r4, [sp] - mov r1, r8 - str r1, [sp, 0x4] - str r7, [sp, 0x8] - movs r1, 0x1 - movs r3, 0 - bl PrintTextOnWindow - movs r0, 0x4 - adds r1, r5, 0 - mov r2, r9 - bl sub_819A344 - movs r0, 0x1 - adds r1, r5, 0 - movs r2, 0x70 - bl GetStringRightAlignXOffset - adds r2, r0, 0 - ldrb r0, [r6] - lsls r3, r2, 24 - lsrs r3, 24 - str r4, [sp] - mov r1, r8 - str r1, [sp, 0x4] - str r7, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - bl PrintTextOnWindow - mov r0, r10 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080A0802 - movs r4, 0x31 - ldrb r0, [r6] - ldr r2, =gText_SavingPokedex - str r4, [sp] - mov r1, r8 - str r1, [sp, 0x4] - str r7, [sp, 0x8] - movs r1, 0x1 - movs r3, 0 - bl PrintTextOnWindow - movs r0, 0x1 - adds r1, r5, 0 - mov r2, r9 - bl sub_819A344 - movs r0, 0x1 - adds r1, r5, 0 - movs r2, 0x70 - bl GetStringRightAlignXOffset - adds r2, r0, 0 - ldrb r0, [r6] - lsls r3, r2, 24 - lsrs r3, 24 - str r4, [sp] - mov r1, r8 - str r1, [sp, 0x4] - str r7, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - bl PrintTextOnWindow -_080A0802: - adds r4, 0x10 - ldrb r0, [r6] - ldr r2, =gText_SavingTime - lsls r4, 24 - lsrs r4, 24 - str r4, [sp] - mov r1, r8 - str r1, [sp, 0x4] - str r7, [sp, 0x8] - movs r1, 0x1 - movs r3, 0 - bl PrintTextOnWindow - movs r0, 0x2 - adds r1, r5, 0 - mov r2, r9 - bl sub_819A344 - movs r0, 0x1 - adds r1, r5, 0 - movs r2, 0x70 - bl GetStringRightAlignXOffset - adds r2, r0, 0 - ldrb r0, [r6] - lsls r3, r2, 24 - lsrs r3, 24 - str r4, [sp] - mov r1, r8 - str r1, [sp, 0x4] - str r7, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - bl PrintTextOnWindow - ldrb r0, [r6] - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80A06B4 - - thumb_func_start sub_80A0888 -sub_80A0888: @ 80A0888 - push {r4,lr} - ldr r4, =gUnknown_02037622 - ldrb r0, [r4] - movs r1, 0 - bl sub_819746C - ldrb r0, [r4] - bl RemoveWindow - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80A0888 - - thumb_func_start sub_80A08A4 -sub_80A08A4: @ 80A08A4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =sub_8153688 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - bne _080A08C0 - adds r0, r4, 0 - bl DestroyTask - bl EnableBothScriptContexts -_080A08C0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80A08A4 - - thumb_func_start sub_80A08CC -sub_80A08CC: @ 80A08CC - push {r4,r5,lr} - ldr r0, =sub_8153688 - movs r1, 0x5 - bl CreateTask - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r5, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r5 - movs r1, 0x1 - strh r1, [r0, 0xC] - ldr r0, =sub_80A08A4 - movs r1, 0x6 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r5 - strh r4, [r1, 0xA] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80A08CC - - thumb_func_start sub_80A0914 -sub_80A0914: @ 80A0914 - push {lr} - bl GetStartMenuWindowId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl sub_819746C - bl remove_start_menu_window_maybe - bl sub_80984F4 - bl ScriptContext2_Disable - pop {r0} - bx r0 - thumb_func_end sub_80A0914 - - thumb_func_start sub_80A0934 -sub_80A0934: @ 80A0934 - push {lr} - movs r0, 0x5 - bl PlaySE - bl sub_80A0914 - pop {r0} - bx r0 - thumb_func_end sub_80A0934 - - thumb_func_start AppendToList -AppendToList: @ 80A0944 - ldrb r3, [r1] - adds r0, r3 - strb r2, [r0] - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - bx lr - thumb_func_end AppendToList - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/trainer_rematch.s b/asm/trainer_rematch.s deleted file mode 100644 index 1c874f28f..000000000 --- a/asm/trainer_rematch.s +++ /dev/null @@ -1,206 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81DA57C -sub_81DA57C: @ 81DA57C - push {lr} - ldr r0, =0x00000864 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081DA5CA - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1E - bhi _081DA5CA - movs r0, 0x5B - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081DA5C0 - ldr r0, =gUnknown_0862AD34 - movs r1, 0x8 - movs r2, 0x5 - bl sub_81DA5D4 - b _081DA5CA - .pool -_081DA5C0: - ldr r0, =gUnknown_0862AD44 - movs r1, 0x7 - movs r2, 0x1 - bl sub_81DA5D4 -_081DA5CA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81DA57C - - thumb_func_start sub_81DA5D4 -sub_81DA5D4: @ 81DA5D4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r9, r0 - adds r7, r1, 0 - mov r10, r2 - movs r6, 0 - movs r0, 0x5 - mov r8, r0 - movs r5, 0 - cmp r5, r7 - bcs _081DA61C - mov r4, r9 -_081DA5F4: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r4] - ldr r2, =0x000009ca - adds r0, r2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081DA614 - adds r0, r1, 0 - bl sub_81DA6CC - cmp r8, r0 - ble _081DA612 - mov r8, r0 -_081DA612: - adds r6, 0x1 -_081DA614: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, r7 - bcc _081DA5F4 -_081DA61C: - cmp r6, 0 - beq _081DA6BA - cmp r8, r10 - bhi _081DA6BA - movs r6, 0 - movs r5, 0 - cmp r5, r7 - bcs _081DA654 - mov r4, r9 -_081DA62E: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r4] - ldr r2, =0x000009ca - adds r0, r2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081DA64C - adds r0, r1, 0 - bl sub_81DA6CC - cmp r0, r8 - bne _081DA64C - adds r6, 0x1 -_081DA64C: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, r7 - bcc _081DA62E -_081DA654: - cmp r6, 0 - beq _081DA6BA - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl __modsi3 - adds r6, r0, 0 - movs r5, 0 - cmp r5, r7 - bcs _081DA6BA - ldr r2, =gSaveBlock1Ptr - ldr r3, =0x000009ca - mov r4, r9 -_081DA674: - ldr r0, [r2] - ldrh r1, [r4] - adds r0, r3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081DA6B2 - adds r0, r1, 0 - str r2, [sp] - str r3, [sp, 0x4] - bl sub_81DA6CC - ldr r2, [sp] - ldr r3, [sp, 0x4] - cmp r0, r8 - bne _081DA6B2 - cmp r6, 0 - bne _081DA6B0 - ldr r0, [r2] - adds r0, r3 - ldrh r4, [r4] - adds r0, r4 - mov r1, r8 - strb r1, [r0] - b _081DA6BA - .pool -_081DA6B0: - subs r6, 0x1 -_081DA6B2: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, r7 - bcc _081DA674 -_081DA6BA: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81DA5D4 - - thumb_func_start sub_81DA6CC -sub_81DA6CC: @ 81DA6CC - push {r4-r6,lr} - adds r5, r0, 0 - movs r4, 0 - ldr r6, =gRematchTable -_081DA6D4: - lsls r0, r4, 1 - lsls r1, r5, 4 - adds r0, r1 - adds r0, r6 - ldrh r0, [r0] - bl HasTrainerBeenFought - lsls r0, 24 - cmp r0, 0 - bne _081DA6F0 - adds r0, r4, 0 - b _081DA6F8 - .pool -_081DA6F0: - adds r4, 0x1 - cmp r4, 0x4 - ble _081DA6D4 - movs r0, 0x5 -_081DA6F8: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81DA6CC - - .align 2, 0 @ Don't pad with nop. diff --git a/common_syms/intro.txt b/common_syms/intro.txt new file mode 100644 index 000000000..d069b1014 --- /dev/null +++ b/common_syms/intro.txt @@ -0,0 +1,2 @@ +gIntroFrameCounter +gMultibootProgramStruct diff --git a/common_syms/list_menu.txt b/common_syms/list_menu.txt new file mode 100644 index 000000000..a346edeef --- /dev/null +++ b/common_syms/list_menu.txt @@ -0,0 +1,2 @@ +gUnknown_03006300 +gMultiuseListMenuTemplate diff --git a/constants/battle_move_constants.inc b/constants/battle_move_constants.inc deleted file mode 100644 index a05da3db3..000000000 --- a/constants/battle_move_constants.inc +++ /dev/null @@ -1,15 +0,0 @@ - .set TARGET_SELECTED_POKEMON, 0 - - .set F_TARGET_SPECIAL, 1 << 0 - .set F_TARGET_RANDOM, 1 << 2 - .set F_TARGET_BOTH_ENEMIES, 1 << 3 - .set F_TARGET_USER, 1 << 4 - .set F_TARGET_ALL_EXCEPT_USER, 1 << 5 - .set F_TARGET_ENEMY_SIDE, 1 << 6 - - .set F_MAKES_CONTACT, 1 << 0 - .set F_AFFECTED_BY_PROTECT, 1 << 1 - .set F_AFFECTED_BY_MAGIC_COAT, 1 << 2 - .set F_AFFECTED_BY_SNATCH, 1 << 3 - .set F_MIRROR_MOVE_COMPATIBLE, 1 << 4 - .set F_AFFECTED_BY_KINGS_ROCK, 1 << 5 diff --git a/constants/constants.inc b/constants/constants.inc index 10d582eb1..28f2b2658 100644 --- a/constants/constants.inc +++ b/constants/constants.inc @@ -3,7 +3,6 @@ .include "constants/contest_constants.inc" .include "constants/pokemon_data_constants.inc" .include "constants/item_data_constants.inc" - .include "constants/battle_move_constants.inc" .include "constants/battle_frontier_constants.inc" .include "constants/map_constants.inc" .include "constants/berry_constants.inc" diff --git a/data/battle_ai_scripts.s b/data/battle_ai_scripts.s index 430f9f403..1b4863046 100644 --- a/data/battle_ai_scripts.s +++ b/data/battle_ai_scripts.s @@ -50,48 +50,48 @@ AI_CheckBadMove: if_move MOVE_FISSURE, BattleAIScript_82DBF92 if_move MOVE_HORN_DRILL, BattleAIScript_82DBF92 get_how_powerful_move_is - if_equal 0, BattleAIScript_82DBFFE + if_equal 0, AI_CheckBadMove_CheckSoundproof -BattleAIScript_82DBF92: +BattleAIScript_82DBF92: @ 82DBF92 if_type_effectiveness AI_EFFECTIVENESS_x0, Score_Minus10 get_ability AI_TARGET - if_equal ABILITY_VOLT_ABSORB, BattleAIScript_82DBFBD - if_equal ABILITY_WATER_ABSORB, BattleAIScript_82DBFCA - if_equal ABILITY_FLASH_FIRE, BattleAIScript_82DBFD7 - if_equal ABILITY_WONDER_GUARD, BattleAIScript_82DBFE4 - if_equal ABILITY_LEVITATE, BattleAIScript_82DBFEF + if_equal ABILITY_VOLT_ABSORB, CheckIfVoltAbsorbCancelsElectric + if_equal ABILITY_WATER_ABSORB, CheckIfWaterAbsorbCancelsWater + if_equal ABILITY_FLASH_FIRE, CheckIfFlashFireCancelsFire + if_equal ABILITY_WONDER_GUARD, CheckIfWonderGuardCancelsMove + if_equal ABILITY_LEVITATE, CheckIfLevitateCancelsGroundMove goto BattleAIScript_82DBFF7 -BattleAIScript_82DBFBD: +CheckIfVoltAbsorbCancelsElectric: @ 82DBFBD get_curr_move_type if_equal_ TYPE_ELECTRIC, Score_Minus12 goto BattleAIScript_82DBFF7 -BattleAIScript_82DBFCA: +CheckIfWaterAbsorbCancelsWater: @ 82DBFCA get_curr_move_type if_equal_ TYPE_WATER, Score_Minus12 goto BattleAIScript_82DBFF7 -BattleAIScript_82DBFD7: +CheckIfFlashFireCancelsFire: @ 82DBFD7 get_curr_move_type if_equal_ TYPE_FIRE, Score_Minus12 goto BattleAIScript_82DBFF7 -BattleAIScript_82DBFE4: +CheckIfWonderGuardCancelsMove: @ 82DBFE4 if_type_effectiveness AI_EFFECTIVENESS_x2, BattleAIScript_82DBFF7 goto Score_Minus10 -BattleAIScript_82DBFEF: +CheckIfLevitateCancelsGroundMove: @ 82DBFEF get_curr_move_type if_equal_ TYPE_GROUND, Score_Minus10 -BattleAIScript_82DBFF7: +BattleAIScript_82DBFF7: @ 82DBFF7 get_how_powerful_move_is - if_equal 0, BattleAIScript_82DBFFE + if_equal 0, AI_CheckBadMove_CheckSoundproof -BattleAIScript_82DBFFE: +AI_CheckBadMove_CheckSoundproof: @ 82DBFFE get_ability AI_TARGET - if_not_equal ABILITY_SOUNDPROOF, BattleAIScript_82DC045 + if_not_equal ABILITY_SOUNDPROOF, AI_CheckBadMove_CheckEffect if_move MOVE_GROWL, Score_Minus10 if_move MOVE_ROAR, Score_Minus10 if_move MOVE_SING, Score_Minus10 @@ -102,119 +102,119 @@ BattleAIScript_82DBFFE: if_move MOVE_METAL_SOUND, Score_Minus10 if_move MOVE_GRASS_WHISTLE, Score_Minus10 -BattleAIScript_82DC045: - if_effect EFFECT_SLEEP, BattleAIScript_82DC2D4 - if_effect EFFECT_EXPLOSION, BattleAIScript_82DC2F7 - if_effect EFFECT_DREAM_EATER, BattleAIScript_82DC330 - if_effect EFFECT_ATTACK_UP, BattleAIScript_82DC348 - if_effect EFFECT_DEFENSE_UP, BattleAIScript_82DC351 - if_effect EFFECT_SPEED_UP, BattleAIScript_82DC35A - if_effect EFFECT_SPECIAL_ATTACK_UP, BattleAIScript_82DC363 - if_effect EFFECT_SPECIAL_DEFENSE_UP, BattleAIScript_82DC36C - if_effect EFFECT_ACCURACY_UP, BattleAIScript_82DC375 - if_effect EFFECT_EVASION_UP, BattleAIScript_82DC37E - if_effect EFFECT_ATTACK_DOWN, BattleAIScript_82DC387 - if_effect EFFECT_DEFENSE_DOWN, BattleAIScript_82DC39C - if_effect EFFECT_SPEED_DOWN, BattleAIScript_82DC3A9 - if_effect EFFECT_SPECIAL_ATTACK_DOWN, BattleAIScript_82DC3BF - if_effect EFFECT_SPECIAL_DEFENSE_DOWN, BattleAIScript_82DC3CC - if_effect EFFECT_ACCURACY_DOWN, BattleAIScript_82DC3D9 - if_effect EFFECT_EVASION_DOWN, BattleAIScript_82DC3EE - if_effect EFFECT_HAZE, BattleAIScript_82DC405 - if_effect EFFECT_BIDE, BattleAIScript_82DC4ED - if_effect EFFECT_ROAR, BattleAIScript_82DC47B - if_effect EFFECT_TOXIC, BattleAIScript_82DC48C - if_effect EFFECT_LIGHT_SCREEN, BattleAIScript_82DC4C5 - if_effect EFFECT_OHKO, BattleAIScript_82DC4D0 - if_effect EFFECT_RAZOR_WIND, BattleAIScript_82DC4ED - if_effect EFFECT_SUPER_FANG, BattleAIScript_82DC4ED - if_effect EFFECT_MIST, BattleAIScript_82DC507 - if_effect EFFECT_FOCUS_ENERGY, BattleAIScript_82DC512 - if_effect EFFECT_CONFUSE, BattleAIScript_82DC51D - if_effect EFFECT_ATTACK_UP_2, BattleAIScript_82DC348 - if_effect EFFECT_DEFENSE_UP_2, BattleAIScript_82DC351 - if_effect EFFECT_SPEED_UP_2, BattleAIScript_82DC35A - if_effect EFFECT_SPECIAL_ATTACK_UP_2, BattleAIScript_82DC363 - if_effect EFFECT_SPECIAL_DEFENSE_UP_2, BattleAIScript_82DC36C - if_effect EFFECT_ACCURACY_UP_2, BattleAIScript_82DC375 - if_effect EFFECT_EVASION_UP_2, BattleAIScript_82DC37E - if_effect EFFECT_ATTACK_DOWN_2, BattleAIScript_82DC387 - if_effect EFFECT_DEFENSE_DOWN_2, BattleAIScript_82DC39C - if_effect EFFECT_SPEED_DOWN_2, BattleAIScript_82DC3A9 - if_effect EFFECT_SPECIAL_ATTACK_DOWN_2, BattleAIScript_82DC3BF - if_effect EFFECT_SPECIAL_DEFENSE_DOWN_2, BattleAIScript_82DC3CC - if_effect EFFECT_ACCURACY_DOWN_2, BattleAIScript_82DC3D9 - if_effect EFFECT_EVASION_DOWN_2, BattleAIScript_82DC3EE - if_effect EFFECT_REFLECT, BattleAIScript_82DC53A - if_effect EFFECT_POISON, BattleAIScript_82DC48C - if_effect EFFECT_PARALYZE, BattleAIScript_82DC545 - if_effect EFFECT_SUBSTITUTE, BattleAIScript_82DC568 - if_effect EFFECT_RECHARGE, BattleAIScript_82DC4ED - if_effect EFFECT_LEECH_SEED, BattleAIScript_82DC57A - if_effect EFFECT_DISABLE, BattleAIScript_82DC595 - if_effect EFFECT_LEVEL_DAMAGE, BattleAIScript_82DC4ED - if_effect EFFECT_PSYWAVE, BattleAIScript_82DC4ED - if_effect EFFECT_COUNTER, BattleAIScript_82DC4ED - if_effect EFFECT_ENCORE, BattleAIScript_82DC59D - if_effect EFFECT_SNORE, BattleAIScript_82DC5A5 - if_effect EFFECT_SLEEP_TALK, BattleAIScript_82DC5A5 - if_effect EFFECT_FLAIL, BattleAIScript_82DC4ED - if_effect EFFECT_MEAN_LOOK, BattleAIScript_82DC5B0 - if_effect EFFECT_NIGHTMARE, BattleAIScript_82DC31B - if_effect EFFECT_MINIMIZE, BattleAIScript_82DC37E - if_effect EFFECT_CURSE, BattleAIScript_82DC5BB - if_effect EFFECT_SPIKES, BattleAIScript_82DC5CC - if_effect EFFECT_FORESIGHT, BattleAIScript_82DC5D7 - if_effect EFFECT_PERISH_SONG, BattleAIScript_82DC5E2 - if_effect EFFECT_SANDSTORM, BattleAIScript_82DC5ED - if_effect EFFECT_SWAGGER, BattleAIScript_82DC51D - if_effect EFFECT_ATTRACT, BattleAIScript_82DC5F5 - if_effect EFFECT_RETURN, BattleAIScript_82DC4ED - if_effect EFFECT_PRESENT, BattleAIScript_82DC4ED - if_effect EFFECT_FRUSTRATION, BattleAIScript_82DC4ED - if_effect EFFECT_SAFEGUARD, BattleAIScript_82DC635 - if_effect EFFECT_MAGNITUDE, BattleAIScript_82DC4E5 - if_effect EFFECT_BATON_PASS, BattleAIScript_82DC650 - if_effect EFFECT_SONICBOOM, BattleAIScript_82DC4ED - if_effect EFFECT_RAIN_DANCE, BattleAIScript_82DC659 - if_effect EFFECT_SUNNY_DAY, BattleAIScript_82DC661 - if_effect EFFECT_BELLY_DRUM, BattleAIScript_82DC341 - if_effect EFFECT_PSYCH_UP, BattleAIScript_82DC405 - if_effect EFFECT_MIRROR_COAT, BattleAIScript_82DC4ED - if_effect EFFECT_SKULL_BASH, BattleAIScript_82DC4ED - if_effect EFFECT_FUTURE_SIGHT, BattleAIScript_82DC669 +AI_CheckBadMove_CheckEffect: @ 82DC045 + if_effect EFFECT_SLEEP, AI_CBM_Sleep + if_effect EFFECT_EXPLOSION, AI_CBM_Explosion + if_effect EFFECT_DREAM_EATER, AI_CBM_DreamEater + if_effect EFFECT_ATTACK_UP, AI_CBM_AttackUp + if_effect EFFECT_DEFENSE_UP, AI_CBM_DefenseUp + if_effect EFFECT_SPEED_UP, AI_CBM_SpeedUp + if_effect EFFECT_SPECIAL_ATTACK_UP, AI_CBM_SpAtkUp + if_effect EFFECT_SPECIAL_DEFENSE_UP, AI_CBM_SpDefUp + if_effect EFFECT_ACCURACY_UP, AI_CBM_AccUp + if_effect EFFECT_EVASION_UP, AI_CBM_EvasionUp + if_effect EFFECT_ATTACK_DOWN, AI_CBM_AttackDown + if_effect EFFECT_DEFENSE_DOWN, AI_CBM_DefenseDown + if_effect EFFECT_SPEED_DOWN, AI_CBM_SpeedDown + if_effect EFFECT_SPECIAL_ATTACK_DOWN, AI_CBM_SpAtkDown + if_effect EFFECT_SPECIAL_DEFENSE_DOWN, AI_CBM_SpDefDown + if_effect EFFECT_ACCURACY_DOWN, AI_CBM_AccDown + if_effect EFFECT_EVASION_DOWN, AI_CBM_EvasionDown + if_effect EFFECT_HAZE, AI_CBM_Haze + if_effect EFFECT_BIDE, AI_CBM_HighRiskForDamage + if_effect EFFECT_ROAR, AI_CBM_Roar + if_effect EFFECT_TOXIC, AI_CBM_Toxic + if_effect EFFECT_LIGHT_SCREEN, AI_CBM_LightScreen + if_effect EFFECT_OHKO, AI_CBM_OneHitKO + if_effect EFFECT_RAZOR_WIND, AI_CBM_HighRiskForDamage + if_effect EFFECT_SUPER_FANG, AI_CBM_HighRiskForDamage + if_effect EFFECT_MIST, AI_CBM_Mist + if_effect EFFECT_FOCUS_ENERGY, AI_CBM_FocusEnergy + if_effect EFFECT_CONFUSE, AI_CBM_Confuse + if_effect EFFECT_ATTACK_UP_2, AI_CBM_AttackUp + if_effect EFFECT_DEFENSE_UP_2, AI_CBM_DefenseUp + if_effect EFFECT_SPEED_UP_2, AI_CBM_SpeedUp + if_effect EFFECT_SPECIAL_ATTACK_UP_2, AI_CBM_SpAtkUp + if_effect EFFECT_SPECIAL_DEFENSE_UP_2, AI_CBM_SpDefUp + if_effect EFFECT_ACCURACY_UP_2, AI_CBM_AccUp + if_effect EFFECT_EVASION_UP_2, AI_CBM_EvasionUp + if_effect EFFECT_ATTACK_DOWN_2, AI_CBM_AttackDown + if_effect EFFECT_DEFENSE_DOWN_2, AI_CBM_DefenseDown + if_effect EFFECT_SPEED_DOWN_2, AI_CBM_SpeedDown + if_effect EFFECT_SPECIAL_ATTACK_DOWN_2, AI_CBM_SpAtkDown + if_effect EFFECT_SPECIAL_DEFENSE_DOWN_2, AI_CBM_SpDefDown + if_effect EFFECT_ACCURACY_DOWN_2, AI_CBM_AccDown + if_effect EFFECT_EVASION_DOWN_2, AI_CBM_EvasionDown + if_effect EFFECT_REFLECT, AI_CBM_Reflect + if_effect EFFECT_POISON, AI_CBM_Toxic + if_effect EFFECT_PARALYZE, AI_CBM_Paralyze + if_effect EFFECT_SUBSTITUTE, AI_CBM_Substitute + if_effect EFFECT_RECHARGE, AI_CBM_HighRiskForDamage + if_effect EFFECT_LEECH_SEED, AI_CBM_LeechSeed + if_effect EFFECT_DISABLE, AI_CBM_Disable + if_effect EFFECT_LEVEL_DAMAGE, AI_CBM_HighRiskForDamage + if_effect EFFECT_PSYWAVE, AI_CBM_HighRiskForDamage + if_effect EFFECT_COUNTER, AI_CBM_HighRiskForDamage + if_effect EFFECT_ENCORE, AI_CBM_Encore + if_effect EFFECT_SNORE, AI_CBM_DamageDuringSleep + if_effect EFFECT_SLEEP_TALK, AI_CBM_DamageDuringSleep + if_effect EFFECT_FLAIL, AI_CBM_HighRiskForDamage + if_effect EFFECT_MEAN_LOOK, AI_CBM_CantEscape + if_effect EFFECT_NIGHTMARE, AI_CBM_Nightmare + if_effect EFFECT_MINIMIZE, AI_CBM_EvasionUp + if_effect EFFECT_CURSE, AI_CBM_Curse + if_effect EFFECT_SPIKES, AI_CBM_Spikes + if_effect EFFECT_FORESIGHT, AI_CBM_Foresight + if_effect EFFECT_PERISH_SONG, AI_CBM_PerishSong + if_effect EFFECT_SANDSTORM, AI_CBM_Sandstorm + if_effect EFFECT_SWAGGER, AI_CBM_Confuse + if_effect EFFECT_ATTRACT, AI_CBM_Attract + if_effect EFFECT_RETURN, AI_CBM_HighRiskForDamage + if_effect EFFECT_PRESENT, AI_CBM_HighRiskForDamage + if_effect EFFECT_FRUSTRATION, AI_CBM_HighRiskForDamage + if_effect EFFECT_SAFEGUARD, AI_CBM_Safeguard + if_effect EFFECT_MAGNITUDE, AI_CBM_Magnitude + if_effect EFFECT_BATON_PASS, AI_CBM_BatonPass + if_effect EFFECT_SONICBOOM, AI_CBM_HighRiskForDamage + if_effect EFFECT_RAIN_DANCE, AI_CBM_RainDance + if_effect EFFECT_SUNNY_DAY, AI_CBM_SunnyDay + if_effect EFFECT_BELLY_DRUM, AI_CBM_BellyDrum + if_effect EFFECT_PSYCH_UP, AI_CBM_Haze + if_effect EFFECT_MIRROR_COAT, AI_CBM_HighRiskForDamage + if_effect EFFECT_SKULL_BASH, AI_CBM_HighRiskForDamage + if_effect EFFECT_FUTURE_SIGHT, AI_CBM_FutureSight if_effect EFFECT_TELEPORT, Score_Minus10 - if_effect EFFECT_DEFENSE_CURL, BattleAIScript_82DC351 - if_effect EFFECT_FAKE_OUT, BattleAIScript_82DC680 - if_effect EFFECT_STOCKPILE, BattleAIScript_82DC689 - if_effect EFFECT_SPIT_UP, BattleAIScript_82DC692 - if_effect EFFECT_SWALLOW, BattleAIScript_82DC692 - if_effect EFFECT_HAIL, BattleAIScript_82DC6A1 - if_effect EFFECT_TORMENT, BattleAIScript_82DC6A9 - if_effect EFFECT_FLATTER, BattleAIScript_82DC51D - if_effect EFFECT_WILL_O_WISP, BattleAIScript_82DC6B4 - if_effect EFFECT_MEMENTO, BattleAIScript_82DC640 - if_effect EFFECT_FOCUS_PUNCH, BattleAIScript_82DC4ED - if_effect EFFECT_HELPING_HAND, BattleAIScript_82DC6E3 - if_effect EFFECT_TRICK, BattleAIScript_82DC6EB - if_effect EFFECT_INGRAIN, BattleAIScript_82DC6F4 - if_effect EFFECT_SUPERPOWER, BattleAIScript_82DC4ED - if_effect EFFECT_RECYCLE, BattleAIScript_82DC6FF - if_effect EFFECT_KNOCK_OFF, BattleAIScript_82DC6EB - if_effect EFFECT_ENDEAVOR, BattleAIScript_82DC4ED - if_effect EFFECT_IMPRISON, BattleAIScript_82DC708 - if_effect EFFECT_REFRESH, BattleAIScript_82DC713 - if_effect EFFECT_LOW_KICK, BattleAIScript_82DC4ED - if_effect EFFECT_MUD_SPORT, BattleAIScript_82DC71E - if_effect EFFECT_TICKLE, BattleAIScript_82DC729 - if_effect EFFECT_COSMIC_POWER, BattleAIScript_82DC73A - if_effect EFFECT_BULK_UP, BattleAIScript_82DC74B - if_effect EFFECT_WATER_SPORT, BattleAIScript_82DC75C - if_effect EFFECT_CALM_MIND, BattleAIScript_82DC767 - if_effect EFFECT_DRAGON_DANCE, BattleAIScript_82DC778 - end - -BattleAIScript_82DC2D4: + if_effect EFFECT_DEFENSE_CURL, AI_CBM_DefenseUp + if_effect EFFECT_FAKE_OUT, AI_CBM_FakeOut + if_effect EFFECT_STOCKPILE, AI_CBM_Stockpile + if_effect EFFECT_SPIT_UP, AI_CBM_SpitUpAndSwallow + if_effect EFFECT_SWALLOW, AI_CBM_SpitUpAndSwallow + if_effect EFFECT_HAIL, AI_CBM_Hail + if_effect EFFECT_TORMENT, AI_CBM_Torment + if_effect EFFECT_FLATTER, AI_CBM_Confuse + if_effect EFFECT_WILL_O_WISP, AI_CBM_WillOWisp + if_effect EFFECT_MEMENTO, AI_CBM_Memento + if_effect EFFECT_FOCUS_PUNCH, AI_CBM_HighRiskForDamage + if_effect EFFECT_HELPING_HAND, AI_CBM_HelpingHand + if_effect EFFECT_TRICK, AI_CBM_TrickAndKnockOff + if_effect EFFECT_INGRAIN, AI_CBM_Ingrain + if_effect EFFECT_SUPERPOWER, AI_CBM_HighRiskForDamage + if_effect EFFECT_RECYCLE, AI_CBM_Recycle + if_effect EFFECT_KNOCK_OFF, AI_CBM_TrickAndKnockOff + if_effect EFFECT_ENDEAVOR, AI_CBM_HighRiskForDamage + if_effect EFFECT_IMPRISON, AI_CBM_Imprison + if_effect EFFECT_REFRESH, AI_CBM_Refresh + if_effect EFFECT_LOW_KICK, AI_CBM_HighRiskForDamage + if_effect EFFECT_MUD_SPORT, AI_CBM_MudSport + if_effect EFFECT_TICKLE, AI_CBM_Tickle + if_effect EFFECT_COSMIC_POWER, AI_CBM_CosmicPower + if_effect EFFECT_BULK_UP, AI_CBM_BulkUp + if_effect EFFECT_WATER_SPORT, AI_CBM_WaterSport + if_effect EFFECT_CALM_MIND, AI_CBM_CalmMind + if_effect EFFECT_DRAGON_DANCE, AI_CBM_DragonDance + end + +AI_CBM_Sleep: @ 82DC2D4 get_ability AI_TARGET if_equal ABILITY_INSOMNIA, Score_Minus10 if_equal ABILITY_VITAL_SPIRIT, Score_Minus10 @@ -222,126 +222,126 @@ BattleAIScript_82DC2D4: if_side_affecting AI_TARGET, SIDE_STATUS_SAFEGUARD, Score_Minus10 end -BattleAIScript_82DC2F7: +AI_CBM_Explosion: @ 82DC2F7 if_type_effectiveness AI_EFFECTIVENESS_x0, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_DAMP, Score_Minus10 count_usable_party_mons AI_USER - if_not_equal 0, BattleAIScript_82DC31A + if_not_equal 0, AI_CBM_Explosion_End count_usable_party_mons AI_TARGET if_not_equal 0, Score_Minus10 goto Score_Minus1 -BattleAIScript_82DC31A: +AI_CBM_Explosion_End: @ 82DC31A end -BattleAIScript_82DC31B: +AI_CBM_Nightmare: @ 82DC31B if_status2 AI_TARGET, STATUS2_NIGHTMARE, Score_Minus10 if_not_status AI_TARGET, STATUS1_SLEEP, Score_Minus8 end -BattleAIScript_82DC330: +AI_CBM_DreamEater: @ 82DC330 if_not_status AI_TARGET, STATUS1_SLEEP, Score_Minus8 if_type_effectiveness AI_EFFECTIVENESS_x0, Score_Minus10 end -BattleAIScript_82DC341: +AI_CBM_BellyDrum: @ 82DC341 if_hp_less_than AI_USER, 51, Score_Minus10 -BattleAIScript_82DC348: +AI_CBM_AttackUp: @ 82DC348 if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10 end -BattleAIScript_82DC351: +AI_CBM_DefenseUp: @ 82DC351 if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus10 end -BattleAIScript_82DC35A: +AI_CBM_SpeedUp: @ 82DC35A if_stat_level_equal AI_USER, STAT_SPEED, 12, Score_Minus10 end -BattleAIScript_82DC363: +AI_CBM_SpAtkUp: @ 82DC363 if_stat_level_equal AI_USER, STAT_SPATK, 12, Score_Minus10 end -BattleAIScript_82DC36C: +AI_CBM_SpDefUp: @ 82DC36C if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus10 end -BattleAIScript_82DC375: +AI_CBM_AccUp: @ 82DC375 if_stat_level_equal AI_USER, STAT_ACC, 12, Score_Minus10 end -BattleAIScript_82DC37E: +AI_CBM_EvasionUp: @ 82DC37E if_stat_level_equal AI_USER, STAT_EVASION, 12, Score_Minus10 end -BattleAIScript_82DC387: +AI_CBM_AttackDown: @ 82DC387 if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_HYPER_CUTTER, Score_Minus10 - goto BattleAIScript_82DC3F6 + goto CheckIfAbilityBlocksStatChange -BattleAIScript_82DC39C: +AI_CBM_DefenseDown: @ 82DC39C if_stat_level_equal AI_TARGET, STAT_DEF, 0, Score_Minus10 - goto BattleAIScript_82DC3F6 + goto CheckIfAbilityBlocksStatChange -BattleAIScript_82DC3A9: +AI_CBM_SpeedDown: @ 82DC3A9 if_stat_level_equal AI_TARGET, STAT_SPEED, 0, Score_Minus10 if_ability AI_TARGET, ABILITY_SPEED_BOOST, Score_Minus10 - goto BattleAIScript_82DC3F6 + goto CheckIfAbilityBlocksStatChange -BattleAIScript_82DC3BF: +AI_CBM_SpAtkDown: @ 82DC3BF if_stat_level_equal AI_TARGET, STAT_SPATK, 0, Score_Minus10 - goto BattleAIScript_82DC3F6 + goto CheckIfAbilityBlocksStatChange -BattleAIScript_82DC3CC: +AI_CBM_SpDefDown: @ 82DC3CC if_stat_level_equal AI_TARGET, STAT_SPDEF, 0, Score_Minus10 - goto BattleAIScript_82DC3F6 + goto CheckIfAbilityBlocksStatChange -BattleAIScript_82DC3D9: +AI_CBM_AccDown: @ 82DC3D9 if_stat_level_equal AI_TARGET, STAT_ACC, 0, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_KEEN_EYE, Score_Minus10 - goto BattleAIScript_82DC3F6 + goto CheckIfAbilityBlocksStatChange -BattleAIScript_82DC3EE: +AI_CBM_EvasionDown: @ 82DC3EE if_stat_level_equal AI_TARGET, STAT_EVASION, 0, Score_Minus10 -BattleAIScript_82DC3F6: +CheckIfAbilityBlocksStatChange: @ 82DC3F6 get_ability AI_TARGET if_equal ABILITY_CLEAR_BODY, Score_Minus10 if_equal ABILITY_WHITE_SMOKE, Score_Minus10 end -BattleAIScript_82DC405: - if_stat_level_less_than AI_USER, STAT_ATK, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, STAT_DEF, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, STAT_SPEED, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, STAT_SPATK, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, STAT_SPDEF, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, STAT_ACC, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, STAT_EVASION, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, STAT_ATK, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, STAT_DEF, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, STAT_SPEED, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, STAT_SPATK, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, STAT_SPDEF, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, STAT_ACC, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, STAT_EVASION, 6, BattleAIScript_82DC47A +AI_CBM_Haze: @ 82DC405 + if_stat_level_less_than AI_USER, STAT_ATK, 6, AI_CBM_Haze_End + if_stat_level_less_than AI_USER, STAT_DEF, 6, AI_CBM_Haze_End + if_stat_level_less_than AI_USER, STAT_SPEED, 6, AI_CBM_Haze_End + if_stat_level_less_than AI_USER, STAT_SPATK, 6, AI_CBM_Haze_End + if_stat_level_less_than AI_USER, STAT_SPDEF, 6, AI_CBM_Haze_End + if_stat_level_less_than AI_USER, STAT_ACC, 6, AI_CBM_Haze_End + if_stat_level_less_than AI_USER, STAT_EVASION, 6, AI_CBM_Haze_End + if_stat_level_more_than AI_TARGET, STAT_ATK, 6, AI_CBM_Haze_End + if_stat_level_more_than AI_TARGET, STAT_DEF, 6, AI_CBM_Haze_End + if_stat_level_more_than AI_TARGET, STAT_SPEED, 6, AI_CBM_Haze_End + if_stat_level_more_than AI_TARGET, STAT_SPATK, 6, AI_CBM_Haze_End + if_stat_level_more_than AI_TARGET, STAT_SPDEF, 6, AI_CBM_Haze_End + if_stat_level_more_than AI_TARGET, STAT_ACC, 6, AI_CBM_Haze_End + if_stat_level_more_than AI_TARGET, STAT_EVASION, 6, AI_CBM_Haze_End goto Score_Minus10 -BattleAIScript_82DC47A: +AI_CBM_Haze_End: @ 82DC47A end -BattleAIScript_82DC47B: +AI_CBM_Roar: @ 82DC47B count_usable_party_mons AI_TARGET if_equal 0, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_SUCTION_CUPS, Score_Minus10 end -BattleAIScript_82DC48C: +AI_CBM_Toxic: @ 82DC48C get_target_type1 if_equal TYPE_STEEL, Score_Minus10 if_equal TYPE_POISON, Score_Minus10 @@ -354,51 +354,51 @@ BattleAIScript_82DC48C: if_side_affecting AI_TARGET, SIDE_STATUS_SAFEGUARD, Score_Minus10 end -BattleAIScript_82DC4C5: +AI_CBM_LightScreen: @ 82DC4C5 if_side_affecting AI_USER, SIDE_STATUS_LIGHTSCREEN, Score_Minus8 end -BattleAIScript_82DC4D0: +AI_CBM_OneHitKO: @ 82DC4D0 if_type_effectiveness AI_EFFECTIVENESS_x0, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_STURDY, Score_Minus10 if_level_cond 1, Score_Minus10 end -BattleAIScript_82DC4E5: +AI_CBM_Magnitude: @ 82DC4E5 get_ability AI_TARGET if_equal ABILITY_LEVITATE, Score_Minus10 -BattleAIScript_82DC4ED: +AI_CBM_HighRiskForDamage: @ 82DC4ED if_type_effectiveness AI_EFFECTIVENESS_x0, Score_Minus10 get_ability AI_TARGET - if_not_equal ABILITY_WONDER_GUARD, BattleAIScript_82DC506 - if_type_effectiveness AI_EFFECTIVENESS_x2, BattleAIScript_82DC506 + if_not_equal ABILITY_WONDER_GUARD, AI_CBM_HighRiskForDamage_End + if_type_effectiveness AI_EFFECTIVENESS_x2, AI_CBM_HighRiskForDamage_End goto Score_Minus10 -BattleAIScript_82DC506: +AI_CBM_HighRiskForDamage_End: @ 82DC506 end -BattleAIScript_82DC507: +AI_CBM_Mist: @ 82DC507 if_side_affecting AI_USER, SIDE_STATUS_MIST, Score_Minus8 end -BattleAIScript_82DC512: +AI_CBM_FocusEnergy: @ 82DC512 if_status2 AI_USER, STATUS2_FOCUS_ENERGY, Score_Minus10 end -BattleAIScript_82DC51D: +AI_CBM_Confuse: @ 82DC51D if_status2 AI_TARGET, STATUS2_CONFUSION, Score_Minus5 get_ability AI_TARGET if_equal ABILITY_OWN_TEMPO, Score_Minus10 if_side_affecting AI_TARGET, SIDE_STATUS_SAFEGUARD, Score_Minus10 end -BattleAIScript_82DC53A: +AI_CBM_Reflect: @ 82DC53A if_side_affecting AI_USER, SIDE_STATUS_REFLECT, Score_Minus8 end -BattleAIScript_82DC545: +AI_CBM_Paralyze: @ 82DC545 if_type_effectiveness AI_EFFECTIVENESS_x0, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_LIMBER, Score_Minus10 @@ -406,12 +406,12 @@ BattleAIScript_82DC545: if_side_affecting AI_TARGET, SIDE_STATUS_SAFEGUARD, Score_Minus10 end -BattleAIScript_82DC568: +AI_CBM_Substitute: @ 82DC568 if_status2 AI_USER, STATUS2_SUBSTITUTE, Score_Minus8 if_hp_less_than AI_USER, 26, Score_Minus10 end -BattleAIScript_82DC57A: +AI_CBM_LeechSeed: @ 82DC57A if_status3 AI_TARGET, STATUS3_LEECHSEED, Score_Minus10 get_target_type1 if_equal TYPE_GRASS, Score_Minus10 @@ -419,121 +419,121 @@ BattleAIScript_82DC57A: if_equal TYPE_GRASS, Score_Minus10 end -BattleAIScript_82DC595: +AI_CBM_Disable: @ 82DC595 if_any_move_disabled AI_TARGET, Score_Minus8 end -BattleAIScript_82DC59D: +AI_CBM_Encore: @ 82DC59D if_any_move_encored AI_TARGET, Score_Minus8 end -BattleAIScript_82DC5A5: +AI_CBM_DamageDuringSleep: @ 82DC5A5 if_not_status AI_USER, STATUS1_SLEEP, Score_Minus8 end -BattleAIScript_82DC5B0: +AI_CBM_CantEscape: @ 82DC5B0 if_status2 AI_TARGET, STATUS2_ESCAPE_PREVENTION, Score_Minus10 end -BattleAIScript_82DC5BB: +AI_CBM_Curse: @ 82DC5BB if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10 if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus8 end -BattleAIScript_82DC5CC: +AI_CBM_Spikes: @ 82DC5CC if_side_affecting AI_TARGET, SIDE_STATUS_SPIKES, Score_Minus10 end -BattleAIScript_82DC5D7: +AI_CBM_Foresight: @ 82DC5D7 if_status2 AI_TARGET, STATUS2_FORESIGHT, Score_Minus10 end -BattleAIScript_82DC5E2: +AI_CBM_PerishSong: @ 82DC5E2 if_status3 AI_TARGET, STATUS3_PERISH_SONG, Score_Minus10 end -BattleAIScript_82DC5ED: +AI_CBM_Sandstorm: @ 82DC5ED get_weather if_equal AI_WEATHER_SANDSTORM, Score_Minus8 end -BattleAIScript_82DC5F5: +AI_CBM_Attract: @ 82DC5F5 if_status2 AI_TARGET, STATUS2_INFATUATION, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_OBLIVIOUS, Score_Minus10 get_gender AI_USER - if_equal 0, BattleAIScript_82DC61A - if_equal 254, BattleAIScript_82DC627 + if_equal 0, AI_CBM_Attract_CheckIfTargetIsFemale + if_equal 254, AI_CBM_Attract_CheckIfTargetIsMale goto Score_Minus10 -BattleAIScript_82DC61A: +AI_CBM_Attract_CheckIfTargetIsFemale: @ 82DC61A get_gender AI_TARGET - if_equal 254, BattleAIScript_82DC634 + if_equal 254, AI_CBM_Attract_End goto Score_Minus10 -BattleAIScript_82DC627: +AI_CBM_Attract_CheckIfTargetIsMale: @ 82DC627 get_gender AI_TARGET - if_equal 0, BattleAIScript_82DC634 + if_equal 0, AI_CBM_Attract_End goto Score_Minus10 -BattleAIScript_82DC634: +AI_CBM_Attract_End: @ 82DC634 end -BattleAIScript_82DC635: +AI_CBM_Safeguard: @ 82DC635 if_side_affecting AI_USER, SIDE_STATUS_SAFEGUARD, Score_Minus8 end -BattleAIScript_82DC640: +AI_CBM_Memento: @ 82DC640 if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10 if_stat_level_equal AI_TARGET, STAT_SPATK, 0, Score_Minus8 -BattleAIScript_82DC650: +AI_CBM_BatonPass: @ 82DC650 count_usable_party_mons AI_USER if_equal 0, Score_Minus10 end -BattleAIScript_82DC659: +AI_CBM_RainDance: @ 82DC659 get_weather if_equal AI_WEATHER_RAIN, Score_Minus8 end -BattleAIScript_82DC661: +AI_CBM_SunnyDay: @ 82DC661 get_weather if_equal AI_WEATHER_SUN, Score_Minus8 end -BattleAIScript_82DC669: +AI_CBM_FutureSight: @ 82DC669 if_side_affecting AI_TARGET, SIDE_STATUS_FUTUREATTACK, Score_Minus12 if_side_affecting AI_USER, SIDE_STATUS_FUTUREATTACK, Score_Minus12 score +5 end -BattleAIScript_82DC680: +AI_CBM_FakeOut: @ 82DC680 is_first_turn_for AI_USER if_equal 0, Score_Minus10 end -BattleAIScript_82DC689: +AI_CBM_Stockpile: @ 82DC689 get_stockpile_count AI_USER if_equal 3, Score_Minus10 end -BattleAIScript_82DC692: +AI_CBM_SpitUpAndSwallow: @ 82DC692 if_type_effectiveness AI_EFFECTIVENESS_x0, Score_Minus10 get_stockpile_count AI_USER if_equal 0, Score_Minus10 end -BattleAIScript_82DC6A1: +AI_CBM_Hail: @ 82DC6A1 get_weather if_equal AI_WEATHER_HAIL, Score_Minus8 end -BattleAIScript_82DC6A9: +AI_CBM_Torment: @ 82DC6A9 if_status2 AI_TARGET, STATUS2_TORMENT, Score_Minus10 end -BattleAIScript_82DC6B4: +AI_CBM_WillOWisp: @ 82DC6B4 get_ability AI_TARGET if_equal ABILITY_WATER_VEIL, Score_Minus10 if_status AI_TARGET, STATUS1_ANY, Score_Minus10 @@ -543,61 +543,61 @@ BattleAIScript_82DC6B4: if_side_affecting AI_TARGET, SIDE_STATUS_SAFEGUARD, Score_Minus10 end -BattleAIScript_82DC6E3: +AI_CBM_HelpingHand: @ 82DC6E3 if_not_double_battle Score_Minus10 end -BattleAIScript_82DC6EB: +AI_CBM_TrickAndKnockOff: @ 82DC6EB get_ability AI_TARGET if_equal ABILITY_STICKY_HOLD, Score_Minus10 end -BattleAIScript_82DC6F4: +AI_CBM_Ingrain: @ 82DC6F4 if_status3 AI_USER, STATUS3_ROOTED, Score_Minus10 end -BattleAIScript_82DC6FF: +AI_CBM_Recycle: @ 82DC6FF get_used_held_item AI_USER if_equal 0, Score_Minus10 end -BattleAIScript_82DC708: +AI_CBM_Imprison: @ 82DC708 if_status3 AI_USER, STATUS3_IMPRISONED_OTHERS, Score_Minus10 end -BattleAIScript_82DC713: +AI_CBM_Refresh: @ 82DC713 if_not_status AI_USER, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, Score_Minus10 end -BattleAIScript_82DC71E: +AI_CBM_MudSport: @ 82DC71E if_status3 AI_USER, STATUS3_MUDSPORT, Score_Minus10 end -BattleAIScript_82DC729: +AI_CBM_Tickle: @ 82DC729 if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10 if_stat_level_equal AI_TARGET, STAT_DEF, 0, Score_Minus8 end -BattleAIScript_82DC73A: +AI_CBM_CosmicPower: @ 82DC73A if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus10 if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus8 end -BattleAIScript_82DC74B: +AI_CBM_BulkUp: @ 82DC74B if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10 if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus8 end -BattleAIScript_82DC75C: +AI_CBM_WaterSport: @ 82DC75C if_status3 AI_USER, STATUS3_WATERSPORT, Score_Minus10 end -BattleAIScript_82DC767: +AI_CBM_CalmMind: @ 82DC767 if_stat_level_equal AI_USER, STAT_SPATK, 12, Score_Minus10 if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus8 end -BattleAIScript_82DC778: +AI_CBM_DragonDance: @ 82DC778 if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10 if_stat_level_equal AI_USER, STAT_SPEED, 12, Score_Minus8 end @@ -656,214 +656,214 @@ Score_Plus10: AI_TryToFaint: if_target_is_ally AI_Ret - if_effect EFFECT_SLEEP, BattleAIScript_82DCA92 - if_effect EFFECT_ABSORB, BattleAIScript_82DCAAE - if_effect EFFECT_EXPLOSION, BattleAIScript_82DCAC8 - if_effect EFFECT_DREAM_EATER, BattleAIScript_82DCB26 - if_effect EFFECT_MIRROR_MOVE, BattleAIScript_82DCB3A - if_effect EFFECT_ATTACK_UP, BattleAIScript_82DCBBC - if_effect EFFECT_DEFENSE_UP, BattleAIScript_82DCBF7 - if_effect EFFECT_SPEED_UP, BattleAIScript_82DCC5D - if_effect EFFECT_SPECIAL_ATTACK_UP, BattleAIScript_82DCC73 - if_effect EFFECT_SPECIAL_DEFENSE_UP, BattleAIScript_82DCCAE - if_effect EFFECT_ACCURACY_UP, BattleAIScript_82DCD14 - if_effect EFFECT_EVASION_UP, BattleAIScript_82DCD2E - if_effect EFFECT_ALWAYS_HIT, BattleAIScript_82DCDC8 - if_effect EFFECT_ATTACK_DOWN, BattleAIScript_82DCDF8 - if_effect EFFECT_DEFENSE_DOWN, BattleAIScript_82DCE4A - if_effect EFFECT_SPEED_DOWN, BattleAIScript_82DCE81 - if_effect EFFECT_SPECIAL_ATTACK_DOWN, BattleAIScript_82DCE97 - if_effect EFFECT_SPECIAL_DEFENSE_DOWN, BattleAIScript_82DCEEB - if_effect EFFECT_ACCURACY_DOWN, BattleAIScript_82DCF0C - if_effect EFFECT_EVASION_DOWN, BattleAIScript_82DCFA0 - if_effect EFFECT_HAZE, BattleAIScript_82DCFC1 - if_effect EFFECT_BIDE, BattleAIScript_82DD084 - if_effect EFFECT_ROAR, BattleAIScript_82DD08E - if_effect EFFECT_CONVERSION, BattleAIScript_82DD0C6 - if_effect EFFECT_RESTORE_HP, BattleAIScript_82DD0F7 - if_effect EFFECT_TOXIC, BattleAIScript_82DD150 - if_effect EFFECT_LIGHT_SCREEN, BattleAIScript_82DD18F - if_effect EFFECT_REST, BattleAIScript_82DD1BE - if_effect EFFECT_OHKO, BattleAIScript_82DD21E - if_effect EFFECT_RAZOR_WIND, BattleAIScript_82DDA0B - if_effect EFFECT_SUPER_FANG, BattleAIScript_82DD21F - if_effect EFFECT_TRAP, BattleAIScript_82DD229 - if_effect EFFECT_HIGH_CRITICAL, BattleAIScript_82DD25F - if_effect EFFECT_CONFUSE, BattleAIScript_82DD296 - if_effect EFFECT_ATTACK_UP_2, BattleAIScript_82DCBBC - if_effect EFFECT_DEFENSE_UP_2, BattleAIScript_82DCBF7 - if_effect EFFECT_SPEED_UP_2, BattleAIScript_82DCC5D - if_effect EFFECT_SPECIAL_ATTACK_UP_2, BattleAIScript_82DCC73 - if_effect EFFECT_SPECIAL_DEFENSE_UP_2, BattleAIScript_82DCCAE - if_effect EFFECT_ACCURACY_UP_2, BattleAIScript_82DCD14 - if_effect EFFECT_EVASION_UP_2, BattleAIScript_82DCD2E - if_effect EFFECT_ATTACK_DOWN_2, BattleAIScript_82DCDF8 - if_effect EFFECT_DEFENSE_DOWN_2, BattleAIScript_82DCE4A - if_effect EFFECT_SPEED_DOWN_2, BattleAIScript_82DCE81 - if_effect EFFECT_SPECIAL_ATTACK_DOWN_2, BattleAIScript_82DCE97 - if_effect EFFECT_SPECIAL_DEFENSE_DOWN_2, BattleAIScript_82DCEEB - if_effect EFFECT_ACCURACY_DOWN_2, BattleAIScript_82DCF0C - if_effect EFFECT_EVASION_DOWN_2, BattleAIScript_82DCFA0 - if_effect EFFECT_REFLECT, BattleAIScript_82DD2D3 - if_effect EFFECT_POISON, BattleAIScript_82DD303 - if_effect EFFECT_PARALYZE, BattleAIScript_82DD314 + if_effect EFFECT_SLEEP, AI_CV_Sleep + if_effect EFFECT_ABSORB, AI_CV_Absorb + if_effect EFFECT_EXPLOSION, AI_CV_SelfKO + if_effect EFFECT_DREAM_EATER, AI_CV_DreamEater + if_effect EFFECT_MIRROR_MOVE, AI_CV_MirrorMove + if_effect EFFECT_ATTACK_UP, AI_CV_AttackUp + if_effect EFFECT_DEFENSE_UP, AI_CV_DefenseUp + if_effect EFFECT_SPEED_UP, AI_CV_SpeedUp + if_effect EFFECT_SPECIAL_ATTACK_UP, AI_CV_SpAtkUp + if_effect EFFECT_SPECIAL_DEFENSE_UP, AI_CV_SpDefUp + if_effect EFFECT_ACCURACY_UP, AI_CV_AccuracyUp + if_effect EFFECT_EVASION_UP, AI_CV_EvasionUp + if_effect EFFECT_ALWAYS_HIT, AI_CV_AlwaysHit + if_effect EFFECT_ATTACK_DOWN, AI_CV_AttackDown + if_effect EFFECT_DEFENSE_DOWN, AI_CV_DefenseDown + if_effect EFFECT_SPEED_DOWN, AI_CV_SpeedDown + if_effect EFFECT_SPECIAL_ATTACK_DOWN, AI_CV_SpAtkDown + if_effect EFFECT_SPECIAL_DEFENSE_DOWN, AI_CV_SpDefDown + if_effect EFFECT_ACCURACY_DOWN, AI_CV_AccuracyDown + if_effect EFFECT_EVASION_DOWN, AI_CV_EvasionDown + if_effect EFFECT_HAZE, AI_CV_Haze + if_effect EFFECT_BIDE, AI_CV_Bide + if_effect EFFECT_ROAR, AI_CV_Roar + if_effect EFFECT_CONVERSION, AI_CV_Conversion + if_effect EFFECT_RESTORE_HP, AI_CV_Heal + if_effect EFFECT_TOXIC, AI_CV_Toxic + if_effect EFFECT_LIGHT_SCREEN, AI_CV_LightScreen + if_effect EFFECT_REST, AI_CV_Rest + if_effect EFFECT_OHKO, AI_CV_OneHitKO + if_effect EFFECT_RAZOR_WIND, AI_CV_ChargeUpMove + if_effect EFFECT_SUPER_FANG, AI_CV_SuperFang + if_effect EFFECT_TRAP, AI_CV_Trap + if_effect EFFECT_HIGH_CRITICAL, AI_CV_HighCrit + if_effect EFFECT_CONFUSE, AI_CV_Confuse + if_effect EFFECT_ATTACK_UP_2, AI_CV_AttackUp + if_effect EFFECT_DEFENSE_UP_2, AI_CV_DefenseUp + if_effect EFFECT_SPEED_UP_2, AI_CV_SpeedUp + if_effect EFFECT_SPECIAL_ATTACK_UP_2, AI_CV_SpAtkUp + if_effect EFFECT_SPECIAL_DEFENSE_UP_2, AI_CV_SpDefUp + if_effect EFFECT_ACCURACY_UP_2, AI_CV_AccuracyUp + if_effect EFFECT_EVASION_UP_2, AI_CV_EvasionUp + if_effect EFFECT_ATTACK_DOWN_2, AI_CV_AttackDown + if_effect EFFECT_DEFENSE_DOWN_2, AI_CV_DefenseDown + if_effect EFFECT_SPEED_DOWN_2, AI_CV_SpeedDown + if_effect EFFECT_SPECIAL_ATTACK_DOWN_2, AI_CV_SpAtkDown + if_effect EFFECT_SPECIAL_DEFENSE_DOWN_2, AI_CV_SpDefDown + if_effect EFFECT_ACCURACY_DOWN_2, AI_CV_AccuracyDown + if_effect EFFECT_EVASION_DOWN_2, AI_CV_EvasionDown + if_effect EFFECT_REFLECT, AI_CV_Reflect + if_effect EFFECT_POISON, AI_CV_Poison + if_effect EFFECT_PARALYZE, AI_CV_Paralyze if_effect EFFECT_SWAGGER, BattleAIScript_82DD286 - if_effect EFFECT_SPEED_DOWN_HIT, BattleAIScript_82DCE6B - if_effect EFFECT_SKY_ATTACK, BattleAIScript_82DDA0B - if_effect EFFECT_VITAL_THROW, BattleAIScript_82DD331 - if_effect EFFECT_SUBSTITUTE, BattleAIScript_82DD354 - if_effect EFFECT_RECHARGE, BattleAIScript_82DD3EA - if_effect EFFECT_LEECH_SEED, BattleAIScript_82DD150 - if_effect EFFECT_DISABLE, BattleAIScript_82DD412 - if_effect EFFECT_COUNTER, BattleAIScript_82DD431 - if_effect EFFECT_ENCORE, BattleAIScript_82DD4E3 - if_effect EFFECT_PAIN_SPLIT, BattleAIScript_82DD54B - if_effect EFFECT_SNORE, BattleAIScript_82DD577 - if_effect EFFECT_LOCK_ON, BattleAIScript_82DD57A - if_effect EFFECT_SLEEP_TALK, BattleAIScript_82DD583 - if_effect EFFECT_DESTINY_BOND, BattleAIScript_82DD590 - if_effect EFFECT_FLAIL, BattleAIScript_82DD5C6 - if_effect EFFECT_HEAL_BELL, BattleAIScript_82DD60B - if_effect EFFECT_THIEF, BattleAIScript_82DD622 - if_effect EFFECT_MEAN_LOOK, BattleAIScript_82DD229 - if_effect EFFECT_MINIMIZE, BattleAIScript_82DCD2E - if_effect EFFECT_CURSE, BattleAIScript_82DD645 - if_effect EFFECT_PROTECT, BattleAIScript_82DD694 - if_effect EFFECT_FORESIGHT, BattleAIScript_82DD75D - if_effect EFFECT_ENDURE, BattleAIScript_82DD78B - if_effect EFFECT_BATON_PASS, BattleAIScript_82DD7A9 - if_effect EFFECT_PURSUIT, BattleAIScript_82DD845 - if_effect EFFECT_MORNING_SUN, BattleAIScript_82DD0DD - if_effect EFFECT_SYNTHESIS, BattleAIScript_82DD0DD - if_effect EFFECT_MOONLIGHT, BattleAIScript_82DD0DD - if_effect EFFECT_RAIN_DANCE, BattleAIScript_82DD87B - if_effect EFFECT_SUNNY_DAY, BattleAIScript_82DD8BA - if_effect EFFECT_BELLY_DRUM, BattleAIScript_82DD8E3 - if_effect EFFECT_PSYCH_UP, BattleAIScript_82DD8F2 - if_effect EFFECT_MIRROR_COAT, BattleAIScript_82DD95A - if_effect EFFECT_SKULL_BASH, BattleAIScript_82DDA0B - if_effect EFFECT_SOLARBEAM, BattleAIScript_82DDA0B - if_effect EFFECT_SEMI_INVULNERABLE, BattleAIScript_82DDA2F - if_effect EFFECT_SOFTBOILED, BattleAIScript_82DD0F7 - if_effect EFFECT_FAKE_OUT, BattleAIScript_82DDAB9 - if_effect EFFECT_SPIT_UP, BattleAIScript_82DDABC - if_effect EFFECT_SWALLOW, BattleAIScript_82DD0F7 - if_effect EFFECT_HAIL, BattleAIScript_82DDACD - if_effect EFFECT_FLATTER, BattleAIScript_82DD28E - if_effect EFFECT_MEMENTO, BattleAIScript_82DCAC8 - if_effect EFFECT_FACADE, BattleAIScript_82DDAF6 - if_effect EFFECT_FOCUS_PUNCH, BattleAIScript_82DDB03 - if_effect EFFECT_SMELLINGSALT, BattleAIScript_82DDB5C - if_effect EFFECT_TRICK, BattleAIScript_82DDB6E - if_effect EFFECT_ROLE_PLAY, BattleAIScript_82DDBB9 - if_effect EFFECT_SUPERPOWER, BattleAIScript_82DDBF0 - if_effect EFFECT_MAGIC_COAT, BattleAIScript_82DDC20 - if_effect EFFECT_RECYCLE, BattleAIScript_82DDC53 - if_effect EFFECT_REVENGE, BattleAIScript_82DDC72 - if_effect EFFECT_BRICK_BREAK, BattleAIScript_82DDCA0 - if_effect EFFECT_KNOCK_OFF, BattleAIScript_82DDCB2 - if_effect EFFECT_ENDEAVOR, BattleAIScript_82DDCCA - if_effect EFFECT_ERUPTION, BattleAIScript_82DDCF6 - if_effect EFFECT_SKILL_SWAP, BattleAIScript_82DDBB9 - if_effect EFFECT_IMPRISON, BattleAIScript_82DDD1E - if_effect EFFECT_REFRESH, BattleAIScript_82DDD2F - if_effect EFFECT_SNATCH, BattleAIScript_82DDD3E - if_effect EFFECT_BLAZE_KICK, BattleAIScript_82DD25F - if_effect EFFECT_MUD_SPORT, BattleAIScript_82DDDA8 - if_effect EFFECT_OVERHEAT, BattleAIScript_82DDDCE - if_effect EFFECT_TICKLE, BattleAIScript_82DCE4A - if_effect EFFECT_COSMIC_POWER, BattleAIScript_82DCCAE - if_effect EFFECT_BULK_UP, BattleAIScript_82DCBF7 - if_effect EFFECT_POISON_TAIL, BattleAIScript_82DD25F - if_effect EFFECT_WATER_SPORT, BattleAIScript_82DDDF6 - if_effect EFFECT_CALM_MIND, BattleAIScript_82DCCAE - if_effect EFFECT_DRAGON_DANCE, BattleAIScript_82DDE1C - end - -BattleAIScript_82DCA92: - if_has_move_with_effect AI_TARGET, EFFECT_DREAM_EATER, BattleAIScript_82DCAA5 - if_has_move_with_effect AI_TARGET, EFFECT_NIGHTMARE, BattleAIScript_82DCAA5 - goto BattleAIScript_82DCAAD - -BattleAIScript_82DCAA5: - if_random_less_than 128, BattleAIScript_82DCAAD + if_effect EFFECT_SPEED_DOWN_HIT, AI_CV_SpeedDownFromChance + if_effect EFFECT_SKY_ATTACK, AI_CV_ChargeUpMove + if_effect EFFECT_VITAL_THROW, AI_CV_VitalThrow + if_effect EFFECT_SUBSTITUTE, AI_CV_Substitute + if_effect EFFECT_RECHARGE, AI_CV_Recharge + if_effect EFFECT_LEECH_SEED, AI_CV_Toxic + if_effect EFFECT_DISABLE, AI_CV_Disable + if_effect EFFECT_COUNTER, AI_CV_Counter + if_effect EFFECT_ENCORE, AI_CV_Encore + if_effect EFFECT_PAIN_SPLIT, AI_CV_PainSplit + if_effect EFFECT_SNORE, AI_CV_Snore + if_effect EFFECT_LOCK_ON, AI_CV_LockOn + if_effect EFFECT_SLEEP_TALK, AI_CV_SleepTalk + if_effect EFFECT_DESTINY_BOND, AI_CV_DestinyBond + if_effect EFFECT_FLAIL, AI_CV_Flail + if_effect EFFECT_HEAL_BELL, AI_CV_HealBell + if_effect EFFECT_THIEF, AI_CV_Thief + if_effect EFFECT_MEAN_LOOK, AI_CV_Trap + if_effect EFFECT_MINIMIZE, AI_CV_EvasionUp + if_effect EFFECT_CURSE, AI_CV_Curse + if_effect EFFECT_PROTECT, AI_CV_Protect + if_effect EFFECT_FORESIGHT, AI_CV_Foresight + if_effect EFFECT_ENDURE, AI_CV_Endure + if_effect EFFECT_BATON_PASS, AI_CV_BatonPass + if_effect EFFECT_PURSUIT, AI_CV_Pursuit + if_effect EFFECT_MORNING_SUN, AI_CV_HealWeather + if_effect EFFECT_SYNTHESIS, AI_CV_HealWeather + if_effect EFFECT_MOONLIGHT, AI_CV_HealWeather + if_effect EFFECT_RAIN_DANCE, AI_CV_RainDance + if_effect EFFECT_SUNNY_DAY, AI_CV_SunnyDay + if_effect EFFECT_BELLY_DRUM, AI_CV_BellyDrum + if_effect EFFECT_PSYCH_UP, AI_CV_PsychUp + if_effect EFFECT_MIRROR_COAT, AI_CV_MirrorCoat + if_effect EFFECT_SKULL_BASH, AI_CV_ChargeUpMove + if_effect EFFECT_SOLARBEAM, AI_CV_ChargeUpMove + if_effect EFFECT_SEMI_INVULNERABLE, AI_CV_Fly + if_effect EFFECT_SOFTBOILED, AI_CV_Heal + if_effect EFFECT_FAKE_OUT, AI_CV_FakeOut + if_effect EFFECT_SPIT_UP, AI_CV_SpitUp + if_effect EFFECT_SWALLOW, AI_CV_Heal + if_effect EFFECT_HAIL, AI_CV_Hail + if_effect EFFECT_FLATTER, AI_CV_Flatter + if_effect EFFECT_MEMENTO, AI_CV_SelfKO + if_effect EFFECT_FACADE, AI_CV_Facade + if_effect EFFECT_FOCUS_PUNCH, AI_CV_FocusPunch + if_effect EFFECT_SMELLINGSALT, AI_CV_SmellingSalt + if_effect EFFECT_TRICK, AI_CV_Trick + if_effect EFFECT_ROLE_PLAY, AI_CV_ChangeSelfAbility + if_effect EFFECT_SUPERPOWER, AI_CV_Superpower + if_effect EFFECT_MAGIC_COAT, AI_CV_MagicCoat + if_effect EFFECT_RECYCLE, AI_CV_Recycle + if_effect EFFECT_REVENGE, AI_CV_Revenge + if_effect EFFECT_BRICK_BREAK, AI_CV_BrickBreak + if_effect EFFECT_KNOCK_OFF, AI_CV_KnockOff + if_effect EFFECT_ENDEAVOR, AI_CV_Endeavor + if_effect EFFECT_ERUPTION, AI_CV_Eruption + if_effect EFFECT_SKILL_SWAP, AI_CV_ChangeSelfAbility + if_effect EFFECT_IMPRISON, AI_CV_Imprison + if_effect EFFECT_REFRESH, AI_CV_Refresh + if_effect EFFECT_SNATCH, AI_CV_Snatch + if_effect EFFECT_BLAZE_KICK, AI_CV_HighCrit + if_effect EFFECT_MUD_SPORT, AI_CV_MudSport + if_effect EFFECT_OVERHEAT, AI_CV_Overheat + if_effect EFFECT_TICKLE, AI_CV_DefenseDown + if_effect EFFECT_COSMIC_POWER, AI_CV_SpDefUp + if_effect EFFECT_BULK_UP, AI_CV_DefenseUp + if_effect EFFECT_POISON_TAIL, AI_CV_HighCrit + if_effect EFFECT_WATER_SPORT, AI_CV_WaterSport + if_effect EFFECT_CALM_MIND, AI_CV_SpDefUp + if_effect EFFECT_DRAGON_DANCE, AI_CV_DragonDance + end + +AI_CV_Sleep: @ 82DCA92 + if_has_move_with_effect AI_TARGET, EFFECT_DREAM_EATER, AI_CV_SleepEncourageSlpDamage + if_has_move_with_effect AI_TARGET, EFFECT_NIGHTMARE, AI_CV_SleepEncourageSlpDamage + goto AI_CV_Sleep_End + +AI_CV_SleepEncourageSlpDamage: @ 82DCAA5 + if_random_less_than 128, AI_CV_Sleep_End score +1 -BattleAIScript_82DCAAD: +AI_CV_Sleep_End: @ 82DCAAD end -BattleAIScript_82DCAAE: - if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DCABF - if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DCABF - goto BattleAIScript_82DCAC7 +AI_CV_Absorb: @ 82DCAAE + if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_AbsorbEncourageMaybe + if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_AbsorbEncourageMaybe + goto AI_CV_Absorb_End -BattleAIScript_82DCABF: - if_random_less_than 50, BattleAIScript_82DCAC7 +AI_CV_AbsorbEncourageMaybe: @ 82DCABF + if_random_less_than 50, AI_CV_Absorb_End score -3 -BattleAIScript_82DCAC7: +AI_CV_Absorb_End: @ 82DCAC7 end -BattleAIScript_82DCAC8: - if_stat_level_less_than AI_TARGET, STAT_EVASION, 7, BattleAIScript_82DCAE2 +AI_CV_SelfKO: @ 82DCAC8 + if_stat_level_less_than AI_TARGET, STAT_EVASION, 7, AI_CV_SelfKO_Encourage1 score -1 - if_stat_level_less_than AI_TARGET, STAT_EVASION, 10, BattleAIScript_82DCAE2 - if_random_less_than 128, BattleAIScript_82DCAE2 + if_stat_level_less_than AI_TARGET, STAT_EVASION, 10, AI_CV_SelfKO_Encourage1 + if_random_less_than 128, AI_CV_SelfKO_Encourage1 score -1 -BattleAIScript_82DCAE2: - if_hp_less_than AI_USER, 80, BattleAIScript_82DCAFA - if_target_faster BattleAIScript_82DCAFA - if_random_less_than 50, BattleAIScript_82DCB25 +AI_CV_SelfKO_Encourage1: @ 82DCAE2 + if_hp_less_than AI_USER, 80, AI_CV_SelfKO_Encourage2 + if_target_faster AI_CV_SelfKO_Encourage2 + if_random_less_than 50, AI_CV_SelfKO_End goto Score_Minus3 -BattleAIScript_82DCAFA: - if_hp_more_than AI_USER, 50, BattleAIScript_82DCB1D - if_random_less_than 128, BattleAIScript_82DCB09 +AI_CV_SelfKO_Encourage2: @ 82DCAFA + if_hp_more_than AI_USER, 50, AI_CV_SelfKO_Encourage4 + if_random_less_than 128, AI_CV_SelfKO_Encourage3 score +1 -BattleAIScript_82DCB09: - if_hp_more_than AI_USER, 30, BattleAIScript_82DCB25 - if_random_less_than 50, BattleAIScript_82DCB25 +AI_CV_SelfKO_Encourage3: @ 82DCB09 + if_hp_more_than AI_USER, 30, AI_CV_SelfKO_End + if_random_less_than 50, AI_CV_SelfKO_End score +1 - goto BattleAIScript_82DCB25 + goto AI_CV_SelfKO_End -BattleAIScript_82DCB1D: - if_random_less_than 50, BattleAIScript_82DCB25 +AI_CV_SelfKO_Encourage4: @ 82DCB1D + if_random_less_than 50, AI_CV_SelfKO_End score -1 -BattleAIScript_82DCB25: +AI_CV_SelfKO_End: @ 82DCB25 end -BattleAIScript_82DCB26: - if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DCB37 - if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DCB37 - goto BattleAIScript_82DCB39 +AI_CV_DreamEater: @ 82DCB26 + if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_DreamEater_ScoreDown1 + if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_DreamEater_ScoreDown1 + goto AI_CV_DreamEater_End -BattleAIScript_82DCB37: +AI_CV_DreamEater_ScoreDown1: @ 82DCB37 score -1 -BattleAIScript_82DCB39: +AI_CV_DreamEater_End: @ 82DCB39 end -BattleAIScript_82DCB3A: - if_target_faster BattleAIScript_82DCB58 +AI_CV_MirrorMove: @ 82DCB3A + if_target_faster AI_CV_MirrorMove2 get_last_used_bank_move AI_TARGET - if_not_in_hwords sMovesTable_82DCB6C, BattleAIScript_82DCB58 - if_random_less_than 128, BattleAIScript_82DCB6B + if_not_in_hwords AI_CV_MirrorMove_EncouragedMovesToMirror, AI_CV_MirrorMove2 + if_random_less_than 128, AI_CV_MirrorMove_End score +2 - goto BattleAIScript_82DCB6B + goto AI_CV_MirrorMove_End -BattleAIScript_82DCB58: +AI_CV_MirrorMove2: @ 82DCB58 get_last_used_bank_move AI_TARGET - if_in_hwords sMovesTable_82DCB6C, BattleAIScript_82DCB6B - if_random_less_than 80, BattleAIScript_82DCB6B + if_in_hwords AI_CV_MirrorMove_EncouragedMovesToMirror, AI_CV_MirrorMove_End + if_random_less_than 80, AI_CV_MirrorMove_End score -1 -BattleAIScript_82DCB6B: +AI_CV_MirrorMove_End: @ 82DCB6B end -sMovesTable_82DCB6C: +AI_CV_MirrorMove_EncouragedMovesToMirror: @ 82DCB6C .2byte MOVE_SLEEP_POWDER .2byte MOVE_LOVELY_KISS .2byte MOVE_SPORE @@ -905,63 +905,63 @@ sMovesTable_82DCB6C: .2byte MOVE_SKILL_SWAP .2byte -1 -BattleAIScript_82DCBBC: - if_stat_level_less_than AI_USER, STAT_ATK, 9, BattleAIScript_82DCBD1 - if_random_less_than 100, BattleAIScript_82DCBE0 +AI_CV_AttackUp: @ 82DCBBC + if_stat_level_less_than AI_USER, STAT_ATK, 9, AI_CV_AttackUp2 + if_random_less_than 100, AI_CV_AttackUp3 score -1 - goto BattleAIScript_82DCBE0 + goto AI_CV_AttackUp3 -BattleAIScript_82DCBD1: - if_hp_not_equal AI_USER, 100, BattleAIScript_82DCBE0 - if_random_less_than 128, BattleAIScript_82DCBE0 +AI_CV_AttackUp2: @ 82DCBD1 + if_hp_not_equal AI_USER, 100, AI_CV_AttackUp3 + if_random_less_than 128, AI_CV_AttackUp3 score +2 -BattleAIScript_82DCBE0: - if_hp_more_than AI_USER, 70, BattleAIScript_82DCBF6 - if_hp_less_than AI_USER, 40, BattleAIScript_82DCBF4 - if_random_less_than 40, BattleAIScript_82DCBF6 +AI_CV_AttackUp3: @ 82DCBE0 + if_hp_more_than AI_USER, 70, AI_CV_AttackUp_End + if_hp_less_than AI_USER, 40, AI_CV_AttackUp_ScoreDown2 + if_random_less_than 40, AI_CV_AttackUp_End -BattleAIScript_82DCBF4: +AI_CV_AttackUp_ScoreDown2: @ 82DCBF4 score -2 -BattleAIScript_82DCBF6: +AI_CV_AttackUp_End: @ 82DCBF6 end -BattleAIScript_82DCBF7: - if_stat_level_less_than AI_USER, STAT_DEF, 9, BattleAIScript_82DCC0C - if_random_less_than 100, BattleAIScript_82DCC1B +AI_CV_DefenseUp: @ 82DCBF7 + if_stat_level_less_than AI_USER, STAT_DEF, 9, AI_CV_DefenseUp2 + if_random_less_than 100, AI_CV_DefenseUp3 score -1 - goto BattleAIScript_82DCC1B + goto AI_CV_DefenseUp3 -BattleAIScript_82DCC0C: - if_hp_not_equal AI_USER, 100, BattleAIScript_82DCC1B - if_random_less_than 128, BattleAIScript_82DCC1B +AI_CV_DefenseUp2: @ 82DCC0C + if_hp_not_equal AI_USER, 100, AI_CV_DefenseUp3 + if_random_less_than 128, AI_CV_DefenseUp3 score +2 -BattleAIScript_82DCC1B: - if_hp_less_than AI_USER, 70, BattleAIScript_82DCC28 - if_random_less_than 200, BattleAIScript_82DCC52 +AI_CV_DefenseUp3: @ 82DCC1B + if_hp_less_than AI_USER, 70, AI_CV_DefenseUp4 + if_random_less_than 200, AI_CV_DefenseUp_End -BattleAIScript_82DCC28: - if_hp_less_than AI_USER, 40, BattleAIScript_82DCC50 +AI_CV_DefenseUp4: @ 82DCC28 + if_hp_less_than AI_USER, 40, AI_CV_DefenseUp_ScoreDown2 get_last_used_bank_move AI_TARGET get_move_power_from_result - if_equal 0, BattleAIScript_82DCC4A + if_equal 0, AI_CV_DefenseUp5 get_last_used_bank_move AI_TARGET get_move_type_from_result - if_not_in_bytes sTypesTable_82DCC53, BattleAIScript_82DCC50 - if_random_less_than 60, BattleAIScript_82DCC52 + if_not_in_bytes AI_CV_DefenseUp_PhysicalTypes, AI_CV_DefenseUp_ScoreDown2 + if_random_less_than 60, AI_CV_DefenseUp_End -BattleAIScript_82DCC4A: - if_random_less_than 60, BattleAIScript_82DCC52 +AI_CV_DefenseUp5: @ 82DCC4A + if_random_less_than 60, AI_CV_DefenseUp_End -BattleAIScript_82DCC50: +AI_CV_DefenseUp_ScoreDown2: @ 82DCC50 score -2 -BattleAIScript_82DCC52: +AI_CV_DefenseUp_End: @ 82DCC52 end -sTypesTable_82DCC53: +AI_CV_DefenseUp_PhysicalTypes: @ 82DCC53 .byte TYPE_NORMAL .byte TYPE_FIGHTING .byte TYPE_POISON @@ -973,75 +973,75 @@ sTypesTable_82DCC53: .byte TYPE_STEEL .byte -1 -BattleAIScript_82DCC5D: - if_target_faster BattleAIScript_82DCC6A +AI_CV_SpeedUp: @ 82DCC5D + if_target_faster AI_CV_SpeedUp2 score -3 - goto BattleAIScript_82DCC72 + goto AI_CV_SpeedUp_End -BattleAIScript_82DCC6A: - if_random_less_than 70, BattleAIScript_82DCC72 +AI_CV_SpeedUp2: @ 82DCC6A + if_random_less_than 70, AI_CV_SpeedUp_End score +3 -BattleAIScript_82DCC72: +AI_CV_SpeedUp_End: @ 82DCC72 end -BattleAIScript_82DCC73: - if_stat_level_less_than AI_USER, STAT_SPATK, 9, BattleAIScript_82DCC88 - if_random_less_than 100, BattleAIScript_82DCC97 +AI_CV_SpAtkUp: @ 82DCC73 + if_stat_level_less_than AI_USER, STAT_SPATK, 9, AI_CV_SpAtkUp2 + if_random_less_than 100, AI_CV_SpAtkUp3 score -1 - goto BattleAIScript_82DCC97 + goto AI_CV_SpAtkUp3 -BattleAIScript_82DCC88: - if_hp_not_equal AI_USER, 100, BattleAIScript_82DCC97 - if_random_less_than 128, BattleAIScript_82DCC97 +AI_CV_SpAtkUp2: @ 82DCC88 + if_hp_not_equal AI_USER, 100, AI_CV_SpAtkUp3 + if_random_less_than 128, AI_CV_SpAtkUp3 score +2 -BattleAIScript_82DCC97: - if_hp_more_than AI_USER, 70, BattleAIScript_82DCCAD - if_hp_less_than AI_USER, 40, BattleAIScript_82DCCAB - if_random_less_than 70, BattleAIScript_82DCCAD +AI_CV_SpAtkUp3: @ 82DCC97 + if_hp_more_than AI_USER, 70, AI_CV_SpAtkUp_End + if_hp_less_than AI_USER, 40, AI_CV_SpAtkUp_ScoreDown2 + if_random_less_than 70, AI_CV_SpAtkUp_End -BattleAIScript_82DCCAB: +AI_CV_SpAtkUp_ScoreDown2: @ 82DCCAB score -2 -BattleAIScript_82DCCAD: +AI_CV_SpAtkUp_End: @ 82DCCAD end -BattleAIScript_82DCCAE: - if_stat_level_less_than AI_USER, STAT_SPDEF, 9, BattleAIScript_82DCCC3 - if_random_less_than 100, BattleAIScript_82DCCD2 +AI_CV_SpDefUp: @ 82DCCAE + if_stat_level_less_than AI_USER, STAT_SPDEF, 9, AI_CV_SpDefUp2 + if_random_less_than 100, AI_CV_SpDefUp3 score -1 - goto BattleAIScript_82DCCD2 + goto AI_CV_SpDefUp3 -BattleAIScript_82DCCC3: - if_hp_not_equal AI_USER, 100, BattleAIScript_82DCCD2 - if_random_less_than 128, BattleAIScript_82DCCD2 +AI_CV_SpDefUp2: @ 82DCCC3 + if_hp_not_equal AI_USER, 100, AI_CV_SpDefUp3 + if_random_less_than 128, AI_CV_SpDefUp3 score +2 -BattleAIScript_82DCCD2: - if_hp_less_than AI_USER, 70, BattleAIScript_82DCCDF - if_random_less_than 200, BattleAIScript_82DCD09 +AI_CV_SpDefUp3: @ 82DCCD2 + if_hp_less_than AI_USER, 70, AI_CV_SpDefUp4 + if_random_less_than 200, AI_CV_SpDefUp_End -BattleAIScript_82DCCDF: - if_hp_less_than AI_USER, 40, BattleAIScript_82DCD07 +AI_CV_SpDefUp4: @ 82DCCDF + if_hp_less_than AI_USER, 40, AI_CV_SpDefUp_ScoreDown2 get_last_used_bank_move AI_TARGET get_move_power_from_result - if_equal 0, BattleAIScript_82DCD01 + if_equal 0, AI_CV_SpDefUp5 get_last_used_bank_move AI_TARGET get_move_type_from_result - if_in_bytes sTypesTable_82DCD0A, BattleAIScript_82DCD07 - if_random_less_than 60, BattleAIScript_82DCD09 + if_in_bytes AI_CV_SpDefUp_PhysicalTypes, AI_CV_SpDefUp_ScoreDown2 + if_random_less_than 60, AI_CV_SpDefUp_End -BattleAIScript_82DCD01: - if_random_less_than 60, BattleAIScript_82DCD09 +AI_CV_SpDefUp5: @ 82DCD01 + if_random_less_than 60, AI_CV_SpDefUp_End -BattleAIScript_82DCD07: +AI_CV_SpDefUp_ScoreDown2: @ 82DCD07 score -2 -BattleAIScript_82DCD09: +AI_CV_SpDefUp_End: @ 82DCD09 end -sTypesTable_82DCD0A: +AI_CV_SpDefUp_PhysicalTypes: @ 82DCD0A .byte TYPE_NORMAL .byte TYPE_FIGHTING .byte TYPE_POISON @@ -1053,109 +1053,109 @@ sTypesTable_82DCD0A: .byte TYPE_STEEL .byte -1 -BattleAIScript_82DCD14: - if_stat_level_less_than AI_USER, STAT_ACC, 9, BattleAIScript_82DCD24 - if_random_less_than 50, BattleAIScript_82DCD24 +AI_CV_AccuracyUp: + if_stat_level_less_than AI_USER, STAT_ACC, 9, AI_CV_AccuracyUp2 + if_random_less_than 50, AI_CV_AccuracyUp2 score -2 -BattleAIScript_82DCD24: - if_hp_more_than AI_USER, 70, BattleAIScript_82DCD2D +AI_CV_AccuracyUp2: + if_hp_more_than AI_USER, 70, AI_CV_AccuracyUp_End score -2 -BattleAIScript_82DCD2D: +AI_CV_AccuracyUp_End: end -BattleAIScript_82DCD2E: - if_hp_less_than AI_USER, 90, BattleAIScript_82DCD3D - if_random_less_than 100, BattleAIScript_82DCD3D +AI_CV_EvasionUp: + if_hp_less_than AI_USER, 90, AI_CV_EvasionUp2 + if_random_less_than 100, AI_CV_EvasionUp2 score +3 -BattleAIScript_82DCD3D: - if_stat_level_less_than AI_USER, STAT_EVASION, 9, BattleAIScript_82DCD4D - if_random_less_than 128, BattleAIScript_82DCD4D +AI_CV_EvasionUp2: + if_stat_level_less_than AI_USER, STAT_EVASION, 9, AI_CV_EvasionUp3 + if_random_less_than 128, AI_CV_EvasionUp3 score -1 -BattleAIScript_82DCD4D: - if_not_status AI_TARGET, STATUS1_TOXIC_POISON, BattleAIScript_82DCD6C - if_hp_more_than AI_USER, 50, BattleAIScript_82DCD64 - if_random_less_than 80, BattleAIScript_82DCD6C +AI_CV_EvasionUp3: + if_not_status AI_TARGET, STATUS1_TOXIC_POISON, AI_CV_EvasionUp5 + if_hp_more_than AI_USER, 50, AI_CV_EvasionUp4 + if_random_less_than 80, AI_CV_EvasionUp5 -BattleAIScript_82DCD64: - if_random_less_than 50, BattleAIScript_82DCD6C +AI_CV_EvasionUp4: + if_random_less_than 50, AI_CV_EvasionUp5 score +3 -BattleAIScript_82DCD6C: - if_not_status3 AI_TARGET, STATUS3_LEECHSEED, BattleAIScript_82DCD7E - if_random_less_than 70, BattleAIScript_82DCD7E +AI_CV_EvasionUp5: + if_not_status3 AI_TARGET, STATUS3_LEECHSEED, AI_CV_EvasionUp6 + if_random_less_than 70, AI_CV_EvasionUp6 score +3 -BattleAIScript_82DCD7E: - if_not_status3 AI_USER, STATUS3_ROOTED, BattleAIScript_82DCD90 - if_random_less_than 128, BattleAIScript_82DCD90 +AI_CV_EvasionUp6: + if_not_status3 AI_USER, STATUS3_ROOTED, AI_CV_EvasionUp7 + if_random_less_than 128, AI_CV_EvasionUp7 score +2 -BattleAIScript_82DCD90: - if_not_status2 AI_TARGET, STATUS2_CURSED, BattleAIScript_82DCDA2 - if_random_less_than 70, BattleAIScript_82DCDA2 +AI_CV_EvasionUp7: + if_not_status2 AI_TARGET, STATUS2_CURSED, AI_CV_EvasionUp8 + if_random_less_than 70, AI_CV_EvasionUp8 score +3 -BattleAIScript_82DCDA2: - if_hp_more_than AI_USER, 70, BattleAIScript_82DCDC7 - if_stat_level_equal AI_USER, STAT_EVASION, 6, BattleAIScript_82DCDC7 - if_hp_less_than AI_USER, 40, BattleAIScript_82DCDC5 - if_hp_less_than AI_TARGET, 40, BattleAIScript_82DCDC5 - if_random_less_than 70, BattleAIScript_82DCDC7 +AI_CV_EvasionUp8: + if_hp_more_than AI_USER, 70, AI_CV_EvasionUp_End + if_stat_level_equal AI_USER, STAT_EVASION, 6, AI_CV_EvasionUp_End + if_hp_less_than AI_USER, 40, AI_CV_EvasionUp_ScoreDown2 + if_hp_less_than AI_TARGET, 40, AI_CV_EvasionUp_ScoreDown2 + if_random_less_than 70, AI_CV_EvasionUp_End -BattleAIScript_82DCDC5: +AI_CV_EvasionUp_ScoreDown2: score -2 -BattleAIScript_82DCDC7: +AI_CV_EvasionUp_End: end -BattleAIScript_82DCDC8: - if_stat_level_more_than AI_TARGET, STAT_EVASION, 10, BattleAIScript_82DCDED - if_stat_level_less_than AI_USER, STAT_ACC, 2, BattleAIScript_82DCDED - if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, BattleAIScript_82DCDEF - if_stat_level_less_than AI_USER, STAT_ACC, 4, BattleAIScript_82DCDEF - goto BattleAIScript_82DCDF7 +AI_CV_AlwaysHit: + if_stat_level_more_than AI_TARGET, STAT_EVASION, 10, AI_CV_AlwaysHit_ScoreUp1 + if_stat_level_less_than AI_USER, STAT_ACC, 2, AI_CV_AlwaysHit_ScoreUp1 + if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, AI_CV_AlwaysHit2 + if_stat_level_less_than AI_USER, STAT_ACC, 4, AI_CV_AlwaysHit2 + goto AI_CV_AlwaysHit_End -BattleAIScript_82DCDED: +AI_CV_AlwaysHit_ScoreUp1: score +1 -BattleAIScript_82DCDEF: - if_random_less_than 100, BattleAIScript_82DCDF7 +AI_CV_AlwaysHit2: + if_random_less_than 100, AI_CV_AlwaysHit_End score +1 -BattleAIScript_82DCDF7: +AI_CV_AlwaysHit_End: end -BattleAIScript_82DCDF8: - if_stat_level_equal AI_TARGET, STAT_ATK, 6, BattleAIScript_82DCE1B +AI_CV_AttackDown: @ 82DCDF8 + if_stat_level_equal AI_TARGET, STAT_ATK, 6, AI_CV_AttackDown3 score -1 - if_hp_more_than AI_USER, 90, BattleAIScript_82DCE0B + if_hp_more_than AI_USER, 90, AI_CV_AttackDown2 score -1 -BattleAIScript_82DCE0B: - if_stat_level_more_than AI_TARGET, STAT_ATK, 3, BattleAIScript_82DCE1B - if_random_less_than 50, BattleAIScript_82DCE1B +AI_CV_AttackDown2: @ 82DCE0B + if_stat_level_more_than AI_TARGET, STAT_ATK, 3, AI_CV_AttackDown3 + if_random_less_than 50, AI_CV_AttackDown3 score -2 -BattleAIScript_82DCE1B: - if_hp_more_than AI_TARGET, 70, BattleAIScript_82DCE24 +AI_CV_AttackDown3: @ 82DCE1B + if_hp_more_than AI_TARGET, 70, AI_CV_AttackDown4 score -2 -BattleAIScript_82DCE24: +AI_CV_AttackDown4: @ 82DCE24 get_target_type1 - if_in_bytes sTypesTable_82DCE43, BattleAIScript_82DCE42 + if_in_bytes AI_CV_AttackDown_UnknownTypeList, AI_CV_AttackDown_End get_target_type2 - if_in_bytes sTypesTable_82DCE43, BattleAIScript_82DCE42 - if_random_less_than 50, BattleAIScript_82DCE42 + if_in_bytes AI_CV_AttackDown_UnknownTypeList, AI_CV_AttackDown_End + if_random_less_than 50, AI_CV_AttackDown_End score -2 -BattleAIScript_82DCE42: +AI_CV_AttackDown_End: @ 82DCE42 end -sTypesTable_82DCE43: +AI_CV_AttackDown_UnknownTypeList: .byte TYPE_NORMAL .byte TYPE_FIGHTING .byte TYPE_GROUND @@ -1164,66 +1164,66 @@ sTypesTable_82DCE43: .byte TYPE_STEEL .byte -1 -BattleAIScript_82DCE4A: - if_hp_less_than AI_USER, 70, BattleAIScript_82DCE59 - if_stat_level_more_than AI_TARGET, STAT_DEF, 3, BattleAIScript_82DCE61 +AI_CV_DefenseDown: + if_hp_less_than AI_USER, 70, AI_CV_DefenseDown2 + if_stat_level_more_than AI_TARGET, STAT_DEF, 3, AI_CV_DefenseDown3 -BattleAIScript_82DCE59: - if_random_less_than 50, BattleAIScript_82DCE61 +AI_CV_DefenseDown2: + if_random_less_than 50, AI_CV_DefenseDown3 score -2 -BattleAIScript_82DCE61: - if_hp_more_than AI_TARGET, 70, BattleAIScript_82DCE6A +AI_CV_DefenseDown3: + if_hp_more_than AI_TARGET, 70, AI_CV_DefenseDown_End score -2 -BattleAIScript_82DCE6A: +AI_CV_DefenseDown_End: end -BattleAIScript_82DCE6B: - if_move MOVE_ICY_WIND, BattleAIScript_82DCE81 - if_move MOVE_ROCK_TOMB, BattleAIScript_82DCE81 - if_move MOVE_MUD_SHOT, BattleAIScript_82DCE81 +AI_CV_SpeedDownFromChance: @ 82DCE6B + if_move MOVE_ICY_WIND, AI_CV_SpeedDown + if_move MOVE_ROCK_TOMB, AI_CV_SpeedDown + if_move MOVE_MUD_SHOT, AI_CV_SpeedDown end -BattleAIScript_82DCE81: - if_target_faster BattleAIScript_82DCE8E +AI_CV_SpeedDown: @ 82DCE81 + if_target_faster AI_CV_SpeedDown2 score -3 - goto BattleAIScript_82DCE96 + goto AI_CV_SpeedDown_End -BattleAIScript_82DCE8E: - if_random_less_than 70, BattleAIScript_82DCE96 +AI_CV_SpeedDown2: @ 82DCE8E + if_random_less_than 70, AI_CV_SpeedDown_End score +2 -BattleAIScript_82DCE96: +AI_CV_SpeedDown_End: @ 82DCE96 end -BattleAIScript_82DCE97: - if_stat_level_equal AI_TARGET, STAT_ATK, 6, BattleAIScript_82DCEBA +AI_CV_SpAtkDown: + if_stat_level_equal AI_TARGET, STAT_ATK, 6, AI_CV_SpAtkDown3 score -1 - if_hp_more_than AI_USER, 90, BattleAIScript_82DCEAA + if_hp_more_than AI_USER, 90, AI_CV_SpAtkDown2 score -1 -BattleAIScript_82DCEAA: - if_stat_level_more_than AI_TARGET, STAT_SPATK, 3, BattleAIScript_82DCEBA - if_random_less_than 50, BattleAIScript_82DCEBA +AI_CV_SpAtkDown2: + if_stat_level_more_than AI_TARGET, STAT_SPATK, 3, AI_CV_SpAtkDown3 + if_random_less_than 50, AI_CV_SpAtkDown3 score -2 -BattleAIScript_82DCEBA: - if_hp_more_than AI_TARGET, 70, BattleAIScript_82DCEC3 +AI_CV_SpAtkDown3: + if_hp_more_than AI_TARGET, 70, AI_CV_SpAtkDown4 score -2 -BattleAIScript_82DCEC3: +AI_CV_SpAtkDown4: get_target_type1 - if_in_bytes sTypesTable_82DCEE2, BattleAIScript_82DCEE1 + if_in_bytes AI_CV_SpAtkDown_SpecialTypeList, AI_CV_SpAtkDown_End get_target_type2 - if_in_bytes sTypesTable_82DCEE2, BattleAIScript_82DCEE1 - if_random_less_than 50, BattleAIScript_82DCEE1 + if_in_bytes AI_CV_SpAtkDown_SpecialTypeList, AI_CV_SpAtkDown_End + if_random_less_than 50, AI_CV_SpAtkDown_End score -2 -BattleAIScript_82DCEE1: +AI_CV_SpAtkDown_End: @ 82DCEE1 end -sTypesTable_82DCEE2: +AI_CV_SpAtkDown_SpecialTypeList: @ 82DCEE2 .byte TYPE_FIRE .byte TYPE_WATER .byte TYPE_GRASS @@ -1234,236 +1234,236 @@ sTypesTable_82DCEE2: .byte TYPE_DARK .byte -1 -BattleAIScript_82DCEEB: - if_hp_less_than AI_USER, 70, BattleAIScript_82DCEFA - if_stat_level_more_than AI_TARGET, STAT_SPDEF, 3, BattleAIScript_82DCF02 +AI_CV_SpDefDown: @ 82DCEEB + if_hp_less_than AI_USER, 70, AI_CV_SpDefDown2 + if_stat_level_more_than AI_TARGET, STAT_SPDEF, 3, AI_CV_SpDefDown3 -BattleAIScript_82DCEFA: - if_random_less_than 50, BattleAIScript_82DCF02 +AI_CV_SpDefDown2: @ 82DCEFA + if_random_less_than 50, AI_CV_SpDefDown3 score -2 -BattleAIScript_82DCF02: - if_hp_more_than AI_TARGET, 70, BattleAIScript_82DCF0B +AI_CV_SpDefDown3: @ 82DCF02 + if_hp_more_than AI_TARGET, 70, AI_CV_SpDefDown_End score -2 -BattleAIScript_82DCF0B: +AI_CV_SpDefDown_End: @ 82DCF0B end -BattleAIScript_82DCF0C: - if_hp_less_than AI_USER, 70, BattleAIScript_82DCF1A - if_hp_more_than AI_TARGET, 70, BattleAIScript_82DCF22 +AI_CV_AccuracyDown: @ 82DCF0C + if_hp_less_than AI_USER, 70, AI_CV_AccuracyDown2 + if_hp_more_than AI_TARGET, 70, AI_CV_AccuracyDown3 -BattleAIScript_82DCF1A: - if_random_less_than 100, BattleAIScript_82DCF22 +AI_CV_AccuracyDown2: + if_random_less_than 100, AI_CV_AccuracyDown3 score -1 -BattleAIScript_82DCF22: - if_stat_level_more_than AI_USER, STAT_ACC, 4, BattleAIScript_82DCF32 - if_random_less_than 80, BattleAIScript_82DCF32 +AI_CV_AccuracyDown3: + if_stat_level_more_than AI_USER, STAT_ACC, 4, AI_CV_AccuracyDown4 + if_random_less_than 80, AI_CV_AccuracyDown4 score -2 -BattleAIScript_82DCF32: - if_not_status AI_TARGET, STATUS1_TOXIC_POISON, BattleAIScript_82DCF44 - if_random_less_than 70, BattleAIScript_82DCF44 +AI_CV_AccuracyDown4: + if_not_status AI_TARGET, STATUS1_TOXIC_POISON, AI_CV_AccuracyDown5 + if_random_less_than 70, AI_CV_AccuracyDown5 score +2 -BattleAIScript_82DCF44: - if_not_status3 AI_TARGET, STATUS3_LEECHSEED, BattleAIScript_82DCF56 - if_random_less_than 70, BattleAIScript_82DCF56 +AI_CV_AccuracyDown5: + if_not_status3 AI_TARGET, STATUS3_LEECHSEED, AI_CV_AccuracyDown6 + if_random_less_than 70, AI_CV_AccuracyDown6 score +2 -BattleAIScript_82DCF56: - if_not_status3 AI_USER, STATUS3_ROOTED, BattleAIScript_82DCF68 - if_random_less_than 128, BattleAIScript_82DCF68 +AI_CV_AccuracyDown6: + if_not_status3 AI_USER, STATUS3_ROOTED, AI_CV_AccuracyDown7 + if_random_less_than 128, AI_CV_AccuracyDown7 score +1 -BattleAIScript_82DCF68: - if_not_status2 AI_TARGET, STATUS2_CURSED, BattleAIScript_82DCF7A - if_random_less_than 70, BattleAIScript_82DCF7A +AI_CV_AccuracyDown7: + if_not_status2 AI_TARGET, STATUS2_CURSED, AI_CV_AccuracyDown8 + if_random_less_than 70, AI_CV_AccuracyDown8 score +2 -BattleAIScript_82DCF7A: - if_hp_more_than AI_USER, 70, BattleAIScript_82DCF9F - if_stat_level_equal AI_TARGET, STAT_ACC, 6, BattleAIScript_82DCF9F - if_hp_less_than AI_USER, 40, BattleAIScript_82DCF9D - if_hp_less_than AI_TARGET, 40, BattleAIScript_82DCF9D - if_random_less_than 70, BattleAIScript_82DCF9F +AI_CV_AccuracyDown8: + if_hp_more_than AI_USER, 70, AI_CV_AccuracyDown_End + if_stat_level_equal AI_TARGET, STAT_ACC, 6, AI_CV_AccuracyDown_End + if_hp_less_than AI_USER, 40, AI_CV_AccuracyDown_ScoreDown2 + if_hp_less_than AI_TARGET, 40, AI_CV_AccuracyDown_ScoreDown2 + if_random_less_than 70, AI_CV_AccuracyDown_End -BattleAIScript_82DCF9D: +AI_CV_AccuracyDown_ScoreDown2: score -2 -BattleAIScript_82DCF9F: +AI_CV_AccuracyDown_End: end -BattleAIScript_82DCFA0: - if_hp_less_than AI_USER, 70, BattleAIScript_82DCFAF - if_stat_level_more_than AI_TARGET, STAT_EVASION, 3, BattleAIScript_82DCFB7 +AI_CV_EvasionDown: + if_hp_less_than AI_USER, 70, AI_CV_EvasionDown2 + if_stat_level_more_than AI_TARGET, STAT_EVASION, 3, AI_CV_EvasionDown3 -BattleAIScript_82DCFAF: - if_random_less_than 50, BattleAIScript_82DCFB7 +AI_CV_EvasionDown2: + if_random_less_than 50, AI_CV_EvasionDown3 score -2 -BattleAIScript_82DCFB7: - if_hp_more_than AI_TARGET, 70, BattleAIScript_82DCFC0 +AI_CV_EvasionDown3: + if_hp_more_than AI_TARGET, 70, AI_CV_EvasionDown_End score -2 -BattleAIScript_82DCFC0: +AI_CV_EvasionDown_End: end -BattleAIScript_82DCFC1: - if_stat_level_more_than AI_USER, STAT_ATK, 8, BattleAIScript_82DD016 - if_stat_level_more_than AI_USER, STAT_DEF, 8, BattleAIScript_82DD016 - if_stat_level_more_than AI_USER, STAT_SPATK, 8, BattleAIScript_82DD016 - if_stat_level_more_than AI_USER, STAT_SPDEF, 8, BattleAIScript_82DD016 - if_stat_level_more_than AI_USER, STAT_EVASION, 8, BattleAIScript_82DD016 - if_stat_level_less_than AI_TARGET, STAT_ATK, 4, BattleAIScript_82DD016 - if_stat_level_less_than AI_TARGET, STAT_DEF, 4, BattleAIScript_82DD016 - if_stat_level_less_than AI_TARGET, STAT_SPATK, 4, BattleAIScript_82DD016 - if_stat_level_less_than AI_TARGET, STAT_SPDEF, 4, BattleAIScript_82DD016 - if_stat_level_less_than AI_TARGET, STAT_ACC, 4, BattleAIScript_82DD016 - goto BattleAIScript_82DD01E +AI_CV_Haze: + if_stat_level_more_than AI_USER, STAT_ATK, 8, AI_CV_Haze2 + if_stat_level_more_than AI_USER, STAT_DEF, 8, AI_CV_Haze2 + if_stat_level_more_than AI_USER, STAT_SPATK, 8, AI_CV_Haze2 + if_stat_level_more_than AI_USER, STAT_SPDEF, 8, AI_CV_Haze2 + if_stat_level_more_than AI_USER, STAT_EVASION, 8, AI_CV_Haze2 + if_stat_level_less_than AI_TARGET, STAT_ATK, 4, AI_CV_Haze2 + if_stat_level_less_than AI_TARGET, STAT_DEF, 4, AI_CV_Haze2 + if_stat_level_less_than AI_TARGET, STAT_SPATK, 4, AI_CV_Haze2 + if_stat_level_less_than AI_TARGET, STAT_SPDEF, 4, AI_CV_Haze2 + if_stat_level_less_than AI_TARGET, STAT_ACC, 4, AI_CV_Haze2 + goto AI_CV_Haze3 -BattleAIScript_82DD016: - if_random_less_than 50, BattleAIScript_82DD01E +AI_CV_Haze2: + if_random_less_than 50, AI_CV_Haze3 score -3 -BattleAIScript_82DD01E: - if_stat_level_more_than AI_TARGET, STAT_ATK, 8, BattleAIScript_82DD07B - if_stat_level_more_than AI_TARGET, STAT_DEF, 8, BattleAIScript_82DD07B - if_stat_level_more_than AI_TARGET, STAT_SPATK, 8, BattleAIScript_82DD07B - if_stat_level_more_than AI_TARGET, STAT_SPDEF, 8, BattleAIScript_82DD07B - if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, BattleAIScript_82DD07B - if_stat_level_less_than AI_USER, STAT_ATK, 4, BattleAIScript_82DD07B - if_stat_level_less_than AI_USER, STAT_DEF, 4, BattleAIScript_82DD07B - if_stat_level_less_than AI_USER, STAT_SPATK, 4, BattleAIScript_82DD07B - if_stat_level_less_than AI_USER, STAT_SPDEF, 4, BattleAIScript_82DD07B - if_stat_level_less_than AI_USER, STAT_ACC, 4, BattleAIScript_82DD07B - if_random_less_than 50, BattleAIScript_82DD083 +AI_CV_Haze3: + if_stat_level_more_than AI_TARGET, STAT_ATK, 8, AI_CV_Haze4 + if_stat_level_more_than AI_TARGET, STAT_DEF, 8, AI_CV_Haze4 + if_stat_level_more_than AI_TARGET, STAT_SPATK, 8, AI_CV_Haze4 + if_stat_level_more_than AI_TARGET, STAT_SPDEF, 8, AI_CV_Haze4 + if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, AI_CV_Haze4 + if_stat_level_less_than AI_USER, STAT_ATK, 4, AI_CV_Haze4 + if_stat_level_less_than AI_USER, STAT_DEF, 4, AI_CV_Haze4 + if_stat_level_less_than AI_USER, STAT_SPATK, 4, AI_CV_Haze4 + if_stat_level_less_than AI_USER, STAT_SPDEF, 4, AI_CV_Haze4 + if_stat_level_less_than AI_USER, STAT_ACC, 4, AI_CV_Haze4 + if_random_less_than 50, AI_CV_Haze_End score -1 - goto BattleAIScript_82DD083 + goto AI_CV_Haze_End -BattleAIScript_82DD07B: - if_random_less_than 50, BattleAIScript_82DD083 +AI_CV_Haze4: + if_random_less_than 50, AI_CV_Haze_End score +3 -BattleAIScript_82DD083: +AI_CV_Haze_End: end -BattleAIScript_82DD084: - if_hp_more_than AI_USER, 90, BattleAIScript_82DD08D +AI_CV_Bide: + if_hp_more_than AI_USER, 90, AI_CV_Bide_End score -2 -BattleAIScript_82DD08D: +AI_CV_Bide_End: end -BattleAIScript_82DD08E: - if_stat_level_more_than AI_TARGET, STAT_ATK, 8, BattleAIScript_82DD0BD - if_stat_level_more_than AI_TARGET, STAT_DEF, 8, BattleAIScript_82DD0BD - if_stat_level_more_than AI_TARGET, STAT_SPATK, 8, BattleAIScript_82DD0BD - if_stat_level_more_than AI_TARGET, STAT_SPDEF, 8, BattleAIScript_82DD0BD - if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, BattleAIScript_82DD0BD +AI_CV_Roar: + if_stat_level_more_than AI_TARGET, STAT_ATK, 8, AI_CV_Roar2 + if_stat_level_more_than AI_TARGET, STAT_DEF, 8, AI_CV_Roar2 + if_stat_level_more_than AI_TARGET, STAT_SPATK, 8, AI_CV_Roar2 + if_stat_level_more_than AI_TARGET, STAT_SPDEF, 8, AI_CV_Roar2 + if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, AI_CV_Roar2 score -3 - goto BattleAIScript_82DD0C5 + goto AI_CV_Roar_End -BattleAIScript_82DD0BD: - if_random_less_than 128, BattleAIScript_82DD0C5 +AI_CV_Roar2: + if_random_less_than 128, AI_CV_Roar_End score +2 -BattleAIScript_82DD0C5: +AI_CV_Roar_End: end -BattleAIScript_82DD0C6: - if_hp_more_than AI_USER, 90, BattleAIScript_82DD0CF +AI_CV_Conversion: + if_hp_more_than AI_USER, 90, AI_CV_Conversion2 score -2 -BattleAIScript_82DD0CF: +AI_CV_Conversion2: get_turn_count - if_equal 0, BattleAIScript_82DD0DC + if_equal 0, AI_CV_Conversion_End if_random_less_than 200, Score_Minus2 -BattleAIScript_82DD0DC: +AI_CV_Conversion_End: end -BattleAIScript_82DD0DD: +AI_CV_HealWeather: get_weather - if_equal AI_WEATHER_HAIL, BattleAIScript_82DD0F5 - if_equal AI_WEATHER_RAIN, BattleAIScript_82DD0F5 - if_equal AI_WEATHER_SANDSTORM, BattleAIScript_82DD0F5 - goto BattleAIScript_82DD0F7 + if_equal AI_WEATHER_HAIL, AI_CV_HealWeather_ScoreDown2 + if_equal AI_WEATHER_RAIN, AI_CV_HealWeather_ScoreDown2 + if_equal AI_WEATHER_SANDSTORM, AI_CV_HealWeather_ScoreDown2 + goto AI_CV_Heal -BattleAIScript_82DD0F5: +AI_CV_HealWeather_ScoreDown2: score -2 -BattleAIScript_82DD0F7: - if_hp_equal AI_USER, 100, BattleAIScript_82DD11F - if_target_faster BattleAIScript_82DD126 +AI_CV_Heal: + if_hp_equal AI_USER, 100, AI_CV_Heal3 + if_target_faster AI_CV_Heal4 score -8 - goto BattleAIScript_82DD14F + goto AI_CV_Heal_End AI_CV_Heal2: - if_hp_less_than AI_USER, 50, BattleAIScript_82DD13A - if_hp_more_than AI_USER, 80, BattleAIScript_82DD11F - if_random_less_than 70, BattleAIScript_82DD13A + if_hp_less_than AI_USER, 50, AI_CV_Heal5 + if_hp_more_than AI_USER, 80, AI_CV_Heal3 + if_random_less_than 70, AI_CV_Heal5 -BattleAIScript_82DD11F: +AI_CV_Heal3: score -3 - goto BattleAIScript_82DD14F + goto AI_CV_Heal_End -BattleAIScript_82DD126: - if_hp_less_than AI_USER, 70, BattleAIScript_82DD13A - if_random_less_than 30, BattleAIScript_82DD13A +AI_CV_Heal4: + if_hp_less_than AI_USER, 70, AI_CV_Heal5 + if_random_less_than 30, AI_CV_Heal5 score -3 - goto BattleAIScript_82DD14F + goto AI_CV_Heal_End -BattleAIScript_82DD13A: - if_doesnt_have_move_with_effect AI_TARGET, EFFECT_SNATCH, BattleAIScript_82DD147 - if_random_less_than 100, BattleAIScript_82DD14F +AI_CV_Heal5: + if_doesnt_have_move_with_effect AI_TARGET, EFFECT_SNATCH, AI_CV_Heal6 + if_random_less_than 100, AI_CV_Heal_End -BattleAIScript_82DD147: - if_random_less_than 20, BattleAIScript_82DD14F +AI_CV_Heal6: + if_random_less_than 20, AI_CV_Heal_End score +2 -BattleAIScript_82DD14F: +AI_CV_Heal_End: end -BattleAIScript_82DD150: - if_user_has_no_attacking_moves BattleAIScript_82DD173 - if_hp_more_than AI_USER, 50, BattleAIScript_82DD164 - if_random_less_than 50, BattleAIScript_82DD164 +AI_CV_Toxic: + if_user_has_no_attacking_moves AI_CV_Toxic3 + if_hp_more_than AI_USER, 50, AI_CV_Toxic2 + if_random_less_than 50, AI_CV_Toxic2 score -3 -BattleAIScript_82DD164: - if_hp_more_than AI_TARGET, 50, BattleAIScript_82DD173 - if_random_less_than 50, BattleAIScript_82DD173 +AI_CV_Toxic2: + if_hp_more_than AI_TARGET, 50, AI_CV_Toxic3 + if_random_less_than 50, AI_CV_Toxic3 score -3 -BattleAIScript_82DD173: - if_has_move_with_effect AI_USER, EFFECT_SPECIAL_DEFENSE_UP, BattleAIScript_82DD186 - if_has_move_with_effect AI_USER, EFFECT_PROTECT, BattleAIScript_82DD186 - goto BattleAIScript_82DD18E +AI_CV_Toxic3: + if_has_move_with_effect AI_USER, EFFECT_SPECIAL_DEFENSE_UP, AI_CV_Toxic4 + if_has_move_with_effect AI_USER, EFFECT_PROTECT, AI_CV_Toxic4 + goto AI_CV_Toxic_End -BattleAIScript_82DD186: - if_random_less_than 60, BattleAIScript_82DD18E +AI_CV_Toxic4: + if_random_less_than 60, AI_CV_Toxic_End score +2 -BattleAIScript_82DD18E: +AI_CV_Toxic_End: end -BattleAIScript_82DD18F: - if_hp_less_than AI_USER, 50, BattleAIScript_82DD1B2 +AI_CV_LightScreen: + if_hp_less_than AI_USER, 50, AI_CV_LightScreen_ScoreDown2 get_target_type1 - if_in_bytes sTypesTable_82DD1B5, BattleAIScript_82DD1B4 + if_in_bytes AI_CV_LightScreen_SpecialTypeList, AI_CV_LightScreen_End get_target_type2 - if_in_bytes sTypesTable_82DD1B5, BattleAIScript_82DD1B4 - if_random_less_than 50, BattleAIScript_82DD1B4 + if_in_bytes AI_CV_LightScreen_SpecialTypeList, AI_CV_LightScreen_End + if_random_less_than 50, AI_CV_LightScreen_End -BattleAIScript_82DD1B2: +AI_CV_LightScreen_ScoreDown2: score -2 -BattleAIScript_82DD1B4: +AI_CV_LightScreen_End: end -sTypesTable_82DD1B5: +AI_CV_LightScreen_SpecialTypeList: .byte TYPE_FIRE .byte TYPE_WATER .byte TYPE_GRASS @@ -1474,98 +1474,98 @@ sTypesTable_82DD1B5: .byte TYPE_DARK .byte -1 -BattleAIScript_82DD1BE: - if_target_faster BattleAIScript_82DD1ED - if_hp_not_equal AI_USER, 100, BattleAIScript_82DD1D2 +AI_CV_Rest: + if_target_faster AI_CV_Rest4 + if_hp_not_equal AI_USER, 100, AI_CV_Rest2 score -8 - goto BattleAIScript_82DD21D + goto AI_CV_Rest_End -BattleAIScript_82DD1D2: - if_hp_less_than AI_USER, 40, BattleAIScript_82DD208 - if_hp_more_than AI_USER, 50, BattleAIScript_82DD1E6 - if_random_less_than 70, BattleAIScript_82DD208 +AI_CV_Rest2: + if_hp_less_than AI_USER, 40, AI_CV_Rest6 + if_hp_more_than AI_USER, 50, AI_CV_Rest3 + if_random_less_than 70, AI_CV_Rest6 -BattleAIScript_82DD1E6: +AI_CV_Rest3: score -3 - goto BattleAIScript_82DD21D + goto AI_CV_Rest_End -BattleAIScript_82DD1ED: - if_hp_less_than AI_USER, 60, BattleAIScript_82DD208 - if_hp_more_than AI_USER, 70, BattleAIScript_82DD201 - if_random_less_than 50, BattleAIScript_82DD208 +AI_CV_Rest4: + if_hp_less_than AI_USER, 60, AI_CV_Rest6 + if_hp_more_than AI_USER, 70, AI_CV_Rest5 + if_random_less_than 50, AI_CV_Rest6 -BattleAIScript_82DD201: +AI_CV_Rest5: score -3 - goto BattleAIScript_82DD21D + goto AI_CV_Rest_End -BattleAIScript_82DD208: - if_doesnt_have_move_with_effect AI_TARGET, EFFECT_SNATCH, BattleAIScript_82DD215 - if_random_less_than 50, BattleAIScript_82DD21D +AI_CV_Rest6: + if_doesnt_have_move_with_effect AI_TARGET, EFFECT_SNATCH, AI_CV_Rest7 + if_random_less_than 50, AI_CV_Rest_End -BattleAIScript_82DD215: - if_random_less_than 10, BattleAIScript_82DD21D +AI_CV_Rest7: + if_random_less_than 10, AI_CV_Rest_End score +3 -BattleAIScript_82DD21D: +AI_CV_Rest_End: end -BattleAIScript_82DD21E: +AI_CV_OneHitKO: end -BattleAIScript_82DD21F: - if_hp_more_than AI_TARGET, 50, BattleAIScript_82DD228 +AI_CV_SuperFang: + if_hp_more_than AI_TARGET, 50, AI_CV_SuperFang_End score -1 -BattleAIScript_82DD228: +AI_CV_SuperFang_End: end -BattleAIScript_82DD229: - if_status AI_TARGET, STATUS1_TOXIC_POISON, BattleAIScript_82DD256 - if_status2 AI_TARGET, STATUS2_CURSED, BattleAIScript_82DD256 - if_status3 AI_TARGET, STATUS3_PERISH_SONG, BattleAIScript_82DD256 - if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DD256 - goto BattleAIScript_82DD25E +AI_CV_Trap: + if_status AI_TARGET, STATUS1_TOXIC_POISON, AI_CV_Trap2 + if_status2 AI_TARGET, STATUS2_CURSED, AI_CV_Trap2 + if_status3 AI_TARGET, STATUS3_PERISH_SONG, AI_CV_Trap2 + if_status2 AI_TARGET, STATUS2_INFATUATION, AI_CV_Trap2 + goto AI_CV_Trap_End -BattleAIScript_82DD256: - if_random_less_than 128, BattleAIScript_82DD25E +AI_CV_Trap2: + if_random_less_than 128, AI_CV_Trap_End score +1 -BattleAIScript_82DD25E: +AI_CV_Trap_End: end -BattleAIScript_82DD25F: - if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DD285 - if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DD285 - if_type_effectiveness AI_EFFECTIVENESS_x2, BattleAIScript_82DD27D - if_type_effectiveness AI_EFFECTIVENESS_x4, BattleAIScript_82DD27D - if_random_less_than 128, BattleAIScript_82DD285 +AI_CV_HighCrit: + if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_HighCrit_End + if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_HighCrit_End + if_type_effectiveness AI_EFFECTIVENESS_x2, AI_CV_HighCrit2 + if_type_effectiveness AI_EFFECTIVENESS_x4, AI_CV_HighCrit2 + if_random_less_than 128, AI_CV_HighCrit_End -BattleAIScript_82DD27D: - if_random_less_than 128, BattleAIScript_82DD285 +AI_CV_HighCrit2: + if_random_less_than 128, AI_CV_HighCrit_End score +1 -BattleAIScript_82DD285: +AI_CV_HighCrit_End: end BattleAIScript_82DD286: if_has_move AI_USER, MOVE_PSYCH_UP, BattleAIScript_82DD2B8 -BattleAIScript_82DD28E: - if_random_less_than 128, BattleAIScript_82DD296 +AI_CV_Flatter: + if_random_less_than 128, AI_CV_Confuse score +1 -BattleAIScript_82DD296: - if_hp_more_than AI_TARGET, 70, BattleAIScript_82DD2B7 - if_random_less_than 128, BattleAIScript_82DD2A5 +AI_CV_Confuse: + if_hp_more_than AI_TARGET, 70, AI_CV_Confuse_End + if_random_less_than 128, AI_CV_Confuse2 score -1 -BattleAIScript_82DD2A5: - if_hp_more_than AI_TARGET, 50, BattleAIScript_82DD2B7 +AI_CV_Confuse2: + if_hp_more_than AI_TARGET, 50, AI_CV_Confuse_End score -1 - if_hp_more_than AI_TARGET, 30, BattleAIScript_82DD2B7 + if_hp_more_than AI_TARGET, 30, AI_CV_Confuse_End score -1 -BattleAIScript_82DD2B7: +AI_CV_Confuse_End: end BattleAIScript_82DD2B8: @@ -1582,21 +1582,21 @@ BattleAIScript_82DD2D0: BattleAIScript_82DD2D2: end -BattleAIScript_82DD2D3: - if_hp_less_than AI_USER, 50, BattleAIScript_82DD2F6 +AI_CV_Reflect: + if_hp_less_than AI_USER, 50, AI_CV_Reflect_ScoreDown2 get_target_type1 - if_in_bytes sTypesTable_82DD2F9, BattleAIScript_82DD2F8 + if_in_bytes AI_CV_Reflect_PhysicalTypeList, AI_CV_Reflect_End get_target_type2 - if_in_bytes sTypesTable_82DD2F9, BattleAIScript_82DD2F8 - if_random_less_than 50, BattleAIScript_82DD2F8 + if_in_bytes AI_CV_Reflect_PhysicalTypeList, AI_CV_Reflect_End + if_random_less_than 50, AI_CV_Reflect_End -BattleAIScript_82DD2F6: +AI_CV_Reflect_ScoreDown2: score -2 -BattleAIScript_82DD2F8: +AI_CV_Reflect_End: end -sTypesTable_82DD2F9: +AI_CV_Reflect_PhysicalTypeList: .byte TYPE_NORMAL .byte TYPE_FIGHTING .byte TYPE_FLYING @@ -1608,160 +1608,160 @@ sTypesTable_82DD2F9: .byte TYPE_STEEL .byte -1 -BattleAIScript_82DD303: - if_hp_less_than AI_USER, 50, BattleAIScript_82DD311 - if_hp_more_than AI_TARGET, 50, BattleAIScript_82DD313 +AI_CV_Poison: + if_hp_less_than AI_USER, 50, AI_CV_Poison_ScoreDown1 + if_hp_more_than AI_TARGET, 50, AI_CV_Poison_End -BattleAIScript_82DD311: +AI_CV_Poison_ScoreDown1: score -1 -BattleAIScript_82DD313: +AI_CV_Poison_End: end -BattleAIScript_82DD314: - if_target_faster BattleAIScript_82DD328 - if_hp_more_than AI_USER, 70, BattleAIScript_82DD330 +AI_CV_Paralyze: + if_target_faster AI_CV_Paralyze2 + if_hp_more_than AI_USER, 70, AI_CV_Paralyze_End score -1 - goto BattleAIScript_82DD330 + goto AI_CV_Paralyze_End -BattleAIScript_82DD328: - if_random_less_than 20, BattleAIScript_82DD330 +AI_CV_Paralyze2: + if_random_less_than 20, AI_CV_Paralyze_End score +3 -BattleAIScript_82DD330: +AI_CV_Paralyze_End: end -BattleAIScript_82DD331: - if_target_faster BattleAIScript_82DD353 - if_hp_more_than AI_USER, 60, BattleAIScript_82DD353 - if_hp_less_than AI_USER, 40, BattleAIScript_82DD34B - if_random_less_than 180, BattleAIScript_82DD353 +AI_CV_VitalThrow: + if_target_faster AI_CV_VitalThrow_End + if_hp_more_than AI_USER, 60, AI_CV_VitalThrow_End + if_hp_less_than AI_USER, 40, AI_CV_VitalThrow2 + if_random_less_than 180, AI_CV_VitalThrow_End -BattleAIScript_82DD34B: - if_random_less_than 50, BattleAIScript_82DD353 +AI_CV_VitalThrow2: + if_random_less_than 50, AI_CV_VitalThrow_End score -1 -BattleAIScript_82DD353: +AI_CV_VitalThrow_End: end -BattleAIScript_82DD354: - if_hp_more_than AI_USER, 90, BattleAIScript_82DD381 - if_hp_more_than AI_USER, 70, BattleAIScript_82DD379 - if_hp_more_than AI_USER, 50, BattleAIScript_82DD371 - if_random_less_than 100, BattleAIScript_82DD371 +AI_CV_Substitute: + if_hp_more_than AI_USER, 90, AI_CV_Substitute4 + if_hp_more_than AI_USER, 70, AI_CV_Substitute3 + if_hp_more_than AI_USER, 50, AI_CV_Substitute2 + if_random_less_than 100, AI_CV_Substitute2 score -1 -BattleAIScript_82DD371: - if_random_less_than 100, BattleAIScript_82DD379 +AI_CV_Substitute2: + if_random_less_than 100, AI_CV_Substitute3 score -1 -BattleAIScript_82DD379: - if_random_less_than 100, BattleAIScript_82DD381 +AI_CV_Substitute3: + if_random_less_than 100, AI_CV_Substitute4 score -1 -BattleAIScript_82DD381: - if_target_faster BattleAIScript_82DD3E9 +AI_CV_Substitute4: + if_target_faster AI_CV_Substitute_End get_last_used_bank_move AI_TARGET get_move_effect_from_result - if_equal EFFECT_SLEEP, BattleAIScript_82DD3B9 - if_equal EFFECT_TOXIC, BattleAIScript_82DD3B9 - if_equal EFFECT_POISON, BattleAIScript_82DD3B9 - if_equal EFFECT_PARALYZE, BattleAIScript_82DD3B9 - if_equal EFFECT_WILL_O_WISP, BattleAIScript_82DD3B9 - if_equal EFFECT_CONFUSE, BattleAIScript_82DD3C8 - if_equal EFFECT_LEECH_SEED, BattleAIScript_82DD3D7 - goto BattleAIScript_82DD3E9 - -BattleAIScript_82DD3B9: - if_not_status AI_TARGET, STATUS1_ANY, BattleAIScript_82DD3E1 - goto BattleAIScript_82DD3E9 - -BattleAIScript_82DD3C8: - if_not_status2 AI_TARGET, STATUS2_CONFUSION, BattleAIScript_82DD3E1 - goto BattleAIScript_82DD3E9 - -BattleAIScript_82DD3D7: - if_status3 AI_TARGET, STATUS3_LEECHSEED, BattleAIScript_82DD3E9 - -BattleAIScript_82DD3E1: - if_random_less_than 100, BattleAIScript_82DD3E9 + if_equal EFFECT_SLEEP, AI_CV_Substitute5 + if_equal EFFECT_TOXIC, AI_CV_Substitute5 + if_equal EFFECT_POISON, AI_CV_Substitute5 + if_equal EFFECT_PARALYZE, AI_CV_Substitute5 + if_equal EFFECT_WILL_O_WISP, AI_CV_Substitute5 + if_equal EFFECT_CONFUSE, AI_CV_Substitute6 + if_equal EFFECT_LEECH_SEED, AI_CV_Substitute7 + goto AI_CV_Substitute_End + +AI_CV_Substitute5: + if_not_status AI_TARGET, STATUS1_ANY, AI_CV_Substitute8 + goto AI_CV_Substitute_End + +AI_CV_Substitute6: + if_not_status2 AI_TARGET, STATUS2_CONFUSION, AI_CV_Substitute8 + goto AI_CV_Substitute_End + +AI_CV_Substitute7: + if_status3 AI_TARGET, STATUS3_LEECHSEED, AI_CV_Substitute_End + +AI_CV_Substitute8: + if_random_less_than 100, AI_CV_Substitute_End score +1 -BattleAIScript_82DD3E9: +AI_CV_Substitute_End: end -BattleAIScript_82DD3EA: - if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DD40F - if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DD40F - if_target_faster BattleAIScript_82DD408 - if_hp_more_than AI_USER, 40, BattleAIScript_82DD40F - goto BattleAIScript_82DD411 +AI_CV_Recharge: + if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_Recharge_ScoreDown1 + if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_Recharge_ScoreDown1 + if_target_faster AI_CV_Recharge2 + if_hp_more_than AI_USER, 40, AI_CV_Recharge_ScoreDown1 + goto AI_CV_Recharge_End -BattleAIScript_82DD408: - if_hp_less_than AI_USER, 60, BattleAIScript_82DD411 +AI_CV_Recharge2: + if_hp_less_than AI_USER, 60, AI_CV_Recharge_End -BattleAIScript_82DD40F: +AI_CV_Recharge_ScoreDown1: score -1 -BattleAIScript_82DD411: +AI_CV_Recharge_End: end -BattleAIScript_82DD412: - if_target_faster BattleAIScript_82DD430 +AI_CV_Disable: + if_target_faster AI_CV_Disable_End get_last_used_bank_move AI_TARGET get_move_power_from_result - if_equal 0, BattleAIScript_82DD428 + if_equal 0, AI_CV_Disable2 score +1 - goto BattleAIScript_82DD430 + goto AI_CV_Disable_End -BattleAIScript_82DD428: - if_random_less_than 100, BattleAIScript_82DD430 +AI_CV_Disable2: + if_random_less_than 100, AI_CV_Disable_End score -1 -BattleAIScript_82DD430: +AI_CV_Disable_End: end -BattleAIScript_82DD431: - if_status AI_TARGET, STATUS1_SLEEP, BattleAIScript_82DD4D6 - if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DD4D6 - if_status2 AI_TARGET, STATUS2_CONFUSION, BattleAIScript_82DD4D6 - if_hp_more_than AI_USER, 30, BattleAIScript_82DD45E - if_random_less_than 10, BattleAIScript_82DD45E +AI_CV_Counter: + if_status AI_TARGET, STATUS1_SLEEP, AI_CV_Counter_ScoreDown1 + if_status2 AI_TARGET, STATUS2_INFATUATION, AI_CV_Counter_ScoreDown1 + if_status2 AI_TARGET, STATUS2_CONFUSION, AI_CV_Counter_ScoreDown1 + if_hp_more_than AI_USER, 30, AI_CV_Counter2 + if_random_less_than 10, AI_CV_Counter2 score -1 -BattleAIScript_82DD45E: - if_hp_more_than AI_USER, 50, BattleAIScript_82DD46D - if_random_less_than 100, BattleAIScript_82DD46D +AI_CV_Counter2: + if_hp_more_than AI_USER, 50, AI_CV_Counter3 + if_random_less_than 100, AI_CV_Counter3 score -1 -BattleAIScript_82DD46D: +AI_CV_Counter3: if_has_move AI_USER, MOVE_MIRROR_COAT, BattleAIScript_82DD4CD get_last_used_bank_move AI_TARGET get_move_power_from_result - if_equal 0, BattleAIScript_82DD4A4 - if_target_not_taunted BattleAIScript_82DD48B - if_random_less_than 100, BattleAIScript_82DD48B + if_equal 0, AI_CV_Counter5 + if_target_not_taunted AI_CV_Counter4 + if_random_less_than 100, AI_CV_Counter4 score +1 -BattleAIScript_82DD48B: +AI_CV_Counter4: get_last_used_bank_move AI_TARGET get_move_type_from_result - if_not_in_bytes sTypesTable_82DD4D9, BattleAIScript_82DD4D6 - if_random_less_than 100, BattleAIScript_82DD4D8 + if_not_in_bytes AI_CV_Counter_PhysicalTypeList, AI_CV_Counter_ScoreDown1 + if_random_less_than 100, AI_CV_Counter_End score +1 - goto BattleAIScript_82DD4D8 + goto AI_CV_Counter_End -BattleAIScript_82DD4A4: - if_target_not_taunted BattleAIScript_82DD4B1 - if_random_less_than 100, BattleAIScript_82DD4B1 +AI_CV_Counter5: + if_target_not_taunted AI_CV_Counter6 + if_random_less_than 100, AI_CV_Counter6 score +1 -BattleAIScript_82DD4B1: +AI_CV_Counter6: get_target_type1 - if_in_bytes sTypesTable_82DD4D9, BattleAIScript_82DD4D8 + if_in_bytes AI_CV_Counter_PhysicalTypeList, AI_CV_Counter_End get_target_type2 - if_in_bytes sTypesTable_82DD4D9, BattleAIScript_82DD4D8 - if_random_less_than 50, BattleAIScript_82DD4D8 + if_in_bytes AI_CV_Counter_PhysicalTypeList, AI_CV_Counter_End + if_random_less_than 50, AI_CV_Counter_End BattleAIScript_82DD4CD: if_random_less_than 100, BattleAIScript_82DD4D5 @@ -1770,13 +1770,13 @@ BattleAIScript_82DD4CD: BattleAIScript_82DD4D5: end -BattleAIScript_82DD4D6: +AI_CV_Counter_ScoreDown1: score -1 -BattleAIScript_82DD4D8: +AI_CV_Counter_End: end -sTypesTable_82DD4D9: +AI_CV_Counter_PhysicalTypeList: .byte TYPE_NORMAL .byte TYPE_FIGHTING .byte TYPE_FLYING @@ -1788,25 +1788,25 @@ sTypesTable_82DD4D9: .byte TYPE_STEEL .byte -1 -BattleAIScript_82DD4E3: - if_any_move_disabled AI_TARGET, BattleAIScript_82DD4FC - if_target_faster BattleAIScript_82DD509 +AI_CV_Encore: + if_any_move_disabled AI_TARGET, AI_CV_Encore2 + if_target_faster AI_CV_Encore_ScoreDown2 get_last_used_bank_move AI_TARGET get_move_effect_from_result - if_not_in_bytes sMoveEffectsTable_82DD50C, BattleAIScript_82DD509 + if_not_in_bytes AI_CV_Encore_EncouragedMovesToEncore, AI_CV_Encore_ScoreDown2 -BattleAIScript_82DD4FC: - if_random_less_than 30, BattleAIScript_82DD50B +AI_CV_Encore2: + if_random_less_than 30, AI_CV_Encore_End score +3 - goto BattleAIScript_82DD50B + goto AI_CV_Encore_End -BattleAIScript_82DD509: +AI_CV_Encore_ScoreDown2: score -2 -BattleAIScript_82DD50B: +AI_CV_Encore_End: end -sMoveEffectsTable_82DD50C: +AI_CV_Encore_EncouragedMovesToEncore: .byte EFFECT_DREAM_EATER .byte EFFECT_ATTACK_UP .byte EFFECT_DEFENSE_UP @@ -1871,108 +1871,108 @@ sMoveEffectsTable_82DD50C: .byte EFFECT_CAMOUFLAGE .byte -1 -BattleAIScript_82DD54B: - if_hp_less_than AI_TARGET, 80, BattleAIScript_82DD574 - if_target_faster BattleAIScript_82DD566 - if_hp_more_than AI_USER, 40, BattleAIScript_82DD574 +AI_CV_PainSplit: + if_hp_less_than AI_TARGET, 80, AI_CV_PainSplit_ScoreDown1 + if_target_faster AI_CV_PainSplit2 + if_hp_more_than AI_USER, 40, AI_CV_PainSplit_ScoreDown1 score +1 - goto BattleAIScript_82DD576 + goto AI_CV_PainSplit_End -BattleAIScript_82DD566: - if_hp_more_than AI_USER, 60, BattleAIScript_82DD574 +AI_CV_PainSplit2: + if_hp_more_than AI_USER, 60, AI_CV_PainSplit_ScoreDown1 score +1 - goto BattleAIScript_82DD576 + goto AI_CV_PainSplit_End -BattleAIScript_82DD574: +AI_CV_PainSplit_ScoreDown1: score -1 -BattleAIScript_82DD576: +AI_CV_PainSplit_End: end -BattleAIScript_82DD577: +AI_CV_Snore: score +2 end -BattleAIScript_82DD57A: - if_random_less_than 128, BattleAIScript_82DD582 +AI_CV_LockOn: + if_random_less_than 128, AI_CV_LockOn_End score +2 -BattleAIScript_82DD582: +AI_CV_LockOn_End: end -BattleAIScript_82DD583: +AI_CV_SleepTalk: if_status AI_USER, STATUS1_SLEEP, Score_Plus10 score -5 end -BattleAIScript_82DD590: +AI_CV_DestinyBond: score -1 - if_target_faster BattleAIScript_82DD5C5 - if_hp_more_than AI_USER, 70, BattleAIScript_82DD5C5 - if_random_less_than 128, BattleAIScript_82DD5A7 + if_target_faster AI_CV_DestinyBond_End + if_hp_more_than AI_USER, 70, AI_CV_DestinyBond_End + if_random_less_than 128, AI_CV_DestinyBond2 score +1 -BattleAIScript_82DD5A7: - if_hp_more_than AI_USER, 50, BattleAIScript_82DD5C5 - if_random_less_than 128, BattleAIScript_82DD5B6 +AI_CV_DestinyBond2: + if_hp_more_than AI_USER, 50, AI_CV_DestinyBond_End + if_random_less_than 128, AI_CV_DestinyBond3 score +1 -BattleAIScript_82DD5B6: - if_hp_more_than AI_USER, 30, BattleAIScript_82DD5C5 - if_random_less_than 100, BattleAIScript_82DD5C5 +AI_CV_DestinyBond3: + if_hp_more_than AI_USER, 30, AI_CV_DestinyBond_End + if_random_less_than 100, AI_CV_DestinyBond_End score +2 -BattleAIScript_82DD5C5: +AI_CV_DestinyBond_End: end -BattleAIScript_82DD5C6: - if_target_faster BattleAIScript_82DD5E6 - if_hp_more_than AI_USER, 33, BattleAIScript_82DD608 - if_hp_more_than AI_USER, 20, BattleAIScript_82DD60A - if_hp_less_than AI_USER, 8, BattleAIScript_82DD5F9 - goto BattleAIScript_82DD5FB +AI_CV_Flail: + if_target_faster AI_CV_Flail2 + if_hp_more_than AI_USER, 33, AI_CV_Flail_ScoreDown1 + if_hp_more_than AI_USER, 20, AI_CV_Flail_End + if_hp_less_than AI_USER, 8, AI_CV_Flail_ScoreUp1 + goto AI_CV_Flail3 -BattleAIScript_82DD5E6: - if_hp_more_than AI_USER, 60, BattleAIScript_82DD608 - if_hp_more_than AI_USER, 40, BattleAIScript_82DD60A - goto BattleAIScript_82DD5FB +AI_CV_Flail2: + if_hp_more_than AI_USER, 60, AI_CV_Flail_ScoreDown1 + if_hp_more_than AI_USER, 40, AI_CV_Flail_End + goto AI_CV_Flail3 -BattleAIScript_82DD5F9: +AI_CV_Flail_ScoreUp1: score +1 -BattleAIScript_82DD5FB: - if_random_less_than 100, BattleAIScript_82DD60A +AI_CV_Flail3: + if_random_less_than 100, AI_CV_Flail_End score +1 - goto BattleAIScript_82DD60A + goto AI_CV_Flail_End -BattleAIScript_82DD608: +AI_CV_Flail_ScoreDown1: score -1 -BattleAIScript_82DD60A: +AI_CV_Flail_End: end -BattleAIScript_82DD60B: - if_status AI_TARGET, STATUS1_ANY, BattleAIScript_82DD621 - if_status_in_party AI_TARGET, STATUS1_ANY, BattleAIScript_82DD621 +AI_CV_HealBell: + if_status AI_TARGET, STATUS1_ANY, AI_CV_HealBell_End + if_status_in_party AI_TARGET, STATUS1_ANY, AI_CV_HealBell_End score -5 -BattleAIScript_82DD621: +AI_CV_HealBell_End: end -BattleAIScript_82DD622: +AI_CV_Thief: get_hold_effect AI_TARGET - if_not_in_bytes sHoldEffectsTable_82DD63D, BattleAIScript_82DD63A - if_random_less_than 50, BattleAIScript_82DD63C + if_not_in_bytes AI_CV_Thief_EncourageItemsToSteal, AI_CV_Thief_ScoreDown2 + if_random_less_than 50, AI_CV_Thief_End score +1 - goto BattleAIScript_82DD63C + goto AI_CV_Thief_End -BattleAIScript_82DD63A: +AI_CV_Thief_ScoreDown2: score -2 -BattleAIScript_82DD63C: +AI_CV_Thief_End: end -sHoldEffectsTable_82DD63D: +AI_CV_Thief_EncourageItemsToSteal: .byte HOLD_EFFECT_CURE_SLP .byte HOLD_EFFECT_CURE_STATUS .byte HOLD_EFFECT_RESTORE_HP @@ -1982,317 +1982,317 @@ sHoldEffectsTable_82DD63D: .byte HOLD_EFFECT_THICK_CLUB .byte -1 -BattleAIScript_82DD645: +AI_CV_Curse: get_user_type1 - if_equal TYPE_GHOST, BattleAIScript_82DD68A + if_equal TYPE_GHOST, AI_CV_Curse4 get_user_type2 - if_equal TYPE_GHOST, BattleAIScript_82DD68A - if_stat_level_more_than AI_USER, STAT_DEF, 9, BattleAIScript_82DD693 - if_random_less_than 128, BattleAIScript_82DD665 + if_equal TYPE_GHOST, AI_CV_Curse4 + if_stat_level_more_than AI_USER, STAT_DEF, 9, AI_CV_Curse_End + if_random_less_than 128, AI_CV_Curse2 score +1 -BattleAIScript_82DD665: - if_stat_level_more_than AI_USER, STAT_DEF, 7, BattleAIScript_82DD693 - if_random_less_than 128, BattleAIScript_82DD675 +AI_CV_Curse2: + if_stat_level_more_than AI_USER, STAT_DEF, 7, AI_CV_Curse_End + if_random_less_than 128, AI_CV_Curse3 score +1 -BattleAIScript_82DD675: - if_stat_level_more_than AI_USER, STAT_DEF, 6, BattleAIScript_82DD693 - if_random_less_than 128, BattleAIScript_82DD693 +AI_CV_Curse3: + if_stat_level_more_than AI_USER, STAT_DEF, 6, AI_CV_Curse_End + if_random_less_than 128, AI_CV_Curse_End score +1 - goto BattleAIScript_82DD693 + goto AI_CV_Curse_End -BattleAIScript_82DD68A: - if_hp_more_than AI_USER, 80, BattleAIScript_82DD693 +AI_CV_Curse4: + if_hp_more_than AI_USER, 80, AI_CV_Curse_End score -1 -BattleAIScript_82DD693: +AI_CV_Curse_End: end -BattleAIScript_82DD694: +AI_CV_Protect: get_protect_count AI_USER - if_more_than 1, BattleAIScript_82DD75A - if_status AI_USER, STATUS1_TOXIC_POISON, BattleAIScript_82DD751 - if_status2 AI_USER, STATUS2_CURSED, BattleAIScript_82DD751 - if_status3 AI_USER, STATUS3_PERISH_SONG, BattleAIScript_82DD751 - if_status2 AI_USER, STATUS2_INFATUATION, BattleAIScript_82DD751 - if_status3 AI_USER, STATUS3_LEECHSEED, BattleAIScript_82DD751 - if_status3 AI_USER, STATUS3_YAWN, BattleAIScript_82DD751 - if_has_move_with_effect AI_TARGET, EFFECT_RESTORE_HP, BattleAIScript_82DD751 - if_has_move_with_effect AI_TARGET, EFFECT_DEFENSE_CURL, BattleAIScript_82DD751 - if_status AI_TARGET, STATUS1_TOXIC_POISON, BattleAIScript_82DD730 - if_status2 AI_TARGET, STATUS2_CURSED, BattleAIScript_82DD730 - if_status3 AI_TARGET, STATUS3_PERISH_SONG, BattleAIScript_82DD730 - if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DD730 - if_status3 AI_TARGET, STATUS3_LEECHSEED, BattleAIScript_82DD730 - if_status3 AI_TARGET, STATUS3_YAWN, BattleAIScript_82DD730 + if_more_than 1, AI_CV_Protect_ScoreDown2 + if_status AI_USER, STATUS1_TOXIC_POISON, AI_CV_Protect3 + if_status2 AI_USER, STATUS2_CURSED, AI_CV_Protect3 + if_status3 AI_USER, STATUS3_PERISH_SONG, AI_CV_Protect3 + if_status2 AI_USER, STATUS2_INFATUATION, AI_CV_Protect3 + if_status3 AI_USER, STATUS3_LEECHSEED, AI_CV_Protect3 + if_status3 AI_USER, STATUS3_YAWN, AI_CV_Protect3 + if_has_move_with_effect AI_TARGET, EFFECT_RESTORE_HP, AI_CV_Protect3 + if_has_move_with_effect AI_TARGET, EFFECT_DEFENSE_CURL, AI_CV_Protect3 + if_status AI_TARGET, STATUS1_TOXIC_POISON, AI_CV_Protect_ScoreUp2 + if_status2 AI_TARGET, STATUS2_CURSED, AI_CV_Protect_ScoreUp2 + if_status3 AI_TARGET, STATUS3_PERISH_SONG, AI_CV_Protect_ScoreUp2 + if_status2 AI_TARGET, STATUS2_INFATUATION, AI_CV_Protect_ScoreUp2 + if_status3 AI_TARGET, STATUS3_LEECHSEED, AI_CV_Protect_ScoreUp2 + if_status3 AI_TARGET, STATUS3_YAWN, AI_CV_Protect_ScoreUp2 get_last_used_bank_move AI_TARGET get_move_effect_from_result - if_not_equal EFFECT_LOCK_ON, BattleAIScript_82DD730 - goto BattleAIScript_82DD732 + if_not_equal EFFECT_LOCK_ON, AI_CV_Protect_ScoreUp2 + goto AI_CV_Protect2 -BattleAIScript_82DD730: +AI_CV_Protect_ScoreUp2: score +2 -BattleAIScript_82DD732: - if_random_less_than 128, BattleAIScript_82DD73A +AI_CV_Protect2: + if_random_less_than 128, AI_CV_Protect4 score -1 - -BattleAIScript_82DD73A: + +AI_CV_Protect4: get_protect_count AI_USER - if_equal 0, BattleAIScript_82DD75C + if_equal 0, AI_CV_Protect_End score -1 - if_random_less_than 128, BattleAIScript_82DD75C + if_random_less_than 128, AI_CV_Protect_End score -1 - goto BattleAIScript_82DD75C - -BattleAIScript_82DD751: + goto AI_CV_Protect_End + +AI_CV_Protect3: get_last_used_bank_move AI_TARGET get_move_effect_from_result - if_not_equal EFFECT_LOCK_ON, BattleAIScript_82DD75C + if_not_equal EFFECT_LOCK_ON, AI_CV_Protect_End -BattleAIScript_82DD75A: +AI_CV_Protect_ScoreDown2: score -2 -BattleAIScript_82DD75C: +AI_CV_Protect_End: end -BattleAIScript_82DD75D: +AI_CV_Foresight: get_user_type1 - if_equal TYPE_GHOST, BattleAIScript_82DD77C + if_equal TYPE_GHOST, AI_CV_Foresight2 get_user_type2 - if_equal TYPE_GHOST, BattleAIScript_82DD77C - if_stat_level_more_than AI_USER, STAT_EVASION, 8, BattleAIScript_82DD782 + if_equal TYPE_GHOST, AI_CV_Foresight2 + if_stat_level_more_than AI_USER, STAT_EVASION, 8, AI_CV_Foresight3 score -2 - goto BattleAIScript_82DD78A + goto AI_CV_Foresight_End -BattleAIScript_82DD77C: - if_random_less_than 80, BattleAIScript_82DD78A +AI_CV_Foresight2: + if_random_less_than 80, AI_CV_Foresight_End -BattleAIScript_82DD782: - if_random_less_than 80, BattleAIScript_82DD78A +AI_CV_Foresight3: + if_random_less_than 80, AI_CV_Foresight_End score +2 -BattleAIScript_82DD78A: +AI_CV_Foresight_End: end -BattleAIScript_82DD78B: - if_hp_less_than AI_USER, 4, BattleAIScript_82DD799 - if_hp_less_than AI_USER, 35, BattleAIScript_82DD7A0 +AI_CV_Endure: + if_hp_less_than AI_USER, 4, AI_CV_Endure2 + if_hp_less_than AI_USER, 35, AI_CV_Endure3 -BattleAIScript_82DD799: +AI_CV_Endure2: score -1 - goto BattleAIScript_82DD7A8 + goto AI_CV_Endure_End -BattleAIScript_82DD7A0: - if_random_less_than 70, BattleAIScript_82DD7A8 +AI_CV_Endure3: + if_random_less_than 70, AI_CV_Endure_End score +1 -BattleAIScript_82DD7A8: +AI_CV_Endure_End: end -BattleAIScript_82DD7A9: - if_stat_level_more_than AI_USER, STAT_ATK, 8, BattleAIScript_82DD7D6 - if_stat_level_more_than AI_USER, STAT_DEF, 8, BattleAIScript_82DD7D6 - if_stat_level_more_than AI_USER, STAT_SPATK, 8, BattleAIScript_82DD7D6 - if_stat_level_more_than AI_USER, STAT_SPDEF, 8, BattleAIScript_82DD7D6 - if_stat_level_more_than AI_USER, STAT_EVASION, 8, BattleAIScript_82DD7D6 - goto BattleAIScript_82DD7FC +AI_CV_BatonPass: + if_stat_level_more_than AI_USER, STAT_ATK, 8, AI_CV_BatonPass2 + if_stat_level_more_than AI_USER, STAT_DEF, 8, AI_CV_BatonPass2 + if_stat_level_more_than AI_USER, STAT_SPATK, 8, AI_CV_BatonPass2 + if_stat_level_more_than AI_USER, STAT_SPDEF, 8, AI_CV_BatonPass2 + if_stat_level_more_than AI_USER, STAT_EVASION, 8, AI_CV_BatonPass2 + goto AI_CV_BatonPass5 -BattleAIScript_82DD7D6: - if_target_faster BattleAIScript_82DD7E8 - if_hp_more_than AI_USER, 60, BattleAIScript_82DD844 - goto BattleAIScript_82DD7EF +AI_CV_BatonPass2: + if_target_faster AI_CV_BatonPass3 + if_hp_more_than AI_USER, 60, AI_CV_BatonPass_End + goto AI_CV_BatonPass4 -BattleAIScript_82DD7E8: - if_hp_more_than AI_USER, 70, BattleAIScript_82DD844 +AI_CV_BatonPass3: + if_hp_more_than AI_USER, 70, AI_CV_BatonPass_End -BattleAIScript_82DD7EF: - if_random_less_than 80, BattleAIScript_82DD844 +AI_CV_BatonPass4: + if_random_less_than 80, AI_CV_BatonPass_End score +2 - goto BattleAIScript_82DD844 + goto AI_CV_BatonPass_End -BattleAIScript_82DD7FC: - if_stat_level_more_than AI_USER, STAT_ATK, 7, BattleAIScript_82DD829 - if_stat_level_more_than AI_USER, STAT_DEF, 7, BattleAIScript_82DD829 - if_stat_level_more_than AI_USER, STAT_SPATK, 7, BattleAIScript_82DD829 - if_stat_level_more_than AI_USER, STAT_SPDEF, 7, BattleAIScript_82DD829 - if_stat_level_more_than AI_USER, STAT_EVASION, 7, BattleAIScript_82DD829 - goto BattleAIScript_82DD842 +AI_CV_BatonPass5: + if_stat_level_more_than AI_USER, STAT_ATK, 7, AI_CV_BatonPass7 + if_stat_level_more_than AI_USER, STAT_DEF, 7, AI_CV_BatonPass7 + if_stat_level_more_than AI_USER, STAT_SPATK, 7, AI_CV_BatonPass7 + if_stat_level_more_than AI_USER, STAT_SPDEF, 7, AI_CV_BatonPass7 + if_stat_level_more_than AI_USER, STAT_EVASION, 7, AI_CV_BatonPass7 + goto AI_CV_BatonPass_ScoreDown2 -BattleAIScript_82DD829: - if_target_faster BattleAIScript_82DD83B - if_hp_more_than AI_USER, 60, BattleAIScript_82DD842 - goto BattleAIScript_82DD844 +AI_CV_BatonPass7: + if_target_faster AI_CV_BatonPass8 + if_hp_more_than AI_USER, 60, AI_CV_BatonPass_ScoreDown2 + goto AI_CV_BatonPass_End -BattleAIScript_82DD83B: - if_hp_less_than AI_USER, 70, BattleAIScript_82DD844 +AI_CV_BatonPass8: + if_hp_less_than AI_USER, 70, AI_CV_BatonPass_End -BattleAIScript_82DD842: +AI_CV_BatonPass_ScoreDown2: score -2 -BattleAIScript_82DD844: +AI_CV_BatonPass_End: end -BattleAIScript_82DD845: +AI_CV_Pursuit: is_first_turn_for AI_USER - if_not_equal 0, BattleAIScript_82DD87A + if_not_equal 0, AI_CV_Pursuit_End get_target_type1 - if_equal TYPE_GHOST, BattleAIScript_82DD872 + if_equal TYPE_GHOST, AI_CV_Pursuit2 get_target_type1 - if_equal TYPE_PSYCHIC, BattleAIScript_82DD872 + if_equal TYPE_PSYCHIC, AI_CV_Pursuit2 get_target_type2 - if_equal TYPE_GHOST, BattleAIScript_82DD872 + if_equal TYPE_GHOST, AI_CV_Pursuit2 get_target_type2 - if_equal TYPE_PSYCHIC, BattleAIScript_82DD872 - goto BattleAIScript_82DD87A + if_equal TYPE_PSYCHIC, AI_CV_Pursuit2 + goto AI_CV_Pursuit_End -BattleAIScript_82DD872: - if_random_less_than 128, BattleAIScript_82DD87A +AI_CV_Pursuit2: + if_random_less_than 128, AI_CV_Pursuit_End score +1 -BattleAIScript_82DD87A: +AI_CV_Pursuit_End: end -BattleAIScript_82DD87B: - if_user_faster BattleAIScript_82DD889 +AI_CV_RainDance: + if_user_faster AI_CV_RainDance2 get_ability AI_USER - if_equal ABILITY_SWIFT_SWIM, BattleAIScript_82DD8B0 + if_equal ABILITY_SWIFT_SWIM, AI_CV_RainDance3 -BattleAIScript_82DD889: - if_hp_less_than AI_USER, 40, BattleAIScript_82DD8B7 +AI_CV_RainDance2: + if_hp_less_than AI_USER, 40, AI_CV_RainDance_ScoreDown1 get_weather - if_equal AI_WEATHER_HAIL, BattleAIScript_82DD8B0 - if_equal AI_WEATHER_SUN, BattleAIScript_82DD8B0 - if_equal AI_WEATHER_SANDSTORM, BattleAIScript_82DD8B0 + if_equal AI_WEATHER_HAIL, AI_CV_RainDance3 + if_equal AI_WEATHER_SUN, AI_CV_RainDance3 + if_equal AI_WEATHER_SANDSTORM, AI_CV_RainDance3 get_ability AI_USER - if_equal ABILITY_RAIN_DISH, BattleAIScript_82DD8B0 - goto BattleAIScript_82DD8B9 + if_equal ABILITY_RAIN_DISH, AI_CV_RainDance3 + goto AI_CV_RainDance_End -BattleAIScript_82DD8B0: +AI_CV_RainDance3: score +1 - goto BattleAIScript_82DD8B9 + goto AI_CV_RainDance_End -BattleAIScript_82DD8B7: +AI_CV_RainDance_ScoreDown1: score -1 -BattleAIScript_82DD8B9: +AI_CV_RainDance_End: end -BattleAIScript_82DD8BA: - if_hp_less_than AI_USER, 40, BattleAIScript_82DD8E0 +AI_CV_SunnyDay: + if_hp_less_than AI_USER, 40, AI_CV_SunnyDay_ScoreDown1 get_weather - if_equal AI_WEATHER_HAIL, BattleAIScript_82DD8D9 - if_equal AI_WEATHER_RAIN, BattleAIScript_82DD8D9 - if_equal AI_WEATHER_SANDSTORM, BattleAIScript_82DD8D9 - goto BattleAIScript_82DD8E2 + if_equal AI_WEATHER_HAIL, AI_CV_SunnyDay2 + if_equal AI_WEATHER_RAIN, AI_CV_SunnyDay2 + if_equal AI_WEATHER_SANDSTORM, AI_CV_SunnyDay2 + goto AI_CV_SunnyDay_End -BattleAIScript_82DD8D9: +AI_CV_SunnyDay2: score +1 - goto BattleAIScript_82DD8E2 + goto AI_CV_SunnyDay_End -BattleAIScript_82DD8E0: +AI_CV_SunnyDay_ScoreDown1: score -1 -BattleAIScript_82DD8E2: +AI_CV_SunnyDay_End: end -BattleAIScript_82DD8E3: - if_hp_less_than AI_USER, 90, BattleAIScript_82DD8EF - goto BattleAIScript_82DD8F1 +AI_CV_BellyDrum: + if_hp_less_than AI_USER, 90, AI_CV_BellyDrum_ScoreDown2 + goto AI_CV_BellyDrum_End -BattleAIScript_82DD8EF: +AI_CV_BellyDrum_ScoreDown2: score -2 -BattleAIScript_82DD8F1: +AI_CV_BellyDrum_End: end -BattleAIScript_82DD8F2: - if_stat_level_more_than AI_TARGET, STAT_ATK, 8, BattleAIScript_82DD91F - if_stat_level_more_than AI_TARGET, STAT_DEF, 8, BattleAIScript_82DD91F - if_stat_level_more_than AI_TARGET, STAT_SPATK, 8, BattleAIScript_82DD91F - if_stat_level_more_than AI_TARGET, STAT_SPDEF, 8, BattleAIScript_82DD91F - if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, BattleAIScript_82DD91F - goto BattleAIScript_82DD957 +AI_CV_PsychUp: + if_stat_level_more_than AI_TARGET, STAT_ATK, 8, AI_CV_PsychUp2 + if_stat_level_more_than AI_TARGET, STAT_DEF, 8, AI_CV_PsychUp2 + if_stat_level_more_than AI_TARGET, STAT_SPATK, 8, AI_CV_PsychUp2 + if_stat_level_more_than AI_TARGET, STAT_SPDEF, 8, AI_CV_PsychUp2 + if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, AI_CV_PsychUp2 + goto AI_CV_PsychUp_ScoreDown2 -BattleAIScript_82DD91F: - if_stat_level_less_than AI_USER, STAT_ATK, 7, BattleAIScript_82DD954 - if_stat_level_less_than AI_USER, STAT_DEF, 7, BattleAIScript_82DD954 - if_stat_level_less_than AI_USER, STAT_SPATK, 7, BattleAIScript_82DD954 - if_stat_level_less_than AI_USER, STAT_SPDEF, 7, BattleAIScript_82DD954 - if_stat_level_less_than AI_USER, STAT_EVASION, 7, BattleAIScript_82DD952 - if_random_less_than 50, BattleAIScript_82DD959 - goto BattleAIScript_82DD957 +AI_CV_PsychUp2: + if_stat_level_less_than AI_USER, STAT_ATK, 7, AI_CV_PsychUp3 + if_stat_level_less_than AI_USER, STAT_DEF, 7, AI_CV_PsychUp3 + if_stat_level_less_than AI_USER, STAT_SPATK, 7, AI_CV_PsychUp3 + if_stat_level_less_than AI_USER, STAT_SPDEF, 7, AI_CV_PsychUp3 + if_stat_level_less_than AI_USER, STAT_EVASION, 7, AI_CV_PsychUp_ScoreUp1 + if_random_less_than 50, AI_CV_PsychUp_End + goto AI_CV_PsychUp_ScoreDown2 -BattleAIScript_82DD952: +AI_CV_PsychUp_ScoreUp1: score +1 -BattleAIScript_82DD954: +AI_CV_PsychUp3: score +1 end -BattleAIScript_82DD957: +AI_CV_PsychUp_ScoreDown2: score -2 -BattleAIScript_82DD959: +AI_CV_PsychUp_End: end -BattleAIScript_82DD95A: - if_status AI_TARGET, STATUS1_SLEEP, BattleAIScript_82DD9FF - if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DD9FF - if_status2 AI_TARGET, STATUS2_CONFUSION, BattleAIScript_82DD9FF - if_hp_more_than AI_USER, 30, BattleAIScript_82DD987 - if_random_less_than 10, BattleAIScript_82DD987 +AI_CV_MirrorCoat: + if_status AI_TARGET, STATUS1_SLEEP, AI_CV_MirrorCoat_ScoreDown1 + if_status2 AI_TARGET, STATUS2_INFATUATION, AI_CV_MirrorCoat_ScoreDown1 + if_status2 AI_TARGET, STATUS2_CONFUSION, AI_CV_MirrorCoat_ScoreDown1 + if_hp_more_than AI_USER, 30, AI_CV_MirrorCoat2 + if_random_less_than 10, AI_CV_MirrorCoat2 score -1 -BattleAIScript_82DD987: - if_hp_more_than AI_USER, 50, BattleAIScript_82DD996 - if_random_less_than 100, BattleAIScript_82DD996 +AI_CV_MirrorCoat2: + if_hp_more_than AI_USER, 50, AI_CV_MirrorCoat3 + if_random_less_than 100, AI_CV_MirrorCoat3 score -1 -BattleAIScript_82DD996: - if_has_move AI_USER, MOVE_COUNTER, BattleAIScript_82DD9F6 +AI_CV_MirrorCoat3: + if_has_move AI_USER, MOVE_COUNTER, AI_CV_MirrorCoat_ScoreUp4 get_last_used_bank_move AI_TARGET get_move_power_from_result - if_equal 0, BattleAIScript_82DD9CD - if_target_not_taunted BattleAIScript_82DD9B4 - if_random_less_than 100, BattleAIScript_82DD9B4 + if_equal 0, AI_CV_MirrorCoat5 + if_target_not_taunted AI_CV_MirrorCoat4 + if_random_less_than 100, AI_CV_MirrorCoat4 score +1 -BattleAIScript_82DD9B4: +AI_CV_MirrorCoat4: get_last_used_bank_move AI_TARGET get_move_type_from_result - if_not_in_bytes sTypesTable_82DDA02, BattleAIScript_82DD9FF - if_random_less_than 100, BattleAIScript_82DDA01 + if_not_in_bytes AI_CV_MirrorCoat_SpecialTypeList, AI_CV_MirrorCoat_ScoreDown1 + if_random_less_than 100, AI_CV_MirrorCoat_End score +1 - goto BattleAIScript_82DDA01 + goto AI_CV_MirrorCoat_End -BattleAIScript_82DD9CD: - if_target_not_taunted BattleAIScript_82DD9DA - if_random_less_than 100, BattleAIScript_82DD9DA +AI_CV_MirrorCoat5: + if_target_not_taunted AI_CV_MirrorCoat6 + if_random_less_than 100, AI_CV_MirrorCoat6 score +1 -BattleAIScript_82DD9DA: +AI_CV_MirrorCoat6: get_target_type1 - if_in_bytes sTypesTable_82DDA02, BattleAIScript_82DDA01 + if_in_bytes AI_CV_MirrorCoat_SpecialTypeList, AI_CV_MirrorCoat_End get_target_type2 - if_in_bytes sTypesTable_82DDA02, BattleAIScript_82DDA01 - if_random_less_than 50, BattleAIScript_82DDA01 + if_in_bytes AI_CV_MirrorCoat_SpecialTypeList, AI_CV_MirrorCoat_End + if_random_less_than 50, AI_CV_MirrorCoat_End -BattleAIScript_82DD9F6: - if_random_less_than 100, BattleAIScript_82DD9FE +AI_CV_MirrorCoat_ScoreUp4: + if_random_less_than 100, AI_CV_MirrorCoat_ScoreUp4_End score +4 -BattleAIScript_82DD9FE: +AI_CV_MirrorCoat_ScoreUp4_End: end -BattleAIScript_82DD9FF: +AI_CV_MirrorCoat_ScoreDown1: score -1 -BattleAIScript_82DDA01: +AI_CV_MirrorCoat_End: end -sTypesTable_82DDA02: +AI_CV_MirrorCoat_SpecialTypeList: .byte TYPE_FIRE .byte TYPE_WATER .byte TYPE_GRASS @@ -2303,166 +2303,166 @@ sTypesTable_82DDA02: .byte TYPE_DARK .byte -1 -BattleAIScript_82DDA0B: - if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DDA2C - if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DDA2C - if_has_move_with_effect AI_TARGET, EFFECT_PROTECT, BattleAIScript_82DDA2C - if_hp_more_than AI_USER, 38, BattleAIScript_82DDA2E +AI_CV_ChargeUpMove: + if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_ChargeUpMove_ScoreDown2 + if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_ChargeUpMove_ScoreDown2 + if_has_move_with_effect AI_TARGET, EFFECT_PROTECT, AI_CV_ChargeUpMove_ScoreDown2 + if_hp_more_than AI_USER, 38, AI_CV_ChargeUpMove_End score -1 - goto BattleAIScript_82DDA2E + goto AI_CV_ChargeUpMove_End -BattleAIScript_82DDA2C: +AI_CV_ChargeUpMove_ScoreDown2: score -2 -BattleAIScript_82DDA2E: +AI_CV_ChargeUpMove_End: end -BattleAIScript_82DDA2F: - if_doesnt_have_move_with_effect AI_TARGET, EFFECT_PROTECT, BattleAIScript_82DDA3D +AI_CV_Fly: + if_doesnt_have_move_with_effect AI_TARGET, EFFECT_PROTECT, AI_CV_Fly2 score -1 - goto BattleAIScript_82DDAB4 + goto AI_CV_Fly_End -BattleAIScript_82DDA3D: - if_status AI_TARGET, STATUS1_TOXIC_POISON, BattleAIScript_82DDAAC - if_status2 AI_TARGET, STATUS2_CURSED, BattleAIScript_82DDAAC - if_status3 AI_TARGET, STATUS3_LEECHSEED, BattleAIScript_82DDAAC +AI_CV_Fly2: + if_status AI_TARGET, STATUS1_TOXIC_POISON, AI_CV_Fly6 + if_status2 AI_TARGET, STATUS2_CURSED, AI_CV_Fly6 + if_status3 AI_TARGET, STATUS3_LEECHSEED, AI_CV_Fly6 get_weather - if_equal AI_WEATHER_HAIL, BattleAIScript_82DDA6D - if_equal AI_WEATHER_SANDSTORM, BattleAIScript_82DDA88 - goto BattleAIScript_82DDA98 + if_equal AI_WEATHER_HAIL, AI_CV_Fly3 + if_equal AI_WEATHER_SANDSTORM, AI_CV_Fly4 + goto AI_CV_Fly5 -BattleAIScript_82DDA6D: +AI_CV_Fly3: get_user_type1 - if_in_bytes sTypesTable_82DDAB5, BattleAIScript_82DDAAC + if_in_bytes AI_CV_Fly_TypesToEncourage, AI_CV_Fly6 get_user_type2 - if_in_bytes sTypesTable_82DDAB5, BattleAIScript_82DDAAC - goto BattleAIScript_82DDA98 + if_in_bytes AI_CV_Fly_TypesToEncourage, AI_CV_Fly6 + goto AI_CV_Fly5 -BattleAIScript_82DDA88: +AI_CV_Fly4: get_user_type1 - if_equal TYPE_ICE, BattleAIScript_82DDAAC + if_equal TYPE_ICE, AI_CV_Fly6 get_user_type2 - if_equal TYPE_ICE, BattleAIScript_82DDAAC + if_equal TYPE_ICE, AI_CV_Fly6 -BattleAIScript_82DDA98: - if_target_faster BattleAIScript_82DDAB4 +AI_CV_Fly5: + if_target_faster AI_CV_Fly_End get_last_used_bank_move AI_TARGET get_move_effect_from_result - if_not_equal EFFECT_LOCK_ON, BattleAIScript_82DDAAC - goto BattleAIScript_82DDAB4 + if_not_equal EFFECT_LOCK_ON, AI_CV_Fly6 + goto AI_CV_Fly_End -BattleAIScript_82DDAAC: - if_random_less_than 80, BattleAIScript_82DDAB4 +AI_CV_Fly6: + if_random_less_than 80, AI_CV_Fly_End score +1 -BattleAIScript_82DDAB4: +AI_CV_Fly_End: end -sTypesTable_82DDAB5: +AI_CV_Fly_TypesToEncourage: .byte TYPE_GROUND .byte TYPE_ROCK .byte TYPE_STEEL .byte -1 -BattleAIScript_82DDAB9: +AI_CV_FakeOut: score +2 end -BattleAIScript_82DDABC: +AI_CV_SpitUp: get_stockpile_count AI_USER - if_less_than 2, BattleAIScript_82DDACC - if_random_less_than 80, BattleAIScript_82DDACC + if_less_than 2, AI_CV_SpitUp_End + if_random_less_than 80, AI_CV_SpitUp_End score +2 -BattleAIScript_82DDACC: +AI_CV_SpitUp_End: end -BattleAIScript_82DDACD: - if_hp_less_than AI_USER, 40, BattleAIScript_82DDAF3 +AI_CV_Hail: + if_hp_less_than AI_USER, 40, AI_CV_Hail_ScoreDown1 get_weather - if_equal AI_WEATHER_SUN, BattleAIScript_82DDAEC - if_equal AI_WEATHER_RAIN, BattleAIScript_82DDAEC - if_equal AI_WEATHER_SANDSTORM, BattleAIScript_82DDAEC - goto BattleAIScript_82DDAF5 + if_equal AI_WEATHER_SUN, AI_CV_Hail2 + if_equal AI_WEATHER_RAIN, AI_CV_Hail2 + if_equal AI_WEATHER_SANDSTORM, AI_CV_Hail2 + goto AI_CV_Hail_End -BattleAIScript_82DDAEC: +AI_CV_Hail2: score +1 - goto BattleAIScript_82DDAF5 + goto AI_CV_Hail_End -BattleAIScript_82DDAF3: +AI_CV_Hail_ScoreDown1: score -1 -BattleAIScript_82DDAF5: +AI_CV_Hail_End: end -BattleAIScript_82DDAF6: - if_not_status AI_TARGET, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, BattleAIScript_82DDB02 +AI_CV_Facade: + if_not_status AI_TARGET, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, AI_CV_Facade_End score +1 -BattleAIScript_82DDB02: +AI_CV_Facade_End: end -BattleAIScript_82DDB03: - if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DDB42 - if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DDB42 - if_status AI_TARGET, STATUS1_SLEEP, BattleAIScript_82DDB59 - if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DDB49 - if_status2 AI_TARGET, STATUS2_CONFUSION, BattleAIScript_82DDB49 +AI_CV_FocusPunch: + if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_FocusPunch2 + if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_FocusPunch2 + if_status AI_TARGET, STATUS1_SLEEP, AI_CV_FocusPunch_ScoreUp1 + if_status2 AI_TARGET, STATUS2_INFATUATION, AI_CV_FocusPunch3 + if_status2 AI_TARGET, STATUS2_CONFUSION, AI_CV_FocusPunch3 is_first_turn_for AI_USER - if_not_equal 0, BattleAIScript_82DDB5B - if_random_less_than 100, BattleAIScript_82DDB5B + if_not_equal 0, AI_CV_FocusPunch_End + if_random_less_than 100, AI_CV_FocusPunch_End score +1 - goto BattleAIScript_82DDB5B + goto AI_CV_FocusPunch_End -BattleAIScript_82DDB42: +AI_CV_FocusPunch2: score -1 - goto BattleAIScript_82DDB5B + goto AI_CV_FocusPunch_End -BattleAIScript_82DDB49: - if_random_less_than 100, BattleAIScript_82DDB5B +AI_CV_FocusPunch3: + if_random_less_than 100, AI_CV_FocusPunch_End if_status2 AI_USER, STATUS2_SUBSTITUTE, Score_Plus5 -BattleAIScript_82DDB59: +AI_CV_FocusPunch_ScoreUp1: score +1 -BattleAIScript_82DDB5B: +AI_CV_FocusPunch_End: end -BattleAIScript_82DDB5C: - if_status AI_TARGET, STATUS1_PARALYSIS, BattleAIScript_82DDB6B - goto BattleAIScript_82DDB6D +AI_CV_SmellingSalt: + if_status AI_TARGET, STATUS1_PARALYSIS, AI_CV_SmellingSalt_ScoreUp1 + goto AI_CV_SmellingSalt_End -BattleAIScript_82DDB6B: +AI_CV_SmellingSalt_ScoreUp1: score +1 -BattleAIScript_82DDB6D: +AI_CV_SmellingSalt_End: end -BattleAIScript_82DDB6E: +AI_CV_Trick: get_hold_effect AI_USER - if_in_bytes sHoldEffectsTable_82DDBB7, BattleAIScript_82DDB89 - if_in_bytes sHoldEffectsTable_82DDBAF, BattleAIScript_82DDB9B + if_in_bytes AI_CV_Trick_EffectsToEncourage2, AI_CV_Trick3 + if_in_bytes AI_CV_Trick_EffectsToEncourage, AI_CV_Trick4 -BattleAIScript_82DDB82: +AI_CV_Trick2: score -3 - goto BattleAIScript_82DDBAE + goto AI_CV_Trick_End -BattleAIScript_82DDB89: +AI_CV_Trick3: get_hold_effect AI_TARGET - if_in_bytes sHoldEffectsTable_82DDBB7, BattleAIScript_82DDB82 + if_in_bytes AI_CV_Trick_EffectsToEncourage2, AI_CV_Trick2 score +5 - goto BattleAIScript_82DDBAE + goto AI_CV_Trick_End -BattleAIScript_82DDB9B: +AI_CV_Trick4: get_hold_effect AI_TARGET - if_in_bytes sHoldEffectsTable_82DDBAF, BattleAIScript_82DDB82 - if_random_less_than 50, BattleAIScript_82DDBAE + if_in_bytes AI_CV_Trick_EffectsToEncourage, AI_CV_Trick2 + if_random_less_than 50, AI_CV_Trick_End score +2 -BattleAIScript_82DDBAE: +AI_CV_Trick_End: end -sHoldEffectsTable_82DDBAF: +AI_CV_Trick_EffectsToEncourage: .byte HOLD_EFFECT_CONFUSE_SPICY .byte HOLD_EFFECT_CONFUSE_DRY .byte HOLD_EFFECT_CONFUSE_SWEET @@ -2472,28 +2472,28 @@ sHoldEffectsTable_82DDBAF: .byte HOLD_EFFECT_CHOICE_BAND .byte -1 -sHoldEffectsTable_82DDBB7: +AI_CV_Trick_EffectsToEncourage2: .byte HOLD_EFFECT_CHOICE_BAND .byte -1 -BattleAIScript_82DDBB9: +AI_CV_ChangeSelfAbility: get_ability AI_USER - if_in_bytes sAbilitiesTable_82DDBDF, BattleAIScript_82DDBCF + if_in_bytes AI_CV_ChangeSelfAbility_AbilitiesToEncourage, AI_CV_ChangeSelfAbility2 get_ability AI_TARGET - if_in_bytes sAbilitiesTable_82DDBDF, BattleAIScript_82DDBD6 + if_in_bytes AI_CV_ChangeSelfAbility_AbilitiesToEncourage, AI_CV_ChangeSelfAbility3 -BattleAIScript_82DDBCF: +AI_CV_ChangeSelfAbility2: score -1 - goto BattleAIScript_82DDBDE + goto AI_CV_ChangeSelfAbility_End -BattleAIScript_82DDBD6: - if_random_less_than 50, BattleAIScript_82DDBDE +AI_CV_ChangeSelfAbility3: + if_random_less_than 50, AI_CV_ChangeSelfAbility_End score +2 -BattleAIScript_82DDBDE: +AI_CV_ChangeSelfAbility_End: end -sAbilitiesTable_82DDBDF: +AI_CV_ChangeSelfAbility_AbilitiesToEncourage: .byte ABILITY_SPEED_BOOST .byte ABILITY_BATTLE_ARMOR .byte ABILITY_SAND_VEIL @@ -2512,287 +2512,287 @@ sAbilitiesTable_82DDBDF: .byte ABILITY_SHIELD_DUST .byte -1 -BattleAIScript_82DDBF0: - if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DDC1D - if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DDC1D - if_stat_level_less_than AI_USER, STAT_ATK, 6, BattleAIScript_82DDC1D - if_target_faster BattleAIScript_82DDC16 - if_hp_more_than AI_USER, 40, BattleAIScript_82DDC1D - goto BattleAIScript_82DDC1F +AI_CV_Superpower: + if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_Superpower_ScoreDown1 + if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_Superpower_ScoreDown1 + if_stat_level_less_than AI_USER, STAT_ATK, 6, AI_CV_Superpower_ScoreDown1 + if_target_faster AI_CV_Superpower2 + if_hp_more_than AI_USER, 40, AI_CV_Superpower_ScoreDown1 + goto AI_CV_Superpower_End -BattleAIScript_82DDC16: - if_hp_less_than AI_USER, 60, BattleAIScript_82DDC1F +AI_CV_Superpower2: + if_hp_less_than AI_USER, 60, AI_CV_Superpower_End -BattleAIScript_82DDC1D: +AI_CV_Superpower_ScoreDown1: score -1 -BattleAIScript_82DDC1F: +AI_CV_Superpower_End: end -BattleAIScript_82DDC20: - if_hp_more_than AI_TARGET, 30, BattleAIScript_82DDC2F - if_random_less_than 100, BattleAIScript_82DDC2F +AI_CV_MagicCoat: + if_hp_more_than AI_TARGET, 30, AI_CV_MagicCoat2 + if_random_less_than 100, AI_CV_MagicCoat2 score -1 -BattleAIScript_82DDC2F: +AI_CV_MagicCoat2: is_first_turn_for AI_USER - if_equal 0, BattleAIScript_82DDC4A - if_random_less_than 150, BattleAIScript_82DDC52 + if_equal 0, AI_CV_MagicCoat4 + if_random_less_than 150, AI_CV_MagicCoat_End score +1 - goto BattleAIScript_82DDC52 + goto AI_CV_MagicCoat_End AI_CV_MagicCoat3: - if_random_less_than 50, BattleAIScript_82DDC52 + if_random_less_than 50, AI_CV_MagicCoat_End -BattleAIScript_82DDC4A: - if_random_less_than 30, BattleAIScript_82DDC52 +AI_CV_MagicCoat4: + if_random_less_than 30, AI_CV_MagicCoat_End score -1 -BattleAIScript_82DDC52: +AI_CV_MagicCoat_End: end -BattleAIScript_82DDC53: +AI_CV_Recycle: get_used_held_item AI_USER - if_not_in_bytes sItemsTable_82DDC6E, BattleAIScript_82DDC6B - if_random_less_than 50, BattleAIScript_82DDC6D + if_not_in_bytes AI_CV_Recycle_ItemsToEncourage, AI_CV_Recycle_ScoreDown2 + if_random_less_than 50, AI_CV_Recycle_End score +1 - goto BattleAIScript_82DDC6D + goto AI_CV_Recycle_End -BattleAIScript_82DDC6B: +AI_CV_Recycle_ScoreDown2: score -2 -BattleAIScript_82DDC6D: +AI_CV_Recycle_End: end -sItemsTable_82DDC6E: +AI_CV_Recycle_ItemsToEncourage: .byte ITEM_CHESTO_BERRY .byte ITEM_LUM_BERRY .byte ITEM_STARF_BERRY .byte -1 -BattleAIScript_82DDC72: - if_status AI_TARGET, STATUS1_SLEEP, BattleAIScript_82DDC9D - if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DDC9D - if_status2 AI_TARGET, STATUS2_CONFUSION, BattleAIScript_82DDC9D - if_random_less_than 180, BattleAIScript_82DDC9D +AI_CV_Revenge: + if_status AI_TARGET, STATUS1_SLEEP, AI_CV_Revenge_ScoreDown2 + if_status2 AI_TARGET, STATUS2_INFATUATION, AI_CV_Revenge_ScoreDown2 + if_status2 AI_TARGET, STATUS2_CONFUSION, AI_CV_Revenge_ScoreDown2 + if_random_less_than 180, AI_CV_Revenge_ScoreDown2 score +2 - goto BattleAIScript_82DDC9F + goto AI_CV_Revenge_End -BattleAIScript_82DDC9D: +AI_CV_Revenge_ScoreDown2: score -2 -BattleAIScript_82DDC9F: +AI_CV_Revenge_End: end -BattleAIScript_82DDCA0: - if_side_affecting AI_TARGET, SIDE_STATUS_REFLECT, BattleAIScript_82DDCAF - goto BattleAIScript_82DDCB1 +AI_CV_BrickBreak: + if_side_affecting AI_TARGET, SIDE_STATUS_REFLECT, AI_CV_BrickBreak_ScoreUp1 + goto AI_CV_BrickBreak_End -BattleAIScript_82DDCAF: +AI_CV_BrickBreak_ScoreUp1: score +1 -BattleAIScript_82DDCB1: +AI_CV_BrickBreak_End: end -BattleAIScript_82DDCB2: - if_hp_less_than AI_TARGET, 30, BattleAIScript_82DDCC9 +AI_CV_KnockOff: + if_hp_less_than AI_TARGET, 30, AI_CV_KnockOff_End is_first_turn_for AI_USER - if_more_than 0, BattleAIScript_82DDCC9 - if_random_less_than 180, BattleAIScript_82DDCC9 + if_more_than 0, AI_CV_KnockOff_End + if_random_less_than 180, AI_CV_KnockOff_End score +1 -BattleAIScript_82DDCC9: +AI_CV_KnockOff_End: end -BattleAIScript_82DDCCA: - if_hp_less_than AI_TARGET, 70, BattleAIScript_82DDCF3 - if_target_faster BattleAIScript_82DDCE5 - if_hp_more_than AI_USER, 40, BattleAIScript_82DDCF3 +AI_CV_Endeavor: + if_hp_less_than AI_TARGET, 70, AI_CV_Endeavor_ScoreDown1 + if_target_faster AI_CV_Endeavor2 + if_hp_more_than AI_USER, 40, AI_CV_Endeavor_ScoreDown1 score +1 - goto BattleAIScript_82DDCF5 + goto AI_CV_Endeavor_End -BattleAIScript_82DDCE5: - if_hp_more_than AI_USER, 50, BattleAIScript_82DDCF3 +AI_CV_Endeavor2: + if_hp_more_than AI_USER, 50, AI_CV_Endeavor_ScoreDown1 score +1 - goto BattleAIScript_82DDCF5 + goto AI_CV_Endeavor_End -BattleAIScript_82DDCF3: +AI_CV_Endeavor_ScoreDown1: score -1 -BattleAIScript_82DDCF5: +AI_CV_Endeavor_End: end -BattleAIScript_82DDCF6: - if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DDD1B - if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DDD1B - if_target_faster BattleAIScript_82DDD14 - if_hp_more_than AI_TARGET, 50, BattleAIScript_82DDD1D - goto BattleAIScript_82DDD1B +AI_CV_Eruption: + if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_Eruption_ScoreDown1 + if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_Eruption_ScoreDown1 + if_target_faster AI_CV_Eruption2 + if_hp_more_than AI_TARGET, 50, AI_CV_Eruption_End + goto AI_CV_Eruption_ScoreDown1 -BattleAIScript_82DDD14: - if_hp_more_than AI_TARGET, 70, BattleAIScript_82DDD1D +AI_CV_Eruption2: + if_hp_more_than AI_TARGET, 70, AI_CV_Eruption_End -BattleAIScript_82DDD1B: +AI_CV_Eruption_ScoreDown1: score -1 -BattleAIScript_82DDD1D: +AI_CV_Eruption_End: end -BattleAIScript_82DDD1E: +AI_CV_Imprison: is_first_turn_for AI_USER - if_more_than 0, BattleAIScript_82DDD2E - if_random_less_than 100, BattleAIScript_82DDD2E + if_more_than 0, AI_CV_Imprison_End + if_random_less_than 100, AI_CV_Imprison_End score +2 -BattleAIScript_82DDD2E: +AI_CV_Imprison_End: end -BattleAIScript_82DDD2F: - if_hp_less_than AI_TARGET, 50, BattleAIScript_82DDD3B - goto BattleAIScript_82DDD3D +AI_CV_Refresh: + if_hp_less_than AI_TARGET, 50, AI_CV_Refresh_ScoreDown1 + goto AI_CV_Refresh_End -BattleAIScript_82DDD3B: +AI_CV_Refresh_ScoreDown1: score -1 -BattleAIScript_82DDD3D: +AI_CV_Refresh_End: end -BattleAIScript_82DDD3E: +AI_CV_Snatch: is_first_turn_for AI_USER - if_equal 1, BattleAIScript_82DDD85 - if_random_less_than 30, BattleAIScript_82DDDA7 - if_target_faster BattleAIScript_82DDD6B - if_hp_not_equal AI_USER, 100, BattleAIScript_82DDD9F - if_hp_less_than AI_TARGET, 70, BattleAIScript_82DDD9F - if_random_less_than 60, BattleAIScript_82DDDA7 - goto BattleAIScript_82DDD9F - -BattleAIScript_82DDD6B: - if_hp_more_than AI_TARGET, 25, BattleAIScript_82DDD9F - if_has_move_with_effect AI_TARGET, EFFECT_RESTORE_HP, BattleAIScript_82DDD85 - if_has_move_with_effect AI_TARGET, EFFECT_DEFENSE_CURL, BattleAIScript_82DDD85 - goto BattleAIScript_82DDD92 - -BattleAIScript_82DDD85: - if_random_less_than 150, BattleAIScript_82DDDA7 + if_equal 1, AI_CV_Snatch3 + if_random_less_than 30, AI_CV_Snatch_End + if_target_faster AI_CV_Snatch2 + if_hp_not_equal AI_USER, 100, AI_CV_Snatch5 + if_hp_less_than AI_TARGET, 70, AI_CV_Snatch5 + if_random_less_than 60, AI_CV_Snatch_End + goto AI_CV_Snatch5 + +AI_CV_Snatch2: + if_hp_more_than AI_TARGET, 25, AI_CV_Snatch5 + if_has_move_with_effect AI_TARGET, EFFECT_RESTORE_HP, AI_CV_Snatch3 + if_has_move_with_effect AI_TARGET, EFFECT_DEFENSE_CURL, AI_CV_Snatch3 + goto AI_CV_Snatch4 + +AI_CV_Snatch3: + if_random_less_than 150, AI_CV_Snatch_End score +2 - goto BattleAIScript_82DDDA7 + goto AI_CV_Snatch_End -BattleAIScript_82DDD92: - if_random_less_than 230, BattleAIScript_82DDD9F +AI_CV_Snatch4: + if_random_less_than 230, AI_CV_Snatch5 score +1 - goto BattleAIScript_82DDDA7 + goto AI_CV_Snatch_End -BattleAIScript_82DDD9F: - if_random_less_than 30, BattleAIScript_82DDDA7 +AI_CV_Snatch5: + if_random_less_than 30, AI_CV_Snatch_End score -2 -BattleAIScript_82DDDA7: +AI_CV_Snatch_End: end -BattleAIScript_82DDDA8: - if_hp_less_than AI_USER, 50, BattleAIScript_82DDDCB +AI_CV_MudSport: + if_hp_less_than AI_USER, 50, AI_CV_MudSport_ScoreDown1 get_target_type1 - if_equal TYPE_ELECTRIC, BattleAIScript_82DDDC4 + if_equal TYPE_ELECTRIC, AI_CV_MudSport2 get_target_type2 - if_equal TYPE_ELECTRIC, BattleAIScript_82DDDC4 - goto BattleAIScript_82DDDCB + if_equal TYPE_ELECTRIC, AI_CV_MudSport2 + goto AI_CV_MudSport_ScoreDown1 -BattleAIScript_82DDDC4: +AI_CV_MudSport2: score +1 - goto BattleAIScript_82DDDCD + goto AI_CV_MudSport_End -BattleAIScript_82DDDCB: +AI_CV_MudSport_ScoreDown1: score -1 -BattleAIScript_82DDDCD: +AI_CV_MudSport_End: end -BattleAIScript_82DDDCE: - if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DDDF3 - if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DDDF3 - if_target_faster BattleAIScript_82DDDEC - if_hp_more_than AI_USER, 60, BattleAIScript_82DDDF5 - goto BattleAIScript_82DDDF3 +AI_CV_Overheat: + if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_Overheat_ScoreDown1 + if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_Overheat_ScoreDown1 + if_target_faster AI_CV_Overheat2 + if_hp_more_than AI_USER, 60, AI_CV_Overheat_End + goto AI_CV_Overheat_ScoreDown1 -BattleAIScript_82DDDEC: - if_hp_more_than AI_USER, 80, BattleAIScript_82DDDF5 +AI_CV_Overheat2: + if_hp_more_than AI_USER, 80, AI_CV_Overheat_End -BattleAIScript_82DDDF3: +AI_CV_Overheat_ScoreDown1: score -1 -BattleAIScript_82DDDF5: +AI_CV_Overheat_End: end -BattleAIScript_82DDDF6: - if_hp_less_than AI_USER, 50, BattleAIScript_82DDE19 +AI_CV_WaterSport: + if_hp_less_than AI_USER, 50, AI_CV_WaterSport_ScoreDown1 get_target_type1 - if_equal TYPE_FIRE, BattleAIScript_82DDE12 + if_equal TYPE_FIRE, AI_CV_WaterSport2 get_target_type2 - if_equal TYPE_FIRE, BattleAIScript_82DDE12 - goto BattleAIScript_82DDE19 + if_equal TYPE_FIRE, AI_CV_WaterSport2 + goto AI_CV_WaterSport_ScoreDown1 -BattleAIScript_82DDE12: +AI_CV_WaterSport2: score +1 - goto BattleAIScript_82DDE1B + goto AI_CV_WaterSport_End -BattleAIScript_82DDE19: +AI_CV_WaterSport_ScoreDown1: score -1 -BattleAIScript_82DDE1B: +AI_CV_WaterSport_End: end -BattleAIScript_82DDE1C: - if_target_faster BattleAIScript_82DDE36 - if_hp_more_than AI_USER, 50, BattleAIScript_82DDE3E - if_random_less_than 70, BattleAIScript_82DDE3E +AI_CV_DragonDance: + if_target_faster AI_CV_DragonDance2 + if_hp_more_than AI_USER, 50, AI_CV_DragonDance_End + if_random_less_than 70, AI_CV_DragonDance_End score -1 - goto BattleAIScript_82DDE3E + goto AI_CV_DragonDance_End -BattleAIScript_82DDE36: - if_random_less_than 128, BattleAIScript_82DDE3E +AI_CV_DragonDance2: + if_random_less_than 128, AI_CV_DragonDance_End score +1 -BattleAIScript_82DDE3E: +AI_CV_DragonDance_End: end AI_CheckViability: if_target_is_ally AI_Ret - if_can_faint BattleAIScript_82DDE60 + if_can_faint AI_TryToFaint_TryToEncourageQuickAttack get_how_powerful_move_is if_equal 1, Score_Minus1 if_type_effectiveness AI_EFFECTIVENESS_x4, BattleAIScript_82DDE57 end BattleAIScript_82DDE57: - if_random_less_than 80, BattleAIScript_82DDE70 + if_random_less_than 80, AI_TryToFaint_End score +2 end -BattleAIScript_82DDE60: - if_effect EFFECT_EXPLOSION, BattleAIScript_82DDE70 - if_not_effect EFFECT_QUICK_ATTACK, BattleAIScript_82DDE6E +AI_TryToFaint_TryToEncourageQuickAttack: + if_effect EFFECT_EXPLOSION, AI_TryToFaint_End + if_not_effect EFFECT_QUICK_ATTACK, AI_TryToFaint_ScoreUp4 score +2 -BattleAIScript_82DDE6E: +AI_TryToFaint_ScoreUp4: score +4 -BattleAIScript_82DDE70: +AI_TryToFaint_End: end AI_SetupFirstTurn: if_target_is_ally AI_Ret get_turn_count - if_not_equal 0, BattleAIScript_82DDE8F + if_not_equal 0, AI_SetupFirstTurn_End get_considered_move_effect - if_not_in_bytes sMoveEffectsTable_82DDE90, BattleAIScript_82DDE8F - if_random_less_than 80, BattleAIScript_82DDE8F + if_not_in_bytes AI_SetupFirstTurn_SetupEffectsToEncourage, AI_SetupFirstTurn_End + if_random_less_than 80, AI_SetupFirstTurn_End score +2 -BattleAIScript_82DDE8F: +AI_SetupFirstTurn_End: end -sMoveEffectsTable_82DDE90: +AI_SetupFirstTurn_SetupEffectsToEncourage: .byte EFFECT_ATTACK_UP .byte EFFECT_DEFENSE_UP .byte EFFECT_SPEED_UP @@ -2853,24 +2853,24 @@ sMoveEffectsTable_82DDE90: AI_PreferStrongestMove: if_target_is_ally AI_Ret get_how_powerful_move_is - if_not_equal 0, BattleAIScript_82DDEDC - if_random_less_than 100, BattleAIScript_82DDEDC + if_not_equal 0, AI_PreferStrongestMove_End + if_random_less_than 100, AI_PreferStrongestMove_End score +2 -BattleAIScript_82DDEDC: +AI_PreferStrongestMove_End: end AI_Risky: if_target_is_ally AI_Ret get_considered_move_effect - if_not_in_bytes sMoveEffectsTable_82DDEF5, BattleAIScript_82DDEF4 - if_random_less_than 128, BattleAIScript_82DDEF4 + if_not_in_bytes AI_Risky_EffectsToEncourage, AI_Risky_End + if_random_less_than 128, AI_Risky_End score +2 -BattleAIScript_82DDEF4: +AI_Risky_End: end -sMoveEffectsTable_82DDEF5: +AI_Risky_EffectsToEncourage: .byte EFFECT_SLEEP .byte EFFECT_EXPLOSION .byte EFFECT_MIRROR_MOVE @@ -2898,25 +2898,25 @@ AI_PreferBatonPass: if_equal 0, BattleAIScript_82DDFB3 get_how_powerful_move_is if_not_equal 0, BattleAIScript_82DDFB3 - if_has_move_with_effect AI_USER, EFFECT_BATON_PASS, BattleAIScript_82DDF2A - if_random_less_than 80, BattleAIScript_82DDEF4 - -BattleAIScript_82DDF2A: - if_move MOVE_SWORDS_DANCE, BattleAIScript_82DDF54 - if_move MOVE_DRAGON_DANCE, BattleAIScript_82DDF54 - if_move MOVE_CALM_MIND, BattleAIScript_82DDF54 - if_effect EFFECT_PROTECT, BattleAIScript_82DDF67 + if_has_move_with_effect AI_USER, EFFECT_BATON_PASS, AI_PreferBatonPass_GoForBatonPass + if_random_less_than 80, AI_Risky_End + +AI_PreferBatonPass_GoForBatonPass: + if_move MOVE_SWORDS_DANCE, AI_PreferBatonPass2 + if_move MOVE_DRAGON_DANCE, AI_PreferBatonPass2 + if_move MOVE_CALM_MIND, AI_PreferBatonPass2 + if_effect EFFECT_PROTECT, AI_PreferBatonPass_End if_move MOVE_BATON_PASS, BattleAIScript_82DDF7B - if_random_less_than 20, BattleAIScript_82DDEF4 + if_random_less_than 20, AI_Risky_End score +3 -BattleAIScript_82DDF54: +AI_PreferBatonPass2: get_turn_count if_equal 0, Score_Plus5 if_hp_less_than AI_USER, 60, Score_Minus10 goto Score_Plus1 -BattleAIScript_82DDF67: +AI_PreferBatonPass_End: get_last_used_bank_move AI_USER if_in_hwords sMovesTable_82DDF75, Score_Minus2 score +2 @@ -3085,51 +3085,51 @@ Score_Minus30_: AI_HPAware: if_target_is_ally AI_TryOnAlly - if_hp_more_than AI_USER, 70, BattleAIScript_82DE1B5 - if_hp_more_than AI_USER, 30, BattleAIScript_82DE1C4 + if_hp_more_than AI_USER, 70, AI_HPAware_UserHasHighHP + if_hp_more_than AI_USER, 30, AI_HPAware_UserHasMediumHP get_considered_move_effect - if_in_bytes sMoveEffectsTable_82DE258, BattleAIScript_82DE1D3 - goto BattleAIScript_82DE1DB + if_in_bytes AI_HPAware_DiscouragedEffectsWhenLowHP, AI_HPAware_TryToDiscourage + goto AI_HPAware_ConsiderTarget -BattleAIScript_82DE1B5: +AI_HPAware_UserHasHighHP: get_considered_move_effect - if_in_bytes sMoveEffectsTable_82DE21F, BattleAIScript_82DE1D3 - goto BattleAIScript_82DE1DB + if_in_bytes AI_HPAware_DiscouragedEffectsWhenHighHP, AI_HPAware_TryToDiscourage + goto AI_HPAware_ConsiderTarget -BattleAIScript_82DE1C4: +AI_HPAware_UserHasMediumHP: get_considered_move_effect - if_in_bytes sMoveEffectsTable_82DE22D, BattleAIScript_82DE1D3 - goto BattleAIScript_82DE1DB + if_in_bytes AI_HPAware_DiscouragedEffectsWhenMediumHP, AI_HPAware_TryToDiscourage + goto AI_HPAware_ConsiderTarget -BattleAIScript_82DE1D3: - if_random_less_than 50, BattleAIScript_82DE1DB +AI_HPAware_TryToDiscourage: + if_random_less_than 50, AI_HPAware_ConsiderTarget score -2 -BattleAIScript_82DE1DB: - if_hp_more_than AI_TARGET, 70, BattleAIScript_82DE1F8 - if_hp_more_than AI_TARGET, 30, BattleAIScript_82DE207 +AI_HPAware_ConsiderTarget: + if_hp_more_than AI_TARGET, 70, AI_HPAware_TargetHasHighHP + if_hp_more_than AI_TARGET, 30, AI_HPAware_TargetHasMediumHP get_considered_move_effect - if_in_bytes sMoveEffectsTable_82DE2B1, BattleAIScript_82DE216 - goto BattleAIScript_82DE21E + if_in_bytes AI_HPAware_DiscouragedEffectsWhenTargetLowHP, AI_HPAware_TargetTryToDiscourage + goto AI_HPAware_End -BattleAIScript_82DE1F8: +AI_HPAware_TargetHasHighHP: get_considered_move_effect - if_in_bytes sMoveEffectsTable_82DE288, BattleAIScript_82DE216 - goto BattleAIScript_82DE21E + if_in_bytes AI_HPAware_DiscouragedEffectsWhenTargetHighHP, AI_HPAware_TargetTryToDiscourage + goto AI_HPAware_End -BattleAIScript_82DE207: +AI_HPAware_TargetHasMediumHP: get_considered_move_effect - if_in_bytes sMoveEffectsTable_82DE289, BattleAIScript_82DE216 - goto BattleAIScript_82DE21E + if_in_bytes AI_HPAware_DiscouragedEffectsWhenTargetMediumHP, AI_HPAware_TargetTryToDiscourage + goto AI_HPAware_End -BattleAIScript_82DE216: - if_random_less_than 50, BattleAIScript_82DE21E +AI_HPAware_TargetTryToDiscourage: + if_random_less_than 50, AI_HPAware_End score -2 -BattleAIScript_82DE21E: +AI_HPAware_End: end -sMoveEffectsTable_82DE21F: +AI_HPAware_DiscouragedEffectsWhenHighHP: @ 82DE21F .byte EFFECT_EXPLOSION .byte EFFECT_RESTORE_HP .byte EFFECT_REST @@ -3145,7 +3145,7 @@ sMoveEffectsTable_82DE21F: .byte EFFECT_OVERHEAT .byte -1 -sMoveEffectsTable_82DE22D: +AI_HPAware_DiscouragedEffectsWhenMediumHP: @ 82DE22D .byte EFFECT_EXPLOSION .byte EFFECT_ATTACK_UP .byte EFFECT_DEFENSE_UP @@ -3190,7 +3190,7 @@ sMoveEffectsTable_82DE22D: .byte EFFECT_DRAGON_DANCE .byte -1 -sMoveEffectsTable_82DE258: +AI_HPAware_DiscouragedEffectsWhenLowHP: @ 82DE258 .byte EFFECT_ATTACK_UP .byte EFFECT_DEFENSE_UP .byte EFFECT_SPEED_UP @@ -3240,10 +3240,10 @@ sMoveEffectsTable_82DE258: .byte EFFECT_DRAGON_DANCE .byte -1 -sMoveEffectsTable_82DE288: +AI_HPAware_DiscouragedEffectsWhenTargetHighHP: @ 82DE288 .byte -1 -sMoveEffectsTable_82DE289: +AI_HPAware_DiscouragedEffectsWhenTargetMediumHP: @ 82DE289 .byte EFFECT_ATTACK_UP .byte EFFECT_DEFENSE_UP .byte EFFECT_SPEED_UP @@ -3285,7 +3285,7 @@ sMoveEffectsTable_82DE289: .byte EFFECT_DRAGON_DANCE .byte -1 -sMoveEffectsTable_82DE2B1: +AI_HPAware_DiscouragedEffectsWhenTargetLowHP: @ 82DE2B1 .byte EFFECT_SLEEP .byte EFFECT_EXPLOSION .byte EFFECT_ATTACK_UP @@ -3349,36 +3349,36 @@ sMoveEffectsTable_82DE2B1: AI_Unknown: if_target_is_ally AI_TryOnAlly - if_not_effect EFFECT_SUNNY_DAY, BattleAIScript_82DE308 - if_equal 0, BattleAIScript_82DE308 + if_not_effect EFFECT_SUNNY_DAY, AI_Unknown_End + if_equal 0, AI_Unknown_End is_first_turn_for AI_USER - if_equal 0, BattleAIScript_82DE308 + if_equal 0, AI_Unknown_End score +5 -BattleAIScript_82DE308: +AI_Unknown_End: @ 82DE308 end AI_Roaming: - if_status2 AI_USER, STATUS2_WRAPPED, BattleAIScript_82DE336 - if_status2 AI_USER, STATUS2_ESCAPE_PREVENTION, BattleAIScript_82DE336 + if_status2 AI_USER, STATUS2_WRAPPED, AI_Roaming_End + if_status2 AI_USER, STATUS2_ESCAPE_PREVENTION, AI_Roaming_End get_ability AI_TARGET - if_equal ABILITY_SHADOW_TAG, BattleAIScript_82DE336 + if_equal ABILITY_SHADOW_TAG, AI_Roaming_End get_ability AI_USER - if_equal ABILITY_LEVITATE, BattleAIScript_82DE335 + if_equal ABILITY_LEVITATE, AI_Roaming_Flee get_ability AI_TARGET - if_equal ABILITY_ARENA_TRAP, BattleAIScript_82DE336 + if_equal ABILITY_ARENA_TRAP, AI_Roaming_End -BattleAIScript_82DE335: +AI_Roaming_Flee: @ 82DE335 flee -BattleAIScript_82DE336: +AI_Roaming_End: @ 82DE336 end AI_Safari: - if_random_safari_flee BattleAIScript_82DE33D + if_random_safari_flee AI_Safari_Flee watch -BattleAIScript_82DE33D: +AI_Safari_Flee: flee AI_FirstBattle: diff --git a/data/battle_link_817C95C.s b/data/battle_link_817C95C.s deleted file mode 100644 index 24f70c79c..000000000 --- a/data/battle_link_817C95C.s +++ /dev/null @@ -1,174 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 1 -gUnknown_0860A4AC:: @ 860A4AC - .2byte 0x0044, 0x005a, 0x0075, 0x00f3, 0x0020, 0x00af, 0x00b3, 0x00ed, 0x0149, 0x0108, 0x011c, 0x0143, 0x008a, 0x0137, 0x00ad, 0x00dc - .2byte 0x000c, 0x00da, 0x00d8, 0x011b, 0x00d9, 0x0117, 0xffff, 0x00de, 0x0095, 0xffff - - .align 1 -gUnknown_0860A4E0:: @ 860A4E0 - .2byte 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0000, 0x0005, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001 - .2byte 0x0001, 0x0002, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0005, 0x0005, 0x0004, 0x0005, 0x0001, 0x0003, 0x0001 - .2byte 0x0003, 0x0005, 0x0001, 0x0007, 0x0001, 0x0007, 0x0007, 0x0001, 0x0005, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001 - .2byte 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001 - .2byte 0x0001, 0x0007, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0004 - .2byte 0x0005, 0x0002, 0x0004, 0x0001, 0x0004, 0x0001, 0x0007, 0x0002, 0x0001, 0x0005, 0x0007, 0x0003, 0x0003, 0x0004, 0x0003, 0x0003 - .2byte 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0005, 0x0001, 0x0001, 0x0004, 0x0005, 0x0003, 0x0001, 0x0002, 0x0001, 0x0005 - .2byte 0x0004, 0x0003, 0x0006, 0x0004, 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001, 0x0001, 0x0007 - .2byte 0x0002, 0x0002, 0x0001, 0x0001, 0x0004, 0x0004, 0x0004, 0x0001, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0007, 0x0007 - .2byte 0x0006, 0x0003, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0003, 0x0001, 0x0001, 0x0004, 0x0004 - .2byte 0x0003, 0x0003, 0x0003, 0x0001, 0x0004, 0x0007, 0x0007, 0x0005, 0x0007, 0x0001, 0x0007, 0x0001, 0x0005, 0x0000, 0x0004, 0x0004 - .2byte 0x0004, 0x0004, 0x0004, 0x0002, 0x0002, 0x0006, 0x0003, 0x0006, 0x0004, 0x0004, 0x0002, 0x0005, 0x0002, 0x0001, 0x0001, 0x0006 - .2byte 0x0006, 0x0006, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0006, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003, 0x0001, 0x0001, 0x0001 - .2byte 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003 - - .align 1 -gUnknown_0860A68C:: @ 860A68C - .2byte 0x0004, 0xfffd, 0xfffa - - .align 1 -gUnknown_0860A692:: @ 860A692 - .2byte 0x0004, 0x0004, 0x0006, 0x0006, 0x0007, 0x0006, 0x0002 - - .align 1 -gUnknown_0860A6A0:: @ 860A6A0 - .2byte 0x0091, 0x0003, 0x00fa, 0x0003, 0x00be, 0x0003, 0x0080, 0x0003, 0x006e, 0x0003, 0x0098, 0x0003, 0x0143, 0x0003, 0x0123, 0x0003 - .2byte 0x007f, 0x0003, 0x014a, 0x0003, 0x0039, 0x0003, 0x0134, 0x0003, 0x0038, 0x0003, 0x003d, 0x0003, 0x015a, 0x0000, 0x0037, 0x0003 - .2byte 0x0160, 0x0003, 0x0137, 0x0003, 0x0057, 0x0003, 0x004c, 0xfffc, 0x013b, 0xfffc, 0x00ac, 0xfffc, 0x0035, 0xfffc, 0x00dd, 0xfffc - .2byte 0x007e, 0xfffc, 0x0101, 0xfffc, 0x0034, 0xfffc, 0x0133, 0xfffc, 0x012b, 0xfffc, 0x011c, 0xfffc, 0x0053, 0xfffc, 0x0007, 0xfffc - .2byte 0x004c, 0xfffc, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A728:: @ 860A728 - .2byte 0x013b, 0x0003, 0x00ac, 0x0003, 0x0035, 0x0003, 0x00dd, 0x0003, 0x007e, 0x0003, 0x0101, 0x0003, 0x0034, 0x0003, 0x0133, 0x0003 - .2byte 0x012b, 0x0003, 0x011c, 0x0003, 0x0053, 0x0003, 0x0007, 0x0003, 0x004c, 0x0005, 0x00eb, 0x0003, 0x00ea, 0x0003, 0x00ec, 0x0003 - .2byte 0x0137, 0x0003, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A770:: @ 860A770 - .2byte 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A77C:: @ 860A77C - .2byte 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A788:: @ 860A788 - .2byte 0x0055, 0x0003, 0x0009, 0x0003, 0x00d1, 0x0003, 0x0054, 0x0003, 0x00c0, 0x0003, 0x015f, 0x0003, 0x0056, 0x0000, 0x0057, 0x0003 - .2byte 0x0158, 0x0003, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A7B0:: @ 860A7B0 - .2byte 0x0005, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003 - - .align 1 -gUnknown_0860A7BE:: @ 860A7BE - .2byte 0x0005, 0x0005, 0x0005, 0x0005, 0x0005 - - .align 1 -gUnknown_0860A7C8:: @ 860A7C8 - .2byte 0x0004 - - .align 1 -gUnknown_0860A7CA:: @ 860A7CA - .2byte 0x0005 - - .align 1 -gUnknown_0860A7CC:: @ 860A7CC - .2byte 0x0005 - - .align 1 -gUnknown_0860A7CE:: @ 860A7CE - .2byte 0x0003 - - .align 1 -gUnknown_0860A7D0:: @ 860A7D0 - .2byte 0x0003 - - .align 1 -gUnknown_0860A7D2:: @ 860A7D2 - .2byte 0x0004 - - .align 1 -gUnknown_0860A7D4:: @ 860A7D4 - .2byte 0x0003 - - .align 1 -gUnknown_0860A7D6:: @ 860A7D6 - .2byte 0x0006 - - .align 1 -gUnknown_0860A7D8:: @ 860A7D8 - .2byte 0x0006 - - .align 1 -gUnknown_0860A7DA:: @ 860A7DA - .2byte 0x0006 - - .align 1 -gUnknown_0860A7DC:: @ 860A7DC - .2byte 0x0004 - - .align 1 -gUnknown_0860A7DE:: @ 860A7DE - .2byte 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 - - .align 1 -gUnknown_0860A7EC:: @ 860A7EC - .2byte 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 - - .align 1 -gUnknown_0860A7FA:: @ 860A7FA - .2byte 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff - - .align 1 -gUnknown_0860A808:: @ 860A808 - .2byte 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 - - .align 1 -gUnknown_0860A816:: @ 860A816 - .2byte 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 - - .align 1 -gUnknown_0860A824:: @ 860A824 - .2byte 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe - - .align 2 -gUnknown_0860A834:: @ 860A834 - .4byte gUnknown_0860A4E0 - .4byte gUnknown_0860A68C - .4byte gUnknown_0860A692 - .4byte gUnknown_0860A6A0 - .4byte gUnknown_0860A728 - .4byte gUnknown_0860A770 - .4byte gUnknown_0860A77C - .4byte gUnknown_0860A788 - .4byte gUnknown_0860A7B0 - .4byte gUnknown_0860A7BE - .4byte gUnknown_0860A7C8 - .4byte gUnknown_0860A7CA - .4byte gUnknown_0860A7CC - .4byte gUnknown_0860A7CE - .4byte gUnknown_0860A7D0 - .4byte gUnknown_0860A7D2 - .4byte gUnknown_0860A7D4 - .4byte gUnknown_0860A7D6 - .4byte gUnknown_0860A7D8 - .4byte gUnknown_0860A7DA - .4byte gUnknown_0860A7DA - .4byte gUnknown_0860A7DC - .4byte gUnknown_0860A7DE - .4byte gUnknown_0860A7EC - .4byte gUnknown_0860A7FA - .4byte gUnknown_0860A808 - .4byte gUnknown_0860A816 - .4byte gUnknown_0860A824 - - .align 1 -gUnknown_0860A8A4:: @ 860A8A4 - .2byte 0x0097, 0x00b2, 0x00bc, 0x008c, 0x00b4, 0x00b5, 0x0093, 0x006a, 0x0091, 0x005e, 0x0030, 0x002a, 0x0095, 0x001c, 0x001d, 0x0064 - .2byte 0x0060, 0xffff - diff --git a/data/battle_moves.inc b/data/battle_moves.inc deleted file mode 100644 index c5c090546..000000000 --- a/data/battle_moves.inc +++ /dev/null @@ -1,3906 +0,0 @@ - .align 2 -gBattleMoves:: @ 831C898 -@ - - .byte 0x00 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 0 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Pound - .byte 0x00 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Karate Chop - .byte 0x2b @ effect - .byte 50 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Double Slap - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Comet Punch - .byte 0x1d @ effect - .byte 18 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mega Punch - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Pay Day - .byte 0x22 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fire Punch - .byte 0x04 @ effect - .byte 75 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Ice Punch - .byte 0x05 @ effect - .byte 75 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Thunder Punch - .byte 0x06 @ effect - .byte 75 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Scratch - .byte 0x00 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Vice Grip - .byte 0x00 @ effect - .byte 55 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Guillotine - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Razor Wind - .byte 0x27 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Swords Dance - .byte 0x32 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Cut - .byte 0x00 @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Gust - .byte 0x95 @ effect - .byte 40 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Wing Attack - .byte 0x00 @ effect - .byte 60 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Whirlwind - .byte 0x1c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -6 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fly - .byte 0x9b @ effect - .byte 70 @ power - .byte TYPE_FLYING - .byte 95 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Bind - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Slam - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Vine Whip - .byte 0x00 @ effect - .byte 35 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Stomp - .byte 0x96 @ effect - .byte 65 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Double Kick - .byte 0x2c @ effect - .byte 30 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mega Kick - .byte 0x00 @ effect - .byte 120 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Jump Kick - .byte 0x2d @ effect - .byte 70 @ power - .byte TYPE_FIGHTING - .byte 95 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Rolling Kick - .byte 0x1f @ effect - .byte 60 @ power - .byte TYPE_FIGHTING - .byte 85 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sand-Attack - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Headbutt - .byte 0x1f @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Horn Attack - .byte 0x00 @ effect - .byte 65 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Fury Attack - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Horn Drill - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Tackle - .byte 0x00 @ effect - .byte 35 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Body Slam - .byte 0x06 @ effect - .byte 85 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Wrap - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Take Down - .byte 0x30 @ effect - .byte 90 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Thrash - .byte 0x1b @ effect - .byte 90 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Double-Edge - .byte 0xc6 @ effect - .byte 120 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Tail Whip - .byte 0x13 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Sting - .byte 0x02 @ effect - .byte 15 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 35 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Twineedle - .byte 0x4d @ effect - .byte 25 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 20 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Pin Missile - .byte 0x1d @ effect - .byte 14 @ power - .byte TYPE_BUG - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Leer - .byte 0x13 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bite - .byte 0x1f @ effect - .byte 60 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 25 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Growl - .byte 0x12 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Roar - .byte 0x1c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -6 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sing - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 55 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Supersonic - .byte 0x31 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 55 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sonic Boom - .byte 0x82 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Disable - .byte 0x56 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 55 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Acid - .byte 0x45 @ effect - .byte 40 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Ember - .byte 0x04 @ effect - .byte 40 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flamethrower - .byte 0x04 @ effect - .byte 95 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mist - .byte 0x2e @ effect - .byte 0 @ power - .byte TYPE_ICE - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Water Gun - .byte 0x00 @ effect - .byte 40 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hydro Pump - .byte 0x00 @ effect - .byte 120 @ power - .byte TYPE_WATER - .byte 80 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Surf - .byte 0x00 @ effect - .byte 95 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Ice Beam - .byte 0x05 @ effect - .byte 95 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Blizzard - .byte 0x05 @ effect - .byte 120 @ power - .byte TYPE_ICE - .byte 70 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Psybeam - .byte 0x4c @ effect - .byte 65 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bubble Beam - .byte 0x46 @ effect - .byte 65 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Aurora Beam - .byte 0x44 @ effect - .byte 65 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hyper Beam - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Peck - .byte 0x00 @ effect - .byte 35 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Drill Peck - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Submission - .byte 0x30 @ effect - .byte 80 @ power - .byte TYPE_FIGHTING - .byte 80 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Low Kick - .byte 0xc4 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Counter - .byte 0x59 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte -5 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_MAKES_CONTACT @ misc. flags - -@ Seismic Toss - .byte 0x57 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Strength - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Absorb - .byte 0x03 @ effect - .byte 20 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mega Drain - .byte 0x03 @ effect - .byte 40 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Leech Seed - .byte 0x54 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Growth - .byte 0x0d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Razor Leaf - .byte 0x2b @ effect - .byte 55 @ power - .byte TYPE_GRASS - .byte 95 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Solar Beam - .byte 0x97 @ effect - .byte 120 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Powder - .byte 0x42 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 75 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Stun Spore - .byte 0x43 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 75 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sleep Powder - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 75 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Petal Dance - .byte 0x1b @ effect - .byte 70 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ String Shot - .byte 0x14 @ effect - .byte 0 @ power - .byte TYPE_BUG - .byte 95 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dragon Rage - .byte 0x29 @ effect - .byte 1 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fire Spin - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_FIRE - .byte 70 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunder Shock - .byte 0x06 @ effect - .byte 40 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunderbolt - .byte 0x06 @ effect - .byte 95 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunder Wave - .byte 0x43 @ effect - .byte 0 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunder - .byte 0x98 @ effect - .byte 120 @ power - .byte TYPE_ELECTRIC - .byte 70 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rock Throw - .byte 0x00 @ effect - .byte 50 @ power - .byte TYPE_ROCK - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Earthquake - .byte 0x93 @ effect - .byte 100 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fissure - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_GROUND - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dig - .byte 0x9b @ effect - .byte 60 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Toxic - .byte 0x21 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 85 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Confusion - .byte 0x4c @ effect - .byte 50 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Psychic - .byte 0x48 @ effect - .byte 90 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hypnosis - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 60 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Meditate - .byte 0x0a @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Agility - .byte 0x34 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Quick Attack - .byte 0x67 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Rage - .byte 0x51 @ effect - .byte 20 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Teleport - .byte 0x99 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Night Shade - .byte 0x57 @ effect - .byte 1 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mimic - .byte 0x52 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Screech - .byte 0x3b @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Double Team - .byte 0x10 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Recover - .byte 0x20 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Harden - .byte 0x0b @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Minimize - .byte 0x6c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Smokescreen - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Confuse Ray - .byte 0x31 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Withdraw - .byte 0x0b @ effect - .byte 0 @ power - .byte TYPE_WATER - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Defense Curl - .byte 0x9c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Barrier - .byte 0x33 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Light Screen - .byte 0x23 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Haze - .byte 0x19 @ effect - .byte 0 @ power - .byte TYPE_ICE - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Reflect - .byte 0x41 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Focus Energy - .byte 0x2f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Bide - .byte 0x1a @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Metronome - .byte 0x53 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Mirror Move - .byte 0x09 @ effect - .byte 0 @ power - .byte TYPE_FLYING - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Self-Destruct - .byte 0x07 @ effect - .byte 200 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Egg Bomb - .byte 0x00 @ effect - .byte 100 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Lick - .byte 0x06 @ effect - .byte 20 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 30 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Smog - .byte 0x02 @ effect - .byte 20 @ power - .byte TYPE_POISON - .byte 70 @ accuracy - .byte 20 @ PP - .byte 40 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sludge - .byte 0x02 @ effect - .byte 65 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bone Club - .byte 0x1f @ effect - .byte 65 @ power - .byte TYPE_GROUND - .byte 85 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fire Blast - .byte 0x04 @ effect - .byte 120 @ power - .byte TYPE_FIRE - .byte 85 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Waterfall - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Clamp - .byte 0x2a @ effect - .byte 35 @ power - .byte TYPE_WATER - .byte 75 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Swift - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Skull Bash - .byte 0x91 @ effect - .byte 100 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spike Cannon - .byte 0x1d @ effect - .byte 20 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Constrict - .byte 0x46 @ effect - .byte 10 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 35 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Amnesia - .byte 0x36 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Kinesis - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 80 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Soft-Boiled - .byte 0x9d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_SNATCH @ misc. flags - -@ Hi Jump Kick - .byte 0x2d @ effect - .byte 85 @ power - .byte TYPE_FIGHTING - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Glare - .byte 0x43 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dream Eater - .byte 0x08 @ effect - .byte 100 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Gas - .byte 0x42 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 55 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Barrage - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Leech Life - .byte 0x03 @ effect - .byte 20 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Lovely Kiss - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sky Attack - .byte 0x4b @ effect - .byte 140 @ power - .byte TYPE_FLYING - .byte 90 @ accuracy - .byte 5 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Transform - .byte 0x39 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Bubble - .byte 0x46 @ effect - .byte 20 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dizzy Punch - .byte 0x4c @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spore - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flash - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 70 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Psywave - .byte 0x58 @ effect - .byte 1 @ power - .byte TYPE_PSYCHIC - .byte 80 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Splash - .byte 0x55 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Acid Armor - .byte 0x33 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Crabhammer - .byte 0x2b @ effect - .byte 90 @ power - .byte TYPE_WATER - .byte 85 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Explosion - .byte 0x07 @ effect - .byte 250 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fury Swipes - .byte 0x1d @ effect - .byte 18 @ power - .byte TYPE_NORMAL - .byte 80 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Bonemerang - .byte 0x2c @ effect - .byte 50 @ power - .byte TYPE_GROUND - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rest - .byte 0x25 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Rock Slide - .byte 0x1f @ effect - .byte 75 @ power - .byte TYPE_ROCK - .byte 90 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hyper Fang - .byte 0x1f @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sharpen - .byte 0x0a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Conversion - .byte 0x1e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Tri Attack - .byte 0x24 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Super Fang - .byte 0x28 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Slash - .byte 0x2b @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Substitute - .byte 0x4f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Struggle - .byte 0x30 @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 1 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sketch - .byte 0x5f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 1 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Triple Kick - .byte 0x68 @ effect - .byte 10 @ power - .byte TYPE_FIGHTING - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Thief - .byte 0x69 @ effect - .byte 40 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spider Web - .byte 0x6a @ effect - .byte 0 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mind Reader - .byte 0x5e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Nightmare - .byte 0x6b @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flame Wheel - .byte 0x7d @ effect - .byte 60 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Snore - .byte 0x5c @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Curse - .byte 0x6d @ effect - .byte 0 @ power - .byte TYPE_MYSTERY - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Flail - .byte 0x63 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Conversion 2 - .byte 0x5d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Aeroblast - .byte 0x2b @ effect - .byte 100 @ power - .byte TYPE_FLYING - .byte 95 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Cotton Spore - .byte 0x3c @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 85 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Reversal - .byte 0x63 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spite - .byte 0x64 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Powder Snow - .byte 0x05 @ effect - .byte 40 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Protect - .byte 0x6f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Mach Punch - .byte 0x67 @ effect - .byte 40 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Scary Face - .byte 0x3c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Faint Attack - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_DARK - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sweet Kiss - .byte 0x31 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Belly Drum - .byte 0x8e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Sludge Bomb - .byte 0x02 @ effect - .byte 90 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mud-Slap - .byte 0x49 @ effect - .byte 20 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Octazooka - .byte 0x49 @ effect - .byte 65 @ power - .byte TYPE_WATER - .byte 85 @ accuracy - .byte 10 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Spikes - .byte 0x70 @ effect - .byte 0 @ power - .byte TYPE_GROUND - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ENEMY_SIDE - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Zap Cannon - .byte 0x06 @ effect - .byte 100 @ power - .byte TYPE_ELECTRIC - .byte 50 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Foresight - .byte 0x71 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Destiny Bond - .byte 0x62 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Perish Song - .byte 0x72 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Icy Wind - .byte 0x46 @ effect - .byte 55 @ power - .byte TYPE_ICE - .byte 95 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Detect - .byte 0x6f @ effect - .byte 0 @ power - .byte TYPE_FIGHTING - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Bone Rush - .byte 0x1d @ effect - .byte 25 @ power - .byte TYPE_GROUND - .byte 80 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Lock-On - .byte 0x5e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Outrage - .byte 0x1b @ effect - .byte 90 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sandstorm - .byte 0x73 @ effect - .byte 0 @ power - .byte TYPE_ROCK - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Giga Drain - .byte 0x03 @ effect - .byte 60 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Endure - .byte 0x74 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Charm - .byte 0x3a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rollout - .byte 0x75 @ effect - .byte 30 @ power - .byte TYPE_ROCK - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ False Swipe - .byte 0x65 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Swagger - .byte 0x76 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Milk Drink - .byte 0x9d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Spark - .byte 0x06 @ effect - .byte 65 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Fury Cutter - .byte 0x77 @ effect - .byte 10 @ power - .byte TYPE_BUG - .byte 95 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Steel Wing - .byte 0x8a @ effect - .byte 70 @ power - .byte TYPE_STEEL - .byte 90 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mean Look - .byte 0x6a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Attract - .byte 0x78 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sleep Talk - .byte 0x61 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Heal Bell - .byte 0x66 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Return - .byte 0x79 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Present - .byte 0x7a @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Frustration - .byte 0x7b @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Safeguard - .byte 0x7c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Pain Split - .byte 0x5b @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sacred Fire - .byte 0x7d @ effect - .byte 100 @ power - .byte TYPE_FIRE - .byte 95 @ accuracy - .byte 5 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Magnitude - .byte 0x7e @ effect - .byte 1 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dynamic Punch - .byte 0x4c @ effect - .byte 100 @ power - .byte TYPE_FIGHTING - .byte 50 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Megahorn - .byte 0x00 @ effect - .byte 120 @ power - .byte TYPE_BUG - .byte 85 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Dragon Breath - .byte 0x06 @ effect - .byte 60 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Baton Pass - .byte 0x7f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Encore - .byte 0x5a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Pursuit - .byte 0x80 @ effect - .byte 40 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Rapid Spin - .byte 0x81 @ effect - .byte 20 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sweet Scent - .byte 0x18 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Iron Tail - .byte 0x45 @ effect - .byte 100 @ power - .byte TYPE_STEEL - .byte 75 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Metal Claw - .byte 0x8b @ effect - .byte 50 @ power - .byte TYPE_STEEL - .byte 95 @ accuracy - .byte 35 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Vital Throw - .byte 0x4e @ effect - .byte 70 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Morning Sun - .byte 0x84 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Synthesis - .byte 0x85 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Moonlight - .byte 0x86 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Hidden Power - .byte 0x87 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Cross Chop - .byte 0x2b @ effect - .byte 100 @ power - .byte TYPE_FIGHTING - .byte 80 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Twister - .byte 0x92 @ effect - .byte 40 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 20 @ PP - .byte 20 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rain Dance - .byte 0x88 @ effect - .byte 0 @ power - .byte TYPE_WATER - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Sunny Day - .byte 0x89 @ effect - .byte 0 @ power - .byte TYPE_FIRE - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Crunch - .byte 0x48 @ effect - .byte 80 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 15 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mirror Coat - .byte 0x90 @ effect - .byte 1 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte -5 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE @ misc. flags - -@ Psych Up - .byte 0x8f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Extreme Speed - .byte 0x67 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Ancient Power - .byte 0x8c @ effect - .byte 60 @ power - .byte TYPE_ROCK - .byte 100 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Shadow Ball - .byte 0x48 @ effect - .byte 80 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Future Sight - .byte 0x94 @ effect - .byte 80 @ power - .byte TYPE_PSYCHIC - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Rock Smash - .byte 0x45 @ effect - .byte 20 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Whirlpool - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_WATER - .byte 70 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Beat Up - .byte 0x9a @ effect - .byte 10 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fake Out - .byte 0x9e @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Uproar - .byte 0x9f @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Stockpile - .byte 0xa0 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Spit Up - .byte 0xa1 @ effect - .byte 100 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Swallow - .byte 0xa2 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Heat Wave - .byte 0x04 @ effect - .byte 100 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hail - .byte 0xa4 @ effect - .byte 0 @ power - .byte TYPE_ICE - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Torment - .byte 0xa5 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flatter - .byte 0xa6 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Will-O-Wisp - .byte 0xa7 @ effect - .byte 0 @ power - .byte TYPE_FIRE - .byte 75 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Memento - .byte 0xa8 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Facade - .byte 0xa9 @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Focus Punch - .byte 0xaa @ effect - .byte 150 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -3 @ priority - .4byte F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Smelling Salt - .byte 0xab @ effect - .byte 60 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Follow Me - .byte 0xac @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Nature Power - .byte 0xad @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Charge - .byte 0xae @ effect - .byte 0 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Taunt - .byte 0xaf @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Helping Hand - .byte 0xb0 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 5 @ priority - .4byte 0 @ misc. flags - -@ Trick - .byte 0xb1 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Role Play - .byte 0xb2 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Wish - .byte 0xb3 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Assist - .byte 0xb4 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Ingrain - .byte 0xb5 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Superpower - .byte 0xb6 @ effect - .byte 120 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Magic Coat - .byte 0xb7 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 4 @ priority - .4byte 0 @ misc. flags - -@ Recycle - .byte 0xb8 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Revenge - .byte 0xb9 @ effect - .byte 60 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -4 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Brick Break - .byte 0xba @ effect - .byte 75 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Yawn - .byte 0xbb @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Knock Off - .byte 0xbc @ effect - .byte 20 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Endeavor - .byte 0xbd @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Eruption - .byte 0xbe @ effect - .byte 150 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Skill Swap - .byte 0xbf @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Imprison - .byte 0xc0 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Refresh - .byte 0xc1 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Grudge - .byte 0xc2 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Snatch - .byte 0xc3 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 4 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE @ misc. flags - -@ Secret Power - .byte 0xc5 @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dive - .byte 0x9b @ effect - .byte 60 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Arm Thrust - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Camouflage - .byte 0xd5 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Tail Glow - .byte 0x35 @ effect - .byte 0 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Luster Purge - .byte 0x48 @ effect - .byte 70 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 5 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mist Ball - .byte 0x47 @ effect - .byte 70 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 5 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Feather Dance - .byte 0x3a @ effect - .byte 0 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Teeter Dance - .byte 0xc7 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Blaze Kick - .byte 0xc8 @ effect - .byte 85 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mud Sport - .byte 0xc9 @ effect - .byte 0 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Ice Ball - .byte 0x75 @ effect - .byte 30 @ power - .byte TYPE_ICE - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Needle Arm - .byte 0x96 @ effect - .byte 60 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Slack Off - .byte 0x20 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Hyper Voice - .byte 0x00 @ effect - .byte 90 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Fang - .byte 0xca @ effect - .byte 50 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Crush Claw - .byte 0x45 @ effect - .byte 75 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 10 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Blast Burn - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hydro Cannon - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_WATER - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Meteor Mash - .byte 0x8b @ effect - .byte 100 @ power - .byte TYPE_STEEL - .byte 85 @ accuracy - .byte 10 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Astonish - .byte 0x96 @ effect - .byte 30 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Weather Ball - .byte 0xcb @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Aromatherapy - .byte 0x66 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Fake Tears - .byte 0x3e @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Air Cutter - .byte 0x2b @ effect - .byte 55 @ power - .byte TYPE_FLYING - .byte 95 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Overheat - .byte 0xcc @ effect - .byte 140 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Odor Sleuth - .byte 0x71 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rock Tomb - .byte 0x46 @ effect - .byte 50 @ power - .byte TYPE_ROCK - .byte 80 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Silver Wind - .byte 0x8c @ effect - .byte 60 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Metal Sound - .byte 0x3e @ effect - .byte 0 @ power - .byte TYPE_STEEL - .byte 85 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Grass Whistle - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 55 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Tickle - .byte 0xcd @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Cosmic Power - .byte 0xce @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Water Spout - .byte 0xbe @ effect - .byte 150 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Signal Beam - .byte 0x4c @ effect - .byte 75 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Shadow Punch - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_GHOST - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Extrasensory - .byte 0x96 @ effect - .byte 80 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sky Uppercut - .byte 0xcf @ effect - .byte 85 @ power - .byte TYPE_FIGHTING - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sand Tomb - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_GROUND - .byte 70 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sheer Cold - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_ICE - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Muddy Water - .byte 0x49 @ effect - .byte 95 @ power - .byte TYPE_WATER - .byte 85 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bullet Seed - .byte 0x1d @ effect - .byte 10 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Aerial Ace - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_FLYING - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Icicle Spear - .byte 0x1d @ effect - .byte 10 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Iron Defense - .byte 0x33 @ effect - .byte 0 @ power - .byte TYPE_STEEL - .byte 0 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Block - .byte 0x6a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Howl - .byte 0x0a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Dragon Claw - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Frenzy Plant - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_GRASS - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bulk Up - .byte 0xd0 @ effect - .byte 0 @ power - .byte TYPE_FIGHTING - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Bounce - .byte 0x9b @ effect - .byte 85 @ power - .byte TYPE_FLYING - .byte 85 @ accuracy - .byte 5 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mud Shot - .byte 0x46 @ effect - .byte 55 @ power - .byte TYPE_GROUND - .byte 95 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Tail - .byte 0xd1 @ effect - .byte 50 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Covet - .byte 0x69 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Volt Tackle - .byte 0xc6 @ effect - .byte 120 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Magical Leaf - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_GRASS - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Water Sport - .byte 0xd2 @ effect - .byte 0 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Calm Mind - .byte 0xd3 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Leaf Blade - .byte 0x2b @ effect - .byte 70 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Dragon Dance - .byte 0xd4 @ effect - .byte 0 @ power - .byte TYPE_DRAGON - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Rock Blast - .byte 0x1d @ effect - .byte 25 @ power - .byte TYPE_ROCK - .byte 80 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Shock Wave - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_ELECTRIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Water Pulse - .byte 0x4c @ effect - .byte 60 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 20 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Doom Desire - .byte 0x94 @ effect - .byte 120 @ power - .byte TYPE_STEEL - .byte 85 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Psycho Boost - .byte 0xcc @ effect - .byte 140 @ power - .byte TYPE_PSYCHIC - .byte 90 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags diff --git a/data/credits.s b/data/credits.s deleted file mode 100644 index a5c0837d1..000000000 --- a/data/credits.s +++ /dev/null @@ -1,1577 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_085E56F0:: @ 85E56F0 - .incbin "graphics/credits/credits_1.gbapal" - .incbin "graphics/credits/credits_2.gbapal" - .incbin "graphics/credits/credits_3.gbapal" - .incbin "graphics/credits/credits_4.gbapal" - - .align 2 -gUnknown_085E5770:: @ 85E5770 - .incbin "graphics/credits/the_end_copyright.4bpp.lz" - -gUnknown_085E5BAC:: @ 85E5BAC - .byte 0x00, 0x01, 0x00, 0xff, 0x01, 0xff, 0xff, 0x01, 0xff, 0xff, 0x01, 0xff, 0xff, 0x01, 0xff - -gUnknown_085E5BBB:: @ 85E5BBB - .byte 0x01, 0xff, 0x01, 0x01, 0xff, 0x01, 0x01, 0x02, 0x01, 0x01, 0xff, 0x01, 0x01, 0xff, 0x01 - -gUnknown_085E5BCA:: @ 85E5BCA - .byte 0x01, 0x00, 0x00, 0x01, 0xff, 0xff, 0x01, 0x02, 0x02, 0x01, 0xff, 0xff, 0x01, 0x80, 0x80 - -gUnknown_085E5BD9:: @ 85E5BD9 - .byte 0x01, 0x03, 0x01, 0x01, 0x04, 0x01, 0x01, 0x05, 0x01, 0x01, 0xc4, 0x01, 0x01, 0xc3, 0x01 - -gUnknown_085E5BE8:: @ 85E5BE8 - .byte 0x01, 0x06, 0x07, 0x01, 0x08, 0x09, 0x01, 0xff, 0x01, 0x01, 0x88, 0x89, 0x01, 0x86, 0x87 - -gCreditsText_EmptyString:: @ 85E5BF7 - .string "$" - -gCreditsText_PkmnEmeraldVersion:: @ 85E5BF8 - .string "POKéMON EMERALD VERSION$" - -gCreditsText_Credits:: @ 85E5C10 - .string "Credits$" - -gCreditsText_ExecutiveDirector:: @ 85E5C18 - .string "Executive Director$" - -gCreditsText_Director:: @ 85E5C2B - .string "Director$" - -gCreditsText_ArtDirector:: @ 85E5C34 - .string "Art Director$" - -gCreditsText_BattleDirector:: @ 85E5C41 - .string "Battle Director$" - -gCreditsText_MainProgrammer:: @ 85E5C51 - .string "Main Programmer$" - -gCreditsText_BattleSystemPgrms:: @ 85E5C61 - .string "Battle System Programmers$" - -gCreditsText_FieldSystemPgrms:: @ 85E5C7B - .string "Field System Programmer$" - -gCreditsText_Programmers:: @ 85E5C93 - .string "Programmers$" - -gCreditsText_MainGraphicDesigner:: @ 85E5C9F - .string "Main Graphic Designer$" - -gCreditsText_GraphicDesigners:: @ 85E5CB5 - .string "Graphic Designers$" - -gCreditsText_PkmnDesigners:: @ 85E5CC7 - .string "POKéMON Designers$" - -gCreditsText_MusicComposition:: @ 85E5CD9 - .string "Music Composition$" - -gCreditsText_SoundEffectsAndPkmnVoices:: @ 85E5CEB - .string "Sound Effects & POKéMON Voices$" - -gCreditsText_GameDesigners:: @ 85E5D0A - .string "Game Designers$" - -gCreditsText_ScenarioPlot:: @ 85E5D19 - .string "Scenario Plot$" - -gCreditsText_Scenario:: @ 85E5D27 - .string "Scenario$" - -gCreditsText_ScriptDesigners:: @ 85E5D30 - .string "Script Designers$" - -gCreditsText_MapDesigners:: @ 85E5D41 - .string "Map Designers$" - -gCreditsText_MapDataDesigners:: @ 85E5D4F - .string "Map Data Designers$" - -gCreditsText_ParametricDesigners:: @ 85E5D62 - .string "Parametric Designers$" - -gCreditsText_PokedexText:: @ 85E5D77 - .string "POKéDEX Text$" - -gCreditsText_EnvAndToolPgrms:: @ 85E5D84 - .string "Environment & Tool Programmers$" - -gCreditsText_NCLProductTesting:: @ 85E5DA3 - .string "NCL Product Testing$" - -gCreditsText_SpecialThanks:: @ 85E5DB7 - .string "Special Thanks$" - -gCreditsText_Coordinators:: @ 85E5DC6 - .string "Coordinators$" - -gCreditsText_Producers:: @ 85E5DD3 - .string "Producers$" - -gCreditsText_ExecProducers:: @ 85E5DDD - .string "Executive Producers$" - -gCreditsText_InfoSupervisors:: @ 85E5DF1 - .string "Information Supervisors$" - -gCreditsText_TaskManagers:: @ 85E5E09 - .string "Task Managers$" - -gCreditsText_BrailleCodeCheck:: @ 85E5E17 - .string "Braille Code Check$" - -gCreditsText_WorldDirector:: @ 85E5E2A - .string "World Director$" - -gCreditsText_BattleFrontierData:: @ 85E5E39 - .string "Battle Frontier Data$" - -gCreditsText_SupportProgrammers:: @ 85E5E4E - .string "Support Programmers$" - -gCreditsText_Artwork:: @ 85E5E62 - .string "Artwork$" - -gCreditsText_LeadProgrammer:: @ 85E5E6A - .string "Lead Programmer$" - -gCreditsText_LeadGraphicArtist:: @ 85E5E7A - .string "Lead Graphic Artist$" - -gCreditsText_SatoshiTajiri:: @ 85E5E8E - .string "Satoshi Tajiri$" - -gCreditsText_JunichiMasuda:: @ 85E5E9D - .string "Junichi Masuda$" - -gCreditsText_KenSugimori:: @ 85E5EAC - .string "Ken Sugimori$" - -gCreditsText_ShigekiMorimoto:: @ 85E5EB9 - .string "Shigeki Morimoto$" - -gCreditsText_TetsuyaWatanabe:: @ 85E5ECA - .string "Tetsuya Watanabe$" - -gCreditsText_HisashiSogabe:: @ 85E5EDB - .string "Hisashi Sogabe$" - -gCreditsText_SosukeTamada:: @ 85E5EEA - .string "Sosuke Tamada$" - -gCreditsText_AkitoMori:: @ 85E5EF8 - .string "Akito Mori$" - -gCreditsText_KeitaKagaya:: @ 85E5F03 - .string "Keita Kagaya$" - -gCreditsText_YoshinoriMatsuda:: @ 85E5F10 - .string "Yoshinori Matsuda$" - -gCreditsText_HiroyukiNakamura:: @ 85E5F22 - .string "Hiroyuki Nakamura$" - -gCreditsText_MasaoTaya:: @ 85E5F34 - .string "Masao Taya$" - -gCreditsText_SatoshiNohara:: @ 85E5F3F - .string "Satoshi Nohara$" - -gCreditsText_TomomichiOhta:: @ 85E5F4E - .string "Tomomichi Ohta$" - -gCreditsText_MiyukiIwasawa:: @ 85E5F5D - .string "Miyuki Iwasawa$" - -gCreditsText_TakenoriOhta:: @ 85E5F6C - .string "Takenori Ohta$" - -gCreditsText_HironobuYoshida:: @ 85E5F7A - .string "Hironobu Yoshida$" - -gCreditsText_MotofumiFujiwara:: @ 85E5F8B - .string "Motofumi Fujiwara$" - -gCreditsText_SatoshiOhta:: @ 85E5F9D - .string "Satoshi Ohta$" - -gCreditsText_AsukaIwashita:: @ 85E5FAA - .string "Asuka Iwashita$" - -gCreditsText_AimiTomita:: @ 85E5FB9 - .string "Aimi Tomita$" - -gCreditsText_TakaoUnno:: @ 85E5FC5 - .string "Takao Unno$" - -gCreditsText_KanakoEo:: @ 85E5FD0 - .string "Kanako Eo$" - -gCreditsText_JunOkutani:: @ 85E5FDA - .string "Jun Okutani$" - -gCreditsText_AtsukoNishida:: @ 85E5FE6 - .string "Atsuko Nishida$" - -gCreditsText_MuneoSaito:: @ 85E5FF5 - .string "Muneo Saito$" - -gCreditsText_RenaYoshikawa:: @ 85E6001 - .string "Rena Yoshikawa$" - -gCreditsText_GoIchinose:: @ 85E6010 - .string "Go Ichinose$" - -gCreditsText_MorikazuAoki:: @ 85E601C - .string "Morikazu Aoki$" - -gCreditsText_KojiNishino:: @ 85E602A - .string "Koji Nishino$" - -gCreditsText_KenjiMatsushima:: @ 85E6037 - .string "Kenji Matsushima$" - -gCreditsText_TetsujiOhta:: @ 85E6048 - .string "Tetsuji Ohta$" - -gCreditsText_HitomiSato:: @ 85E6055 - .string "Hitomi Sato$" - -gCreditsText_TakeshiKawachimaru:: @ 85E6061 - .string "Takeshi Kawachimaru$" - -gCreditsText_TeruyukiShimoyamada:: @ 85E6075 - .string "Teruyuki Shimoyamada$" - -gCreditsText_ShigeruOhmori:: @ 85E608A - .string "Shigeru Ohmori$" - -gCreditsText_TadashiTakahashi:: @ 85E6099 - .string "Tadashi Takahashi$" - -gCreditsText_ToshinobuMatsumiya:: @ 85E60AB - .string "Toshinobu Matsumiya$" - -gCreditsText_AkihitoTomisawa:: @ 85E60BF - .string "Akihito Tomisawa$" - -gCreditsText_HirokiEnomoto:: @ 85E60D0 - .string "Hiroki Enomoto$" - -gCreditsText_KazuyukiTerada:: @ 85E60DF - .string "Kazuyuki Terada$" - -gCreditsText_YuriSakurai:: @ 85E60EF - .string "Yuri Sakurai$" - -gCreditsText_HiromiSagawa:: @ 85E60FC - .string "Hiromi Sagawa$" - -gCreditsText_KenjiTominaga:: @ 85E610A - .string "Kenji Tominaga$" - -gCreditsText_YoshioTajiri:: @ 85E6119 - .string "Yoshio Tajiri$" - -gCreditsText_TeikoSasaki:: @ 85E6127 - .string "Teiko Sasaki$" - -gCreditsText_SachikoHamano:: @ 85E6134 - .string "Sachiko Hamano$" - -gCreditsText_ChieMatsumiya:: @ 85E6143 - .string "Chie Matsumiya$" - -gCreditsText_AkikoShinozaki:: @ 85E6152 - .string "Akiko Shinozaki$" - -gCreditsText_AstukoFujii:: @ 85E6162 - .string "Astuko Fujii$" - -gCreditsText_NozomuSaito:: @ 85E616F - .string "Nozomu Saito$" - -gCreditsText_KenkichiToyama:: @ 85E617C - .string "Kenkichi Toyama$" - -gCreditsText_SuguruNakatsui:: @ 85E618C - .string "Suguru Nakatsui$" - -gCreditsText_YumiFunasaka:: @ 85E619C - .string "Yumi Funasaka$" - -gCreditsText_NaokoYanase:: @ 85E61AA - .string "Naoko Yanase$" - -gCreditsText_NCLSuperMarioClub:: @ 85E61B7 - .string "NCL Super Mario Club$" - -gCreditsText_AtsushiTada:: @ 85E61CC - .string "Atsushi Tada$" - -gCreditsText_TakahiroOhnishi:: @ 85E61D9 - .string "Takahiro Ohnishi$" - -gCreditsText_NorihideOkamura:: @ 85E61EA - .string "Norihide Okamura$" - -gCreditsText_HiroNakamura:: @ 85E61FB - .string "Hiro Nakamura$" - -gCreditsText_HiroyukiUesugi:: @ 85E6209 - .string "Hiroyuki Uesugi$" - -gCreditsText_TerukiMurakawa:: @ 85E6219 - .string "Teruki Murakawa$" - -gCreditsText_AkiraKinashi:: @ 85E6229 - .string "Akira Kinashi$" - -gCreditsText_MichikoTakizawa:: @ 85E6237 - .string "Michiko Takizawa$" - -gCreditsText_MakikoTakada:: @ 85E6248 - .string "Makiko Takada$" - -gCreditsText_TakanaoKondo:: @ 85E6256 - .string "Takanao Kondo$" - -gCreditsText_AiMashima:: @ 85E6264 - .string "Ai Mashima$" - -gCreditsText_GakujiNomoto:: @ 85E626F - .string "Gakuji Nomoto$" - -gCreditsText_TakehiroIzushi:: @ 85E627D - .string "Takehiro Izushi$" - -gCreditsText_HitoshiYamagami:: @ 85E628D - .string "Hitoshi Yamagami$" - -gCreditsText_KyokoWatanabe:: @ 85E629E - .string "Kyoko Watanabe$" - -gCreditsText_TakaoNakano:: @ 85E62AD - .string "Takao Nakano$" - -gCreditsText_HiroyukiJinnai:: @ 85E62BA - .string "Hiroyuki Jinnai$" - -gCreditsText_HiroakiTsuru:: @ 85E62CA - .string "Hiroaki Tsuru$" - -gCreditsText_TsunekazIshihara:: @ 85E62D8 - .string "Tsunekaz Ishihara$" - -gCreditsText_SatoruIwata:: @ 85E62EA - .string "Satoru Iwata$" - -gCreditsText_KazuyaSuyama:: @ 85E62F7 - .string "Kazuya Suyama$" - -gCreditsText_SatoshiMitsuhara:: @ 85E6305 - .string "Satoshi Mitsuhara$" - -gCreditsText_JapanBrailleLibrary:: @ 85E6317 - .string "Japan Braille Library$" - -gCreditsText_TomotakaKomura:: @ 85E632D - .string "Tomotaka Komura$" - -gCreditsText_MikikoOhhashi:: @ 85E633D - .string "Mikiko Ohhashi$" - -gCreditsText_DaisukeHoshino:: @ 85E634C - .string "Daisuke Hoshino$" - -gCreditsText_KenjiroIto:: @ 85E635C - .string "Kenjiro Ito$" - -gCreditsText_RuiKawaguchi:: @ 85E6368 - .string "Rui Kawaguchi$" - -gCreditsText_ShunsukeKohori:: @ 85E6376 - .string "Shunsuke Kohori$" - -gCreditsText_SachikoNakamichi:: @ 85E6386 - .string "Sachiko Nakamichi$" - -gCreditsText_FujikoNomura:: @ 85E6398 - .string "Fujiko Nomura$" - -gCreditsText_KazukiYoshihara:: @ 85E63A6 - .string "Kazuki Yoshihara$" - -gCreditsText_RetsujiNomoto:: @ 85E63B7 - .string "Retsuji Nomoto$" - -gCreditsText_AzusaTajima:: @ 85E63C6 - .string "Azusa Tajima$" - -gCreditsText_ShusakuEgami:: @ 85E63D3 - .string "Shusaku Egami$" - -gCreditsText_PackageAndManual:: @ 85E63E1 - .string "Package & Manual Illustration$" - -gCreditsText_EnglishVersion:: @ 85E63FF - .string "English Version Coordinators$" - -gCreditsText_Translator:: @ 85E641C - .string "Translator$" - -gCreditsText_TextEditor:: @ 85E6427 - .string "Text Editor$" - -gCreditsText_NCLCoordinator:: @ 85E6433 - .string "NCL Coordinator$" - -gCreditsText_GraphicDesigner:: @ 85E6443 - .string "Graphic Designer$" - -gCreditsText_NOAProductTesting:: @ 85E6454 - .string "NOA Product Testing$" - -gCreditsText_HideyukiNakajima:: @ 85E6468 - .string "Hideyuki Nakajima$" - -gCreditsText_HidenoriSaeki:: @ 85E647A - .string "Hidenori Saeki$" - -gCreditsText_YokoWatanabe:: @ 85E6489 - .string "Yoko Watanabe$" - -gCreditsText_SakaeKimura:: @ 85E6497 - .string "Sakae Kimura$" - -gCreditsText_ChiakiShinkai:: @ 85E64A4 - .string "Chiaki Shinkai$" - -gCreditsText_SethMcMahill:: @ 85E64B3 - .string "Seth McMahill$" - -gCreditsText_NobOgasawara:: @ 85E64C1 - .string "Nob Ogasawara$" - -gCreditsText_TeresaLillygren:: @ 85E64CF - .string "Teresa Lillygren$" - -gCreditsText_KimikoNakamichi:: @ 85E64E0 - .string "Kimiko Nakamichi$" - -gCreditsText_SouichiYamamoto:: @ 85E64F1 - .string "Souichi Yamamoto$" - -gCreditsText_YuichiroIto:: @ 85E6502 - .string "Yuichiro Ito$" - -gCreditsText_ThomasHertzog:: @ 85E650F - .string "Thomas Hertzog$" - -gCreditsText_MikaKurosawa:: @ 85E651E - .string "Mika Kurosawa$" - -gCreditsText_NationalFederationBlind:: @ 85E652C - .string "National Federation of the Blind$" - -gCreditsText_PatriciaAMaurer:: @ 85E654D - .string "Patricia A. Maurer$" - -gCreditsText_EuropeanBlindUnion:: @ 85E6560 - .string "European Blind Union$" - -gCreditsText_AustralianBrailleAuthority:: @ 85E6575 - .string "Australian Braille Authority$" - -gCreditsText_RoyalNewZealandFederationBlind:: @ 85E6592 - .string "Royal New Zealand Federation for the Blind$" - -gCreditsText_MotoyasuTojima:: @ 85E65BD - .string "Motoyasu Tojima$" - -gCreditsText_NicolaPrattBarlow:: @ 85E65CD - .string "Nicola Pratt-Barlow$" - -gCreditsText_ShellieDow:: @ 85E65E1 - .string "Shellie Dow$" - -gCreditsText_ErikJohnson:: @ 85E65ED - .string "Erik Johnson$" - - .align 2 -gCreditsEntry_EmptyString:: @ 85E65FC - .4byte 0x00000000, gCreditsText_EmptyString - - .align 2 -gCreditsEntry_PkmnEmeraldVersion:: @ 85E6604 - .4byte 0x00000107, gCreditsText_PkmnEmeraldVersion - - .align 2 -gCreditsEntry_Credits:: @ 85E660C - .4byte 0x0000010b, gCreditsText_Credits - - .align 2 -gCreditsEntry_ExecutiveDirector:: @ 85E6614 - .4byte 0x00000108, gCreditsText_ExecutiveDirector - - .align 2 -gCreditsEntry_Director:: @ 85E661C - .4byte 0x0000010c, gCreditsText_Director - - .align 2 -gCreditsEntry_ArtDirector:: @ 85E6624 - .4byte 0x0000010a, gCreditsText_ArtDirector - - .align 2 -gCreditsEntry_BattleDirector:: @ 85E662C - .4byte 0x0000010a, gCreditsText_BattleDirector - - .align 2 -gCreditsEntry_MainProgrammer:: @ 85E6634 - .4byte 0x0000010a, gCreditsText_MainProgrammer - - .align 2 -gCreditsEntry_BattleSystemPgrms:: @ 85E663C - .4byte 0x00000108, gCreditsText_BattleSystemPgrms - - .align 2 -gCreditsEntry_FieldSystemPgrms:: @ 85E6644 - .4byte 0x00000107, gCreditsText_FieldSystemPgrms - - .align 2 -gCreditsEntry_Programmers:: @ 85E664C - .4byte 0x0000010c, gCreditsText_Programmers - - .align 2 -gCreditsEntry_MainGraphicDesigner:: @ 85E6654 - .4byte 0x00000107, gCreditsText_MainGraphicDesigner - - .align 2 -gCreditsEntry_GraphicDesigners:: @ 85E665C - .4byte 0x00000109, gCreditsText_GraphicDesigners - - .align 2 -gCreditsEntry_PkmnDesigners:: @ 85E6664 - .4byte 0x0000010a, gCreditsText_PkmnDesigners - - .align 2 -gCreditsEntry_MusicComposition:: @ 85E666C - .4byte 0x0000010d, gCreditsText_MusicComposition - - .align 2 -gCreditsEntry_SoundEffectsAndPkmnVoices:: @ 85E6674 - .4byte 0x00000104, gCreditsText_SoundEffectsAndPkmnVoices - - .align 2 -gCreditsEntry_GameDesigners:: @ 85E667C - .4byte 0x0000010b, gCreditsText_GameDesigners - - .align 2 -gCreditsEntry_ScenarioPlot:: @ 85E6684 - .4byte 0x0000010b, gCreditsText_ScenarioPlot - - .align 2 -gCreditsEntry_Scenario:: @ 85E668C - .4byte 0x0000010d, gCreditsText_Scenario - - .align 2 -gCreditsEntry_ScriptDesigners:: @ 85E6694 - .4byte 0x0000010a, gCreditsText_ScriptDesigners - - .align 2 -gCreditsEntry_MapDesigners:: @ 85E669C - .4byte 0x0000010b, gCreditsText_MapDesigners - - .align 2 -gCreditsEntry_MapDataDesigners:: @ 85E66A4 - .4byte 0x00000109, gCreditsText_MapDataDesigners - - .align 2 -gCreditsEntry_ParametricDesigners:: @ 85E66AC - .4byte 0x00000109, gCreditsText_ParametricDesigners - - .align 2 -gCreditsEntry_PokedexText:: @ 85E66B4 - .4byte 0x0000010b, gCreditsText_PokedexText - - .align 2 -gCreditsEntry_EnvAndToolPgrms:: @ 85E66BC - .4byte 0x00000106, gCreditsText_EnvAndToolPgrms - - .align 2 -gCreditsEntry_NCLProductTesting:: @ 85E66C4 - .4byte 0x0000010b, gCreditsText_NCLProductTesting - - .align 2 -gCreditsEntry_SpecialThanks:: @ 85E66CC - .4byte 0x0000010a, gCreditsText_SpecialThanks - - .align 2 -gCreditsEntry_Coordinators:: @ 85E66D4 - .4byte 0x0000010b, gCreditsText_Coordinators - - .align 2 -gCreditsEntry_Producers:: @ 85E66DC - .4byte 0x0000010b, gCreditsText_Producers - - .align 2 -gCreditsEntry_ExecProducers:: @ 85E66E4 - .4byte 0x00000107, gCreditsText_ExecProducers - - .align 2 -gCreditsEntry_InfoSupervisors:: @ 85E66EC - .4byte 0x0000010a, gCreditsText_InfoSupervisors - - .align 2 -gCreditsEntry_TaskManagers:: @ 85E66F4 - .4byte 0x00000108, gCreditsText_TaskManagers - - .align 2 -gCreditsEntry_BrailleCodeCheck:: @ 85E66FC - .4byte 0x0000010a, gCreditsText_BrailleCodeCheck - - .align 2 -gCreditsEntry_WorldDirector:: @ 85E6704 - .4byte 0x0000010a, gCreditsText_WorldDirector - - .align 2 -gCreditsEntry_BattleFrontierData:: @ 85E670C - .4byte 0x00000108, gCreditsText_BattleFrontierData - - .align 2 -gCreditsEntry_SupportProgrammers:: @ 85E6714 - .4byte 0x0000010a, gCreditsText_SupportProgrammers - - .align 2 -gCreditsEntry_Artwork:: @ 85E671C - .4byte 0x0000010c, gCreditsText_Artwork - - .align 2 -gCreditsEntry_LeadProgrammer:: @ 85E6724 - .4byte 0x0000010a, gCreditsText_LeadProgrammer - - .align 2 -gCreditsEntry_LeadGraphicArtist:: @ 85E672C - .4byte 0x00000109, gCreditsText_LeadGraphicArtist - - .align 2 -gCreditsEntry_SatoshiTajiri:: @ 85E6734 - .4byte 0x0000000b, gCreditsText_SatoshiTajiri - - .align 2 -gCreditsEntry_JunichiMasuda:: @ 85E673C - .4byte 0x0000000b, gCreditsText_JunichiMasuda - - .align 2 -gCreditsEntry_KenSugimori:: @ 85E6744 - .4byte 0x0000000b, gCreditsText_KenSugimori - - .align 2 -gCreditsEntry_ShigekiMorimoto:: @ 85E674C - .4byte 0x0000000b, gCreditsText_ShigekiMorimoto - - .align 2 -gCreditsEntry_TetsuyaWatanabe:: @ 85E6754 - .4byte 0x0000000b, gCreditsText_TetsuyaWatanabe - - .align 2 -gCreditsEntry_HisashiSogabe:: @ 85E675C - .4byte 0x0000000b, gCreditsText_HisashiSogabe - - .align 2 -gCreditsEntry_SosukeTamada:: @ 85E6764 - .4byte 0x0000000b, gCreditsText_SosukeTamada - - .align 2 -gCreditsEntry_AkitoMori:: @ 85E676C - .4byte 0x0000000b, gCreditsText_AkitoMori - - .align 2 -gCreditsEntry_KeitaKagaya:: @ 85E6774 - .4byte 0x0000000b, gCreditsText_KeitaKagaya - - .align 2 -gCreditsEntry_YoshinoriMatsuda:: @ 85E677C - .4byte 0x0000000b, gCreditsText_YoshinoriMatsuda - - .align 2 -gCreditsEntry_HiroyukiNakamura:: @ 85E6784 - .4byte 0x0000000b, gCreditsText_HiroyukiNakamura - - .align 2 -gCreditsEntry_MasaoTaya:: @ 85E678C - .4byte 0x0000000b, gCreditsText_MasaoTaya - - .align 2 -gCreditsEntry_SatoshiNohara:: @ 85E6794 - .4byte 0x0000000b, gCreditsText_SatoshiNohara - - .align 2 -gCreditsEntry_TomomichiOhta:: @ 85E679C - .4byte 0x0000000b, gCreditsText_TomomichiOhta - - .align 2 -gCreditsEntry_MiyukiIwasawa:: @ 85E67A4 - .4byte 0x0000000b, gCreditsText_MiyukiIwasawa - - .align 2 -gCreditsEntry_TakenoriOhta:: @ 85E67AC - .4byte 0x0000000b, gCreditsText_TakenoriOhta - - .align 2 -gCreditsEntry_HironobuYoshida:: @ 85E67B4 - .4byte 0x0000000b, gCreditsText_HironobuYoshida - - .align 2 -gCreditsEntry_MotofumiFujiwara:: @ 85E67BC - .4byte 0x0000000b, gCreditsText_MotofumiFujiwara - - .align 2 -gCreditsEntry_SatoshiOhta:: @ 85E67C4 - .4byte 0x0000000b, gCreditsText_SatoshiOhta - - .align 2 -gCreditsEntry_AsukaIwashita:: @ 85E67CC - .4byte 0x0000000b, gCreditsText_AsukaIwashita - - .align 2 -gCreditsEntry_AimiTomita:: @ 85E67D4 - .4byte 0x0000000b, gCreditsText_AimiTomita - - .align 2 -gCreditsEntry_TakaoUnno:: @ 85E67DC - .4byte 0x0000000b, gCreditsText_TakaoUnno - - .align 2 -gCreditsEntry_KanakoEo:: @ 85E67E4 - .4byte 0x0000000b, gCreditsText_KanakoEo - - .align 2 -gCreditsEntry_JunOkutani:: @ 85E67EC - .4byte 0x0000000b, gCreditsText_JunOkutani - - .align 2 -gCreditsEntry_AtsukoNishida:: @ 85E67F4 - .4byte 0x0000000b, gCreditsText_AtsukoNishida - - .align 2 -gCreditsEntry_MuneoSaito:: @ 85E67FC - .4byte 0x0000000b, gCreditsText_MuneoSaito - - .align 2 -gCreditsEntry_RenaYoshikawa:: @ 85E6804 - .4byte 0x0000000b, gCreditsText_RenaYoshikawa - - .align 2 -gCreditsEntry_GoIchinose:: @ 85E680C - .4byte 0x0000000b, gCreditsText_GoIchinose - - .align 2 -gCreditsEntry_MorikazuAoki:: @ 85E6814 - .4byte 0x0000000b, gCreditsText_MorikazuAoki - - .align 2 -gCreditsEntry_KojiNishino:: @ 85E681C - .4byte 0x0000000b, gCreditsText_KojiNishino - - .align 2 -gCreditsEntry_KenjiMatsushima:: @ 85E6824 - .4byte 0x0000000b, gCreditsText_KenjiMatsushima - - .align 2 -gCreditsEntry_TetsujiOhta:: @ 85E682C - .4byte 0x0000000b, gCreditsText_TetsujiOhta - - .align 2 -gCreditsEntry_HitomiSato:: @ 85E6834 - .4byte 0x0000000b, gCreditsText_HitomiSato - - .align 2 -gCreditsEntry_TakeshiKawachimaru:: @ 85E683C - .4byte 0x0000000b, gCreditsText_TakeshiKawachimaru - - .align 2 -gCreditsEntry_TeruyukiShimoyamada:: @ 85E6844 - .4byte 0x0000000b, gCreditsText_TeruyukiShimoyamada - - .align 2 -gCreditsEntry_ShigeruOhmori:: @ 85E684C - .4byte 0x0000000b, gCreditsText_ShigeruOhmori - - .align 2 -gCreditsEntry_TadashiTakahashi:: @ 85E6854 - .4byte 0x0000000b, gCreditsText_TadashiTakahashi - - .align 2 -gCreditsEntry_ToshinobuMatsumiya:: @ 85E685C - .4byte 0x0000000b, gCreditsText_ToshinobuMatsumiya - - .align 2 -gCreditsEntry_AkihitoTomisawa:: @ 85E6864 - .4byte 0x0000000b, gCreditsText_AkihitoTomisawa - - .align 2 -gCreditsEntry_HirokiEnomoto:: @ 85E686C - .4byte 0x0000000b, gCreditsText_HirokiEnomoto - - .align 2 -gCreditsEntry_KazuyukiTerada:: @ 85E6874 - .4byte 0x0000000b, gCreditsText_KazuyukiTerada - - .align 2 -gCreditsEntry_YuriSakurai:: @ 85E687C - .4byte 0x0000000b, gCreditsText_YuriSakurai - - .align 2 -gCreditsEntry_HiromiSagawa:: @ 85E6884 - .4byte 0x0000000b, gCreditsText_HiromiSagawa - - .align 2 -gCreditsEntry_KenjiTominaga:: @ 85E688C - .4byte 0x0000000b, gCreditsText_KenjiTominaga - - .align 2 -gCreditsEntry_YoshioTajiri:: @ 85E6894 - .4byte 0x0000000b, gCreditsText_YoshioTajiri - - .align 2 -gCreditsEntry_TeikoSasaki:: @ 85E689C - .4byte 0x0000000b, gCreditsText_TeikoSasaki - - .align 2 -gCreditsEntry_SachikoHamano:: @ 85E68A4 - .4byte 0x0000000b, gCreditsText_SachikoHamano - - .align 2 -gCreditsEntry_ChieMatsumiya:: @ 85E68AC - .4byte 0x0000000b, gCreditsText_ChieMatsumiya - - .align 2 -gCreditsEntry_AkikoShinozaki:: @ 85E68B4 - .4byte 0x0000000b, gCreditsText_AkikoShinozaki - - .align 2 -gCreditsEntry_AstukoFujii:: @ 85E68BC - .4byte 0x0000000b, gCreditsText_AstukoFujii - - .align 2 -gCreditsEntry_NozomuSaito:: @ 85E68C4 - .4byte 0x0000000b, gCreditsText_NozomuSaito - - .align 2 -gCreditsEntry_KenkichiToyama:: @ 85E68CC - .4byte 0x0000000b, gCreditsText_KenkichiToyama - - .align 2 -gCreditsEntry_SuguruNakatsui:: @ 85E68D4 - .4byte 0x0000000b, gCreditsText_SuguruNakatsui - - .align 2 -gCreditsEntry_YumiFunasaka:: @ 85E68DC - .4byte 0x0000000b, gCreditsText_YumiFunasaka - - .align 2 -gCreditsEntry_NaokoYanase:: @ 85E68E4 - .4byte 0x0000000b, gCreditsText_NaokoYanase - - .align 2 -gCreditsEntry_NCLSuperMarioClub:: @ 85E68EC - .4byte 0x0000000b, gCreditsText_NCLSuperMarioClub - - .align 2 -gCreditsEntry_AtsushiTada:: @ 85E68F4 - .4byte 0x0000000b, gCreditsText_AtsushiTada - - .align 2 -gCreditsEntry_TakahiroOhnishi:: @ 85E68FC - .4byte 0x0000000b, gCreditsText_TakahiroOhnishi - - .align 2 -gCreditsEntry_NorihideOkamura:: @ 85E6904 - .4byte 0x0000000b, gCreditsText_NorihideOkamura - - .align 2 -gCreditsEntry_HiroNakamura:: @ 85E690C - .4byte 0x0000000b, gCreditsText_HiroNakamura - - .align 2 -gCreditsEntry_HiroyukiUesugi:: @ 85E6914 - .4byte 0x0000000b, gCreditsText_HiroyukiUesugi - - .align 2 -gCreditsEntry_TerukiMurakawa:: @ 85E691C - .4byte 0x0000000b, gCreditsText_TerukiMurakawa - - .align 2 -gCreditsEntry_AkiraKinashi:: @ 85E6924 - .4byte 0x0000000b, gCreditsText_AkiraKinashi - - .align 2 -gCreditsEntry_MichikoTakizawa:: @ 85E692C - .4byte 0x0000000b, gCreditsText_MichikoTakizawa - - .align 2 -gCreditsEntry_MakikoTakada:: @ 85E6934 - .4byte 0x0000000b, gCreditsText_MakikoTakada - - .align 2 -gCreditsEntry_TakanaoKondo:: @ 85E693C - .4byte 0x0000000b, gCreditsText_TakanaoKondo - - .align 2 -gCreditsEntry_AiMashima:: @ 85E6944 - .4byte 0x0000000b, gCreditsText_AiMashima - - .align 2 -gCreditsEntry_GakujiNomoto:: @ 85E694C - .4byte 0x0000000b, gCreditsText_GakujiNomoto - - .align 2 -gCreditsEntry_TakehiroIzushi:: @ 85E6954 - .4byte 0x0000000b, gCreditsText_TakehiroIzushi - - .align 2 -gCreditsEntry_HitoshiYamagami:: @ 85E695C - .4byte 0x0000000b, gCreditsText_HitoshiYamagami - - .align 2 -gCreditsEntry_KyokoWatanabe:: @ 85E6964 - .4byte 0x0000000b, gCreditsText_KyokoWatanabe - - .align 2 -gCreditsEntry_TakaoNakano:: @ 85E696C - .4byte 0x0000000b, gCreditsText_TakaoNakano - - .align 2 -gCreditsEntry_HiroyukiJinnai:: @ 85E6974 - .4byte 0x0000000b, gCreditsText_HiroyukiJinnai - - .align 2 -gCreditsEntry_HiroakiTsuru:: @ 85E697C - .4byte 0x0000000b, gCreditsText_HiroakiTsuru - - .align 2 -gCreditsEntry_TsunekazIshihara:: @ 85E6984 - .4byte 0x0000000b, gCreditsText_TsunekazIshihara - - .align 2 -gCreditsEntry_SatoruIwata:: @ 85E698C - .4byte 0x0000000b, gCreditsText_SatoruIwata - - .align 2 -gCreditsEntry_KazuyaSuyama:: @ 85E6994 - .4byte 0x0000000b, gCreditsText_KazuyaSuyama - - .align 2 -gCreditsEntry_SatoshiMitsuhara:: @ 85E699C - .4byte 0x0000000b, gCreditsText_SatoshiMitsuhara - - .align 2 -gCreditsEntry_JapanBrailleLibrary:: @ 85E69A4 - .4byte 0x00000009, gCreditsText_JapanBrailleLibrary - - .align 2 -gCreditsEntry_TomotakaKomura:: @ 85E69AC - .4byte 0x0000000b, gCreditsText_TomotakaKomura - - .align 2 -gCreditsEntry_MikikoOhhashi:: @ 85E69B4 - .4byte 0x0000000b, gCreditsText_MikikoOhhashi - - .align 2 -gCreditsEntry_DaisukeHoshino:: @ 85E69BC - .4byte 0x0000000b, gCreditsText_DaisukeHoshino - - .align 2 -gCreditsEntry_KenjiroIto:: @ 85E69C4 - .4byte 0x0000000b, gCreditsText_KenjiroIto - - .align 2 -gCreditsEntry_RuiKawaguchi:: @ 85E69CC - .4byte 0x0000000b, gCreditsText_RuiKawaguchi - - .align 2 -gCreditsEntry_ShunsukeKohori:: @ 85E69D4 - .4byte 0x0000000b, gCreditsText_ShunsukeKohori - - .align 2 -gCreditsEntry_SachikoNakamichi:: @ 85E69DC - .4byte 0x0000000b, gCreditsText_SachikoNakamichi - - .align 2 -gCreditsEntry_FujikoNomura:: @ 85E69E4 - .4byte 0x0000000b, gCreditsText_FujikoNomura - - .align 2 -gCreditsEntry_KazukiYoshihara:: @ 85E69EC - .4byte 0x0000000b, gCreditsText_KazukiYoshihara - - .align 2 -gCreditsEntry_RetsujiNomoto:: @ 85E69F4 - .4byte 0x0000000b, gCreditsText_RetsujiNomoto - - .align 2 -gCreditsEntry_AzusaTajima:: @ 85E69FC - .4byte 0x0000000b, gCreditsText_AzusaTajima - - .align 2 -gCreditsEntry_ShusakuEgami:: @ 85E6A04 - .4byte 0x0000000b, gCreditsText_ShusakuEgami - - .align 2 -gCreditsEntry_PackageAndManual:: @ 85E6A0C - .4byte 0x00000100, gCreditsText_PackageAndManual - - .align 2 -gCreditsEntry_EnglishVersion:: @ 85E6A14 - .4byte 0x00000100, gCreditsText_EnglishVersion - - .align 2 -gCreditsEntry_Translator:: @ 85E6A1C - .4byte 0x00000100, gCreditsText_Translator - - .align 2 -gCreditsEntry_TextEditor:: @ 85E6A24 - .4byte 0x00000100, gCreditsText_TextEditor - - .align 2 -gCreditsEntry_NCLCoordinator:: @ 85E6A2C - .4byte 0x00000100, gCreditsText_NCLCoordinator - - .align 2 -gCreditsEntry_GraphicDesigner:: @ 85E6A34 - .4byte 0x00000100, gCreditsText_GraphicDesigner - - .align 2 -gCreditsEntry_NOAProductTesting:: @ 85E6A3C - .4byte 0x00000100, gCreditsText_NOAProductTesting - - .align 2 -gCreditsEntry_HideyukiNakajima:: @ 85E6A44 - .4byte 0x00000000, gCreditsText_HideyukiNakajima - - .align 2 -gCreditsEntry_HidenoriSaeki:: @ 85E6A4C - .4byte 0x00000000, gCreditsText_HidenoriSaeki - - .align 2 -gCreditsEntry_YokoWatanabe:: @ 85E6A54 - .4byte 0x00000000, gCreditsText_YokoWatanabe - - .align 2 -gCreditsEntry_SakaeKimura:: @ 85E6A5C - .4byte 0x00000000, gCreditsText_SakaeKimura - - .align 2 -gCreditsEntry_ChiakiShinkai:: @ 85E6A64 - .4byte 0x00000000, gCreditsText_ChiakiShinkai - - .align 2 -gCreditsEntry_SethMcMahill:: @ 85E6A6C - .4byte 0x00000000, gCreditsText_SethMcMahill - - .align 2 -gCreditsEntry_NobOgasawara:: @ 85E6A74 - .4byte 0x00000000, gCreditsText_NobOgasawara - - .align 2 -gCreditsEntry_TeresaLillygren:: @ 85E6A7C - .4byte 0x00000000, gCreditsText_TeresaLillygren - - .align 2 -gCreditsEntry_KimikoNakamichi:: @ 85E6A84 - .4byte 0x00000000, gCreditsText_KimikoNakamichi - - .align 2 -gCreditsEntry_SouichiYamamoto:: @ 85E6A8C - .4byte 0x00000000, gCreditsText_SouichiYamamoto - - .align 2 -gCreditsEntry_YuichiroIto:: @ 85E6A94 - .4byte 0x00000000, gCreditsText_YuichiroIto - - .align 2 -gCreditsEntry_ThomasHertzog:: @ 85E6A9C - .4byte 0x00000000, gCreditsText_ThomasHertzog - - .align 2 -gCreditsEntry_MikaKurosawa:: @ 85E6AA4 - .4byte 0x00000000, gCreditsText_MikaKurosawa - - .align 2 -gCreditsEntry_NationalFederationBlind:: @ 85E6AAC - .4byte 0x00000000, gCreditsText_NationalFederationBlind - - .align 2 -gCreditsEntry_PatriciaAMaurer:: @ 85E6AB4 - .4byte 0x00000000, gCreditsText_PatriciaAMaurer - - .align 2 -gCreditsEntry_EuropeanBlindUnion:: @ 85E6ABC - .4byte 0x00000000, gCreditsText_EuropeanBlindUnion - - .align 2 -gCreditsEntry_AustralianBrailleAuthority:: @ 85E6AC4 - .4byte 0x00000000, gCreditsText_AustralianBrailleAuthority - - .align 2 -gCreditsEntry_RoyalNewZealandFederationBlind:: @ 85E6ACC - .4byte 0x00000000, gCreditsText_RoyalNewZealandFederationBlind - - .align 2 -gCreditsEntry_MotoyasuTojima:: @ 85E6AD4 - .4byte 0x00000000, gCreditsText_MotoyasuTojima - - .align 2 -gCreditsEntry_NicolaPrattBarlow:: @ 85E6ADC - .4byte 0x00000000, gCreditsText_NicolaPrattBarlow - - .align 2 -gCreditsEntry_ShellieDow:: @ 85E6AE4 - .4byte 0x00000000, gCreditsText_ShellieDow - - .align 2 -gCreditsEntry_ErikJohnson:: @ 85E6AEC - .4byte 0x00000000, gCreditsText_ErikJohnson - - .align 2 -gUnknown_085E6AF4:: @ 85E6AF4 - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_PkmnEmeraldVersion - .4byte gCreditsEntry_Credits - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_Director - .4byte gCreditsEntry_ShigekiMorimoto - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_ArtDirector - .4byte gCreditsEntry_KenSugimori - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_WorldDirector - .4byte gCreditsEntry_JunichiMasuda - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_LeadProgrammer - .4byte gCreditsEntry_HisashiSogabe - .4byte gCreditsEntry_LeadGraphicArtist - .4byte gCreditsEntry_MotofumiFujiwara - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_Programmers - .4byte gCreditsEntry_HisashiSogabe - .4byte gCreditsEntry_TomomichiOhta - .4byte gCreditsEntry_NozomuSaito - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_Programmers - .4byte gCreditsEntry_AkitoMori - .4byte gCreditsEntry_HiroyukiNakamura - .4byte gCreditsEntry_MasaoTaya - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_Programmers - .4byte gCreditsEntry_SatoshiNohara - .4byte gCreditsEntry_MiyukiIwasawa - .4byte gCreditsEntry_YoshinoriMatsuda - .4byte gCreditsEntry_KeitaKagaya - - .4byte gCreditsEntry_Programmers - .4byte gCreditsEntry_TetsuyaWatanabe - .4byte gCreditsEntry_SosukeTamada - .4byte gCreditsEntry_TakenoriOhta - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_GraphicDesigners - .4byte gCreditsEntry_MotofumiFujiwara - .4byte gCreditsEntry_SatoshiOhta - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_GraphicDesigners - .4byte gCreditsEntry_KenkichiToyama - .4byte gCreditsEntry_AsukaIwashita - .4byte gCreditsEntry_TakaoUnno - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_GraphicDesigners - .4byte gCreditsEntry_KenSugimori - .4byte gCreditsEntry_HironobuYoshida - .4byte gCreditsEntry_AimiTomita - .4byte gCreditsEntry_KanakoEo - - .4byte gCreditsEntry_MusicComposition - .4byte gCreditsEntry_GoIchinose - .4byte gCreditsEntry_JunichiMasuda - .4byte gCreditsEntry_MorikazuAoki - .4byte gCreditsEntry_HitomiSato - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_SoundEffectsAndPkmnVoices - .4byte gCreditsEntry_GoIchinose - .4byte gCreditsEntry_MorikazuAoki - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_GameDesigners - .4byte gCreditsEntry_ShigekiMorimoto - .4byte gCreditsEntry_TeruyukiShimoyamada - .4byte gCreditsEntry_TakeshiKawachimaru - .4byte gCreditsEntry_AkihitoTomisawa - - .4byte gCreditsEntry_GameDesigners - .4byte gCreditsEntry_SuguruNakatsui - .4byte gCreditsEntry_TetsujiOhta - .4byte gCreditsEntry_HitomiSato - .4byte gCreditsEntry_KenjiMatsushima - - .4byte gCreditsEntry_GameDesigners - .4byte gCreditsEntry_JunichiMasuda - .4byte gCreditsEntry_KojiNishino - .4byte gCreditsEntry_ShigeruOhmori - .4byte gCreditsEntry_TadashiTakahashi - - .4byte gCreditsEntry_ScenarioPlot - .4byte gCreditsEntry_AkihitoTomisawa - .4byte gCreditsEntry_JunichiMasuda - .4byte gCreditsEntry_KojiNishino - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_Scenario - .4byte gCreditsEntry_AkihitoTomisawa - .4byte gCreditsEntry_HitomiSato - .4byte gCreditsEntry_ToshinobuMatsumiya - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_ScriptDesigners - .4byte gCreditsEntry_TomomichiOhta - .4byte gCreditsEntry_SatoshiNohara - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_MapDesigners - .4byte gCreditsEntry_SuguruNakatsui - .4byte gCreditsEntry_TeruyukiShimoyamada - .4byte gCreditsEntry_ShigeruOhmori - .4byte gCreditsEntry_TetsujiOhta - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_BattleFrontierData - .4byte gCreditsEntry_TetsujiOhta - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_ParametricDesigners - .4byte gCreditsEntry_TeruyukiShimoyamada - .4byte gCreditsEntry_ShigekiMorimoto - .4byte gCreditsEntry_TetsujiOhta - .4byte gCreditsEntry_KojiNishino - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_PokedexText - .4byte gCreditsEntry_KenjiMatsushima - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EnvAndToolPgrms - .4byte gCreditsEntry_HisashiSogabe - .4byte gCreditsEntry_SosukeTamada - .4byte gCreditsEntry_HiroyukiNakamura - .4byte gCreditsEntry_AkitoMori - - .4byte gCreditsEntry_PkmnDesigners - .4byte gCreditsEntry_KenSugimori - .4byte gCreditsEntry_MotofumiFujiwara - .4byte gCreditsEntry_ShigekiMorimoto - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_PkmnDesigners - .4byte gCreditsEntry_HironobuYoshida - .4byte gCreditsEntry_SatoshiOhta - .4byte gCreditsEntry_AsukaIwashita - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_PkmnDesigners - .4byte gCreditsEntry_TakaoUnno - .4byte gCreditsEntry_KanakoEo - .4byte gCreditsEntry_AimiTomita - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_PkmnDesigners - .4byte gCreditsEntry_AtsukoNishida - .4byte gCreditsEntry_MuneoSaito - .4byte gCreditsEntry_RenaYoshikawa - .4byte gCreditsEntry_JunOkutani - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_SupportProgrammers - .4byte gCreditsEntry_SatoshiMitsuhara - .4byte gCreditsEntry_DaisukeHoshino - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_NCLProductTesting - .4byte gCreditsEntry_NCLSuperMarioClub - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_PackageAndManual - .4byte gCreditsEntry_KenSugimori - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_SpecialThanks - .4byte gCreditsEntry_KenjiTominaga - .4byte gCreditsEntry_HirokiEnomoto - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_SpecialThanks - .4byte gCreditsEntry_KazuyaSuyama - .4byte gCreditsEntry_KenjiroIto - .4byte gCreditsEntry_MichikoTakizawa - .4byte gCreditsEntry_MakikoTakada - - .4byte gCreditsEntry_SpecialThanks - .4byte gCreditsEntry_MikikoOhhashi - .4byte gCreditsEntry_TakanaoKondo - .4byte gCreditsEntry_RuiKawaguchi - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_SpecialThanks - .4byte gCreditsEntry_TakahiroOhnishi - .4byte gCreditsEntry_NorihideOkamura - .4byte gCreditsEntry_ShunsukeKohori - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_InfoSupervisors - .4byte gCreditsEntry_KazuyukiTerada - .4byte gCreditsEntry_YuriSakurai - .4byte gCreditsEntry_YumiFunasaka - .4byte gCreditsEntry_NaokoYanase - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_Artwork - .4byte gCreditsEntry_SachikoNakamichi - .4byte gCreditsEntry_FujikoNomura - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_Artwork - .4byte gCreditsEntry_HideyukiNakajima - .4byte gCreditsEntry_HidenoriSaeki - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_Artwork - .4byte gCreditsEntry_YokoWatanabe - .4byte gCreditsEntry_SakaeKimura - .4byte gCreditsEntry_ChiakiShinkai - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_Coordinators - .4byte gCreditsEntry_KazukiYoshihara - .4byte gCreditsEntry_AkiraKinashi - .4byte gCreditsEntry_RetsujiNomoto - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EnglishVersion - .4byte gCreditsEntry_HiroNakamura - .4byte gCreditsEntry_SethMcMahill - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_Translator - .4byte gCreditsEntry_NobOgasawara - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_TextEditor - .4byte gCreditsEntry_TeresaLillygren - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_NCLCoordinator - .4byte gCreditsEntry_KimikoNakamichi - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_Programmers - .4byte gCreditsEntry_TerukiMurakawa - .4byte gCreditsEntry_SouichiYamamoto - .4byte gCreditsEntry_YuichiroIto - .4byte gCreditsEntry_AkiraKinashi - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_GraphicDesigner - .4byte gCreditsEntry_AkiraKinashi - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EnvAndToolPgrms - .4byte gCreditsEntry_TerukiMurakawa - .4byte gCreditsEntry_SouichiYamamoto - .4byte gCreditsEntry_KimikoNakamichi - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_NOAProductTesting - .4byte gCreditsEntry_ThomasHertzog - .4byte gCreditsEntry_ErikJohnson - .4byte gCreditsEntry_MikaKurosawa - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_BrailleCodeCheck - .4byte gCreditsEntry_NationalFederationBlind - .4byte gCreditsEntry_PatriciaAMaurer - .4byte gCreditsEntry_JapanBrailleLibrary - .4byte gCreditsEntry_EuropeanBlindUnion - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_BrailleCodeCheck - .4byte gCreditsEntry_AustralianBrailleAuthority - .4byte gCreditsEntry_RoyalNewZealandFederationBlind - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_SpecialThanks - .4byte gCreditsEntry_HiroyukiUesugi - .4byte gCreditsEntry_MotoyasuTojima - .4byte gCreditsEntry_NicolaPrattBarlow - .4byte gCreditsEntry_ShellieDow - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_TaskManagers - .4byte gCreditsEntry_AzusaTajima - .4byte gCreditsEntry_ShusakuEgami - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_Producers - .4byte gCreditsEntry_HiroyukiJinnai - .4byte gCreditsEntry_HitoshiYamagami - .4byte gCreditsEntry_GakujiNomoto - .4byte gCreditsEntry_HiroakiTsuru - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_ExecutiveDirector - .4byte gCreditsEntry_SatoshiTajiri - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_ExecProducers - .4byte gCreditsEntry_SatoruIwata - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_ExecProducers - .4byte gCreditsEntry_TsunekazIshihara - .4byte gCreditsEntry_EmptyString - .4byte gCreditsEntry_EmptyString - - .align 2 -gUnknown_085E6F68:: @ 85E6F68 struct BgTemplate - .4byte 0x000001C8 - - .align 2 -gUnknown_085E6F6C:: @ 85E6F6C - window_template 0x00, 0x00, 0x09, 0x1e, 0x0c, 0x08, 0x0001 - null_window_template - - .align 2 -gUnknown_085E6F7C:: @ 85E6F7C - .byte 0x68, 0x24, 0x78, 0x24, 0x88, 0x24, 0x00, 0x00 - - .align 2 -gUnknown_085E6F84:: @ 85E6F84 - .2byte 0x0000, 0x0008, 0x0040, 0x0008, 0x0080, 0x0008, 0x00c0, 0x0008, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E6F98:: @ 85E6F98 - .2byte 0x0000, 0x0004, 0x0040, 0x0004, 0x0080, 0x0004, 0x00c0, 0x0004, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E6FAC:: @ 85E6FAC - .2byte 0x0100, 0x0004, 0x0140, 0x0004, 0x0180, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_085E6FBC:: @ 85E6FBC - .2byte 0x0180, 0x001e, 0x0140, 0x001e, 0x0100, 0x001e, 0x0100, 0x001e, 0xffff, 0x0000 - - .align 2 -gUnknown_085E6FD0:: @ 85E6FD0 - .4byte gUnknown_085E6F84 - .4byte gUnknown_085E6F98 - .4byte gUnknown_085E6FAC - .4byte gUnknown_085E6FBC - - .align 2 -gUnknown_085E6FE0:: @ 85E6FE0 - .2byte 0x0000, 0x0008, 0x0040, 0x0008, 0x0080, 0x0008, 0x00c0, 0x0008, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E6FF4:: @ 85E6FF4 - .2byte 0x0000, 0x0004, 0x0040, 0x0004, 0x0080, 0x0004, 0x00c0, 0x0004, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E7008:: @ 85E7008 - .2byte 0x0000, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_085E7010:: @ 85E7010 - .4byte gUnknown_085E6FE0 - .4byte gUnknown_085E6FF4 - .4byte gUnknown_085E7008 - - .align 2 -gUnknown_085E701C:: @ 85E701C - obj_tiles gDecompressionBuffer, 0x1800, 0x03E9 - null_obj_tiles - - .align 2 -gUnknown_085E702C:: @ 85E702C - obj_pal gDecompressionBuffer + 0x1800, 0x03E9 - null_obj_pal - - .align 2 -gUnknown_085E703C:: @ 85E703C - .2byte 0x00a0, 0xc000, 0x0400, 0x0000 - - .align 2 -gUnknown_085E7044:: @ 85E7044 - .2byte 0x0000, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E704C:: @ 85E704C - .2byte 0x0040, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E7054:: @ 85E7054 - .2byte 0x0080, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E705C:: @ 85E705C - .4byte gUnknown_085E7044 - .4byte gUnknown_085E704C - .4byte gUnknown_085E7054 - - .align 2 -gUnknown_085E7068:: @ 85E7068 - spr_template 0x03e9, 0x03e9, gUnknown_085E703C, gUnknown_085E705C, NULL, gDummySpriteAffineAnimTable, sub_81772B8 diff --git a/data/data2b.s b/data/data2b.s index b65087d7a..8d759b0b2 100644 --- a/data/data2b.s +++ b/data/data2b.s @@ -4866,21 +4866,3 @@ gUnknown_0831ACDC:: @ 831ACDC .align 2 gUnknown_0831ACE0:: @ 831ACE0 .byte 0xe0, 0xf0, 0xf0, 0xe0, 0xe0, 0x00, 0x00, 0x00 - -@ 831ACE8 - .include "data/type_effectiveness.inc" - -@ 831AE38 - .include "data/text/type_names.inc" - -@ 831AEB8 - .include "data/trainer_money.inc" - -@ 831AF98 - .include "data/text/ability_descriptions.inc" - -@ 831B6DB - .include "data/text/ability_names.inc" - -@ 831BAD4 - .include "data/text/ability_description_pointers.inc" diff --git a/data/data2c.s b/data/data2c.s deleted file mode 100644 index 8d134ccb2..000000000 --- a/data/data2c.s +++ /dev/null @@ -1,18 +0,0 @@ -#include "constants/abilities.h" -#include "constants/items.h" -#include "constants/moves.h" -#include "constants/species.h" -#include "constants/pokemon.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 - -@ 831C898 - .include "data/battle_moves.inc" - -@ 0x31d93c -@ unreferenced unknown data - .byte 0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00 diff --git a/data/event_scripts.s b/data/event_scripts.s index 6668f0d1f..1343a4fa9 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -49,7 +49,7 @@ gStdScripts:: @ 81DC2A0 .4byte Std_5 .4byte Std_6 .4byte Std_ObtainDecoration - .4byte Std_8 + .4byte Std_RegisteredInMatchCall .4byte Std_9 .4byte Std_10 @@ -835,7 +835,7 @@ SlateportCity_BattleTentLobby_EventScript_27134F:: @ 827134F SootopolisCity_MysteryEventsHouse_1F_EventScript_27134F:: @ 827134F TrainerHill_Entrance_EventScript_27134F:: @ 827134F VerdanturfTown_BattleTentLobby_EventScript_27134F:: @ 827134F - special sub_809FF80 + special SaveGame waitstate return @@ -1161,7 +1161,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x376 setflag FLAG_0x374 setflag FLAG_0x375 - setflag FLAG_0x3C1 + setflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION setflag FLAG_0x378 setflag FLAG_0x2F0 setflag FLAG_0x2F5 @@ -1177,7 +1177,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x38F setflag FLAG_0x393 setflag FLAG_0x358 - setflag FLAG_0x390 + setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON setflag FLAG_0x2FD setflag FLAG_0x398 setflag FLAG_0x399 @@ -1788,7 +1788,7 @@ EventScript_271DBC:: @ 8271DBC EventScript_271DF9:: @ 8271DF9 playse SE_PC_LOGIN msgbox gUnknown_082726C2, 4 - special sub_816AE98 + special PlayerPC waitstate goto EventScript_271DAC end @@ -4075,7 +4075,7 @@ Underwater3_EventScript_2742C0:: @ 82742C0 setescapewarp ROUTE_129, 255, 43, 20 return -Std_8:: @ 82742C9 +Std_RegisteredInMatchCall:: @ 82742C9 buffertrainerclassname 0, VAR_0x8000 buffertrainername 1, VAR_0x8000 closemessage diff --git a/data/fldeff_flash.s b/data/fldeff_flash.s deleted file mode 100644 index 3c3071b37..000000000 --- a/data/fldeff_flash.s +++ /dev/null @@ -1,81 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_085B27C8:: @ 85B27C8 - .byte 0x01, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x02, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x03, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x05, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x06, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x07, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x08, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x09, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x04, 0x01, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x02, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x03, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x05, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x06, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x07, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x08, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x09, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x00, 0x00, 0x00, 0x00 - .4byte NULL - - .align 2 -gCaveTransitionPalette_White:: @ 85B2850 - .incbin "graphics/misc/cave_transition_white.gbapal" - - .align 2 -gCaveTransitionPalette_Black:: @ 85B2870 - .incbin "graphics/misc/cave_transition_black.gbapal" - - .align 2 -gUnknown_085B2890:: @ 85B2890 - .incbin "graphics/misc/85B2890.gbapal" - - .align 2 -gUnknown_085B28A0:: @ 85B28A0 - .incbin "graphics/misc/85B28A0.gbapal" - - .align 2 -gCaveTransitionTilemap:: @ 85B28B0 - .incbin "graphics/misc/cave_transition_map.bin.lz" - - .align 2 -gCaveTransitionTiles:: @ 85B2A90 - .incbin "graphics/misc/cave_transition.4bpp.lz" diff --git a/data/fossil_special_fldeff_groundshake.s b/data/fossil_special_fldeff_groundshake.s deleted file mode 100644 index 8fa546ce8..000000000 --- a/data/fossil_special_fldeff_groundshake.s +++ /dev/null @@ -1,98 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_08617274:: @ 8617274 - .space 0x20 - .incbin "graphics/misc/mirage_tower.4bpp" - - .align 2 -gUnknown_08617B94:: @ 8617B94 - .incbin "graphics/misc/mirage_tower.bin" - - .align 2 -gRootFossil_Pal:: @ 8617C24 - .incbin "graphics/misc/fossil.gbapal" - - .align 2 -gRootFossil_Gfx:: @ 8617C44 - .incbin "graphics/misc/fossil.4bpp" - - .align 2 -gMirageTowerCrumbles_Gfx:: @ 8617CC4 - .incbin "graphics/misc/mirage_tower_crumbles.4bpp" - - .align 2 -gMirageTowerCrumbles_Palette:: @ 8617D44 - .incbin "graphics/misc/mirage_tower_crumbles.gbapal" - - .align 1 -gUnknown_08617D64:: @ 8617D64 - .2byte 0x0000, 0x000a, 0x0041, 0x0011, 0x0003, 0x0032, 0xfff4, 0x0000, 0x004b, 0x000a, 0x000f, 0x005a, 0x0007, 0x0008, 0x0041, 0xffee - .2byte 0x0005, 0x004b, 0x0016, 0xfff6, 0x0037, 0xffe8, 0xfffc, 0x0041 - - .align 2 -gUnknown_08617D94:: @ 8617D94 - obj_tiles gMirageTowerCrumbles_Gfx, 0x0080, 0x0fa0 - null_obj_tiles - - .align 2 -gUnknown_08617DA4:: @ 8617DA4 - .byte 0x12, 0x35, 0x51, 0x02, 0x13, 0x35, 0x51, 0x02, 0x14, 0x35, 0x51, 0x02, 0x12, 0x36, 0x51, 0x02, 0x13, 0x36, 0x51, 0x02, 0x14, 0x36, 0x51, 0x02, 0x12, 0x37, 0x51, 0x02, 0x13, 0x37, 0x51, 0x02 - .byte 0x14, 0x37, 0x51, 0x02, 0x12, 0x38, 0x51, 0x02, 0x13, 0x38, 0x51, 0x02, 0x14, 0x38, 0x51, 0x02, 0x12, 0x39, 0x59, 0x02, 0x13, 0x39, 0x59, 0x02, 0x14, 0x39, 0x59, 0x02, 0x12, 0x3a, 0x21, 0x01 - .byte 0x13, 0x3a, 0x21, 0x01, 0x14, 0x3a, 0x21, 0x01 - - .align 2 -gSpriteAnim_8617DEC:: @ 8617DEC - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gOamData_8617DF4:: @ 8617DF4 - .2byte 0x0000, 0x4000, 0x3000, 0x0000 - - .align 2 -gSpriteAnimTable_8617DFC:: @ 8617DFC - .4byte gSpriteAnim_8617DEC - - .align 2 -gUnknown_08617E00:: @ 8617E00 - spr_template 0xffff, 0xffff, gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_08617E18:: @ 8617E18 - .byte 0x3b, 0x43, 0x61, 0x00, 0x0f, 0x05, 0xff, 0x9b - - .align 2 -gSpriteAnim_8617E20:: @ 8617E20 - .2byte 0x0000, 0x000c, 0xfffe, 0x0000 - - .align 2 -gSpriteAnimTable_8617E28:: @ 8617E28 - .4byte gSpriteAnim_8617E20 - - .align 2 -gUnknown_08617E2C:: @ 8617E2C - .2byte 0x0000, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08617E34:: @ 8617E34 - spr_template 0x0fa0, 0xffff, gUnknown_08617E2C, gSpriteAnimTable_8617E28, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8 - - .align 2 -gSpriteAnim_8617E4C:: @ 8617E4C - .2byte 0x0000, 0x000c, 0xfffe, 0x0000 - - .align 2 -gSpriteAnim_8617E54:: @ 8617E54 - .4byte gSpriteAnim_8617E4C - - .align 2 -gOamData_8617E58:: @ 8617E58 - .2byte 0x0000, 0x4000, 0x0000, 0x0000 - - .align 2 -gUnknown_08617E60:: @ 8617E60 - spr_template 0x0fa0, 0xffff, gOamData_8617E58, gSpriteAnim_8617E54, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8 - diff --git a/data/graphics/berries/berry_pic_table.inc b/data/graphics/berries/berry_pic_table.inc deleted file mode 100644 index 12d4267a0..000000000 --- a/data/graphics/berries/berry_pic_table.inc +++ /dev/null @@ -1,45 +0,0 @@ - .align 2 -gBerryPicTable:: @ 857FC94 - .4byte gBerryPic_Cheri, gBerryPalette_Cheri - .4byte gBerryPic_Chesto, gBerryPalette_Chesto - .4byte gBerryPic_Pecha, gBerryPalette_Pecha - .4byte gBerryPic_Rawst, gBerryPalette_Rawst - .4byte gBerryPic_Aspear, gBerryPalette_Aspear - .4byte gBerryPic_Leppa, gBerryPalette_Leppa - .4byte gBerryPic_Oran, gBerryPalette_Oran - .4byte gBerryPic_Persim, gBerryPalette_Persim - .4byte gBerryPic_Lum, gBerryPalette_Lum - .4byte gBerryPic_Sitrus, gBerryPalette_Sitrus - .4byte gBerryPic_Figy, gBerryPalette_Figy - .4byte gBerryPic_Wiki, gBerryPalette_Wiki - .4byte gBerryPic_Mago, gBerryPalette_Mago - .4byte gBerryPic_Aguav, gBerryPalette_Aguav - .4byte gBerryPic_Iapapa, gBerryPalette_Iapapa - .4byte gBerryPic_Razz, gBerryPalette_Razz - .4byte gBerryPic_Bluk, gBerryPalette_Bluk - .4byte gBerryPic_Nanab, gBerryPalette_Nanab - .4byte gBerryPic_Wepear, gBerryPalette_Wepear - .4byte gBerryPic_Pinap, gBerryPalette_Pinap - .4byte gBerryPic_Pomeg, gBerryPalette_Pomeg - .4byte gBerryPic_Kelpsy, gBerryPalette_Kelpsy - .4byte gBerryPic_Qualot, gBerryPalette_Qualot - .4byte gBerryPic_Hondew, gBerryPalette_Hondew - .4byte gBerryPic_Grepa, gBerryPalette_Grepa - .4byte gBerryPic_Tamato, gBerryPalette_Tamato - .4byte gBerryPic_Cornn, gBerryPalette_Cornn - .4byte gBerryPic_Magost, gBerryPalette_Magost - .4byte gBerryPic_Rabuta, gBerryPalette_Rabuta - .4byte gBerryPic_Nomel, gBerryPalette_Nomel - .4byte gBerryPic_Spelon, gBerryPalette_Spelon - .4byte gBerryPic_Pamtre, gBerryPalette_Pamtre - .4byte gBerryPic_Watmel, gBerryPalette_Watmel - .4byte gBerryPic_Durin, gBerryPalette_Durin - .4byte gBerryPic_Belue, gBerryPalette_Belue - .4byte gBerryPic_Liechi, gBerryPalette_Liechi - .4byte gBerryPic_Ganlon, gBerryPalette_Ganlon - .4byte gBerryPic_Salac, gBerryPalette_Salac - .4byte gBerryPic_Petaya, gBerryPalette_Petaya - .4byte gBerryPic_Apicot, gBerryPalette_Apicot - .4byte gBerryPic_Lansat, gBerryPalette_Lansat - .4byte gBerryPic_Starf, gBerryPalette_Starf - .4byte gBerryPic_Enigma, gBerryPalette_Enigma diff --git a/data/intro.s b/data/intro.s deleted file mode 100644 index d43a57972..000000000 --- a/data/intro.s +++ /dev/null @@ -1,529 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gIntro1DropsPal:: @ 85DFF90 - .incbin "graphics/intro/intro1_drops.gbapal" - - .align 2 -gIntro1GFLogoPal:: @ 85DFFB0 - .incbin "graphics/intro/intro1_gflogo.gbapal" - - .align 2 -gIntroTiles:: @ 85DFFD0 - .incbin "graphics/intro/intro.4bpp.lz" - - .align 2 -gIntro1BGPals:: @ 85E05C4 - .incbin "graphics/intro/intro1_bgpal.gbapal" - - .align 2 -gIntro1BG0_Tilemap:: @ 85E07C4 - .incbin "graphics/intro/intro1_bg0_map.bin.lz" - - .align 2 -gIntro1BG1_Tilemap:: @ 85E0B78 - .incbin "graphics/intro/intro1_bg1_map.bin.lz" - - .align 2 -gIntro1BG2_Tilemap:: @ 85E0EAC - .incbin "graphics/intro/intro1_bg2_map.bin.lz" - - .align 2 -gIntro1BG3_Tilemap:: @ 85E119C - .incbin "graphics/intro/intro1_bg3_map.bin.lz" - - .align 2 -gIntro1BGLeavesGfx:: @ 85E13B4 - .incbin "graphics/intro/introgfx.4bpp.lz" - - .align 2 -gIntro3PokeballPal:: @ 85E3524 - .incbin "graphics/intro/intro3_pokeball.gbapal" - - .align 2 -gIntro3Pokeball_Tilemap:: @ 85E3724 - .incbin "graphics/intro/intro3_pokeball_map.bin.lz" - - .align 2 -gIntro3Pokeball_Gfx:: @ 85E3854 - .incbin "graphics/intro/intro3_pokeball.8bpp.lz" - - .align 2 - .incbin "graphics/intro/intro3_streaks.gbapal" - - .align 2 - .incbin "graphics/intro/intro3_streaks.4bpp.lz" - - .align 2 - .incbin "graphics/intro/intro3_streaks_map.bin.lz" - - .align 2 -gIntro3Misc1Pal:: @ 85E4570 - .incbin "graphics/intro/intro3_misc1.gbapal" - - .align 2 - .incbin "graphics/intro/intro3_misc2.gbapal" - - .align 2 -gIntro3MiscTiles:: @ 85E45B0 - .incbin "graphics/intro/intro3_misc.4bpp.lz" - - .align 2 -gIntro1FlygonPal:: @ 85E492C - .incbin "graphics/intro/intro1_flygon.gbapal" - - .align 2 - .incbin "graphics/intro/intro1_eon.4bpp.lz" - - .align 2 - .byte 0x02, 0x03, 0x04, 0x05, 0x01, 0x01, 0x01, 0x06 - .byte 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x02, 0x0d - .byte 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15 - .byte 0x16, 0x17, 0x18, 0x19, 0x02, 0x0d, 0x0e, 0x0f - .byte 0x10, 0x11, 0x12, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e - .byte 0x1f, 0x20, 0x21, 0x02, 0x0d, 0x0e, 0x0f, 0x10 - .byte 0x11, 0x12, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27 - .byte 0x28, 0x29, 0x2a, 0x00 - - .align 2 -gUnknown_085E4A74:: @ 85E4A74 - obj_tiles gIntro1SparkleGfx, 0x0400, 0x05e1 - null_obj_tiles - - .align 2 -gUnknown_085E4A84:: @ 85E4A84 - obj_pal gIntro3LightningPal, 0x05e1 - null_obj_pal - - .align 2 -gUnknown_085E4A94:: @ 85E4A94 - .byte 0xa0, 0x00, 0x00, 0x40, 0x00, 0x04, 0x00, 0x00 - - .align 2 -gUnknown_085E4A9C:: @ 85E4A9C - .2byte 0x0000, 0x0002, 0x0004, 0x0002, 0x0008, 0x0002, 0x000c, 0x0002, 0x0010, 0x0002, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E4AB4:: @ 85E4AB4 - .4byte gUnknown_085E4A9C - - .align 2 -gUnknown_085E4AB8:: @ 85E4AB8 - spr_template 0x05e1, 0x05e1, gUnknown_085E4A94, gUnknown_085E4AB4, NULL, gDummySpriteAffineAnimTable, sub_816D338 - - .align 2 -gUnknown_085E4AD0:: @ 85E4AD0 - .byte 0x7c, 0x28, 0x66, 0x1e, 0x4d, 0x1e, 0x36, 0x0f - .byte 0x94, 0x09, 0x3f, 0x1c, 0x5d, 0x28, 0x94, 0x20 - .byte 0xad, 0x29, 0x5e, 0x14, 0xd0, 0x26, 0x00, 0x00 - - .align 2 -gUnknown_085E4AE8:: @ 85E4AE8 - obj_tiles gIntro2VolbeatGfx, 0x0400, 0x05dc - obj_tiles gIntro2TorchicGfx, 0x0c00, 0x05dd - obj_tiles gIntro2ManectricGfx, 0x2000, 0x05de - null_obj_tiles - - .align 2 -gUnknown_085E4B08:: @ 85E4B08 - obj_pal gIntro2VolbeatPal, 0x05dc - obj_pal gIntro2TorchicPal, 0x05dd - obj_pal gIntro2ManectricPal, 0x05de - null_obj_pal - - .align 2 -gUnknown_085E4B28:: @ 85E4B28 - .byte 0xa0, 0x00, 0x00, 0x80, 0x00, 0x04, 0x00, 0x00 - - .align 2 -gUnknown_085E4B30:: @ 85E4B30 - .2byte 0x0000, 0x0002, 0x0010, 0x0002, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E4B3C:: @ 85E4B3C - .4byte gUnknown_085E4B30 - - .align 2 -gUnknown_085E4B40:: @ 85E4B40 - spr_template 0x05dc, 0x05dc, gUnknown_085E4B28, gUnknown_085E4B3C, NULL, gDummySpriteAffineAnimTable, sub_816D81C - - .align 2 -gUnknown_085E4B58:: @ 85E4B58 - .byte 0xa0, 0x00, 0x00, 0x80, 0x00, 0x04, 0x00, 0x00 - - .align 2 -gUnknown_085E4B60:: @ 85E4B60 - .2byte 0x0000, 0x0005, 0x0010, 0x0005, 0x0020, 0x0005, 0x0010, 0x0005, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E4B74:: @ 85E4B74 - .2byte 0x0000, 0x0003, 0x0010, 0x0003, 0x0020, 0x0003, 0x0010, 0x0003, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E4B88:: @ 85E4B88 - .2byte 0x0030, 0x0004, 0x0040, 0x0006, 0x0050, 0x0000, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4B98:: @ 85E4B98 - .4byte gUnknown_085E4B60 - .4byte gUnknown_085E4B74 - .4byte gUnknown_085E4B88 - - .align 2 -gUnknown_085E4BA4:: @ 85E4BA4 - spr_template 0x05dd, 0x05dd, gUnknown_085E4B58, gUnknown_085E4B98, NULL, gDummySpriteAffineAnimTable, sub_816D9C0 - - .align 2 -gUnknown_085E4BBC:: @ 85E4BBC - .byte 0xa0, 0x00, 0x00, 0xc0, 0x00, 0x04, 0x00, 0x00 - - .align 2 -gUnknown_085E4BC4:: @ 85E4BC4 - .2byte 0x0000, 0x0004, 0x0040, 0x0004, 0x0080, 0x0004, 0x00c0, 0x0004, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E4BD8:: @ 85E4BD8 - .4byte gUnknown_085E4BC4 - - .align 2 -gUnknown_085E4BDC:: @ 85E4BDC - spr_template 0x05de, 0x05de, gUnknown_085E4BBC, gUnknown_085E4BD8, NULL, gDummySpriteAffineAnimTable, sub_816DAE8 - - .align 2 -gUnknown_085E4BF4:: @ 85E4BF4 - obj_tiles gIntro3LightningGfx, 0x0c00, 0x05df - null_obj_tiles - - .align 2 -gUnknown_085E4C04:: @ 85E4C04 - obj_pal gIntro3LightningPal, 0x05df - null_obj_pal - - .align 2 -gUnknown_085E4C14:: @ 85E4C14 - .byte 0xa0, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_085E4C1C:: @ 85E4C1C - .2byte 0x0000, 0x0002, 0x0030, 0x0002, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4C28:: @ 85E4C28 - .2byte 0x0010, 0x0002, 0x0040, 0x0002, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4C34:: @ 85E4C34 - .2byte 0x0020, 0x0002, 0x0050, 0x0002, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4C40:: @ 85E4C40 - .4byte gUnknown_085E4C1C - .4byte gUnknown_085E4C28 - .4byte gUnknown_085E4C34 - - .align 2 -gUnknown_085E4C4C:: @ 85E4C4C - spr_template 0x05df, 0x05df, gUnknown_085E4C14, gUnknown_085E4C40, NULL, gDummySpriteAffineAnimTable, sub_816EC6C - - .align 2 -gUnknown_085E4C64:: @ 85E4C64 - .2byte 0x0068, 0x0000, 0x00c0, 0x008e, 0x0003, 0x0280, 0x0053, 0x0001 - .2byte 0x0180, 0x009b, 0x0000, 0x0080, 0x0038, 0x0002, 0x0200, 0x00ae - .2byte 0x0001, 0x0100 - - .align 2 -gUnknown_085E4C88:: @ 85E4C88 - obj_tiles gIntro2BubblesGfx, 0x0600, 0x05e0 - null_obj_tiles - - .align 2 -gUnknown_085E4C98:: @ 85E4C98 - obj_pal gIntro2BubblesPal, 0x05e0 - null_obj_pal - - .align 2 -gUnknown_085E4CA8:: @ 85E4CA8 - .2byte 0x0042, 0x0040, 0x0001, 0x0060, 0x0060, 0x0008, 0x0080, 0x0040 - .2byte 0x0001, 0x0090, 0x0030, 0x0008, 0x00a0, 0x0048, 0x0001, 0x00b0 - .2byte 0x0060, 0x0008, 0x0060, 0x0060, 0x0004, 0x0070, 0x0068, 0x0008 - .2byte 0x0080, 0x0060, 0x0004, 0x0058, 0x0020, 0x0004, 0x0068, 0x0018 - .2byte 0x0008, 0x0078, 0x0020, 0x0004 - - .align 2 -gUnknown_085E4CF0:: @ 85E4CF0 - .byte 0xa0, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_085E4CF8:: @ 85E4CF8 - .2byte 0x0000, 0x0004, 0x0008, 0x0004, 0x0010, 0x0004, 0x0018, 0x0004 - .2byte 0x0020, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4D10:: @ 85E4D10 - .4byte gUnknown_085E4CF8 - - .align 2 -gUnknown_085E4D14:: @ 85E4D14 - spr_template 0x05e0, 0x05e0, gUnknown_085E4CF0, gUnknown_085E4D10, NULL, gDummySpriteAffineAnimTable, sub_816E7B4 - - .align 2 -gUnknown_085E4D2C:: @ 85E4D2C - .byte 0xa0, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_085E4D34:: @ 85E4D34 - .2byte 0x0010, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4D3C:: @ 85E4D3C - .2byte 0x0018, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4D44:: @ 85E4D44 - .2byte 0x0000, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4D4C:: @ 85E4D4C - .2byte 0x0030, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4D54:: @ 85E4D54 - .4byte gUnknown_085E4D34 - .4byte gUnknown_085E4D3C - .4byte gUnknown_085E4D44 - .4byte gUnknown_085E4D4C - - .align 2 -gUnknown_085E4D64:: @ 85E4D64 - spr_template 0x07d0, 0x07d0, gUnknown_085E4D2C, gUnknown_085E4D54, NULL, gDummySpriteAffineAnimTable, sub_816F454 - - .align 2 -gUnknown_085E4D7C:: @ 85E4D7C - .byte 0x00, 0x00, 0x04, 0x00, 0x40, 0x00, 0x04, 0x00 - - .align 2 -gUnknown_085E4D84:: @ 85E4D84 - .2byte 0x0080, 0x0004, 0x00c0, 0x0004, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E4D90:: @ 85E4D90 - .2byte 0x0000, 0x0008, 0x0040, 0x0008, 0x0080, 0x0008, 0x00c0, 0x0008, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E4DA4:: @ 85E4DA4 - .2byte 0x0100, 0x0004, 0x0140, 0x0004, 0x0180, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4DB4:: @ 85E4DB4 - .2byte 0x0180, 0x0010, 0x0140, 0x0010, 0x0100, 0x0010, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4DC4:: @ 85E4DC4 - .4byte gUnknown_085E4D7C - .4byte gUnknown_085E4D90 - .4byte gUnknown_085E4DA4 - .4byte gUnknown_085E4DB4 - - .align 2 -gUnknown_085E4DD4:: @ 85E4DD4 - .2byte 0x03a0, 0x4000, 0x0000, 0x0000 - - .align 2 -gUnknown_085E4DDC:: @ 85E4DDC - .2byte 0x00a0, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085E4DE4:: @ 85E4DE4 - .2byte 0x87a0, 0xc000, 0x0000, 0x0000 - - .align 2 -gUnknown_085E4DEC:: @ 85E4DEC - .2byte 0x0050, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4DF4:: @ 85E4DF4 - .2byte 0x0054, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4DFC:: @ 85E4DFC - .2byte 0x0058, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E04:: @ 85E4E04 - .2byte 0x005c, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E0C:: @ 85E4E0C - .2byte 0x0060, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E14:: @ 85E4E14 - .2byte 0x0064, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E1C:: @ 85E4E1C - .2byte 0x0068, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E24:: @ 85E4E24 - .2byte 0x0070, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E2C:: @ 85E4E2C - .2byte 0x0071, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E34:: @ 85E4E34 - .2byte 0x0072, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E3C:: @ 85E4E3C - .2byte 0x0073, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E44:: @ 85E4E44 - .2byte 0x0074, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E4C:: @ 85E4E4C - .2byte 0x0075, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E54:: @ 85E4E54 - .2byte 0x0080, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E4E5C:: @ 85E4E5C - .4byte gUnknown_085E4DEC - .4byte gUnknown_085E4DF4 - .4byte gUnknown_085E4DFC - .4byte gUnknown_085E4E04 - .4byte gUnknown_085E4E0C - .4byte gUnknown_085E4E14 - .4byte gUnknown_085E4E1C - - .align 2 -gUnknown_085E4E78:: @ 85E4E78 - .4byte gUnknown_085E4E24 - .4byte gUnknown_085E4E2C - .4byte gUnknown_085E4E34 - .4byte gUnknown_085E4E3C - .4byte gUnknown_085E4E44 - .4byte gUnknown_085E4E4C - - .align 2 -gUnknown_085E4E90:: @ 85E4E90 - .4byte gUnknown_085E4E54 - - .align 2 -gUnknown_085E4E94:: @ 85E4E94 - .2byte 0x0000, 0xffb8, 0x0001, 0xffc8, 0x0002, 0xffd8, 0x0003, 0xffe8 - .2byte 0x0004, 0x0008, 0x0005, 0x0018, 0x0003, 0x0028, 0x0001, 0x0038 - .2byte 0x0006, 0x0048, 0x0000, 0xffe4, 0x0001, 0xffec, 0x0002, 0xfff4 - .2byte 0x0003, 0xfffc, 0x0002, 0x0004, 0x0004, 0x000c, 0x0005, 0x0014 - .2byte 0x0003, 0x001c - - .align 2 -gUnknown_085E4ED8:: @ 85E4ED8 - .2byte 0x0080, 0x0080, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085E4EE8:: @ 85E4EE8 - .2byte 0x0080, 0x0080, 0x0000, 0x0000, 0x0010, 0x0010, 0x1000, 0x0000 - .2byte 0xfff0, 0xfff0, 0x0800, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085E4F08:: @ 85E4F08 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x0008, 0x0008, 0x3000, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085E4F20:: @ 85E4F20 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x0002, 0x0002, 0x3000, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085E4F38:: @ 85E4F38 - .4byte gUnknown_085E4ED8 - .4byte gUnknown_085E4EE8 - .4byte gUnknown_085E4F08 - .4byte gUnknown_085E4F20 - - .align 2 -gUnknown_085E4F48:: @ 85E4F48 - .2byte 0x0100, 0x00c0, 0x0080, 0x0040, 0x0000, 0x0040, 0x0080, 0x00c0 - .2byte 0x0100, 0x0000 - - .align 2 -gUnknown_085E4F5C:: @ 85E4F5C - spr_template 0x07d0, 0x07d1, gUnknown_085E4DD4, gUnknown_085E4E5C, NULL, gUnknown_085E4F38, sub_816FB38 - spr_template 0x07d0, 0x07d1, gUnknown_085E4DDC, gUnknown_085E4E78, NULL, gDummySpriteAffineAnimTable, sub_816FB38 - - .align 2 -gUnknown_085E4F8C:: @ 85E4F8C - spr_template 0x07d0, 0x07d1, gUnknown_085E4DE4, gUnknown_085E4E90, NULL, gUnknown_085E4F38, sub_816FD44 - - .align 2 -gUnknown_085E4FA4:: @ 85E4FA4 - .byte 0x00, 0x17, 0x17, 0x31, 0x3e, 0x24, 0x24, 0x0a, 0x0a, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_085E4FB0:: @ 85E4FB0 - .byte 0xa0, 0x40, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_085E4FB8:: @ 85E4FB8 - .2byte 0x0000, 0x000a, 0xfffe, 0x0000 - - .align 2 -gUnknown_085E4FC0:: @ 85E4FC0 - .4byte gUnknown_085E4FB8 - - .align 2 -gUnknown_085E4FC4:: @ 85E4FC4 - spr_template 0x07d2, 0x07d2, gUnknown_085E4FB0, gUnknown_085E4FC0, NULL, gDummySpriteAffineAnimTable, sub_816FEDC - - .align 2 -gUnknown_085E4FDC:: @ 85E4FDC - obj_tiles gIntroTiles, 0x1400, 0x07d0 - null_obj_tiles - -gUnknown_085E4FEC:: @ 85E4FEC - obj_tiles gIntro1FlygonGfx, 0x0400, 0x07d2 - null_obj_tiles - - .align 2 -gUnknown_085E4FFC:: @ 85E4FFC - obj_pal gIntro1DropsPal, 0x07d0 - obj_pal gIntro1GFLogoPal, 0x07d1 - obj_pal gIntro1FlygonPal, 0x07d2 - null_obj_pal - - .align 2 -gUnknown_085E501C:: @ 85E501C - .byte 0xa0, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_085E5024:: @ 85E5024 - .2byte 0x0010, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_085E502C:: @ 85E502C - .4byte gUnknown_085E5024 - - .align 2 -gUnknown_085E5030:: @ 85E5030 - spr_template 0x07d3, 0x07d3, gUnknown_085E501C, gUnknown_085E502C, NULL, gDummySpriteAffineAnimTable, sub_8170040 - - .align 2 -gUnknown_085E5048:: @ 85E5048 - obj_tiles gIntro3MiscTiles, 0x0a00, 0x07d3 - null_obj_tiles - -gUnknown_085E5058:: @ 85E5058 - obj_pal gIntro3Misc1Pal, 0x07d3 - null_obj_pal - diff --git a/data/intro_credits_graphics.s b/data/intro_credits_graphics.s deleted file mode 100644 index 636c1a8fb..000000000 --- a/data/intro_credits_graphics.s +++ /dev/null @@ -1,459 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_085F06E0:: @ 85F06E0 - .incbin "graphics/intro/intro2_grass.gbapal" - - .align 2 -gUnknown_085F0700:: @ 85F0700 - .incbin "graphics/intro/intro2_grass_afternoon.gbapal" - - .align 2 -gUnknown_085F0720:: @ 85F0720 - .incbin "graphics/intro/intro2_grass_night.gbapal" - - .align 2 -gUnknown_085F0740:: @ 85F0740 - .incbin "graphics/intro/intro2_grass.4bpp.lz" - - .align 2 -gUnknown_085F0BC0:: @ 85F0BC0 - .incbin "graphics/intro/intro2_grass_map.bin.lz" - - .align 2 -gUnknown_085F0CFC:: @ 85F0CFC - .incbin "graphics/intro/85F0CFC.gbapal" - - .align 2 -gUnknown_085F0D5C:: @ 85F0D5C - .incbin "graphics/intro/85F0D5C.gbapal" - - .align 2 -gUnknown_085F0DBC:: @ 85F0DBC - .incbin "graphics/intro/intro2_bgclouds.4bpp.lz" - - .align 2 -gUnknown_085F1398:: @ 85F1398 - .incbin "graphics/intro/intro2_bgclouds_map.bin.lz" - - .align 2 -gUnknown_085F1668:: @ 85F1668 - .incbin "graphics/intro/intro2_bgclouds.gbapal" - - .align 2 -gUnknown_085F1688:: @ 85F1688 - .incbin "graphics/intro/intro2_bgclouds_afternoon.gbapal" - - .align 2 -gUnknown_085F16A8:: @ 85F16A8 - .incbin "graphics/intro/intro2_bgclouds2.4bpp.lz" - - .align 2 -gUnknown_085F17E4:: @ 85F17E4 - .incbin "graphics/intro/intro2_bgtrees2.gbapal" - - .align 2 -gUnknown_085F1804:: @ 85F1804 - .incbin "graphics/intro/intro2_bgtrees2_afternoon.gbapal" - - .align 2 -gUnknown_085F1824:: @ 85F1824 - .incbin "graphics/intro/intro2_bgtrees.4bpp.lz" - - .align 2 -gUnknown_085F1EAC:: @ 85F1EAC - .incbin "graphics/intro/intro2_bgtrees_map.bin.lz" - - .align 2 -gUnknown_085F21B0:: @ 85F21B0 - .incbin "graphics/intro/intro2_bgtrees.gbapal" - - .align 2 -gIntro2TreeGfx:: @ 85F21D0 - .incbin "graphics/intro/intro2_bgtreessmall.4bpp.lz" - - .align 2 -gUnknown_085F231C:: @ 85F231C - .incbin "graphics/intro/85F231C.gbapal" - - .align 2 -gUnknown_085F235C:: @ 85F235C - .incbin "graphics/intro/intro2_bgnight.4bpp.lz" - - .align 2 -gUnknown_085F2548:: @ 85F2548 - .incbin "graphics/intro/intro2_bgnight.gbapal" - - .align 2 -gUnknown_085F2568:: @ 85F2568 - .incbin "graphics/intro/intro2_bgnight_map.bin.lz" - - .align 2 -gIntro2NightGfx:: @ 85F2814 - .incbin "graphics/intro/intro2_night.4bpp.lz" - - .align 2 -gIntro2BrendanPal:: @ 85F2898 - .incbin "graphics/intro/intro2_brendan.gbapal" - - .align 2 -gIntro2BrendanGfx:: @ 85F28B8 - .incbin "graphics/intro/intro2_brendan.4bpp.lz" - - .align 2 -gIntro2MayPal:: @ 85F3470 - .incbin "graphics/intro/intro2_may.gbapal" - - .align 2 -gUnknown_085F3490:: @ 85F3490 - .space 0x1E0 - - .align 2 -gIntro2MayGfx:: @ 85F3670 - .incbin "graphics/intro/intro2_may.4bpp.lz" - - .align 2 -gIntro2BicycleGfx:: @ 85F4318 - .incbin "graphics/intro/intro2_bicycle.4bpp.lz" - - .align 2 -gIntro2LatiosPal:: @ 85F4744 - .incbin "graphics/intro/intro2_latios.gbapal" - - .align 2 -gIntro2LatiosGfx:: @ 85F4764 - .incbin "graphics/intro/intro2_latios.4bpp.lz" - - .align 2 -gIntro2LatiasPal:: @ 85F4C08 - .incbin "graphics/intro/intro2_latias.gbapal" - - .align 2 -gIntro2LatiasGfx:: @ 85F4C28 - .incbin "graphics/intro/intro2_latias.4bpp.lz" - - .align 2 -gUnknown_085F504C:: @ 85F504C - spr_template 0x07d0, 0xffff, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_817B62C - - .align 2 -gUnknown_085F5064:: @ 85F5064 - obj_tiles gUnknown_085F16A8, 0x0400, 0x07d0 - null_obj_tiles - - .align 2 -gUnknown_085F5074:: @ 85F5074 - obj_image_anim_frame 0, 30 - obj_image_anim_end - - .align 2 -gUnknown_085F507C:: @ 85F507C - obj_image_anim_frame 16, 30 - obj_image_anim_end - - .align 2 -gUnknown_085F5084:: @ 85F5084 - obj_image_anim_frame 20, 30 - obj_image_anim_end - - .align 2 -gUnknown_085F508C:: @ 85F508C - obj_image_anim_frame 22, 30 - obj_image_anim_end - - .align 2 -gUnknown_085F5094:: @ 85F5094 - .4byte gUnknown_085F5074 - .4byte gUnknown_085F507C - .4byte gUnknown_085F5084 - .4byte gUnknown_085F508C - - .align 2 -gUnknown_085F50A4:: @ 85F50A4 - .byte -128, 72, 32, 100 - .2byte 0xC00 - .space 2 - .byte -128, -98, 32, 100 - .2byte 0xC00 - .space 2 - .byte 65, -64, 40, 101 - .2byte 0x800 - .space 2 - .byte 65, 56, 40, 101 - .2byte 0x800 - .space 2 - .byte 18, 100, 44, 102 - .2byte 0x400 - .space 2 - .byte 18, -104, 44, 102 - .2byte 0x400 - .space 2 - .byte 19, 8, 46, 103 - .2byte 0x100 - .space 2 - .byte 19, 56, 46, 103 - .2byte 0x100 - .space 2 - .byte 19, -16, 46, 103 - .2byte 0x100 - .space 2 - - .align 2 -gUnknown_085F50EC:: @ 85F50EC - obj_tiles gIntro2TreeGfx, 0x0400, 0x07d0 - null_obj_tiles - - .align 2 -gUnknown_085F50FC:: @ 85F50FC - obj_image_anim_frame 0, 30 - obj_image_anim_end - - .align 2 -gUnknown_085F5104:: @ 85F5104 - obj_image_anim_frame 16, 30 - obj_image_anim_end - - .align 2 -gUnknown_085F510C:: @ 85F510C - obj_image_anim_frame 24, 30 - obj_image_anim_end - - .align 2 -gUnknown_085F5114:: @ 85F5114 - .4byte gUnknown_085F50FC - .4byte gUnknown_085F5104 - .4byte gUnknown_085F510C - - .align 2 -gUnknown_085F5120:: @ 85F5120 - .byte -128, 16, 88, 100 - .2byte 0x2000 - .space 2 - .byte -128, 80, 88, 100 - .2byte 0x2000 - .space 2 - .byte -128, -112, 88, 100 - .2byte 0x2000 - .space 2 - .byte -128, -48, 88, 100 - .2byte 0x2000 - .space 2 - .byte -95, 40, 88, 101 - .2byte 0x1000 - .space 2 - .byte -95, 104, 88, 101 - .2byte 0x1000 - .space 2 - .byte -95, -88, 88, 101 - .2byte 0x1000 - .space 2 - .byte -95, -24, 88, 101 - .2byte 0x1000 - .space 2 - .byte -94, 56, 88, 102 - .2byte 0x800 - .space 2 - .byte -94, 120, 88, 102 - .2byte 0x800 - .space 2 - .byte -94, -72, 88, 102 - .2byte 0x800 - .space 2 - .byte -94, -8, 88, 102 - .2byte 0x800 - .space 2 - - .align 2 -gUnknown_085F5180:: @ 85F5180 - obj_tiles gIntro2NightGfx, 0x0400, 0x07d0 - null_obj_tiles - - .align 2 -gUnknown_085F5190:: @ 85F5190 - obj_image_anim_frame 0, 30 - obj_image_anim_end - - .align 2 -gUnknown_085F5198:: @ 85F5198 - .4byte gUnknown_085F5190 - - .align 2 -gUnknown_085F519C:: @ 85F519C - .byte -128, 24, 88, 100 - .2byte 0x1000 - .space 2 - .byte -128, 64, 88, 100 - .2byte 0x1000 - .space 2 - .byte -128, 104, 88, 100 - .2byte 0x1000 - .space 2 - .byte -128, -112, 88, 100 - .2byte 0x1000 - .space 2 - .byte -128, -72, 88, 100 - .2byte 0x1000 - .space 2 - .byte -128, -32, 88, 100 - .2byte 0x1000 - .space 2 - - .align 2 -gOamData_85F51CC:: @ 85F51CC - .2byte 0x00A0 - .2byte 0xC000 - .2byte 0x0400 - - .align 2 -gUnknown_085F51D4:: @ 85F51D4 - obj_image_anim_frame 0, 8 - obj_image_anim_frame 64, 8 - obj_image_anim_frame 128, 8 - obj_image_anim_frame 192, 8 - obj_image_anim_jump 0 - - .align 2 -gUnknown_085F51E8:: @ 85F51E8 - .4byte gUnknown_085F51D4 - - .align 2 -gUnknown_085F51EC:: @ 85F51EC - spr_template 0x03ea, 0x03ea, gOamData_85F51CC, gUnknown_085F51E8, NULL, gDummySpriteAffineAnimTable, nullsub_65 - - .align 2 -gUnknown_085F5204:: @ 85F5204 - spr_template 0x03eb, 0x03eb, gOamData_85F51CC, gUnknown_085F51E8, NULL, gDummySpriteAffineAnimTable, nullsub_65 - - .align 2 -gUnknown_085F521C:: @ 85F521C - .2byte 0x40A0 - .2byte 0xC000 - .2byte 0x0400 - - .align 2 -gUnknown_085F5224:: @ 85F5224 - obj_image_anim_frame 0, 8 - obj_image_anim_frame 32, 8 - obj_image_anim_frame 64, 8 - obj_image_anim_frame 96, 8 - obj_image_anim_jump 0 - - .align 2 -gUnknown_085F5238:: @ 85F5238 - .4byte gUnknown_085F5224 - - .align 2 -gUnknown_085F523C:: @ 85F523C - spr_template 0x03e9, 0x03ea, gUnknown_085F521C, gUnknown_085F5238, NULL, gDummySpriteAffineAnimTable, sub_817B7C4 - - .align 2 -gUnknown_085F5254:: @ 85F5254 - spr_template 0x03e9, 0x03eb, gUnknown_085F521C, gUnknown_085F5238, NULL, gDummySpriteAffineAnimTable, sub_817B7C4 - - .align 2 -gUnknown_085F526C:: @ 85F526C - .2byte 0x00A0 - .2byte 0xC000 - .2byte 0x0400 - - .align 2 -gUnknown_085F5274:: @ 85F5274 - obj_image_anim_frame 0, 16 - obj_image_anim_end - - .align 2 -gUnknown_085F527C:: @ 85F527C - obj_image_anim_frame 64, 16 - obj_image_anim_end - - .align 2 -gUnknown_085F5284:: @ 85F5284 - .4byte gUnknown_085F5274 - .4byte gUnknown_085F527C - - .align 2 -gUnknown_085F528C:: @ 85F528C - spr_template 0x03ec, 0x03ec, gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66 - - .align 2 -gUnknown_085F52A4:: @ 85F52A4 - spr_template 0x03ed, 0x03ed, gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66 - - .align 2 -gUnknown_085F52BC:: @ 85F52BC - obj_tiles gIntro2BrendanNoTurnGfx, 0x2000, 0x03ea - null_obj_tiles - - .align 2 -gUnknown_085F52CC:: @ 85F52CC - obj_tiles gIntro2MayNoTurnGfx, 0x2000, 0x03eb - null_obj_tiles - - .align 2 -gUnknown_085F52DC:: @ 85F52DC - obj_tiles gIntro2BicycleGfx, 0x1000, 0x03e9 - null_obj_tiles - - .align 2 -gUnknown_085F52EC:: @ 85F52EC - obj_tiles gIntro2FlygonGfx, 0x1000, 0x03ec - null_obj_tiles - - .align 2 -gUnknown_085F52FC:: @ 85F52FC - obj_tiles gIntro2FlygonGfx, 0x1000, 0x03ed - null_obj_tiles - - .align 2 -gUnknown_085F530C:: @ 85F530C - obj_pal gIntro2BrendanNoTurnPal, 0x03ea - obj_pal gIntro2BrendanNoTurnPal, 0x03eb - obj_pal gIntro2FlygonPal, 0x03ec - obj_pal gIntro2FlygonPal, 0x03ed - null_obj_pal - - .align 2 -gUnknown_085F5334:: @ 85F5334 - obj_tiles gIntro2BrendanGfx, 0x3800, 0x03ea - null_obj_tiles - - .align 2 -gUnknown_085F5344:: @ 85F5344 - obj_tiles gIntro2MayGfx, 0x3800, 0x03eb - null_obj_tiles - - .align 2 -gUnknown_085F5354:: @ 85F5354 - obj_tiles gIntro2BicycleGfx, 0x1000, 0x03e9 - null_obj_tiles - - .align 2 -gUnknown_085F5364:: @ 85F5364 - obj_tiles gIntro2LatiosGfx, 0x1000, 0x03ec - null_obj_tiles - - .align 2 -gUnknown_085F5374:: @ 85F5374 - obj_tiles gIntro2LatiasGfx, 0x1000, 0x03ed - null_obj_pal - - .align 2 -gUnknown_085F5384:: @ 85F5384 - obj_pal gIntro2BrendanPal, 0x03ea - obj_pal gIntro2MayPal, 0x03eb - obj_pal gIntro2LatiosPal, 0x03ec - obj_pal gIntro2LatiasPal, 0x03ed - null_obj_pal - - .align 2 -gUnknown_085F53AC:: @ 85F53AC - obj_tiles gIntro2BrendanGfx, 0x2000, 0x03ea - null_obj_tiles - - .align 2 -gUnknown_085F53BC:: @ 85F53BC - obj_tiles gIntro2MayGfx, 0x2000, 0x03eb - null_obj_tiles diff --git a/data/item_menu_icons.s b/data/item_menu_icons.s index 36f339b09..30cb7e66b 100644 --- a/data/item_menu_icons.s +++ b/data/item_menu_icons.s @@ -4,219 +4,6 @@ .section .rodata - .align 2 -gUnknown_0857F564:: @ 857F564 - .incbin "graphics/interface/bag_spinner.gbapal" - - .align 2 -gUnknown_0857F584:: @ 857F584 - .incbin "graphics/interface/bag_spinner.4bpp" - - .align 2 -gUnknown_0857F604:: @ 857F604 - .incbin "graphics/unused/cherry.4bpp" - - .align 2 -gUnknown_0857FA84:: @ 857FA84 - .incbin "graphics/unused/cherry.gbapal" - - .align 2 -gOamData_857FAA4:: @ 857FAA4 - .2byte 0x0100, 0xc000, 0x0400, 0x0000 - - .align 2 -gSpriteAnim_857FAAC:: @ 857FAAC - .2byte 0x0000, 0x0004, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_857FAB4:: @ 857FAB4 - .2byte 0x0040, 0x0004, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_857FABC:: @ 857FABC - .2byte 0x0080, 0x0004, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_857FAC4:: @ 857FAC4 - .2byte 0x00c0, 0x0004, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_857FACC:: @ 857FACC - .2byte 0x0100, 0x0004, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_857FAD4:: @ 857FAD4 - .2byte 0x0140, 0x0004, 0xffff, 0x0000 - - .align 2 -gSpriteAnimTable_857FADC:: @ 857FADC - .4byte gSpriteAnim_857FAAC - .4byte gSpriteAnim_857FAB4 - .4byte gSpriteAnim_857FAC4 - .4byte gSpriteAnim_857FACC - .4byte gSpriteAnim_857FAD4 - .4byte gSpriteAnim_857FABC - - .align 2 -gSpriteAffineAnim_857FAF4:: @ 857FAF4 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gSpriteAffineAnim_857FB04:: @ 857FB04 - .2byte 0x0000, 0x0000, 0x02fe, 0x0000, 0x0000, 0x0000, 0x0402, 0x0000, 0x0000, 0x0000, 0x04fe, 0x0000, 0x0000, 0x0000, 0x0202, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gSpriteAffineAnimTable_857FB2C:: @ 857FB2C - .4byte gSpriteAffineAnim_857FAF4 - .4byte gSpriteAffineAnim_857FB04 - - .align 2 -gUnknown_0857FB34:: @ 857FB34 - obj_tiles gBagMaleTiles, 0x3000, 0x0064 - - .align 2 -gUnknown_0857FB3C:: @ 857FB3C - obj_tiles gBagFemaleTiles, 0x3000, 0x0064 - - .align 2 -gUnknown_0857FB44:: @ 857FB44 - obj_pal gBagPalette, 0x0064 - - .align 2 -gUnknown_0857FB4C:: @ 857FB4C - spr_template 0x0064, 0x0064, gOamData_857FAA4, gSpriteAnimTable_857FADC, NULL, gSpriteAffineAnimTable_857FB2C, SpriteCallbackDummy - - .align 2 -gOamData_857FB64:: @ 857FB64 - .2byte 0x0000, 0x4800, 0x0800, 0x0000 - - .align 2 -gSpriteAnim_857FB6C:: @ 857FB6C - .2byte 0x0000, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnimTable_857FB74:: @ 857FB74 - .4byte gSpriteAnim_857FB6C - - .align 2 -gSpriteAffineAnim_857FB78:: @ 857FB78 - .2byte 0x0000, 0x0000, 0x1008, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gSpriteAffineAnim_857FB88:: @ 857FB88 - .2byte 0x0000, 0x0000, 0x10f8, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0857FB98:: @ 857FB98 - .4byte gSpriteAffineAnim_857FB78 - - .align 2 -gUnknown_0857FB9C:: @ 857FB9C - .4byte gSpriteAffineAnim_857FB88 - - .align 2 -gUnknown_0857FBA0:: @ 857FBA0 - obj_tiles gUnknown_0857F584, 0x0080, 0x0065 - - .align 2 -gUnknown_0857FBA8:: @ 857FBA8 - obj_pal gUnknown_0857F564, 0x0065 - - .align 2 -gUnknown_0857FBB0:: @ 857FBB0 - spr_template 0x0065, 0x0065, gOamData_857FB64, gSpriteAnimTable_857FB74, NULL, gUnknown_0857FB98, ObjectCB_SwitchPocketRotatingBallInit - - .align 2 -gOamData_857FBC8:: @ 857FBC8 - .2byte 0x0000, 0xc000, 0x7400, 0x0000 - - .align 2 -gOamData_857FBD0:: @ 857FBD0 - .2byte 0x0300, 0xc000, 0x7000, 0x0000 - - .align 2 -gSpriteAnim_857FBD8:: @ 857FBD8 - .2byte 0x0000, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnimTable_857FBE0:: @ 857FBE0 - .4byte gSpriteAnim_857FBD8 - - .align 2 -gOamData_857FBE4:: @ 857FBE4 - .2byte 0xc000, 0x0201, 0x0800, 0x0000 - - .align 2 -gUnknown_0857FBEC:: @ 857FBEC - spr_template 0xffff, 0x7544, gOamData_857FBC8, gSpriteAnimTable_857FBE0, gOamData_857FBE4, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gSpriteAffineAnim_857FC04:: @ 857FC04 - .2byte 0xffff, 0xffff, 0x60fd, 0x0000, 0x0000, 0x0000, 0x1000, 0x0000, 0xfffe, 0xfffe, 0x40ff, 0x0000, 0xfff8, 0x0000, 0x1000, 0x0000 - .2byte 0x0000, 0xfff8, 0x1000, 0x0000, 0x0100, 0x0100, 0x0000, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gSpriteAffineAnim_857FC3C:: @ 857FC3C - .2byte 0xffff, 0xffff, 0x6003, 0x0000, 0x0000, 0x0000, 0x1000, 0x0000, 0xfffe, 0xfffe, 0x4001, 0x0000, 0xfff8, 0x0000, 0x1000, 0x0000 - .2byte 0x0000, 0xfff8, 0x1000, 0x0000, 0x0100, 0x0100, 0x0000, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gSpriteAffineAnimTable_857FC74:: @ 857FC74 - .4byte gSpriteAffineAnim_857FC04 - .4byte gSpriteAffineAnim_857FC3C - - .align 2 -gUnknown_0857FC7C:: @ 857FC7C - spr_template 0xffff, 0x7544, gOamData_857FBD0, gSpriteAnimTable_857FBE0, gOamData_857FBE4, gSpriteAffineAnimTable_857FC74, SpriteCallbackDummy - -@ 857FC94 - .include "data/graphics/berries/berry_pic_table.inc" - - .align 2 -gUnknown_0857FDEC:: @ 857FDEC - obj_tiles gBerryCheckCircle_Gfx, 0x0800, 0x2710 - - .align 2 -gUnknown_0857FDF4:: @ 857FDF4 - obj_pal gUnknown_08D9BEF0, 0x2710 - - .align 2 -gOamData_857FDFC:: @ 857FDFC - .2byte 0x0000, 0xc000, 0x0400, 0x0000 - - .align 2 -gSpriteAnim_857FE04:: @ 857FE04 - .2byte 0x0000, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnimTable_857FE0C:: @ 857FE0C - .4byte gSpriteAnim_857FE04 - - .align 2 -gUnknown_0857FE10:: @ 857FE10 - spr_template 0x2710, 0x2710, gOamData_857FDFC, gSpriteAnimTable_857FE0C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_0857FE28:: @ 857FE28 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80D5860 - - .align 2 -gUnknown_0857FE40:: @ 857FE40 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80D58F8 - - .align 2 -gUnknown_0857FE58:: @ 857FE58 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80D5968 - - .align 2 -gUnknown_0857FE70:: @ 857FE70 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80D5A94 - - .align 2 -gUnknown_0857FE88:: @ 857FE88 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80D5B48 - @ 857FEA0 .include "data/text/item_descriptions.inc" diff --git a/data/party_menu.s b/data/party_menu.s index 9eae24ab9..b60a1f927 100644 --- a/data/party_menu.s +++ b/data/party_menu.s @@ -442,8 +442,8 @@ gUnknown_08615D9C:: @ 8615D9C .4byte SetUpFieldMove_Teleport, 0x0000000d .4byte sub_813572C, 0x0000000d .4byte sub_80FA004, 0x0000000d - .4byte hm_prepare_dive_probably, 0x00000010 - .4byte hm_prepare_dive_probably, 0x00000010 + .4byte SetUpFieldMove_SoftBoiled, 0x00000010 + .4byte SetUpFieldMove_SoftBoiled, 0x00000010 .4byte SetUpFieldMove_SweetScent, 0x0000000d .align 2 diff --git a/data/player_pc.s b/data/player_pc.s deleted file mode 100644 index 47bdbff39..000000000 --- a/data/player_pc.s +++ /dev/null @@ -1,75 +0,0 @@ -#include "constants/items.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_085DFEA4:: @ 85DFEA4 - .4byte gText_TakeOutItemsFromPC - .4byte gText_StoreItemsInPC - .4byte gText_ThrowAwayItemsInPC - .4byte gText_GoBackPrevMenu - - .align 2 -gUnknown_085DFEB4:: @ 85DFEB4 - .4byte gText_ItemStorage, task_pc_itemstorage - .4byte gText_Mailbox, sub_816B0A8 - .4byte gText_Decoration, sub_816B138 - .4byte gText_TurnOff, sub_816B148 - - .align 2 -gUnknown_085DFED4:: @ 85DFED4 - .byte 0x00, 0x01, 0x02, 0x03 - - .align 2 -gUnknown_085DFED8:: @ 85DFED8 - .byte 0x00, 0x01, 0x03, 0x00 - - .align 2 -gUnknown_085DFEDC:: @ 85DFEDC - .4byte gText_WithdrawItem, sub_816B398 - .4byte gText_DepositItem, sub_816B2C8 - .4byte gText_TossItem, sub_816B3E4 - .4byte gText_Cancel, sub_816B4A4 - - .align 2 -gUnknown_085DFEFC:: @ 85DFEFC - .2byte ITEM_POTION, 0x0001 - .2byte 0x0000, 0x0000 - - .align 2 -gUnknown_085DFF04:: @ 85DFF04 - .4byte gText_Read, sub_816B878 - .4byte gText_MoveToBag, sub_816B994 - .4byte gText_Give2, sub_816BABC - .4byte gText_Cancel2, sub_816BBD4 - - .align 2 -gUnknown_085DFF24:: @ 85DFF24 - .4byte 0x09010100, 0x00010f06, 0x09010100, 0x00010f08, 0x0a010100, 0x00010f08 - - .align 2 -gUnknown_085DFF3C:: @ 85DFF3C - .4byte sub_816CA94 - .4byte sub_816CAC8 - - .align 2 -gUnknown_085DFF44:: @ 85DFF44 - .4byte 0x00000000, sub_816BDDC, fish4_goto_x5_or_x6, 0x00000000, 0x00080000, 0x07003129 - - .align 2 -gUnknown_085DFF5C:: @ 85DFF5C - window_template 0x00, 0x10, 0x01, 0x0d, 0x12, 0x0f, 0x0001 - window_template 0x00, 0x01, 0x0d, 0x0d, 0x06, 0x0f, 0x00eb - window_template 0x00, 0x01, 0x08, 0x03, 0x03, 0x0f, 0x0153 - window_template 0x00, 0x01, 0x01, 0x0d, 0x02, 0x0f, 0x0139 - window_template 0x00, 0x08, 0x09, 0x06, 0x02, 0x0f, 0x015c - - .align 2 -gUnknown_085DFF84:: @ 85DFF84 - window_template 0x00, 0x09, 0x07, 0x05, 0x04, 0x0f, 0x0168 - - .align 2 -gUnknown_085DFF8C:: @ 85DFF8C - .byte 0x01, 0x03, 0x02, 0x00 diff --git a/data/pokenav.s b/data/pokenav.s index 03c0d4b8a..9a89e2251 100644 --- a/data/pokenav.s +++ b/data/pokenav.s @@ -2030,754 +2030,8 @@ gUnknown_08624CF8:: @ 8624CF8 gUnknown_08624D04:: @ 8624D04 spr_template 9, 15, gUnknown_08624CB0, gDummySpriteAnimTable, NULL, gUnknown_08624CF8, SpriteCallbackDummy - -gUnknown_08624D1C:: @ 8624D1C - .4byte gText_MrStone_Pokenav_2B60C0 - .2byte 0xFFFF - .byte 0x58 - .byte 1 - .4byte gText_MrStone_Pokenav_2B61E6 - .byte 0x58 - .byte 1 - .2byte 0xFFFF - .4byte gText_MrStone_Pokenav_2B6302 - .byte 0xBD - .byte 0 - .2byte 0xFFFF - .4byte gText_MrStone_Pokenav_2B63A0 - .byte 16 - .byte 1 - .2byte 0xFFFF - .4byte gText_MrStone_Pokenav_2B64A2 - .byte 0x6A - .byte 0 - .2byte 0xFFFF - .4byte gText_MrStone_Pokenav_2B6526 - .byte 0xF4 - .byte 4 - .2byte 0xFFFF - .4byte gText_MrStone_Pokenav_2B65BB - .byte 0x97 - .byte 0 - .2byte 0xFFFF - .4byte gText_MrStone_Pokenav_2B6664 - .byte 0x6f - .byte 0 - .2byte 0xFFFF - .4byte gText_MrStone_Pokenav_2B66B1 - .byte 0x70 - .byte 0 - .2byte 0xFFFF - .4byte gText_MrStone_Pokenav_2B6703 - .byte 0xf7 - .byte 4 - .2byte 0xFFFF - .4byte gText_MrStone_Pokenav_2B67ED - .byte 0x64 - .byte 8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08624D7C:: @ 8624D7C - .byte 0 - .byte 10 - .2byte 0xFFFF - .4byte gUnknown_085EFAEF - .4byte gUnknown_085EFAFA - .4byte gUnknown_08624D1C - -gUnknown_08624D8C:: @ 8624D8C - .4byte gText_Norman_Pokenav_2B5719 - .byte 0x32 - .byte 1 - .2byte 0xFFFF - .4byte gText_Norman_Pokenav_2B5795 - .byte 0xF1 - .byte 4 - .2byte 0xFFFF - .4byte gText_Norman_Pokenav_2B584D - .byte 0xF3 - .byte 4 - .2byte 0xFFFF - .4byte gText_Norman_Pokenav_2B58E3 - .byte 0xF4 - .byte 4 - .2byte 0xFFFF - .4byte gText_Norman_Pokenav_2B5979 - .byte 0xD4 - .byte 0 - .2byte 0xFFFF - .4byte gText_Norman_Pokenav_2B5A07 - .byte 0xFE - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Norman_Pokenav_2B5A69 - .byte 0x64 - .byte 8 - .2byte 0xFFFF - .4byte gText_Norman_Pokenav_2B5ACF - .byte 0x64 - .byte 8 - .2byte 0xFFFF - .4byte gText_Norman_Pokenav_2B5B5E - .byte 0x64 - .byte 8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08624DDC:: @ 8624DDC - .byte 5, 7, 0x32, 1, 0x45, 0, 0, 0 - .4byte gUnknown_085EFB25 - .4byte gUnknown_085EFB47 - .4byte gUnknown_08624D8C - -gUnknown_08624DF0:: @ 8624DF0 - .byte 3, 0, 0x19, 1 - .4byte gUnknown_085EFBC9 - .4byte gUnknown_085E8270 - -gUnknown_08624DFC:: @ 8624DFC - .4byte gText_Mom_Pokenav_2B227B - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Mom_Pokenav_2B2310 - .byte 0xF4 - .byte 0x4 - .2byte 0xFFFF - .4byte gText_Mom_Pokenav_2B23F3 - .byte 0x64 - .byte 8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08624E1C:: @ 8624E1C - .byte 0, 0, 0xD8, 0 - .4byte gUnknown_085EFB32 - .4byte gUnknown_085EFB4B - .4byte gUnknown_08624DFC - -gUnknown_08624E2C:: @ 8624E2C - .4byte gText_Steven_Pokenav_2B5B95 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Steven_Pokenav_2B5C53 - .byte 0xC7 - .byte 0 - .2byte 0xFFFF - .4byte gText_Steven_Pokenav_2B5CC9 - .byte 0xD4 - .byte 0 - .2byte 0xFFFF - .4byte gText_Steven_Pokenav_2B5DB4 - .byte 0x70 - .byte 0 - .2byte 0xFFFF - .4byte gText_Steven_Pokenav_2B5E26 - .byte 0xF6 - .byte 4 - .2byte 0xFFFF - .4byte gText_Steven_Pokenav_2B5EA2 - .byte 0x81 - .byte 0 - .2byte 0xFFFF - .4byte gText_Steven_Pokenav_2B5ED9 - .byte 0x64 - .byte 8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08624E6C:: @ 8624E6C - .byte 0, 0xD5, 0x31, 1 - .4byte gUnknown_085EFB04 - .4byte gUnknown_085EFB11 - .4byte gUnknown_08624E2C - -gUnknown_08624E7C:: @ 8624E7C - .4byte gText_May_Pokenav_2B3AB3 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B3B3F - .byte 0xF1 - .byte 0x4 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B3C13 - .byte 0x95 - .byte 0 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B3CF3 - .byte 0x24 - .byte 0x3 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B3D4B - .byte 0x6A - .byte 0 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B3DD1 - .byte 0xF3 - .byte 0x4 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B3E69 - .byte 0xF4 - .byte 4 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B3ECD - .byte 0x97 - .byte 0 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B3F2B - .byte 0xD4 - .byte 0 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B3FFB - .byte 0x6F - .byte 0 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B402B - .byte 0x61 - .byte 0 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B414B - .byte 0x70 - .byte 0 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B4228 - .byte 0x81 - .byte 0 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B42E0 - .byte 0xF7 - .byte 4 - .2byte 0xFFFF - .4byte gText_May_Pokenav_2B4350 - .byte 0x64 - .byte 8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08624EFC:: @ 8624EFC - .byte 4, 0, 0xFD, 0 - .4byte gUnknown_085EFB18 - .4byte gExpandedPlaceholder_May - .4byte gUnknown_08624E7C - -gUnknown_08624F0C:: @ 8624F0C - .4byte gText_Brendan_Pokenav_2B43EF - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B4486 - .byte 0xF1 - .byte 0x4 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B4560 - .byte 0x95 - .byte 0 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B463F - .byte 0x24 - .byte 0x3 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B46B7 - .byte 0x6A - .byte 0 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B4761 - .byte 0xF3 - .byte 0x4 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B47F4 - .byte 0xF4 - .byte 4 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B4882 - .byte 0x97 - .byte 0 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B4909 - .byte 0xD4 - .byte 0 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B49C4 - .byte 0x6F - .byte 0 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B4A44 - .byte 0x61 - .byte 0 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B4B28 - .byte 0x70 - .byte 0 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B4C15 - .byte 0x81 - .byte 0 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B4CD8 - .byte 0xF7 - .byte 4 - .2byte 0xFFFF - .4byte gText_Brendan_Pokenav_2B4D46 - .byte 0x64 - .byte 8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08624F8C:: @ 8624F8C - .byte 4, 1, 0xFD, 0 - .4byte gUnknown_085EFB18 - .4byte gExpandedPlaceholder_Brendan - .4byte gUnknown_08624F0C - -gUnknown_08624F9C:: @ 8624F9C - .4byte gText_Wally_Pokenav_2B4DE2 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Wally_Pokenav_2B4E57 - .byte 0xC7 - .byte 0 - .2byte 0xFFFF - .4byte gText_Wally_Pokenav_2B4EA5 - .byte 0xF3 - .byte 0x4 - .2byte 0xFFFF - .4byte gText_Wally_Pokenav_2B4F41 - .byte 0x97 - .byte 0 - .2byte 0xFFFF - .4byte gText_Wally_Pokenav_2B4FF3 - .byte 0x6F - .byte 0 - .2byte 0xFFFF - .4byte gText_Wally_Pokenav_2B50B1 - .byte 0x81 - .byte 0 - .2byte 0xFFFF - .4byte gText_Wally_Pokenav_2B5100 - .byte 0x7E - .byte 0 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08624FDC:: @ 8624FDC - .byte 0x24, 3, 5, 0 - .2byte 0x6F, 0xD5 - .byte 0x5A, 3, 0x46, 0, 0xFF, 0xFF, 0xD5, 0 - -gUnknown_08624FEC:: @ 8624FEC - .byte 2, 0, 0xD6, 0 - .4byte 0x40 - .4byte gUnknown_085EFB3E - .4byte gUnknown_08624F9C - .4byte gUnknown_08624FDC - -gUnknown_08624500:: @ 8624500 - .4byte gText_Scott_Pokenav_2B5184 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Scott_Pokenav_2B5275 - .byte 0x8B - .byte 0 - .2byte 0xFFFF - .4byte gText_Scott_Pokenav_2B5323 - .byte 0x97 - .byte 0 - .2byte 0xFFFF - .4byte gText_Scott_Pokenav_2B53DB - .byte 0xD4 - .byte 0 - .2byte 0xFFFF - .4byte gText_Scott_Pokenav_2B54A5 - .byte 0x70 - .byte 0 - .2byte 0xFFFF - .4byte gText_Scott_Pokenav_2B5541 - .byte 0xF7 - .byte 4 - .2byte 0xFFFF - .4byte gText_Scott_Pokenav_2B56CA - .byte 0x64 - .byte 8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08625040:: @ 8625040 - .byte 0, 0xD5, 0xD7, 0 - .4byte gUnknown_085EFB4F - .4byte gUnknown_085EFB5C - .4byte gUnknown_08624500 - -gUnknown_08625050:: @ 8625050 - .4byte gText_Roxanne_Pokenav_2B2456 - .byte 0xFE - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Roxanne_Pokenav_2B250E - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Roxanne_Pokenav_2B25C1 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Roxanne_Pokenav_2B2607 - .byte 0x64 - .byte 0x8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08625078:: @ 8625078 - .byte 5, 10, 0xD3, 1 - .4byte 0x41 - .4byte gUnknown_085EFB62 - .4byte NULL - .4byte gUnknown_08625050 - -gUnknown_0862508C:: @ 862508C - .4byte gText_Brawly_Pokenav_2B2659 - .byte 0xFE - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Brawly_Pokenav_2B275D - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Brawly_Pokenav_2B286F - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Brawly_Pokenav_2B28D1 - .byte 0x64 - .byte 0x8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_086250B4:: @ 86250B4 - .byte 5, 2, 0xD4, 1 - .4byte 0x42 - .4byte gUnknown_085EFB6F - .4byte NULL - .4byte gUnknown_0862508C - -gUnknown_086250C8:: @ 86250C8 - .4byte gText_Wattson_Pokenav_2B2912 - .byte 0xFE - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Wattson_Pokenav_2B29CA - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Wattson_Pokenav_2B2AB6 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Wattson_Pokenav_2B2B01 - .byte 0x64 - .byte 0x8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_086250F0:: @ 86250F0 - .byte 5, 9, 0xD5, 1 - .4byte 0x43 - .4byte gUnknown_085EFB7B - .4byte NULL - .4byte gUnknown_086250C8 - -gUnknown_08625104:: @ 8625104 - .4byte gText_Flannery_Pokenav_2B2B4D - .byte 0xFE - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Flannery_Pokenav_2B2C0E - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Flannery_Pokenav_2B2CF1 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Flannery_Pokenav_2B2D54 - .byte 0x64 - .byte 0x8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_0862512C:: @ 862512C - .byte 5, 3, 0xD6, 1 - .4byte 0x44 - .4byte gUnknown_085EFB87 - .4byte NULL - .4byte gUnknown_08625104 - -gUnknown_08625140:: @ 8625140 - .4byte gText_Winona_Pokenav_2B2DA4 - .byte 0xFE - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Winona_Pokenav_2B2E2B - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Winona_Pokenav_2B2EC2 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Winona_Pokenav_2B2F16 - .byte 0x64 - .byte 0x8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08625168:: @ 8625168 - .byte 5, 11, 0xD7, 1 - .4byte 0x46 - .4byte gUnknown_085EFB94 - .4byte NULL - .4byte gUnknown_08625140 - -gUnknown_0862517C:: @ 862517C - .4byte gText_TateLiza_Pokenav_2B2F97 - .byte 0xFE - .byte 0xFF - .2byte 0xFFFF - .4byte gText_TateLiza_Pokenav_2B306E - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_TateLiza_Pokenav_2B3158 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_TateLiza_Pokenav_2B31CD - .byte 0x64 - .byte 0x8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_086251A4:: @ 86251A4 - .byte 5, 13, 0xD8, 1 - .4byte 0x47 - .4byte gUnknown_085EFB9E - .4byte NULL - .4byte gUnknown_0862517C - -gUnknown_086251B8:: @ 86251B8 - .4byte gText_Juan_Pokenav_2B3249 - .byte 0xFE - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Juan_Pokenav_2B32EC - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Juan_Pokenav_2B33AA - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte gText_Juan_Pokenav_2B341E - .byte 0x64 - .byte 0x8 - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_086251E0:: @ 86251E0 - .byte 5, 14, 0xD9, 1 - .4byte 0x48 - .4byte gUnknown_085EFBA9 - .4byte NULL - .4byte gUnknown_086251B8 - -gUnknown_086251F4:: @ 86251F4 - .4byte gText_Sidney_Pokenav_2B34CC - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08625204:: @ 8625204 - .byte 5, 15, 0xA5, 1 - .4byte 0x49 - .4byte gUnknown_085EFBB5 - .4byte NULL - .4byte gUnknown_086251F4 - -gUnknown_08625218:: @ 8625218 - .4byte gText_Phoebe_Pokenav_2B3561 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08625228:: @ 8625228 - .byte 5, 15, 0xA6, 1 - .4byte 0x4A - .4byte gUnknown_085EFBB5 - .4byte NULL - .4byte gUnknown_08625218 - -gUnknown_0862523C:: @ 862523C - .4byte gText_Glacia_Pokenav_2B35E4 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_0862524C:: @ 862524C - .byte 5, 15, 0xA7, 1 - .4byte 0x4B - .4byte gUnknown_085EFBB5 - .4byte NULL - .4byte gUnknown_0862523C - -gUnknown_08625260:: @ 8625260 - .4byte gText_Drake_Pokenav_2B368B - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08625270:: @ 8625270 - .byte 5, 15, 0xA8, 1 - .4byte 0x4C - .4byte gUnknown_085EFBB5 - .4byte NULL - .4byte gUnknown_08625260 - -gUnknown_08625284:: @ 8625284 - .4byte gText_Wallace_Pokenav_2B3790 - .byte 0xFF - .byte 0xFF - .2byte 0xFFFF - .4byte NULL - .4byte 0xFFFFFFFF - -gUnknown_08625294:: @ 8625294 - .byte 5, 15, 0xA9, 1 - .4byte 0x4D - .4byte gUnknown_085EFBC0 - .4byte NULL - .4byte gUnknown_08625284 - -gUnknown_086252A8:: @ 86252A8 - .4byte gUnknown_08624D7C - .4byte gUnknown_08624DF0 - .4byte gUnknown_08624F8C - .4byte gUnknown_08624EFC - .4byte gUnknown_08624FEC - .4byte gUnknown_08624DDC - .4byte gUnknown_08624E1C - .4byte gUnknown_08624E6C - .4byte gUnknown_08625040 - .4byte gUnknown_08625078 - .4byte gUnknown_086250B4 - .4byte gUnknown_086250F0 - .4byte gUnknown_0862512C - .4byte gUnknown_08625168 - .4byte gUnknown_086251A4 - .4byte gUnknown_086251E0 - .4byte gUnknown_08625204 - .4byte gUnknown_08625228 - .4byte gUnknown_0862524C - .4byte gUnknown_08625270 - .4byte gUnknown_08625294 - -gUnknown_086252FC:: @ 86252FC - .4byte sub_81D1628 - .4byte sub_81D164C - .4byte sub_81D1670 - .4byte sub_81D1694 - .4byte sub_81D16CC - -gUnknown_08625310:: @ 8625310 - .4byte sub_81D1714 - .4byte sub_81D1718 - .4byte sub_81D171C - .4byte sub_81D1750 - .4byte sub_81D1754 - -gUnknown_08625324:: @ 8625324 - .4byte sub_81D178C - .4byte sub_81D1790 - .4byte sub_81D17C0 - .4byte sub_81D17E0 - .4byte sub_81D17E4 - -gUnknown_08625338:: @ 8625338 - .4byte sub_81D1840 - .4byte sub_81D1844 - .4byte sub_81D1848 - .4byte sub_81D184C - .4byte sub_81D1850 - -gUnknown_0862534C:: @ 862534C - .4byte sub_81D1888 - .4byte sub_81D188C - .4byte sub_81D1890 - .4byte sub_81D1894 - .4byte sub_81D1898 - -gUnknown_08625360:: @ 8625360 - .4byte sub_81D18D0 - .4byte sub_81D18DC - .4byte sub_81D18FC - .4byte sub_81D1908 - .4byte sub_81D1914 - -gUnknown_08625374:: @ 8625374 - .4byte sub_81D1AB0 - .4byte sub_81D1ABC - .4byte sub_81D1ADC - .4byte sub_81D1AF4 - .4byte sub_81D1B00 - -gUnknown_08625388:: @ 8625388 - .2byte 7, 0x4B, 0xFFFF, 0 - .4byte gUnknown_085ED453 - .4byte gUnknown_085ED46B - .4byte gUnknown_085ED483 - .4byte gUnknown_085ED49D - .2byte 7, 0x4B, 0x4F6, 0 - .4byte gUnknown_085ED453 - .4byte gUnknown_085ED46B - .4byte gUnknown_085ED4B3 - .4byte gUnknown_085ED4CE - .2byte 2, 0X3C, 0xFFFF, 0 - .4byte gUnknown_085ED4E3 - .4byte gUnknown_085ED4FA - .4byte gUnknown_085ED516 - .4byte gUnknown_085ED52F - .2byte 3, 0x3F, 0xFFFF, 0 - .4byte gUnknown_085ED547 - .4byte gUnknown_085ED563 - .4byte gUnknown_085ED579 - .4byte gUnknown_085ED58F + .section .rodata.after.match.call gUnknown_086253E8:: @ 86253E8 .4byte 0x8010100 diff --git a/data/rom_8011DC0.s b/data/rom_8011DC0.s index df212a640..bcc7dcd1b 100644 --- a/data/rom_8011DC0.s +++ b/data/rom_8011DC0.s @@ -2506,13 +2506,13 @@ gUnknown_082F2D40:: @ 82F2D40 .4byte gText_RegisteredTextChanged .byte 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00 - .4byte gText_AlreadySavedFile + .4byte gText_AlreadySavedFile_Unused .byte 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00 - .4byte gText_SavingDontTurnOff + .4byte gText_SavingDontTurnOff_Unused .byte 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00 - .4byte gText_PlayerSavedGame + .4byte gText_PlayerSavedGame_Unused .byte 0x02, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00 .4byte gText_IfLeaderLeavesChatEnds diff --git a/data/scripts/maps/AbandonedShip_Rooms2_1F.inc b/data/scripts/maps/AbandonedShip_Rooms2_1F.inc index ab710546b..2ffe3afc7 100644 --- a/data/scripts/maps/AbandonedShip_Rooms2_1F.inc +++ b/data/scripts/maps/AbandonedShip_Rooms2_1F.inc @@ -13,7 +13,7 @@ AbandonedShip_Rooms2_1F_EventScript_2380A7:: @ 82380A7 AbandonedShip_Rooms2_1F_EventScript_2380D7:: @ 82380D7 msgbox AbandonedShip_Rooms2_1F_Text_2383BB, 4 setvar VAR_0x8004, 642 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 642 callstd 8 release @@ -36,7 +36,7 @@ AbandonedShip_Rooms2_1F_EventScript_23810B:: @ 823810B AbandonedShip_Rooms2_1F_EventScript_23813B:: @ 823813B msgbox AbandonedShip_Rooms2_1F_Text_2383BB, 4 setvar VAR_0x8004, 642 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 642 callstd 8 release diff --git a/data/scripts/maps/AbandonedShip_Rooms_1F.inc b/data/scripts/maps/AbandonedShip_Rooms_1F.inc index 00fde5ccb..2a6bc36b6 100644 --- a/data/scripts/maps/AbandonedShip_Rooms_1F.inc +++ b/data/scripts/maps/AbandonedShip_Rooms_1F.inc @@ -24,7 +24,7 @@ AbandonedShip_Rooms_1F_EventScript_237ADF:: @ 8237ADF waitmovement 0 msgbox AbandonedShip_Rooms_1F_Text_237C2A, 4 setvar VAR_0x8004, 144 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 144 callstd 8 release diff --git a/data/scripts/maps/BattleFrontier_BattlePyramidEmptySquare.inc b/data/scripts/maps/BattleFrontier_BattlePyramidEmptySquare.inc index c2b70944b..b7dc59257 100644 --- a/data/scripts/maps/BattleFrontier_BattlePyramidEmptySquare.inc +++ b/data/scripts/maps/BattleFrontier_BattlePyramidEmptySquare.inc @@ -180,12 +180,12 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88:: @ 8252C88 BattleFrontier_BattlePyramidEmptySquare_Text_252C8D: @ 8252C8D .string "This is a sample message.$" -BattleFrontier_BattlePyramidEmptySquare_Text_252CA7:: @ 8252CA7 +gText_BattlePyramidConfirmRest:: @ 8252CA7 .string "Your BATTLE PYRAMID quest will be\n" .string "saved so that you may quit for now.\l" .string "Is that okay?$" -BattleFrontier_BattlePyramidEmptySquare_Text_252CFB:: @ 8252CFB +gText_BattlePyramidConfirmRetire:: @ 8252CFB .string "Are you sure you want to quit your\n" .string "PYRAMID quest?$" diff --git a/data/scripts/maps/JaggedPass.inc b/data/scripts/maps/JaggedPass.inc index e5c393221..15ac1bae6 100644 --- a/data/scripts/maps/JaggedPass.inc +++ b/data/scripts/maps/JaggedPass.inc @@ -115,7 +115,7 @@ JaggedPass_EventScript_2307C8:: @ 82307C8 special sub_80B4808 msgbox JaggedPass_Text_230A2C, 4 setvar VAR_0x8004, 474 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 474 callstd 8 release @@ -139,7 +139,7 @@ JaggedPass_EventScript_230827:: @ 8230827 special sub_80B4808 msgbox JaggedPass_Text_230BC6, 4 setvar VAR_0x8004, 216 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 216 callstd 8 release diff --git a/data/scripts/maps/LittlerootTown_BrendansHouse_2F.inc b/data/scripts/maps/LittlerootTown_BrendansHouse_2F.inc index 0e7ecbf22..a5223d38a 100644 --- a/data/scripts/maps/LittlerootTown_BrendansHouse_2F.inc +++ b/data/scripts/maps/LittlerootTown_BrendansHouse_2F.inc @@ -259,7 +259,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_1F8626:: @ 81F8626 special DoPCTurnOnEffect playse SE_PC_ON msgbox gUnknown_08272D87, 4 - special sub_816AE58 + special BedroomPC waitstate releaseall end diff --git a/data/scripts/maps/LittlerootTown_MaysHouse_2F.inc b/data/scripts/maps/LittlerootTown_MaysHouse_2F.inc index 327112d2f..f300b5849 100644 --- a/data/scripts/maps/LittlerootTown_MaysHouse_2F.inc +++ b/data/scripts/maps/LittlerootTown_MaysHouse_2F.inc @@ -320,7 +320,7 @@ LittlerootTown_MaysHouse_2F_EventScript_1F9576:: @ 81F9576 special DoPCTurnOnEffect playse SE_PC_ON msgbox gUnknown_08272D87, 4 - special sub_816AE58 + special BedroomPC waitstate releaseall end diff --git a/data/scripts/maps/MauvilleCity.inc b/data/scripts/maps/MauvilleCity.inc index 1c48e9710..40578a907 100644 --- a/data/scripts/maps/MauvilleCity.inc +++ b/data/scripts/maps/MauvilleCity.inc @@ -5,18 +5,18 @@ MauvilleCity_MapScripts:: @ 81DF385 MauvilleCity_MapScript1_1DF38B: @ 81DF38B setflag FLAG_VISITED_MAUVILLE_CITY clearflag FLAG_0x09D - clearflag FLAG_0x3C1 + clearflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION setflag FLAG_SYS_TV_START clearflag FLAG_0x063 setvar VAR_0x4093, 0 - checkflag FLAG_0x0D1 + checkflag FLAG_GOT_TM24_FROM_WATTSON call_if 1, MauvilleCity_EventScript_1DF3A9 end MauvilleCity_EventScript_1DF3A9:: @ 81DF3A9 - clearflag FLAG_0x391 - setflag FLAG_0x390 - setflag FLAG_0x05B + clearflag FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON + setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON + setflag FLAG_WATTSON_REMATCH_AVAILABLE return MauvilleCity_EventScript_1DF3B3:: @ 81DF3B3 @@ -424,15 +424,15 @@ MauvilleCity_Movement_1DF72F: @ 81DF72F MauvilleCity_EventScript_1DF73A:: @ 81DF73A lock faceplayer - checkflag FLAG_0x0D1 + checkflag FLAG_GOT_TM24_FROM_WATTSON goto_eq MauvilleCity_EventScript_1DF7B0 compare VAR_0x40BA, 2 goto_eq MauvilleCity_EventScript_1DF784 - checkflag FLAG_0x0D0 + checkflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON goto_eq MauvilleCity_EventScript_1DF77A msgbox MauvilleCity_Text_1DFFE4, 4 giveitem_std ITEM_BASEMENT_KEY - setflag FLAG_0x0D0 + setflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON msgbox MauvilleCity_Text_1E0154, 4 release end @@ -447,7 +447,7 @@ MauvilleCity_EventScript_1DF784:: @ 81DF784 giveitem_std ITEM_TM24 compare VAR_RESULT, 0 goto_eq MauvilleCity_EventScript_272054 - setflag FLAG_0x0D1 + setflag FLAG_GOT_TM24_FROM_WATTSON msgbox MauvilleCity_Text_1E02AA, 4 release end diff --git a/data/scripts/maps/MeteorFalls_1F_2R.inc b/data/scripts/maps/MeteorFalls_1F_2R.inc index 76aad489f..4f4ab7c6b 100644 --- a/data/scripts/maps/MeteorFalls_1F_2R.inc +++ b/data/scripts/maps/MeteorFalls_1F_2R.inc @@ -15,7 +15,7 @@ MeteorFalls_1F_2R_EventScript_22C50A:: @ 822C50A waitmovement 0 msgbox MeteorFalls_1F_2R_Text_22C6F6, 4 setvar VAR_0x8004, 392 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 392 callstd 8 release @@ -38,7 +38,7 @@ MeteorFalls_1F_2R_EventScript_22C540:: @ 822C540 MeteorFalls_1F_2R_EventScript_22C570:: @ 822C570 msgbox MeteorFalls_1F_2R_Text_22C99C, 4 setvar VAR_0x8004, 681 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 681 callstd 8 release @@ -61,7 +61,7 @@ MeteorFalls_1F_2R_EventScript_22C5A4:: @ 822C5A4 MeteorFalls_1F_2R_EventScript_22C5D4:: @ 822C5D4 msgbox MeteorFalls_1F_2R_Text_22C99C, 4 setvar VAR_0x8004, 681 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 681 callstd 8 release diff --git a/data/scripts/maps/MtChimney.inc b/data/scripts/maps/MtChimney.inc index e445fc23f..b4825579c 100644 --- a/data/scripts/maps/MtChimney.inc +++ b/data/scripts/maps/MtChimney.inc @@ -500,7 +500,7 @@ MtChimney_EventScript_22F176:: @ 822F176 waitmovement 0 msgbox MtChimney_Text_2300E3, 4 setvar VAR_0x8004, 313 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 313 callstd 8 release @@ -545,7 +545,7 @@ MtChimney_EventScript_22F234:: @ 822F234 waitmovement 0 msgbox MtChimney_Text_230557, 4 setvar VAR_0x8004, 1 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 1 callstd 8 release diff --git a/data/scripts/maps/MtPyre_3F.inc b/data/scripts/maps/MtPyre_3F.inc index 0d733a433..ec5373509 100644 --- a/data/scripts/maps/MtPyre_3F.inc +++ b/data/scripts/maps/MtPyre_3F.inc @@ -25,7 +25,7 @@ MtPyre_3F_EventScript_2317AD:: @ 82317AD waitmovement 0 msgbox MtPyre_3F_Text_231A49, 4 setvar VAR_0x8004, 9 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 9 callstd 8 release diff --git a/data/scripts/maps/MtPyre_6F.inc b/data/scripts/maps/MtPyre_6F.inc index 7a98eb2ab..8d5d912c2 100644 --- a/data/scripts/maps/MtPyre_6F.inc +++ b/data/scripts/maps/MtPyre_6F.inc @@ -15,7 +15,7 @@ MtPyre_6F_EventScript_231D67:: @ 8231D67 waitmovement 0 msgbox MtPyre_6F_Text_231E43, 4 setvar VAR_0x8004, 108 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 108 callstd 8 release diff --git a/data/scripts/maps/PetalburgCity_Gym.inc b/data/scripts/maps/PetalburgCity_Gym.inc index 627ae904c..2751e345e 100644 --- a/data/scripts/maps/PetalburgCity_Gym.inc +++ b/data/scripts/maps/PetalburgCity_Gym.inc @@ -423,8 +423,8 @@ PetalburgCity_Gym_EventScript_204E3B:: @ 8204E3B setflag FLAG_BADGE05_GET special sub_813B9A0 call PetalburgCity_Gym_EventScript_2721F8 - setflag FLAG_0x391 - clearflag FLAG_0x390 + setflag FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON + clearflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON setvar VAR_0x8008, 5 call PetalburgCity_Gym_EventScript_271F43 clearflag FLAG_0x3AC diff --git a/data/scripts/maps/PetalburgWoods.inc b/data/scripts/maps/PetalburgWoods.inc index 5afb12d68..907f07623 100644 --- a/data/scripts/maps/PetalburgWoods.inc +++ b/data/scripts/maps/PetalburgWoods.inc @@ -301,7 +301,7 @@ PetalburgWoods_EventScript_22E2C5:: @ 822E2C5 PetalburgWoods_EventScript_22E2D6:: @ 822E2D6 msgbox PetalburgWoods_Text_22E8C3, 4 setvar VAR_0x8004, 621 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 621 callstd 8 release @@ -317,7 +317,7 @@ PetalburgWoods_EventScript_22E2EF:: @ 822E2EF PetalburgWoods_EventScript_22E302:: @ 822E302 msgbox PetalburgWoods_Text_22E914, 4 setvar VAR_0x8004, 621 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 621 callstd 8 release diff --git a/data/scripts/maps/Route102.inc b/data/scripts/maps/Route102.inc index ae82ea0b4..cd817df35 100644 --- a/data/scripts/maps/Route102.inc +++ b/data/scripts/maps/Route102.inc @@ -41,7 +41,7 @@ Route102_EventScript_1EC146:: @ 81EC146 Route102_EventScript_1EC157:: @ 81EC157 msgbox Route102_Text_294668, 4 setvar VAR_0x8004, 318 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 318 callstd 8 release @@ -57,7 +57,7 @@ Route102_EventScript_1EC170:: @ 81EC170 Route102_EventScript_1EC183:: @ 81EC183 msgbox Route102_Text_2945EB, 4 setvar VAR_0x8004, 318 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 318 callstd 8 release diff --git a/data/scripts/maps/Route103.inc b/data/scripts/maps/Route103.inc index fa055a971..d71ec729c 100644 --- a/data/scripts/maps/Route103.inc +++ b/data/scripts/maps/Route103.inc @@ -218,7 +218,7 @@ Route103_EventScript_1EC60B:: @ 81EC60B Route103_EventScript_1EC63A:: @ 81EC63A msgbox Route103_Text_294B8A, 4 setvar VAR_0x8004, 481 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 481 callstd 8 release @@ -240,7 +240,7 @@ Route103_EventScript_1EC66E:: @ 81EC66E Route103_EventScript_1EC69D:: @ 81EC69D msgbox Route103_Text_294B8A, 4 setvar VAR_0x8004, 481 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 481 callstd 8 release @@ -270,7 +270,7 @@ Route103_EventScript_1EC714:: @ 81EC714 waitmovement 0 msgbox Route103_Text_294F7E, 4 setvar VAR_0x8004, 293 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 293 callstd 8 release diff --git a/data/scripts/maps/Route104.inc b/data/scripts/maps/Route104.inc index e672b7ad2..314b47e1d 100644 --- a/data/scripts/maps/Route104.inc +++ b/data/scripts/maps/Route104.inc @@ -904,7 +904,7 @@ Route104_EventScript_1ED3CE:: @ 81ED3CE Route104_EventScript_1ED3DF:: @ 81ED3DF msgbox Route104_Text_29576B, 4 setvar VAR_0x8004, 604 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 604 callstd 8 release @@ -920,7 +920,7 @@ Route104_EventScript_1ED3F8:: @ 81ED3F8 Route104_EventScript_1ED40B:: @ 81ED40B msgbox Route104_Text_2956FF, 4 setvar VAR_0x8004, 604 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 604 callstd 8 release @@ -955,7 +955,7 @@ Route104_EventScript_1ED47C:: @ 81ED47C Route104_EventScript_1ED48D:: @ 81ED48D msgbox Route104_Text_29595A, 4 setvar VAR_0x8004, 136 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 136 callstd 8 release @@ -971,7 +971,7 @@ Route104_EventScript_1ED4A6:: @ 81ED4A6 Route104_EventScript_1ED4B9:: @ 81ED4B9 msgbox Route104_Text_2958F8, 4 setvar VAR_0x8004, 136 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 136 callstd 8 release @@ -1006,7 +1006,7 @@ Route104_EventScript_1ED52A:: @ 81ED52A Route104_EventScript_1ED53B:: @ 81ED53B msgbox Route104_Text_295B60, 4 setvar VAR_0x8004, 114 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 114 callstd 8 release @@ -1022,7 +1022,7 @@ Route104_EventScript_1ED554:: @ 81ED554 Route104_EventScript_1ED567:: @ 81ED567 msgbox Route104_Text_295B01, 4 setvar VAR_0x8004, 114 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 114 callstd 8 release diff --git a/data/scripts/maps/Route105.inc b/data/scripts/maps/Route105.inc index 32c6826af..3cb6d9ae6 100644 --- a/data/scripts/maps/Route105.inc +++ b/data/scripts/maps/Route105.inc @@ -75,7 +75,7 @@ Route105_EventScript_1EE300:: @ 81EE300 waitmovement 0 msgbox Route105_Text_296159, 4 setvar VAR_0x8004, 737 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 737 callstd 8 release diff --git a/data/scripts/maps/Route106.inc b/data/scripts/maps/Route106.inc index 132621cb8..fdfff0587 100644 --- a/data/scripts/maps/Route106.inc +++ b/data/scripts/maps/Route106.inc @@ -29,7 +29,7 @@ Route106_EventScript_1EE4ED:: @ 81EE4ED waitmovement 0 msgbox Route106_Text_2963E3, 4 setvar VAR_0x8004, 339 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 339 callstd 8 release diff --git a/data/scripts/maps/Route107.inc b/data/scripts/maps/Route107.inc index b7d144ef2..2c8364592 100644 --- a/data/scripts/maps/Route107.inc +++ b/data/scripts/maps/Route107.inc @@ -20,7 +20,7 @@ Route107_EventScript_1EE5D8:: @ 81EE5D8 waitmovement 0 msgbox Route107_Text_29685A, 4 setvar VAR_0x8004, 155 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 155 callstd 8 release diff --git a/data/scripts/maps/Route108.inc b/data/scripts/maps/Route108.inc index e77006508..25657c5a4 100644 --- a/data/scripts/maps/Route108.inc +++ b/data/scripts/maps/Route108.inc @@ -40,7 +40,7 @@ Route108_EventScript_1EE729:: @ 81EE729 waitmovement 0 msgbox Route108_Text_296FD8, 4 setvar VAR_0x8004, 740 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 740 callstd 8 release diff --git a/data/scripts/maps/Route109.inc b/data/scripts/maps/Route109.inc index d708246de..123f78db1 100644 --- a/data/scripts/maps/Route109.inc +++ b/data/scripts/maps/Route109.inc @@ -409,7 +409,7 @@ Route109_EventScript_1EEAC5:: @ 81EEAC5 waitmovement 0 msgbox Route109_Text_2973C1, 4 setvar VAR_0x8004, 64 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 64 callstd 8 release @@ -434,7 +434,7 @@ Route109_EventScript_1EEB27:: @ 81EEB27 waitmovement 0 msgbox Route109_Text_297520, 4 setvar VAR_0x8004, 57 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 57 callstd 8 release diff --git a/data/scripts/maps/Route110.inc b/data/scripts/maps/Route110.inc index 3c743fb3c..9d00303c9 100644 --- a/data/scripts/maps/Route110.inc +++ b/data/scripts/maps/Route110.inc @@ -188,7 +188,7 @@ Route110_EventScript_1EF44C:: @ 81EF44C waitmovement 0 msgbox Route110_Text_298201, 4 setvar VAR_0x8004, 512 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 512 callstd 8 release @@ -228,7 +228,7 @@ Route110_EventScript_1EF4F3:: @ 81EF4F3 waitmovement 0 msgbox Route110_Text_297CFE, 4 setvar VAR_0x8004, 353 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 353 callstd 8 release @@ -258,7 +258,7 @@ Route110_EventScript_1EF56C:: @ 81EF56C waitmovement 0 msgbox Route110_Text_297ECD, 4 setvar VAR_0x8004, 358 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 358 callstd 8 release @@ -283,7 +283,7 @@ Route110_EventScript_1EF5CE:: @ 81EF5CE waitmovement 0 msgbox Route110_Text_2983EE, 4 setvar VAR_0x8004, 302 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 302 callstd 8 release diff --git a/data/scripts/maps/Route111.inc b/data/scripts/maps/Route111.inc index 8e1672dfe..a23565c14 100644 --- a/data/scripts/maps/Route111.inc +++ b/data/scripts/maps/Route111.inc @@ -485,7 +485,7 @@ Route111_EventScript_1F128C:: @ 81F128C waitmovement 0 msgbox Route111_Text_298C00, 4 setvar VAR_0x8004, 44 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 44 callstd 8 release @@ -525,7 +525,7 @@ Route111_EventScript_1F1333:: @ 81F1333 waitmovement 0 msgbox Route111_Text_29903D, 4 setvar VAR_0x8004, 78 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 78 callstd 8 release @@ -550,7 +550,7 @@ Route111_EventScript_1F1395:: @ 81F1395 waitmovement 0 msgbox Route111_Text_29921D, 4 setvar VAR_0x8004, 94 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 94 callstd 8 release diff --git a/data/scripts/maps/Route112.inc b/data/scripts/maps/Route112.inc index 88262fadb..0ad5ee47c 100644 --- a/data/scripts/maps/Route112.inc +++ b/data/scripts/maps/Route112.inc @@ -79,7 +79,7 @@ Route112_EventScript_1F1EAD:: @ 81F1EAD waitmovement 0 msgbox Route112_Text_29993C, 4 setvar VAR_0x8004, 627 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 627 callstd 8 release diff --git a/data/scripts/maps/Route113.inc b/data/scripts/maps/Route113.inc index c1ce29b72..d990527a6 100644 --- a/data/scripts/maps/Route113.inc +++ b/data/scripts/maps/Route113.inc @@ -72,7 +72,7 @@ Route113_EventScript_1F221A:: @ 81F221A waitmovement 0 msgbox Route113_Text_299F49, 4 setvar VAR_0x8004, 434 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 434 callstd 8 release @@ -97,7 +97,7 @@ Route113_EventScript_1F227C:: @ 81F227C waitmovement 0 msgbox Route113_Text_29A0A2, 4 setvar VAR_0x8004, 419 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 419 callstd 8 release diff --git a/data/scripts/maps/Route114.inc b/data/scripts/maps/Route114.inc index 6be6bea91..9443d35bc 100644 --- a/data/scripts/maps/Route114.inc +++ b/data/scripts/maps/Route114.inc @@ -122,7 +122,7 @@ Route114_EventScript_1F26C8:: @ 81F26C8 waitmovement 0 msgbox Route114_Text_29A9F7, 4 setvar VAR_0x8004, 143 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 143 callstd 8 release @@ -147,7 +147,7 @@ Route114_EventScript_1F272A:: @ 81F272A waitmovement 0 msgbox Route114_Text_29ABA6, 4 setvar VAR_0x8004, 206 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 206 callstd 8 release diff --git a/data/scripts/maps/Route115.inc b/data/scripts/maps/Route115.inc index 69edd5830..2d4f7c2e3 100644 --- a/data/scripts/maps/Route115.inc +++ b/data/scripts/maps/Route115.inc @@ -50,7 +50,7 @@ Route115_EventScript_1F29BA:: @ 81F29BA waitmovement 0 msgbox Route115_Text_29B2B3, 4 setvar VAR_0x8004, 307 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 307 callstd 8 release @@ -80,7 +80,7 @@ Route115_EventScript_1F2A33:: @ 81F2A33 waitmovement 0 msgbox Route115_Text_29B50B, 4 setvar VAR_0x8004, 183 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 183 callstd 8 release @@ -105,7 +105,7 @@ Route115_EventScript_1F2A95:: @ 81F2A95 waitmovement 0 msgbox Route115_Text_29B6AB, 4 setvar VAR_0x8004, 427 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 427 callstd 8 release diff --git a/data/scripts/maps/Route116.inc b/data/scripts/maps/Route116.inc index 00bc1ff6c..a8d73397c 100644 --- a/data/scripts/maps/Route116.inc +++ b/data/scripts/maps/Route116.inc @@ -281,7 +281,7 @@ Route116_EventScript_1F2F03:: @ 81F2F03 waitmovement 0 msgbox Route116_Text_29BE71, 4 setvar VAR_0x8004, 273 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 273 callstd 8 release @@ -297,7 +297,7 @@ Route116_EventScript_1F2F22:: @ 81F2F22 Route116_EventScript_1F2F35:: @ 81F2F35 msgbox Route116_Text_29BDEF, 4 setvar VAR_0x8004, 273 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 273 callstd 8 release @@ -342,7 +342,7 @@ Route116_EventScript_1F2FDF:: @ 81F2FDF waitmovement 0 msgbox Route116_Text_29C096, 4 setvar VAR_0x8004, 280 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 280 callstd 8 release @@ -358,7 +358,7 @@ Route116_EventScript_1F2FFE:: @ 81F2FFE Route116_EventScript_1F3011:: @ 81F3011 msgbox Route116_Text_29C052, 4 setvar VAR_0x8004, 280 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 280 callstd 8 release diff --git a/data/scripts/maps/Route117.inc b/data/scripts/maps/Route117.inc index 20240dc82..55a7b910e 100644 --- a/data/scripts/maps/Route117.inc +++ b/data/scripts/maps/Route117.inc @@ -52,7 +52,7 @@ Route117_EventScript_1F39FC:: @ 81F39FC waitmovement 0 msgbox Route117_Text_29C508, 4 setvar VAR_0x8004, 538 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 538 callstd 8 release @@ -77,7 +77,7 @@ Route117_EventScript_1F3A5E:: @ 81F3A5E waitmovement 0 msgbox Route117_Text_29C6BC, 4 setvar VAR_0x8004, 545 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 545 callstd 8 release @@ -102,7 +102,7 @@ Route117_EventScript_1F3AC0:: @ 81F3AC0 waitmovement 0 msgbox Route117_Text_29C846, 4 setvar VAR_0x8004, 364 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 364 callstd 8 release @@ -127,7 +127,7 @@ Route117_EventScript_1F3B22:: @ 81F3B22 waitmovement 0 msgbox Route117_Text_29CA32, 4 setvar VAR_0x8004, 369 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 369 callstd 8 release @@ -155,7 +155,7 @@ Route117_EventScript_1F3B6F:: @ 81F3B6F Route117_EventScript_1F3B9F:: @ 81F3B9F msgbox Route117_Text_29CD1D, 4 setvar VAR_0x8004, 287 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 287 callstd 8 release @@ -178,7 +178,7 @@ Route117_EventScript_1F3BD3:: @ 81F3BD3 Route117_EventScript_1F3C03:: @ 81F3C03 msgbox Route117_Text_29CD1D, 4 setvar VAR_0x8004, 287 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 287 callstd 8 release diff --git a/data/scripts/maps/Route118.inc b/data/scripts/maps/Route118.inc index 4894e8187..27a2539e1 100644 --- a/data/scripts/maps/Route118.inc +++ b/data/scripts/maps/Route118.inc @@ -200,7 +200,7 @@ Route118_EventScript_1F3FB3:: @ 81F3FB3 waitmovement 0 msgbox Route118_Text_29D343, 4 setvar VAR_0x8004, 37 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 37 callstd 8 release @@ -235,7 +235,7 @@ Route118_EventScript_1F4043:: @ 81F4043 waitmovement 0 msgbox Route118_Text_29D74A, 4 setvar VAR_0x8004, 196 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 196 callstd 8 release diff --git a/data/scripts/maps/Route119.inc b/data/scripts/maps/Route119.inc index 2f99f7c4e..5f60851b4 100644 --- a/data/scripts/maps/Route119.inc +++ b/data/scripts/maps/Route119.inc @@ -380,7 +380,7 @@ Route119_EventScript_1F483C:: @ 81F483C waitmovement 0 msgbox Route119_Text_29DD1C, 4 setvar VAR_0x8004, 552 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 552 callstd 8 release @@ -405,7 +405,7 @@ Route119_EventScript_1F489E:: @ 81F489E waitmovement 0 msgbox Route119_Text_29DEF7, 4 setvar VAR_0x8004, 559 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 559 callstd 8 release diff --git a/data/scripts/maps/Route120.inc b/data/scripts/maps/Route120.inc index f89ac7e86..b3475a3ed 100644 --- a/data/scripts/maps/Route120.inc +++ b/data/scripts/maps/Route120.inc @@ -309,7 +309,7 @@ Route120_EventScript_1F581A:: @ 81F581A waitmovement 0 msgbox Route120_Text_29E75D, 4 setvar VAR_0x8004, 406 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 406 callstd 8 release @@ -344,7 +344,7 @@ Route120_EventScript_1F58AA:: @ 81F58AA waitmovement 0 msgbox Route120_Text_29EA31, 4 setvar VAR_0x8004, 226 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 226 callstd 8 release diff --git a/data/scripts/maps/Route121.inc b/data/scripts/maps/Route121.inc index c813fe6ac..d579401b8 100644 --- a/data/scripts/maps/Route121.inc +++ b/data/scripts/maps/Route121.inc @@ -84,7 +84,7 @@ Route121_EventScript_1F5EB7:: @ 81F5EB7 waitmovement 0 msgbox Route121_Text_29F25B, 4 setvar VAR_0x8004, 254 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 254 callstd 8 release @@ -124,7 +124,7 @@ Route121_EventScript_1F5F66:: @ 81F5F66 waitmovement 0 msgbox Route121_Text_29F69F, 4 setvar VAR_0x8004, 127 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 127 callstd 8 release @@ -169,7 +169,7 @@ Route121_EventScript_1F6024:: @ 81F6024 waitmovement 0 msgbox Route121_Text_29F80D, 4 setvar VAR_0x8004, 767 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 767 callstd 8 release diff --git a/data/scripts/maps/Route123.inc b/data/scripts/maps/Route123.inc index f6d535e38..b622a931b 100644 --- a/data/scripts/maps/Route123.inc +++ b/data/scripts/maps/Route123.inc @@ -74,7 +74,7 @@ Route123_EventScript_1F6236:: @ 81F6236 waitmovement 0 msgbox Route123_Text_29FE70, 4 setvar VAR_0x8004, 238 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 238 callstd 8 release @@ -99,7 +99,7 @@ Route123_EventScript_1F6298:: @ 81F6298 waitmovement 0 msgbox Route123_Text_2A0027, 4 setvar VAR_0x8004, 249 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 249 callstd 8 release @@ -174,7 +174,7 @@ Route123_EventScript_1F63E8:: @ 81F63E8 waitmovement 0 msgbox Route123_Text_2A03C1, 4 setvar VAR_0x8004, 195 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 195 callstd 8 release diff --git a/data/scripts/maps/Route124.inc b/data/scripts/maps/Route124.inc index 2079c338d..b21e55417 100644 --- a/data/scripts/maps/Route124.inc +++ b/data/scripts/maps/Route124.inc @@ -35,7 +35,7 @@ Route124_EventScript_1F65DF:: @ 81F65DF waitmovement 0 msgbox Route124_Text_2A0C14, 4 setvar VAR_0x8004, 449 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 449 callstd 8 release @@ -68,7 +68,7 @@ Route124_EventScript_1F6643:: @ 81F6643 Route124_EventScript_1F6673:: @ 81F6673 msgbox Route124_Text_2A109F, 4 setvar VAR_0x8004, 687 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 687 callstd 8 release @@ -91,7 +91,7 @@ Route124_EventScript_1F66A7:: @ 81F66A7 Route124_EventScript_1F66D7:: @ 81F66D7 msgbox Route124_Text_2A109F, 4 setvar VAR_0x8004, 687 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 687 callstd 8 release diff --git a/data/scripts/maps/Route125.inc b/data/scripts/maps/Route125.inc index de3ae07b5..2dda3fb2d 100644 --- a/data/scripts/maps/Route125.inc +++ b/data/scripts/maps/Route125.inc @@ -60,7 +60,7 @@ Route125_EventScript_1F682C:: @ 81F682C waitmovement 0 msgbox Route125_Text_2A17CF, 4 setvar VAR_0x8004, 492 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 492 callstd 8 release diff --git a/data/scripts/maps/Route126.inc b/data/scripts/maps/Route126.inc index d03e08103..3ea9ba786 100644 --- a/data/scripts/maps/Route126.inc +++ b/data/scripts/maps/Route126.inc @@ -56,7 +56,7 @@ Route126_EventScript_1F69A3:: @ 81F69A3 waitmovement 0 msgbox Route126_Text_2A1F5A, 4 setvar VAR_0x8004, 377 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 377 callstd 8 release diff --git a/data/scripts/maps/Route127.inc b/data/scripts/maps/Route127.inc index cbc7d7da1..12e5bf127 100644 --- a/data/scripts/maps/Route127.inc +++ b/data/scripts/maps/Route127.inc @@ -75,7 +75,7 @@ Route127_EventScript_1F6B02:: @ 81F6B02 waitmovement 0 msgbox Route127_Text_2A26EE, 4 setvar VAR_0x8004, 672 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 672 callstd 8 release diff --git a/data/scripts/maps/Route128.inc b/data/scripts/maps/Route128.inc index 6d336e464..f62f78404 100644 --- a/data/scripts/maps/Route128.inc +++ b/data/scripts/maps/Route128.inc @@ -189,7 +189,7 @@ Route128_EventScript_1F6CEA:: @ 81F6CEA waitmovement 0 msgbox Route128_Text_2A2916, 4 setvar VAR_0x8004, 376 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 376 callstd 8 release @@ -214,7 +214,7 @@ Route128_EventScript_1F6D4C:: @ 81F6D4C waitmovement 0 msgbox Route128_Text_2A2AF9, 4 setvar VAR_0x8004, 386 - special sub_81D1C20 + special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 386 callstd 8 release diff --git a/data/specials.inc b/data/specials.inc index 62dd9717e..ab1a441ff 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -104,7 +104,7 @@ gSpecials:: @ 81DBA64 def_special sub_80F8D24 def_special sub_80F8C7C def_special sub_80B3000 - def_special sub_809FF80 + def_special SaveGame def_special sub_80FAFF8 def_special easy_chat_input_maybe def_special sub_811EECC @@ -260,8 +260,8 @@ gSpecials:: @ 81DBA64 def_special ValidateEReaderTrainer def_special sub_8139228 def_special sub_80F94E8 - def_special sub_816AE58 - def_special sub_816AE98 + def_special BedroomPC + def_special PlayerPC def_special FieldShowRegionMap def_special sub_807E73C def_special sub_807EA10 @@ -497,7 +497,7 @@ gSpecials:: @ 81DBA64 def_special ChangeBoxPokemonNickname def_special get_unknown_box_id def_special sub_813B21C - def_special sub_81D1C20 + def_special SetMatchCallRegisteredFlag def_special sub_8175280 def_special sub_813B2E4 def_special sub_813B374 diff --git a/data/strings.s b/data/strings.s index 75b430dd1..631eb8c19 100644 --- a/data/strings.s +++ b/data/strings.s @@ -51,7 +51,7 @@ gText_EggNickname:: @ 85E8264 gText_Pokemon:: @ 85E8268 .string "POKéMON$" -gUnknown_085E8270:: @ 85E8270 +gProfBirchMatchCallName:: @ 85E8270 .string "PROF. BIRCH$" gText_MainMenuNewGame:: @ 85E827C @@ -3704,13 +3704,13 @@ gText_LeaderLeftEndingChat:: @ 85ED2FA gText_RegisteredTextChanged:: @ 85ED325 .string "The registered text has been changed.\nIs it okay to save the game?$" -gText_AlreadySavedFile:: @ 85ED368 +gText_AlreadySavedFile_Unused:: @ 85ED368 .string "There is already a saved file.\nIs it okay to overwrite it?$" -gText_SavingDontTurnOff:: @ 85ED3A3 +gText_SavingDontTurnOff_Unused:: @ 85ED3A3 .string "SAVING…\nDON’T TURN OFF THE POWER.$" -gText_PlayerSavedGame:: @ 85ED3C5 +gText_PlayerSavedGame_Unused:: @ 85ED3C5 .string "{SPECIAL_F7 0x00} saved the game.$" gText_IfLeaderLeavesChatEnds:: @ 85ED3D8 @@ -3746,46 +3746,46 @@ gText_ThankYou:: @ 85ED440 gText_ByeBye:: @ 85ED44A .string "BYE-BYE!$" -gUnknown_085ED453:: @ 85ED453 +gMatchCallStevenStrategyText:: @ 85ED453 .string "Attack the weak points!$" -gUnknown_085ED46B:: @ 85ED46B +gMatchCall_StevenTrainersPokemonText:: @ 85ED46B .string "Ultimate STEEL POKéMON.$" -gUnknown_085ED483:: @ 85ED483 +gMatchCall_StevenSelfIntroductionText_Line1_BeforeMeteorFallsBattle:: @ 85ED483 .string "I’d climb even waterfalls$" -gUnknown_085ED49D:: @ 85ED49D +gMatchCall_StevenSelfIntroductionText_Line2_BeforeMeteorFallsBattle:: @ 85ED49D .string "to find a rare stone!$" -gUnknown_085ED4B3:: @ 85ED4B3 +gMatchCall_StevenSelfIntroductionText_Line1_AfterMeteorFallsBattle:: @ 85ED4B3 .string "I’m the strongest and most$" -gUnknown_085ED4CE:: @ 85ED4CE +gMatchCall_StevenSelfIntroductionText_Line2_AfterMeteorFallsBattle:: @ 85ED4CE .string "energetic after all!$" -gUnknown_085ED4E3:: @ 85ED4E3 +gMatchCall_BrendanStrategyText:: @ 85ED4E3 .string "Battle with knowledge!$" -gUnknown_085ED4FA:: @ 85ED4FA +gMatchCall_BrendanTrainersPokemonText:: @ 85ED4FA .string "I will use various POKéMON.$" -gUnknown_085ED516:: @ 85ED516 +gMatchCall_BrendanSelfIntroductionText_Line1:: @ 85ED516 .string "I’ll be a better POKéMON$" -gUnknown_085ED52F:: @ 85ED52F +gMatchCall_BrendanSelfIntroductionText_Line2:: @ 85ED52F .string "prof than my father is!$" -gUnknown_085ED547:: @ 85ED547 +gMatchCall_MayStrategyText:: @ 85ED547 .string "I’m not so good at battles.$" -gUnknown_085ED563:: @ 85ED563 +gMatchCall_MayTrainersPokemonText:: @ 85ED563 .string "I’ll use any POKéMON!$" -gUnknown_085ED579:: @ 85ED579 +gMatchCall_MaySelfIntroductionText_Line1:: @ 85ED579 .string "My POKéMON and I help$" -gUnknown_085ED58F:: @ 85ED58F +gMatchCall_MaySelfIntroductionText_Line2:: @ 85ED58F .string "my father’s research.$" gText_HatchedFromEgg:: @ 85ED5A5 @@ -5242,70 +5242,70 @@ gText_Confirm3:: @ 85EFAE0 gText_Cancel4:: @ 85EFAE8 .string "CANCEL$" -gUnknown_085EFAEF:: @ 85EFAEF +gMrStoneMatchCallDesc:: @ 85EFAEF .string "DEVON PRES$" -gUnknown_085EFAFA:: @ 85EFAFA +gMrStoneMatchCallName:: @ 85EFAFA .string "MR. STONE$" -gUnknown_085EFB04:: @ 85EFB04 +gStevenMatchCallDesc:: @ 85EFB04 .string "HARD AS ROCK$" -gUnknown_085EFB11:: @ 85EFB11 +gStevenMatchCallName:: @ 85EFB11 .string "STEVEN$" -gUnknown_085EFB18:: @ 85EFB18 +gMayBrendanMatchCallDesc:: @ 85EFB18 .string "RAD NEIGHBOR$" -gUnknown_085EFB25:: @ 85EFB25 +gNormanMatchCallDesc:: @ 85EFB25 .string "RELIABLE ONE$" -gUnknown_085EFB32:: @ 85EFB32 +gMomMatchCallDesc:: @ 85EFB32 .string "CALM & KIND$" -gUnknown_085EFB3E:: @ 85EFB3E +gWallyMatchCallDesc:: @ 85EFB3E .string "{PKMN} LOVER$" -gUnknown_085EFB47:: @ 85EFB47 +gNormanMatchCallName:: @ 85EFB47 .string "DAD$" -gUnknown_085EFB4B:: @ 85EFB4B +gMomMatchCallName:: @ 85EFB4B .string "MOM$" -gUnknown_085EFB4F:: @ 85EFB4F +gScottMatchCallDesc:: @ 85EFB4F .string "ELUSIVE EYES$" -gUnknown_085EFB5C:: @ 85EFB5C +gScottMatchCallName:: @ 85EFB5C .string "SCOTT$" -gUnknown_085EFB62:: @ 85EFB62 +gRoxanneMatchCallDesc:: @ 85EFB62 .string "ROCKIN’ WHIZ$" -gUnknown_085EFB6F:: @ 85EFB6F +gBrawlyMatchCallDesc:: @ 85EFB6F .string "THE BIG HIT$" -gUnknown_085EFB7B:: @ 85EFB7B +gWattsonMatchCallDesc:: @ 85EFB7B .string "SWELL SHOCK$" -gUnknown_085EFB87:: @ 85EFB87 +gFlanneryMatchCallDesc:: @ 85EFB87 .string "PASSION BURN$" -gUnknown_085EFB94:: @ 85EFB94 +gWinonaMatchCallDesc:: @ 85EFB94 .string "SKY TAMER$" -gUnknown_085EFB9E:: @ 85EFB9E +gTateLizaMatchCallDesc:: @ 85EFB9E .string "MYSTIC DUO$" -gUnknown_085EFBA9:: @ 85EFBA9 +gJuanMatchCallDesc:: @ 85EFBA9 .string "DANDY CHARM$" -gUnknown_085EFBB5:: @ 85EFBB5 +gEliteFourMatchCallDesc:: @ 85EFBB5 .string "ELITE FOUR$" -gUnknown_085EFBC0:: @ 85EFBC0 +gChampionMatchCallDesc:: @ 85EFBC0 .string "CHAMPION$" -gUnknown_085EFBC9:: @ 85EFBC9 +gProfBirchMatchCallDesc:: @ 85EFBC9 .string "{PKMN} PROF.$" gText_CommStandbyAwaitingOtherPlayer:: @ 85EFBD2 diff --git a/data/text/ability_description_pointers.inc b/data/text/ability_description_pointers.inc deleted file mode 100644 index 41d3e84ef..000000000 --- a/data/text/ability_description_pointers.inc +++ /dev/null @@ -1,80 +0,0 @@ - .align 2 -gAbilityDescriptionPointers:: @ 831BAD4 - .4byte gNoneAbilityDescription - .4byte gStenchAbilityDescription - .4byte gDrizzleAbilityDescription - .4byte gSpeedBoostAbilityDescription - .4byte gBattleArmorAbilityDescription - .4byte gSturdyAbilityDescription - .4byte gDampAbilityDescription - .4byte gLimberAbilityDescription - .4byte gSandVeilAbilityDescription - .4byte gStaticAbilityDescription - .4byte gVoltAbsorbAbilityDescription - .4byte gWaterAbsorbAbilityDescription - .4byte gObliviousAbilityDescription - .4byte gCloudNineAbilityDescription - .4byte gCompoundEyesAbilityDescription - .4byte gInsomniaAbilityDescription - .4byte gColorChangeAbilityDescription - .4byte gImmunityAbilityDescription - .4byte gFlashFireAbilityDescription - .4byte gShieldDustAbilityDescription - .4byte gOwnTempoAbilityDescription - .4byte gSuctionCupsAbilityDescription - .4byte gIntimidateAbilityDescription - .4byte gShadowTagAbilityDescription - .4byte gRoughSkinAbilityDescription - .4byte gWonderGuardAbilityDescription - .4byte gLevitateAbilityDescription - .4byte gEffectSporeAbilityDescription - .4byte gSynchronizeAbilityDescription - .4byte gClearBodyAbilityDescription - .4byte gNaturalCureAbilityDescription - .4byte gLightningRodAbilityDescription - .4byte gSereneGraceAbilityDescription - .4byte gSwiftSwimAbilityDescription - .4byte gChlorophyllAbilityDescription - .4byte gIlluminateAbilityDescription - .4byte gTraceAbilityDescription - .4byte gHugePowerAbilityDescription - .4byte gPoisonPointAbilityDescription - .4byte gInnerFocusAbilityDescription - .4byte gMagmaArmorAbilityDescription - .4byte gWaterVeilAbilityDescription - .4byte gMagnetPullAbilityDescription - .4byte gSoundproofAbilityDescription - .4byte gRainDishAbilityDescription - .4byte gSandStreamAbilityDescription - .4byte gPressureAbilityDescription - .4byte gThickFatAbilityDescription - .4byte gEarlyBirdAbilityDescription - .4byte gFlameBodyAbilityDescription - .4byte gRunAwayAbilityDescription - .4byte gKeenEyeAbilityDescription - .4byte gHyperCutterAbilityDescription - .4byte gPickupAbilityDescription - .4byte gTruantAbilityDescription - .4byte gHustleAbilityDescription - .4byte gCuteCharmAbilityDescription - .4byte gPlusAbilityDescription - .4byte gMinusAbilityDescription - .4byte gForecastAbilityDescription - .4byte gStickyHoldAbilityDescription - .4byte gShedSkinAbilityDescription - .4byte gGutsAbilityDescription - .4byte gMarvelScaleAbilityDescription - .4byte gLiquidOozeAbilityDescription - .4byte gOvergrowAbilityDescription - .4byte gBlazeAbilityDescription - .4byte gTorrentAbilityDescription - .4byte gSwarmAbilityDescription - .4byte gRockHeadAbilityDescription - .4byte gDroughtAbilityDescription - .4byte gArenaTrapAbilityDescription - .4byte gVitalSpiritAbilityDescription - .4byte gWhiteSmokeAbilityDescription - .4byte gPurePowerAbilityDescription - .4byte gShellArmorAbilityDescription - .4byte gCacophonyAbilityDescription - .4byte gAirLockAbilityDescription diff --git a/data/text/ability_descriptions.inc b/data/text/ability_descriptions.inc deleted file mode 100644 index fe8305542..000000000 --- a/data/text/ability_descriptions.inc +++ /dev/null @@ -1,233 +0,0 @@ -gNoneAbilityDescription:: @ 831AF98 - .string "No special ability.$" - -gStenchAbilityDescription:: @ 831AFAC - .string "Helps repel wild POKéMON.$" - -gDrizzleAbilityDescription:: @ 831AFC6 - .string "Summons rain in battle.$" - -gSpeedBoostAbilityDescription:: @ 831AFDE - .string "Gradually boosts SPEED.$" - -gBattleArmorAbilityDescription:: @ 831AFF6 - .string "Blocks critical hits.$" - -gSturdyAbilityDescription:: @ 831B00C - .string "Negates 1-hit KO attacks.$" - -gDampAbilityDescription:: @ 831B026 - .string "Prevents self-destruction.$" - -gLimberAbilityDescription:: @ 831B041 - .string "Prevents paralysis.$" - -gSandVeilAbilityDescription:: @ 831B055 - .string "Ups evasion in a sandstorm.$" - -gStaticAbilityDescription:: @ 831B071 - .string "Paralyzes on contact.$" - -gVoltAbsorbAbilityDescription:: @ 831B087 - .string "Turns electricity into HP.$" - -gWaterAbsorbAbilityDescription:: @ 831B0A2 - .string "Changes water into HP.$" - -gObliviousAbilityDescription:: @ 831B0B9 - .string "Prevents attraction.$" - -gCloudNineAbilityDescription:: @ 831B0CE - .string "Negates weather effects.$" - -gCompoundEyesAbilityDescription:: @ 831B0E7 - .string "Raises accuracy.$" - -gInsomniaAbilityDescription:: @ 831B0F8 - .string "Prevents sleep.$" - -gColorChangeAbilityDescription:: @ 831B108 - .string "Changes type to foe’s move.$" - -gImmunityAbilityDescription:: @ 831B124 - .string "Prevents poisoning.$" - -gFlashFireAbilityDescription:: @ 831B138 - .string "Powers up if hit by fire.$" - -gShieldDustAbilityDescription:: @ 831B152 - .string "Prevents added effects.$" - -gOwnTempoAbilityDescription:: @ 831B16A - .string "Prevents confusion.$" - -gSuctionCupsAbilityDescription:: @ 831B17E - .string "Firmly anchors the body.$" - -gIntimidateAbilityDescription:: @ 831B197 - .string "Lowers the foe’s ATTACK.$" - -gShadowTagAbilityDescription:: @ 831B1B0 - .string "Prevents the foe’s escape.$" - -gRoughSkinAbilityDescription:: @ 831B1CB - .string "Hurts to touch.$" - -gWonderGuardAbilityDescription:: @ 831B1DB - .string "“Super effective” hits.$" - -gLevitateAbilityDescription:: @ 831B1F3 - .string "Not hit by GROUND attacks.$" - -gEffectSporeAbilityDescription:: @ 831B20E - .string "Leaves spores on contact.$" - -gSynchronizeAbilityDescription:: @ 831B228 - .string "Passes on status problems.$" - -gClearBodyAbilityDescription:: @ 831B243 - .string "Prevents ability reduction.$" - -gNaturalCureAbilityDescription:: @ 831B25F - .string "Heals upon switching out.$" - -gLightningRodAbilityDescription:: @ 831B279 - .string "Draws electrical moves.$" - -gSereneGraceAbilityDescription:: @ 831B291 - .string "Promotes added effects.$" - -gSwiftSwimAbilityDescription:: @ 831B2A9 - .string "Raises SPEED in rain.$" - -gChlorophyllAbilityDescription:: @ 831B2BF - .string "Raises SPEED in sunshine.$" - -gIlluminateAbilityDescription:: @ 831B2D9 - .string "Encounter rate increases.$" - -gTraceAbilityDescription:: @ 831B2F3 - .string "Copies special ability.$" - -gHugePowerAbilityDescription:: @ 831B30B - .string "Raises ATTACK.$" - -gPoisonPointAbilityDescription:: @ 831B31A - .string "Poisons foe on contact.$" - -gInnerFocusAbilityDescription:: @ 831B332 - .string "Prevents flinching.$" - -gMagmaArmorAbilityDescription:: @ 831B346 - .string "Prevents freezing.$" - -gWaterVeilAbilityDescription:: @ 831B359 - .string "Prevents burns.$" - -gMagnetPullAbilityDescription:: @ 831B369 - .string "Traps STEEL-type POKéMON.$" - -gSoundproofAbilityDescription:: @ 831B383 - .string "Avoids sound-based moves.$" - -gRainDishAbilityDescription:: @ 831B39D - .string "Slight HP recovery in rain.$" - -gSandStreamAbilityDescription:: @ 831B3B9 - .string "Summons a sandstorm.$" - -gPressureAbilityDescription:: @ 831B3CE - .string "Raises foe’s PP usage.$" - -gThickFatAbilityDescription:: @ 831B3E5 - .string "Heat-and-cold protection.$" - -gEarlyBirdAbilityDescription:: @ 831B3FF - .string "Awakens quickly from sleep.$" - -gFlameBodyAbilityDescription:: @ 831B41B - .string "Burns the foe on contact.$" - -gRunAwayAbilityDescription:: @ 831B435 - .string "Makes escaping easier.$" - -gKeenEyeAbilityDescription:: @ 831B44C - .string "Prevents loss of accuracy.$" - -gHyperCutterAbilityDescription:: @ 831B467 - .string "Prevents ATTACK reduction.$" - -gPickupAbilityDescription:: @ 831B482 - .string "May pick up items.$" - -gTruantAbilityDescription:: @ 831B495 - .string "Moves only every two turns.$" - -gHustleAbilityDescription:: @ 831B4B1 - .string "Trades accuracy for power.$" - -gCuteCharmAbilityDescription:: @ 831B4CC - .string "Infatuates on contact.$" - -gPlusAbilityDescription:: @ 831B4E3 - .string "Powers up with MINUS.$" - -gMinusAbilityDescription:: @ 831B4F9 - .string "Powers up with PLUS.$" - -gForecastAbilityDescription:: @ 831B50E - .string "Changes with the weather.$" - -gStickyHoldAbilityDescription:: @ 831B528 - .string "Prevents item theft.$" - -gShedSkinAbilityDescription:: @ 831B53D - .string "Heals the body by shedding.$" - -gGutsAbilityDescription:: @ 831B559 - .string "Ups ATTACK if suffering.$" - -gMarvelScaleAbilityDescription:: @ 831B572 - .string "Ups DEFENSE if suffering.$" - -gLiquidOozeAbilityDescription:: @ 831B58C - .string "Draining causes injury.$" - -gOvergrowAbilityDescription:: @ 831B5A4 - .string "Ups GRASS moves in a pinch.$" - -gBlazeAbilityDescription:: @ 831B5C0 - .string "Ups FIRE moves in a pinch.$" - -gTorrentAbilityDescription:: @ 831B5DB - .string "Ups WATER moves in a pinch.$" - -gSwarmAbilityDescription:: @ 831B5F7 - .string "Ups BUG moves in a pinch.$" - -gRockHeadAbilityDescription:: @ 831B611 - .string "Prevents recoil damage.$" - -gDroughtAbilityDescription:: @ 831B629 - .string "Summons sunlight in battle.$" - -gArenaTrapAbilityDescription:: @ 831B645 - .string "Prevents fleeing.$" - -gVitalSpiritAbilityDescription:: @ 831B657 - .string "Prevents sleep.$" - -gWhiteSmokeAbilityDescription:: @ 831B667 - .string "Prevents ability reduction.$" - -gPurePowerAbilityDescription:: @ 831B683 - .string "Raises ATTACK.$" - -gShellArmorAbilityDescription:: @ 831B692 - .string "Blocks critical hits.$" - -gCacophonyAbilityDescription:: @ 831B6A8 - .string "Avoids sound-based moves.$" - -gAirLockAbilityDescription:: @ 831B6C2 - .string "Negates weather effects.$" diff --git a/data/text/ability_names.inc b/data/text/ability_names.inc deleted file mode 100644 index a630b8080..000000000 --- a/data/text/ability_names.inc +++ /dev/null @@ -1,79 +0,0 @@ -gAbilityNames:: @ 831B6DB - .string "-------$", 13 - .string "STENCH$", 13 - .string "DRIZZLE$", 13 - .string "SPEED BOOST$", 13 - .string "BATTLE ARMOR$", 13 - .string "STURDY$", 13 - .string "DAMP$", 13 - .string "LIMBER$", 13 - .string "SAND VEIL$", 13 - .string "STATIC$", 13 - .string "VOLT ABSORB$", 13 - .string "WATER ABSORB$", 13 - .string "OBLIVIOUS$", 13 - .string "CLOUD NINE$", 13 - .string "COMPOUNDEYES$", 13 - .string "INSOMNIA$", 13 - .string "COLOR CHANGE$", 13 - .string "IMMUNITY$", 13 - .string "FLASH FIRE$", 13 - .string "SHIELD DUST$", 13 - .string "OWN TEMPO$", 13 - .string "SUCTION CUPS$", 13 - .string "INTIMIDATE$", 13 - .string "SHADOW TAG$", 13 - .string "ROUGH SKIN$", 13 - .string "WONDER GUARD$", 13 - .string "LEVITATE$", 13 - .string "EFFECT SPORE$", 13 - .string "SYNCHRONIZE$", 13 - .string "CLEAR BODY$", 13 - .string "NATURAL CURE$", 13 - .string "LIGHTNINGROD$", 13 - .string "SERENE GRACE$", 13 - .string "SWIFT SWIM$", 13 - .string "CHLOROPHYLL$", 13 - .string "ILLUMINATE$", 13 - .string "TRACE$", 13 - .string "HUGE POWER$", 13 - .string "POISON POINT$", 13 - .string "INNER FOCUS$", 13 - .string "MAGMA ARMOR$", 13 - .string "WATER VEIL$", 13 - .string "MAGNET PULL$", 13 - .string "SOUNDPROOF$", 13 - .string "RAIN DISH$", 13 - .string "SAND STREAM$", 13 - .string "PRESSURE$", 13 - .string "THICK FAT$", 13 - .string "EARLY BIRD$", 13 - .string "FLAME BODY$", 13 - .string "RUN AWAY$", 13 - .string "KEEN EYE$", 13 - .string "HYPER CUTTER$", 13 - .string "PICKUP$", 13 - .string "TRUANT$", 13 - .string "HUSTLE$", 13 - .string "CUTE CHARM$", 13 - .string "PLUS$", 13 - .string "MINUS$", 13 - .string "FORECAST$", 13 - .string "STICKY HOLD$", 13 - .string "SHED SKIN$", 13 - .string "GUTS$", 13 - .string "MARVEL SCALE$", 13 - .string "LIQUID OOZE$", 13 - .string "OVERGROW$", 13 - .string "BLAZE$", 13 - .string "TORRENT$", 13 - .string "SWARM$", 13 - .string "ROCK HEAD$", 13 - .string "DROUGHT$", 13 - .string "ARENA TRAP$", 13 - .string "VITAL SPIRIT$", 13 - .string "WHITE SMOKE$", 13 - .string "PURE POWER$", 13 - .string "SHELL ARMOR$", 13 - .string "CACOPHONY$", 13 - .string "AIR LOCK$", 13 diff --git a/data/text/save.inc b/data/text/save.inc index d909489ac..b252d61eb 100644 --- a/data/text/save.inc +++ b/data/text/save.inc @@ -1,18 +1,18 @@ -gUnknown_082C87B4:: @ 82C87B4 +gText_ConfirmSave:: @ 82C87B4 .string "Would you like to save the game?$" -gUnknown_082C87D5:: @ 82C87D5 +gText_AlreadySavedFile:: @ 82C87D5 .string "There is already a saved file.\n" .string "Is it okay to overwrite it?$" -gUnknown_082C8810:: @ 82C8810 +gText_SavingDontTurnOff:: @ 82C8810 .string "SAVING…\n" .string "DON’T TURN OFF THE POWER.$" -gUnknown_082C8832:: @ 82C8832 +gText_PlayerSavedGame:: @ 82C8832 .string "{PLAYER} saved the game.$" -gUnknown_082C8845:: @ 82C8845 +gText_DifferentSaveFile:: @ 82C8845 .string "WARNING!\p" .string "There is a different game file that\n" .string "is already saved.\p" @@ -22,7 +22,7 @@ gUnknown_082C8845:: @ 82C8845 .string "Are you sure you want to save now\n" .string "and overwrite the other save file?$" -gUnknown_082C892A:: @ 82C892A +gText_SaveError:: @ 82C892A .string "Save error.\p" .string "Please exchange the\n" .string "backup memory.$" diff --git a/data/text/type_names.inc b/data/text/type_names.inc deleted file mode 100644 index c79e705c2..000000000 --- a/data/text/type_names.inc +++ /dev/null @@ -1,19 +0,0 @@ -gTypeNames:: @ 831AE38 - .string "NORMAL$", 7 - .string "FIGHT$", 7 - .string "FLYING$", 7 - .string "POISON$", 7 - .string "GROUND$", 7 - .string "ROCK$", 7 - .string "BUG$", 7 - .string "GHOST$", 7 - .string "STEEL$", 7 - .string "???$", 7 - .string "FIRE$", 7 - .string "WATER$", 7 - .string "GRASS$", 7 - .string "ELECTR$", 7 - .string "PSYCHC$", 7 - .string "ICE$", 7 - .string "DRAGON$", 7 - .string "DARK$", 7 diff --git a/data/trainer_money.inc b/data/trainer_money.inc deleted file mode 100644 index 5b8032d95..000000000 --- a/data/trainer_money.inc +++ /dev/null @@ -1,59 +0,0 @@ -@ This is a factor in how much money you get for beating a trainer. - .align 2 -gTrainerMoneyTable:: @ 831AEB8 - .byte TRAINER_CLASS_TEAM_AQUA, 5, 0, 0 - .byte TRAINER_CLASS_AQUA_ADMIN, 10, 0, 0 - .byte TRAINER_CLASS_AQUA_LEADER, 20, 0, 0 - .byte TRAINER_CLASS_AROMA_LADY, 10, 0, 0 - .byte TRAINER_CLASS_RUIN_MANIAC, 15, 0, 0 - .byte TRAINER_CLASS_INTERVIEWER, 12, 0, 0 - .byte TRAINER_CLASS_TUBER_1, 1, 0, 0 - .byte TRAINER_CLASS_TUBER_2, 1, 0, 0 - .byte TRAINER_CLASS_SIS_AND_BRO, 3, 0, 0 - .byte TRAINER_CLASS_COOLTRAINER_1, 12, 0, 0 - .byte TRAINER_CLASS_HEX_MANIAC, 6, 0, 0 - .byte TRAINER_CLASS_LADY, 50, 0, 0 - .byte TRAINER_CLASS_BEAUTY, 20, 0, 0 - .byte TRAINER_CLASS_RICH_BOY, 50, 0, 0 - .byte TRAINER_CLASS_POKEMANIAC, 15, 0, 0 - .byte TRAINER_CLASS_SWIMMER_M, 2, 0, 0 - .byte TRAINER_CLASS_BLACK_BELT, 8, 0, 0 - .byte TRAINER_CLASS_GUITARIST, 8, 0, 0 - .byte TRAINER_CLASS_KINDLER, 8, 0, 0 - .byte TRAINER_CLASS_CAMPER, 4, 0, 0 - .byte TRAINER_CLASS_OLD_COUPLE, 10, 0, 0 - .byte TRAINER_CLASS_BUG_MANIAC, 15, 0, 0 - .byte TRAINER_CLASS_PSYCHIC, 6, 0, 0 - .byte TRAINER_CLASS_GENTLEMAN, 20, 0, 0 - .byte TRAINER_CLASS_ELITE_FOUR, 25, 0, 0 - .byte TRAINER_CLASS_LEADER, 25, 0, 0 - .byte TRAINER_CLASS_SCHOOL_KID, 5, 0, 0 - .byte TRAINER_CLASS_SR_AND_JR, 4, 0, 0 - .byte TRAINER_CLASS_POKEFAN, 20, 0, 0 - .byte TRAINER_CLASS_EXPERT, 10, 0, 0 - .byte TRAINER_CLASS_YOUNGSTER, 4, 0, 0 - .byte TRAINER_CLASS_CHAMPION, 50, 0, 0 - .byte TRAINER_CLASS_FISHERMAN, 10, 0, 0 - .byte TRAINER_CLASS_TRIATHLETE, 10, 0, 0 - .byte TRAINER_CLASS_DRAGON_TAMER, 12, 0, 0 - .byte TRAINER_CLASS_BIRD_KEEPER, 8, 0, 0 - .byte TRAINER_CLASS_NINJA_BOY, 3, 0, 0 - .byte TRAINER_CLASS_BATTLE_GIRL, 6, 0, 0 - .byte TRAINER_CLASS_PARASOL_LADY, 10, 0, 0 - .byte TRAINER_CLASS_SWIMMER_F, 2, 0, 0 - .byte TRAINER_CLASS_PICNICKER, 4, 0, 0 - .byte TRAINER_CLASS_TWINS, 3, 0, 0 - .byte TRAINER_CLASS_SAILOR, 8, 0, 0 - .byte TRAINER_CLASS_COLLECTOR, 15, 0, 0 - .byte TRAINER_CLASS_PKMN_TRAINER_3, 15, 0, 0 - .byte TRAINER_CLASS_PKMN_BREEDER, 10, 0, 0 - .byte TRAINER_CLASS_PKMN_RANGER, 12, 0, 0 - .byte TRAINER_CLASS_TEAM_MAGMA, 5, 0, 0 - .byte TRAINER_CLASS_MAGMA_ADMIN, 10, 0, 0 - .byte TRAINER_CLASS_MAGMA_LEADER, 20, 0, 0 - .byte TRAINER_CLASS_LASS, 4, 0, 0 - .byte TRAINER_CLASS_BUG_CATCHER, 4, 0, 0 - .byte TRAINER_CLASS_HIKER, 10, 0, 0 - .byte TRAINER_CLASS_YOUNG_COUPLE, 8, 0, 0 - .byte TRAINER_CLASS_WINSTRATE, 10, 0, 0 - .byte -1, 5, 0, 0 diff --git a/data/trainer_rematch.s b/data/trainer_rematch.s deleted file mode 100644 index e3a05ba8b..000000000 --- a/data/trainer_rematch.s +++ /dev/null @@ -1,10 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - -gUnknown_0862AD34:: @ 862AD34 - .2byte 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048 - -gUnknown_0862AD44:: @ 862AD44 - .2byte 0x0041, 0x0042, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0000 diff --git a/data/type_effectiveness.inc b/data/type_effectiveness.inc deleted file mode 100644 index 0739199c2..000000000 --- a/data/type_effectiveness.inc +++ /dev/null @@ -1,119 +0,0 @@ -@ format: attacking type, defending type, damage multiplier -@ the multiplier is a (decimal) fixed-point number: -@ 20 is ×2.0 -@ 05 is ×0.5 -@ 00 is ×0 - -gTypeEffectiveness:: @ 831ACE8 - .byte TYPE_NORMAL, TYPE_ROCK, 5 - .byte TYPE_NORMAL, TYPE_STEEL, 5 - .byte TYPE_FIRE, TYPE_FIRE, 5 - .byte TYPE_FIRE, TYPE_WATER, 5 - .byte TYPE_FIRE, TYPE_GRASS, 20 - .byte TYPE_FIRE, TYPE_ICE, 20 - .byte TYPE_FIRE, TYPE_BUG, 20 - .byte TYPE_FIRE, TYPE_ROCK, 5 - .byte TYPE_FIRE, TYPE_DRAGON, 5 - .byte TYPE_FIRE, TYPE_STEEL, 20 - .byte TYPE_WATER, TYPE_FIRE, 20 - .byte TYPE_WATER, TYPE_WATER, 5 - .byte TYPE_WATER, TYPE_GRASS, 5 - .byte TYPE_WATER, TYPE_GROUND, 20 - .byte TYPE_WATER, TYPE_ROCK, 20 - .byte TYPE_WATER, TYPE_DRAGON, 5 - .byte TYPE_ELECTRIC, TYPE_WATER, 20 - .byte TYPE_ELECTRIC, TYPE_ELECTRIC, 5 - .byte TYPE_ELECTRIC, TYPE_GRASS, 5 - .byte TYPE_ELECTRIC, TYPE_GROUND, 0 - .byte TYPE_ELECTRIC, TYPE_FLYING, 20 - .byte TYPE_ELECTRIC, TYPE_DRAGON, 5 - .byte TYPE_GRASS, TYPE_FIRE, 5 - .byte TYPE_GRASS, TYPE_WATER, 20 - .byte TYPE_GRASS, TYPE_GRASS, 5 - .byte TYPE_GRASS, TYPE_POISON, 5 - .byte TYPE_GRASS, TYPE_GROUND, 20 - .byte TYPE_GRASS, TYPE_FLYING, 5 - .byte TYPE_GRASS, TYPE_BUG, 5 - .byte TYPE_GRASS, TYPE_ROCK, 20 - .byte TYPE_GRASS, TYPE_DRAGON, 5 - .byte TYPE_GRASS, TYPE_STEEL, 5 - .byte TYPE_ICE, TYPE_WATER, 5 - .byte TYPE_ICE, TYPE_GRASS, 20 - .byte TYPE_ICE, TYPE_ICE, 5 - .byte TYPE_ICE, TYPE_GROUND, 20 - .byte TYPE_ICE, TYPE_FLYING, 20 - .byte TYPE_ICE, TYPE_DRAGON, 20 - .byte TYPE_ICE, TYPE_STEEL, 5 - .byte TYPE_ICE, TYPE_FIRE, 5 - .byte TYPE_FIGHTING, TYPE_NORMAL, 20 - .byte TYPE_FIGHTING, TYPE_ICE, 20 - .byte TYPE_FIGHTING, TYPE_POISON, 5 - .byte TYPE_FIGHTING, TYPE_FLYING, 5 - .byte TYPE_FIGHTING, TYPE_PSYCHIC, 5 - .byte TYPE_FIGHTING, TYPE_BUG, 5 - .byte TYPE_FIGHTING, TYPE_ROCK, 20 - .byte TYPE_FIGHTING, TYPE_DARK, 20 - .byte TYPE_FIGHTING, TYPE_STEEL, 20 - .byte TYPE_POISON, TYPE_GRASS, 20 - .byte TYPE_POISON, TYPE_POISON, 5 - .byte TYPE_POISON, TYPE_GROUND, 5 - .byte TYPE_POISON, TYPE_ROCK, 5 - .byte TYPE_POISON, TYPE_GHOST, 5 - .byte TYPE_POISON, TYPE_STEEL, 0 - .byte TYPE_GROUND, TYPE_FIRE, 20 - .byte TYPE_GROUND, TYPE_ELECTRIC, 20 - .byte TYPE_GROUND, TYPE_GRASS, 5 - .byte TYPE_GROUND, TYPE_POISON, 20 - .byte TYPE_GROUND, TYPE_FLYING, 0 - .byte TYPE_GROUND, TYPE_BUG, 5 - .byte TYPE_GROUND, TYPE_ROCK, 20 - .byte TYPE_GROUND, TYPE_STEEL, 20 - .byte TYPE_FLYING, TYPE_ELECTRIC, 5 - .byte TYPE_FLYING, TYPE_GRASS, 20 - .byte TYPE_FLYING, TYPE_FIGHTING, 20 - .byte TYPE_FLYING, TYPE_BUG, 20 - .byte TYPE_FLYING, TYPE_ROCK, 5 - .byte TYPE_FLYING, TYPE_STEEL, 5 - .byte TYPE_PSYCHIC, TYPE_FIGHTING, 20 - .byte TYPE_PSYCHIC, TYPE_POISON, 20 - .byte TYPE_PSYCHIC, TYPE_PSYCHIC, 5 - .byte TYPE_PSYCHIC, TYPE_DARK, 0 - .byte TYPE_PSYCHIC, TYPE_STEEL, 5 - .byte TYPE_BUG, TYPE_FIRE, 5 - .byte TYPE_BUG, TYPE_GRASS, 20 - .byte TYPE_BUG, TYPE_FIGHTING, 5 - .byte TYPE_BUG, TYPE_POISON, 5 - .byte TYPE_BUG, TYPE_FLYING, 5 - .byte TYPE_BUG, TYPE_PSYCHIC, 20 - .byte TYPE_BUG, TYPE_GHOST, 5 - .byte TYPE_BUG, TYPE_DARK, 20 - .byte TYPE_BUG, TYPE_STEEL, 5 - .byte TYPE_ROCK, TYPE_FIRE, 20 - .byte TYPE_ROCK, TYPE_ICE, 20 - .byte TYPE_ROCK, TYPE_FIGHTING, 5 - .byte TYPE_ROCK, TYPE_GROUND, 5 - .byte TYPE_ROCK, TYPE_FLYING, 20 - .byte TYPE_ROCK, TYPE_BUG, 20 - .byte TYPE_ROCK, TYPE_STEEL, 5 - .byte TYPE_GHOST, TYPE_NORMAL, 0 - .byte TYPE_GHOST, TYPE_PSYCHIC, 20 - .byte TYPE_GHOST, TYPE_DARK, 5 - .byte TYPE_GHOST, TYPE_STEEL, 5 - .byte TYPE_GHOST, TYPE_GHOST, 20 - .byte TYPE_DRAGON, TYPE_DRAGON, 20 - .byte TYPE_DRAGON, TYPE_STEEL, 5 - .byte TYPE_DARK, TYPE_FIGHTING, 5 - .byte TYPE_DARK, TYPE_PSYCHIC, 20 - .byte TYPE_DARK, TYPE_GHOST, 20 - .byte TYPE_DARK, TYPE_DARK, 5 - .byte TYPE_DARK, TYPE_STEEL, 5 - .byte TYPE_STEEL, TYPE_FIRE, 5 - .byte TYPE_STEEL, TYPE_WATER, 5 - .byte TYPE_STEEL, TYPE_ELECTRIC, 5 - .byte TYPE_STEEL, TYPE_ICE, 20 - .byte TYPE_STEEL, TYPE_ROCK, 20 - .byte TYPE_STEEL, TYPE_STEEL, 5 - .byte 0xFE, 0xFE, 0 - .byte TYPE_NORMAL, TYPE_GHOST, 0 - .byte TYPE_FIGHTING, TYPE_GHOST, 0 - .byte 0xFF, 0xFF, 0 diff --git a/data/unk_transition.s b/data/unk_transition.s index 2dc54e22d..db5744d08 100644 --- a/data/unk_transition.s +++ b/data/unk_transition.s @@ -3,6 +3,7 @@ .section .rodata + .align 2, 0 gUnknown_0862AD54:: @ 862AD54 .incbin "graphics/battle_transitions/frontier_transition.4bpp.lz" diff --git a/include/battle.h b/include/battle.h index 5225b72e3..ae8a1c98a 100644 --- a/include/battle.h +++ b/include/battle.h @@ -3,9 +3,9 @@ // should they be included here or included individually by every file? #include "constants/battle.h" +#include "battle_main.h" #include "battle_util.h" #include "battle_script_commands.h" -#include "battle_main.h" #include "battle_ai_switch_items.h" #include "battle_gfx_sfx_util.h" #include "battle_util2.h" @@ -66,29 +66,14 @@ #define MSG_DISPLAY 0x7 #define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8 -#define MOVE_TARGET_SELECTED 0x0 -#define MOVE_TARGET_DEPENDS 0x1 -#define MOVE_TARGET_USER 0x2 -#define MOVE_TARGET_RANDOM 0x4 -#define MOVE_TARGET_x10 0x10 -#define MOVE_TARGET_BOTH 0x8 -#define MOVE_TARGET_FOES_AND_ALLY 0x20 -#define MOVE_TARGET_OPPONENTS_FIELD 0x40 - -// defines for the u8 array gTypeEffectiveness -#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0])) -#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1])) -#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2])) - -// defines for the gTypeEffectiveness multipliers -#define TYPE_MUL_NO_EFFECT 0 -#define TYPE_MUL_NOT_EFFECTIVE 5 -#define TYPE_MUL_NORMAL 10 -#define TYPE_MUL_SUPER_EFFECTIVE 20 - -// special type table Ids -#define TYPE_FORESIGHT 0xFE -#define TYPE_ENDTABLE 0xFF +#define MOVE_TARGET_SELECTED 0x0 +#define MOVE_TARGET_DEPENDS 0x1 +#define MOVE_TARGET_USER_OR_SELECTED 0x2 +#define MOVE_TARGET_RANDOM 0x4 +#define MOVE_TARGET_BOTH 0x8 +#define MOVE_TARGET_USER 0x10 +#define MOVE_TARGET_FOES_AND_ALLY 0x20 +#define MOVE_TARGET_OPPONENTS_FIELD 0x40 #define BATTLE_BUFFER_LINK_SIZE 0x1000 @@ -368,6 +353,91 @@ struct BattleResults u8 catchAttempts[11]; // 0x36 }; +struct BattleTv_Side +{ + u32 spikesMonId:3; + u32 reflectMonId:3; + u32 lightScreenMonId:3; + u32 safeguardMonId:3; + u32 mistMonId:3; + u32 futureSightMonId:3; + u32 doomDesireMonId:3; + u32 perishSongMonId:3; + u32 wishMonId:3; + u32 grudgeMonId:3; + u32 usedMoveSlot:2; + u32 spikesMoveSlot:2; + u32 reflectMoveSlot:2; + u32 lightScreenMoveSlot:2; + u32 safeguardMoveSlot:2; + u32 mistMoveSlot:2; + u32 futureSightMoveSlot:2; + u32 doomDesireMoveSlot:2; + u32 perishSongMoveSlot:2; + u32 wishMoveSlot:2; + u32 grudgeMoveSlot:2; + u32 destinyBondMonId:3; + u32 destinyBondMoveSlot:2; + u32 faintCause:4; + u32 faintCauseMonId:3; + u32 explosion:1; + u32 explosionMoveSlot:2; + u32 explosionMonId:3; + u32 perishSong:1; +}; + +struct BattleTv_Position +{ + u32 curseMonId:3; + u32 leechSeedMonId:3; + u32 nightmareMonId:3; + u32 wrapMonId:3; + u32 attractMonId:3; + u32 confusionMonId:3; + u32 curseMoveSlot:2; + u32 leechSeedMoveSlot:2; + u32 nightmareMoveSlot:2; + u32 wrapMoveSlot:2; + u32 attractMoveSlot:2; + u32 confusionMoveSlot:2; + u32 waterSportMoveSlot:2; + u32 waterSportMonId:3; + u32 mudSportMonId:3; + u32 mudSportMoveSlot:2; + u32 ingrainMonId:3; + u32 ingrainMoveSlot:2; + u32 attackedByMonId:3; + u32 attackedByMoveSlot:2; +}; + +struct BattleTv_Mon +{ + u32 psnMonId:3; + u32 badPsnMonId:3; + u32 brnMonId:3; + u32 prlzMonId:3; + u32 slpMonId:3; + u32 frzMonId:3; + u32 psnMoveSlot:2; + u32 badPsnMoveSlot:2; + u32 brnMoveSlot:2; + u32 prlzMoveSlot:2; + u32 slpMoveSlot:2; + u32 frzMoveSlot:2; +}; + +struct BattleTv +{ + struct BattleTv_Mon mon[2][6]; // [side][partyId] + struct BattleTv_Position pos[2][2]; // [side][flank] + struct BattleTv_Side side[2]; // [side] +}; + +struct BattleTvMovePoints +{ + s16 points[2][PARTY_SIZE * 4]; +}; + struct BattleStruct { u8 turnEffectsTracker; @@ -447,7 +517,7 @@ struct BattleStruct u8 field_B0; u8 hpScale; u8 synchronizeMoveEffect; - u8 field_B3; + bool8 anyMonHasTransformed; void (*savedCallback)(void); u16 usedHeldItems[MAX_BATTLERS_COUNT]; u8 chosenItem[4]; // why is this an u8? @@ -472,9 +542,9 @@ struct BattleStruct u8 wishPerishSongBattlerId; bool8 overworldWeatherDone; u8 atkCancellerTracker; - u8 field_1A4[96]; - u8 field_204[104]; - u8 field_26C[40]; + struct BattleTvMovePoints tvMovePoints; + struct BattleTv tv; + u8 notSureWhatFieldLol[0x28]; u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT]; u8 field_298[8]; u8 field_2A0; @@ -493,6 +563,15 @@ struct BattleStruct #define IS_MOVE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY) #define IS_MOVE_SPECIAL(moveType)(moveType > TYPE_MYSTERY) +#define TARGET_TURN_DAMAGED ((gSpecialStatuses[gBattlerTarget].physicalDmg != 0 || gSpecialStatuses[gBattlerTarget].specialDmg != 0)) + +#define IS_BATTLER_OF_TYPE(battlerId, type)((gBattleMons[battlerId].type1 == type || gBattleMons[battlerId].type2 == type)) +#define SET_BATTLER_TYPE(battlerId, type) \ +{ \ + gBattleMons[battlerId].type1 = type; \ + gBattleMons[battlerId].type2 = type; \ +} + #define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8 #define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40 #define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit diff --git a/include/battle_frontier_1.h b/include/battle_frontier_1.h index 5483b28ef..b9c633efc 100644 --- a/include/battle_frontier_1.h +++ b/include/battle_frontier_1.h @@ -2,6 +2,7 @@ #define GUARD_BATTLE_FRONTIER_1_H bool32 sub_8196094(void); +void sub_8197080(u8 *); void sub_8196080(const u8 *str); #endif // GUARD_BATTLE_FRONTIER_1_H diff --git a/include/battle_link_817C95C.h b/include/battle_link_817C95C.h deleted file mode 100644 index cb2cb0b27..000000000 --- a/include/battle_link_817C95C.h +++ /dev/null @@ -1,11 +0,0 @@ -#ifndef GUARD_BATTLE_LINK_817C95C_H -#define GUARD_BATTLE_LINK_817C95C_H - -void sub_817C95C(u16 stringId); -void sub_817E0FC(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr); -void sub_817E32C(u8 animationId); -void sub_817E3F4(void); -void sub_817F2A8(void); -u8 GetBattlerMoveSlotId(u8 bank, u16 move); - -#endif // GUARD_BATTLE_LINK_817C95C_H diff --git a/include/battle_main.h b/include/battle_main.h index d7a522f17..a725b631f 100644 --- a/include/battle_main.h +++ b/include/battle_main.h @@ -1,6 +1,30 @@ #ifndef GUARD_BATTLE_MAIN_H #define GUARD_BATTLE_MAIN_H +struct TrainerMoney +{ + u8 classId; + u8 value; +}; + +#define TYPE_NAME_LENGTH 6 +#define ABILITY_NAME_LENGTH 12 + +// defines for the u8 array gTypeEffectiveness +#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0])) +#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1])) +#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2])) + +// defines for the gTypeEffectiveness multipliers +#define TYPE_MUL_NO_EFFECT 0 +#define TYPE_MUL_NOT_EFFECTIVE 5 +#define TYPE_MUL_NORMAL 10 +#define TYPE_MUL_SUPER_EFFECTIVE 20 + +// special type table Ids +#define TYPE_FORESIGHT 0xFE +#define TYPE_ENDTABLE 0xFF + void CB2_InitBattle(void); void BattleMainCB2(void); void CB2_QuitRecordedBattle(void); @@ -42,6 +66,12 @@ void RunBattleScriptCommands_PopCallbacksStack(void); void RunBattleScriptCommands(void); bool8 TryRunFromBattle(u8 battlerId); +extern const u8 gTypeEffectiveness[336]; +extern const u8 gTypeNames[][TYPE_NAME_LENGTH + 1]; +extern const struct TrainerMoney gTrainerMoneyTable[]; +extern const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1]; +extern const u8 *const gAbilityDescriptionPointers[]; + extern const u8 gStatusConditionString_PoisonJpn[8]; extern const u8 gStatusConditionString_SleepJpn[8]; extern const u8 gStatusConditionString_ParalysisJpn[8]; diff --git a/include/battle_message.h b/include/battle_message.h index a68ad1551..bf9b590af 100644 --- a/include/battle_message.h +++ b/include/battle_message.h @@ -229,13 +229,62 @@ extern const u8* const gPokeblockWasTooXStringTable[]; extern const u8* const gRefereeStringsTable[]; extern const u8* const gStatNamesTable2[]; +extern const u8 gText_PkmnIsEvolving[]; +extern const u8 gText_CongratsPkmnEvolved[]; +extern const u8 gText_PkmnStoppedEvolving[]; +extern const u8 gText_EllipsisQuestionMark[]; +extern const u8 gText_WhatWillPkmnDo[]; +extern const u8 gText_WhatWillPkmnDo2[]; +extern const u8 gText_WhatWillWallyDo[]; +extern const u8 gText_LinkStandby[]; +extern const u8 gText_BattleMenu[]; +extern const u8 gText_SafariZoneMenu[]; +extern const u8 gText_MoveInterfacePP[]; +extern const u8 gText_MoveInterfaceType[]; +extern const u8 gText_MoveInterfacePpType[]; +extern const u8 gText_MoveInterfaceDynamicColors[]; +extern const u8 gText_WhichMoveToForget4[]; +extern const u8 gText_BattleYesNoChoice[]; +extern const u8 gText_BattleSwitchWhich[]; +extern const u8 gText_BattleSwitchWhich2[]; +extern const u8 gText_BattleSwitchWhich3[]; +extern const u8 gText_BattleSwitchWhich4[]; +extern const u8 gText_BattleSwitchWhich5[]; +extern const u8 gText_SafariBalls[]; +extern const u8 gText_SafariBallLeft[]; +extern const u8 gText_SpaceAndSpace[]; +extern const u8 gText_CommaSpace[]; +extern const u8 gText_Space2[]; +extern const u8 gText_ScrollTextUp[]; +extern const u8 gText_NewLine[]; +extern const u8 gText_Are[]; +extern const u8 gText_Are2[]; extern const u8 gText_BadEgg[]; +extern const u8 gText_BattleWallyName[]; +extern const u8 gText_Win[]; +extern const u8 gText_Loss[]; +extern const u8 gText_Draw[]; extern const u8 gText_StatRose[]; extern const u8 gText_PkmnsStatChanged2[]; extern const u8 gText_PkmnGettingPumped[]; extern const u8 gText_PkmnShroudedInMist[]; -extern const u8 gText_BattleWallyName[]; extern const u8 gText_PkmnsXPreventsSwitching[]; +extern const u8 gText_TheGreatNewHope[]; +extern const u8 gText_WillChampinshipDreamComeTrue[]; +extern const u8 gText_AFormerChampion[]; +extern const u8 gText_ThePreviousChampion[]; +extern const u8 gText_TheUnbeatenChampion[]; +extern const u8 gText_PlayerMon1Name[]; +extern const u8 gText_Vs[]; +extern const u8 gText_OpponentMon1Name[]; +extern const u8 gText_Mind[]; +extern const u8 gText_Skill[]; +extern const u8 gText_Body[]; +extern const u8 gText_Judgement[]; +extern const u8 gText_EmptyString3[]; +extern const u8 gText_RecordBattleToPass[]; +extern const u8 gText_BattleRecordedOnPass[]; +extern const u8 gText_BattleTourney[]; extern const u16 gMissStringIds[]; extern const u16 gTrappingMoves[]; diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 6c84d1f0f..142ac1f7b 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -4,16 +4,16 @@ #define WINDOW_CLEAR 0x1 #define WINDOW_x80 0x80 -void AI_CalcDmg(u8 bankAtk, u8 bankDef); -u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); +void AI_CalcDmg(u8 battlerIdAtk, u8 battlerIdDef); +u8 TypeCalc(u16 move, u8 battlerIdAtk, u8 battlerIdDef); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); -u8 GetBattlerTurnOrderNum(u8 bank); +u8 GetBattlerTurnOrderNum(u8 battlerId); void SetMoveEffect(bool8 primary, u8 certain); void BattleDestroyYesNoCursorAt(u8 cursorPosition); void BattleCreateYesNoCursorAt(u8 cursorPosition); void BufferMoveToLearnIntoBattleTextBuff2(void); void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags); -bool8 UproarWakeUpCheck(u8 bank); +bool8 UproarWakeUpCheck(u8 battlerId); extern void (* const gBattleScriptingCommandsTable[])(void); extern const u8 gUnknown_0831C494[][4]; diff --git a/include/battle_tv.h b/include/battle_tv.h new file mode 100644 index 000000000..72466d73b --- /dev/null +++ b/include/battle_tv.h @@ -0,0 +1,11 @@ +#ifndef GUARD_BATTLE_TV_H +#define GUARD_BATTLE_TV_H + +void BattleTv_SetDataBasedOnString(u16 stringId); +void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr); +void BattleTv_SetDataBasedOnAnimation(u8 animationId); +void TryPutLinkBattleTvShowOnAir(void); +void BattleTv_ClearExplosionFaintCause(void); +u8 GetBattlerMoveSlotId(u8 battlerId, u16 moveId); + +#endif // GUARD_BATTLE_TV_H diff --git a/include/battle_util.h b/include/battle_util.h index d992faa47..e5c1aaf18 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -49,36 +49,36 @@ void PressurePPLose(u8 bankDef, u8 bankAtk, u16 move); void PressurePPLoseOnUsingPerishSong(u8 bankAtk); void PressurePPLoseOnUsingImprision(u8 bankAtk); void MarkAllBattlersForControllerExec(void); // unused -void MarkBattlerForControllerExec(u8 bank); +void MarkBattlerForControllerExec(u8 battlerId); void sub_803F850(u8 arg0); -void CancelMultiTurnMoves(u8 bank); -bool8 WasUnableToUseMove(u8 bank); -void PrepareStringBattle(u16 stringId, u8 bank); +void CancelMultiTurnMoves(u8 battlerId); +bool8 WasUnableToUseMove(u8 battlerId); +void PrepareStringBattle(u16 stringId, u8 battlerId); void ResetSentPokesToOpponentValue(void); -void sub_803F9EC(u8 bank); -void sub_803FA70(u8 bank); +void sub_803F9EC(u8 battlerId); +void sub_803FA70(u8 battlerId); void BattleScriptPush(const u8* bsPtr); void BattleScriptPushCursor(void); void BattleScriptPop(void); u8 TrySetCantSelectMoveBattleScript(void); -u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check); +u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check); bool8 AreAllMovesUnusable(void); -u8 GetImprisonedMovesCount(u8 bank, u16 move); +u8 GetImprisonedMovesCount(u8 battlerId, u16 move); u8 UpdateTurnCounters(void); u8 TurnBasedEffects(void); bool8 HandleWishPerishSongOnTurnEnd(void); bool8 HandleFaintedMonActions(void); void TryClearRageStatuses(void); u8 AtkCanceller_UnableToUseMove(void); -bool8 sub_80423F4(u8 bank, u8 r1, u8 r2); -u8 CastformDataTypeChange(u8 bank); -u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg); +bool8 sub_80423F4(u8 battlerId, u8 r1, u8 r2); +u8 CastformDataTypeChange(u8 battlerId); +u8 AbilityBattleEffects(u8 caseID, u8 battlerId, u8 ability, u8 special, u16 moveArg); void BattleScriptExecute(const u8* BS_ptr); void BattleScriptPushCursorAndCallback(const u8* BS_ptr); -u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn); -void ClearFuryCutterDestinyBondGrudge(u8 bank); +u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn); +void ClearFuryCutterDestinyBondGrudge(u8 battlerId); void HandleAction_RunBattleScript(void); -u8 GetMoveTarget(u16 move, u8 useMoveTarget); +u8 GetMoveTarget(u16 move, u8 setTarget); u8 IsMonDisobedient(void); #endif // GUARD_BATTLE_UTIL_H diff --git a/include/blit.h b/include/blit.h new file mode 100644 index 000000000..e7f384cc8 --- /dev/null +++ b/include/blit.h @@ -0,0 +1,10 @@ +#ifndef GUARD_BLIT_H +#define GUARD_BLIT_H + +void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height); +void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey); +void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); +void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset); +void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); + +#endif // GUARD_BLIT_H diff --git a/include/braille_puzzles.h b/include/braille_puzzles.h new file mode 100644 index 000000000..780abeeba --- /dev/null +++ b/include/braille_puzzles.h @@ -0,0 +1,7 @@ +#ifndef GUARD_BRAILLE_PUZZLES_H +#define GUARD_BRAILLE_PUZZLES_H + +bool8 ShouldDoBrailleFlyEffect(void); +void sub_8179918(void); + +#endif // GUARD_BRAILLE_PUZZLES_H diff --git a/include/clock.h b/include/clock.h index 4e6560c91..aa179bf6f 100644 --- a/include/clock.h +++ b/include/clock.h @@ -5,4 +5,4 @@ void DoTimeBasedEvents(void); -#endif +#endif // GUARD_CLOCK_H diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 1b59f2f64..b54f01353 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -151,7 +151,7 @@ #define EFFECT_EARTHQUAKE 147 #define EFFECT_FUTURE_SIGHT 148 #define EFFECT_GUST 149 -#define EFFECT_FLINCH_HIT_2 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM +#define EFFECT_FLINCH_MINIMIZE_HIT 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM #define EFFECT_SOLARBEAM 151 #define EFFECT_THUNDER 152 #define EFFECT_TELEPORT 153 diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 0390f17f4..a1a4ed50a 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -92,6 +92,6 @@ #define ATK48_STAT_NEGATIVE 0x1 #define ATK48_STAT_BY_TWO 0x2 #define ATK48_BIT_x4 0x4 -#define ATK48_LOWER_FAIL_CHECK 0x8 +#define ATK48_DONT_CHECK_LOWER 0x8 #endif // GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H diff --git a/include/constants/flags.h b/include/constants/flags.h index 63e053cbd..641d74f19 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -91,7 +91,7 @@ #define FLAG_0x058 0x58 #define FLAG_0x059 0x59 #define FLAG_0x05A 0x5A -#define FLAG_0x05B 0x5B +#define FLAG_WATTSON_REMATCH_AVAILABLE 0x5B #define FLAG_0x05C 0x5C #define FLAG_0x05D 0x5D #define FLAG_0x05E 0x5E @@ -208,8 +208,8 @@ #define FLAG_0x0CD 0xCD #define FLAG_0x0CE 0xCE #define FLAG_0x0CF 0xCF -#define FLAG_0x0D0 0xD0 -#define FLAG_0x0D1 0xD1 +#define FLAG_GOT_BASEMENT_KEY_FROM_WATTSON 0xD0 +#define FLAG_GOT_TM24_FROM_WATTSON 0xD1 #define FLAG_0x0D2 0xD2 #define FLAG_0x0D3 0xD3 #define FLAG_0x0D4 0xD4 @@ -348,6 +348,7 @@ #define FLAG_0x159 0x159 #define FLAG_0x15A 0x15A #define FLAG_0x15B 0x15B + #define FLAG_MATCH_CALL_REGISTERED 0x15C #define FLAG_0x15D 0x15D #define FLAG_0x15E 0x15E @@ -912,8 +913,8 @@ #define FLAG_0x38D 0x38D #define FLAG_0x38E 0x38E #define FLAG_0x38F 0x38F -#define FLAG_0x390 0x390 -#define FLAG_0x391 0x391 +#define FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON 0x390 +#define FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON 0x391 #define FLAG_0x392 0x392 #define FLAG_0x393 0x393 #define FLAG_0x394 0x394 @@ -961,7 +962,7 @@ #define FLAG_0x3BE 0x3BE #define FLAG_0x3BF 0x3BF #define FLAG_0x3C0 0x3C0 -#define FLAG_0x3C1 0x3C1 +#define FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION 0x3C1 #define FLAG_0x3C2 0x3C2 #define FLAG_0x3C3 0x3C3 #define FLAG_0x3C4 0x3C4 diff --git a/include/credits.h b/include/credits.h new file mode 100644 index 000000000..faad1058a --- /dev/null +++ b/include/credits.h @@ -0,0 +1,11 @@ +#ifndef GUARD_CREDITS_H +#define GUARD_CREDITS_H + +// Exported type declarations + +// Exported RAM declarations +extern EWRAM_DATA bool8 gHasHallOfFameRecords; + +// Exported ROM declarations + +#endif //GUARD_CREDITS_H diff --git a/include/data/battle_moves.h b/include/data/battle_moves.h new file mode 100644 index 000000000..6489fe07f --- /dev/null +++ b/include/data/battle_moves.h @@ -0,0 +1,3913 @@ +#ifndef GUARD_DATA_BATTLE_MOVES +#define GUARD_DATA_BATTLE_MOVES + +const struct BattleMove gBattleMoves[LAST_MOVE_INDEX + 1] = +{ + { // MOVE_NONE + .effect = EFFECT_HIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 0, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_POUND + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_KARATE_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 50, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_SLAP + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COMET_PUNCH + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_PUNCH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PAY_DAY + .effect = EFFECT_PAY_DAY, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_PUNCH + .effect = EFFECT_BURN_HIT, + .power = 75, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ICE_PUNCH + .effect = EFFECT_FREEZE_HIT, + .power = 75, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_PUNCH + .effect = EFFECT_PARALYZE_HIT, + .power = 75, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SCRATCH + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VICE_GRIP + .effect = EFFECT_HIT, + .power = 55, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUILLOTINE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAZOR_WIND + .effect = EFFECT_RAZOR_WIND, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWORDS_DANCE + .effect = EFFECT_ATTACK_UP_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CUT + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUST + .effect = EFFECT_GUST, + .power = 40, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WING_ATTACK + .effect = EFFECT_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WHIRLWIND + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLY + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 70, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BIND + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SLAM + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VINE_WHIP + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOMP + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_KICK + .effect = EFFECT_DOUBLE_HIT, + .power = 30, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_KICK + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ROLLING_KICK + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_ATTACK + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HEADBUTT + .effect = EFFECT_FLINCH_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HORN_ATTACK + .effect = EFFECT_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_ATTACK + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HORN_DRILL + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TACKLE + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BODY_SLAM + .effect = EFFECT_PARALYZE_HIT, + .power = 85, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WRAP + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAKE_DOWN + .effect = EFFECT_RECOIL, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THRASH + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_EDGE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAIL_WHIP + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_STING + .effect = EFFECT_POISON_HIT, + .power = 15, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TWINEEDLE + .effect = EFFECT_TWINEEDLE, + .power = 25, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PIN_MISSILE + .effect = EFFECT_MULTI_HIT, + .power = 14, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEER + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BITE + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWL + .effect = EFFECT_ATTACK_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROAR + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SING + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPERSONIC + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SONIC_BOOM + .effect = EFFECT_SONICBOOM, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DISABLE + .effect = EFFECT_DISABLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ACID + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 40, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_EMBER + .effect = EFFECT_BURN_HIT, + .power = 40, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAMETHROWER + .effect = EFFECT_BURN_HIT, + .power = 95, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST + .effect = EFFECT_MIST, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_GUN + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_PUMP + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_WATER, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SURF + .effect = EFFECT_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICE_BEAM + .effect = EFFECT_FREEZE_HIT, + .power = 95, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLIZZARD + .effect = EFFECT_FREEZE_HIT, + .power = 120, + .type = TYPE_ICE, + .accuracy = 70, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYBEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 65, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BUBBLE_BEAM + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AURORA_BEAM + .effect = EFFECT_ATTACK_DOWN_HIT, + .power = 65, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_BEAM + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PECK + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRILL_PECK + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBMISSION + .effect = EFFECT_RECOIL, + .power = 80, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOW_KICK + .effect = EFFECT_LOW_KICK, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COUNTER + .effect = EFFECT_COUNTER, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SEISMIC_TOSS + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRENGTH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ABSORB + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 40, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LEECH_SEED + .effect = EFFECT_LEECH_SEED, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWTH + .effect = EFFECT_SPECIAL_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RAZOR_LEAF + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_GRASS, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SOLAR_BEAM + .effect = EFFECT_SOLARBEAM, + .power = 120, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_POWDER + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 75, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_STUN_SPORE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_POWDER + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PETAL_DANCE + .effect = EFFECT_RAMPAGE, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRING_SHOT + .effect = EFFECT_SPEED_DOWN, + .power = 0, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DRAGON_RAGE + .effect = EFFECT_DRAGON_RAGE, + .power = 1, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_SPIN + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_FIRE, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THUNDER_SHOCK + .effect = EFFECT_PARALYZE_HIT, + .power = 40, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDERBOLT + .effect = EFFECT_PARALYZE_HIT, + .power = 95, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_WAVE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER + .effect = EFFECT_THUNDER, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 70, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_THROW + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EARTHQUAKE + .effect = EFFECT_EARTHQUAKE, + .power = 100, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FISSURE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIG + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TOXIC + .effect = EFFECT_TOXIC, + .power = 0, + .type = TYPE_POISON, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSION + .effect = EFFECT_CONFUSE_HIT, + .power = 50, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCHIC + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 90, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPNOSIS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 60, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEDITATE + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_AGILITY + .effect = EFFECT_SPEED_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_QUICK_ATTACK + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAGE + .effect = EFFECT_RAGE, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TELEPORT + .effect = EFFECT_TELEPORT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_NIGHT_SHADE + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MIMIC + .effect = EFFECT_MIMIC, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SCREECH + .effect = EFFECT_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_TEAM + .effect = EFFECT_EVASION_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RECOVER + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HARDEN + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MINIMIZE + .effect = EFFECT_MINIMIZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SMOKESCREEN + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSE_RAY + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WITHDRAW + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DEFENSE_CURL + .effect = EFFECT_DEFENSE_CURL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BARRIER + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LIGHT_SCREEN + .effect = EFFECT_LIGHT_SCREEN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HAZE + .effect = EFFECT_HAZE, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFLECT + .effect = EFFECT_REFLECT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FOCUS_ENERGY + .effect = EFFECT_FOCUS_ENERGY, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BIDE + .effect = EFFECT_BIDE, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METRONOME + .effect = EFFECT_METRONOME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_MIRROR_MOVE + .effect = EFFECT_MIRROR_MOVE, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_SELF_DESTRUCT + .effect = EFFECT_EXPLOSION, + .power = 200, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EGG_BOMB + .effect = EFFECT_HIT, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LICK + .effect = EFFECT_PARALYZE_HIT, + .power = 20, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SMOG + .effect = EFFECT_POISON_HIT, + .power = 20, + .type = TYPE_POISON, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 40, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLUDGE + .effect = EFFECT_POISON_HIT, + .power = 65, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BONE_CLUB + .effect = EFFECT_FLINCH_HIT, + .power = 65, + .type = TYPE_GROUND, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FIRE_BLAST + .effect = EFFECT_BURN_HIT, + .power = 120, + .type = TYPE_FIRE, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WATERFALL + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CLAMP + .effect = EFFECT_TRAP, + .power = 35, + .type = TYPE_WATER, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWIFT + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKULL_BASH + .effect = EFFECT_SKULL_BASH, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPIKE_CANNON + .effect = EFFECT_MULTI_HIT, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONSTRICT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 10, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AMNESIA + .effect = EFFECT_SPECIAL_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_KINESIS + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SOFT_BOILED + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HI_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GLARE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DREAM_EATER + .effect = EFFECT_DREAM_EATER, + .power = 100, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_GAS + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 55, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BARRAGE + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEECH_LIFE + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LOVELY_KISS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_ATTACK + .effect = EFFECT_SKY_ATTACK, + .power = 140, + .type = TYPE_FLYING, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TRANSFORM + .effect = EFFECT_TRANSFORM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_BUBBLE + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 20, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIZZY_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPORE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLASH + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYWAVE + .effect = EFFECT_PSYWAVE, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPLASH + .effect = EFFECT_SPLASH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ACID_ARMOR + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_POISON, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CRABHAMMER + .effect = EFFECT_HIGH_CRITICAL, + .power = 90, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXPLOSION + .effect = EFFECT_EXPLOSION, + .power = 250, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_SWIPES + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BONEMERANG + .effect = EFFECT_DOUBLE_HIT, + .power = 50, + .type = TYPE_GROUND, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_REST + .effect = EFFECT_REST, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_SLIDE + .effect = EFFECT_FLINCH_HIT, + .power = 75, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_FANG + .effect = EFFECT_FLINCH_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHARPEN + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CONVERSION + .effect = EFFECT_CONVERSION, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRI_ATTACK + .effect = EFFECT_TRI_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPER_FANG + .effect = EFFECT_SUPER_FANG, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLASH + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBSTITUTE + .effect = EFFECT_SUBSTITUTE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_STRUGGLE + .effect = EFFECT_RECOIL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKETCH + .effect = EFFECT_SKETCH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRIPLE_KICK + .effect = EFFECT_TRIPLE_KICK, + .power = 10, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THIEF + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIDER_WEB + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIND_READER + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_NIGHTMARE + .effect = EFFECT_NIGHTMARE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAME_WHEEL + .effect = EFFECT_THAW_HIT, + .power = 60, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNORE + .effect = EFFECT_SNORE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CURSE + .effect = EFFECT_CURSE, + .power = 0, + .type = TYPE_MYSTERY, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_FLAIL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONVERSION_2 + .effect = EFFECT_CONVERSION_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_AEROBLAST + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COTTON_SPORE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_REVERSAL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPITE + .effect = EFFECT_SPITE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POWDER_SNOW + .effect = EFFECT_FREEZE_HIT, + .power = 40, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PROTECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_MACH_PUNCH + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SCARY_FACE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FAINT_ATTACK + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_KISS + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BELLY_DRUM + .effect = EFFECT_BELLY_DRUM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SLUDGE_BOMB + .effect = EFFECT_POISON_HIT, + .power = 90, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SLAP + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 20, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OCTAZOOKA + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIKES + .effect = EFFECT_SPIKES, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_OPPONENTS_FIELD, + .priority = 0, + .flags = 0, + }, + { // MOVE_ZAP_CANNON + .effect = EFFECT_PARALYZE_HIT, + .power = 100, + .type = TYPE_ELECTRIC, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FORESIGHT + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DESTINY_BOND + .effect = EFFECT_DESTINY_BOND, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_PERISH_SONG + .effect = EFFECT_PERISH_SONG, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICY_WIND + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_ICE, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DETECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_BONE_RUSH + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_GROUND, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOCK_ON + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OUTRAGE + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SANDSTORM + .effect = EFFECT_SANDSTORM, + .power = 0, + .type = TYPE_ROCK, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_GIGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDURE + .effect = EFFECT_ENDURE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_CHARM + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLLOUT + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FALSE_SWIPE + .effect = EFFECT_FALSE_SWIPE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWAGGER + .effect = EFFECT_SWAGGER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MILK_DRINK + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPARK + .effect = EFFECT_PARALYZE_HIT, + .power = 65, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FURY_CUTTER + .effect = EFFECT_FURY_CUTTER, + .power = 10, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STEEL_WING + .effect = EFFECT_DEFENSE_UP_HIT, + .power = 70, + .type = TYPE_STEEL, + .accuracy = 90, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEAN_LOOK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ATTRACT + .effect = EFFECT_ATTRACT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_TALK + .effect = EFFECT_SLEEP_TALK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_HEAL_BELL + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RETURN + .effect = EFFECT_RETURN, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PRESENT + .effect = EFFECT_PRESENT, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FRUSTRATION + .effect = EFFECT_FRUSTRATION, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAFEGUARD + .effect = EFFECT_SAFEGUARD, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_PAIN_SPLIT + .effect = EFFECT_PAIN_SPLIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SACRED_FIRE + .effect = EFFECT_THAW_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGNITUDE + .effect = EFFECT_MAGNITUDE, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DYNAMIC_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGAHORN + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_BREATH + .effect = EFFECT_PARALYZE_HIT, + .power = 60, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BATON_PASS + .effect = EFFECT_BATON_PASS, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ENCORE + .effect = EFFECT_ENCORE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PURSUIT + .effect = EFFECT_PURSUIT, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAPID_SPIN + .effect = EFFECT_RAPID_SPIN, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_SCENT + .effect = EFFECT_EVASION_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IRON_TAIL + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_METAL_CLAW + .effect = EFFECT_ATTACK_UP_HIT, + .power = 50, + .type = TYPE_STEEL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VITAL_THROW + .effect = EFFECT_VITAL_THROW, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MORNING_SUN + .effect = EFFECT_MORNING_SUN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SYNTHESIS + .effect = EFFECT_SYNTHESIS, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MOONLIGHT + .effect = EFFECT_MOONLIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HIDDEN_POWER + .effect = EFFECT_HIDDEN_POWER, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CROSS_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TWISTER + .effect = EFFECT_TWISTER, + .power = 40, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAIN_DANCE + .effect = EFFECT_RAIN_DANCE, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_SUNNY_DAY + .effect = EFFECT_SUNNY_DAY, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CRUNCH + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIRROR_COAT + .effect = EFFECT_MIRROR_COAT, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCH_UP + .effect = EFFECT_PSYCH_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_EXTREME_SPEED + .effect = EFFECT_QUICK_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ANCIENT_POWER + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_ROCK, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHADOW_BALL + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FUTURE_SIGHT + .effect = EFFECT_FUTURE_SIGHT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_ROCK_SMASH + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 20, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WHIRLPOOL + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_WATER, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BEAT_UP + .effect = EFFECT_BEAT_UP, + .power = 10, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FAKE_OUT + .effect = EFFECT_FAKE_OUT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_UPROAR + .effect = EFFECT_UPROAR, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOCKPILE + .effect = EFFECT_STOCKPILE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPIT_UP + .effect = EFFECT_SPIT_UP, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWALLOW + .effect = EFFECT_SWALLOW, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HEAT_WAVE + .effect = EFFECT_BURN_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HAIL + .effect = EFFECT_HAIL, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_TORMENT + .effect = EFFECT_TORMENT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLATTER + .effect = EFFECT_FLATTER, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WILL_O_WISP + .effect = EFFECT_WILL_O_WISP, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEMENTO + .effect = EFFECT_MEMENTO, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FACADE + .effect = EFFECT_FACADE, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOCUS_PUNCH + .effect = EFFECT_FOCUS_PUNCH, + .power = 150, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -3, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SMELLING_SALT + .effect = EFFECT_SMELLINGSALT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOLLOW_ME + .effect = EFFECT_FOLLOW_ME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_NATURE_POWER + .effect = EFFECT_NATURE_POWER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_CHARGE + .effect = EFFECT_CHARGE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAUNT + .effect = EFFECT_TAUNT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_HELPING_HAND + .effect = EFFECT_HELPING_HAND, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 5, + .flags = 0, + }, + { // MOVE_TRICK + .effect = EFFECT_TRICK, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLE_PLAY + .effect = EFFECT_ROLE_PLAY, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_WISH + .effect = EFFECT_WISH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_ASSIST + .effect = EFFECT_ASSIST, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_INGRAIN + .effect = EFFECT_INGRAIN, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SUPERPOWER + .effect = EFFECT_SUPERPOWER, + .power = 120, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGIC_COAT + .effect = EFFECT_MAGIC_COAT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = 0, + }, + { // MOVE_RECYCLE + .effect = EFFECT_RECYCLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_REVENGE + .effect = EFFECT_REVENGE, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -4, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BRICK_BREAK + .effect = EFFECT_BRICK_BREAK, + .power = 75, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_YAWN + .effect = EFFECT_YAWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_KNOCK_OFF + .effect = EFFECT_KNOCK_OFF, + .power = 20, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDEAVOR + .effect = EFFECT_ENDEAVOR, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ERUPTION + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKILL_SWAP + .effect = EFFECT_SKILL_SWAP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IMPRISON + .effect = EFFECT_IMPRISON, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFRESH + .effect = EFFECT_REFRESH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_GRUDGE + .effect = EFFECT_GRUDGE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNATCH + .effect = EFFECT_SNATCH, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SECRET_POWER + .effect = EFFECT_SECRET_POWER, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIVE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ARM_THRUST + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CAMOUFLAGE + .effect = EFFECT_CAMOUFLAGE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAIL_GLOW + .effect = EFFECT_SPECIAL_ATTACK_UP_2, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LUSTER_PURGE + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST_BALL + .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FEATHER_DANCE + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TEETER_DANCE + .effect = EFFECT_TEETER_DANCE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_BLAZE_KICK + .effect = EFFECT_BLAZE_KICK, + .power = 85, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SPORT + .effect = EFFECT_MUD_SPORT, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICE_BALL + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ICE, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_NEEDLE_ARM + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLACK_OFF + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HYPER_VOICE + .effect = EFFECT_HIT, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_FANG + .effect = EFFECT_POISON_FANG, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CRUSH_CLAW + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 75, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLAST_BURN + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_CANNON + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_WATER, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METEOR_MASH + .effect = EFFECT_ATTACK_UP_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ASTONISH + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 30, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WEATHER_BALL + .effect = EFFECT_WEATHER_BALL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AROMATHERAPY + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FAKE_TEARS + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AIR_CUTTER + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_OVERHEAT + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ODOR_SLEUTH + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_TOMB + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SILVER_WIND + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METAL_SOUND + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GRASS_WHISTLE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TICKLE + .effect = EFFECT_TICKLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COSMIC_POWER + .effect = EFFECT_COSMIC_POWER, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_SPOUT + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SIGNAL_BEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 75, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHADOW_PUNCH + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXTRASENSORY + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_UPPERCUT + .effect = EFFECT_SKY_UPPERCUT, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_TOMB + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_GROUND, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHEER_COLD + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_ICE, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUDDY_WATER + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULLET_SEED + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AERIAL_ACE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICICLE_SPEAR + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_IRON_DEFENSE + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BLOCK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HOWL + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DRAGON_CLAW + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FRENZY_PLANT + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULK_UP + .effect = EFFECT_BULK_UP, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BOUNCE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 85, + .type = TYPE_FLYING, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MUD_SHOT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_GROUND, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_TAIL + .effect = EFFECT_POISON_TAIL, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COVET + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VOLT_TACKLE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MAGICAL_LEAF + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_SPORT + .effect = EFFECT_WATER_SPORT, + .power = 0, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CALM_MIND + .effect = EFFECT_CALM_MIND, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LEAF_BLADE + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_DANCE + .effect = EFFECT_DRAGON_DANCE, + .power = 0, + .type = TYPE_DRAGON, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_BLAST + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHOCK_WAVE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_ELECTRIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_PULSE + .effect = EFFECT_CONFUSE_HIT, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOOM_DESIRE + .effect = EFFECT_FUTURE_SIGHT, + .power = 120, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_PSYCHO_BOOST + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, +}; + +#endif // GUARD_DATA_BATTLE_MOVES diff --git a/include/data/text/abilities.h b/include/data/text/abilities.h new file mode 100644 index 000000000..2efd76afc --- /dev/null +++ b/include/data/text/abilities.h @@ -0,0 +1,247 @@ +#ifndef POKEEMERALD_DATA_TEXT_ABILITIES_H +#define POKEEMERALD_DATA_TEXT_ABILITIES_H + +static const u8 gNoneAbilityDescription[] = _("No special ability."); +static const u8 gStenchAbilityDescription[] = _("Helps repel wild POKéMON."); +static const u8 gDrizzleAbilityDescription[] = _("Summons rain in battle."); +static const u8 gSpeedBoostAbilityDescription[] = _("Gradually boosts SPEED."); +static const u8 gBattleArmorAbilityDescription[] = _("Blocks critical hits."); +static const u8 gSturdyAbilityDescription[] = _("Negates 1-hit KO attacks."); +static const u8 gDampAbilityDescription[] = _("Prevents self-destruction."); +static const u8 gLimberAbilityDescription[] = _("Prevents paralysis."); +static const u8 gSandVeilAbilityDescription[] = _("Ups evasion in a sandstorm."); +static const u8 gStaticAbilityDescription[] = _("Paralyzes on contact."); +static const u8 gVoltAbsorbAbilityDescription[] = _("Turns electricity into HP."); +static const u8 gWaterAbsorbAbilityDescription[] = _("Changes water into HP."); +static const u8 gObliviousAbilityDescription[] = _("Prevents attraction."); +static const u8 gCloudNineAbilityDescription[] = _("Negates weather effects."); +static const u8 gCompoundEyesAbilityDescription[] = _("Raises accuracy."); +static const u8 gInsomniaAbilityDescription[] = _("Prevents sleep."); +static const u8 gColorChangeAbilityDescription[] = _("Changes type to foe’s move."); +static const u8 gImmunityAbilityDescription[] = _("Prevents poisoning."); +static const u8 gFlashFireAbilityDescription[] = _("Powers up if hit by fire."); +static const u8 gShieldDustAbilityDescription[] = _("Prevents added effects."); +static const u8 gOwnTempoAbilityDescription[] = _("Prevents confusion."); +static const u8 gSuctionCupsAbilityDescription[] = _("Firmly anchors the body."); +static const u8 gIntimidateAbilityDescription[] = _("Lowers the foe’s ATTACK."); +static const u8 gShadowTagAbilityDescription[] = _("Prevents the foe’s escape."); +static const u8 gRoughSkinAbilityDescription[] = _("Hurts to touch."); +static const u8 gWonderGuardAbilityDescription[] = _("“Super effective” hits."); +static const u8 gLevitateAbilityDescription[] = _("Not hit by GROUND attacks."); +static const u8 gEffectSporeAbilityDescription[] = _("Leaves spores on contact."); +static const u8 gSynchronizeAbilityDescription[] = _("Passes on status problems."); +static const u8 gClearBodyAbilityDescription[] = _("Prevents ability reduction."); +static const u8 gNaturalCureAbilityDescription[] = _("Heals upon switching out."); +static const u8 gLightningRodAbilityDescription[] = _("Draws electrical moves."); +static const u8 gSereneGraceAbilityDescription[] = _("Promotes added effects."); +static const u8 gSwiftSwimAbilityDescription[] = _("Raises SPEED in rain."); +static const u8 gChlorophyllAbilityDescription[] = _("Raises SPEED in sunshine."); +static const u8 gIlluminateAbilityDescription[] = _("Encounter rate increases."); +static const u8 gTraceAbilityDescription[] = _("Copies special ability."); +static const u8 gHugePowerAbilityDescription[] = _("Raises ATTACK."); +static const u8 gPoisonPointAbilityDescription[] = _("Poisons foe on contact."); +static const u8 gInnerFocusAbilityDescription[] = _("Prevents flinching."); +static const u8 gMagmaArmorAbilityDescription[] = _("Prevents freezing."); +static const u8 gWaterVeilAbilityDescription[] = _("Prevents burns."); +static const u8 gMagnetPullAbilityDescription[] = _("Traps STEEL-type POKéMON."); +static const u8 gSoundproofAbilityDescription[] = _("Avoids sound-based moves."); +static const u8 gRainDishAbilityDescription[] = _("Slight HP recovery in rain."); +static const u8 gSandStreamAbilityDescription[] = _("Summons a sandstorm."); +static const u8 gPressureAbilityDescription[] = _("Raises foe’s PP usage."); +static const u8 gThickFatAbilityDescription[] = _("Heat-and-cold protection."); +static const u8 gEarlyBirdAbilityDescription[] = _("Awakens quickly from sleep."); +static const u8 gFlameBodyAbilityDescription[] = _("Burns the foe on contact."); +static const u8 gRunAwayAbilityDescription[] = _("Makes escaping easier."); +static const u8 gKeenEyeAbilityDescription[] = _("Prevents loss of accuracy."); +static const u8 gHyperCutterAbilityDescription[] = _("Prevents ATTACK reduction."); +static const u8 gPickupAbilityDescription[] = _("May pick up items."); +static const u8 gTruantAbilityDescription[] = _("Moves only every two turns."); +static const u8 gHustleAbilityDescription[] = _("Trades accuracy for power."); +static const u8 gCuteCharmAbilityDescription[] = _("Infatuates on contact."); +static const u8 gPlusAbilityDescription[] = _("Powers up with MINUS."); +static const u8 gMinusAbilityDescription[] = _("Powers up with PLUS."); +static const u8 gForecastAbilityDescription[] = _("Changes with the weather."); +static const u8 gStickyHoldAbilityDescription[] = _("Prevents item theft."); +static const u8 gShedSkinAbilityDescription[] = _("Heals the body by shedding."); +static const u8 gGutsAbilityDescription[] = _("Ups ATTACK if suffering."); +static const u8 gMarvelScaleAbilityDescription[] = _("Ups DEFENSE if suffering."); +static const u8 gLiquidOozeAbilityDescription[] = _("Draining causes injury."); +static const u8 gOvergrowAbilityDescription[] = _("Ups GRASS moves in a pinch."); +static const u8 gBlazeAbilityDescription[] = _("Ups FIRE moves in a pinch."); +static const u8 gTorrentAbilityDescription[] = _("Ups WATER moves in a pinch."); +static const u8 gSwarmAbilityDescription[] = _("Ups BUG moves in a pinch."); +static const u8 gRockHeadAbilityDescription[] = _("Prevents recoil damage."); +static const u8 gDroughtAbilityDescription[] = _("Summons sunlight in battle."); +static const u8 gArenaTrapAbilityDescription[] = _("Prevents fleeing."); +static const u8 gVitalSpiritAbilityDescription[] = _("Prevents sleep."); +static const u8 gWhiteSmokeAbilityDescription[] = _("Prevents ability reduction."); +static const u8 gPurePowerAbilityDescription[] = _("Raises ATTACK."); +static const u8 gShellArmorAbilityDescription[] = _("Blocks critical hits."); +static const u8 gCacophonyAbilityDescription[] = _("Avoids sound-based moves."); +static const u8 gAirLockAbilityDescription[] = _("Negates weather effects."); + +const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1] = +{ + _("-------"), + _("STENCH"), + _("DRIZZLE"), + _("SPEED BOOST"), + _("BATTLE ARMOR"), + _("STURDY"), + _("DAMP"), + _("LIMBER"), + _("SAND VEIL"), + _("STATIC"), + _("VOLT ABSORB"), + _("WATER ABSORB"), + _("OBLIVIOUS"), + _("CLOUD NINE"), + _("COMPOUNDEYES"), + _("INSOMNIA"), + _("COLOR CHANGE"), + _("IMMUNITY"), + _("FLASH FIRE"), + _("SHIELD DUST"), + _("OWN TEMPO"), + _("SUCTION CUPS"), + _("INTIMIDATE"), + _("SHADOW TAG"), + _("ROUGH SKIN"), + _("WONDER GUARD"), + _("LEVITATE"), + _("EFFECT SPORE"), + _("SYNCHRONIZE"), + _("CLEAR BODY"), + _("NATURAL CURE"), + _("LIGHTNINGROD"), + _("SERENE GRACE"), + _("SWIFT SWIM"), + _("CHLOROPHYLL"), + _("ILLUMINATE"), + _("TRACE"), + _("HUGE POWER"), + _("POISON POINT"), + _("INNER FOCUS"), + _("MAGMA ARMOR"), + _("WATER VEIL"), + _("MAGNET PULL"), + _("SOUNDPROOF"), + _("RAIN DISH"), + _("SAND STREAM"), + _("PRESSURE"), + _("THICK FAT"), + _("EARLY BIRD"), + _("FLAME BODY"), + _("RUN AWAY"), + _("KEEN EYE"), + _("HYPER CUTTER"), + _("PICKUP"), + _("TRUANT"), + _("HUSTLE"), + _("CUTE CHARM"), + _("PLUS"), + _("MINUS"), + _("FORECAST"), + _("STICKY HOLD"), + _("SHED SKIN"), + _("GUTS"), + _("MARVEL SCALE"), + _("LIQUID OOZE"), + _("OVERGROW"), + _("BLAZE"), + _("TORRENT"), + _("SWARM"), + _("ROCK HEAD"), + _("DROUGHT"), + _("ARENA TRAP"), + _("VITAL SPIRIT"), + _("WHITE SMOKE"), + _("PURE POWER"), + _("SHELL ARMOR"), + _("CACOPHONY"), + _("AIR LOCK"), +}; + +const u8 *const gAbilityDescriptionPointers[] = +{ + gNoneAbilityDescription, + gStenchAbilityDescription, + gDrizzleAbilityDescription, + gSpeedBoostAbilityDescription, + gBattleArmorAbilityDescription, + gSturdyAbilityDescription, + gDampAbilityDescription, + gLimberAbilityDescription, + gSandVeilAbilityDescription, + gStaticAbilityDescription, + gVoltAbsorbAbilityDescription, + gWaterAbsorbAbilityDescription, + gObliviousAbilityDescription, + gCloudNineAbilityDescription, + gCompoundEyesAbilityDescription, + gInsomniaAbilityDescription, + gColorChangeAbilityDescription, + gImmunityAbilityDescription, + gFlashFireAbilityDescription, + gShieldDustAbilityDescription, + gOwnTempoAbilityDescription, + gSuctionCupsAbilityDescription, + gIntimidateAbilityDescription, + gShadowTagAbilityDescription, + gRoughSkinAbilityDescription, + gWonderGuardAbilityDescription, + gLevitateAbilityDescription, + gEffectSporeAbilityDescription, + gSynchronizeAbilityDescription, + gClearBodyAbilityDescription, + gNaturalCureAbilityDescription, + gLightningRodAbilityDescription, + gSereneGraceAbilityDescription, + gSwiftSwimAbilityDescription, + gChlorophyllAbilityDescription, + gIlluminateAbilityDescription, + gTraceAbilityDescription, + gHugePowerAbilityDescription, + gPoisonPointAbilityDescription, + gInnerFocusAbilityDescription, + gMagmaArmorAbilityDescription, + gWaterVeilAbilityDescription, + gMagnetPullAbilityDescription, + gSoundproofAbilityDescription, + gRainDishAbilityDescription, + gSandStreamAbilityDescription, + gPressureAbilityDescription, + gThickFatAbilityDescription, + gEarlyBirdAbilityDescription, + gFlameBodyAbilityDescription, + gRunAwayAbilityDescription, + gKeenEyeAbilityDescription, + gHyperCutterAbilityDescription, + gPickupAbilityDescription, + gTruantAbilityDescription, + gHustleAbilityDescription, + gCuteCharmAbilityDescription, + gPlusAbilityDescription, + gMinusAbilityDescription, + gForecastAbilityDescription, + gStickyHoldAbilityDescription, + gShedSkinAbilityDescription, + gGutsAbilityDescription, + gMarvelScaleAbilityDescription, + gLiquidOozeAbilityDescription, + gOvergrowAbilityDescription, + gBlazeAbilityDescription, + gTorrentAbilityDescription, + gSwarmAbilityDescription, + gRockHeadAbilityDescription, + gDroughtAbilityDescription, + gArenaTrapAbilityDescription, + gVitalSpiritAbilityDescription, + gWhiteSmokeAbilityDescription, + gPurePowerAbilityDescription, + gShellArmorAbilityDescription, + gCacophonyAbilityDescription, + gAirLockAbilityDescription, +}; + +#endif // POKEEMERALD_DATA_TEXT_ABILITIES_H diff --git a/include/data2.h b/include/data2.h index df71f6e88..d71958201 100644 --- a/include/data2.h +++ b/include/data2.h @@ -14,8 +14,6 @@ extern struct MonCoords gTrainerFrontPicCoords[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern const u8 gMoveNames[][13]; -extern const u8 gAbilityNames[][13]; -extern const u8 gTypeNames[][7]; extern struct CompressedSpriteSheet gUnknown_0831C620; extern struct CompressedSpritePalette gUnknown_0831C628; extern const struct SpriteTemplate gUnknown_0831C688; diff --git a/include/decompress.h b/include/decompress.h index b7515250a..34a678cda 100644 --- a/include/decompress.h +++ b/include/decompress.h @@ -28,7 +28,6 @@ void LoadSpecialPokePic(const struct CompressedSpriteSheet *src, void *dest, s32 void LoadSpecialPokePic_2(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic); void LoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic); -extern u8 gDecompressionBuffer[]; u32 sub_8034974(const u8 *ptr); #endif // GUARD_DECOMPRESS_H diff --git a/include/decoration.h b/include/decoration.h index c841bbfc1..a51d9ccce 100644 --- a/include/decoration.h +++ b/include/decoration.h @@ -69,5 +69,6 @@ extern EWRAM_DATA u8 gCurDecorationIndex; void sub_8126968(void); void sub_8126AD8(u8 taskId); void sub_8127D38(u16 mapX, u16 mapY, u16 decor); +void sub_8126B2C(u8 taskId); #endif //GUARD_DECORATION_H diff --git a/include/event_scripts.h b/include/event_scripts.h index a835782ed..6799b82b4 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -22,6 +22,7 @@ extern const u8 EventScript_2713D1[]; extern const u8 EventScript_2766A2[]; extern const u8 EventScript_2766A6[]; + extern const u8 gTVBravoTrainerText00[]; extern const u8 gTVBravoTrainerText01[]; extern const u8 gTVBravoTrainerText02[]; @@ -381,6 +382,15 @@ extern const u8 SecretBase_RedCave1_Text_2751E1[]; extern const u8 SecretBase_RedCave1_Text_2754F6[]; extern const u8 SecretBase_RedCave1_Text_2758CC[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[]; + +//field effects extern const u8 FieryPath_EventScript_2908FD[]; extern const u8 EventScript_290CAE[]; +extern const u8 EventScript_2926F8[]; + +//player pc +extern const u8 LittlerootTown_BrendansHouse_2F_EventScript_1F863F[]; +extern const u8 LittlerootTown_MaysHouse_2F_EventScript_1F958F[]; + #endif //GUARD_EVENT_SCRIPTS_H diff --git a/include/fldeff_groundshake.h b/include/fldeff_groundshake.h deleted file mode 100644 index 685a6d27c..000000000 --- a/include/fldeff_groundshake.h +++ /dev/null @@ -1,7 +0,0 @@ -#ifndef GUARD_FLDEFF_GROUNDSHAKE_H -#define GUARD_FLDEFF_GROUNDSHAKE_H - -void sub_81BE6B8(void); -void sub_81BE72C(void); - -#endif // GUARD_FLDEFF_GROUNDSHAKE_H diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h index c1abcc94c..03fe505b5 100644 --- a/include/gba/io_reg.h +++ b/include/gba/io_reg.h @@ -624,23 +624,6 @@ #define TIMER_INTR_ENABLE 0x40 #define TIMER_ENABLE 0x80 -// BGCNT -#define BGCNT_PRIORITY(n) (n) // Values 0 - 3. Lower priority BGs will be drawn on top of higher priority BGs. -#define BGCNT_CHARBASE(n) ((n) << 2) // Values 0 - 3. Base block for tile pixel data. -#define BGCNT_MOSAIC 0x0040 -#define BGCNT_16COLOR 0x0000 // 4 bits per pixel -#define BGCNT_256COLOR 0x0080 // 8 bits per pixel -#define BGCNT_SCREENBASE(n) ((n) << 8) // Values 0 - 31. Base block for tile map. -#define BGCNT_WRAP 0x2000 // Only affects affine BGs. Text BGs wrap by default. -#define BGCNT_TXT256x256 0x0000 // Internal screen size size of text mode BG in pixels. -#define BGCNT_TXT512x256 0x4000 -#define BGCNT_TXT256x512 0x8000 -#define BGCNT_TXT512x512 0xC000 -#define BGCNT_AFF128x128 0x0000 // Internal screen size size of affine mode BG in pixels. -#define BGCNT_AFF256x256 0x4000 -#define BGCNT_AFF512x512 0x8000 -#define BGCNT_AFF1024x1024 0xC000 - // serial #define SIO_ID 0x0030 // Communication ID diff --git a/include/global.h b/include/global.h index 8ffa16cb7..37c064e79 100644 --- a/include/global.h +++ b/include/global.h @@ -35,6 +35,12 @@ // Converts a number to Q4.12 fixed-point format #define Q_4_12(n) ((s16)((n) * 4096)) +// Converts a Q8.8 fixed-point format number to a regular integer +#define Q_8_8_TO_INT(n) ((int)((n) / 256)) + +// Converts a Q4.12 fixed-point format number to a regular integer +#define Q_4_12_TO_INT(n) ((int)((n) / 4096)) + #define PARTY_SIZE 6 #define POKEMON_SLOTS_NUMBER 412 diff --git a/include/global.tv.h b/include/global.tv.h index 5f65aa8e0..81f181cf3 100644 --- a/include/global.tv.h +++ b/include/global.tv.h @@ -188,11 +188,11 @@ typedef union // size = 0x24 struct { /*0x00*/ u8 kind; /*0x01*/ bool8 active; - /*0x02*/ u16 species; + /*0x02*/ u16 speciesOpponent; /*0x04*/ u8 playerName[8]; /*0x0C*/ u8 linkOpponentName[8]; /*0x14*/ u16 move; - /*0x16*/ u16 species2; + /*0x16*/ u16 speciesPlayer; /*0x18*/ u8 battleType; /*0x19*/ u8 language; /*0x1A*/ u8 linkOpponentLanguage; diff --git a/include/graphics.h b/include/graphics.h index 4cb7ec814..3de6e32fe 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -2728,10 +2728,149 @@ extern const u16 gFireRedMenuElements2_Pal[16]; extern const u16 gFireRedMenuElements3_Pal[16]; extern const u8 gFireRedMenuElements_Gfx[]; -//item menu graphics +// item menu graphics extern const u8 gBagScreen_Gfx[]; extern const u16 gBagScreenFemale_Pal[]; extern const u16 gBagScreenMale_Pal[]; extern const u8 gBagMenuHMIcon_Gfx[]; +// item menu icons graphics +extern const u8 gBagMaleTiles[]; +extern const u8 gBagFemaleTiles[]; +extern const u8 gBagPalette[]; +extern const u8 gBerryCheckCircle_Gfx[]; + +//intro graphics +extern const u8 gIntro1SparkleGfx[]; +extern const u8 gIntro1FlygonGfx[]; +extern const u16 gIntro3LightningPal[]; +extern const u8 gIntroCopyright_Gfx[]; +extern const u8 gIntroCopyright_Tilemap[]; +extern const u16 gIntroCopyright_Pal[16]; +extern const u8 gIntro2VolbeatGfx[]; +extern const u8 gIntro2TorchicGfx[]; +extern const u8 gIntro2ManectricGfx[]; +extern const u16 gIntro2VolbeatPal[]; +extern const u16 gIntro2TorchicPal[]; +extern const u16 gIntro2ManectricPal[]; +extern const u8 gIntro2BubblesGfx[]; +extern const u16 gIntro2BubblesPal[]; +extern const u8 gIntro3LightningGfx[]; +extern const u8 gIntro3GroudonGfx[]; +extern const u8 gIntro3GroudonTilemap[]; +extern const u8 gIntro3LegendBgGfx[]; +extern const u8 gIntro3GroudonBgTilemap[]; +extern const u8 gIntro3GroudonBgTilemap[]; +extern const u8 gIntro3BgPal[0x200]; +extern const u8 gIntro3KyogreGfx[]; +extern const u8 gIntro3KyogreTilemap[]; +extern const u8 gIntro3KyogreBgTilemap[]; +extern const u8 gIntro3CloudsGfx[]; +extern const u8 gIntro3Clouds1Tilemap[]; +extern const u8 gIntro3Clouds2Tilemap[]; +extern const u8 gIntro3Clouds3Tilemap[]; +extern const u8 gIntro3Clouds4Tilemap[]; +extern const u8 gIntro3RayquazaTilemap[]; +extern const u8 gIntro3RayquazaGfx[]; +extern const u8 gIntro3Clouds2Gfx[]; +extern const u16 gIntro1GameFreakTextFadePal[]; + +//intro/credits graphics +extern const u8 gIntro2BrendanNoTurnGfx[]; +extern const u8 gIntro2MayNoTurnGfx[]; +extern const u16 gIntro2BrendanNoTurnPal[]; +extern const u16 gIntro2FlygonPal[]; +extern const u8 gIntro2FlygonGfx[]; + +// berry pics +extern const u8 gBerryPic_Cheri[]; +extern const u8 gBerryPalette_Cheri[]; +extern const u8 gBerryPic_Chesto[]; +extern const u8 gBerryPalette_Chesto[]; +extern const u8 gBerryPic_Pecha[]; +extern const u8 gBerryPalette_Pecha[]; +extern const u8 gBerryPic_Rawst[]; +extern const u8 gBerryPalette_Rawst[]; +extern const u8 gBerryPic_Aspear[]; +extern const u8 gBerryPalette_Aspear[]; +extern const u8 gBerryPic_Leppa[]; +extern const u8 gBerryPalette_Leppa[]; +extern const u8 gBerryPic_Oran[]; +extern const u8 gBerryPalette_Oran[]; +extern const u8 gBerryPic_Persim[]; +extern const u8 gBerryPalette_Persim[]; +extern const u8 gBerryPic_Lum[]; +extern const u8 gBerryPalette_Lum[]; +extern const u8 gBerryPic_Sitrus[]; +extern const u8 gBerryPalette_Sitrus[]; +extern const u8 gBerryPic_Figy[]; +extern const u8 gBerryPalette_Figy[]; +extern const u8 gBerryPic_Wiki[]; +extern const u8 gBerryPalette_Wiki[]; +extern const u8 gBerryPic_Mago[]; +extern const u8 gBerryPalette_Mago[]; +extern const u8 gBerryPic_Aguav[]; +extern const u8 gBerryPalette_Aguav[]; +extern const u8 gBerryPic_Iapapa[]; +extern const u8 gBerryPalette_Iapapa[]; +extern const u8 gBerryPic_Razz[]; +extern const u8 gBerryPalette_Razz[]; +extern const u8 gBerryPic_Bluk[]; +extern const u8 gBerryPalette_Bluk[]; +extern const u8 gBerryPic_Nanab[]; +extern const u8 gBerryPalette_Nanab[]; +extern const u8 gBerryPic_Wepear[]; +extern const u8 gBerryPalette_Wepear[]; +extern const u8 gBerryPic_Pinap[]; +extern const u8 gBerryPalette_Pinap[]; +extern const u8 gBerryPic_Pomeg[]; +extern const u8 gBerryPalette_Pomeg[]; +extern const u8 gBerryPic_Kelpsy[]; +extern const u8 gBerryPalette_Kelpsy[]; +extern const u8 gBerryPic_Qualot[]; +extern const u8 gBerryPalette_Qualot[]; +extern const u8 gBerryPic_Hondew[]; +extern const u8 gBerryPalette_Hondew[]; +extern const u8 gBerryPic_Grepa[]; +extern const u8 gBerryPalette_Grepa[]; +extern const u8 gBerryPic_Tamato[]; +extern const u8 gBerryPalette_Tamato[]; +extern const u8 gBerryPic_Cornn[]; +extern const u8 gBerryPalette_Cornn[]; +extern const u8 gBerryPic_Magost[]; +extern const u8 gBerryPalette_Magost[]; +extern const u8 gBerryPic_Rabuta[]; +extern const u8 gBerryPalette_Rabuta[]; +extern const u8 gBerryPic_Nomel[]; +extern const u8 gBerryPalette_Nomel[]; +extern const u8 gBerryPic_Spelon[]; +extern const u8 gBerryPalette_Spelon[]; +extern const u8 gBerryPic_Pamtre[]; +extern const u8 gBerryPalette_Pamtre[]; +extern const u8 gBerryPic_Watmel[]; +extern const u8 gBerryPalette_Watmel[]; +extern const u8 gBerryPic_Durin[]; +extern const u8 gBerryPalette_Durin[]; +extern const u8 gBerryPic_Belue[]; +extern const u8 gBerryPalette_Belue[]; +extern const u8 gBerryPic_Liechi[]; +extern const u8 gBerryPalette_Liechi[]; +extern const u8 gBerryPic_Ganlon[]; +extern const u8 gBerryPalette_Ganlon[]; +extern const u8 gBerryPic_Salac[]; +extern const u8 gBerryPalette_Salac[]; +extern const u8 gBerryPic_Petaya[]; +extern const u8 gBerryPalette_Petaya[]; +extern const u8 gBerryPic_Apicot[]; +extern const u8 gBerryPalette_Apicot[]; +extern const u8 gBerryPic_Lansat[]; +extern const u8 gBerryPalette_Lansat[]; +extern const u8 gBerryPic_Starf[]; +extern const u8 gBerryPalette_Starf[]; +extern const u8 gBerryPic_Enigma[]; +extern const u8 gBerryPalette_Enigma[]; + +//credits +extern const u8 gCreditsCopyrightEnd_Gfx[]; + #endif //GUARD_GRAPHICS_H diff --git a/include/gym_leader_rematch.h b/include/gym_leader_rematch.h new file mode 100644 index 000000000..ef0e5fef1 --- /dev/null +++ b/include/gym_leader_rematch.h @@ -0,0 +1,87 @@ +#ifndef GUARD_TRAINER_REMATCH_H +#define GUARD_TRAINER_REMATCH_H + +enum { + REMATCH_ROSE, + REMATCH_ANDRES, + REMATCH_DUSTY, + REMATCH_LOLA, + REMATCH_RICKY, + REMATCH_LILA_AND_ROY, + REMATCH_CRISTIN, + REMATCH_BROOKE, + REMATCH_WILTON, + REMATCH_VALERIE, + REMATCH_CINDY, + REMATCH_THALIA, + REMATCH_JESSICA, + REMATCH_WINSTON, + REMATCH_STEVE, + REMATCH_TONY, + REMATCH_NOB, + REMATCH_KOJI, + REMATCH_FERNANDO, + REMATCH_DALTON, + REMATCH_BERNIE, + REMATCH_ETHAN, + REMATCH_JOHN_AND_JAY, + REMATCH_JEFFREY, + REMATCH_CAMERON, + REMATCH_JACKI, + REMATCH_WALTER, + REMATCH_KAREN, + REMATCH_JERRY, + REMATCH_ANNA_AND_MEG, + REMATCH_ISABEL, + REMATCH_MIGUEL, + REMATCH_TIMOTHY, + REMATCH_SHELBY, + REMATCH_CALVIN, + REMATCH_ELLIOT, + REMATCH_ISAIAH, + REMATCH_MARIA, + REMATCH_ABIGAIL, + REMATCH_DYLAN, + REMATCH_KATELYN, + REMATCH_BENJAMIN, + REMATCH_PABLO, + REMATCH_NICOLAS, + REMATCH_ROBERT, + REMATCH_LAO, + REMATCH_CYNDY, + REMATCH_MADELINE, + REMATCH_JENNY, + REMATCH_DIANA, + REMATCH_AMY_AND_LIV, + REMATCH_ERNEST, + REMATCH_CORY, + REMATCH_EDWIN, + REMATCH_LYDIA, + REMATCH_ISAAC, + REMATCH_GABRIELLE, + REMATCH_CATHERINE, + REMATCH_JACKSON, + REMATCH_HALEY, + REMATCH_JAMES, + REMATCH_TRENT, + REMATCH_SAWYER, + REMATCH_KIRA_AND_DAN, + REMATCH_WALLY_3, + REMATCH_ROXANNE, + REMATCH_BRAWLY, + REMATCH_WATTSON, + REMATCH_FLANNERY, + REMATCH_NORMAN, + REMATCH_WINONA, + REMATCH_TATE_AND_LIZA, + REMATCH_JUAN, + REMATCH_SIDNEY, + REMATCH_PHOEBE, + REMATCH_GLACIA, + REMATCH_DRAKE, + REMATCH_WALLACE +}; + +void UpdateGymLeaderRematch(void); + +#endif //GUARD_TRAINER_REMATCH_H diff --git a/include/international_string_util.h b/include/international_string_util.h index f4ba827e3..426a2d48c 100644 --- a/include/international_string_util.h +++ b/include/international_string_util.h @@ -10,12 +10,12 @@ s32 GetStringRightAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth); s32 GetStringCenterAlignXOffsetWithLetterSpacing(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing); s32 GetStringWidthDifference(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing); s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1); -s32 sub_81DB3D8(const struct MenuAction *str, u8* arg1, s32 arg2); +s32 sub_81DB3D8(const struct MenuAction *str, const u8* arg1, s32 arg2); // sub_81DB41C // CopyMonCategoryText // sub_81DB494 void PadNameString(u8 *dst, u8 padWith); -// sub_81DB554 +void sub_81DB554(u8 *, u8); // sub_81DB5AC u32 sub_81DB604(const u8 *); // sub_81DB620 diff --git a/include/intro.h b/include/intro.h index aae3438fe..b1bfe20a4 100644 --- a/include/intro.h +++ b/include/intro.h @@ -6,7 +6,7 @@ // Exported RAM declarations // Exported ROM declarations -void c2_copyright_1(void); +void CB2_InitCopyrightScreenAfterBootup(void); void CB2_InitCopyrightScreenAfterBootup(void); void CB2_InitCopyrightScreenAfterTitleScreen(void); void sub_816F2A8(u16, u16, u16, u16); diff --git a/include/intro_credits_graphics.h b/include/intro_credits_graphics.h new file mode 100644 index 000000000..354d62e05 --- /dev/null +++ b/include/intro_credits_graphics.h @@ -0,0 +1,30 @@ +#ifndef GUARD_INTRO_CREDITS_GRAPHICS_H +#define GUARD_INTRO_CREDITS_GRAPHICS_H + +extern u16 gUnknown_0203BD24; +extern s16 gUnknown_0203BD26; +extern s16 gUnknown_0203BD28; + +extern const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[]; +extern const struct CompressedSpriteSheet gIntro2MaySpriteSheet[]; +extern const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[]; +extern const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[]; +extern const struct SpritePalette gUnknown_085F530C[]; +extern const struct CompressedSpriteSheet gUnknown_085F5334[]; +extern const struct CompressedSpriteSheet gUnknown_085F5344[]; +extern const struct CompressedSpriteSheet gUnknown_085F5354[]; +extern const struct CompressedSpriteSheet gUnknown_085F53AC[]; +extern const struct CompressedSpriteSheet gUnknown_085F53BC[]; +extern const struct SpritePalette gUnknown_085F5384[]; + +void load_intro_part2_graphics(u8 a); +void sub_817B150(u8 a); +void sub_817B1C8(u8); +void sub_817B3A8(u8); +u8 sub_817B3DC(u8 a, u16 b, u16 c, u16 d); +void sub_817B540(u8); +u8 intro_create_brendan_sprite(s16 a, s16 b); +u8 intro_create_may_sprite(s16 a, s16 b); +u8 intro_create_flygon_sprite(s16 a, s16 b); + +#endif // GUARD_INTRO_CREDITS_GRAPHICS_H diff --git a/include/item.h b/include/item.h index d81a3de33..33d434f78 100644 --- a/include/item.h +++ b/include/item.h @@ -64,5 +64,9 @@ u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 pocketPos); void sub_80D6FB4(struct BagPocket*); void sub_80D6F64(struct BagPocket*); void sub_80D702C(struct ItemSlot*, s16, u16); +u8 sub_80D6CE4(); +bool8 itemid_is_unique(u16 itemId); +void sub_80D6E48(u8, u16); +void sub_80D6E84(void); #endif // ITEM_H diff --git a/include/item_menu.h b/include/item_menu.h index 5c1b26faa..68393c9ee 100644 --- a/include/item_menu.h +++ b/include/item_menu.h @@ -4,24 +4,58 @@ // Exported type declarations struct BagStruct { - void *func; - u8 unk4; + void (*bagCallback)(void); + u8 location; u8 pocket; u8 unk6[2]; - u16 unk8[5]; - u16 unk12[5]; - void *unk1C; + u16 cursorPosition[5]; + u16 scrollPosition[5]; }; extern struct BagStruct gUnknown_0203CE58; +struct UnkBagStruct +{ + void (*unk0)(void); + u8 unk4[0x800]; + u8 unk804[12]; + u8 unk810[7]; + u8 unk817; + u8 unk818; + u8 unk819; + u8 unk81A; + u8 unk81B:4; + u8 unk81B_1:2; + u8 unk81B_3:1; + u8 unk81B_2:1; + u8 filler3[2]; + u8 unk81E; + u8 unk81F; + const u8* unk820; + u8 unk824; + u8 unk825; + u8 filler[2]; + u8 unk828; + u8 unk829[5]; + u8 unk82E[6]; + s16 unk834; + u8 filler4[0xE]; + u8 unk844[32][32]; + u8 filler2[4]; +}; + +extern struct UnkBagStruct *gUnknown_0203CE54; + // Exported RAM declarations extern u16 gSpecialVar_ItemId; // Exported ROM declarations +void sub_81AAC14(void); void sub_81AAC50(void); void sub_81AAC70(void); void bag_menu_mail_related(void); +void CB2_BagMenuFromStartMenu(void); + #endif //GUARD_item_menu_H diff --git a/include/item_menu_icons.h b/include/item_menu_icons.h index 56e012421..aee7599df 100644 --- a/include/item_menu_icons.h +++ b/include/item_menu_icons.h @@ -1,16 +1,25 @@ #ifndef GUARD_ITEM_MENU_ICONS #define GUARD_ITEM_MENU_ICONS +extern const struct CompressedSpriteSheet gUnknown_0857FB34; +extern const struct CompressedSpriteSheet gUnknown_0857FB3C; +extern const struct CompressedSpritePalette gUnknown_0857FB44; extern const struct CompressedSpriteSheet gUnknown_0857FDEC; extern const struct CompressedSpritePalette gUnknown_0857FDF4; -u8 sub_80D511C(u8 a0, u8 a1, u8 a2, u8 a3); +void RemoveBagSprite(u8 id); +void AddBagVisualSprite(u8 bagPocketId); +void SetBagVisualPocketId(u8 bagPocketId, bool8 isSwitchingPockets); +void ShakeBagVisual(void); +void AddSwitchPocketRotatingBallSprite(s16 rotationDirection); +void AddBagItemIconSprite(u16 itemId, u8 id); +void RemoveBagItemIconSprite(u8 id); +void sub_80D4FAC(void); +void sub_80D4FC8(u8 arg0); +void sub_80D4FEC(u8 arg0); u8 CreateBerryTagSprite(u8 id, s16 x, s16 y); void FreeBerryTagSpritePalette(void); +u8 sub_80D511C(u8 berryId, u8 x, u8 y, bool8 startAffine); u8 CreateBerryFlavorCircleSprite(s16 x); -void sub_80D4FAC(void); -void RemoveBagItemIconObject(u8); -void sub_80D4FEC(u8); -void sub_80D4FC8(u8); #endif // GUARD_ITEM_MENU_ICONS diff --git a/include/libgcnmultiboot.h b/include/libgcnmultiboot.h new file mode 100644 index 000000000..7d347df05 --- /dev/null +++ b/include/libgcnmultiboot.h @@ -0,0 +1,17 @@ +#ifndef GUARD_LIBGCMMULTIBOOT_H +#define GUARD_LIBGCNMULTIBOOT_H + +struct GcmbStruct +{ + u16 gcmb_field_0; + vu8 gcmb_field_2; + u8 filler3[0x2C - 0x3]; +}; + +void GameCubeMultiBoot_Main(struct GcmbStruct *pStruct); +void GameCubeMultiBoot_ExecuteProgram(struct GcmbStruct *pStruct); +void GameCubeMultiBoot_Init(struct GcmbStruct *pStruct); +void GameCubeMultiBoot_HandleSerialInterrupt(struct GcmbStruct *pStruct); +void GameCubeMultiBoot_Quit(void); + +#endif // GUARD_LIBGCNMULTIBOOT_H diff --git a/include/link.h b/include/link.h index 0fa4d39c2..051370897 100644 --- a/include/link.h +++ b/include/link.h @@ -257,6 +257,7 @@ void sub_800AAF4(void); void sub_800AF18(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, u8 unk_06); void sub_800B348(void); void sub_800B3A4(u32 who); +bool32 sub_800A07C(void); extern u16 gLinkPartnersHeldKeys[6]; extern u32 gLinkDebugSeed; diff --git a/include/list_menu.h b/include/list_menu.h index 77d00bf97..0aa66a524 100644 --- a/include/list_menu.h +++ b/include/list_menu.h @@ -4,9 +4,11 @@ #define LIST_NOTHING_CHOSEN -1 #define LIST_B_PRESSED -2 -// Exported type declarations +#define LIST_NO_MULTIPLE_SCROLL 0 +#define LIST_MULTIPLE_SCROLL_DPAD 1 +#define LIST_MULTIPLE_SCROLL_L_R 2 -// Exported RAM declarations +struct ListMenu; struct ListMenuItem { @@ -14,33 +16,31 @@ struct ListMenuItem s32 id; }; -struct ListMenu; - struct ListMenuTemplate { const struct ListMenuItem *items; - void (* moveCursorFunc)(u32, bool8, struct ListMenu *); - void (* unk_08)(u8, s32, u8); + void (* moveCursorFunc)(s32, bool8, struct ListMenu *); + void (* unk_08)(u8 windowId, s32 itemId, u8 y); u16 totalItems; u16 maxShowed; - u8 unk_10; + u8 windowId; u8 unk_11; u8 unk_12; - u8 cursor_Y; - u32 upText_Y:4; // x1, x2, x4, x8 = xF - u32 cursorColor:4; // x10, x20, x40, x80 = xF0 - u32 fillColor:4; // x100, x200, x400, x800 = xF00 - u32 cursorShadowColor:4; // x1000, x2000, x4000, x8000 = xF000 - u32 unk_16_0:1; // x10000 - u32 spaceBetweenItems:6; // x20000, x40000, x80000, x100000, x200000, x400000 = x7E0000 - u32 unk_16_7:1; // x800000 - u32 unk_17_0:6; // x1000000, x2000000, x4000000, x8000000, x10000000, x20000000 = x3F000000 - u32 cursorKind:2; // x40000000, x80000000 + u8 cursor_X; + u8 upText_Y:4; // x1, x2, x4, x8 = xF + u8 cursorPal:4; // x10, x20, x40, x80 = xF0 + u8 fillValue:4; // x1, x2, x4, x8 = xF + u8 cursorShadowPal:4; // x10, x20, x40, x80 = xF0 + u8 lettersSpacing:3; + u8 unk_16_3:3; + u8 scrollMultiple:2; // x40, x80 = xC0 + u8 fontId:6; // x1, x2, x4, x8, x10, x20 = x3F + u8 cursorKind:2; // x40, x80 }; struct ListMenu { - struct ListMenuTemplate _template; + struct ListMenuTemplate template; u16 scrollOffset; u16 selectedRow; u8 unk_1C; @@ -49,14 +49,30 @@ struct ListMenu u8 unk_1F; }; -extern struct ListMenuTemplate gMultiuseListMenuTemplate; +struct UnknownListMenuWindowStruct +{ + u8 x; + u8 y; + u8 width; + u8 height; + u8 palNum; +}; -// Exported ROM declarations +extern struct ListMenuTemplate gMultiuseListMenuTemplate; -u8 ListMenuInit(struct ListMenuTemplate *template, u16 cursorPage, u16 cursorPosition); +s32 DoMysteryGiftListMenu(struct WindowTemplate *windowTemplate, struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum); +u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow); +u8 ListMenuInitWithWindows(struct ListMenuTemplate *listMenuTemplate, struct UnknownListMenuWindowStruct *arg1, u16 scrollOffset, u16 selectedRow); s32 ListMenuHandleInputGetItemId(u8 listTaskId); -void sub_81AE860(u8 listTaskId, u16 *a1, u16 *a2); -void sub_81AE6C8(u8 listTaskId, u16 *a1, u16 *a2); -u8 ListMenuGetYCoordForPrintingArrowCursor(u8); +void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow); +void sub_81AE70C(u8 listTaskId); +void ChangeListMenuPals(u8 listTaskId, u8 cursorPal, u8 fillValue, u8 cursorShadowPal); +void ChangeListMenuCoords(u8 listTaskId, u8 x, u8 y); +s32 ListMenuTestInput(struct ListMenuTemplate *template, u32 scrollOffset, u32 selectedRow, u16 keys, u16 *newScrollOffset, u16 *newSelectedRow); +void ListMenuGetCurrentItemArrayId(u8 listTaskId, u16 *arrayId); +void ListMenuGetScrollAndRow(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow); +u16 ListMenuGetYCoordForPrintingArrowCursor(u8 listTaskId); +void sub_81AF028(u8 cursorPal, u8 fillValue, u8 cursorShadowPal); +void sub_81AF078(s32 arg0, u8 arg1, struct ListMenu *list); #endif //GUARD_LIST_MENU_H diff --git a/include/load_save.h b/include/load_save.h index 92c99fd90..460cdf6f3 100644 --- a/include/load_save.h +++ b/include/load_save.h @@ -21,5 +21,7 @@ void LoadSerializedGame(void); void LoadPlayerBag(void); void SavePlayerBag(void); void SetSaveBlocksPointers(u16); +void sub_8076D5C(void); +void sav2_gender2_inplace_and_xFE(void); #endif // GUARD_LOAD_SAVE_H diff --git a/include/match_call.h b/include/match_call.h new file mode 100644 index 000000000..9698e7cd3 --- /dev/null +++ b/include/match_call.h @@ -0,0 +1,13 @@ +#ifndef GUARD_MATCH_CALL_H +#define GUARD_MATCH_CALL_H + +enum { + MATCH_CALL_TYPE_NON_TRAINER, + MATCH_CALL_TYPE_TRAINER, + MATCH_CALL_TYPE_WALLY, + MATCH_CALL_TYPE_BIRCH, + MATCH_CALL_TYPE_MAY_BRENDAN, + MATCH_CALL_TYPE_GYMLEADER_ELITEFOUR +}; + +#endif //GUARD_MATCH_CALL_H diff --git a/include/menu.h b/include/menu.h index c2f15422a..118e8f9a9 100644 --- a/include/menu.h +++ b/include/menu.h @@ -1,3 +1,4 @@ + #ifndef GUARD_MENU_H #define GUARD_MENU_H @@ -27,8 +28,9 @@ void NewMenuHelpers_DrawDialogueFrame(u8, u8); void sub_819746C(u8 windowId, bool8 copyToVram); void NewMenuHelpers_DrawStdWindowFrame(u8, u8); u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor); +void PrintPlayerNameOnWindow(u8, const u8*, u16, u16); void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); -void sub_8197434(u8 a0, u8 a1); +void sub_8197434(u8 windowId, bool8 copyToVram); void SetStandardWindowBorderStyle(u8 a0, u8 a1); void sub_8197930(void); u8 GetPlayerTextSpeed(void); @@ -53,6 +55,7 @@ struct WindowTemplate sub_8198A50(u8, u8, u8, u8, u8, u8, u16); void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos); void copy_decompressed_tile_data_to_vram_autofree(u8 bgId, const void *src, int size, u16 offset, u8 mode); s8 ProcessMenuInputNoWrap_(void); +s8 ProcessMenuInput_other(void); void do_scheduled_bg_tilemap_copies_to_vram(void); void clear_scheduled_bg_copies_to_vram(void); void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str); @@ -67,6 +70,16 @@ void AddItemMenuActionTextPrinters (u8, u8, u8, u8, u8, u8, u8, const struct Men void sub_8198DBC(u8, u8, u8, u8, u8, u8, u8, const struct MenuAction*, const u8*); u8 sub_8199944(u8, u8, u8, u8, u8); u8 sub_8199134(s8, s8); +u8 GetStartMenuWindowId(void); void sub_819A2BC(u8, u8); +u8 MoveMenuCursor(s8 cursorDelta); +void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, bool8 CopyToVram); +u8 sub_81979C4(u8 a1); +u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos); +void sub_819786C(u8 windowId, bool8 copyToVram); +void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress); +void RemoveStartMenuWindow(void); +void sub_8197948(u8 initialCursorPos); +void sub_819A344(u8 a0, u8 *dest, u8 color); #endif // GUARD_MENU_H diff --git a/include/menu_helpers.h b/include/menu_helpers.h index e744c293c..4de6603a3 100644 --- a/include/menu_helpers.h +++ b/include/menu_helpers.h @@ -14,7 +14,7 @@ struct YesNoFuncTable // Exported RAM declarations // Exported ROM declarations - +void sub_812220C(struct ItemSlot *, u8, u8 *, u8 *, u8); void sub_812225C(u16 *, u16 *, u8, u8); void sub_8122298(u16 *, u16 *, u8, u8, u8); void sub_8121F68(u8 taskId, const struct YesNoFuncTable *data); @@ -24,7 +24,8 @@ void ResetVramOamAndBgCntRegs(void); void SetVBlankHBlankCallbacksToNull(void); void ResetAllBgsCoordinates(void); bool16 RunTextPrintersRetIsActive(u8 textPrinterId); -void sub_8122344(void *arg0, u8 arg1); +void sub_8122344(u8 *arg0, u8 arg1); +void sub_81223B0(u8 *arg0, u8 arg1); void LoadListMenuArrowsGfx(void); void sub_81223FC(u8 *a0, u8 count, u8 a2); void sub_8122448(u8 *a0, u8 count, u16 x, u16 y); diff --git a/include/menu_indicators.h b/include/menu_indicators.h index b82e48725..a099cffab 100644 --- a/include/menu_indicators.h +++ b/include/menu_indicators.h @@ -7,16 +7,31 @@ // Exported ROM declarations -struct ArrowStruct { +struct ArrowStruct +{ u8 unk0[6]; u16 unk6[4]; u8 unkE; }; +struct CursorStruct +{ + u8 unk0; + u8 unk1; + u16 unk2; + u16 unk4; + u16 unk6; + u16 unk8; + u8 unkA; +}; + void Task_ScrollIndicatorArrowPairOnMainMenu(u8); u8 AddScrollIndicatorArrowPairParametrized(u8, u8, u8, u8, s32, u16, u16, u16 *); void RemoveScrollIndicatorArrowPair(u8); u8 AddScrollIndicatorArrowPair(const struct ArrowStruct*, void*); void sub_81AF15C(u8, u8, u8); +void ListMenuRemoveCursorObject(u8 taskId, u32 cursorKind); +void ListMenuUpdateCursorObject(u8 taskId, u16 x, u16 y, u32 cursorKind); +u8 ListMenuAddCursorObjectInternal(struct CursorStruct *cursor, u32 cursorKind); #endif //GUARD_MENU_INDICATORS_H diff --git a/include/multiboot_pokemon_colosseum.h b/include/multiboot_pokemon_colosseum.h new file mode 100644 index 000000000..33e4bc33c --- /dev/null +++ b/include/multiboot_pokemon_colosseum.h @@ -0,0 +1,6 @@ +#ifndef GUARD_MULTIBOOT_POKEMON_COLOSSEUM_H +#define GUARD_MULTIBOOT_POKEMON_COLOSSEUM_H + +extern const u16 gMultiBootProgram_PokemonColosseum_Start[0x14000]; + +#endif // GUARD_MULTIBOOT_POKEMON_COLOSSEUM_H diff --git a/include/party_menu.h b/include/party_menu.h index 14aacce88..c96eb0d9d 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -1,6 +1,6 @@ #ifndef GUARD_PARTY_MENU_H #define GUARD_PARTY_MENU_H - +#include "task.h" enum { AILMENT_NONE, @@ -11,6 +11,17 @@ enum AILMENT_BRN }; +struct Struct203CEC8 +{ + u8 filler[0x9]; + s8 unk9; + s8 unkA; + u8 unkB; + u8 filler2[0x2]; +}; + +extern struct Struct203CEC8 gUnknown_0203CEC8; + bool8 pokemon_has_move(struct Pokemon *, u16); void sub_81B58A8(void); void DoWallyTutorialBagMenu(void); @@ -20,4 +31,12 @@ u8 GetCursorSelectionMonId(void); bool8 FieldCallback_Teleport(void); void sub_81B7F60(void); +void sub_81B0FCC(u8 partyIdx, u8 a); +void sub_81B1370(u8 taskId); +void display_pokemon_menu_message(u8 windowId); +void sub_81B1F18(u8 taskId, u8 pokemonIdx, s8 a, s16 hp, TaskFunc func); +void sub_81B1B5C(void *a, u8 b); +u8 sub_81B1BD4(); +void sub_81B8448(); + #endif // GUARD_PARTY_MENU_H diff --git a/include/player_pc.h b/include/player_pc.h index cc2e85b2b..bd060faa8 100644 --- a/include/player_pc.h +++ b/include/player_pc.h @@ -1,13 +1,88 @@ #ifndef GUARD_PLAYER_PC_H #define GUARD_PLAYER_PC_H +// local task defines +#define PAGE_INDEX data[0] +#define ITEMS_ABOVE_TOP data[1] +#define NUM_ITEMS data[1] +#define NUM_QUANTITY_ROLLER data[3] +#define NUM_PAGE_ITEMS data[4] +// not used +#define CURRENT_ITEM_STORAGE_MENU data[3] +// not used +#define SWAP_ITEM_INDEX data[8] +#define SWITCH_MODE_ACTIVE data[9] + +// this is potentially an ewram access occuring in high ewram. TODO: investigate this further. +#define NEW_GAME_PC_ITEMS(i, type) ((u16)((u16 *)gNewGamePCItems + type)[i * 2]) + +// defined and used in the above macro +enum +{ + PC_ITEM_ID, + PC_QUANTITY +}; + +// player PC menu options +enum +{ + PLAYERPC_MENU_ITEMSTORAGE, + PLAYERPC_MENU_MAILBOX, + PLAYERPC_MENU_DECORATION, + PLAYERPC_MENU_TURNOFF +}; + +// item storage menus +enum +{ + ITEMPC_MENU_WITHDRAW, + ITEMPC_MENU_DEPOSIT, + ITEMPC_MENU_TOSS, + ITEMPC_MENU_EXIT +}; + +// mailbox mail options +enum +{ + MAILBOX_READ, + MAILBOX_MOVE_TO_BAG, + MAILBOX_GIVE, + MAILBOX_CANCEL, +}; + +// special item description handlers +enum +{ + ITEMPC_SWITCH_WHICH_ITEM = 0xFFF7, + ITEMPC_OKAY_TO_THROW_AWAY, + ITEMPC_TOO_IMPORTANT, + ITEMPC_NO_MORE_ROOM, + ITEMPC_THREW_AWAY_ITEM, + ITEMPC_HOW_MANY_TO_TOSS, + ITEMPC_WITHDREW_THING, + ITEMPC_HOW_MANY_TO_WITHDRAW, + ITEMPC_GO_BACK_TO_PREV +}; + +struct PlayerPCItemPageStruct +{ + u16 cursorPos; + u16 itemsAbove; + u8 pageItems; + u8 count; + u8 filler[3]; + u8 scrollIndicatorId; +}; + // Exported type declarations // Exported RAM declarations +extern struct PlayerPCItemPageStruct playerPCItemPageInfo; // Exported ROM declarations +extern const struct MenuAction gMailboxMailOptions[]; -void sub_816B060(u8 taskId); +void ReshowPlayerPC(u8 taskId); void sub_816B31C(void); #endif //GUARD_PLAYER_PC_H diff --git a/include/pokedex.h b/include/pokedex.h index d3cb670c8..19e1162e2 100644 --- a/include/pokedex.h +++ b/include/pokedex.h @@ -17,7 +17,6 @@ enum }; s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId); -u16 GetNationalPokedexCount(u8); -u16 GetHoennPokedexCount(u8); +u16 sub_80C0E9C(u16, s16, s16, u16); #endif // GUARD_POKEDEX_H diff --git a/include/pokemon.h b/include/pokemon.h index 6df9ce313..cd79a217d 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -468,6 +468,7 @@ extern struct Pokemon gEnemyParty[PARTY_SIZE]; extern struct SpriteTemplate gUnknown_0202499C; extern struct PokemonStorage* gPokemonStoragePtr; +extern const struct BattleMove gBattleMoves[]; extern const u8 gFacilityClassToPicIndex[]; extern const u8 gFacilityClassToTrainerClass[]; extern const struct BaseStats gBaseStats[]; diff --git a/include/pokenav.h b/include/pokenav.h index ebe3b325c..fabe211ea 100644 --- a/include/pokenav.h +++ b/include/pokenav.h @@ -1,5 +1,6 @@ #ifndef GUARD_POKENAV_H #define GUARD_POKENAV_H +#include "player_pc.h" bool8 sub_81D5C18(void); bool8 sub_81D20BC(void *arg0); @@ -13,5 +14,12 @@ void sub_81D3480(void *arg0, u8 arg1); void sub_81D2754(void *arg0, void *arg1); void sub_81D1F84(void *arg0, void *arg1, void *arg2); const u8 *sub_81D62AC(void); +u8 sub_81D1C84(u8); +u8 sub_81D1DC0(struct PlayerPCItemPageStruct *); +void sub_81D1E90(struct PlayerPCItemPageStruct *); +void sub_81D1EC0(void); +void sub_81D1D04(u8); +bool8 sub_81D1C44(u8); + #endif //GUARD_POKENAV_H diff --git a/include/roulette_util.h b/include/roulette_util.h new file mode 100644 index 000000000..f59c4e44c --- /dev/null +++ b/include/roulette_util.h @@ -0,0 +1,17 @@ +#ifndef GUARD_ROULETTE_UTIL_H +#define GUARD_ROULETTE_UTIL_H + +// structures +struct InnerStruct203CF18 +{ + u8 filler[0xC4]; +}; + +void sub_8151B68(struct InnerStruct203CF18 *, const u8*); +void sub_8151B3C(struct InnerStruct203CF18 *); +void sub_8151CA8(struct InnerStruct203CF18 *, u8, u8); +void sub_8151C50(struct InnerStruct203CF18 *, u8, u8); +void sub_8151D28(struct InnerStruct203CF18 *, u8, u8); +void sub_8151E50(struct InnerStruct203CF18 *); + +#endif // GUARD_ROULETTE_UTIL_H diff --git a/include/save.h b/include/save.h index 3bd1ff8cf..f06db2955 100644 --- a/include/save.h +++ b/include/save.h @@ -47,19 +47,19 @@ enum // Do save types enum { - NORMAL_SAVE, - LINK_SAVE, - //EREADER_SAVE, // depreciated in Emerald - LINK2_SAVE, // unknown 2nd link save - HOF_SAVE, - DIFFERENT_FILE_SAVE, - HOF_DELETE_SAVE // unused + SAVE_NORMAL, + SAVE_LINK, + //EREADER_SAVE, // deprecated in Emerald + SAVE_LINK2, // unknown 2nd link save + SAVE_HALL_OF_FAME, + SAVE_OVERWRITE_DIFFERENT_FILE, + SAVE_HALL_OF_FAME_ERASE_BEFORE // unused }; #define SECTION_ID_RECORDED_BATTLE 31 void ClearSaveData(void); -void ResetSaveCounters(void); +void Save_ResetSaveCounters(void); bool32 SetDamagedSectorBits(u8 op, u8 bit); u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location); u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location); @@ -88,7 +88,7 @@ u8 sub_81533E0(void); u8 sub_8153408(void); u8 sub_8153430(void); bool8 sub_8153474(void); -u8 sub_81534D0(u8 a1); +u8 Save_LoadGameData(u8 a1); u16 sub_815355C(void); u32 TryCopySpecialSaveSection(u8 sector, u8* dst); u32 sub_8153634(u8 sector, u8* src); diff --git a/include/start_menu.h b/include/start_menu.h index 6c7cb3237..5551b149d 100644 --- a/include/start_menu.h +++ b/include/start_menu.h @@ -1,6 +1,16 @@ #ifndef GUARD_START_MENU_H #define GUARD_START_MENU_H +extern bool8 (*gMenuCallback)(void); // Defined in sym_common.txt + +void sub_809FA18(void); +void sub_809FA34(u8 taskId); +void ShowStartMenu(void); +void sub_809FDD4(void); +void SaveGame(void); +void sub_80A0514(void); +void sub_80A08CC(void); +void HideStartMenu(void); void AppendToList(u8* list, u8* pos, u8 newEntry); #endif // GUARD_START_MENU_H diff --git a/include/starter_choose.h b/include/starter_choose.h index 61bc17735..18af478aa 100644 --- a/include/starter_choose.h +++ b/include/starter_choose.h @@ -1,6 +1,11 @@ #ifndef GUARD_STARTER_CHOOSE_H #define GUARD_STARTER_CHOOSE_H +extern const u16 gBirchBagGrassPal[2][16]; +extern const u8 gBirchBagTilemap[]; +extern const u8 gBirchGrassTilemap[]; +extern const u8 gBirchHelpGfx[]; + u16 GetStarterPokemon(u16 chosenStarterId); void CB2_ChooseStarter(void); diff --git a/include/strings.h b/include/strings.h index c9ebc175f..7c81dbcfb 100644 --- a/include/strings.h +++ b/include/strings.h @@ -112,9 +112,6 @@ extern const u8 gText_Cancel4[]; extern const u8 gText_IsThisTheCorrectTime[]; extern const u8 gText_PkmnFainted3[]; extern const u8 gText_Coins[]; -extern const u8 gText_Draw[]; -extern const u8 gText_Loss[]; -extern const u8 gText_Win[]; extern const u8 gText_Var1AteTheVar2[]; extern const u8 gText_Var1HappilyAteVar2[]; @@ -200,6 +197,23 @@ extern const u8 gText_Peak[]; extern const u8 gText_SafariBallStock[]; extern const u8 gText_BattlePyramidFloor[]; +// save menu texts +extern const u8 gText_ConfirmSave[]; +extern const u8 gText_DifferentSaveFile[]; +extern const u8 gText_AlreadySavedFile[]; +extern const u8 gText_SavingDontTurnOff[]; +extern const u8 gText_PlayerSavedGame[]; +extern const u8 gText_SaveError[]; +extern const u8 gText_SavingDontTurnOffPower[]; +extern const u8 gText_SavingPlayer[]; +extern const u8 gText_SavingBadges[]; +extern const u8 gText_SavingPokedex[]; +extern const u8 gText_SavingTime[]; + +// Battle pyramid menu texts +extern const u8 gText_BattlePyramidConfirmRest[]; +extern const u8 gText_BattlePyramidConfirmRetire[]; + // option menu texts extern const u8 gText_TextSpeedSlow[]; extern const u8 gText_TextSpeedMid[]; @@ -348,6 +362,11 @@ extern const u8 gText_DepositedVar2Var1s[]; extern const u8 gText_NoRoomForItems[]; extern const u8 gText_ThreeDashes[]; +//party menu text +extern const u8 gText_PkmnHPRestoredByVar2[]; +extern const u8 gText_CantBeUsedOnPkmn[]; + +//birch dex rating text extern const u8 gBirchDexRatingText_LessThan10[]; extern const u8 gBirchDexRatingText_LessThan20[]; extern const u8 gBirchDexRatingText_LessThan30[]; @@ -370,4 +389,45 @@ extern const u8 gBirchDexRatingText_LessThan190[]; extern const u8 gBirchDexRatingText_LessThan200[]; extern const u8 gBirchDexRatingText_DexCompleted[]; +//player pc text +extern const u8 gText_WhatWouldYouLike[]; +extern const u8 gText_NoMailHere[]; + +extern const u8 gText_TakeOutItemsFromPC[]; +extern const u8 gText_StoreItemsInPC[]; +extern const u8 gText_ThrowAwayItemsInPC[]; +extern const u8 gText_GoBackPrevMenu[]; + +extern const u8 gText_ItemStorage[]; +extern const u8 gText_Mailbox[]; +extern const u8 gText_Decoration[]; +extern const u8 gText_TurnOff[]; + +extern const u8 gText_WithdrawItem[]; +extern const u8 gText_DepositItem[]; +extern const u8 gText_TossItem[]; +extern const u8 gText_Cancel[]; + +extern const u8 gText_Read[]; +extern const u8 gText_MoveToBag[]; +extern const u8 gText_Give2[]; +extern const u8 gText_Cancel2[]; + +extern const u8 gText_NoItems[]; +extern const u8 gText_WhatToDoWithVar1sMail[]; +extern const u8 gText_MessageWillBeLost[]; +extern const u8 gText_BagIsFull[]; + +extern const u8 gText_MailToBagMessageErased[]; +extern const u8 gText_GoBackPrevMenu[]; +extern const u8 gText_WithdrawHowManyItems[]; +extern const u8 gText_WithdrawXItems[]; +extern const u8 gText_TossHowManyVar1s[]; +extern const u8 gText_ThrewAwayVar2Var1s[]; +extern const u8 gText_NoRoomInBag[]; +extern const u8 gText_TooImportantToToss[]; +extern const u8 gText_ConfirmTossItems[]; +extern const u8 gText_MoveVar1Where[]; + + #endif //GUARD_STRINGS_H diff --git a/include/text.h b/include/text.h index 81c066426..2566b51b7 100644 --- a/include/text.h +++ b/include/text.h @@ -82,6 +82,12 @@ #define TEXT_COLOR_TRANSPARENT 0x0 #define TEXT_COLOR_WHITE 0x1 #define TEXT_COLOR_DARK_GREY 0x2 +// 0x3 +#define TEXT_COLOR_RED 0x4 +// 0x5 +#define TEXT_COLOR_GREEN 0x6 +// 0x7 +#define TEXT_COLOR_BLUE 0x8 // battle placeholders are located in battle_message.h diff --git a/include/tv.h b/include/tv.h index eca11385e..19c900ba8 100644 --- a/include/tv.h +++ b/include/tv.h @@ -4,17 +4,46 @@ extern u8 *const gTVStringVarPtrs[3]; void ClearTVShowData(void); -void PutPokemonTodayCaughtOnAir(void); +void sub_80EE184(void); +void sub_80EE35C(u16 foeSpecies, u16 species, u8 moveIdx, const u16 *movePtr, u16 betterMove); +void sub_80EE8C8(u16 winStreak, u8 facility); +void DoTVShow(void); +void DoTVShowInSearchOfTrainers(void); +void sub_80EDCE8(void); +void sub_80EE2CC(void); +void sub_80EE72C(void); +void sub_80EED10(void); +void sub_80EED34(void); +void sub_80EED60(u16 delta); +void sub_80F01B8(void); +void sub_80F01E8(void *src, u32 size, u8 masterIdx); +void sub_80EE4DC(struct Pokemon *pokemon, u8 ribbonMonDataIdx); u32 GetPlayerIDAsU32(void); bool8 GetPriceReduction(u8 newsKind); +void sub_80F14F8(TVShow *shows); +size_t CountDigits(int value); u8 GetRibbonCount(struct Pokemon *pokemon); -void TV_PutSecretBaseVisitOnTheAir(void); -void sub_80EE184(void); +void sub_80EDE70(u16 nCoinsSpent); +void sub_80EDE84(u16 nCoinsSpent); +void sub_80EDD78(u16 nCoinsPaidOut); void sub_80EEA70(void); -void sub_80F14F8(TVShow *shows); -size_t sub_80EF370(int value); -bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language); +void sub_80EDB44(void); +void sub_80EDC60(const u16 *words); +void sub_80EDA80(void); +void sub_80F0C7C(void *src, u32 size, u8 masterIdx); +void sub_80F0BB8(void); +void sub_80ED950(bool8 flag); +void sub_80EEC80(void); +void sub_80EECA4(void); +void sub_80EECC8(void); +void sub_80EECEC(void); +void sub_80F1208(TVShow *shows); +void sub_80EE44C(u8 nMonsCaught, u8 nPkblkUsed); void SetPokemonAnglerSpecies(u16 species); void UpdateTVShowsPerDay(u16 days); +void PutPokemonTodayCaughtOnAir(void); +void TV_PutSecretBaseVisitOnTheAir(void); +bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language); +void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent); #endif //GUARD_TV_H diff --git a/ld_script.txt b/ld_script.txt index e8cbd439b..1eb425278 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -47,7 +47,7 @@ SECTIONS { src/dma3_manager.o(.text); src/gpu_regs.o(.text); src/bg.o(.text); - asm/blit.o(.text); + src/blit.o(.text); src/window.o(.text); src/text.o(.text); src/sprite.o(.text); @@ -107,7 +107,6 @@ SECTIONS { src/clock.o(.text); src/reset_rtc_screen.o(.text); src/start_menu.o(.text); - asm/start_menu.o(.text); src/tileset_anims.o(.text); src/palette.o(.text); src/sound.o(.text); @@ -136,7 +135,7 @@ SECTIONS { asm/fldeff_cut.o(.text); src/mail_data.o(.text); asm/map_name_popup.o(.text); - asm/item_menu_icons.o(.text); + src/item_menu_icons.o(.text); asm/battle_anim_80D51AC.o(.text); src/item.o(.text); asm/item.o(.text); @@ -180,7 +179,7 @@ SECTIONS { src/wallclock.o(.text); asm/rom6.o(.text); src/pokeblock.o(.text); - asm/fldeff_flash.o(.text); + src/fldeff_flash.o(.text); asm/post_battle_event_funcs.o(.text); src/time_events.o(.text); src/birch_pc.o(.text); @@ -210,20 +209,20 @@ SECTIONS { src/fldeff_sweetscent.o(.text); asm/battle_anim_815A0D4.o(.text); asm/learn_move.o(.text); - asm/fldeff_softboiled.o(.text); + src/fldeff_softboiled.o(.text); src/decoration_inventory.o(.text); src/roamer.o(.text); asm/battle_tower.o(.text); src/use_pokeblock.o(.text); asm/use_pokeblock.o(.text); src/battle_controller_wally.o(.text); - asm/player_pc.o(.text); - asm/intro.o(.text); + src/player_pc.o(.text); + src/intro.o(.text); src/reset_save_heap.o(.text); src/field_region_map.o(.text); asm/battle_anim_8170478.o(.text); src/hall_of_fame.o(.text); - asm/credits.o(.text); + src/credits.o(.text); src/lottery_corner.o(.text); src/diploma.o(.text); src/berry_tag_screen.o(.text); @@ -232,11 +231,11 @@ SECTIONS { src/braille_puzzles.o(.text); src/pokeblock_feed.o(.text); src/clear_save_data_screen.o(.text); - asm/intro_credits_graphics.o(.text); + src/intro_credits_graphics.o(.text); src/evolution_graphics.o(.text); src/bard_music.o(.text); src/fldeff_teleport.o(.text); - asm/battle_link_817C95C.o(.text); + src/battle_tv.o(.text); src/pokemon_animation.o(.text); src/recorded_battle.o(.text); src/battle_controller_recorded_opponent.o(.text); @@ -247,7 +246,7 @@ SECTIONS { src/menu.o(.text); asm/battle_frontier_2.o(.text); src/item_menu.o(.text); - asm/list_menu.o(.text); + src/list_menu.o(.text); asm/menu_indicators.o(.text); src/unk_text_util.o(.text); src/save_location.o(.text); @@ -258,16 +257,19 @@ SECTIONS { src/multiboot.o(.text); src/unk_81BAD84.o(.text); src/battle_controller_player_partner.o(.text); - asm/fldeff_groundshake.o(.text); + src/fldeff_groundshake.o(.text); + src/fossil_specials.o(.text); asm/fossil_specials.o(.text); src/berry_fix_program.o(.text); src/pokemon_summary_screen.o(.text); asm/pokemon_summary_screen.o(.text); asm/pokenav.o(.text); + src/match_call.o(.text); + asm/pokenav.o(.text.after.match.call); src/rayquaza_scene.o(.text); src/walda_phrase.o(.text); asm/contest_link_81D9DE4.o(.text); - asm/trainer_rematch.o(.text); + src/gym_leader_rematch.o(.text); src/unk_transition.o(.text); src/international_string_util.o(.text); asm/international_string_util.o(.text); @@ -381,7 +383,6 @@ SECTIONS { data/smokescreen.o(.rodata); src/battle_controller_opponent.o(.rodata); src/battle_controller_link_opponent.o(.rodata); - data/data2c.o(.rodata); src/pokemon.o(.rodata); src/trig.o(.rodata); src/util.o(.rodata); @@ -433,6 +434,7 @@ SECTIONS { src/pokemon_icon.o(.rodata); data/fldeff_cut.o(.rodata); data/map_name_popup.o(.rodata); + src/item_menu_icons.o(.rodata); data/item_menu_icons.o(.rodata); data/contest.o(.rodata); data/shop.o(.rodata); @@ -469,7 +471,7 @@ SECTIONS { data/starter_choose.o(.rodata); src/wallclock.o(.rodata); src/pokeblock.o(.rodata); - data/fldeff_flash.o(.rodata); + src/fldeff_flash.o(.rodata); src/time_events.o(.rodata); data/field_specials.o(.rodata); data/battle_records.o(.rodata); @@ -493,12 +495,12 @@ SECTIONS { src/use_pokeblock.o(.rodata); data/use_pokeblock.o(.rodata); src/battle_controller_wally.o(.rodata); - data/player_pc.o(.rodata); - data/intro.o(.rodata); + src/player_pc.o(.rodata); + src/intro.o(.rodata); src/field_region_map.o(.rodata); data/battle_anim_8170478.o(.rodata); src/hall_of_fame.o(.rodata); - data/credits.o(.rodata); + src/credits.o(.rodata); src/lottery_corner.o(.rodata); src/diploma.o(.rodata); data/strings.o(.rodata); @@ -508,10 +510,10 @@ SECTIONS { data/braille_puzzles.o(.rodata); src/pokeblock_feed.o(.rodata); src/clear_save_data_screen.o(.rodata); - data/intro_credits_graphics.o(.rodata); + src/intro_credits_graphics.o(.rodata); src/evolution_graphics.o(.rodata); src/bard_music.o(.rodata); - data/battle_link_817C95C.o(.rodata); + src/battle_tv.o(.rodata); src/pokemon_animation.o(.rodata); src/battle_controller_recorded_opponent.o(.rodata); src/battle_controller_recorded_player.o(.rodata); @@ -530,13 +532,16 @@ SECTIONS { src/unk_text_util_2.o(.rodata); src/unk_81BAD84.o(.rodata); src/battle_controller_player_partner.o(.rodata); - data/fossil_special_fldeff_groundshake.o(.rodata); + src/fossil_specials.o(.rodata); + src/fldeff_groundshake.o(.rodata); src/berry_fix_program.o(.rodata); data/pokemon_summary_screen.o(.rodata); data/pokenav.o(.rodata); + src/match_call.o(.rodata); + data/pokenav.o(.rodata.after.match.call); src/rayquaza_scene.o(.rodata); src/walda_phrase.o(.rodata); - data/trainer_rematch.o(.rodata); + src/gym_leader_rematch.o(.rodata); data/unk_transition.o(.rodata); src/unk_transition.o(.rodata); data/text_input_strings.o(.rodata); diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index d6ccf9305..e1a9168a9 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -12,10 +12,6 @@ #include "util.h" #include "constants/battle_ai.h" -#define AIScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24) -#define AIScriptRead16(ptr) ((ptr)[0] | (ptr)[1] << 8) -#define AIScriptReadPtr(ptr) (const u8*) AIScriptRead32(ptr) - #define AI_ACTION_DONE 0x0001 #define AI_ACTION_FLEE 0x0002 #define AI_ACTION_WATCH 0x0004 @@ -45,7 +41,6 @@ in order to read the next command correctly. refer to battle_ai_scripts.s for th AI scripts. */ -extern const struct BattleMove gBattleMoves[]; extern const u8 * const gBattleAI_ScriptsTable[]; extern u32 GetAiScriptsInRecordedBattle(); @@ -346,7 +341,7 @@ void BattleAI_SetupAIData(u8 defaultScoreMoves) } gBattleResources->AI_ScriptsStack->size = 0; sBattler_AI = gActiveBattler; - // decide a random target bank in doubles + // decide a random target battlerId in doubles if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { gBattlerTarget = (Random() & BIT_FLANK) + (GetBattlerSide(gActiveBattler) ^ BIT_SIDE); @@ -620,32 +615,32 @@ static void RecordLastUsedMoveByTarget(void) } } -void ClearBattlerMoveHistory(u8 bank) +void ClearBattlerMoveHistory(u8 battlerId) { s32 i; for (i = 0; i < 4; i++) - gBattleResources->battleHistory->usedMoves[bank].moves[i] = 0; + gBattleResources->battleHistory->usedMoves[battlerId].moves[i] = 0; } -void RecordAbilityBattle(u8 bank, u8 abilityId) +void RecordAbilityBattle(u8 battlerId, u8 abilityId) { - gBattleResources->battleHistory->abilities[bank] = abilityId; + gBattleResources->battleHistory->abilities[battlerId] = abilityId; } -void ClearBattlerAbilityHistory(u8 bank) +void ClearBattlerAbilityHistory(u8 battlerId) { - gBattleResources->battleHistory->abilities[bank] = 0; + gBattleResources->battleHistory->abilities[battlerId] = 0; } -void RecordItemEffectBattle(u8 bank, u8 itemEffect) +void RecordItemEffectBattle(u8 battlerId, u8 itemEffect) { - gBattleResources->battleHistory->itemEffects[bank] = itemEffect; + gBattleResources->battleHistory->itemEffects[battlerId] = itemEffect; } -void ClearBankItemEffectHistory(u8 bank) +void ClearBankItemEffectHistory(u8 battlerId) { - gBattleResources->battleHistory->itemEffects[bank] = 0; + gBattleResources->battleHistory->itemEffects[battlerId] = 0; } static void BattleAICmd_if_random_less_than(void) @@ -653,7 +648,7 @@ static void BattleAICmd_if_random_less_than(void) u16 random = Random(); if (random % 256 < gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -663,7 +658,7 @@ static void BattleAICmd_if_random_greater_than(void) u16 random = Random(); if (random % 256 > gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -673,7 +668,7 @@ static void BattleAICmd_if_random_equal(void) u16 random = Random(); if (random % 256 == gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -683,7 +678,7 @@ static void BattleAICmd_if_random_not_equal(void) u16 random = Random(); if (random % 256 != gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -700,206 +695,206 @@ static void BattleAICmd_score(void) static void BattleAICmd_if_hp_less_than(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) < gAIScriptPtr[2]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) < gAIScriptPtr[2]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); else gAIScriptPtr += 7; } static void BattleAICmd_if_hp_more_than(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) > gAIScriptPtr[2]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) > gAIScriptPtr[2]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); else gAIScriptPtr += 7; } static void BattleAICmd_if_hp_equal(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) == gAIScriptPtr[2]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) == gAIScriptPtr[2]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); else gAIScriptPtr += 7; } static void BattleAICmd_if_hp_not_equal(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) != gAIScriptPtr[2]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) != gAIScriptPtr[2]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); else gAIScriptPtr += 7; } static void BattleAICmd_if_status(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - status = AIScriptRead32(gAIScriptPtr + 2); + status = T1_READ_32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status1 & status) != 0) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); + if ((gBattleMons[battlerId].status1 & status) != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); else gAIScriptPtr += 10; } static void BattleAICmd_if_not_status(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - status = AIScriptRead32(gAIScriptPtr + 2); + status = T1_READ_32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status1 & status) == 0) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); + if ((gBattleMons[battlerId].status1 & status) == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); else gAIScriptPtr += 10; } static void BattleAICmd_if_status2(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - status = AIScriptRead32(gAIScriptPtr + 2); + status = T1_READ_32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status2 & status) != 0) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); + if ((gBattleMons[battlerId].status2 & status) != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); else gAIScriptPtr += 10; } static void BattleAICmd_if_not_status2(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - status = AIScriptRead32(gAIScriptPtr + 2); + status = T1_READ_32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status2 & status) == 0) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); + if ((gBattleMons[battlerId].status2 & status) == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); else gAIScriptPtr += 10; } static void BattleAICmd_if_status3(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - status = AIScriptRead32(gAIScriptPtr + 2); + status = T1_READ_32(gAIScriptPtr + 2); - if ((gStatuses3[bank] & status) != 0) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); + if ((gStatuses3[battlerId] & status) != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); else gAIScriptPtr += 10; } static void BattleAICmd_if_not_status3(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - status = AIScriptRead32(gAIScriptPtr + 2); + status = T1_READ_32(gAIScriptPtr + 2); - if ((gStatuses3[bank] & status) == 0) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); + if ((gStatuses3[battlerId] & status) == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); else gAIScriptPtr += 10; } static void BattleAICmd_if_side_affecting(void) { - u16 bank; + u16 battlerId; u32 side, status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - side = GET_BATTLER_SIDE(bank); - status = AIScriptRead32(gAIScriptPtr + 2); + side = GET_BATTLER_SIDE(battlerId); + status = T1_READ_32(gAIScriptPtr + 2); if ((gSideStatuses[side] & status) != 0) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); else gAIScriptPtr += 10; } static void BattleAICmd_if_not_side_affecting(void) { - u16 bank; + u16 battlerId; u32 side, status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - side = GET_BATTLER_SIDE(bank); - status = AIScriptRead32(gAIScriptPtr + 2); + side = GET_BATTLER_SIDE(battlerId); + status = T1_READ_32(gAIScriptPtr + 2); if ((gSideStatuses[side] & status) == 0) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); else gAIScriptPtr += 10; } @@ -907,7 +902,7 @@ static void BattleAICmd_if_not_side_affecting(void) static void BattleAICmd_if_less_than(void) { if (AI_THINKING_STRUCT->funcResult < gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -915,7 +910,7 @@ static void BattleAICmd_if_less_than(void) static void BattleAICmd_if_more_than(void) { if (AI_THINKING_STRUCT->funcResult > gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -923,7 +918,7 @@ static void BattleAICmd_if_more_than(void) static void BattleAICmd_if_equal(void) { if (AI_THINKING_STRUCT->funcResult == gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -931,80 +926,80 @@ static void BattleAICmd_if_equal(void) static void BattleAICmd_if_not_equal(void) { if (AI_THINKING_STRUCT->funcResult != gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } static void BattleAICmd_if_less_than_ptr(void) { - const u8 *value = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *value = T1_READ_PTR(gAIScriptPtr + 1); if (AI_THINKING_STRUCT->funcResult < *value) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5); else gAIScriptPtr += 9; } static void BattleAICmd_if_more_than_ptr(void) { - const u8 *value = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *value = T1_READ_PTR(gAIScriptPtr + 1); if (AI_THINKING_STRUCT->funcResult > *value) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5); else gAIScriptPtr += 9; } static void BattleAICmd_if_equal_ptr(void) { - const u8 *value = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *value = T1_READ_PTR(gAIScriptPtr + 1); if (AI_THINKING_STRUCT->funcResult == *value) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5); else gAIScriptPtr += 9; } static void BattleAICmd_if_not_equal_ptr(void) { - const u8 *value = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *value = T1_READ_PTR(gAIScriptPtr + 1); if (AI_THINKING_STRUCT->funcResult != *value) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5); else gAIScriptPtr += 9; } static void BattleAICmd_if_move(void) { - u16 move = AIScriptRead16(gAIScriptPtr + 1); + u16 move = T1_READ_16(gAIScriptPtr + 1); if (AI_THINKING_STRUCT->moveConsidered == move) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); else gAIScriptPtr += 7; } static void BattleAICmd_if_not_move(void) { - u16 move = AIScriptRead16(gAIScriptPtr + 1); + u16 move = T1_READ_16(gAIScriptPtr + 1); if (AI_THINKING_STRUCT->moveConsidered != move) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); else gAIScriptPtr += 7; } static void BattleAICmd_if_in_bytes(void) { - const u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *ptr = T1_READ_PTR(gAIScriptPtr + 1); while (*ptr != 0xFF) { if (AI_THINKING_STRUCT->funcResult == *ptr) { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5); return; } ptr++; @@ -1014,7 +1009,7 @@ static void BattleAICmd_if_in_bytes(void) static void BattleAICmd_if_not_in_bytes(void) { - const u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *ptr = T1_READ_PTR(gAIScriptPtr + 1); while (*ptr != 0xFF) { @@ -1025,18 +1020,18 @@ static void BattleAICmd_if_not_in_bytes(void) } ptr++; } - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5); } static void BattleAICmd_if_in_hwords(void) { - const u16 *ptr = (const u16 *)AIScriptReadPtr(gAIScriptPtr + 1); + const u16 *ptr = (const u16 *)T1_READ_PTR(gAIScriptPtr + 1); while (*ptr != 0xFFFF) { if (AI_THINKING_STRUCT->funcResult == *ptr) { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5); return; } ptr++; @@ -1046,7 +1041,7 @@ static void BattleAICmd_if_in_hwords(void) static void BattleAICmd_if_not_in_hwords(void) { - const u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1); + const u16 *ptr = (u16 *)T1_READ_PTR(gAIScriptPtr + 1); while (*ptr != 0xFFFF) { @@ -1057,7 +1052,7 @@ static void BattleAICmd_if_not_in_hwords(void) } ptr++; } - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5); } static void BattleAICmd_if_user_has_attacking_move(void) @@ -1073,7 +1068,7 @@ static void BattleAICmd_if_user_has_attacking_move(void) if (i == 4) gAIScriptPtr += 5; else - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); } static void BattleAICmd_if_user_has_no_attacking_moves(void) @@ -1089,7 +1084,7 @@ static void BattleAICmd_if_user_has_no_attacking_moves(void) if (i != 4) gAIScriptPtr += 5; else - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); } static void BattleAICmd_get_turn_count(void) @@ -1123,9 +1118,9 @@ static void BattleAICmd_get_type(void) gAIScriptPtr += 2; } -static u8 BattleAI_GetWantedBank(u8 bank) +static u8 BattleAI_GetWantedBank(u8 battlerId) { - switch (bank) + switch (battlerId) { case AI_USER: return sBattler_AI; @@ -1141,9 +1136,9 @@ static u8 BattleAI_GetWantedBank(u8 bank) static void BattleAICmd_is_of_type(void) { - u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); - if(gBattleMons[bank].type1 == gAIScriptPtr[2] || gBattleMons[bank].type2 == gAIScriptPtr[2]) + if(gBattleMons[battlerId].type1 == gAIScriptPtr[2] || gBattleMons[battlerId].type2 == gAIScriptPtr[2]) { AI_THINKING_STRUCT->funcResult = TRUE; } @@ -1238,7 +1233,7 @@ static void BattleAICmd_get_last_used_bank_move(void) static void BattleAICmd_if_equal_(void) // same as if_equal { if (gAIScriptPtr[1] == AI_THINKING_STRUCT->funcResult) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -1246,7 +1241,7 @@ static void BattleAICmd_if_equal_(void) // same as if_equal static void BattleAICmd_if_not_equal_(void) // same as if_not_equal { if (gAIScriptPtr[1] != AI_THINKING_STRUCT->funcResult) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -1254,7 +1249,7 @@ static void BattleAICmd_if_not_equal_(void) // same as if_not_equal static void BattleAICmd_if_user_goes(void) { if (GetWhoStrikesFirst(sBattler_AI, gBattlerTarget, TRUE) == gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -1262,7 +1257,7 @@ static void BattleAICmd_if_user_goes(void) static void BattleAICmd_if_user_doesnt_go(void) { if (GetWhoStrikesFirst(sBattler_AI, gBattlerTarget, TRUE) != gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -1277,7 +1272,7 @@ static void BattleAICmd_nullsub_2B(void) static void BattleAICmd_count_usable_party_mons(void) { - u8 bank; + u8 battlerId; u8 bankOnField1, bankOnField2; struct Pokemon *party; int i; @@ -1285,11 +1280,11 @@ static void BattleAICmd_count_usable_party_mons(void) AI_THINKING_STRUCT->funcResult = 0; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (GetBattlerSide(bank) == B_SIDE_PLAYER) + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -1297,14 +1292,14 @@ static void BattleAICmd_count_usable_party_mons(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { u32 position; - bankOnField1 = gBattlerPartyIndexes[bank]; - position = GetBattlerPosition(bank) ^ BIT_FLANK; + bankOnField1 = gBattlerPartyIndexes[battlerId]; + position = GetBattlerPosition(battlerId) ^ BIT_FLANK; bankOnField2 = gBattlerPartyIndexes[GetBattlerAtPosition(position)]; } - else // in singles there's only one bank by side + else // in singles there's only one battlerId by side { - bankOnField1 = gBattlerPartyIndexes[bank]; - bankOnField2 = gBattlerPartyIndexes[bank]; + bankOnField1 = gBattlerPartyIndexes[battlerId]; + bankOnField2 = gBattlerPartyIndexes[battlerId]; } for (i = 0; i < PARTY_SIZE; i++) @@ -1335,110 +1330,110 @@ static void BattleAICmd_get_considered_move_effect(void) static void BattleAICmd_get_ability(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gActiveBattler != bank) + if (gActiveBattler != battlerId) { - if (BATTLE_HISTORY->abilities[bank] != 0) + if (BATTLE_HISTORY->abilities[battlerId] != 0) { - AI_THINKING_STRUCT->funcResult = BATTLE_HISTORY->abilities[bank]; + AI_THINKING_STRUCT->funcResult = BATTLE_HISTORY->abilities[battlerId]; gAIScriptPtr += 2; return; } // abilities that prevent fleeing. - if (gBattleMons[bank].ability == ABILITY_SHADOW_TAG - || gBattleMons[bank].ability == ABILITY_MAGNET_PULL - || gBattleMons[bank].ability == ABILITY_ARENA_TRAP) + if (gBattleMons[battlerId].ability == ABILITY_SHADOW_TAG + || gBattleMons[battlerId].ability == ABILITY_MAGNET_PULL + || gBattleMons[battlerId].ability == ABILITY_ARENA_TRAP) { - AI_THINKING_STRUCT->funcResult = gBattleMons[bank].ability; + AI_THINKING_STRUCT->funcResult = gBattleMons[battlerId].ability; gAIScriptPtr += 2; return; } - if (gBaseStats[gBattleMons[bank].species].ability1 != ABILITY_NONE) + if (gBaseStats[gBattleMons[battlerId].species].ability1 != ABILITY_NONE) { - if (gBaseStats[gBattleMons[bank].species].ability2 != ABILITY_NONE) + if (gBaseStats[gBattleMons[battlerId].species].ability2 != ABILITY_NONE) { // AI has no knowledge of opponent, so it guesses which ability. if (Random() & 1) { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability1; + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability1; } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability2; + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability2; } } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability1; // it's definitely ability 1. + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability1; // it's definitely ability 1. } } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. } } else { // The AI knows its own ability. - AI_THINKING_STRUCT->funcResult = gBattleMons[bank].ability; + AI_THINKING_STRUCT->funcResult = gBattleMons[battlerId].ability; } gAIScriptPtr += 2; } static void BattleAICmd_check_ability(void) { - u32 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u32 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); u32 ability = gAIScriptPtr[2]; if (gAIScriptPtr[1] == AI_TARGET || gAIScriptPtr[1] == AI_TARGET_PARTNER) { - if (BATTLE_HISTORY->abilities[bank] != 0) + if (BATTLE_HISTORY->abilities[battlerId] != 0) { - ability = BATTLE_HISTORY->abilities[bank]; + ability = BATTLE_HISTORY->abilities[battlerId]; AI_THINKING_STRUCT->funcResult = ability; } // abilities that prevent fleeing. - else if (gBattleMons[bank].ability == ABILITY_SHADOW_TAG - || gBattleMons[bank].ability == ABILITY_MAGNET_PULL - || gBattleMons[bank].ability == ABILITY_ARENA_TRAP) + else if (gBattleMons[battlerId].ability == ABILITY_SHADOW_TAG + || gBattleMons[battlerId].ability == ABILITY_MAGNET_PULL + || gBattleMons[battlerId].ability == ABILITY_ARENA_TRAP) { - ability = gBattleMons[bank].ability; + ability = gBattleMons[battlerId].ability; } - else if (gBaseStats[gBattleMons[bank].species].ability1 != ABILITY_NONE) + else if (gBaseStats[gBattleMons[battlerId].species].ability1 != ABILITY_NONE) { - if (gBaseStats[gBattleMons[bank].species].ability2 != ABILITY_NONE) + if (gBaseStats[gBattleMons[battlerId].species].ability2 != ABILITY_NONE) { u8 abilityDummyVariable = ability; // needed to match - if (gBaseStats[gBattleMons[bank].species].ability1 != abilityDummyVariable - && gBaseStats[gBattleMons[bank].species].ability2 != abilityDummyVariable) + if (gBaseStats[gBattleMons[battlerId].species].ability1 != abilityDummyVariable + && gBaseStats[gBattleMons[battlerId].species].ability2 != abilityDummyVariable) { - ability = gBaseStats[gBattleMons[bank].species].ability1; + ability = gBaseStats[gBattleMons[battlerId].species].ability1; } else ability = 0; } else { - ability = gBaseStats[gBattleMons[bank].species].ability1; + ability = gBaseStats[gBattleMons[battlerId].species].ability1; } } else { - ability = gBaseStats[gBattleMons[bank].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. + ability = gBaseStats[gBattleMons[battlerId].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. } } else { // The AI knows its own or partner's ability. - ability = gBattleMons[bank].ability; + ability = gBattleMons[battlerId].ability; } if (ability == 0) { @@ -1528,7 +1523,7 @@ static void BattleAICmd_if_type_effectiveness(void) damageVar = gBattleMoveDamage; if (damageVar == gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -1546,21 +1541,21 @@ static void BattleAICmd_if_status_in_party(void) struct Pokemon *party; int i; u32 statusToCompareTo; - u8 bank; + u8 battlerId; switch(gAIScriptPtr[1]) { case AI_USER: - bank = sBattler_AI; + battlerId = sBattler_AI; break; default: - bank = gBattlerTarget; + battlerId = gBattlerTarget; break; } - party = (GetBattlerSide(bank) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; + party = (GetBattlerSide(battlerId) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; - statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2); + statusToCompareTo = T1_READ_32(gAIScriptPtr + 2); for (i = 0; i < PARTY_SIZE; i++) { @@ -1570,7 +1565,7 @@ static void BattleAICmd_if_status_in_party(void) if (species != SPECIES_NONE && species != SPECIES_EGG && hp != 0 && status == statusToCompareTo) { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); return; } } @@ -1583,21 +1578,21 @@ static void BattleAICmd_if_status_not_in_party(void) struct Pokemon *party; int i; u32 statusToCompareTo; - u8 bank; + u8 battlerId; switch(gAIScriptPtr[1]) { case 1: - bank = sBattler_AI; + battlerId = sBattler_AI; break; default: - bank = gBattlerTarget; + battlerId = gBattlerTarget; break; } - party = (GetBattlerSide(bank) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; + party = (GetBattlerSide(battlerId) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; - statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2); + statusToCompareTo = T1_READ_32(gAIScriptPtr + 2); for (i = 0; i < PARTY_SIZE; i++) { @@ -1611,7 +1606,7 @@ static void BattleAICmd_if_status_not_in_party(void) } } - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); } static void BattleAICmd_get_weather(void) @@ -1631,7 +1626,7 @@ static void BattleAICmd_get_weather(void) static void BattleAICmd_if_effect(void) { if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect == gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } @@ -1639,67 +1634,67 @@ static void BattleAICmd_if_effect(void) static void BattleAICmd_if_not_effect(void) { if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect != gAIScriptPtr[1]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } static void BattleAICmd_if_stat_level_less_than(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); else gAIScriptPtr += 8; } static void BattleAICmd_if_stat_level_more_than(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); else gAIScriptPtr += 8; } static void BattleAICmd_if_stat_level_equal(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); else gAIScriptPtr += 8; } static void BattleAICmd_if_stat_level_not_equal(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3]) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); else gAIScriptPtr += 8; } @@ -1728,7 +1723,7 @@ static void BattleAICmd_if_can_faint(void) gBattleMoveDamage = 1; if (gBattleMons[gBattlerTarget].hp <= gBattleMoveDamage) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); else gAIScriptPtr += 5; } @@ -1755,7 +1750,7 @@ static void BattleAICmd_if_cant_faint(void) // this macro is missing the damage 0 = 1 assumption. if (gBattleMons[gBattlerTarget].hp > gBattleMoveDamage) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); else gAIScriptPtr += 5; } @@ -1780,7 +1775,7 @@ static void BattleAICmd_if_has_move(void) } else { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); return; } case AI_USER_PARTNER: @@ -1804,7 +1799,7 @@ static void BattleAICmd_if_has_move(void) } else { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); return; } case AI_TARGET: @@ -1821,7 +1816,7 @@ static void BattleAICmd_if_has_move(void) } else { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); return; } } @@ -1848,7 +1843,7 @@ static void BattleAICmd_if_doesnt_have_move(void) } else { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); return; } case AI_TARGET: @@ -1865,7 +1860,7 @@ static void BattleAICmd_if_doesnt_have_move(void) } else { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); return; } } @@ -1887,7 +1882,7 @@ static void BattleAICmd_if_has_move_with_effect(void) if (i == 4) gAIScriptPtr += 7; else - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); break; case AI_TARGET: case AI_TARGET_PARTNER: @@ -1900,7 +1895,7 @@ static void BattleAICmd_if_has_move_with_effect(void) if (i == 4) gAIScriptPtr += 7; else - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); break; } } @@ -1921,7 +1916,7 @@ static void BattleAICmd_if_doesnt_have_move_with_effect(void) if (i != 4) gAIScriptPtr += 7; else - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); break; case AI_TARGET: case AI_TARGET_PARTNER: @@ -1933,28 +1928,28 @@ static void BattleAICmd_if_doesnt_have_move_with_effect(void) if (i != 4) gAIScriptPtr += 7; else - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); break; } } static void BattleAICmd_if_any_move_disabled_or_encored(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; if (gAIScriptPtr[2] == 0) { - if (gDisableStructs[bank].disabledMove == 0) + if (gDisableStructs[battlerId].disabledMove == 0) { gAIScriptPtr += 7; return; } - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); return; } else if (gAIScriptPtr[2] != 1) // ignore the macro if its not 0 or 1. @@ -1962,9 +1957,9 @@ static void BattleAICmd_if_any_move_disabled_or_encored(void) gAIScriptPtr += 7; return; } - else if (gDisableStructs[bank].encoredMove != 0) + else if (gDisableStructs[battlerId].encoredMove != 0) { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); return; } gAIScriptPtr += 7; @@ -1977,7 +1972,7 @@ static void BattleAICmd_if_curr_move_disabled_or_encored(void) case 0: if (gDisableStructs[gActiveBattler].disabledMove == AI_THINKING_STRUCT->moveConsidered) { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); return; } gAIScriptPtr += 6; @@ -1985,7 +1980,7 @@ static void BattleAICmd_if_curr_move_disabled_or_encored(void) case 1: if (gDisableStructs[gActiveBattler].encoredMove == AI_THINKING_STRUCT->moveConsidered) { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); return; } gAIScriptPtr += 6; @@ -2006,7 +2001,7 @@ static void BattleAICmd_if_random_safari_flee(void) u8 safariFleeRate = gBattleStruct->field_7B * 5; // safari flee rate, from 0-20 if ((u8)(Random() % 100) < safariFleeRate) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); else gAIScriptPtr += 5; } @@ -2018,80 +2013,80 @@ static void BattleAICmd_watch(void) static void BattleAICmd_get_hold_effect(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gActiveBattler != bank) - AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(BATTLE_HISTORY->itemEffects[bank]); + if (gActiveBattler != battlerId) + AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(BATTLE_HISTORY->itemEffects[battlerId]); else - AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(gBattleMons[bank].item); + AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(gBattleMons[battlerId].item); gAIScriptPtr += 2; } static void BattleAICmd_if_holds_item(void) { - u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); u16 item; u8 var1, var2; - if ((bank & BIT_SIDE) == (sBattler_AI & BIT_SIDE)) - item = gBattleMons[bank].item; + if ((battlerId & BIT_SIDE) == (sBattler_AI & BIT_SIDE)) + item = gBattleMons[battlerId].item; else - item = BATTLE_HISTORY->itemEffects[bank]; + item = BATTLE_HISTORY->itemEffects[battlerId]; // UB: doesn't properly read an unaligned u16 var2 = gAIScriptPtr[2]; var1 = gAIScriptPtr[3]; if ((var1 | var2) == item) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); else gAIScriptPtr += 8; } static void BattleAICmd_get_gender(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[bank].species, gBattleMons[bank].personality); + AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[battlerId].species, gBattleMons[battlerId].personality); gAIScriptPtr += 2; } static void BattleAICmd_is_first_turn_for(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].isFirstTurn; + AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].isFirstTurn; gAIScriptPtr += 2; } static void BattleAICmd_get_stockpile_count(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].stockpileCounter; + AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].stockpileCounter; gAIScriptPtr += 2; } @@ -2105,18 +2100,18 @@ static void BattleAICmd_is_double_battle(void) static void BattleAICmd_get_used_held_item(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; // This is likely a leftover from Ruby's code and its ugly ewram access #ifdef NONMATCHING - AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[bank]; + AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[battlerId]; #else - AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (bank * 2)); + AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (battlerId * 2)); #endif // NONMATCHING gAIScriptPtr += 2; @@ -2145,14 +2140,14 @@ static void BattleAICmd_get_move_effect_from_result(void) static void BattleAICmd_get_protect_count(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].protectUses; + AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].protectUses; gAIScriptPtr += 2; } @@ -2184,12 +2179,12 @@ static void BattleAICmd_nullsub_57(void) static void BattleAICmd_call(void) { AIStackPushVar(gAIScriptPtr + 5); - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); } static void BattleAICmd_goto(void) { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); } static void BattleAICmd_end(void) @@ -2205,7 +2200,7 @@ static void BattleAICmd_if_level_cond(void) case 0: // greater than if (gBattleMons[sBattler_AI].level > gBattleMons[gBattlerTarget].level) { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); return; } gAIScriptPtr += 6; @@ -2213,7 +2208,7 @@ static void BattleAICmd_if_level_cond(void) case 1: // less than if (gBattleMons[sBattler_AI].level < gBattleMons[gBattlerTarget].level) { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); return; } gAIScriptPtr += 6; @@ -2221,7 +2216,7 @@ static void BattleAICmd_if_level_cond(void) case 2: // equal if (gBattleMons[sBattler_AI].level == gBattleMons[gBattlerTarget].level) { - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); return; } gAIScriptPtr += 6; @@ -2232,7 +2227,7 @@ static void BattleAICmd_if_level_cond(void) static void BattleAICmd_if_target_taunted(void) { if (gDisableStructs[gBattlerTarget].tauntTimer1 != 0) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); else gAIScriptPtr += 5; } @@ -2240,7 +2235,7 @@ static void BattleAICmd_if_target_taunted(void) static void BattleAICmd_if_target_not_taunted(void) { if (gDisableStructs[gBattlerTarget].tauntTimer1 == 0) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); else gAIScriptPtr += 5; } @@ -2248,17 +2243,17 @@ static void BattleAICmd_if_target_not_taunted(void) static void BattleAICmd_if_target_is_ally(void) { if ((sBattler_AI & BIT_SIDE) == (gBattlerTarget & BIT_SIDE)) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); else gAIScriptPtr += 5; } static void BattleAICmd_if_flash_fired(void) { - u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); - if (gBattleResources->flags->flags[bank] & UNKNOWN_FLAG_FLASH_FIRE) - gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); + if (gBattleResources->flags->flags[battlerId] & UNKNOWN_FLAG_FLASH_FIRE) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; } diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index c3bb0d422..83ad2b4fd 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -9,10 +9,6 @@ #include "util.h" #include "constants/items.h" -extern const struct BattleMove gBattleMoves[]; -extern const u8 gTypeEffectiveness[]; -extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared - // this file's functions static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng); static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent); diff --git a/src/battle_anim.c b/src/battle_anim.c index 7606f701d..7a5197740 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -19,10 +19,6 @@ // sprites start at 10000 and thus must be subtracted of 10000 to account for the true index. #define GET_TRUE_SPRITE_INDEX(i) ((i - 10000)) -#define SCRIPT_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) -#define SCRIPT_READ_32(ptr) (((ptr)[0]) + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) -#define SCRIPT_READ_PTR(ptr) ((const u8*)(SCRIPT_READ_32(ptr))) - #define ANIM_SPRITE_INDEX_COUNT 8 extern u16 gBattle_WIN0H; @@ -352,7 +348,7 @@ static void ScriptCmd_loadspritegfx(void) u16 index; sBattleAnimScriptPtr++; - index = SCRIPT_READ_16(sBattleAnimScriptPtr); + index = T1_READ_16(sBattleAnimScriptPtr); LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]); LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]); sBattleAnimScriptPtr += 2; @@ -366,7 +362,7 @@ static void ScriptCmd_unloadspritegfx(void) u16 index; sBattleAnimScriptPtr++; - index = SCRIPT_READ_16(sBattleAnimScriptPtr); + index = T1_READ_16(sBattleAnimScriptPtr); FreeSpriteTilesByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag); FreeSpritePaletteByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag); sBattleAnimScriptPtr += 2; @@ -382,7 +378,7 @@ static void ScriptCmd_createsprite(void) s16 subpriority; sBattleAnimScriptPtr++; - template = (const struct SpriteTemplate *)(SCRIPT_READ_32(sBattleAnimScriptPtr)); + template = (const struct SpriteTemplate *)(T2_READ_32(sBattleAnimScriptPtr)); sBattleAnimScriptPtr += 4; argVar = sBattleAnimScriptPtr[0]; @@ -392,7 +388,7 @@ static void ScriptCmd_createsprite(void) sBattleAnimScriptPtr++; for (i = 0; i < argsCount; i++) { - gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr); + gBattleAnimArgs[i] = T1_READ_16(sBattleAnimScriptPtr); sBattleAnimScriptPtr += 2; } @@ -433,7 +429,7 @@ static void ScriptCmd_createvisualtask(void) sBattleAnimScriptPtr++; - taskFunc = (TaskFunc)SCRIPT_READ_32(sBattleAnimScriptPtr); + taskFunc = (TaskFunc)T2_READ_32(sBattleAnimScriptPtr); sBattleAnimScriptPtr += 4; taskPriority = sBattleAnimScriptPtr[0]; @@ -444,7 +440,7 @@ static void ScriptCmd_createvisualtask(void) for (i = 0; i < numArgs; i++) { - gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr); + gBattleAnimArgs[i] = T1_READ_16(sBattleAnimScriptPtr); sBattleAnimScriptPtr += 2; } @@ -542,26 +538,26 @@ static void ScriptCmd_end(void) static void ScriptCmd_playse(void) { sBattleAnimScriptPtr++; - PlaySE(SCRIPT_READ_16(sBattleAnimScriptPtr)); + PlaySE(T1_READ_16(sBattleAnimScriptPtr)); sBattleAnimScriptPtr += 2; } -#define t1_MONBG_BANK 0 +#define t1_MONBG_BATTLER 0 #define t1_MON_IN_BG2 1 #define t1_CREATE_ANOTHER_TASK 2 #define t1_IS_SECONDMON_BG 3 -#define t2_BANK_SPRITE_ID 0 +#define t2_BATTLER_SPRITE_ID 0 #define t2_MON_IN_BG2 5 -#define t2_MONBG_BANK 6 +#define t2_MONBG_BATTLER 6 static void sub_80A40F4(u8 taskId) { u8 newTaskId; s16 *selfData = gTasks[taskId].data; - u8 bankSpriteId = gBattlerSpriteIds[selfData[t1_MONBG_BANK]]; - gSprites[bankSpriteId].invisible = 1; + u8 battlerSpriteId = gBattlerSpriteIds[selfData[t1_MONBG_BATTLER]]; + gSprites[battlerSpriteId].invisible = 1; if (!selfData[t1_CREATE_ANOTHER_TASK]) { @@ -570,9 +566,9 @@ static void sub_80A40F4(u8 taskId) } newTaskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10); - gTasks[newTaskId].data[t2_BANK_SPRITE_ID] = bankSpriteId; - gTasks[newTaskId].data[1] = gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x; - gTasks[newTaskId].data[2] = gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y; + gTasks[newTaskId].data[t2_BATTLER_SPRITE_ID] = battlerSpriteId; + gTasks[newTaskId].data[1] = gSprites[battlerSpriteId].pos1.x + gSprites[battlerSpriteId].pos2.x; + gTasks[newTaskId].data[2] = gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y; if (!selfData[t1_MON_IN_BG2]) { @@ -586,7 +582,7 @@ static void sub_80A40F4(u8 taskId) } gTasks[newTaskId].data[t2_MON_IN_BG2] = selfData[t1_MON_IN_BG2]; - gTasks[newTaskId].data[t2_MONBG_BANK] = selfData[t1_MONBG_BANK]; + gTasks[newTaskId].data[t2_MONBG_BATTLER] = selfData[t1_MONBG_BATTLER]; sMonAnimTaskIdArray[selfData[t1_IS_SECONDMON_BG]] = newTaskId; DestroyAnimVisualTask(taskId); } @@ -595,48 +591,48 @@ static void ScriptCmd_monbg(void) { bool8 toBG_2; u8 taskId; - u8 bank; + u8 battlerId; u8 animBank; sBattleAnimScriptPtr++; animBank = sBattleAnimScriptPtr[0]; if (animBank & ANIM_TARGET) - bank = gBattleAnimTarget; + battlerId = gBattleAnimTarget; else - bank = gBattleAnimAttacker; + battlerId = gBattleAnimAttacker; - if (IsBattlerSpriteVisible(bank)) + if (IsBattlerSpriteVisible(battlerId)) { - u8 position = GetBattlerPosition(bank); + u8 position = GetBattlerPosition(battlerId); if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) toBG_2 = FALSE; else toBG_2 = TRUE; - sub_80A438C(bank, toBG_2, FALSE); + sub_80A438C(battlerId, toBG_2, FALSE); taskId = CreateTask(sub_80A40F4, 10); gAnimVisualTaskCount++; - gTasks[taskId].data[t1_MONBG_BANK] = bank; + gTasks[taskId].data[t1_MONBG_BATTLER] = battlerId; gTasks[taskId].data[t1_MON_IN_BG2] = toBG_2; gTasks[taskId].data[t1_CREATE_ANOTHER_TASK] = TRUE; gTasks[taskId].data[t1_IS_SECONDMON_BG] = 0; } - bank ^= BIT_FLANK; - if (IsBattlerSpriteVisible(bank)) + battlerId ^= BIT_FLANK; + if (IsBattlerSpriteVisible(battlerId)) { - u8 position = GetBattlerPosition(bank); + u8 position = GetBattlerPosition(battlerId); if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) toBG_2 = FALSE; else toBG_2 = TRUE; - sub_80A438C(bank, toBG_2, FALSE); + sub_80A438C(battlerId, toBG_2, FALSE); taskId = CreateTask(sub_80A40F4, 10); gAnimVisualTaskCount++; - gTasks[taskId].data[0] = bank; + gTasks[taskId].data[0] = battlerId; gTasks[taskId].data[1] = toBG_2; gTasks[taskId].data[t1_CREATE_ANOTHER_TASK] = TRUE; gTasks[taskId].data[t1_IS_SECONDMON_BG] = 1; @@ -647,33 +643,33 @@ static void ScriptCmd_monbg(void) gAnimScriptCallback = WaitAnimFrameCount; } -bool8 IsBattlerSpriteVisible(u8 bank) +bool8 IsBattlerSpriteVisible(u8 battlerId) { if (IsContest()) { - if (bank == gBattleAnimAttacker) + if (battlerId == gBattleAnimAttacker) return TRUE; else return FALSE; } - if (!IsBattlerSpritePresent(bank)) + if (!IsBattlerSpritePresent(battlerId)) return FALSE; if (IsContest()) return TRUE; // this line wont ever be reached. - if (!gBattleSpritesDataPtr->battlerData[bank].invisible || !gSprites[gBattlerSpriteIds[bank]].invisible) + if (!gBattleSpritesDataPtr->battlerData[battlerId].invisible || !gSprites[gBattlerSpriteIds[battlerId]].invisible) return TRUE; return FALSE; } -void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible) +void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) { struct UnknownAnimStruct2 unknownStruct; - u8 bankSpriteId; + u8 battlerSpriteId; if (!toBG_2) { - u8 bankIdentity; + u8 battlerPosition; if (IsContest() == TRUE) { @@ -694,28 +690,28 @@ void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible) SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1); SetAnimBgAttribute(1, BG_ANIM_AREA_OVERFLOW_MODE, 0); - bankSpriteId = gBattlerSpriteIds[bank]; + battlerSpriteId = gBattlerSpriteIds[battlerId]; - gBattle_BG1_X = -(gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x) + 0x20; + gBattle_BG1_X = -(gSprites[battlerSpriteId].pos1.x + gSprites[battlerSpriteId].pos2.x) + 0x20; if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->field_0)) gBattle_BG1_X--; - gBattle_BG1_Y = -(gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y) + 0x20; + gBattle_BG1_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20; if (setSpriteInvisible) - gSprites[gBattlerSpriteIds[bank]].invisible = 1; + gSprites[gBattlerSpriteIds[battlerId]].invisible = 1; SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); - LoadPalette(&gPlttBufferUnfaded[0x100 + bank * 16], unknownStruct.unk8 * 16, 0x20); - CpuCopy32(&gPlttBufferUnfaded[0x100 + bank * 16], (void*)(BG_PLTT + unknownStruct.unk8 * 32), 0x20); + LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], unknownStruct.unk8 * 16, 0x20); + CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + unknownStruct.unk8 * 32), 0x20); if (IsContest()) - bankIdentity = 0; + battlerPosition = 0; else - bankIdentity = GetBattlerPosition(bank); + battlerPosition = GetBattlerPosition(battlerId); - sub_8118FBC(1, 0, 0, bankIdentity, unknownStruct.unk8, unknownStruct.unk0, unknownStruct.unk4, unknownStruct.unkA); + sub_8118FBC(1, 0, 0, battlerPosition, unknownStruct.unk8, unknownStruct.unk0, unknownStruct.unk4, unknownStruct.unkA); if (IsContest()) sub_80A46A0(); @@ -731,21 +727,21 @@ void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible) SetAnimBgAttribute(2, BG_ANIM_SCREEN_SIZE, 1); SetAnimBgAttribute(2, BG_ANIM_AREA_OVERFLOW_MODE, 0); - bankSpriteId = gBattlerSpriteIds[bank]; + battlerSpriteId = gBattlerSpriteIds[battlerId]; - gBattle_BG2_X = -(gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x) + 0x20; - gBattle_BG2_Y = -(gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y) + 0x20; + gBattle_BG2_X = -(gSprites[battlerSpriteId].pos1.x + gSprites[battlerSpriteId].pos2.x) + 0x20; + gBattle_BG2_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20; if (setSpriteInvisible) - gSprites[gBattlerSpriteIds[bank]].invisible = 1; + gSprites[gBattlerSpriteIds[battlerId]].invisible = 1; SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X); SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y); - LoadPalette(&gPlttBufferUnfaded[0x100 + bank * 16], 0x90, 0x20); - CpuCopy32(&gPlttBufferUnfaded[0x100 + bank * 16], (void*)(BG_PLTT + 0x120), 0x20); + LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], 0x90, 0x20); + CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + 0x120), 0x20); - sub_8118FBC(2, 0, 0, GetBattlerPosition(bank), unknownStruct.unk8, unknownStruct.unk0 + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.unkA); + sub_8118FBC(2, 0, 0, GetBattlerPosition(battlerId), unknownStruct.unk8, unknownStruct.unk0 + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.unkA); } } @@ -852,7 +848,7 @@ static void task_pA_ma0A_obj_to_bg_pal(u8 taskId) static void ScriptCmd_clearmonbg(void) { u8 animBankId; - u8 bank; + u8 battlerId; u8 taskId; sBattleAnimScriptPtr++; @@ -864,20 +860,20 @@ static void ScriptCmd_clearmonbg(void) animBankId = ANIM_DEF_PARTNER; if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER) - bank = gBattleAnimAttacker; + battlerId = gBattleAnimAttacker; else - bank = gBattleAnimTarget; + battlerId = gBattleAnimTarget; if (sMonAnimTaskIdArray[0] != 0xFF) - gSprites[gBattlerSpriteIds[bank]].invisible = 0; + gSprites[gBattlerSpriteIds[battlerId]].invisible = 0; if (animBankId > 1 && sMonAnimTaskIdArray[1] != 0xFF) - gSprites[gBattlerSpriteIds[bank ^ BIT_FLANK]].invisible = 0; + gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = 0; else animBankId = 0; taskId = CreateTask(sub_80A4980, 5); gTasks[taskId].data[0] = animBankId; - gTasks[taskId].data[2] = bank; + gTasks[taskId].data[2] = battlerId; sBattleAnimScriptPtr++; } @@ -913,7 +909,7 @@ static void sub_80A4980(u8 taskId) static void ScriptCmd_monbg_22(void) { bool8 toBG_2; - u8 bank; + u8 battlerId; u8 animBankId; sBattleAnimScriptPtr++; @@ -926,31 +922,31 @@ static void ScriptCmd_monbg_22(void) animBankId = ANIM_DEF_PARTNER; if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER) - bank = gBattleAnimAttacker; + battlerId = gBattleAnimAttacker; else - bank = gBattleAnimTarget; + battlerId = gBattleAnimTarget; - if (IsBattlerSpriteVisible(bank)) + if (IsBattlerSpriteVisible(battlerId)) { - u8 position = GetBattlerPosition(bank); + u8 position = GetBattlerPosition(battlerId); if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) toBG_2 = FALSE; else toBG_2 = TRUE; - sub_80A438C(bank, toBG_2, FALSE); + sub_80A438C(battlerId, toBG_2, FALSE); } - bank ^= BIT_FLANK; - if (animBankId > 1 && IsBattlerSpriteVisible(bank)) + battlerId ^= BIT_FLANK; + if (animBankId > 1 && IsBattlerSpriteVisible(battlerId)) { - u8 position = GetBattlerPosition(bank); + u8 position = GetBattlerPosition(battlerId); if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) toBG_2 = FALSE; else toBG_2 = TRUE; - sub_80A438C(bank, toBG_2, FALSE); + sub_80A438C(battlerId, toBG_2, FALSE); } sBattleAnimScriptPtr++; @@ -959,7 +955,7 @@ static void ScriptCmd_monbg_22(void) static void ScriptCmd_clearmonbg_23(void) { u8 animBankId; - u8 bank; + u8 battlerId; u8 taskId; sBattleAnimScriptPtr++; @@ -971,20 +967,20 @@ static void ScriptCmd_clearmonbg_23(void) animBankId = ANIM_DEF_PARTNER; if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER) - bank = gBattleAnimAttacker; + battlerId = gBattleAnimAttacker; else - bank = gBattleAnimTarget; + battlerId = gBattleAnimTarget; - if (IsBattlerSpriteVisible(bank)) - gSprites[gBattlerSpriteIds[bank]].invisible = 0; - if (animBankId > 1 && IsBattlerSpriteVisible(bank ^ BIT_FLANK)) - gSprites[gBattlerSpriteIds[bank ^ BIT_FLANK]].invisible = 0; + if (IsBattlerSpriteVisible(battlerId)) + gSprites[gBattlerSpriteIds[battlerId]].invisible = 0; + if (animBankId > 1 && IsBattlerSpriteVisible(battlerId ^ BIT_FLANK)) + gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = 0; else animBankId = 0; taskId = CreateTask(sub_80A4BB0, 5); gTasks[taskId].data[0] = animBankId; - gTasks[taskId].data[2] = bank; + gTasks[taskId].data[2] = battlerId; sBattleAnimScriptPtr++; } @@ -995,30 +991,30 @@ static void sub_80A4BB0(u8 taskId) if (gTasks[taskId].data[1] != 1) { bool8 toBG_2; - u8 bank = gTasks[taskId].data[2]; - u8 position = GetBattlerPosition(bank); + u8 battlerId = gTasks[taskId].data[2]; + u8 position = GetBattlerPosition(battlerId); if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) toBG_2 = FALSE; else toBG_2 = TRUE; - if (IsBattlerSpriteVisible(bank)) + if (IsBattlerSpriteVisible(battlerId)) sub_80A477C(toBG_2); - if (gTasks[taskId].data[0] > 1 && IsBattlerSpriteVisible(bank ^ BIT_FLANK)) + if (gTasks[taskId].data[0] > 1 && IsBattlerSpriteVisible(battlerId ^ BIT_FLANK)) sub_80A477C(toBG_2 ^ 1); DestroyTask(taskId); } } -#undef t1_MONBG_BANK +#undef t1_MONBG_BATTLER #undef t1_MON_IN_BG2 #undef t1_CREATE_ANOTHER_TASK #undef t1_IS_SECONDMON_BG -#undef t2_BANK_SPRITE_ID +#undef t2_BATTLER_SPRITE_ID #undef t2_MON_IN_BG2 -#undef t2_MONBG_BANK +#undef t2_MONBG_BATTLER static void ScriptCmd_setalpha(void) { @@ -1052,7 +1048,7 @@ static void ScriptCmd_call(void) { sBattleAnimScriptPtr++; sBattleAnimScriptRetAddr = sBattleAnimScriptPtr + 4; - sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr); + sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr); } static void ScriptCmd_return(void) @@ -1069,7 +1065,7 @@ static void ScriptCmd_setarg(void) sBattleAnimScriptPtr++; argId = sBattleAnimScriptPtr[0]; sBattleAnimScriptPtr++; - value = SCRIPT_READ_16(sBattleAnimScriptPtr); + value = T1_READ_16(sBattleAnimScriptPtr); sBattleAnimScriptPtr = addr + 4; gBattleAnimArgs[argId] = value; } @@ -1079,7 +1075,7 @@ static void ScriptCmd_choosetwoturnanim(void) sBattleAnimScriptPtr++; if (gAnimMoveTurn & 1) sBattleAnimScriptPtr += 4; - sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr); + sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr); } static void ScriptCmd_jumpifmoveturn(void) @@ -1090,7 +1086,7 @@ static void ScriptCmd_jumpifmoveturn(void) sBattleAnimScriptPtr++; if (toCheck == gAnimMoveTurn) - sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr); + sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr); else sBattleAnimScriptPtr += 4; } @@ -1098,7 +1094,7 @@ static void ScriptCmd_jumpifmoveturn(void) static void ScriptCmd_goto(void) { sBattleAnimScriptPtr++; - sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr); + sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr); } // Uses of this function that rely on a TRUE return are expecting inBattle to not be ticked as defined in contest behavior. As a result, if misused, this function cannot reliably discern between field and contest status and could result in undefined behavior. @@ -1354,7 +1350,7 @@ static void ScriptCmd_playsewithpan(void) s8 pan; sBattleAnimScriptPtr++; - songId = SCRIPT_READ_16(sBattleAnimScriptPtr); + songId = T1_READ_16(sBattleAnimScriptPtr); pan = sBattleAnimScriptPtr[2]; PlaySE12WithPanning(songId, BattleAnimAdjustPanning(pan)); sBattleAnimScriptPtr += 3; @@ -1385,7 +1381,7 @@ static void ScriptCmd_panse_1B(void) u8 taskId; sBattleAnimScriptPtr++; - songNum = SCRIPT_READ_16(sBattleAnimScriptPtr); + songNum = T1_READ_16(sBattleAnimScriptPtr); currentPanArg = sBattleAnimScriptPtr[2]; incrementPan = sBattleAnimScriptPtr[3]; incrementPanArg = sBattleAnimScriptPtr[4]; @@ -1457,7 +1453,7 @@ static void ScriptCmd_panse_26(void) u8 taskId; sBattleAnimScriptPtr++; - songId = SCRIPT_READ_16(sBattleAnimScriptPtr); + songId = T1_READ_16(sBattleAnimScriptPtr); currentPan = sBattleAnimScriptPtr[2]; targetPan = sBattleAnimScriptPtr[3]; incrementPan = sBattleAnimScriptPtr[4]; @@ -1484,7 +1480,7 @@ static void ScriptCmd_panse_27(void) u8 taskId; sBattleAnimScriptPtr++; - songId = SCRIPT_READ_16(sBattleAnimScriptPtr); + songId = T1_READ_16(sBattleAnimScriptPtr); currentPanArg = sBattleAnimScriptPtr[2]; targetPanArg = sBattleAnimScriptPtr[3]; incrementPanArg = sBattleAnimScriptPtr[4]; @@ -1528,7 +1524,7 @@ static void ScriptCmd_loopsewithpan(void) u8 taskId; sBattleAnimScriptPtr++; - songId = SCRIPT_READ_16(sBattleAnimScriptPtr); + songId = T1_READ_16(sBattleAnimScriptPtr); panningArg = sBattleAnimScriptPtr[2]; framesToWait = sBattleAnimScriptPtr[3]; numberOfPlays = sBattleAnimScriptPtr[4]; @@ -1585,7 +1581,7 @@ static void ScriptCmd_waitplaysewithpan(void) u8 taskId; sBattleAnimScriptPtr++; - songId = SCRIPT_READ_16(sBattleAnimScriptPtr); + songId = T1_READ_16(sBattleAnimScriptPtr); panningArg = sBattleAnimScriptPtr[2]; framesToWait = sBattleAnimScriptPtr[3]; panning = BattleAnimAdjustPanning(panningArg); @@ -1620,13 +1616,13 @@ static void ScriptCmd_createsoundtask(void) s32 i; sBattleAnimScriptPtr++; - func = (TaskFunc)SCRIPT_READ_32(sBattleAnimScriptPtr); + func = (TaskFunc)T2_READ_32(sBattleAnimScriptPtr); sBattleAnimScriptPtr += 4; numArgs = sBattleAnimScriptPtr[0]; sBattleAnimScriptPtr++; for (i = 0; i < numArgs; i++) { - gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr); + gBattleAnimArgs[i] = T1_READ_16(sBattleAnimScriptPtr); sBattleAnimScriptPtr += 2; } taskId = CreateTask(func, 1); @@ -1669,10 +1665,10 @@ static void ScriptCmd_jumpargeq(void) sBattleAnimScriptPtr++; argId = sBattleAnimScriptPtr[0]; - valueToCheck = SCRIPT_READ_16(sBattleAnimScriptPtr + 1); + valueToCheck = T1_READ_16(sBattleAnimScriptPtr + 1); if (valueToCheck == gBattleAnimArgs[argId]) - sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr + 3); + sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr + 3); else sBattleAnimScriptPtr += 7; } @@ -1681,7 +1677,7 @@ static void ScriptCmd_jumpifcontest(void) { sBattleAnimScriptPtr++; if (IsContest()) - sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr); + sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr); else sBattleAnimScriptPtr += 4; } @@ -1689,19 +1685,19 @@ static void ScriptCmd_jumpifcontest(void) static void ScriptCmd_monbgprio_28(void) { u8 wantedBank; - u8 bank; - u8 bankIdentity; + u8 battlerId; + u8 battlerPosition; wantedBank = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; if (wantedBank != ANIM_ATTACKER) - bank = gBattleAnimTarget; + battlerId = gBattleAnimTarget; else - bank = gBattleAnimAttacker; + battlerId = gBattleAnimAttacker; - bankIdentity = GetBattlerPosition(bank); - if (!IsContest() && (bankIdentity == B_POSITION_PLAYER_LEFT || bankIdentity == B_POSITION_OPPONENT_RIGHT)) + battlerPosition = GetBattlerPosition(battlerId); + if (!IsContest() && (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_OPPONENT_RIGHT)) { SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1); SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2); @@ -1721,20 +1717,20 @@ static void ScriptCmd_monbgprio_29(void) static void ScriptCmd_monbgprio_2A(void) { u8 wantedBank; - u8 bankIdentity; - u8 bank; + u8 battlerPosition; + u8 battlerId; wantedBank = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; if (GetBattlerSide(gBattleAnimAttacker) != GetBattlerSide(gBattleAnimTarget)) { if (wantedBank != ANIM_ATTACKER) - bank = gBattleAnimTarget; + battlerId = gBattleAnimTarget; else - bank = gBattleAnimAttacker; + battlerId = gBattleAnimAttacker; - bankIdentity = GetBattlerPosition(bank); - if (!IsContest() && (bankIdentity == B_POSITION_PLAYER_LEFT || bankIdentity == B_POSITION_OPPONENT_RIGHT)) + battlerPosition = GetBattlerPosition(battlerId); + if (!IsContest() && (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_OPPONENT_RIGHT)) { SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1); SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2); diff --git a/src/battle_bg.c b/src/battle_bg.c index f493bafea..d4bfd297a 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -14,7 +14,6 @@ #include "trig.h" #include "sound.h" #include "constants/songs.h" -#include "strings.h" #include "window.h" #include "text_window.h" #include "menu.h" diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index a399adf25..a4aac55e2 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -6,7 +6,7 @@ #include "battle_anim.h" #include "constants/battle_anim.h" #include "battle_ai_script_commands.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -32,9 +32,8 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; -extern void sub_8172EF0(u8 bank, struct Pokemon *mon); +extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_806A068(u16, u8); extern void sub_81851A8(u8 *); extern u16 sub_8068B48(void); @@ -104,7 +103,7 @@ static void LinkOpponentBufferExecCompleted(void); static void sub_8064DD0(void); static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst); static void SetLinkOpponentMonData(u8 monId); -static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit); +static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void LinkOpponentDoMoveAnimation(void); static void sub_8067618(u8 taskId); @@ -1160,36 +1159,36 @@ static void LinkOpponentHandleSwitchInAnim(void) gBattlerControllerFuncs[gActiveBattler] = sub_8064F40; } -static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit) +static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit) { u16 species; - ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); - gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank); - sub_806A068(species, GetBattlerPosition(bank)); + ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); + gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); + sub_806A068(species, GetBattlerPosition(battlerId)); - gBattlerSpriteIds[bank] = CreateSprite( + gBattlerSpriteIds[battlerId] = CreateSprite( &gUnknown_0202499C, - GetBattlerSpriteCoord(bank, 2), - GetBattlerSpriteDefault_Y(bank), - sub_80A82E4(bank)); + GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteDefault_Y(battlerId), + sub_80A82E4(battlerId)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data[2] = bank; + gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; - gSprites[gBattlerSpriteIds[bank]].data[0] = bank; - gSprites[gBattlerSpriteIds[bank]].data[2] = species; - gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; + gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; + gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); - gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; - gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; + gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); + gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); } static void LinkOpponentHandleReturnMonToBall(void) @@ -1338,7 +1337,7 @@ static void LinkOpponentHandleTrainerSlide(void) gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle bank function + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle battlerId function LinkOpponentBufferExecCompleted(); } @@ -1414,7 +1413,7 @@ static void LinkOpponentHandleMoveAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDoMoveAnimation; - sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } } @@ -1478,7 +1477,7 @@ static void LinkOpponentHandlePrintString(void) BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - sub_817C95C(*stringId); + BattleTv_SetDataBasedOnString(*stringId); } static void LinkOpponentHandlePrintSelectionString(void) @@ -1549,11 +1548,11 @@ static void LinkOpponentHandleStatusIconUpdate(void) { if (!mplay_80342A4(gActiveBattler)) { - u8 bank; + u8 battlerId; UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - bank = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; + battlerId = gActiveBattler; + gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -1831,7 +1830,7 @@ static void LinkOpponentHandleBattleAnimation(void) else gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - sub_817E32C(animationId); + BattleTv_SetDataBasedOnAnimation(animationId); } } diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 1734abe62..d742d5df2 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -6,7 +6,7 @@ #include "battle_anim.h" #include "constants/battle_anim.h" #include "battle_ai_script_commands.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -31,9 +31,8 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; -extern void sub_8172EF0(u8 bank, struct Pokemon *mon); +extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_806A068(u16, u8); extern void sub_81851A8(u8 *); extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); @@ -102,7 +101,7 @@ static void LinkPartnerBufferExecCompleted(void); static void sub_814B554(void); static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst); static void SetLinkPartnerMonData(u8 monId); -static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit); +static void sub_814CC98(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void LinkPartnerDoMoveAnimation(void); static void sub_814DCCC(u8 taskId); @@ -1046,35 +1045,35 @@ static void LinkPartnerHandleSwitchInAnim(void) gBattlerControllerFuncs[gActiveBattler] = sub_814B69C; } -static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit) +static void sub_814CC98(u8 battlerId, bool8 dontClearSubstituteBit) { u16 species; - ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); - gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBattlerPosition(bank)); + ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); + gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); + sub_806A068(species, GetBattlerPosition(battlerId)); - gBattlerSpriteIds[bank] = CreateSprite( + gBattlerSpriteIds[battlerId] = CreateSprite( &gUnknown_0202499C, - GetBattlerSpriteCoord(bank, 2), - GetBattlerSpriteDefault_Y(bank), - sub_80A82E4(bank)); + GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteDefault_Y(battlerId), + sub_80A82E4(battlerId)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data[2] = bank; + gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; - gSprites[gBattlerSpriteIds[bank]].data[0] = bank; - gSprites[gBattlerSpriteIds[bank]].data[2] = species; - gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; + gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; + gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); - gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; - gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; + gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void LinkPartnerHandleReturnMonToBall(void) @@ -1238,7 +1237,7 @@ static void LinkPartnerHandleMoveAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; gBattlerControllerFuncs[gActiveBattler] = LinkPartnerDoMoveAnimation; - sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } } @@ -1302,7 +1301,7 @@ static void LinkPartnerHandlePrintString(void) BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - sub_817C95C(*stringId); + BattleTv_SetDataBasedOnString(*stringId); } static void LinkPartnerHandlePrintSelectionString(void) @@ -1373,11 +1372,11 @@ static void LinkPartnerHandleStatusIconUpdate(void) { if (!mplay_80342A4(gActiveBattler)) { - u8 bank; + u8 battlerId; UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - bank = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; + battlerId = gActiveBattler; + gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -1666,7 +1665,7 @@ static void LinkPartnerHandleBattleAnimation(void) else gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - sub_817E32C(animationId); + BattleTv_SetDataBasedOnAnimation(animationId); } } diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 26e0191cb..64cf16b86 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -5,7 +5,7 @@ #include "battle_interface.h" #include "battle_anim.h" #include "constants/battle_anim.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "battle_ai_script_commands.h" #include "pokemon.h" #include "link.h" @@ -35,11 +35,10 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; -extern void sub_8172EF0(u8 bank, struct Pokemon *mon); +extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_806A068(u16, u8); -extern void sub_81A57E4(u8 bank, u16 stringId); +extern void sub_81A57E4(u8 battlerId, u16 stringId); extern u8 sub_81A4CB0(void); extern u8 sub_81D5588(u16 trainerId); extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); @@ -109,7 +108,7 @@ static void OpponentBufferExecCompleted(void); static void sub_805FC80(void); static u32 GetOpponentMonData(u8 monId, u8 *dst); static void SetOpponentMonData(u8 monId); -static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit); +static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void OpponentDoMoveAnimation(void); static void sub_806280C(struct Sprite *sprite); @@ -1154,36 +1153,36 @@ static void OpponentHandleSwitchInAnim(void) gBattlerControllerFuncs[gActiveBattler] = sub_805FDF0; } -static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit) +static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit) { u16 species; - ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); - gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank); - sub_806A068(species, GetBattlerPosition(bank)); + ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); + gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); + sub_806A068(species, GetBattlerPosition(battlerId)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, - GetBattlerSpriteCoord(bank, 2), - GetBattlerSpriteDefault_Y(bank), - sub_80A82E4(bank)); + gBattlerSpriteIds[battlerId] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteDefault_Y(battlerId), + sub_80A82E4(battlerId)); - gSprites[gBattlerSpriteIds[bank]].data[0] = bank; - gSprites[gBattlerSpriteIds[bank]].data[2] = species; + gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; + gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data[2] = bank; + gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; - gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); - gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; - gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; + gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); + gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); } static void OpponentHandleReturnMonToBall(void) @@ -1563,7 +1562,7 @@ static void OpponentHandleChooseMove(void) BtlController_EmitTwoReturnValues(1, 15, gBattlerTarget); break; default: - if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_x10)) + if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) gBattlerTarget = gActiveBattler; if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH) { @@ -1585,7 +1584,7 @@ static void OpponentHandleChooseMove(void) move = moveInfo->moves[chosenMoveId]; } while (move == MOVE_NONE); - if (gBattleMoves[move].target & (MOVE_TARGET_USER | MOVE_TARGET_x10)) + if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gActiveBattler << 8)); else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8)); @@ -1698,11 +1697,11 @@ static void OpponentHandleStatusIconUpdate(void) { if (!mplay_80342A4(gActiveBattler)) { - u8 bank; + u8 battlerId; UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - bank = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; + battlerId = gActiveBattler; + gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 8847715f6..e0694029a 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -5,7 +5,7 @@ #include "battle_interface.h" #include "battle_anim.h" #include "constants/battle_anim.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -42,22 +42,12 @@ extern struct SpriteTemplate gUnknown_0202499C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const u8 gTypeNames[][7]; -extern const struct BattleMove gBattleMoves[]; - -extern const u8 gText_BattleSwitchWhich[]; -extern const u8 gText_MoveInterfacePP[]; -extern const u8 gText_MoveInterfaceType[]; -extern const u8 gText_LinkStandby[]; -extern const u8 gText_BattleMenu[]; -extern const u8 gText_WhatWillPkmnDo[]; -extern const u8 gText_BattleYesNoChoice[]; - -extern void sub_8172EF0(u8 bank, struct Pokemon *mon); + +extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_81B89AC(u8 arg0); extern void sub_81AABB0(void); extern void sub_806A068(u16, u8); -extern void sub_81A57E4(u8 bank, u16 stringId); +extern void sub_81A57E4(u8 battlerId, u16 stringId); extern void sub_81851A8(u8 *); // this file's functions @@ -140,7 +130,7 @@ static void sub_80595A4(u8 taskId); static void PrintLinkStandbyMsg(void); static u32 CopyPlayerMonData(u8 monId, u8 *dst); static void SetPlayerMonData(u8 monId); -static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit); +static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void PlayerDoMoveAnimation(void); static void task05_08033660(u8 taskId); @@ -432,7 +422,7 @@ static void HandleInputChooseTarget(void) case B_POSITION_PLAYER_RIGHT: if (gActiveBattler != gMultiUsePlayerCursor) i++; - else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER) + else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED) i++; break; case B_POSITION_OPPONENT_LEFT: @@ -474,7 +464,7 @@ static void HandleInputChooseTarget(void) case B_POSITION_PLAYER_RIGHT: if (gActiveBattler != gMultiUsePlayerCursor) i++; - else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER) + else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED) i++; break; case B_POSITION_OPPONENT_LEFT: @@ -508,7 +498,7 @@ static void HandleInputChooseMove(void) if (moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] == MOVE_CURSE) { if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST) - moveTarget = MOVE_TARGET_x10; + moveTarget = MOVE_TARGET_USER; else moveTarget = MOVE_TARGET_SELECTED; } @@ -517,26 +507,26 @@ static void HandleInputChooseMove(void) moveTarget = gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].target; } - if (moveTarget & MOVE_TARGET_x10) + if (moveTarget & MOVE_TARGET_USER) gMultiUsePlayerCursor = gActiveBattler; else gMultiUsePlayerCursor = GetBattlerAtPosition((GetBattlerPosition(gActiveBattler) & BIT_SIDE) ^ BIT_SIDE); if (!gBattleBufferA[gActiveBattler][1]) // not a double battle { - if (moveTarget & MOVE_TARGET_USER && !gBattleBufferA[gActiveBattler][2]) + if (moveTarget & MOVE_TARGET_USER_OR_SELECTED && !gBattleBufferA[gActiveBattler][2]) canSelectTarget++; } else // double battle { - if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_x10))) + if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_USER))) canSelectTarget++; // either selected or user if (moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] == 0) { canSelectTarget = FALSE; } - else if (!(moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1) + else if (!(moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1) { gMultiUsePlayerCursor = GetDefaultMoveTarget(gActiveBattler); canSelectTarget = FALSE; @@ -552,7 +542,7 @@ static void HandleInputChooseMove(void) { gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget; - if (moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) + if (moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) gMultiUsePlayerCursor = gActiveBattler; else if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)]) gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); @@ -881,7 +871,7 @@ static void sub_80586F8(void) gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); if (gBattleOutcome == B_OUTCOME_WON) - sub_817E3F4(); + TryPutLinkBattleTvShowOnAir(); FreeAllWindowBuffers(); } } @@ -894,7 +884,7 @@ static void sub_80586F8(void) gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); if (gBattleOutcome == B_OUTCOME_WON) - sub_817E3F4(); + TryPutLinkBattleTvShowOnAir(); FreeAllWindowBuffers(); } } @@ -1159,10 +1149,10 @@ static void CompleteOnInactiveTextPrinter(void) static void Task_GiveExpToMon(u8 taskId) { u32 monId = (u8)(gTasks[taskId].tExpTask_monId); - u8 bank = gTasks[taskId].tExpTask_bank; + u8 battlerId = gTasks[taskId].tExpTask_bank; s16 gainedExp = gTasks[taskId].tExpTask_gainedExp; - if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[bank]) // give exp without the expbar + if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[battlerId]) // give exp without the expbar { struct Pokemon *mon = &gPlayerParty[monId]; u16 species = GetMonData(mon, MON_DATA_SPECIES); @@ -1178,12 +1168,12 @@ static void Task_GiveExpToMon(u8 taskId) CalculateMonStats(mon); gainedExp -= nextLvlExp - currExp; savedActiveBank = gActiveBattler; - gActiveBattler = bank; + gActiveBattler = battlerId; BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); gActiveBattler = savedActiveBank; if (IsDoubleBattle() == TRUE - && ((u16)(monId) == gBattlerPartyIndexes[bank] || (u16)(monId) == gBattlerPartyIndexes[bank ^ BIT_FLANK])) + && ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])) gTasks[taskId].func = sub_8059544; else gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; @@ -1192,7 +1182,7 @@ static void Task_GiveExpToMon(u8 taskId) { currExp += gainedExp; SetMonData(mon, MON_DATA_EXP, &currExp); - gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } } @@ -1206,7 +1196,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId) { u8 monIndex = gTasks[taskId].tExpTask_monId; s32 gainedExp = gTasks[taskId].tExpTask_gainedExp; - u8 bank = gTasks[taskId].tExpTask_bank; + u8 battlerId = gTasks[taskId].tExpTask_bank; struct Pokemon *mon = &gPlayerParty[monIndex]; u8 level = GetMonData(mon, MON_DATA_LEVEL); u16 species = GetMonData(mon, MON_DATA_SPECIES); @@ -1216,7 +1206,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId) exp -= currLvlExp; expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp; - SetBattleBarStruct(bank, gHealthboxSpriteIds[bank], expToNextLvl, exp, -gainedExp); + SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp); PlaySE(SE_EXP); gTasks[taskId].func = sub_8059400; } @@ -1231,11 +1221,11 @@ static void sub_8059400(u8 taskId) { u8 monId = gTasks[taskId].tExpTask_monId; s16 gainedExp = gTasks[taskId].tExpTask_gainedExp; - u8 bank = gTasks[taskId].tExpTask_bank; + u8 battlerId = gTasks[taskId].tExpTask_bank; s16 r4; - r4 = sub_8074AA0(bank, gHealthboxSpriteIds[bank], EXP_BAR, 0); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[bank]); + r4 = sub_8074AA0(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]); if (r4 == -1) { u8 level; @@ -1257,7 +1247,7 @@ static void sub_8059400(u8 taskId) CalculateMonStats(&gPlayerParty[monId]); gainedExp -= expOnNextLvl - currExp; savedActiveBank = gActiveBattler; - gActiveBattler = bank; + gActiveBattler = battlerId; BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); gActiveBattler = savedActiveBank; gTasks[taskId].func = sub_8059544; @@ -1266,7 +1256,7 @@ static void sub_8059400(u8 taskId) { currExp += gainedExp; SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp); - gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } } @@ -1275,30 +1265,30 @@ static void sub_8059400(u8 taskId) static void sub_8059544(u8 taskId) { - u8 bank = gTasks[taskId].tExpTask_bank; + u8 battlerId = gTasks[taskId].tExpTask_bank; u8 monIndex = gTasks[taskId].tExpTask_monId; - if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK]) - bank ^= BIT_FLANK; + if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]) + battlerId ^= BIT_FLANK; - InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP); + InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP); gTasks[taskId].func = sub_80595A4; } static void sub_80595A4(u8 taskId) { - u8 bank = gTasks[taskId].tExpTask_bank; + u8 battlerId = gTasks[taskId].tExpTask_bank; - if (!gBattleSpritesDataPtr->healthBoxesData[bank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battlerId].specialAnimActive) { u8 monIndex = gTasks[taskId].tExpTask_monId; GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value - if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK]) - UpdateHealthboxAttribute(gHealthboxSpriteIds[bank ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL); + if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]) + UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL); else - UpdateHealthboxAttribute(gHealthboxSpriteIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL); gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; } @@ -1307,12 +1297,12 @@ static void sub_80595A4(u8 taskId) static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId) { u8 monIndex; - u8 bank; + u8 battlerId; monIndex = gTasks[taskId].tExpTask_monId; GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value - bank = gTasks[taskId].tExpTask_bank; - gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; + battlerId = gTasks[taskId].tExpTask_bank; + gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } @@ -2201,35 +2191,35 @@ static void PlayerHandleSwitchInAnim(void) gBattlerControllerFuncs[gActiveBattler] = sub_805902C; } -static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit) +static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit) { u16 species; - ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); - gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBattlerPosition(bank)); + ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); + gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); + sub_806A068(species, GetBattlerPosition(battlerId)); - gBattlerSpriteIds[bank] = CreateSprite( + gBattlerSpriteIds[battlerId] = CreateSprite( &gUnknown_0202499C, - GetBattlerSpriteCoord(bank, 2), - GetBattlerSpriteDefault_Y(bank), - sub_80A82E4(bank)); + GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteDefault_Y(battlerId), + sub_80A82E4(battlerId)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data[2] = bank; + gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; - gSprites[gBattlerSpriteIds[bank]].data[0] = bank; - gSprites[gBattlerSpriteIds[bank]].data[2] = species; - gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; + gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; + gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); - gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; - gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; + gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void PlayerHandleReturnMonToBall(void) @@ -2484,7 +2474,7 @@ static void PlayerHandleMoveAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; gBattlerControllerFuncs[gActiveBattler] = PlayerDoMoveAnimation; - sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } } @@ -2548,7 +2538,7 @@ static void PlayerHandlePrintString(void) BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; - sub_817C95C(*stringId); + BattleTv_SetDataBasedOnString(*stringId); sub_81A57E4(gActiveBattler, *stringId); } @@ -2575,7 +2565,7 @@ static void PlayerHandleChooseAction(void) s32 i; gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; - sub_817F2A8(); + BattleTv_ClearExplosionFaintCause(); BattleHandleAddTextPrinter(gText_BattleMenu, 2); for (i = 0; i < 4; i++) @@ -2751,11 +2741,11 @@ static void PlayerHandleStatusIconUpdate(void) { if (!mplay_80342A4(gActiveBattler)) { - u8 bank; + u8 battlerId; UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - bank = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; + battlerId = gActiveBattler; + gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -2964,13 +2954,13 @@ static void PlayerHandleIntroTrainerBallThrow(void) void sub_805CC00(struct Sprite *sprite) { - u8 bank = sprite->data[5]; + u8 battlerId = sprite->data[5]; FreeSpriteOamMatrix(sprite); FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); DestroySprite(sprite); - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[bank]], bank); - StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], 0); + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); } static void task05_08033660(u8 taskId) @@ -3069,7 +3059,7 @@ static void PlayerHandleBattleAnimation(void) else gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - sub_817E32C(animationId); + BattleTv_SetDataBasedOnAnimation(animationId); } } diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index d2f85f85e..f18f582f7 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -31,10 +31,9 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_81358F4(void); -extern void sub_8172EF0(u8 bank, struct Pokemon *mon); +extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_806A068(u16, u8); extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); @@ -108,7 +107,7 @@ static void sub_81BB688(u8 taskId); static void sub_81BB9A0(void); static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst); static void SetPlayerPartnerMonData(u8 monId); -static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit); +static void sub_81BD0E4(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void PlayerPartnerDoMoveAnimation(void); static void sub_81BE2C8(u8 taskId); @@ -325,10 +324,10 @@ static void CompleteOnInactiveTextPrinter(void) static void Task_GiveExpToMon(u8 taskId) { u32 monId = (u8)(gTasks[taskId].tExpTask_monId); - u8 bank = gTasks[taskId].tExpTask_bank; + u8 battlerId = gTasks[taskId].tExpTask_bank; s16 gainedExp = gTasks[taskId].tExpTask_gainedExp; - if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[bank]) // give exp without the expbar + if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[battlerId]) // give exp without the expbar { struct Pokemon *mon = &gPlayerParty[monId]; u16 species = GetMonData(mon, MON_DATA_SPECIES); @@ -344,12 +343,12 @@ static void Task_GiveExpToMon(u8 taskId) CalculateMonStats(mon); gainedExp -= nextLvlExp - currExp; savedActiveBank = gActiveBattler; - gActiveBattler = bank; + gActiveBattler = battlerId; BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); gActiveBattler = savedActiveBank; if (IsDoubleBattle() == TRUE - && ((u16)(monId) == gBattlerPartyIndexes[bank] || (u16)(monId) == gBattlerPartyIndexes[bank ^ BIT_FLANK])) + && ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])) gTasks[taskId].func = sub_81BB628; else gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; @@ -358,7 +357,7 @@ static void Task_GiveExpToMon(u8 taskId) { currExp += gainedExp; SetMonData(mon, MON_DATA_EXP, &currExp); - gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } } @@ -372,7 +371,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId) { u8 monIndex = gTasks[taskId].tExpTask_monId; s32 gainedExp = gTasks[taskId].tExpTask_gainedExp; - u8 bank = gTasks[taskId].tExpTask_bank; + u8 battlerId = gTasks[taskId].tExpTask_bank; struct Pokemon *mon = &gPlayerParty[monIndex]; u8 level = GetMonData(mon, MON_DATA_LEVEL); u16 species = GetMonData(mon, MON_DATA_SPECIES); @@ -382,7 +381,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId) exp -= currLvlExp; expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp; - SetBattleBarStruct(bank, gHealthboxSpriteIds[bank], expToNextLvl, exp, -gainedExp); + SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp); PlaySE(SE_EXP); gTasks[taskId].func = sub_81BB4E4; } @@ -397,11 +396,11 @@ static void sub_81BB4E4(u8 taskId) { u8 monId = gTasks[taskId].tExpTask_monId; s16 gainedExp = gTasks[taskId].tExpTask_gainedExp; - u8 bank = gTasks[taskId].tExpTask_bank; + u8 battlerId = gTasks[taskId].tExpTask_bank; s16 r4; - r4 = sub_8074AA0(bank, gHealthboxSpriteIds[bank], EXP_BAR, 0); - SetHealthboxSpriteVisible(gHealthboxSpriteIds[bank]); + r4 = sub_8074AA0(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]); if (r4 == -1) { u8 level; @@ -423,7 +422,7 @@ static void sub_81BB4E4(u8 taskId) CalculateMonStats(&gPlayerParty[monId]); gainedExp -= expOnNextLvl - currExp; savedActiveBank = gActiveBattler; - gActiveBattler = bank; + gActiveBattler = battlerId; BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); gActiveBattler = savedActiveBank; gTasks[taskId].func = sub_81BB628; @@ -432,7 +431,7 @@ static void sub_81BB4E4(u8 taskId) { currExp += gainedExp; SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp); - gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } } @@ -441,30 +440,30 @@ static void sub_81BB4E4(u8 taskId) static void sub_81BB628(u8 taskId) { - u8 bank = gTasks[taskId].tExpTask_bank; + u8 battlerId = gTasks[taskId].tExpTask_bank; u8 monIndex = gTasks[taskId].tExpTask_monId; - if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK]) - bank ^= BIT_FLANK; + if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]) + battlerId ^= BIT_FLANK; - InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP); + InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP); gTasks[taskId].func = sub_81BB688; } static void sub_81BB688(u8 taskId) { - u8 bank = gTasks[taskId].tExpTask_bank; + u8 battlerId = gTasks[taskId].tExpTask_bank; - if (!gBattleSpritesDataPtr->healthBoxesData[bank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[battlerId].specialAnimActive) { u8 monIndex = gTasks[taskId].tExpTask_monId; GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value - if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK]) - UpdateHealthboxAttribute(gHealthboxSpriteIds[bank ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL); + if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]) + UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL); else - UpdateHealthboxAttribute(gHealthboxSpriteIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL); gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; } @@ -473,12 +472,12 @@ static void sub_81BB688(u8 taskId) static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId) { u8 monIndex; - u8 bank; + u8 battlerId; monIndex = gTasks[taskId].tExpTask_monId; GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value - bank = gTasks[taskId].tExpTask_bank; - gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; + battlerId = gTasks[taskId].tExpTask_bank; + gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } @@ -1233,35 +1232,35 @@ static void PlayerPartnerHandleSwitchInAnim(void) gBattlerControllerFuncs[gActiveBattler] = sub_81BBAE8; } -static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit) +static void sub_81BD0E4(u8 battlerId, bool8 dontClearSubstituteBit) { u16 species; - ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); - gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBattlerPosition(bank)); + ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); + gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); + sub_806A068(species, GetBattlerPosition(battlerId)); - gBattlerSpriteIds[bank] = CreateSprite( + gBattlerSpriteIds[battlerId] = CreateSprite( &gUnknown_0202499C, - GetBattlerSpriteCoord(bank, 2), - GetBattlerSpriteDefault_Y(bank), - sub_80A82E4(bank)); + GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteDefault_Y(battlerId), + sub_80A82E4(battlerId)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data[2] = bank; + gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; - gSprites[gBattlerSpriteIds[bank]].data[0] = bank; - gSprites[gBattlerSpriteIds[bank]].data[2] = species; - gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; + gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; + gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); - gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; - gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; + gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void PlayerPartnerHandleReturnMonToBall(void) @@ -1521,7 +1520,7 @@ static void PlayerPartnerHandleChooseMove(void) BattleAI_SetupAIData(0xF); chosenMoveId = BattleAI_ChooseMoveOrAction(); - if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) + if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) gBattlerTarget = gActiveBattler; if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH) { @@ -1626,11 +1625,11 @@ static void PlayerPartnerHandleStatusIconUpdate(void) { if (!mplay_80342A4(gActiveBattler)) { - u8 bank; + u8 battlerId; UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - bank = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; + battlerId = gActiveBattler; + gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 2295c4a75..4d1ccbaca 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -6,7 +6,7 @@ #include "battle_anim.h" #include "constants/battle_anim.h" #include "battle_ai_script_commands.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "recorded_battle.h" #include "pokemon.h" #include "link.h" @@ -35,7 +35,7 @@ extern u8 gUnknown_0203C7B4; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; -extern void sub_8172EF0(u8 bank, struct Pokemon *mon); +extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_806A068(u16, u8); extern u16 sub_8068B48(void); extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); @@ -104,7 +104,7 @@ static void RecordedOpponentBufferExecCompleted(void); static void sub_8186F14(void); static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst); static void SetRecordedOpponentMonData(u8 monId); -static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit); +static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void RecordedOpponentDoMoveAnimation(void); static void sub_8189548(u8 taskId); @@ -1144,35 +1144,35 @@ static void RecordedOpponentHandleSwitchInAnim(void) gBattlerControllerFuncs[gActiveBattler] = sub_8187084; } -static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit) +static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit) { u16 species; - ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); - gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank); - sub_806A068(species, GetBattlerPosition(bank)); + ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); + gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); + sub_806A068(species, GetBattlerPosition(battlerId)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, - GetBattlerSpriteCoord(bank, 2), - GetBattlerSpriteDefault_Y(bank), - sub_80A82E4(bank)); + gBattlerSpriteIds[battlerId] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteDefault_Y(battlerId), + sub_80A82E4(battlerId)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data[2] = bank; + gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; - gSprites[gBattlerSpriteIds[bank]].data[0] = bank; - gSprites[gBattlerSpriteIds[bank]].data[2] = species; - gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; + gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; + gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); - gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; - gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; + gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); + gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); } static void RecordedOpponentHandleReturnMonToBall(void) @@ -1490,11 +1490,11 @@ static void RecordedOpponentHandleStatusIconUpdate(void) { if (!mplay_80342A4(gActiveBattler)) { - u8 bank; + u8 battlerId; UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - bank = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; + battlerId = gActiveBattler; + gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 0d06e26eb..b16c3f307 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -34,9 +34,8 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; -extern void sub_8172EF0(u8 bank, struct Pokemon *mon); +extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_806A068(u16, u8); extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); @@ -104,7 +103,7 @@ static void RecordedPlayerBufferExecCompleted(void); static void sub_818A328(void); static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst); static void SetRecordedPlayerMonData(u8 monId); -static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit); +static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit); static void DoSwitchOutAnimation(void); static void RecordedPlayerDoMoveAnimation(void); static void sub_818CC24(u8 taskId); @@ -1130,35 +1129,35 @@ static void RecordedPlayerHandleSwitchInAnim(void) gBattlerControllerFuncs[gActiveBattler] = sub_818A470; } -static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit) +static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit) { u16 species; - ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); - gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBattlerPosition(bank)); + ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); + gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); + sub_806A068(species, GetBattlerPosition(battlerId)); - gBattlerSpriteIds[bank] = CreateSprite( + gBattlerSpriteIds[battlerId] = CreateSprite( &gUnknown_0202499C, - GetBattlerSpriteCoord(bank, 2), - GetBattlerSpriteDefault_Y(bank), - sub_80A82E4(bank)); + GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteDefault_Y(battlerId), + sub_80A82E4(battlerId)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data[2] = bank; + gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; - gSprites[gBattlerSpriteIds[bank]].data[0] = bank; - gSprites[gBattlerSpriteIds[bank]].data[2] = species; - gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; + gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; + gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; - StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); - gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; - gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; + gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void RecordedPlayerHandleReturnMonToBall(void) @@ -1513,11 +1512,11 @@ static void RecordedPlayerHandleStatusIconUpdate(void) { if (!mplay_80342A4(gActiveBattler)) { - u8 bank; + u8 battlerId; UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); - bank = gActiveBattler; - gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; + battlerId = gActiveBattler; + gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0; gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 39eab24ee..09776f150 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -23,15 +23,11 @@ #include "pokeblock.h" #include "item_use.h" -extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT]; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const u8 gText_SafariZoneMenu[]; -extern const u8 gText_WhatWillPkmnDo2[]; - extern void sub_81358F4(void); // this file's functions diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 445feaf7a..ca7b2fd44 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -5,7 +5,7 @@ #include "battle_interface.h" #include "battle_anim.h" #include "constants/battle_anim.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -37,10 +37,7 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const u8 gText_WhatWillWallyDo[]; -extern const u8 gText_BattleMenu[]; - -extern void sub_8172EF0(u8 bank, struct Pokemon *mon); +extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_806A068(u16, u8); // this file's functions @@ -1460,31 +1457,31 @@ static void WallyHandleIntroTrainerBallThrow(void) gBattlerControllerFuncs[gActiveBattler] = nullsub_21; } -static void sub_816AA80(u8 bank) +static void sub_816AA80(u8 battlerId) { u16 species; - gBattleSpritesDataPtr->battlerData[bank].transformSpecies = 0; - gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); - gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBattlerPosition(bank)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, - GetBattlerSpriteCoord(bank, 2), - GetBattlerSpriteDefault_Y(bank), - sub_80A82E4(bank)); - - gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - - gSprites[gBattlerSpriteIds[bank]].data[0] = bank; - gSprites[gBattlerSpriteIds[bank]].data[2] = species; - gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; - - StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); - gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; - gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies = 0; + gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); + sub_806A068(species, GetBattlerPosition(battlerId)); + gBattlerSpriteIds[battlerId] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteDefault_Y(battlerId), + sub_80A82E4(battlerId)); + + gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; + + gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; + gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; + gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; + + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); + gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; + gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; + gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void sub_816AC04(u8 taskId) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 3c8b1563f..2b918d018 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -12,34 +12,14 @@ #include "constants/abilities.h" #include "battle_message.h" -extern u32 gBattleExecBuffer; -extern void (*gBattleBankFunc[4])(void); -extern u8 gBanksByIdentity[4]; -extern u8 gActionSelectionCursor[4]; -extern u8 gMoveSelectionCursor[4]; -extern u8 gNoOfAllBanks; -extern u8 gActiveBank; -extern u16 gBattlePartyID[4]; -extern u8 gBattleBufferA[4][0x200]; -extern u8 gBattleBufferB[4][0x200]; extern u8 gUnknown_02022D08; extern u8 gUnknown_02022D09; extern u8 gUnknown_02022D0A; -extern u8 gBankAttacker; -extern u8 gBankTarget; -extern u8 gAbsentBankFlags; -extern u8 gEffectBank; -extern struct BattlePokemon gBattleMons[4]; -extern u16 gLastUsedMove; -extern u8 gStringBank; -extern u8 gBattleBuffersTransferData[0x100]; static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {}; -extern const struct BattleMove gBattleMoves[]; - extern void task00_08081A90(u8 taskId); // cable_club -extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu +extern void sub_81B8D64(u8 battlerId, u8 arg1); // party_menu // this file's funcionts static void CreateTasksForSendRecvLinkBuffers(void); @@ -97,7 +77,6 @@ void SetUpBattleVarsAndBirchZigzagoon(void) void sub_8032768(void) { s32 i; - u8 *data; if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) sub_8184DA4(1); @@ -120,11 +99,11 @@ void sub_8032768(void) sub_81B8D64(i, 0); } - for (i = 0; i < sizeof(gBattleStruct->field_1A4); i++) - *(gBattleStruct->field_1A4 + i) = 0; + for (i = 0; i < sizeof(gBattleStruct->tvMovePoints); i++) + *((u8*)(&gBattleStruct->tvMovePoints) + i) = 0; - for (i = 0; i < sizeof(gBattleStruct->field_204); i++) - *(gBattleStruct->field_204 + i) = 0; + for (i = 0; i < sizeof(gBattleStruct->tv); i++) + *((u8*)(&gBattleStruct->tv) + i) = 0; } static void InitSinglePlayerBtlControllers(void) @@ -887,7 +866,7 @@ void sub_8033648(void) static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) { u16 blockSize; - u8 bank; + u8 battlerId; u8 var; if (gTasks[taskId].data[15] != gTasks[taskId].data[14]) @@ -898,17 +877,17 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) gTasks[taskId].data[12] = 0; gTasks[taskId].data[15] = 0; } - bank = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BANK]; + battlerId = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BANK]; blockSize = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8); switch (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 0]) { case 0: - if (gBattleControllerExecFlags & gBitTable[bank]) + if (gBattleControllerExecFlags & gBitTable[battlerId]) return; - memcpy(gBattleBufferA[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize); - sub_803F850(bank); + memcpy(gBattleBufferA[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize); + sub_803F850(battlerId); if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) { @@ -919,11 +898,11 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) } break; case 1: - memcpy(gBattleBufferB[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize); + memcpy(gBattleBufferB[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize); break; case 2: var = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA]; - gBattleControllerExecFlags &= ~(gBitTable[bank] << (var * 4)); + gBattleControllerExecFlags &= ~(gBitTable[battlerId] << (var * 4)); break; } diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 4dc88ab6a..d2c242553 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -28,7 +28,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern const struct BattleMove gBattleMoves[]; extern const u8 gUnknown_0831C604[]; extern const u8 * const gBattleAnims_VariousTable[]; extern const u8 * const gBattleAnims_Special[]; @@ -237,7 +236,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void) if (moveInfo->moves[chosenMoveId] == MOVE_CURSE) { if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST) - var1 = MOVE_TARGET_x10; + var1 = MOVE_TARGET_USER; else var1 = MOVE_TARGET_SELECTED; } @@ -246,7 +245,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void) var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target; } - if (var1 & MOVE_TARGET_x10) + if (var1 & MOVE_TARGET_USER) chosenMoveId |= (gActiveBattler << 8); else if (var1 == MOVE_TARGET_SELECTED) chosenMoveId |= (BattlePalaceGetTargetRetValue()); @@ -261,7 +260,7 @@ static u8 sub_805D4A8(u16 move) switch (gBattleMoves[move].target) { case MOVE_TARGET_SELECTED: - case MOVE_TARGET_USER: + case MOVE_TARGET_USER_OR_SELECTED: case MOVE_TARGET_RANDOM: case MOVE_TARGET_BOTH: case MOVE_TARGET_FOES_AND_ALLY: @@ -273,7 +272,7 @@ static u8 sub_805D4A8(u16 move) case MOVE_TARGET_DEPENDS: case MOVE_TARGET_OPPONENTS_FIELD: return 2; - case MOVE_TARGET_x10: + case MOVE_TARGET_USER: return 1; default: return 0; diff --git a/src/battle_interface.c b/src/battle_interface.c index 96462ec04..0a8bf3ed7 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -21,6 +21,7 @@ #include "safari_zone.h" #include "battle_anim.h" #include "constants/rgb.h" +#include "data2.h" struct TestingBar { @@ -154,7 +155,6 @@ enum }; extern const u8 * const gNatureNamePointers[]; -extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; // strings extern const u8 gText_Slash[]; @@ -162,8 +162,6 @@ extern const u8 gText_HighlightDarkGrey[]; extern const u8 gText_DynColor2[]; extern const u8 gText_DynColor2Male[]; extern const u8 gText_DynColor1Female[]; -extern const u8 gText_SafariBalls[]; -extern const u8 gText_SafariBallLeft[]; // graphics extern const u8 gBattleInterface_BallStatusBarGfx[]; @@ -198,10 +196,10 @@ static void SpriteCB_StatusSummaryBar(struct Sprite *sprite); static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite); static void SpriteCB_StatusSummaryBallsOnSwitchout(struct Sprite *sprite); -static u8 GetStatusIconForBankId(u8 statusElementId, u8 bank); +static u8 GetStatusIconForBankId(u8 statusElementId, u8 battlerId); static s32 sub_8074DB8(s32 maxValue, s32 currValue, s32 receivedValue, s32 *arg3, u8 arg4, u16 arg5); static u8 GetScaledExpFraction(s32 currValue, s32 receivedValue, s32 maxValue, u8 scale); -static void sub_8074B9C(u8 bank, u8 whichBar); +static void sub_8074B9C(u8 battlerId, u8 whichBar); static u8 sub_8074E8C(s32 maxValue, s32 currValue, s32 receivedValue, s32 *arg3, u8 *arg4, u8 arg5); static void sub_8074F88(struct TestingBar *barInfo, s32 *arg1, u16 *arg2); @@ -1034,13 +1032,13 @@ static void sub_8072924(struct Sprite *sprite) sprite->pos2.y = gSprites[otherSpriteId].pos2.y; } -void SetBattleBarStruct(u8 bank, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue) +void SetBattleBarStruct(u8 battlerId, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue) { - gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId = healthboxSpriteId; - gBattleSpritesDataPtr->battleBars[bank].maxValue = maxVal; - gBattleSpritesDataPtr->battleBars[bank].currentValue = currVal; - gBattleSpritesDataPtr->battleBars[bank].receivedValue = receivedValue; - gBattleSpritesDataPtr->battleBars[bank].field_10 = -32768; + gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId = healthboxSpriteId; + gBattleSpritesDataPtr->battleBars[battlerId].maxValue = maxVal; + gBattleSpritesDataPtr->battleBars[battlerId].currentValue = currVal; + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue = receivedValue; + gBattleSpritesDataPtr->battleBars[battlerId].field_10 = -32768; } void SetHealthboxSpriteInvisible(u8 healthboxSpriteId) @@ -1281,12 +1279,12 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 } else { - u8 bank; + u8 battlerId; memcpy(text, sUnknown_0832C3D8, sizeof(sUnknown_0832C3D8)); - bank = gSprites[healthboxSpriteId].data[6]; + battlerId = gSprites[healthboxSpriteId].data[6]; - if (gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars) // don't print text if only bars are visible + if (gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) // don't print text if only bars are visible { u8 var = 4; u8 r7; @@ -1327,7 +1325,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 } else { - if (GetBattlerSide(bank) == B_SIDE_PLAYER) // impossible to reach part, because the bank is from the opponent's side + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) // impossible to reach part, because the battlerId is from the opponent's side { CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_116), (void*)(OBJ_VRAM0) + ((gSprites[healthboxSpriteId].oam.tileNum + 52) * 32), @@ -1469,7 +1467,7 @@ void SwapHpBarsWithHpText(void) } } -u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart) +u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart) { bool8 isOpponent; s16 bar_X, bar_Y, bar_pos2_X, bar_data0; @@ -1478,9 +1476,9 @@ u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 ar u8 ballIconSpritesIds[6]; u8 taskId; - if (!arg2 || GetBattlerPosition(bank) != B_POSITION_OPPONENT_RIGHT) + if (!arg2 || GetBattlerPosition(battlerId) != B_POSITION_OPPONENT_RIGHT) { - if (GetBattlerSide(bank) == B_SIDE_PLAYER) + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) { isOpponent = FALSE; bar_X = 136, bar_Y = 96; @@ -1559,7 +1557,7 @@ u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 ar gSprites[ballIconSpritesIds[i]].data[2] = isOpponent; } - if (GetBattlerSide(bank) == B_SIDE_PLAYER) + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { @@ -1658,7 +1656,7 @@ u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 ar } taskId = CreateTask(TaskDummy, 5); - gTasks[taskId].data[0] = bank; + gTasks[taskId].data[0] = battlerId; gTasks[taskId].data[1] = barSpriteId; for (i = 0; i < 6; i++) @@ -1680,12 +1678,12 @@ void sub_8073C30(u8 taskId) u8 sp[6]; u8 r7; u8 r10; - u8 bank; + u8 battlerId; s32 i; r7 = gTasks[taskId].data[10]; r10 = gTasks[taskId].data[1]; - bank = gTasks[taskId].data[0]; + battlerId = gTasks[taskId].data[0]; for (i = 0; i < 6; i++) sp[i] = gTasks[taskId].data[3 + i]; @@ -1704,7 +1702,7 @@ void sub_8073C30(u8 taskId) { for (i = 0; i < 6; i++) { - if (GetBattlerSide(bank) != B_SIDE_PLAYER) + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) { gSprites[sp[5 - i]].data[1] = 7 * i; gSprites[sp[5 - i]].data[3] = 0; @@ -1752,7 +1750,7 @@ static void sub_8073E64(u8 taskId) u8 sp[6]; s32 i; - u8 bank = gTasks[taskId].data[0]; + u8 battlerId = gTasks[taskId].data[0]; gTasks[taskId].data[15]--; if (gTasks[taskId].data[15] == -1) { @@ -1780,7 +1778,7 @@ static void sub_8073E64(u8 taskId) } else if (gTasks[taskId].data[15] == -3) { - gBattleSpritesDataPtr->healthBoxesData[bank].flag_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].flag_x1 = 0; SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); DestroyTask(taskId); @@ -1792,7 +1790,7 @@ static void sub_8073F98(u8 taskId) u8 sp[6]; s32 i; - u8 bank = gTasks[taskId].data[0]; + u8 battlerId = gTasks[taskId].data[0]; gTasks[taskId].data[15]--; if (gTasks[taskId].data[15] >= 0) { @@ -1813,7 +1811,7 @@ static void sub_8073F98(u8 taskId) } else if (gTasks[taskId].data[15] == -3) { - gBattleSpritesDataPtr->healthBoxesData[bank].flag_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].flag_x1 = 0; SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); DestroyTask(taskId); @@ -1976,17 +1974,17 @@ static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon) static void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus) { - u8 bank, healthboxSpriteId_2; + u8 battlerId, healthboxSpriteId_2; if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) return; if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) return; - bank = gSprites[healthboxSpriteId].data[6]; - if (GetBattlerSide(bank) == B_SIDE_PLAYER) + battlerId = gSprites[healthboxSpriteId].data[6]; + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) return; - if (!GetSetPokedexFlag(SpeciesToNationalPokedexNum(GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES)), FLAG_GET_CAUGHT)) + if (!GetSetPokedexFlag(SpeciesToNationalPokedexNum(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES)), FLAG_GET_CAUGHT)) return; healthboxSpriteId_2 = gSprites[healthboxSpriteId].data[5]; @@ -2000,17 +1998,17 @@ static void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus) static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) { s32 i; - u8 bank, healthboxSpriteId_2; + u8 battlerId, healthboxSpriteId_2; u32 status, pltAdder; const u8 *statusGfxPtr; s16 tileNumAdder; u8 statusPalId; - bank = gSprites[healthboxSpriteId].data[6]; + battlerId = gSprites[healthboxSpriteId].data[6]; healthboxSpriteId_2 = gSprites[healthboxSpriteId].data[5]; - if (GetBattlerSide(bank) == B_SIDE_PLAYER) + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) { - status = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_STATUS); + status = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS); if (!IsDoubleBattle()) tileNumAdder = 0x1A; else @@ -2018,33 +2016,33 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) } else { - status = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_STATUS); + status = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS); tileNumAdder = 0x11; } if (status & STATUS1_SLEEP) { - statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_SLP_BANK0, bank)); + statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_SLP_BANK0, battlerId)); statusPalId = PAL_STATUS_SLP; } else if (status & STATUS1_PSN_ANY) { - statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PSN_BANK0, bank)); + statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PSN_BANK0, battlerId)); statusPalId = PAL_STATUS_PSN; } else if (status & STATUS1_BURN) { - statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_BRN_BANK0, bank)); + statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_BRN_BANK0, battlerId)); statusPalId = PAL_STATUS_BRN; } else if (status & STATUS1_FREEZE) { - statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_FRZ_BANK0, bank)); + statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_FRZ_BANK0, battlerId)); statusPalId = PAL_STATUS_FRZ; } else if (status & STATUS1_PARALYSIS) { - statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PRZ_BANK0, bank)); + statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PRZ_BANK0, battlerId)); statusPalId = PAL_STATUS_PAR; } else @@ -2054,7 +2052,7 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) for (i = 0; i < 3; i++) CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder + i) * 32), 32); - if (!gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars) + if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void *)(OBJ_VRAM0 + gSprites[healthboxSpriteId_2].oam.tileNum * 32), 64); TryAddPokeballIconToHealthbox(healthboxSpriteId, TRUE); @@ -2062,14 +2060,14 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) } pltAdder = gSprites[healthboxSpriteId].oam.paletteNum * 16; - pltAdder += bank + 12; + pltAdder += battlerId + 12; FillPalette(sStatusIconColors[statusPalId], pltAdder + 0x100, 2); CpuCopy16(gPlttBufferUnfaded + 0x100 + pltAdder, (void*)(OBJ_PLTT + pltAdder * 2), 2); CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * 32), 96); - if (IsDoubleBattle() == TRUE || GetBattlerSide(bank) == B_SIDE_OPPONENT) + if (IsDoubleBattle() == TRUE || GetBattlerSide(battlerId) == B_SIDE_OPPONENT) { - if (!gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars) + if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) { CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_0), (void*)(OBJ_VRAM0 + gSprites[healthboxSpriteId_2].oam.tileNum * 32), 32); CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_65), (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId_2].oam.tileNum + 1) * 32), 32); @@ -2078,58 +2076,58 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) TryAddPokeballIconToHealthbox(healthboxSpriteId, FALSE); } -static u8 GetStatusIconForBankId(u8 statusElementId, u8 bank) +static u8 GetStatusIconForBankId(u8 statusElementId, u8 battlerId) { u8 ret = statusElementId; switch (statusElementId) { case HEALTHBOX_GFX_STATUS_PSN_BANK0: - if (bank == 0) + if (battlerId == 0) ret = HEALTHBOX_GFX_STATUS_PSN_BANK0; - else if (bank == 1) + else if (battlerId == 1) ret = HEALTHBOX_GFX_STATUS_PSN_BANK1; - else if (bank == 2) + else if (battlerId == 2) ret = HEALTHBOX_GFX_STATUS_PSN_BANK2; else ret = HEALTHBOX_GFX_STATUS_PSN_BANK3; break; case HEALTHBOX_GFX_STATUS_PRZ_BANK0: - if (bank == 0) + if (battlerId == 0) ret = HEALTHBOX_GFX_STATUS_PRZ_BANK0; - else if (bank == 1) + else if (battlerId == 1) ret = HEALTHBOX_GFX_STATUS_PRZ_BANK1; - else if (bank == 2) + else if (battlerId == 2) ret = HEALTHBOX_GFX_STATUS_PRZ_BANK2; else ret = HEALTHBOX_GFX_STATUS_PRZ_BANK3; break; case HEALTHBOX_GFX_STATUS_SLP_BANK0: - if (bank == 0) + if (battlerId == 0) ret = HEALTHBOX_GFX_STATUS_SLP_BANK0; - else if (bank == 1) + else if (battlerId == 1) ret = HEALTHBOX_GFX_STATUS_SLP_BANK1; - else if (bank == 2) + else if (battlerId == 2) ret = HEALTHBOX_GFX_STATUS_SLP_BANK2; else ret = HEALTHBOX_GFX_STATUS_SLP_BANK3; break; case HEALTHBOX_GFX_STATUS_FRZ_BANK0: - if (bank == 0) + if (battlerId == 0) ret = HEALTHBOX_GFX_STATUS_FRZ_BANK0; - else if (bank == 1) + else if (battlerId == 1) ret = HEALTHBOX_GFX_STATUS_FRZ_BANK1; - else if (bank == 2) + else if (battlerId == 2) ret = HEALTHBOX_GFX_STATUS_FRZ_BANK2; else ret = HEALTHBOX_GFX_STATUS_FRZ_BANK3; break; case HEALTHBOX_GFX_STATUS_BRN_BANK0: - if (bank == 0) + if (battlerId == 0) ret = HEALTHBOX_GFX_STATUS_BRN_BANK0; - else if (bank == 1) + else if (battlerId == 1) ret = HEALTHBOX_GFX_STATUS_BRN_BANK1; - else if (bank == 2) + else if (battlerId == 2) ret = HEALTHBOX_GFX_STATUS_BRN_BANK2; else ret = HEALTHBOX_GFX_STATUS_BRN_BANK3; @@ -2170,10 +2168,10 @@ static void UpdateLeftNoOfBallsTextOnHealthbox(u8 healthboxSpriteId) void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId) { s32 maxHp, currHp; - u8 bank = gSprites[healthboxSpriteId].data[6]; + u8 battlerId = gSprites[healthboxSpriteId].data[6]; if (elementId == HEALTHBOX_ALL && !IsDoubleBattle()) - GetBattlerSide(bank); // pointless function call + GetBattlerSide(battlerId); // pointless function call if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER) { @@ -2190,8 +2188,8 @@ void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elem LoadBattleBarGfx(0); maxHp = GetMonData(mon, MON_DATA_MAX_HP); currHp = GetMonData(mon, MON_DATA_HP); - SetBattleBarStruct(bank, healthboxSpriteId, maxHp, currHp, 0); - sub_8074AA0(bank, healthboxSpriteId, HEALTH_BAR, 0); + SetBattleBarStruct(battlerId, healthboxSpriteId, maxHp, currHp, 0); + sub_8074AA0(battlerId, healthboxSpriteId, HEALTH_BAR, 0); } isDoubles = IsDoubleBattle(); if (!isDoubles && (elementId == HEALTHBOX_EXP_BAR || elementId == HEALTHBOX_ALL)) @@ -2208,8 +2206,8 @@ void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elem currLevelExp = gExperienceTables[gBaseStats[species].growthRate][level]; currExpBarValue = exp - currLevelExp; maxExpBarValue = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLevelExp; - SetBattleBarStruct(bank, healthboxSpriteId, maxExpBarValue, currExpBarValue, isDoubles); - sub_8074AA0(bank, healthboxSpriteId, EXP_BAR, 0); + SetBattleBarStruct(battlerId, healthboxSpriteId, maxExpBarValue, currExpBarValue, isDoubles); + sub_8074AA0(battlerId, healthboxSpriteId, EXP_BAR, 0); } if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL) UpdateNickInHealthbox(healthboxSpriteId, mon); @@ -2229,8 +2227,8 @@ void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elem LoadBattleBarGfx(0); maxHp = GetMonData(mon, MON_DATA_MAX_HP); currHp = GetMonData(mon, MON_DATA_HP); - SetBattleBarStruct(bank, healthboxSpriteId, maxHp, currHp, 0); - sub_8074AA0(bank, healthboxSpriteId, HEALTH_BAR, 0); + SetBattleBarStruct(battlerId, healthboxSpriteId, maxHp, currHp, 0); + sub_8074AA0(battlerId, healthboxSpriteId, HEALTH_BAR, 0); } if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL) UpdateNickInHealthbox(healthboxSpriteId, mon); @@ -2239,44 +2237,44 @@ void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elem } } -s32 sub_8074AA0(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3) +s32 sub_8074AA0(u8 battlerId, u8 healthboxSpriteId, u8 whichBar, u8 arg3) { s32 var; if (whichBar == HEALTH_BAR) // health bar { - var = sub_8074DB8(gBattleSpritesDataPtr->battleBars[bank].maxValue, - gBattleSpritesDataPtr->battleBars[bank].currentValue, - gBattleSpritesDataPtr->battleBars[bank].receivedValue, - &gBattleSpritesDataPtr->battleBars[bank].field_10, + var = sub_8074DB8(gBattleSpritesDataPtr->battleBars[battlerId].maxValue, + gBattleSpritesDataPtr->battleBars[battlerId].currentValue, + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, + &gBattleSpritesDataPtr->battleBars[battlerId].field_10, 6, 1); } else // exp bar { - u16 expFraction = GetScaledExpFraction(gBattleSpritesDataPtr->battleBars[bank].currentValue, - gBattleSpritesDataPtr->battleBars[bank].receivedValue, - gBattleSpritesDataPtr->battleBars[bank].maxValue, 8); + u16 expFraction = GetScaledExpFraction(gBattleSpritesDataPtr->battleBars[battlerId].currentValue, + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, + gBattleSpritesDataPtr->battleBars[battlerId].maxValue, 8); if (expFraction == 0) expFraction = 1; - expFraction = abs(gBattleSpritesDataPtr->battleBars[bank].receivedValue / expFraction); + expFraction = abs(gBattleSpritesDataPtr->battleBars[battlerId].receivedValue / expFraction); - var = sub_8074DB8(gBattleSpritesDataPtr->battleBars[bank].maxValue, - gBattleSpritesDataPtr->battleBars[bank].currentValue, - gBattleSpritesDataPtr->battleBars[bank].receivedValue, - &gBattleSpritesDataPtr->battleBars[bank].field_10, + var = sub_8074DB8(gBattleSpritesDataPtr->battleBars[battlerId].maxValue, + gBattleSpritesDataPtr->battleBars[battlerId].currentValue, + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, + &gBattleSpritesDataPtr->battleBars[battlerId].field_10, 8, expFraction); } - if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars)) - sub_8074B9C(bank, whichBar); + if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars)) + sub_8074B9C(battlerId, whichBar); if (var == -1) - gBattleSpritesDataPtr->battleBars[bank].field_10 = 0; + gBattleSpritesDataPtr->battleBars[battlerId].field_10 = 0; return var; } -static void sub_8074B9C(u8 bank, u8 whichBar) +static void sub_8074B9C(u8 battlerId, u8 whichBar) { u8 array[8]; u8 subRet, level; @@ -2286,10 +2284,10 @@ static void sub_8074B9C(u8 bank, u8 whichBar) switch (whichBar) { case HEALTH_BAR: - subRet = sub_8074E8C(gBattleSpritesDataPtr->battleBars[bank].maxValue, - gBattleSpritesDataPtr->battleBars[bank].currentValue, - gBattleSpritesDataPtr->battleBars[bank].receivedValue, - &gBattleSpritesDataPtr->battleBars[bank].field_10, + subRet = sub_8074E8C(gBattleSpritesDataPtr->battleBars[battlerId].maxValue, + gBattleSpritesDataPtr->battleBars[battlerId].currentValue, + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, + &gBattleSpritesDataPtr->battleBars[battlerId].field_10, array, 6); barElementId = 3; if (subRet <= 0x18) @@ -2300,7 +2298,7 @@ static void sub_8074B9C(u8 bank, u8 whichBar) } for (i = 0; i < 6; i++) { - u8 healthboxSpriteId_2 = gSprites[gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId].data[5]; + u8 healthboxSpriteId_2 = gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].data[5]; if (i < 2) CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId_2].oam.tileNum + 2 + i) * 32), 32); @@ -2310,12 +2308,12 @@ static void sub_8074B9C(u8 bank, u8 whichBar) } break; case EXP_BAR: - sub_8074E8C(gBattleSpritesDataPtr->battleBars[bank].maxValue, - gBattleSpritesDataPtr->battleBars[bank].currentValue, - gBattleSpritesDataPtr->battleBars[bank].receivedValue, - &gBattleSpritesDataPtr->battleBars[bank].field_10, + sub_8074E8C(gBattleSpritesDataPtr->battleBars[battlerId].maxValue, + gBattleSpritesDataPtr->battleBars[battlerId].currentValue, + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, + &gBattleSpritesDataPtr->battleBars[battlerId].field_10, array, 8); - level = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_LEVEL); + level = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_LEVEL); if (level == MAX_MON_LEVEL) { for (i = 0; i < 8; i++) @@ -2325,10 +2323,10 @@ static void sub_8074B9C(u8 bank, u8 whichBar) { if (i < 4) CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32, - (void*)(OBJ_VRAM0 + (gSprites[gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId].oam.tileNum + 0x24 + i) * 32), 32); + (void*)(OBJ_VRAM0 + (gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum + 0x24 + i) * 32), 32); else CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32, - (void*)(OBJ_VRAM0 + 0xB80 + (i + gSprites[gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId].oam.tileNum) * 32), 32); + (void*)(OBJ_VRAM0 + 0xB80 + (i + gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum) * 32), 32); } break; } diff --git a/src/battle_main.c b/src/battle_main.c index 78b69212d..70eebed85 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -81,7 +81,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern u8 gUnknown_0203CF00[]; -extern const struct BattleMove gBattleMoves[]; extern const u16 gBattleTextboxPalette[]; // battle textbox palette extern const struct BgTemplate gUnknown_0831AA08[]; extern const struct WindowTemplate * const gUnknown_0831ABA0[]; @@ -95,12 +94,8 @@ extern const struct ScanlineEffectParams gUnknown_0831AC70; // strings extern const u8 gText_LinkStandby3[]; -extern const u8 gText_RecordBattleToPass[]; -extern const u8 gText_BattleYesNoChoice[]; extern const u8 gText_BattleRecordCouldntBeSaved[]; -extern const u8 gText_BattleRecordedOnPass[]; extern const u8 gText_ShedinjaJapaneseName[]; -extern const u8 gText_EmptyString3[]; extern const u8 gText_Poison[]; extern const u8 gText_Sleep[]; extern const u8 gText_Paralysis[]; @@ -301,6 +296,214 @@ u8 gNumberOfMovesToChoose; u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; // rom const data + +// format: attacking type, defending type, damage multiplier +// the multiplier is a (decimal) fixed-point number: +// 20 is ×2.0 TYPE_MUL_SUPER_EFFECTIVE +// 10 is ×1.0 TYPE_MUL_NORMAL +// 05 is ×0.5 TYPE_MUL_NOT_EFFECTIVE +// 00 is ×0.0 TYPE_MUL_NO_EFFECT +const u8 gTypeEffectiveness[336] = +{ + TYPE_NORMAL, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_NORMAL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_WATER, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_WATER, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ELECTRIC, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_GROUND, TYPE_MUL_NO_EFFECT, + TYPE_ELECTRIC, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ELECTRIC, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_ICE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_NORMAL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_POISON, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_POISON, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_STEEL, TYPE_MUL_NO_EFFECT, + TYPE_GROUND, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_ELECTRIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GROUND, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_FLYING, TYPE_MUL_NO_EFFECT, + TYPE_GROUND, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GROUND, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FLYING, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FLYING, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_PSYCHIC, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_PSYCHIC, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_PSYCHIC, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_PSYCHIC, TYPE_DARK, TYPE_MUL_NO_EFFECT, + TYPE_PSYCHIC, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_NORMAL, TYPE_MUL_NO_EFFECT, + TYPE_GHOST, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GHOST, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DRAGON, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DRAGON, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DARK, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DARK, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_STEEL, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_STEEL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FORESIGHT, TYPE_FORESIGHT, TYPE_MUL_NO_EFFECT, + TYPE_NORMAL, TYPE_GHOST, TYPE_MUL_NO_EFFECT, + TYPE_FIGHTING, TYPE_GHOST, TYPE_MUL_NO_EFFECT, + TYPE_ENDTABLE, TYPE_ENDTABLE, TYPE_MUL_NO_EFFECT +}; + +const u8 gTypeNames[][TYPE_NAME_LENGTH + 1] = +{ + _("NORMAL"), + _("FIGHT"), + _("FLYING"), + _("POISON"), + _("GROUND"), + _("ROCK"), + _("BUG"), + _("GHOST"), + _("STEEL"), + _("???"), + _("FIRE"), + _("WATER"), + _("GRASS"), + _("ELECTR"), + _("PSYCHC"), + _("ICE"), + _("DRAGON"), + _("DARK"), +}; + +// This is a factor in how much money you get for beating a trainer. +const struct TrainerMoney gTrainerMoneyTable[] = +{ + {TRAINER_CLASS_TEAM_AQUA, 5}, + {TRAINER_CLASS_AQUA_ADMIN, 10}, + {TRAINER_CLASS_AQUA_LEADER, 20}, + {TRAINER_CLASS_AROMA_LADY, 10}, + {TRAINER_CLASS_RUIN_MANIAC, 15}, + {TRAINER_CLASS_INTERVIEWER, 12}, + {TRAINER_CLASS_TUBER_1, 1}, + {TRAINER_CLASS_TUBER_2, 1}, + {TRAINER_CLASS_SIS_AND_BRO, 3}, + {TRAINER_CLASS_COOLTRAINER_1, 12}, + {TRAINER_CLASS_HEX_MANIAC, 6}, + {TRAINER_CLASS_LADY, 50}, + {TRAINER_CLASS_BEAUTY, 20}, + {TRAINER_CLASS_RICH_BOY, 50}, + {TRAINER_CLASS_POKEMANIAC, 15}, + {TRAINER_CLASS_SWIMMER_M, 2}, + {TRAINER_CLASS_BLACK_BELT, 8}, + {TRAINER_CLASS_GUITARIST, 8}, + {TRAINER_CLASS_KINDLER, 8}, + {TRAINER_CLASS_CAMPER, 4}, + {TRAINER_CLASS_OLD_COUPLE, 10}, + {TRAINER_CLASS_BUG_MANIAC, 15}, + {TRAINER_CLASS_PSYCHIC, 6}, + {TRAINER_CLASS_GENTLEMAN, 20}, + {TRAINER_CLASS_ELITE_FOUR, 25}, + {TRAINER_CLASS_LEADER, 25}, + {TRAINER_CLASS_SCHOOL_KID, 5}, + {TRAINER_CLASS_SR_AND_JR, 4}, + {TRAINER_CLASS_POKEFAN, 20}, + {TRAINER_CLASS_EXPERT, 10}, + {TRAINER_CLASS_YOUNGSTER, 4}, + {TRAINER_CLASS_CHAMPION, 50}, + {TRAINER_CLASS_FISHERMAN, 10}, + {TRAINER_CLASS_TRIATHLETE, 10}, + {TRAINER_CLASS_DRAGON_TAMER, 12}, + {TRAINER_CLASS_BIRD_KEEPER, 8}, + {TRAINER_CLASS_NINJA_BOY, 3}, + {TRAINER_CLASS_BATTLE_GIRL, 6}, + {TRAINER_CLASS_PARASOL_LADY, 10}, + {TRAINER_CLASS_SWIMMER_F, 2}, + {TRAINER_CLASS_PICNICKER, 4}, + {TRAINER_CLASS_TWINS, 3}, + {TRAINER_CLASS_SAILOR, 8}, + {TRAINER_CLASS_COLLECTOR, 15}, + {TRAINER_CLASS_PKMN_TRAINER_3, 15}, + {TRAINER_CLASS_PKMN_BREEDER, 10}, + {TRAINER_CLASS_PKMN_RANGER, 12}, + {TRAINER_CLASS_TEAM_MAGMA, 5}, + {TRAINER_CLASS_MAGMA_ADMIN, 10}, + {TRAINER_CLASS_MAGMA_LEADER, 20}, + {TRAINER_CLASS_LASS, 4}, + {TRAINER_CLASS_BUG_CATCHER, 4}, + {TRAINER_CLASS_HIKER, 10}, + {TRAINER_CLASS_YOUNG_COUPLE, 8}, + {TRAINER_CLASS_WINSTRATE, 10}, + {0xFF, 5}, +}; + +#include "data/text/abilities.h" + static void (* const sTurnActionsFuncsTable[])(void) = { HandleAction_UseMove, // B_ACTION_USE_MOVE @@ -3387,7 +3590,6 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void) gBattleMainFunc = BattleIntroRecordMonsToDex; } - #else ASM_DIRECT static void BattleIntroOpponent1SendsOutMonAnimation(void) @@ -3474,7 +3676,6 @@ _0803B2F2:\n\ .pool\n\ .syntax divided"); } - #endif // NONMATCHING static void BattleIntroRecordMonsToDex(void) @@ -3835,8 +4036,7 @@ u8 IsRunningFromBattleImpossible(void) } if (side != GetBattlerSide(i) && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE - && gBattleMons[gActiveBattler].type1 != TYPE_FLYING - && gBattleMons[gActiveBattler].type2 != TYPE_FLYING + && !IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_FLYING) && gBattleMons[i].ability == ABILITY_ARENA_TRAP) { gBattleScripting.battler = i; @@ -3846,7 +4046,7 @@ u8 IsRunningFromBattleImpossible(void) } } i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0); - if (i != 0 && (gBattleMons[gActiveBattler].type1 == TYPE_STEEL || gBattleMons[gActiveBattler].type2 == TYPE_STEEL)) + if (i != 0 && IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_STEEL)) { gBattleScripting.battler = i - 1; gLastUsedAbility = gBattleMons[i - 1].ability; @@ -4033,12 +4233,10 @@ static void HandleTurnActionSelectionState(void) } else if ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBattler, ABILITY_SHADOW_TAG, 0, 0)) || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBattler, ABILITY_ARENA_TRAP, 0, 0)) - && gBattleMons[gActiveBattler].type1 != TYPE_FLYING - && gBattleMons[gActiveBattler].type2 != TYPE_FLYING + && !IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_FLYING) && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE) || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0)) - && (gBattleMons[gActiveBattler].type1 == TYPE_STEEL - || gBattleMons[gActiveBattler].type2 == TYPE_STEEL))) + && IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_STEEL))) { BtlController_EmitChoosePokemon(0, ((i - 1) << 4) | 4, 6, gLastUsedAbility, gBattleStruct->field_60[gActiveBattler]); } @@ -5133,7 +5331,7 @@ static void HandleAction_UseMove(void) else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gSideTimers[side].followmeTimer == 0 && (gBattleMoves[gCurrentMove].power != 0 - || gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10) + || gBattleMoves[gCurrentMove].target != MOVE_TARGET_USER) && gBattleMons[*(gBattleStruct->moveTarget + gBattlerAttacker)].ability != ABILITY_LIGHTNING_ROD && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) { diff --git a/src/battle_message.c b/src/battle_message.c index 9a4a062ad..1f338db92 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -22,9 +22,7 @@ extern u8 gUnknown_0203C7B4; extern struct StringInfoBattle *gStringInfo; extern const u8 gMoveNames[LAST_MOVE_INDEX + 1][13]; -extern const u8 gAbilityNames[][13]; extern const u8 gTrainerClassNames[][13]; -extern const u8 gTypeNames[][7]; extern const u16 gUnknown_08D85620[]; // strings @@ -59,832 +57,832 @@ EWRAM_DATA u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT] = {0}; // const rom data // todo: make some of those names less vague: attacker/target vs pkmn, etc. -const u8 gText_Trainer1LoseText[] = _("{B_TRAINER1_LOSE_TEXT}"); -const u8 gText_PkmnGainedEXP[] = _("{B_BUFF1} gained{B_BUFF2}\n{B_BUFF3} EXP. Points!\p"); -const u8 gText_EmptyString4[] = _(""); -const u8 gText_ABoosted[] = _(" a boosted"); -const u8 gText_PkmnGrewToLv[] = _("{B_BUFF1} grew to\nLV. {B_BUFF2}!{UNKNOWN_A}\p"); -const u8 gText_PkmnLearnedMove[] = _("{B_BUFF1} learned\n{B_BUFF2}!{UNKNOWN_A}\p"); -const u8 gText_TryToLearnMove1[] = _("{B_BUFF1} is trying to\nlearn {B_BUFF2}.\p"); -const u8 gText_TryToLearnMove2[] = _("But, {B_BUFF1} can’t learn\nmore than four moves.\p"); -const u8 gText_TryToLearnMove3[] = _("Delete a move to make\nroom for {B_BUFF2}?"); -const u8 gText_PkmnForgotMove[] = _("{B_BUFF1} forgot\n{B_BUFF2}.\p"); -const u8 gText_StopLearningMove[] = _("{PAUSE 32}Stop learning\n{B_BUFF2}?"); -const u8 gText_DidNotLearnMove[] = _("{B_BUFF1} did not learn\n{B_BUFF2}.\p"); -const u8 gText_UseNextPkmn[] = _("Use next POKéMON?"); -const u8 gText_AttackMissed[] = _("{B_ATK_NAME_WITH_PREFIX}’s\nattack missed!"); -const u8 gText_PkmnProtectedItself[] = _("{B_DEF_NAME_WITH_PREFIX}\nprotected itself!"); -const u8 gText_AvoidedDamage[] = _("{B_DEF_NAME_WITH_PREFIX} avoided\ndamage with {B_DEF_ABILITY}!"); -const u8 gText_PkmnMakesGroundMiss[] = _("{B_DEF_NAME_WITH_PREFIX} makes GROUND\nmoves miss with {B_DEF_ABILITY}!"); -const u8 gText_PkmnAvoidedAttack[] = _("{B_DEF_NAME_WITH_PREFIX} avoided\nthe attack!"); -const u8 gText_ItDoesntAffect[] = _("It doesn’t affect\n{B_DEF_NAME_WITH_PREFIX}…"); -const u8 gText_AttackerFainted[] = _("{B_ATK_NAME_WITH_PREFIX}\nfainted!\p"); -const u8 gText_TargetFainted[] = _("{B_DEF_NAME_WITH_PREFIX}\nfainted!\p"); -const u8 gText_PlayerGotMoney[] = _("{B_PLAYER_NAME} got ¥{B_BUFF1}\nfor winning!\p"); -const u8 gText_PlayerWhiteout[] = _("{B_PLAYER_NAME} is out of\nusable POKéMON!\p"); -const u8 gText_PlayerWhiteout2[] = _("{B_PLAYER_NAME} whited out!{PAUSE_UNTIL_PRESS}"); -const u8 gText_PreventsEscape[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} prevents\nescape with {B_SCR_ACTIVE_ABILITY}!\p"); -const u8 gText_CantEscape2[] = _("Can’t escape!\p"); -const u8 gText_AttackerCantEscape[] = _("{B_ATK_NAME_WITH_PREFIX} can’t escape!"); -const u8 gText_HitXTimes[] = _("Hit {B_BUFF1} time(s)!"); -const u8 gText_PkmnFellAsleep[] = _("{B_EFF_NAME_WITH_PREFIX}\nfell asleep!"); -const u8 gText_PkmnMadeSleep[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade {B_EFF_NAME_WITH_PREFIX} sleep!"); -const u8 gText_PkmnAlreadyAsleep[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready asleep!"); -const u8 gText_PkmnAlreadyAsleep2[] = _("{B_ATK_NAME_WITH_PREFIX} is\nalready asleep!"); -const u8 gText_PkmnWasntAffected[] = _("{B_DEF_NAME_WITH_PREFIX}\nwasn’t affected!"); -const u8 gText_PkmnWasPoisoned[] = _("{B_EFF_NAME_WITH_PREFIX}\nwas poisoned!"); -const u8 gText_PkmnPoisonedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\npoisoned {B_EFF_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnHurtByPoison[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby poison!"); -const u8 gText_PkmnAlreadyPoisoned[] = _("{B_DEF_NAME_WITH_PREFIX} is already\npoisoned."); -const u8 gText_PkmnBadlyPoisoned[] = _("{B_EFF_NAME_WITH_PREFIX} is badly\npoisoned!"); -const u8 gText_PkmnEnergyDrained[] = _("{B_DEF_NAME_WITH_PREFIX} had its\nenergy drained!"); -const u8 gText_PkmnWasBurned[] = _("{B_EFF_NAME_WITH_PREFIX} was burned!"); -const u8 gText_PkmnBurnedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nburned {B_EFF_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnHurtByBurn[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby its burn!"); -const u8 gText_PkmnAlreadyHasBurn[] = _("{B_DEF_NAME_WITH_PREFIX} already\nhas a burn."); -const u8 gText_PkmnWasFrozen[] = _("{B_EFF_NAME_WITH_PREFIX} was\nfrozen solid!"); -const u8 gText_PkmnFrozenBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nfroze {B_EFF_NAME_WITH_PREFIX} solid!"); -const u8 gText_PkmnIsFrozen[] = _("{B_ATK_NAME_WITH_PREFIX} is\nfrozen solid!"); -const u8 gText_PkmnWasDefrosted[] = _("{B_DEF_NAME_WITH_PREFIX} was\ndefrosted!"); -const u8 gText_PkmnWasDefrosted2[] = _("{B_ATK_NAME_WITH_PREFIX} was\ndefrosted!"); -const u8 gText_PkmnWasDefrostedBy[] = _("{B_ATK_NAME_WITH_PREFIX} was\ndefrosted by {B_CURRENT_MOVE}!"); -const u8 gText_PkmnWasParalyzed[] = _("{B_EFF_NAME_WITH_PREFIX} is paralyzed!\nIt may be unable to move!"); -const u8 gText_PkmnWasParalyzedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nparalyzed {B_EFF_NAME_WITH_PREFIX}!\lIt may be unable to move!"); -const u8 gText_PkmnIsParalyzed[] = _("{B_ATK_NAME_WITH_PREFIX} is paralyzed!\nIt can’t move!"); -const u8 gText_PkmnIsAlreadyParalyzed[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready paralyzed!"); -const u8 gText_PkmnHealedParalysis[] = _("{B_DEF_NAME_WITH_PREFIX} was\nhealed of paralysis!"); -const u8 gText_PkmnDreamEaten[] = _("{B_DEF_NAME_WITH_PREFIX}’s\ndream was eaten!"); -const u8 gText_StatsWontIncrease[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\nwon’t go higher!"); -const u8 gText_StatsWontDecrease[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\nwon’t go lower!"); -const u8 gText_TeamStoppedWorking[] = _("Your team’s {B_BUFF1}\nstopped working!"); -const u8 gText_FoeStoppedWorking[] = _("The foe’s {B_BUFF1}\nstopped working!"); -const u8 gText_PkmnIsConfused[] = _("{B_ATK_NAME_WITH_PREFIX} is\nconfused!"); -const u8 gText_PkmnHealedConfusion[] = _("{B_ATK_NAME_WITH_PREFIX} snapped\nout of confusion!"); -const u8 gText_PkmnWasConfused[] = _("{B_EFF_NAME_WITH_PREFIX} became\nconfused!"); -const u8 gText_PkmnAlreadyConfused[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready confused!"); -const u8 gText_PkmnFellInLove[] = _("{B_DEF_NAME_WITH_PREFIX}\nfell in love!"); -const u8 gText_PkmnInLove[] = _("{B_ATK_NAME_WITH_PREFIX} is in love\nwith {B_SCR_ACTIVE_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnImmobilizedByLove[] = _("{B_ATK_NAME_WITH_PREFIX} is\nimmobilized by love!"); -const u8 gText_PkmnBlownAway[] = _("{B_DEF_NAME_WITH_PREFIX} was\nblown away!"); -const u8 gText_PkmnChangedType[] = _("{B_ATK_NAME_WITH_PREFIX} transformed\ninto the {B_BUFF1} type!"); -const u8 gText_PkmnFlinched[] = _("{B_ATK_NAME_WITH_PREFIX} flinched!"); -const u8 gText_PkmnRegainedHealth[] = _("{B_DEF_NAME_WITH_PREFIX} regained\nhealth!"); -const u8 gText_PkmnHPFull[] = _("{B_DEF_NAME_WITH_PREFIX}’s\nHP is full!"); -const u8 gText_PkmnRaisedSpDef[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised SP. DEF!"); -const u8 gText_PkmnRaisedSpDefALittle[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised SP. DEF a little!"); -const u8 gText_PkmnRaisedDef[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised DEFENSE!"); -const u8 gText_PkmnRaisedDefALittle[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised DEFENSE a little!"); -const u8 gText_PkmnCoveredByVeil[] = _("{B_ATK_PREFIX2}’s party is covered\nby a veil!"); -const u8 gText_PkmnUsedSafeguard[] = _("{B_DEF_NAME_WITH_PREFIX}’s party is protected\nby SAFEGUARD!"); -const u8 gText_PkmnSafeguardExpired[] = _("{B_ATK_PREFIX3}’s party is no longer\nprotected by SAFEGUARD!"); -const u8 gText_PkmnWentToSleep[] = _("{B_ATK_NAME_WITH_PREFIX} went\nto sleep!"); -const u8 gText_PkmnSleptHealthy[] = _("{B_ATK_NAME_WITH_PREFIX} slept and\nbecame healthy!"); -const u8 gText_PkmnWhippedWhirlwind[] = _("{B_ATK_NAME_WITH_PREFIX} whipped\nup a whirlwind!"); -const u8 gText_PkmnTookSunlight[] = _("{B_ATK_NAME_WITH_PREFIX} took\nin sunlight!"); -const u8 gText_PkmnLoweredHead[] = _("{B_ATK_NAME_WITH_PREFIX} lowered\nits head!"); -const u8 gText_PkmnIsGlowing[] = _("{B_ATK_NAME_WITH_PREFIX} is glowing!"); -const u8 gText_PkmnFlewHigh[] = _("{B_ATK_NAME_WITH_PREFIX} flew\nup high!"); -const u8 gText_PkmnDugHole[] = _("{B_ATK_NAME_WITH_PREFIX} dug a hole!"); -const u8 gText_PkmnHidUnderwater[] = _("{B_ATK_NAME_WITH_PREFIX} hid\nunderwater!"); -const u8 gText_PkmnSprangUp[] = _("{B_ATK_NAME_WITH_PREFIX} sprang up!"); -const u8 gText_PkmnSqueezedByBind[] = _("{B_DEF_NAME_WITH_PREFIX} was squeezed by\n{B_ATK_NAME_WITH_PREFIX}’s BIND!"); -const u8 gText_PkmnTrappedInVortex[] = _("{B_DEF_NAME_WITH_PREFIX} was trapped\nin the vortex!"); -const u8 gText_PkmnTrappedBySandTomb[] = _("{B_DEF_NAME_WITH_PREFIX} was trapped\nby SAND TOMB!"); -const u8 gText_PkmnWrappedBy[] = _("{B_DEF_NAME_WITH_PREFIX} was WRAPPED by\n{B_ATK_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnClamped[] = _("{B_ATK_NAME_WITH_PREFIX} CLAMPED\n{B_DEF_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnHurtBy[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby {B_BUFF1}!"); -const u8 gText_PkmnFreedFrom[] = _("{B_ATK_NAME_WITH_PREFIX} was freed\nfrom {B_BUFF1}!"); -const u8 gText_PkmnCrashed[] = _("{B_ATK_NAME_WITH_PREFIX} kept going\nand crashed!"); +static const u8 sText_Trainer1LoseText[] = _("{B_TRAINER1_LOSE_TEXT}"); +static const u8 sText_PkmnGainedEXP[] = _("{B_BUFF1} gained{B_BUFF2}\n{B_BUFF3} EXP. Points!\p"); +static const u8 sText_EmptyString4[] = _(""); +static const u8 sText_ABoosted[] = _(" a boosted"); +static const u8 sText_PkmnGrewToLv[] = _("{B_BUFF1} grew to\nLV. {B_BUFF2}!{UNKNOWN_A}\p"); +static const u8 sText_PkmnLearnedMove[] = _("{B_BUFF1} learned\n{B_BUFF2}!{UNKNOWN_A}\p"); +static const u8 sText_TryToLearnMove1[] = _("{B_BUFF1} is trying to\nlearn {B_BUFF2}.\p"); +static const u8 sText_TryToLearnMove2[] = _("But, {B_BUFF1} can’t learn\nmore than four moves.\p"); +static const u8 sText_TryToLearnMove3[] = _("Delete a move to make\nroom for {B_BUFF2}?"); +static const u8 sText_PkmnForgotMove[] = _("{B_BUFF1} forgot\n{B_BUFF2}.\p"); +static const u8 sText_StopLearningMove[] = _("{PAUSE 32}Stop learning\n{B_BUFF2}?"); +static const u8 sText_DidNotLearnMove[] = _("{B_BUFF1} did not learn\n{B_BUFF2}.\p"); +static const u8 sText_UseNextPkmn[] = _("Use next POKéMON?"); +static const u8 sText_AttackMissed[] = _("{B_ATK_NAME_WITH_PREFIX}’s\nattack missed!"); +static const u8 sText_PkmnProtectedItself[] = _("{B_DEF_NAME_WITH_PREFIX}\nprotected itself!"); +static const u8 sText_AvoidedDamage[] = _("{B_DEF_NAME_WITH_PREFIX} avoided\ndamage with {B_DEF_ABILITY}!"); +static const u8 sText_PkmnMakesGroundMiss[] = _("{B_DEF_NAME_WITH_PREFIX} makes GROUND\nmoves miss with {B_DEF_ABILITY}!"); +static const u8 sText_PkmnAvoidedAttack[] = _("{B_DEF_NAME_WITH_PREFIX} avoided\nthe attack!"); +static const u8 sText_ItDoesntAffect[] = _("It doesn’t affect\n{B_DEF_NAME_WITH_PREFIX}…"); +static const u8 sText_AttackerFainted[] = _("{B_ATK_NAME_WITH_PREFIX}\nfainted!\p"); +static const u8 sText_TargetFainted[] = _("{B_DEF_NAME_WITH_PREFIX}\nfainted!\p"); +static const u8 sText_PlayerGotMoney[] = _("{B_PLAYER_NAME} got ¥{B_BUFF1}\nfor winning!\p"); +static const u8 sText_PlayerWhiteout[] = _("{B_PLAYER_NAME} is out of\nusable POKéMON!\p"); +static const u8 sText_PlayerWhiteout2[] = _("{B_PLAYER_NAME} whited out!{PAUSE_UNTIL_PRESS}"); +static const u8 sText_PreventsEscape[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} prevents\nescape with {B_SCR_ACTIVE_ABILITY}!\p"); +static const u8 sText_CantEscape2[] = _("Can’t escape!\p"); +static const u8 sText_AttackerCantEscape[] = _("{B_ATK_NAME_WITH_PREFIX} can’t escape!"); +static const u8 sText_HitXTimes[] = _("Hit {B_BUFF1} time(s)!"); +static const u8 sText_PkmnFellAsleep[] = _("{B_EFF_NAME_WITH_PREFIX}\nfell asleep!"); +static const u8 sText_PkmnMadeSleep[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade {B_EFF_NAME_WITH_PREFIX} sleep!"); +static const u8 sText_PkmnAlreadyAsleep[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready asleep!"); +static const u8 sText_PkmnAlreadyAsleep2[] = _("{B_ATK_NAME_WITH_PREFIX} is\nalready asleep!"); +static const u8 sText_PkmnWasntAffected[] = _("{B_DEF_NAME_WITH_PREFIX}\nwasn’t affected!"); +static const u8 sText_PkmnWasPoisoned[] = _("{B_EFF_NAME_WITH_PREFIX}\nwas poisoned!"); +static const u8 sText_PkmnPoisonedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\npoisoned {B_EFF_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnHurtByPoison[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby poison!"); +static const u8 sText_PkmnAlreadyPoisoned[] = _("{B_DEF_NAME_WITH_PREFIX} is already\npoisoned."); +static const u8 sText_PkmnBadlyPoisoned[] = _("{B_EFF_NAME_WITH_PREFIX} is badly\npoisoned!"); +static const u8 sText_PkmnEnergyDrained[] = _("{B_DEF_NAME_WITH_PREFIX} had its\nenergy drained!"); +static const u8 sText_PkmnWasBurned[] = _("{B_EFF_NAME_WITH_PREFIX} was burned!"); +static const u8 sText_PkmnBurnedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nburned {B_EFF_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnHurtByBurn[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby its burn!"); +static const u8 sText_PkmnAlreadyHasBurn[] = _("{B_DEF_NAME_WITH_PREFIX} already\nhas a burn."); +static const u8 sText_PkmnWasFrozen[] = _("{B_EFF_NAME_WITH_PREFIX} was\nfrozen solid!"); +static const u8 sText_PkmnFrozenBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nfroze {B_EFF_NAME_WITH_PREFIX} solid!"); +static const u8 sText_PkmnIsFrozen[] = _("{B_ATK_NAME_WITH_PREFIX} is\nfrozen solid!"); +static const u8 sText_PkmnWasDefrosted[] = _("{B_DEF_NAME_WITH_PREFIX} was\ndefrosted!"); +static const u8 sText_PkmnWasDefrosted2[] = _("{B_ATK_NAME_WITH_PREFIX} was\ndefrosted!"); +static const u8 sText_PkmnWasDefrostedBy[] = _("{B_ATK_NAME_WITH_PREFIX} was\ndefrosted by {B_CURRENT_MOVE}!"); +static const u8 sText_PkmnWasParalyzed[] = _("{B_EFF_NAME_WITH_PREFIX} is paralyzed!\nIt may be unable to move!"); +static const u8 sText_PkmnWasParalyzedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nparalyzed {B_EFF_NAME_WITH_PREFIX}!\lIt may be unable to move!"); +static const u8 sText_PkmnIsParalyzed[] = _("{B_ATK_NAME_WITH_PREFIX} is paralyzed!\nIt can’t move!"); +static const u8 sText_PkmnIsAlreadyParalyzed[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready paralyzed!"); +static const u8 sText_PkmnHealedParalysis[] = _("{B_DEF_NAME_WITH_PREFIX} was\nhealed of paralysis!"); +static const u8 sText_PkmnDreamEaten[] = _("{B_DEF_NAME_WITH_PREFIX}’s\ndream was eaten!"); +static const u8 sText_StatsWontIncrease[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\nwon’t go higher!"); +static const u8 sText_StatsWontDecrease[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\nwon’t go lower!"); +static const u8 sText_TeamStoppedWorking[] = _("Your team’s {B_BUFF1}\nstopped working!"); +static const u8 sText_FoeStoppedWorking[] = _("The foe’s {B_BUFF1}\nstopped working!"); +static const u8 sText_PkmnIsConfused[] = _("{B_ATK_NAME_WITH_PREFIX} is\nconfused!"); +static const u8 sText_PkmnHealedConfusion[] = _("{B_ATK_NAME_WITH_PREFIX} snapped\nout of confusion!"); +static const u8 sText_PkmnWasConfused[] = _("{B_EFF_NAME_WITH_PREFIX} became\nconfused!"); +static const u8 sText_PkmnAlreadyConfused[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready confused!"); +static const u8 sText_PkmnFellInLove[] = _("{B_DEF_NAME_WITH_PREFIX}\nfell in love!"); +static const u8 sText_PkmnInLove[] = _("{B_ATK_NAME_WITH_PREFIX} is in love\nwith {B_SCR_ACTIVE_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnImmobilizedByLove[] = _("{B_ATK_NAME_WITH_PREFIX} is\nimmobilized by love!"); +static const u8 sText_PkmnBlownAway[] = _("{B_DEF_NAME_WITH_PREFIX} was\nblown away!"); +static const u8 sText_PkmnChangedType[] = _("{B_ATK_NAME_WITH_PREFIX} transformed\ninto the {B_BUFF1} type!"); +static const u8 sText_PkmnFlinched[] = _("{B_ATK_NAME_WITH_PREFIX} flinched!"); +static const u8 sText_PkmnRegainedHealth[] = _("{B_DEF_NAME_WITH_PREFIX} regained\nhealth!"); +static const u8 sText_PkmnHPFull[] = _("{B_DEF_NAME_WITH_PREFIX}’s\nHP is full!"); +static const u8 sText_PkmnRaisedSpDef[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised SP. DEF!"); +static const u8 sText_PkmnRaisedSpDefALittle[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised SP. DEF a little!"); +static const u8 sText_PkmnRaisedDef[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised DEFENSE!"); +static const u8 sText_PkmnRaisedDefALittle[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised DEFENSE a little!"); +static const u8 sText_PkmnCoveredByVeil[] = _("{B_ATK_PREFIX2}’s party is covered\nby a veil!"); +static const u8 sText_PkmnUsedSafeguard[] = _("{B_DEF_NAME_WITH_PREFIX}’s party is protected\nby SAFEGUARD!"); +static const u8 sText_PkmnSafeguardExpired[] = _("{B_ATK_PREFIX3}’s party is no longer\nprotected by SAFEGUARD!"); +static const u8 sText_PkmnWentToSleep[] = _("{B_ATK_NAME_WITH_PREFIX} went\nto sleep!"); +static const u8 sText_PkmnSleptHealthy[] = _("{B_ATK_NAME_WITH_PREFIX} slept and\nbecame healthy!"); +static const u8 sText_PkmnWhippedWhirlwind[] = _("{B_ATK_NAME_WITH_PREFIX} whipped\nup a whirlwind!"); +static const u8 sText_PkmnTookSunlight[] = _("{B_ATK_NAME_WITH_PREFIX} took\nin sunlight!"); +static const u8 sText_PkmnLoweredHead[] = _("{B_ATK_NAME_WITH_PREFIX} lowered\nits head!"); +static const u8 sText_PkmnIsGlowing[] = _("{B_ATK_NAME_WITH_PREFIX} is glowing!"); +static const u8 sText_PkmnFlewHigh[] = _("{B_ATK_NAME_WITH_PREFIX} flew\nup high!"); +static const u8 sText_PkmnDugHole[] = _("{B_ATK_NAME_WITH_PREFIX} dug a hole!"); +static const u8 sText_PkmnHidUnderwater[] = _("{B_ATK_NAME_WITH_PREFIX} hid\nunderwater!"); +static const u8 sText_PkmnSprangUp[] = _("{B_ATK_NAME_WITH_PREFIX} sprang up!"); +static const u8 sText_PkmnSqueezedByBind[] = _("{B_DEF_NAME_WITH_PREFIX} was squeezed by\n{B_ATK_NAME_WITH_PREFIX}’s BIND!"); +static const u8 sText_PkmnTrappedInVortex[] = _("{B_DEF_NAME_WITH_PREFIX} was trapped\nin the vortex!"); +static const u8 sText_PkmnTrappedBySandTomb[] = _("{B_DEF_NAME_WITH_PREFIX} was trapped\nby SAND TOMB!"); +static const u8 sText_PkmnWrappedBy[] = _("{B_DEF_NAME_WITH_PREFIX} was WRAPPED by\n{B_ATK_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnClamped[] = _("{B_ATK_NAME_WITH_PREFIX} CLAMPED\n{B_DEF_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnHurtBy[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby {B_BUFF1}!"); +static const u8 sText_PkmnFreedFrom[] = _("{B_ATK_NAME_WITH_PREFIX} was freed\nfrom {B_BUFF1}!"); +static const u8 sText_PkmnCrashed[] = _("{B_ATK_NAME_WITH_PREFIX} kept going\nand crashed!"); const u8 gText_PkmnShroudedInMist[] = _("{B_ATK_PREFIX2} became\nshrouded in MIST!"); -const u8 gText_PkmnProtectedByMist[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is protected\nby MIST!"); +static const u8 sText_PkmnProtectedByMist[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is protected\nby MIST!"); const u8 gText_PkmnGettingPumped[] = _("{B_ATK_NAME_WITH_PREFIX} is getting\npumped!"); -const u8 gText_PkmnHitWithRecoil[] = _("{B_ATK_NAME_WITH_PREFIX} is hit\nwith recoil!"); -const u8 gText_PkmnProtectedItself2[] = _("{B_ATK_NAME_WITH_PREFIX} protected\nitself!"); -const u8 gText_PkmnBuffetedBySandstorm[] = _("{B_ATK_NAME_WITH_PREFIX} is buffeted\nby the sandstorm!"); -const u8 gText_PkmnPeltedByHail[] = _("{B_ATK_NAME_WITH_PREFIX} is pelted\nby HAIL!"); -const u8 gText_PkmnsXWoreOff[] = _("{B_ATK_PREFIX1}’s {B_BUFF1}\nwore off!"); -const u8 gText_PkmnSeeded[] = _("{B_DEF_NAME_WITH_PREFIX} was seeded!"); -const u8 gText_PkmnEvadedAttack[] = _("{B_DEF_NAME_WITH_PREFIX} evaded\nthe attack!"); -const u8 gText_PkmnSappedByLeechSeed[] = _("{B_ATK_NAME_WITH_PREFIX}’s health is\nsapped by LEECH SEED!"); -const u8 gText_PkmnFastAsleep[] = _("{B_ATK_NAME_WITH_PREFIX} is fast\nasleep."); -const u8 gText_PkmnWokeUp[] = _("{B_ATK_NAME_WITH_PREFIX} woke up!"); -const u8 gText_PkmnUproarKeptAwake[] = _("But {B_SCR_ACTIVE_NAME_WITH_PREFIX}’s UPROAR\nkept it awake!"); -const u8 gText_PkmnWokeUpInUproar[] = _("{B_ATK_NAME_WITH_PREFIX} woke up\nin the UPROAR!"); -const u8 gText_PkmnCausedUproar[] = _("{B_ATK_NAME_WITH_PREFIX} caused\nan UPROAR!"); -const u8 gText_PkmnMakingUproar[] = _("{B_ATK_NAME_WITH_PREFIX} is making\nan UPROAR!"); -const u8 gText_PkmnCalmedDown[] = _("{B_ATK_NAME_WITH_PREFIX} calmed down."); -const u8 gText_PkmnCantSleepInUproar[] = _("But {B_DEF_NAME_WITH_PREFIX} can’t\nsleep in an UPROAR!"); -const u8 gText_PkmnStockpiled[] = _("{B_ATK_NAME_WITH_PREFIX} STOCKPILED\n{B_BUFF1}!"); -const u8 gText_PkmnCantStockpile[] = _("{B_ATK_NAME_WITH_PREFIX} can’t\nSTOCKPILE any more!"); -const u8 gText_PkmnCantSleepInUproar2[] = _("But {B_DEF_NAME_WITH_PREFIX} can’t\nsleep in an UPROAR!"); -const u8 gText_UproarKeptPkmnAwake[] = _("But the UPROAR kept\n{B_DEF_NAME_WITH_PREFIX} awake!"); -const u8 gText_PkmnStayedAwakeUsing[] = _("{B_DEF_NAME_WITH_PREFIX} stayed awake\nusing its {B_DEF_ABILITY}!"); -const u8 gText_PkmnStoringEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} is storing\nenergy!"); -const u8 gText_PkmnUnleashedEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} unleashed\nenergy!"); -const u8 gText_PkmnFatigueConfusion[] = _("{B_ATK_NAME_WITH_PREFIX} became\nconfused due to fatigue!"); -const u8 gText_PkmnPickedUpItem[] = _("{B_PLAYER_NAME} picked up\n¥{B_BUFF1}!\p"); -const u8 gText_PkmnUnaffected[] = _("{B_DEF_NAME_WITH_PREFIX} is\nunaffected!"); -const u8 gText_PkmnTransformedInto[] = _("{B_ATK_NAME_WITH_PREFIX} transformed\ninto {B_BUFF1}!"); -const u8 gText_PkmnMadeSubstitute[] = _("{B_ATK_NAME_WITH_PREFIX} made\na SUBSTITUTE!"); -const u8 gText_PkmnHasSubstitute[] = _("{B_ATK_NAME_WITH_PREFIX} already\nhas a SUBSTITUTE!"); -const u8 gText_SubstituteDamaged[] = _("The SUBSTITUTE took damage\nfor {B_DEF_NAME_WITH_PREFIX}!\p"); -const u8 gText_PkmnSubstituteFaded[] = _("{B_DEF_NAME_WITH_PREFIX}’s\nSUBSTITUTE faded!\p"); -const u8 gText_PkmnMustRecharge[] = _("{B_ATK_NAME_WITH_PREFIX} must\nrecharge!"); -const u8 gText_PkmnRageBuilding[] = _("{B_DEF_NAME_WITH_PREFIX}’s RAGE\nis building!"); -const u8 gText_PkmnMoveWasDisabled[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\nwas disabled!"); -const u8 gText_PkmnMoveDisabledNoMore[] = _("{B_ATK_NAME_WITH_PREFIX} is disabled\nno more!"); -const u8 gText_PkmnGotEncore[] = _("{B_DEF_NAME_WITH_PREFIX} got\nan ENCORE!"); -const u8 gText_PkmnEncoreEnded[] = _("{B_ATK_NAME_WITH_PREFIX}’s ENCORE\nended!"); -const u8 gText_PkmnTookAim[] = _("{B_ATK_NAME_WITH_PREFIX} took aim\nat {B_DEF_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnSketchedMove[] = _("{B_ATK_NAME_WITH_PREFIX} SKETCHED\n{B_BUFF1}!"); -const u8 gText_PkmnTryingToTakeFoe[] = _("{B_ATK_NAME_WITH_PREFIX} is trying\nto take its foe with it!"); -const u8 gText_PkmnTookFoe[] = _("{B_DEF_NAME_WITH_PREFIX} took\n{B_ATK_NAME_WITH_PREFIX} with it!"); -const u8 gText_PkmnReducedPP[] = _("Reduced {B_DEF_NAME_WITH_PREFIX}’s\n{B_BUFF1} by {B_BUFF2}!"); -const u8 gText_PkmnStoleItem[] = _("{B_ATK_NAME_WITH_PREFIX} stole\n{B_DEF_NAME_WITH_PREFIX}’s {B_LAST_ITEM}!"); -const u8 gText_TargetCantEscapeNow[] = _("{B_DEF_NAME_WITH_PREFIX} can’t\nescape now!"); -const u8 gText_PkmnFellIntoNightmare[] = _("{B_DEF_NAME_WITH_PREFIX} fell into\na NIGHTMARE!"); -const u8 gText_PkmnLockedInNightmare[] = _("{B_ATK_NAME_WITH_PREFIX} is locked\nin a NIGHTMARE!"); -const u8 gText_PkmnLaidCurse[] = _("{B_ATK_NAME_WITH_PREFIX} cut its own HP and\nlaid a CURSE on {B_DEF_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnAfflictedByCurse[] = _("{B_ATK_NAME_WITH_PREFIX} is afflicted\nby the CURSE!"); -const u8 gText_SpikesScattered[] = _("SPIKES were scattered all around\nthe opponent’s side!"); -const u8 gText_PkmnHurtBySpikes[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is hurt\nby SPIKES!"); -const u8 gText_PkmnIdentified[] = _("{B_ATK_NAME_WITH_PREFIX} identified\n{B_DEF_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnPerishCountFell[] = _("{B_ATK_NAME_WITH_PREFIX}’s PERISH count\nfell to {B_BUFF1}!"); -const u8 gText_PkmnBracedItself[] = _("{B_ATK_NAME_WITH_PREFIX} braced\nitself!"); -const u8 gText_PkmnEnduredHit[] = _("{B_DEF_NAME_WITH_PREFIX} ENDURED\nthe hit!"); -const u8 gText_MagnitudeStrength[] = _("MAGNITUDE {B_BUFF1}!"); -const u8 gText_PkmnCutHPMaxedAttack[] = _("{B_ATK_NAME_WITH_PREFIX} cut its own HP\nand maximized ATTACK!"); -const u8 gText_PkmnCopiedStatChanges[] = _("{B_ATK_NAME_WITH_PREFIX} copied\n{B_DEF_NAME_WITH_PREFIX}’s stat changes!"); -const u8 gText_PkmnGotFree[] = _("{B_ATK_NAME_WITH_PREFIX} got free of\n{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}!"); -const u8 gText_PkmnShedLeechSeed[] = _("{B_ATK_NAME_WITH_PREFIX} shed\nLEECH SEED!"); -const u8 gText_PkmnBlewAwaySpikes[] = _("{B_ATK_NAME_WITH_PREFIX} blew away\nSPIKES!"); -const u8 gText_PkmnFledFromBattle[] = _("{B_ATK_NAME_WITH_PREFIX} fled from\nbattle!"); -const u8 gText_PkmnForesawAttack[] = _("{B_ATK_NAME_WITH_PREFIX} foresaw\nan attack!"); -const u8 gText_PkmnTookAttack[] = _("{B_DEF_NAME_WITH_PREFIX} took the\n{B_BUFF1} attack!"); -const u8 gText_PkmnChoseXAsDestiny[] = _("{B_ATK_NAME_WITH_PREFIX} chose\n{B_CURRENT_MOVE} as its destiny!"); -const u8 gText_PkmnAttack[] = _("{B_BUFF1}’s attack!"); -const u8 gText_PkmnCenterAttention[] = _("{B_ATK_NAME_WITH_PREFIX} became the\ncenter of attention!"); -const u8 gText_PkmnChargingPower[] = _("{B_ATK_NAME_WITH_PREFIX} began\ncharging power!"); -const u8 gText_NaturePowerTurnedInto[] = _("NATURE POWER turned into\n{B_CURRENT_MOVE}!"); -const u8 gText_PkmnStatusNormal[] = _("{B_ATK_NAME_WITH_PREFIX}’s status\nreturned to normal!"); -const u8 gText_PkmnSubjectedToTorment[] = _("{B_DEF_NAME_WITH_PREFIX} was subjected\nto TORMENT!"); -const u8 gText_PkmnTighteningFocus[] = _("{B_ATK_NAME_WITH_PREFIX} is tightening\nits focus!"); -const u8 gText_PkmnFellForTaunt[] = _("{B_DEF_NAME_WITH_PREFIX} fell for\nthe TAUNT!"); -const u8 gText_PkmnReadyToHelp[] = _("{B_ATK_NAME_WITH_PREFIX} is ready to\nhelp {B_DEF_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnSwitchedItems[] = _("{B_ATK_NAME_WITH_PREFIX} switched\nitems with its opponent!"); -const u8 gText_PkmnObtainedX[] = _("{B_ATK_NAME_WITH_PREFIX} obtained\n{B_BUFF1}."); -const u8 gText_PkmnObtainedX2[] = _("{B_DEF_NAME_WITH_PREFIX} obtained\n{B_BUFF2}."); -const u8 gText_PkmnObtainedXYObtainedZ[] = _("{B_ATK_NAME_WITH_PREFIX} obtained\n{B_BUFF1}.\p{B_DEF_NAME_WITH_PREFIX} obtained\n{B_BUFF2}."); -const u8 gText_PkmnCopiedFoe[] = _("{B_ATK_NAME_WITH_PREFIX} copied\n{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}!"); -const u8 gText_PkmnMadeWish[] = _("{B_ATK_NAME_WITH_PREFIX} made a WISH!"); -const u8 gText_PkmnWishCameTrue[] = _("{B_BUFF1}’s WISH\ncame true!"); -const u8 gText_PkmnPlantedRoots[] = _("{B_ATK_NAME_WITH_PREFIX} planted its roots!"); -const u8 gText_PkmnAbsorbedNutrients[] = _("{B_ATK_NAME_WITH_PREFIX} absorbed\nnutrients with its roots!"); -const u8 gText_PkmnAnchoredItself[] = _("{B_DEF_NAME_WITH_PREFIX} anchored\nitself with its roots!"); -const u8 gText_PkmnWasMadeDrowsy[] = _("{B_ATK_NAME_WITH_PREFIX} made\n{B_DEF_NAME_WITH_PREFIX} drowsy!"); -const u8 gText_PkmnKnockedOff[] = _("{B_ATK_NAME_WITH_PREFIX} knocked off\n{B_DEF_NAME_WITH_PREFIX}’s {B_LAST_ITEM}!"); -const u8 gText_PkmnSwappedAbilities[] = _("{B_ATK_NAME_WITH_PREFIX} swapped abilities\nwith its opponent!"); -const u8 gText_PkmnSealedOpponentMove[] = _("{B_ATK_NAME_WITH_PREFIX} sealed the\nopponent’s move(s)!"); -const u8 gText_PkmnWantsGrudge[] = _("{B_ATK_NAME_WITH_PREFIX} wants the\nopponent to bear a GRUDGE!"); -const u8 gText_PkmnLostPPGrudge[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1} lost\nall its PP due to the GRUDGE!"); -const u8 gText_PkmnShroudedItself[] = _("{B_ATK_NAME_WITH_PREFIX} shrouded\nitself in {B_CURRENT_MOVE}!"); -const u8 gText_PkmnMoveBounced[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_CURRENT_MOVE}\nwas bounced back by MAGIC COAT!"); -const u8 gText_PkmnWaitsForTarget[] = _("{B_ATK_NAME_WITH_PREFIX} waits for a target\nto make a move!"); -const u8 gText_PkmnSnatchedMove[] = _("{B_DEF_NAME_WITH_PREFIX} SNATCHED\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s move!"); -const u8 gText_ElectricityWeakened[] = _("Electricity’s power was\nweakened!"); -const u8 gText_FireWeakened[] = _("Fire’s power was\nweakened!"); -const u8 gText_XFoundOneY[] = _("{B_ATK_NAME_WITH_PREFIX} found\none {B_LAST_ITEM}!"); -const u8 gText_SoothingAroma[] = _("A soothing aroma wafted\nthrough the area!"); -const u8 gText_ItemsCantBeUsedNow[] = _("Items can’t be used now.{PAUSE 64}"); -const u8 gText_ForXCommaYZ[] = _("For {B_SCR_ACTIVE_NAME_WITH_PREFIX},\n{B_LAST_ITEM} {B_BUFF1}"); -const u8 gText_PkmnUsedXToGetPumped[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} used\n{B_LAST_ITEM} to get pumped!"); -const u8 gText_PkmnLostFocus[] = _("{B_ATK_NAME_WITH_PREFIX} lost its\nfocus and couldn’t move!"); -const u8 gText_PkmnWasDraggedOut[] = _("{B_DEF_NAME_WITH_PREFIX} was\ndragged out!\p"); -const u8 gText_TheWallShattered[] = _("The wall shattered!"); -const u8 gText_ButNoEffect[] = _("But it had no effect!"); -const u8 gText_PkmnHasNoMovesLeft[] = _("{B_ACTIVE_NAME_WITH_PREFIX} has no\nmoves left!\p"); -const u8 gText_PkmnMoveIsDisabled[] = _("{B_ACTIVE_NAME_WITH_PREFIX}’s {B_CURRENT_MOVE}\nis disabled!\p"); -const u8 gText_PkmnCantUseMoveTorment[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use the same\nmove in a row due to the TORMENT!\p"); -const u8 gText_PkmnCantUseMoveTaunt[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use\n{B_CURRENT_MOVE} after the TAUNT!\p"); -const u8 gText_PkmnCantUseMoveSealed[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use the\nsealed {B_CURRENT_MOVE}!\p"); -const u8 gText_PkmnMadeItRain[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade it rain!"); -const u8 gText_PkmnRaisedSpeed[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nraised its SPEED!"); -const u8 gText_PkmnProtectedBy[] = _("{B_DEF_NAME_WITH_PREFIX} was protected\nby {B_DEF_ABILITY}!"); -const u8 gText_PkmnPreventsUsage[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents {B_ATK_NAME_WITH_PREFIX}\lfrom using {B_CURRENT_MOVE}!"); -const u8 gText_PkmnRestoredHPUsing[] = _("{B_DEF_NAME_WITH_PREFIX} restored HP\nusing its {B_DEF_ABILITY}!"); -const u8 gText_PkmnsXMadeYUseless[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade {B_CURRENT_MOVE} useless!"); -const u8 gText_PkmnChangedTypeWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade it the {B_BUFF1} type!"); -const u8 gText_PkmnPreventsParalysisWith[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents paralysis!"); -const u8 gText_PkmnPreventsRomanceWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents romance!"); -const u8 gText_PkmnPreventsPoisoningWith[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents poisoning!"); -const u8 gText_PkmnPreventsConfusionWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents confusion!"); -const u8 gText_PkmnRaisedFirePowerWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nraised its FIRE power!"); -const u8 gText_PkmnAnchorsItselfWith[] = _("{B_DEF_NAME_WITH_PREFIX} anchors\nitself with {B_DEF_ABILITY}!"); -const u8 gText_PkmnCutsAttackWith[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncuts {B_DEF_NAME_WITH_PREFIX}’s ATTACK!"); -const u8 gText_PkmnPreventsStatLossWith[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nprevents stat loss!"); -const u8 gText_PkmnHurtsWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nhurt {B_ATK_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnTraced[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} TRACED\n{B_BUFF1}’s {B_BUFF2}!"); -const u8 gText_PkmnsXPreventsBurns[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_EFF_ABILITY}\nprevents burns!"); -const u8 gText_PkmnsXBlocksY[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nblocks {B_CURRENT_MOVE}!"); -const u8 gText_PkmnsXBlocksY2[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nblocks {B_CURRENT_MOVE}!"); -const u8 gText_PkmnsXRestoredHPALittle2[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_ATK_ABILITY}\nrestored its HP a little!"); -const u8 gText_PkmnsXWhippedUpSandstorm[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nwhipped up a sandstorm!"); -const u8 gText_PkmnsXIntensifiedSun[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nintensified the sun’s rays!"); -const u8 gText_PkmnsXPreventsYLoss[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nprevents {B_BUFF1} loss!"); -const u8 gText_PkmnsXInfatuatedY[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\ninfatuated {B_ATK_NAME_WITH_PREFIX}!"); -const u8 gText_PkmnsXMadeYIneffective[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade {B_CURRENT_MOVE} ineffective!"); -const u8 gText_PkmnsXCuredYProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncured its {B_BUFF1} problem!"); -const u8 gText_ItSuckedLiquidOoze[] = _("It sucked up the\nLIQUID OOZE!"); -const u8 gText_PkmnTransformed[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} transformed!"); -const u8 gText_PkmnsXTookAttack[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\ntook the attack!"); +static const u8 sText_PkmnHitWithRecoil[] = _("{B_ATK_NAME_WITH_PREFIX} is hit\nwith recoil!"); +static const u8 sText_PkmnProtectedItself2[] = _("{B_ATK_NAME_WITH_PREFIX} protected\nitself!"); +static const u8 sText_PkmnBuffetedBySandstorm[] = _("{B_ATK_NAME_WITH_PREFIX} is buffeted\nby the sandstorm!"); +static const u8 sText_PkmnPeltedByHail[] = _("{B_ATK_NAME_WITH_PREFIX} is pelted\nby HAIL!"); +static const u8 sText_PkmnsXWoreOff[] = _("{B_ATK_PREFIX1}’s {B_BUFF1}\nwore off!"); +static const u8 sText_PkmnSeeded[] = _("{B_DEF_NAME_WITH_PREFIX} was seeded!"); +static const u8 sText_PkmnEvadedAttack[] = _("{B_DEF_NAME_WITH_PREFIX} evaded\nthe attack!"); +static const u8 sText_PkmnSappedByLeechSeed[] = _("{B_ATK_NAME_WITH_PREFIX}’s health is\nsapped by LEECH SEED!"); +static const u8 sText_PkmnFastAsleep[] = _("{B_ATK_NAME_WITH_PREFIX} is fast\nasleep."); +static const u8 sText_PkmnWokeUp[] = _("{B_ATK_NAME_WITH_PREFIX} woke up!"); +static const u8 sText_PkmnUproarKeptAwake[] = _("But {B_SCR_ACTIVE_NAME_WITH_PREFIX}’s UPROAR\nkept it awake!"); +static const u8 sText_PkmnWokeUpInUproar[] = _("{B_ATK_NAME_WITH_PREFIX} woke up\nin the UPROAR!"); +static const u8 sText_PkmnCausedUproar[] = _("{B_ATK_NAME_WITH_PREFIX} caused\nan UPROAR!"); +static const u8 sText_PkmnMakingUproar[] = _("{B_ATK_NAME_WITH_PREFIX} is making\nan UPROAR!"); +static const u8 sText_PkmnCalmedDown[] = _("{B_ATK_NAME_WITH_PREFIX} calmed down."); +static const u8 sText_PkmnCantSleepInUproar[] = _("But {B_DEF_NAME_WITH_PREFIX} can’t\nsleep in an UPROAR!"); +static const u8 sText_PkmnStockpiled[] = _("{B_ATK_NAME_WITH_PREFIX} STOCKPILED\n{B_BUFF1}!"); +static const u8 sText_PkmnCantStockpile[] = _("{B_ATK_NAME_WITH_PREFIX} can’t\nSTOCKPILE any more!"); +static const u8 sText_PkmnCantSleepInUproar2[] = _("But {B_DEF_NAME_WITH_PREFIX} can’t\nsleep in an UPROAR!"); +static const u8 sText_UproarKeptPkmnAwake[] = _("But the UPROAR kept\n{B_DEF_NAME_WITH_PREFIX} awake!"); +static const u8 sText_PkmnStayedAwakeUsing[] = _("{B_DEF_NAME_WITH_PREFIX} stayed awake\nusing its {B_DEF_ABILITY}!"); +static const u8 sText_PkmnStoringEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} is storing\nenergy!"); +static const u8 sText_PkmnUnleashedEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} unleashed\nenergy!"); +static const u8 sText_PkmnFatigueConfusion[] = _("{B_ATK_NAME_WITH_PREFIX} became\nconfused due to fatigue!"); +static const u8 sText_PkmnPickedUpItem[] = _("{B_PLAYER_NAME} picked up\n¥{B_BUFF1}!\p"); +static const u8 sText_PkmnUnaffected[] = _("{B_DEF_NAME_WITH_PREFIX} is\nunaffected!"); +static const u8 sText_PkmnTransformedInto[] = _("{B_ATK_NAME_WITH_PREFIX} transformed\ninto {B_BUFF1}!"); +static const u8 sText_PkmnMadeSubstitute[] = _("{B_ATK_NAME_WITH_PREFIX} made\na SUBSTITUTE!"); +static const u8 sText_PkmnHasSubstitute[] = _("{B_ATK_NAME_WITH_PREFIX} already\nhas a SUBSTITUTE!"); +static const u8 sText_SubstituteDamaged[] = _("The SUBSTITUTE took damage\nfor {B_DEF_NAME_WITH_PREFIX}!\p"); +static const u8 sText_PkmnSubstituteFaded[] = _("{B_DEF_NAME_WITH_PREFIX}’s\nSUBSTITUTE faded!\p"); +static const u8 sText_PkmnMustRecharge[] = _("{B_ATK_NAME_WITH_PREFIX} must\nrecharge!"); +static const u8 sText_PkmnRageBuilding[] = _("{B_DEF_NAME_WITH_PREFIX}’s RAGE\nis building!"); +static const u8 sText_PkmnMoveWasDisabled[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\nwas disabled!"); +static const u8 sText_PkmnMoveDisabledNoMore[] = _("{B_ATK_NAME_WITH_PREFIX} is disabled\nno more!"); +static const u8 sText_PkmnGotEncore[] = _("{B_DEF_NAME_WITH_PREFIX} got\nan ENCORE!"); +static const u8 sText_PkmnEncoreEnded[] = _("{B_ATK_NAME_WITH_PREFIX}’s ENCORE\nended!"); +static const u8 sText_PkmnTookAim[] = _("{B_ATK_NAME_WITH_PREFIX} took aim\nat {B_DEF_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnSketchedMove[] = _("{B_ATK_NAME_WITH_PREFIX} SKETCHED\n{B_BUFF1}!"); +static const u8 sText_PkmnTryingToTakeFoe[] = _("{B_ATK_NAME_WITH_PREFIX} is trying\nto take its foe with it!"); +static const u8 sText_PkmnTookFoe[] = _("{B_DEF_NAME_WITH_PREFIX} took\n{B_ATK_NAME_WITH_PREFIX} with it!"); +static const u8 sText_PkmnReducedPP[] = _("Reduced {B_DEF_NAME_WITH_PREFIX}’s\n{B_BUFF1} by {B_BUFF2}!"); +static const u8 sText_PkmnStoleItem[] = _("{B_ATK_NAME_WITH_PREFIX} stole\n{B_DEF_NAME_WITH_PREFIX}’s {B_LAST_ITEM}!"); +static const u8 sText_TargetCantEscapeNow[] = _("{B_DEF_NAME_WITH_PREFIX} can’t\nescape now!"); +static const u8 sText_PkmnFellIntoNightmare[] = _("{B_DEF_NAME_WITH_PREFIX} fell into\na NIGHTMARE!"); +static const u8 sText_PkmnLockedInNightmare[] = _("{B_ATK_NAME_WITH_PREFIX} is locked\nin a NIGHTMARE!"); +static const u8 sText_PkmnLaidCurse[] = _("{B_ATK_NAME_WITH_PREFIX} cut its own HP and\nlaid a CURSE on {B_DEF_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnAfflictedByCurse[] = _("{B_ATK_NAME_WITH_PREFIX} is afflicted\nby the CURSE!"); +static const u8 sText_SpikesScattered[] = _("SPIKES were scattered all around\nthe opponent’s side!"); +static const u8 sText_PkmnHurtBySpikes[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is hurt\nby SPIKES!"); +static const u8 sText_PkmnIdentified[] = _("{B_ATK_NAME_WITH_PREFIX} identified\n{B_DEF_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnPerishCountFell[] = _("{B_ATK_NAME_WITH_PREFIX}’s PERISH count\nfell to {B_BUFF1}!"); +static const u8 sText_PkmnBracedItself[] = _("{B_ATK_NAME_WITH_PREFIX} braced\nitself!"); +static const u8 sText_PkmnEnduredHit[] = _("{B_DEF_NAME_WITH_PREFIX} ENDURED\nthe hit!"); +static const u8 sText_MagnitudeStrength[] = _("MAGNITUDE {B_BUFF1}!"); +static const u8 sText_PkmnCutHPMaxedAttack[] = _("{B_ATK_NAME_WITH_PREFIX} cut its own HP\nand maximized ATTACK!"); +static const u8 sText_PkmnCopiedStatChanges[] = _("{B_ATK_NAME_WITH_PREFIX} copied\n{B_DEF_NAME_WITH_PREFIX}’s stat changes!"); +static const u8 sText_PkmnGotFree[] = _("{B_ATK_NAME_WITH_PREFIX} got free of\n{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}!"); +static const u8 sText_PkmnShedLeechSeed[] = _("{B_ATK_NAME_WITH_PREFIX} shed\nLEECH SEED!"); +static const u8 sText_PkmnBlewAwaySpikes[] = _("{B_ATK_NAME_WITH_PREFIX} blew away\nSPIKES!"); +static const u8 sText_PkmnFledFromBattle[] = _("{B_ATK_NAME_WITH_PREFIX} fled from\nbattle!"); +static const u8 sText_PkmnForesawAttack[] = _("{B_ATK_NAME_WITH_PREFIX} foresaw\nan attack!"); +static const u8 sText_PkmnTookAttack[] = _("{B_DEF_NAME_WITH_PREFIX} took the\n{B_BUFF1} attack!"); +static const u8 sText_PkmnChoseXAsDestiny[] = _("{B_ATK_NAME_WITH_PREFIX} chose\n{B_CURRENT_MOVE} as its destiny!"); +static const u8 sText_PkmnAttack[] = _("{B_BUFF1}’s attack!"); +static const u8 sText_PkmnCenterAttention[] = _("{B_ATK_NAME_WITH_PREFIX} became the\ncenter of attention!"); +static const u8 sText_PkmnChargingPower[] = _("{B_ATK_NAME_WITH_PREFIX} began\ncharging power!"); +static const u8 sText_NaturePowerTurnedInto[] = _("NATURE POWER turned into\n{B_CURRENT_MOVE}!"); +static const u8 sText_PkmnStatusNormal[] = _("{B_ATK_NAME_WITH_PREFIX}’s status\nreturned to normal!"); +static const u8 sText_PkmnSubjectedToTorment[] = _("{B_DEF_NAME_WITH_PREFIX} was subjected\nto TORMENT!"); +static const u8 sText_PkmnTighteningFocus[] = _("{B_ATK_NAME_WITH_PREFIX} is tightening\nits focus!"); +static const u8 sText_PkmnFellForTaunt[] = _("{B_DEF_NAME_WITH_PREFIX} fell for\nthe TAUNT!"); +static const u8 sText_PkmnReadyToHelp[] = _("{B_ATK_NAME_WITH_PREFIX} is ready to\nhelp {B_DEF_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnSwitchedItems[] = _("{B_ATK_NAME_WITH_PREFIX} switched\nitems with its opponent!"); +static const u8 sText_PkmnObtainedX[] = _("{B_ATK_NAME_WITH_PREFIX} obtained\n{B_BUFF1}."); +static const u8 sText_PkmnObtainedX2[] = _("{B_DEF_NAME_WITH_PREFIX} obtained\n{B_BUFF2}."); +static const u8 sText_PkmnObtainedXYObtainedZ[] = _("{B_ATK_NAME_WITH_PREFIX} obtained\n{B_BUFF1}.\p{B_DEF_NAME_WITH_PREFIX} obtained\n{B_BUFF2}."); +static const u8 sText_PkmnCopiedFoe[] = _("{B_ATK_NAME_WITH_PREFIX} copied\n{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}!"); +static const u8 sText_PkmnMadeWish[] = _("{B_ATK_NAME_WITH_PREFIX} made a WISH!"); +static const u8 sText_PkmnWishCameTrue[] = _("{B_BUFF1}’s WISH\ncame true!"); +static const u8 sText_PkmnPlantedRoots[] = _("{B_ATK_NAME_WITH_PREFIX} planted its roots!"); +static const u8 sText_PkmnAbsorbedNutrients[] = _("{B_ATK_NAME_WITH_PREFIX} absorbed\nnutrients with its roots!"); +static const u8 sText_PkmnAnchoredItself[] = _("{B_DEF_NAME_WITH_PREFIX} anchored\nitself with its roots!"); +static const u8 sText_PkmnWasMadeDrowsy[] = _("{B_ATK_NAME_WITH_PREFIX} made\n{B_DEF_NAME_WITH_PREFIX} drowsy!"); +static const u8 sText_PkmnKnockedOff[] = _("{B_ATK_NAME_WITH_PREFIX} knocked off\n{B_DEF_NAME_WITH_PREFIX}’s {B_LAST_ITEM}!"); +static const u8 sText_PkmnSwappedAbilities[] = _("{B_ATK_NAME_WITH_PREFIX} swapped abilities\nwith its opponent!"); +static const u8 sText_PkmnSealedOpponentMove[] = _("{B_ATK_NAME_WITH_PREFIX} sealed the\nopponent’s move(s)!"); +static const u8 sText_PkmnWantsGrudge[] = _("{B_ATK_NAME_WITH_PREFIX} wants the\nopponent to bear a GRUDGE!"); +static const u8 sText_PkmnLostPPGrudge[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1} lost\nall its PP due to the GRUDGE!"); +static const u8 sText_PkmnShroudedItself[] = _("{B_ATK_NAME_WITH_PREFIX} shrouded\nitself in {B_CURRENT_MOVE}!"); +static const u8 sText_PkmnMoveBounced[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_CURRENT_MOVE}\nwas bounced back by MAGIC COAT!"); +static const u8 sText_PkmnWaitsForTarget[] = _("{B_ATK_NAME_WITH_PREFIX} waits for a target\nto make a move!"); +static const u8 sText_PkmnSnatchedMove[] = _("{B_DEF_NAME_WITH_PREFIX} SNATCHED\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s move!"); +static const u8 sText_ElectricityWeakened[] = _("Electricity’s power was\nweakened!"); +static const u8 sText_FireWeakened[] = _("Fire’s power was\nweakened!"); +static const u8 sText_XFoundOneY[] = _("{B_ATK_NAME_WITH_PREFIX} found\none {B_LAST_ITEM}!"); +static const u8 sText_SoothingAroma[] = _("A soothing aroma wafted\nthrough the area!"); +static const u8 sText_ItemsCantBeUsedNow[] = _("Items can’t be used now.{PAUSE 64}"); +static const u8 sText_ForXCommaYZ[] = _("For {B_SCR_ACTIVE_NAME_WITH_PREFIX},\n{B_LAST_ITEM} {B_BUFF1}"); +static const u8 sText_PkmnUsedXToGetPumped[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} used\n{B_LAST_ITEM} to get pumped!"); +static const u8 sText_PkmnLostFocus[] = _("{B_ATK_NAME_WITH_PREFIX} lost its\nfocus and couldn’t move!"); +static const u8 sText_PkmnWasDraggedOut[] = _("{B_DEF_NAME_WITH_PREFIX} was\ndragged out!\p"); +static const u8 sText_TheWallShattered[] = _("The wall shattered!"); +static const u8 sText_ButNoEffect[] = _("But it had no effect!"); +static const u8 sText_PkmnHasNoMovesLeft[] = _("{B_ACTIVE_NAME_WITH_PREFIX} has no\nmoves left!\p"); +static const u8 sText_PkmnMoveIsDisabled[] = _("{B_ACTIVE_NAME_WITH_PREFIX}’s {B_CURRENT_MOVE}\nis disabled!\p"); +static const u8 sText_PkmnCantUseMoveTorment[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use the same\nmove in a row due to the TORMENT!\p"); +static const u8 sText_PkmnCantUseMoveTaunt[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use\n{B_CURRENT_MOVE} after the TAUNT!\p"); +static const u8 sText_PkmnCantUseMoveSealed[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use the\nsealed {B_CURRENT_MOVE}!\p"); +static const u8 sText_PkmnMadeItRain[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade it rain!"); +static const u8 sText_PkmnRaisedSpeed[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nraised its SPEED!"); +static const u8 sText_PkmnProtectedBy[] = _("{B_DEF_NAME_WITH_PREFIX} was protected\nby {B_DEF_ABILITY}!"); +static const u8 sText_PkmnPreventsUsage[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents {B_ATK_NAME_WITH_PREFIX}\lfrom using {B_CURRENT_MOVE}!"); +static const u8 sText_PkmnRestoredHPUsing[] = _("{B_DEF_NAME_WITH_PREFIX} restored HP\nusing its {B_DEF_ABILITY}!"); +static const u8 sText_PkmnsXMadeYUseless[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade {B_CURRENT_MOVE} useless!"); +static const u8 sText_PkmnChangedTypeWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade it the {B_BUFF1} type!"); +static const u8 sText_PkmnPreventsParalysisWith[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents paralysis!"); +static const u8 sText_PkmnPreventsRomanceWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents romance!"); +static const u8 sText_PkmnPreventsPoisoningWith[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents poisoning!"); +static const u8 sText_PkmnPreventsConfusionWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents confusion!"); +static const u8 sText_PkmnRaisedFirePowerWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nraised its FIRE power!"); +static const u8 sText_PkmnAnchorsItselfWith[] = _("{B_DEF_NAME_WITH_PREFIX} anchors\nitself with {B_DEF_ABILITY}!"); +static const u8 sText_PkmnCutsAttackWith[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncuts {B_DEF_NAME_WITH_PREFIX}’s ATTACK!"); +static const u8 sText_PkmnPreventsStatLossWith[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nprevents stat loss!"); +static const u8 sText_PkmnHurtsWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nhurt {B_ATK_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnTraced[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} TRACED\n{B_BUFF1}’s {B_BUFF2}!"); +static const u8 sText_PkmnsXPreventsBurns[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_EFF_ABILITY}\nprevents burns!"); +static const u8 sText_PkmnsXBlocksY[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nblocks {B_CURRENT_MOVE}!"); +static const u8 sText_PkmnsXBlocksY2[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nblocks {B_CURRENT_MOVE}!"); +static const u8 sText_PkmnsXRestoredHPALittle2[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_ATK_ABILITY}\nrestored its HP a little!"); +static const u8 sText_PkmnsXWhippedUpSandstorm[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nwhipped up a sandstorm!"); +static const u8 sText_PkmnsXIntensifiedSun[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nintensified the sun’s rays!"); +static const u8 sText_PkmnsXPreventsYLoss[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nprevents {B_BUFF1} loss!"); +static const u8 sText_PkmnsXInfatuatedY[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\ninfatuated {B_ATK_NAME_WITH_PREFIX}!"); +static const u8 sText_PkmnsXMadeYIneffective[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade {B_CURRENT_MOVE} ineffective!"); +static const u8 sText_PkmnsXCuredYProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncured its {B_BUFF1} problem!"); +static const u8 sText_ItSuckedLiquidOoze[] = _("It sucked up the\nLIQUID OOZE!"); +static const u8 sText_PkmnTransformed[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} transformed!"); +static const u8 sText_PkmnsXTookAttack[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\ntook the attack!"); const u8 gText_PkmnsXPreventsSwitching[] = _("{B_BUFF1}’s {B_LAST_ABILITY}\nprevents switching!\p"); -const u8 gText_PreventedFromWorking[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevented {B_SCR_ACTIVE_NAME_WITH_PREFIX}’s\l{B_BUFF1} from working!"); -const u8 gText_PkmnsXMadeItIneffective[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade it ineffective!"); -const u8 gText_PkmnsXPreventsFlinching[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_EFF_ABILITY}\nprevents flinching!"); -const u8 gText_PkmnsXPreventsYsZ[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_ATK_ABILITY}\nprevents {B_DEF_NAME_WITH_PREFIX}’s\l{B_DEF_ABILITY} from working!"); -const u8 gText_PkmnsXCuredItsYProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncured its {B_BUFF1} problem!"); -const u8 gText_PkmnsXHadNoEffectOnY[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nhad no effect on {B_EFF_NAME_WITH_PREFIX}!"); -const u8 gText_StatSharply[] = _("sharply "); +static const u8 sText_PreventedFromWorking[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevented {B_SCR_ACTIVE_NAME_WITH_PREFIX}’s\l{B_BUFF1} from working!"); +static const u8 sText_PkmnsXMadeItIneffective[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade it ineffective!"); +static const u8 sText_PkmnsXPreventsFlinching[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_EFF_ABILITY}\nprevents flinching!"); +static const u8 sText_PkmnsXPreventsYsZ[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_ATK_ABILITY}\nprevents {B_DEF_NAME_WITH_PREFIX}’s\l{B_DEF_ABILITY} from working!"); +static const u8 sText_PkmnsXCuredItsYProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncured its {B_BUFF1} problem!"); +static const u8 sText_PkmnsXHadNoEffectOnY[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nhad no effect on {B_EFF_NAME_WITH_PREFIX}!"); +static const u8 sText_StatSharply[] = _("sharply "); const u8 gText_StatRose[] = _("rose!"); -const u8 gText_StatHarshly[] = _("harshly "); -const u8 gText_StatFell[] = _("fell!"); -const u8 gText_PkmnsStatChanged[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); +static const u8 sText_StatHarshly[] = _("harshly "); +static const u8 sText_StatFell[] = _("fell!"); +static const u8 sText_PkmnsStatChanged[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); const u8 gText_PkmnsStatChanged2[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); -const u8 gText_UsingXTheYOfZN[] = _("Using {B_LAST_ITEM}, the {B_BUFF1}\nof {B_SCR_ACTIVE_NAME_WITH_PREFIX} {B_BUFF2}"); -const u8 gText_PkmnsStatChanged3[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); -const u8 gText_PkmnsStatChanged4[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); -const u8 gText_StatsWontIncrease2[] = _("{B_ATK_NAME_WITH_PREFIX}’s stats won’t\ngo any higher!"); -const u8 gText_StatsWontDecrease2[] = _("{B_DEF_NAME_WITH_PREFIX}’s stats won’t\ngo any lower!"); -const u8 gText_CriticalHit[] = _("A critical hit!"); -const u8 gText_OneHitKO[] = _("It’s a one-hit KO!"); -const u8 gText_123Poof[] = _("{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p"); -const u8 gText_AndEllipsis[] = _("And…\p"); -const u8 gText_HMMovesCantBeForgotten[] = _("HM moves can’t be\nforgotten now.\p"); -const u8 gText_NotVeryEffective[] = _("It’s not very effective…"); -const u8 gText_SuperEffective[] = _("It’s super effective!"); -const u8 gText_GotAwaySafely[] = _("{PLAY_SE 0x0011}Got away safely!\p"); -const u8 gText_PkmnFledUsingIts[] = _("{PLAY_SE 0x0011}{B_ATK_NAME_WITH_PREFIX} fled\nusing its {B_LAST_ITEM}!\p"); -const u8 gText_PkmnFledUsing[] = _("{PLAY_SE 0x0011}{B_ATK_NAME_WITH_PREFIX} fled\nusing {B_ATK_ABILITY}!\p"); -const u8 gText_WildPkmnFled[] = _("{PLAY_SE 0x0011}Wild {B_BUFF1} fled!"); -const u8 gText_PlayerDefeatedLinkTrainer[] = _("Player defeated\n{B_20}!"); -const u8 gText_TwoLinkTrainersDefeated[] = _("Player beat {B_20}\nand {B_21}!"); -const u8 gText_PlayerLostAgainstLinkTrainer[] = _("Player lost against\n{B_20}!"); -const u8 gText_PlayerLostToTwo[] = _("Player lost to {B_20}\nand {B_21}!"); -const u8 gText_PlayerBattledToDrawLinkTrainer[] = _("Player battled to a draw against\n{B_20}!"); -const u8 gText_PlayerBattledToDrawVsTwo[] = _("Player battled to a draw against\n{B_20} and {B_21}!"); -const u8 gText_WildFled[] = _("{PLAY_SE 0x0011}{B_20} fled!"); -const u8 gText_TwoWildFled[] = _("{PLAY_SE 0x0011}{B_20} and\n{B_21} fled!"); -const u8 gText_NoRunningFromTrainers[] = _("No! There’s no running\nfrom a TRAINER battle!\p"); -const u8 gText_CantEscape[] = _("Can’t escape!\p"); -const u8 gText_DontLeaveBirch[] = _("PROF. BIRCH: Don’t leave me like this!\p"); -const u8 gText_ButNothingHappened[] = _("But nothing happened!"); -const u8 gText_ButItFailed[] = _("But it failed!"); -const u8 gText_ItHurtConfusion[] = _("It hurt itself in its\nconfusion!"); -const u8 gText_MirrorMoveFailed[] = _("The MIRROR MOVE failed!"); -const u8 gText_StartedToRain[] = _("It started to rain!"); -const u8 gText_DownpourStarted[] = _("A downpour started!"); -const u8 gText_RainContinues[] = _("Rain continues to fall."); -const u8 gText_DownpourContinues[] = _("The downpour continues."); -const u8 gText_RainStopped[] = _("The rain stopped."); -const u8 gText_SandstormBrewed[] = _("A sandstorm brewed!"); -const u8 gText_SandstormRages[] = _("The sandstorm rages."); -const u8 gText_SandstormSubsided[] = _("The sandstorm subsided."); -const u8 gText_SunlightGotBright[] = _("The sunlight got bright!"); -const u8 gText_SunlightStrong[] = _("The sunlight is strong."); -const u8 gText_SunlightFaded[] = _("The sunlight faded."); -const u8 gText_StartedHail[] = _("It started to hail!"); -const u8 gText_HailContinues[] = _("Hail continues to fall."); -const u8 gText_HailStopped[] = _("The hail stopped."); -const u8 gText_FailedToSpitUp[] = _("But it failed to SPIT UP\na thing!"); -const u8 gText_FailedToSwallow[] = _("But it failed to SWALLOW\na thing!"); -const u8 gText_WindBecameHeatWave[] = _("The wind turned into a\nHEAT WAVE!"); -const u8 gText_StatChangesGone[] = _("All stat changes were\neliminated!"); -const u8 gText_CoinsScattered[] = _("Coins scattered everywhere!"); -const u8 gText_TooWeakForSubstitute[] = _("It was too weak to make\na SUBSTITUTE!"); -const u8 gText_SharedPain[] = _("The battlers shared\ntheir pain!"); -const u8 gText_BellChimed[] = _("A bell chimed!"); -const u8 gText_FaintInThree[] = _("All affected POKéMON will\nfaint in three turns!"); -const u8 gText_NoPPLeft[] = _("There’s no PP left for\nthis move!\p"); -const u8 gText_ButNoPPLeft[] = _("But there was no PP left\nfor the move!"); -const u8 gText_PkmnIgnoresAsleep[] = _("{B_ATK_NAME_WITH_PREFIX} ignored\norders while asleep!"); -const u8 gText_PkmnIgnoredOrders[] = _("{B_ATK_NAME_WITH_PREFIX} ignored\norders!"); -const u8 gText_PkmnBeganToNap[] = _("{B_ATK_NAME_WITH_PREFIX} began to nap!"); -const u8 gText_PkmnLoafing[] = _("{B_ATK_NAME_WITH_PREFIX} is\nloafing around!"); -const u8 gText_PkmnWontObey[] = _("{B_ATK_NAME_WITH_PREFIX} won’t\nobey!"); -const u8 gText_PkmnTurnedAway[] = _("{B_ATK_NAME_WITH_PREFIX} turned away!"); -const u8 gText_PkmnPretendNotNotice[] = _("{B_ATK_NAME_WITH_PREFIX} pretended\nnot to notice!"); -const u8 gText_EnemyAboutToSwitchPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} is\nabout to use {B_BUFF2}.\pWill {B_PLAYER_NAME} change\nPOKéMON?"); -const u8 gText_PkmnLearnedMove2[] = _("{B_ATK_NAME_WITH_PREFIX} learned\n{B_BUFF1}!"); -const u8 gText_PlayerDefeatedLinkTrainerTrainer1[] = _("Player defeated\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!\p"); -const u8 gText_CreptCloser[] = _("{B_PLAYER_NAME} crept closer to\n{B_OPPONENT_MON1_NAME}!"); -const u8 gText_CantGetCloser[] = _("{B_PLAYER_NAME} can’t get any closer!"); -const u8 gText_PkmnWatchingCarefully[] = _("{B_OPPONENT_MON1_NAME} is watching\ncarefully!"); -const u8 gText_PkmnCuriousAboutX[] = _("{B_OPPONENT_MON1_NAME} is curious about\nthe {B_BUFF1}!"); -const u8 gText_PkmnEnthralledByX[] = _("{B_OPPONENT_MON1_NAME} is enthralled by\nthe {B_BUFF1}!"); -const u8 gText_PkmnIgnoredX[] = _("{B_OPPONENT_MON1_NAME} completely ignored\nthe {B_BUFF1}!"); -const u8 gText_ThrewPokeblockAtPkmn[] = _("{B_PLAYER_NAME} threw a {POKEBLOCK}\nat the {B_OPPONENT_MON1_NAME}!"); -const u8 gText_OutOfSafariBalls[] = _("{PLAY_SE 0x0049}ANNOUNCER: You’re out of\nSAFARI BALLS! Game over!\p"); -const u8 gText_OpponentMon1Appeared[] = _("{B_OPPONENT_MON1_NAME} appeared!\p"); -const u8 gText_WildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p"); -const u8 gText_WildPkmnAppeared2[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p"); -const u8 gText_WildPkmnAppearedPause[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!{PAUSE 127}"); -const u8 gText_TwoWildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} and\n{B_OPPONENT_MON2_NAME} appeared!\p"); -const u8 gText_Trainer1WantsToBattle[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nwould like to battle!\p"); -const u8 gText_LinkTrainerWantsToBattle[] = _("{B_20}\nwants to battle!"); -const u8 gText_TwoLinkTrainersWantToBattle[] = _("{B_20} and {B_21}\nwant to battle!"); -const u8 gText_Trainer1SentOutPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME}!"); -const u8 gText_Trainer1SentOutTwoPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!"); -const u8 gText_Trainer1SentOutPkmn2[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_BUFF1}!"); -const u8 gText_LinkTrainerSentOutPkmn[] = _("{B_20} sent out\n{B_OPPONENT_MON1_NAME}!"); -const u8 gText_LinkTrainerSentOutTwoPkmn[] = _("{B_20} sent out\n{B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!"); -const u8 gText_TwoLinkTrainersSentOutPkmn[] = _("{B_20} sent out {B_LINK_OPPONENT_MON1_NAME}!\n{B_21} sent out {B_LINK_OPPONENT_MON2_NAME}!"); -const u8 gText_LinkTrainerSentOutPkmn2[] = _("{B_20} sent out\n{B_BUFF1}!"); -const u8 gText_LinkTrainerMultiSentOutPkmn[] = _("{B_22} sent out\n{B_BUFF1}!"); -const u8 gText_GoPkmn[] = _("Go! {B_PLAYER_MON1_NAME}!"); -const u8 gText_GoTwoPkmn[] = _("Go! {B_PLAYER_MON1_NAME} and\n{B_PLAYER_MON2_NAME}!"); -const u8 gText_GoPkmn2[] = _("Go! {B_BUFF1}!"); -const u8 gText_DoItPkmn[] = _("Do it! {B_BUFF1}!"); -const u8 gText_GoForItPkmn[] = _("Go for it, {B_BUFF1}!"); -const u8 gText_YourFoesWeakGetEmPkmn[] = _("Your foe’s weak!\nGet ’em, {B_BUFF1}!"); -const u8 gText_LinkPartnerSentOutPkmnGoPkmn[] = _("{B_1F} sent out {B_LINK_PLAYER_MON2_NAME}!\nGo! {B_LINK_PLAYER_MON1_NAME}!"); -const u8 gText_PkmnThatsEnough[] = _("{B_BUFF1}, that’s enough!\nCome back!"); -const u8 gText_PkmnComeBack[] = _("{B_BUFF1}, come back!"); -const u8 gText_PkmnOkComeBack[] = _("{B_BUFF1}, OK!\nCome back!"); -const u8 gText_PkmnGoodComeBack[] = _("{B_BUFF1}, good!\nCome back!"); -const u8 gText_Trainer1WithdrewPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nwithdrew {B_BUFF1}!"); -const u8 gText_LinkTrainer1WithdrewPkmn[] = _("{B_20} withdrew\n{B_BUFF1}!"); -const u8 gText_LinkTrainer2WithdrewPkmn[] = _("{B_22} withdrew\n{B_BUFF1}!"); -const u8 gText_WildPkmnPrefix[] = _("Wild "); -const u8 gText_FoePkmnPrefix[] = _("Foe "); -const u8 gText_EmptyString8[] = _( ""); -const u8 gText_FoePkmnPrefix2[] = _("Foe"); -const u8 gText_AllyPkmnPrefix[] = _("Ally"); -const u8 gText_FoePkmnPrefix3[] = _("Foe"); -const u8 gText_AllyPkmnPrefix2[] = _("Ally"); -const u8 gText_FoePkmnPrefix4[] = _("Foe"); -const u8 gText_AllyPkmnPrefix3[] = _("Ally"); -const u8 gText_AttackerUsedX[] = _("{B_ATK_NAME_WITH_PREFIX} used\n{B_BUFF2}"); -const u8 gText_ExclamationMark[] = _("!"); -const u8 gText_ExclamationMark2[] = _("!"); -const u8 gText_ExclamationMark3[] = _("!"); -const u8 gText_ExclamationMark4[] = _("!"); -const u8 gText_ExclamationMark5[] = _("!"); -const u8 gText_HP2[] = _("HP"); -const u8 gText_Attack2[] = _("ATTACK"); -const u8 gText_Defense2[] = _("DEFENSE"); -const u8 gText_Speed[] = _("SPEED"); -const u8 gText_SpAtk2[] = _("SP. ATK"); -const u8 gText_SpDef2[] = _("SP. DEF"); -const u8 gText_Accuracy[] = _("accuracy"); -const u8 gText_Evasiveness[] = _("evasiveness"); +static const u8 sText_UsingXTheYOfZN[] = _("Using {B_LAST_ITEM}, the {B_BUFF1}\nof {B_SCR_ACTIVE_NAME_WITH_PREFIX} {B_BUFF2}"); +static const u8 sText_PkmnsStatChanged3[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); +static const u8 sText_PkmnsStatChanged4[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); +static const u8 sText_StatsWontIncrease2[] = _("{B_ATK_NAME_WITH_PREFIX}’s stats won’t\ngo any higher!"); +static const u8 sText_StatsWontDecrease2[] = _("{B_DEF_NAME_WITH_PREFIX}’s stats won’t\ngo any lower!"); +static const u8 sText_CriticalHit[] = _("A critical hit!"); +static const u8 sText_OneHitKO[] = _("It’s a one-hit KO!"); +static const u8 sText_123Poof[] = _("{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p"); +static const u8 sText_AndEllipsis[] = _("And…\p"); +static const u8 sText_HMMovesCantBeForgotten[] = _("HM moves can’t be\nforgotten now.\p"); +static const u8 sText_NotVeryEffective[] = _("It’s not very effective…"); +static const u8 sText_SuperEffective[] = _("It’s super effective!"); +static const u8 sText_GotAwaySafely[] = _("{PLAY_SE 0x0011}Got away safely!\p"); +static const u8 sText_PkmnFledUsingIts[] = _("{PLAY_SE 0x0011}{B_ATK_NAME_WITH_PREFIX} fled\nusing its {B_LAST_ITEM}!\p"); +static const u8 sText_PkmnFledUsing[] = _("{PLAY_SE 0x0011}{B_ATK_NAME_WITH_PREFIX} fled\nusing {B_ATK_ABILITY}!\p"); +static const u8 sText_WildPkmnFled[] = _("{PLAY_SE 0x0011}Wild {B_BUFF1} fled!"); +static const u8 sText_PlayerDefeatedLinkTrainer[] = _("Player defeated\n{B_20}!"); +static const u8 sText_TwoLinkTrainersDefeated[] = _("Player beat {B_20}\nand {B_21}!"); +static const u8 sText_PlayerLostAgainstLinkTrainer[] = _("Player lost against\n{B_20}!"); +static const u8 sText_PlayerLostToTwo[] = _("Player lost to {B_20}\nand {B_21}!"); +static const u8 sText_PlayerBattledToDrawLinkTrainer[] = _("Player battled to a draw against\n{B_20}!"); +static const u8 sText_PlayerBattledToDrawVsTwo[] = _("Player battled to a draw against\n{B_20} and {B_21}!"); +static const u8 sText_WildFled[] = _("{PLAY_SE 0x0011}{B_20} fled!"); +static const u8 sText_TwoWildFled[] = _("{PLAY_SE 0x0011}{B_20} and\n{B_21} fled!"); +static const u8 sText_NoRunningFromTrainers[] = _("No! There’s no running\nfrom a TRAINER battle!\p"); +static const u8 sText_CantEscape[] = _("Can’t escape!\p"); +static const u8 sText_DontLeaveBirch[] = _("PROF. BIRCH: Don’t leave me like this!\p"); +static const u8 sText_ButNothingHappened[] = _("But nothing happened!"); +static const u8 sText_ButItFailed[] = _("But it failed!"); +static const u8 sText_ItHurtConfusion[] = _("It hurt itself in its\nconfusion!"); +static const u8 sText_MirrorMoveFailed[] = _("The MIRROR MOVE failed!"); +static const u8 sText_StartedToRain[] = _("It started to rain!"); +static const u8 sText_DownpourStarted[] = _("A downpour started!"); +static const u8 sText_RainContinues[] = _("Rain continues to fall."); +static const u8 sText_DownpourContinues[] = _("The downpour continues."); +static const u8 sText_RainStopped[] = _("The rain stopped."); +static const u8 sText_SandstormBrewed[] = _("A sandstorm brewed!"); +static const u8 sText_SandstormRages[] = _("The sandstorm rages."); +static const u8 sText_SandstormSubsided[] = _("The sandstorm subsided."); +static const u8 sText_SunlightGotBright[] = _("The sunlight got bright!"); +static const u8 sText_SunlightStrong[] = _("The sunlight is strong."); +static const u8 sText_SunlightFaded[] = _("The sunlight faded."); +static const u8 sText_StartedHail[] = _("It started to hail!"); +static const u8 sText_HailContinues[] = _("Hail continues to fall."); +static const u8 sText_HailStopped[] = _("The hail stopped."); +static const u8 sText_FailedToSpitUp[] = _("But it failed to SPIT UP\na thing!"); +static const u8 sText_FailedToSwallow[] = _("But it failed to SWALLOW\na thing!"); +static const u8 sText_WindBecameHeatWave[] = _("The wind turned into a\nHEAT WAVE!"); +static const u8 sText_StatChangesGone[] = _("All stat changes were\neliminated!"); +static const u8 sText_CoinsScattered[] = _("Coins scattered everywhere!"); +static const u8 sText_TooWeakForSubstitute[] = _("It was too weak to make\na SUBSTITUTE!"); +static const u8 sText_SharedPain[] = _("The battlers shared\ntheir pain!"); +static const u8 sText_BellChimed[] = _("A bell chimed!"); +static const u8 sText_FaintInThree[] = _("All affected POKéMON will\nfaint in three turns!"); +static const u8 sText_NoPPLeft[] = _("There’s no PP left for\nthis move!\p"); +static const u8 sText_ButNoPPLeft[] = _("But there was no PP left\nfor the move!"); +static const u8 sText_PkmnIgnoresAsleep[] = _("{B_ATK_NAME_WITH_PREFIX} ignored\norders while asleep!"); +static const u8 sText_PkmnIgnoredOrders[] = _("{B_ATK_NAME_WITH_PREFIX} ignored\norders!"); +static const u8 sText_PkmnBeganToNap[] = _("{B_ATK_NAME_WITH_PREFIX} began to nap!"); +static const u8 sText_PkmnLoafing[] = _("{B_ATK_NAME_WITH_PREFIX} is\nloafing around!"); +static const u8 sText_PkmnWontObey[] = _("{B_ATK_NAME_WITH_PREFIX} won’t\nobey!"); +static const u8 sText_PkmnTurnedAway[] = _("{B_ATK_NAME_WITH_PREFIX} turned away!"); +static const u8 sText_PkmnPretendNotNotice[] = _("{B_ATK_NAME_WITH_PREFIX} pretended\nnot to notice!"); +static const u8 sText_EnemyAboutToSwitchPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} is\nabout to use {B_BUFF2}.\pWill {B_PLAYER_NAME} change\nPOKéMON?"); +static const u8 sText_PkmnLearnedMove2[] = _("{B_ATK_NAME_WITH_PREFIX} learned\n{B_BUFF1}!"); +static const u8 sText_PlayerDefeatedLinkTrainerTrainer1[] = _("Player defeated\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!\p"); +static const u8 sText_CreptCloser[] = _("{B_PLAYER_NAME} crept closer to\n{B_OPPONENT_MON1_NAME}!"); +static const u8 sText_CantGetCloser[] = _("{B_PLAYER_NAME} can’t get any closer!"); +static const u8 sText_PkmnWatchingCarefully[] = _("{B_OPPONENT_MON1_NAME} is watching\ncarefully!"); +static const u8 sText_PkmnCuriousAboutX[] = _("{B_OPPONENT_MON1_NAME} is curious about\nthe {B_BUFF1}!"); +static const u8 sText_PkmnEnthralledByX[] = _("{B_OPPONENT_MON1_NAME} is enthralled by\nthe {B_BUFF1}!"); +static const u8 sText_PkmnIgnoredX[] = _("{B_OPPONENT_MON1_NAME} completely ignored\nthe {B_BUFF1}!"); +static const u8 sText_ThrewPokeblockAtPkmn[] = _("{B_PLAYER_NAME} threw a {POKEBLOCK}\nat the {B_OPPONENT_MON1_NAME}!"); +static const u8 sText_OutOfSafariBalls[] = _("{PLAY_SE 0x0049}ANNOUNCER: You’re out of\nSAFARI BALLS! Game over!\p"); +static const u8 sText_OpponentMon1Appeared[] = _("{B_OPPONENT_MON1_NAME} appeared!\p"); +static const u8 sText_WildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p"); +static const u8 sText_WildPkmnAppeared2[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p"); +static const u8 sText_WildPkmnAppearedPause[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!{PAUSE 127}"); +static const u8 sText_TwoWildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} and\n{B_OPPONENT_MON2_NAME} appeared!\p"); +static const u8 sText_Trainer1WantsToBattle[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nwould like to battle!\p"); +static const u8 sText_LinkTrainerWantsToBattle[] = _("{B_20}\nwants to battle!"); +static const u8 sText_TwoLinkTrainersWantToBattle[] = _("{B_20} and {B_21}\nwant to battle!"); +static const u8 sText_Trainer1SentOutPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME}!"); +static const u8 sText_Trainer1SentOutTwoPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!"); +static const u8 sText_Trainer1SentOutPkmn2[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_BUFF1}!"); +static const u8 sText_LinkTrainerSentOutPkmn[] = _("{B_20} sent out\n{B_OPPONENT_MON1_NAME}!"); +static const u8 sText_LinkTrainerSentOutTwoPkmn[] = _("{B_20} sent out\n{B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!"); +static const u8 sText_TwoLinkTrainersSentOutPkmn[] = _("{B_20} sent out {B_LINK_OPPONENT_MON1_NAME}!\n{B_21} sent out {B_LINK_OPPONENT_MON2_NAME}!"); +static const u8 sText_LinkTrainerSentOutPkmn2[] = _("{B_20} sent out\n{B_BUFF1}!"); +static const u8 sText_LinkTrainerMultiSentOutPkmn[] = _("{B_22} sent out\n{B_BUFF1}!"); +static const u8 sText_GoPkmn[] = _("Go! {B_PLAYER_MON1_NAME}!"); +static const u8 sText_GoTwoPkmn[] = _("Go! {B_PLAYER_MON1_NAME} and\n{B_PLAYER_MON2_NAME}!"); +static const u8 sText_GoPkmn2[] = _("Go! {B_BUFF1}!"); +static const u8 sText_DoItPkmn[] = _("Do it! {B_BUFF1}!"); +static const u8 sText_GoForItPkmn[] = _("Go for it, {B_BUFF1}!"); +static const u8 sText_YourFoesWeakGetEmPkmn[] = _("Your foe’s weak!\nGet ’em, {B_BUFF1}!"); +static const u8 sText_LinkPartnerSentOutPkmnGoPkmn[] = _("{B_1F} sent out {B_LINK_PLAYER_MON2_NAME}!\nGo! {B_LINK_PLAYER_MON1_NAME}!"); +static const u8 sText_PkmnThatsEnough[] = _("{B_BUFF1}, that’s enough!\nCome back!"); +static const u8 sText_PkmnComeBack[] = _("{B_BUFF1}, come back!"); +static const u8 sText_PkmnOkComeBack[] = _("{B_BUFF1}, OK!\nCome back!"); +static const u8 sText_PkmnGoodComeBack[] = _("{B_BUFF1}, good!\nCome back!"); +static const u8 sText_Trainer1WithdrewPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nwithdrew {B_BUFF1}!"); +static const u8 sText_LinkTrainer1WithdrewPkmn[] = _("{B_20} withdrew\n{B_BUFF1}!"); +static const u8 sText_LinkTrainer2WithdrewPkmn[] = _("{B_22} withdrew\n{B_BUFF1}!"); +static const u8 sText_WildPkmnPrefix[] = _("Wild "); +static const u8 sText_FoePkmnPrefix[] = _("Foe "); +static const u8 sText_EmptyString8[] = _( ""); +static const u8 sText_FoePkmnPrefix2[] = _("Foe"); +static const u8 sText_AllyPkmnPrefix[] = _("Ally"); +static const u8 sText_FoePkmnPrefix3[] = _("Foe"); +static const u8 sText_AllyPkmnPrefix2[] = _("Ally"); +static const u8 sText_FoePkmnPrefix4[] = _("Foe"); +static const u8 sText_AllyPkmnPrefix3[] = _("Ally"); +static const u8 sText_AttackerUsedX[] = _("{B_ATK_NAME_WITH_PREFIX} used\n{B_BUFF2}"); +static const u8 sText_ExclamationMark[] = _("!"); +static const u8 sText_ExclamationMark2[] = _("!"); +static const u8 sText_ExclamationMark3[] = _("!"); +static const u8 sText_ExclamationMark4[] = _("!"); +static const u8 sText_ExclamationMark5[] = _("!"); +static const u8 sText_HP2[] = _("HP"); +static const u8 sText_Attack2[] = _("ATTACK"); +static const u8 sText_Defense2[] = _("DEFENSE"); +static const u8 sText_Speed[] = _("SPEED"); +static const u8 sText_SpAtk2[] = _("SP. ATK"); +static const u8 sText_SpDef2[] = _("SP. DEF"); +static const u8 sText_Accuracy[] = _("accuracy"); +static const u8 sText_Evasiveness[] = _("evasiveness"); const u8 * const gStatNamesTable[] = { - gText_HP2, gText_Attack2, gText_Defense2, - gText_Speed, gText_SpAtk2, gText_SpDef2, - gText_Accuracy, gText_Evasiveness + sText_HP2, sText_Attack2, sText_Defense2, + sText_Speed, sText_SpAtk2, sText_SpDef2, + sText_Accuracy, sText_Evasiveness }; -const u8 gText_PokeblockWasTooSpicy[] = _("was too spicy!"); -const u8 gText_PokeblockWasTooDry[] = _("was too dry!"); -const u8 gText_PokeblockWasTooSweet[] = _("was too sweet!"); -const u8 gText_PokeblockWasTooBitter[] = _("was too bitter!"); -const u8 gText_PokeblockWasTooSour[] = _("was too sour!"); +static const u8 sText_PokeblockWasTooSpicy[] = _("was too spicy!"); +static const u8 sText_PokeblockWasTooDry[] = _("was too dry!"); +static const u8 sText_PokeblockWasTooSweet[] = _("was too sweet!"); +static const u8 sText_PokeblockWasTooBitter[] = _("was too bitter!"); +static const u8 sText_PokeblockWasTooSour[] = _("was too sour!"); const u8 * const gPokeblockWasTooXStringTable[] = { - gText_PokeblockWasTooSpicy, gText_PokeblockWasTooDry, - gText_PokeblockWasTooSweet, gText_PokeblockWasTooBitter, - gText_PokeblockWasTooSour + sText_PokeblockWasTooSpicy, sText_PokeblockWasTooDry, + sText_PokeblockWasTooSweet, sText_PokeblockWasTooBitter, + sText_PokeblockWasTooSour }; -const u8 gText_PlayerUsedItem[] = _("{B_PLAYER_NAME} used\n{B_LAST_ITEM}!"); -const u8 gText_WallyUsedItem[] = _("WALLY used\n{B_LAST_ITEM}!"); -const u8 gText_Trainer1UsedItem[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nused {B_LAST_ITEM}!"); -const u8 gText_TrainerBlockedBall[] = _("The TRAINER blocked the BALL!"); -const u8 gText_DontBeAThief[] = _("Don’t be a thief!"); -const u8 gText_ItDodgedBall[] = _("It dodged the thrown BALL!\nThis POKéMON can’t be caught!"); -const u8 gText_YouMissedPkmn[] = _("You missed the POKéMON!"); -const u8 gText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!"); -const u8 gText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!"); -const u8 gText_AarghAlmostHadIt[] = _("Aargh!\nAlmost had it!"); -const u8 gText_ShootSoClose[] = _("Shoot!\nIt was so close, too!"); -const u8 gText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM MUS_KACHI22}\p"); -const u8 gText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM MUS_KACHI22}{PAUSE 127}"); -const u8 gText_GiveNicknameCaptured[] = _("Give a nickname to the\ncaptured {B_OPPONENT_MON1_NAME}?"); -const u8 gText_PkmnSentToPC[] = _("{B_OPPONENT_MON1_NAME} was sent to\n{B_PC_CREATOR_NAME} PC."); -const u8 gText_Someones[] = _("someone’s"); -const u8 gText_Lanettes[] = _("LANETTE’s"); -const u8 gText_PkmnDataAddedToDex[] = _("{B_OPPONENT_MON1_NAME}’s data was\nadded to the POKéDEX.\p"); -const u8 gText_ItIsRaining[] = _("It is raining."); -const u8 gText_SandstormIsRaging[] = _("A sandstorm is raging."); -const u8 gText_BoxIsFull[] = _("The BOX is full!\nYou can’t catch any more!\p"); -const u8 gText_EnigmaBerry[] = _("ENIGMA BERRY"); -const u8 gText_BerrySuffix[] = _(" BERRY"); -const u8 gText_PkmnsItemCuredParalysis[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured paralysis!"); -const u8 gText_PkmnsItemCuredPoison[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured poison!"); -const u8 gText_PkmnsItemHealedBurn[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nhealed its burn!"); -const u8 gText_PkmnsItemDefrostedIt[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ndefrosted it!"); -const u8 gText_PkmnsItemWokeIt[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nwoke it from its sleep!"); -const u8 gText_PkmnsItemSnappedOut[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nsnapped it out of confusion!"); -const u8 gText_PkmnsItemCuredProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured its {B_BUFF1} problem!"); -const u8 gText_PkmnsItemNormalizedStatus[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nnormalized its status!"); -const u8 gText_PkmnsItemRestoredHealth[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored health!"); -const u8 gText_PkmnsItemRestoredPP[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored {B_BUFF1}’s PP!"); -const u8 gText_PkmnsItemRestoredStatus[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored its status!"); -const u8 gText_PkmnsItemRestoredHPALittle[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored its HP a little!"); -const u8 gText_ItemAllowsOnlyYMove[] = _("{B_LAST_ITEM} allows the\nuse of only {B_CURRENT_MOVE}!\p"); -const u8 gText_PkmnHungOnWithX[] = _("{B_DEF_NAME_WITH_PREFIX} hung on\nusing its {B_LAST_ITEM}!"); +static const u8 sText_PlayerUsedItem[] = _("{B_PLAYER_NAME} used\n{B_LAST_ITEM}!"); +static const u8 sText_WallyUsedItem[] = _("WALLY used\n{B_LAST_ITEM}!"); +static const u8 sText_Trainer1UsedItem[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nused {B_LAST_ITEM}!"); +static const u8 sText_TrainerBlockedBall[] = _("The TRAINER blocked the BALL!"); +static const u8 sText_DontBeAThief[] = _("Don’t be a thief!"); +static const u8 sText_ItDodgedBall[] = _("It dodged the thrown BALL!\nThis POKéMON can’t be caught!"); +static const u8 sText_YouMissedPkmn[] = _("You missed the POKéMON!"); +static const u8 sText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!"); +static const u8 sText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!"); +static const u8 sText_AarghAlmostHadIt[] = _("Aargh!\nAlmost had it!"); +static const u8 sText_ShootSoClose[] = _("Shoot!\nIt was so close, too!"); +static const u8 sText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM MUS_KACHI22}\p"); +static const u8 sText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM MUS_KACHI22}{PAUSE 127}"); +static const u8 sText_GiveNicknameCaptured[] = _("Give a nickname to the\ncaptured {B_OPPONENT_MON1_NAME}?"); +static const u8 sText_PkmnSentToPC[] = _("{B_OPPONENT_MON1_NAME} was sent to\n{B_PC_CREATOR_NAME} PC."); +static const u8 sText_Someones[] = _("someone’s"); +static const u8 sText_Lanettes[] = _("LANETTE’s"); +static const u8 sText_PkmnDataAddedToDex[] = _("{B_OPPONENT_MON1_NAME}’s data was\nadded to the POKéDEX.\p"); +static const u8 sText_ItIsRaining[] = _("It is raining."); +static const u8 sText_SandstormIsRaging[] = _("A sandstorm is raging."); +static const u8 sText_BoxIsFull[] = _("The BOX is full!\nYou can’t catch any more!\p"); +static const u8 sText_EnigmaBerry[] = _("ENIGMA BERRY"); +static const u8 sText_BerrySuffix[] = _(" BERRY"); +static const u8 sText_PkmnsItemCuredParalysis[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured paralysis!"); +static const u8 sText_PkmnsItemCuredPoison[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured poison!"); +static const u8 sText_PkmnsItemHealedBurn[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nhealed its burn!"); +static const u8 sText_PkmnsItemDefrostedIt[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ndefrosted it!"); +static const u8 sText_PkmnsItemWokeIt[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nwoke it from its sleep!"); +static const u8 sText_PkmnsItemSnappedOut[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nsnapped it out of confusion!"); +static const u8 sText_PkmnsItemCuredProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured its {B_BUFF1} problem!"); +static const u8 sText_PkmnsItemNormalizedStatus[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nnormalized its status!"); +static const u8 sText_PkmnsItemRestoredHealth[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored health!"); +static const u8 sText_PkmnsItemRestoredPP[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored {B_BUFF1}’s PP!"); +static const u8 sText_PkmnsItemRestoredStatus[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored its status!"); +static const u8 sText_PkmnsItemRestoredHPALittle[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored its HP a little!"); +static const u8 sText_ItemAllowsOnlyYMove[] = _("{B_LAST_ITEM} allows the\nuse of only {B_CURRENT_MOVE}!\p"); +static const u8 sText_PkmnHungOnWithX[] = _("{B_DEF_NAME_WITH_PREFIX} hung on\nusing its {B_LAST_ITEM}!"); const u8 gText_EmptyString3[] = _(""); -const u8 gText_YouThrowABallNowRight[] = _("You throw a BALL now, right?\nI… I’ll do my best!"); +static const u8 sText_YouThrowABallNowRight[] = _("You throw a BALL now, right?\nI… I’ll do my best!"); // early declaration of strings -const u8 gText_PkmnIncapableOfPower[]; -const u8 gText_GlintAppearsInEye[]; -const u8 gText_PkmnGettingIntoPosition[]; -const u8 gText_PkmnBeganGrowlingDeeply[]; -const u8 gText_PkmnEagerForMore[]; -const u8 gText_DefeatedOpponentByReferee[]; -const u8 gText_LostToOpponentByReferee[]; -const u8 gText_TiedOpponentByReferee[]; -const u8 gText_QuestionForfeitMatch[]; -const u8 gText_ForfeitedMatch[]; -const u8 gText_Trainer1WinText[]; -const u8 gText_Trainer2WinText[]; -const u8 gText_TwoInGameTrainersDefeated[]; -const u8 gText_Trainer2LoseText[]; +static const u8 sText_PkmnIncapableOfPower[]; +static const u8 sText_GlintAppearsInEye[]; +static const u8 sText_PkmnGettingIntoPosition[]; +static const u8 sText_PkmnBeganGrowlingDeeply[]; +static const u8 sText_PkmnEagerForMore[]; +static const u8 sText_DefeatedOpponentByReferee[]; +static const u8 sText_LostToOpponentByReferee[]; +static const u8 sText_TiedOpponentByReferee[]; +static const u8 sText_QuestionForfeitMatch[]; +static const u8 sText_ForfeitedMatch[]; +static const u8 sText_Trainer1WinText[]; +static const u8 sText_Trainer2WinText[]; +static const u8 sText_TwoInGameTrainersDefeated[]; +static const u8 sText_Trainer2LoseText[]; const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] = { - gText_Trainer1LoseText, - gText_PkmnGainedEXP, - gText_PkmnGrewToLv, - gText_PkmnLearnedMove, - gText_TryToLearnMove1, - gText_TryToLearnMove2, - gText_TryToLearnMove3, - gText_PkmnForgotMove, - gText_StopLearningMove, - gText_DidNotLearnMove, - gText_PkmnLearnedMove2, - gText_AttackMissed, - gText_PkmnProtectedItself, - gText_StatsWontIncrease2, - gText_AvoidedDamage, - gText_ItDoesntAffect, - gText_AttackerFainted, - gText_TargetFainted, - gText_PlayerGotMoney, - gText_PlayerWhiteout, - gText_PlayerWhiteout2, - gText_PreventsEscape, - gText_HitXTimes, - gText_PkmnFellAsleep, - gText_PkmnMadeSleep, - gText_PkmnAlreadyAsleep, - gText_PkmnAlreadyAsleep2, - gText_PkmnWasntAffected, - gText_PkmnWasPoisoned, - gText_PkmnPoisonedBy, - gText_PkmnHurtByPoison, - gText_PkmnAlreadyPoisoned, - gText_PkmnBadlyPoisoned, - gText_PkmnEnergyDrained, - gText_PkmnWasBurned, - gText_PkmnBurnedBy, - gText_PkmnHurtByBurn, - gText_PkmnWasFrozen, - gText_PkmnFrozenBy, - gText_PkmnIsFrozen, - gText_PkmnWasDefrosted, - gText_PkmnWasDefrosted2, - gText_PkmnWasDefrostedBy, - gText_PkmnWasParalyzed, - gText_PkmnWasParalyzedBy, - gText_PkmnIsParalyzed, - gText_PkmnIsAlreadyParalyzed, - gText_PkmnHealedParalysis, - gText_PkmnDreamEaten, - gText_StatsWontIncrease, - gText_StatsWontDecrease, - gText_TeamStoppedWorking, - gText_FoeStoppedWorking, - gText_PkmnIsConfused, - gText_PkmnHealedConfusion, - gText_PkmnWasConfused, - gText_PkmnAlreadyConfused, - gText_PkmnFellInLove, - gText_PkmnInLove, - gText_PkmnImmobilizedByLove, - gText_PkmnBlownAway, - gText_PkmnChangedType, - gText_PkmnFlinched, - gText_PkmnRegainedHealth, - gText_PkmnHPFull, - gText_PkmnRaisedSpDef, - gText_PkmnRaisedDef, - gText_PkmnCoveredByVeil, - gText_PkmnUsedSafeguard, - gText_PkmnSafeguardExpired, - gText_PkmnWentToSleep, - gText_PkmnSleptHealthy, - gText_PkmnWhippedWhirlwind, - gText_PkmnTookSunlight, - gText_PkmnLoweredHead, - gText_PkmnIsGlowing, - gText_PkmnFlewHigh, - gText_PkmnDugHole, - gText_PkmnSqueezedByBind, - gText_PkmnTrappedInVortex, - gText_PkmnWrappedBy, - gText_PkmnClamped, - gText_PkmnHurtBy, - gText_PkmnFreedFrom, - gText_PkmnCrashed, - gText_PkmnShroudedInMist, - gText_PkmnProtectedByMist, - gText_PkmnGettingPumped, - gText_PkmnHitWithRecoil, - gText_PkmnProtectedItself2, - gText_PkmnBuffetedBySandstorm, - gText_PkmnPeltedByHail, - gText_PkmnSeeded, - gText_PkmnEvadedAttack, - gText_PkmnSappedByLeechSeed, - gText_PkmnFastAsleep, - gText_PkmnWokeUp, - gText_PkmnUproarKeptAwake, - gText_PkmnWokeUpInUproar, - gText_PkmnCausedUproar, - gText_PkmnMakingUproar, - gText_PkmnCalmedDown, - gText_PkmnCantSleepInUproar, - gText_PkmnStockpiled, - gText_PkmnCantStockpile, - gText_PkmnCantSleepInUproar2, - gText_UproarKeptPkmnAwake, - gText_PkmnStayedAwakeUsing, - gText_PkmnStoringEnergy, - gText_PkmnUnleashedEnergy, - gText_PkmnFatigueConfusion, - gText_PkmnPickedUpItem, - gText_PkmnUnaffected, - gText_PkmnTransformedInto, - gText_PkmnMadeSubstitute, - gText_PkmnHasSubstitute, - gText_SubstituteDamaged, - gText_PkmnSubstituteFaded, - gText_PkmnMustRecharge, - gText_PkmnRageBuilding, - gText_PkmnMoveWasDisabled, - gText_PkmnMoveIsDisabled, - gText_PkmnMoveDisabledNoMore, - gText_PkmnGotEncore, - gText_PkmnEncoreEnded, - gText_PkmnTookAim, - gText_PkmnSketchedMove, - gText_PkmnTryingToTakeFoe, - gText_PkmnTookFoe, - gText_PkmnReducedPP, - gText_PkmnStoleItem, - gText_TargetCantEscapeNow, - gText_PkmnFellIntoNightmare, - gText_PkmnLockedInNightmare, - gText_PkmnLaidCurse, - gText_PkmnAfflictedByCurse, - gText_SpikesScattered, - gText_PkmnHurtBySpikes, - gText_PkmnIdentified, - gText_PkmnPerishCountFell, - gText_PkmnBracedItself, - gText_PkmnEnduredHit, - gText_MagnitudeStrength, - gText_PkmnCutHPMaxedAttack, - gText_PkmnCopiedStatChanges, - gText_PkmnGotFree, - gText_PkmnShedLeechSeed, - gText_PkmnBlewAwaySpikes, - gText_PkmnFledFromBattle, - gText_PkmnForesawAttack, - gText_PkmnTookAttack, - gText_PkmnAttack, - gText_PkmnCenterAttention, - gText_PkmnChargingPower, - gText_NaturePowerTurnedInto, - gText_PkmnStatusNormal, - gText_PkmnHasNoMovesLeft, - gText_PkmnSubjectedToTorment, - gText_PkmnCantUseMoveTorment, - gText_PkmnTighteningFocus, - gText_PkmnFellForTaunt, - gText_PkmnCantUseMoveTaunt, - gText_PkmnReadyToHelp, - gText_PkmnSwitchedItems, - gText_PkmnCopiedFoe, - gText_PkmnMadeWish, - gText_PkmnWishCameTrue, - gText_PkmnPlantedRoots, - gText_PkmnAbsorbedNutrients, - gText_PkmnAnchoredItself, - gText_PkmnWasMadeDrowsy, - gText_PkmnKnockedOff, - gText_PkmnSwappedAbilities, - gText_PkmnSealedOpponentMove, - gText_PkmnCantUseMoveSealed, - gText_PkmnWantsGrudge, - gText_PkmnLostPPGrudge, - gText_PkmnShroudedItself, - gText_PkmnMoveBounced, - gText_PkmnWaitsForTarget, - gText_PkmnSnatchedMove, - gText_PkmnMadeItRain, - gText_PkmnRaisedSpeed, - gText_PkmnProtectedBy, - gText_PkmnPreventsUsage, - gText_PkmnRestoredHPUsing, - gText_PkmnChangedTypeWith, - gText_PkmnPreventsParalysisWith, - gText_PkmnPreventsRomanceWith, - gText_PkmnPreventsPoisoningWith, - gText_PkmnPreventsConfusionWith, - gText_PkmnRaisedFirePowerWith, - gText_PkmnAnchorsItselfWith, - gText_PkmnCutsAttackWith, - gText_PkmnPreventsStatLossWith, - gText_PkmnHurtsWith, - gText_PkmnTraced, - gText_StatSharply, - gText_StatRose, - gText_StatHarshly, - gText_StatFell, - gText_PkmnsStatChanged, - gText_PkmnsStatChanged2, - gText_PkmnsStatChanged3, - gText_PkmnsStatChanged4, - gText_CriticalHit, - gText_OneHitKO, - gText_123Poof, - gText_AndEllipsis, - gText_NotVeryEffective, - gText_SuperEffective, - gText_GotAwaySafely, - gText_WildPkmnFled, - gText_NoRunningFromTrainers, - gText_CantEscape, - gText_DontLeaveBirch, - gText_ButNothingHappened, - gText_ButItFailed, - gText_ItHurtConfusion, - gText_MirrorMoveFailed, - gText_StartedToRain, - gText_DownpourStarted, - gText_RainContinues, - gText_DownpourContinues, - gText_RainStopped, - gText_SandstormBrewed, - gText_SandstormRages, - gText_SandstormSubsided, - gText_SunlightGotBright, - gText_SunlightStrong, - gText_SunlightFaded, - gText_StartedHail, - gText_HailContinues, - gText_HailStopped, - gText_FailedToSpitUp, - gText_FailedToSwallow, - gText_WindBecameHeatWave, - gText_StatChangesGone, - gText_CoinsScattered, - gText_TooWeakForSubstitute, - gText_SharedPain, - gText_BellChimed, - gText_FaintInThree, - gText_NoPPLeft, - gText_ButNoPPLeft, - gText_PlayerUsedItem, - gText_WallyUsedItem, - gText_TrainerBlockedBall, - gText_DontBeAThief, - gText_ItDodgedBall, - gText_YouMissedPkmn, - gText_PkmnBrokeFree, - gText_ItAppearedCaught, - gText_AarghAlmostHadIt, - gText_ShootSoClose, - gText_GotchaPkmnCaught, - gText_GotchaPkmnCaught2, - gText_GiveNicknameCaptured, - gText_PkmnSentToPC, - gText_PkmnDataAddedToDex, - gText_ItIsRaining, - gText_SandstormIsRaging, - gText_CantEscape2, - gText_PkmnIgnoresAsleep, - gText_PkmnIgnoredOrders, - gText_PkmnBeganToNap, - gText_PkmnLoafing, - gText_PkmnWontObey, - gText_PkmnTurnedAway, - gText_PkmnPretendNotNotice, - gText_EnemyAboutToSwitchPkmn, - gText_CreptCloser, - gText_CantGetCloser, - gText_PkmnWatchingCarefully, - gText_PkmnCuriousAboutX, - gText_PkmnEnthralledByX, - gText_PkmnIgnoredX, - gText_ThrewPokeblockAtPkmn, - gText_OutOfSafariBalls, - gText_PkmnsItemCuredParalysis, - gText_PkmnsItemCuredPoison, - gText_PkmnsItemHealedBurn, - gText_PkmnsItemDefrostedIt, - gText_PkmnsItemWokeIt, - gText_PkmnsItemSnappedOut, - gText_PkmnsItemCuredProblem, - gText_PkmnsItemRestoredHealth, - gText_PkmnsItemRestoredPP, - gText_PkmnsItemRestoredStatus, - gText_PkmnsItemRestoredHPALittle, - gText_ItemAllowsOnlyYMove, - gText_PkmnHungOnWithX, - gText_EmptyString3, - gText_PkmnsXPreventsBurns, - gText_PkmnsXBlocksY, - gText_PkmnsXRestoredHPALittle2, - gText_PkmnsXWhippedUpSandstorm, - gText_PkmnsXPreventsYLoss, - gText_PkmnsXInfatuatedY, - gText_PkmnsXMadeYIneffective, - gText_PkmnsXCuredYProblem, - gText_ItSuckedLiquidOoze, - gText_PkmnTransformed, - gText_ElectricityWeakened, - gText_FireWeakened, - gText_PkmnHidUnderwater, - gText_PkmnSprangUp, - gText_HMMovesCantBeForgotten, - gText_XFoundOneY, - gText_PlayerDefeatedLinkTrainerTrainer1, - gText_SoothingAroma, - gText_ItemsCantBeUsedNow, - gText_ForXCommaYZ, - gText_UsingXTheYOfZN, - gText_PkmnUsedXToGetPumped, - gText_PkmnsXMadeYUseless, - gText_PkmnTrappedBySandTomb, - gText_EmptyString4, - gText_ABoosted, - gText_PkmnsXIntensifiedSun, - gText_PkmnMakesGroundMiss, - gText_YouThrowABallNowRight, - gText_PkmnsXTookAttack, - gText_PkmnChoseXAsDestiny, - gText_PkmnLostFocus, - gText_UseNextPkmn, - gText_PkmnFledUsingIts, - gText_PkmnFledUsing, - gText_PkmnWasDraggedOut, - gText_PreventedFromWorking, - gText_PkmnsItemNormalizedStatus, - gText_Trainer1UsedItem, - gText_BoxIsFull, - gText_PkmnAvoidedAttack, - gText_PkmnsXMadeItIneffective, - gText_PkmnsXPreventsFlinching, - gText_PkmnAlreadyHasBurn, - gText_StatsWontDecrease2, - gText_PkmnsXBlocksY2, - gText_PkmnsXWoreOff, - gText_PkmnRaisedDefALittle, - gText_PkmnRaisedSpDefALittle, - gText_TheWallShattered, - gText_PkmnsXPreventsYsZ, - gText_PkmnsXCuredItsYProblem, - gText_AttackerCantEscape, - gText_PkmnObtainedX, - gText_PkmnObtainedX2, - gText_PkmnObtainedXYObtainedZ, - gText_ButNoEffect, - gText_PkmnsXHadNoEffectOnY, - gText_TwoInGameTrainersDefeated, - gText_Trainer2LoseText, - gText_PkmnIncapableOfPower, - gText_GlintAppearsInEye, - gText_PkmnGettingIntoPosition, - gText_PkmnBeganGrowlingDeeply, - gText_PkmnEagerForMore, - gText_DefeatedOpponentByReferee, - gText_LostToOpponentByReferee, - gText_TiedOpponentByReferee, - gText_QuestionForfeitMatch, - gText_ForfeitedMatch, - gText_PkmnTransferredSomeonesPC, - gText_PkmnTransferredLanettesPC, - gText_PkmnBoxSomeonesPCFull, - gText_PkmnBoxLanettesPCFull, - gText_Trainer1WinText, - gText_Trainer2WinText, + sText_Trainer1LoseText, // 12 + sText_PkmnGainedEXP, // 13 + sText_PkmnGrewToLv, // 14 + sText_PkmnLearnedMove, // 15 + sText_TryToLearnMove1, // 16 + sText_TryToLearnMove2, // 17 + sText_TryToLearnMove3, // 18 + sText_PkmnForgotMove, // 19 + sText_StopLearningMove, // 20 + sText_DidNotLearnMove, // 21 + sText_PkmnLearnedMove2, // 22 + sText_AttackMissed, // 23 + sText_PkmnProtectedItself, // 24 + sText_StatsWontIncrease2, // 25 + sText_AvoidedDamage, // 26 + sText_ItDoesntAffect, // 27 + sText_AttackerFainted, // 28 + sText_TargetFainted, // 29 + sText_PlayerGotMoney, // 30 + sText_PlayerWhiteout, // 31 + sText_PlayerWhiteout2, // 32 + sText_PreventsEscape, // 33 + sText_HitXTimes, // 34 + sText_PkmnFellAsleep, // 35 + sText_PkmnMadeSleep, // 36 + sText_PkmnAlreadyAsleep, // 37 + sText_PkmnAlreadyAsleep2, // 38 + sText_PkmnWasntAffected, // 39 + sText_PkmnWasPoisoned, // 40 + sText_PkmnPoisonedBy, // 41 + sText_PkmnHurtByPoison, // 42 + sText_PkmnAlreadyPoisoned, // 43 + sText_PkmnBadlyPoisoned, // 44 + sText_PkmnEnergyDrained, // 45 + sText_PkmnWasBurned, // 46 + sText_PkmnBurnedBy, // 47 + sText_PkmnHurtByBurn, // 48 + sText_PkmnWasFrozen, // 49 + sText_PkmnFrozenBy, // 50 + sText_PkmnIsFrozen, // 51 + sText_PkmnWasDefrosted, // 52 + sText_PkmnWasDefrosted2, // 53 + sText_PkmnWasDefrostedBy, // 54 + sText_PkmnWasParalyzed, // 55 + sText_PkmnWasParalyzedBy, // 56 + sText_PkmnIsParalyzed, // 57 + sText_PkmnIsAlreadyParalyzed, // 58 + sText_PkmnHealedParalysis, // 59 + sText_PkmnDreamEaten, // 60 + sText_StatsWontIncrease, // 61 + sText_StatsWontDecrease, // 62 + sText_TeamStoppedWorking, // 63 + sText_FoeStoppedWorking, // 64 + sText_PkmnIsConfused, // 65 + sText_PkmnHealedConfusion, // 66 + sText_PkmnWasConfused, // 67 + sText_PkmnAlreadyConfused, // 68 + sText_PkmnFellInLove, // 69 + sText_PkmnInLove, // 70 + sText_PkmnImmobilizedByLove, // 71 + sText_PkmnBlownAway, // 72 + sText_PkmnChangedType, // 73 + sText_PkmnFlinched, // 74 + sText_PkmnRegainedHealth, // 75 + sText_PkmnHPFull, // 76 + sText_PkmnRaisedSpDef, // 77 + sText_PkmnRaisedDef, // 78 + sText_PkmnCoveredByVeil, // 79 + sText_PkmnUsedSafeguard, // 80 + sText_PkmnSafeguardExpired, // 81 + sText_PkmnWentToSleep, // 82 + sText_PkmnSleptHealthy, // 83 + sText_PkmnWhippedWhirlwind, // 84 + sText_PkmnTookSunlight, // 85 + sText_PkmnLoweredHead, // 86 + sText_PkmnIsGlowing, // 87 + sText_PkmnFlewHigh, // 88 + sText_PkmnDugHole, // 89 + sText_PkmnSqueezedByBind, // 90 + sText_PkmnTrappedInVortex, // 91 + sText_PkmnWrappedBy, // 92 + sText_PkmnClamped, // 93 + sText_PkmnHurtBy, // 94 + sText_PkmnFreedFrom, // 95 + sText_PkmnCrashed, // 96 + gText_PkmnShroudedInMist, // 97 + sText_PkmnProtectedByMist, // 98 + gText_PkmnGettingPumped, // 99 + sText_PkmnHitWithRecoil, // 100 + sText_PkmnProtectedItself2, // 101 + sText_PkmnBuffetedBySandstorm, // 102 + sText_PkmnPeltedByHail, // 103 + sText_PkmnSeeded, // 104 + sText_PkmnEvadedAttack, // 105 + sText_PkmnSappedByLeechSeed, // 106 + sText_PkmnFastAsleep, // 107 + sText_PkmnWokeUp, // 108 + sText_PkmnUproarKeptAwake, // 109 + sText_PkmnWokeUpInUproar, // 110 + sText_PkmnCausedUproar, // 111 + sText_PkmnMakingUproar, // 112 + sText_PkmnCalmedDown, // 113 + sText_PkmnCantSleepInUproar, // 114 + sText_PkmnStockpiled, // 115 + sText_PkmnCantStockpile, // 116 + sText_PkmnCantSleepInUproar2, // 117 + sText_UproarKeptPkmnAwake, // 118 + sText_PkmnStayedAwakeUsing, // 119 + sText_PkmnStoringEnergy, // 120 + sText_PkmnUnleashedEnergy, // 121 + sText_PkmnFatigueConfusion, // 122 + sText_PkmnPickedUpItem, // 123 + sText_PkmnUnaffected, // 124 + sText_PkmnTransformedInto, // 125 + sText_PkmnMadeSubstitute, // 126 + sText_PkmnHasSubstitute, // 127 + sText_SubstituteDamaged, // 128 + sText_PkmnSubstituteFaded, // 129 + sText_PkmnMustRecharge, // 130 + sText_PkmnRageBuilding, // 131 + sText_PkmnMoveWasDisabled, // 132 + sText_PkmnMoveIsDisabled, // 133 + sText_PkmnMoveDisabledNoMore, // 134 + sText_PkmnGotEncore, // 135 + sText_PkmnEncoreEnded, // 136 + sText_PkmnTookAim, // 137 + sText_PkmnSketchedMove, // 138 + sText_PkmnTryingToTakeFoe, // 139 + sText_PkmnTookFoe, // 140 + sText_PkmnReducedPP, // 141 + sText_PkmnStoleItem, // 142 + sText_TargetCantEscapeNow, // 143 + sText_PkmnFellIntoNightmare, // 144 + sText_PkmnLockedInNightmare, // 145 + sText_PkmnLaidCurse, // 146 + sText_PkmnAfflictedByCurse, // 147 + sText_SpikesScattered, // 148 + sText_PkmnHurtBySpikes, // 149 + sText_PkmnIdentified, // 150 + sText_PkmnPerishCountFell, // 151 + sText_PkmnBracedItself, // 152 + sText_PkmnEnduredHit, // 153 + sText_MagnitudeStrength, // 154 + sText_PkmnCutHPMaxedAttack, // 155 + sText_PkmnCopiedStatChanges, // 156 + sText_PkmnGotFree, // 157 + sText_PkmnShedLeechSeed, // 158 + sText_PkmnBlewAwaySpikes, // 159 + sText_PkmnFledFromBattle, // 160 + sText_PkmnForesawAttack, // 161 + sText_PkmnTookAttack, // 162 + sText_PkmnAttack, // 163 + sText_PkmnCenterAttention, // 164 + sText_PkmnChargingPower, // 165 + sText_NaturePowerTurnedInto, // 166 + sText_PkmnStatusNormal, // 167 + sText_PkmnHasNoMovesLeft, // 168 + sText_PkmnSubjectedToTorment, // 169 + sText_PkmnCantUseMoveTorment, // 170 + sText_PkmnTighteningFocus, // 171 + sText_PkmnFellForTaunt, // 172 + sText_PkmnCantUseMoveTaunt, // 173 + sText_PkmnReadyToHelp, // 174 + sText_PkmnSwitchedItems, // 175 + sText_PkmnCopiedFoe, // 176 + sText_PkmnMadeWish, // 177 + sText_PkmnWishCameTrue, // 178 + sText_PkmnPlantedRoots, // 179 + sText_PkmnAbsorbedNutrients, // 180 + sText_PkmnAnchoredItself, // 181 + sText_PkmnWasMadeDrowsy, // 182 + sText_PkmnKnockedOff, // 183 + sText_PkmnSwappedAbilities, // 184 + sText_PkmnSealedOpponentMove, // 185 + sText_PkmnCantUseMoveSealed, // 186 + sText_PkmnWantsGrudge, // 187 + sText_PkmnLostPPGrudge, // 188 + sText_PkmnShroudedItself, // 189 + sText_PkmnMoveBounced, // 190 + sText_PkmnWaitsForTarget, // 191 + sText_PkmnSnatchedMove, // 192 + sText_PkmnMadeItRain, // 193 + sText_PkmnRaisedSpeed, // 194 + sText_PkmnProtectedBy, // 195 + sText_PkmnPreventsUsage, // 196 + sText_PkmnRestoredHPUsing, // 197 + sText_PkmnChangedTypeWith, // 198 + sText_PkmnPreventsParalysisWith, // 199 + sText_PkmnPreventsRomanceWith, // 200 + sText_PkmnPreventsPoisoningWith, // 201 + sText_PkmnPreventsConfusionWith, // 202 + sText_PkmnRaisedFirePowerWith, // 203 + sText_PkmnAnchorsItselfWith, // 204 + sText_PkmnCutsAttackWith, // 205 + sText_PkmnPreventsStatLossWith, // 206 + sText_PkmnHurtsWith, // 207 + sText_PkmnTraced, // 208 + sText_StatSharply, // 209 + gText_StatRose, // 210 + sText_StatHarshly, // 211 + sText_StatFell, // 212 + sText_PkmnsStatChanged, // 213 + gText_PkmnsStatChanged2, // 214 + sText_PkmnsStatChanged3, // 215 + sText_PkmnsStatChanged4, // 216 + sText_CriticalHit, // 217 + sText_OneHitKO, // 218 + sText_123Poof, // 219 + sText_AndEllipsis, // 220 + sText_NotVeryEffective, // 221 + sText_SuperEffective, // 222 + sText_GotAwaySafely, // 223 + sText_WildPkmnFled, // 224 + sText_NoRunningFromTrainers, // 225 + sText_CantEscape, // 226 + sText_DontLeaveBirch, // 227 + sText_ButNothingHappened, // 228 + sText_ButItFailed, // 229 + sText_ItHurtConfusion, // 230 + sText_MirrorMoveFailed, // 231 + sText_StartedToRain, // 232 + sText_DownpourStarted, // 233 + sText_RainContinues, // 234 + sText_DownpourContinues, // 235 + sText_RainStopped, // 236 + sText_SandstormBrewed, // 237 + sText_SandstormRages, // 238 + sText_SandstormSubsided, // 239 + sText_SunlightGotBright, // 240 + sText_SunlightStrong, // 241 + sText_SunlightFaded, // 242 + sText_StartedHail, // 243 + sText_HailContinues, // 244 + sText_HailStopped, // 245 + sText_FailedToSpitUp, // 246 + sText_FailedToSwallow, // 247 + sText_WindBecameHeatWave, // 248 + sText_StatChangesGone, // 249 + sText_CoinsScattered, // 250 + sText_TooWeakForSubstitute, // 251 + sText_SharedPain, // 252 + sText_BellChimed, // 253 + sText_FaintInThree, // 254 + sText_NoPPLeft, // 255 + sText_ButNoPPLeft, // 256 + sText_PlayerUsedItem, // 257 + sText_WallyUsedItem, // 258 + sText_TrainerBlockedBall, // 259 + sText_DontBeAThief, // 260 + sText_ItDodgedBall, // 261 + sText_YouMissedPkmn, // 262 + sText_PkmnBrokeFree, // 263 + sText_ItAppearedCaught, // 264 + sText_AarghAlmostHadIt, // 265 + sText_ShootSoClose, // 266 + sText_GotchaPkmnCaught, // 267 + sText_GotchaPkmnCaught2, // 268 + sText_GiveNicknameCaptured, // 269 + sText_PkmnSentToPC, // 270 + sText_PkmnDataAddedToDex, // 271 + sText_ItIsRaining, // 272 + sText_SandstormIsRaging, // 273 + sText_CantEscape2, // 274 + sText_PkmnIgnoresAsleep, // 275 + sText_PkmnIgnoredOrders, // 276 + sText_PkmnBeganToNap, // 277 + sText_PkmnLoafing, // 278 + sText_PkmnWontObey, // 279 + sText_PkmnTurnedAway, // 280 + sText_PkmnPretendNotNotice, // 281 + sText_EnemyAboutToSwitchPkmn, // 282 + sText_CreptCloser, // 283 + sText_CantGetCloser, // 284 + sText_PkmnWatchingCarefully, // 285 + sText_PkmnCuriousAboutX, // 286 + sText_PkmnEnthralledByX, // 287 + sText_PkmnIgnoredX, // 288 + sText_ThrewPokeblockAtPkmn, // 289 + sText_OutOfSafariBalls, // 290 + sText_PkmnsItemCuredParalysis, // 291 + sText_PkmnsItemCuredPoison, // 292 + sText_PkmnsItemHealedBurn, // 293 + sText_PkmnsItemDefrostedIt, // 294 + sText_PkmnsItemWokeIt, // 295 + sText_PkmnsItemSnappedOut, // 296 + sText_PkmnsItemCuredProblem, // 297 + sText_PkmnsItemRestoredHealth, // 298 + sText_PkmnsItemRestoredPP, // 299 + sText_PkmnsItemRestoredStatus, // 300 + sText_PkmnsItemRestoredHPALittle, // 301 + sText_ItemAllowsOnlyYMove, // 302 + sText_PkmnHungOnWithX, // 303 + gText_EmptyString3, // 304 + sText_PkmnsXPreventsBurns, // 305 + sText_PkmnsXBlocksY, // 306 + sText_PkmnsXRestoredHPALittle2, // 307 + sText_PkmnsXWhippedUpSandstorm, // 308 + sText_PkmnsXPreventsYLoss, // 309 + sText_PkmnsXInfatuatedY, // 310 + sText_PkmnsXMadeYIneffective, // 311 + sText_PkmnsXCuredYProblem, // 312 + sText_ItSuckedLiquidOoze, // 313 + sText_PkmnTransformed, // 314 + sText_ElectricityWeakened, // 315 + sText_FireWeakened, // 316 + sText_PkmnHidUnderwater, // 317 + sText_PkmnSprangUp, // 318 + sText_HMMovesCantBeForgotten, // 319 + sText_XFoundOneY, // 320 + sText_PlayerDefeatedLinkTrainerTrainer1, // 321 + sText_SoothingAroma, // 322 + sText_ItemsCantBeUsedNow, // 323 + sText_ForXCommaYZ, // 324 + sText_UsingXTheYOfZN, // 325 + sText_PkmnUsedXToGetPumped, // 326 + sText_PkmnsXMadeYUseless, // 327 + sText_PkmnTrappedBySandTomb, // 328 + sText_EmptyString4, // 329 + sText_ABoosted, // 330 + sText_PkmnsXIntensifiedSun, // 331 + sText_PkmnMakesGroundMiss, // 332 + sText_YouThrowABallNowRight, // 333 + sText_PkmnsXTookAttack, // 334 + sText_PkmnChoseXAsDestiny, // 335 + sText_PkmnLostFocus, // 336 + sText_UseNextPkmn, // 337 + sText_PkmnFledUsingIts, // 338 + sText_PkmnFledUsing, // 339 + sText_PkmnWasDraggedOut, // 340 + sText_PreventedFromWorking, // 341 + sText_PkmnsItemNormalizedStatus, // 342 + sText_Trainer1UsedItem, // 343 + sText_BoxIsFull, // 344 + sText_PkmnAvoidedAttack, // 345 + sText_PkmnsXMadeItIneffective, // 346 + sText_PkmnsXPreventsFlinching, // 347 + sText_PkmnAlreadyHasBurn, // 348 + sText_StatsWontDecrease2, // 349 + sText_PkmnsXBlocksY2, // 350 + sText_PkmnsXWoreOff, // 351 + sText_PkmnRaisedDefALittle, // 352 + sText_PkmnRaisedSpDefALittle, // 353 + sText_TheWallShattered, // 354 + sText_PkmnsXPreventsYsZ, // 355 + sText_PkmnsXCuredItsYProblem, // 356 + sText_AttackerCantEscape, // 357 + sText_PkmnObtainedX, // 358 + sText_PkmnObtainedX2, // 359 + sText_PkmnObtainedXYObtainedZ, // 360 + sText_ButNoEffect, // 361 + sText_PkmnsXHadNoEffectOnY, // 362 + sText_TwoInGameTrainersDefeated, // 363 + sText_Trainer2LoseText, // 364 + sText_PkmnIncapableOfPower, // 365 + sText_GlintAppearsInEye, // 366 + sText_PkmnGettingIntoPosition, // 367 + sText_PkmnBeganGrowlingDeeply, // 368 + sText_PkmnEagerForMore, // 369 + sText_DefeatedOpponentByReferee, // 370 + sText_LostToOpponentByReferee, // 371 + sText_TiedOpponentByReferee, // 372 + sText_QuestionForfeitMatch, // 373 + sText_ForfeitedMatch, // 374 + gText_PkmnTransferredSomeonesPC, // 375 + gText_PkmnTransferredLanettesPC, // 376 + gText_PkmnBoxSomeonesPCFull, // 377 + gText_PkmnBoxLanettesPCFull, // 378 + sText_Trainer1WinText, // 379 + sText_Trainer2WinText, // 380 }; const u16 gMissStringIds[] = @@ -1176,16 +1174,16 @@ const u8 gText_BattleSwitchWhich3[] = _("{UP_ARROW}"); const u8 gText_BattleSwitchWhich4[] = _("{ESCAPE 4}"); const u8 gText_BattleSwitchWhich5[] = _("-"); -const u8 gText_HP[] = _("HP"); -const u8 gText_Attack[] = _("ATTACK"); -const u8 gText_Defense[] = _("DEFENSE"); -const u8 gText_SpAtk[] = _("SP. ATK"); -const u8 gText_SpDef[] = _("SP. DEF"); +static const u8 sText_HP[] = _("HP"); +static const u8 sText_Attack[] = _("ATTACK"); +static const u8 sText_Defense[] = _("DEFENSE"); +static const u8 sText_SpAtk[] = _("SP. ATK"); +static const u8 sText_SpDef[] = _("SP. DEF"); const u8 * const gStatNamesTable2[] = { - gText_HP, gText_SpAtk, gText_Attack, - gText_SpDef, gText_Defense, gText_Speed + sText_HP, sText_SpAtk, sText_Attack, + sText_SpDef, sText_Defense, sText_Speed }; const u8 gText_SafariBalls[] = _("{HIGHLIGHT DARK_GREY}SAFARI BALLS"); @@ -1202,10 +1200,10 @@ const u8 gText_BattleWallyName[] = _("WALLY"); const u8 gText_Win[] = _("{HIGHLIGHT TRANSPARENT}Win"); const u8 gText_Loss[] = _("{HIGHLIGHT TRANSPARENT}Loss"); const u8 gText_Draw[] = _("{HIGHLIGHT TRANSPARENT}Draw"); -const u8 gText_SpaceIs[] = _(" is"); -const u8 gText_ApostropheS[] = _("’s"); +static const u8 sText_SpaceIs[] = _(" is"); +static const u8 sText_ApostropheS[] = _("’s"); -const u8 gText_UnknownMoveTypes[][17] = +static const u8 sATypeMove_Table[][17] = { _("a NORMAL move"), _("a FIGHTING move"), @@ -1228,17 +1226,17 @@ const u8 gText_UnknownMoveTypes[][17] = }; const u8 gText_BattleTourney[] = _("BATTLE TOURNEY"); -const u8 gText_Round1[] = _("Round 1"); -const u8 gText_Round2[] = _("Round 2"); -const u8 gText_Semifinal[] = _("Semifinal"); -const u8 gText_Final[] = _("Final"); +static const u8 sText_Round1[] = _("Round 1"); +static const u8 sText_Round2[] = _("Round 2"); +static const u8 sText_Semifinal[] = _("Semifinal"); +static const u8 sText_Final[] = _("Final"); const u8 * const gRoundsStringTable[] = { - gText_Round1, - gText_Round2, - gText_Semifinal, - gText_Final + sText_Round1, + sText_Round2, + sText_Semifinal, + sText_Final }; const u8 gText_TheGreatNewHope[] = _("The great new hope!\p"); @@ -1253,17 +1251,17 @@ const u8 gText_Mind[] = _("Mind"); const u8 gText_Skill[] = _("Skill"); const u8 gText_Body[] = _("Body"); const u8 gText_Judgement[] = _("{B_BUFF1}{CLEAR 13}Judgment{CLEAR 13}{B_BUFF2}"); -const u8 gText_TwoTrainersSentPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME}!\p{B_TRAINER2_CLASS} {B_TRAINER2_NAME} sent\nout {B_OPPONENT_MON2_NAME}!"); -const u8 gText_Trainer2SentOutPkmn[] = _("{B_TRAINER2_CLASS} {B_TRAINER2_NAME} sent\nout {B_BUFF1}!"); -const u8 gText_TwoTrainersWantToBattle[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} and\n{B_TRAINER2_CLASS} {B_TRAINER2_NAME}\lwant to battle!\p"); -const u8 gText_InGamePartnerSentOutZGoN[] = _("{B_PARTNER_CLASS} {B_PARTNER_NAME} sent\nout {B_PLAYER_MON2_NAME}!\lGo, {B_PLAYER_MON1_NAME}!"); -const u8 gText_TwoInGameTrainersDefeated[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} and\n{B_TRAINER2_CLASS} {B_TRAINER2_NAME}\lwere defeated!\p"); -const u8 gText_Trainer2LoseText[] = _("{B_TRAINER2_LOSE_TEXT}"); -const u8 gText_PkmnIncapableOfPower[] = _("{B_ATK_NAME_WITH_PREFIX} appears incapable\nof using its power!"); -const u8 gText_GlintAppearsInEye[] = _("A glint appears in\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s eyes!"); -const u8 gText_PkmnGettingIntoPosition[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is getting into\nposition!"); -const u8 gText_PkmnBeganGrowlingDeeply[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} began growling deeply!"); -const u8 gText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is eager for more!"); +static const u8 sText_TwoTrainersSentPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME}!\p{B_TRAINER2_CLASS} {B_TRAINER2_NAME} sent\nout {B_OPPONENT_MON2_NAME}!"); +static const u8 sText_Trainer2SentOutPkmn[] = _("{B_TRAINER2_CLASS} {B_TRAINER2_NAME} sent\nout {B_BUFF1}!"); +static const u8 sText_TwoTrainersWantToBattle[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} and\n{B_TRAINER2_CLASS} {B_TRAINER2_NAME}\lwant to battle!\p"); +static const u8 sText_InGamePartnerSentOutZGoN[] = _("{B_PARTNER_CLASS} {B_PARTNER_NAME} sent\nout {B_PLAYER_MON2_NAME}!\lGo, {B_PLAYER_MON1_NAME}!"); +static const u8 sText_TwoInGameTrainersDefeated[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} and\n{B_TRAINER2_CLASS} {B_TRAINER2_NAME}\lwere defeated!\p"); +static const u8 sText_Trainer2LoseText[] = _("{B_TRAINER2_LOSE_TEXT}"); +static const u8 sText_PkmnIncapableOfPower[] = _("{B_ATK_NAME_WITH_PREFIX} appears incapable\nof using its power!"); +static const u8 sText_GlintAppearsInEye[] = _("A glint appears in\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s eyes!"); +static const u8 sText_PkmnGettingIntoPosition[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is getting into\nposition!"); +static const u8 sText_PkmnBeganGrowlingDeeply[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} began growling deeply!"); +static const u8 sText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is eager for more!"); const u16 gStringIds_85CCF0A[] = { @@ -1271,43 +1269,43 @@ const u16 gStringIds_85CCF0A[] = STRINGID_PKMNBEGANGROWLINGDEEPLY, STRINGID_PKMNEAGERFORMORE }; -const u8 gText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!"); -const u8 gText_RefThatsIt[] = _("REFEREE: That’s it! We will now go to\njudging to determine the winner!"); -const u8 gText_RefJudgeMind[] = _("REFEREE: Judging category 1, Mind!\nThe POKéMON showing the most guts!\p"); -const u8 gText_RefJudgeSkill[] = _("REFEREE: Judging category 2, Skill!\nThe POKéMON using moves the best!\p"); -const u8 gText_RefJudgeBody[] = _("REFEREE: Judging category 3, Body!\nThe POKéMON with the most vitality!\p"); -const u8 gText_RefJudgement1[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_PLAYER_NAME}’s {B_PLAYER_MON1_NAME}!\p"); -const u8 gText_RefJudgement2[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_TRAINER1_NAME}’s {B_OPPONENT_MON1_NAME}!\p"); -const u8 gText_RefJudgement3[] = _("REFEREE: Judgment: 3 to 3!\nWe have a draw!\p"); -const u8 gText_DefeatedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} defeated the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!"); -const u8 gText_LostToOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} lost to the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!"); -const u8 gText_TiedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} tied the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!"); -const u8 gText_RefCommenceBattle[] = _("REFEREE: {B_PLAYER_MON1_NAME} VS {B_OPPONENT_MON1_NAME}!\nCommence battling!"); +static const u8 sText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!"); +static const u8 sText_RefThatsIt[] = _("REFEREE: That’s it! We will now go to\njudging to determine the winner!"); +static const u8 sText_RefJudgeMind[] = _("REFEREE: Judging category 1, Mind!\nThe POKéMON showing the most guts!\p"); +static const u8 sText_RefJudgeSkill[] = _("REFEREE: Judging category 2, Skill!\nThe POKéMON using moves the best!\p"); +static const u8 sText_RefJudgeBody[] = _("REFEREE: Judging category 3, Body!\nThe POKéMON with the most vitality!\p"); +static const u8 sText_RefJudgement1[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_PLAYER_NAME}’s {B_PLAYER_MON1_NAME}!\p"); +static const u8 sText_RefJudgement2[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_TRAINER1_NAME}’s {B_OPPONENT_MON1_NAME}!\p"); +static const u8 sText_RefJudgement3[] = _("REFEREE: Judgment: 3 to 3!\nWe have a draw!\p"); +static const u8 sText_DefeatedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} defeated the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!"); +static const u8 sText_LostToOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} lost to the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!"); +static const u8 sText_TiedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} tied the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!"); +static const u8 sText_RefCommenceBattle[] = _("REFEREE: {B_PLAYER_MON1_NAME} VS {B_OPPONENT_MON1_NAME}!\nCommence battling!"); const u8 * const gRefereeStringsTable[] = { - gText_RefIfNothingIsDecided, - gText_RefThatsIt, - gText_RefJudgeMind, - gText_RefJudgeSkill, - gText_RefJudgeBody, - gText_RefJudgement1, - gText_RefJudgement2, - gText_RefJudgement3, - gText_RefCommenceBattle, + sText_RefIfNothingIsDecided, + sText_RefThatsIt, + sText_RefJudgeMind, + sText_RefJudgeSkill, + sText_RefJudgeBody, + sText_RefJudgement1, + sText_RefJudgement2, + sText_RefJudgement3, + sText_RefCommenceBattle, }; -const u8 gText_QuestionForfeitMatch[] = _("Would you like to forfeit the match\nand quit now?"); -const u8 gText_ForfeitedMatch[] = _("{B_PLAYER_NAME} forfeited the match!"); -const u8 gText_Trainer1WinText[] = _("{B_TRAINER1_WIN_TEXT}"); -const u8 gText_Trainer2WinText[] = _("{B_TRAINER2_WIN_TEXT}"); -const u8 gText_Trainer1Fled[] = _( "{PLAY_SE 0x0011}{B_TRAINER1_CLASS} {B_TRAINER1_NAME} fled!"); -const u8 gText_PlayerLostAgainstTrainer1[] = _("Player lost against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); -const u8 gText_PlayerBattledToDrawTrainer1[] = _("Player battled to a draw against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); +static const u8 sText_QuestionForfeitMatch[] = _("Would you like to forfeit the match\nand quit now?"); +static const u8 sText_ForfeitedMatch[] = _("{B_PLAYER_NAME} forfeited the match!"); +static const u8 sText_Trainer1WinText[] = _("{B_TRAINER1_WIN_TEXT}"); +static const u8 sText_Trainer2WinText[] = _("{B_TRAINER2_WIN_TEXT}"); +static const u8 sText_Trainer1Fled[] = _( "{PLAY_SE 0x0011}{B_TRAINER1_CLASS} {B_TRAINER1_NAME} fled!"); +static const u8 sText_PlayerLostAgainstTrainer1[] = _("Player lost against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); +static const u8 sText_PlayerBattledToDrawTrainer1[] = _("Player battled to a draw against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); const u8 gText_RecordBattleToPass[] = _("Would you like to record your battle\non your FRONTIER PASS?"); const u8 gText_BattleRecordedOnPass[] = _("{B_PLAYER_NAME}’s battle result was recorded\non the FRONTIER PASS."); -const u8 gText_LinkTrainerWantsToBattlePause[] = _("{B_20}\nwants to battle!{PAUSE 49}"); -const u8 gText_TwoLinkTrainersWantToBattlePause[] = _("{B_20} and {B_21}\nwant to battle!{PAUSE 49}"); +static const u8 sText_LinkTrainerWantsToBattlePause[] = _("{B_20}\nwants to battle!{PAUSE 49}"); +static const u8 sText_TwoLinkTrainersWantToBattlePause[] = _("{B_20} and {B_21}\nwant to battle!{PAUSE 49}"); // This is four lists of moves which use a different attack string in Japanese // to the default. See the documentation for sub_814F950 for more detail. @@ -1444,45 +1442,45 @@ void BufferStringBattle(u16 stringID) { if (gBattleTypeFlags & BATTLE_TYPE_x800000) { - stringPtr = gText_TwoTrainersWantToBattle; + stringPtr = sText_TwoTrainersWantToBattle; } else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - stringPtr = gText_TwoLinkTrainersWantToBattlePause; + stringPtr = sText_TwoLinkTrainersWantToBattlePause; else - stringPtr = gText_TwoLinkTrainersWantToBattle; + stringPtr = sText_TwoLinkTrainersWantToBattle; } else { if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) - stringPtr = gText_Trainer1WantsToBattle; + stringPtr = sText_Trainer1WantsToBattle; else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - stringPtr = gText_LinkTrainerWantsToBattlePause; + stringPtr = sText_LinkTrainerWantsToBattlePause; else - stringPtr = gText_LinkTrainerWantsToBattle; + stringPtr = sText_LinkTrainerWantsToBattle; } } else { if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) - stringPtr = gText_TwoTrainersWantToBattle; + stringPtr = sText_TwoTrainersWantToBattle; else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) - stringPtr = gText_TwoTrainersWantToBattle; + stringPtr = sText_TwoTrainersWantToBattle; else - stringPtr = gText_Trainer1WantsToBattle; + stringPtr = sText_Trainer1WantsToBattle; } } else { if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY) - stringPtr = gText_WildPkmnAppeared2; + stringPtr = sText_WildPkmnAppeared2; else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) // interesting, looks like they had something planned for wild double battles - stringPtr = gText_TwoWildPkmnAppeared; + stringPtr = sText_TwoWildPkmnAppeared; else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) - stringPtr = gText_WildPkmnAppearedPause; + stringPtr = sText_WildPkmnAppearedPause; else - stringPtr = gText_WildPkmnAppeared; + stringPtr = sText_WildPkmnAppeared; } break; case STRINGID_INTROSENDOUT: // poke first send-out @@ -1491,17 +1489,17 @@ void BufferStringBattle(u16 stringID) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) - stringPtr = gText_InGamePartnerSentOutZGoN; + stringPtr = sText_InGamePartnerSentOutZGoN; else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) - stringPtr = gText_GoTwoPkmn; + stringPtr = sText_GoTwoPkmn; else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - stringPtr = gText_LinkPartnerSentOutPkmnGoPkmn; + stringPtr = sText_LinkPartnerSentOutPkmnGoPkmn; else - stringPtr = gText_GoTwoPkmn; + stringPtr = sText_GoTwoPkmn; } else { - stringPtr = gText_GoPkmn; + stringPtr = sText_GoPkmn; } } else @@ -1509,24 +1507,24 @@ void BufferStringBattle(u16 stringID) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) - stringPtr = gText_TwoTrainersSentPkmn; + stringPtr = sText_TwoTrainersSentPkmn; else if (gBattleTypeFlags & BATTLE_TYPE_x800000) - stringPtr = gText_TwoTrainersSentPkmn; + stringPtr = sText_TwoTrainersSentPkmn; else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - stringPtr = gText_TwoLinkTrainersSentOutPkmn; + stringPtr = sText_TwoLinkTrainersSentOutPkmn; else if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) - stringPtr = gText_LinkTrainerSentOutTwoPkmn; + stringPtr = sText_LinkTrainerSentOutTwoPkmn; else - stringPtr = gText_Trainer1SentOutTwoPkmn; + stringPtr = sText_Trainer1SentOutTwoPkmn; } else { if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))) - stringPtr = gText_Trainer1SentOutPkmn; + stringPtr = sText_Trainer1SentOutPkmn; else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) - stringPtr = gText_Trainer1SentOutPkmn; + stringPtr = sText_Trainer1SentOutPkmn; else - stringPtr = gText_LinkTrainerSentOutPkmn; + stringPtr = sText_LinkTrainerSentOutPkmn; } } break; @@ -1534,26 +1532,26 @@ void BufferStringBattle(u16 stringID) if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { if (*(&gBattleStruct->hpScale) == 0) - stringPtr = gText_PkmnThatsEnough; + stringPtr = sText_PkmnThatsEnough; else if (*(&gBattleStruct->hpScale) == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - stringPtr = gText_PkmnComeBack; + stringPtr = sText_PkmnComeBack; else if (*(&gBattleStruct->hpScale) == 2) - stringPtr = gText_PkmnOkComeBack; + stringPtr = sText_PkmnOkComeBack; else - stringPtr = gText_PkmnGoodComeBack; + stringPtr = sText_PkmnGoodComeBack; } else { if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_800 || gBattleTypeFlags & BATTLE_TYPE_x2000000) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - stringPtr = gText_LinkTrainer2WithdrewPkmn; + stringPtr = sText_LinkTrainer2WithdrewPkmn; else - stringPtr = gText_LinkTrainer1WithdrewPkmn; + stringPtr = sText_LinkTrainer1WithdrewPkmn; } else { - stringPtr = gText_Trainer1WithdrewPkmn; + stringPtr = sText_Trainer1WithdrewPkmn; } } break; @@ -1561,13 +1559,13 @@ void BufferStringBattle(u16 stringID) if (GetBattlerSide(gBattleScripting.battler) == B_SIDE_PLAYER) { if (*(&gBattleStruct->hpScale) == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - stringPtr = gText_GoPkmn2; + stringPtr = sText_GoPkmn2; else if (*(&gBattleStruct->hpScale) == 1) - stringPtr = gText_DoItPkmn; + stringPtr = sText_DoItPkmn; else if (*(&gBattleStruct->hpScale) == 2) - stringPtr = gText_GoForItPkmn; + stringPtr = sText_GoForItPkmn; else - stringPtr = gText_YourFoesWeakGetEmPkmn; + stringPtr = sText_YourFoesWeakGetEmPkmn; } else { @@ -1576,18 +1574,18 @@ void BufferStringBattle(u16 stringID) if (gBattleTypeFlags & BATTLE_TYPE_x800000) { if (gBattleScripting.battler == 1) - stringPtr = gText_Trainer1SentOutPkmn2; + stringPtr = sText_Trainer1SentOutPkmn2; else - stringPtr = gText_Trainer2SentOutPkmn; + stringPtr = sText_Trainer2SentOutPkmn; } else { if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - stringPtr = gText_LinkTrainerMultiSentOutPkmn; + stringPtr = sText_LinkTrainerMultiSentOutPkmn; else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) - stringPtr = gText_Trainer1SentOutPkmn2; + stringPtr = sText_Trainer1SentOutPkmn2; else - stringPtr = gText_LinkTrainerSentOutPkmn2; + stringPtr = sText_LinkTrainerSentOutPkmn2; } } else @@ -1595,13 +1593,13 @@ void BufferStringBattle(u16 stringID) if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { if (gBattleScripting.battler == 1) - stringPtr = gText_Trainer1SentOutPkmn2; + stringPtr = sText_Trainer1SentOutPkmn2; else - stringPtr = gText_Trainer2SentOutPkmn; + stringPtr = sText_Trainer2SentOutPkmn; } else { - stringPtr = gText_Trainer1SentOutPkmn2; + stringPtr = sText_Trainer1SentOutPkmn2; } } } @@ -1610,12 +1608,12 @@ void BufferStringBattle(u16 stringID) sub_814F8F8(gBattleTextBuff1); // buff1 doesn't appear in the string, leftover from japanese move names? if (gStringInfo->currentMove > LAST_MOVE_INDEX) - StringCopy(gBattleTextBuff2, gText_UnknownMoveTypes[*(&gBattleStruct->stringMoveType)]); + StringCopy(gBattleTextBuff2, sATypeMove_Table[*(&gBattleStruct->stringMoveType)]); else StringCopy(gBattleTextBuff2, gMoveNames[gStringInfo->currentMove]); sub_814F950(gBattleTextBuff2); - stringPtr = gText_AttackerUsedX; + stringPtr = sText_AttackerUsedX; break; case STRINGID_BATTLEEND: // battle end if (gBattleTextBuff1[0] & B_OUTCOME_LINK_BATTLE_RAN) @@ -1625,11 +1623,11 @@ void BufferStringBattle(u16 stringID) gBattleTextBuff1[0] ^= (B_OUTCOME_LOST | B_OUTCOME_WON); if (gBattleTextBuff1[0] == B_OUTCOME_LOST || gBattleTextBuff1[0] == B_OUTCOME_DREW) - stringPtr = gText_GotAwaySafely; + stringPtr = sText_GotAwaySafely; else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - stringPtr = gText_TwoWildFled; + stringPtr = sText_TwoWildFled; else - stringPtr = gText_WildFled; + stringPtr = sText_WildFled; } else { @@ -1642,15 +1640,15 @@ void BufferStringBattle(u16 stringID) { case B_OUTCOME_WON: if (gBattleTypeFlags & BATTLE_TYPE_x800000) - stringPtr = gText_TwoInGameTrainersDefeated; + stringPtr = sText_TwoInGameTrainersDefeated; else - stringPtr = gText_TwoLinkTrainersDefeated; + stringPtr = sText_TwoLinkTrainersDefeated; break; case B_OUTCOME_LOST: - stringPtr = gText_PlayerLostToTwo; + stringPtr = sText_PlayerLostToTwo; break; case B_OUTCOME_DREW: - stringPtr = gText_PlayerBattledToDrawVsTwo; + stringPtr = sText_PlayerBattledToDrawVsTwo; break; } } @@ -1659,13 +1657,13 @@ void BufferStringBattle(u16 stringID) switch (gBattleTextBuff1[0]) { case B_OUTCOME_WON: - stringPtr = gText_PlayerDefeatedLinkTrainerTrainer1; + stringPtr = sText_PlayerDefeatedLinkTrainerTrainer1; break; case B_OUTCOME_LOST: - stringPtr = gText_PlayerLostAgainstTrainer1; + stringPtr = sText_PlayerLostAgainstTrainer1; break; case B_OUTCOME_DREW: - stringPtr = gText_PlayerBattledToDrawTrainer1; + stringPtr = sText_PlayerBattledToDrawTrainer1; break; } } @@ -1674,13 +1672,13 @@ void BufferStringBattle(u16 stringID) switch (gBattleTextBuff1[0]) { case B_OUTCOME_WON: - stringPtr = gText_PlayerDefeatedLinkTrainer; + stringPtr = sText_PlayerDefeatedLinkTrainer; break; case B_OUTCOME_LOST: - stringPtr = gText_PlayerLostAgainstLinkTrainer; + stringPtr = sText_PlayerLostAgainstLinkTrainer; break; case B_OUTCOME_DREW: - stringPtr = gText_PlayerBattledToDrawLinkTrainer; + stringPtr = sText_PlayerBattledToDrawLinkTrainer; break; } } @@ -1707,7 +1705,7 @@ u32 BattleStringExpandPlaceholdersToDisplayedString(const u8* src) BattleStringExpandPlaceholders(src, gDisplayedStringBattle); } -static const u8* TryGetStatusString(u8* src) +static const u8* TryGetStatusString(u8 *src) { u32 i; u8 status[8]; @@ -1738,13 +1736,13 @@ static const u8* TryGetStatusString(u8* src) return NULL; } -#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \ - if (GetBattlerSide(bank) != B_SIDE_PLAYER) \ +#define HANDLE_NICKNAME_STRING_CASE(battlerId, monIndex) \ + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) \ { \ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \ - toCpy = gText_FoePkmnPrefix; \ + toCpy = sText_FoePkmnPrefix; \ else \ - toCpy = gText_WildPkmnPrefix; \ + toCpy = sText_WildPkmnPrefix; \ while (*toCpy != EOS) \ { \ dst[dstID] = *toCpy; \ @@ -1760,10 +1758,10 @@ static const u8* TryGetStatusString(u8* src) StringGetEnd10(text); \ toCpy = text; -u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) +u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) { u32 dstID = 0; // if they used dstID, why not use srcID as well? - const u8* toCpy = NULL; + const u8 *toCpy = NULL; u8 text[30]; u8 multiplayerID; s32 i; @@ -1868,7 +1866,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) StringGetEnd10(text); toCpy = text; break; - case B_TXT_ATK_NAME_WITH_PREFIX_MON1: // attacker name with prefix, only bank 0/1 + case B_TXT_ATK_NAME_WITH_PREFIX_MON1: // attacker name with prefix, only battlerId 0/1 HANDLE_NICKNAME_STRING_CASE(gBattlerAttacker, gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattlerAttacker))]) break; @@ -1887,24 +1885,24 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) case B_TXT_DEF_NAME_WITH_PREFIX: // target name with prefix HANDLE_NICKNAME_STRING_CASE(gBattlerTarget, gBattlerPartyIndexes[gBattlerTarget]) break; - case B_TXT_EFF_NAME_WITH_PREFIX: // effect bank name with prefix + case B_TXT_EFF_NAME_WITH_PREFIX: // effect battlerId name with prefix HANDLE_NICKNAME_STRING_CASE(gEffectBattler, gBattlerPartyIndexes[gEffectBattler]) break; - case B_TXT_ACTIVE_NAME_WITH_PREFIX: // active bank name with prefix + case B_TXT_ACTIVE_NAME_WITH_PREFIX: // active battlerId name with prefix HANDLE_NICKNAME_STRING_CASE(gActiveBattler, gBattlerPartyIndexes[gActiveBattler]) break; - case B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX: // scripting active bank name with prefix + case B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX: // scripting active battlerId name with prefix HANDLE_NICKNAME_STRING_CASE(gBattleScripting.battler, gBattlerPartyIndexes[gBattleScripting.battler]) break; case B_TXT_CURRENT_MOVE: // current move name if (gStringInfo->currentMove > LAST_MOVE_INDEX) - toCpy = gText_UnknownMoveTypes[gBattleStruct->stringMoveType]; + toCpy = sATypeMove_Table[gBattleStruct->stringMoveType]; else toCpy = gMoveNames[gStringInfo->currentMove]; break; case B_TXT_LAST_MOVE: // originally used move name if (gStringInfo->originallyUsedMove > LAST_MOVE_INDEX) - toCpy = gText_UnknownMoveTypes[gBattleStruct->stringMoveType]; + toCpy = sATypeMove_Table[gBattleStruct->stringMoveType]; else toCpy = gMoveNames[gStringInfo->originallyUsedMove]; break; @@ -1919,12 +1917,12 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) || (gBattleScripting.multiplayerId == 0 && !(gPotentialItemEffectBattler & BIT_SIDE))) { StringCopy(text, gEnigmaBerries[gPotentialItemEffectBattler].name); - StringAppend(text, gText_BerrySuffix); + StringAppend(text, sText_BerrySuffix); toCpy = text; } else { - toCpy = gText_EnigmaBerry; + toCpy = sText_EnigmaBerry; } } else @@ -1932,11 +1930,11 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gPotentialItemEffectBattler) { StringCopy(text, gEnigmaBerries[gPotentialItemEffectBattler].name); - StringAppend(text, gText_BerrySuffix); + StringAppend(text, sText_BerrySuffix); toCpy = text; } else - toCpy = gText_EnigmaBerry; + toCpy = sText_EnigmaBerry; } } else @@ -1963,7 +1961,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) case B_TXT_SCR_ACTIVE_ABILITY: // scripting active ability toCpy = gAbilityNames[gBattlerAbilities[gBattleScripting.battler]]; break; - case B_TXT_EFF_ABILITY: // effect bank ability + case B_TXT_EFF_ABILITY: // effect battlerId ability toCpy = gAbilityNames[gBattlerAbilities[gEffectBattler]]; break; case B_TXT_TRAINER1_CLASS: // trainer class name @@ -2074,45 +2072,45 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) break; case B_TXT_PC_CREATOR_NAME: // lanette pc if (FlagGet(FLAG_SYS_PC_LANETTE)) - toCpy = gText_Lanettes; + toCpy = sText_Lanettes; else - toCpy = gText_Someones; + toCpy = sText_Someones; break; case B_TXT_ATK_PREFIX2: if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) - toCpy = gText_AllyPkmnPrefix2; + toCpy = sText_AllyPkmnPrefix2; else - toCpy = gText_FoePkmnPrefix3; + toCpy = sText_FoePkmnPrefix3; break; case B_TXT_DEF_PREFIX2: if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) - toCpy = gText_AllyPkmnPrefix2; + toCpy = sText_AllyPkmnPrefix2; else - toCpy = gText_FoePkmnPrefix3; + toCpy = sText_FoePkmnPrefix3; break; case B_TXT_ATK_PREFIX1: if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) - toCpy = gText_AllyPkmnPrefix; + toCpy = sText_AllyPkmnPrefix; else - toCpy = gText_FoePkmnPrefix2; + toCpy = sText_FoePkmnPrefix2; break; case B_TXT_DEF_PREFIX1: if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) - toCpy = gText_AllyPkmnPrefix; + toCpy = sText_AllyPkmnPrefix; else - toCpy = gText_FoePkmnPrefix2; + toCpy = sText_FoePkmnPrefix2; break; case B_TXT_ATK_PREFIX3: if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) - toCpy = gText_AllyPkmnPrefix3; + toCpy = sText_AllyPkmnPrefix3; else - toCpy = gText_FoePkmnPrefix4; + toCpy = sText_FoePkmnPrefix4; break; case B_TXT_DEF_PREFIX3: if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) - toCpy = gText_AllyPkmnPrefix3; + toCpy = sText_AllyPkmnPrefix3; else - toCpy = gText_FoePkmnPrefix4; + toCpy = sText_FoePkmnPrefix4; break; case B_TXT_TRAINER2_CLASS: if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) @@ -2258,9 +2256,9 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) else { if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) - StringAppend(dst, gText_FoePkmnPrefix); + StringAppend(dst, sText_FoePkmnPrefix); else - StringAppend(dst, gText_WildPkmnPrefix); + StringAppend(dst, sText_WildPkmnPrefix); GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text); } @@ -2301,10 +2299,10 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gPotentialItemEffectBattler) { StringCopy(dst, gEnigmaBerries[gPotentialItemEffectBattler].name); - StringAppend(dst, gText_BerrySuffix); + StringAppend(dst, sText_BerrySuffix); } else - StringAppend(dst, gText_EnigmaBerry); + StringAppend(dst, sText_EnigmaBerry); } else CopyItemName(hword, dst); @@ -2337,29 +2335,29 @@ static void sub_814F8F8(u8* textBuff) if (counter >= 0) { if (counter <= 2) - StringCopy(textBuff, gText_SpaceIs); // is + StringCopy(textBuff, sText_SpaceIs); // is else if (counter <= 4) - StringCopy(textBuff, gText_ApostropheS); // 's + StringCopy(textBuff, sText_ApostropheS); // 's } } // Appends "!" to the text buffer `dst`. In the original Japanese this looked // into the table of moves at sUnknownMoveTable and varied the line accordingly. // -// gText_ExclamationMark was a plain "!", used for any attack not on the list. +// sText_ExclamationMark was a plain "!", used for any attack not on the list. // It resulted in the translation "<NAME>'s <ATTACK>!". // -// gText_ExclamationMark2 was "を つかった!". This resulted in the translation +// sText_ExclamationMark2 was "を つかった!". This resulted in the translation // "<NAME> used <ATTACK>!", which was used for all attacks in English. // -// gText_ExclamationMark3 was "した!". This was used for those moves whose +// sText_ExclamationMark3 was "した!". This was used for those moves whose // names were verbs, such as Recover, and resulted in translations like "<NAME> // recovered itself!". // -// gText_ExclamationMark4 was "を した!" This resulted in a translation of +// sText_ExclamationMark4 was "を した!" This resulted in a translation of // "<NAME> did an <ATTACK>!". // -// gText_ExclamationMark5 was " こうげき!" This resulted in a translation of +// sText_ExclamationMark5 was " こうげき!" This resulted in a translation of // "<NAME>'s <ATTACK> attack!". static void sub_814F950(u8* dst) { @@ -2380,19 +2378,19 @@ static void sub_814F950(u8* dst) switch (counter) { case 0: - StringCopy(dst, gText_ExclamationMark); + StringCopy(dst, sText_ExclamationMark); break; case 1: - StringCopy(dst, gText_ExclamationMark2); + StringCopy(dst, sText_ExclamationMark2); break; case 2: - StringCopy(dst, gText_ExclamationMark3); + StringCopy(dst, sText_ExclamationMark3); break; case 3: - StringCopy(dst, gText_ExclamationMark4); + StringCopy(dst, sText_ExclamationMark4); break; case 4: - StringCopy(dst, gText_ExclamationMark5); + StringCopy(dst, sText_ExclamationMark5); break; } } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 2da48de49..d1a18e38f 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -48,15 +48,6 @@ extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern struct MusicPlayerInfo gMPlayInfo_BGM; -struct TrainerMoney -{ - u8 classId; - u8 value; -}; - -extern const struct BattleMove gBattleMoves[]; -extern const u8 gTypeEffectiveness[336]; -extern const struct TrainerMoney gTrainerMoneyTable[]; extern const u8* const gBattleScriptsForMoveEffects[]; // functions @@ -80,24 +71,8 @@ extern u8 Overworld_GetMapTypeOfSaveblockLocation(void); extern u8 sub_813B21C(void); extern u16 get_unknown_box_id(void); -// strings -extern const u8 gText_BattleYesNoChoice[]; - -// read via orr -#define BSScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24) -#define BSScriptRead16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) -#define BSScriptReadPtr(ptr) ((void *)BSScriptRead32(ptr)) - -// read via add -#define BS2ScriptRead32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) -#define BS2ScriptRead16(ptr) ((ptr)[0] + ((ptr)[1] << 8)) -#define BS2ScriptReadPtr(ptr) ((void *)BS2ScriptRead32(ptr)) - #define DEFENDER_IS_PROTECTED ((gProtectStructs[gBattlerTarget].protected) && (gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED)) -#define TARGET_TURN_DAMAGED (gSpecialStatuses[gBattlerTarget].physicalDmg != 0 \ - || gSpecialStatuses[gBattlerTarget].specialDmg != 0) - // this file's functions static bool8 IsTwoTurnsMove(u16 move); static void TrySetDestinyBondToHappen(void); @@ -1034,7 +1009,7 @@ static void atk00_attackcanceler(void) RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } else if (DEFENDER_IS_PROTECTED - && (gCurrentMove != MOVE_CURSE || (gBattleMons[gBattlerAttacker].type1 == TYPE_GHOST || gBattleMons[gBattlerAttacker].type2 == TYPE_GHOST)) + && (gCurrentMove != MOVE_CURSE || IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_GHOST)) && ((!IsTwoTurnsMove(gCurrentMove) || (gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)))) { CancelMultiTurnMoves(gBattlerAttacker); @@ -1057,7 +1032,7 @@ static void JumpIfMoveFailed(u8 adder, u16 move) { gLastLandedMoves[gBattlerTarget] = 0; gLastHitByType[gBattlerTarget] = 0; - BS_ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + BS_ptr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -1142,14 +1117,14 @@ static bool8 AccuracyCalcHelper(u16 move) static void atk01_accuracycheck(void) { - u16 move = BS2ScriptRead16(gBattlescriptCurrInstr + 5); + u16 move = T2_READ_16(gBattlescriptCurrInstr + 5); if (move == 0xFFFE || move == 0xFFFF) { if (gStatuses3[gBattlerTarget] & STATUS3_ALWAYS_HITS && move == 0xFFFF && gDisableStructs[gBattlerTarget].battlerWithSureHit == gBattlerAttacker) gBattlescriptCurrInstr += 7; else if (gStatuses3[gBattlerTarget] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); else if (!JumpIfMoveAffectedByProtect(0)) gBattlescriptCurrInstr += 7; } @@ -1408,7 +1383,7 @@ static void atk06_typecalc(void) GET_MOVE_TYPE(gCurrentMove, moveType); // check stab - if (gBattleMons[gBattlerAttacker].type1 == moveType || gBattleMons[gBattlerAttacker].type2 == moveType) + if (IS_BATTLER_OF_TYPE(gBattlerAttacker, moveType)) { gBattleMoveDamage = gBattleMoveDamage * 15; gBattleMoveDamage = gBattleMoveDamage / 10; @@ -1586,7 +1561,7 @@ u8 TypeCalc(u16 move, u8 attacker, u8 defender) moveType = gBattleMoves[move].type; // check stab - if (gBattleMons[attacker].type1 == moveType || gBattleMons[attacker].type2 == moveType) + if (IS_BATTLER_OF_TYPE(attacker, moveType)) { gBattleMoveDamage = gBattleMoveDamage * 15; gBattleMoveDamage = gBattleMoveDamage / 10; @@ -2167,7 +2142,7 @@ static void atk10_printstring(void) { if (gBattleControllerExecFlags == 0) { - u16 var = BS2ScriptRead16(gBattlescriptCurrInstr + 1); + u16 var = T2_READ_16(gBattlescriptCurrInstr + 1); PrepareStringBattle(var, gBattlerAttacker); gBattlescriptCurrInstr += 3; gBattleCommunication[MSG_DISPLAY] = 1; @@ -2178,7 +2153,7 @@ static void atk11_printselectionstring(void) { gActiveBattler = gBattlerAttacker; - BtlController_EmitPrintSelectionString(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + BtlController_EmitPrintSelectionString(0, T2_READ_16(gBattlescriptCurrInstr + 1)); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; @@ -2195,7 +2170,7 @@ static void atk12_waitmessage(void) } else { - u16 toWait = BS2ScriptRead16(gBattlescriptCurrInstr + 1); + u16 toWait = T2_READ_16(gBattlescriptCurrInstr + 1); if (++gPauseCounterBattle >= toWait) { gPauseCounterBattle = 0; @@ -2210,7 +2185,7 @@ static void atk13_printfromtable(void) { if (gBattleControllerExecFlags == 0) { - const u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u16 *ptr = (const u16*) T1_READ_PTR(gBattlescriptCurrInstr + 1); ptr += gBattleCommunication[MULTISTRING_CHOOSER]; PrepareStringBattle(*ptr, gBattlerAttacker); @@ -2224,7 +2199,7 @@ static void atk14_printselectionstringfromtable(void) { if (gBattleControllerExecFlags == 0) { - const u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u16 *ptr = (const u16*) T1_READ_PTR(gBattlescriptCurrInstr + 1); ptr += gBattleCommunication[MULTISTRING_CHOOSER]; gActiveBattler = gBattlerAttacker; @@ -2344,8 +2319,7 @@ void SetMoveEffect(bool8 primary, u8 certain) } RESET_RETURN } - if ((gBattleMons[gEffectBattler].type1 == TYPE_POISON || gBattleMons[gEffectBattler].type2 == TYPE_POISON - || gBattleMons[gEffectBattler].type1 == TYPE_STEEL || gBattleMons[gEffectBattler].type2 == TYPE_STEEL) + if ((IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON) || IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_STEEL)) && (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { @@ -2355,13 +2329,9 @@ void SetMoveEffect(bool8 primary, u8 certain) gBattleCommunication[MULTISTRING_CHOOSER] = 2; RESET_RETURN } - if (gBattleMons[gEffectBattler].type1 == TYPE_POISON) - break; - if (gBattleMons[gEffectBattler].type2 == TYPE_POISON) - break; - if (gBattleMons[gEffectBattler].type1 == TYPE_STEEL) + if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON)) break; - if (gBattleMons[gEffectBattler].type2 == TYPE_STEEL) + if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_STEEL)) break; if (gBattleMons[gEffectBattler].status1) break; @@ -2390,8 +2360,7 @@ void SetMoveEffect(bool8 primary, u8 certain) } RESET_RETURN } - if ((gBattleMons[gEffectBattler].type1 == TYPE_FIRE - || gBattleMons[gEffectBattler].type2 == TYPE_FIRE) + if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_FIRE) && (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { @@ -2401,9 +2370,7 @@ void SetMoveEffect(bool8 primary, u8 certain) gBattleCommunication[MULTISTRING_CHOOSER] = 2; RESET_RETURN } - if (gBattleMons[gEffectBattler].type1 == TYPE_FIRE) - break; - if (gBattleMons[gEffectBattler].type2 == TYPE_FIRE) + if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_FIRE)) break; if (gBattleMons[gEffectBattler].ability == ABILITY_WATER_VEIL) break; @@ -2415,9 +2382,7 @@ void SetMoveEffect(bool8 primary, u8 certain) case STATUS1_FREEZE: if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY) noSunCanFreeze = FALSE; - if (gBattleMons[gEffectBattler].type1 == TYPE_ICE) - break; - if (gBattleMons[gEffectBattler].type2 == TYPE_ICE) + if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_ICE)) break; if (gBattleMons[gEffectBattler].status1) break; @@ -2479,8 +2444,7 @@ void SetMoveEffect(bool8 primary, u8 certain) } RESET_RETURN } - if ((gBattleMons[gEffectBattler].type1 == TYPE_POISON || gBattleMons[gEffectBattler].type2 == TYPE_POISON - || gBattleMons[gEffectBattler].type1 == TYPE_STEEL || gBattleMons[gEffectBattler].type2 == TYPE_STEEL) + if ((IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON) || IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_STEEL)) && (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { @@ -2492,10 +2456,7 @@ void SetMoveEffect(bool8 primary, u8 certain) } if (gBattleMons[gEffectBattler].status1) break; - if (gBattleMons[gEffectBattler].type1 != TYPE_POISON - && gBattleMons[gEffectBattler].type2 != TYPE_POISON - && gBattleMons[gEffectBattler].type1 != TYPE_STEEL - && gBattleMons[gEffectBattler].type2 != TYPE_STEEL) + if (!IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON) && !IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_STEEL)) { if (gBattleMons[gEffectBattler].ability == ABILITY_IMMUNITY) break; @@ -3012,7 +2973,7 @@ static void atk19_tryfaintmon(void) gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); if (gHitMarker & HITMARKER_FAINTED(gActiveBattler)) { - BS_ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 3); + BS_ptr = T1_READ_PTR(gBattlescriptCurrInstr + 3); BattleScriptPop(); gBattlescriptCurrInstr = BS_ptr; @@ -3122,8 +3083,8 @@ static void atk1B_cleareffectsonfaint(void) static void atk1C_jumpifstatus(void) { u8 battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); - const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); + u32 flags = T2_READ_32(gBattlescriptCurrInstr + 2); + const u8* jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 6); if (gBattleMons[battlerId].status1 & flags && gBattleMons[battlerId].hp) gBattlescriptCurrInstr = jumpPtr; @@ -3134,8 +3095,8 @@ static void atk1C_jumpifstatus(void) static void atk1D_jumpifstatus2(void) { u8 battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); - const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); + u32 flags = T2_READ_32(gBattlescriptCurrInstr + 2); + const u8* jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 6); if (gBattleMons[battlerId].status2 & flags && gBattleMons[battlerId].hp) gBattlescriptCurrInstr = jumpPtr; @@ -3147,7 +3108,7 @@ static void atk1E_jumpifability(void) { u8 battlerId; u8 ability = gBattlescriptCurrInstr[2]; - const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3); + const u8* jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 3); if (gBattlescriptCurrInstr[1] == BS_ATTACKER_SIDE) { @@ -3201,8 +3162,8 @@ static void atk1F_jumpifsideaffecting(void) else side = GET_BATTLER_SIDE(gBattlerTarget); - flags = BS2ScriptRead16(gBattlescriptCurrInstr + 2); - jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 4); + flags = T2_READ_16(gBattlescriptCurrInstr + 2); + jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 4); if (gSideStatuses[side] & flags) gBattlescriptCurrInstr = jumpPtr; @@ -3245,7 +3206,7 @@ static void atk20_jumpifstat(void) } if (ret) - gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 5); else gBattlescriptCurrInstr += 9; } @@ -3256,8 +3217,8 @@ static void atk21_jumpifstatus3condition(void) const u8 *jumpPtr; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); - jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7); + flags = T2_READ_32(gBattlescriptCurrInstr + 2); + jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 7); if (gBattlescriptCurrInstr[6]) { @@ -3279,9 +3240,9 @@ static void atk22_jumpiftype(void) { u8 battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); u8 type = gBattlescriptCurrInstr[2]; - const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3); + const u8* jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 3); - if (gBattleMons[battlerId].type1 == type || gBattleMons[battlerId].type2 == type) + if (IS_BATTLER_OF_TYPE(battlerId, type)) gBattlescriptCurrInstr = jumpPtr; else gBattlescriptCurrInstr += 7; @@ -3629,14 +3590,14 @@ static void atk24(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { if (foundOpponent + foundPlayer > 1) - gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; } else { if (foundOpponent != 0 && foundPlayer != 0) - gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; } @@ -3970,20 +3931,20 @@ static void atk27_decrementmultihit(void) if (--gMultiHitCounter == 0) gBattlescriptCurrInstr += 5; else - gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1); } static void atk28_goto(void) { - gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1); } static void atk29_jumpifbyte(void) { u8 caseID = gBattlescriptCurrInstr[1]; - const u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); + const u8* memByte = T2_READ_PTR(gBattlescriptCurrInstr + 2); u8 value = gBattlescriptCurrInstr[6]; - const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7); + const u8* jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 7); gBattlescriptCurrInstr += 11; @@ -4019,9 +3980,9 @@ static void atk29_jumpifbyte(void) static void atk2A_jumpifhalfword(void) { u8 caseID = gBattlescriptCurrInstr[1]; - const u16* memHword = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); - u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 6); - const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 8); + const u16* memHword = T2_READ_PTR(gBattlescriptCurrInstr + 2); + u16 value = T2_READ_16(gBattlescriptCurrInstr + 6); + const u8* jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 8); gBattlescriptCurrInstr += 12; @@ -4057,9 +4018,9 @@ static void atk2A_jumpifhalfword(void) static void atk2B_jumpifword(void) { u8 caseID = gBattlescriptCurrInstr[1]; - const u32* memWord = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); - u32 value = BSScriptRead32(gBattlescriptCurrInstr + 6); - const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10); + const u32* memWord = T2_READ_PTR(gBattlescriptCurrInstr + 2); + u32 value = T1_READ_32(gBattlescriptCurrInstr + 6); + const u8* jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 10); gBattlescriptCurrInstr += 14; @@ -4094,10 +4055,10 @@ static void atk2B_jumpifword(void) static void atk2C_jumpifarrayequal(void) { - const u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); - const u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + const u8* mem1 = T2_READ_PTR(gBattlescriptCurrInstr + 1); + const u8* mem2 = T2_READ_PTR(gBattlescriptCurrInstr + 5); u32 size = gBattlescriptCurrInstr[9]; - const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10); + const u8* jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 10); u8 i; for (i = 0; i < size; i++) @@ -4117,10 +4078,10 @@ static void atk2C_jumpifarrayequal(void) static void atk2D_jumpifarraynotequal(void) { u8 equalBytes = 0; - const u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); - const u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + const u8* mem1 = T2_READ_PTR(gBattlescriptCurrInstr + 1); + const u8* mem2 = T2_READ_PTR(gBattlescriptCurrInstr + 5); u32 size = gBattlescriptCurrInstr[9]; - const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10); + const u8* jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 10); u8 i; for (i = 0; i < size; i++) @@ -4140,7 +4101,7 @@ static void atk2D_jumpifarraynotequal(void) static void atk2E_setbyte(void) { - u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* memByte = T2_READ_PTR(gBattlescriptCurrInstr + 1); *memByte = gBattlescriptCurrInstr[5]; gBattlescriptCurrInstr += 6; @@ -4148,22 +4109,22 @@ static void atk2E_setbyte(void) static void atk2F_addbyte(void) { - u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* memByte = T2_READ_PTR(gBattlescriptCurrInstr + 1); *memByte += gBattlescriptCurrInstr[5]; gBattlescriptCurrInstr += 6; } static void atk30_subbyte(void) { - u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* memByte = T2_READ_PTR(gBattlescriptCurrInstr + 1); *memByte -= gBattlescriptCurrInstr[5]; gBattlescriptCurrInstr += 6; } static void atk31_copyarray(void) { - u8* dest = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); - const u8* src = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + u8* dest = T2_READ_PTR(gBattlescriptCurrInstr + 1); + const u8* src = T2_READ_PTR(gBattlescriptCurrInstr + 5); s32 size = gBattlescriptCurrInstr[9]; s32 i; @@ -4177,9 +4138,9 @@ static void atk31_copyarray(void) static void atk32_copyarraywithindex(void) { - u8* dest = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); - const u8* src = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); - const u8* index = BS2ScriptReadPtr(gBattlescriptCurrInstr + 9); + u8* dest = T2_READ_PTR(gBattlescriptCurrInstr + 1); + const u8* src = T2_READ_PTR(gBattlescriptCurrInstr + 5); + const u8* index = T2_READ_PTR(gBattlescriptCurrInstr + 9); s32 size = gBattlescriptCurrInstr[13]; s32 i; @@ -4193,15 +4154,15 @@ static void atk32_copyarraywithindex(void) static void atk33_orbyte(void) { - u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* memByte = T2_READ_PTR(gBattlescriptCurrInstr + 1); *memByte |= gBattlescriptCurrInstr[5]; gBattlescriptCurrInstr += 6; } static void atk34_orhalfword(void) { - u16* memHword = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); - u16 val = BS2ScriptRead16(gBattlescriptCurrInstr + 5); + u16* memHword = T2_READ_PTR(gBattlescriptCurrInstr + 1); + u16 val = T2_READ_16(gBattlescriptCurrInstr + 5); *memHword |= val; gBattlescriptCurrInstr += 7; @@ -4209,8 +4170,8 @@ static void atk34_orhalfword(void) static void atk35_orword(void) { - u32* memWord = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); - u32 val = BS2ScriptRead32(gBattlescriptCurrInstr + 5); + u32* memWord = T2_READ_PTR(gBattlescriptCurrInstr + 1); + u32 val = T2_READ_32(gBattlescriptCurrInstr + 5); *memWord |= val; gBattlescriptCurrInstr += 9; @@ -4218,15 +4179,15 @@ static void atk35_orword(void) static void atk36_bicbyte(void) { - u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* memByte = T2_READ_PTR(gBattlescriptCurrInstr + 1); *memByte &= ~(gBattlescriptCurrInstr[5]); gBattlescriptCurrInstr += 6; } static void atk37_bichalfword(void) { - u16* memHword = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); - u16 val = BS2ScriptRead16(gBattlescriptCurrInstr + 5); + u16* memHword = T2_READ_PTR(gBattlescriptCurrInstr + 1); + u16 val = T2_READ_16(gBattlescriptCurrInstr + 5); *memHword &= ~val; gBattlescriptCurrInstr += 7; @@ -4234,8 +4195,8 @@ static void atk37_bichalfword(void) static void atk38_bicword(void) { - u32* memWord = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); - u32 val = BS2ScriptRead32(gBattlescriptCurrInstr + 5); + u32* memWord = T2_READ_PTR(gBattlescriptCurrInstr + 1); + u32 val = T2_READ_32(gBattlescriptCurrInstr + 5); *memWord &= ~val; gBattlescriptCurrInstr += 9; @@ -4245,7 +4206,7 @@ static void atk39_pause(void) { if (gBattleControllerExecFlags == 0) { - u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 1); + u16 value = T2_READ_16(gBattlescriptCurrInstr + 1); if (++gPauseCounterBattle >= value) { gPauseCounterBattle = 0; @@ -4304,7 +4265,7 @@ static void atk3F_end3(void) // pops the main function stack static void atk41_call(void) { BattleScriptPush(gBattlescriptCurrInstr + 5); - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } static void atk42_jumpiftype2(void) @@ -4312,7 +4273,7 @@ static void atk42_jumpiftype2(void) u8 battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); if (gBattlescriptCurrInstr[2] == gBattleMons[battlerId].type1 || gBattlescriptCurrInstr[2] == gBattleMons[battlerId].type2) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 3); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); else gBattlescriptCurrInstr += 7; } @@ -4320,7 +4281,7 @@ static void atk42_jumpiftype2(void) static void atk43_jumpifabilitypresent(void) { if (AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, gBattlescriptCurrInstr[1], 0, 0)) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; } @@ -4335,7 +4296,7 @@ static void atk45_playanimation(void) const u16* argumentPtr; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - argumentPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3); + argumentPtr = T2_READ_PTR(gBattlescriptCurrInstr + 3); if (gBattlescriptCurrInstr[2] == B_ANIM_STATS_CHANGE || gBattlescriptCurrInstr[2] == B_ANIM_SNATCH_MOVE @@ -4377,8 +4338,8 @@ static void atk46_playanimation2(void) // animation Id is stored in the first po const u8* animationIdPtr; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - animationIdPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); - argumentPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); + animationIdPtr = T2_READ_PTR(gBattlescriptCurrInstr + 2); + argumentPtr = T2_READ_PTR(gBattlescriptCurrInstr + 6); if (*animationIdPtr == B_ANIM_STATS_CHANGE || *animationIdPtr == B_ANIM_SNATCH_MOVE @@ -4436,31 +4397,34 @@ static void atk47_setgraphicalstatchangevalues(void) gBattlescriptCurrInstr++; } -#ifdef NONMATCHING static void atk48_playstatchangeanimation(void) { u32 currStat = 0; - s16 statAnimId = 0; - s16 checkingStatAnimId = 0; - s32 changeableStats = 0; - u32 statsToCheck = 0; + u16 statAnimId = 0; + s32 changeableStatsCount = 0; + u8 statsToCheck = 0; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); statsToCheck = gBattlescriptCurrInstr[2]; if (gBattlescriptCurrInstr[3] & ATK48_STAT_NEGATIVE) // goes down { - checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x2D : 0x15; + s16 startingStatAnimId; + if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) + startingStatAnimId = 0x2D; + else + startingStatAnimId = 0x15; + while (statsToCheck != 0) { if (statsToCheck & 1) { - if (!(gBattlescriptCurrInstr[3] & ATK48_LOWER_FAIL_CHECK)) + if (gBattlescriptCurrInstr[3] & ATK48_DONT_CHECK_LOWER) { if (gBattleMons[gActiveBattler].statStages[currStat] > 0) { - statAnimId = checkingStatAnimId; - changeableStats++; + statAnimId = startingStatAnimId + currStat; + changeableStatsCount++; } } else if (!gSideTimers[GET_BATTLER_SIDE(gActiveBattler)].mistTimer @@ -4471,15 +4435,15 @@ static void atk48_playstatchangeanimation(void) { if (gBattleMons[gActiveBattler].statStages[currStat] > 0) { - statAnimId = checkingStatAnimId; - changeableStats++; + statAnimId = startingStatAnimId + currStat; + changeableStatsCount++; } } } - statsToCheck >>= 1, checkingStatAnimId++, currStat++; + statsToCheck >>= 1, currStat++; } - if (changeableStats > 1) // more than one stat, so the color is gray + if (changeableStatsCount > 1) // more than one stat, so the color is gray { if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) statAnimId = 0x3A; @@ -4489,18 +4453,23 @@ static void atk48_playstatchangeanimation(void) } else // goes up { - checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x26 : 0xE; + s16 startingStatAnimId; + if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) + startingStatAnimId = 0x26; + else + startingStatAnimId = 0xE; + while (statsToCheck != 0) { if (statsToCheck & 1 && gBattleMons[gActiveBattler].statStages[currStat] < 0xC) { - statAnimId = checkingStatAnimId; - changeableStats++; + statAnimId = startingStatAnimId + currStat; + changeableStatsCount++; } - statsToCheck >>= 1, checkingStatAnimId += 1, currStat++; + statsToCheck >>= 1, currStat++; } - if (changeableStats > 1) // more than one stat, so the color is gray + if (changeableStatsCount > 1) // more than one stat, so the color is gray { if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) statAnimId = 0x38; @@ -4509,15 +4478,15 @@ static void atk48_playstatchangeanimation(void) } } - if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats < 2) + if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStatsCount < 2) { gBattlescriptCurrInstr += 4; } - else if (changeableStats != 0 && gBattleScripting.field_1B == 0) + else if (changeableStatsCount != 0 && gBattleScripting.field_1B == 0) { BtlController_EmitBattleAnimation(0, B_ANIM_STATS_CHANGE, statAnimId); MarkBattlerForControllerExec(gActiveBattler); - if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats > 1) + if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStatsCount > 1) gBattleScripting.field_1B = 1; gBattlescriptCurrInstr += 4; } @@ -4526,261 +4495,6 @@ static void atk48_playstatchangeanimation(void) gBattlescriptCurrInstr += 4; } } -#else -ASM_DIRECT -static void atk48_playstatchangeanimation(void) -{ - asm("\n\ - .syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x4\n\ - movs r7, 0\n\ - movs r0, 0\n\ - mov r8, r0\n\ - movs r3, 0\n\ - ldr r5, =gBattlescriptCurrInstr\n\ - ldr r0, [r5]\n\ - ldrb r0, [r0, 0x1]\n\ - str r3, [sp]\n\ - bl GetBattlerForBattleScript\n\ - ldr r2, =gActiveBattler\n\ - strb r0, [r2]\n\ - ldr r0, [r5]\n\ - ldrb r4, [r0, 0x2]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - ldr r3, [sp]\n\ - cmp r0, 0\n\ - beq _0804BAEC\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0x15\n\ - cmp r0, 0\n\ - beq _0804BA18\n\ - movs r1, 0x2D\n\ -_0804BA18:\n\ - cmp r4, 0\n\ - beq _0804BAC0\n\ - movs r0, 0x1\n\ - mov r10, r0\n\ - ldr r0, =gBattleMons + 0x18\n\ - mov r9, r0\n\ - lsls r5, r1, 16\n\ -_0804BA26:\n\ - adds r0, r4, 0\n\ - mov r1, r10\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804BAB2\n\ - ldr r0, =gBattlescriptCurrInstr\n\ - ldr r0, [r0]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804BA58\n\ - ldr r0, =gActiveBattler\n\ - ldrb r1, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - adds r0, r7, r0\n\ - b _0804BAA0\n\ - .pool\n\ -_0804BA58:\n\ - ldr r6, =gActiveBattler\n\ - ldrb r0, [r6]\n\ - str r3, [sp]\n\ - bl GetBattlerPosition\n\ - mov r1, r10\n\ - ands r1, r0\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - ldr r1, =gSideTimers\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x4]\n\ - ldr r3, [sp]\n\ - cmp r0, 0\n\ - bne _0804BAB2\n\ - ldr r0, =gBattleMons\n\ - ldrb r2, [r6]\n\ - movs r1, 0x58\n\ - muls r2, r1\n\ - adds r0, r2, r0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1D\n\ - beq _0804BAB2\n\ - cmp r0, 0x49\n\ - beq _0804BAB2\n\ - cmp r0, 0x33\n\ - bne _0804BA96\n\ - cmp r7, 0x6\n\ - beq _0804BAB2\n\ -_0804BA96:\n\ - cmp r0, 0x34\n\ - bne _0804BA9E\n\ - cmp r7, 0x1\n\ - beq _0804BAB2\n\ -_0804BA9E:\n\ - adds r0, r7, r2\n\ -_0804BAA0:\n\ - add r0, r9\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - cmp r0, 0\n\ - ble _0804BAB2\n\ - lsrs r0, r5, 16\n\ - mov r8, r0\n\ - adds r3, 0x1\n\ -_0804BAB2:\n\ - lsrs r4, 1\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - adds r5, r1\n\ - adds r7, 0x1\n\ - cmp r4, 0\n\ - bne _0804BA26\n\ -_0804BAC0:\n\ - ldr r0, =gBattlescriptCurrInstr\n\ - mov r9, r0\n\ - cmp r3, 0x1\n\ - ble _0804BB4E\n\ - ldr r0, [r0]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0x39\n\ - mov r8, r1\n\ - cmp r0, 0\n\ - beq _0804BB4E\n\ - movs r0, 0x3A\n\ - b _0804BB4C\n\ - .pool\n\ -_0804BAEC:\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0xE\n\ - cmp r0, 0\n\ - beq _0804BAF8\n\ - movs r1, 0x26\n\ -_0804BAF8:\n\ - mov r9, r5\n\ - cmp r4, 0\n\ - beq _0804BB34\n\ - ldr r6, =gBattleMons + 0x18\n\ - adds r5, r2, 0\n\ - lsls r2, r1, 16\n\ -_0804BB04:\n\ - movs r0, 0x1\n\ - ands r0, r4\n\ - cmp r0, 0\n\ - beq _0804BB26\n\ - ldrb r1, [r5]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - adds r0, r7, r0\n\ - adds r0, r6\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - cmp r0, 0xB\n\ - bgt _0804BB26\n\ - lsrs r1, r2, 16\n\ - mov r8, r1\n\ - adds r3, 0x1\n\ -_0804BB26:\n\ - lsrs r4, 1\n\ - movs r0, 0x80\n\ - lsls r0, 9\n\ - adds r2, r0\n\ - adds r7, 0x1\n\ - cmp r4, 0\n\ - bne _0804BB04\n\ -_0804BB34:\n\ - cmp r3, 0x1\n\ - ble _0804BB4E\n\ - mov r1, r9\n\ - ldr r0, [r1]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0x37\n\ - mov r8, r1\n\ - cmp r0, 0\n\ - beq _0804BB4E\n\ - movs r0, 0x38\n\ -_0804BB4C:\n\ - mov r8, r0\n\ -_0804BB4E:\n\ - mov r1, r9\n\ - ldr r2, [r1]\n\ - ldrb r1, [r2, 0x3]\n\ - movs r0, 0x4\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804BB6C\n\ - cmp r3, 0x1\n\ - bgt _0804BB6C\n\ - adds r0, r2, 0x4\n\ - mov r1, r9\n\ - b _0804BBBA\n\ - .pool\n\ -_0804BB6C:\n\ - cmp r3, 0\n\ - beq _0804BBB4\n\ - ldr r4, =gBattleScripting\n\ - ldrb r0, [r4, 0x1B]\n\ - cmp r0, 0\n\ - bne _0804BBB4\n\ - movs r0, 0\n\ - movs r1, 0x1\n\ - mov r2, r8\n\ - str r3, [sp]\n\ - bl BtlController_EmitBattleAnimation\n\ - ldr r0, =gActiveBattler\n\ - ldrb r0, [r0]\n\ - bl MarkBattlerForControllerExec\n\ - ldr r0, =gBattlescriptCurrInstr\n\ - ldr r0, [r0]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x4\n\ - ands r0, r1\n\ - ldr r3, [sp]\n\ - cmp r0, 0\n\ - beq _0804BBA4\n\ - cmp r3, 0x1\n\ - ble _0804BBA4\n\ - movs r0, 0x1\n\ - strb r0, [r4, 0x1B]\n\ -_0804BBA4:\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - b _0804BBB6\n\ - .pool\n\ -_0804BBB4:\n\ - mov r1, r9\n\ -_0804BBB6:\n\ - ldr r0, [r1]\n\ - adds r0, 0x4\n\ -_0804BBBA:\n\ - str r0, [r1]\n\ - add sp, 0x4\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided"); -} -#endif // NONMATCHING #define ATK49_LAST_CASE 17 @@ -5271,10 +4985,9 @@ static void atk4E_switchinanim(void) static void atk4F_jumpifcantswitch(void) { - s32 val = 0; - s32 compareVar = 0; - struct Pokemon *party = NULL; - s32 r7 = 0; + s32 i; + s32 lastMonId; + struct Pokemon *party; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(ATK4F_DONT_CHECK_STATUSES)); @@ -5282,7 +4995,7 @@ static void atk4F_jumpifcantswitch(void) && ((gBattleMons[gActiveBattler].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) || (gStatuses3[gActiveBattler] & STATUS3_ROOTED))) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); } else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) { @@ -5294,21 +5007,21 @@ static void atk4F_jumpifcantswitch(void) else party = gPlayerParty; - val = 0; - if (2 & gActiveBattler) - val = 3; + i = 0; + if (gActiveBattler & 2) + i = 3; - for (compareVar = val + 3; val < compareVar; val++) + for (lastMonId = i + 3; i < lastMonId; i++) { - if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlerPartyIndexes[gActiveBattler] != val) + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0 + && gBattlerPartyIndexes[gActiveBattler] != i) break; } - if (val == compareVar) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + if (i == lastMonId) + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; } @@ -5320,18 +5033,18 @@ static void atk4F_jumpifcantswitch(void) { party = gPlayerParty; - val = 0; + i = 0; if (sub_806D82C(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - val = 3; + i = 3; } else { party = gEnemyParty; if (gActiveBattler == 1) - val = 0; + i = 0; else - val = 3; + i = 3; } } else @@ -5341,23 +5054,22 @@ static void atk4F_jumpifcantswitch(void) else party = gPlayerParty; - - val = 0; + i = 0; if (sub_806D82C(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - val = 3; + i = 3; } - for (compareVar = val + 3; val < compareVar; val++) + for (lastMonId = i + 3; i < lastMonId; i++) { - if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlerPartyIndexes[gActiveBattler] != val) + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0 + && gBattlerPartyIndexes[gActiveBattler] != i) break; } - if (val == compareVar) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + if (i == lastMonId) + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; } @@ -5365,59 +5077,62 @@ static void atk4F_jumpifcantswitch(void) { party = gEnemyParty; - val = 0; - if (gActiveBattler == 3) - val = 3; + i = 0; + if (gActiveBattler == B_POSITION_OPPONENT_RIGHT) + i = 3; - for (compareVar = val + 3; val < compareVar; val++) + for (lastMonId = i + 3; i < lastMonId; i++) { - if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlerPartyIndexes[gActiveBattler] != val) + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0 + && gBattlerPartyIndexes[gActiveBattler] != i) break; } - if (val == compareVar) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + if (i == lastMonId) + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; } else { + u8 battlerIn1, battlerIn2; + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) { - r7 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + battlerIn1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - compareVar = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + battlerIn2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); else - compareVar = r7; + battlerIn2 = battlerIn1; party = gEnemyParty; } else { - r7 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + battlerIn1 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - compareVar = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); + battlerIn2 = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); else - compareVar = r7; + battlerIn2 = battlerIn1; party = gPlayerParty; } - for (val = 0; val < 6; val++) + + for (i = 0; i < PARTY_SIZE; i++) { - if (GetMonData(&party[val], MON_DATA_HP) != 0 - && GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && val != gBattlerPartyIndexes[r7] && val != gBattlerPartyIndexes[compareVar]) + if (GetMonData(&party[i], MON_DATA_HP) != 0 + && GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && i != gBattlerPartyIndexes[battlerIn1] && i != gBattlerPartyIndexes[battlerIn2]) break; } - if (val == 6) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + if (i == 6) + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; } @@ -5442,7 +5157,7 @@ static void atk50_openpartyscreen(void) battlerId = 0; flags = 0; - jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 2); if (gBattlescriptCurrInstr[1] == 5) { @@ -5802,8 +5517,7 @@ static void atk52_switchineffects(void) if (!(gSideStatuses[GetBattlerSide(gActiveBattler)] & SIDE_STATUS_SPIKES_DAMAGED) && (gSideStatuses[GetBattlerSide(gActiveBattler)] & SIDE_STATUS_SPIKES) - && gBattleMons[gActiveBattler].type1 != TYPE_FLYING - && gBattleMons[gActiveBattler].type2 != TYPE_FLYING + && !IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_FLYING) && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE) { u8 spikesDmg; @@ -5883,7 +5597,7 @@ static void atk53_trainerslidein(void) static void atk54_playse(void) { gActiveBattler = gBattlerAttacker; - BtlController_EmitPlaySE(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + BtlController_EmitPlaySE(0, T2_READ_16(gBattlescriptCurrInstr + 1)); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; @@ -5892,7 +5606,7 @@ static void atk54_playse(void) static void atk55_fanfare(void) { gActiveBattler = gBattlerAttacker; - BtlController_EmitPlayFanfareOrBGM(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), FALSE); + BtlController_EmitPlayFanfareOrBGM(0, T2_READ_16(gBattlescriptCurrInstr + 1), FALSE); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; @@ -5927,8 +5641,8 @@ static void atk58_returntoball(void) static void atk59_handlelearnnewmove(void) { - const u8 *jumpPtr1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1); - const u8 *jumpPtr2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5); + const u8 *jumpPtr1 = T1_READ_PTR(gBattlescriptCurrInstr + 1); + const u8 *jumpPtr2 = T1_READ_PTR(gBattlescriptCurrInstr + 5); u16 ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterMonId], gBattlescriptCurrInstr[9]); while (ret == 0xFFFE) @@ -6045,7 +5759,7 @@ static void atk5A_yesnoboxlearnmove(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); PREPARE_MOVE_BUFFER(gBattleTextBuff2, moveId) @@ -6115,7 +5829,7 @@ static void atk5B_yesnoboxstoplearningmove(void) PlaySE(SE_SELECT); if (gBattleCommunication[1] != 0) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; @@ -6124,7 +5838,7 @@ static void atk5B_yesnoboxstoplearningmove(void) else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR); } break; @@ -6349,7 +6063,7 @@ static void atk65_status2animation(void) if (gBattleControllerExecFlags == 0) { gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - wantedToAnimate = BSScriptRead32(gBattlescriptCurrInstr + 2); + wantedToAnimate = T1_READ_32(gBattlescriptCurrInstr + 2); if (!(gStatuses3[gActiveBattler] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBattler].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) @@ -6368,7 +6082,7 @@ static void atk66_chosenstatusanimation(void) if (gBattleControllerExecFlags == 0) { gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - wantedStatus = BSScriptRead32(gBattlescriptCurrInstr + 3); + wantedStatus = T1_READ_32(gBattlescriptCurrInstr + 3); if (!(gStatuses3[gActiveBattler] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBattler].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) @@ -6819,7 +6533,7 @@ static void atk71_buffermovetolearn(void) static void atk72_jumpifplayerran(void) { if (TryRunFromBattle(gBattlerFainted)) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; } @@ -7148,7 +6862,7 @@ static void atk79_setatkhptozero(void) static void atk7A_jumpifnexttargetvalid(void) { - const u8 *jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8 *jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 1); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { @@ -7173,7 +6887,7 @@ static void atk7A_jumpifnexttargetvalid(void) static void atk7B_tryhealhalfhealth(void) { - const u8* failPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8* failPtr = T1_READ_PTR(gBattlescriptCurrInstr + 1); if (gBattlescriptCurrInstr[5] == BS_ATTACKER) gBattlerTarget = gBattlerAttacker; @@ -7283,7 +6997,7 @@ static void atk7F_setseeded(void) gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 1; } - else if (gBattleMons[gBattlerTarget].type1 == TYPE_GRASS || gBattleMons[gBattlerTarget].type2 == TYPE_GRASS) + else if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_GRASS)) { gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 2; @@ -7322,7 +7036,7 @@ static void atk80_manipulatedamage(void) static void atk81_trysetrest(void) { - const u8 *failJump = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8 *failJump = T1_READ_PTR(gBattlescriptCurrInstr + 1); gActiveBattler = gBattlerTarget = gBattlerAttacker; gBattleMoveDamage = gBattleMons[gBattlerTarget].maxHP * (-1); @@ -7346,7 +7060,7 @@ static void atk81_trysetrest(void) static void atk82_jumpifnotfirstturn(void) { - const u8* failJump = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8* failJump = T1_READ_PTR(gBattlescriptCurrInstr + 1); if (gDisableStructs[gBattlerAttacker].isFirstTurn) gBattlescriptCurrInstr += 5; @@ -7388,7 +7102,7 @@ bool8 UproarWakeUpCheck(u8 battlerId) static void atk84_jumpifcantmakeasleep(void) { - const u8 *jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8 *jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 1); if (UproarWakeUpCheck(gBattlerTarget)) { @@ -7428,7 +7142,7 @@ static void atk85_stockpile(void) static void atk86_stockpiletobasedamage(void) { - const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8* jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 1); if (gDisableStructs[gBattlerAttacker].stockpileCounter == 0) { gBattlescriptCurrInstr = jumpPtr; @@ -7454,7 +7168,7 @@ static void atk86_stockpiletobasedamage(void) static void atk87_stockpiletohpheal(void) { - const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8* jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 1); if (gDisableStructs[gBattlerAttacker].stockpileCounter == 0) { @@ -7664,7 +7378,7 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) static void atk89_statbuffchange(void) { - const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + const u8* jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 2); if (ChangeStatBuffs(gBattleScripting.statChanger & 0xF0, GET_STAT_BUFF_ID(gBattleScripting.statChanger), gBattlescriptCurrInstr[1], jumpPtr) == STAT_CHANGE_WORKED) gBattlescriptCurrInstr += 6; } @@ -7736,7 +7450,7 @@ static bool8 TryDoForceSwitchOut(void) u16 random = Random() & 0xFF; if ((u32)((random * (gBattleMons[gBattlerAttacker].level + gBattleMons[gBattlerTarget].level) >> 8) + 1) <= (gBattleMons[gBattlerTarget].level / 4)) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); return FALSE; } *(gBattleStruct->field_58 + gBattlerTarget) = gBattlerPartyIndexes[gBattlerTarget]; @@ -7866,7 +7580,7 @@ static void atk8F_forcerandomswitch(void) if (validMons <= minNeeded) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -7927,7 +7641,7 @@ static void atk90_tryconversiontypechange(void) // randomly changes user's type if (moveType == TYPE_MYSTERY) { - if (gBattleMons[gBattlerAttacker].type1 == TYPE_GHOST || gBattleMons[gBattlerAttacker].type2 == TYPE_GHOST) + if (IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_GHOST)) moveType = TYPE_GHOST; else moveType = TYPE_NORMAL; @@ -7941,7 +7655,7 @@ static void atk90_tryconversiontypechange(void) // randomly changes user's type if (moveChecked == validMoves) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -7954,7 +7668,7 @@ static void atk90_tryconversiontypechange(void) // randomly changes user's type if (moveType == TYPE_MYSTERY) { - if (gBattleMons[gBattlerAttacker].type1 == TYPE_GHOST || gBattleMons[gBattlerAttacker].type2 == TYPE_GHOST) + if (IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_GHOST)) moveType = TYPE_GHOST; else moveType = TYPE_NORMAL; @@ -7962,10 +7676,8 @@ static void atk90_tryconversiontypechange(void) // randomly changes user's type } while (moveType == gBattleMons[gBattlerAttacker].type1 || moveType == gBattleMons[gBattlerAttacker].type2); - gBattleMons[gBattlerAttacker].type1 = moveType; - gBattleMons[gBattlerAttacker].type2 = moveType; - - PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType) + SET_BATTLER_TYPE(gBattlerAttacker, moveType); + PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType); gBattlescriptCurrInstr += 5; } @@ -8092,7 +7804,7 @@ static void atk93_tryKO(void) gBattleCommunication[MULTISTRING_CHOOSER] = 0; else gBattleCommunication[MULTISTRING_CHOOSER] = 1; - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } } @@ -8149,8 +7861,7 @@ static void atk96_weatherdamage(void) } if (gBattleWeather & WEATHER_HAIL) { - if (gBattleMons[gBattlerAttacker].type1 != TYPE_ICE - && gBattleMons[gBattlerAttacker].type2 != TYPE_ICE + if (!IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_ICE) && !(gStatuses3[gBattlerAttacker] & STATUS3_UNDERGROUND) && !(gStatuses3[gBattlerAttacker] & STATUS3_UNDERWATER)) { @@ -8210,7 +7921,7 @@ static void atk97_tryinfatuating(void) || GetGenderFromSpeciesAndPersonality(speciesAttacker, personalityAttacker) == MON_GENDERLESS || GetGenderFromSpeciesAndPersonality(speciesTarget, personalityTarget) == MON_GENDERLESS) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -8374,7 +8085,7 @@ static void atk9D_mimicattackcopy(void) || gLastMoves[gBattlerTarget] == 0 || gLastMoves[gBattlerTarget] == 0xFFFF) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -8402,7 +8113,7 @@ static void atk9D_mimicattackcopy(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } } @@ -8477,7 +8188,7 @@ static void atkA1_counterdamagecalculator(void) else { gSpecialStatuses[gBattlerAttacker].flag20 = 1; - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8500,7 +8211,7 @@ static void atkA2_mirrorcoatdamagecalculator(void) // a copy of atkA1 with the p else { gSpecialStatuses[gBattlerAttacker].flag20 = 1; - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8525,7 +8236,7 @@ static void atkA3_disablelastusedattack(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8557,7 +8268,7 @@ static void atkA4_trysetencore(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8581,7 +8292,7 @@ static void atkA5_painsplitdmgcalc(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8590,12 +8301,12 @@ static void atkA6_settypetorandomresistance(void) // conversion 2 if (gLastLandedMoves[gBattlerAttacker] == 0 || gLastLandedMoves[gBattlerAttacker] == 0xFFFF) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else if (IsTwoTurnsMove(gLastLandedMoves[gBattlerAttacker]) && gBattleMons[gLastHitBy[gBattlerAttacker]].status2 & STATUS2_MULTIPLETURNS) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -8609,13 +8320,10 @@ static void atkA6_settypetorandomresistance(void) // conversion 2 if (TYPE_EFFECT_ATK_TYPE(i) == gLastHitByType[gBattlerAttacker] && TYPE_EFFECT_MULTIPLIER(i) <= TYPE_MUL_NOT_EFFECTIVE - && gBattleMons[gBattlerAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i) - && gBattleMons[gBattlerAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i)) + && !IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_EFFECT_DEF_TYPE(i))) { - gBattleMons[gBattlerAttacker].type1 = TYPE_EFFECT_DEF_TYPE(i); - gBattleMons[gBattlerAttacker].type2 = TYPE_EFFECT_DEF_TYPE(i); - - PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(i)) + SET_BATTLER_TYPE(gBattlerAttacker, TYPE_EFFECT_DEF_TYPE(i)); + PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(i)); gBattlescriptCurrInstr += 5; return; @@ -8632,12 +8340,9 @@ static void atkA6_settypetorandomresistance(void) // conversion 2 default: if (TYPE_EFFECT_ATK_TYPE(j) == gLastHitByType[gBattlerAttacker] && TYPE_EFFECT_MULTIPLIER(j) <= 5 - && gBattleMons[gBattlerAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i) - && gBattleMons[gBattlerAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i)) + && !IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_EFFECT_DEF_TYPE(i))) { - gBattleMons[gBattlerAttacker].type1 = TYPE_EFFECT_DEF_TYPE(rands); - gBattleMons[gBattlerAttacker].type2 = TYPE_EFFECT_DEF_TYPE(rands); - + SET_BATTLER_TYPE(gBattlerAttacker, TYPE_EFFECT_DEF_TYPE(rands)); PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(rands)) gBattlescriptCurrInstr += 5; @@ -8647,7 +8352,7 @@ static void atkA6_settypetorandomresistance(void) // conversion 2 } } - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8681,7 +8386,7 @@ static void atkA8_copymovepermanently(void) // sketch if (i != 4) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else // sketch worked { @@ -8708,7 +8413,7 @@ static void atkA8_copymovepermanently(void) // sketch } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8789,7 +8494,7 @@ static void atkA9_trychoosesleeptalkmove(void) gCurrMovePos = movePosition; gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); gBattlerTarget = GetMoveTarget(gRandomMove, 0); - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8874,12 +8579,12 @@ static void atkAD_tryspiteppreduce(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8983,7 +8688,7 @@ static void atkAF_cursetarget(void) { if (gBattleMons[gBattlerTarget].status2 & STATUS2_CURSED) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -9003,7 +8708,7 @@ static void atkB0_trysetspikes(void) if (gSideTimers[targetSide].spikesAmount == 3) { gSpecialStatuses[gBattlerAttacker].flag20 = 1; - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -9042,7 +8747,7 @@ static void atkB2_trysetperishsong(void) PressurePPLoseOnUsingPerishSong(gBattlerAttacker); if (notAffectedCount == gBattlersCount) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; } @@ -9086,7 +8791,7 @@ static void atkB4_jumpifconfusedandstatmaxed(void) { if (gBattleMons[gBattlerTarget].status2 & STATUS2_CONFUSION && gBattleMons[gBattlerTarget].statStages[gBattlescriptCurrInstr[1]] == 0xC) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; } @@ -9264,7 +8969,7 @@ static void atkBA_jumpifnopursuitswitchdmg(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -9304,7 +9009,7 @@ static void atkBC_maxattackhalvehp(void) // belly drum } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -9384,185 +9089,39 @@ static void atkC0_recoverbasedonsunlight(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } -#ifdef NONMATCHING static void atkC1_hiddenpowercalc(void) { - u32 powerBits = 0; - u32 typeBits = 0; + u8 powerBits; + u8 typeBits; - powerBits |= ((gBattleMons[gBattlerAttacker].hpIV & 2) >> 1); - powerBits |= ((gBattleMons[gBattlerAttacker].attackIV & 2) << 0); - powerBits |= ((gBattleMons[gBattlerAttacker].defenseIV & 2) << 1); - powerBits |= ((gBattleMons[gBattlerAttacker].speedIV & 2) << 2); - powerBits |= ((gBattleMons[gBattlerAttacker].spAttackIV & 2) << 3); - powerBits |= ((gBattleMons[gBattlerAttacker].spDefenseIV & 2) << 4); + powerBits = ((gBattleMons[gBattlerAttacker].hpIV & 2) >> 1) + | ((gBattleMons[gBattlerAttacker].attackIV & 2) << 0) + | ((gBattleMons[gBattlerAttacker].defenseIV & 2) << 1) + | ((gBattleMons[gBattlerAttacker].speedIV & 2) << 2) + | ((gBattleMons[gBattlerAttacker].spAttackIV & 2) << 3) + | ((gBattleMons[gBattlerAttacker].spDefenseIV & 2) << 4); - typeBits |= ((gBattleMons[gBattlerAttacker].hpIV & 1) << 0); - typeBits |= ((gBattleMons[gBattlerAttacker].attackIV & 1) << 1); - typeBits |= ((gBattleMons[gBattlerAttacker].defenseIV & 1) << 2); - typeBits |= ((gBattleMons[gBattlerAttacker].speedIV & 1) << 3); - typeBits |= ((gBattleMons[gBattlerAttacker].spAttackIV & 1) << 4); - typeBits |= ((gBattleMons[gBattlerAttacker].spDefenseIV & 1) << 5); + typeBits = ((gBattleMons[gBattlerAttacker].hpIV & 1) << 0) + | ((gBattleMons[gBattlerAttacker].attackIV & 1) << 1) + | ((gBattleMons[gBattlerAttacker].defenseIV & 1) << 2) + | ((gBattleMons[gBattlerAttacker].speedIV & 1) << 3) + | ((gBattleMons[gBattlerAttacker].spAttackIV & 1) << 4) + | ((gBattleMons[gBattlerAttacker].spDefenseIV & 1) << 5); gDynamicBasePower = (40 * powerBits) / 63 + 30; gBattleStruct->dynamicMoveType = (15 * typeBits) / 63 + 1; - if (gBattleStruct->dynamicMoveType > 8) + if (gBattleStruct->dynamicMoveType >= TYPE_MYSTERY) gBattleStruct->dynamicMoveType++; gBattleStruct->dynamicMoveType |= 0xC0; gBattlescriptCurrInstr++; } -#else -ASM_DIRECT -static void atkC1_hiddenpowercalc(void) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - ldr r2, =gBattleMons\n\ - ldr r0, =gBattlerAttacker\n\ - ldrb r1, [r0]\n\ - movs r0, 0x58\n\ - adds r4, r1, 0\n\ - muls r4, r0\n\ - adds r4, r2\n\ - ldrb r0, [r4, 0x14]\n\ - mov r10, r0\n\ - mov r7, r10\n\ - lsls r7, 27\n\ - adds r0, r7, 0\n\ - lsrs r0, 27\n\ - mov r10, r0\n\ - movs r1, 0x2\n\ - mov r2, r10\n\ - ands r2, r1\n\ - asrs r2, 1\n\ - ldrh r7, [r4, 0x14]\n\ - mov r9, r7\n\ - mov r0, r9\n\ - lsls r0, 22\n\ - mov r9, r0\n\ - lsrs r3, r0, 27\n\ - adds r0, r1, 0\n\ - ands r0, r3\n\ - orrs r2, r0\n\ - ldrb r7, [r4, 0x15]\n\ - mov r8, r7\n\ - mov r0, r8\n\ - lsls r0, 25\n\ - mov r8, r0\n\ - lsrs r3, r0, 27\n\ - adds r0, r1, 0\n\ - ands r0, r3\n\ - lsls r0, 1\n\ - orrs r2, r0\n\ - ldr r6, [r4, 0x14]\n\ - lsls r6, 12\n\ - lsrs r3, r6, 27\n\ - adds r0, r1, 0\n\ - ands r0, r3\n\ - lsls r0, 2\n\ - orrs r2, r0\n\ - ldrh r5, [r4, 0x16]\n\ - lsls r5, 23\n\ - lsrs r3, r5, 27\n\ - adds r0, r1, 0\n\ - ands r0, r3\n\ - lsls r0, 3\n\ - orrs r2, r0\n\ - ldrb r3, [r4, 0x17]\n\ - lsls r3, 26\n\ - lsrs r0, r3, 27\n\ - ands r1, r0\n\ - lsls r1, 4\n\ - orrs r2, r1\n\ - movs r1, 0x1\n\ - adds r4, r1, 0\n\ - mov r7, r10\n\ - ands r4, r7\n\ - mov r0, r9\n\ - lsrs r0, 27\n\ - mov r9, r0\n\ - adds r0, r1, 0\n\ - mov r7, r9\n\ - ands r0, r7\n\ - lsls r0, 1\n\ - orrs r4, r0\n\ - mov r0, r8\n\ - lsrs r0, 27\n\ - mov r8, r0\n\ - adds r0, r1, 0\n\ - mov r7, r8\n\ - ands r0, r7\n\ - lsls r0, 2\n\ - orrs r4, r0\n\ - lsrs r6, 27\n\ - adds r0, r1, 0\n\ - ands r0, r6\n\ - lsls r0, 3\n\ - orrs r4, r0\n\ - lsrs r5, 27\n\ - adds r0, r1, 0\n\ - ands r0, r5\n\ - lsls r0, 4\n\ - orrs r4, r0\n\ - lsrs r3, 27\n\ - ands r1, r3\n\ - lsls r1, 5\n\ - orrs r4, r1\n\ - ldr r5, =gDynamicBasePower\n\ - lsls r0, r2, 2\n\ - adds r0, r2\n\ - lsls r0, 3\n\ - movs r1, 0x3F\n\ - bl __divsi3\n\ - adds r0, 0x1E\n\ - strh r0, [r5]\n\ - ldr r6, =gBattleStruct\n\ - ldr r5, [r6]\n\ - lsls r0, r4, 4\n\ - subs r0, r4\n\ - movs r1, 0x3F\n\ - bl __divsi3\n\ - adds r0, 0x1\n\ - strb r0, [r5, 0x13]\n\ - ldr r1, [r6]\n\ - ldrb r0, [r1, 0x13]\n\ - cmp r0, 0x8\n\ - bls _080544F0\n\ - adds r0, 0x1\n\ - strb r0, [r1, 0x13]\n\ -_080544F0:\n\ - ldr r2, [r6]\n\ - ldrb r0, [r2, 0x13]\n\ - movs r1, 0xC0\n\ - orrs r0, r1\n\ - strb r0, [r2, 0x13]\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, [r1]\n\ - adds r0, 0x1\n\ - str r0, [r1]\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided"); -} -#endif // NONMATCHING - static void atkC2_selectfirstvalidtarget(void) { for (gBattlerTarget = 0; gBattlerTarget < gBattlersCount; gBattlerTarget++) @@ -9579,7 +9138,7 @@ static void atkC3_trysetfutureattack(void) { if (gWishFutureKnock.futureSightCounter[gBattlerTarget] != 0) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -9614,7 +9173,7 @@ static void atkC4_trydobeatup(void) if (gBattleMons[gBattlerTarget].hp == 0) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -9644,9 +9203,9 @@ static void atkC4_trydobeatup(void) gBattleCommunication[0]++; } else if (beforeLoop != 0) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); else - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 5); } } @@ -9719,7 +9278,7 @@ static void atkC9_jumpifattackandspecialattackcannotfall(void) // memento && gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == 0 && gBattleCommunication[6] != 1) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -9767,7 +9326,7 @@ static void atkCD_cureifburnedparalysedorpoisoned(void) // refresh } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -9775,7 +9334,7 @@ static void atkCE_settorment(void) { if (gBattleMons[gBattlerTarget].status2 & STATUS2_TORMENT) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -9789,7 +9348,7 @@ static void atkCF_jumpifnodamage(void) if (gProtectStructs[gBattlerAttacker].physicalDmg || gProtectStructs[gBattlerAttacker].specialDmg) gBattlescriptCurrInstr += 5; else - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } static void atkD0_settaunt(void) @@ -9802,7 +9361,7 @@ static void atkD0_settaunt(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -9820,7 +9379,7 @@ static void atkD1_trysethelpinghand(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -9835,7 +9394,7 @@ static void atkD2_tryswapitems(void) // trick | BATTLE_TYPE_SECRET_BASE | BATTLE_TYPE_x2000000)))) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -9851,7 +9410,7 @@ static void atkD2_tryswapitems(void) // trick && (gWishFutureKnock.knockedOffPokes[sideAttacker] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]] || gWishFutureKnock.knockedOffPokes[sideTarget] & gBitTable[gBattlerPartyIndexes[gBattlerTarget]])) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } // can't swap if two pokemon don't have an item // or if either of them is an enigma berry or a mail @@ -9861,7 +9420,7 @@ static void atkD2_tryswapitems(void) // trick || IS_ITEM_MAIL(gBattleMons[gBattlerAttacker].item) || IS_ITEM_MAIL(gBattleMons[gBattlerTarget].item)) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } // check if ability prevents swapping else if (gBattleMons[gBattlerTarget].ability == ABILITY_STICKY_HOLD) @@ -9922,7 +9481,7 @@ static void atkD3_trycopyability(void) // role play } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -9939,7 +9498,7 @@ static void atkD4_trywish(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); } break; case 1: // heal effect @@ -9951,7 +9510,7 @@ static void atkD4_trywish(void) gBattleMoveDamage *= -1; if (gBattleMons[gBattlerTarget].hp == gBattleMons[gBattlerTarget].maxHP) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -9963,7 +9522,7 @@ static void atkD5_trysetroots(void) // ingrain { if (gStatuses3[gBattlerAttacker] & STATUS3_ROOTED) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -9990,7 +9549,7 @@ static void atkD7_setyawn(void) if (gStatuses3[gBattlerTarget] & STATUS3_YAWN || gBattleMons[gBattlerTarget].status1 & STATUS1_ANY) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -10003,7 +9562,7 @@ static void atkD8_setdamagetohealthdifference(void) { if (gBattleMons[gBattlerTarget].hp <= gBattleMons[gBattlerAttacker].hp) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -10032,7 +9591,7 @@ static void atkDA_tryswapabilities(void) // skill swap || gBattleMons[gBattlerTarget].ability == ABILITY_WONDER_GUARD || gMoveResultFlags & MOVE_RESULT_NO_EFFECT) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -10048,7 +9607,7 @@ static void atkDB_tryimprision(void) { if ((gStatuses3[gBattlerAttacker] & STATUS3_IMPRISONED_OTHERS)) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -10082,7 +9641,7 @@ static void atkDB_tryimprision(void) } } if (battlerId == gBattlersCount) // In Generation 3 games, Imprison fails if the user doesn't share any moves with any of the foes - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -10090,7 +9649,7 @@ static void atkDC_trysetgrudge(void) { if (gStatuses3[gBattlerAttacker] & STATUS3_GRUDGE) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -10165,7 +9724,7 @@ static void atkDE_asistattackselect(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -10175,7 +9734,7 @@ static void atkDF_trysetmagiccoat(void) gSpecialStatuses[gBattlerAttacker].flag20 = 1; if (gCurrentTurnActionNumber == gBattlersCount - 1) // moves last turn { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -10189,7 +9748,7 @@ static void atkE0_trysetsnatch(void) // snatch gSpecialStatuses[gBattlerAttacker].flag20 = 1; if (gCurrentTurnActionNumber == gBattlersCount - 1) // moves last turn { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -10216,7 +9775,7 @@ static void atkE1_trygetintimidatetarget(void) } if (gBattlerTarget >= gBattlersCount) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; } @@ -10242,7 +9801,7 @@ static void atkE3_jumpifhasnohp(void) gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); if (gBattleMons[gActiveBattler].hp == 0) - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; } @@ -10410,7 +9969,7 @@ static void atkE8_settypebasedhalvers(void) // water and mud sport if (worked) gBattlescriptCurrInstr += 5; else - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } static void atkE9_setweatherballtype(void) @@ -10453,25 +10012,22 @@ static void atkEA_tryrecycleitem(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } static void atkEB_settypetoterrain(void) { - if (gBattleMons[gBattlerAttacker].type1 != sTerrainToType[gBattleTerrain] - && gBattleMons[gBattlerAttacker].type2 != sTerrainToType[gBattleTerrain]) + if (!IS_BATTLER_OF_TYPE(gBattlerAttacker, sTerrainToType[gBattleTerrain])) { - gBattleMons[gBattlerAttacker].type1 = sTerrainToType[gBattleTerrain]; - gBattleMons[gBattlerAttacker].type2 = sTerrainToType[gBattleTerrain]; - - PREPARE_TYPE_BUFFER(gBattleTextBuff1, sTerrainToType[gBattleTerrain]) + SET_BATTLER_TYPE(gBattlerAttacker, sTerrainToType[gBattleTerrain]); + PREPARE_TYPE_BUFFER(gBattleTextBuff1, sTerrainToType[gBattleTerrain]); gBattlescriptCurrInstr += 5; } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -10493,7 +10049,7 @@ static void atkEC_pursuitrelated(void) } else { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -10569,10 +10125,7 @@ static void atkEF_handleballthrow(void) switch (gLastUsedItem) { case ITEM_NET_BALL: - if (gBattleMons[gBattlerTarget].type1 == TYPE_WATER - || gBattleMons[gBattlerTarget].type2 == TYPE_WATER - || gBattleMons[gBattlerTarget].type1 == TYPE_BUG - || gBattleMons[gBattlerTarget].type2 == TYPE_BUG) + if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_WATER) || IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_BUG)) ballMultiplier = 30; else ballMultiplier = 10; @@ -10719,7 +10272,7 @@ static void atkF1_trysetcaughtmondexflags(void) if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) { - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else { @@ -10911,14 +10464,14 @@ static void atkF3_trygivecaughtmonnick(void) if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active ) { SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gBattleStruct->caughtMonNick); - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } break; case 4: if (CalculatePlayerPartyCount() == 6) gBattlescriptCurrInstr += 5; else - gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); break; } } diff --git a/src/battle_setup.c b/src/battle_setup.c index 5b2bf4d98..97e8f7041 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -31,6 +31,8 @@ #include "string_util.h" #include "overworld.h" #include "field_weather.h" +#include "gym_leader_rematch.h" +#include "field_map_obj_helpers.h" enum { @@ -55,19 +57,12 @@ extern bool8 InBattlePyramid(void); extern bool8 InBattlePike(void); extern bool32 InTrainerHill(void); extern bool32 FieldPoisonEffectIsRunning(void); -extern void overworld_free_bg_tilemaps(void); extern void prev_quest_postbuffer_cursor_backup_reset(void); extern void ResetPoisonStepCounter(void); extern void sub_81BE72C(void); -extern void FreezeMapObjects(void); extern void sub_808BCF4(void); extern void sub_80EECC8(void); -extern void Overworld_ClearSavedMusic(void); -extern void CB2_WhiteOut(void); extern void sub_80AF6F0(void); -extern void PlayBattleBGM(void); -extern void sub_81DA57C(void); -extern u8 Overworld_GetFlashLevel(void); extern u16 sub_81A9AA8(u8 localId); extern u16 sub_81D6180(u8 localId); extern bool8 GetBattlePyramidTrainerFlag(u8 mapObjId); @@ -252,84 +247,84 @@ static const struct TrainerBattleParameter sTrainerBContinueScriptBattleParams[] const struct RematchTrainer gRematchTable[REMATCH_TABLE_ENTRIES] = { - {{0x0025, 0x0028, 0x0029, 0x002a, 0x002b}, 0x0000, 0x0021}, - {{0x02e1, 0x032c, 0x032d, 0x032e, 0x032f}, 0x0000, 0x0014}, - {{0x002c, 0x002f, 0x0030, 0x0031, 0x0032}, 0x0000, 0x001a}, - {{0x0039, 0x003c, 0x003d, 0x003e, 0x003f}, 0x0000, 0x0018}, - {{0x0040, 0x0043, 0x0044, 0x0045, 0x0046}, 0x0000, 0x0018}, - {{0x02af, 0x02b0, 0x02b1, 0x02b2, 0x02b3}, 0x0000, 0x0027}, - {{0x02ff, 0x033c, 0x033d, 0x033e, 0x033f}, 0x0000, 0x0024}, - {{0x005e, 0x0065, 0x0066, 0x0067, 0x0068}, 0x0000, 0x001a}, - {{0x004e, 0x0054, 0x0055, 0x0056, 0x0057}, 0x0000, 0x001a}, - {{0x006c, 0x006e, 0x006f, 0x0070, 0x0071}, 0x0018, 0x0014}, - {{0x0072, 0x0078, 0x0079, 0x007a, 0x007b}, 0x0000, 0x0013}, - {{0x0090, 0x034c, 0x034d, 0x034e, 0x034f}, 0x0018, 0x0038}, - {{0x007f, 0x0084, 0x0085, 0x0086, 0x0087}, 0x0000, 0x0024}, - {{0x0088, 0x008b, 0x008c, 0x008d, 0x008e}, 0x0000, 0x0013}, - {{0x008f, 0x0093, 0x0094, 0x0095, 0x0096}, 0x0000, 0x001d}, - {{0x009b, 0x00af, 0x00b0, 0x00b1, 0x00b2}, 0x0000, 0x0016}, - {{0x00b7, 0x00b8, 0x00b9, 0x00ba, 0x00bb}, 0x0000, 0x001e}, - {{0x02a0, 0x0338, 0x0339, 0x033a, 0x033b}, 0x0000, 0x002a}, - {{0x00c3, 0x0340, 0x0341, 0x0342, 0x0343}, 0x0000, 0x0026}, - {{0x00c4, 0x00c5, 0x00c6, 0x00c7, 0x00c8}, 0x0000, 0x0021}, - {{0x00ce, 0x00cf, 0x00d0, 0x00d1, 0x00d2}, 0x0000, 0x001d}, - {{0x00d8, 0x00db, 0x00dc, 0x00dd, 0x00de}, 0x0018, 0x000d}, - {{0x02a9, 0x02aa, 0x02ab, 0x02ac, 0x02ad}, 0x0018, 0x0001}, - {{0x00e2, 0x00e4, 0x00e5, 0x00e6, 0x00e7}, 0x0000, 0x0023}, - {{0x00ee, 0x00ef, 0x00f0, 0x00f1, 0x00f2}, 0x0000, 0x0026}, - {{0x00f9, 0x00fa, 0x00fb, 0x00fc, 0x00fd}, 0x0000, 0x0026}, - {{0x00fe, 0x0101, 0x0102, 0x0103, 0x0104}, 0x0000, 0x0024}, - {{0x0118, 0x011a, 0x011b, 0x011c, 0x011d}, 0x0000, 0x001f}, - {{0x0111, 0x0114, 0x0115, 0x0116, 0x0117}, 0x0000, 0x001f}, - {{0x011f, 0x0120, 0x0121, 0x0122, 0x0123}, 0x0000, 0x0020}, - {{0x012e, 0x012f, 0x0130, 0x0131, 0x0132}, 0x0000, 0x0019}, - {{0x0125, 0x0127, 0x0128, 0x0129, 0x012a}, 0x0000, 0x0012}, - {{0x0133, 0x0134, 0x0135, 0x0136, 0x0137}, 0x0000, 0x001e}, - {{0x0139, 0x013a, 0x013b, 0x013c, 0x013d}, 0x0018, 0x000c}, - {{0x013e, 0x0148, 0x0149, 0x014a, 0x014b}, 0x0000, 0x0011}, - {{0x0153, 0x015a, 0x015b, 0x015c, 0x015d}, 0x0000, 0x0015}, - {{0x0178, 0x017b, 0x017c, 0x017d, 0x017e}, 0x0000, 0x002b}, - {{0x0171, 0x0172, 0x0173, 0x0174, 0x0175}, 0x0000, 0x0020}, - {{0x0166, 0x0168, 0x0169, 0x016a, 0x016b}, 0x0000, 0x0019}, - {{0x016c, 0x016d, 0x016e, 0x016f, 0x0170}, 0x0000, 0x0020}, - {{0x0182, 0x0184, 0x0185, 0x0186, 0x0187}, 0x0000, 0x002b}, - {{0x0161, 0x0162, 0x0163, 0x0164, 0x0165}, 0x0000, 0x0019}, - {{0x0179, 0x0334, 0x0335, 0x0336, 0x0337}, 0x0000, 0x0029}, - {{0x0188, 0x0189, 0x018a, 0x018b, 0x018c}, 0x0018, 0x0001}, - {{0x0196, 0x0199, 0x019a, 0x019b, 0x019c}, 0x0000, 0x0023}, - {{0x01a3, 0x01a5, 0x01a6, 0x01a7, 0x01a8}, 0x0000, 0x001c}, - {{0x01ab, 0x01ae, 0x01af, 0x01b0, 0x01b1}, 0x0000, 0x001e}, - {{0x01b2, 0x01b5, 0x01b6, 0x01b7, 0x01b8}, 0x0000, 0x001c}, - {{0x01c1, 0x01d1, 0x01d2, 0x01d3, 0x01d4}, 0x0000, 0x0027}, - {{0x01da, 0x01dd, 0x01de, 0x01df, 0x01e0}, 0x0018, 0x000d}, - {{0x01e1, 0x01e2, 0x01e7, 0x01e8, 0x01e9}, 0x0000, 0x0012}, - {{0x01ec, 0x01f1, 0x01f2, 0x01f3, 0x01f4}, 0x0000, 0x0028}, - {{0x02e4, 0x0330, 0x0331, 0x0332, 0x0333}, 0x0000, 0x0017}, - {{0x0200, 0x0203, 0x0204, 0x0205, 0x0206}, 0x0000, 0x0019}, - {{0x0221, 0x0224, 0x0225, 0x0226, 0x0227}, 0x0000, 0x0020}, - {{0x021a, 0x021d, 0x021e, 0x021f, 0x0220}, 0x0000, 0x0020}, - {{0x0009, 0x0348, 0x0349, 0x034a, 0x034b}, 0x0018, 0x0011}, - {{0x022f, 0x0232, 0x0233, 0x0234, 0x0235}, 0x0000, 0x0022}, - {{0x0228, 0x022b, 0x022c, 0x022d, 0x022e}, 0x0000, 0x0022}, - {{0x025c, 0x025f, 0x0260, 0x0261, 0x0262}, 0x0000, 0x0013}, - {{0x026d, 0x026e, 0x026f, 0x0270, 0x0271}, 0x0018, 0x000b}, - {{0x0273, 0x027c, 0x027d, 0x027e, 0x027f}, 0x0000, 0x001b}, - {{0x0001, 0x0344, 0x0345, 0x0346, 0x0347}, 0x0018, 0x000c}, - {{0x0282, 0x0283, 0x0284, 0x0285, 0x0286}, 0x0018, 0x003e}, - {{0x0291, 0x0292, 0x0293, 0x0294, 0x0294}, 0x0018, 0x002b}, - {{0x0109, 0x0302, 0x0303, 0x0304, 0x0305}, 0x0000, 0x0003}, - {{0x010a, 0x0306, 0x0307, 0x0308, 0x0309}, 0x0000, 0x000b}, - {{0x010b, 0x030a, 0x030b, 0x030c, 0x030d}, 0x0000, 0x0002}, - {{0x010c, 0x030e, 0x030f, 0x0310, 0x0311}, 0x0000, 0x000c}, - {{0x010d, 0x0312, 0x0313, 0x0314, 0x0315}, 0x0000, 0x0000}, - {{0x010e, 0x0316, 0x0317, 0x0318, 0x0319}, 0x0000, 0x0004}, - {{0x010f, 0x031a, 0x031b, 0x031c, 0x031d}, 0x0000, 0x0006}, - {{0x0110, 0x031e, 0x031f, 0x0320, 0x0321}, 0x0000, 0x0007}, - {{0x0105, 0x0105, 0x0105, 0x0105, 0x0105}, 0x0000, 0x0008}, - {{0x0106, 0x0106, 0x0106, 0x0106, 0x0106}, 0x0000, 0x0008}, - {{0x0107, 0x0107, 0x0107, 0x0107, 0x0107}, 0x0000, 0x0008}, - {{0x0108, 0x0108, 0x0108, 0x0108, 0x0108}, 0x0000, 0x0008}, - {{0x014f, 0x014f, 0x014f, 0x014f, 0x014f}, 0x0000, 0x0008}, + {{TRAINER_ROSE_1, TRAINER_ROSE_2, TRAINER_ROSE_3, TRAINER_ROSE_4, TRAINER_ROSE_5}, 0x0, 0x21}, + {{TRAINER_ANDRES_1, TRAINER_ANDRES_2, TRAINER_ANDRES_3, TRAINER_ANDRES_4, TRAINER_ANDRES_5}, 0x0, 0x14}, + {{TRAINER_DUSTY_1, TRAINER_DUSTY_2, TRAINER_DUSTY_3, TRAINER_DUSTY_4, TRAINER_DUSTY_5}, 0x0, 0x1a}, + {{TRAINER_LOLA_1, TRAINER_LOLA_2, TRAINER_LOLA_3, TRAINER_LOLA_4, TRAINER_LOLA_5}, 0x0, 0x18}, + {{TRAINER_RICKY_1, TRAINER_RICKY_2, TRAINER_RICKY_3, TRAINER_RICKY_4, TRAINER_RICKY_5}, 0x0, 0x18}, + {{TRAINER_LILA_AND_ROY_1, TRAINER_LILA_AND_ROY_2, TRAINER_LILA_AND_ROY_3, TRAINER_LILA_AND_ROY_4, TRAINER_LILA_AND_ROY_5}, 0x0, 0x27}, + {{TRAINER_CRISTIN_1, TRAINER_CRISTIN_2, TRAINER_CRISTIN_3, TRAINER_CRISTIN_4, TRAINER_CRISTIN_5}, 0x0, 0x24}, + {{TRAINER_BROOKE_1, TRAINER_BROOKE_2, TRAINER_BROOKE_3, TRAINER_BROOKE_4, TRAINER_BROOKE_5}, 0x0, 0x1a}, + {{TRAINER_WILTON_1, TRAINER_WILTON_2, TRAINER_WILTON_3, TRAINER_WILTON_4, TRAINER_WILTON_5}, 0x0, 0x1a}, + {{TRAINER_VALERIE_1, TRAINER_VALERIE_2, TRAINER_VALERIE_3, TRAINER_VALERIE_4, TRAINER_VALERIE_5}, 0x18, 0x14}, + {{TRAINER_CINDY_1, TRAINER_CINDY_3, TRAINER_CINDY_4, TRAINER_CINDY_5, TRAINER_CINDY_6}, 0x0, 0x13}, + {{TRAINER_THALIA_1, TRAINER_THALIA_2, TRAINER_THALIA_3, TRAINER_THALIA_4, TRAINER_THALIA_5}, 0x18, 0x38}, + {{TRAINER_JESSICA_1, TRAINER_JESSICA_2, TRAINER_JESSICA_3, TRAINER_JESSICA_4, TRAINER_JESSICA_5}, 0x0, 0x24}, + {{TRAINER_WINSTON_1, TRAINER_WINSTON_2, TRAINER_WINSTON_3, TRAINER_WINSTON_4, TRAINER_WINSTON_5}, 0x0, 0x13}, + {{TRAINER_STEVE_1, TRAINER_STEVE_2, TRAINER_STEVE_3, TRAINER_STEVE_4, TRAINER_STEVE_5}, 0x0, 0x1d}, + {{TRAINER_TONY_1, TRAINER_TONY_2, TRAINER_TONY_3, TRAINER_TONY_4, TRAINER_TONY_5}, 0x0, 0x16}, + {{TRAINER_NOB_1, TRAINER_NOB_2, TRAINER_NOB_3, TRAINER_NOB_4, TRAINER_NOB_5}, 0x0, 0x1e}, + {{TRAINER_KOJI_1, TRAINER_KOJI_2, TRAINER_KOJI_3, TRAINER_KOJI_4, TRAINER_KOJI_5}, 0x0, 0x2a}, + {{TRAINER_FERNANDO_1, TRAINER_FERNANDO_2, TRAINER_FERNANDO_3, TRAINER_FERNANDO_4, TRAINER_FERNANDO_5}, 0x0, 0x26}, + {{TRAINER_DALTON_1, TRAINER_DALTON_2, TRAINER_DALTON_3, TRAINER_DALTON_4, TRAINER_DALTON_5}, 0x0, 0x21}, + {{TRAINER_BERNIE_1, TRAINER_BERNIE_2, TRAINER_BERNIE_3, TRAINER_BERNIE_4, TRAINER_BERNIE_5}, 0x0, 0x1d}, + {{TRAINER_ETHAN_1, TRAINER_ETHAN_2, TRAINER_ETHAN_3, TRAINER_ETHAN_4, TRAINER_ETHAN_5}, 0x18, 0xd}, + {{TRAINER_JOHN_AND_JAY_1, TRAINER_JOHN_AND_JAY_2, TRAINER_JOHN_AND_JAY_3, TRAINER_JOHN_AND_JAY_4, TRAINER_JOHN_AND_JAY_5}, 0x18, 0x1}, + {{TRAINER_JEFFREY_1, TRAINER_JEFFREY_2, TRAINER_JEFFREY_3, TRAINER_JEFFREY_4, TRAINER_JEFFREY_5}, 0x0, 0x23}, + {{TRAINER_CAMERON_1, TRAINER_CAMERON_2, TRAINER_CAMERON_3, TRAINER_CAMERON_4, TRAINER_CAMERON_5}, 0x0, 0x26}, + {{TRAINER_JACKI_1, TRAINER_JACKI_2, TRAINER_JACKI_3, TRAINER_JACKI_4, TRAINER_JACKI_5}, 0x0, 0x26}, + {{TRAINER_WALTER_1, TRAINER_WALTER_2, TRAINER_WALTER_3, TRAINER_WALTER_4, TRAINER_WALTER_5}, 0x0, 0x24}, + {{TRAINER_KAREN_1, TRAINER_KAREN_2, TRAINER_KAREN_3, TRAINER_KAREN_4, TRAINER_KAREN_5}, 0x0, 0x1f}, + {{TRAINER_JERRY_1, TRAINER_JERRY_2, TRAINER_JERRY_3, TRAINER_JERRY_4, TRAINER_JERRY_5}, 0x0, 0x1f}, + {{TRAINER_ANNA_AND_MEG_1, TRAINER_ANNA_AND_MEG_2, TRAINER_ANNA_AND_MEG_3, TRAINER_ANNA_AND_MEG_4, TRAINER_ANNA_AND_MEG_5}, 0x0, 0x20}, + {{TRAINER_ISABEL_1, TRAINER_ISABEL_2, TRAINER_ISABEL_3, TRAINER_ISABEL_4, TRAINER_ISABEL_5}, 0x0, 0x19}, + {{TRAINER_MIGUEL_1, TRAINER_MIGUEL_2, TRAINER_MIGUEL_3, TRAINER_MIGUEL_4, TRAINER_MIGUEL_5}, 0x0, 0x12}, + {{TRAINER_TIMOTHY_1, TRAINER_TIMOTHY_2, TRAINER_TIMOTHY_3, TRAINER_TIMOTHY_4, TRAINER_TIMOTHY_5}, 0x0, 0x1e}, + {{TRAINER_SHELBY_1, TRAINER_SHELBY_2, TRAINER_SHELBY_3, TRAINER_SHELBY_4, TRAINER_SHELBY_5}, 0x18, 0xc}, + {{TRAINER_CALVIN_1, TRAINER_CALVIN_2, TRAINER_CALVIN_3, TRAINER_CALVIN_4, TRAINER_CALVIN_5}, 0x0, 0x11}, + {{TRAINER_ELLIOT_1, TRAINER_ELLIOT_2, TRAINER_ELLIOT_3, TRAINER_ELLIOT_4, TRAINER_ELLIOT_5}, 0x0, 0x15}, + {{TRAINER_ISAIAH_1, TRAINER_ISAIAH_2, TRAINER_ISAIAH_3, TRAINER_ISAIAH_4, TRAINER_ISAIAH_5}, 0x0, 0x2b}, + {{TRAINER_MARIA_1, TRAINER_MARIA_2, TRAINER_MARIA_3, TRAINER_MARIA_4, TRAINER_MARIA_5}, 0x0, 0x20}, + {{TRAINER_ABIGAIL_1, TRAINER_ABIGAIL_2, TRAINER_ABIGAIL_3, TRAINER_ABIGAIL_4, TRAINER_ABIGAIL_5}, 0x0, 0x19}, + {{TRAINER_DYLAN_1, TRAINER_DYLAN_2, TRAINER_DYLAN_3, TRAINER_DYLAN_4, TRAINER_DYLAN_5}, 0x0, 0x20}, + {{TRAINER_KATELYN_1, TRAINER_KATELYN_2, TRAINER_KATELYN_3, TRAINER_KATELYN_4, TRAINER_KATELYN_5}, 0x0, 0x2b}, + {{TRAINER_BENJAMIN_1, TRAINER_BENJAMIN_2, TRAINER_BENJAMIN_3, TRAINER_BENJAMIN_4, TRAINER_BENJAMIN_5}, 0x0, 0x19}, + {{TRAINER_PABLO_1, TRAINER_PABLO_2, TRAINER_PABLO_3, TRAINER_PABLO_4, TRAINER_PABLO_5}, 0x0, 0x29}, + {{TRAINER_NICOLAS_1, TRAINER_NICOLAS_2, TRAINER_NICOLAS_3, TRAINER_NICOLAS_4, TRAINER_NICOLAS_5}, 0x18, 0x1}, + {{TRAINER_ROBERT_1, TRAINER_ROBERT_2, TRAINER_ROBERT_3, TRAINER_ROBERT_4, TRAINER_ROBERT_5}, 0x0, 0x23}, + {{TRAINER_LAO_1, TRAINER_LAO_2, TRAINER_LAO_3, TRAINER_LAO_4, TRAINER_LAO_5}, 0x0, 0x1c}, + {{TRAINER_CYNDY_1, TRAINER_CYNDY_2, TRAINER_CYNDY_3, TRAINER_CYNDY_4, TRAINER_CYNDY_5}, 0x0, 0x1e}, + {{TRAINER_MADELINE_1, TRAINER_MADELINE_2, TRAINER_MADELINE_3, TRAINER_MADELINE_4, TRAINER_MADELINE_5}, 0x0, 0x1c}, + {{TRAINER_JENNY_1, TRAINER_JENNY_2, TRAINER_JENNY_3, TRAINER_JENNY_4, TRAINER_JENNY_5}, 0x0, 0x27}, + {{TRAINER_DIANA_1, TRAINER_DIANA_2, TRAINER_DIANA_3, TRAINER_DIANA_4, TRAINER_DIANA_5}, 0x18, 0xd}, + {{TRAINER_AMY_AND_LIV_1, TRAINER_AMY_AND_LIV_2, TRAINER_AMY_AND_LIV_4, TRAINER_AMY_AND_LIV_5, TRAINER_AMY_AND_LIV_6}, 0x0, 0x12}, + {{TRAINER_ERNEST_1, TRAINER_ERNEST_2, TRAINER_ERNEST_3, TRAINER_ERNEST_4, TRAINER_ERNEST_5}, 0x0, 0x28}, + {{TRAINER_CORY_1, TRAINER_CORY_2, TRAINER_CORY_3, TRAINER_CORY_4, TRAINER_CORY_5}, 0x0, 0x17}, + {{TRAINER_EDWIN_1, TRAINER_EDWIN_2, TRAINER_EDWIN_3, TRAINER_EDWIN_4, TRAINER_EDWIN_5}, 0x0, 0x19}, + {{TRAINER_LYDIA_1, TRAINER_LYDIA_2, TRAINER_LYDIA_3, TRAINER_LYDIA_4, TRAINER_LYDIA_5}, 0x0, 0x20}, + {{TRAINER_ISAAC_1, TRAINER_ISAAC_2, TRAINER_ISAAC_3, TRAINER_ISAAC_4, TRAINER_ISAAC_5}, 0x0, 0x20}, + {{TRAINER_GABRIELLE_1, TRAINER_GABRIELLE_2, TRAINER_GABRIELLE_3, TRAINER_GABRIELLE_4, TRAINER_GABRIELLE_5}, 0x18, 0x11}, + {{TRAINER_CATHERINE_1, TRAINER_CATHERINE_2, TRAINER_CATHERINE_3, TRAINER_CATHERINE_4, TRAINER_CATHERINE_5}, 0x0, 0x22}, + {{TRAINER_JACKSON_1, TRAINER_JACKSON_2, TRAINER_JACKSON_3, TRAINER_JACKSON_4, TRAINER_JACKSON_5}, 0x0, 0x22}, + {{TRAINER_HALEY_1, TRAINER_HALEY_2, TRAINER_HALEY_3, TRAINER_HALEY_4, TRAINER_HALEY_5}, 0x0, 0x13}, + {{TRAINER_JAMES_1, TRAINER_JAMES_2, TRAINER_JAMES_3, TRAINER_JAMES_4, TRAINER_JAMES_5}, 0x18, 0xb}, + {{TRAINER_TRENT_1, TRAINER_TRENT_2, TRAINER_TRENT_3, TRAINER_TRENT_4, TRAINER_TRENT_5}, 0x0, 0x1b}, + {{TRAINER_SAWYER_1, TRAINER_SAWYER_2, TRAINER_SAWYER_3, TRAINER_SAWYER_4, TRAINER_SAWYER_5}, 0x18, 0xc}, + {{TRAINER_KIRA_AND_DAN_1, TRAINER_KIRA_AND_DAN_2, TRAINER_KIRA_AND_DAN_3, TRAINER_KIRA_AND_DAN_4, TRAINER_KIRA_AND_DAN_5}, 0x18, 0x3e}, + {{TRAINER_WALLY_3, 0x292, 0x293, 0x294, 0x294}, 0x18, 0x2b}, + {{TRAINER_ROXANNE_1, TRAINER_ROXANNE_2, TRAINER_ROXANNE_3, TRAINER_ROXANNE_4, TRAINER_ROXANNE_5}, 0x0, 0x3}, + {{TRAINER_BRAWLY_1, TRAINER_BRAWLY_2, TRAINER_BRAWLY_3, TRAINER_BRAWLY_4, TRAINER_BRAWLY_5}, 0x0, 0xb}, + {{TRAINER_WATTSON_1, TRAINER_WATTSON_2, TRAINER_WATTSON_3, TRAINER_WATTSON_4, TRAINER_WATTSON_5}, 0x0, 0x2}, + {{TRAINER_FLANNERY_1, TRAINER_FLANNERY_2, TRAINER_FLANNERY_3, TRAINER_FLANNERY_4, TRAINER_FLANNERY_5}, 0x0, 0xc}, + {{TRAINER_NORMAN_1, TRAINER_NORMAN_2, TRAINER_NORMAN_3, TRAINER_NORMAN_4, TRAINER_NORMAN_5}, 0x0, 0x0}, + {{TRAINER_WINONA_1, TRAINER_WINONA_2, TRAINER_WINONA_3, TRAINER_WINONA_4, TRAINER_WINONA_5}, 0x0, 0x4}, + {{TRAINER_TATE_AND_LIZA_1, TRAINER_TATE_AND_LIZA_2, TRAINER_TATE_AND_LIZA_3, TRAINER_TATE_AND_LIZA_4, TRAINER_TATE_AND_LIZA_5}, 0x0, 0x6}, + {{TRAINER_JUAN_1, TRAINER_JUAN_2, TRAINER_JUAN_3, TRAINER_JUAN_4, TRAINER_JUAN_5}, 0x0, 0x7}, + {{TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY}, 0x0, 0x8}, + {{TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE}, 0x0, 0x8}, + {{TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA}, 0x0, 0x8}, + {{TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE}, 0x0, 0x8}, + {{TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE}, 0x0, 0x8}, }; static const u16 sBadgeFlags[8] = @@ -945,13 +940,13 @@ static void CB2_EndFirstBattle(void) static void sub_80B1218(void) { if (GetGameStat(GAME_STAT_WILD_BATTLES) % 60 == 0) - sub_81DA57C(); + UpdateGymLeaderRematch(); } static void sub_80B1234(void) { if (GetGameStat(GAME_STAT_TRAINER_BATTLES) % 20 == 0) - sub_81DA57C(); + UpdateGymLeaderRematch(); } // why not just use the macros? maybe its because they didnt want to uncast const every time? diff --git a/src/battle_tv.c b/src/battle_tv.c new file mode 100644 index 000000000..777b4846f --- /dev/null +++ b/src/battle_tv.c @@ -0,0 +1,1576 @@ +#include "global.h" +#include "pokemon.h" +#include "battle.h" +#include "battle_tv.h" +#include "constants/battle_string_ids.h" +#include "constants/battle_anim.h" +#include "constants/moves.h" +#include "constants/species.h" +#include "battle_message.h" +#include "tv.h" + +extern struct StringInfoBattle *gStringInfo; + +// this file's functions +static bool8 sub_817E0B8(u16 stringId); +static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3); +static void TrySetBattleSeminarShow(void); +static void AddPointsOnFainting(bool8 targetFainted); +static void AddPointsBasedOnWeather(u16 weatherFlags, u16 moveId, u8 moveSlot); +static bool8 ShouldCalculateDamage(u16 moveId, s32 *dmg, u16 *powerOverride); + +// const rom data +static const u16 sVariableDmgMoves[] = +{ + MOVE_COUNTER, MOVE_FISSURE, MOVE_BIDE, MOVE_MIRROR_COAT, + MOVE_HORN_DRILL, MOVE_FLAIL, MOVE_REVERSAL, MOVE_HIDDEN_POWER, + MOVE_SHEER_COLD, MOVE_FOCUS_PUNCH, MOVE_ERUPTION, + MOVE_WATER_SPOUT, MOVE_DREAM_EATER, MOVE_WEATHER_BALL, + MOVE_SNORE, MOVE_PAIN_SPLIT, MOVE_GUILLOTINE, + MOVE_FRUSTRATION, MOVE_RETURN, MOVE_ENDEAVOR, + MOVE_PRESENT, MOVE_REVENGE, 0xFFFF, + // those are handled by the function itself + MOVE_MAGNITUDE, MOVE_PSYWAVE, 0xFFFF +}; + +static const u16 sUnknown_0860A4E0[] = +{ + 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0000, 0x0005, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, + 0x0001, 0x0002, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0005, 0x0005, 0x0004, 0x0005, 0x0001, 0x0003, 0x0001, + 0x0003, 0x0005, 0x0001, 0x0007, 0x0001, 0x0007, 0x0007, 0x0001, 0x0005, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001, + 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, + 0x0001, 0x0007, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0004, + 0x0005, 0x0002, 0x0004, 0x0001, 0x0004, 0x0001, 0x0007, 0x0002, 0x0001, 0x0005, 0x0007, 0x0003, 0x0003, 0x0004, 0x0003, 0x0003, + 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0005, 0x0001, 0x0001, 0x0004, 0x0005, 0x0003, 0x0001, 0x0002, 0x0001, 0x0005, + 0x0004, 0x0003, 0x0006, 0x0004, 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001, 0x0001, 0x0007, + 0x0002, 0x0002, 0x0001, 0x0001, 0x0004, 0x0004, 0x0004, 0x0001, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0007, 0x0007, + 0x0006, 0x0003, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0003, 0x0001, 0x0001, 0x0004, 0x0004, + 0x0003, 0x0003, 0x0003, 0x0001, 0x0004, 0x0007, 0x0007, 0x0005, 0x0007, 0x0001, 0x0007, 0x0001, 0x0005, 0x0000, 0x0004, 0x0004, + 0x0004, 0x0004, 0x0004, 0x0002, 0x0002, 0x0006, 0x0003, 0x0006, 0x0004, 0x0004, 0x0002, 0x0005, 0x0002, 0x0001, 0x0001, 0x0006, + 0x0006, 0x0006, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0006, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003, 0x0001, 0x0001, 0x0001, + 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003 +}; +static const u16 sUnknown_0860A68C[] = +{ + 0x0004, 0xfffd, 0xfffa +}; +static const u16 sUnknown_0860A692[] = +{ + 0x0004, 0x0004, 0x0006, 0x0006, 0x0007, 0x0006, 0x0002 +}; +static const u16 sUnknown_0860A6A0[] = +{ + 0x0091, 0x0003, 0x00fa, 0x0003, 0x00be, 0x0003, 0x0080, 0x0003, 0x006e, 0x0003, 0x0098, 0x0003, 0x0143, 0x0003, 0x0123, 0x0003, + 0x007f, 0x0003, 0x014a, 0x0003, 0x0039, 0x0003, 0x0134, 0x0003, 0x0038, 0x0003, 0x003d, 0x0003, 0x015a, 0x0000, 0x0037, 0x0003, + 0x0160, 0x0003, 0x0137, 0x0003, 0x0057, 0x0003, 0x004c, 0xfffc, 0x013b, 0xfffc, 0x00ac, 0xfffc, 0x0035, 0xfffc, 0x00dd, 0xfffc, + 0x007e, 0xfffc, 0x0101, 0xfffc, 0x0034, 0xfffc, 0x0133, 0xfffc, 0x012b, 0xfffc, 0x011c, 0xfffc, 0x0053, 0xfffc, 0x0007, 0xfffc, + 0x004c, 0xfffc, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A728[] = +{ + 0x013b, 0x0003, 0x00ac, 0x0003, 0x0035, 0x0003, 0x00dd, 0x0003, 0x007e, 0x0003, 0x0101, 0x0003, 0x0034, 0x0003, 0x0133, 0x0003, + 0x012b, 0x0003, 0x011c, 0x0003, 0x0053, 0x0003, 0x0007, 0x0003, 0x004c, 0x0005, 0x00eb, 0x0003, 0x00ea, 0x0003, 0x00ec, 0x0003, + 0x0137, 0x0003, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A770[] = +{ + 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A77C[] = +{ + 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A788[] = +{ + 0x0055, 0x0003, 0x0009, 0x0003, 0x00d1, 0x0003, 0x0054, 0x0003, 0x00c0, 0x0003, 0x015f, 0x0003, 0x0056, 0x0000, 0x0057, 0x0003, + 0x0158, 0x0003, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A7B0[] = +{ + 0x0005, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003 +}; +static const u16 sUnknown_0860A7BE[] = +{ + 0x0005, 0x0005, 0x0005, 0x0005, 0x0005 +}; +static const u16 sUnknown_0860A7C8[] = +{ + 0x0004 +}; +static const u16 sUnknown_0860A7CA[] = +{ + 0x0005 +}; +static const u16 sUnknown_0860A7CC[] = +{ + 0x0005 +}; +static const u16 sUnknown_0860A7CE[] = +{ + 0x0003 +}; +static const u16 sUnknown_0860A7D0[] = +{ + 0x0003 +}; +static const u16 sUnknown_0860A7D2[] = +{ + 0x0004 +}; +static const u16 sUnknown_0860A7D4[] = +{ + 0x0003 +}; +static const u16 sUnknown_0860A7D6[] = +{ + 0x0006 +}; +static const u16 sUnknown_0860A7D8[] = +{ + 0x0006 +}; +static const u16 sUnknown_0860A7DA[] = +{ + 0x0006 +}; +static const u16 sUnknown_0860A7DC[] = +{ + 0x0004 +}; +static const u16 sUnknown_0860A7DE[] = +{ + 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 +}; +static const u16 sUnknown_0860A7EC[] = +{ + 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 +}; +static const u16 sUnknown_0860A7FA[] = +{ + 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff +}; +static const u16 sUnknown_0860A808[] = +{ + 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 +}; +static const u16 sUnknown_0860A816[] = +{ + 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 +}; +static const u16 sUnknown_0860A824[] = +{ + 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe +}; + +static const u16 *const sPointsArray[] = +{ + sUnknown_0860A4E0, + sUnknown_0860A68C, + sUnknown_0860A692, + sUnknown_0860A6A0, + sUnknown_0860A728, + sUnknown_0860A770, + sUnknown_0860A77C, + sUnknown_0860A788, + sUnknown_0860A7B0, + sUnknown_0860A7BE, + sUnknown_0860A7C8, + sUnknown_0860A7CA, + sUnknown_0860A7CC, + sUnknown_0860A7CE, + sUnknown_0860A7D0, + sUnknown_0860A7D2, + sUnknown_0860A7D4, + sUnknown_0860A7D6, + sUnknown_0860A7D8, + sUnknown_0860A7DA, + sUnknown_0860A7DA, + sUnknown_0860A7DC, + sUnknown_0860A7DE, + sUnknown_0860A7EC, + sUnknown_0860A7FA, + sUnknown_0860A808, + sUnknown_0860A816, + sUnknown_0860A824 +}; + +static const u16 sUnknown_0860A8A4[] = +{ + STRINGID_PKMNPERISHCOUNTFELL, STRINGID_PKMNWISHCAMETRUE, STRINGID_PKMNLOSTPPGRUDGE, + STRINGID_PKMNTOOKFOE, STRINGID_PKMNABSORBEDNUTRIENTS, STRINGID_PKMNANCHOREDITSELF, + STRINGID_PKMNAFFLICTEDBYCURSE, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_PKMNLOCKEDINNIGHTMARE, + STRINGID_PKMNHURTBY, STRINGID_PKMNHURTBYBURN, STRINGID_PKMNHURTBYPOISON, + STRINGID_PKMNHURTBYSPIKES, STRINGID_ATTACKERFAINTED, STRINGID_TARGETFAINTED, + STRINGID_PKMNHITWITHRECOIL, STRINGID_PKMNCRASHED, 0xFFFF +}; + +// code +void BattleTv_SetDataBasedOnString(u16 stringId) +{ + struct BattleTv *tvPtr; + u32 atkSide, defSide, effSide, scriptingSide; + struct Pokemon *atkMon, *defMon; + u8 moveSlot; + u32 atkFlank, defFlank, effFlank; + u8 *perishCount; + u16 *statStringId, *finishedMoveId; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && stringId != STRINGID_ITDOESNTAFFECT && stringId != STRINGID_NOTVERYEFFECTIVE) + return; + + tvPtr = &gBattleStruct->tv; + + atkSide = GetBattlerSide(gBattlerAttacker); + defSide = GetBattlerSide(gBattlerTarget); + effSide = GetBattlerSide(gEffectBattler); + scriptingSide = GetBattlerSide(gStringInfo->scrActive); + + if (atkSide == B_SIDE_PLAYER) + atkMon = &gPlayerParty[gBattlerPartyIndexes[gBattlerAttacker]]; + else + atkMon = &gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker]]; + + if (defSide == B_SIDE_PLAYER) + defMon = &gPlayerParty[gBattlerPartyIndexes[gBattlerTarget]]; + else + defMon = &gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]; + + moveSlot = GetBattlerMoveSlotId(gBattlerAttacker, gStringInfo->currentMove); + + if (moveSlot >= 4 && sub_817E0B8(stringId) && stringId > BATTLESTRINGS_ID_ADDER) + { + tvPtr->side[atkSide].faintCause = 15; + return; + } + + perishCount = (u8 *)(gBattleTextBuff1 + 4); + statStringId = (u16 *)(gBattleTextBuff2 + 2); + finishedMoveId = (u16 *)(gBattleTextBuff1 + 2); + + atkFlank = GetBattlerPosition(gBattlerAttacker) / 2; + defFlank = GetBattlerPosition(gBattlerTarget) / 2; + effFlank = GetBattlerPosition(gEffectBattler) / 2; + + switch (stringId) + { + case STRINGID_ITDOESNTAFFECT: + AddMovePoints(1, moveSlot, 2, 0); + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + TrySetBattleSeminarShow(); + break; + case STRINGID_NOTVERYEFFECTIVE: + AddMovePoints(1, moveSlot, 1, 0); + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && GetMonData(defMon, MON_DATA_HP, NULL) != 0) + TrySetBattleSeminarShow(); + break; + case STRINGID_SUPEREFFECTIVE: + AddMovePoints(1, moveSlot, 0, 0); + break; + case STRINGID_PKMNFORESAWATTACK: + tvPtr->side[atkSide].futureSightMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].futureSightMoveSlot = moveSlot; + break; + case STRINGID_PKMNCHOSEXASDESTINY: + tvPtr->side[atkSide].doomDesireMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].doomDesireMoveSlot = moveSlot; + break; + case STRINGID_FAINTINTHREE: + tvPtr->side[atkSide].perishSongMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].perishSongMoveSlot = moveSlot; + tvPtr->side[atkSide].perishSong = 1; + break; + case STRINGID_PKMNPERISHCOUNTFELL: + if (*perishCount == 0) + tvPtr->side[atkSide].faintCause = 10; + break; + case STRINGID_PKMNWISHCAMETRUE: + if (tvPtr->side[defSide].wishMonId != 0) + { + AddMovePoints(2, 3, defSide, + (tvPtr->side[defSide].wishMonId - 1) * 4 + tvPtr->side[defSide].wishMoveSlot); + } + break; + case STRINGID_PKMNWANTSGRUDGE: + tvPtr->side[atkSide].grudgeMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].grudgeMoveSlot = moveSlot; + break; + case STRINGID_PKMNLOSTPPGRUDGE: + if (tvPtr->side[defSide].grudgeMonId != 0) + { + AddMovePoints(2, 4, defSide, + (tvPtr->side[defSide].grudgeMonId - 1) * 4 + tvPtr->side[defSide].grudgeMoveSlot); + } + break; + case STRINGID_PKMNTRYINGTOTAKEFOE: + tvPtr->side[atkSide].destinyBondMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].destinyBondMoveSlot = moveSlot; + break; + case STRINGID_PKMNTOOKFOE: + if (tvPtr->side[defSide].destinyBondMonId != 0) + tvPtr->side[atkSide].faintCause = 11; + break; + case STRINGID_PKMNPLANTEDROOTS: + tvPtr->pos[atkSide][atkFlank].ingrainMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[atkSide][atkFlank].ingrainMoveSlot = moveSlot; + break; + case STRINGID_PKMNABSORBEDNUTRIENTS: + if (tvPtr->pos[atkSide][atkFlank].ingrainMonId != 0) + { + AddMovePoints(2, 6, atkSide, + (tvPtr->pos[atkSide][atkFlank].ingrainMonId - 1) * 4 + tvPtr->pos[atkSide][atkFlank].ingrainMoveSlot); + } + break; + case STRINGID_PKMNANCHOREDITSELF: + if (tvPtr->pos[defSide][defFlank].ingrainMonId != 0) + { + AddMovePoints(2, 6, defSide, + (tvPtr->pos[defSide][defFlank].ingrainMonId - 1) * 4 + tvPtr->pos[defSide][defFlank].ingrainMoveSlot); + } + break; + case STRINGID_PKMNTRANSFORMEDINTO: + gBattleStruct->anyMonHasTransformed = TRUE; + break; + case STRINGID_CRITICALHIT: + AddMovePoints(0x12, moveSlot, 0, 0); + break; + case STRINGID_PKMNSSTATCHANGED: + if (gBattleTextBuff1[2] != 0) + { + if (*statStringId == STRINGID_STATSHARPLY) + AddMovePoints(0x17, moveSlot, gBattleTextBuff1[2] - 1, 0); + else + AddMovePoints(0x16, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + break; + case STRINGID_PKMNSSTATCHANGED2: + if (gBattleTextBuff1[2] != 0) + { + if (gBattlerAttacker == gBattlerTarget) + { + if (*statStringId == STRINGID_STATSHARPLY) + AddMovePoints(0x17, moveSlot, gBattleTextBuff1[2] - 1, 0); + else + AddMovePoints(0x16, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + else + { + AddMovePoints(0x1B, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + } + break; + case STRINGID_PKMNSSTATCHANGED3: + if (gBattleTextBuff1[2] != 0) + AddMovePoints(0x18, moveSlot, gBattleTextBuff1[2] - 1, 0); + break; + case STRINGID_PKMNSSTATCHANGED4: + if (gBattleTextBuff1[2] != 0) + { + if (*statStringId == STRINGID_STATHARSHLY) + AddMovePoints(0x1A, moveSlot, gBattleTextBuff1[2] - 1, 0); + else + AddMovePoints(0x19, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + break; + case STRINGID_PKMNLAIDCURSE: + tvPtr->pos[defSide][defFlank].curseMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].curseMoveSlot = moveSlot; + break; + case STRINGID_PKMNAFFLICTEDBYCURSE: + if (GetMonData(atkMon, MON_DATA_HP, NULL) + && tvPtr->pos[atkSide][atkFlank].curseMonId != 0) + { + AddMovePoints(8, 0, tvPtr->pos[atkSide][atkFlank].curseMonId - 1, tvPtr->pos[atkSide][atkFlank].curseMoveSlot); + tvPtr->side[atkSide].faintCause = 1; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNSEEDED: + tvPtr->pos[defSide][defFlank].leechSeedMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].leechSeedMoveSlot = moveSlot; + break; + case STRINGID_PKMNSAPPEDBYLEECHSEED: + if (tvPtr->pos[atkSide][atkFlank].leechSeedMonId != 0) + { + AddMovePoints(8, 1, tvPtr->pos[atkSide][atkFlank].leechSeedMonId - 1, tvPtr->pos[atkSide][atkFlank].leechSeedMoveSlot); + tvPtr->side[atkSide].faintCause = 2; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNFELLINTONIGHTMARE: + tvPtr->pos[defSide][defFlank].nightmareMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].nightmareMoveSlot = moveSlot; + break; + case STRINGID_PKMNLOCKEDINNIGHTMARE: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0 + && tvPtr->pos[atkSide][atkFlank].nightmareMonId != 0) + { + AddMovePoints(8, 5, tvPtr->pos[atkSide][atkFlank].nightmareMonId - 1, tvPtr->pos[atkSide][atkFlank].nightmareMoveSlot); + tvPtr->side[atkSide].faintCause = 5; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNSQUEEZEDBYBIND: + case STRINGID_PKMNTRAPPEDINVORTEX: + case STRINGID_PKMNWRAPPEDBY: + case STRINGID_PKMNCLAMPED: + case STRINGID_PKMNTRAPPEDBYSANDTOMB: + tvPtr->pos[defSide][defFlank].wrapMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].wrapMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBY: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0 + && tvPtr->pos[atkSide][atkFlank].wrapMonId != 0) + { + AddMovePoints(8, 6, tvPtr->pos[atkSide][atkFlank].wrapMonId - 1, tvPtr->pos[atkSide][atkFlank].wrapMoveSlot); + tvPtr->side[atkSide].faintCause = 6; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNWASBURNED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].brnMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].brnMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBYBURN: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0) + { + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].brnMonId != 0) + AddMovePoints(8, 4, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].brnMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].brnMoveSlot); + tvPtr->side[atkSide].faintCause = 4; + tvPtr->side[atkSide].faintCauseMonId = gBattlerPartyIndexes[gBattlerAttacker]; + } + break; + case STRINGID_PKMNWASPOISONED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].psnMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].psnMoveSlot = moveSlot; + break; + case STRINGID_PKMNBADLYPOISONED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].badPsnMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].badPsnMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBYPOISON: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0) + { + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].psnMonId != 0) + AddMovePoints(8, 2, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].psnMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].psnMoveSlot); + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].badPsnMonId != 0) + AddMovePoints(8, 3, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].badPsnMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].badPsnMoveSlot); + tvPtr->side[atkSide].faintCause = 3; + tvPtr->side[atkSide].faintCauseMonId = gBattlerPartyIndexes[gBattlerAttacker]; + } + break; + case STRINGID_PKMNFELLINLOVE: + tvPtr->pos[defSide][defFlank].attractMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].attractMoveSlot = moveSlot; + break; + case STRINGID_PKMNIMMOBILIZEDBYLOVE: + if (tvPtr->pos[atkSide][atkFlank].attractMonId != 0) + AddMovePoints(9, 0, tvPtr->pos[atkSide][atkFlank].attractMonId - 1, tvPtr->pos[atkSide][atkFlank].attractMoveSlot); + break; + case STRINGID_PKMNWASPARALYZED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].prlzMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].prlzMoveSlot = moveSlot; + break; + case STRINGID_PKMNISPARALYZED: + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].prlzMonId != 0) + AddMovePoints(9, 2, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].prlzMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].prlzMoveSlot); + break; + case STRINGID_PKMNFELLASLEEP: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].slpMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].slpMoveSlot = moveSlot; + break; + case STRINGID_PKMNFASTASLEEP: + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].slpMonId != 0 + && gStringInfo->currentMove != MOVE_SNORE + && gStringInfo->currentMove != MOVE_SLEEP_TALK) + AddMovePoints(9, 3, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].slpMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].slpMoveSlot); + break; + case STRINGID_PKMNWASFROZEN: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].frzMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].frzMoveSlot = moveSlot; + break; + case STRINGID_PKMNISFROZEN: + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].frzMonId != 0) + AddMovePoints(9, 4, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].frzMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].frzMoveSlot); + break; + case STRINGID_PKMNWASCONFUSED: + tvPtr->pos[effSide][effFlank].confusionMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[effSide][effFlank].confusionMoveSlot = moveSlot; + break; + case STRINGID_ITHURTCONFUSION: + if (tvPtr->pos[atkSide][atkFlank].confusionMonId != 0) + AddMovePoints(9, 1, tvPtr->pos[atkSide][atkFlank].confusionMonId - 1, tvPtr->pos[atkSide][atkFlank].confusionMoveSlot); + tvPtr->side[atkSide].faintCause = 12; + break; + case STRINGID_SPIKESSCATTERED: + tvPtr->side[defSide].spikesMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[defSide].spikesMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBYSPIKES: + if (tvPtr->side[scriptingSide].spikesMonId != 0) + { + AddMovePoints(10, scriptingSide ^ BIT_SIDE, tvPtr->side[scriptingSide].spikesMonId - 1, tvPtr->side[scriptingSide].spikesMoveSlot); + tvPtr->side[scriptingSide].faintCause = 7; + } + break; + case STRINGID_PKMNBLEWAWAYSPIKES: + tvPtr->side[atkSide].spikesMonId = 0; + tvPtr->side[atkSide].spikesMoveSlot = 0; + break; + case STRINGID_FIREWEAKENED: + tvPtr->pos[atkSide][atkFlank].waterSportMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[atkSide][atkFlank].waterSportMoveSlot = moveSlot; + break; + case STRINGID_ELECTRICITYWEAKENED: + tvPtr->pos[atkSide][atkFlank].mudSportMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[atkSide][atkFlank].mudSportMoveSlot = moveSlot; + break; + case STRINGID_ATTACKERFAINTED: + AddPointsOnFainting(FALSE); + case STRINGID_RETURNMON: + if (tvPtr->pos[atkSide][atkFlank].waterSportMonId != 0) + { + tvPtr->pos[atkSide][atkFlank].waterSportMonId = 0; + tvPtr->pos[atkSide][atkFlank].waterSportMoveSlot = 0; + } + if (tvPtr->pos[atkSide][atkFlank].mudSportMonId != 0) + { + tvPtr->pos[atkSide][atkFlank].mudSportMonId = 0; + tvPtr->pos[atkSide][atkFlank].mudSportMoveSlot = 0; + } + break; + case STRINGID_TARGETFAINTED: + AddPointsOnFainting(TRUE); + if (tvPtr->pos[atkSide][defFlank].waterSportMonId != 0) + { + tvPtr->pos[atkSide][defFlank].waterSportMonId = 0; + tvPtr->pos[atkSide][defFlank].waterSportMoveSlot = 0; + } + if (tvPtr->pos[atkSide][defFlank].mudSportMonId != 0) + { + tvPtr->pos[atkSide][defFlank].mudSportMonId = 0; + tvPtr->pos[atkSide][defFlank].mudSportMoveSlot = 0; + } + break; + case STRINGID_PKMNRAISEDDEF: + case STRINGID_PKMNRAISEDDEFALITTLE: + tvPtr->side[atkSide].reflectMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].reflectMoveSlot = moveSlot; + break; + case STRINGID_PKMNRAISEDSPDEF: + case STRINGID_PKMNRAISEDSPDEFALITTLE: + tvPtr->side[atkSide].lightScreenMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].lightScreenMoveSlot = moveSlot; + break; + case STRINGID_PKMNSXWOREOFF: + if (*finishedMoveId == MOVE_REFLECT) + { + tvPtr->side[atkSide].reflectMonId = 0; + tvPtr->side[atkSide].reflectMoveSlot = 0; + } + if (*finishedMoveId == MOVE_LIGHT_SCREEN) + { + tvPtr->side[atkSide].lightScreenMonId = 0; + tvPtr->side[atkSide].lightScreenMoveSlot = 0; + } + if (*finishedMoveId == MOVE_MIST) + { + tvPtr->side[atkSide].mistMonId = 0; + tvPtr->side[atkSide].mistMoveSlot = 0; + } + break; + case STRINGID_PKMNCOVEREDBYVEIL: + tvPtr->side[atkSide].safeguardMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].safeguardMoveSlot = moveSlot; + break; + case STRINGID_PKMNUSEDSAFEGUARD: + if (tvPtr->side[defSide].safeguardMonId != 0) + AddMovePoints(15, 0, tvPtr->side[defSide].safeguardMonId - 1, tvPtr->side[defSide].safeguardMoveSlot); + break; + case STRINGID_PKMNSAFEGUARDEXPIRED: + tvPtr->side[atkSide].safeguardMonId = 0; + tvPtr->side[atkSide].safeguardMoveSlot = 0; + break; + case STRINGID_PKMNSHROUDEDINMIST: + tvPtr->side[atkSide].mistMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].mistMoveSlot = moveSlot; + break; + case STRINGID_PKMNPROTECTEDBYMIST: + if (tvPtr->side[defSide].mistMonId != 0) + AddMovePoints(16, 0, tvPtr->side[defSide].mistMonId - 1, tvPtr->side[defSide].mistMoveSlot); + break; + case STRINGID_THEWALLSHATTERED: + tvPtr->side[defSide].reflectMonId = 0; + tvPtr->side[defSide].reflectMoveSlot = 0; + tvPtr->side[defSide].lightScreenMonId = 0; + tvPtr->side[defSide].lightScreenMoveSlot = 0; + AddMovePoints(17, 0, gBattlerPartyIndexes[gBattlerAttacker], moveSlot); + break; + case STRINGID_PKMNFLINCHED: + if (tvPtr->pos[atkSide][0].attackedByMonId != 0) + AddMovePoints(21, 0, tvPtr->pos[atkSide][0].attackedByMonId - 1, tvPtr->pos[atkSide][0].attackedByMoveSlot); + if (tvPtr->pos[atkSide][1].attackedByMonId != 0) + AddMovePoints(21, 0, tvPtr->pos[atkSide][1].attackedByMonId - 1, tvPtr->pos[atkSide][1].attackedByMoveSlot); + break; + case STRINGID_PKMNCRASHED: + case STRINGID_PKMNHITWITHRECOIL: + tvPtr->side[atkSide].faintCause = 14; + break; + } +} + +static bool8 sub_817E0B8(u16 stringId) +{ + s32 i = 0; + + do + { + if (sUnknown_0860A8A4[i] == stringId) + break; + i++; + } while (sUnknown_0860A8A4[i] != 0xFFFF); + + if (sUnknown_0860A8A4[i] == 0xFFFF) + return TRUE; + else + return FALSE; +} + +void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr) +{ + struct BattleTv *tvPtr; + u32 atkSide, defSide; + u8 moveSlot; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + return; + + tvPtr = &gBattleStruct->tv; + + atkSide = GetBattlerSide(gBattlerAttacker); + defSide = GetBattlerSide(gBattlerTarget); + moveSlot = GetBattlerMoveSlotId(gBattlerAttacker, move); + + if (moveSlot >= 4) + { + tvPtr->side[atkSide].faintCause = 15; + return; + } + + tvPtr->pos[defSide][GetBattlerPosition(gBattlerAttacker) / 2].attackedByMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][GetBattlerPosition(gBattlerAttacker) / 2].attackedByMoveSlot = moveSlot; + tvPtr->side[atkSide].usedMoveSlot = moveSlot; + AddMovePoints(0, moveSlot, gBattleMoves[move].effect, 0); + AddPointsBasedOnWeather(weatherFlags, move, moveSlot); + if (disableStructPtr->chargeTimer1 != 0) + AddMovePoints(7, move, moveSlot, 0); + + if (move == MOVE_WISH) + { + tvPtr->side[atkSide].wishMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].wishMoveSlot = moveSlot; + } + if (move == MOVE_SELF_DESTRUCT || move == MOVE_EXPLOSION) + { + tvPtr->side[atkSide ^ BIT_SIDE].explosionMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide ^ BIT_SIDE].explosionMoveSlot = moveSlot; + tvPtr->side[atkSide ^ BIT_SIDE].faintCause = 13; + tvPtr->side[atkSide ^ BIT_SIDE].explosion = 1; + } + + AddMovePoints(13, gBattleMoves[move].type, gBattleMoves[move].power, 0); + AddMovePoints(14, gBattleMoves[move].type, gBattleMoves[move].power, 0); + AddMovePoints(11, gBattleMoves[move].type, 0, 0); + AddMovePoints(12, gBattleMoves[move].type, 0, 0); +} + +void BattleTv_SetDataBasedOnAnimation(u8 animationId) +{ + struct BattleTv *tvPtr; + u32 atkSide; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + return; + + tvPtr = &gBattleStruct->tv; + atkSide = GetBattlerSide(gBattlerAttacker); + switch (animationId) + { + case B_ANIM_FUTURE_SIGHT_HIT: + if (tvPtr->side[atkSide].futureSightMonId != 0) + { + AddMovePoints(2, 0, atkSide, + (tvPtr->side[atkSide].futureSightMonId - 1) * 4 + tvPtr->side[atkSide].futureSightMoveSlot); + tvPtr->side[atkSide].faintCause = 8; + } + break; + case B_ANIM_DOOM_DESIRE_HIT: + if (tvPtr->side[atkSide].doomDesireMonId != 0) + { + AddMovePoints(2, 1, atkSide, + (tvPtr->side[atkSide].doomDesireMonId - 1) * 4 + tvPtr->side[atkSide].doomDesireMoveSlot); + tvPtr->side[atkSide].faintCause = 9; + } + break; + } +} + +#ifdef NONMATCHING +// for loop has an unused stack variable +void TryPutLinkBattleTvShowOnAir(void) +{ + u16 playerBestSpecies = 0, opponentBestSpecies = 0; + s16 playerBestSum = 0, opponentBestSum = SHRT_MAX; + u8 playerBestMonId = 0, opponentBestMonId = 0; + struct BattleTvMovePoints *movePoints = NULL; + u8 countPlayer = 0, countOpponent = 0; + s16 sum = 0; + u16 species = 0; + u16 moveId = 0; + s32 i, j; + + if (gBattleStruct->anyMonHasTransformed) + return; + + movePoints = &gBattleStruct->tvMovePoints; + for (i = 0; i < PARTY_SIZE; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) != SPECIES_NONE) + countPlayer++; + if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL) != SPECIES_NONE) + countOpponent++; + } + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) || countPlayer != countOpponent) + return; + + for (i = 0; i < PARTY_SIZE; i++) + { + species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL); + if (species != SPECIES_NONE && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG, NULL)) + { + for (sum = 0, j = 0; j < 4; j++) + sum += movePoints->points[0][i * 4 + j]; + + if (playerBestSum < sum) + { + playerBestMonId = i; + playerBestSum = sum; + playerBestSpecies = species; + } + } + + species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL); + if (species != SPECIES_NONE && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG, NULL)) + { + for (sum = 0, j = 0; j < 4; j++) + sum += movePoints->points[1][i * 4 + j]; + + if (opponentBestSum == sum) + { + if (GetMonData(&gEnemyParty[i], MON_DATA_EXP, NULL) > GetMonData(&gEnemyParty[opponentBestMonId], MON_DATA_EXP, NULL)) + { + opponentBestMonId = i; + opponentBestSum = sum; + opponentBestSpecies = species; + } + } + else if (opponentBestSum > sum) + { + opponentBestMonId = i; + opponentBestSum = sum; + opponentBestSpecies = species; + } + } + } + + for (sum = 0, i = 0, j = 0; j < 4; j++) + { + if (sum < movePoints->points[0][playerBestMonId * 4 + j]) + { + sum = movePoints->points[0][playerBestMonId * 4 + j]; + i = j; + } + } + + moveId = GetMonData(&gPlayerParty[playerBestMonId], MON_DATA_MOVE1 + i, NULL); + if (playerBestSum == 0 || moveId == 0) + return; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if ((playerBestMonId < 3 && !sub_806D82C(gBattleScripting.multiplayerId)) + || (playerBestMonId >= 3 && sub_806D82C(gBattleScripting.multiplayerId))) + { + j = (opponentBestMonId < 3) ? 0 : 1; + PutBattleUpdateOnTheAir(sub_806EF84(j, gBattleScripting.multiplayerId), moveId, playerBestSpecies, opponentBestSpecies); + } + } + else + { + PutBattleUpdateOnTheAir(gBattleScripting.multiplayerId ^ 1, moveId, playerBestSpecies, opponentBestSpecies); + } +} + +#else +ASM_DIRECT +void TryPutLinkBattleTvShowOnAir(void) +{ + asm_unified( + "push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x20\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r1, 0\n\ + str r1, [sp, 0x4]\n\ + movs r2, 0\n\ + str r2, [sp, 0x8]\n\ + ldr r3, =0x00007fff\n\ + str r3, [sp, 0xC]\n\ + movs r4, 0\n\ + str r4, [sp, 0x10]\n\ + movs r7, 0\n\ + str r7, [sp, 0x14]\n\ + mov r8, r0\n\ + ldr r0, =gBattleStruct\n\ + ldr r1, [r0]\n\ + adds r0, r1, 0\n\ + adds r0, 0xB3\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _0817E42A\n\ + b _0817E670\n\ +_0817E42A:\n\ + movs r2, 0xD2\n\ + lsls r2, 1\n\ + adds r2, r1\n\ + mov r10, r2\n\ + movs r6, 0\n\ +_0817E434:\n\ + movs r0, 0x64\n\ + adds r4, r6, 0\n\ + muls r4, r0\n\ + ldr r0, =gPlayerParty\n\ + adds r0, r4, r0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0817E454\n\ + mov r0, r8\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ +_0817E454:\n\ + ldr r5, =gEnemyParty\n\ + adds r0, r4, r5\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0817E46A\n\ + adds r0, r7, 0x1\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ +_0817E46A:\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _0817E434\n\ + ldr r0, =gBattleTypeFlags\n\ + ldr r0, [r0]\n\ + movs r1, 0x2\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0817E47E\n\ + b _0817E670\n\ +_0817E47E:\n\ + cmp r8, r7\n\ + beq _0817E484\n\ + b _0817E670\n\ +_0817E484:\n\ + movs r6, 0\n\ + lsls r3, r6, 1\n\ + str r3, [sp, 0x18]\n\ + movs r4, 0x64\n\ + mov r8, r4\n\ +_0817E48E:\n\ + mov r1, r8\n\ + muls r1, r6\n\ + ldr r0, =gPlayerParty\n\ + adds r4, r1, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ + adds r0, r6, 0x1\n\ + mov r9, r0\n\ + cmp r7, 0\n\ + beq _0817E4EE\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _0817E4EE\n\ + movs r4, 0\n\ + lsls r0, r6, 3\n\ + mov r2, r10\n\ + adds r1, r0, r2\n\ + movs r3, 0x3\n\ +_0817E4C4:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + ldrh r4, [r1]\n\ + adds r0, r4\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + adds r1, 0x2\n\ + subs r3, 0x1\n\ + cmp r3, 0\n\ + bge _0817E4C4\n\ + ldr r1, [sp, 0x8]\n\ + lsls r0, r1, 16\n\ + lsls r1, r4, 16\n\ + cmp r0, r1\n\ + bge _0817E4EE\n\ + lsls r0, r6, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x10]\n\ + lsrs r1, 16\n\ + str r1, [sp, 0x8]\n\ + str r7, [sp]\n\ +_0817E4EE:\n\ + mov r0, r8\n\ + muls r0, r6\n\ + ldr r2, =gEnemyParty\n\ + adds r4, r0, r2\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ + ldr r3, [sp, 0x8]\n\ + lsls r3, 16\n\ + str r3, [sp, 0x1C]\n\ + cmp r7, 0\n\ + beq _0817E5A0\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _0817E5A0\n\ + movs r4, 0\n\ + ldr r0, [sp, 0xC]\n\ + lsls r2, r0, 16\n\ + movs r3, 0x1\n\ + lsls r1, r3, 1\n\ + adds r1, 0x1\n\ + lsls r1, 4\n\ + lsls r0, r6, 3\n\ + adds r0, r1\n\ + mov r3, r10\n\ + adds r1, r0, r3\n\ + movs r3, 0x3\n\ +_0817E534:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + ldrh r4, [r1]\n\ + adds r0, r4\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + adds r1, 0x2\n\ + subs r3, 0x1\n\ + cmp r3, 0\n\ + bge _0817E534\n\ + asrs r1, r2, 16\n\ + lsls r5, r4, 16\n\ + asrs r0, r5, 16\n\ + cmp r1, r0\n\ + bne _0817E590\n\ + mov r0, r8\n\ + muls r0, r6\n\ + ldr r1, =gEnemyParty\n\ + adds r0, r1\n\ + movs r1, 0x19\n\ + movs r2, 0\n\ + bl GetMonData\n\ + adds r4, r0, 0\n\ + ldr r2, [sp, 0x14]\n\ + mov r0, r8\n\ + muls r0, r2\n\ + ldr r3, =gEnemyParty\n\ + adds r0, r3\n\ + movs r1, 0x19\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r4, r0\n\ + bls _0817E5A0\n\ + b _0817E594\n\ + .pool\n\ +_0817E590:\n\ + cmp r1, r0\n\ + ble _0817E5A0\n\ +_0817E594:\n\ + lsls r0, r6, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x14]\n\ + lsrs r5, 16\n\ + str r5, [sp, 0xC]\n\ + str r7, [sp, 0x4]\n\ +_0817E5A0:\n\ + mov r6, r9\n\ + cmp r6, 0x5\n\ + bgt _0817E5A8\n\ + b _0817E48E\n\ +_0817E5A8:\n\ + movs r4, 0\n\ + movs r6, 0\n\ + movs r3, 0\n\ + ldr r5, =gPlayerParty\n\ + ldr r7, [sp, 0x10]\n\ + lsls r0, r7, 3\n\ + mov r1, r10\n\ + adds r2, r0, r1\n\ +_0817E5B8:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + movs r7, 0\n\ + ldrsh r1, [r2, r7]\n\ + cmp r0, r1\n\ + bge _0817E5C8\n\ + ldrh r4, [r2]\n\ + adds r6, r3, 0\n\ +_0817E5C8:\n\ + adds r2, 0x2\n\ + adds r3, 0x1\n\ + cmp r3, 0x3\n\ + ble _0817E5B8\n\ + movs r0, 0x64\n\ + ldr r1, [sp, 0x10]\n\ + muls r0, r1\n\ + adds r0, r5\n\ + adds r1, r6, 0\n\ + adds r1, 0xD\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + ldr r2, [sp, 0x1C]\n\ + cmp r2, 0\n\ + beq _0817E670\n\ + cmp r4, 0\n\ + beq _0817E670\n\ + ldr r0, =gBattleTypeFlags\n\ + ldr r0, [r0]\n\ + movs r1, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0817E65C\n\ + ldr r3, [sp, 0x10]\n\ + cmp r3, 0x2\n\ + bhi _0817E620\n\ + ldr r0, =gBattleScripting\n\ + adds r0, 0x25\n\ + ldrb r0, [r0]\n\ + bl sub_806D82C\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _0817E630\n\ + b _0817E670\n\ + .pool\n\ +_0817E620:\n\ + ldr r0, =gBattleScripting\n\ + adds r0, 0x25\n\ + ldrb r0, [r0]\n\ + bl sub_806D82C\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _0817E670\n\ +_0817E630:\n\ + movs r3, 0\n\ + ldr r7, [sp, 0x14]\n\ + cmp r7, 0x2\n\ + bls _0817E63A\n\ + movs r3, 0x1\n\ +_0817E63A:\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + ldr r1, =gBattleScripting\n\ + adds r1, 0x25\n\ + ldrb r1, [r1]\n\ + bl sub_806EF84\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r1, r4, 0\n\ + ldr r2, [sp]\n\ + ldr r3, [sp, 0x4]\n\ + bl PutBattleUpdateOnTheAir\n\ + b _0817E670\n\ + .pool\n\ +_0817E65C:\n\ + ldr r0, =gBattleScripting\n\ + adds r0, 0x25\n\ + ldrb r1, [r0]\n\ + movs r0, 0x1\n\ + eors r0, r1\n\ + adds r1, r4, 0\n\ + ldr r2, [sp]\n\ + ldr r3, [sp, 0x4]\n\ + bl PutBattleUpdateOnTheAir\n\ +_0817E670:\n\ + add sp, 0x20\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool"); +} +#endif + +static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3) +{ + struct BattleTvMovePoints *movePoints = &gBattleStruct->tvMovePoints; + struct BattleTv *tvPtr = &gBattleStruct->tv; + u32 atkSide = GetBattlerSide(gBattlerAttacker); + u32 defSide = GetBattlerSide(gBattlerTarget); + const u16 *ptr; + s32 i; + + switch (caseId) + { + case 0: + case 1: + case 18: + case 22 ... 27: + movePoints->points[atkSide][gBattlerPartyIndexes[gBattlerAttacker] * 4 + arg1] += sPointsArray[caseId][arg2]; + break; + case 3 ... 7: + i = 0; + ptr = sPointsArray[caseId]; + do + { + if (arg1 == ptr[i]) + { + movePoints->points[atkSide][gBattlerPartyIndexes[gBattlerAttacker] * 4 + arg2] += ptr[i+1]; + break; + } + i += 2; + } while (ptr[i] != 0xFFFF); + break; + case 19: + tvPtr->side[arg2 ^ 1].faintCause = 0; + movePoints->points[arg2][0 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 20: + tvPtr->side[arg2].faintCause = 0; + case 2: + movePoints->points[arg2][0 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 17: + movePoints->points[atkSide][arg2 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 8: + case 9: + case 15: + case 16: + case 21: + movePoints->points[atkSide ^ BIT_SIDE][arg2 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 10: + movePoints->points[arg1][arg2 * 4 + arg3] += sPointsArray[caseId][0]; + break; + case 11: + if (tvPtr->pos[defSide][0].waterSportMonId != -(tvPtr->pos[defSide][1].waterSportMonId) && arg1 == 10) + { + if (tvPtr->pos[defSide][0].waterSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][0].waterSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][0].waterSportMoveSlot] += sPointsArray[caseId][0]; + } + if (tvPtr->pos[defSide][1].waterSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][1].waterSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][1].waterSportMoveSlot] += sPointsArray[caseId][0]; + } + } + break; + case 12: + if (tvPtr->pos[defSide][0].mudSportMonId != -(tvPtr->pos[defSide][1].mudSportMonId) && arg1 == 13) + { + if (tvPtr->pos[defSide][0].mudSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][0].mudSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][0].mudSportMoveSlot] += sPointsArray[caseId][0]; + } + if (tvPtr->pos[defSide][1].mudSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][1].mudSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][1].mudSportMoveSlot] += sPointsArray[caseId][0]; + } + } + break; + case 13: + if (arg1 <= 8 && arg2 != 0 && tvPtr->side[defSide].reflectMonId != 0) + { + u32 id = (tvPtr->side[defSide].reflectMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->side[defSide].reflectMoveSlot] += sPointsArray[caseId][0]; + } + break; + case 14: + if (arg1 > 8 && arg2 != 0 && tvPtr->side[defSide].lightScreenMonId != 0) + { + u32 id = (tvPtr->side[defSide].lightScreenMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->side[defSide].lightScreenMoveSlot] += sPointsArray[caseId][0]; + } + break; + } +} + +static void AddPointsOnFainting(bool8 targetFainted) +{ + struct BattleTv *tvPtr = &gBattleStruct->tv; + u32 atkSide = GetBattlerSide(gBattlerAttacker); + u32 defSide = GetBattlerSide(gBattlerTarget); + u32 atkArrId = tvPtr->side[atkSide].faintCauseMonId; + s32 i; + + if (tvPtr->side[atkSide].faintCause != 0) + { + switch (tvPtr->side[atkSide].faintCause) + { + case 1: + if (tvPtr->pos[atkSide][atkArrId].curseMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].curseMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].curseMoveSlot); + } + break; + case 2: + if (tvPtr->pos[atkSide][atkArrId].leechSeedMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].leechSeedMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].leechSeedMoveSlot); + } + break; + case 3: + if (tvPtr->mon[atkSide][atkArrId].psnMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->mon[atkSide][atkArrId].psnMonId - 1) * 4 + tvPtr->mon[atkSide][atkArrId].psnMoveSlot); + } + if (tvPtr->mon[atkSide][atkArrId].badPsnMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->mon[atkSide][atkArrId].badPsnMonId - 1) * 4 + tvPtr->mon[atkSide][atkArrId].badPsnMoveSlot); + } + break; + case 4: + if (tvPtr->mon[atkSide][atkArrId].brnMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->mon[atkSide][atkArrId].brnMonId - 1) * 4 + tvPtr->mon[atkSide][atkArrId].brnMoveSlot); + } + break; + case 5: + if (tvPtr->pos[atkSide][atkArrId].nightmareMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].nightmareMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].nightmareMoveSlot); + } + break; + case 6: + if (tvPtr->pos[atkSide][atkArrId].wrapMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].wrapMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].wrapMoveSlot); + } + break; + case 7: + if (tvPtr->side[atkSide].spikesMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide].spikesMonId - 1) * 4 + tvPtr->side[atkSide].spikesMoveSlot); + } + break; + case 8: + if (tvPtr->side[atkSide].futureSightMonId != 0) + { + AddMovePoints(20, 0, atkSide, + (tvPtr->side[atkSide].futureSightMonId - 1) * 4 + tvPtr->side[atkSide].futureSightMoveSlot); + } + break; + case 9: + if (tvPtr->side[atkSide].doomDesireMonId != 0) + { + AddMovePoints(20, 0, atkSide, + (tvPtr->side[atkSide].doomDesireMonId - 1) * 4 + tvPtr->side[atkSide].doomDesireMoveSlot); + } + break; + case 10: + if (tvPtr->side[atkSide].perishSong + && tvPtr->side[atkSide].perishSongMonId - 1 != gBattlerPartyIndexes[gBattlerAttacker]) + { + AddMovePoints(19, 0, atkSide, + (tvPtr->side[atkSide].perishSongMonId - 1) * 4 + tvPtr->side[atkSide].perishSongMoveSlot); + } + if (tvPtr->side[atkSide ^ BIT_SIDE].perishSong) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide ^ BIT_SIDE].perishSongMonId - 1) * 4 + tvPtr->side[atkSide ^ BIT_SIDE].perishSongMoveSlot); + } + break; + case 11: + if (tvPtr->side[atkSide ^ BIT_SIDE].destinyBondMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide ^ BIT_SIDE].destinyBondMonId - 1) * 4 + tvPtr->side[atkSide ^ BIT_SIDE].destinyBondMoveSlot); + } + break; + case 12: + for (i = 0; i < 2; i++) + { + if (tvPtr->pos[atkSide][i].confusionMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][i].confusionMonId - 1) * 4 + tvPtr->pos[atkSide][i].confusionMoveSlot); + } + } + break; + case 13: + if (tvPtr->side[atkSide].explosion) + { + AddMovePoints(19, 0, atkSide, + (tvPtr->side[atkSide].explosionMonId - 1) * 4 + tvPtr->side[atkSide].explosionMoveSlot); + } + if (tvPtr->side[atkSide ^ BIT_SIDE].explosion) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide ^ BIT_SIDE].explosionMonId - 1) * 4 + tvPtr->side[atkSide ^ BIT_SIDE].explosionMoveSlot); + } + break; + case 14: + if (targetFainted == TRUE) + { + AddMovePoints(20, 0, atkSide, + (gBattlerPartyIndexes[gBattlerAttacker]) * 4 + tvPtr->side[atkSide].usedMoveSlot); + } + break; + case 15: + break; + } + } + else + { + if (tvPtr->side[defSide].faintCause == 7) + { + if (tvPtr->side[defSide].spikesMonId != 0) + { + AddMovePoints(19, 0, defSide ^ BIT_SIDE, + (tvPtr->side[defSide].spikesMonId - 1) * 4 + tvPtr->side[defSide].spikesMoveSlot); + } + } + else + { + AddMovePoints(20, 0, atkSide, + (gBattlerPartyIndexes[gBattlerAttacker]) * 4 + tvPtr->side[atkSide].usedMoveSlot); + } + } +} + +static void TrySetBattleSeminarShow(void) +{ + s32 i; + s32 dmgByMove[4]; + u16 powerOverride; + u16 currMoveSaved; + + if (gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + return; + else if (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT) + return; + else if (gBattleMons[gBattlerAttacker].statStages[STAT_ACC] <= 5) + return; + else if (gBattleMons[gBattlerTarget].statStages[STAT_EVASION] > 6) + return; + else if (gCurrentMove == MOVE_HIDDEN_POWER || gCurrentMove == MOVE_WEATHER_BALL) + return; + else if (gBattleTypeFlags & (BATTLE_TYPE_PALACE | BATTLE_TYPE_PIKE | BATTLE_TYPE_PYRAMID)) + return; + else if (gBattleMoves[gBattleMons[gBattlerAttacker].moves[gMoveSelectionCursor[gBattlerAttacker]]].power == 0) + return; + + i = 0; + currMoveSaved = gBattleMons[gBattlerAttacker].moves[gMoveSelectionCursor[gBattlerAttacker]]; + do + { + if (currMoveSaved == sVariableDmgMoves[i]) + break; + i++; + } while (sVariableDmgMoves[i] != 0xFFFF); + + if (sVariableDmgMoves[i] != 0xFFFF) + return; + + dmgByMove[gMoveSelectionCursor[gBattlerAttacker]] = gBattleMoveDamage; + currMoveSaved = gCurrentMove; + for (i = 0; i < 4; i++) + { + gCurrentMove = gBattleMons[gBattlerAttacker].moves[i]; + powerOverride = 0; + if (ShouldCalculateDamage(gCurrentMove, &dmgByMove[i], &powerOverride)) + { + u8 moveResultFlags; + u16 sideStatus = gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)]; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove, + sideStatus, powerOverride, + 0, gBattlerAttacker, gBattlerTarget); + + if (gStatuses3[gBattlerAttacker] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + gBattleMoveDamage *= 2; + if (gProtectStructs[gBattlerAttacker].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; + + moveResultFlags = TypeCalc(gCurrentMove, gBattlerAttacker, gBattlerTarget); + dmgByMove[i] = gBattleMoveDamage; + if (dmgByMove[i] == 0 && !(moveResultFlags & MOVE_RESULT_NO_EFFECT)) + dmgByMove[i] = 1; + } + } + + for (i = 0; i < 4; i++) + { + if (i != gMoveSelectionCursor[gBattlerAttacker] && dmgByMove[i] > dmgByMove[gMoveSelectionCursor[gBattlerAttacker]]) + { + u16 opponentSpecies, playerSpecies; + s32 bestMoveId; + + if (gMoveSelectionCursor[gBattlerAttacker] != 0) + bestMoveId = 0; + else + bestMoveId = 1; + + for (i = 0; i < 4; i++) + { + if (i != gMoveSelectionCursor[gBattlerAttacker] && dmgByMove[i] > dmgByMove[bestMoveId]) + bestMoveId = i; + } + + opponentSpecies = GetMonData(&gEnemyParty [gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_SPECIES, NULL); + playerSpecies = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattlerAttacker]], MON_DATA_SPECIES, NULL); + sub_80EE35C(opponentSpecies, playerSpecies, gMoveSelectionCursor[gBattlerAttacker], gBattleMons[gBattlerAttacker].moves, gBattleMons[gBattlerAttacker].moves[bestMoveId]); + break; + } + } + + gBattleMoveDamage = dmgByMove[gMoveSelectionCursor[gBattlerAttacker]]; + gCurrentMove = currMoveSaved; +} + +static bool8 ShouldCalculateDamage(u16 moveId, s32 *dmg, u16 *powerOverride) +{ + if (gBattleMoves[moveId].power == 0) + { + *dmg = 0; + return FALSE; + } + else + { + s32 i = 0; + do + { + if (moveId == sVariableDmgMoves[i]) + break; + i++; + } while (sVariableDmgMoves[i] != 0xFFFF); + + if (sVariableDmgMoves[i] != 0xFFFF) + { + *dmg = 0; + return FALSE; + } + else if (moveId == MOVE_PSYWAVE) + { + *dmg = gBattleMons[gBattlerAttacker].level; + *dmg /= 2; + return FALSE; + } + else if (moveId == MOVE_MAGNITUDE) + { + *powerOverride = 10; + return TRUE; + } + else + { + return TRUE; + } + } +} + +void BattleTv_ClearExplosionFaintCause(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + struct BattleTv *tvPtr = &gBattleStruct->tv; + + tvPtr->side[B_SIDE_PLAYER].faintCause = 0; + tvPtr->side[B_SIDE_OPPONENT].faintCause = 0; + + tvPtr->side[B_SIDE_PLAYER].faintCauseMonId = 0; + tvPtr->side[B_SIDE_OPPONENT].faintCauseMonId = 0; + + tvPtr->side[B_SIDE_PLAYER].explosionMonId = 0; + tvPtr->side[B_SIDE_OPPONENT].explosionMonId = 0; + + tvPtr->side[B_SIDE_PLAYER].explosionMoveSlot = 0; + tvPtr->side[B_SIDE_OPPONENT].explosionMoveSlot = 0; + + tvPtr->side[B_SIDE_PLAYER].explosion = 0; + tvPtr->side[B_SIDE_OPPONENT].explosion = 0; + } +} + +u8 GetBattlerMoveSlotId(u8 battlerId, u16 moveId) +{ + s32 i; + struct Pokemon *party; + + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + i = 0; + while (1) + { + if (i >= 4) + break; + if (GetMonData(&party[gBattlerPartyIndexes[battlerId]], MON_DATA_MOVE1 + i, NULL) == moveId) + break; + i++; + } + + return i; +} + +static void AddPointsBasedOnWeather(u16 weatherFlags, u16 moveId, u8 moveSlot) +{ + if (weatherFlags & WEATHER_RAIN_ANY) + AddMovePoints(3, moveId, moveSlot, 0); + else if (weatherFlags & WEATHER_SUN_ANY) + AddMovePoints(4, moveId, moveSlot, 0); + else if (weatherFlags & WEATHER_SANDSTORM_ANY) + AddMovePoints(5, moveId, moveSlot, 0); + else if (weatherFlags & WEATHER_HAIL_ANY) + AddMovePoints(6, moveId, moveSlot, 0); +} diff --git a/src/battle_util.c b/src/battle_util.c index a457ce15d..172ec6659 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -23,8 +23,6 @@ #include "link.h" #include "berry.h" -extern const struct BattleMove gBattleMoves[]; - extern u8 weather_get_current(void); // rom const data @@ -1665,36 +1663,31 @@ u8 CastformDataTypeChange(u8 battler) u8 formChange = 0; if (gBattleMons[battler].species != SPECIES_CASTFORM || gBattleMons[battler].ability != ABILITY_FORECAST || gBattleMons[battler].hp == 0) return CASTFORM_NO_CHANGE; - if (!WEATHER_HAS_EFFECT && gBattleMons[battler].type1 != TYPE_NORMAL && gBattleMons[battler].type2 != TYPE_NORMAL) + if (!WEATHER_HAS_EFFECT && !IS_BATTLER_OF_TYPE(battler, TYPE_NORMAL)) { - gBattleMons[battler].type1 = TYPE_NORMAL; - gBattleMons[battler].type2 = TYPE_NORMAL; + SET_BATTLER_TYPE(battler, TYPE_NORMAL); return CASTFORM_TO_NORMAL; } if (!WEATHER_HAS_EFFECT) return CASTFORM_NO_CHANGE; - if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL)) && gBattleMons[battler].type1 != TYPE_NORMAL && gBattleMons[battler].type2 != TYPE_NORMAL) + if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY)) && !IS_BATTLER_OF_TYPE(battler, TYPE_NORMAL)) { - gBattleMons[battler].type1 = TYPE_NORMAL; - gBattleMons[battler].type2 = TYPE_NORMAL; + SET_BATTLER_TYPE(battler, TYPE_NORMAL); formChange = CASTFORM_TO_NORMAL; } - if (gBattleWeather & WEATHER_SUN_ANY && gBattleMons[battler].type1 != TYPE_FIRE && gBattleMons[battler].type2 != TYPE_FIRE) + if (gBattleWeather & WEATHER_SUN_ANY && !IS_BATTLER_OF_TYPE(battler, TYPE_FIRE)) { - gBattleMons[battler].type1 = TYPE_FIRE; - gBattleMons[battler].type2 = TYPE_FIRE; + SET_BATTLER_TYPE(battler, TYPE_FIRE); formChange = CASTFORM_TO_FIRE; } - if (gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[battler].type1 != TYPE_WATER && gBattleMons[battler].type2 != TYPE_WATER) + if (gBattleWeather & WEATHER_RAIN_ANY && !IS_BATTLER_OF_TYPE(battler, TYPE_WATER)) { - gBattleMons[battler].type1 = TYPE_WATER; - gBattleMons[battler].type2 = TYPE_WATER; + SET_BATTLER_TYPE(battler, TYPE_WATER); formChange = CASTFORM_TO_WATER; } - if (gBattleWeather & WEATHER_HAIL && gBattleMons[battler].type1 != TYPE_ICE && gBattleMons[battler].type2 != TYPE_ICE) + if (gBattleWeather & WEATHER_HAIL_ANY && !IS_BATTLER_OF_TYPE(battler, TYPE_ICE)) { - gBattleMons[battler].type1 = TYPE_ICE; - gBattleMons[battler].type2 = TYPE_ICE; + SET_BATTLER_TYPE(battler, TYPE_ICE); formChange = CASTFORM_TO_ICE; } return formChange; @@ -2024,14 +2017,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && move != MOVE_STRUGGLE && gBattleMoves[move].power != 0 - && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) - && gBattleMons[battler].type1 != moveType - && gBattleMons[battler].type2 != moveType + && TARGET_TURN_DAMAGED + && !IS_BATTLER_OF_TYPE(battler, moveType) && gBattleMons[battler].hp != 0) { - gBattleMons[battler].type1 = moveType; - gBattleMons[battler].type2 = moveType; - PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType) + SET_BATTLER_TYPE(battler, moveType); + PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_ColorChangeActivates; effect++; @@ -2041,7 +2032,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && gBattleMons[gBattlerAttacker].hp != 0 && !gProtectStructs[gBattlerAttacker].confusionSelfDmg - && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) + && TARGET_TURN_DAMAGED && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)) { gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 16; @@ -2056,7 +2047,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && gBattleMons[gBattlerAttacker].hp != 0 && !gProtectStructs[gBattlerAttacker].confusionSelfDmg - && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) + && TARGET_TURN_DAMAGED && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) && (Random() % 10) == 0) { @@ -2079,7 +2070,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && gBattleMons[gBattlerAttacker].hp != 0 && !gProtectStructs[gBattlerAttacker].confusionSelfDmg - && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) + && TARGET_TURN_DAMAGED && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) && (Random() % 3) == 0) { @@ -2094,7 +2085,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && gBattleMons[gBattlerAttacker].hp != 0 && !gProtectStructs[gBattlerAttacker].confusionSelfDmg - && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) + && TARGET_TURN_DAMAGED && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) && (Random() % 3) == 0) { @@ -2110,7 +2101,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA && gBattleMons[gBattlerAttacker].hp != 0 && !gProtectStructs[gBattlerAttacker].confusionSelfDmg && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) + && TARGET_TURN_DAMAGED && (Random() % 3) == 0) { gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_BURN; @@ -2125,7 +2116,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA && gBattleMons[gBattlerAttacker].hp != 0 && !gProtectStructs[gBattlerAttacker].confusionSelfDmg && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) + && TARGET_TURN_DAMAGED && gBattleMons[gBattlerTarget].hp != 0 && (Random() % 3) == 0 && gBattleMons[gBattlerAttacker].ability != ABILITY_OBLIVIOUS @@ -3135,7 +3126,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) { case HOLD_EFFECT_FLINCH: if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) - && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) + && TARGET_TURN_DAMAGED && (Random() % 100) < atkQuality && gBattleMoves[gCurrentMove].flags & FLAG_KINGSROCK_AFFECTED && gBattleMons[gBattlerTarget].hp) @@ -3187,14 +3178,14 @@ void HandleAction_RunBattleScript(void) // identical to RunBattleScriptCommands gBattleScriptingCommandsTable[*gBattlescriptCurrInstr](); } -u8 GetMoveTarget(u16 move, u8 useMoveTarget) +u8 GetMoveTarget(u16 move, u8 setTarget) { u8 targetBank = 0; u8 moveTarget; u8 side; - if (useMoveTarget) - moveTarget = useMoveTarget - 1; + if (setTarget) + moveTarget = setTarget - 1; else moveTarget = gBattleMoves[move].target; @@ -3255,8 +3246,8 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) else targetBank = GetBattlerAtPosition((GetBattlerPosition(gBattlerAttacker) & BIT_SIDE) ^ BIT_SIDE); break; + case MOVE_TARGET_USER_OR_SELECTED: case MOVE_TARGET_USER: - case MOVE_TARGET_x10: targetBank = gBattlerAttacker; break; } diff --git a/src/battle_util2.c b/src/battle_util2.c index c1bbabc85..1d2f1e95b 100644 --- a/src/battle_util2.c +++ b/src/battle_util2.c @@ -76,26 +76,26 @@ void FreeBattleResources(void) void AdjustFriendshipOnBattleFaint(u8 battlerId) { - u8 opposingBank; + u8 opposingBattlerId; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - u8 opposingBank2; + u8 opposingBattlerId2; - opposingBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); - opposingBank2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + opposingBattlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + opposingBattlerId2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); - if (gBattleMons[opposingBank2].level > gBattleMons[opposingBank].level) - opposingBank = opposingBank2; + if (gBattleMons[opposingBattlerId2].level > gBattleMons[opposingBattlerId].level) + opposingBattlerId = opposingBattlerId2; } else { - opposingBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + opposingBattlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); } - if (gBattleMons[opposingBank].level > gBattleMons[battlerId].level) + if (gBattleMons[opposingBattlerId].level > gBattleMons[battlerId].level) { - if (gBattleMons[opposingBank].level - gBattleMons[battlerId].level > 29) + if (gBattleMons[opposingBattlerId].level - gBattleMons[battlerId].level > 29) AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 8); else AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 6); diff --git a/src/berry_blender.c b/src/berry_blender.c index 1ac52dd6c..9e6a0fef7 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -29,6 +29,7 @@ #include "pokeblock.h" #include "trig.h" #include "tv.h" +#include "item_menu.h" #define BLENDER_SCORE_BEST 0 #define BLENDER_SCORE_GOOD 1 @@ -128,7 +129,6 @@ struct BerryBlenderData extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern u16 gSpecialVar_ItemId; extern u8 gInGameOpponentsNo; extern u8 gUnknown_020322D5; extern u8 gResultsWindowId; @@ -155,13 +155,11 @@ extern void sub_81978B0(u16); extern void sub_800A418(void); extern u8 sub_800A9D8(void); extern bool8 sub_800A4D8(u8); -extern void sub_8197DF8(u8 windowId, bool8 copyToVram); extern void sub_809882C(u8, u16, u8); extern void copy_textbox_border_tile_patterns_to_vram(u8, u16, u8); extern void sub_81AABF0(void (*callback)(void)); extern void sub_800B4C0(void); extern void ClearLinkCallback(void); -extern void CB2_ReturnToFieldContinueScript(void); extern void sub_8153430(void); extern bool8 sub_8153474(void); extern void sub_80EECEC(void); diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index f86f350bf..1a0d1bce0 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -515,7 +515,7 @@ static void Task_HandleInput(u8 taskId) static void TryChangeDisplayedBerry(u8 taskId, s8 toMove) { s16 *data = gTasks[taskId].data; - s16 currPocketPosition = gUnknown_0203CE58.unk12[3] + gUnknown_0203CE58.unk8[3]; + s16 currPocketPosition = gUnknown_0203CE58.scrollPosition[3] + gUnknown_0203CE58.cursorPosition[3]; u32 newPocketPosition = currPocketPosition + toMove; if (newPocketPosition < 46 && BagGetItemIdByPocketPosition(BAG_BERRIES, newPocketPosition) != 0) { @@ -533,8 +533,8 @@ static void TryChangeDisplayedBerry(u8 taskId, s8 toMove) static void HandleBagCursorPositionChange(s8 toMove) { - u16 *scrollPos = &gUnknown_0203CE58.unk12[3]; - u16 *cursorPos = &gUnknown_0203CE58.unk8[3]; + u16 *scrollPos = &gUnknown_0203CE58.scrollPosition[3]; + u16 *cursorPos = &gUnknown_0203CE58.cursorPosition[3]; if (toMove > 0) { if (*cursorPos < 4 || BagGetItemIdByPocketPosition(BAG_BERRIES, *scrollPos + 8) == 0) diff --git a/src/birch_pc.c b/src/birch_pc.c index 0f44824f7..3148832be 100644 --- a/src/birch_pc.c +++ b/src/birch_pc.c @@ -5,10 +5,6 @@ #include "constants/species.h" #include "strings.h" -extern u16 gSpecialVar_0x8004; -extern u16 gSpecialVar_0x8005; -extern u16 gSpecialVar_0x8006; - bool16 ScriptGetPokedexInfo(void) { if (gSpecialVar_0x8004 == 0) // is national dex not present? diff --git a/src/blit.c b/src/blit.c new file mode 100644 index 000000000..b4d5f7de5 --- /dev/null +++ b/src/blit.c @@ -0,0 +1,209 @@ +#include "global.h" +#include "blit.h" + +void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height) +{ + BlitBitmapRect4Bit(src, dst, srcX, srcY, dstX, dstY, width, height, 0xFF); +} + +void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey) +{ + s32 xEnd; + s32 yEnd; + s32 multiplierSrcY; + s32 multiplierDstY; + s32 loopSrcY, loopDstY; + s32 loopSrcX, loopDstX; + u8 *pixelsSrc; + u8 *pixelsDst; + s32 toOrr; + s32 toAnd; + s32 toShift; + + if (dst->width - dstX < width) + xEnd = (dst->width - dstX) + srcX; + else + xEnd = srcX + width; + + if (dst->height - dstY < height) + yEnd = (dst->height - dstY) + srcY; + else + yEnd = height + srcY; + + multiplierSrcY = (src->width + (src->width & 7)) >> 3; + multiplierDstY = (dst->width + (dst->width & 7)) >> 3; + + if (colorKey == 0xFF) + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B); + pixelsDst = dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + (((loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B); + toOrr = ((*pixelsSrc >> ((loopSrcX & 1) << 2)) & 0xF); + toShift = ((loopDstX & 1) << 2); + toOrr <<= toShift; + toAnd = 0xF0 >> (toShift); + *pixelsDst = toOrr | (*pixelsDst & toAnd); + } + } + } + else + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B); + pixelsDst = dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + (((loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B); + toOrr = ((*pixelsSrc >> ((loopSrcX & 1) << 2)) & 0xF); + if (toOrr != colorKey) + { + toShift = ((loopDstX & 1) << 2); + toOrr <<= toShift; + toAnd = 0xF0 >> (toShift); + *pixelsDst = toOrr | (*pixelsDst & toAnd); + } + } + } + } +} + +void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) +{ + s32 xEnd; + s32 yEnd; + s32 multiplierY; + s32 loopX, loopY; + s32 toOrr1, toOrr2; + + xEnd = x + width; + if (xEnd > surface->width) + xEnd = surface->width; + + yEnd = y + height; + if (yEnd > surface->height) + yEnd = surface->height; + + multiplierY = (surface->width + (surface->width & 7)) >> 3; + toOrr1 = (u32)(fillValue << 0x1C) >> 0x18; + toOrr2 = (fillValue & 0xF); + + for (loopY = y; loopY < yEnd; loopY++) + { + for (loopX = x; loopX < xEnd; loopX++) + { + u8 *pixels = surface->pixels + ((loopX >> 1) & 3) + ((loopX >> 3) << 5) + (((loopY >> 3) * multiplierY) << 5) + ((u32)(loopY << 0x1d) >> 0x1B); + if ((loopX << 0x1F) != 0) + *pixels = toOrr1 | (*pixels & 0xF); + else + *pixels = toOrr2 | (*pixels & 0xF0); + } + } +} + +void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset) +{ + s32 palOffsetBits; + s32 xEnd; + s32 yEnd; + s32 multiplierSrcY; + s32 multiplierDstY; + s32 loopSrcY, loopDstY; + s32 loopSrcX, loopDstX; + u8 *pixelsSrc; + u8 *pixelsDst; + s32 colorKeyBits; + + palOffsetBits = (u32)(paletteOffset << 0x1C) >> 0x18; + colorKeyBits = (u32)(colorKey << 0x1C) >> 0x18; + + if (dst->width - dstX < width) + xEnd = (dst->width - dstX) + srcX; + else + xEnd = width + srcX; + + if (dst->height - dstY < height) + yEnd = (srcY + dst->height) - dstY; + else + yEnd = srcY + height; + + multiplierSrcY = (src->width + (src->width & 7)) >> 3; + multiplierDstY = (dst->width + (dst->width & 7)) >> 3; + + if (colorKey == 0xFF) + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + pixelsSrc = src->pixels + ((srcX >> 1) & 3) + ((srcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a); + if (loopSrcX & 1) + { + *pixelsDst = palOffsetBits + (*pixelsSrc >> 4); + } + else + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + *pixelsDst = palOffsetBits + (*pixelsSrc & 0xF); + } + } + } + } + else + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + pixelsSrc = src->pixels + ((srcX >> 1) & 3) + ((srcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + if (loopSrcX & 1) + { + if ((*pixelsSrc & 0xF0) != colorKeyBits) + { + pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a); + *pixelsDst = palOffsetBits + (*pixelsSrc >> 4); + } + } + else + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + if ((*pixelsSrc & 0xF) != colorKey) + { + pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a); + *pixelsDst = palOffsetBits + (*pixelsSrc & 0xF); + } + } + } + } + } +} + +void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) +{ + s32 xEnd; + s32 yEnd; + s32 multiplierY; + s32 loopX, loopY; + + xEnd = x + width; + if (xEnd > surface->width) + xEnd = surface->width; + + yEnd = y + height; + if (yEnd > surface->height) + yEnd = surface->height; + + multiplierY = (surface->width + (surface->width & 7)) >> 3; + + for (loopY = y; loopY < yEnd; loopY++) + { + for (loopX = x; loopX < xEnd; loopX++) + { + u8 *pixels = surface->pixels + (loopX & 7) + ((loopX >> 3) << 6) + (((loopY >> 3) * multiplierY) << 6) + ((u32)(loopY << 0x1d) >> 0x1a); + *pixels = fillValue; + } + } +} diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 55e75bfbf..35277fe87 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -25,7 +25,7 @@ enum }; extern u8 gBraillePuzzleCallbackFlag; -extern u8 gUnknown_085EFE74[][2]; +extern const u8 gUnknown_085EFE74[][2]; void SealedChamberShakingEffect(u8); void sub_8179860(void); @@ -375,37 +375,49 @@ bool8 FldEff_UsePuzzleEffect(void) return FALSE; } -// can't get this one to match due to the weird macro-like varsets with strange bitshifting. -// to note: 0x10000 is loaded in, and its obviously supposed to be 1, but i cant get 0x80 << 9 to be loaded in without using it directly. -// maybe there's some way of writing it that works? -#ifdef NONMATCHING -// ShouldDoBrailleRegicePuzzle bool8 ShouldDoBrailleRegicePuzzle(void) { u8 i; - if (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x43) + if (gSaveBlock1Ptr->location.mapGroup == 0x18 + && gSaveBlock1Ptr->location.mapNum == 0x43) { - // _08179A1A if (FlagGet(FLAG_SYS_BRAILLE_WAIT) != FALSE) return FALSE; - if (FlagGet(2) == FALSE) + if (FlagGet(FLAG_0x002) == FALSE) return FALSE; - if (FlagGet(3) == TRUE) + if (FlagGet(FLAG_0x003) == TRUE) return FALSE; for (i = 0; i < 36; i++) { - if (gSaveBlock1Ptr->pos.x == gUnknown_085EFE74[i][0] && gSaveBlock1Ptr->pos.y == gUnknown_085EFE74[i][1]) + u8 xPos = gUnknown_085EFE74[i][0]; + u8 yPos = gUnknown_085EFE74[i][1]; + if (gSaveBlock1Ptr->pos.x == xPos && gSaveBlock1Ptr->pos.y == yPos) { + u16 varValue; + if (i < 16) - VarSet(0x403B, (0x10000 << i | VarGet(0x403B) << 16) >> 16); // correct + { + u16 val = VarGet(0x403B); + val |= 1 << i; + VarSet(0x403B, val); + } else if (i < 32) - VarSet(0x403C, (0x10000 << (i - 16) | VarGet(0x403C) << 16) >> 16); // hmm? + { + u16 val = VarGet(0x403C); + val |= 1 << (i - 16); + VarSet(0x403C, val); + } else - VarSet(0x403D, (0x10000 << (i - 32) | VarGet(0x403D) << 16) >> 16); // hmm? - - if (VarGet(0x403B) != 0xFFFF || VarGet(0x403C) != 0xFF || VarGet(0x403D) != 0xF) + { + u16 val = VarGet(0x403D); + val |= 1 << (i - 32); + VarSet(0x403D, val); + } + + varValue = VarGet(0x403B); + if (varValue != 0xFFFF || VarGet(0x403C) != varValue || VarGet(0x403D) != 0xF) return FALSE; if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 21) @@ -414,170 +426,10 @@ bool8 ShouldDoBrailleRegicePuzzle(void) return FALSE; } } + + FlagSet(FLAG_0x003); + FlagClear(FLAG_0x002); } - // TODO: Find what flags 2 and 3 are. - FlagSet(3); - FlagClear(2); + return FALSE; } -#else -ASM_DIRECT -bool8 ShouldDoBrailleRegicePuzzle(void) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r9\n\ - mov r6, r8\n\ - push {r6,r7}\n\ - ldr r4, =gSaveBlock1Ptr\n\ - ldr r0, [r4]\n\ - ldrh r1, [r0, 0x4]\n\ - ldr r0, =0x00004318\n\ - cmp r1, r0\n\ - beq _08179A1A\n\ - b _08179B5A\n\ -_08179A1A:\n\ - ldr r0, =0x000008b1\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _08179A28\n\ - b _08179B5A\n\ -_08179A28:\n\ - movs r0, 0x2\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _08179A36\n\ - b _08179B5A\n\ -_08179A36:\n\ - movs r0, 0x3\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - bne _08179A58\n\ - b _08179B5A\n\ - .pool\n\ -_08179A54:\n\ - movs r0, 0x1\n\ - b _08179B5C\n\ -_08179A58:\n\ - movs r5, 0\n\ - mov r8, r4\n\ - ldr r4, =gUnknown_085EFE74\n\ - adds r0, r4, 0x1\n\ - mov r12, r0\n\ - ldr r6, =0x0000403b\n\ - ldr r1, =0x0000403c\n\ - mov r9, r1\n\ -_08179A68:\n\ - lsls r0, r5, 1\n\ - adds r1, r0, r4\n\ - add r0, r12\n\ - ldrb r3, [r0]\n\ - mov r7, r8\n\ - ldr r2, [r7]\n\ - movs r7, 0\n\ - ldrsh r0, [r2, r7]\n\ - ldrb r1, [r1]\n\ - cmp r0, r1\n\ - bne _08179B44\n\ - movs r1, 0x2\n\ - ldrsh r0, [r2, r1]\n\ - cmp r0, r3\n\ - bne _08179B44\n\ - cmp r5, 0xF\n\ - bhi _08179AB0\n\ - adds r0, r6, 0\n\ - bl VarGet\n\ - lsls r0, 16\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - lsls r1, r5\n\ - orrs r1, r0\n\ - lsrs r1, 16\n\ - adds r0, r6, 0\n\ - bl VarSet\n\ - b _08179AF0\n\ - .pool\n\ -_08179AB0:\n\ - cmp r5, 0x1F\n\ - bhi _08179AD2\n\ - mov r0, r9\n\ - bl VarGet\n\ - lsls r0, 16\n\ - adds r2, r5, 0\n\ - subs r2, 0x10\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - lsls r1, r2\n\ - orrs r1, r0\n\ - lsrs r1, 16\n\ - mov r0, r9\n\ - bl VarSet\n\ - b _08179AF0\n\ -_08179AD2:\n\ - ldr r4, =0x0000403d\n\ - adds r0, r4, 0\n\ - bl VarGet\n\ - lsls r0, 16\n\ - adds r2, r5, 0\n\ - subs r2, 0x20\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - lsls r1, r2\n\ - orrs r1, r0\n\ - lsrs r1, 16\n\ - adds r0, r4, 0\n\ - bl VarSet\n\ -_08179AF0:\n\ - ldr r0, =0x0000403b\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - ldr r0, =0x0000ffff\n\ - cmp r4, r0\n\ - bne _08179B5A\n\ - ldr r0, =0x0000403c\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, r4\n\ - bne _08179B5A\n\ - ldr r0, =0x0000403d\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0xF\n\ - bne _08179B5A\n\ - ldr r0, =gSaveBlock1Ptr\n\ - ldr r0, [r0]\n\ - ldr r1, [r0]\n\ - ldr r0, =0x00150008\n\ - cmp r1, r0\n\ - beq _08179A54\n\ - b _08179B5A\n\ - .pool\n\ -_08179B44:\n\ - adds r0, r5, 0x1\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - cmp r5, 0x23\n\ - bls _08179A68\n\ - movs r0, 0x3\n\ - bl FlagSet\n\ - movs r0, 0x2\n\ - bl FlagClear\n\ -_08179B5A:\n\ - movs r0, 0\n\ -_08179B5C:\n\ - pop {r3,r4}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .syntax divided"); -} -#endif diff --git a/src/credits.c b/src/credits.c new file mode 100644 index 000000000..168f3e8a3 --- /dev/null +++ b/src/credits.c @@ -0,0 +1,2355 @@ +#include "global.h" +#include "palette.h" +#include "main.h" +#include "task.h" +#include "bg.h" +#include "malloc.h" +#include "window.h" +#include "text.h" +#include "menu.h" +#include "international_string_util.h" +#include "constants/songs.h" +#include "gpu_regs.h" +#include "m4a.h" +#include "constants/rgb.h" +#include "battle_dome_cards.h" +#include "starter_choose.h" +#include "decompress.h" +#include "intro_credits_graphics.h" +#include "sound.h" +#include "trig.h" +#include "graphics.h" +#include "pokedex.h" +#include "constants/vars.h" +#include "event_data.h" +#include "random.h" + +enum +{ + PAGE_TITLE, + PAGE_DIRECTOR, + PAGE_ART_DIRECTOR, + PAGE_WORLD_DIRECTOR, + PAGE_LEAD_PROGRAMMER, + PAGE_PROGRAMMERS_1, + PAGE_PROGRAMMERS_2, + PAGE_PROGRAMMERS_3, + PAGE_PROGRAMMERS_4, + PAGE_GRAPHIC_DESIGNERS_1, + PAGE_GRAPHIC_DESIGNERS_2, + PAGE_GRAPHIC_DESIGNERS_3, + PAGE_MUSIC_COMPOSITION, + PAGE_SOUND_EFFECTS, + PAGE_GAME_DESIGNERS_1, + PAGE_GAME_DESIGNERS_2, + PAGE_GAME_DESIGNERS_3, + PAGE_SCENARIO_PLOT, + PAGE_SCENARIO, + PAGE_SCRIPT_DESIGNERS, + PAGE_MAP_DESIGNERS, + PAGE_BATTLE_FRONTIER_DATA, + PAGE_PARAMETRIC_DESIGNERS, + PAGE_POKEDEX_TEXT, + PAGE_ENVIRONMENT_AND_TOOL_PROGRAMS_1, + PAGE_PKMN_DESIGNERS_1, + PAGE_PKMN_DESIGNERS_2, + PAGE_PKMN_DESIGNERS_3, + PAGE_PKMN_DESIGNERS_4, + PAGE_SUPPORT_PROGRAMMERS, + PAGE_NCL_PRODUCT_TESTING, + PAGE_PACKAGE_AND_MANUAL, + PAGE_SPECIAL_THANKS_1, + PAGE_SPECIAL_THANKS_2, + PAGE_SPECIAL_THANKS_3, + PAGE_SPECIAL_THANKS_4, + PAGE_INFORMATION_SUPERVISORS, + PAGE_ARTWORK_1, + PAGE_ARTWORK_2, + PAGE_ARTWORK_3, + PAGE_COORDINATORS, + PAGE_ENGLISH_VERSION, + PAGE_TRANSLATOR, + PAGE_TEXT_EDITOR, + PAGE_NCL_COORDINATOR, + PAGE_PROGRAMMERS_5, + PAGE_GRAPHIC_DESIGNER, + PAGE_ENVIRONMENT_AND_TOOL_PROGRAMS_2, + PAGE_NOA_TESTING, + PAGE_BRAILLE_CODE_CHECK_1, + PAGE_BRAILLE_CODE_CHECK_2, + PAGE_SPECIAL_THANKS_5, + PAGE_TASK_MANAGERS, + PAGE_PRODUCERS, + PAGE_EXECUTIVE_DIRECTOR, + PAGE_EXECUTIVE_PRODUCERS_1, + PAGE_EXECUTIVE_PRODUCERS_2, + PAGE_COUNT +}; + +#define COLOR_DARK_GREEN RGB(7, 11, 6) +#define COLOR_LIGHT_GREEN RGB(13, 20, 12) + +enum +{ + TDA_0 = 0, + TDA_TASK_C_ID = 1, + TDA_TASK_E_ID = 2, + TDA_TASK_D_ID = 3, + TDA_4 = 4, + TDA_PLAYER_CYCLIST = 5, + TDA_RIVAL_CYCLIST = 6, + TDA_7 = 7, // Has something to do with the bike scene + TDA_11 = 11, // Gets set depending on whether the bike or the grass scene should be shown + TDA_12 = 12, + TDA_13 = 13, + TDA_14 = 14, + TDA_TASK_B_ID = 15, + + // Appears to be responsible for text + TDB_0 = 0, + TDB_TASK_A_ID = 1, + TDB_CURRENT_PAGE = 2, + TDB_3 = 3, + + TDC_0 = 0, + TDC_1 = 1, + TDC_2 = 2, + TDC_3 = 3, + TDC_4 = 4, + TDC_5 = 5, + + TDD_STATE = 0, + TDD_TASK_A_ID = 1, + TDD_2 = 2, + TDD_3 = 3, + + TDE_0 = 0, + TDE_1 = 1, + TDE_TASK_A_ID = 2, +}; + +struct Unk201C000 +{ + u16 unk0[71]; + u16 unk8E; + u16 unk90; + u16 unk92; + u16 unk94; + u16 unk96[386]; + u16 unk39A; + u16 unk39C[7]; +}; + +struct CreditsEntry +{ + u8 var_0; + u8 var_1; + const u8 *text; +}; + +static EWRAM_DATA s16 gUnknown_0203BCE0 = 0; +static EWRAM_DATA u16 gUnknown_0203BCE2 = 0; // TASK A +EWRAM_DATA bool8 gHasHallOfFameRecords = 0; +static EWRAM_DATA u8 gUnknown_0203BCE5 = 0; +static EWRAM_DATA struct Unk201C000 *gUnknown_0203BCE8 = {0}; + +static const u16 gUnknown_085E56F0[][16] = +{ + INCBIN_U16("graphics/credits/credits_1.gbapal"), + INCBIN_U16("graphics/credits/credits_2.gbapal"), + INCBIN_U16("graphics/credits/credits_3.gbapal"), + INCBIN_U16("graphics/credits/credits_4.gbapal"), +}; + +static const u8 gCreditsCopyrightEnd_Gfx[] = INCBIN_U8("graphics/credits/the_end_copyright.4bpp.lz"); + +static void sub_81772B8(struct Sprite *sprite); + +static const u8 gUnknown_085E5BAC[] = +{ + 0, 1, 0, + 0xFF, 1, 0xFF, + 0xFF, 1, 0xFF, + 0xFF, 1, 0xFF, + 0xFF, 1, 0xFF, +}; + +static const u8 gUnknown_085E5BBB[] = +{ + 1, 0xFF, 1, + 1, 0xFF, 1, + 1, 2, 1, + 1, 0xFF, 1, + 1, 0xFF, 1, +}; + +static const u8 gUnknown_085E5BCA[] = +{ + 1, 0, 0, + 1, 0xFF, 0xFF, + 1, 2, 2, + 1, 0xFF, 0xFF, + 1, 0x80, 0x80, +}; + +static const u8 gUnknown_085E5BD9[] = +{ + 1, 3, 1, + 1, 4, 1, + 1, 5, 1, + 1, 0xC4, 1, + 1, 0xC3, 1, +}; + +static const u8 gUnknown_085E5BE8[] = +{ + 1, 6, 7, + 1, 8, 9, + 1, 0xFF, 1, + 1, 0x88, 0x89, + 1, 0x86, 0x87, +}; + +static const u8 gCreditsText_EmptyString[] = _(""); +static const u8 gCreditsText_PkmnEmeraldVersion[] = _("POKéMON EMERALD VERSION"); +static const u8 gCreditsText_Credits[] = _("Credits"); +static const u8 gCreditsText_ExecutiveDirector[] = _("Executive Director"); +static const u8 gCreditsText_Director[] = _("Director"); +static const u8 gCreditsText_ArtDirector[] = _("Art Director"); +static const u8 gCreditsText_BattleDirector[] = _("Battle Director"); +static const u8 gCreditsText_MainProgrammer[] = _("Main Programmer"); +static const u8 gCreditsText_BattleSystemPgrms[] = _("Battle System Programmers"); +static const u8 gCreditsText_FieldSystemPgrms[] = _("Field System Programmer"); +static const u8 gCreditsText_Programmers[] = _("Programmers"); +static const u8 gCreditsText_MainGraphicDesigner[] = _("Main Graphic Designer"); +static const u8 gCreditsText_GraphicDesigners[] = _("Graphic Designers"); +static const u8 gCreditsText_PkmnDesigners[] = _("POKéMON Designers"); +static const u8 gCreditsText_MusicComposition[] = _("Music Composition"); +static const u8 gCreditsText_SoundEffectsAndPkmnVoices[] = _("Sound Effects & POKéMON Voices"); +static const u8 gCreditsText_GameDesigners[] = _("Game Designers"); +static const u8 gCreditsText_ScenarioPlot[] = _("Scenario Plot"); +static const u8 gCreditsText_Scenario[] = _("Scenario"); +static const u8 gCreditsText_ScriptDesigners[] = _("Script Designers"); +static const u8 gCreditsText_MapDesigners[] = _("Map Designers"); +static const u8 gCreditsText_MapDataDesigners[] = _("Map Data Designers"); +static const u8 gCreditsText_ParametricDesigners[] = _("Parametric Designers"); +static const u8 gCreditsText_PokedexText[] = _("POKéDEX Text"); +static const u8 gCreditsText_EnvAndToolPgrms[] = _("Environment & Tool Programmers"); +static const u8 gCreditsText_NCLProductTesting[] = _("NCL Product Testing"); +static const u8 gCreditsText_SpecialThanks[] = _("Special Thanks"); +static const u8 gCreditsText_Coordinators[] = _("Coordinators"); +static const u8 gCreditsText_Producers[] = _("Producers"); +static const u8 gCreditsText_ExecProducers[] = _("Executive Producers"); +static const u8 gCreditsText_InfoSupervisors[] = _("Information Supervisors"); +static const u8 gCreditsText_TaskManagers[] = _("Task Managers"); +static const u8 gCreditsText_BrailleCodeCheck[] = _("Braille Code Check"); +static const u8 gCreditsText_WorldDirector[] = _("World Director"); +static const u8 gCreditsText_BattleFrontierData[] = _("Battle Frontier Data"); +static const u8 gCreditsText_SupportProgrammers[] = _("Support Programmers"); +static const u8 gCreditsText_Artwork[] = _("Artwork"); +static const u8 gCreditsText_LeadProgrammer[] = _("Lead Programmer"); +static const u8 gCreditsText_LeadGraphicArtist[] = _("Lead Graphic Artist"); +static const u8 gCreditsText_SatoshiTajiri[] = _("Satoshi Tajiri"); +static const u8 gCreditsText_JunichiMasuda[] = _("Junichi Masuda"); +static const u8 gCreditsText_KenSugimori[] = _("Ken Sugimori"); +static const u8 gCreditsText_ShigekiMorimoto[] = _("Shigeki Morimoto"); +static const u8 gCreditsText_TetsuyaWatanabe[] = _("Tetsuya Watanabe"); +static const u8 gCreditsText_HisashiSogabe[] = _("Hisashi Sogabe"); +static const u8 gCreditsText_SosukeTamada[] = _("Sosuke Tamada"); +static const u8 gCreditsText_AkitoMori[] = _("Akito Mori"); +static const u8 gCreditsText_KeitaKagaya[] = _("Keita Kagaya"); +static const u8 gCreditsText_YoshinoriMatsuda[] = _("Yoshinori Matsuda"); +static const u8 gCreditsText_HiroyukiNakamura[] = _("Hiroyuki Nakamura"); +static const u8 gCreditsText_MasaoTaya[] = _("Masao Taya"); +static const u8 gCreditsText_SatoshiNohara[] = _("Satoshi Nohara"); +static const u8 gCreditsText_TomomichiOhta[] = _("Tomomichi Ohta"); +static const u8 gCreditsText_MiyukiIwasawa[] = _("Miyuki Iwasawa"); +static const u8 gCreditsText_TakenoriOhta[] = _("Takenori Ohta"); +static const u8 gCreditsText_HironobuYoshida[] = _("Hironobu Yoshida"); +static const u8 gCreditsText_MotofumiFujiwara[] = _("Motofumi Fujiwara"); +static const u8 gCreditsText_SatoshiOhta[] = _("Satoshi Ohta"); +static const u8 gCreditsText_AsukaIwashita[] = _("Asuka Iwashita"); +static const u8 gCreditsText_AimiTomita[] = _("Aimi Tomita"); +static const u8 gCreditsText_TakaoUnno[] = _("Takao Unno"); +static const u8 gCreditsText_KanakoEo[] = _("Kanako Eo"); +static const u8 gCreditsText_JunOkutani[] = _("Jun Okutani"); +static const u8 gCreditsText_AtsukoNishida[] = _("Atsuko Nishida"); +static const u8 gCreditsText_MuneoSaito[] = _("Muneo Saito"); +static const u8 gCreditsText_RenaYoshikawa[] = _("Rena Yoshikawa"); +static const u8 gCreditsText_GoIchinose[] = _("Go Ichinose"); +static const u8 gCreditsText_MorikazuAoki[] = _("Morikazu Aoki"); +static const u8 gCreditsText_KojiNishino[] = _("Koji Nishino"); +static const u8 gCreditsText_KenjiMatsushima[] = _("Kenji Matsushima"); +static const u8 gCreditsText_TetsujiOhta[] = _("Tetsuji Ohta"); +static const u8 gCreditsText_HitomiSato[] = _("Hitomi Sato"); +static const u8 gCreditsText_TakeshiKawachimaru[] = _("Takeshi Kawachimaru"); +static const u8 gCreditsText_TeruyukiShimoyamada[] = _("Teruyuki Shimoyamada"); +static const u8 gCreditsText_ShigeruOhmori[] = _("Shigeru Ohmori"); +static const u8 gCreditsText_TadashiTakahashi[] = _("Tadashi Takahashi"); +static const u8 gCreditsText_ToshinobuMatsumiya[] = _("Toshinobu Matsumiya"); +static const u8 gCreditsText_AkihitoTomisawa[] = _("Akihito Tomisawa"); +static const u8 gCreditsText_HirokiEnomoto[] = _("Hiroki Enomoto"); +static const u8 gCreditsText_KazuyukiTerada[] = _("Kazuyuki Terada"); +static const u8 gCreditsText_YuriSakurai[] = _("Yuri Sakurai"); +static const u8 gCreditsText_HiromiSagawa[] = _("Hiromi Sagawa"); +static const u8 gCreditsText_KenjiTominaga[] = _("Kenji Tominaga"); +static const u8 gCreditsText_YoshioTajiri[] = _("Yoshio Tajiri"); +static const u8 gCreditsText_TeikoSasaki[] = _("Teiko Sasaki"); +static const u8 gCreditsText_SachikoHamano[] = _("Sachiko Hamano"); +static const u8 gCreditsText_ChieMatsumiya[] = _("Chie Matsumiya"); +static const u8 gCreditsText_AkikoShinozaki[] = _("Akiko Shinozaki"); +static const u8 gCreditsText_AstukoFujii[] = _("Astuko Fujii"); +static const u8 gCreditsText_NozomuSaito[] = _("Nozomu Saito"); +static const u8 gCreditsText_KenkichiToyama[] = _("Kenkichi Toyama"); +static const u8 gCreditsText_SuguruNakatsui[] = _("Suguru Nakatsui"); +static const u8 gCreditsText_YumiFunasaka[] = _("Yumi Funasaka"); +static const u8 gCreditsText_NaokoYanase[] = _("Naoko Yanase"); +static const u8 gCreditsText_NCLSuperMarioClub[] = _("NCL Super Mario Club"); +static const u8 gCreditsText_AtsushiTada[] = _("Atsushi Tada"); +static const u8 gCreditsText_TakahiroOhnishi[] = _("Takahiro Ohnishi"); +static const u8 gCreditsText_NorihideOkamura[] = _("Norihide Okamura"); +static const u8 gCreditsText_HiroNakamura[] = _("Hiro Nakamura"); +static const u8 gCreditsText_HiroyukiUesugi[] = _("Hiroyuki Uesugi"); +static const u8 gCreditsText_TerukiMurakawa[] = _("Teruki Murakawa"); +static const u8 gCreditsText_AkiraKinashi[] = _("Akira Kinashi"); +static const u8 gCreditsText_MichikoTakizawa[] = _("Michiko Takizawa"); +static const u8 gCreditsText_MakikoTakada[] = _("Makiko Takada"); +static const u8 gCreditsText_TakanaoKondo[] = _("Takanao Kondo"); +static const u8 gCreditsText_AiMashima[] = _("Ai Mashima"); +static const u8 gCreditsText_GakujiNomoto[] = _("Gakuji Nomoto"); +static const u8 gCreditsText_TakehiroIzushi[] = _("Takehiro Izushi"); +static const u8 gCreditsText_HitoshiYamagami[] = _("Hitoshi Yamagami"); +static const u8 gCreditsText_KyokoWatanabe[] = _("Kyoko Watanabe"); +static const u8 gCreditsText_TakaoNakano[] = _("Takao Nakano"); +static const u8 gCreditsText_HiroyukiJinnai[] = _("Hiroyuki Jinnai"); +static const u8 gCreditsText_HiroakiTsuru[] = _("Hiroaki Tsuru"); +static const u8 gCreditsText_TsunekazIshihara[] = _("Tsunekaz Ishihara"); +static const u8 gCreditsText_SatoruIwata[] = _("Satoru Iwata"); +static const u8 gCreditsText_KazuyaSuyama[] = _("Kazuya Suyama"); +static const u8 gCreditsText_SatoshiMitsuhara[] = _("Satoshi Mitsuhara"); +static const u8 gCreditsText_JapanBrailleLibrary[] = _("Japan Braille Library"); +static const u8 gCreditsText_TomotakaKomura[] = _("Tomotaka Komura"); +static const u8 gCreditsText_MikikoOhhashi[] = _("Mikiko Ohhashi"); +static const u8 gCreditsText_DaisukeHoshino[] = _("Daisuke Hoshino"); +static const u8 gCreditsText_KenjiroIto[] = _("Kenjiro Ito"); +static const u8 gCreditsText_RuiKawaguchi[] = _("Rui Kawaguchi"); +static const u8 gCreditsText_ShunsukeKohori[] = _("Shunsuke Kohori"); +static const u8 gCreditsText_SachikoNakamichi[] = _("Sachiko Nakamichi"); +static const u8 gCreditsText_FujikoNomura[] = _("Fujiko Nomura"); +static const u8 gCreditsText_KazukiYoshihara[] = _("Kazuki Yoshihara"); +static const u8 gCreditsText_RetsujiNomoto[] = _("Retsuji Nomoto"); +static const u8 gCreditsText_AzusaTajima[] = _("Azusa Tajima"); +static const u8 gCreditsText_ShusakuEgami[] = _("Shusaku Egami"); +static const u8 gCreditsText_PackageAndManual[] = _("Package & Manual Illustration"); +static const u8 gCreditsText_EnglishVersion[] = _("English Version Coordinators"); +static const u8 gCreditsText_Translator[] = _("Translator"); +static const u8 gCreditsText_TextEditor[] = _("Text Editor"); +static const u8 gCreditsText_NCLCoordinator[] = _("NCL Coordinator"); +static const u8 gCreditsText_GraphicDesigner[] = _("Graphic Designer"); +static const u8 gCreditsText_NOAProductTesting[] = _("NOA Product Testing"); +static const u8 gCreditsText_HideyukiNakajima[] = _("Hideyuki Nakajima"); +static const u8 gCreditsText_HidenoriSaeki[] = _("Hidenori Saeki"); +static const u8 gCreditsText_YokoWatanabe[] = _("Yoko Watanabe"); +static const u8 gCreditsText_SakaeKimura[] = _("Sakae Kimura"); +static const u8 gCreditsText_ChiakiShinkai[] = _("Chiaki Shinkai"); +static const u8 gCreditsText_SethMcMahill[] = _("Seth McMahill"); +static const u8 gCreditsText_NobOgasawara[] = _("Nob Ogasawara"); +static const u8 gCreditsText_TeresaLillygren[] = _("Teresa Lillygren"); +static const u8 gCreditsText_KimikoNakamichi[] = _("Kimiko Nakamichi"); +static const u8 gCreditsText_SouichiYamamoto[] = _("Souichi Yamamoto"); +static const u8 gCreditsText_YuichiroIto[] = _("Yuichiro Ito"); +static const u8 gCreditsText_ThomasHertzog[] = _("Thomas Hertzog"); +static const u8 gCreditsText_MikaKurosawa[] = _("Mika Kurosawa"); +static const u8 gCreditsText_NationalFederationBlind[] = _("National Federation of the Blind"); +static const u8 gCreditsText_PatriciaAMaurer[] = _("Patricia A. Maurer"); +static const u8 gCreditsText_EuropeanBlindUnion[] = _("European Blind Union"); +static const u8 gCreditsText_AustralianBrailleAuthority[] = _("Australian Braille Authority"); +static const u8 gCreditsText_RoyalNewZealandFederationBlind[] = _("Royal New Zealand Federation for the Blind"); +static const u8 gCreditsText_MotoyasuTojima[] = _("Motoyasu Tojima"); +static const u8 gCreditsText_NicolaPrattBarlow[] = _("Nicola Pratt-Barlow"); +static const u8 gCreditsText_ShellieDow[] = _("Shellie Dow"); +static const u8 gCreditsText_ErikJohnson[] = _("Erik Johnson"); +static const struct CreditsEntry gCreditsEntry_EmptyString[] = {0, 0, gCreditsText_EmptyString}; +static const struct CreditsEntry gCreditsEntry_PkmnEmeraldVersion[] = {7, 1, gCreditsText_PkmnEmeraldVersion}; +static const struct CreditsEntry gCreditsEntry_Credits[] = {11, 1, gCreditsText_Credits}; +static const struct CreditsEntry gCreditsEntry_ExecutiveDirector[] = {8, 1, gCreditsText_ExecutiveDirector}; +static const struct CreditsEntry gCreditsEntry_Director[] = {12, 1, gCreditsText_Director}; +static const struct CreditsEntry gCreditsEntry_ArtDirector[] = {10, 1, gCreditsText_ArtDirector}; +static const struct CreditsEntry gCreditsEntry_BattleDirector[] = {10, 1, gCreditsText_BattleDirector}; +static const struct CreditsEntry gCreditsEntry_MainProgrammer[] = {10, 1, gCreditsText_MainProgrammer}; +static const struct CreditsEntry gCreditsEntry_BattleSystemPgrms[] = {8, 1, gCreditsText_BattleSystemPgrms}; +static const struct CreditsEntry gCreditsEntry_FieldSystemPgrms[] = {7, 1, gCreditsText_FieldSystemPgrms}; +static const struct CreditsEntry gCreditsEntry_Programmers[] = {12, 1, gCreditsText_Programmers}; +static const struct CreditsEntry gCreditsEntry_MainGraphicDesigner[] = {7, 1, gCreditsText_MainGraphicDesigner}; +static const struct CreditsEntry gCreditsEntry_GraphicDesigners[] = {9, 1, gCreditsText_GraphicDesigners}; +static const struct CreditsEntry gCreditsEntry_PkmnDesigners[] = {10, 1, gCreditsText_PkmnDesigners}; +static const struct CreditsEntry gCreditsEntry_MusicComposition[] = {13, 1, gCreditsText_MusicComposition}; +static const struct CreditsEntry gCreditsEntry_SoundEffectsAndPkmnVoices[] = {4, 1, gCreditsText_SoundEffectsAndPkmnVoices}; +static const struct CreditsEntry gCreditsEntry_GameDesigners[] = {11, 1, gCreditsText_GameDesigners}; +static const struct CreditsEntry gCreditsEntry_ScenarioPlot[] = {11, 1, gCreditsText_ScenarioPlot}; +static const struct CreditsEntry gCreditsEntry_Scenario[] = {13, 1, gCreditsText_Scenario}; +static const struct CreditsEntry gCreditsEntry_ScriptDesigners[] = {10, 1, gCreditsText_ScriptDesigners}; +static const struct CreditsEntry gCreditsEntry_MapDesigners[] = {11, 1, gCreditsText_MapDesigners}; +static const struct CreditsEntry gCreditsEntry_MapDataDesigners[] = {9, 1, gCreditsText_MapDataDesigners}; +static const struct CreditsEntry gCreditsEntry_ParametricDesigners[] = {9, 1, gCreditsText_ParametricDesigners}; +static const struct CreditsEntry gCreditsEntry_PokedexText[] = {11, 1, gCreditsText_PokedexText}; +static const struct CreditsEntry gCreditsEntry_EnvAndToolPgrms[] = {6, 1, gCreditsText_EnvAndToolPgrms}; +static const struct CreditsEntry gCreditsEntry_NCLProductTesting[] = {11, 1, gCreditsText_NCLProductTesting}; +static const struct CreditsEntry gCreditsEntry_SpecialThanks[] = {10, 1, gCreditsText_SpecialThanks}; +static const struct CreditsEntry gCreditsEntry_Coordinators[] = {11, 1, gCreditsText_Coordinators}; +static const struct CreditsEntry gCreditsEntry_Producers[] = {11, 1, gCreditsText_Producers}; +static const struct CreditsEntry gCreditsEntry_ExecProducers[] = {7, 1, gCreditsText_ExecProducers}; +static const struct CreditsEntry gCreditsEntry_InfoSupervisors[] = {10, 1, gCreditsText_InfoSupervisors}; +static const struct CreditsEntry gCreditsEntry_TaskManagers[] = {8, 1, gCreditsText_TaskManagers}; +static const struct CreditsEntry gCreditsEntry_BrailleCodeCheck[] = {10, 1, gCreditsText_BrailleCodeCheck}; +static const struct CreditsEntry gCreditsEntry_WorldDirector[] = {10, 1, gCreditsText_WorldDirector}; +static const struct CreditsEntry gCreditsEntry_BattleFrontierData[] = {8, 1, gCreditsText_BattleFrontierData}; +static const struct CreditsEntry gCreditsEntry_SupportProgrammers[] = {10, 1, gCreditsText_SupportProgrammers}; +static const struct CreditsEntry gCreditsEntry_Artwork[] = {12, 1, gCreditsText_Artwork}; +static const struct CreditsEntry gCreditsEntry_LeadProgrammer[] = {10, 1, gCreditsText_LeadProgrammer}; +static const struct CreditsEntry gCreditsEntry_LeadGraphicArtist[] = {9, 1, gCreditsText_LeadGraphicArtist}; +static const struct CreditsEntry gCreditsEntry_SatoshiTajiri[] = {11, 0, gCreditsText_SatoshiTajiri}; +static const struct CreditsEntry gCreditsEntry_JunichiMasuda[] = {11, 0, gCreditsText_JunichiMasuda}; +static const struct CreditsEntry gCreditsEntry_KenSugimori[] = {11, 0, gCreditsText_KenSugimori}; +static const struct CreditsEntry gCreditsEntry_ShigekiMorimoto[] = {11, 0, gCreditsText_ShigekiMorimoto}; +static const struct CreditsEntry gCreditsEntry_TetsuyaWatanabe[] = {11, 0, gCreditsText_TetsuyaWatanabe}; +static const struct CreditsEntry gCreditsEntry_HisashiSogabe[] = {11, 0, gCreditsText_HisashiSogabe}; +static const struct CreditsEntry gCreditsEntry_SosukeTamada[] = {11, 0, gCreditsText_SosukeTamada}; +static const struct CreditsEntry gCreditsEntry_AkitoMori[] = {11, 0, gCreditsText_AkitoMori}; +static const struct CreditsEntry gCreditsEntry_KeitaKagaya[] = {11, 0, gCreditsText_KeitaKagaya}; +static const struct CreditsEntry gCreditsEntry_YoshinoriMatsuda[] = {11, 0, gCreditsText_YoshinoriMatsuda}; +static const struct CreditsEntry gCreditsEntry_HiroyukiNakamura[] = {11, 0, gCreditsText_HiroyukiNakamura}; +static const struct CreditsEntry gCreditsEntry_MasaoTaya[] = {11, 0, gCreditsText_MasaoTaya}; +static const struct CreditsEntry gCreditsEntry_SatoshiNohara[] = {11, 0, gCreditsText_SatoshiNohara}; +static const struct CreditsEntry gCreditsEntry_TomomichiOhta[] = {11, 0, gCreditsText_TomomichiOhta}; +static const struct CreditsEntry gCreditsEntry_MiyukiIwasawa[] = {11, 0, gCreditsText_MiyukiIwasawa}; +static const struct CreditsEntry gCreditsEntry_TakenoriOhta[] = {11, 0, gCreditsText_TakenoriOhta}; +static const struct CreditsEntry gCreditsEntry_HironobuYoshida[] = {11, 0, gCreditsText_HironobuYoshida}; +static const struct CreditsEntry gCreditsEntry_MotofumiFujiwara[] = {11, 0, gCreditsText_MotofumiFujiwara}; +static const struct CreditsEntry gCreditsEntry_SatoshiOhta[] = {11, 0, gCreditsText_SatoshiOhta}; +static const struct CreditsEntry gCreditsEntry_AsukaIwashita[] = {11, 0, gCreditsText_AsukaIwashita}; +static const struct CreditsEntry gCreditsEntry_AimiTomita[] = {11, 0, gCreditsText_AimiTomita}; +static const struct CreditsEntry gCreditsEntry_TakaoUnno[] = {11, 0, gCreditsText_TakaoUnno}; +static const struct CreditsEntry gCreditsEntry_KanakoEo[] = {11, 0, gCreditsText_KanakoEo}; +static const struct CreditsEntry gCreditsEntry_JunOkutani[] = {11, 0, gCreditsText_JunOkutani}; +static const struct CreditsEntry gCreditsEntry_AtsukoNishida[] = {11, 0, gCreditsText_AtsukoNishida}; +static const struct CreditsEntry gCreditsEntry_MuneoSaito[] = {11, 0, gCreditsText_MuneoSaito}; +static const struct CreditsEntry gCreditsEntry_RenaYoshikawa[] = {11, 0, gCreditsText_RenaYoshikawa}; +static const struct CreditsEntry gCreditsEntry_GoIchinose[] = {11, 0, gCreditsText_GoIchinose}; +static const struct CreditsEntry gCreditsEntry_MorikazuAoki[] = {11, 0, gCreditsText_MorikazuAoki}; +static const struct CreditsEntry gCreditsEntry_KojiNishino[] = {11, 0, gCreditsText_KojiNishino}; +static const struct CreditsEntry gCreditsEntry_KenjiMatsushima[] = {11, 0, gCreditsText_KenjiMatsushima}; +static const struct CreditsEntry gCreditsEntry_TetsujiOhta[] = {11, 0, gCreditsText_TetsujiOhta}; +static const struct CreditsEntry gCreditsEntry_HitomiSato[] = {11, 0, gCreditsText_HitomiSato}; +static const struct CreditsEntry gCreditsEntry_TakeshiKawachimaru[] = {11, 0, gCreditsText_TakeshiKawachimaru}; +static const struct CreditsEntry gCreditsEntry_TeruyukiShimoyamada[] = {11, 0, gCreditsText_TeruyukiShimoyamada}; +static const struct CreditsEntry gCreditsEntry_ShigeruOhmori[] = {11, 0, gCreditsText_ShigeruOhmori}; +static const struct CreditsEntry gCreditsEntry_TadashiTakahashi[] = {11, 0, gCreditsText_TadashiTakahashi}; +static const struct CreditsEntry gCreditsEntry_ToshinobuMatsumiya[] = {11, 0, gCreditsText_ToshinobuMatsumiya}; +static const struct CreditsEntry gCreditsEntry_AkihitoTomisawa[] = {11, 0, gCreditsText_AkihitoTomisawa}; +static const struct CreditsEntry gCreditsEntry_HirokiEnomoto[] = {11, 0, gCreditsText_HirokiEnomoto}; +static const struct CreditsEntry gCreditsEntry_KazuyukiTerada[] = {11, 0, gCreditsText_KazuyukiTerada}; +static const struct CreditsEntry gCreditsEntry_YuriSakurai[] = {11, 0, gCreditsText_YuriSakurai}; +static const struct CreditsEntry gCreditsEntry_HiromiSagawa[] = {11, 0, gCreditsText_HiromiSagawa}; +static const struct CreditsEntry gCreditsEntry_KenjiTominaga[] = {11, 0, gCreditsText_KenjiTominaga}; +static const struct CreditsEntry gCreditsEntry_YoshioTajiri[] = {11, 0, gCreditsText_YoshioTajiri}; +static const struct CreditsEntry gCreditsEntry_TeikoSasaki[] = {11, 0, gCreditsText_TeikoSasaki}; +static const struct CreditsEntry gCreditsEntry_SachikoHamano[] = {11, 0, gCreditsText_SachikoHamano}; +static const struct CreditsEntry gCreditsEntry_ChieMatsumiya[] = {11, 0, gCreditsText_ChieMatsumiya}; +static const struct CreditsEntry gCreditsEntry_AkikoShinozaki[] = {11, 0, gCreditsText_AkikoShinozaki}; +static const struct CreditsEntry gCreditsEntry_AstukoFujii[] = {11, 0, gCreditsText_AstukoFujii}; +static const struct CreditsEntry gCreditsEntry_NozomuSaito[] = {11, 0, gCreditsText_NozomuSaito}; +static const struct CreditsEntry gCreditsEntry_KenkichiToyama[] = {11, 0, gCreditsText_KenkichiToyama}; +static const struct CreditsEntry gCreditsEntry_SuguruNakatsui[] = {11, 0, gCreditsText_SuguruNakatsui}; +static const struct CreditsEntry gCreditsEntry_YumiFunasaka[] = {11, 0, gCreditsText_YumiFunasaka}; +static const struct CreditsEntry gCreditsEntry_NaokoYanase[] = {11, 0, gCreditsText_NaokoYanase}; +static const struct CreditsEntry gCreditsEntry_NCLSuperMarioClub[] = {11, 0, gCreditsText_NCLSuperMarioClub}; +static const struct CreditsEntry gCreditsEntry_AtsushiTada[] = {11, 0, gCreditsText_AtsushiTada}; +static const struct CreditsEntry gCreditsEntry_TakahiroOhnishi[] = {11, 0, gCreditsText_TakahiroOhnishi}; +static const struct CreditsEntry gCreditsEntry_NorihideOkamura[] = {11, 0, gCreditsText_NorihideOkamura}; +static const struct CreditsEntry gCreditsEntry_HiroNakamura[] = {11, 0, gCreditsText_HiroNakamura}; +static const struct CreditsEntry gCreditsEntry_HiroyukiUesugi[] = {11, 0, gCreditsText_HiroyukiUesugi}; +static const struct CreditsEntry gCreditsEntry_TerukiMurakawa[] = {11, 0, gCreditsText_TerukiMurakawa}; +static const struct CreditsEntry gCreditsEntry_AkiraKinashi[] = {11, 0, gCreditsText_AkiraKinashi}; +static const struct CreditsEntry gCreditsEntry_MichikoTakizawa[] = {11, 0, gCreditsText_MichikoTakizawa}; +static const struct CreditsEntry gCreditsEntry_MakikoTakada[] = {11, 0, gCreditsText_MakikoTakada}; +static const struct CreditsEntry gCreditsEntry_TakanaoKondo[] = {11, 0, gCreditsText_TakanaoKondo}; +static const struct CreditsEntry gCreditsEntry_AiMashima[] = {11, 0, gCreditsText_AiMashima}; +static const struct CreditsEntry gCreditsEntry_GakujiNomoto[] = {11, 0, gCreditsText_GakujiNomoto}; +static const struct CreditsEntry gCreditsEntry_TakehiroIzushi[] = {11, 0, gCreditsText_TakehiroIzushi}; +static const struct CreditsEntry gCreditsEntry_HitoshiYamagami[] = {11, 0, gCreditsText_HitoshiYamagami}; +static const struct CreditsEntry gCreditsEntry_KyokoWatanabe[] = {11, 0, gCreditsText_KyokoWatanabe}; +static const struct CreditsEntry gCreditsEntry_TakaoNakano[] = {11, 0, gCreditsText_TakaoNakano}; +static const struct CreditsEntry gCreditsEntry_HiroyukiJinnai[] = {11, 0, gCreditsText_HiroyukiJinnai}; +static const struct CreditsEntry gCreditsEntry_HiroakiTsuru[] = {11, 0, gCreditsText_HiroakiTsuru}; +static const struct CreditsEntry gCreditsEntry_TsunekazIshihara[] = {11, 0, gCreditsText_TsunekazIshihara}; +static const struct CreditsEntry gCreditsEntry_SatoruIwata[] = {11, 0, gCreditsText_SatoruIwata}; +static const struct CreditsEntry gCreditsEntry_KazuyaSuyama[] = {11, 0, gCreditsText_KazuyaSuyama}; +static const struct CreditsEntry gCreditsEntry_SatoshiMitsuhara[] = {11, 0, gCreditsText_SatoshiMitsuhara}; +static const struct CreditsEntry gCreditsEntry_JapanBrailleLibrary[] = {9, 0, gCreditsText_JapanBrailleLibrary}; +static const struct CreditsEntry gCreditsEntry_TomotakaKomura[] = {11, 0, gCreditsText_TomotakaKomura}; +static const struct CreditsEntry gCreditsEntry_MikikoOhhashi[] = {11, 0, gCreditsText_MikikoOhhashi}; +static const struct CreditsEntry gCreditsEntry_DaisukeHoshino[] = {11, 0, gCreditsText_DaisukeHoshino}; +static const struct CreditsEntry gCreditsEntry_KenjiroIto[] = {11, 0, gCreditsText_KenjiroIto}; +static const struct CreditsEntry gCreditsEntry_RuiKawaguchi[] = {11, 0, gCreditsText_RuiKawaguchi}; +static const struct CreditsEntry gCreditsEntry_ShunsukeKohori[] = {11, 0, gCreditsText_ShunsukeKohori}; +static const struct CreditsEntry gCreditsEntry_SachikoNakamichi[] = {11, 0, gCreditsText_SachikoNakamichi}; +static const struct CreditsEntry gCreditsEntry_FujikoNomura[] = {11, 0, gCreditsText_FujikoNomura}; +static const struct CreditsEntry gCreditsEntry_KazukiYoshihara[] = {11, 0, gCreditsText_KazukiYoshihara}; +static const struct CreditsEntry gCreditsEntry_RetsujiNomoto[] = {11, 0, gCreditsText_RetsujiNomoto}; +static const struct CreditsEntry gCreditsEntry_AzusaTajima[] = {11, 0, gCreditsText_AzusaTajima}; +static const struct CreditsEntry gCreditsEntry_ShusakuEgami[] = {11, 0, gCreditsText_ShusakuEgami}; +static const struct CreditsEntry gCreditsEntry_PackageAndManual[] = {0, 1, gCreditsText_PackageAndManual}; +static const struct CreditsEntry gCreditsEntry_EnglishVersion[] = {0, 1, gCreditsText_EnglishVersion}; +static const struct CreditsEntry gCreditsEntry_Translator[] = {0, 1, gCreditsText_Translator}; +static const struct CreditsEntry gCreditsEntry_TextEditor[] = {0, 1, gCreditsText_TextEditor}; +static const struct CreditsEntry gCreditsEntry_NCLCoordinator[] = {0, 1, gCreditsText_NCLCoordinator}; +static const struct CreditsEntry gCreditsEntry_GraphicDesigner[] = {0, 1, gCreditsText_GraphicDesigner}; +static const struct CreditsEntry gCreditsEntry_NOAProductTesting[] = {0, 1, gCreditsText_NOAProductTesting}; +static const struct CreditsEntry gCreditsEntry_HideyukiNakajima[] = {0, 0, gCreditsText_HideyukiNakajima}; +static const struct CreditsEntry gCreditsEntry_HidenoriSaeki[] = {0, 0, gCreditsText_HidenoriSaeki}; +static const struct CreditsEntry gCreditsEntry_YokoWatanabe[] = {0, 0, gCreditsText_YokoWatanabe}; +static const struct CreditsEntry gCreditsEntry_SakaeKimura[] = {0, 0, gCreditsText_SakaeKimura}; +static const struct CreditsEntry gCreditsEntry_ChiakiShinkai[] = {0, 0, gCreditsText_ChiakiShinkai}; +static const struct CreditsEntry gCreditsEntry_SethMcMahill[] = {0, 0, gCreditsText_SethMcMahill}; +static const struct CreditsEntry gCreditsEntry_NobOgasawara[] = {0, 0, gCreditsText_NobOgasawara}; +static const struct CreditsEntry gCreditsEntry_TeresaLillygren[] = {0, 0, gCreditsText_TeresaLillygren}; +static const struct CreditsEntry gCreditsEntry_KimikoNakamichi[] = {0, 0, gCreditsText_KimikoNakamichi}; +static const struct CreditsEntry gCreditsEntry_SouichiYamamoto[] = {0, 0, gCreditsText_SouichiYamamoto}; +static const struct CreditsEntry gCreditsEntry_YuichiroIto[] = {0, 0, gCreditsText_YuichiroIto}; +static const struct CreditsEntry gCreditsEntry_ThomasHertzog[] = {0, 0, gCreditsText_ThomasHertzog}; +static const struct CreditsEntry gCreditsEntry_MikaKurosawa[] = {0, 0, gCreditsText_MikaKurosawa}; +static const struct CreditsEntry gCreditsEntry_NationalFederationBlind[] = {0, 0, gCreditsText_NationalFederationBlind}; +static const struct CreditsEntry gCreditsEntry_PatriciaAMaurer[] = {0, 0, gCreditsText_PatriciaAMaurer}; +static const struct CreditsEntry gCreditsEntry_EuropeanBlindUnion[] = {0, 0, gCreditsText_EuropeanBlindUnion}; +static const struct CreditsEntry gCreditsEntry_AustralianBrailleAuthority[] = {0, 0, gCreditsText_AustralianBrailleAuthority}; +static const struct CreditsEntry gCreditsEntry_RoyalNewZealandFederationBlind[] = {0, 0, gCreditsText_RoyalNewZealandFederationBlind}; +static const struct CreditsEntry gCreditsEntry_MotoyasuTojima[] = {0, 0, gCreditsText_MotoyasuTojima}; +static const struct CreditsEntry gCreditsEntry_NicolaPrattBarlow[] = {0, 0, gCreditsText_NicolaPrattBarlow}; +static const struct CreditsEntry gCreditsEntry_ShellieDow[] = {0, 0, gCreditsText_ShellieDow}; +static const struct CreditsEntry gCreditsEntry_ErikJohnson[] = {0, 0, gCreditsText_ErikJohnson}; + +#define _ gCreditsEntry_EmptyString +static const struct CreditsEntry *const gCreditsEntryPointerTable[][5] = +{ + { + _, + gCreditsEntry_PkmnEmeraldVersion, + gCreditsEntry_Credits, + _, + _ + }, + { + _, + gCreditsEntry_Director, + gCreditsEntry_ShigekiMorimoto, + _, + _, + }, + { + _, + gCreditsEntry_ArtDirector, + gCreditsEntry_KenSugimori, + _, + _, + }, + { + _, + gCreditsEntry_WorldDirector, + gCreditsEntry_JunichiMasuda, + _, + _, + }, + { + gCreditsEntry_LeadProgrammer, + gCreditsEntry_HisashiSogabe, + gCreditsEntry_LeadGraphicArtist, + gCreditsEntry_MotofumiFujiwara, + _, + }, + { + gCreditsEntry_Programmers, + gCreditsEntry_HisashiSogabe, + gCreditsEntry_TomomichiOhta, + gCreditsEntry_NozomuSaito, + gCreditsEntry_EmptyString, + }, + { + gCreditsEntry_Programmers, + gCreditsEntry_AkitoMori, + gCreditsEntry_HiroyukiNakamura, + gCreditsEntry_MasaoTaya, + _, + }, + { + gCreditsEntry_Programmers, + gCreditsEntry_SatoshiNohara, + gCreditsEntry_MiyukiIwasawa, + gCreditsEntry_YoshinoriMatsuda, + gCreditsEntry_KeitaKagaya, + }, + { + gCreditsEntry_Programmers, + gCreditsEntry_TetsuyaWatanabe, + gCreditsEntry_SosukeTamada, + gCreditsEntry_TakenoriOhta, + _, + }, + { + _, + gCreditsEntry_GraphicDesigners, + gCreditsEntry_MotofumiFujiwara, + gCreditsEntry_SatoshiOhta, + _, + }, + { + gCreditsEntry_GraphicDesigners, + gCreditsEntry_KenkichiToyama, + gCreditsEntry_AsukaIwashita, + gCreditsEntry_TakaoUnno, + _, + }, + { + gCreditsEntry_GraphicDesigners, + gCreditsEntry_KenSugimori, + gCreditsEntry_HironobuYoshida, + gCreditsEntry_AimiTomita, + gCreditsEntry_KanakoEo, + }, + { + gCreditsEntry_MusicComposition, + gCreditsEntry_GoIchinose, + gCreditsEntry_JunichiMasuda, + gCreditsEntry_MorikazuAoki, + gCreditsEntry_HitomiSato, + }, + { + _, + gCreditsEntry_SoundEffectsAndPkmnVoices, + gCreditsEntry_GoIchinose, + gCreditsEntry_MorikazuAoki, + _, + }, + { + gCreditsEntry_GameDesigners, + gCreditsEntry_ShigekiMorimoto, + gCreditsEntry_TeruyukiShimoyamada, + gCreditsEntry_TakeshiKawachimaru, + gCreditsEntry_AkihitoTomisawa, + }, + { + gCreditsEntry_GameDesigners, + gCreditsEntry_SuguruNakatsui, + gCreditsEntry_TetsujiOhta, + gCreditsEntry_HitomiSato, + gCreditsEntry_KenjiMatsushima, + }, + { + gCreditsEntry_GameDesigners, + gCreditsEntry_JunichiMasuda, + gCreditsEntry_KojiNishino, + gCreditsEntry_ShigeruOhmori, + gCreditsEntry_TadashiTakahashi, + }, + { + gCreditsEntry_ScenarioPlot, + gCreditsEntry_AkihitoTomisawa, + gCreditsEntry_JunichiMasuda, + gCreditsEntry_KojiNishino, + _, + }, + { + gCreditsEntry_Scenario, + gCreditsEntry_AkihitoTomisawa, + gCreditsEntry_HitomiSato, + gCreditsEntry_ToshinobuMatsumiya, + _, + }, + { + gCreditsEntry_ScriptDesigners, + gCreditsEntry_TomomichiOhta, + gCreditsEntry_SatoshiNohara, + _, + _, + }, + { + gCreditsEntry_MapDesigners, + gCreditsEntry_SuguruNakatsui, + gCreditsEntry_TeruyukiShimoyamada, + gCreditsEntry_ShigeruOhmori, + gCreditsEntry_TetsujiOhta, + }, + { + _, + gCreditsEntry_BattleFrontierData, + gCreditsEntry_TetsujiOhta, + _, + _, + }, + { + gCreditsEntry_ParametricDesigners, + gCreditsEntry_TeruyukiShimoyamada, + gCreditsEntry_ShigekiMorimoto, + gCreditsEntry_TetsujiOhta, + gCreditsEntry_KojiNishino, + }, + { + _, + gCreditsEntry_PokedexText, + gCreditsEntry_KenjiMatsushima, + _, + _, + }, + { + gCreditsEntry_EnvAndToolPgrms, + gCreditsEntry_HisashiSogabe, + gCreditsEntry_SosukeTamada, + gCreditsEntry_HiroyukiNakamura, + gCreditsEntry_AkitoMori, + }, + { + gCreditsEntry_PkmnDesigners, + gCreditsEntry_KenSugimori, + gCreditsEntry_MotofumiFujiwara, + gCreditsEntry_ShigekiMorimoto, + _, + }, + { + gCreditsEntry_PkmnDesigners, + gCreditsEntry_HironobuYoshida, + gCreditsEntry_SatoshiOhta, + gCreditsEntry_AsukaIwashita, + _, + }, + { + gCreditsEntry_PkmnDesigners, + gCreditsEntry_TakaoUnno, + gCreditsEntry_KanakoEo, + gCreditsEntry_AimiTomita, + _, + }, + { + gCreditsEntry_PkmnDesigners, + gCreditsEntry_AtsukoNishida, + gCreditsEntry_MuneoSaito, + gCreditsEntry_RenaYoshikawa, + gCreditsEntry_JunOkutani, + }, + { + _, + gCreditsEntry_SupportProgrammers, + gCreditsEntry_SatoshiMitsuhara, + gCreditsEntry_DaisukeHoshino, + _, + }, + { + _, + gCreditsEntry_NCLProductTesting, + gCreditsEntry_NCLSuperMarioClub, + _, + _, + }, + { + _, + gCreditsEntry_PackageAndManual, + gCreditsEntry_KenSugimori, + _, + _, + }, + { + _, + gCreditsEntry_SpecialThanks, + gCreditsEntry_KenjiTominaga, + gCreditsEntry_HirokiEnomoto, + _, + }, + { + gCreditsEntry_SpecialThanks, + gCreditsEntry_KazuyaSuyama, + gCreditsEntry_KenjiroIto, + gCreditsEntry_MichikoTakizawa, + gCreditsEntry_MakikoTakada, + }, + { + gCreditsEntry_SpecialThanks, + gCreditsEntry_MikikoOhhashi, + gCreditsEntry_TakanaoKondo, + gCreditsEntry_RuiKawaguchi, + _, + }, + { + gCreditsEntry_SpecialThanks, + gCreditsEntry_TakahiroOhnishi, + gCreditsEntry_NorihideOkamura, + gCreditsEntry_ShunsukeKohori, + _, + }, + { + gCreditsEntry_InfoSupervisors, + gCreditsEntry_KazuyukiTerada, + gCreditsEntry_YuriSakurai, + gCreditsEntry_YumiFunasaka, + gCreditsEntry_NaokoYanase, + }, + { + _, + gCreditsEntry_Artwork, + gCreditsEntry_SachikoNakamichi, + gCreditsEntry_FujikoNomura, + _, + }, + { + _, + gCreditsEntry_Artwork, + gCreditsEntry_HideyukiNakajima, + gCreditsEntry_HidenoriSaeki, + _, + }, + { + gCreditsEntry_Artwork, + gCreditsEntry_YokoWatanabe, + gCreditsEntry_SakaeKimura, + gCreditsEntry_ChiakiShinkai, + _, + }, + { + gCreditsEntry_Coordinators, + gCreditsEntry_KazukiYoshihara, + gCreditsEntry_AkiraKinashi, + gCreditsEntry_RetsujiNomoto, + _, + }, + { + _, + gCreditsEntry_EnglishVersion, + gCreditsEntry_HiroNakamura, + gCreditsEntry_SethMcMahill, + _, + }, + { + _, + gCreditsEntry_Translator, + gCreditsEntry_NobOgasawara, + _, + _, + }, + { + _, + gCreditsEntry_TextEditor, + gCreditsEntry_TeresaLillygren, + _, + _, + }, + { + _, + gCreditsEntry_NCLCoordinator, + gCreditsEntry_KimikoNakamichi, + _, + _, + }, + { + gCreditsEntry_Programmers, + gCreditsEntry_TerukiMurakawa, + gCreditsEntry_SouichiYamamoto, + gCreditsEntry_YuichiroIto, + gCreditsEntry_AkiraKinashi, + }, + { + _, + gCreditsEntry_GraphicDesigner, + gCreditsEntry_AkiraKinashi, + _, + _, + }, + { + gCreditsEntry_EnvAndToolPgrms, + gCreditsEntry_TerukiMurakawa, + gCreditsEntry_SouichiYamamoto, + gCreditsEntry_KimikoNakamichi, + _, + }, + { + gCreditsEntry_NOAProductTesting, + gCreditsEntry_ThomasHertzog, + gCreditsEntry_ErikJohnson, + gCreditsEntry_MikaKurosawa, + _, + }, + { + gCreditsEntry_BrailleCodeCheck, + gCreditsEntry_NationalFederationBlind, + gCreditsEntry_PatriciaAMaurer, + gCreditsEntry_JapanBrailleLibrary, + gCreditsEntry_EuropeanBlindUnion, + }, + { + _, + gCreditsEntry_BrailleCodeCheck, + gCreditsEntry_AustralianBrailleAuthority, + gCreditsEntry_RoyalNewZealandFederationBlind, + _, + }, + { + gCreditsEntry_SpecialThanks, + gCreditsEntry_HiroyukiUesugi, + gCreditsEntry_MotoyasuTojima, + gCreditsEntry_NicolaPrattBarlow, + gCreditsEntry_ShellieDow, + }, + { + _, + gCreditsEntry_TaskManagers, + gCreditsEntry_AzusaTajima, + gCreditsEntry_ShusakuEgami, + _, + }, + { + gCreditsEntry_Producers, + gCreditsEntry_HiroyukiJinnai, + gCreditsEntry_HitoshiYamagami, + gCreditsEntry_GakujiNomoto, + gCreditsEntry_HiroakiTsuru, + }, + { + _, + gCreditsEntry_ExecutiveDirector, + gCreditsEntry_SatoshiTajiri, + _, + _, + }, + { + _, + gCreditsEntry_ExecProducers, + gCreditsEntry_SatoruIwata, + _, + _, + }, + { + _, + gCreditsEntry_ExecProducers, + gCreditsEntry_TsunekazIshihara, + _, + _, + }, +}; +#undef _ + +static const struct BgTemplate gUnknown_085E6F68[] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 28, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, +}; +static const struct WindowTemplate gUnknown_085E6F6C[] = +{ + { 0x00, 0x00, 0x09, 0x1E, 0x0C, 0x08, 0x0001 }, + DUMMY_WIN_TEMPLATE, +}; +static const u8 gUnknown_085E6F7C[][2] = +{ + {104, 36}, + {120, 36}, + {136, 36}, +}; + +static const union AnimCmd gUnknown_085E6F84[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(64, 8), + ANIMCMD_FRAME(128, 8), + ANIMCMD_FRAME(192, 8), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd gUnknown_085E6F98[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_FRAME(128, 4), + ANIMCMD_FRAME(192, 4), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd gUnknown_085E6FAC[] = +{ + ANIMCMD_FRAME(256, 4), + ANIMCMD_FRAME(320, 4), + ANIMCMD_FRAME(384, 4), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_085E6FBC[] = +{ + ANIMCMD_FRAME(384, 30), + ANIMCMD_FRAME(320, 30), + ANIMCMD_FRAME(256, 30), + ANIMCMD_FRAME(256, 30), + ANIMCMD_END, +}; + +static const union AnimCmd *const gUnknown_085E6FD0[] = +{ + gUnknown_085E6F84, + gUnknown_085E6F98, + gUnknown_085E6FAC, + gUnknown_085E6FBC, +}; + +static const union AnimCmd gUnknown_085E6FE0[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(64, 8), + ANIMCMD_FRAME(128, 8), + ANIMCMD_FRAME(192, 8), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd gUnknown_085E6FF4[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_FRAME(128, 4), + ANIMCMD_FRAME(192, 4), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd gUnknown_085E7008[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_END, +}; + +static const union AnimCmd *const gUnknown_085E7010[] = +{ + gUnknown_085E6FE0, + gUnknown_085E6FF4, + gUnknown_085E7008, +}; + +static const struct SpriteSheet gUnknown_085E701C[] = { + { gDecompressionBuffer, 6144, 1001 }, + { NULL }, +}; +static const struct SpritePalette gUnknown_085E702C[] = { + { (const u16 *)(gDecompressionBuffer + 0x1800), 1001 }, + { NULL }, +}; + +static const struct OamData gUnknown_085E703C = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd gUnknown_085E7044[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_085E704C[] = +{ + ANIMCMD_FRAME(64, 8), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_085E7054[] = +{ + ANIMCMD_FRAME(128, 8), + ANIMCMD_END, +}; + +static const union AnimCmd *const gUnknown_085E705C[] = +{ + gUnknown_085E7044, + gUnknown_085E704C, + gUnknown_085E7054, +}; + +static const struct SpriteTemplate gUnknown_085E7068 = +{ + .tileTag = 1001, + .paletteTag = 1001, + .oam = &gUnknown_085E703C, + .anims = gUnknown_085E705C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81772B8, +}; + +void sub_8175620(void); +static void sub_8175744(u8 taskIdA); +static void sub_8175774(u8 taskIdA); +static void sub_8175808(u8 taskIdA); +static void c2_080C9BFC(u8 taskIdA); +static void sub_81758E4(u8 taskIdA); +static void sub_81758A4(u8 taskIdA); +static void sub_8175A9C(u8 taskIdA); +static void sub_8175AE4(u8 taskIdA); +static void sub_8175B1C(u8 taskIdA); +static void sub_8175B90(u8 taskIdA); +static void sub_8175BD8(u8 taskIdA); +static void sub_8175C34(u8 taskIdA); +static void sub_8175CC8(u8 taskIdA); +static void sub_8175CE4(void); +static void sub_8175DA0(u8 taskIdB); +static u8 sub_817603C(u8 page, u8 taskIdA); +static void sub_81760FC(u8 taskIdA); +static void sub_817651C(u8 taskIdA); +static void sub_817624C(u8 taskIdA); +static bool8 sub_8176AB0(u8 data, u8 taskIdA); +static void sub_8176CA0(u8 taskIdA); +static void sub_8176D1C(u16, u16, u16); +static void sub_8176E40(u16 arg0, u16 palette); +static void sub_8176EE8(struct Sprite *sprite); +static void sub_8176F90(struct Sprite *sprite); +static u8 sub_8177224(u16 species, s16 x, s16 y, u16 position); +static void sub_8177388(void); + +static void sub_81754C8(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void sub_81754DC(void) +{ + RunTasks(); + AnimateSprites(); + + if ((gMain.heldKeys & B_BUTTON) + && gHasHallOfFameRecords != 0 + && gTasks[gUnknown_0203BCE2].func == sub_8175774) + { + sub_81754C8(); + RunTasks(); + AnimateSprites(); + gUnknown_0203BCE5 = 1; + } + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_8175548(void) +{ + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_085E6F68, 1); + SetBgTilemapBuffer(0, AllocZeroed(0x800)); + LoadPalette(gUnknown_085E56F0, 0x80, 0x40); + InitWindows(gUnknown_085E6F6C); + DeactivateAllTextPrinters(); + PutWindowTilemap(0); + CopyWindowToVram(0, 3); + ShowBg(0); +} + +static void sub_81755A4(void) +{ + void *ptr; + FreeAllWindowBuffers(); + ptr = GetBgTilemapBuffer(0); + if (ptr) + Free(ptr); +} + +static void sub_81755BC(const u8 *string, u8 y, u8 a2) +{ + u8 x; + u8 color[3]; + + color[0] = 0; + + if (a2 == 1) + { + color[1] = 3; + color[2] = 4; + } + else + { + color[1] = 1; + color[2] = 2; + } + + x = GetStringCenterAlignXOffsetWithLetterSpacing(1, string, 0xF0, 1); + AddTextPrinterParameterized2(0, 1, x, y, 1, 0, color, -1, string); +} + +void sub_8175620(void) +{ + u8 taskIdA; + s16 taskIdC; + u8 taskIdB; + u16 savedIme; + + sub_8175CE4(); + SetVBlankCallback(NULL); + InitHeap(gHeap, HEAP_SIZE); + ResetPaletteFade(); + ResetTasks(); + sub_8175548(); + + taskIdA = CreateTask(sub_8175744, 0); + + gTasks[taskIdA].data[TDA_4] = 0; + gTasks[taskIdA].data[TDA_7] = 0; + gTasks[taskIdA].data[TDA_11] = 0; + gTasks[taskIdA].data[TDA_13] = 1; + + while (TRUE) + { + if (sub_8176AB0(0, taskIdA)) + break; + } + + taskIdC = gTasks[taskIdA].data[TDA_TASK_C_ID]; + gTasks[taskIdC].data[TDC_0] = 40; + + SetGpuReg(REG_OFFSET_BG0VOFS, 0xFFFC); + + taskIdB = CreateTask(sub_8175DA0, 0); + + gTasks[taskIdB].data[TDB_TASK_A_ID] = taskIdA; + gTasks[taskIdA].data[TDA_TASK_B_ID] = taskIdB; + + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + EnableInterrupts(INTR_FLAG_VBLANK); + SetVBlankCallback(sub_81754C8); + m4aSongNumStart(MUS_THANKFOR); + SetMainCallback2(sub_81754DC); + gUnknown_0203BCE5 = 0; + gUnknown_0203BCE8 = AllocZeroed(sizeof(struct Unk201C000)); + + sub_8177388(); + + gUnknown_0203BCE8->unk8E = 0; + gUnknown_0203BCE8->unk90 = 0; + gUnknown_0203BCE8->unk92 = 0; + + gUnknown_0203BCE2 = taskIdA; +} + +static void sub_8175744(u8 taskIdA) +{ + if (!gPaletteFade.active) + gTasks[taskIdA].func = sub_8175774; +} + +static void sub_8175774(u8 taskIdA) +{ + u16 data1; + + if (gTasks[taskIdA].data[TDA_4]) + { + s16 taskIdC; + + taskIdC = gTasks[taskIdA].data[TDA_TASK_C_ID]; + gTasks[taskIdC].data[TDC_0] = 30; + + gTasks[taskIdA].data[TDA_12] = 0x100; + gTasks[taskIdA].func = sub_8175A9C; + return; + } + + gUnknown_0203BCE0 = 0; + data1 = gTasks[taskIdA].data[TDA_11]; + + if (gTasks[taskIdA].data[TDA_11] == 1) + { + gTasks[taskIdA].data[TDA_13] = data1; + gTasks[taskIdA].data[TDA_11] = 0; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + gTasks[taskIdA].func = sub_8175808; + } + else if (gTasks[taskIdA].data[TDA_11] == 2) + { + gTasks[taskIdA].data[TDA_13] = data1; + gTasks[taskIdA].data[TDA_11] = 0; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + gTasks[taskIdA].func = sub_81758A4; + } +} + +static void sub_8175808(u8 taskIdA) +{ + if (!gPaletteFade.active) + { + SetGpuReg(REG_OFFSET_DISPCNT, 0); + sub_8176CA0(taskIdA); + gTasks[taskIdA].func = c2_080C9BFC; + } +} + +static void c2_080C9BFC(u8 taskIdA) +{ + u16 backup; + + SetVBlankCallback(NULL); + + if (sub_8176AB0(gTasks[taskIdA].data[TDA_7], taskIdA)) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + EnableInterrupts(INTR_FLAG_VBLANK); + SetVBlankCallback(sub_81754C8); + gTasks[taskIdA].func = sub_8175744; + } +} + +static void sub_81758A4(u8 taskIdA) +{ + if (!gPaletteFade.active) + { + SetGpuReg(REG_OFFSET_DISPCNT, 0); + sub_8176CA0(taskIdA); + gTasks[taskIdA].func = sub_81758E4; + } +} + +static void sub_81758E4(u8 taskIdA) +{ + switch (gMain.state) + { + default: + case 0: + { + u16 i; + u16 *temp; + + ResetSpriteData(); + dp13_810BB8C(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 8; + LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM); + LZ77UnCompVram(&gBirchGrassTilemap, (void *)(VRAM + 0x3800)); + LoadPalette(gBirchBagGrassPal[0] + 1, 1, 31 * 2); + + for (i = 0; i < 0x800; i++) + gDecompressionBuffer[i] = 0x11; + for (i = 0; i < 0x800; i++) + (gDecompressionBuffer + 0x800)[i] = 0x22; + for (i = 0; i < 0x800; i++) + (gDecompressionBuffer + 0x1000)[i] = 0x33; + + temp = (u16 *)(&gDecompressionBuffer[0x1800]); + temp[0] = RGB_BLACK; + temp[1] = RGB(31, 31, 20); // light yellow + temp[2] = RGB(31, 20, 20); // light red + temp[3] = RGB(20, 20, 31); // light blue + + LoadSpriteSheet(gUnknown_085E701C); + LoadSpritePalette(gUnknown_085E702C); + + gMain.state += 1; + break; + } + case 1: + gTasks[taskIdA].data[TDA_TASK_D_ID] = CreateTask(sub_81760FC, 0); + gTasks[gTasks[taskIdA].data[TDA_TASK_D_ID]].data[TDD_STATE] = 1; + gTasks[gTasks[taskIdA].data[TDA_TASK_D_ID]].data[TDD_TASK_A_ID] = taskIdA; + gTasks[gTasks[taskIdA].data[TDA_TASK_D_ID]].data[TDD_2] = gTasks[taskIdA].data[TDA_7]; + + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 32); + SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) + | BGCNT_CHARBASE(0) + | BGCNT_SCREENBASE(7) + | BGCNT_16COLOR + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON + | DISPCNT_BG3_ON + | DISPCNT_OBJ_ON); + + gMain.state = 0; + gUnknown_0203BD28 = 0; + gTasks[taskIdA].func = sub_8175744; + break; + } +} + +static void sub_8175A9C(u8 taskIdA) +{ + if (gTasks[taskIdA].data[TDA_12]) + { + gTasks[taskIdA].data[TDA_12] -= 1; + return; + } + + BeginNormalPaletteFade(0xFFFFFFFF, 12, 0, 16, RGB_BLACK); + gTasks[taskIdA].func = sub_8175AE4; +} + +static void sub_8175AE4(u8 taskIdA) +{ + if (!gPaletteFade.active) + { + sub_8176CA0(taskIdA); + gTasks[taskIdA].func = sub_8175B1C; + } +} + +static void sub_8175B1C(u8 taskIdA) +{ + sub_8175CE4(); + ResetPaletteFade(); + sub_8176D1C(0, 0x3800, 0); + ResetSpriteData(); + FreeAllSpritePalettes(); + BeginNormalPaletteFade(0xFFFFFFFF, 8, 16, 0, RGB_BLACK); + + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) + | BGCNT_CHARBASE(0) + | BGCNT_SCREENBASE(7) + | BGCNT_16COLOR + | BGCNT_TXT256x256); + EnableInterrupts(INTR_FLAG_VBLANK); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON); + + gTasks[taskIdA].data[TDA_0] = 0xEB; + gTasks[taskIdA].func = sub_8175B90; +} + +static void sub_8175B90(u8 taskIdA) +{ + if (gTasks[taskIdA].data[TDA_0]) + { + gTasks[taskIdA].data[TDA_0] -= 1; + return; + } + + BeginNormalPaletteFade(0xFFFFFFFF, 6, 0, 16, RGB_BLACK); + gTasks[taskIdA].func = sub_8175BD8; +} + +static void sub_8175BD8(u8 taskIdA) +{ + if (!gPaletteFade.active) + { + sub_8176E40(0x3800, 0); + + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0, RGB_BLACK); + gTasks[taskIdA].data[TDA_0] = 7200; + gTasks[taskIdA].func = sub_8175C34; + } +} + +static void sub_8175C34(u8 taskIdA) +{ + if (!gPaletteFade.active) + { + if (gTasks[taskIdA].data[TDA_0] == 0 || gMain.newKeys) + { + FadeOutBGM(4); + BeginNormalPaletteFade(0xFFFFFFFF, 8, 0, 16, RGB_WHITEALPHA); + gTasks[taskIdA].func = sub_8175CC8; + return; + } + + if (gTasks[taskIdA].data[TDA_0] == 7144) + FadeOutBGM(8); + + if (gTasks[taskIdA].data[TDA_0] == 6840) + m4aSongNumStart(MUS_END); + + gTasks[taskIdA].data[TDA_0] -= 1; + } +} + +static void sub_8175CC8(u8 taskIdA) +{ + if (!gPaletteFade.active) + SoftReset(0xFF); +} + +static void sub_8175CE4(void) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + + DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *)OAM, OAM_SIZE); + DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2); +} + +static void sub_8175DA0(u8 taskIdB) +{ + int i; + + switch (gTasks[taskIdB].data[TDB_0]) + { + case 0: + case 6: + case 7: + case 8: + case 9: + default: + if (!gPaletteFade.active) + { + gTasks[taskIdB].data[TDB_0] = 1; + gTasks[taskIdB].data[TDB_3] = 0x48; + gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_14] = 0; + gUnknown_0203BCE0 = 0; + } + return; + case 1: + if (gTasks[taskIdB].data[TDB_3] != 0) + { + gTasks[taskIdB].data[TDB_3] -= 1; + return; + } + gTasks[taskIdB].data[TDB_0] += 1; + return; + case 2: + if (gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].func == sub_8175774) + { + if (gTasks[taskIdB].data[TDB_CURRENT_PAGE] < PAGE_COUNT) + { + for (i = 0; i < 5; i++) + sub_81755BC(gCreditsEntryPointerTable[gTasks[taskIdB].data[TDB_CURRENT_PAGE]][i]->text, 5 + i * 16, gCreditsEntryPointerTable[gTasks[taskIdB].data[TDB_CURRENT_PAGE]][i]->var_1); + + CopyWindowToVram(0, 2); + + gTasks[taskIdB].data[TDB_CURRENT_PAGE] += 1; + gTasks[taskIdB].data[TDB_0] += 1; + + gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_14] = 1; + + if (gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_13] == 1) + BeginNormalPaletteFade(0x00000300, 0, 16, 0, COLOR_LIGHT_GREEN); + else + BeginNormalPaletteFade(0x00000300, 0, 16, 0, COLOR_DARK_GREEN); + return; + } + gTasks[taskIdB].data[TDB_0] = 10; + return; + } + gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_14] = 0; + return; + case 3: + if (!gPaletteFade.active) + { + gTasks[taskIdB].data[TDB_3] = 0x73; + gTasks[taskIdB].data[TDB_0] += 1; + } + return; + case 4: + if (gTasks[taskIdB].data[TDB_3] != 0) + { + gTasks[taskIdB].data[TDB_3] -= 1; + return; + } + + if (sub_817603C((u8)gTasks[taskIdB].data[TDB_CURRENT_PAGE], (u8)gTasks[taskIdB].data[TDB_TASK_A_ID])) + { + gTasks[taskIdB].data[TDB_0] += 1; + return; + } + gTasks[taskIdB].data[TDB_0] += 1; + if (gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_13] == 1) + BeginNormalPaletteFade(0x00000300, 0, 0, 16, COLOR_LIGHT_GREEN); + else + BeginNormalPaletteFade(0x00000300, 0, 0, 16, COLOR_DARK_GREEN); + return; + case 5: + if (!gPaletteFade.active) + { + FillWindowPixelBuffer(0, 0); + CopyWindowToVram(0, 2); + gTasks[taskIdB].data[TDB_0] = 2; + } + return; + case 10: + gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_4] = 1; + DestroyTask(taskIdB); + sub_81755A4(); + FREE_AND_SET_NULL(gUnknown_0203BCE8); + return; + } +} + +static u8 sub_817603C(u8 page, u8 taskIdA) +{ + // Starts with bike + ocean + morning + + if (page == 6) + { + // Grass patch + gTasks[taskIdA].data[TDA_11] = 2; + } + + if (page == 12) + { + // Bike + ocean + sunset + gTasks[taskIdA].data[TDA_7] = 1; + gTasks[taskIdA].data[TDA_11] = 1; + } + + if (page == 18) + { + // Grass patch + gTasks[taskIdA].data[TDA_11] = 2; + } + + if (page == 24) + { + // Bike + forest + sunset + gTasks[taskIdA].data[TDA_7] = 2; + gTasks[taskIdA].data[TDA_11] = 1; + } + + if (page == 30) + { + // Grass patch + gTasks[taskIdA].data[TDA_11] = 2; + } + + if (page == 36) + { + // Bike + forest + sunset + gTasks[taskIdA].data[TDA_7] = 3; + gTasks[taskIdA].data[TDA_11] = 1; + } + + if (page == 42) + { + // Grass patch + gTasks[taskIdA].data[TDA_11] = 2; + } + + if (page == 48) + { + // Bike + town + night + gTasks[taskIdA].data[TDA_7] = 4; + gTasks[taskIdA].data[TDA_11] = 1; + } + + if (gTasks[taskIdA].data[TDA_11] != 0) + { + // Returns true if changed? + return TRUE; + } + + return FALSE; +} + +static void sub_81760FC(u8 taskIdD) +{ + u8 r2; + + switch (gTasks[taskIdD].data[TDD_STATE]) + { + case 0: + break; + case 1: + if (gUnknown_0203BCE8->unk90 == 0 && gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].data[TDA_14] == 0) + break; + gTasks[taskIdD].data[TDD_STATE]++; + break; + case 2: + if (gUnknown_0203BCE8->unk8E == 71 || gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].func != sub_8175774) + break; + r2 = sub_8177224(gUnknown_0203BCE8->unk0[gUnknown_0203BCE8->unk92], gUnknown_085E6F7C[gUnknown_0203BCE8->unk90][0], gUnknown_085E6F7C[gUnknown_0203BCE8->unk90][1], gUnknown_0203BCE8->unk90); + if (gUnknown_0203BCE8->unk92 < gUnknown_0203BCE8->unk94 - 1) + { + gUnknown_0203BCE8->unk92++; + gSprites[r2].data[3] = 50; + } + else + { + gUnknown_0203BCE8->unk92 = 0; + gSprites[r2].data[3] = 512; + } + gUnknown_0203BCE8->unk8E++; + if (gUnknown_0203BCE8->unk90 == 2) + gUnknown_0203BCE8->unk90 = 0; + else + gUnknown_0203BCE8->unk90++; + gTasks[taskIdD].data[TDD_3] = 50; + gTasks[taskIdD].data[TDD_STATE]++; + break; + case 3: + if (gTasks[taskIdD].data[TDD_3] != 0) + gTasks[taskIdD].data[TDD_3]--; + else + gTasks[taskIdD].data[TDD_STATE] = 1; + break; + } +} + +static void sub_817624C(u8 taskIdC) +{ + switch (gTasks[taskIdC].data[TDC_0]) + { + case 0: + gUnknown_0203BD26 = Sin((gTasks[taskIdC].data[TDC_5] >> 1) & 0x7F, 12); + gTasks[taskIdC].data[TDC_5]++; + break; + case 1: + if (gUnknown_0203BD26 != 0) + { + gUnknown_0203BD26 = Sin((gTasks[taskIdC].data[TDC_5] >> 1) & 0x7F, 12); + gTasks[taskIdC].data[TDC_5]++; + } + else + { + gSprites[gTasks[taskIdC].data[TDC_2]].data[0] = 2; + gTasks[taskIdC].data[TDC_5] = 0; + gTasks[taskIdC].data[TDC_0]++; + } + break; + case 2: + if (gTasks[taskIdC].data[TDC_5] < 64) + { + gTasks[taskIdC].data[TDC_5]++; + gUnknown_0203BD26 = Sin(gTasks[taskIdC].data[TDC_5] & 0x7F, 20); + } + else + { + gTasks[taskIdC].data[TDC_0]++; + } + break; + case 3: + gSprites[gTasks[taskIdC].data[TDC_2]].data[0] = 3; + gSprites[gTasks[taskIdC].data[TDC_3]].data[0] = 1; + gTasks[taskIdC].data[TDC_4] = 120; + gTasks[taskIdC].data[TDC_0]++; + break; + case 4: + if (gTasks[taskIdC].data[TDC_4] != 0) + { + gTasks[taskIdC].data[TDC_4]--; + } + else + { + gTasks[taskIdC].data[TDC_5] = 64; + gTasks[taskIdC].data[TDC_0]++; + } + break; + case 5: + if (gTasks[taskIdC].data[TDC_5] > 0) + { + gTasks[taskIdC].data[TDC_5]--; + gUnknown_0203BD26 = Sin(gTasks[taskIdC].data[TDC_5] & 0x7F, 20); + } + else + { + gSprites[gTasks[taskIdC].data[TDC_2]].data[0] = 1; + gTasks[taskIdC].data[TDC_0]++; + } + break; + case 6: + gTasks[taskIdC].data[TDC_0] = 50; + break; + case 10: + gSprites[gTasks[taskIdC].data[TDC_3]].data[0] = 2; + gTasks[taskIdC].data[TDC_0] = 50; + break; + case 20: + gSprites[gTasks[taskIdC].data[TDC_2]].data[0] = 4; + gTasks[taskIdC].data[TDC_0] = 50; + break; + case 30: + gSprites[gTasks[taskIdC].data[TDC_2]].data[0] = 5; + gSprites[gTasks[taskIdC].data[TDC_3]].data[0] = 3; + gTasks[taskIdC].data[TDC_0] = 50; + break; + case 50: + gTasks[taskIdC].data[TDC_0] = 0; + break; + } +} + +static void sub_817651C(u8 taskIdE) +{ + s16 taskIdC; + + switch (gTasks[taskIdE].data[TDE_0]) + { + default: + case 0: + if (gTasks[taskIdE].data[TDE_1] != 0x7FFF) + { + + if (gTasks[gTasks[gTasks[taskIdE].data[TDE_TASK_A_ID]].data[TDA_TASK_B_ID]].data[TDB_CURRENT_PAGE] == 2) + { + gTasks[gTasks[gTasks[taskIdE].data[TDE_TASK_A_ID]].data[TDA_TASK_C_ID]].data[TDC_0] = 20; + gTasks[taskIdE].data[TDE_1] = 0x7FFF; + } + } + sub_817B540(0); + break; + case 1: + sub_817B540(0); + break; + case 2: + if (gTasks[taskIdE].data[TDE_1] != 0x7FFF) + { + taskIdC = gTasks[gTasks[taskIdE].data[TDE_TASK_A_ID]].data[TDA_TASK_C_ID]; + + // Floor to multiple of 128 + if ((gTasks[taskIdC].data[TDC_5] & -128) == 640) + { + gTasks[taskIdC].data[TDC_0] = 1; + gTasks[taskIdE].data[TDE_1] = 0x7FFF; + } + } + sub_817B540(1); + break; + case 3: + if (gTasks[taskIdE].data[TDE_1] != 0x7FFF) + { + + if (gTasks[taskIdE].data[TDE_1] == 0x248) + { + gTasks[gTasks[gTasks[taskIdE].data[TDE_TASK_A_ID]].data[TDA_TASK_C_ID]].data[TDC_0] = 10; + gTasks[taskIdE].data[TDE_1] = 0x7FFF; + } + else + { + gTasks[taskIdE].data[TDE_1] += 1; + } + } + sub_817B540(1); + break; + case 4: + sub_817B540(2); + break; + } +} + +static void sub_817664C(u8 data, u8 taskIdA) +{ + switch (data) + { + case 0: + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 272; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.y = 46; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].data[0] = 0; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data[0] = 0; + gTasks[taskIdA].data[TDA_0] = sub_817B3DC(0, 0x2000, 0x20, 8); + break; + case 1: + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.y = 46; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].data[0] = 0; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data[0] = 0; + gTasks[taskIdA].data[TDA_0] = sub_817B3DC(0, 0x2000, 0x20, 8); + break; + case 2: + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.y = 46; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].data[0] = 0; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data[0] = 0; + gTasks[taskIdA].data[TDA_0] = sub_817B3DC(1, 0x2000, 0x200, 8); + break; + case 3: + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = -32; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.y = 46; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].data[0] = 0; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data[0] = 0; + gTasks[taskIdA].data[TDA_0] = sub_817B3DC(1, 0x2000, 0x200, 8); + break; + case 4: + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 88; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 152; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.y = 46; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].data[0] = 0; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data[0] = 0; + gTasks[taskIdA].data[TDA_0] = sub_817B3DC(2, 0x2000, 0x200, 8); + break; + } + + gTasks[taskIdA].data[TDA_TASK_E_ID] = CreateTask(sub_817651C, 0); + gTasks[gTasks[taskIdA].data[TDA_TASK_E_ID]].data[TDE_0] = data; + gTasks[gTasks[taskIdA].data[TDA_TASK_E_ID]].data[TDE_1] = 0; + gTasks[gTasks[taskIdA].data[TDA_TASK_E_ID]].data[TDE_TASK_A_ID] = taskIdA; + + gTasks[taskIdA].data[TDA_TASK_C_ID] = CreateTask(sub_817624C, 0); + gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_0] = 0; + gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_1] = taskIdA; + gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_2] = gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]; + gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_3] = gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]; + gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_4] = 0; + + if (data == 2) + gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_5] = 0x45; +} + +static bool8 sub_8176AB0(u8 data, u8 taskIdA) +{ + u8 spriteId; + + switch (gMain.state) + { + default: + case 0: + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG3HOFS, 8); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + ResetSpriteData(); + FreeAllSpritePalettes(); + gMain.state = 1; + break; + case 1: + gUnknown_0203BD24 = 34; + gUnknown_0203BD26 = 0; + sub_817B1C8(data); + gMain.state += 1; + break; + case 2: + if (gSaveBlock2Ptr->playerGender == MALE) + { + LoadCompressedObjectPic(gUnknown_085F5334); + LoadCompressedObjectPic(gUnknown_085F53BC); + LoadCompressedObjectPic(gUnknown_085F5354); + LoadSpritePalettes(gUnknown_085F5384); + + spriteId = intro_create_brendan_sprite(120, 46); + gTasks[taskIdA].data[TDA_PLAYER_CYCLIST] = spriteId; + gSprites[spriteId].callback = sub_8176EE8; + gSprites[spriteId].anims = gUnknown_085E6FD0; + + spriteId = intro_create_may_sprite(272, 46); + gTasks[taskIdA].data[TDA_RIVAL_CYCLIST] = spriteId; + gSprites[spriteId].callback = sub_8176F90; + gSprites[spriteId].anims = gUnknown_085E7010; + } + else + { + LoadCompressedObjectPic(gUnknown_085F5344); + LoadCompressedObjectPic(gUnknown_085F53AC); + LoadCompressedObjectPic(gUnknown_085F5354); + LoadSpritePalettes(gUnknown_085F5384); + + spriteId = intro_create_may_sprite(120, 46); + gTasks[taskIdA].data[TDA_PLAYER_CYCLIST] = spriteId; + gSprites[spriteId].callback = sub_8176EE8; + gSprites[spriteId].anims = gUnknown_085E6FD0; + + spriteId = intro_create_brendan_sprite(272, 46); + gTasks[taskIdA].data[TDA_RIVAL_CYCLIST] = spriteId; + gSprites[spriteId].callback = sub_8176F90; + gSprites[spriteId].anims = gUnknown_085E7010; + }; + gMain.state += 1; + break; + case 3: + sub_817664C(data, taskIdA); + sub_817B3A8(data); + gMain.state = 0; + return TRUE; + } + return FALSE; +} + +static void sub_8176CA0(u8 taskIdA) +{ + if (gTasks[taskIdA].data[TDA_0] != 0) + { + DestroyTask(gTasks[taskIdA].data[TDA_0]); + gTasks[taskIdA].data[TDA_0] = 0; + } + + if (gTasks[taskIdA].data[TDA_TASK_C_ID] != 0) + { + DestroyTask(gTasks[taskIdA].data[TDA_TASK_C_ID]); + gTasks[taskIdA].data[TDA_TASK_C_ID] = 0; + } + + if (gTasks[taskIdA].data[TDA_TASK_E_ID] != 0) + { + DestroyTask(gTasks[taskIdA].data[TDA_TASK_E_ID]); + gTasks[taskIdA].data[TDA_TASK_E_ID] = 0; + } + + if (gTasks[taskIdA].data[TDA_TASK_D_ID] != 0) + { + DestroyTask(gTasks[taskIdA].data[TDA_TASK_D_ID]); + gTasks[taskIdA].data[TDA_TASK_D_ID] = 0; + } + + gUnknown_0203BD28 = 1; +} + +static void sub_8176D1C(u16 arg0, u16 arg1, u16 arg2) +{ + u16 baseTile; + u16 i; + + LZ77UnCompVram(gCreditsCopyrightEnd_Gfx, (void *)(VRAM + arg0)); + LoadPalette(gIntroCopyright_Pal, arg2, sizeof(gIntroCopyright_Pal)); + + baseTile = (arg2 / 16) << 12; + + for (i = 0; i < 32 * 32; i++) + ((u16 *) (VRAM + arg1))[i] = baseTile + 1; +} + +static u16 sub_8176D78(u8 arg0) +{ + u16 out = (arg0 & 0x3F) + 80; + + if (arg0 == 0xFF) + return 1; + + if (arg0 & (1 << 7)) + out |= 1 << 11; + if (arg0 & (1 << 6)) + out |= 1 << 10; + + return out; +} + +static void sub_8176DBC(const u8 arg0[], u8 baseX, u8 baseY, u16 arg3, u16 palette) +{ + u8 y, x; + const u16 tileOffset = (palette / 16) << 12; + + for (y = 0; y < 5; y++) + { + for (x = 0; x < 3; x++) + ((u16 *) (VRAM + arg3 + (baseY + y) * 64))[baseX + x] = tileOffset + sub_8176D78(arg0[y * 3 + x]); + } +} + +static void sub_8176E40(u16 arg0, u16 palette) +{ + u16 pos; + u16 baseTile = (palette / 16) << 12; + + for (pos = 0; pos < 32 * 32; pos++) + ((u16 *) (VRAM + arg0))[pos] = baseTile + 1; + + sub_8176DBC(gUnknown_085E5BAC, 3, 7, arg0, palette); + sub_8176DBC(gUnknown_085E5BBB, 7, 7, arg0, palette); + sub_8176DBC(gUnknown_085E5BCA, 11, 7, arg0, palette); + sub_8176DBC(gUnknown_085E5BCA, 16, 7, arg0, palette); + sub_8176DBC(gUnknown_085E5BD9, 20, 7, arg0, palette); + sub_8176DBC(gUnknown_085E5BE8, 24, 7, arg0, palette); +} + +static void sub_8176EE8(struct Sprite *sprite) +{ + if (gUnknown_0203BD28 != 0) + { + DestroySprite(sprite); + return; + } + + switch (sprite->data[0]) + { + case 0: + StartSpriteAnimIfDifferent(sprite, 0); + break; + case 1: + StartSpriteAnimIfDifferent(sprite, 1); + if (sprite->pos1.x > -32) + sprite->pos1.x -= 1; + break; + case 2: + StartSpriteAnimIfDifferent(sprite, 2); + break; + case 3: + StartSpriteAnimIfDifferent(sprite, 3); + break; + case 4: + StartSpriteAnimIfDifferent(sprite, 0); + if (sprite->pos1.x > 120) + sprite->pos1.x -= 1; + break; + case 5: + StartSpriteAnimIfDifferent(sprite, 0); + if (sprite->pos1.x > -32) + sprite->pos1.x -= 1; + break; + } +} + +static void sub_8176F90(struct Sprite *sprite) +{ + if (gUnknown_0203BD28 != 0) + { + DestroySprite(sprite); + return; + } + + switch (sprite->data[0]) + { + case 0: + sprite->pos2.y = 0; + StartSpriteAnimIfDifferent(sprite, 0); + break; + case 1: + if (sprite->pos1.x > 200) + StartSpriteAnimIfDifferent(sprite, 1); + else + StartSpriteAnimIfDifferent(sprite, 2); + if (sprite->pos1.x > -32) + sprite->pos1.x -= 2; + sprite->pos2.y = -gUnknown_0203BD26; + break; + case 2: + sprite->data[7] += 1; + StartSpriteAnimIfDifferent(sprite, 0); + if ((sprite->data[7] & 3) == 0) + sprite->pos1.x += 1; + break; + case 3: + StartSpriteAnimIfDifferent(sprite, 0); + if (sprite->pos1.x > -32) + sprite->pos1.x -= 1; + break; + } +} + +static void sub_8177050(struct Sprite *sprite) +{ + if (gUnknown_0203BD28) + { + sub_818D820(sprite->data[6]); + return; + } + + sprite->data[7] += 1; + switch (sprite->data[0]) + { + case 0: + default: + sprite->oam.affineMode = 1; + sprite->oam.matrixNum = sprite->data[1]; + sprite->data[2] = 16; + SetOamMatrix(sprite->data[1], 0x10000 / sprite->data[2], 0, 0, 0x10000 / sprite->data[2]); + sprite->invisible = FALSE; + sprite->data[0] = 1; + break; + case 1: + if (sprite->data[2] < 256) + { + sprite->data[2] += 8; + SetOamMatrix(sprite->data[1], 0x10000 / sprite->data[2], 0, 0, 0x10000 / sprite->data[2]); + } + else + { + sprite->data[0] += 1; + } + switch (sprite->data[1]) + { + case 1: + if ((sprite->data[7] & 3) == 0) + sprite->pos1.y += 1; + sprite->pos1.x -= 2; + break; + case 2: + break; + case 3: + if ((sprite->data[7] & 3) == 0) + sprite->pos1.y += 1; + sprite->pos1.x += 2; + break; + } + break; + case 2: + if (sprite->data[3] != 0) + { + sprite->data[3] -= 1; + } + else + { + SetGpuReg(REG_OFFSET_BLDCNT, 0xF40); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x10); + sprite->oam.objMode = 1; + sprite->data[3] = 16; + sprite->data[0] += 1; + } + break; + case 3: + if (sprite->data[3] != 0) + { + int data3; + + sprite->data[3] -= 1; + + data3 = 16 - sprite->data[3]; + SetGpuReg(REG_OFFSET_BLDALPHA, (data3 << 8) + sprite->data[3]); + } + else + { + sprite->invisible = TRUE; + sprite->data[0] = 9; + } + break; + case 9: + sprite->data[0] += 1; + break; + case 10: + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + sub_818D820(sprite->data[6]); + break; + } +} + +static u8 sub_8177224(u16 species, s16 x, s16 y, u16 position) +{ + u8 spriteId; + u8 spriteId2; + + spriteId = sub_80C0E9C(species, x, y, position); + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].data[1] = position + 1; + gSprites[spriteId].invisible = TRUE; + gSprites[spriteId].callback = sub_8177050; + gSprites[spriteId].data[6] = spriteId; + + spriteId2 = CreateSprite(&gUnknown_085E7068, gSprites[spriteId].pos1.x, gSprites[spriteId].pos1.y, 1); + gSprites[spriteId2].data[0] = spriteId; + + StartSpriteAnimIfDifferent(&gSprites[spriteId2], position); + + return spriteId; +} + +static void sub_81772B8(struct Sprite *sprite) +{ + if (gSprites[sprite->data[0]].data[0] == 10 || gUnknown_0203BD28) + { + DestroySprite(sprite); + return; + } + + sprite->invisible = gSprites[sprite->data[0]].invisible; + sprite->oam.objMode = gSprites[sprite->data[0]].oam.objMode; + sprite->oam.affineMode = gSprites[sprite->data[0]].oam.affineMode; + sprite->oam.matrixNum = gSprites[sprite->data[0]].oam.matrixNum; + sprite->pos1.x = gSprites[sprite->data[0]].pos1.x; + sprite->pos1.y = gSprites[sprite->data[0]].pos1.y; +} + +static void sub_8177388(void) +{ + u16 starter = SpeciesToNationalPokedexNum(GetStarterPokemon(VarGet(VAR_FIRST_POKE))); + u16 page; + u16 dexNum; + u16 j; + + for (dexNum = 1, j = 0; dexNum < 386; dexNum++) + { + if (GetSetPokedexFlag(dexNum, 1)) + { + gUnknown_0203BCE8->unk96[j] = dexNum; + j++; + } + } + + for (dexNum = j; dexNum < 386; dexNum++) + gUnknown_0203BCE8->unk96[dexNum] = 0; + + gUnknown_0203BCE8->unk39A = j; + if (gUnknown_0203BCE8->unk39A < 71) + gUnknown_0203BCE8->unk94 = j; + else + gUnknown_0203BCE8->unk94 = 71; + + j = 0; + do + { + page = Random() % gUnknown_0203BCE8->unk39A; + gUnknown_0203BCE8->unk0[j] = gUnknown_0203BCE8->unk96[page]; + + j++; + gUnknown_0203BCE8->unk96[page] = 0; + gUnknown_0203BCE8->unk39A--; + if (page != gUnknown_0203BCE8->unk39A) + { + gUnknown_0203BCE8->unk96[page] = gUnknown_0203BCE8->unk96[gUnknown_0203BCE8->unk39A]; + gUnknown_0203BCE8->unk96[gUnknown_0203BCE8->unk39A] = 0; + } + } + while (gUnknown_0203BCE8->unk39A != 0 && j < 71); + + if (gUnknown_0203BCE8->unk94 < 71) + { + for (j = gUnknown_0203BCE8->unk94, page = 0; j < 71; j++) + { + gUnknown_0203BCE8->unk0[j] = gUnknown_0203BCE8->unk0[page]; + + page++; + if (page == gUnknown_0203BCE8->unk94) + page = 0; + } + gUnknown_0203BCE8->unk0[70] = starter; + } + else + { + for (dexNum = 0; gUnknown_0203BCE8->unk0[dexNum] != starter && dexNum < 71; dexNum++); + + if (dexNum < gUnknown_0203BCE8->unk94 - 1) + { + gUnknown_0203BCE8->unk0[dexNum] = gUnknown_0203BCE8->unk0[70]; + gUnknown_0203BCE8->unk0[70] = starter; + } + else + { + gUnknown_0203BCE8->unk0[70] = starter; + } + } + gUnknown_0203BCE8->unk94 = 71; +} diff --git a/src/daycare.c b/src/daycare.c index 36e8b208d..d567ff79a 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -41,11 +41,10 @@ extern const u8 gDaycareText_PlayOther[]; extern u8 GetCursorSelectionMonId(void); extern u16 ItemIdToBattleMoveId(u16); extern s32 ListMenuHandleInputGetItemId(u8); -extern void sub_81AE6C8(u8, u16*, u16*); +extern void DestroyListMenuTask(u8, u16*, u16*); extern void sub_819746C(u8, bool8); extern void NewMenuHelpers_DrawStdWindowFrame(u8, bool8); extern void sub_81B9328(void); -extern void sub_81AF078(u32, bool8, struct ListMenu *); extern void CB2_ReturnToField(void); // this file's functions @@ -79,18 +78,18 @@ static const struct ListMenuTemplate sDaycareListMenuLevelTemplate = .unk_08 = DaycarePrintMonInfo, .totalItems = 3, .maxShowed = 3, - .unk_10 = 0, + .windowId = 0, .unk_11 = 0, .unk_12 = 8, - .cursor_Y = 0, + .cursor_X = 0, .upText_Y = 1, - .cursorColor = 2, - .fillColor = 1, - .cursorShadowColor = 3, - .unk_16_0 = TRUE, - .spaceBetweenItems = 0, - .unk_16_7 = FALSE, - .unk_17_0 = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 1, + .unk_16_3 = 0, + .scrollMultiple = LIST_NO_MULTIPLE_SCROLL, + .fontId = 1, .cursorKind = 0 }; @@ -1271,7 +1270,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId) gSpecialVar_Result = 2; break; } - sub_81AE6C8(gTasks[taskId].tMenuListTaskId, NULL, NULL); + DestroyListMenuTask(gTasks[taskId].tMenuListTaskId, NULL, NULL); sub_819746C(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); DestroyTask(taskId); @@ -1280,7 +1279,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId) else if (gMain.newKeys & B_BUTTON) { gSpecialVar_Result = 2; - sub_81AE6C8(gTasks[taskId].tMenuListTaskId, NULL, NULL); + DestroyListMenuTask(gTasks[taskId].tMenuListTaskId, NULL, NULL); sub_819746C(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); DestroyTask(taskId); @@ -1299,7 +1298,7 @@ void ShowDaycareLevelMenu(void) NewMenuHelpers_DrawStdWindowFrame(windowId, FALSE); menuTemplate = sDaycareListMenuLevelTemplate; - menuTemplate.unk_10 = windowId; + menuTemplate.windowId = windowId; listMenuTaskId = ListMenuInit(&menuTemplate, 0, 0); CopyWindowToVram(windowId, 3); diff --git a/src/decoration.c b/src/decoration.c index c1b12a4d3..a0855db69 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -113,7 +113,7 @@ void sub_812719C(u8 taskId); void sub_81271CC(u8 taskId); void sub_8127268(u8 taskId); void sub_8127454(u8 *dest, u16 decorId); -void sub_8127480(u32 a0, bool8 flag, struct ListMenu *menu); +void sub_8127480(s32 a0, bool8 flag, struct ListMenu *menu); void sub_81274A0(u8 a0, s32 a1, u8 a2); void sub_8127620(u8 taskId); void sub_812764C(u8 taskId); @@ -562,7 +562,7 @@ void SecretBasePC_Cancel(u8 taskId) } else { - sub_816B060(taskId); + ReshowPlayerPC(taskId); } } @@ -801,7 +801,7 @@ void sub_8127330(u8 taskId) sDecorPCBuffer->items[i].name = sDecorPCBuffer->names[i]; sDecorPCBuffer->items[i].id = -2; gMultiuseListMenuTemplate = gUnknown_085A6BD0; - gMultiuseListMenuTemplate.unk_10 = sDecorMenuWindowIndices[1]; + gMultiuseListMenuTemplate.windowId = sDecorMenuWindowIndices[1]; gMultiuseListMenuTemplate.totalItems = sDecorPCBuffer->unk_520; gMultiuseListMenuTemplate.items = sDecorPCBuffer->items; gMultiuseListMenuTemplate.maxShowed = sDecorPCBuffer->unk_521; @@ -813,7 +813,7 @@ void sub_8127454(u8 *dest, u16 decorId) StringAppend(dest, gDecorations[decorId].name); } -void sub_8127480(u32 a0, bool8 flag, struct ListMenu *menu) +void sub_8127480(s32 a0, bool8 flag, struct ListMenu *menu) { if (flag != TRUE) { @@ -892,7 +892,7 @@ void sub_812764C(u8 taskId) if (!gPaletteFade.active) { input = ListMenuHandleInputGetItemId(data[13]); - sub_81AE860(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo); + ListMenuGetScrollAndRow(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo); switch (input) { case -1: @@ -905,7 +905,7 @@ void sub_812764C(u8 taskId) PlaySE(SE_SELECT); gCurDecorationIndex = input; sub_8127554(); - sub_81AE6C8(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo); + DestroyListMenuTask(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo); sub_8126A58(1); sub_81277A8(); free(sDecorPCBuffer); @@ -1074,7 +1074,7 @@ void sub_8127A8C(u8 taskId) data = gTasks[taskId].data; sub_8127554(); sub_81277A8(); - sub_81AE6C8(data[13], NULL, NULL); + DestroyListMenuTask(data[13], NULL, NULL); free(sDecorPCBuffer); sub_8126E44(taskId); } @@ -2507,30 +2507,27 @@ void sub_812A040(u8 left, u8 top, u8 right, u8 bottom) } } -#ifdef NONMATCHING void sub_812A0E8(u8 taskId) { u8 i; u8 xOff; u8 yOff; - u8 decor; - register u8 decor asm("r1"); - struct DecorRearrangementDataBuffer *data; + u8 var1; + u32 var2; sCurDecorSelectedInRearrangement = 0; if (sub_8129FC8(taskId) != TRUE) { - for (i = 0; i < gUnknown_0203A17C.size; i ++) + for (i = 0; i < gUnknown_0203A17C.size; i++) { - decor = gUnknown_0203A17C.items[i]; - if (decor != DECOR_NONE) + var1 = gUnknown_0203A17C.items[i]; + if (var1 != DECOR_NONE) { - data = &sDecorRearrangementDataBuffer[0]; - sub_8129D8C(decor, data); - if (sub_8129E74(taskId, i, data) == TRUE) + sub_8129D8C(var1, &sDecorRearrangementDataBuffer[0]); + if (sub_8129E74(taskId, i, &sDecorRearrangementDataBuffer[0]) == TRUE) { - data->idx = i; - sCurDecorSelectedInRearrangement ++; + sDecorRearrangementDataBuffer[0].idx = i; + sCurDecorSelectedInRearrangement++; break; } } @@ -2539,95 +2536,13 @@ void sub_812A0E8(u8 taskId) { xOff = gUnknown_0203A17C.pos[sDecorRearrangementDataBuffer[0].idx] >> 4; yOff = gUnknown_0203A17C.pos[sDecorRearrangementDataBuffer[0].idx] & 0x0F; - sub_812A040(xOff, yOff - sDecorRearrangementDataBuffer[0].height + 1, xOff + sDecorRearrangementDataBuffer[0].width - 1, yOff); // Arithmetic register swap at the r2 argument: `add r2, r0, r2` instead of `add r2, r2, r0` + var1 = yOff - sDecorRearrangementDataBuffer[0].height + 1; + var2 = sDecorRearrangementDataBuffer[0].width + xOff - 1; + + sub_812A040(xOff, var1, var2, yOff); } } } -#else -ASM_DIRECT void sub_812A0E8(u8 taskId) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tlsls r0, 24\n" - "\tlsrs r6, r0, 24\n" - "\tldr r4, =sCurDecorSelectedInRearrangement\n" - "\tmovs r0, 0\n" - "\tstrb r0, [r4]\n" - "\tadds r0, r6, 0\n" - "\tbl sub_8129FC8\n" - "\tlsls r0, 24\n" - "\tlsrs r0, 24\n" - "\tcmp r0, 0x1\n" - "\tbeq _0812A18C\n" - "\tmovs r5, 0\n" - "\tldr r0, =gUnknown_0203A17C\n" - "\tldrb r1, [r0, 0x8]\n" - "\tcmp r5, r1\n" - "\tbcs _0812A15A\n" - "\tadds r7, r4, 0\n" - "_0812A10E:\n" - "\tldr r0, [r0]\n" - "\tadds r0, r5\n" - "\tldrb r1, [r0]\n" - "\tcmp r1, 0\n" - "\tbeq _0812A14C\n" - "\tldr r4, =sDecorRearrangementDataBuffer\n" - "\tadds r0, r1, 0\n" - "\tadds r1, r4, 0\n" - "\tbl sub_8129D8C\n" - "\tadds r0, r6, 0\n" - "\tadds r1, r5, 0\n" - "\tadds r2, r4, 0\n" - "\tbl sub_8129E74\n" - "\tlsls r0, 24\n" - "\tlsrs r0, 24\n" - "\tcmp r0, 0x1\n" - "\tbne _0812A14C\n" - "\tstrb r5, [r4]\n" - "\tldrb r0, [r7]\n" - "\tadds r0, 0x1\n" - "\tstrb r0, [r7]\n" - "\tb _0812A15A\n" - "\t.pool\n" - "_0812A14C:\n" - "\tadds r0, r5, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r5, r0, 24\n" - "\tldr r0, =gUnknown_0203A17C\n" - "\tldrb r1, [r0, 0x8]\n" - "\tcmp r5, r1\n" - "\tbcc _0812A10E\n" - "_0812A15A:\n" - "\tldr r0, =sCurDecorSelectedInRearrangement\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0\n" - "\tbeq _0812A18C\n" - "\tldr r0, =gUnknown_0203A17C\n" - "\tldr r2, =sDecorRearrangementDataBuffer\n" - "\tldrb r1, [r2]\n" - "\tldr r0, [r0, 0x4]\n" - "\tadds r0, r1\n" - "\tldrb r1, [r0]\n" - "\tlsrs r0, r1, 4\n" - "\tmovs r3, 0xF\n" - "\tands r3, r1\n" - "\tldrb r1, [r2, 0x2]\n" - "\tsubs r1, r3, r1\n" - "\tadds r1, 0x1\n" - "\tlsls r1, 24\n" - "\tlsrs r1, 24\n" - "\tldrb r2, [r2, 0x1]\n" - "\tadds r2, r0\n" - "\tsubs r2, 0x1\n" - "\tlsls r2, 24\n" - "\tlsrs r2, 24\n" - "\tbl sub_812A040\n" - "_0812A18C:\n" - "\tpop {r4-r7}\n" - "\tpop {r0}\n" - "\tbx r0\n" - "\t.pool"); -} -#endif void sub_812A1A0(u8 taskId) { diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 1b929c9bd..74eac32de 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -49,7 +49,6 @@ extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; extern bool8 gAffineAnimsDisabled; -extern u16 gMoveToLearn; extern const u8 gSpeciesNames[][11]; #define sEvoCursorPos gBattleCommunication[1] // when learning a new move @@ -59,11 +58,6 @@ extern const struct WindowTemplate gUnknown_0833900C; extern const struct CompressedSpriteSheet gMonFrontPicTable[]; // strings -extern const u8 gText_PkmnIsEvolving[]; -extern const u8 gText_CongratsPkmnEvolved[]; -extern const u8 gText_BattleYesNoChoice[]; -extern const u8 gText_PkmnStoppedEvolving[]; -extern const u8 gText_EllipsisQuestionMark[]; extern const u8 gText_CommunicationStandby5[]; extern void sub_80356D0(void); diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c index de26cb034..b8efcfe72 100755 --- a/src/field_map_obj_helpers.c +++ b/src/field_map_obj_helpers.c @@ -529,16 +529,17 @@ void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite) FieldEffectStart(FLDEFF_RIPPLE); } -#ifdef NONMATCHING bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite) { + u32 one; bool32 ableToStore = FALSE; if (gUnknown_020375B8 == NULL) { gUnknown_020375B8 = AllocZeroed(0x14); gUnknown_020375B8[0] = mapObject->localId; - gUnknown_020375B8[16] = 1; - ableToStore = TRUE; + // needed to match + gUnknown_020375B8[16] = (one = 1); + ableToStore = one; } else { @@ -561,7 +562,7 @@ bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite) { gUnknown_020375B8[firstFreeSlot] = mapObject->localId; gUnknown_020375B8[16]++; - ableToStore = TRUE; // the nonmatching problem is that ableToStore == TRUE isnt being merged with the above ableToStore = TRUE assignment. + ableToStore = TRUE; } } @@ -574,174 +575,34 @@ bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite) sprite->data[2] = 1; return TRUE; } -#else -__attribute__((naked)) -bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - adds r4, r0, 0\n\ - mov r8, r1\n\ - movs r0, 0\n\ - mov r12, r0\n\ - ldr r0, =gUnknown_020375B8\n\ - ldr r1, [r0]\n\ - adds r6, r0, 0\n\ - cmp r1, 0\n\ - bne _08097E80\n\ - movs r0, 0x14\n\ - bl AllocZeroed\n\ - str r0, [r6]\n\ - ldrb r1, [r4, 0x8]\n\ - strb r1, [r0]\n\ - ldr r1, [r6]\n\ - movs r0, 0x1\n\ - strb r0, [r1, 0x10]\n\ - b _08097ECC\n\ - .pool\n\ -_08097E80:\n\ - movs r2, 0x10\n\ - movs r5, 0\n\ - movs r1, 0\n\ - adds r3, r6, 0\n\ - b _08097E90\n\ -_08097E8A:\n\ - adds r0, r1, 0x1\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ -_08097E90:\n\ - cmp r1, 0xF\n\ - bhi _08097EB2\n\ - cmp r2, 0x10\n\ - bne _08097EA4\n\ - ldr r0, [r3]\n\ - adds r0, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - bne _08097EA4\n\ - adds r2, r1, 0\n\ -_08097EA4:\n\ - ldr r0, [r3]\n\ - adds r0, r1\n\ - ldrb r0, [r0]\n\ - ldrb r7, [r4, 0x8]\n\ - cmp r0, r7\n\ - bne _08097E8A\n\ - movs r5, 0x1\n\ -_08097EB2:\n\ - cmp r5, 0\n\ - bne _08097ECE\n\ - cmp r2, 0x10\n\ - beq _08097ECE\n\ - ldr r0, [r6]\n\ - adds r0, r2\n\ - ldrb r1, [r4, 0x8]\n\ - strb r1, [r0]\n\ - ldr r1, [r6]\n\ - ldrb r0, [r1, 0x10]\n\ - adds r0, 0x1\n\ - strb r0, [r1, 0x10]\n\ - movs r0, 0x1\n\ -_08097ECC:\n\ - mov r12, r0\n\ -_08097ECE:\n\ - mov r1, r12\n\ - cmp r1, 0x1\n\ - bne _08097EE0\n\ - ldrb r0, [r4, 0x1]\n\ - movs r1, 0x10\n\ - orrs r0, r1\n\ - movs r1, 0x2\n\ - orrs r0, r1\n\ - strb r0, [r4, 0x1]\n\ -_08097EE0:\n\ - movs r0, 0x1\n\ - mov r7, r8\n\ - strh r0, [r7, 0x32]\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .syntax divided"); -} -#endif - -// this function is very similar to the above one and I don't want to decompile this one until the above is matching. -__attribute__((naked)) + bool32 sub_8097EF0(struct MapObject *mapObject, struct Sprite *sprite) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - adds r6, r0, 0\n\ - mov r8, r1\n\ - movs r0, 0x1\n\ - strh r0, [r1, 0x32]\n\ - ldr r5, =gUnknown_020375B8\n\ - ldr r0, [r5]\n\ - cmp r0, 0\n\ - beq _08097F68\n\ - movs r7, 0\n\ - adds r0, r6, 0\n\ - bl sub_8097F78\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - cmp r1, 0x10\n\ - beq _08097F28\n\ - ldr r0, [r5]\n\ - adds r0, r1\n\ - movs r1, 0\n\ - strb r1, [r0]\n\ - ldr r1, [r5]\n\ - ldrb r0, [r1, 0x10]\n\ - subs r0, 0x1\n\ - strb r0, [r1, 0x10]\n\ - movs r7, 0x1\n\ -_08097F28:\n\ - ldr r0, [r5]\n\ - ldrb r4, [r0, 0x10]\n\ - cmp r4, 0\n\ - bne _08097F36\n\ - bl Free\n\ - str r4, [r5]\n\ -_08097F36:\n\ - cmp r7, 0x1\n\ - bne _08097F68\n\ - ldrb r0, [r6, 0x5]\n\ - bl GetFieldObjectGraphicsInfo\n\ - ldrb r1, [r0, 0xC]\n\ - lsls r1, 25\n\ - lsrs r1, 31\n\ - lsls r1, 4\n\ - ldrb r2, [r6, 0x1]\n\ - movs r0, 0x11\n\ - negs r0, r0\n\ - ands r0, r2\n\ - orrs r0, r1\n\ - movs r1, 0x3\n\ - negs r1, r1\n\ - ands r0, r1\n\ - strb r0, [r6, 0x1]\n\ - mov r2, r8\n\ - adds r2, 0x2C\n\ - ldrb r1, [r2]\n\ - movs r0, 0x41\n\ - negs r0, r0\n\ - ands r0, r1\n\ - strb r0, [r2]\n\ -_08097F68:\n\ - movs r0, 0x1\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .pool\n\ - .syntax divided"); + bool32 ableToStore; + u8 id; + + sprite->data[2] = 1; + if (gUnknown_020375B8 != NULL) + { + ableToStore = FALSE; + id = sub_8097F78(mapObject); + if (id != 16) + { + gUnknown_020375B8[id] = 0; + gUnknown_020375B8[16]--; + ableToStore = TRUE; + } + if (gUnknown_020375B8[16] == 0) + FREE_AND_SET_NULL(gUnknown_020375B8); + if (ableToStore == TRUE) + { + mapObject->mapobj_bit_12 = GetFieldObjectGraphicsInfo(mapObject->graphicsId)->inanimate; + mapObject->mapobj_bit_9 = 0; + sprite->animPaused = 0; + } + } + + return TRUE; } u8 sub_8097F78(struct MapObject *mapObject) diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c new file mode 100644 index 000000000..4f3a091ce --- /dev/null +++ b/src/fldeff_flash.c @@ -0,0 +1,367 @@ +#include "global.h" +#include "constants/songs.h" +#include "braille_puzzles.h" +#include "event_data.h" +#include "event_scripts.h" +#include "field_effect.h" +#include "gpu_regs.h" +#include "gba/io_reg.h" +#include "main.h" +#include "palette.h" +#include "party_menu.h" +#include "overworld.h" +#include "rom6.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" + +// structures +struct FlashStruct +{ + u8 unk0; + u8 unk1; + bool8 unk2; + bool8 unk3; + void (*func)(void); +}; + +// static functions +static void hm2_flash(void); +static void sub_81371B4(void); +static bool8 sub_8137304(void); +static void sub_81373F0(void); +static void sub_8137404(u8 taskId); +static void sub_8137420(u8 taskId); +static void sub_81374C4(u8 taskId); +static void sub_813750C(u8 taskId); +static void sub_8137574(u8 taskId); +static void sub_81375A8(void); +static void sub_81375BC(u8 taskId); +static void sub_81375D8(u8 taskId); +static void sub_8137678(u8 taskId); +static void sub_81376DC(u8 taskId); + +// rodata +static const struct FlashStruct gUnknown_085B27C8[] = +{ + {1, 4, 1, 0, sub_81375A8}, + {2, 4, 1, 0, sub_81375A8}, + {3, 4, 1, 0, sub_81375A8}, + {5, 4, 1, 0, sub_81375A8}, + {6, 4, 1, 0, sub_81375A8}, + {7, 4, 1, 0, sub_81375A8}, + {8, 4, 1, 0, sub_81375A8}, + {9, 4, 1, 0, sub_81375A8}, + {4, 1, 0, 1, sub_81373F0}, + {4, 2, 0, 1, sub_81373F0}, + {4, 3, 0, 1, sub_81373F0}, + {4, 5, 0, 1, sub_81373F0}, + {4, 6, 0, 1, sub_81373F0}, + {4, 7, 0, 1, sub_81373F0}, + {4, 8, 0, 1, sub_81373F0}, + {4, 9, 0, 1, sub_81373F0}, + {0, 0, 0, 0, NULL}, +}; + +static const u16 gCaveTransitionPalette_White[] = INCBIN_U16("graphics/misc/cave_transition_white.gbapal"); +static const u16 gCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave_transition_black.gbapal"); + +static const u16 gUnknown_085B2890[] = INCBIN_U16("graphics/misc/85B2890.gbapal"); +static const u16 gUnknown_085B28A0[] = INCBIN_U16("graphics/misc/85B28A0.gbapal"); +static const u16 gCaveTransitionTilemap[] = INCBIN_U16("graphics/misc/cave_transition_map.bin.lz"); +static const u8 gCaveTransitionTiles[] = INCBIN_U8("graphics/misc/cave_transition.4bpp.lz"); + +// text +bool8 SetUpFieldMove_Flash(void) +{ + if (ShouldDoBrailleFlyEffect()) + { + gSpecialVar_Result = GetCursorSelectionMonId(); + gUnknown_03005DB0 = FieldCallback_Teleport; + gUnknown_0203CEEC = sub_8179918; + return TRUE; + } + else if (gMapHeader.cave == TRUE && !FlagGet(FLAG_SYS_USE_FLASH)) + { + gUnknown_03005DB0 = FieldCallback_Teleport; + gUnknown_0203CEEC = hm2_flash; + return TRUE; + } + + return FALSE; +} + +static void hm2_flash(void) +{ + u8 taskId = oei_task_add(); + gFieldEffectArguments[0] = GetCursorSelectionMonId(); + gTasks[taskId].data[8] = (uintptr_t)sub_81371B4 >> 16; + gTasks[taskId].data[9] = (uintptr_t)sub_81371B4; +} + +static void sub_81371B4(void) +{ + PlaySE(SE_W115); + FlagSet(FLAG_SYS_USE_FLASH); + ScriptContext1_SetupScript(EventScript_2926F8); +} + +static void sub_81371D4(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_81371EC(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void c2_change_map(void) +{ + u16 ime; + + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG2CNT, 0); + SetGpuReg(REG_OFFSET_BG1CNT, 0); + SetGpuReg(REG_OFFSET_BG0CNT, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *)OAM, OAM_SIZE); + DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2); + ResetPaletteFade(); + ResetTasks(); + ResetSpriteData(); + ime = REG_IME; + REG_IME = 0; + REG_IE |= INTR_FLAG_VBLANK; + REG_IME = ime; + SetVBlankCallback(sub_81371EC); + SetMainCallback2(sub_81371D4); + if (!sub_8137304()) + SetMainCallback2(gMain.savedCallback); +} + +static bool8 sub_8137304(void) +{ + u8 i; + u8 v0 = get_map_light_from_warp0(); + u8 v1 = Overworld_GetMapTypeOfSaveblockLocation(); + + for (i = 0; gUnknown_085B27C8[i].unk0; i++) + { + if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1) + { + gUnknown_085B27C8[i].func(); + return TRUE; + } + } + + return FALSE; +} + +bool8 sub_8137360(u8 a1, u8 a2) +{ + u8 i; + u8 v0 = a1; + u8 v1 = a2; + + for (i = 0; gUnknown_085B27C8[i].unk0; i++) + { + if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1) + { + return gUnknown_085B27C8[i].unk2; + } + } + + return FALSE; +} + +bool8 fade_type_for_given_maplight_pair(u8 a1, u8 a2) +{ + u8 i; + u8 v0 = a1; + u8 v1 = a2; + + for (i = 0; gUnknown_085B27C8[i].unk0; i++) + { + if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1) + { + return gUnknown_085B27C8[i].unk3; + } + } + + return FALSE; +} + +static void sub_81373F0(void) +{ + CreateTask(sub_8137404, 0); +} + +static void sub_8137404(u8 taskId) +{ + gTasks[taskId].func = sub_8137420; +} + +static void sub_8137420(u8 taskId) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + LZ77UnCompVram(gCaveTransitionTiles, (void *)0x600C000); + LZ77UnCompVram(gCaveTransitionTilemap, (void *)0x600F800); + LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20); + LoadPalette(gUnknown_085B28A0, 0xE0, 0x10); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 + | BLDCNT_EFFECT_BLEND + | BLDCNT_TGT2_BG1 + | BLDCNT_TGT2_BG2 + | BLDCNT_TGT2_BG3 + | BLDCNT_TGT2_OBJ + | BLDCNT_TGT2_BD); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) + | BGCNT_CHARBASE(3) + | BGCNT_SCREENBASE(31) + | BGCNT_16COLOR + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON + | DISPCNT_OBJ_ON); + gTasks[taskId].func = sub_81374C4; + gTasks[taskId].data[0] = 16; + gTasks[taskId].data[1] = 0; +} + +static void sub_81374C4(u8 taskId) +{ + u16 count = gTasks[taskId].data[1]; + u16 blend = count + 0x1000; + + SetGpuReg(REG_OFFSET_BLDALPHA, blend); + if (count <= 0x10) + { + gTasks[taskId].data[1]++; + } + else + { + gTasks[taskId].data[2] = 0; + gTasks[taskId].func = sub_813750C; + } +} + +static void sub_813750C(u8 taskId) +{ + u16 count; + + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 16)); + count = gTasks[taskId].data[2]; + + if (count < 8) + { + gTasks[taskId].data[2]++; + LoadPalette(&gUnknown_085B28A0[count], 0xE0, 16 - 2 * count); + } + else + { + LoadPalette(gCaveTransitionPalette_White, 0, 0x20); + gTasks[taskId].func = sub_8137574; + gTasks[taskId].data[2] = 8; + } +} + +static void sub_8137574(u8 taskId) +{ + if (gTasks[taskId].data[2]) + gTasks[taskId].data[2]--; + else + SetMainCallback2(gMain.savedCallback); +} + +static void sub_81375A8(void) +{ + CreateTask(sub_81375BC, 0); +} + +static void sub_81375BC(u8 taskId) +{ + gTasks[taskId].func = sub_81375D8; +} + +static void sub_81375D8(u8 taskId) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + LZ77UnCompVram(gCaveTransitionTiles, (void *)0x600C000); + LZ77UnCompVram(gCaveTransitionTilemap, (void *)0x600F800); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) + | BGCNT_CHARBASE(3) + | BGCNT_SCREENBASE(31) + | BGCNT_16COLOR + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON + | DISPCNT_OBJ_ON); + LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20); + LoadPalette(gCaveTransitionPalette_Black, 0, 0x20); + gTasks[taskId].func = sub_8137678; + gTasks[taskId].data[0] = 16; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; +} + +static void sub_8137678(u8 taskId) +{ + u16 count = gTasks[taskId].data[2]; + + if (count < 16) + { + gTasks[taskId].data[2]++; + gTasks[taskId].data[2]++; + LoadPalette(&gUnknown_085B2890[15 - count], 0xE0, 2 * (count + 1)); + } + else + { + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 16)); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 + | BLDCNT_EFFECT_BLEND + | BLDCNT_TGT2_BG1 + | BLDCNT_TGT2_BG2 + | BLDCNT_TGT2_BG3 + | BLDCNT_TGT2_OBJ + | BLDCNT_TGT2_BD); + gTasks[taskId].func = sub_81376DC; + } +} + +static void sub_81376DC(u8 taskId) +{ + u16 count = 16 - gTasks[taskId].data[1]; + u16 blend = count + 0x1000; + + SetGpuReg(REG_OFFSET_BLDALPHA, blend); + if (count) + { + gTasks[taskId].data[1]++; + } + else + { + LoadPalette(gCaveTransitionPalette_Black, 0, 0x20); + SetMainCallback2(gMain.savedCallback); + } +} diff --git a/src/fldeff_groundshake.c b/src/fldeff_groundshake.c new file mode 100644 index 000000000..bee4d2c4b --- /dev/null +++ b/src/fldeff_groundshake.c @@ -0,0 +1,299 @@ +#include "global.h" +#include "global.fieldmap.h" +#include "constants/flags.h" +#include "constants/songs.h" +#include "event_data.h" +#include "field_camera.h" +#include "field_map_obj.h" +#include "malloc.h" +#include "random.h" +#include "roulette_util.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" + +// structures +struct Struct203CF18 { + u8 taskId; + struct InnerStruct203CF18 unk4; +}; //size = 0xC8 + +// extern data +extern const struct SpriteSheet gUnknown_08617D94[]; +extern const s16 gUnknown_08617D64[][3]; + +// static functions +static void sub_81BE808(u8 taskId); +static void sub_81BE900(u8 taskId); +static void sub_81BE968(void); +static void sub_81BE9C0(u8 taskId); +static void sub_81BEA00(u8 taskId); +static void sub_81BEA20(void); +static void sub_81BEAD8(struct Sprite* sprite); + +// rodata +static const u8 gUnknown_08617E18[] = {0x3b, 0x43, 0x61, 0x00, 0x0f, 0x05, 0xff, 0x9b}; + +static const union AnimCmd gSpriteAnim_8617E20[] = +{ + ANIMCMD_FRAME(0, 12), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd *const gSpriteAnimTable_8617E28[] = +{ + gSpriteAnim_8617E20, +}; + +static const struct OamData gUnknown_08617E2C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct SpriteTemplate gUnknown_08617E34 = { + 0x0FA0, 0xFFFF, &gUnknown_08617E2C, gSpriteAnimTable_8617E28, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8 +}; + +static const union AnimCmd gSpriteAnim_8617E4C[] = +{ + ANIMCMD_FRAME(0, 12), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd *const gSpriteAnim_8617E54[] = +{ + gSpriteAnim_8617E4C, +}; + +static const struct OamData gSpriteAnim_8617E58 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct SpriteTemplate gUnknown_08617E60 = { + 0x0FA0, 0xFFFF, &gSpriteAnim_8617E58, gSpriteAnim_8617E54, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8 +}; + +// ewram +EWRAM_DATA struct Struct203CF18 *gUnknown_0203CF18 = NULL; + +// text +bool8 sub_81BE66C(void) +{ + if (!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A)) + return 0; + return FlagGet(FLAG_0x14E); +} + +void sub_81BE698(u8 taskId) +{ + sub_8151E50(&(gUnknown_0203CF18->unk4)); +} + +void sub_81BE6AC(void) +{ + gUnknown_0203CF18 = NULL; +} + +void sub_81BE6B8(void) +{ + if(gUnknown_0203CF18 != NULL) + { + gUnknown_0203CF18 = NULL; + return; + } + if(!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A) || !FlagGet(FLAG_0x14E)) + return; + + gUnknown_0203CF18 = (struct Struct203CF18 *)AllocZeroed(sizeof(struct Struct203CF18)); + sub_8151B3C(&(gUnknown_0203CF18->unk4)); + sub_8151B68(&(gUnknown_0203CF18->unk4), gUnknown_08617E18); + sub_8151CA8(&(gUnknown_0203CF18->unk4), 1, 1); + gUnknown_0203CF18->taskId = CreateTask(sub_81BE698, 0xFF); +} + +void sub_81BE72C(void) +{ + if(!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A) || !FlagGet(FLAG_0x14E) || gUnknown_0203CF18 == NULL) + return; + if(FuncIsActiveTask(sub_81BE698)) + DestroyTask(gUnknown_0203CF18->taskId); + sub_8151D28(&(gUnknown_0203CF18->unk4), 1, 1); + sub_8151C50(&(gUnknown_0203CF18->unk4), 1, 1); + Free(gUnknown_0203CF18); + gUnknown_0203CF18 = NULL; +} + +void sub_81BE79C(void) +{ + u16 rand; + bool8 chance; + + if(VarGet(VAR_0x40CB) != 0) + { + FlagClear(FLAG_0x14E); + return; + } + rand = Random(); + chance = rand & 1; + if(FlagGet(FLAG_0x09D) == TRUE) + chance = TRUE; + if(chance) + { + FlagSet(FLAG_0x14E); + sub_81BE6B8(); + return; + } + FlagClear(FLAG_0x14E); +} + +void sub_81BE7F4(void) +{ + CreateTask(sub_81BE808, 0x8); +} + +static void sub_81BE808(u8 taskId) +{ + u8 mapObjectIdBuffer; + struct MapObject *fieldMapObject; + struct MapObject *playerAvatarMapObject; + + TryGetFieldObjectIdByLocalIdAndMap(0x2D, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &mapObjectIdBuffer); + fieldMapObject = &(gMapObjects[mapObjectIdBuffer]); + gSprites[fieldMapObject->spriteId].pos2.y += 4; + playerAvatarMapObject = &(gMapObjects[gPlayerAvatar.mapObjectId]); + + if((gSprites[fieldMapObject->spriteId].pos1.y + gSprites[fieldMapObject->spriteId].pos2.y) >= + (gSprites[playerAvatarMapObject->spriteId].pos1.y + gSprites[playerAvatarMapObject->spriteId].pos2.y)) + { + DestroyTask(taskId); + EnableBothScriptContexts(); + } +} + +static void sp136_strengh_sound(u8 a, u8 b, u8 c, u8 d) +{ + u8 taskId; + + taskId = CreateTask(sub_81BE900, 0x9); + gTasks[taskId].data[0] = b; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = c; + gTasks[taskId].data[3] = d; + gTasks[taskId].data[4] = a; + SetCameraPanningCallback(NULL); + PlaySE(SE_W070); +} + +static void sub_81BE900(u8 taskId) +{ + s16 *data; + + data = gTasks[taskId].data; + data[1]++; + if((data[1] % data[3]) == 0) + { + data[1] = 0; + data[2]--; + data[0] = -data[0]; + data[4] = -data[4]; + SetCameraPanning(data[0], data[4]); + if(!data[2]) + { + sub_81BE968(); + DestroyTask(taskId); + InstallCameraPanAheadCallback(); + } + } +} + +static void sub_81BE968(void) +{ + u8 taskId; + + taskId = FindTaskIdByFunc(sub_81BE9C0); + if(taskId != 0xFF) + gTasks[taskId].data[0]++; +} + +void sub_81BE994(void) +{ + LoadSpriteSheets(gUnknown_08617D94); + sub_81BEA20(); + CreateTask(sub_81BE9C0, 0x8); + sp136_strengh_sound(2, 1, 16, 3); +} + +static void sub_81BE9C0(u8 taskId) +{ + u16 *data; + + data = gTasks[taskId].data; + data[1]++; + if(data[1] == 1000 || data[0] == 17) + gTasks[taskId].func = sub_81BEA00; +} + +static void sub_81BEA00(u8 taskId) +{ + FreeSpriteTilesByTag(4000); + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +static void sub_81BEA20(void) +{ + u8 i; + u8 spriteId; + + for(i = 0; i < 8; i++) + { + spriteId = CreateSprite(&gUnknown_08617E60, gUnknown_08617D64[i][0] + 120, gUnknown_08617D64[i][1], 8); + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].oam.paletteNum = 0; + gSprites[spriteId].data[0] = i; + } + for(i = 0; i < 8; i++) + { + spriteId = CreateSprite(&gUnknown_08617E34, gUnknown_08617D64[i][0] + 115, gUnknown_08617D64[i][1] - 3, 8); + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].oam.paletteNum = 0; + gSprites[spriteId].data[0] = i; + } +} + +static void sub_81BEAD8(struct Sprite* sprite) +{ + sprite->data[1] += 2; + sprite->pos2.y = (sprite->data[1] / 2); + if(((sprite->pos1.y) + (sprite->pos2.y)) > gUnknown_08617D64[sprite->data[0]][2]) + { + DestroySprite(sprite); + sub_81BE968(); + } +} diff --git a/src/fldeff_softboiled.c b/src/fldeff_softboiled.c new file mode 100644 index 000000000..d0a40a9a9 --- /dev/null +++ b/src/fldeff_softboiled.c @@ -0,0 +1,109 @@ +#include "global.h" +#include "menu.h" +#include "party_menu.h" +#include "pokemon.h" +#include "constants/songs.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" + +static void sub_816166C(u8 taskId); +static void sub_81616C0(u8 taskId); +static void sub_8161724(u8 taskId); +static void sub_81617B8(u8 taskId); + +bool8 SetUpFieldMove_SoftBoiled(void) +{ + u16 maxHp; + u16 hp; + u16 minHp; + + maxHp = GetMonData(&gPlayerParty[GetCursorSelectionMonId()], MON_DATA_MAX_HP); + hp = GetMonData(&gPlayerParty[GetCursorSelectionMonId()], MON_DATA_HP); + + minHp = (maxHp / 5); + if (hp > minHp) + return TRUE; + return FALSE; +} + +void sub_8161560(u8 taskId) +{ + gUnknown_0203CEC8.unkB = 0xA; + gUnknown_0203CEC8.unkA = gUnknown_0203CEC8.unk9; + sub_81B0FCC(GetCursorSelectionMonId(), 0x1); + display_pokemon_menu_message(0x5); + gTasks[taskId].func = sub_81B1370; +} + +void sub_81615A8(u8 taskId) +{ + u16 hp; + + u8 unk9 = gUnknown_0203CEC8.unk9; + u8 pokemonIndex = gUnknown_0203CEC8.unkA; + if(pokemonIndex > 6) + { + gUnknown_0203CEC8.unkB = 0; + display_pokemon_menu_message(0x0); + gTasks[taskId].func = sub_81B1370; + return; + } + + hp = GetMonData(&gPlayerParty[pokemonIndex], MON_DATA_HP); + if(hp == 0 || unk9 == pokemonIndex || GetMonData(&gPlayerParty[pokemonIndex], MON_DATA_MAX_HP) == hp) + { + sub_81617B8(taskId); + return; + } + + PlaySE(SE_KAIFUKU); + sub_81B1F18(taskId, unk9, -1, GetMonData(&gPlayerParty[unk9], MON_DATA_MAX_HP)/5, sub_816166C); +} + +static void sub_816166C(u8 taskId) +{ + PlaySE(SE_KAIFUKU); + sub_81B1F18(taskId, gUnknown_0203CEC8.unkA, 1, GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_MAX_HP)/5, sub_81616C0); +} + +static void sub_81616C0(u8 taskId) +{ + GetMonNickname(&gPlayerParty[gUnknown_0203CEC8.unkA], gStringVar1); + StringExpandPlaceholders(gStringVar4, gText_PkmnHPRestoredByVar2); + sub_81B1B5C(gStringVar4, 0); + schedule_bg_copy_tilemap_to_vram(2); + gTasks[taskId].func = sub_8161724; +} + +static void sub_8161724(u8 taskId) +{ + if(sub_81B1BD4() == 1) + return; + gUnknown_0203CEC8.unkB = 0x0; + sub_81B0FCC(gUnknown_0203CEC8.unk9, 0); + gUnknown_0203CEC8.unk9 = gUnknown_0203CEC8.unkA; + sub_81B0FCC(gUnknown_0203CEC8.unkA, 1); + sub_8198070(0x6, FALSE); + ClearWindowTilemap(0x6); + display_pokemon_menu_message(0); + gTasks[taskId].func = sub_81B1370; +} + +static void sub_8161784(u8 taskId) +{ + if(sub_81B1BD4() == 1) + return; + display_pokemon_menu_message(0x5); + gTasks[taskId].func = sub_81B1370; +} + +static void sub_81617B8(u8 taskId) +{ + PlaySE(SE_SELECT); + sub_81B1B5C(&gText_CantBeUsedOnPkmn, 0); + schedule_bg_copy_tilemap_to_vram(2); + gTasks[taskId].func = sub_8161784; +} diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c index c1965d983..162479c73 100644 --- a/src/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -7,9 +7,11 @@ #include "script.h" #include "task.h" -void FldEff_UseStrength(void); -void sub_8145E74(void); +// static functions +static void FldEff_UseStrength(void); +static void sub_8145E74(void); +// text bool8 SetUpFieldMove_Strength(void) { if (npc_before_player_of_type(87) == TRUE) @@ -22,7 +24,7 @@ bool8 SetUpFieldMove_Strength(void) return FALSE; } -void FldEff_UseStrength(void) +static void FldEff_UseStrength(void) { gFieldEffectArguments[0] = GetCursorSelectionMonId(); ScriptContext1_SetupScript(FieryPath_EventScript_2908FD); @@ -37,7 +39,7 @@ bool8 sub_8145E2C(void) return FALSE; } -void sub_8145E74(void) +static void sub_8145E74(void) { FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH); EnableBothScriptContexts(); diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index 3dfcd640d..100e440a5 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -6,7 +6,6 @@ #include "field_effect.h" #include "field_player_avatar.h" #include "field_screen.h" -#include "fldeff_groundshake.h" #include "palette.h" #include "party_menu.h" #include "rom6.h" @@ -20,6 +19,8 @@ void hm2_sweet_scent(void); void sub_8159F5C(void); void sub_8159FEC(u8 taskId); void sub_815A090(u8 taskId); +void sub_81BE6B8(void); +void sub_81BE72C(void); bool8 SetUpFieldMove_SweetScent(void) { diff --git a/src/fossil_specials.c b/src/fossil_specials.c new file mode 100644 index 000000000..95fafc17b --- /dev/null +++ b/src/fossil_specials.c @@ -0,0 +1,770 @@ +#include "global.h" +#include "constants/flags.h" +#include "constants/songs.h" +#include "bg.h" +#include "event_data.h" +#include "field_camera.h" +#include "field_map_obj.h" +#include "fieldmap.h" +#include "global.fieldmap.h" +#include "gpu_regs.h" +#include "malloc.h" +#include "menu.h" +#include "random.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "window.h" + +#define MIRAGE_TOWER_GFX_LENGTH (sizeof(gUnknown_08617274) + sizeof(gMirageTower_Gfx)) +#define MIRAGE_TOWER_PALETTE_LENGTH 0x800 +#define ROOT_FOSSIL_GFX_LENGTH sizeof(gRootFossil_Gfx) +#define ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH 0x100 + +//struct +struct Struct8617DA4 { + u8 x; + u8 y; + u16 tileId; +}; + +struct Struct203CF10 { + u8 *buffer; + u8 curr_buffer_index; +}; + +struct DynamicSpriteFrameImage{ + u8 *data; + u16 size; +}; + +struct Struct203CF0C { + u8 *frameImageTiles; + struct DynamicSpriteFrameImage *frameImage; + u8 spriteId; + u16 *unkC; + u16 unk10; +}; + +// static functions +static void sub_81BED50(u8 taskId); +static void sub_81BEBF4(u8 taskId); +static void sub_81BF028(u8 taskId); +static void sub_81BF248(struct Sprite *); +/*static*/ void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e); + +// .rodata +static const u8 gUnknown_08617274[] = {00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00}; +static const u8 gMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp"); +static const u16 gUnknown_08617B94[] = INCBIN_U16("graphics/misc/mirage_tower.bin"); +static const u16 gRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal"); +static const u8 gRootFossil_Gfx[] = INCBIN_U8("graphics/misc/fossil.4bpp"); +static const u8 gMirageTowerCrumbles_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower_crumbles.4bpp"); +static const u16 gMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal"); + +const s16 gUnknown_08617D64[][3] = + { + { 0, 10, 65}, + { 17, 3, 50}, + {-12, 0, 75}, + { 10, 15, 90}, + { 7, 8, 65}, + {-18, 5, 75}, + { 22, -10, 55}, + {-24, -4, 65}, + }; + +const struct SpriteSheet gUnknown_08617D94[] = +{ + {gMirageTowerCrumbles_Gfx, 0x0080, 0x0fa0}, + {NULL} +}; + +static const struct Struct8617DA4 gUnknown_08617DA4[] = + { + {0x12, 0x35, 0x251}, + {0x13, 0x35, 0x251}, + {0x14, 0x35, 0x251}, + {0x12, 0x36, 0x251}, + {0x13, 0x36, 0x251}, + {0x14, 0x36, 0x251}, + {0x12, 0x37, 0x251}, + {0x13, 0x37, 0x251}, + {0x14, 0x37, 0x251}, + {0x12, 0x38, 0x251}, + {0x13, 0x38, 0x251}, + {0x14, 0x38, 0x251}, + {0x12, 0x39, 0x259}, + {0x13, 0x39, 0x259}, + {0x14, 0x39, 0x259}, + {0x12, 0x3A, 0x121}, + {0x13, 0x3A, 0x121}, + {0x14, 0x3A, 0x121}, + }; + +static const union AnimCmd gSpriteAnim_8617DEC[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const struct OamData gOamData_8617DF4 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 3, + .affineParam = 0, +}; + +static const union AnimCmd *const gSpriteAnimTable_8617DFC[] = +{ + gSpriteAnim_8617DEC, +}; + +static const struct SpriteTemplate gUnknown_08617E00 = { + 0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +// ewram +EWRAM_DATA u8* gUnknown_0203CF04 = NULL; +EWRAM_DATA u8* gUnknown_0203CF08 = NULL; +EWRAM_DATA struct Struct203CF0C *gUnknown_0203CF0C = NULL; +EWRAM_DATA struct Struct203CF10 *gUnknown_0203CF10 = NULL; +EWRAM_DATA u16 *gUnknown_0203CF14 = NULL; + +// iwram +IWRAM_DATA u16 gUnknown_030012A8[8] = {0, 0, 0, 0, 0, 0, 0, 0}; + +// text +void sub_81BEB24(void) +{ + u8 i; + for(i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++) + MapGridSetMetatileIdAt(gUnknown_08617DA4[i].x + 7, gUnknown_08617DA4[i].y + 7, gUnknown_08617DA4[i].tileId); + DrawWholeMapView(); +} + +void sub_81BEB54(void) +{ + CreateTask(sub_81BED50, 0x9); +} + +void sub_81BEB68(void) +{ + CreateTask(sub_81BEBF4, 0x9); +} + +void sub_81BEB7C(void) +{ + CreateTask(sub_81BF028, 0x9); +} + +void sub_81BEB90(void) +{ + SetGpuReg(REG_OFFSET_BG0HOFS, gUnknown_0203CF14[0]); + SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_0203CF14[1]); +} + +void sub_81BEBB4(u8 taskId) +{ + if(!(gTasks[taskId].data[0])) + { + gUnknown_0203CF14[0] = -gUnknown_0203CF14[0]; + gTasks[taskId].data[0] = 2; + sub_81BEB90(); + } + else + gTasks[taskId].data[0]--; +} + +static void sub_81BEBF4(u8 taskId) +{ + u8 zero; + + switch(gTasks[taskId].data[0]) + { + case 0: + FreeAllWindowBuffers(); + SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 2); + gTasks[taskId].data[0]++; + break; + case 1: + gUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH); + gUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + gTasks[taskId].data[0]++; + break; + case 2: + CpuSet(gUnknown_08617274, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2); + LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); + gTasks[taskId].data[0]++; + break; + case 3: + SetBgTilemapBuffer(0, gUnknown_0203CF08); + CopyToBgTilemapBufferRect_ChangePalette(0, &gUnknown_08617B94, 12, 29, 6, 12, 17); + CopyBgTilemapBufferToVram(0); + gTasks[taskId].data[0]++; + break; + case 4: + ShowBg(0); + gTasks[taskId].data[0]++; + break; + case 5: + sub_81BEB24(); + gTasks[taskId].data[0]++; + break; + case 6: + gUnknown_0203CF14 = (u16 *)Alloc(4); + zero = 0; + gUnknown_0203CF14[0] = 2; + gUnknown_0203CF14[1] = zero; + CreateTask(sub_81BEBB4, 0xA); + DestroyTask(taskId); + EnableBothScriptContexts(); + break; + } +} + +#ifdef NONMATCHING +#define OUTER_BUFFER_LENGTH 0x60 +#define INNER_BUFFER_LENGTH 0x30 +static void sub_81BED50(u8 taskId) +{ + u8 anotherTaskId, j; + + + switch(gTasks[taskId].data[0]) + { + case 1: + gUnknown_0203CF10 = (struct Struct203CF10 *)AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10)); + break; + case 3: + { + u16 i; + u16 left; + u32 index, next; + + index = (u16)gTasks[taskId].data[3]; + if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1)) + { + if(gTasks[taskId].data[1] > 1) + { + index = (u8)index; + gUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH); + for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) + gUnknown_0203CF10[index].buffer[i] = i; + for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) + { + u16 rand1, rand2, temp; + + rand1 = Random() % 0x30; + rand2 = Random() % 0x30; + temp = gUnknown_0203CF10[index].buffer[rand2]; + gUnknown_0203CF10[index].buffer[rand2] = gUnknown_0203CF10[index].buffer[rand1]; + gUnknown_0203CF10[index].buffer[rand1] = temp; + } + if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1)) + gTasks[taskId].data[3]++; + gTasks[taskId].data[1] = 0; + } + gTasks[taskId].data[1]++; + } + index = (u8)gTasks[taskId].data[3]; + for(left = (u8)gTasks[taskId].data[2]; left < (u16)index; left = next) + { + j = 0; + next = left + 1; + while(!j) + { + sub_81BF2B8(gUnknown_0203CF04, ((((OUTER_BUFFER_LENGTH - 1) - left) * INNER_BUFFER_LENGTH) + gUnknown_0203CF10[left].buffer[(gUnknown_0203CF10[left].curr_buffer_index)++]), 0, INNER_BUFFER_LENGTH, 1); + j++; + } + if(gUnknown_0203CF10[left].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) + { + FREE_AND_SET_NULL(gUnknown_0203CF10[left].buffer); + gTasks[taskId].data[2]++; + if((left % 2) == 1) + gUnknown_0203CF14[1]--; + } + } + LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); + if(gUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) + break; + return; + } + case 4: + UnsetBgTilemapBuffer(0); + anotherTaskId = FindTaskIdByFunc(sub_81BEBB4); + if(anotherTaskId != 0xFF) + DestroyTask(anotherTaskId); + gUnknown_0203CF14[1] = gUnknown_0203CF14[0] = 0; + sub_81BEB90(); + break; + case 5: + FREE_AND_SET_NULL(gUnknown_0203CF14); + FREE_AND_SET_NULL(gUnknown_0203CF10); + FREE_AND_SET_NULL(gUnknown_0203CF04); + FREE_AND_SET_NULL(gUnknown_0203CF08); + break; + case 6: + SetGpuRegBits(REG_OFFSET_BG2CNT, 0x2); + SetGpuRegBits(REG_OFFSET_BG0CNT, 0x0); + SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 0); + sub_81971D0(); + break; + case 7: + ShowBg(0); + break; + case 8: + DestroyTask(taskId); + EnableBothScriptContexts(); + break; + } + gTasks[taskId].data[0]++; +} + +#else +ASM_DIRECT +static void sub_81BED50(u8 taskId) +{ + asm("\n\ + .syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x10\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ + ldr r1, =gTasks\n\ + lsls r0, 2\n\ + add r0, r10\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x8]\n\ + subs r0, 0x1\n\ + lsls r0, 16\n\ + asrs r0, 16\n\ + adds r6, r1, 0\n\ + cmp r0, 0x7\n\ + bls _081BED7C\n\ + b _081BF002\n\ + _081BED7C:\n\ + lsls r0, 2\n\ + ldr r1, =_081BED90\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .pool\n\ + .align 2, 0\n\ + _081BED90:\n\ + .4byte _081BEDB0\n\ + .4byte _081BF002\n\ + .4byte _081BEDC4\n\ + .4byte _081BEF64\n\ + .4byte _081BEF94\n\ + .4byte _081BEFD0\n\ + .4byte _081BEFF0\n\ + .4byte _081BEFF8\n\ + _081BEDB0:\n\ + ldr r4, =gUnknown_0203CF10\n\ + movs r0, 0xC0\n\ + lsls r0, 2\n\ + bl AllocZeroed\n\ + str r0, [r4]\n\ + b _081BF002\n\ + .pool\n\ + _081BEDC4:\n\ + mov r1, r10\n\ + lsls r0, r1, 2\n\ + adds r1, r0, r1\n\ + lsls r1, 3\n\ + adds r2, r1, r6\n\ + ldrh r3, [r2, 0xE]\n\ + movs r4, 0xE\n\ + ldrsh r1, [r2, r4]\n\ + str r0, [sp, 0x8]\n\ + cmp r1, 0x5F\n\ + bgt _081BEE8A\n\ + movs r1, 0xA\n\ + ldrsh r0, [r2, r1]\n\ + cmp r0, 0x1\n\ + ble _081BEE7C\n\ + lsls r0, r3, 24\n\ + lsrs r4, r0, 24\n\ + movs r0, 0x30\n\ + bl Alloc\n\ + ldr r3, =gUnknown_0203CF10\n\ + ldr r1, [r3]\n\ + lsls r2, r4, 3\n\ + adds r1, r2, r1\n\ + str r0, [r1]\n\ + movs r5, 0\n\ + adds r4, r2, 0\n\ + _081BEDFA:\n\ + ldr r0, [r3]\n\ + adds r0, r4, r0\n\ + ldr r0, [r0]\n\ + adds r0, r5\n\ + strb r5, [r0]\n\ + adds r0, r5, 0x1\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x2F\n\ + bls _081BEDFA\n\ + movs r5, 0\n\ + ldr r7, =gUnknown_0203CF10\n\ + adds r6, r2, 0\n\ + _081BEE14:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x30\n\ + bl __umodsi3\n\ + adds r4, r0, 0\n\ + lsls r4, 16\n\ + lsrs r4, 16\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x30\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + ldr r1, [r7]\n\ + adds r1, r6, r1\n\ + ldr r1, [r1]\n\ + adds r0, r1, r0\n\ + ldrb r2, [r0]\n\ + adds r1, r4 \n\ + ldrb r1, [r1]\n\ + strb r1, [r0]\n\ + ldr r0, [r7]\n\ + adds r0, r6, r0\n\ + ldr r0, [r0]\n\ + adds r0, r4\n\ + strb r2, [r0]\n\ + adds r0, r5, 0x1\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x2F\n\ + bls _081BEE14\n\ + ldr r0, =gTasks\n\ + ldr r1, [sp, 0x8]\n\ + add r1, r10\n\ + lsls r1, 3\n\ + adds r2, r1, r0\n\ + ldrh r3, [r2, 0xE]\n\ + movs r4, 0xE\n\ + ldrsh r1, [r2, r4]\n\ + adds r6, r0, 0\n\ + cmp r1, 0x5F\n\ + bgt _081BEE78\n\ + adds r0, r3, 0x1\n\ + strh r0, [r2, 0xE]\n\ + _081BEE78:\n\ + movs r0, 0\n\ + strh r0, [r2, 0xA]\n\ + _081BEE7C:\n\ + ldr r1, [sp, 0x8]\n\ + add r1, r10\n\ + lsls r1, 3\n\ + adds r1, r6\n\ + ldrh r0, [r1, 0xA]\n\ + adds r0, 0x1\n\ + strh r0, [r1, 0xA]\n\ + _081BEE8A:\n\ + ldr r0, [sp, 0x8]\n\ + add r0, r10\n\ + lsls r0, 3\n\ + adds r0, r6\n\ + ldrb r4, [r0, 0xE]\n\ + ldrb r5, [r0, 0xC]\n\ + lsls r0, r4, 16\n\ + cmp r5, r4\n\ + bcs _081BEF32\n\ + str r0, [sp, 0xC]\n\ + _081BEE9E:\n\ + movs r6, 0\n\ + adds r0, r5, 0x1\n\ + str r0, [sp, 0x4]\n\ + lsls r4, r5, 3\n\ + movs r2, 0x5F\n\ + subs r1, r2, r5\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 4\n\ + mov r9, r0\n\ + _081BEEB2:\n\ + ldr r0, =gUnknown_0203CF04\n\ + ldr r0, [r0]\n\ + ldr r7, =gUnknown_0203CF10\n\ + ldr r3, [r7]\n\ + adds r3, r4, r3\n\ + ldrb r2, [r3, 0x4]\n\ + adds r1, r2, 0x1\n\ + strb r1, [r3, 0x4]\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + ldr r1, [r3]\n\ + adds r1, r2\n\ + ldrb r1, [r1]\n\ + add r1, r9\n\ + lsls r1, 16\n\ + lsrs r1, 16\n\ + movs r2, 0x1\n\ + mov r8, r2\n\ + str r2, [sp]\n\ + movs r2, 0\n\ + movs r3, 0x30\n\ + bl sub_81BF2B8\n\ + adds r0, r6, 0x1\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + cmp r6, 0\n\ + beq _081BEEB2\n\ + ldr r0, [r7]\n\ + adds r1, r4, r0\n\ + ldrb r0, [r1, 0x4]\n\ + cmp r0, 0x2F\n\ + bls _081BEF24\n\ + ldr r0, [r1]\n\ + bl Free\n\ + ldr r0, [r7]\n\ + adds r0, r4, r0\n\ + movs r1, 0\n\ + str r1, [r0]\n\ + ldr r1, [sp, 0x8]\n\ + add r1, r10\n\ + lsls r1, 3\n\ + ldr r4, =gTasks\n\ + adds r1, r4\n\ + ldrh r0, [r1, 0xC]\n\ + adds r0, 0x1\n\ + strh r0, [r1, 0xC]\n\ + mov r0, r8\n\ + ands r5, r0\n\ + cmp r5, 0x1\n\ + bne _081BEF24\n\ + ldr r0, =gUnknown_0203CF14\n\ + ldr r1, [r0]\n\ + ldrh r0, [r1, 0x2]\n\ + subs r0, 0x1\n\ + strh r0, [r1, 0x2]\n\ + _081BEF24:\n\ + ldr r1, [sp, 0x4]\n\ + lsls r0, r1, 16\n\ + lsrs r5, r0, 16\n\ + ldr r2, [sp, 0xC]\n\ + lsrs r0, r2, 16\n\ + cmp r5, r0\n\ + bcc _081BEE9E\n\ + _081BEF32:\n\ + ldr r0, =gUnknown_0203CF04\n\ + ldr r1, [r0]\n\ + movs r2, 0x92\n\ + lsls r2, 4\n\ + movs r0, 0\n\ + movs r3, 0\n\ + bl LoadBgTiles\n\ + ldr r0, =gUnknown_0203CF10\n\ + ldr r0, [r0]\n\ + movs r4, 0xBE\n\ + lsls r4, 2\n\ + adds r0, r4\n\ + ldrb r0, [r0, 0x4]\n\ + cmp r0, 0x2F\n\ + bhi _081BF002\n\ + b _081BF014\n\ + .pool\n\ + _081BEF64:\n\ + movs r0, 0\n\ + bl UnsetBgTilemapBuffer\n\ + ldr r0, =sub_81BEBB4\n\ + bl FindTaskIdByFunc\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0xFF\n\ + beq _081BEF7C\n\ + bl DestroyTask\n\ + _081BEF7C:\n\ + ldr r0, =gUnknown_0203CF14\n\ + ldr r1, [r0]\n\ + movs r0, 0\n\ + strh r0, [r1]\n\ + strh r0, [r1, 0x2]\n\ + bl sub_81BEB90\n\ + b _081BF002\n\ + .pool\n\ + _081BEF94:\n\ + ldr r4, =gUnknown_0203CF14\n\ + ldr r0, [r4]\n\ + bl Free\n\ + movs r5, 0\n\ + str r5, [r4]\n\ + ldr r4, =gUnknown_0203CF10\n\ + ldr r0, [r4]\n\ + bl Free\n\ + str r5, [r4]\n\ + ldr r4, =gUnknown_0203CF04\n\ + ldr r0, [r4]\n\ + bl Free\n\ + str r5, [r4]\n\ + ldr r4, =gUnknown_0203CF08\n\ + ldr r0, [r4]\n\ + bl Free\n\ + str r5, [r4]\n\ + b _081BF002\n\ + .pool\n\ + _081BEFD0:\n\ + movs r0, 0xC\n\ + movs r1, 0x2\n\ + bl SetGpuRegBits\n\ + movs r0, 0x8\n\ + movs r1, 0\n\ + bl SetGpuRegBits\n\ + movs r0, 0\n\ + movs r1, 0x7\n\ + movs r2, 0\n\ + bl SetBgAttribute\n\ + bl sub_81971D0\n\ + b _081BF002\n\ + _081BEFF0:\n\ + movs r0, 0\n\ + bl ShowBg\n\ + b _081BF002\n\ + _081BEFF8:\n\ + mov r0, r10\n\ + bl DestroyTask\n\ + bl EnableBothScriptContexts\n\ + _081BF002:\n\ + ldr r0, =gTasks\n\ + mov r2, r10\n\ + lsls r1, r2, 2\n\ + add r1, r10\n\ + lsls r1, 3\n\ + adds r1, r0\n\ + ldrh r0, [r1, 0x8]\n\ + adds r0, 0x1\n\ + strh r0, [r1, 0x8]\n\ + _081BF014:\n\ + add sp, 0x10\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void sub_81BF028(u8 taskId) +{ + u16 i; + + switch(gTasks[taskId].data[0]) + { + case 1: + gUnknown_0203CF0C = (struct Struct203CF0C *)AllocZeroed(sizeof(struct Struct203CF0C)); + gUnknown_0203CF0C->frameImageTiles = (u8 *)AllocZeroed(ROOT_FOSSIL_GFX_LENGTH); + gUnknown_0203CF0C->frameImage = (struct DynamicSpriteFrameImage *) AllocZeroed(sizeof(struct DynamicSpriteFrameImage)); + gUnknown_0203CF0C->unkC = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); + gUnknown_0203CF0C->unk10 = 0; + break; + case 2: + { + u8 *buffer; + buffer = gUnknown_0203CF0C->frameImageTiles; + for(i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++) + *buffer = gRootFossil_Gfx[i]; + } + break; + case 3: + gUnknown_0203CF0C->frameImage->data = gUnknown_0203CF0C->frameImageTiles; + gUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH; + break; + case 4: + { + u8 spriteId, zero; + struct SpriteTemplate fossilTemplate; + + fossilTemplate = gUnknown_08617E00; + fossilTemplate.images = (struct SpriteFrameImage *)(gUnknown_0203CF0C->frameImage); + spriteId = CreateSprite(&fossilTemplate, 128, -16, 1); + gUnknown_0203CF0C->spriteId = spriteId; + zero = 0; + gSprites[gUnknown_0203CF0C->spriteId].centerToCornerVecX = zero; + gSprites[gUnknown_0203CF0C->spriteId].data[0] = gSprites[gUnknown_0203CF0C->spriteId].pos1.x; + gSprites[gUnknown_0203CF0C->spriteId].data[1] = 1; + } + case 5: + for(i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++) + gUnknown_0203CF0C->unkC[i] = i; + break; + case 6: + { + u16 rand1, rand2, temp, j; + j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1; + for(i = 0; i <= j; i++) + { + rand1 = Random() % 0x100; + rand2 = Random() % 0x100; + j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1; + temp = gUnknown_0203CF0C->unkC[rand2]; + gUnknown_0203CF0C->unkC[rand2] = gUnknown_0203CF0C->unkC[rand1]; + gUnknown_0203CF0C->unkC[rand1] = temp; + } + gSprites[gUnknown_0203CF0C->spriteId].callback = sub_81BF248; + break; + } + case 7: + if(gSprites[gUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy) + return; + DestroySprite(&gSprites[gUnknown_0203CF0C->spriteId]); + FREE_AND_SET_NULL(gUnknown_0203CF0C->unkC);; + FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImage); + FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImageTiles); + FREE_AND_SET_NULL(gUnknown_0203CF0C); + break; + case 8: + EnableBothScriptContexts(); + } + ++gTasks[taskId].data[0]; +} + +static void sub_81BF248(struct Sprite *sprite) +{ + if (gUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH)) + { + sprite->callback = SpriteCallbackDummy; + } + else if (sprite->pos1.y >= 0x60) + { + u8 i; + for (i = 0; i < 2; i++) + { + sub_81BF2B8(gUnknown_0203CF0C->frameImageTiles, gUnknown_0203CF0C->unkC[gUnknown_0203CF0C->unk10++], 0, 16, 0); + } + StartSpriteAnim(sprite, 0); + } + else + { + sprite->pos1.y++; + } +} diff --git a/src/gym_leader_rematch.c b/src/gym_leader_rematch.c new file mode 100644 index 000000000..355ae5534 --- /dev/null +++ b/src/gym_leader_rematch.c @@ -0,0 +1,106 @@ +#include "global.h" +#include "constants/flags.h" +#include "random.h" +#include "event_data.h" +#include "battle_setup.h" +#include "gym_leader_rematch.h" + +static void UpdateGymLeaderRematchFromArray(const u16 *data, size_t size, u32 maxRematch); +static s32 GetRematchIndex(u32 trainerIdx); + +static const u16 GymLeaderRematches_AfterNewMauville[] = { + REMATCH_ROXANNE, + REMATCH_BRAWLY, + REMATCH_WATTSON, + REMATCH_FLANNERY, + REMATCH_NORMAN, + REMATCH_WINONA, + REMATCH_TATE_AND_LIZA, + REMATCH_JUAN +}; + +static const u16 GymLeaderRematches_BeforeNewMauville[] = { + REMATCH_ROXANNE, + REMATCH_BRAWLY, + // Wattson isn't available at this time + REMATCH_FLANNERY, + REMATCH_NORMAN, + REMATCH_WINONA, + REMATCH_TATE_AND_LIZA, + REMATCH_JUAN +}; + +void UpdateGymLeaderRematch(void) +{ + if (FlagGet(FLAG_SYS_GAME_CLEAR) && (Random() % 100) <= 30) + { + if (FlagGet(FLAG_WATTSON_REMATCH_AVAILABLE)) + UpdateGymLeaderRematchFromArray(GymLeaderRematches_AfterNewMauville, ARRAY_COUNT(GymLeaderRematches_AfterNewMauville), 5); + else + UpdateGymLeaderRematchFromArray(GymLeaderRematches_BeforeNewMauville, ARRAY_COUNT(GymLeaderRematches_BeforeNewMauville), 1); + } +} + +static void UpdateGymLeaderRematchFromArray(const u16 *data, size_t size, u32 maxRematch) +{ + s32 whichLeader = 0; + s32 lowestRematchIndex = 5; + u32 i; + s32 rematchIndex; + for (i = 0; i < size; i++) + { + if (!gSaveBlock1Ptr->trainerRematches[data[i]]) + { + rematchIndex = GetRematchIndex(data[i]); + if (lowestRematchIndex > rematchIndex) + lowestRematchIndex = rematchIndex; + whichLeader++; + } + } + if (whichLeader != 0 && lowestRematchIndex <= maxRematch) + { + whichLeader = 0; + for (i = 0; i < size; i++) + { + if (!gSaveBlock1Ptr->trainerRematches[data[i]]) + { + rematchIndex = GetRematchIndex(data[i]); + if (rematchIndex == lowestRematchIndex) + whichLeader++; + } + } + if (whichLeader != 0) + { + whichLeader = Random() % whichLeader; + for (i = 0; i < size; i++) + { + if (!gSaveBlock1Ptr->trainerRematches[data[i]]) + { + rematchIndex = GetRematchIndex(data[i]); + if (rematchIndex == lowestRematchIndex) + { + if (whichLeader == 0) + { + gSaveBlock1Ptr->trainerRematches[data[i]] = lowestRematchIndex; + break; + } + whichLeader--; + } + } + } + } + } +} + +static s32 GetRematchIndex(u32 trainerIdx) +{ + s32 i; + for (i = 0; i < 5; i++) + { + if (!HasTrainerBeenFought(gRematchTable[trainerIdx].trainerIds[i])) + { + return i; + } + } + return 5; +} diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 6dda6ad9c..83df30d05 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -369,7 +369,7 @@ static const struct HallofFameMon sDummyFameMon = 0x3EA03EA, 0, 0, 0, {0} }; -static const u8 sUnused2[6] = {2, 1, 3, 6, 4, 5}; +static const u8 sUnused2[] = {2, 1, 3, 6, 4, 5, 0, 0}; // code static void VBlankCB_HallOfFame(void) @@ -516,7 +516,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId) } else { - if (sub_81534D0(3) != TRUE) + if (Save_LoadGameData(3) != TRUE) memset(gDecompressionBuffer, 0, 0x2000); } @@ -885,7 +885,7 @@ void CB2_DoHallOfFamePC(void) static void Task_HofPC_CopySaveData(u8 taskId) { sub_81980F0(0, 0x1E, 0, 0xC, 0x226); - if (sub_81534D0(3) != 1) + if (Save_LoadGameData(3) != 1) { gTasks[taskId].func = Task_HofPC_PrintDataIsCorrupted; } diff --git a/src/international_string_util.c b/src/international_string_util.c index 89b4a7a69..9de338c59 100644 --- a/src/international_string_util.c +++ b/src/international_string_util.c @@ -42,7 +42,7 @@ s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1) return convert_pixel_width_to_tile_width(var); } -s32 sub_81DB3D8(const struct MenuAction *str, u8* arg1, s32 arg2) +s32 sub_81DB3D8(const struct MenuAction *str, const u8* arg1, s32 arg2) { s32 i, var; diff --git a/src/intro.c b/src/intro.c new file mode 100644 index 000000000..f21ad348d --- /dev/null +++ b/src/intro.c @@ -0,0 +1,3020 @@ +#include "global.h" +#include "main.h" +#include "palette.h" +#include "scanline_effect.h" +#include "task.h" +#include "title_screen.h" +#include "libgcnmultiboot.h" +#include "malloc.h" +#include "gpu_regs.h" +#include "link.h" +#include "multiboot_pokemon_colosseum.h" +#include "load_save.h" +#include "save.h" +#include "new_game.h" +#include "m4a.h" +#include "random.h" +#include "decompress.h" +#include "constants/songs.h" +#include "intro_credits_graphics.h" +#include "trig.h" +#include "intro.h" +#include "graphics.h" +#include "sound.h" +#include "constants/species.h" +#include "blend_palette.h" +#include "title_screen.h" +#include "constants/rgb.h" + +extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; +extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; +extern const struct SpriteTemplate gUnknown_08596C10[]; + +//ewram +EWRAM_DATA u16 gUnknown_0203BCC8 = 0; +EWRAM_DATA u16 gUnknown_0203BCCA = 0; +EWRAM_DATA u16 gUnknown_0203BCCC = 0; + +//iwram +u32 gIntroFrameCounter; +struct GcmbStruct gMultibootProgramStruct; + +//.rodata +static const u16 gIntro1DropsPal[] = INCBIN_U16("graphics/intro/intro1_drops.gbapal"); +static const u16 gIntro1GFLogoPal[] = INCBIN_U16("graphics/intro/intro1_gflogo.gbapal"); +static const u8 gIntroTiles[] = INCBIN_U8("graphics/intro/intro.4bpp.lz"); +static const u16 gIntro1BGPals[16][16] = INCBIN_U16("graphics/intro/intro1_bgpal.gbapal"); +static const u8 gIntro1BG0_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg0_map.bin.lz"); +static const u8 gIntro1BG1_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg1_map.bin.lz"); +static const u8 gIntro1BG2_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg2_map.bin.lz"); +static const u8 gIntro1BG3_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg3_map.bin.lz"); +static const u8 gIntro1BGLeavesGfx[] = INCBIN_U8("graphics/intro/introgfx.4bpp.lz"); +static const u16 gIntro3PokeballPal[] = INCBIN_U16("graphics/intro/intro3_pokeball.gbapal"); +static const u8 gIntro3Pokeball_Tilemap[] = INCBIN_U8("graphics/intro/intro3_pokeball_map.bin.lz"); +static const u8 gIntro3Pokeball_Gfx[] = INCBIN_U8("graphics/intro/intro3_pokeball.8bpp.lz"); +static const u16 gIntro3Streaks_Pal_Unused[] = INCBIN_U16("graphics/intro/intro3_streaks.gbapal"); +static const u8 gIntro3Streaks_Gfx_Unused[] = INCBIN_U8("graphics/intro/intro3_streaks.4bpp.lz"); +static const u8 gIntro3Streaks_Tilemap_Unused[] = INCBIN_U8("graphics/intro/intro3_streaks_map.bin.lz"); +static const u16 gIntro3Misc1Palette[] = INCBIN_U16("graphics/intro/intro3_misc1.gbapal"); +static const u16 gIntro3Misc2Palette_Unused[] = INCBIN_U16("graphics/intro/intro3_misc2.gbapal"); +static const u8 gIntro3MiscTiles[] = INCBIN_U8("graphics/intro/intro3_misc.4bpp.lz"); +static const u16 gIntro1FlygonPalette[] = INCBIN_U16("graphics/intro/intro1_flygon.gbapal"); +static const u8 gIntro1EonTiles_Unused[] = INCBIN_U8("graphics/intro/intro1_eon.4bpp.lz"); +static const u8 sUnknownBytes[] = { + 0x02, 0x03, 0x04, 0x05, 0x01, 0x01, 0x01, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x02, 0x0D, + 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x02, 0x0D, 0x0E, 0x0F, + 0x10, 0x11, 0x12, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x02, 0x0D, 0x0E, 0x0F, 0x10, + 0x11, 0x12, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x00 +}; +static const struct CompressedSpriteSheet gUnknown_085E4A74[] = +{ + {gIntro1SparkleGfx, 0x400, 1505}, + {NULL}, +}; +static const struct SpritePalette gUnknown_085E4A84[] = +{ + {gIntro3LightningPal, 1505}, + {NULL}, +}; +static const struct OamData gUnknown_085E4A94 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; +static const union AnimCmd gUnknown_085E4A9C[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(4, 2), + ANIMCMD_FRAME(8, 2), + ANIMCMD_FRAME(12, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_JUMP(0), +}; +static const union AnimCmd *const gUnknown_085E4AB4[] = +{ + gUnknown_085E4A9C, +}; +static void sub_816D338(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E4AB8 = +{ + .tileTag = 1505, + .paletteTag = 1505, + .oam = &gUnknown_085E4A94, + .anims = gUnknown_085E4AB4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_816D338, +}; +static const u8 gUnknown_085E4AD0[][2] = +{ + {0x7C, 0x28}, + {0x66, 0x1E}, + {0x4D, 0x1E}, + {0x36, 0x0F}, + {0x94, 0x09}, + {0x3F, 0x1C}, + {0x5D, 0x28}, + {0x94, 0x20}, + {0xAD, 0x29}, + {0x5E, 0x14}, + {0xD0, 0x26}, + {0x00, 0x00}, +}; +static const struct CompressedSpriteSheet gUnknown_085E4AE8[] = +{ + {gIntro2VolbeatGfx, 0x400, 1500}, + {gIntro2TorchicGfx, 0xC00, 1501}, + {gIntro2ManectricGfx, 0x2000, 1502}, + {NULL}, +}; +static const struct SpritePalette gUnknown_085E4B08[] = +{ + {gIntro2VolbeatPal, 1500}, + {gIntro2TorchicPal, 1501}, + {gIntro2ManectricPal, 1502}, + {NULL}, +}; +static const struct OamData gUnknown_085E4B28 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; +static const union AnimCmd gUnknown_085E4B30[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_JUMP(0), +}; +static const union AnimCmd *const gUnknown_085E4B3C[] = +{ + gUnknown_085E4B30, +}; +static void sub_816D81C(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E4B40 = +{ + .tileTag = 1500, + .paletteTag = 1500, + .oam = &gUnknown_085E4B28, + .anims = gUnknown_085E4B3C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_816D81C, +}; +static const struct OamData gUnknown_085E4B58 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; +static const union AnimCmd gUnknown_085E4B60[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(32, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_JUMP(0), +}; +static const union AnimCmd gUnknown_085E4B74[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_JUMP(0), +}; +static const union AnimCmd gUnknown_085E4B88[] = +{ + ANIMCMD_FRAME(48, 4), + ANIMCMD_FRAME(64, 6), + ANIMCMD_FRAME(80, 0), + ANIMCMD_END, +}; +static const union AnimCmd *const gUnknown_085E4B98[] = +{ + gUnknown_085E4B60, + gUnknown_085E4B74, + gUnknown_085E4B88, +}; +static void sub_816D9C0(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E4BA4 = +{ + .tileTag = 1501, + .paletteTag = 1501, + .oam = &gUnknown_085E4B58, + .anims = gUnknown_085E4B98, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_816D9C0, +}; +static const struct OamData gUnknown_085E4BBC = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; +static const union AnimCmd gUnknown_085E4BC4[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_FRAME(128, 4), + ANIMCMD_FRAME(192, 4), + ANIMCMD_JUMP(0), +}; +static const union AnimCmd *const gUnknown_085E4BD8[] = +{ + gUnknown_085E4BC4, +}; +static void sub_816DAE8(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E4BDC = +{ + .tileTag = 1502, + .paletteTag = 1502, + .oam = &gUnknown_085E4BBC, + .anims = gUnknown_085E4BD8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_816DAE8, +}; +static const struct CompressedSpriteSheet gUnknown_085E4BF4[] = +{ + {gIntro3LightningGfx, 0xC00, 1503}, + {NULL}, +}; +static const struct SpritePalette gUnknown_085E4C04[] = +{ + {gIntro3LightningPal, 1503}, + {NULL}, +}; +static const struct OamData gUnknown_085E4C14 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +static const union AnimCmd gUnknown_085E4C1C[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(48, 2), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4C28[] = +{ + ANIMCMD_FRAME(16, 2), + ANIMCMD_FRAME(64, 2), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4C34[] = +{ + ANIMCMD_FRAME(32, 2), + ANIMCMD_FRAME(80, 2), + ANIMCMD_END, +}; +static const union AnimCmd *const gUnknown_085E4C40[] = +{ + gUnknown_085E4C1C, + gUnknown_085E4C28, + gUnknown_085E4C34, +}; +static void sub_816EC6C(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E4C4C = +{ + .tileTag = 1503, + .paletteTag = 1503, + .oam = &gUnknown_085E4C14, + .anims = gUnknown_085E4C40, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_816EC6C, +}; +static const s16 gUnknown_085E4C64[][3] = +{ + {0x68, 0x00, 0x0C0}, + {0x8E, 0x03, 0x280}, + {0x53, 0x01, 0x180}, + {0x9B, 0x00, 0x080}, + {0x38, 0x02, 0x200}, + {0xAE, 0x01, 0x100}, +}; +static const struct CompressedSpriteSheet gUnknown_085E4C88[] = +{ + {gIntro2BubblesGfx, 0x600, 1504}, + {NULL}, +}; +static const struct SpritePalette gUnknown_085E4C98[] = +{ + {gIntro2BubblesPal, 1504}, + {NULL}, +}; +static const s16 gUnknown_085E4CA8[][3] = +{ + {0x42, 0x40, 0x1}, + {0x60, 0x60, 0x8}, + {0x80, 0x40, 0x1}, + {0x90, 0x30, 0x8}, + {0xA0, 0x48, 0x1}, + {0xB0, 0x60, 0x8}, + {0x60, 0x60, 0x4}, + {0x70, 0x68, 0x8}, + {0x80, 0x60, 0x4}, + {0x58, 0x20, 0x4}, + {0x68, 0x18, 0x8}, + {0x78, 0x20, 0x4}, +}; +static const struct OamData gUnknown_085E4CF0 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 2, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +static const union AnimCmd gUnknown_085E4CF8[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(24, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_END, +}; +static const union AnimCmd *const gUnknown_085E4D10[] = +{ + gUnknown_085E4CF8, +}; +static void sub_816E7B4(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E4D14 = +{ + .tileTag = 1504, + .paletteTag = 1504, + .oam = &gUnknown_085E4CF0, + .anims = gUnknown_085E4D10, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_816E7B4, +}; +static const struct OamData gUnknown_085E4D2C = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +static const union AnimCmd gUnknown_085E4D34[] = +{ + ANIMCMD_FRAME(16, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4D3C[] = +{ + ANIMCMD_FRAME(24, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4D44[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4D4C[] = +{ + ANIMCMD_FRAME(48, 8), + ANIMCMD_END, +}; +static const union AnimCmd *const gUnknown_085E4D54[] = +{ + gUnknown_085E4D34, + gUnknown_085E4D3C, + gUnknown_085E4D44, + gUnknown_085E4D4C, +}; +static void sub_816F454(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E4D64 = +{ + .tileTag = 2000, + .paletteTag = 2000, + .oam = &gUnknown_085E4D2C, + .anims = gUnknown_085E4D54, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_816F454, +}; +static const union AnimCmd gUnknown_085E4D7C[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_FRAME(128, 4), + ANIMCMD_FRAME(192, 4), + ANIMCMD_JUMP(0), +}; +static const union AnimCmd gUnknown_085E4D90[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(64, 8), + ANIMCMD_FRAME(128, 8), + ANIMCMD_FRAME(192, 8), + ANIMCMD_JUMP(0), +}; +static const union AnimCmd gUnknown_085E4DA4[] = +{ + ANIMCMD_FRAME(256, 4), + ANIMCMD_FRAME(0x140, 4), + ANIMCMD_FRAME(0x180, 4), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4DB4[] = +{ + ANIMCMD_FRAME(0x180, 16), + ANIMCMD_FRAME(0x140, 16), + ANIMCMD_FRAME(256, 16), + ANIMCMD_END, +}; +static const union AnimCmd *const gUnknown_085E4DC4[] = +{ + gUnknown_085E4D7C, + gUnknown_085E4D90, + gUnknown_085E4DA4, + gUnknown_085E4DB4, +}; +static const struct OamData gUnknown_085E4DD4 = +{ + .y = 160, + .affineMode = 3, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +static const struct OamData gUnknown_085E4DDC = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +static const struct OamData gUnknown_085E4DE4 = +{ + .y = 160, + .affineMode = 3, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 2, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +static const union AnimCmd gUnknown_085E4DEC[] = +{ + ANIMCMD_FRAME(80, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4DF4[] = +{ + ANIMCMD_FRAME(84, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4DFC[] = +{ + ANIMCMD_FRAME(88, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E04[] = +{ + ANIMCMD_FRAME(92, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E0C[] = +{ + ANIMCMD_FRAME(96, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E14[] = +{ + ANIMCMD_FRAME(100, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E1C[] = +{ + ANIMCMD_FRAME(104, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E24[] = +{ + ANIMCMD_FRAME(112, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E2C[] = +{ + ANIMCMD_FRAME(113, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E34[] = +{ + ANIMCMD_FRAME(114, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E3C[] = +{ + ANIMCMD_FRAME(115, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E44[] = +{ + ANIMCMD_FRAME(116, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E4C[] = +{ + ANIMCMD_FRAME(117, 8), + ANIMCMD_END, +}; +static const union AnimCmd gUnknown_085E4E54[] = +{ + ANIMCMD_FRAME(128, 8), + ANIMCMD_END, +}; +static const union AnimCmd *const gUnknown_085E4E5C[] = +{ + gUnknown_085E4DEC, + gUnknown_085E4DF4, + gUnknown_085E4DFC, + gUnknown_085E4E04, + gUnknown_085E4E0C, + gUnknown_085E4E14, + gUnknown_085E4E1C, +}; +static const union AnimCmd *const gUnknown_085E4E78[] = +{ + gUnknown_085E4E24, + gUnknown_085E4E2C, + gUnknown_085E4E34, + gUnknown_085E4E3C, + gUnknown_085E4E44, + gUnknown_085E4E4C, +}; +static const union AnimCmd *const gUnknown_085E4E90[] = +{ + gUnknown_085E4E54, +}; +static const s16 gUnknown_085E4E94[][2] = +{ + {0, -72}, + {1, -56}, + {2, -40}, + {3, -24}, + {4, 8}, + {5, 24}, + {3, 40}, + {1, 56}, + {6, 72}, + {0, -28}, + {1, -20}, + {2, -12}, + {3, -4}, + {2, 4}, + {4, 12}, + {5, 20}, + {3, 28}, +}; +static const union AffineAnimCmd gUnknown_085E4ED8[] = +{ + AFFINEANIMCMD_FRAME(128, 128, 0, 0), + AFFINEANIMCMD_END, +}; +static const union AffineAnimCmd gUnknown_085E4EE8[] = +{ + AFFINEANIMCMD_FRAME(128, 128, 0, 0), + AFFINEANIMCMD_FRAME(16, 16, 0, 16), + AFFINEANIMCMD_FRAME(-16, -16, 0, 8), + AFFINEANIMCMD_END, +}; +static const union AffineAnimCmd gUnknown_085E4F08[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(8, 8, 0, 48), + AFFINEANIMCMD_END, +}; +static const union AffineAnimCmd gUnknown_085E4F20[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(2, 2, 0, 48), + AFFINEANIMCMD_END, +}; +static const union AffineAnimCmd *const gUnknown_085E4F38[] = +{ + gUnknown_085E4ED8, + gUnknown_085E4EE8, + gUnknown_085E4F08, + gUnknown_085E4F20, +}; +static const u16 gUnknown_085E4F48[] = +{ + 0x100, 0xC0, 0x80, 0x40, 0x00, 0x40, 0x80, 0xC0, 0x100 +}; +static void sub_816FB38(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E4F5C = +{ + .tileTag = 2000, + .paletteTag = 2001, + .oam = &gUnknown_085E4DD4, + .anims = gUnknown_085E4E5C, + .images = NULL, + .affineAnims = gUnknown_085E4F38, + .callback = sub_816FB38, +}; +static const struct SpriteTemplate gUnknown_085E4F74 = +{ + .tileTag = 2000, + .paletteTag = 2001, + .oam = &gUnknown_085E4DDC, + .anims = gUnknown_085E4E78, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_816FB38, +}; +static void sub_816FD44(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E4F8C = +{ + .tileTag = 2000, + .paletteTag = 2001, + .oam = &gUnknown_085E4DE4, + .anims = gUnknown_085E4E90, + .images = NULL, + .affineAnims = gUnknown_085E4F38, + .callback = sub_816FD44, +}; +static const u8 gUnknown_085E4FA4[] = +{ + 0x00, 0x17, 0x17, 0x31, 0x3E, 0x24, 0x24, 0x0A, 0x0A +}; +static const struct OamData gUnknown_085E4FB0 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +static const union AnimCmd gUnknown_085E4FB8[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_JUMP(0), +}; +static const union AnimCmd *const gUnknown_085E4FC0[] = +{ + gUnknown_085E4FB8, +}; +static void sub_816FEDC(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E4FC4 = +{ + .tileTag = 2002, + .paletteTag = 2002, + .oam = &gUnknown_085E4FB0, + .anims = gUnknown_085E4FC0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_816FEDC, +}; +static const struct CompressedSpriteSheet gUnknown_085E4FDC[] = +{ + {gIntroTiles, 0x1400, 2000}, + {NULL}, +}; +static const struct CompressedSpriteSheet gUnknown_085E4FEC[] = +{ + {gIntro1FlygonGfx, 0x400, 2002}, + {NULL}, +}; +static const struct SpritePalette gUnknown_085E4FFC[] = +{ + {gIntro1DropsPal, 2000}, + {gIntro1GFLogoPal, 2001}, + {gIntro1FlygonPalette, 2002}, + {NULL}, +}; +static const struct OamData gUnknown_085E501C = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +static const union AnimCmd gUnknown_085E5024[] = +{ + ANIMCMD_FRAME(16, 8), + ANIMCMD_END, +}; +static const union AnimCmd *const gUnknown_085E502C[] = +{ + gUnknown_085E5024, +}; +static void sub_8170040(struct Sprite *sprite); +static const struct SpriteTemplate gUnknown_085E5030 = +{ + .tileTag = 2003, + .paletteTag = 2003, + .oam = &gUnknown_085E501C, + .anims = gUnknown_085E502C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8170040, +}; +static const struct CompressedSpriteSheet gUnknown_085E5048[] = +{ + {gIntro3MiscTiles, 0xA00, 2003}, + {NULL}, +}; +static const struct SpritePalette gUnknown_085E5058[] = +{ + {gIntro3Misc1Palette, 2003}, + {NULL}, +}; + +// this file's functions +static void MainCB2_EndIntro(void); +static void Task_IntroLoadPart1Graphics(u8); +static u8 CreateWaterDrop(s16, s16, u16, u16, u16, u8); +static void Task_IntroFadeIn(u8); +static void intro_reset_and_hide_bgs(void); +static void Task_IntroWaterDrops(u8); +static void Task_IntroWaterDrops_1(u8); +static void Task_IntroWaterDrops_2(u8); +static void Task_IntroWaterDrops_3(u8); +static void Task_IntroScrollDownAndShowFlygon(u8); +static void Task_IntroWaitToSetupPart2(u8); +static void Task_IntroLoadPart2Graphics(u8); +static void Task_IntroStartBikeRide(u8); +static void Task_IntroHandleBikeAndFlygonMovement(u8); +static void Task_IntroWaitToSetupPart3(u8); +static void Task_IntroLoadPart3Graphics(u8); +static void Task_IntroSpinAndZoomPokeball(u8); +static void Task_IntroWaitToSetupPart3LegendsFight(u8); +static void Task_IntroLoadPart1Graphics3(u8); +static void Task_IntroLoadPart1Graphics4(u8); +static void Task_IntroLoadPart1Graphics5(u8); +static void Task_IntroLoadPart1Graphics6(u8); +static void Task_IntroLoadPart1Graphics7(u8); +static void Task_IntroLoadPart1Graphics8(u8); +static void Task_IntroLoadPart1Graphics9(u8); +static void Task_IntroFadeIn0(u8); +static void Task_IntroFadeIn1(u8); +static void Task_IntroFadeIn2(u8); +static void Task_IntroFadeIn3(u8); +static void Task_IntroFadeIn4(u8); +static void Task_IntroFadeIn5(u8); +static void Task_IntroFadeIn6(u8); +static void Task_IntroFadeIn7(u8); +static void Task_IntroFadeIn8(u8); +static void Task_IntroFadeIn9(u8); +static void sub_816E190(u8); +static void sub_816E1F8(struct Sprite *); +static void sub_816E6D4(u8); +static void sub_816E74C(void); +static void sub_816EEA8(u8); +static void sub_816F46C(struct Sprite *); +static void sub_816F5B4(struct Sprite *); +static void sub_816F660(struct Sprite *); +static void SpriteCB_WaterDropFall(struct Sprite *); +static void sub_816F318(struct Sprite *); +static void sub_816F9D4(struct Sprite *); +static void sub_816FAB0(struct Sprite *); +static u8 sub_816FDB8(s16, s16, s16); + +static void VBlankCB_Intro(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +static void MainCB2_Intro(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + if (gMain.newKeys && !gPaletteFade.active) + SetMainCallback2(MainCB2_EndIntro); + else if (gIntroFrameCounter != -1) + gIntroFrameCounter++; +} + +static void MainCB2_EndIntro(void) +{ + if (!UpdatePaletteFade()) + SetMainCallback2(CB2_InitTitleScreen); +} + +static void LoadCopyrightGraphics(u16 tilesetAddress, u16 tilemapAddress, u16 paletteAddress) +{ + LZ77UnCompVram(gIntroCopyright_Gfx, (void *)(VRAM + tilesetAddress)); + LZ77UnCompVram(gIntroCopyright_Tilemap, (void *)(VRAM + tilemapAddress)); + LoadPalette(gIntroCopyright_Pal, paletteAddress, 0x20); +} + +static void SerialCB_CopyrightScreen(void) +{ + GameCubeMultiBoot_HandleSerialInterrupt(&gMultibootProgramStruct); +} + +static u8 SetUpCopyrightScreen(void) +{ + u16 ime; + + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + *(u16 *)PLTT = 0x7FFF; + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + CpuFill32(0, (void *)OAM, OAM_SIZE); + CpuFill16(0, (void *)(PLTT + 2), PLTT_SIZE - 2); + ResetPaletteFade(); + LoadCopyrightGraphics(0, 0x3800, 0); + ScanlineEffect_Stop(); + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA); + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) + | BGCNT_CHARBASE(0) + | BGCNT_SCREENBASE(7) + | BGCNT_16COLOR + | BGCNT_TXT256x256); + EnableInterrupts(INTR_FLAG_VBLANK); + SetVBlankCallback(VBlankCB_Intro); + REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON; + SetSerialCallback(SerialCB_CopyrightScreen); + GameCubeMultiBoot_Init(&gMultibootProgramStruct); + default: + UpdatePaletteFade(); + gMain.state++; + GameCubeMultiBoot_Main(&gMultibootProgramStruct); + break; + case 140: + GameCubeMultiBoot_Main(&gMultibootProgramStruct); + if (gMultibootProgramStruct.gcmb_field_2 != 1) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + gMain.state++; + } + break; + case 141: + if (UpdatePaletteFade()) + break; + CreateTask(Task_IntroLoadPart1Graphics, 0); + SetMainCallback2(MainCB2_Intro); + if (gMultibootProgramStruct.gcmb_field_2 != 0) + { + if (gMultibootProgramStruct.gcmb_field_2 == 2) + { + // check the multiboot ROM header game code to see if we already did this + if (*(u32 *)(EWRAM_START + 0xAC) == 0x65366347) // "Gc6e" in ASCII + { + CpuCopy16(&gMultiBootProgram_PokemonColosseum_Start, (void *)EWRAM_START, sizeof(gMultiBootProgram_PokemonColosseum_Start)); + *(u32 *)(EWRAM_START + 0xAC) = 0x65366347; + } + GameCubeMultiBoot_ExecuteProgram(&gMultibootProgramStruct); + } + } + else + { + GameCubeMultiBoot_Quit(); + SetSerialCallback(SerialCB); + } + return 0; + } + + return 1; +} + +void CB2_InitCopyrightScreenAfterBootup(void) +{ + if (!SetUpCopyrightScreen()) + { + SetSaveBlocksPointers(sub_815355C()); + sub_808447C(); + Save_ResetSaveCounters(); + Save_LoadGameData(SAVE_NORMAL); + if (gSaveFileStatus == 0 || gSaveFileStatus == 2) + Sav2_ClearSetDefault(); + SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound); + InitHeap(gHeap, HEAP_SIZE); + } +} + +void CB2_InitCopyrightScreenAfterTitleScreen(void) +{ + SetUpCopyrightScreen(); +} + +static void Task_IntroLoadPart1Graphics(u8 taskId) +{ + SetVBlankCallback(NULL); + gUnknown_0203BCC8 = Random() & 1; + intro_reset_and_hide_bgs(); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0x50); + SetGpuReg(REG_OFFSET_BG1VOFS, 0x18); + SetGpuReg(REG_OFFSET_BG0VOFS, 0x28); + LZ77UnCompVram(gIntro1BGLeavesGfx, (void *)VRAM); + LZ77UnCompVram(gIntro1BG0_Tilemap, (void *)(VRAM + 0x8000)); + DmaClear16(3, VRAM + 0x8800, 0x800); + LZ77UnCompVram(gIntro1BG1_Tilemap, (void *)(VRAM + 0x9000)); + DmaClear16(3, VRAM + 0x9800, 0x800); + LZ77UnCompVram(gIntro1BG2_Tilemap, (void *)(VRAM + 0xA000)); + DmaClear16(3, VRAM + 0xA800, 0x800); + LZ77UnCompVram(gIntro1BG3_Tilemap, (void *)(VRAM + 0xB000)); + DmaClear16(3, VRAM + 0xB800, 0x800); + LoadPalette(gIntro1BGPals, 0, sizeof(gIntro1BGPals)); + SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(22) | BGCNT_16COLOR | BGCNT_TXT256x512); + SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(20) | BGCNT_16COLOR | BGCNT_TXT256x512); + SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(18) | BGCNT_16COLOR | BGCNT_TXT256x512); + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(16) | BGCNT_16COLOR | BGCNT_TXT256x512); + LoadCompressedObjectPic(gUnknown_085E4FDC); + LoadCompressedObjectPic(gUnknown_085E4FEC); + LoadSpritePalettes(gUnknown_085E4FFC); + LoadCompressedObjectPic(gUnknown_085E4A74); + LoadSpritePalettes(gUnknown_085E4A84); + CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1F0, 0x20); + CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1E1, 0x1E); + CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1D2, 0x1C); + CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1C3, 0x1A); + CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1B4, 0x18); + CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1A5, 0x16); + CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x196, 0x14); + sub_816FDB8(0x78, 0x50, 0); + gTasks[taskId].data[0] = CreateWaterDrop(236, -14, 0x200, 1, 0x78, FALSE); + gTasks[taskId].func = Task_IntroFadeIn; +} + +static void Task_IntroFadeIn(u8 taskId) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + SetVBlankCallback(VBlankCB_Intro); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON); + gTasks[taskId].func = Task_IntroWaterDrops; + gIntroFrameCounter = 0; + m4aSongNumStart(MUS_DEMO1); + ResetSerial(); +} + +static void Task_IntroWaterDrops(u8 taskId) +{ + //start moving rock + if (gIntroFrameCounter == 76) + gSprites[gTasks[taskId].data[0]].data[0] = 1; + + if (gIntroFrameCounter == 128) + CreateTask(Task_IntroWaterDrops_1, 0); + + //drop rock + if (gIntroFrameCounter == 251) + gSprites[gTasks[taskId].data[0]].data[0] = 2; + + if (gIntroFrameCounter == 256) + CreateTask(Task_IntroWaterDrops_2, 0); + + if (gIntroFrameCounter == 368) + CreateWaterDrop(48, 0, 0x400, 5, 0x70, TRUE); + + if (gIntroFrameCounter == 384) + CreateWaterDrop(200, 60, 0x400, 9, 0x80, TRUE); + + if (gIntroFrameCounter == 560) + CreateTask(Task_IntroWaterDrops_3, 0); + + if (gIntroFrameCounter > 560) + { + gTasks[taskId].data[1] = 0x50; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0x18; + gTasks[taskId].data[4] = 0; + gTasks[taskId].data[5] = 0x28; + gTasks[taskId].data[6] = 0; + gTasks[taskId].func = Task_IntroScrollDownAndShowFlygon; + } +} + +static void Task_IntroWaterDrops_3(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if (++data[2] & 1) + data[3]++; + + switch (data[0]) + { + case 0: + CreateSprite(&gUnknown_085E4AB8, gUnknown_085E4AD0[data[4]][0], gUnknown_085E4AD0[data[4]][1] + data[3], 0); + data[0]++; + data[1] = 0xC; + data[4]++; + break; + case 1: + if (!--data[1]) + data[0] = 0; + break; + } + + if (data[3] > 0x3C) + DestroyTask(taskId); +} + +static void sub_816D338(struct Sprite *sprite) +{ + if (++sprite->data[0] == 0xC) + DestroySprite(sprite); +} + +static void Task_IntroScrollDownAndShowFlygon(u8 taskId) +{ + if (gIntroFrameCounter < 904) + { + s32 r2; + + //slide backgrounds downward + r2 = (gTasks[taskId].data[1] << 16) + (u16)gTasks[taskId].data[2]; + r2 -= 0x6000; + gTasks[taskId].data[1] = r2 >> 16; + gTasks[taskId].data[2] = r2; + SetGpuReg(REG_OFFSET_BG2VOFS, gTasks[taskId].data[1]); + r2 = (gTasks[taskId].data[3] << 16) + (u16)gTasks[taskId].data[4]; + r2 -= 0x8000; + gTasks[taskId].data[3] = r2 >> 16; + gTasks[taskId].data[4] = r2; + SetGpuReg(REG_OFFSET_BG1VOFS, gTasks[taskId].data[3]); + r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6]; + r2 -= 0xC000; + gTasks[taskId].data[5] = r2 >> 16; + gTasks[taskId].data[6] = r2; + SetGpuReg(REG_OFFSET_BG0VOFS, gTasks[taskId].data[5]); + + //show Flygon sprite + if (gIntroFrameCounter == 832) + { + u8 spriteId = CreateSprite(&gUnknown_085E4FC4, 120, 160, 10); + gSprites[spriteId].invisible = TRUE; + } + } + else + { + //fade to white + if (gIntroFrameCounter > 1007) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_WHITEALPHA); + gTasks[taskId].func = Task_IntroWaitToSetupPart2; + } + } +} + +static void Task_IntroWaitToSetupPart2(u8 taskId) +{ + if (gIntroFrameCounter > 1026) + gTasks[taskId].func = Task_IntroLoadPart2Graphics; +} + +static void Task_IntroLoadPart2Graphics(u8 taskId) +{ + intro_reset_and_hide_bgs(); + SetVBlankCallback(NULL); + ResetSpriteData(); + FreeAllSpritePalettes(); + gUnknown_0203BD24 = 0; + gUnknown_0203BD26 = 0; + gUnknown_0203BCCC = 0; + load_intro_part2_graphics(1); + gTasks[taskId].func = Task_IntroStartBikeRide; +} + +static void Task_IntroStartBikeRide(u8 taskId) +{ + u8 spriteId; + + if (gUnknown_0203BCC8 == 0) + LoadCompressedObjectPic(gIntro2BrendanSpriteSheet); + else + LoadCompressedObjectPic(gIntro2MaySpriteSheet); + + LoadCompressedObjectPic(gIntro2BicycleSpriteSheet); + LoadCompressedObjectPic(gIntro2FlygonSpriteSheet); + + for (spriteId = 0; spriteId < 3; spriteId++) + { + LoadCompressedObjectPic(&gUnknown_085E4AE8[spriteId]); + } + + LoadSpritePalettes(gUnknown_085F530C); + LoadSpritePalettes(gUnknown_085E4B08); + CreateSprite(&gUnknown_085E4BDC, 0x110, 0x80, 0); + CreateSprite(&gUnknown_085E4BA4, 0x120, 0x6E, 1); + + if (gUnknown_0203BCC8 == 0) + spriteId = intro_create_brendan_sprite(0x110, 100); + else + spriteId = intro_create_may_sprite(0x110, 100); + + gSprites[spriteId].callback = sub_816F9D4; + gSprites[spriteId].anims = gUnknown_085E4DC4; + gTasks[taskId].data[1] = spriteId; + CreateSprite(&gUnknown_085E4B40, 0x110, 0x50, 0x4); + spriteId = intro_create_flygon_sprite(-0x40, 0x3C); + gSprites[spriteId].callback = sub_816FAB0; + gTasks[taskId].data[2] = spriteId; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_WHITEALPHA); + SetVBlankCallback(VBlankCB_Intro); + gTasks[taskId].data[0] = sub_817B3DC(1, 0x4000, 0x400, 0x10); + sub_817B150(1); + gTasks[taskId].func = Task_IntroHandleBikeAndFlygonMovement; +} + +static void Task_IntroHandleBikeAndFlygonMovement(u8 taskId) +{ + s16 a; + u16 sine; + + if (gIntroFrameCounter == 1856) + { + gUnknown_0203BD28 = 2; + DestroyTask(gTasks[taskId].data[0]); + } + if (gIntroFrameCounter > 1946) + { + BeginNormalPaletteFade(0xFFFFFFFF, 8, 0, 16, RGB_WHITEALPHA); + gTasks[taskId].func = Task_IntroWaitToSetupPart3; + } + if (gIntroFrameCounter == 1109) + gSprites[gTasks[taskId].data[1]].data[0] = 1; + if (gIntroFrameCounter == 1214) + gSprites[gTasks[taskId].data[1]].data[0] = 0; + if (gIntroFrameCounter == 1394) + gSprites[gTasks[taskId].data[2]].data[0] = 1; + if (gIntroFrameCounter == 1398) + gSprites[gTasks[taskId].data[1]].data[0] = 2; + if (gIntroFrameCounter == 1576) + gSprites[gTasks[taskId].data[1]].data[0] = 3; + if (gIntroFrameCounter == 1727) + gSprites[gTasks[taskId].data[1]].data[0] = 4; + + sine = Sin(gTasks[taskId].data[3] >> 2 & 0x7F, 48); + gUnknown_0203BCCC = sine; + if (gTasks[taskId].data[3] < 512) + gTasks[taskId].data[3]++; + sub_817B540(0); +} + +static void Task_IntroWaitToSetupPart3(u8 taskId) +{ + if (gIntroFrameCounter > 2068) + gTasks[taskId].func = Task_IntroLoadPart3Graphics; +} + +static void sub_816D81C(struct Sprite *sprite) +{ + sprite->data[3] += 4; + switch (sprite->data[0]) + { + case 0: + if (++sprite->data[1] < 180) + break; + ++sprite->data[0]; + case 1: + sprite->pos1.x -= 4; + if (sprite->pos1.x == 0x3C) + { + sprite->data[0] = 8; + sprite->data[1] = 20; + sprite->data[2] = 2; + } + break; + case 2: + sprite->pos1.x += 8; + sprite->pos1.y -= 2; + if (sprite->pos1.x == 0x7C) + { + sprite->data[0] = 8; + sprite->data[1] = 20; + sprite->data[2] = 3; + } + break; + case 3: + sprite->pos1.y += 4; + if (sprite->pos1.y == 0x50) + { + sprite->data[0] = 8; + sprite->data[1] = 10; + sprite->data[2] = 4; + } + break; + case 4: + sprite->pos1.x -= 8; + sprite->pos1.y -= 2; + if (sprite->pos1.x == 0x3C) + { + sprite->data[0] = 8; + sprite->data[1] = 10; + sprite->data[2] = 5; + } + break; + case 5: + sprite->pos1.x += 0x3C; + sprite->data[4] = 0xC0; + sprite->data[5] = 0x80; + sprite->data[6] = 0x3; + sprite->data[0]++; + case 6: + sprite->pos2.x = Sin((u8)sprite->data[4], 0x3C); + sprite->pos2.y = Sin((u8)sprite->data[5], 0x14); + sprite->data[4] += 2; + sprite->data[5] += 4; + if ((sprite->data[4] & 0xFF) == 0x40) + { + sprite->hFlip = FALSE; + if (!--sprite->data[6]) + { + sprite->pos1.x += sprite->pos2.x; + sprite->pos2.x = 0; + sprite->data[0]++; + } + } + break; + case 7: + sprite->pos1.x -= 2; + sprite->pos2.y = Sin((u8)sprite->data[5], 0x14); + sprite->data[5] += 4; + if (sprite->pos1.x < -16) + DestroySprite(sprite); + break; + case 8: + sprite->pos2.y = Cos((u8)sprite->data[3], 2); + if (!--sprite->data[1]) + sprite->data[0] = sprite->data[2]; + break; + } +} + +static void sub_816D9C0(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (gIntroFrameCounter == 1224) + { + StartSpriteAnim(sprite, 1); + sprite->data[0]++; + } + break; + case 1: + if (gIntroFrameCounter == 1576) + { + StartSpriteAnim(sprite, 0); + sprite->data[0]++; + } + else + { + sprite->data[1] += 0x40; + if (sprite->data[1] & 0xFF00) + { + sprite->pos1.x--; + sprite->data[1] &= 0xFF; + } + } + break; + case 2: + if (gIntroFrameCounter != 1735) + { + sprite->data[1] += 0x20; + if (sprite->data[1] & 0xFF00) + { + sprite->pos1.x++; + sprite->data[1] &= 0xFF; + } + } + else + { + StartSpriteAnim(sprite, 1); + sprite->data[0]++; + sprite->data[2] = 0x50; + } + break; + case 3: + if (--sprite->data[2]) + { + sprite->data[1] += 0x40; + if (sprite->data[1] & 0xFF00) + { + sprite->pos1.x--; + sprite->data[1] &= 0xFF; + } + } + else + { + StartSpriteAnim(sprite, 2); + sprite->data[0]++; + } + break; + case 4: + if (sprite->animEnded) + sprite->pos1.x += 4; + + if (sprite->pos1.x > 336) + { + StartSpriteAnim(sprite, 1); + sprite->data[0]++; + } + break; + case 5: + if (gIntroFrameCounter > 1855) + sprite->pos1.x -= 2; + break; + } +} + +static void sub_816DAE8(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (gIntroFrameCounter == 1088) + sprite->data[0]++; + break; + case 1: + sprite->pos1.x -= 2; + if (gIntroFrameCounter != 1168) + break; + sprite->pos1.y -= 12; + sprite->data[1] = 0x80; + sprite->data[2] = 0; + sprite->data[0]++; + case 2: + if (sprite->pos1.x + sprite->pos2.x <= -0x20) + { + DestroySprite(sprite); + } + else + { + if ((sprite->data[1] & 0xFF) < 0x40) + { + sprite->pos2.x = Sin((u8)sprite->data[1], 0x10); + } + else + { + if ((sprite->data[1] & 0xFF) == 0x40) + sprite->pos1.x -= 0x30; + sprite->pos2.x = Sin((u8)sprite->data[1], 0x40); + } + sprite->data[1]++; + sprite->pos2.y = Cos((u8)sprite->data[2], 0xC); + sprite->data[2]++; + } + break; + } +} + +static void Task_IntroLoadPart3Graphics(u8 taskId) +{ + intro_reset_and_hide_bgs(); + LZ77UnCompVram(gIntro3Pokeball_Gfx, (void *)VRAM); + LZ77UnCompVram(gIntro3Pokeball_Tilemap, (void *)(VRAM + 0x4000)); + LoadPalette(gIntro3PokeballPal, 0, 0x200); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + sub_816F2A8(0x78, 0x50, 0, 0); + ResetSpriteData(); + FreeAllSpritePalettes(); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA); + SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(8) | BGCNT_256COLOR | BGCNT_AFF256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON); + gTasks[taskId].func = Task_IntroSpinAndZoomPokeball; + gIntroFrameCounter = 0; + m4aSongNumStart(MUS_T_BATTLE); +} + +static void Task_IntroSpinAndZoomPokeball(u8 taskId) +{ + gTasks[taskId].data[0] += 0x400; + + if (gTasks[taskId].data[1] <= 0x6BF) + { + gTasks[taskId].data[1] += gTasks[taskId].data[2]; + gTasks[taskId].data[2] += 2; + } + else + { + gTasks[taskId].func = Task_IntroWaitToSetupPart3LegendsFight; + } + + sub_816F2A8(0x78, 0x50, 0x10000 / gTasks[taskId].data[1], gTasks[taskId].data[0]); + + if (gIntroFrameCounter == 28) + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA); +} + +static void Task_IntroWaitToSetupPart3LegendsFight(u8 taskId) +{ + if (gIntroFrameCounter > 43) + gTasks[taskId].func = Task_IntroLoadPart1Graphics3; +} + +static void Task_IntroLoadPart1Graphics3(u8 taskId) +{ + u16 i; + + if (!gPaletteFade.active) + { + intro_reset_and_hide_bgs(); + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 8; + LZDecompressVram(gIntro3GroudonGfx, (void *)VRAM); + LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000)); + LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000)); + LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000)); + LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[0x3A]); + LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[0x3A]); + CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal)); + gTasks[taskId].func = Task_IntroLoadPart1Graphics4; + } +} + +static void Task_IntroLoadPart1Graphics4(u8 taskId) +{ + SetGpuReg(REG_OFFSET_WIN0H, 0xF0); + SetGpuReg(REG_OFFSET_WIN0V, 0xA0); + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0); + SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(0) + | BGCNT_CHARBASE(0) + | BGCNT_SCREENBASE(24) + | BGCNT_256COLOR + | BGCNT_WRAP + | BGCNT_AFF512x512); + SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) + | BGCNT_CHARBASE(1) + | BGCNT_SCREENBASE(28) + | BGCNT_16COLOR + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG1_ON + | DISPCNT_BG2_ON + | DISPCNT_OBJ_ON + | DISPCNT_WIN0_ON); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0xFFA0; + gTasks[taskId].data[2] = 0xFF51; + gTasks[taskId].data[3] = 0x100; + sub_816F2A8(0xFFA0, 0xFF51, 0x100, 0); + gTasks[taskId].func = Task_IntroLoadPart1Graphics5; +} + +static void Task_IntroLoadPart1Graphics5(u8 taskId) +{ + u16 foo = gTasks[taskId].data[0]; + + if (gTasks[taskId].data[0] != 32) + { + gTasks[taskId].data[0] += 4; + SetGpuReg(REG_OFFSET_WIN0V, (gTasks[taskId].data[0] * 256) - (foo -= 0x9C)); + } + else + { + SetGpuReg(REG_OFFSET_WIN0V, 0x2080); + gTasks[taskId].func = Task_IntroLoadPart1Graphics6; + } +} + +static void Task_IntroLoadPart1Graphics6(u8 taskId) +{ + gTasks[taskId].func = Task_IntroLoadPart1Graphics7; +} + +static void Task_IntroLoadPart1Graphics7(u8 taskId) +{ + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_IntroLoadPart1Graphics8; + ScanlineEffect_InitWave(0, 0xA0, 0x4, 4, 1, 4, 0); +} + +static void Task_IntroLoadPart1Graphics8(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + data[5]++; + if ((u16)(data[0] - 1) < 7 && data[5] % 2 == 0) + data[4] ^= 3; + sub_816F2A8(data[1], data[2] + data[4], data[3], 0); + switch (data[0]) + { + case 0: + data[1] += 0x10; + if (data[1] == 0xA0) + { + data[0]++; + data[6] = 2; + data[7] = 0x1E2; + sub_816E190(taskId); + } + break; + case 1: + if (--data[6] == 0) + { + data[6] = 2; + CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[31], sizeof(u16)); + data[7] += 2; + if (data[7] == 0x1EC) + data[0]++; + } + break; + case 2: + if (--data[6] == 0) + { + data[6] = 2; + data[0]++; + } + break; + case 3: + if (--data[6] == 0) + { + data[6] = 2; + CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[31], sizeof(u16)); + data[7] -= 2; + if (data[7] == 0x1E0) + { + data[6] = 8; + data[0]++; + } + } + break; + case 4: + if (--data[6] == 0) + { + data[1] = -0x60; + data[2] = 0xA9; + data[6] = 3; + data[0]++; + } + break; + case 5: + if (--data[6] == 0) + { + data[1] = 0x50; + data[2] = 0x29; + data[6] = 0x10; + PlayCryInternal(SPECIES_GROUDON, 0, 100, 10, 0); + data[0]++; + } + break; + case 6: + if (--data[6] == 0) + { + data[1] = 0x50; + data[2] = 0x28; + data[0]++; + } + break; + case 7: + data[1] += 4; + data[2] += 4; + data[6] += 0x666; + data[3] = Sin((data[6] & 0xFF00) >> 8, 0x40) + 0x100; + if (data[1] == 0x78) + { + BeginNormalPaletteFade(0xFFFFFFFE, 3, 0, 16, RGB_WHITE); + data[3] = 0x100; + data[4] = 0; + data[0]++; + } + break; + case 8: + if (data[3]) + data[3] -= 8; + else + data[0]++; + break; + case 9: + if (!gPaletteFade.active) + { + gTasks[taskId].func = Task_IntroLoadPart1Graphics9; + gScanlineEffect.state = 3; + } + break; + } +} + +static void sub_816E190(u8 a0) +{ + int i; + u8 spriteId; + + for (i = 0; i < 6; i++) + { + spriteId = CreateSprite(gUnknown_08596C10, gUnknown_085E4C64[i][0], 0xA0, i); + gSprites[spriteId].callback = sub_816E1F8; + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].data[1] = i; + gSprites[spriteId].data[4] = a0; + StartSpriteAnim(&gSprites[spriteId], gUnknown_085E4C64[i][1]); + } +} + +static void sub_816E1F8(struct Sprite *sprite) +{ + sprite->data[3]++; + if (sprite->data[3] % 2 == 0) + sprite->pos2.y ^= 3; + + switch(sprite->data[0]) + { + case 0: + sprite->data[2] += gUnknown_085E4C64[sprite->data[1]][2]; + sprite->pos1.y -= (sprite->data[2] & 0xFF00) >> 8; + sprite->data[2] &= 0xFF; + if (gTasks[sprite->data[4]].data[0] > 7) + sprite->data[0]++; + break; + case 1: + if (sprite->pos1.x < 0x78) + sprite->pos1.x -= 2; + else + sprite->pos1.x += 2; + + if (sprite->pos1.y < 0x50) + sprite->pos1.y -= 2; + else + sprite->pos1.y += 2; + break; + } +} + +static void Task_IntroLoadPart1Graphics9(u8 taskId) +{ + ResetSpriteData(); + LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM); + LZDecompressVram(gIntro3KyogreTilemap, (void *)(VRAM + 0xC000)); + LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(VRAM + 0xE000)); + LoadCompressedObjectPic(gUnknown_085E4C88); + LoadSpritePalette(gUnknown_085E4C98); + BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, RGB_WHITEALPHA); + gTasks[taskId].func = Task_IntroFadeIn0; + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0x150; + gTasks[taskId].data[2] = 0x50; + gTasks[taskId].data[6] = 0x10; + gTasks[taskId].data[3] = 0x100; + sub_816F2A8(0x150, 0x50, 0x100, 0); + ScanlineEffect_InitWave(0, 0xA0, 4, 4, 1, 6, 0); +} + +static void Task_IntroFadeIn0(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + sub_816F2A8(data[1], data[2], data[3], 0); + + switch (data[0]) + { + case 0: + if (--data[6] != 0) + break; + data[0]++; + case 1: + data[6] += 4; + gTasks[taskId].data[1] = 0x158 - Sin(data[6], 0x100); + gTasks[taskId].data[2] = 0x54 - Cos(data[6], 0x40); + if (data[6] == 0x40) + { + data[6] = 0x19; + data[7] = 1; + data[0]++; + sub_816E6D4(0); + } + break; + case 2: + if (--data[6] == 0) + { + gTasks[taskId].data[1] += 0x100; + gTasks[taskId].data[2] -= 0x102; + data[6] = 8; + data[0]++; + sub_816E6D4(0); + sub_816E74C(); + } + break; + case 3: + if (--data[6] == 0) + { + gTasks[taskId].data[1] -= 0x100; + gTasks[taskId].data[2] += 0x102; + data[6] = 8; + data[0]++; + } + break; + case 4: + if (--data[6] == 0) + { + gTasks[taskId].data[2] -= 0xFC; + data[6] = 8; + data[0]++; + } + break; + case 5: + if (--data[6] == 0) + { + gTasks[taskId].data[2] += 0xFC; + if (data[7] != 0) + { + data[6] = 12; + data[7]--; + data[0] = 2; + } + else + { + data[6] = 1; + data[0]++; + PlayCryInternal(SPECIES_KYOGRE, 0, 120, 10, 0); + } + } + break; + case 6: + if (--data[6] == 0) + { + data[6] = 4; + data[7] = 0x1EA; + data[0]++; + } + break; + case 7: + if (--data[6] == 0) + { + data[6] = 4; + CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[47], sizeof(u16)); + data[7] -= 2; + if (data[7] == 0x1E0) + data[0]++; + } + break; + case 8: + if (--data[6] == 0) + { + data[6] = 4; + data[7] = 0x1E2; + data[0]++; + } + break; + case 9: + if (--data[6] == 0) + { + data[6] = 4; + CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[47], sizeof(u16)); + data[7] += 2; + if (data[7] == 0x1EE) + { + data[6] = 0x10; + data[0]++; + } + } + break; + case 10: + if (--data[6] == 0) + { + data[6] = 0; + data[0]++; + sub_816E6D4(taskId); + } + break; + case 11: + data[6] += 4; + data[3] -= 8; + gTasks[taskId].data[1] = Sin(data[6], 0x3C) + 0x58; + if (data[6] == 0x40) + { + BeginNormalPaletteFade(0xFFFFFFFE, 3, 0, 16, RGB_WHITE); + data[0]++; + } + break; + case 12: + data[6] += 4; + data[3] -= 8; + gTasks[taskId].data[1] = Sin(data[6], 0x14) + 0x80; + if (data[6] == 0x80) + data[0]++; + break; + case 13: + if (!gPaletteFade.active) + { + gTasks[taskId].func = Task_IntroFadeIn1; + gScanlineEffect.state = 3; + } + break; + } +} + +static void sub_816E6D4(u8 a0) +{ + int i; + u8 spriteId; + + for (i = 0; i < 6; i++) + { + spriteId = CreateSprite(&gUnknown_085E4D14, gUnknown_085E4CA8[i][0], gUnknown_085E4CA8[i][1], i); + gSprites[spriteId].invisible = TRUE; + gSprites[spriteId].data[5] = a0; + gSprites[spriteId].data[6] = gUnknown_085E4CA8[i][2]; + gSprites[spriteId].data[7] = 0x40; + } +} + +static void sub_816E74C(void) +{ + int i; + u8 spriteId; + + for (i = 0; i < 6; i++) + { + spriteId = CreateSprite(&gUnknown_085E4D14, gUnknown_085E4CA8[i + 6][0], gUnknown_085E4CA8[i + 6][1], i); + gSprites[spriteId].invisible = TRUE; + gSprites[spriteId].data[6] = gUnknown_085E4CA8[i][2]; + gSprites[spriteId].data[7] = 0x40; + } +} + +static void sub_816E7B4(struct Sprite *sprite) +{ + switch(sprite->data[0]) + { + case 0: + if (sprite->data[6] == 0) + { + sprite->data[1] = (sprite->data[1] + 11) & 0xFF; + sprite->pos2.x = Sin(sprite->data[1], 4); + sprite->data[2] += 0x30; + sprite->pos2.y = -(sprite->data[2] >> 8); + if (sprite->animEnded) + DestroySprite(sprite); + } + else if (--sprite->data[6] == 0) + { + StartSpriteAnim(sprite, 0); + sprite->invisible = FALSE; + } + if (gTasks[sprite->data[5]].data[0] > 11) + sprite->data[0]++; + break; + case 1: + if (sprite->pos1.x < 120) + sprite->pos1.x -= 3; + else + sprite->pos1.x += 3; + + if (sprite->pos1.y < 80) + sprite->pos1.y -= 3; + else + sprite->pos1.y += 3; + if ((u16)(sprite->pos1.y - 20) > 140) + DestroySprite(sprite); + break; + } +} + +static void Task_IntroFadeIn1(u8 taskId) +{ + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 + | BLDCNT_TGT1_BG1 + | BLDCNT_TGT1_BG2 + | BLDCNT_EFFECT_LIGHTEN); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(31, 31)); + SetGpuReg(REG_OFFSET_BLDY, 31); + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) + | BGCNT_CHARBASE(0) + | BGCNT_SCREENBASE(24) + | BGCNT_16COLOR + | BGCNT_TXT512x256); + SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) + | BGCNT_CHARBASE(1) + | BGCNT_SCREENBASE(26) + | BGCNT_16COLOR + | BGCNT_TXT512x256); + SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) + | BGCNT_CHARBASE(1) + | BGCNT_SCREENBASE(28) + | BGCNT_16COLOR + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON + | DISPCNT_BG1_ON + | DISPCNT_BG2_ON + | DISPCNT_OBJ_ON + | DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_BG0HOFS, 80); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, -80); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + LZDecompressVram(gIntro3CloudsGfx, (void *)VRAM); + LZDecompressVram(gIntro3CloudsGfx, (void *)(VRAM + 0x4000)); + LZDecompressVram(gIntro3Clouds3Tilemap, (void *)(VRAM + 0xE000)); + gTasks[taskId].func = Task_IntroFadeIn2; +} + +static void Task_IntroFadeIn2(u8 taskId) +{ + LZDecompressVram(gIntro3Clouds1Tilemap, (void *)(VRAM + 0xC000)); + LZDecompressVram(gIntro3Clouds2Tilemap, (void *)(VRAM + 0xD000)); + gTasks[taskId].func = Task_IntroFadeIn3; +} + +static void Task_IntroFadeIn3(u8 taskId) +{ + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + gTasks[taskId].func = Task_IntroFadeIn4; + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = 16; +} + +static void Task_IntroFadeIn4(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + SetGpuReg(REG_OFFSET_BG0HOFS, (data[6] >> 8)); + SetGpuReg(REG_OFFSET_BG1HOFS, -(data[6] >> 8)); + + switch (data[0]) + { + case 0: + if (--data[6] == 0) + { + BeginNormalPaletteFade(0xFFFFFFFE, 0, 16, 0, RGB_WHITEALPHA); + data[6] = 0x5000; + data[0]++; + } + break; + case 1: + if (data[6] == 0x2800) + BeginNormalPaletteFade(0x0000FFFE, 3, 0, 16, RGB(9, 10, 10)); + + if (data[6] != 0) + data[6] -= 0x80; + else if (!gPaletteFade.active) + gTasks[taskId].func = Task_IntroFadeIn5; + break; + } +} + +static void Task_IntroFadeIn5(u8 taskId) +{ + LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000)); + LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(VRAM + 0xC000)); + LZDecompressVram(gIntro3RayquazaGfx, (void *)(VRAM + 0x4000)); + LZDecompressVram(gIntro3Clouds2Gfx, (void *)VRAM); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON + | DISPCNT_BG2_ON + | DISPCNT_OBJ_ON + | DISPCNT_WIN0_ON); + gTasks[taskId].func = Task_IntroFadeIn6; + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = 1; + gTasks[taskId].data[7] = 0; + LoadCompressedObjectPicUsingHeap(gUnknown_085E4BF4); + LoadSpritePalettes(gUnknown_085E4C04); +} + +static void Task_IntroFadeIn6(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + u8 spriteId; + + switch (data[0]) + { + case 0: + if (--data[6] == 0) + { + CreateSprite(&gUnknown_085E4C4C, 200, 48, 0); + spriteId = CreateSprite(&gUnknown_085E4C4C, 200, 80, 1); + StartSpriteAnim(&gSprites[spriteId], 1); + spriteId = CreateSprite(&gUnknown_085E4C4C, 200, 112, 2); + StartSpriteAnim(&gSprites[spriteId], 2); + data[0]++; + data[6] = 72; + } + break; + case 1: + if (--data[6] == 0) + { + CreateSprite(&gUnknown_085E4C4C, 40, 48, 0); + spriteId = CreateSprite(&gUnknown_085E4C4C, 40, 80, 1); + StartSpriteAnim(&gSprites[spriteId], 1); + spriteId = CreateSprite(&gUnknown_085E4C4C, 40, 112, 2); + StartSpriteAnim(&gSprites[spriteId], 2); + data[0]++; + data[6] = 48; + } + break; + case 2: + if (--data[6] == 0) + gTasks[taskId].func = Task_IntroFadeIn7; + break; + } +} + +static void sub_816EC6C(struct Sprite *sprite) +{ + if (sprite->animEnded) + sprite->invisible = TRUE; + + switch(sprite->data[0]) + { + case 0: + sprite->data[1] = 0x1C2; + sprite->data[0]++; + case 1: + CpuCopy16(&gIntro3BgPal[sprite->data[1]], &gPlttBufferFaded[93], 2); + sprite->data[1] += 2; + if (sprite->data[1] != 0x1CE) + break; + sprite->data[1] = 0x1CC; + sprite->data[2] = 4; + sprite->data[0]++; + case 2: + if (--sprite->data[2] == 0) + { + sprite->data[2] = 4; + CpuCopy16(&gIntro3BgPal[sprite->data[1]], &gPlttBufferFaded[93], 2); + sprite->data[1] -= 2; + if (sprite->data[1] == 0x1C0) + DestroySprite(sprite); + } + break; + } +} + +static void Task_IntroFadeIn7(u8 taskId) +{ + u8 newTaskId; + + LoadCompressedObjectPic(gUnknown_085E5048); + LoadSpritePalettes(gUnknown_085E5058); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON + | DISPCNT_BG2_ON + | DISPCNT_OBJ_ON + | DISPCNT_WIN0_ON); + gTasks[taskId].func = Task_IntroFadeIn8; + BeginNormalPaletteFade(0x0000FFDE, 0, 16, 0, RGB(9, 10, 10)); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0xA8; + gTasks[taskId].data[2] = -0x10; + gTasks[taskId].data[3] = -0x88; + gTasks[taskId].data[4] = -0x10; + newTaskId = CreateTask(sub_816EEA8, 0); + gTasks[newTaskId].data[4] = taskId; +} + +static void Task_IntroFadeIn8(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (data[7] % 2 == 0) + data[6] ^= 2; + + data[7]++; + + switch(data[0]) + { + case 0: + if ((data[7] & 1) != 0) + { + data[1] -= 2; + data[2]++; + data[3] += 2; + data[4]++; + } + if (data[1] == 0x68) + { + data[0]++; + data[5] = 1; + } + break; + case 1: + data[0]++; + data[5] = 4; + break; + case 2: + data[1] += 4; + data[2] -= 2; + data[3] -= 4; + data[4] -= 2; + if (!gPaletteFade.active) + { + data[5] = 0x8C; + data[0]++; + } + break; + case 3: + if (--data[5] == 0) + gTasks[taskId].func = Task_IntroFadeIn9; + break; + } +} + +static void Task_IntroFadeIn9(u8 taskId) +{ + DestroyTask(taskId); + SetMainCallback2(MainCB2_EndIntro); +} + +static void sub_816EEA8(u8 taskId) +{ + u8 spriteId; + s16 *data = gTasks[taskId].data; + + data[2]++; + + switch(data[0]) + { + case 0: + if ((data[2] & 1) != 0) + { + CpuCopy16(&gIntro3BgPal[0x1A2 + data[1] * 2], &gPlttBufferFaded[94], 2); + data[1]++; + } + if (data[1] == 6) + { + data[0]++; + data[1] = 0; + data[3] = 10; + } + break; + case 1: + if (data[3] == 0) + { + if ((data[2] & 1) != 0) + { + CpuCopy16(&gIntro3BgPal[0x1A2 + data[1] * 2], &gPlttBufferFaded[88], 2); + data[1]++; + } + if (data[1] == 6) + { + data[0]++; + data[3] = 10; + } + } + else + { + data[3]--; + } + break; + case 2: + if (data[3] == 0) + { + if ((data[2] & 1) != 0) + { + CpuCopy16(&gIntro3BgPal[0x182 + data[1] * 2], &gPlttBufferFaded[92], 2); + data[1]++; + } + if (data[1] == 6) + { + spriteId = CreateSprite(&gUnknown_085E5030, 120, 88, 15); + PlaySE(SE_OP_BASYU); + gSprites[spriteId].invisible = TRUE; + gSprites[spriteId].data[3] = data[4]; + data[0]++; + data[3] = 16; + } + } + else + { + data[3]--; + } + break; + case 3: + if ((data[2] & 1) != 0) + { + if (--data[3] != 0) + { + BlendPalette(0x50, 16, data[3], RGB(9, 10, 10)); + CpuCopy16(&gIntro3BgPal[0x1AC], &gPlttBufferFaded[94], 2); + CpuCopy16(&gIntro3BgPal[0x1AC], &gPlttBufferFaded[88], 2); + CpuCopy16(&gIntro3BgPal[0x18C], &gPlttBufferFaded[92], 2); + } + else + { + data[0]++; + data[3] = 53; + } + } + break; + case 4: + if (--data[3] == 0) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_WHITE); + data[0]++; + } + break; + case 5: + if (!gPaletteFade.active) + DestroyTask(taskId); + break; + } +} + +static void intro_reset_and_hide_bgs(void) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); +} + +static void Task_IntroWaterDrops_1(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + default: + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND + | BLDCNT_TGT2_BG0 + | BLDCNT_TGT2_BG1 + | BLDCNT_TGT2_BG2 + | BLDCNT_TGT2_BG3 + | BLDCNT_TGT2_OBJ + | BLDCNT_TGT2_BD); + SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[31]); + SetGpuReg(REG_OFFSET_BLDY, 0); + gTasks[taskId].data[1] = 0x40; + gTasks[taskId].data[0]++; + break; + case 1: + if (gTasks[taskId].data[1] != 0) + { + u8 tmp; + + gTasks[taskId].data[1]--; + tmp = gTasks[taskId].data[1] / 2; + SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]); + } + else + { + SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[0]); + gTasks[taskId].data[1] = 0x10; + gTasks[taskId].data[0]++; + } + break; + case 2: + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + DestroyTask(taskId); + break; + } +} + +static void Task_IntroWaterDrops_2(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + default: + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND + | BLDCNT_TGT2_BG0 + | BLDCNT_TGT2_BG1 + | BLDCNT_TGT2_BG2 + | BLDCNT_TGT2_BG3 + | BLDCNT_TGT2_OBJ + | BLDCNT_TGT2_BD); + SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[0]); + SetGpuReg(REG_OFFSET_BLDY, 0); + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[0]++; + break; + case 1: + if (gTasks[taskId].data[1] < 62) + { + u8 tmp; + + gTasks[taskId].data[1]++; + tmp = gTasks[taskId].data[1] / 2; + SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]); + } + else + { + SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[31]); + gTasks[taskId].data[1] = 0x10; + gTasks[taskId].data[0]++; + } + break; + case 2: + if (gTasks[taskId].data[1] != 0) + { + gTasks[taskId].data[1]--; + } + else + { + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + DestroyTask(taskId); + } + break; + } +} + +void sub_816F2A8(u16 scrX, u16 scrY, u16 zoom, u16 alpha) +{ + struct BgAffineSrcData src; + struct BgAffineDstData dest; + + src.texX = 0x8000; + src.texY = 0x8000; + src.scrX = scrX; + src.scrY = scrY; + src.sx = zoom; + src.sy = zoom; + src.alpha = alpha; + BgAffineSet(&src, &dest, 1); + SetGpuReg(REG_OFFSET_BG2PA, dest.pa); + SetGpuReg(REG_OFFSET_BG2PB, dest.pb); + SetGpuReg(REG_OFFSET_BG2PC, dest.pc); + SetGpuReg(REG_OFFSET_BG2PD, dest.pd); + SetGpuReg(REG_OFFSET_BG2X_L, dest.dx); + SetGpuReg(REG_OFFSET_BG2X_H, dest.dx >> 16); + SetGpuReg(REG_OFFSET_BG2Y_L, dest.dy); + SetGpuReg(REG_OFFSET_BG2Y_H, dest.dy >> 16); +} + +static void sub_816F318(struct Sprite *sprite) +{ + u8 r0; + + if (sprite->data[2] >= 192) + { + if (sprite->data[3] != 0) + { + sprite->data[3]--; + } + else + { + sprite->invisible = FALSE; + SetOamMatrix(sprite->data[1], sprite->data[2], 0, 0, sprite->data[2]); + sprite->data[2] = (sprite->data[2] * 95) / 100; + r0 = (sprite->data[2] - 192) / 128 + 9; + if (r0 > 15) + r0 = 15; + sprite->oam.paletteNum = r0; + } + } + else + { + DestroySprite(sprite); + } +} + +static void sub_816F3A4(struct Sprite *sprite) +{ + if (gSprites[sprite->data[7]].data[7] != 0) + { + sprite->invisible = TRUE; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + StartSpriteAnim(sprite, 3); + sprite->data[2] = 1024; + sprite->data[3] = 8 * (sprite->data[1] & 3); + sprite->callback = sub_816F318; + sprite->oam.shape = 1; + sprite->oam.size = 3; + CalcCenterToCornerVec(sprite, 1, 3, 2); + } + else + { + sprite->pos2.x = gSprites[sprite->data[7]].pos2.x; + sprite->pos2.y = gSprites[sprite->data[7]].pos2.y; + sprite->pos1.x = gSprites[sprite->data[7]].pos1.x; + sprite->pos1.y = gSprites[sprite->data[7]].pos1.y; + } +} + +static void sub_816F454(struct Sprite *sprite) +{ + if (sprite->data[0] != 0) + sprite->callback = sub_816F46C; +} + +static void sub_816F46C(struct Sprite *sprite) +{ + if (sprite->pos1.x <= 116) + { + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos1.x += 4; + sprite->pos2.x = -4; + sprite->data[4] = 128; + sprite->callback = sub_816F5B4; + } + else + { + u16 data2; + u16 data3; + u16 data4; + s16 sin1; + s16 sin2; + s16 sin3; + s16 sin4; + s16 var1; + s16 var2; + s16 var3; + s16 var4; + s16 temp; + + data4 = sprite->data[4]; + sin1 = gSineTable[(u8)data4]; + sin2 = gSineTable[(u8)(data4 + 64)]; + sprite->data[4] += 2; + sprite->pos2.y = sin1 / 32; + sprite->pos1.x--; + if (sprite->pos1.x & 1) + sprite->pos1.y++; + temp = -sin2 / 16; + data2 = sprite->data[2]; + data3 = sprite->data[3]; + sin3 = gSineTable[(u8)(temp - 16)]; + sin4 = gSineTable[(u8)(temp + 48)]; + var1 = sin4 * data2 / 256; + var2 = -sin3 * data3 / 256; + var3 = sin3 * data2 / 256; + var4 = sin4 * data3 / 256; + SetOamMatrix(sprite->data[1], data2, 0, 0, data3); + SetOamMatrix(sprite->data[1] + 1, var1, var3, var2, var4); + SetOamMatrix(sprite->data[1] + 2, var1, var3, var2 * 2, var4 * 2); + } +} + +static void sub_816F5B4(struct Sprite *sprite) +{ + SetOamMatrix(sprite->data[1], sprite->data[6] + 64, 0, 0, sprite->data[6] + 64); + SetOamMatrix(sprite->data[1] + 1, sprite->data[6] + 64, 0, 0, sprite->data[6] + 64); + SetOamMatrix(sprite->data[1] + 2, sprite->data[6] + 64, 0, 0, sprite->data[6] + 64); + if (sprite->data[4] != 64) + { + u16 data4; + + sprite->data[4] -= 8; + data4 = sprite->data[4]; + sprite->pos2.x = gSineTable[(u8)(data4 + 64)] / 64; + sprite->pos2.y = gSineTable[(u8)data4] / 64; + } + else + { + sprite->data[4] = 0; + sprite->callback = sub_816F660; + } +} + +static void sub_816F660(struct Sprite *sprite) +{ + if (sprite->data[0] != 2) + { + s16 r2; + + sprite->data[4] += 8; + r2 = gSineTable[(u8)sprite->data[4]] / 16 + 64; + sprite->pos2.x = gSineTable[(u8)(r2 + 64)] / 64; + sprite->pos2.y = gSineTable[(u8)r2] / 64; + } + else + { + sprite->callback = SpriteCB_WaterDropFall; + } +} + +static void SpriteCB_WaterDropFall(struct Sprite *sprite) +{ + if (sprite->pos1.y < sprite->data[5]) + { + sprite->pos1.y += 4; + } + else + { + sprite->data[7] = 1; + sprite->invisible = TRUE; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + StartSpriteAnim(sprite, 3); + sprite->data[2] = 1024; + sprite->data[3] = 8 * (sprite->data[1] & 3); + sprite->callback = sub_816F318; + sprite->oam.shape = 1; + sprite->oam.size = 3; + CalcCenterToCornerVec(sprite, 1, 3, 2); + } +} + +//Duplicate function +static void SpriteCB_WaterDropFall_2(struct Sprite *sprite) +{ + if (sprite->pos1.y < sprite->data[5]) + { + sprite->pos1.y += 4; + } + else + { + sprite->data[7] = 1; + sprite->invisible = TRUE; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + StartSpriteAnim(sprite, 3); + sprite->data[2] = 1024; + sprite->data[3] = 8 * (sprite->data[1] & 3); + sprite->callback = sub_816F318; + sprite->oam.shape = 1; + sprite->oam.size = 3; + CalcCenterToCornerVec(sprite, 1, 3, 2); + } +} + +static u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately) +{ + u8 spriteId; + u8 oldSpriteId; + + spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1); + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[7] = 0; + gSprites[spriteId].data[1] = d; + gSprites[spriteId].data[2] = c; + gSprites[spriteId].data[3] = c; + gSprites[spriteId].data[5] = e; + gSprites[spriteId].data[6] = c; + gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.matrixNum = d; + CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); + StartSpriteAnim(&gSprites[spriteId], 2); + if (!fallImmediately) + gSprites[spriteId].callback = sub_816F454; + else + gSprites[spriteId].callback = SpriteCB_WaterDropFall_2; + oldSpriteId = spriteId; + + spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1); + gSprites[spriteId].data[7] = oldSpriteId; + gSprites[spriteId].data[1] = d + 1; + gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.matrixNum = d + 1; + CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); + gSprites[spriteId].callback = sub_816F3A4; + + spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1); + gSprites[spriteId].data[7] = oldSpriteId; + gSprites[spriteId].data[1] = d + 2; + StartSpriteAnim(&gSprites[spriteId], 1); + gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.matrixNum = d + 2; + CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); + gSprites[spriteId].callback = sub_816F3A4; + + SetOamMatrix(d, c + 32, 0, 0, c + 32); + SetOamMatrix(d + 1, c + 32, 0, 0, c + 32); + SetOamMatrix(d + 2, c + 32, 0, 0, 2 * (c + 32)); + + return oldSpriteId; +} + +static void sub_816F9D4(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + StartSpriteAnimIfDifferent(sprite, 0); + sprite->pos1.x--; + break; + case 1: + StartSpriteAnimIfDifferent(sprite, 0); + if (gIntroFrameCounter & 7) + return; + sprite->pos1.x++; + break; + case 2: + if (sprite->pos1.x <= 120 || gIntroFrameCounter & 7) + sprite->pos1.x++; + break; + case 3: + break; + case 4: + if (sprite->pos1.x > -32) + sprite->pos1.x -= 2; + break; + } + if (gIntroFrameCounter & 7) + return; + if (sprite->pos2.y != 0) + { + sprite->pos2.y = 0; + } + else + { + switch (Random() & 3) + { + case 0: + sprite->pos2.y = -1; + break; + case 1: + sprite->pos2.y = 1; + break; + case 2: + case 3: + sprite->pos2.y = 0; + break; + } + } +} + +static void sub_816FAB0(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + break; + case 1: + if (sprite->pos2.x + sprite->pos1.x < 304) + sprite->pos2.x += 8; + else + sprite->data[0] = 2; + break; + case 2: + if (sprite->pos2.x + sprite->pos1.x > 120) + sprite->pos2.x -= 1; + else + sprite->data[0] = 3; + break; + case 3: + if (sprite->pos2.x > 0) + sprite->pos2.x -= 2; + break; + } + sprite->pos2.y = Sin((u8)sprite->data[1], 8) - gUnknown_0203BCCC; + sprite->data[1] += 4; +} + +static void sub_816FB38(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (sprite->data[1] != 0) + { + sprite->data[1]--; + } + else + { + sprite->invisible = FALSE; + StartSpriteAffineAnim(sprite, 1); + sprite->data[0]++; + } + break; + case 1: + if (gIntroFrameCounter == 0x90) + { + sprite->data[0]++; + sprite->data[1] = 9; + sprite->data[3] = 2; + } + break; + case 2: + if (sprite->data[3] == 0) + { + sprite->data[3] = 2; + if (sprite->data[1] != 0) + { + CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1]], &gPlttBufferFaded[0x11F], 2); + CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x10], &gPlttBufferFaded[0x114], 2); + CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x20], &gPlttBufferFaded[0x11A], 2); + sprite->data[1]--; + } + else + { + CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1]], &gPlttBufferFaded[0x11F], 2); + CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x10], &gPlttBufferFaded[0x114], 2); + CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x20], &gPlttBufferFaded[0x11A], 2); + sprite->data[0]++; + } + } + else + { + sprite->data[3]--; + } + break; + case 3: + if (sprite->data[3] != 0) + { + sprite->data[3]--; + } + else + { + sprite->data[3] = 2; + if (sprite->data[1] < 10) + { + CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1]], &gPlttBufferFaded[0x11F], 2); + CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x10], &gPlttBufferFaded[0x114], 2); + CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x20], &gPlttBufferFaded[0x11A], 2); + sprite->data[1]++; + } + else + { + sprite->data[0]++; + } + } + break; + case 4: + if (gIntroFrameCounter == 0x110) + { + StartSpriteAffineAnim(sprite, 2); + sprite->oam.objMode = 1; + sprite->data[0]++; + } + break; + case 5: + sprite->data[3] += gUnknown_085E4F48[sprite->data[2]]; + sprite->pos2.x = (sprite->data[3] & 0xFF00) >> 8; + if (sprite->data[2] < 4) + { + s16 temp = sprite->pos2.x; + sprite->pos2.x = -temp; + } + if (sprite->affineAnimEnded) + DestroySprite(sprite); + break; + } +} + +static void sub_816FD44(struct Sprite *sprite) +{ + switch(sprite->data[0]) + { + case 0: + if (gIntroFrameCounter == 0x80) + { + sprite->invisible = FALSE; + sprite->data[0]++; + } + break; + case 1: + if (gIntroFrameCounter == 0x110) + { + StartSpriteAffineAnim(sprite, 3); + sprite->data[0]++; + } + break; + case 2: + if (sprite->affineAnimEnded) + DestroySprite(sprite); + break; + } +} + +static u8 sub_816FDB8(s16 a0, s16 a1, s16 a2) +{ + u16 i; + u8 spriteId; + + for (i = 0; i < 9; i++) + { + spriteId = CreateSprite(&gUnknown_085E4F5C, gUnknown_085E4E94[i][1] + a0, a1 - 4, 0); + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[1] = gUnknown_085E4FA4[i]; + gSprites[spriteId].data[2] = i; + gSprites[spriteId].invisible = TRUE; + gSprites[spriteId].oam.matrixNum = i + 12; + StartSpriteAnim(&gSprites[spriteId], gUnknown_085E4E94[i][0]); + StartSpriteAffineAnim(&gSprites[spriteId], 0); + } + spriteId = CreateSprite(&gUnknown_085E4F8C, 120, a1 - 6, 0); + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].invisible = TRUE; + gSprites[spriteId].oam.matrixNum = i + 12; + StartSpriteAffineAnim(&gSprites[spriteId], 1); + return spriteId; +} + +static void sub_816FEDC(struct Sprite *sprite) +{ + sprite->data[7]++; + + if (sprite->data[0] != 0) + { + s16 sin1; + s16 sin2; + + s16 a, b, c, d; + + sin1 = gSineTable[(u8)sprite->data[2]]; + sin2 = gSineTable[(u8)(sprite->data[2] + 64)]; + + d = Q_8_8_TO_INT(sin2 * sprite->data[1]); + c = Q_8_8_TO_INT(-sin1 * sprite->data[1]); + b = Q_8_8_TO_INT(sin1 * sprite->data[1]); + a = Q_8_8_TO_INT(sin2 * sprite->data[1]); + + SetOamMatrix(1, a, b, c, d); + } + + switch (sprite->data[0]) + { + case 0: + default: + sprite->oam.affineMode = 3; + sprite->oam.matrixNum = 1; + CalcCenterToCornerVec(sprite, 1, 3, 3); + sprite->invisible = FALSE; + sprite->data[0] = 1; + sprite->data[1] = 0x80; + sprite->data[2] = 0; + sprite->data[3] = 0; + break; + case 1: + sprite->pos2.x = -Sin((u8)sprite->data[3], 140); + sprite->pos2.y = -Sin((u8)sprite->data[3], 120); + sprite->data[1] += 7; + sprite->data[3] += 3; + if (sprite->pos1.x + sprite->pos2.x <= -16) + { + sprite->oam.priority = 3; + sprite->data[0]++; + sprite->pos1.x = 20; + sprite->pos1.y = 40; + sprite->data[1] = 0x200; + sprite->data[2] = 0; + sprite->data[3] = 0x10; + } + break; + case 2: + sprite->pos2.x = Sin((u8)sprite->data[3], 34); + sprite->pos2.y = -Cos((u8)sprite->data[3], 60); + sprite->data[1] += 2; + if (sprite->data[7] % 5 == 0) + sprite->data[3]++; + break; + } +} + +static void sub_8170040(struct Sprite *sprite) +{ + u16 foo; + + //I'm not sure why a switch statement was used here. + //if (sprite->data[0] != 1) would have been more appropriate. + switch (sprite->data[0]) + { + case 0: + default: + sprite->invisible = FALSE; + sprite->oam.affineMode = 3; + sprite->oam.matrixNum = 18; + CalcCenterToCornerVec(sprite, 0, 3, 3); + sprite->data[1] = 0; + sprite->data[0] = 1; + //fall through + case 1: + sprite->data[7]++; + if (sprite->data[7] & 1) + { + sprite->invisible = TRUE; + } + else + { + sprite->invisible = FALSE; + if (sprite->data[1] < 64) + sprite->data[1]++; + } + foo = 256 - gSineTable[(u8)sprite->data[1]] / 2; + SetOamMatrix(18, foo, 0, 0, foo); + break; + } +} diff --git a/src/intro_credits_graphics.c b/src/intro_credits_graphics.c new file mode 100644 index 000000000..d570b2992 --- /dev/null +++ b/src/intro_credits_graphics.c @@ -0,0 +1,740 @@ +#include "global.h" +#include "intro_credits_graphics.h" +#include "palette.h" +#include "decompress.h" +#include "gpu_regs.h" +#include "task.h" +#include "main.h" +#include "graphics.h" + +struct IntroCreditsSpriteMetadata +{ + u8 animNum:4; + u8 shape:2; + u8 size:2; + u8 x; + u8 y; + u8 subpriority; + u16 xOff; +}; + +static const u16 gUnknown_085F06E0[] = INCBIN_U16("graphics/intro/intro2_grass.gbapal"); +static const u16 gUnknown_085F0700[] = INCBIN_U16("graphics/intro/intro2_grass_afternoon.gbapal"); +static const u16 gUnknown_085F0720[] = INCBIN_U16("graphics/intro/intro2_grass_night.gbapal"); +static const u8 gUnknown_085F0740[] = INCBIN_U8("graphics/intro/intro2_grass.4bpp.lz"); +static const u8 gUnknown_085F0BC0[] = INCBIN_U8("graphics/intro/intro2_grass_map.bin.lz"); +static const u16 gUnknown_085F0CFC[] = INCBIN_U16("graphics/intro/85F0CFC.gbapal"); +static const u16 gUnknown_085F0D5C[] = INCBIN_U16("graphics/intro/85F0D5C.gbapal"); +static const u8 gUnknown_085F0DBC[] = INCBIN_U8("graphics/intro/intro2_bgclouds.4bpp.lz"); +static const u8 gUnknown_085F1398[] = INCBIN_U8("graphics/intro/intro2_bgclouds_map.bin.lz"); +static const u16 gUnknown_085F1668[] = INCBIN_U16("graphics/intro/intro2_bgclouds.gbapal"); +static const u16 gUnknown_085F1688[] = INCBIN_U16("graphics/intro/intro2_bgclouds_afternoon.gbapal"); +static const u8 gUnknown_085F16A8[] = INCBIN_U8("graphics/intro/intro2_bgclouds2.4bpp.lz"); +static const u16 gUnknown_085F17E4[] = INCBIN_U16("graphics/intro/intro2_bgtrees2.gbapal"); +static const u16 gUnknown_085F1804[] = INCBIN_U16("graphics/intro/intro2_bgtrees2_afternoon.gbapal"); +static const u8 gUnknown_085F1824[] = INCBIN_U8("graphics/intro/intro2_bgtrees.4bpp.lz"); +static const u8 gUnknown_085F1EAC[] = INCBIN_U8("graphics/intro/intro2_bgtrees_map.bin.lz"); +static const u16 gUnknown_085F21B0[] = INCBIN_U16("graphics/intro/intro2_bgtrees.gbapal"); +static const u8 gIntro2TreeTiles[] = INCBIN_U8("graphics/intro/intro2_bgtreessmall.4bpp.lz"); +static const u16 gUnknown_085F231C[] = INCBIN_U16("graphics/intro/85F231C.gbapal"); +static const u8 gUnknown_085F235C[] = INCBIN_U8("graphics/intro/intro2_bgnight.4bpp.lz"); +static const u16 gUnknown_085F2548[] = INCBIN_U16("graphics/intro/intro2_bgnight.gbapal"); +static const u8 gUnknown_085F2568[] = INCBIN_U8("graphics/intro/intro2_bgnight_map.bin.lz"); +static const u8 gIntro2NightTiles[] = INCBIN_U8("graphics/intro/intro2_night.4bpp.lz"); +static const u16 gIntro2BrendanPalette[] = INCBIN_U16("graphics/intro/intro2_brendan.gbapal"); +static const u8 gIntro2BrendanTiles[] = INCBIN_U8("graphics/intro/intro2_brendan.4bpp.lz"); +static const u16 gIntro2MayPalette[] = INCBIN_U16("graphics/intro/intro2_may.gbapal"); +static const u16 gUnknown_085F3490[0xF0] = {0}; +static const u8 gIntro2MayTiles[] = INCBIN_U8("graphics/intro/intro2_may.4bpp.lz"); +static const u8 gIntro2BicycleTiles[] = INCBIN_U8("graphics/intro/intro2_bicycle.4bpp.lz"); +static const u16 gIntro2LatiosPalette[] = INCBIN_U16("graphics/intro/intro2_latios.gbapal"); +static const u8 gIntro2LatiosTiles[] = INCBIN_U8("graphics/intro/intro2_latios.4bpp.lz"); +static const u16 gIntro2LatiasPalette[] = INCBIN_U16("graphics/intro/intro2_latias.gbapal"); +static const u8 gIntro2LatiasTiles[] = INCBIN_U8("graphics/intro/intro2_latias.4bpp.lz"); + +static void sub_817B62C(struct Sprite *sprite); +static void nullsub_65(struct Sprite *sprite); +static void sub_817B7C4(struct Sprite *sprite); +static void nullsub_66(struct Sprite *sprite); + +static const struct SpriteTemplate gUnknown_085F504C = { + 2000, 0xFFFF, &gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_817B62C +}; + +static const struct CompressedSpriteSheet gUnknown_085F5064[] = { + { gUnknown_085F16A8, 0x400, 2000 }, + { NULL } +}; + +static const union AnimCmd gUnknown_085F5074[] = { + ANIMCMD_FRAME( 0, 30), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085F507C[] = { + ANIMCMD_FRAME(16, 30), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085F5084[] = { + ANIMCMD_FRAME(20, 30), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085F508C[] = { + ANIMCMD_FRAME(22, 30), + ANIMCMD_END +}; + +static const union AnimCmd *const gUnknown_085F5094[] = { + gUnknown_085F5074, + gUnknown_085F507C, + gUnknown_085F5084, + gUnknown_085F508C +}; + +static const struct IntroCreditsSpriteMetadata gUnknown_085F50A4[] = { + { 0, ST_OAM_SQUARE, 2, 72, 32, 100, 0xc00 }, + { 0, ST_OAM_SQUARE, 2, 158, 32, 100, 0xc00 }, + { 1, ST_OAM_SQUARE, 1, 192, 40, 101, 0x800 }, + { 1, ST_OAM_SQUARE, 1, 56, 40, 101, 0x800 }, + { 2, ST_OAM_H_RECTANGLE, 0, 100, 44, 102, 0x400 }, + { 2, ST_OAM_H_RECTANGLE, 0, 152, 44, 102, 0x400 }, + { 3, ST_OAM_H_RECTANGLE, 0, 8, 46, 103, 0x100 }, + { 3, ST_OAM_H_RECTANGLE, 0, 56, 46, 103, 0x100 }, + { 3, ST_OAM_H_RECTANGLE, 0, 240, 46, 103, 0x100 }, +}; + +static const struct CompressedSpriteSheet gUnknown_085F50EC[] = { + { gIntro2TreeTiles, 0x400, 2000 }, + { NULL } +}; + +static const union AnimCmd gUnknown_085F50FC[] = { + ANIMCMD_FRAME( 0, 30), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085F5104[] = { + ANIMCMD_FRAME(16, 30), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085F510C[] = { + ANIMCMD_FRAME(24, 30), + ANIMCMD_END +}; + +static const union AnimCmd *const gUnknown_085F5114[] = { + gUnknown_085F50FC, + gUnknown_085F5104, + gUnknown_085F510C +}; + +static const struct IntroCreditsSpriteMetadata gUnknown_085F5120[] = { + { 0, ST_OAM_SQUARE, 2, 16, 88, 100, 0x2000 }, + { 0, ST_OAM_SQUARE, 2, 80, 88, 100, 0x2000 }, + { 0, ST_OAM_SQUARE, 2, 144, 88, 100, 0x2000 }, + { 0, ST_OAM_SQUARE, 2, 208, 88, 100, 0x2000 }, + { 1, ST_OAM_V_RECTANGLE, 2, 40, 88, 101, 0x1000 }, + { 1, ST_OAM_V_RECTANGLE, 2, 104, 88, 101, 0x1000 }, + { 1, ST_OAM_V_RECTANGLE, 2, 168, 88, 101, 0x1000 }, + { 1, ST_OAM_V_RECTANGLE, 2, 232, 88, 101, 0x1000 }, + { 2, ST_OAM_V_RECTANGLE, 2, 56, 88, 102, 0x800 }, + { 2, ST_OAM_V_RECTANGLE, 2, 120, 88, 102, 0x800 }, + { 2, ST_OAM_V_RECTANGLE, 2, 184, 88, 102, 0x800 }, + { 2, ST_OAM_V_RECTANGLE, 2, 248, 88, 102, 0x800 }, +}; + +static const struct CompressedSpriteSheet gUnknown_085F5180[] = { + { gIntro2NightTiles, 0x400, 2000 }, + { NULL } +}; + +static const union AnimCmd gUnknown_085F5190[] = { + ANIMCMD_FRAME(0, 30), + ANIMCMD_END +}; + +static const union AnimCmd *const gUnknown_085F5198[] = { + gUnknown_085F5190 +}; + +static const struct IntroCreditsSpriteMetadata gUnknown_085F519C[] = { + { 0, ST_OAM_SQUARE, 2, 24, 88, 100, 0x1000 }, + { 0, ST_OAM_SQUARE, 2, 64, 88, 100, 0x1000 }, + { 0, ST_OAM_SQUARE, 2, 104, 88, 100, 0x1000 }, + { 0, ST_OAM_SQUARE, 2, 144, 88, 100, 0x1000 }, + { 0, ST_OAM_SQUARE, 2, 184, 88, 100, 0x1000 }, + { 0, ST_OAM_SQUARE, 2, 224, 88, 100, 0x1000 }, +}; + +static const struct OamData gOamData_85F51CC = { + .y = 160, .shape = ST_OAM_SQUARE, .size = 3, .priority = 1 +}; + +static const union AnimCmd gUnknown_085F51D4[] = { + ANIMCMD_FRAME( 0, 8), + ANIMCMD_FRAME( 64, 8), + ANIMCMD_FRAME(128, 8), + ANIMCMD_FRAME(192, 8), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const gUnknown_085F51E8[] = { + gUnknown_085F51D4 +}; + +static const struct SpriteTemplate gUnknown_085F51EC = { + 1002, 1002, &gOamData_85F51CC, gUnknown_085F51E8, NULL, gDummySpriteAffineAnimTable, nullsub_65 +}; + +static const struct SpriteTemplate gUnknown_085F5204 = { + 1003, 1003, &gOamData_85F51CC, gUnknown_085F51E8, NULL, gDummySpriteAffineAnimTable, nullsub_65 +}; + +static const struct OamData gUnknown_085F521C = { + .y = 160, .shape = ST_OAM_H_RECTANGLE, .size = 3, .priority = 1 +}; + +static const union AnimCmd gUnknown_085F5224[] = { + ANIMCMD_FRAME( 0, 8), + ANIMCMD_FRAME( 32, 8), + ANIMCMD_FRAME( 64, 8), + ANIMCMD_FRAME( 96, 8), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const gUnknown_085F5238[] = { + gUnknown_085F5224 +}; + +static const struct SpriteTemplate gUnknown_085F523C = { + 1001, 1002, &gUnknown_085F521C, gUnknown_085F5238, NULL, gDummySpriteAffineAnimTable, sub_817B7C4 +}; + +static const struct SpriteTemplate gUnknown_085F5254 = { + 1001, 1003, &gUnknown_085F521C, gUnknown_085F5238, NULL, gDummySpriteAffineAnimTable, sub_817B7C4 +}; + +static const struct OamData gUnknown_085F526C = { + .y = 160, .shape = ST_OAM_SQUARE, .size = 3, .priority = 1 +}; + +static const union AnimCmd gUnknown_085F5274[] = { + ANIMCMD_FRAME( 0, 16), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085F527C[] = { + ANIMCMD_FRAME( 64, 16), + ANIMCMD_END +}; + +static const union AnimCmd *const gUnknown_085F5284[] = { + gUnknown_085F5274, + gUnknown_085F527C +}; + +static const struct SpriteTemplate gUnknown_085F528C = { + 1004, 1004, &gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66 +}; + +static const struct SpriteTemplate gUnknown_085F52A4 = { + 1005, 1005, &gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66 +}; + +const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[] = { + { gIntro2BrendanNoTurnGfx, 0x2000, 1002 }, + { NULL } +}; + +const struct CompressedSpriteSheet gIntro2MaySpriteSheet[] = { + { gIntro2MayNoTurnGfx, 0x2000, 1003 }, + { NULL } +}; + +const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[] = { + { gIntro2BicycleTiles, 0x1000, 1001 }, + { NULL } +}; + +static const struct CompressedSpriteSheet gUnknown_085F52EC[] = { + { gIntro2FlygonGfx, 0x1000, 1004 }, + { NULL } +}; + +const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[] = { + { gIntro2FlygonGfx, 0x1000, 1005 }, + { NULL } +}; + +const struct SpritePalette gUnknown_085F530C[] = { + { gIntro2BrendanNoTurnPal, 1002 }, + { gIntro2BrendanNoTurnPal, 1003 }, + { gIntro2FlygonPal, 1004 }, + { gIntro2FlygonPal, 1005 }, + { NULL } +}; + +const struct CompressedSpriteSheet gUnknown_085F5334[] = { + { gIntro2BrendanTiles, 0x3800, 1002 }, + { NULL } +}; + +const struct CompressedSpriteSheet gUnknown_085F5344[] = { + { gIntro2MayTiles, 0x3800, 1003 }, + { NULL } +}; + +const struct CompressedSpriteSheet gUnknown_085F5354[] = { + { gIntro2BicycleTiles, 0x1000, 1001 }, + { NULL } +}; + +static const struct CompressedSpriteSheet gUnknown_085F5364[] = { + { gIntro2LatiosTiles, 0x1000, 1004 }, + { NULL } +}; + +static const struct CompressedSpriteSheet gUnknown_085F5374[] = { + { gIntro2LatiasTiles, 0x1000, 1005 }, + { NULL } +}; + +const struct SpritePalette gUnknown_085F5384[] = { + { gIntro2BrendanPalette, 1002 }, + { gIntro2MayPalette, 1003 }, + { gIntro2LatiosPalette, 1004 }, + { gIntro2LatiasPalette, 1005 }, + { NULL } +}; + +const struct CompressedSpriteSheet gUnknown_085F53AC[] = { + { gIntro2BrendanTiles, 0x2000, 1002}, + { NULL } +}; + +const struct CompressedSpriteSheet gUnknown_085F53BC[] = { + { gIntro2MayTiles, 0x2000, 1003}, + { NULL } +}; + +EWRAM_DATA u16 gUnknown_0203BD24 = 0; +EWRAM_DATA s16 gUnknown_0203BD26 = 0; +EWRAM_DATA s16 gUnknown_0203BD28 = 0; + +static void sub_817B76C(void); +static void sub_817B788(void); +static void sub_817B7A4(void); +static void sub_817B458(u8); + +void load_intro_part2_graphics(u8 a) +{ + LZ77UnCompVram(&gUnknown_085F0740, (void *)(VRAM + 0x4000)); + LZ77UnCompVram(&gUnknown_085F0BC0, (void *)(VRAM + 0x7800)); + LoadPalette(&gUnknown_085F06E0, 240, 32); + switch (a) + { + case 0: + default: + LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_085F0CFC, 0, 96); + LoadCompressedObjectPic(gUnknown_085F5064); + LoadPalette(&gUnknown_085F1668, 256, 32); + sub_817B76C(); + break; + case 1: + LZ77UnCompVram(&gUnknown_085F1824, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_085F1EAC, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_085F17E4, 0, 32); + LoadCompressedObjectPic(gUnknown_085F50EC); + LoadPalette(&gUnknown_085F21B0, 256, 32); + sub_817B788(); + break; + } + gUnknown_0203BD28 = 0; + gReservedSpritePaletteCount = 8; +} + +void sub_817B150(u8 a) +{ + switch (a) + { + default: + case 0: + SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) + | BGCNT_CHARBASE(0) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(6) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) + | BGCNT_CHARBASE(0) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(7) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) + | BGCNT_CHARBASE(1) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(15) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG1_ON + | DISPCNT_BG2_ON + | DISPCNT_BG3_ON + | DISPCNT_OBJ_ON); + break; + case 1: + SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) + | BGCNT_CHARBASE(0) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(6) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) + | BGCNT_CHARBASE(0) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(7) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) + | BGCNT_CHARBASE(1) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(15) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG1_ON + | DISPCNT_BG2_ON + | DISPCNT_BG3_ON + | DISPCNT_OBJ_ON); + break; + case 2: + SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) + | BGCNT_CHARBASE(0) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(6) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) + | BGCNT_CHARBASE(0) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(7) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) + | BGCNT_CHARBASE(1) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(15) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG1_ON + | DISPCNT_BG2_ON + | DISPCNT_BG3_ON + | DISPCNT_OBJ_ON); + break; + } +} + +void sub_817B1C8(u8 a) +{ + LZ77UnCompVram(&gUnknown_085F0740, (void *)(VRAM + 0x4000)); + LZ77UnCompVram(&gUnknown_085F0BC0, (void *)(VRAM + 0x7800)); + switch (a) + { + case 0: + default: + LoadPalette(&gUnknown_085F06E0, 240, 32); + LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_085F0CFC, 0, 96); + LoadCompressedObjectPic(gUnknown_085F5064); + LZ77UnCompVram(&gUnknown_085F16A8, (void *)(VRAM + 0x10000)); + LoadPalette(&gUnknown_085F1668, 256, 32); + sub_817B76C(); + break; + case 1: + LoadPalette(&gUnknown_085F0700, 240, 32); + LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_085F0D5C, 0, 96); + LoadCompressedObjectPic(gUnknown_085F5064); + LZ77UnCompVram(&gUnknown_085F16A8, (void *)(VRAM + 0x10000)); + LoadPalette(&gUnknown_085F1688, 256, 32); + sub_817B76C(); + break; + case 2: + case 3: + LoadPalette(&gUnknown_085F0700, 240, 32); + LZ77UnCompVram(&gUnknown_085F1824, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_085F1EAC, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_085F1804, 0, 32); + LoadCompressedObjectPic(gUnknown_085F50EC); + LoadPalette(&gUnknown_085F1804, 256, 32); + sub_817B788(); + break; + case 4: + LoadPalette(&gUnknown_085F0720, 240, 32); + LZ77UnCompVram(&gUnknown_085F235C, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_085F2568, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_085F231C, 0, 64); + LoadCompressedObjectPic(gUnknown_085F5180); + LoadPalette(&gUnknown_085F2548, 256, 32); + sub_817B7A4(); + break; + } + gReservedSpritePaletteCount = 8; + gUnknown_0203BD28 = 0; +} + +void sub_817B3A8(u8 a) +{ + SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) + | BGCNT_CHARBASE(0) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(6) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) + | BGCNT_CHARBASE(0) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(7) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) + | BGCNT_CHARBASE(1) + | BGCNT_16COLOR + | BGCNT_SCREENBASE(15) + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG_ALL_ON + | DISPCNT_OBJ_ON); +} + +u8 sub_817B3DC(u8 a, u16 b, u16 c, u16 d) +{ + u8 taskId = CreateTask(&sub_817B458, 0); + + gTasks[taskId].data[0] = a; + gTasks[taskId].data[1] = b; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = c; + gTasks[taskId].data[5] = 0; + gTasks[taskId].data[6] = 0; + gTasks[taskId].data[7] = d; + gTasks[taskId].data[8] = 8; + gTasks[taskId].data[9] = 0; + sub_817B458(taskId); + return taskId; +} + +static void sub_817B458(u8 taskId) +{ + s16 data1; + s16 data4; + s16 data7; + s32 r2; + + data1 = gTasks[taskId].data[1]; + if (data1 != 0) + { + r2 = (gTasks[taskId].data[2] << 16) + (u16)gTasks[taskId].data[3]; + r2 -= (u16)data1 << 4; + gTasks[taskId].data[2] = r2 >> 16; + gTasks[taskId].data[3] = r2; + SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[2]); + SetGpuReg(REG_OFFSET_BG1VOFS, gUnknown_0203BD24 + gUnknown_0203BD26); + } + + data4 = gTasks[taskId].data[4]; + if (data4 != 0) + { + r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6]; + r2 -= (u16)data4 << 4; + gTasks[taskId].data[5] = r2 >> 16; + gTasks[taskId].data[6] = r2; + SetGpuReg(REG_OFFSET_BG2HOFS, gTasks[taskId].data[5]); + if (gTasks[taskId].data[0] != 0) + SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_0203BD24 + gUnknown_0203BD26); + else + SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_0203BD24); + } + + data7 = gTasks[taskId].data[7]; + if (data7 != 0) + { + r2 = (gTasks[taskId].data[8] << 16) + (u16)gTasks[taskId].data[9]; + r2 -= (u16)data7 << 4; + gTasks[taskId].data[8] = r2 >> 16; + gTasks[taskId].data[9] = r2; + SetGpuReg(REG_OFFSET_BG3HOFS, gTasks[taskId].data[8]); + SetGpuReg(REG_OFFSET_BG3VOFS, gUnknown_0203BD24); + } +} + +void sub_817B540(u8 mode) +{ + u16 x; + u16 y; + switch (mode) + { + case 0: + default: + /* stuff */ + if (gMain.vblankCounter1 & 3 || gPaletteFade.active) + break; + if (gMain.vblankCounter1 & 4) + { + x = gPlttBufferUnfaded[9]; + y = gPlttBufferUnfaded[10]; + } + else + { + x = gPlttBufferUnfaded[10]; + y = gPlttBufferUnfaded[9]; + } + LoadPalette(&x, 9, 2); + LoadPalette(&y, 10, 2); + break; + case 2: + if (gMain.vblankCounter1 & 3 || gPaletteFade.active) + break; + if (gMain.vblankCounter1 & 4) + { + x = 0x3D27; + y = 0x295; + } + else + { + x = 0x31C; + y = 0x3D27; + } + LoadPalette(&x, 12, 2); + LoadPalette(&y, 13, 2); + break; + case 1: + break; + } +} + +static void sub_817B62C(struct Sprite *sprite) +{ + s32 var; + s16 var2 = gUnknown_0203BD28; + + if (var2 != 2) + { + switch (var2) + { + default: + DestroySprite(sprite); + break; + case 0: + var = ((sprite->pos1.x << 16) | (u16)sprite->data[2]) + (u16)sprite->data[1]; + sprite->pos1.x = var >> 16; + sprite->data[2] = var; + if (sprite->pos1.x > 0xFF) + sprite->pos1.x = -0x20; + if (sprite->data[0]) + sprite->pos2.y = -(gUnknown_0203BD24 + gUnknown_0203BD26); + else + sprite->pos2.y = -gUnknown_0203BD24; + break; + } + } +} + +static void sub_817B698(u8 a, const struct IntroCreditsSpriteMetadata *b, const union AnimCmd *const *c, u8 d) +{ + u8 i; + + for(i = 0; i < d; i++) + { + u8 sprite = CreateSprite(&gUnknown_085F504C, b[i].x, b[i].y, b[i].subpriority); + CalcCenterToCornerVec(&gSprites[sprite], b[i].shape, b[i].size, 0); + gSprites[sprite].oam.priority = 3; + gSprites[sprite].oam.shape = b[i].shape; + gSprites[sprite].oam.size = b[i].size; + gSprites[sprite].oam.paletteNum = 0; + gSprites[sprite].anims = c; + StartSpriteAnim(&gSprites[sprite], b[i].animNum); + gSprites[sprite].data[0] = a; + gSprites[sprite].data[1] = b[i].xOff; + gSprites[sprite].data[2] = 0; + } +} + +static void sub_817B76C(void) +{ + sub_817B698(0, gUnknown_085F50A4, gUnknown_085F5094, 9); +} + +static void sub_817B788(void) +{ + sub_817B698(1, gUnknown_085F5120, gUnknown_085F5114, 12); +} + +static void sub_817B7A4(void) +{ + sub_817B698(1, gUnknown_085F519C, gUnknown_085F5198, 6); +} + +static void nullsub_65(struct Sprite *sprite) +{ +} + +static void sub_817B7C4(struct Sprite* sprite) +{ + sprite->invisible = gSprites[sprite->data[0]].invisible; + sprite->pos1.x = gSprites[sprite->data[0]].pos1.x; + sprite->pos1.y = gSprites[sprite->data[0]].pos1.y + 8; + sprite->pos2.x = gSprites[sprite->data[0]].pos2.x; + sprite->pos2.y = gSprites[sprite->data[0]].pos2.y; +} + +u8 intro_create_brendan_sprite(s16 a, s16 b) +{ + u8 sprite = CreateSprite(&gUnknown_085F51EC, a, b, 2); + u8 brendan = CreateSprite(&gUnknown_085F523C, a, b + 8, 3); + gSprites[brendan].data[0] = sprite; + return sprite; +} + +u8 intro_create_may_sprite(s16 a, s16 b) +{ + u8 sprite = CreateSprite(&gUnknown_085F5204, a, b, 2); + u8 may = CreateSprite(&gUnknown_085F5254, a, b + 8, 3); + gSprites[may].data[0] = sprite; + return sprite; +} + +static void nullsub_66(struct Sprite *sprite) +{ +} + +static void sub_817B8E8(struct Sprite* sprite) +{ + sprite->invisible = gSprites[sprite->data[0]].invisible; + sprite->pos1.y = gSprites[sprite->data[0]].pos1.y; + sprite->pos2.x = gSprites[sprite->data[0]].pos2.x; + sprite->pos2.y = gSprites[sprite->data[0]].pos2.y; +} + +static u8 sub_817B948(s16 a, s16 b) +{ + u8 sprite = CreateSprite(&gUnknown_085F528C, a - 32, b, 5); + u8 latios = CreateSprite(&gUnknown_085F528C, a + 32, b, 6); + gSprites[latios].data[0] = sprite; + StartSpriteAnim(&gSprites[latios], 1); + gSprites[latios].callback = &sub_817B8E8; + return sprite; +} + +u8 intro_create_flygon_sprite(s16 a, s16 b) +{ + u8 sprite = CreateSprite(&gUnknown_085F52A4, a - 32, b, 5); + u8 flygon = CreateSprite(&gUnknown_085F52A4, a + 32, b, 6); + gSprites[flygon].data[0] = sprite; + StartSpriteAnim(&gSprites[flygon], 1); + gSprites[flygon].callback = &sub_817B8E8; + return sprite; +} diff --git a/src/item_menu.c b/src/item_menu.c index e88d1c2d3..8c05f0828 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -1,4 +1,5 @@ #include "global.h" +#include "item_menu.h" #include "battle.h" #include "battle_controllers.h" #include "battle_frontier_2.h" @@ -58,7 +59,6 @@ void load_bag_item_list_buffers(u8); void bag_menu_print_pocket_names(u8*, u8*); void bag_menu_copy_pocket_name_to_window(u32); void bag_menu_draw_pocket_indicator_square(u8, u8); -void AddBagVisualObject(u8); void bag_menu_add_pocket_scroll_arrow_indicators_maybe(void); void bag_menu_add_list_scroll_arrow_indicators_maybe(void); void bag_menu_prepare_tmhm_move_window(void); @@ -67,9 +67,8 @@ void Task_WallyTutorialBagMenu(u8); void Task_BagMenu(u8); void get_name(s8*, u16); u16 ItemIdToBattleMoveId(u16); -void ShakeBagVisual(void); u16 BagGetItemIdByPocketPosition(u8, u16); -void AddBagItemIconObject(u16, u8); +void AddBagItemIconSprite(u16, u8); void bag_menu_print_description_box_text(int); void bag_menu_print_cursor(u8, u8); void bag_menu_print(u8, u8, const u8*, u8, u8, u8, u8, u8, u8); @@ -86,9 +85,6 @@ u8 GetSwitchBagPocketDirection(void); void SwitchBagPocket(u8, s16, u16); bool8 sub_81AC2C0(void); void bag_menu_swap_items(u8); -void SetBagVisualPocketId(u8, u8); -void RemoveBagObject(u8); -void AddSwitchPocketRotatingBallObject(s16); void sub_81AC10C(u8); void sub_81AC3C0(u8); void sub_81AC498(u8); @@ -128,7 +124,7 @@ void sub_81ABAC4(void); void sub_81ABAE0(void); u8 sub_81AB1F0(u8); void sub_81AC23C(u8); -void bag_menu_change_item_callback(u32 a, bool8 b, struct ListMenu*); +void bag_menu_change_item_callback(s32 a, bool8 b, struct ListMenu*); void sub_81AB520(u8 rboxId, int item_index_in_pocket, u8 a); void ItemMenu_UseOutOfBattle(u8 taskId); void ItemMenu_Toss(u8 taskId); @@ -251,46 +247,6 @@ const struct WindowTemplate gUnknown_086141AC[] = { // .text -struct BagStruct { - void (*bagCallback)(void); - u8 location; - u8 pocket; - u8 unk6[2]; - u16 cursorPosition[5]; - u16 scrollPosition[5]; -}; - -struct UnkBagStruct { - MainCallback unk0; - u8 unk4[0x800]; - u8 unk804; - u8 unk805; - u8 unk806[10]; - u8 unk810[7]; - u8 unk817; - u8 unk818; - u8 unk819; - u8 unk81A; - u8 unk81B:4; - u8 unk81B_1:2; - u8 unk81B_3:1; - u8 unk81B_2:1; - u8 filler3[2]; - u8 unk81E; - u8 unk81F; - const u8* unk820; - u8 unk824; - u8 unk825; - u8 filler[2]; - u8 unk828; - u8 unk829[5]; - u8 unk82E[6]; - s16 unk834; - u8 filler4[0xE]; - u8 unk844[32][32]; - u8 filler2[4]; -}; - struct ListBuffer1 { struct ListMenuItem subBuffers[65]; }; @@ -319,16 +275,12 @@ void (*gFieldCallback)(void); extern u8 *gPocketNamesStringsTable[]; extern u8 gUnknown_08D9A88C[]; -extern struct CompressedSpriteSheet gUnknown_0857FB34; -extern struct CompressedSpriteSheet gUnknown_0857FB3C; -extern struct CompressedSpritePalette gUnknown_0857FB44; extern struct ListMenuTemplate gUnknown_08613F9C; -extern u8 gMoveNames[][0xD]; +extern const u8 gMoveNames[][0xD]; extern u8* gReturnToXStringsTable[]; extern u32 gUnknown_0203CE5E[]; -extern u8 EventScript_2736B3[]; +extern const u8 EventScript_2736B3[]; extern const u16 gUnknown_0860F074[]; -extern struct BattleMove gBattleMoves[]; void ResetBagScrollPositions(void) { @@ -412,7 +364,7 @@ void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2) gUnknown_0203CE54->unk81A = 0xFF; gUnknown_0203CE54->unk81E = -1; gUnknown_0203CE54->unk81F = -1; - memset(&gUnknown_0203CE54->unk804, 0xFF, 12); + memset(gUnknown_0203CE54->unk804, 0xFF, sizeof(gUnknown_0203CE54->unk804)); memset(gUnknown_0203CE54->unk810, 0xFF, 10); SetMainCallback2(CB2_Bag); } @@ -518,7 +470,7 @@ bool8 setup_bag_menu(void) gMain.state++; break; case 15: - AddBagVisualObject(gUnknown_0203CE58.pocket); + AddBagVisualSprite(gUnknown_0203CE58.pocket); gMain.state++; break; case 16: @@ -689,7 +641,7 @@ void get_name(s8 *dest, u16 itemId) } } -void bag_menu_change_item_callback(u32 a, bool8 b, struct ListMenu *unused) +void bag_menu_change_item_callback(s32 a, bool8 b, struct ListMenu *unused) { if (b != 1) { @@ -698,11 +650,11 @@ void bag_menu_change_item_callback(u32 a, bool8 b, struct ListMenu *unused) } if (gUnknown_0203CE54->unk81A == 0xFF) { - RemoveBagItemIconObject(1 ^ gUnknown_0203CE54->unk81B_1); + RemoveBagItemIconSprite(1 ^ gUnknown_0203CE54->unk81B_1); if (a != -2) - AddBagItemIconObject(BagGetItemIdByPocketPosition(gUnknown_0203CE58.pocket + 1, a), gUnknown_0203CE54->unk81B_1); + AddBagItemIconSprite(BagGetItemIdByPocketPosition(gUnknown_0203CE58.pocket + 1, a), gUnknown_0203CE54->unk81B_1); else - AddBagItemIconObject(-1, gUnknown_0203CE54->unk81B_1); + AddBagItemIconSprite(-1, gUnknown_0203CE54->unk81B_1); gUnknown_0203CE54->unk81B_1 ^= 1; if (!gUnknown_0203CE54->unk81B_3) bag_menu_print_description_box_text(a); @@ -831,7 +783,7 @@ void task_close_bag_menu_2(u8 taskId) s16* data = gTasks[taskId].data; if (!gPaletteFade.active) { - sub_81AE6C8(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]); + DestroyListMenuTask(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]); if (gUnknown_0203CE54->unk0 != 0) SetMainCallback2(gUnknown_0203CE54->unk0); else @@ -916,7 +868,7 @@ void bag_menu_inits_lists_menu(u8 taskId) u16* scrollPos = &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket]; u16* cursorPos = &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]; bag_menu_RemoveBagItem_message_window(4); - sub_81AE6C8(data[0], scrollPos, cursorPos); + DestroyListMenuTask(data[0], scrollPos, cursorPos); sub_81AB9A8(gUnknown_0203CE58.pocket); sub_81ABA88(gUnknown_0203CE58.pocket); load_bag_item_list_buffers(gUnknown_0203CE58.pocket); @@ -968,7 +920,7 @@ void Task_BagMenu(u8 taskId) { if (sub_81AC2C0() == 1) { - sub_81AE860(data[0], scrollPos, cursorPos); + ListMenuGetScrollAndRow(data[0], scrollPos, cursorPos); if ((*scrollPos + *cursorPos) != gUnknown_0203CE54->unk829[gUnknown_0203CE58.pocket] - 1) { PlaySE(SE_SELECT); @@ -980,7 +932,7 @@ void Task_BagMenu(u8 taskId) else { int r4 = ListMenuHandleInputGetItemId(data[0]); - sub_81AE860(data[0], scrollPos, cursorPos); + ListMenuGetScrollAndRow(data[0], scrollPos, cursorPos); switch (r4) { case -1: @@ -1039,7 +991,6 @@ u8 GetSwitchBagPocketDirection(void) return 0; } - void ChangeBagPocketId(u8 *bagPocketId, s8 deltaBagPocketId) { if (deltaBagPocketId == 1 && *bagPocketId == 4) @@ -1050,13 +1001,11 @@ void ChangeBagPocketId(u8 *bagPocketId, s8 deltaBagPocketId) *bagPocketId += deltaBagPocketId; } -#ifdef NONMATCHING void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, u16 a3) { s16* data = gTasks[taskId].data; u8 pocketId; - data[13] = 0; data[12] = 0; data[11] = deltaBagPocketId; @@ -1064,9 +1013,9 @@ void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, u16 a3) { ClearWindowTilemap(0); ClearWindowTilemap(1); - sub_81AE6C8(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]); + DestroyListMenuTask(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]); schedule_bg_copy_tilemap_to_vram(0); - gSprites[gUnknown_0203CE54->unk806[gUnknown_0203CE54->unk81B_1 ^ 1]].invisible = 1; + gSprites[gUnknown_0203CE54->unk804[2 + (gUnknown_0203CE54->unk81B_1 ^ 1)]].invisible = 1; sub_81AB824(); } pocketId = gUnknown_0203CE58.pocket; @@ -1086,160 +1035,10 @@ void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, u16 a3) FillBgTilemapBufferRect_Palette0(2, 11, 14, 2, 15, 16); schedule_bg_copy_tilemap_to_vram(2); SetBagVisualPocketId(pocketId, 1); - RemoveBagObject(1); - AddSwitchPocketRotatingBallObject(deltaBagPocketId); + RemoveBagSprite(1); + AddSwitchPocketRotatingBallSprite(deltaBagPocketId); SetTaskFuncWithFollowupFunc(taskId, sub_81AC10C, gTasks[taskId].func); } -#else -__attribute__((naked)) -void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, u16 a3) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - sub sp, 0xC\n\ - lsls r0, 24\n\ - lsrs r6, r0, 24\n\ - lsls r1, 16\n\ - lsrs r5, r1, 16\n\ - lsls r2, 16\n\ - lsls r0, r6, 2\n\ - adds r0, r6\n\ - lsls r0, 3\n\ - ldr r1, =gTasks + 0x8\n\ - adds r4, r0, r1\n\ - movs r0, 0\n\ - strh r0, [r4, 0x1A]\n\ - strh r0, [r4, 0x18]\n\ - strh r5, [r4, 0x16]\n\ - cmp r2, 0\n\ - bne _081AC026\n\ - movs r0, 0\n\ - bl ClearWindowTilemap\n\ - movs r0, 0x1\n\ - bl ClearWindowTilemap\n\ - ldrb r0, [r4]\n\ - ldr r3, =gUnknown_0203CE58\n\ - ldrb r2, [r3, 0x5]\n\ - lsls r2, 1\n\ - adds r1, r3, 0\n\ - adds r1, 0x12\n\ - adds r1, r2, r1\n\ - adds r3, 0x8\n\ - adds r2, r3\n\ - bl sub_81AE6C8\n\ - movs r0, 0\n\ - bl schedule_bg_copy_tilemap_to_vram\n\ - ldr r3, =gSprites\n\ - ldr r0, =gUnknown_0203CE54\n\ - ldr r2, [r0]\n\ - ldr r1, =0x0000081b\n\ - adds r0, r2, r1\n\ - ldrb r1, [r0]\n\ - lsls r1, 26\n\ - lsrs r1, 30\n\ - movs r0, 0x1\n\ - eors r0, r1\n\ - adds r2, r0\n\ - ldr r0, =0x00000806\n\ - adds r2, r0\n\ - ldrb r1, [r2]\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - adds r0, 0x3E\n\ - ldrb r1, [r0]\n\ - movs r2, 0x4\n\ - orrs r1, r2\n\ - strb r1, [r0]\n\ - bl sub_81AB824\n\ -_081AC026:\n\ - ldr r4, =gUnknown_0203CE58\n\ - ldrb r1, [r4, 0x5]\n\ - add r0, sp, 0x8\n\ - strb r1, [r0]\n\ - lsls r1, r5, 24\n\ - asrs r1, 24\n\ - bl ChangeBagPocketId\n\ - lsls r0, r5, 16\n\ - asrs r1, r0, 16\n\ - adds r5, r0, 0\n\ - cmp r1, 0x1\n\ - bne _081AC07C\n\ - ldr r2, =gPocketNamesStringsTable\n\ - ldrb r0, [r4, 0x5]\n\ - lsls r0, 2\n\ - adds r0, r2\n\ - ldr r0, [r0]\n\ - add r1, sp, 0x8\n\ - ldrb r1, [r1]\n\ - lsls r1, 2\n\ - adds r1, r2\n\ - ldr r1, [r1]\n\ - bl bag_menu_print_pocket_names\n\ - movs r0, 0\n\ - bl bag_menu_copy_pocket_name_to_window\n\ - b _081AC09A\n\ - .pool\n\ -_081AC07C:\n\ - ldr r2, =gPocketNamesStringsTable\n\ - add r0, sp, 0x8\n\ - ldrb r0, [r0]\n\ - lsls r0, 2\n\ - adds r0, r2\n\ - ldr r0, [r0]\n\ - ldrb r1, [r4, 0x5]\n\ - lsls r1, 2\n\ - adds r1, r2\n\ - ldr r1, [r1]\n\ - bl bag_menu_print_pocket_names\n\ - movs r0, 0x8\n\ - bl bag_menu_copy_pocket_name_to_window\n\ -_081AC09A:\n\ - ldr r0, =gUnknown_0203CE58\n\ - ldrb r0, [r0, 0x5]\n\ - movs r1, 0\n\ - bl bag_menu_draw_pocket_indicator_square\n\ - add r0, sp, 0x8\n\ - ldrb r0, [r0]\n\ - movs r1, 0x1\n\ - bl bag_menu_draw_pocket_indicator_square\n\ - movs r0, 0xF\n\ - str r0, [sp]\n\ - movs r0, 0x10\n\ - str r0, [sp, 0x4]\n\ - movs r0, 0x2\n\ - movs r1, 0xB\n\ - movs r2, 0xE\n\ - movs r3, 0x2\n\ - bl FillBgTilemapBufferRect_Palette0\n\ - movs r0, 0x2\n\ - bl schedule_bg_copy_tilemap_to_vram\n\ - add r0, sp, 0x8\n\ - ldrb r0, [r0]\n\ - movs r1, 0x1\n\ - bl SetBagVisualPocketId\n\ - movs r0, 0x1\n\ - bl RemoveBagObject\n\ - asrs r0, r5, 16\n\ - bl AddSwitchPocketRotatingBallObject\n\ - ldr r1, =sub_81AC10C\n\ - ldr r2, =gTasks\n\ - lsls r0, r6, 2\n\ - adds r0, r6\n\ - lsls r0, 3\n\ - adds r0, r2\n\ - ldr r2, [r0]\n\ - adds r0, r6, 0\n\ - bl SetTaskFuncWithFollowupFunc\n\ - add sp, 0xC\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided\n"); -} -#endif void sub_81AC10C(u8 taskId) { @@ -1341,13 +1140,13 @@ void sub_81AC3C0(u8 taskId) if (gMain.newKeys & SELECT_BUTTON) { PlaySE(SE_SELECT); - sub_81AE860(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]); + ListMenuGetScrollAndRow(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]); sub_81AC498(taskId); } else { r7 = ListMenuHandleInputGetItemId(data[0]); - sub_81AE860(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]); + ListMenuGetScrollAndRow(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]); sub_80D4FC8(0); sub_80D4FEC(gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]); switch (r7) @@ -1382,7 +1181,7 @@ void sub_81AC498(u8 taskId) { sub_80D702C(gBagPockets[gUnknown_0203CE58.pocket].itemSlots, data[1], realPos); gUnknown_0203CE54->unk81A = -1; - sub_81AE6C8(data[0], scrollPos, cursorPos); + DestroyListMenuTask(data[0], scrollPos, cursorPos); if (data[1] < realPos) gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]--; load_bag_item_list_buffers(gUnknown_0203CE58.pocket); @@ -1400,7 +1199,7 @@ void sub_81AC590(u8 taskId) u16* cursorPos = &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]; gUnknown_0203CE54->unk81A = -1; - sub_81AE6C8(data[0], scrollPos, cursorPos); + DestroyListMenuTask(data[0], scrollPos, cursorPos); if (data[1] < (*scrollPos + *cursorPos)) gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]--; load_bag_item_list_buffers(gUnknown_0203CE58.pocket); @@ -1772,7 +1571,7 @@ void Task_ActuallyToss(u8 taskId) { PlaySE(SE_SELECT); RemoveBagItem(gSpecialVar_ItemId, data[8]); - sub_81AE6C8(data[0], scrollPos, cursorPos); + DestroyListMenuTask(data[0], scrollPos, cursorPos); sub_81AB9A8(gUnknown_0203CE58.pocket); sub_81ABA88(gUnknown_0203CE58.pocket); load_bag_item_list_buffers(gUnknown_0203CE58.pocket); @@ -1792,7 +1591,7 @@ void ItemMenu_Register(u8 taskId) gSaveBlock1Ptr->registeredItem = 0; else gSaveBlock1Ptr->registeredItem = gSpecialVar_ItemId; - sub_81AE6C8(data[0], scrollPos, cursorPos); + DestroyListMenuTask(data[0], scrollPos, cursorPos); load_bag_item_list_buffers(gUnknown_0203CE58.pocket); data[0] = ListMenuInit(&gMultiuseListMenuTemplate, *scrollPos, *cursorPos); schedule_bg_copy_tilemap_to_vram(0); @@ -2040,7 +1839,7 @@ void sub_81AD8C8(u8 taskId) PlaySE(SE_REGI); RemoveBagItem(gSpecialVar_ItemId, data[8]); AddMoney(&gSaveBlock1Ptr->money, (itemid_get_market_price(gSpecialVar_ItemId) / 2) * data[8]); - sub_81AE6C8(data[0], scrollPos, cursorPos); + DestroyListMenuTask(data[0], scrollPos, cursorPos); sub_81AB9A8(gUnknown_0203CE58.pocket); sub_81ABA88(gUnknown_0203CE58.pocket); load_bag_item_list_buffers(gUnknown_0203CE58.pocket); @@ -2213,7 +2012,7 @@ void Task_WallyTutorialBagMenu(u8 taskId) case 0x132: PlaySE(SE_SELECT); bag_menu_remove_some_window(); - sub_81AE6C8(data[0], 0, 0); + DestroyListMenuTask(data[0], 0, 0); RestoreBagAfterWallyTutorial(); unknown_ItemMenu_Confirm(taskId); break; diff --git a/src/item_menu_icons.c b/src/item_menu_icons.c new file mode 100644 index 000000000..1d9dbb106 --- /dev/null +++ b/src/item_menu_icons.c @@ -0,0 +1,678 @@ +#include "global.h" +#include "sprite.h" +#include "decompress.h" +#include "item_menu.h" +#include "item_icon.h" +#include "item_menu_icons.h" +#include "window.h" +#include "menu_helpers.h" +#include "berry.h" +#include "graphics.h" +#include "constants/items.h" + +struct CompressedTilesPal +{ + const u8 *tiles; + const u8 *pal; +}; + +extern void sub_80D5860(struct Sprite *sprite); +extern void sub_80D58F8(struct Sprite *sprite); +extern void sub_80D5968(struct Sprite *sprite); +extern void sub_80D5A94(struct Sprite *sprite); +extern void sub_80D5B48(struct Sprite *sprite); + +// this file's functions +static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite); +static void SpriteCB_ShakeBagVisual(struct Sprite *sprite); +static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite); +static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite); + +// static const rom data +static const u16 gUnknown_0857F564[] = INCBIN_U16("graphics/interface/bag_spinner.gbapal"); +static const u8 gUnknown_0857F584[] = INCBIN_U8("graphics/interface/bag_spinner.4bpp"); +static const u8 gUnknown_0857F604[] = INCBIN_U8("graphics/unused/cherry.4bpp"); +static const u16 gUnknown_0857FA84[] = INCBIN_U16("graphics/unused/cherry.gbapal"); + +static const struct OamData sOamData_857FAA4 = +{ + .y = 0, + .affineMode = 1, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0 +}; + +static const union AnimCmd sSpriteAnim_857FAAC[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_857FAB4[] = +{ + ANIMCMD_FRAME(64, 4), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_857FABC[] = +{ + ANIMCMD_FRAME(128, 4), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_857FAC4[] = +{ + ANIMCMD_FRAME(192, 4), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_857FACC[] = +{ + ANIMCMD_FRAME(256, 4), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_857FAD4[] = +{ + ANIMCMD_FRAME(320, 4), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_857FADC[] = +{ + sSpriteAnim_857FAAC, + sSpriteAnim_857FAB4, + sSpriteAnim_857FAC4, + sSpriteAnim_857FACC, + sSpriteAnim_857FAD4, + sSpriteAnim_857FABC +}; + +static const union AffineAnimCmd sSpriteAffineAnim_857FAF4[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_857FB04[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 254, 2), + AFFINEANIMCMD_FRAME(0, 0, 2, 4), + AFFINEANIMCMD_FRAME(0, 0, 254, 4), + AFFINEANIMCMD_FRAME(0, 0, 2, 2), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB2C[] = +{ + sSpriteAffineAnim_857FAF4, + sSpriteAffineAnim_857FB04 +}; + +const struct CompressedSpriteSheet gUnknown_0857FB34 = +{ + gBagMaleTiles, 0x3000, 100 +}; + +const struct CompressedSpriteSheet gUnknown_0857FB3C = +{ + gBagFemaleTiles, 0x3000, 100 +}; + +const struct CompressedSpritePalette gUnknown_0857FB44 = +{ + gBagPalette, 100 +}; + +static const struct SpriteTemplate gUnknown_0857FB4C = +{ + .tileTag = 100, + .paletteTag = 100, + .oam = &sOamData_857FAA4, + .anims = sSpriteAnimTable_857FADC, + .images = NULL, + .affineAnims = sSpriteAffineAnimTable_857FB2C, + .callback = SpriteCallbackDummy, +}; + +static const struct OamData sOamData_857FB64 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 4, + .size = 1, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0 +}; + +static const union AnimCmd sSpriteAnim_857FB6C[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_857FB74[] = +{ + sSpriteAnim_857FB6C +}; + +static const union AffineAnimCmd sSpriteAffineAnim_857FB78[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 8, 16), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_857FB88[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 248, 16), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB98[] = +{ + sSpriteAffineAnim_857FB78, +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB9C[] = +{ + sSpriteAffineAnim_857FB88, +}; + +static const struct SpriteSheet gUnknown_0857FBA0 = +{ + gUnknown_0857F584, 0x80, 101 +}; + +static const struct SpritePalette gUnknown_0857FBA8 = +{ + gUnknown_0857F564, 101 +}; + +static const struct SpriteTemplate gUnknown_0857FBB0 = +{ + .tileTag = 101, + .paletteTag = 101, + .oam = &sOamData_857FB64, + .anims = sSpriteAnimTable_857FB74, + .images = NULL, + .affineAnims = sSpriteAffineAnimTable_857FB98, + .callback = SpriteCB_SwitchPocketRotatingBallInit, +}; + +static const struct OamData sOamData_857FBC8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 7, + .affineParam = 0 +}; + +static const struct OamData sOamData_857FBD0 = +{ + .y = 0, + .affineMode = 3, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 7, + .affineParam = 0 +}; + +static const union AnimCmd sSpriteAnim_857FBD8[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_857FBE0[] = +{ + sSpriteAnim_857FBD8 +}; + +static const struct SpriteFrameImage sSpriteImageTable_857FBE4[] = +{ + {&gDecompressionBuffer[0], 0x800}, +}; + +static const struct SpriteTemplate gUnknown_0857FBEC = +{ + .tileTag = 65535, + .paletteTag = 30020, + .oam = &sOamData_857FBC8, + .anims = sSpriteAnimTable_857FBE0, + .images = sSpriteImageTable_857FBE4, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const union AffineAnimCmd sSpriteAffineAnim_857FC04[] = +{ + AFFINEANIMCMD_FRAME(-1, -1, 253, 96), + AFFINEANIMCMD_FRAME(0, 0, 0, 16), + AFFINEANIMCMD_FRAME(-2, -2, 255, 64), + AFFINEANIMCMD_FRAME(-8, 0, 0, 16), + AFFINEANIMCMD_FRAME(0, -8, 0, 16), + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd sSpriteAffineAnim_857FC3C[] = +{ + AFFINEANIMCMD_FRAME(-1, -1, 3, 96), + AFFINEANIMCMD_FRAME(0, 0, 0, 16), + AFFINEANIMCMD_FRAME(-2, -2, 1, 64), + AFFINEANIMCMD_FRAME(-8, 0, 0, 16), + AFFINEANIMCMD_FRAME(0, -8, 0, 16), + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FC74[] = +{ + sSpriteAffineAnim_857FC04, + sSpriteAffineAnim_857FC3C +}; + +static const struct SpriteTemplate gUnknown_0857FC7C = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x7544, + .oam = &sOamData_857FBD0, + .anims = sSpriteAnimTable_857FBE0, + .images = sSpriteImageTable_857FBE4, + .affineAnims = sSpriteAffineAnimTable_857FC74, + .callback = SpriteCallbackDummy, +}; + +static const struct CompressedTilesPal gBerryPicTable[] = +{ + {gBerryPic_Cheri, gBerryPalette_Cheri}, + {gBerryPic_Chesto, gBerryPalette_Chesto}, + {gBerryPic_Pecha, gBerryPalette_Pecha}, + {gBerryPic_Rawst, gBerryPalette_Rawst}, + {gBerryPic_Aspear, gBerryPalette_Aspear}, + {gBerryPic_Leppa, gBerryPalette_Leppa}, + {gBerryPic_Oran, gBerryPalette_Oran}, + {gBerryPic_Persim, gBerryPalette_Persim}, + {gBerryPic_Lum, gBerryPalette_Lum}, + {gBerryPic_Sitrus, gBerryPalette_Sitrus}, + {gBerryPic_Figy, gBerryPalette_Figy}, + {gBerryPic_Wiki, gBerryPalette_Wiki}, + {gBerryPic_Mago, gBerryPalette_Mago}, + {gBerryPic_Aguav, gBerryPalette_Aguav}, + {gBerryPic_Iapapa, gBerryPalette_Iapapa}, + {gBerryPic_Razz, gBerryPalette_Razz}, + {gBerryPic_Bluk, gBerryPalette_Bluk}, + {gBerryPic_Nanab, gBerryPalette_Nanab}, + {gBerryPic_Wepear, gBerryPalette_Wepear}, + {gBerryPic_Pinap, gBerryPalette_Pinap}, + {gBerryPic_Pomeg, gBerryPalette_Pomeg}, + {gBerryPic_Kelpsy, gBerryPalette_Kelpsy}, + {gBerryPic_Qualot, gBerryPalette_Qualot}, + {gBerryPic_Hondew, gBerryPalette_Hondew}, + {gBerryPic_Grepa, gBerryPalette_Grepa}, + {gBerryPic_Tamato, gBerryPalette_Tamato}, + {gBerryPic_Cornn, gBerryPalette_Cornn}, + {gBerryPic_Magost, gBerryPalette_Magost}, + {gBerryPic_Rabuta, gBerryPalette_Rabuta}, + {gBerryPic_Nomel, gBerryPalette_Nomel}, + {gBerryPic_Spelon, gBerryPalette_Spelon}, + {gBerryPic_Pamtre, gBerryPalette_Pamtre}, + {gBerryPic_Watmel, gBerryPalette_Watmel}, + {gBerryPic_Durin, gBerryPalette_Durin}, + {gBerryPic_Belue, gBerryPalette_Belue}, + {gBerryPic_Liechi, gBerryPalette_Liechi}, + {gBerryPic_Ganlon, gBerryPalette_Ganlon}, + {gBerryPic_Salac, gBerryPalette_Salac}, + {gBerryPic_Petaya, gBerryPalette_Petaya}, + {gBerryPic_Apicot, gBerryPalette_Apicot}, + {gBerryPic_Lansat, gBerryPalette_Lansat}, + {gBerryPic_Starf, gBerryPalette_Starf}, + {gBerryPic_Enigma, gBerryPalette_Enigma}, +}; + +const struct CompressedSpriteSheet gUnknown_0857FDEC = +{ + gBerryCheckCircle_Gfx, 0x800, 10000 +}; + +const struct CompressedSpritePalette gUnknown_0857FDF4 = +{ + gUnknown_08D9BEF0, 10000 +}; + +static const struct OamData sOamData_857FDFC = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0 +}; + +static const union AnimCmd sSpriteAnim_857FE04[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_857FE0C[] = +{ + sSpriteAnim_857FE04 +}; + +static const struct SpriteTemplate gUnknown_0857FE10 = +{ + .tileTag = 10000, + .paletteTag = 10000, + .oam = &sOamData_857FDFC, + .anims = sSpriteAnimTable_857FE0C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +const struct SpriteTemplate gUnknown_0857FE28 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80D5860, +}; + +const struct SpriteTemplate gUnknown_0857FE40 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80D58F8, +}; + +const struct SpriteTemplate gUnknown_0857FE58 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80D5968, +}; + +const struct SpriteTemplate gUnknown_0857FE70 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80D5A94, +}; + +const struct SpriteTemplate gUnknown_0857FE88 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80D5B48, +}; + +// code +void RemoveBagSprite(u8 id) +{ + u8 *spriteId = &gUnknown_0203CE54->unk804[id]; + if (*spriteId != 0xFF) + { + FreeSpriteTilesByTag(id + 100); + FreeSpritePaletteByTag(id + 100); + FreeSpriteOamMatrix(&gSprites[*spriteId]); + DestroySprite(&gSprites[*spriteId]); + *spriteId = 0xFF; + } +} + +void AddBagVisualSprite(u8 bagPocketId) +{ + u8 *spriteId = &gUnknown_0203CE54->unk804[0]; + *spriteId = CreateSprite(&gUnknown_0857FB4C, 68, 66, 0); + SetBagVisualPocketId(bagPocketId, FALSE); +} + +void SetBagVisualPocketId(u8 bagPocketId, bool8 isSwitchingPockets) +{ + struct Sprite *sprite = &gSprites[gUnknown_0203CE54->unk804[0]]; + if (isSwitchingPockets) + { + sprite->pos2.y = -5; + sprite->callback = SpriteCB_BagVisualSwitchingPockets; + sprite->data[0] = bagPocketId + 1; + StartSpriteAnim(sprite, 0); + } + else + { + StartSpriteAnim(sprite, bagPocketId + 1); + } +} + +static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite) +{ + if (sprite->pos2.y != 0) + { + sprite->pos2.y++; + } + else + { + StartSpriteAnim(sprite, sprite->data[0]); + sprite->callback = SpriteCallbackDummy; + } +} + +void ShakeBagVisual(void) +{ + struct Sprite *sprite = &gSprites[gUnknown_0203CE54->unk804[0]]; + if (sprite->affineAnimEnded) + { + StartSpriteAffineAnim(sprite, 1); + sprite->callback = SpriteCB_ShakeBagVisual; + } +} + +static void SpriteCB_ShakeBagVisual(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + { + StartSpriteAffineAnim(sprite, 0); + sprite->callback = SpriteCallbackDummy; + } +} + +void AddSwitchPocketRotatingBallSprite(s16 rotationDirection) +{ + u8 *spriteId = &gUnknown_0203CE54->unk804[1]; + LoadSpriteSheet(&gUnknown_0857FBA0); + LoadSpritePalette(&gUnknown_0857FBA8); + *spriteId = CreateSprite(&gUnknown_0857FBB0, 16, 16, 0); + gSprites[*spriteId].data[0] = rotationDirection; +} + +static void update_switch_pocket_rotating_ball_coords(struct Sprite *sprite) +{ + sprite->centerToCornerVecX = sprite->data[1] - ((sprite->data[3] + 1) & 1); + sprite->centerToCornerVecY = sprite->data[1] - ((sprite->data[3] + 1) & 1); +} + +static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite) +{ + sprite->oam.affineMode = 1; + if (sprite->data[0] == -1) + sprite->affineAnims = sSpriteAffineAnimTable_857FB98; + else + sprite->affineAnims = sSpriteAffineAnimTable_857FB9C; + + InitSpriteAffineAnim(sprite); + sprite->data[1] = sprite->centerToCornerVecX; + sprite->data[1] = sprite->centerToCornerVecY; + update_switch_pocket_rotating_ball_coords(sprite); + sprite->callback = SpriteCB_SwitchPocketRotatingBallContinue; +} + +static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite) +{ + sprite->data[3]++; + update_switch_pocket_rotating_ball_coords(sprite); + if (sprite->data[3] == 16) + RemoveBagSprite(1); +} + +void AddBagItemIconSprite(u16 itemId, u8 id) +{ + u8 *spriteId = &gUnknown_0203CE54->unk804[id + 2]; + if (*spriteId == 0xFF) + { + u8 iconSpriteId; + + FreeSpriteTilesByTag(id + 102); + FreeSpritePaletteByTag(id + 102); + iconSpriteId = AddItemIconSprite(id + 102, id + 102, itemId); + if (iconSpriteId != MAX_SPRITES) + { + *spriteId = iconSpriteId; + gSprites[iconSpriteId].pos2.x = 24; + gSprites[iconSpriteId].pos2.y = 88; + } + } +} + +void RemoveBagItemIconSprite(u8 id) +{ + RemoveBagSprite(id + 2); +} + +void sub_80D4FAC(void) +{ + sub_8122344(&gUnknown_0203CE54->unk804[4], 8); +} + +void sub_80D4FC8(u8 arg0) +{ + sub_81223FC(&gUnknown_0203CE54->unk804[4], 8, arg0); +} + +void sub_80D4FEC(u8 arg0) +{ + sub_8122448(&gUnknown_0203CE54->unk804[4], 136, 120, (arg0 + 1) * 16); +} + +static void sub_80D5018(void *mem0, void *mem1) +{ + u8 i, j; + + memset(mem1, 0, 0x800); + mem1 += 0x100; + for (i = 0; i < 6; i++) + { + mem1 += 0x20; + for (j = 0; j < 6; j++) + { + memcpy(mem1, mem0, 0x20); + mem1 += 0x20; + mem0 += 0x20; + } + if (i != 5) + mem1 += 0x20; + } +} + +static void sub_80D5070(u8 berryId) +{ + struct CompressedSpritePalette pal; + + if (berryId == ITEM_TO_BERRY(ITEM_ENIGMA_BERRY) - 1 && IsEnigmaBerryValid()) + { + // unknown empty if statement + } + + pal.data = gBerryPicTable[berryId].pal; + pal.tag = 0x7544; + LoadCompressedObjectPalette(&pal); + LZDecompressWram(gBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]); + sub_80D5018(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]); +} + +u8 CreateBerryTagSprite(u8 id, s16 x, s16 y) +{ + sub_80D5070(id); + return CreateSprite(&gUnknown_0857FBEC, x, y, 0); +} + +void FreeBerryTagSpritePalette(void) +{ + FreeSpritePaletteByTag(0x7544); +} + +u8 sub_80D511C(u8 berryId, u8 x, u8 y, bool8 startAffine) +{ + u8 spriteId; + + FreeSpritePaletteByTag(0x7544); + sub_80D5070(berryId); + spriteId = CreateSprite(&gUnknown_0857FC7C, x, y, 0); + if (startAffine == TRUE) + StartSpriteAffineAnim(&gSprites[spriteId], 1); + + return spriteId; +} + +u8 CreateBerryFlavorCircleSprite(s16 x) +{ + return CreateSprite(&gUnknown_0857FE10, x, 116, 0); +} diff --git a/src/lilycove_lady.c b/src/lilycove_lady.c index 81a10f8a4..812f1f975 100644 --- a/src/lilycove_lady.c +++ b/src/lilycove_lady.c @@ -606,7 +606,6 @@ u8 sub_818E06C(void) } } -#ifdef NONMATCHING static u8 sub_818E13C(void) { u8 retval; @@ -627,9 +626,11 @@ static u8 sub_818E13C(void) len = sub_818E258(gUnknown_0203CD68->playerName); if (len == sub_818E258(gSaveBlock2Ptr->playerName)) { + u8 *name = gUnknown_0203CD68->playerName; for (i = 0; i < len; i ++) { - if (gUnknown_0203CD68->playerName[i] != gSaveBlock2Ptr->playerName[i]) + name = gUnknown_0203CD68->playerName; + if (name[i] != gSaveBlock2Ptr->playerName[i]) { retval = 2; break; @@ -640,85 +641,6 @@ static u8 sub_818E13C(void) } return retval; } -#else -ASM_DIRECT static u8 sub_818E13C(void) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmovs r7, 0x1\n" - "\tldr r5, =gUnknown_0203CD68\n" - "\tldr r0, =gSaveBlock1Ptr\n" - "\tldr r1, [r0]\n" - "\tldr r2, =0x00003b58\n" - "\tadds r0, r1, r2\n" - "\tstr r0, [r5]\n" - "\tldrb r0, [r0, 0x18]\n" - "\tcmp r0, 0xFF\n" - "\tbne _0818E174\n" - "\tldr r0, =gStringVar1\n" - "\tldr r1, =gText_Lady2\n" - "\tbl StringCopy7\n" - "\tmovs r7, 0\n" - "\tb _0818E1DC\n" - "\t.pool\n" - "_0818E174:\n" - "\tldr r4, =gStringVar1\n" - "\tldr r0, =0x00003b70\n" - "\tadds r1, r0\n" - "\tadds r0, r4, 0\n" - "\tbl StringCopy7\n" - "\tldr r0, [r5]\n" - "\tadds r0, 0x2D\n" - "\tldrb r1, [r0]\n" - "\tadds r0, r4, 0\n" - "\tbl ConvertInternationalString\n" - "\tldr r0, [r5]\n" - "\tadds r0, 0x18\n" - "\tbl sub_818E258\n" - "\tlsls r0, 24\n" - "\tlsrs r4, r0, 24\n" - "\tldr r6, =gSaveBlock2Ptr\n" - "\tldr r0, [r6]\n" - "\tbl sub_818E258\n" - "\tlsls r0, 24\n" - "\tlsrs r0, 24\n" - "\tcmp r4, r0\n" - "\tbne _0818E1DC\n" - "\tldr r0, [r5]\n" - "\tmovs r2, 0\n" - "\tcmp r2, r4\n" - "\tbcs _0818E1DC\n" - "\tldr r1, [r6]\n" - "\tldrb r0, [r0, 0x18]\n" - "\tldrb r1, [r1]\n" - "\tcmp r0, r1\n" - "\tbne _0818E1DA\n" - "_0818E1BA:\n" - "\tadds r0, r2, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r2, r0, 24\n" - "\tcmp r2, r4\n" - "\tbcs _0818E1DC\n" - "\tldr r0, =gUnknown_0203CD68\n" - "\tldr r1, [r0]\n" - "\tadds r1, 0x18\n" - "\tadds r1, r2\n" - "\tldr r0, =gSaveBlock2Ptr\n" - "\tldr r0, [r0]\n" - "\tadds r0, r2\n" - "\tldrb r1, [r1]\n" - "\tldrb r0, [r0]\n" - "\tcmp r1, r0\n" - "\tbeq _0818E1BA\n" - "_0818E1DA:\n" - "\tmovs r7, 0x2\n" - "_0818E1DC:\n" - "\tadds r0, r7, 0\n" - "\tpop {r4-r7}\n" - "\tpop {r1}\n" - "\tbx r1\n" - "\t.pool"); -} -#endif static u8 sub_818E1F4(void) { diff --git a/src/list_menu.c b/src/list_menu.c new file mode 100644 index 000000000..c78d32bb3 --- /dev/null +++ b/src/list_menu.c @@ -0,0 +1,633 @@ +#include "global.h" +#include "menu.h" +#include "list_menu.h" +#include "window.h" +#include "text_window.h" +#include "main.h" +#include "task.h" +#include "menu_indicators.h" +#include "strings.h" +#include "sound.h" +#include "constants/songs.h" + +struct UnknownMysteryGiftLinkMenuStruct +{ + s32 field_0; + u8 field_4; + u8 field_5; + u8 field_6; +}; + +struct UnknownListMenuPals +{ + u8 cursorPal:4; + u8 fillValue:4; + u8 cursorShadowPal:4; + u8 lettersSpacing:6; + u8 field_2_2:6; // unused + u8 fontId:7; + u8 field_3_7:1; +}; + +extern struct UnknownMysteryGiftLinkMenuStruct gUnknown_0203CE84; + +// this file's functions +static u8 ListMenuInitInternal(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow); +static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown); +static void ListMenuPrintEntries(struct ListMenu *list, u16 startIndex, u16 yOffset, u16 count); +static void ListMenuDrawCursor(struct ListMenu *list); +static void ListMenuCallSelectionChangedCallback(struct ListMenu *list, u8 a2); +static u8 ListMenuAddCursorObject(struct ListMenu *list, u32 cursorKind); + +// IWRAM common +struct UnknownListMenuPals gUnknown_03006300; +struct ListMenuTemplate gMultiuseListMenuTemplate; + +// code +static void ListMenuDummyTask(u8 taskId) +{ + +} + +s32 DoMysteryGiftListMenu(struct WindowTemplate *windowTemplate, struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum) +{ + switch (gUnknown_0203CE84.field_4) + { + case 0: + default: + gUnknown_0203CE84.field_5 = AddWindow(windowTemplate); + switch (arg2) + { + case 2: + sub_809882C(gUnknown_0203CE84.field_5, tileNum, palNum); + case 1: + sub_8098858(gUnknown_0203CE84.field_5, tileNum, palNum / 16); + break; + } + gMultiuseListMenuTemplate = *listMenuTemplate; + gMultiuseListMenuTemplate.windowId = gUnknown_0203CE84.field_5; + gUnknown_0203CE84.field_6 = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0); + CopyWindowToVram(gUnknown_0203CE84.field_5, 1); + gUnknown_0203CE84.field_4 = 1; + break; + case 1: + gUnknown_0203CE84.field_0 = ListMenuHandleInputGetItemId(gUnknown_0203CE84.field_6); + if (gMain.newKeys & A_BUTTON) + { + gUnknown_0203CE84.field_4 = 2; + } + if (gMain.newKeys & B_BUTTON) + { + gUnknown_0203CE84.field_0 = LIST_B_PRESSED; + gUnknown_0203CE84.field_4 = 2; + } + if (gUnknown_0203CE84.field_4 == 2) + { + if (arg2 == 0) + { + ClearWindowTilemap(gUnknown_0203CE84.field_5); + } + else + { + switch (arg2) + { + case 0: // can never be reached, because of the if statement above + sub_819746C(gUnknown_0203CE84.field_5, FALSE); + break; + case 2: + case 1: + sub_819746C(gUnknown_0203CE84.field_5, FALSE); + break; + } + } + + CopyWindowToVram(gUnknown_0203CE84.field_5, 1); + } + break; + case 2: + DestroyListMenuTask(gUnknown_0203CE84.field_6, NULL, NULL); + RemoveWindow(gUnknown_0203CE84.field_5); + gUnknown_0203CE84.field_4 = 0; + return gUnknown_0203CE84.field_0; + } + + return -1; +} + +u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow) +{ + u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow); + PutWindowTilemap(listMenuTemplate->windowId); + CopyWindowToVram(listMenuTemplate->windowId, 2); + + return taskId; +} + +// unused +u8 ListMenuInitWithWindows(struct ListMenuTemplate *listMenuTemplate, struct UnknownListMenuWindowStruct *arg1, u16 scrollOffset, u16 selectedRow) +{ + s32 i; + + u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow); + for (i = 0; arg1[i].palNum != 0xFF; i++) + { + PutWindowRectTilemapOverridePalette(listMenuTemplate->windowId, + arg1[i].x, + arg1[i].y, + arg1[i].width, + arg1[i].height, + arg1[i].palNum); + } + CopyWindowToVram(listMenuTemplate->windowId, 2); + + return taskId; +} + +s32 ListMenuHandleInputGetItemId(u8 listTaskId) +{ + struct ListMenu *list = (void*) gTasks[listTaskId].data; + + if (gMain.newKeys & A_BUTTON) + { + return list->template.items[list->scrollOffset + list->selectedRow].id; + } + else if (gMain.newKeys & B_BUTTON) + { + return LIST_B_PRESSED; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + ListMenuChangeSelection(list, TRUE, 1, FALSE); + return LIST_NOTHING_CHOSEN; + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + ListMenuChangeSelection(list, TRUE, 1, TRUE); + return LIST_NOTHING_CHOSEN; + } + else // try to move by one window scroll + { + bool16 rightButton, leftButton; + switch (list->template.scrollMultiple) + { + case LIST_NO_MULTIPLE_SCROLL: + default: + leftButton = FALSE; + rightButton = FALSE; + break; + case LIST_MULTIPLE_SCROLL_DPAD: + leftButton = gMain.newAndRepeatedKeys & DPAD_LEFT; + rightButton = gMain.newAndRepeatedKeys & DPAD_RIGHT; + break; + case LIST_MULTIPLE_SCROLL_L_R: + leftButton = gMain.newAndRepeatedKeys & L_BUTTON; + rightButton = gMain.newAndRepeatedKeys & R_BUTTON; + break; + } + + if (leftButton) + { + ListMenuChangeSelection(list, TRUE, list->template.maxShowed, FALSE); + return LIST_NOTHING_CHOSEN; + } + else if (rightButton) + { + ListMenuChangeSelection(list, TRUE, list->template.maxShowed, TRUE); + return LIST_NOTHING_CHOSEN; + } + else + { + return LIST_NOTHING_CHOSEN; + } + } +} + +void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow) +{ + struct ListMenu *list = (void*) gTasks[listTaskId].data; + + if (scrollOffset != NULL) + *scrollOffset = list->scrollOffset; + if (selectedRow != NULL) + *selectedRow = list->selectedRow; + + if (list->unk_1E != 0xFF) + ListMenuRemoveCursorObject(list->unk_1E, list->template.cursorKind - 2); + + DestroyTask(listTaskId); +} + +void sub_81AE70C(u8 listTaskId) +{ + struct ListMenu *list = (void*) gTasks[listTaskId].data; + + FillWindowPixelBuffer(list->template.windowId, (list->template.fillValue << 4) | (list->template.fillValue)); + ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed); + ListMenuDrawCursor(list); + CopyWindowToVram(list->template.windowId, 2); +} + +// unused +void ChangeListMenuPals(u8 listTaskId, u8 cursorPal, u8 fillValue, u8 cursorShadowPal) +{ + struct ListMenu *list = (void*) gTasks[listTaskId].data; + + list->template.cursorPal = cursorPal; + list->template.fillValue = fillValue; + list->template.cursorShadowPal = cursorShadowPal; +} + +// unused +void ChangeListMenuCoords(u8 listTaskId, u8 x, u8 y) +{ + struct ListMenu *list = (void*) gTasks[listTaskId].data; + + SetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT, x); + SetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP, y); +} + +// unused +s32 ListMenuTestInput(struct ListMenuTemplate *template, u32 scrollOffset, u32 selectedRow, u16 keys, u16 *newScrollOffset, u16 *newSelectedRow) +{ + struct ListMenu list; + + list.template = *template; + list.scrollOffset = scrollOffset; + list.selectedRow = selectedRow; + list.unk_1C = 0; + list.unk_1D = 0; + + if (keys == DPAD_UP) + ListMenuChangeSelection(&list, FALSE, 1, FALSE); + if (keys == DPAD_DOWN) + ListMenuChangeSelection(&list, FALSE, 1, TRUE); + + if (newScrollOffset != NULL) + *newScrollOffset = list.scrollOffset; + if (newSelectedRow != NULL) + *newSelectedRow = list.selectedRow; + + return LIST_NOTHING_CHOSEN; +} + +void ListMenuGetCurrentItemArrayId(u8 listTaskId, u16 *arrayId) +{ + struct ListMenu *list = (void*) gTasks[listTaskId].data; + + if (arrayId != NULL) + *arrayId = list->scrollOffset + list->selectedRow; +} + +void ListMenuGetScrollAndRow(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow) +{ + struct ListMenu *list = (void*) gTasks[listTaskId].data; + + if (scrollOffset != NULL) + *scrollOffset = list->scrollOffset; + if (selectedRow != NULL) + *selectedRow = list->selectedRow; +} + +u16 ListMenuGetYCoordForPrintingArrowCursor(u8 listTaskId) +{ + struct ListMenu *list = (void*) gTasks[listTaskId].data; + u8 yMultiplier = GetFontAttribute(list->template.fontId, 1) + list->template.unk_16_3; + + return list->selectedRow * yMultiplier + list->template.upText_Y; +} + +static u8 ListMenuInitInternal(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow) +{ + u8 listTaskId = CreateTask(ListMenuDummyTask, 0); + struct ListMenu *list = (void*) gTasks[listTaskId].data; + + list->template = *listMenuTemplate; + list->scrollOffset = scrollOffset; + list->selectedRow = selectedRow; + list->unk_1C = 0; + list->unk_1D = 0; + list->unk_1E = 0xFF; + list->unk_1F = 0; + + gUnknown_03006300.cursorPal = list->template.cursorPal; + gUnknown_03006300.fillValue = list->template.fillValue; + gUnknown_03006300.cursorShadowPal = list->template.cursorShadowPal; + gUnknown_03006300.lettersSpacing = list->template.lettersSpacing; + gUnknown_03006300.fontId = list->template.fontId; + gUnknown_03006300.field_3_7 = 0; + + if (list->template.totalItems < list->template.maxShowed) + list->template.maxShowed = list->template.totalItems; + + FillWindowPixelBuffer(list->template.windowId, (list->template.fillValue << 4) | (list->template.fillValue)); + ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed); + ListMenuDrawCursor(list); + ListMenuCallSelectionChangedCallback(list, 1); + + return listTaskId; +} + +static void ListMenuPrint(struct ListMenu *list, const u8 *str, u8 x, u8 y) +{ + u8 colors[3]; + if (gUnknown_03006300.field_3_7) + { + colors[0] = gUnknown_03006300.fillValue; + colors[1] = gUnknown_03006300.cursorPal; + colors[2] = gUnknown_03006300.cursorShadowPal; + AddTextPrinterParameterized2(list->template.windowId, + gUnknown_03006300.fontId, + x, y, + gUnknown_03006300.lettersSpacing, + 0, colors, TEXT_SPEED_FF, str); + + gUnknown_03006300.field_3_7 = 0; + } + else + { + colors[0] = list->template.fillValue; + colors[1] = list->template.cursorPal; + colors[2] = list->template.cursorShadowPal; + AddTextPrinterParameterized2(list->template.windowId, + list->template.fontId, + x, y, + list->template.lettersSpacing, + 0, colors, TEXT_SPEED_FF, str); + } +} + +static void ListMenuPrintEntries(struct ListMenu *list, u16 startIndex, u16 yOffset, u16 count) +{ + s32 i; + u8 x, y; + u8 yMultiplier = GetFontAttribute(list->template.fontId, 1) + list->template.unk_16_3; + + for (i = 0; i < count; i++) + { + if (list->template.items[startIndex].id != -3) + x = list->template.unk_12; + else + x = list->template.unk_11; + + y = (yOffset + i) * yMultiplier + list->template.upText_Y; + if (list->template.unk_08 != NULL) + list->template.unk_08(list->template.windowId, list->template.items[startIndex].id, y); + + ListMenuPrint(list, list->template.items[startIndex].name, x, y); + startIndex++; + } +} + +static void ListMenuDrawCursor(struct ListMenu *list) +{ + u8 yMultiplier = GetFontAttribute(list->template.fontId, 1) + list->template.unk_16_3; + u8 x = list->template.cursor_X; + u8 y = list->selectedRow * yMultiplier + list->template.upText_Y; + switch (list->template.cursorKind) + { + case 0: + ListMenuPrint(list, gText_SelectorArrow2, x, y); + break; + case 1: + break; + case 2: + if (list->unk_1E == 0xFF) + list->unk_1E = ListMenuAddCursorObject(list, 0); + ListMenuUpdateCursorObject(list->unk_1E, + GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT) * 8 - 1, + GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP) * 8 + y - 1, 0); + break; + case 3: + if (list->unk_1E == 0xFF) + list->unk_1E = ListMenuAddCursorObject(list, 1); + ListMenuUpdateCursorObject(list->unk_1E, + GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT) * 8 + x, + GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP) * 8 + y, 1); + break; + } +} + +static u8 ListMenuAddCursorObject(struct ListMenu *list, u32 cursorKind) +{ + struct CursorStruct cursor; + + cursor.unk0 = 0; + cursor.unk1 = 0xA0; + cursor.unk2 = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8 + 2; + cursor.unk4 = GetFontAttribute(list->template.fontId, 1) + 2; + cursor.unk6 = 0x4000; + cursor.unk8 = 0xFFFF; + cursor.unkA = 0xF; + + return ListMenuAddCursorObjectInternal(&cursor, cursorKind); +} + +static void ListMenuErasePrintedCursor(struct ListMenu *list, u16 selectedRow) +{ + u8 cursorKind = list->template.cursorKind; + if (cursorKind == 0) + { + u8 yMultiplier = GetFontAttribute(list->template.fontId, 1) + list->template.unk_16_3; + u8 width = GetMenuCursorDimensionByFont(list->template.fontId, 0); + u8 height = GetMenuCursorDimensionByFont(list->template.fontId, 1); + FillWindowPixelRect(list->template.windowId, + (list->template.fillValue << 4) | (list->template.fillValue), + list->template.cursor_X, + selectedRow * yMultiplier + list->template.upText_Y, + width, + height); + } +} + +static u8 ListMenuUpdateSelectedRowIndexAndScrollOffset(struct ListMenu *list, bool8 movingDown) +{ + u16 selectedRow = list->selectedRow; + u16 scrollOffset = list->scrollOffset; + u16 newRow; + u32 newScroll; + + if (!movingDown) + { + if (list->template.maxShowed == 1) + newRow = 0; + else + newRow = list->template.maxShowed - ((list->template.maxShowed / 2) + (list->template.maxShowed % 2)) - 1; + + if (scrollOffset == 0) + { + while (selectedRow != 0) + { + selectedRow--; + if (list->template.items[scrollOffset + selectedRow].id != -3) + { + list->selectedRow = selectedRow; + return 1; + } + } + + return 0; + } + else + { + while (selectedRow > newRow) + { + selectedRow--; + if (list->template.items[scrollOffset + selectedRow].id != -3) + { + list->selectedRow = selectedRow; + return 1; + } + } + + newScroll = scrollOffset - 1; + } + } + else + { + if (list->template.maxShowed == 1) + newRow = 0; + else + newRow = ((list->template.maxShowed / 2) + (list->template.maxShowed % 2)); + + if (scrollOffset == list->template.totalItems - list->template.maxShowed) + { + while (selectedRow < list->template.maxShowed - 1) + { + selectedRow++; + if (list->template.items[scrollOffset + selectedRow].id != -3) + { + list->selectedRow = selectedRow; + return 1; + } + } + + return 0; + } + else + { + while (selectedRow < newRow) + { + selectedRow++; + if (list->template.items[scrollOffset + selectedRow].id != -3) + { + list->selectedRow = selectedRow; + return 1; + } + } + + newScroll = scrollOffset + 1; + } + } + + list->selectedRow = newRow; + list->scrollOffset = newScroll; + return 2; +} + +static void ListMenuScroll(struct ListMenu *list, u8 count, bool8 movingDown) +{ + if (count >= list->template.maxShowed) + { + FillWindowPixelBuffer(list->template.windowId, (list->template.fillValue << 4) | (list->template.fillValue)); + ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed); + } + else + { + u8 yMultiplier = GetFontAttribute(list->template.fontId, 1) + list->template.unk_16_3; + + if (!movingDown) + { + u16 y, width, height; + + ScrollWindow(list->template.windowId, 1, count * yMultiplier, (list->template.fillValue << 4) | (list->template.fillValue)); + ListMenuPrintEntries(list, list->scrollOffset, 0, count); + + y = (list->template.maxShowed * yMultiplier) + list->template.upText_Y; + width = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8; + height = (GetWindowAttribute(list->template.windowId, WINDOW_HEIGHT) * 8) - y; + FillWindowPixelRect(list->template.windowId, + (list->template.fillValue << 4) | (list->template.fillValue), + 0, y, width, height); + } + else + { + u16 width; + + ScrollWindow(list->template.windowId, 0, count * yMultiplier, (list->template.fillValue << 4) | (list->template.fillValue)); + ListMenuPrintEntries(list, list->scrollOffset + (list->template.maxShowed - count), list->template.maxShowed - count, count); + + width = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8; + FillWindowPixelRect(list->template.windowId, + (list->template.fillValue << 4) | (list->template.fillValue), + 0, 0, width, list->template.upText_Y); + } + } +} + +static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown) +{ + u16 oldSelectedRow; + u8 selectionChange, i, cursorCount; + + oldSelectedRow = list->selectedRow; + cursorCount = 0; + selectionChange = 0; + for (i = 0; i < count; i++) + { + do + { + u8 ret = ListMenuUpdateSelectedRowIndexAndScrollOffset(list, movingDown); + selectionChange |= ret; + if (ret != 2) + break; + cursorCount++; + } while (list->template.items[list->scrollOffset + list->selectedRow].id == -3); + } + + if (updateCursorAndCallCallback) + { + switch (selectionChange) + { + case 0: + default: + return TRUE; + case 1: + ListMenuErasePrintedCursor(list, oldSelectedRow); + ListMenuDrawCursor(list); + ListMenuCallSelectionChangedCallback(list, 0); + CopyWindowToVram(list->template.windowId, 2); + break; + case 2: + case 3: + ListMenuErasePrintedCursor(list, oldSelectedRow); + ListMenuScroll(list, cursorCount, movingDown); + ListMenuDrawCursor(list); + ListMenuCallSelectionChangedCallback(list, 0); + CopyWindowToVram(list->template.windowId, 2); + break; + } + } + + return FALSE; +} + +static void ListMenuCallSelectionChangedCallback(struct ListMenu *list, u8 a2) +{ + if (list->template.moveCursorFunc != NULL) + list->template.moveCursorFunc(list->template.items[list->scrollOffset + list->selectedRow].id, a2, list); +} + +// unused +void sub_81AF028(u8 cursorPal, u8 fillValue, u8 cursorShadowPal) +{ + gUnknown_03006300.cursorPal = cursorPal; + gUnknown_03006300.fillValue = fillValue; + gUnknown_03006300.cursorShadowPal = cursorShadowPal; + gUnknown_03006300.field_3_7 = 1; +} + +void sub_81AF078(s32 arg0, u8 arg1, struct ListMenu *list) +{ + if (!arg1) + PlaySE(SE_SELECT); +} diff --git a/src/main.c b/src/main.c index 3be6b91c7..f04f9b61b 100644 --- a/src/main.c +++ b/src/main.c @@ -166,7 +166,7 @@ static void InitMainCallbacks(void) gUnknown_0203CF5C = NULL; gMain.vblankCounter2 = 0; gMain.callback1 = NULL; - SetMainCallback2(c2_copyright_1); + SetMainCallback2(CB2_InitCopyrightScreenAfterBootup); gSaveBlock2Ptr = &gSaveblock2; gPokemonStoragePtr = &gPokemonStorage; } diff --git a/src/match_call.c b/src/match_call.c new file mode 100644 index 000000000..9c1e02947 --- /dev/null +++ b/src/match_call.c @@ -0,0 +1,1275 @@ + +// Includes +#include "global.h" +#include "battle_setup.h" +#include "event_data.h" +#include "string_util.h" +#include "battle.h" +#include "battle_frontier_1.h" +#include "gym_leader_rematch.h" + +extern const u8 gTrainerClassNames[][13]; + +// Static type declarations + +typedef struct MatchCallTextDataStruct { + const u8 *text; + u16 flag; + u16 flag2; +} match_call_text_data_t; + +struct MatchCallStructCommon { + u8 type; + u8 v1; + u16 flag; +}; + +struct MatchCallStruct0 { + u8 type; + u8 v1; + u16 flag; + const u8 *desc; + const u8 *name; + const match_call_text_data_t *textData; +}; + +struct MatchCallStruct1 { + u8 type; + u8 v1; + u16 flag; + u16 rematchTableIdx; + const u8 *desc; + const u8 *name; + const match_call_text_data_t *textData; +}; + +struct MatchCallSubstruct2 { + u16 flag; + u8 v2; +}; + +struct MatchCallStruct2 { + u8 type; + u8 v1; + u16 flag; + u16 rematchTableIdx; + const u8 *desc; + const match_call_text_data_t *textData; + const struct MatchCallSubstruct2 *v10; +}; + +struct MatchCallStruct3 { + u8 type; + u8 v1; + u16 flag; + const u8 *desc; + const u8 *name; +}; + +struct MatchCallStruct4 { + u8 type; + u8 gender; + u16 flag; + const u8 *desc; + const u8 *name; + const match_call_text_data_t *textData; +}; + +struct MatchCallStruct5 { + u8 type; + u8 v1; + u16 flag; + u16 v4; + const u8 *desc; + const u8 *name; + const match_call_text_data_t *textData; +}; + +#define MATCHCALLDEF(name, type_, ...) \ +static const struct MatchCallStruct##type_ name = { \ + .type = type_, \ + __VA_ARGS__ \ +}; + +typedef union { + const struct MatchCallStructCommon *common; + const struct MatchCallStruct0 *type0; + const struct MatchCallStruct1 *type1; + const struct MatchCallStruct2 *type2; + const struct MatchCallStruct3 *type3; + const struct MatchCallStruct4 *type4; + const struct MatchCallStruct5 *type5; +} match_call_t; + +struct UnkStruct_08625388 { + u16 idx; + u16 v2; + u16 v4; + const u8 *v8[4]; +}; + +// Static RAM declarations + +// Static ROM declarations + +static bool32 MatchCallGetFlag_Type0(match_call_t); +static bool32 MatchCallGetFlag_Type1(match_call_t); +static bool32 MatchCallGetFlag_Type2(match_call_t); +static bool32 MatchCallGetFlag_Type3(match_call_t); +static bool32 MatchCallGetFlag_Type4(match_call_t); + +static u8 sub_81D1714(match_call_t); +static u8 sub_81D1718(match_call_t); +static u8 sub_81D171C(match_call_t); +static u8 sub_81D1750(match_call_t); +static u8 sub_81D1754(match_call_t); + +static bool32 MatchCall_IsRematchable_Type0(match_call_t); +static bool32 MatchCall_IsRematchable_Type1(match_call_t); +static bool32 MatchCall_IsRematchable_Type2(match_call_t); +static bool32 MatchCall_IsRematchable_Type3(match_call_t); +static bool32 MatchCall_IsRematchable_Type4(match_call_t); + +static bool32 sub_81D1840(match_call_t); +static bool32 sub_81D1844(match_call_t); +static bool32 sub_81D1848(match_call_t); +static bool32 sub_81D184C(match_call_t); +static bool32 sub_81D1850(match_call_t); + +static u32 MatchCall_GetRematchTableIdx_Type0(match_call_t); +static u32 MatchCall_GetRematchTableIdx_Type1(match_call_t); +static u32 MatchCall_GetRematchTableIdx_Type2(match_call_t); +static u32 MatchCall_GetRematchTableIdx_Type3(match_call_t); +static u32 MatchCall_GetRematchTableIdx_Type4(match_call_t); + +static void MatchCall_GetMessage_Type0(match_call_t, u8 *); +static void MatchCall_GetMessage_Type1(match_call_t, u8 *); +static void MatchCall_GetMessage_Type2(match_call_t, u8 *); +static void MatchCall_GetMessage_Type3(match_call_t, u8 *); +static void MatchCall_GetMessage_Type4(match_call_t, u8 *); + +static void MatchCall_GetNameAndDesc_Type0(match_call_t, const u8 **, const u8 **); +static void MatchCall_GetNameAndDesc_Type1(match_call_t, const u8 **, const u8 **); +static void MatchCall_GetNameAndDesc_Type2(match_call_t, const u8 **, const u8 **); +static void MatchCall_GetNameAndDesc_Type3(match_call_t, const u8 **, const u8 **); +static void MatchCall_GetNameAndDesc_Type4(match_call_t, const u8 **, const u8 **); + +static void sub_81D1920(const match_call_text_data_t *, u8 *); +static void sub_81D199C(const match_call_text_data_t *, u16, u8 *); +static void MatchCall_GetNameAndDescByRematchIdx(u32, const u8 **, const u8 **); + +extern const u8 gText_MrStone_Pokenav_2B60C0[]; +extern const u8 gText_MrStone_Pokenav_2B61E6[]; +extern const u8 gText_MrStone_Pokenav_2B6302[]; +extern const u8 gText_MrStone_Pokenav_2B63A0[]; +extern const u8 gText_MrStone_Pokenav_2B64A2[]; +extern const u8 gText_MrStone_Pokenav_2B6526[]; +extern const u8 gText_MrStone_Pokenav_2B65BB[]; +extern const u8 gText_MrStone_Pokenav_2B6664[]; +extern const u8 gText_MrStone_Pokenav_2B66B1[]; +extern const u8 gText_MrStone_Pokenav_2B6703[]; +extern const u8 gText_MrStone_Pokenav_2B67ED[]; + +extern const u8 gMrStoneMatchCallDesc[]; +extern const u8 gMrStoneMatchCallName[]; + +extern const u8 gText_Norman_Pokenav_2B5719[]; +extern const u8 gText_Norman_Pokenav_2B5795[]; +extern const u8 gText_Norman_Pokenav_2B584D[]; +extern const u8 gText_Norman_Pokenav_2B58E3[]; +extern const u8 gText_Norman_Pokenav_2B5979[]; +extern const u8 gText_Norman_Pokenav_2B5A07[]; +extern const u8 gText_Norman_Pokenav_2B5A69[]; +extern const u8 gText_Norman_Pokenav_2B5ACF[]; +extern const u8 gText_Norman_Pokenav_2B5B5E[]; + +extern const u8 gNormanMatchCallDesc[]; +extern const u8 gNormanMatchCallName[]; + +extern const u8 gProfBirchMatchCallDesc[]; +extern const u8 gProfBirchMatchCallName[]; + +extern const u8 gText_Mom_Pokenav_2B227B[]; +extern const u8 gText_Mom_Pokenav_2B2310[]; +extern const u8 gText_Mom_Pokenav_2B23F3[]; + +extern const u8 gMomMatchCallDesc[]; +extern const u8 gMomMatchCallName[]; + +extern const u8 gText_Steven_Pokenav_2B5B95[]; +extern const u8 gText_Steven_Pokenav_2B5C53[]; +extern const u8 gText_Steven_Pokenav_2B5CC9[]; +extern const u8 gText_Steven_Pokenav_2B5DB4[]; +extern const u8 gText_Steven_Pokenav_2B5E26[]; +extern const u8 gText_Steven_Pokenav_2B5EA2[]; +extern const u8 gText_Steven_Pokenav_2B5ED9[]; + +extern const u8 gStevenMatchCallDesc[]; +extern const u8 gStevenMatchCallName[]; + +extern const u8 gText_May_Pokenav_2B3AB3[]; +extern const u8 gText_May_Pokenav_2B3B3F[]; +extern const u8 gText_May_Pokenav_2B3C13[]; +extern const u8 gText_May_Pokenav_2B3CF3[]; +extern const u8 gText_May_Pokenav_2B3D4B[]; +extern const u8 gText_May_Pokenav_2B3DD1[]; +extern const u8 gText_May_Pokenav_2B3E69[]; +extern const u8 gText_May_Pokenav_2B3ECD[]; +extern const u8 gText_May_Pokenav_2B3F2B[]; +extern const u8 gText_May_Pokenav_2B3FFB[]; +extern const u8 gText_May_Pokenav_2B402B[]; +extern const u8 gText_May_Pokenav_2B414B[]; +extern const u8 gText_May_Pokenav_2B4228[]; +extern const u8 gText_May_Pokenav_2B42E0[]; +extern const u8 gText_May_Pokenav_2B4350[]; +extern const u8 gMayBrendanMatchCallDesc[]; +extern const u8 gExpandedPlaceholder_May[]; +extern const u8 gText_Brendan_Pokenav_2B43EF[]; +extern const u8 gText_Brendan_Pokenav_2B4486[]; +extern const u8 gText_Brendan_Pokenav_2B4560[]; +extern const u8 gText_Brendan_Pokenav_2B463F[]; +extern const u8 gText_Brendan_Pokenav_2B46B7[]; +extern const u8 gText_Brendan_Pokenav_2B4761[]; +extern const u8 gText_Brendan_Pokenav_2B47F4[]; +extern const u8 gText_Brendan_Pokenav_2B4882[]; +extern const u8 gText_Brendan_Pokenav_2B4909[]; +extern const u8 gText_Brendan_Pokenav_2B49C4[]; +extern const u8 gText_Brendan_Pokenav_2B4A44[]; +extern const u8 gText_Brendan_Pokenav_2B4B28[]; +extern const u8 gText_Brendan_Pokenav_2B4C15[]; +extern const u8 gText_Brendan_Pokenav_2B4CD8[]; +extern const u8 gText_Brendan_Pokenav_2B4D46[]; +extern const u8 gExpandedPlaceholder_Brendan[]; +extern const u8 gText_Wally_Pokenav_2B4DE2[]; +extern const u8 gText_Wally_Pokenav_2B4E57[]; +extern const u8 gText_Wally_Pokenav_2B4EA5[]; +extern const u8 gText_Wally_Pokenav_2B4F41[]; +extern const u8 gText_Wally_Pokenav_2B4FF3[]; +extern const u8 gText_Wally_Pokenav_2B50B1[]; +extern const u8 gText_Wally_Pokenav_2B5100[]; +extern const u8 gWallyMatchCallDesc[]; +extern const u8 gText_Scott_Pokenav_2B5184[]; +extern const u8 gText_Scott_Pokenav_2B5275[]; +extern const u8 gText_Scott_Pokenav_2B5323[]; +extern const u8 gText_Scott_Pokenav_2B53DB[]; +extern const u8 gText_Scott_Pokenav_2B54A5[]; +extern const u8 gText_Scott_Pokenav_2B5541[]; +extern const u8 gText_Scott_Pokenav_2B56CA[]; +extern const u8 gScottMatchCallDesc[]; +extern const u8 gScottMatchCallName[]; +extern const u8 gText_Roxanne_Pokenav_2B2456[]; +extern const u8 gText_Roxanne_Pokenav_2B250E[]; +extern const u8 gText_Roxanne_Pokenav_2B25C1[]; +extern const u8 gText_Roxanne_Pokenav_2B2607[]; +extern const u8 gRoxanneMatchCallDesc[]; +extern const u8 gText_Brawly_Pokenav_2B2659[]; +extern const u8 gText_Brawly_Pokenav_2B275D[]; +extern const u8 gText_Brawly_Pokenav_2B286F[]; +extern const u8 gText_Brawly_Pokenav_2B28D1[]; +extern const u8 gBrawlyMatchCallDesc[]; +extern const u8 gText_Wattson_Pokenav_2B2912[]; +extern const u8 gText_Wattson_Pokenav_2B29CA[]; +extern const u8 gText_Wattson_Pokenav_2B2AB6[]; +extern const u8 gText_Wattson_Pokenav_2B2B01[]; +extern const u8 gWattsonMatchCallDesc[]; +extern const u8 gText_Flannery_Pokenav_2B2B4D[]; +extern const u8 gText_Flannery_Pokenav_2B2C0E[]; +extern const u8 gText_Flannery_Pokenav_2B2CF1[]; +extern const u8 gText_Flannery_Pokenav_2B2D54[]; +extern const u8 gFlanneryMatchCallDesc[]; +extern const u8 gText_Winona_Pokenav_2B2DA4[]; +extern const u8 gText_Winona_Pokenav_2B2E2B[]; +extern const u8 gText_Winona_Pokenav_2B2EC2[]; +extern const u8 gText_Winona_Pokenav_2B2F16[]; +extern const u8 gWinonaMatchCallDesc[]; +extern const u8 gText_TateLiza_Pokenav_2B2F97[]; +extern const u8 gText_TateLiza_Pokenav_2B306E[]; +extern const u8 gText_TateLiza_Pokenav_2B3158[]; +extern const u8 gText_TateLiza_Pokenav_2B31CD[]; +extern const u8 gTateLizaMatchCallDesc[]; +extern const u8 gText_Juan_Pokenav_2B3249[]; +extern const u8 gText_Juan_Pokenav_2B32EC[]; +extern const u8 gText_Juan_Pokenav_2B33AA[]; +extern const u8 gText_Juan_Pokenav_2B341E[]; +extern const u8 gJuanMatchCallDesc[]; +extern const u8 gText_Sidney_Pokenav_2B34CC[]; +extern const u8 gEliteFourMatchCallDesc[]; +extern const u8 gText_Phoebe_Pokenav_2B3561[]; +extern const u8 gText_Glacia_Pokenav_2B35E4[]; +extern const u8 gText_Drake_Pokenav_2B368B[]; +extern const u8 gText_Wallace_Pokenav_2B3790[]; +extern const u8 gChampionMatchCallDesc[]; +extern const u8 gMatchCallStevenStrategyText[]; +extern const u8 gMatchCall_StevenTrainersPokemonText[]; +extern const u8 gMatchCall_StevenSelfIntroductionText_Line1_BeforeMeteorFallsBattle[]; +extern const u8 gMatchCall_StevenSelfIntroductionText_Line2_BeforeMeteorFallsBattle[]; +extern const u8 gMatchCall_StevenSelfIntroductionText_Line1_AfterMeteorFallsBattle[]; +extern const u8 gMatchCall_StevenSelfIntroductionText_Line2_AfterMeteorFallsBattle[]; +extern const u8 gMatchCall_BrendanStrategyText[]; +extern const u8 gMatchCall_BrendanTrainersPokemonText[]; +extern const u8 gMatchCall_BrendanSelfIntroductionText_Line1[]; +extern const u8 gMatchCall_BrendanSelfIntroductionText_Line2[]; +extern const u8 gMatchCall_MayStrategyText[]; +extern const u8 gMatchCall_MayTrainersPokemonText[]; +extern const u8 gMatchCall_MaySelfIntroductionText_Line1[]; +extern const u8 gMatchCall_MaySelfIntroductionText_Line2[]; +// .rodata + +static const match_call_text_data_t sMrStoneTextScripts[] = { + { gText_MrStone_Pokenav_2B60C0, 0xFFFF, FLAG_0x158 }, + { gText_MrStone_Pokenav_2B61E6, FLAG_0x158, 0xFFFF }, + { gText_MrStone_Pokenav_2B6302, FLAG_0x0BD, 0xFFFF }, + { gText_MrStone_Pokenav_2B63A0, FLAG_0x110, 0xFFFF }, + { gText_MrStone_Pokenav_2B64A2, FLAG_0x06A, 0xFFFF }, + { gText_MrStone_Pokenav_2B6526, FLAG_0x4F4, 0xFFFF }, + { gText_MrStone_Pokenav_2B65BB, FLAG_0x097, 0xFFFF }, + { gText_MrStone_Pokenav_2B6664, FLAG_0x06F, 0xFFFF }, + { gText_MrStone_Pokenav_2B66B1, FLAG_0x070, 0xFFFF }, + { gText_MrStone_Pokenav_2B6703, FLAG_0x4F7, 0xFFFF }, + { gText_MrStone_Pokenav_2B67ED, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sMrStoneMatchCallHeader, 0, 10, 0xffff, gMrStoneMatchCallDesc, gMrStoneMatchCallName, sMrStoneTextScripts); + +static const match_call_text_data_t sNormanTextScripts[] = { + { gText_Norman_Pokenav_2B5719, FLAG_0x132, 0xFFFF }, + { gText_Norman_Pokenav_2B5795, FLAG_0x4F1, 0xFFFF }, + { gText_Norman_Pokenav_2B584D, FLAG_0x4F3, 0xFFFF }, + { gText_Norman_Pokenav_2B58E3, FLAG_0x4F4, 0xFFFF }, + { gText_Norman_Pokenav_2B5979, FLAG_0x0D4, 0xFFFF }, + { gText_Norman_Pokenav_2B5A07, 0xFFFE, 0xFFFF }, + { gText_Norman_Pokenav_2B5A69, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { gText_Norman_Pokenav_2B5ACF, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { gText_Norman_Pokenav_2B5B5E, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sNormanMatchCallHeader, 5, 7, FLAG_0x132, 0x45, gNormanMatchCallDesc, gNormanMatchCallName, sNormanTextScripts); + +MATCHCALLDEF(sProfBirchMatchCallHeader, 3, 0, FLAG_0x119, gProfBirchMatchCallDesc, gProfBirchMatchCallName) + +static const match_call_text_data_t sMomTextScripts[] = { + { gText_Mom_Pokenav_2B227B, 0xffff, 0xffff }, + { gText_Mom_Pokenav_2B2310, FLAG_0x4F4, 0xffff }, + { gText_Mom_Pokenav_2B23F3, FLAG_SYS_GAME_CLEAR, 0xffff }, + { NULL, 0xffff, 0xffff } +}; + +MATCHCALLDEF(sMomMatchCallHeader, 0, 0, FLAG_0x0D8, gMomMatchCallDesc, gMomMatchCallName, sMomTextScripts); + +static const match_call_text_data_t sStevenTextScripts[] = { + { gText_Steven_Pokenav_2B5B95, 0xffff, 0xffff }, + { gText_Steven_Pokenav_2B5C53, FLAG_0x0C7, 0xffff }, + { gText_Steven_Pokenav_2B5CC9, FLAG_0x0D4, 0xffff }, + { gText_Steven_Pokenav_2B5DB4, FLAG_0x070, 0xffff }, + { gText_Steven_Pokenav_2B5E26, FLAG_0x4F6, 0xffff }, + { gText_Steven_Pokenav_2B5EA2, FLAG_0x081, 0xffff }, + { gText_Steven_Pokenav_2B5ED9, FLAG_SYS_GAME_CLEAR, 0xffff }, + { NULL, 0xffff, 0xffff }, +}; + +MATCHCALLDEF(sStevenMatchCallHeader, 0, 0xd5, FLAG_0x131, gStevenMatchCallDesc, gStevenMatchCallName, sStevenTextScripts); + +static const match_call_text_data_t sMayTextScripts[] = { + { gText_May_Pokenav_2B3AB3, 0xFFFF, 0xFFFF }, + { gText_May_Pokenav_2B3B3F, FLAG_0x4F1, 0xFFFF }, + { gText_May_Pokenav_2B3C13, FLAG_0x095, 0xFFFF }, + { gText_May_Pokenav_2B3CF3, FLAG_0x324, 0xFFFF }, + { gText_May_Pokenav_2B3D4B, FLAG_0x06A, 0xFFFF }, + { gText_May_Pokenav_2B3DD1, FLAG_0x4F3, 0xFFFF }, + { gText_May_Pokenav_2B3E69, FLAG_0x4F4, 0xFFFF }, + { gText_May_Pokenav_2B3ECD, FLAG_0x097, 0xFFFF }, + { gText_May_Pokenav_2B3F2B, FLAG_0x0D4, 0xFFFF }, + { gText_May_Pokenav_2B3FFB, FLAG_0x06F, 0xFFFF }, + { gText_May_Pokenav_2B402B, FLAG_0x061, 0xFFFF }, + { gText_May_Pokenav_2B414B, FLAG_0x070, 0xFFFF }, + { gText_May_Pokenav_2B4228, FLAG_0x081, 0xFFFF }, + { gText_May_Pokenav_2B42E0, FLAG_0x4F7, 0xFFFF }, + { gText_May_Pokenav_2B4350, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sMayMatchCallHeader, 4, MALE, FLAG_0x0FD, gMayBrendanMatchCallDesc, gExpandedPlaceholder_May, sMayTextScripts); + +static const match_call_text_data_t sBrendanTextScripts[] = { + { gText_Brendan_Pokenav_2B43EF, 0xFFFF, 0xFFFF }, + { gText_Brendan_Pokenav_2B4486, FLAG_0x4F1, 0xFFFF }, + { gText_Brendan_Pokenav_2B4560, FLAG_0x095, 0xFFFF }, + { gText_Brendan_Pokenav_2B463F, FLAG_0x324, 0xFFFF }, + { gText_Brendan_Pokenav_2B46B7, FLAG_0x06A, 0xFFFF }, + { gText_Brendan_Pokenav_2B4761, FLAG_0x4F3, 0xFFFF }, + { gText_Brendan_Pokenav_2B47F4, FLAG_0x4F4, 0xFFFF }, + { gText_Brendan_Pokenav_2B4882, FLAG_0x097, 0xFFFF }, + { gText_Brendan_Pokenav_2B4909, FLAG_0x0D4, 0xFFFF }, + { gText_Brendan_Pokenav_2B49C4, FLAG_0x06F, 0xFFFF }, + { gText_Brendan_Pokenav_2B4A44, FLAG_0x061, 0xFFFF }, + { gText_Brendan_Pokenav_2B4B28, FLAG_0x070, 0xFFFF }, + { gText_Brendan_Pokenav_2B4C15, FLAG_0x081, 0xFFFF }, + { gText_Brendan_Pokenav_2B4CD8, FLAG_0x4F7, 0xFFFF }, + { gText_Brendan_Pokenav_2B4D46, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sBrendanMatchCallHeader, 4, FEMALE, FLAG_0x0FD, gMayBrendanMatchCallDesc, gExpandedPlaceholder_Brendan, sBrendanTextScripts); + +static const match_call_text_data_t sWallyTextScripts[] = { + { gText_Wally_Pokenav_2B4DE2, 0xFFFF, 0xFFFF }, + { gText_Wally_Pokenav_2B4E57, FLAG_0x0C7, 0xFFFF }, + { gText_Wally_Pokenav_2B4EA5, FLAG_0x4F3, 0xFFFF }, + { gText_Wally_Pokenav_2B4F41, FLAG_0x097, 0xFFFF }, + { gText_Wally_Pokenav_2B4FF3, FLAG_0x06F, 0xFFFF }, + { gText_Wally_Pokenav_2B50B1, FLAG_0x081, 0xFFFF }, + { gText_Wally_Pokenav_2B5100, FLAG_0x07E, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +const struct MatchCallSubstruct2 sWallyAdditionalData[] = { + { FLAG_0x324, 0x05 }, + { FLAG_0x06F, 0xD5 }, + { FLAG_0x35A, 0x46 }, + { 0xFFFF, 0xD5 } +}; + +MATCHCALLDEF(sWallyMatchCallHeader, 2, 0, FLAG_0x0D6, REMATCH_WALLY_3, gWallyMatchCallDesc, sWallyTextScripts, sWallyAdditionalData); + +static const match_call_text_data_t sScottTextScripts[] = { + { gText_Scott_Pokenav_2B5184, 0xFFFF, 0xFFFF }, + { gText_Scott_Pokenav_2B5275, FLAG_0x08B, 0xFFFF }, + { gText_Scott_Pokenav_2B5323, FLAG_0x097, 0xFFFF }, + { gText_Scott_Pokenav_2B53DB, FLAG_0x0D4, 0xFFFF }, + { gText_Scott_Pokenav_2B54A5, FLAG_0x070, 0xFFFF }, + { gText_Scott_Pokenav_2B5541, FLAG_0x4F7, 0xFFFF }, + { gText_Scott_Pokenav_2B56CA, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + + +MATCHCALLDEF(sScottMatchCallHeader, 0, 0xD5, FLAG_0x0D7, gScottMatchCallDesc, gScottMatchCallName, sScottTextScripts); + +static const match_call_text_data_t sRoxanneTextScripts[] = { + { gText_Roxanne_Pokenav_2B2456, 0xFFFE, 0xFFFF }, + { gText_Roxanne_Pokenav_2B250E, 0xFFFF, 0xFFFF }, + { gText_Roxanne_Pokenav_2B25C1, 0xFFFF, 0xFFFF }, + { gText_Roxanne_Pokenav_2B2607, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sRoxanneMatchCallHeader, 5, 10, FLAG_0x1D3, 0x41, gRoxanneMatchCallDesc, NULL, sRoxanneTextScripts); + +static const match_call_text_data_t sBrawlyTextScripts[] = { + { gText_Brawly_Pokenav_2B2659, 0xFFFE, 0xFFFF }, + { gText_Brawly_Pokenav_2B275D, 0xFFFF, 0xFFFF }, + { gText_Brawly_Pokenav_2B286F, 0xFFFF, 0xFFFF }, + { gText_Brawly_Pokenav_2B28D1, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sBrawlyMatchCallHeader, 5, 2, FLAG_0x1D4, 0x42, gBrawlyMatchCallDesc, NULL, sBrawlyTextScripts); + +static const match_call_text_data_t sWattsonTextScripts[] = { + { gText_Wattson_Pokenav_2B2912, 0xFFFE, 0xFFFF }, + { gText_Wattson_Pokenav_2B29CA, 0xFFFF, 0xFFFF }, + { gText_Wattson_Pokenav_2B2AB6, 0xFFFF, 0xFFFF }, + { gText_Wattson_Pokenav_2B2B01, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sWattsonMatchCallHeader, 5, 9, FLAG_0x1D5, 0x43, gWattsonMatchCallDesc, NULL, sWattsonTextScripts); + +static const match_call_text_data_t sFlanneryTextScripts[] = { + { gText_Flannery_Pokenav_2B2B4D, 0xFFFE, 0xFFFF }, + { gText_Flannery_Pokenav_2B2C0E, 0xFFFF, 0xFFFF }, + { gText_Flannery_Pokenav_2B2CF1, 0xFFFF, 0xFFFF }, + { gText_Flannery_Pokenav_2B2D54, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sFlanneryMatchCallHeader, 5, 3, FLAG_0x1D6, 0x44, gFlanneryMatchCallDesc, NULL, sFlanneryTextScripts); + +static const match_call_text_data_t sWinonaTextScripts[] = { + { gText_Winona_Pokenav_2B2DA4, 0xFFFE, 0xFFFF }, + { gText_Winona_Pokenav_2B2E2B, 0xFFFF, 0xFFFF }, + { gText_Winona_Pokenav_2B2EC2, 0xFFFF, 0xFFFF }, + { gText_Winona_Pokenav_2B2F16, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sWinonaMatchCallHeader, 5, 11, FLAG_0x1D7, 0x46, gWinonaMatchCallDesc, NULL, sWinonaTextScripts); + +static const match_call_text_data_t sTateLizaTextScripts[] = { + { gText_TateLiza_Pokenav_2B2F97, 0xFFFE, 0xFFFF }, + { gText_TateLiza_Pokenav_2B306E, 0xFFFF, 0xFFFF }, + { gText_TateLiza_Pokenav_2B3158, 0xFFFF, 0xFFFF }, + { gText_TateLiza_Pokenav_2B31CD, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sTateLizaMatchCallHeader, 5, 13, FLAG_0x1D8, 0x47, gTateLizaMatchCallDesc, NULL, sTateLizaTextScripts); + +static const match_call_text_data_t sJuanTextScripts[] = { + { gText_Juan_Pokenav_2B3249, 0xFFFE, 0xFFFF }, + { gText_Juan_Pokenav_2B32EC, 0xFFFF, 0xFFFF }, + { gText_Juan_Pokenav_2B33AA, 0xFFFF, 0xFFFF }, + { gText_Juan_Pokenav_2B341E, FLAG_SYS_GAME_CLEAR, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sJuanMatchCallHeader, 5, 14, FLAG_0x1D9, 0x48, gJuanMatchCallDesc, NULL, sJuanTextScripts); + +static const match_call_text_data_t sSidneyTextScripts[] = { + { gText_Sidney_Pokenav_2B34CC, 0xFFFF, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sSidneyMatchCallHeader, 5, 15, FLAG_0x1A5, 0x49, gEliteFourMatchCallDesc, NULL, sSidneyTextScripts); + +static const match_call_text_data_t sPhoebeTextScripts[] = { + { gText_Phoebe_Pokenav_2B3561, 0xFFFF, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sPhoebeMatchCallHeader, 5, 15, FLAG_0x1A6, 0x4A, gEliteFourMatchCallDesc, NULL, sPhoebeTextScripts); + +static const match_call_text_data_t sGlaciaTextScripts[] = { + { gText_Glacia_Pokenav_2B35E4, 0xFFFF, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sGlaciaMatchCallHeader, 5, 15, FLAG_0x1A7, 0x4B, gEliteFourMatchCallDesc, NULL, sGlaciaTextScripts); + +static const match_call_text_data_t sDrakeTextScripts[] = { + { gText_Drake_Pokenav_2B368B, 0xFFFF, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sDrakeMatchCallHeader, 5, 15, FLAG_0x1A8, 0x4C, gEliteFourMatchCallDesc, NULL, sDrakeTextScripts); + +static const match_call_text_data_t sWallaceTextScripts[] = { + { gText_Wallace_Pokenav_2B3790, 0xFFFF, 0xFFFF }, + { NULL, 0xFFFF, 0xFFFF } +}; + +MATCHCALLDEF(sWallaceMatchCallHeader, 5, 15, FLAG_0x1A9, 0x4D, gChampionMatchCallDesc, NULL, sWallaceTextScripts); + +static const match_call_t sMatchCallHeaders[] = { + {.type0 = &sMrStoneMatchCallHeader}, + {.type3 = &sProfBirchMatchCallHeader}, + {.type4 = &sBrendanMatchCallHeader}, + {.type4 = &sMayMatchCallHeader}, + {.type2 = &sWallyMatchCallHeader}, + {.type5 = &sNormanMatchCallHeader}, + {.type0 = &sMomMatchCallHeader}, + {.type0 = &sStevenMatchCallHeader}, + {.type0 = &sScottMatchCallHeader}, + {.type5 = &sRoxanneMatchCallHeader}, + {.type5 = &sBrawlyMatchCallHeader}, + {.type5 = &sWattsonMatchCallHeader}, + {.type5 = &sFlanneryMatchCallHeader}, + {.type5 = &sWinonaMatchCallHeader}, + {.type5 = &sTateLizaMatchCallHeader}, + {.type5 = &sJuanMatchCallHeader}, + {.type5 = &sSidneyMatchCallHeader}, + {.type5 = &sPhoebeMatchCallHeader}, + {.type5 = &sGlaciaMatchCallHeader}, + {.type5 = &sDrakeMatchCallHeader}, + {.type5 = &sWallaceMatchCallHeader} +}; + +static bool32 (*const sMatchCallGetFlagFuncs[])(match_call_t) = { + MatchCallGetFlag_Type0, + MatchCallGetFlag_Type1, + MatchCallGetFlag_Type2, + MatchCallGetFlag_Type3, + MatchCallGetFlag_Type4 +}; + +static u8 (*const gUnknown_08625310[])(match_call_t) = { + sub_81D1714, + sub_81D1718, + sub_81D171C, + sub_81D1750, + sub_81D1754 +}; + +static bool32 (*const sMatchCall_IsRematchableFunctions[])(match_call_t) = { + MatchCall_IsRematchable_Type0, + MatchCall_IsRematchable_Type1, + MatchCall_IsRematchable_Type2, + MatchCall_IsRematchable_Type3, + MatchCall_IsRematchable_Type4 +}; + +static bool32 (*const gUnknown_08625338[])(match_call_t) = { + sub_81D1840, + sub_81D1844, + sub_81D1848, + sub_81D184C, + sub_81D1850 +}; + +static u32 (*const sMatchCall_GetRematchTableIdxFunctions[])(match_call_t) = { + MatchCall_GetRematchTableIdx_Type0, + MatchCall_GetRematchTableIdx_Type1, + MatchCall_GetRematchTableIdx_Type2, + MatchCall_GetRematchTableIdx_Type3, + MatchCall_GetRematchTableIdx_Type4 +}; + +static void (*const sMatchCall_GetMessageFunctions[])(match_call_t, u8 *) = { + MatchCall_GetMessage_Type0, + MatchCall_GetMessage_Type1, + MatchCall_GetMessage_Type2, + MatchCall_GetMessage_Type3, + MatchCall_GetMessage_Type4 +}; + +static void (*const sMatchCall_GetNameAndDescFunctions[])(match_call_t, const u8 **, const u8 **) = { + MatchCall_GetNameAndDesc_Type0, + MatchCall_GetNameAndDesc_Type1, + MatchCall_GetNameAndDesc_Type2, + MatchCall_GetNameAndDesc_Type3, + MatchCall_GetNameAndDesc_Type4 +}; + +static const struct UnkStruct_08625388 sMatchCallCheckPageOverrides[] = { + { 7, 0x4B, 0xffff, { gMatchCallStevenStrategyText, gMatchCall_StevenTrainersPokemonText, gMatchCall_StevenSelfIntroductionText_Line1_BeforeMeteorFallsBattle, gMatchCall_StevenSelfIntroductionText_Line2_BeforeMeteorFallsBattle } }, // STEVEN + { 7, 0x4B, FLAG_0x4F6, { gMatchCallStevenStrategyText, gMatchCall_StevenTrainersPokemonText, gMatchCall_StevenSelfIntroductionText_Line1_AfterMeteorFallsBattle, gMatchCall_StevenSelfIntroductionText_Line2_AfterMeteorFallsBattle } }, // STEVEN + { 2, 0x3c, 0xffff, { gMatchCall_BrendanStrategyText, gMatchCall_BrendanTrainersPokemonText, gMatchCall_BrendanSelfIntroductionText_Line1, gMatchCall_BrendanSelfIntroductionText_Line2 } }, // Brendan + { 3, 0x3f, 0xffff, { gMatchCall_MayStrategyText, gMatchCall_MayTrainersPokemonText, gMatchCall_MaySelfIntroductionText_Line1, gMatchCall_MaySelfIntroductionText_Line2 } } // May +}; + +// .text + +static u32 MatchCallGetFunctionIndex(match_call_t matchCall) +{ + switch (matchCall.common->type) + { + case 0: + default: + return 0; + case 1: + case 5: + return 1; + case 2: + return 2; + case 4: + return 3; + case 3: + return 4; + } +} + +u32 GetTrainerIdxByRematchIdx(u32 rematchIdx) +{ + return gRematchTable[rematchIdx].trainerIds[0]; +} + +s32 GetRematchIdxByTrainerIdx(s32 trainerIdx) +{ + s32 rematchIdx; + + for (rematchIdx = 0; rematchIdx < REMATCH_TABLE_ENTRIES; rematchIdx++) + { + if (gRematchTable[rematchIdx].trainerIds[0] == trainerIdx) + return rematchIdx; + } + return -1; +} + +bool32 MatchCallFlagGetByIndex(u32 idx) +{ + match_call_t matchCall; + u32 i; + + if (idx > 20) + return FALSE; + matchCall = sMatchCallHeaders[idx]; + i = MatchCallGetFunctionIndex(matchCall); + return sMatchCallGetFlagFuncs[i](matchCall); +} + +static bool32 MatchCallGetFlag_Type0(match_call_t matchCall) +{ + if (matchCall.type0->flag == 0xffff) + return TRUE; + return FlagGet(matchCall.type0->flag); +} + +static bool32 MatchCallGetFlag_Type1(match_call_t matchCall) +{ + if (matchCall.type1->flag == 0xffff) + return TRUE; + return FlagGet(matchCall.type1->flag); +} + +static bool32 MatchCallGetFlag_Type2(match_call_t matchCall) +{ + if (matchCall.type2->flag == 0xffff) + return TRUE; + return FlagGet(matchCall.type2->flag); +} + +static bool32 MatchCallGetFlag_Type3(match_call_t matchCall) +{ + if (matchCall.type4->gender != gSaveBlock2Ptr->playerGender) + return FALSE; + if (matchCall.type4->flag == 0xffff) + return TRUE; + return FlagGet(matchCall.type4->flag); +} + +static bool32 MatchCallGetFlag_Type4(match_call_t matchCall) +{ + return FlagGet(matchCall.type3->flag); +} + +u8 sub_81D16DC(u32 idx) +{ + match_call_t matchCall; + u32 i; + + if (idx > 20) + return 0; + matchCall = sMatchCallHeaders[idx]; + i = MatchCallGetFunctionIndex(matchCall); + return gUnknown_08625310[i](matchCall); +} + +static u8 sub_81D1714(match_call_t matchCall) +{ + return matchCall.type0->v1; +} + +static u8 sub_81D1718(match_call_t matchCall) +{ + return matchCall.type1->v1; +} + +static u8 sub_81D171C(match_call_t matchCall) +{ + s32 i; + + for (i = 0; matchCall.type2->v10[i].flag != 0xffff; i++) + { + if (!FlagGet(matchCall.type2->v10[i].flag)) + break; + } + return matchCall.type2->v10[i].v2; +} + +static u8 sub_81D1750(match_call_t matchCall) +{ + return 0xd5; +} + +static u8 sub_81D1754(match_call_t matchCall) +{ + return 0xd5; +} + +bool32 MatchCall_IsRematchable(u32 idx) +{ + match_call_t matchCall; + u32 i; + + if (idx > 20) + return 0; + matchCall = sMatchCallHeaders[idx]; + i = MatchCallGetFunctionIndex(matchCall); + return sMatchCall_IsRematchableFunctions[i](matchCall); +} + +static bool32 MatchCall_IsRematchable_Type0(match_call_t matchCall) +{ + return FALSE; +} + +static bool32 MatchCall_IsRematchable_Type1(match_call_t matchCall) +{ + if (matchCall.type1->rematchTableIdx >= REMATCH_ELITE_FOUR_ENTRIES) + return FALSE; + return gSaveBlock1Ptr->trainerRematches[matchCall.type1->rematchTableIdx] ? TRUE : FALSE; +} + +static bool32 MatchCall_IsRematchable_Type2(match_call_t matchCall) +{ + return gSaveBlock1Ptr->trainerRematches[matchCall.type2->rematchTableIdx] ? TRUE : FALSE; +} + +static bool32 MatchCall_IsRematchable_Type3(match_call_t matchCall) +{ + return FALSE; +} + +static bool32 MatchCall_IsRematchable_Type4(match_call_t matchCall) +{ + return FALSE; +} + +bool32 sub_81D17E8(u32 idx) +{ + match_call_t matchCall; + u32 i; + + if (idx > 20) + return FALSE; + matchCall = sMatchCallHeaders[idx]; + i = MatchCallGetFunctionIndex(matchCall); + if (gUnknown_08625338[i](matchCall)) + return TRUE; + for (i = 0; i < 4; i++) + { + if (sMatchCallCheckPageOverrides[i].idx == idx) + return TRUE; + } + return FALSE; +} + +static bool32 sub_81D1840(match_call_t matchCall) +{ + return FALSE; +} + +static bool32 sub_81D1844(match_call_t matchCall) +{ + return TRUE; +} + +static bool32 sub_81D1848(match_call_t matchCall) +{ + return TRUE; +} + +static bool32 sub_81D184C(match_call_t matchCall) +{ + return FALSE; +} + +static bool32 sub_81D1850(match_call_t matchCall) +{ + return FALSE; +} + +u32 MatchCall_GetRematchTableIdx(u32 idx) +{ + match_call_t matchCall; + u32 i; + + if (idx > 20) + return REMATCH_TABLE_ENTRIES; + matchCall = sMatchCallHeaders[idx]; + i = MatchCallGetFunctionIndex(matchCall); + return sMatchCall_GetRematchTableIdxFunctions[i](matchCall); +} + +static u32 MatchCall_GetRematchTableIdx_Type0(match_call_t matchCall) +{ + return REMATCH_TABLE_ENTRIES; +} + +static u32 MatchCall_GetRematchTableIdx_Type1(match_call_t matchCall) +{ + return matchCall.type1->rematchTableIdx; +} + +static u32 MatchCall_GetRematchTableIdx_Type2(match_call_t matchCall) +{ + return matchCall.type2->rematchTableIdx; +} + +static u32 MatchCall_GetRematchTableIdx_Type3(match_call_t matchCall) +{ + return REMATCH_TABLE_ENTRIES; +} + +static u32 MatchCall_GetRematchTableIdx_Type4(match_call_t matchCall) +{ + return REMATCH_TABLE_ENTRIES; +} + +void MatchCall_GetMessage(u32 idx, u8 *dest) +{ + match_call_t matchCall; + u32 i; + + if (idx > 20) + return; + matchCall = sMatchCallHeaders[idx]; + i = MatchCallGetFunctionIndex(matchCall); + sMatchCall_GetMessageFunctions[i](matchCall, dest); +} + +static void MatchCall_GetMessage_Type0(match_call_t matchCall, u8 *dest) +{ + sub_81D1920(matchCall.type0->textData, dest); +} + +static void MatchCall_GetMessage_Type1(match_call_t matchCall, u8 *dest) +{ + if (matchCall.common->type != 5) + sub_81D1920(matchCall.type5->textData, dest); + else + sub_81D199C(matchCall.type1->textData, matchCall.type1->rematchTableIdx, dest); +} + +static void MatchCall_GetMessage_Type2(match_call_t matchCall, u8 *dest) +{ + sub_81D1920(matchCall.type2->textData, dest); +} + +static void MatchCall_GetMessage_Type3(match_call_t matchCall, u8 *dest) +{ + sub_81D1920(matchCall.type4->textData, dest); +} + +static void MatchCall_GetMessage_Type4(match_call_t matchCall, u8 *dest) +{ + sub_8197080(dest); +} + +void sub_81D1920(const match_call_text_data_t *sub0, u8 *dest) +{ + u32 i; + for (i = 0; sub0[i].text != NULL; i++) + ; + if (i) + i--; + while (i) + { + if (sub0[i].flag != 0xffff && FlagGet(sub0[i].flag) == TRUE) + break; + i--; + } + if (sub0[i].flag2 != 0xffff) + FlagSet(sub0[i].flag2); + StringExpandPlaceholders(dest, sub0[i].text); +} + +#ifdef NONMATCHING +// There's some weird upmerge going on that I cannot replicate at this time. +static void sub_81D199C(const match_call_text_data_t *sub0, u16 idx, u8 *dest) +{ + u32 i; + for (i = 0; sub0[i].text != NULL; i++) + { + if (sub0[i].flag == 0xfffe) + break; + if (sub0[i].flag == 0xffff && !FlagGet(sub0[i].flag)) + break; + } + if (sub0[i].flag != 0xfffe) + { + if (i) + i--; + if (sub0[i].flag2 != 0xffff) + FlagSet(sub0[i].flag2); + StringExpandPlaceholders(dest, sub0[i].text); + } + else + { + if (!FlagGet(FLAG_SYS_GAME_CLEAR)) + ; + else if (gSaveBlock1Ptr->trainerRematches[idx]) + i += 2; + else if (CountBattledRematchTeams(idx) >= 2) + i += 3; + else + i++; + StringExpandPlaceholders(dest, sub0[i].text); + } +} +#else +static ASM_DIRECT void sub_81D199C(const match_call_text_data_t *sub0, u16 idx, u8 *dest) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tadds r6, r0, 0\n" + "\tmov r10, r2\n" + "\tlsls r1, 16\n" + "\tlsrs r7, r1, 16\n" + "\tmovs r5, 0\n" + "\tldr r0, [r6]\n" + "\tcmp r0, 0\n" + "\tbeq _081D19E6\n" + "\tldrh r0, [r6, 0x4]\n" + "\tldr r1, =0x0000fffe\n" + "\tcmp r0, r1\n" + "\tbeq _081D1A24\n" + "\tldr r0, =0x0000ffff\n" + "\tmov r9, r0\n" + "\tmov r8, r1\n" + "\tadds r4, r6, 0\n" + "_081D19C6:\n" + "\tldrh r0, [r4, 0x4]\n" + "\tcmp r0, r9\n" + "\tbeq _081D19D6\n" + "\tbl FlagGet\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _081D19E6\n" + "_081D19D6:\n" + "\tadds r4, 0x8\n" + "\tadds r5, 0x1\n" + "\tldr r0, [r4]\n" + "\tcmp r0, 0\n" + "\tbeq _081D19E6\n" + "\tldrh r0, [r4, 0x4]\n" + "\tcmp r0, r8\n" + "\tbne _081D19C6\n" + "_081D19E6:\n" + "\tlsls r0, r5, 3\n" + "\tadds r0, r6\n" + "\tldrh r1, [r0, 0x4]\n" + "\tldr r0, =0x0000fffe\n" + "\tcmp r1, r0\n" + "\tbeq _081D1A24\n" + "\tcmp r5, 0\n" + "\tbeq _081D19F8\n" + "\tsubs r5, 0x1\n" + "_081D19F8:\n" + "\tlsls r0, r5, 3\n" + "\tadds r4, r0, r6\n" + "\tldrh r1, [r4, 0x6]\n" + "\tldr r0, =0x0000ffff\n" + "\tcmp r1, r0\n" + "\tbeq _081D1A0A\n" + "\tadds r0, r1, 0\n" + "\tbl FlagSet\n" + "_081D1A0A:\n" + "\tldr r1, [r4]\n" + "\tmov r0, r10\n" + "\tbl StringExpandPlaceholders\n" + "\tb _081D1A5C\n" + "\t.pool\n" + "_081D1A1C:\n" + "\tadds r5, 0x2\n" + "\tb _081D1A50\n" + "_081D1A20:\n" + "\tadds r5, 0x3\n" + "\tb _081D1A50\n" + "_081D1A24:\n" + "\tldr r0, =0x00000864\n" + "\tbl FlagGet\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _081D1A50\n" + "\tldr r0, =gSaveBlock1Ptr\n" + "\tldr r0, [r0]\n" + "\tldr r1, =0x000009ca\n" + "\tadds r0, r1\n" + "\tadds r0, r7\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbne _081D1A1C\n" + "\tadds r0, r7, 0\n" + "\tbl CountBattledRematchTeams\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tcmp r0, 0x1\n" + "\tbhi _081D1A20\n" + "\tadds r5, 0x1\n" + "_081D1A50:\n" + "\tlsls r0, r5, 3\n" + "\tadds r0, r6\n" + "\tldr r1, [r0]\n" + "\tmov r0, r10\n" + "\tbl StringExpandPlaceholders\n" + "_081D1A5C:\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.pool"); +} +#endif + +void sub_81D1A78(u32 idx, const u8 **desc, const u8 **name) +{ + match_call_t matchCall; + u32 i; + + if (idx > 20) + return; + matchCall = sMatchCallHeaders[idx]; + i = MatchCallGetFunctionIndex(matchCall); + sMatchCall_GetNameAndDescFunctions[i](matchCall, desc, name); +} + +static void MatchCall_GetNameAndDesc_Type0(match_call_t matchCall, const u8 **desc, const u8 **name) +{ + *desc = matchCall.type0->desc; + *name = matchCall.type0->name; +} + +static void MatchCall_GetNameAndDesc_Type1(match_call_t matchCall, const u8 **desc, const u8 **name) +{ + match_call_t _matchCall = matchCall; + if (_matchCall.type1->name == NULL) + MatchCall_GetNameAndDescByRematchIdx(_matchCall.type1->rematchTableIdx, desc, name); + else + *name = _matchCall.type1->name; + *desc = _matchCall.type1->desc; +} + +static void MatchCall_GetNameAndDesc_Type2(match_call_t matchCall, const u8 **desc, const u8 **name) +{ + MatchCall_GetNameAndDescByRematchIdx(matchCall.type2->rematchTableIdx, desc, name); + *desc = matchCall.type2->desc; +} + +static void MatchCall_GetNameAndDesc_Type3(match_call_t matchCall, const u8 **desc, const u8 **name) +{ + *desc = matchCall.type4->desc; + *name = matchCall.type4->name; +} + +static void MatchCall_GetNameAndDesc_Type4(match_call_t matchCall, const u8 **desc, const u8 **name) +{ + *desc = matchCall.type3->desc; + *name = matchCall.type3->name; +} + +static void MatchCall_GetNameAndDescByRematchIdx(u32 idx, const u8 **desc, const u8 **name) +{ + const struct Trainer *trainer = gTrainers + GetTrainerIdxByRematchIdx(idx); + *desc = gTrainerClassNames[trainer->trainerClass]; + *name = trainer->trainerName; +} + +#ifdef NONMATCHING +const u8 *sub_81D1B40(u32 idx, u32 offset) +{ + u32 i; + + for (i = 0; i < 4; i++) + { + if (sMatchCallCheckPageOverrides[i].idx == idx) + { + for (; i + 1 < 4 && sMatchCallCheckPageOverrides[i + 1].idx == idx; i++) + { + if (!FlagGet(sMatchCallCheckPageOverrides[i + 1].v4)) + break; + } + return sMatchCallCheckPageOverrides[i].v8[offset]; + } + } + return NULL; +} +#else +ASM_DIRECT const u8 *sub_81D1B40(u32 idx, u32 offset) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r9\n" + "\tmov r6, r8\n" + "\tpush {r6,r7}\n" + "\tadds r6, r0, 0\n" + "\tmovs r5, 0\n" + "\tldr r2, =sMatchCallCheckPageOverrides\n" + "\tmovs r0, 0x8\n" + "\tadds r0, r2\n" + "\tmov r9, r0\n" + "_081D1B54:\n" + "\tlsls r0, r5, 1\n" + "\tadds r0, r5\n" + "\tlsls r0, 3\n" + "\tadds r0, r2\n" + "\tldrh r0, [r0]\n" + "\tcmp r0, r6\n" + "\tbne _081D1BBC\n" + "\tadds r4, r5, 0x1\n" + "\tlsls r1, 2\n" + "\tmov r8, r1\n" + "\tcmp r4, 0x3\n" + "\tbhi _081D1BA8\n" + "\tlsls r0, r4, 1\n" + "\tadds r0, r4\n" + "\tlsls r0, 3\n" + "\tadds r0, r2\n" + "\tldrh r0, [r0]\n" + "\tcmp r0, r6\n" + "\tbne _081D1BA8\n" + "\tldr r7, =sMatchCallCheckPageOverrides\n" + "_081D1B7C:\n" + "\tlsls r0, r4, 1\n" + "\tadds r0, r4\n" + "\tlsls r0, 3\n" + "\tadds r1, r7, 0x4\n" + "\tadds r0, r1\n" + "\tldrh r0, [r0]\n" + "\tbl FlagGet\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _081D1BA8\n" + "\tadds r5, r4, 0\n" + "\tadds r4, r5, 0x1\n" + "\tcmp r4, 0x3\n" + "\tbhi _081D1BA8\n" + "\tlsls r0, r4, 1\n" + "\tadds r0, r4\n" + "\tlsls r0, 3\n" + "\tadds r0, r7\n" + "\tldrh r0, [r0]\n" + "\tcmp r0, r6\n" + "\tbeq _081D1B7C\n" + "_081D1BA8:\n" + "\tlsls r0, r5, 1\n" + "\tadds r0, r5\n" + "\tlsls r0, 3\n" + "\tadd r0, r8\n" + "\tadd r0, r9\n" + "\tldr r0, [r0]\n" + "\tb _081D1BC4\n" + "\t.pool\n" + "_081D1BBC:\n" + "\tadds r5, 0x1\n" + "\tcmp r5, 0x3\n" + "\tbls _081D1B54\n" + "\tmovs r0, 0\n" + "_081D1BC4:\n" + "\tpop {r3,r4}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1"); +} +#endif + +s32 sub_81D1BD0(u32 idx) +{ + u32 i; + + for (i = 0; i < 4; i++) + { + if (sMatchCallCheckPageOverrides[i].idx == idx) + return sMatchCallCheckPageOverrides[i].v2; + } + return -1; +} + +bool32 sub_81D1BF8(u32 idx) +{ + s32 i; + + for (i = 0; i < 21; i++) + { + u32 r0 = MatchCall_GetRematchTableIdx(i); + if (r0 != REMATCH_TABLE_ENTRIES && r0 == idx) + return TRUE; + } + return FALSE; +} + +void SetMatchCallRegisteredFlag(void) +{ + s32 r0 = GetRematchIdxByTrainerIdx(gSpecialVar_0x8004); + if (r0 >= 0) + FlagSet(FLAG_MATCH_CALL_REGISTERED + r0); +} diff --git a/src/menu.c b/src/menu.c index b20ab5164..0aaf2d186 100644 --- a/src/menu.c +++ b/src/menu.c @@ -25,11 +25,11 @@ #define STD_WINDOW_PALETTE_NUM 14 #define STD_WINDOW_BASE_TILE_NUM 0x214 -struct SomeUnkStruct_60F0D4 +struct MoveMenuInfoIcon { - u8 unk1; - u8 unk2; - u16 unk3; + u8 width; + u8 height; + u16 offset; }; struct Menu @@ -48,7 +48,7 @@ struct Menu bool8 APressMuted; }; -static EWRAM_DATA u8 gUnknown_0203CD8C = 0; +static EWRAM_DATA u8 gStartMenuWindowId = 0; static EWRAM_DATA u8 gUnknown_0203CD8D = 0; static EWRAM_DATA struct Menu gUnknown_0203CD90 = {0}; static EWRAM_DATA u16 gUnknown_0203CD9C = 0; @@ -76,34 +76,36 @@ static const struct WindowTemplate gUnknown_0860F0A8 = const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal"); const u8 gUnknown_0860F0D0[] = { 15, 1, 2 }; -const struct SomeUnkStruct_60F0D4 gUnknown_0860F0D4[] = -{ - { 12, 12, 0x00 }, - { 32, 12, 0x20 }, - { 32, 12, 0x64 }, - { 32, 12, 0x60 }, - { 32, 12, 0x80 }, - { 32, 12, 0x48 }, - { 32, 12, 0x44 }, - { 32, 12, 0x6C }, - { 32, 12, 0x68 }, - { 32, 12, 0x88 }, - { 32, 12, 0xA4 }, - { 32, 12, 0x24 }, - { 32, 12, 0x28 }, - { 32, 12, 0x2C }, - { 32, 12, 0x40 }, - { 32, 12, 0x84 }, - { 32, 12, 0x4C }, - { 32, 12, 0xA0 }, - { 32, 12, 0x8C }, - { 42, 12, 0xA8 }, - { 42, 12, 0xC0 }, - { 42, 12, 0xC8 }, - { 42, 12, 0xE0 }, - { 42, 12, 0xE8 }, - { 8, 8, 0xAE }, - { 8, 8, 0xAF }, + +// Table of move info icon offsets in graphics/interface_fr/menu.png +const struct MoveMenuInfoIcon gMoveMenuInfoIcons[] = +{ // { width, height, offset } + { 12, 12, 0x00 }, // Unused + { 32, 12, 0x20 }, // Normal icon + { 32, 12, 0x64 }, // Fight icon + { 32, 12, 0x60 }, // Flying icon + { 32, 12, 0x80 }, // Poison icon + { 32, 12, 0x48 }, // Ground icon + { 32, 12, 0x44 }, // Rock icon + { 32, 12, 0x6C }, // Bug icon + { 32, 12, 0x68 }, // Ghost icon + { 32, 12, 0x88 }, // Steel icon + { 32, 12, 0xA4 }, // ??? (Mystery) icon + { 32, 12, 0x24 }, // Fire icon + { 32, 12, 0x28 }, // Water icon + { 32, 12, 0x2C }, // Grass icon + { 32, 12, 0x40 }, // Electric icon + { 32, 12, 0x84 }, // Psychic icon + { 32, 12, 0x4C }, // Ice icon + { 32, 12, 0xA0 }, // Dragon icon + { 32, 12, 0x8C }, // Dark icon + { 42, 12, 0xA8 }, // -Type- icon + { 42, 12, 0xC0 }, // -Power- icon + { 42, 12, 0xC8 }, // -Accuracy- icon + { 42, 12, 0xE0 }, // -PP- icon + { 42, 12, 0xE8 }, // -Effect- icon + { 8, 8, 0xAE }, // Unused (Small white pokeball) + { 8, 8, 0xAF }, // Unused (Small dark pokeball) }; // Forward declarations @@ -125,7 +127,7 @@ extern void task_free_buf_after_copying_tile_data_to_vram(u8 taskId); void sub_81971D0(void) { InitWindows(gUnknown_0860F098); - gUnknown_0203CD8C = 0xFF; + gStartMenuWindowId = 0xFF; gUnknown_0203CD8D = 0xFF; } @@ -471,22 +473,22 @@ u8 GetPlayerTextSpeed(void) u8 sub_81979C4(u8 a1) { - if (gUnknown_0203CD8C == 0xFF) - gUnknown_0203CD8C = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139); - return gUnknown_0203CD8C; + if (gStartMenuWindowId == 0xFF) + gStartMenuWindowId = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139); + return gStartMenuWindowId; } u8 GetStartMenuWindowId(void) { - return gUnknown_0203CD8C; + return gStartMenuWindowId; } -void remove_start_menu_window_maybe(void) +void RemoveStartMenuWindow(void) { - if (gUnknown_0203CD8C != 0xFF) + if (gStartMenuWindowId != 0xFF) { - RemoveWindow(gUnknown_0203CD8C); - gUnknown_0203CD8C = 0xFF; + RemoveWindow(gStartMenuWindowId); + gStartMenuWindowId = 0xFF; } } @@ -1988,7 +1990,7 @@ void sub_8199F74(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 spee AddTextPrinter(&printer, speed, callback); } -void sub_819A024(u8 windowId, const u8 *src, u16 a2, u16 a3) +void PrintPlayerNameOnWindow(u8 windowId, const u8 *src, u16 x, u16 y) { int count = 0; while (gSaveBlock2Ptr->playerName[count] != EOS) @@ -1996,7 +1998,7 @@ void sub_819A024(u8 windowId, const u8 *src, u16 a2, u16 a3) StringExpandPlaceholders(gStringVar4, src); - PrintTextOnWindow(windowId, 1, gStringVar4, a2, a3, 0xFF, 0); + PrintTextOnWindow(windowId, 1, gStringVar4, x, y, 0xFF, 0); } //Screw this function, it's long and unreferenced and ugh @@ -2364,22 +2366,22 @@ void sub_819A2BC(u8 palOffset, u8 palId) void blit_move_info_icon(u8 windowId, u8 iconId, u16 x, u16 y) { - BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gUnknown_0860F0D4[iconId].unk3 * 32, 0, 0, 128, 128, x, y, gUnknown_0860F0D4[iconId].unk1, gUnknown_0860F0D4[iconId].unk2); + BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gMoveMenuInfoIcons[iconId].offset * 32, 0, 0, 128, 128, x, y, gMoveMenuInfoIcons[iconId].width, gMoveMenuInfoIcons[iconId].height); } -void sub_819A344(u8 a0, u8 *a1, u8 a2) +void sub_819A344(u8 a0, u8 *dest, u8 color) { s32 curFlag; s32 flagCount; u8 *endOfString; - u8 *string = a1; + u8 *string = dest; *(string++) = EXT_CTRL_CODE_BEGIN; *(string++) = EXT_CTRL_CODE_COLOR; - *(string++) = a2; + *(string++) = color; *(string++) = EXT_CTRL_CODE_BEGIN; *(string++) = EXT_CTRL_CODE_SHADOW; - *(string++) = a2 + 1; + *(string++) = color + 1; switch (a0) { diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c index 22e50f4e7..8a7671c5b 100644 --- a/src/mystery_event_menu.c +++ b/src/mystery_event_menu.c @@ -241,7 +241,7 @@ static void CB2_MysteryEventMenu(void) u16 unkVal = RunMysteryEventScript(gDecompressionBuffer); CpuFill32(0, gDecompressionBuffer, 0x7D4); if (!GetEventLoadMessage(gStringVar4, unkVal)) - TrySavingData(NORMAL_SAVE); + TrySavingData(SAVE_NORMAL); gMain.state++; } break; diff --git a/src/overworld.c b/src/overworld.c index 6ee338cb8..920f6f8f1 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -161,7 +161,7 @@ extern void FieldEffectActiveListClear(void); extern void SetUpFieldTasks(void); extern void sub_81BE6B8(void); extern void sub_80AAFA4(void); -extern void sub_809FA9C(void); +extern void ShowStartMenu(void); extern void sub_80AEE84(void); extern void mapldr_default(void); extern void npc_paltag_set_load(u8); @@ -2795,7 +2795,7 @@ static void sub_8087510(void) static void sub_808751C(void) { PlaySE(SE_WIN_OPEN); - sub_809FA9C(); + ShowStartMenu(); ScriptContext2_Enable(); } diff --git a/src/player_pc.c b/src/player_pc.c new file mode 100644 index 000000000..f56ecb128 --- /dev/null +++ b/src/player_pc.c @@ -0,0 +1,1364 @@ +#include "global.h" +#include "constants/songs.h" +#include "bg.h" +#include "decoration.h" +#include "event_scripts.h" +#include "field_fadetransition.h" +#include "field_map_obj.h" +#include "field_screen.h" +#include "field_weather.h" +#include "international_string_util.h" +#include "item.h" +#include "item_icon.h" +#include "item_menu.h" +#include "constants/items.h" +#include "list_menu.h" +#include "mail.h" +#include "main.h" +#include "malloc.h" +#include "menu.h" +#include "menu_helpers.h" +#include "menu_indicators.h" +#include "overworld.h" +#include "palette.h" +#include "party_menu.h" +#include "pokenav.h" +#include "player_pc.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "window.h" + +// structures +struct Struct203BCC4 +{ + struct ListMenuItem unk0[51]; + u8 unk198[51][0x18]; + u8 windowIds[6]; + u8 unk666; + u8 spriteId; + u8 spriteIds[7]; +}; + +// extern offset +void (*gFieldCallback)(void); + +// static functions +static void InitPlayerPCMenu(u8 taskId); +static void PlayerPCProcessMenuInput(u8 taskId); +static void InitItemStorageMenu(u8 taskId, u8 var); + +static u8 GetMailboxMailCount(void); +static void Mailbox_UpdateMailList(void); +static void Mailbox_DrawMailboxMenu(u8 taskId); +static void Mailbox_ProcessInput(u8 taskId); +static void Mailbox_PrintWhatToDoWithPlayerMailText(u8 taskId); +static void Mailbox_ReturnToPlayerPC(u8); +static void Mailbox_PrintMailOptions(u8 taskId); +static void Mailbox_MailOptionsProcessInput(u8 taskId); + +static void PlayerPC_ItemStorage(u8 taskId); +static void PlayerPC_Mailbox(u8 taskId); +static void PlayerPC_Decoration(u8 var); +static void PlayerPC_TurnOff(u8 taskId); + +static void Mailbox_DoMailMoveToBag(u8 taskId); +static void Mailbox_DoMailRead(u8 taskId); +static void Mailbox_MoveToBag(u8 taskId); +static void Mailbox_Give(u8 taskId); +static void Mailbox_Cancel(u8 taskId); + +static void Mailbox_CancelMoveToBag(u8 taskId); +static void Mailbox_MoveToBagYesNoPrompt(u8 taskId); +static void Mailbox_DrawYesNoBeforeMove(u8 taskId); +static void Mailbox_DoGiveMailPokeMenu(u8 taskId); +static void Mailbox_NoPokemonForMail(u8 taskId); + +static void Mailbox_FadeAndReadMail(u8 taskId); +static void Mailbox_ReturnToFieldFromReadMail(void); +static void Mailbox_DoRedrawMailboxMenuAfterReturn(void); +static void pal_fill_for_maplights_or_black(void); +static void Mailbox_HandleReturnToProcessInput(u8 taskId); +static void Mailbox_UpdateMailListAfterDeposit(void); + +static void ItemStorage_Withdraw(u8 taskId); +static void ItemStorage_Deposit(u8 taskId); +static void ItemStorage_Toss(u8 taskId); +static void ItemStorage_Exit(u8 taskId); +static void ItemStorage_ResumeInputFromYesToss(u8 taskId); +static void ItemStorage_ResumeInputFromNoToss(u8 taskId); + +static void ItemStorageMenuPrint(const u8 *); +static void ItemStorageMenuProcessInput(u8 taskId); +static void ItemStorage_ProcessWithdrawTossInput(u8 taskId); +static void ItemStorage_SetItemAndMailCount(u8); +static void ItemStorage_HandleReturnToProcessInput(u8 taskId); + +static void ItemStorage_WithdrawToss_Helper(u8 taskId, bool8 toss); +static void Task_ItemStorage_Deposit(u8 taskId); +static void ItemStorage_DoItemWithdraw(u8 taskId); +static void ItemStorage_DoItemToss(u8 taskid); +static void ItemStorage_HandleQuantityRolling(u8 taskid); +static void ItemStorage_GoBackToPlayerPCMenu(u8 taskId); +static void ItemStorage_ItemSwapChoosePrompt(u8 taskId); +static void ItemStorage_DoItemAction(u8 taskId); +static void ItemStorage_ProcessInput(u8 taskId); +static void ItemStorage_DoItemSwap(u8 taskId, bool8 a); +static void ItemStorage_HandleRemoveItem(u8 taskId); +static void ItemStorage_WaitPressHandleResumeProcessInput(u8 taskId); +static void ItemStorage_StartScrollIndicatorAndProcessInput(u8 taskId); + +static const u8* ItemStorage_GetItemPcResponse(u16); +static void CopyItemName_PlayerPC(u8 *string, u16 itemId); + +static void sub_816BC14(void); +static void sub_816BFE0(u8 y, u8, u8 speed); +static void sub_816BCC4(u8); +static void sub_816C690(u8); +static void sub_816C4FC(u8 taskId); +static void sub_816C0C8(void); +static void sub_816C060(u16 itemId); +static void sub_816BEF0(s32 id); +static void sub_816B4DC(u8 taskId); +static void ItemStorage_MoveCursor(s32 id, bool8 b, struct ListMenu * thisMenu); +static void fish4_goto_x5_or_x6(u8 windowId, s32 id, u8 yOffset); + +// EWRAM +static EWRAM_DATA const u8 *gPcItemMenuOptionOrder = NULL; +static EWRAM_DATA u8 gPcItemMenuOptionsNum = 0; +EWRAM_DATA struct PlayerPCItemPageStruct playerPCItemPageInfo = {0, 0, 0, 0, {0, 0, 0}, 0}; +static EWRAM_DATA struct Struct203BCC4 *gUnknown_0203BCC4 = NULL; + +// .rodata +static const u8 *const gPCText_OptionDescList[] = +{ + gText_TakeOutItemsFromPC, + gText_StoreItemsInPC, + gText_ThrowAwayItemsInPC, + gText_GoBackPrevMenu, +}; + +static const struct MenuAction sPlayerPCMenuActions[] = +{ + { gText_ItemStorage, PlayerPC_ItemStorage }, + { gText_Mailbox, PlayerPC_Mailbox }, + { gText_Decoration, PlayerPC_Decoration }, + { gText_TurnOff, PlayerPC_TurnOff } +}; + +static const u8 gBedroomPC_OptionOrder[] = +{ + PLAYERPC_MENU_ITEMSTORAGE, + PLAYERPC_MENU_MAILBOX, + PLAYERPC_MENU_DECORATION, + PLAYERPC_MENU_TURNOFF +}; + +static const u8 gPlayerPC_OptionOrder[] = +{ + PLAYERPC_MENU_ITEMSTORAGE, + PLAYERPC_MENU_MAILBOX, + PLAYERPC_MENU_TURNOFF +}; + +static const struct MenuAction gPCText_ItemPCOptionsText[] = +{ + { gText_WithdrawItem, ItemStorage_Withdraw }, + { gText_DepositItem, ItemStorage_Deposit }, + { gText_TossItem, ItemStorage_Toss }, + { gText_Cancel, ItemStorage_Exit } +}; + +static const struct ItemSlot gNewGamePCItems[] = +{ + { ITEM_POTION, 1 }, + { ITEM_NONE, 0 } +}; + +const struct MenuAction gMailboxMailOptions[] = +{ + { gText_Read, Mailbox_DoMailRead }, + { gText_MoveToBag, Mailbox_MoveToBag }, + { gText_Give2, Mailbox_Give }, + { gText_Cancel2, Mailbox_Cancel } +}; + +static const struct WindowTemplate gUnknown_085DFF24[3] = +{ + {0x00, 0x01, 0x01, 0x09, 0x06, 0x0F, 0x0001}, + {0x00, 0x01, 0x01, 0x09, 0x08, 0x0F, 0x0001}, + {0x00, 0x01, 0x01, 0x0A, 0x08, 0x0F, 0x0001} +}; + +static const struct YesNoFuncTable ResumeFromWithdrawYesNoFuncList = // ResumeFromWithdrawYesNoFuncList +{ + ItemStorage_ResumeInputFromYesToss, + ItemStorage_ResumeInputFromNoToss +}; + +static const struct ListMenuTemplate gUnknown_085DFF44 = { + NULL, + ItemStorage_MoveCursor, + fish4_goto_x5_or_x6, + 0, 0, + 0, 0, 8, 0, + 9, 2, 1, 3, FALSE, 0, FALSE, 7 +}; + +static const struct WindowTemplate gUnknown_085DFF5C[5] = +{ + {0x00, 0x10, 0x01, 0x0D, 0x12, 0x0F, 0x0001}, + {0x00, 0x01, 0x0D, 0x0D, 0x06, 0x0F, 0x00EB}, + {0x00, 0x01, 0x08, 0x03, 0x03, 0x0F, 0x0153}, + {0x00, 0x01, 0x01, 0x0D, 0x02, 0x0F, 0x0139}, + {0x00, 0x08, 0x09, 0x06, 0x02, 0x0F, 0x015C} +}; + +static const struct WindowTemplate gUnknown_085DFF84 = +{ + 0x00, 0x09, 0x07, 0x05, 0x04, 0x0F, 0x0168 +}; + +static const u8 gUnknown_085DFF8C[] = {0x01, 0x03, 0x02, 0x00}; + +// text +void NewGameInitPCItems(void) +{ + u8 i; + + // because Game Freak don't know how to use a struct or a 2d array + for(i = 0, ClearItemSlots(gSaveBlock1Ptr->pcItems, ARRAY_COUNT(gSaveBlock1Ptr->pcItems)); NEW_GAME_PC_ITEMS(i, PC_ITEM_ID) && NEW_GAME_PC_ITEMS(i, PC_QUANTITY) && + AddPCItem(NEW_GAME_PC_ITEMS(i, PC_ITEM_ID), NEW_GAME_PC_ITEMS(i, PC_QUANTITY)) == TRUE; i++); +} + +void BedroomPC(void) +{ + gPcItemMenuOptionOrder = gBedroomPC_OptionOrder; + gPcItemMenuOptionsNum = 4; + DisplayItemMessageOnField(CreateTask(TaskDummy, 0), gText_WhatWouldYouLike, InitPlayerPCMenu); +} + +void PlayerPC(void) +{ + gPcItemMenuOptionOrder = gPlayerPC_OptionOrder; + gPcItemMenuOptionsNum = 3; + DisplayItemMessageOnField(CreateTask(TaskDummy, 0), gText_WhatWouldYouLike, InitPlayerPCMenu); +} + +static void InitPlayerPCMenu(u8 taskId) +{ + u16 *data; + struct WindowTemplate windowTemplate; + + data = gTasks[taskId].data; + if(gPcItemMenuOptionsNum == 3) + windowTemplate = gUnknown_085DFF24[0]; + else + windowTemplate = gUnknown_085DFF24[1]; + windowTemplate.width = sub_81DB3D8(sPlayerPCMenuActions, gPcItemMenuOptionOrder, gPcItemMenuOptionsNum); + data[4] = AddWindow(&windowTemplate); + SetStandardWindowBorderStyle(data[4], 0); + sub_81995E4(data[4], gPcItemMenuOptionsNum, sPlayerPCMenuActions, gPcItemMenuOptionOrder); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(data[4], gPcItemMenuOptionsNum, 0); + schedule_bg_copy_tilemap_to_vram(0); + gTasks[taskId].func = PlayerPCProcessMenuInput; +} + +static void PlayerPCProcessMenuInput(u8 taskId) +{ + u16 *data; + s8 inputOptionId; + + data = gTasks[taskId].data; + if(gPcItemMenuOptionsNum > 3) + inputOptionId = ProcessMenuInput(); + else + inputOptionId = ProcessMenuInputNoWrapAround(); + + switch(inputOptionId) + { + case -2: + break; + case -1: + PlaySE(SE_SELECT); + sub_8198070(data[4], FALSE); + ClearWindowTilemap(data[4]); + RemoveWindow(data[4]); + schedule_bg_copy_tilemap_to_vram(0); + gTasks[taskId].func = PlayerPC_TurnOff; + break; + default: + sub_8198070(data[4], FALSE); + ClearWindowTilemap(data[4]); + RemoveWindow(data[4]); + schedule_bg_copy_tilemap_to_vram(0); + gTasks[taskId].func = sPlayerPCMenuActions[gPcItemMenuOptionOrder[inputOptionId]].func.void_u8; + break; + } +} + +void ReshowPlayerPC(u8 var) +{ + DisplayItemMessageOnField(var, gText_WhatWouldYouLike, InitPlayerPCMenu); +} + +static void PlayerPC_ItemStorage(u8 taskId) +{ + InitItemStorageMenu(taskId, ITEMPC_MENU_WITHDRAW); + gTasks[taskId].func = ItemStorageMenuProcessInput; +} + +static void PlayerPC_Mailbox(u8 taskId) +{ + playerPCItemPageInfo.count = GetMailboxMailCount(); + + if (playerPCItemPageInfo.count == 0) + DisplayItemMessageOnField(taskId, gText_NoMailHere, ReshowPlayerPC); + else + { + playerPCItemPageInfo.cursorPos = 0; + playerPCItemPageInfo.itemsAbove = 0; + playerPCItemPageInfo.scrollIndicatorId = 0xFF; + Mailbox_UpdateMailList(); + ItemStorage_SetItemAndMailCount(taskId); + if(sub_81D1C44(playerPCItemPageInfo.count) == TRUE) + { + sub_8197434(0, 0); + Mailbox_DrawMailboxMenu(taskId); + gTasks[taskId].func = Mailbox_ProcessInput; + } + else + DisplayItemMessageOnField(taskId, gText_NoMailHere, ReshowPlayerPC); + } +} + +static void PlayerPC_Decoration(u8 var) +{ + sub_8126B2C(var); //DoPlayerPCDecoration(var); +} + +static void PlayerPC_TurnOff(u8 taskId) +{ + if (gPcItemMenuOptionsNum == 4) // if the option count is 4, we are at the bedroom PC and not player PC, so do gender specific handling. + { + if (gSaveBlock2Ptr->playerGender == MALE) + ScriptContext1_SetupScript(LittlerootTown_BrendansHouse_2F_EventScript_1F863F); + else + ScriptContext1_SetupScript(LittlerootTown_MaysHouse_2F_EventScript_1F958F); + } + else + { + EnableBothScriptContexts(); + } + DestroyTask(taskId); +} + +static void InitItemStorageMenu(u8 taskId, u8 var) +{ + u16 *data; + struct WindowTemplate windowTemplate; + + data = gTasks[taskId].data; + windowTemplate = gUnknown_085DFF24[2]; + windowTemplate.width = GetMaxWidthInMenuTable(gPCText_ItemPCOptionsText, 4); + data[4] = AddWindow(&windowTemplate); + SetStandardWindowBorderStyle(data[4], 0); + PrintMenuTable(data[4], 4, gPCText_ItemPCOptionsText); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(data[4], 4, var); + schedule_bg_copy_tilemap_to_vram(0); + ItemStorageMenuPrint(gPCText_OptionDescList[var]); +} + +static void ItemStorageMenuPrint(const u8 *textPtr) +{ + NewMenuHelpers_DrawDialogueFrame(0, 0); + PrintTextOnWindow(0, 1, textPtr, 0, 1, 0, 0); +} + +static void ItemStorageMenuProcessInput(u8 taskId) +{ + s8 r5; + s8 r2; + s8 inputOptionId; + + r5 = GetMenuCursorPos(); + inputOptionId = ProcessMenuInput(); + r2 = GetMenuCursorPos(); + switch(inputOptionId) + { + case -2: + if (r5 != r2) + ItemStorageMenuPrint(gPCText_OptionDescList[r2]); + break; + case -1: + PlaySE(SE_SELECT); + ItemStorage_Exit(taskId); + break; + default: + PlaySE(SE_SELECT); + gPCText_ItemPCOptionsText[inputOptionId].func.void_u8(taskId); + break; + } +} + +static void ItemStorage_Deposit(u8 taskId) +{ + gTasks[taskId].func = Task_ItemStorage_Deposit; + FadeScreen(1, 0); +} + +static void Task_ItemStorage_Deposit(u8 taskId) +{ + if (!gPaletteFade.active) + { + overworld_free_bg_tilemaps(); + sub_81AAC14(); + DestroyTask(taskId); + } +} + +void sub_816B31C(void) +{ + gFieldCallback = Mailbox_DoRedrawMailboxMenuAfterReturn; + SetMainCallback2(CB2_ReturnToField); +} + +void Mailbox_DoRedrawMailboxMenuAfterReturn(void) +{ + sub_81973A4(); + NewMenuHelpers_DrawDialogueFrame(0, 1); + InitItemStorageMenu(CreateTask(ItemStorage_HandleReturnToProcessInput, 0), 1); + pal_fill_black(); +} + +static void ItemStorage_HandleReturnToProcessInput(u8 taskId) +{ + if (sub_80ABDFC() == TRUE) + gTasks[taskId].func = ItemStorageMenuProcessInput; +} + +static void ItemStorage_Withdraw(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + NUM_ITEMS = sub_80D6CE4(); + if (NUM_ITEMS != 0) + ItemStorage_WithdrawToss_Helper(taskId, FALSE); + else + { + sub_816B4DC(taskId); + DisplayItemMessageOnField(taskId, gText_NoItems, PlayerPC_ItemStorage); + } + +} + +static void ItemStorage_Toss(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + NUM_ITEMS = sub_80D6CE4(); + if (NUM_ITEMS != 0) + ItemStorage_WithdrawToss_Helper(taskId, TRUE); + else + { + sub_816B4DC(taskId); + DisplayItemMessageOnField(taskId, gText_NoItems, PlayerPC_ItemStorage); + } +} + +static void ItemStorage_WithdrawToss_Helper(u8 taskId, bool8 toss) +{ + u16 *data = gTasks[taskId].data; + + data[3] = toss; + sub_816B4DC(taskId); + playerPCItemPageInfo.cursorPos = 0; + playerPCItemPageInfo.itemsAbove = 0; + playerPCItemPageInfo.scrollIndicatorId = 0xFF; + ItemStorage_SetItemAndMailCount(taskId); + sub_816BC14(); + gpu_pal_allocator_reset__manage_upper_four(); + LoadListMenuArrowsGfx(); + sub_8122344(gUnknown_0203BCC4->spriteIds, 7); + sub_8197434(0,0); + gTasks[taskId].func = ItemStorage_ProcessWithdrawTossInput; +} + +static void ItemStorage_Exit(u8 taskId) +{ + sub_816B4DC(taskId); + ReshowPlayerPC(taskId); +} + + +static void ItemStorage_SetItemAndMailCount(u8 taskId) +{ + if (playerPCItemPageInfo.count > 7) + playerPCItemPageInfo.pageItems = 8; + else + playerPCItemPageInfo.pageItems = playerPCItemPageInfo.count + 1; +} + +static void sub_816B4DC(u8 taskId) +{ + u16 *data = gTasks[taskId].data; + + sub_8198070(data[4], FALSE); + ClearWindowTilemap(data[4]); + RemoveWindow(data[4]); + schedule_bg_copy_tilemap_to_vram(0); +} + +static u8 GetMailboxMailCount(void) +{ + u8 i, j; + + for(i = 0, j = 6; j < 16; j++) + if(gSaveBlock1Ptr->mail[j].itemId != 0) + i++; + + return i; +} + +static void Mailbox_UpdateMailList(void) +{ + struct MailStruct mailBuffer; + u8 i, j; + + for (i=6; i<15; i++) + { + for (j=i+1; j<16; j++) + { + if (gSaveBlock1Ptr->mail[i].itemId == 0) + { + mailBuffer = gSaveBlock1Ptr->mail[i]; + gSaveBlock1Ptr->mail[i] = gSaveBlock1Ptr->mail[j]; + gSaveBlock1Ptr->mail[j] = mailBuffer; + } + } + } +} + +static void Mailbox_DrawMailboxMenu(u8 taskId) +{ + u8 windowId; + + windowId = sub_81D1C84(0); + sub_81D1C84(1); + PrintTextOnWindow(windowId, 1, gText_Mailbox, GetStringCenterAlignXOffset(1, gText_Mailbox, 0x40), 1, 0, NULL); + schedule_bg_copy_tilemap_to_vram(0); + gTasks[taskId].data[5] = sub_81D1DC0(&playerPCItemPageInfo); + sub_81D1E90(&playerPCItemPageInfo); +} + +static void Mailbox_ProcessInput(u8 taskId) +{ + u16 *data = gTasks[taskId].data; + s32 inputOptionId; + + if(!gPaletteFade.active) + { + inputOptionId = ListMenuHandleInputGetItemId(data[5]); + ListMenuGetScrollAndRow(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); + + switch(inputOptionId) + { + case -1: + break; + case -2: + PlaySE(SE_SELECT); + RemoveScrollIndicatorArrowPair(playerPCItemPageInfo.scrollIndicatorId); + Mailbox_ReturnToPlayerPC(taskId); + break; + default: + PlaySE(SE_SELECT); + sub_81D1D04(0); + sub_81D1D04(1); + DestroyListMenuTask(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); + schedule_bg_copy_tilemap_to_vram(0); + RemoveScrollIndicatorArrowPair(playerPCItemPageInfo.scrollIndicatorId); + gTasks[taskId].func = Mailbox_PrintWhatToDoWithPlayerMailText; + break; + } + } +} + +static void Mailbox_PrintWhatToDoWithPlayerMailText(u8 taskId) +{ + StringCopy(gStringVar1, gSaveBlock1Ptr->mail[playerPCItemPageInfo.itemsAbove + 6 + playerPCItemPageInfo.cursorPos].playerName); + sub_81DB554(gStringVar1, 0); + StringExpandPlaceholders(gStringVar4, gText_WhatToDoWithVar1sMail); + DisplayItemMessageOnField(taskId, gStringVar4, Mailbox_PrintMailOptions); +} + +static void Mailbox_ReturnToPlayerPC(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + sub_81D1D04(0); + sub_81D1D04(1); + DestroyListMenuTask(data[5], NULL, NULL); + schedule_bg_copy_tilemap_to_vram(0); + sub_81D1EC0(); + ReshowPlayerPC(taskId); +} + +static void Mailbox_PrintMailOptions(u8 taskId) +{ + u8 r4 = sub_81D1C84(2); + PrintMenuTable(r4, 4, gMailboxMailOptions); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(r4, 4, 0); + schedule_bg_copy_tilemap_to_vram(0); + gTasks[taskId].func = Mailbox_MailOptionsProcessInput; +} + +static void Mailbox_MailOptionsProcessInput(u8 taskId) +{ + s8 inputOptionId = ProcessMenuInput_other(); + + switch(inputOptionId) + { + case -2: + break; + case -1: + PlaySE(SE_SELECT); + Mailbox_Cancel(taskId); + break; + + default: + PlaySE(SE_SELECT); + gMailboxMailOptions[inputOptionId].func.void_u8(taskId); + break; + } +} + +static void Mailbox_DoMailRead(u8 taskId) +{ + FadeScreen(1, 0); + gTasks[taskId].func = Mailbox_FadeAndReadMail; +} + +static void Mailbox_FadeAndReadMail(u8 taskId) +{ + if(!gPaletteFade.active) + { + sub_81D1EC0(); + overworld_free_bg_tilemaps(); + ReadMail(&(gSaveBlock1Ptr->mail[playerPCItemPageInfo.itemsAbove + 6 + playerPCItemPageInfo.cursorPos]), Mailbox_ReturnToFieldFromReadMail, TRUE); + DestroyTask(taskId); + } +} + +static void Mailbox_ReturnToFieldFromReadMail(void) +{ + gFieldCallback = pal_fill_for_maplights_or_black; + SetMainCallback2(CB2_ReturnToField); +} + +static void pal_fill_for_maplights_or_black(void) +{ + u8 taskId; + + sub_81973A4(); + taskId = CreateTask(Mailbox_HandleReturnToProcessInput, 0); + if(sub_81D1C44(playerPCItemPageInfo.count) == TRUE) + Mailbox_DrawMailboxMenu(taskId); + else + DestroyTask(taskId); + pal_fill_black(); +} + +static void Mailbox_HandleReturnToProcessInput(u8 taskId) +{ + if(sub_80ABDFC() == TRUE) + gTasks[taskId].func = Mailbox_ProcessInput; +} + +static void Mailbox_MoveToBag(u8 taskId) +{ + DisplayItemMessageOnField(taskId, gText_MessageWillBeLost, Mailbox_DrawYesNoBeforeMove); +} + +static void Mailbox_DrawYesNoBeforeMove(u8 taskId) +{ + sub_8197930(); + gTasks[taskId].func = Mailbox_MoveToBagYesNoPrompt; +} + +static void Mailbox_MoveToBagYesNoPrompt(u8 taskId) +{ + switch(ProcessMenuInputNoWrap_()) + { + case 0: + Mailbox_DoMailMoveToBag(taskId); + break; + case -1: + PlaySE(SE_SELECT); + case 1: + Mailbox_CancelMoveToBag(taskId); + break; + case -2: + default: + break; + } +} + +static void Mailbox_DoMailMoveToBag(u8 taskId) +{ + struct MailStruct *mailStruct = &(gSaveBlock1Ptr->mail[playerPCItemPageInfo.itemsAbove + 6 + playerPCItemPageInfo.cursorPos]); + if(!AddBagItem(mailStruct->itemId, 1)) + { + DisplayItemMessageOnField(taskId, gText_BagIsFull, Mailbox_Cancel); + } + else + { + DisplayItemMessageOnField(taskId, gText_MailToBagMessageErased, Mailbox_Cancel); + ClearMailStruct(mailStruct); + Mailbox_UpdateMailList(); + playerPCItemPageInfo.count--; + if(playerPCItemPageInfo.count < (playerPCItemPageInfo.pageItems + playerPCItemPageInfo.itemsAbove) && playerPCItemPageInfo.itemsAbove != 0) + playerPCItemPageInfo.itemsAbove--; + ItemStorage_SetItemAndMailCount(taskId); + } +} + +static void Mailbox_CancelMoveToBag(u8 taskId) +{ + Mailbox_Cancel(taskId); +} + +static void Mailbox_Give(u8 taskId) +{ + if(CalculatePlayerPartyCount() == 0) + Mailbox_NoPokemonForMail(taskId); + else + { + FadeScreen(1, 0); + gTasks[taskId].func = Mailbox_DoGiveMailPokeMenu; + } +} + +static void Mailbox_DoGiveMailPokeMenu(u8 taskId) +{ + if(!gPaletteFade.active) + { + sub_81D1EC0(); + overworld_free_bg_tilemaps(); + sub_81B8448(); + DestroyTask(taskId); + } +} + +void Mailbox_ReturnToMailListAfterDeposit(void) +{ + gFieldCallback = Mailbox_UpdateMailListAfterDeposit; + SetMainCallback2(CB2_ReturnToField); +} + +static void Mailbox_UpdateMailListAfterDeposit(void) +{ + u8 taskId; + u8 prevCount; + taskId = CreateTask(Mailbox_HandleReturnToProcessInput, 0); + prevCount = playerPCItemPageInfo.count; + playerPCItemPageInfo.count = GetMailboxMailCount(); + Mailbox_UpdateMailList(); + if(prevCount != playerPCItemPageInfo.count && (playerPCItemPageInfo.count < (playerPCItemPageInfo.pageItems + playerPCItemPageInfo.itemsAbove)) + && playerPCItemPageInfo.itemsAbove != 0) + playerPCItemPageInfo.itemsAbove--; + ItemStorage_SetItemAndMailCount(taskId); + sub_81973A4(); + if(sub_81D1C44(playerPCItemPageInfo.count) == TRUE) + Mailbox_DrawMailboxMenu(taskId); + else + DestroyTask(taskId); + pal_fill_black(); +} + +static void Mailbox_NoPokemonForMail(u8 taskId) +{ + DisplayItemMessageOnField(taskId, gText_NoPokemon, Mailbox_Cancel); +} + +static void Mailbox_Cancel(u8 taskId) +{ + sub_81D1D04(2); + sub_8197434(0, 0); + Mailbox_DrawMailboxMenu(taskId); + schedule_bg_copy_tilemap_to_vram(0); + gTasks[taskId].func = Mailbox_ProcessInput; +} + +static void sub_816BC14(void) +{ + gUnknown_0203BCC4 = AllocZeroed(sizeof(struct Struct203BCC4)); + memset(gUnknown_0203BCC4->windowIds, 0xFF, 0x6); + gUnknown_0203BCC4->unk666 = 0xFF; + gUnknown_0203BCC4->spriteId = 0xFF; +} + +static void sub_816BC58(void) +{ + u32 i; + + for(i = 0; i < 6; i++) + sub_816BCC4(i); + Free(gUnknown_0203BCC4); +} + +static u8 sub_816BC7C(u8 a) +{ + u8 *windowIdLoc = &(gUnknown_0203BCC4->windowIds[a]); + if(*windowIdLoc == 0xFF) + { + *windowIdLoc = AddWindow(&gUnknown_085DFF5C[a]); + SetWindowBorderStyle(*windowIdLoc, FALSE, 0x214, 0xE); + schedule_bg_copy_tilemap_to_vram(0); + } + return *windowIdLoc; +} + +static void sub_816BCC4(u8 a) +{ + u8 *windowIdLoc = &(gUnknown_0203BCC4->windowIds[a]); + if(*windowIdLoc != 0xFF) + { + sub_8198070(*windowIdLoc, FALSE); + ClearWindowTilemap(*windowIdLoc); + schedule_bg_copy_tilemap_to_vram(0); + RemoveWindow(*windowIdLoc); + *windowIdLoc = 0xFF; + } +} + +void ItemStorage_RefreshListMenu(void) +{ + u16 i; + + for(i = 0; i < playerPCItemPageInfo.count - 1; i++) + { + CopyItemName_PlayerPC(&(gUnknown_0203BCC4->unk198[i][0]), gSaveBlock1Ptr->pcItems[i].itemId); + gUnknown_0203BCC4->unk0[i].name = &(gUnknown_0203BCC4->unk198[i][0]); + gUnknown_0203BCC4->unk0[i].id = i; + } + StringCopy(&(gUnknown_0203BCC4->unk198[i][0]) ,gText_Cancel2); + gUnknown_0203BCC4->unk0[i].name = &(gUnknown_0203BCC4->unk198[i][0]); + gUnknown_0203BCC4->unk0[i].id = -2; + gMultiuseListMenuTemplate = gUnknown_085DFF44; + gMultiuseListMenuTemplate.windowId = sub_816BC7C(0); + gMultiuseListMenuTemplate.totalItems = playerPCItemPageInfo.count; + gMultiuseListMenuTemplate.items = gUnknown_0203BCC4->unk0; + gMultiuseListMenuTemplate.maxShowed = playerPCItemPageInfo.pageItems; +} + +void CopyItemName_PlayerPC(u8 *string, u16 itemId) +{ + CopyItemName(itemId, string); +} + +static void ItemStorage_MoveCursor(s32 id, bool8 b, struct ListMenu *thisMenu) +{ + if(b != TRUE) + PlaySE(SE_SELECT); + if(gUnknown_0203BCC4->unk666 == 0xFF) + { + sub_816C0C8(); + if(id != -2) + sub_816C060(gSaveBlock1Ptr->pcItems[id].itemId); + else + sub_816C060(ITEMPC_GO_BACK_TO_PREV); + sub_816BEF0(id); + } +} + +static void fish4_goto_x5_or_x6(u8 windowId, s32 id, u8 yOffset) +{ + if(id != -2) + { + if(gUnknown_0203BCC4->unk666 != 0xFF) + { + if(gUnknown_0203BCC4->unk666 == (u8)id) + sub_816BFE0(yOffset, 0, 0xFF); + else + sub_816BFE0(yOffset, 0xFF, 0xFF); + } + ConvertIntToDecimalStringN(gStringVar1, gSaveBlock1Ptr->pcItems[id].quantity, STR_CONV_MODE_RIGHT_ALIGN, 3); + StringExpandPlaceholders(gStringVar4, gText_xVar1); + PrintTextOnWindow(windowId, 7, gStringVar4, GetStringRightAlignXOffset(7, gStringVar4, 104), yOffset, 0xFF, NULL); + } +} + +static void sub_816BEF0(s32 id) +{ + const u8* description; + u8 windowId = gUnknown_0203BCC4->windowIds[1]; + + if(id != -2) + description = (u8 *)ItemId_GetDescription(gSaveBlock1Ptr->pcItems[id].itemId); + else + description = ItemStorage_GetItemPcResponse(ITEMPC_GO_BACK_TO_PREV); + FillWindowPixelBuffer(windowId, 17); + PrintTextOnWindow(windowId, 1, description, 0, 1, 0, NULL); +} + +static void ItemStorage_StartScrollIndicator(void) +{ + if(playerPCItemPageInfo.scrollIndicatorId == 0xFF) + playerPCItemPageInfo.scrollIndicatorId = AddScrollIndicatorArrowPairParametrized(0x2, 0xB0, 0xC, 0x94, playerPCItemPageInfo.count - playerPCItemPageInfo.pageItems, 0x13F8, 0x13F8, &(playerPCItemPageInfo.itemsAbove)); +} + +static void ItemStorage_RemoveScrollIndicator(void) +{ + if(playerPCItemPageInfo.scrollIndicatorId != 0xFF) + { + RemoveScrollIndicatorArrowPair(playerPCItemPageInfo.scrollIndicatorId); + playerPCItemPageInfo.scrollIndicatorId = 0xFF; + } +} + +static void sub_816BFB8(u8 a, u8 b, u8 speed) +{ + sub_816BFE0(ListMenuGetYCoordForPrintingArrowCursor(a), b, speed); +} + +static void sub_816BFE0(u8 y, u8 b, u8 speed) +{ + u8 windowId = gUnknown_0203BCC4->windowIds[0]; + if(b == 0xFF) + FillWindowPixelRect(windowId, 17, 0, y, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1)); + else + AddTextPrinterParameterized2(windowId, 1, 0, y, 0, 0, gUnknown_085DFF8C, speed, gText_SelectorArrow2); +} + +static void sub_816C060(u16 itemId) +{ + u8 spriteId; + u8* spriteIdLoc = &(gUnknown_0203BCC4->spriteId); + + if(*spriteIdLoc == 0xFF) + { + FreeSpriteTilesByTag(0x13F6); + FreeSpritePaletteByTag(0x13F6); + spriteId = AddItemIconSprite(0x13F6, 0x13F6, itemId); + if(spriteId != 64) + { + *spriteIdLoc = spriteId; + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].pos2.x = 24; + gSprites[spriteId].pos2.y = 80; + } + } +} + +static void sub_816C0C8(void) +{ + u8* spriteIdLoc = &(gUnknown_0203BCC4->spriteId); + if(*spriteIdLoc != 0xFF) + { + FreeSpriteTilesByTag(0x13F6); + FreeSpritePaletteByTag(0x13F6); + DestroySprite(&(gSprites[*spriteIdLoc])); + *spriteIdLoc = 0xFF; + } +} + +static void sub_816C110(void) +{ + sub_80D6E84(); + sub_812220C(gSaveBlock1Ptr->pcItems, 50, &(playerPCItemPageInfo.pageItems), &(playerPCItemPageInfo.count), 0x8); +} + +static void sub_816C140(void) +{ + sub_812225C(&(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos), playerPCItemPageInfo.pageItems, playerPCItemPageInfo.count); +} + +static void ItemStorage_ProcessWithdrawTossInput(u8 taskId) +{ + s16 *data; + bool32 toss; + u32 i, x; + u8 windowId; + const u8* text; + + data = gTasks[taskId].data; + for(i = 0; i <=3; i++) + sub_816BC7C(i); + toss = data[3]; + text = gText_TossItem; + if(!toss) + text = gText_WithdrawItem; + x = GetStringCenterAlignXOffset(1, text, 104); + PrintTextOnWindow(gUnknown_0203BCC4->windowIds[3], 1, text, x, 1, 0, NULL); + CopyWindowToVram(gUnknown_0203BCC4->windowIds[2], 2); + sub_816C110(); + sub_816C140(); + ItemStorage_RefreshListMenu(); + data[5] = ListMenuInit(&gMultiuseListMenuTemplate, playerPCItemPageInfo.itemsAbove, playerPCItemPageInfo.cursorPos); + ItemStorage_StartScrollIndicator(); + schedule_bg_copy_tilemap_to_vram(0); + gTasks[taskId].func = ItemStorage_ProcessInput; +} + +static const u8* ItemStorage_GetItemPcResponse(u16 itemId) +{ + const u8 *string; + + switch(itemId) + { + case ITEMPC_GO_BACK_TO_PREV: + string = gText_GoBackPrevMenu; + break; + case ITEMPC_HOW_MANY_TO_WITHDRAW: + string = gText_WithdrawHowManyItems; + break; + case ITEMPC_WITHDREW_THING: + string = gText_WithdrawXItems; + break; + case ITEMPC_HOW_MANY_TO_TOSS: + string = gText_TossHowManyVar1s; + break; + case ITEMPC_THREW_AWAY_ITEM: + string = gText_ThrewAwayVar2Var1s; + break; + case ITEMPC_NO_MORE_ROOM: + string = gText_NoRoomInBag; + break; + case ITEMPC_TOO_IMPORTANT: + string = gText_TooImportantToToss; + break; + case ITEMPC_OKAY_TO_THROW_AWAY: + string = gText_ConfirmTossItems; + break; + case ITEMPC_SWITCH_WHICH_ITEM: + string = gText_MoveVar1Where; + break; + default: + string = ItemId_GetDescription(itemId); + break; + } + return string; +} + +static void ItemStorage_PrintItemPcResponse(const u8 *string) +{ + u8 windowId = gUnknown_0203BCC4->windowIds[1]; + FillWindowPixelBuffer(windowId, 0x11); + StringExpandPlaceholders(gStringVar4, string); + PrintTextOnWindow(windowId, 1, gStringVar4, 0, 1, 0, NULL); +} + +static void ItemStorage_ProcessInput(u8 taskId) +{ + s16 *data; + s32 id; + + data = gTasks[taskId].data; + if(gMain.newKeys & SELECT_BUTTON) + { + ListMenuGetScrollAndRow(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); + if((playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos) != (playerPCItemPageInfo.count - 1)) + { + PlaySE(SE_SELECT); + ItemStorage_ItemSwapChoosePrompt(taskId); + } + } + else + { + id = ListMenuHandleInputGetItemId(data[5]); + ListMenuGetScrollAndRow(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); + switch(id) + { + case -1: + break; + case -2: + PlaySE(SE_SELECT); + ItemStorage_GoBackToPlayerPCMenu(taskId); + break; + default: + PlaySE(SE_SELECT); + ItemStorage_DoItemAction(taskId); + break; + } + } +} + +static void ItemStorage_GoBackToPlayerPCMenu_InitStorage(u8 taskId) +{ + s16 *data; + + data = gTasks[taskId].data; + if(!IsDma3ManagerBusyWithBgCopy()) + { + NewMenuHelpers_DrawDialogueFrame(0, 0); + if(!data[3]) + InitItemStorageMenu(taskId, ITEMPC_MENU_WITHDRAW); + else + InitItemStorageMenu(taskId, ITEMPC_MENU_TOSS); + gTasks[taskId].func = ItemStorageMenuProcessInput; + } +} + +static void ItemStorage_GoBackToPlayerPCMenu(u8 taskId) +{ + s16 *data; + + data = gTasks[taskId].data; + sub_816C0C8(); + ItemStorage_RemoveScrollIndicator(); + DestroyListMenuTask(data[5], NULL, NULL); + sub_81223B0(gUnknown_0203BCC4->spriteIds, 7); + sub_816BC58(); + gTasks[taskId].func = ItemStorage_GoBackToPlayerPCMenu_InitStorage; +} + +static void ItemStorage_ItemSwapChoosePrompt(u8 taskId) +{ + s16 *data; + + data = gTasks[taskId].data; + sub_81AF15C(data[5], 16, 1); + gUnknown_0203BCC4->unk666 = (playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos); + sub_816BFB8(data[5], 0, 0); + sub_816C690(gUnknown_0203BCC4->unk666); + CopyItemName(gSaveBlock1Ptr->pcItems[gUnknown_0203BCC4->unk666].itemId, gStringVar1); + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(ITEMPC_SWITCH_WHICH_ITEM)); + gTasks[taskId].func = sub_816C4FC; +} + +static void sub_816C4FC(u8 taskId) +{ + s16 *data; + s32 id; + + data = gTasks[taskId].data; + if(gMain.newKeys & SELECT_BUTTON) + { + ListMenuGetScrollAndRow(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); + ItemStorage_DoItemSwap(taskId, FALSE); + return; + } + id = ListMenuHandleInputGetItemId(data[5]); + ListMenuGetScrollAndRow(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); + sub_81223FC(gUnknown_0203BCC4->spriteIds, 7, 0); + sub_816C690(playerPCItemPageInfo.cursorPos); + switch(id) + { + case -1: + break; + case -2: + if(gMain.newKeys & A_BUTTON) + { + ItemStorage_DoItemSwap(taskId, FALSE); + } + else + ItemStorage_DoItemSwap(taskId, TRUE); + break; + default: + ItemStorage_DoItemSwap(taskId, FALSE); + break; + } +} + +static void ItemStorage_DoItemSwap(u8 taskId, bool8 a) +{ + s16 *data; + u16 b; + u8 c; + + data = gTasks[taskId].data; + b = (playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos); + PlaySE(SE_SELECT); + DestroyListMenuTask(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); + if(!a) + { + c = gUnknown_0203BCC4->unk666; + if(c != b) + { + if(c != b - 1) + { + sub_80D702C(gSaveBlock1Ptr->pcItems, c, b); + ItemStorage_RefreshListMenu(); + } + } + else + goto LABEL_SKIP_CURSOR_DECREMENT; + } + if (gUnknown_0203BCC4->unk666 < b) + playerPCItemPageInfo.cursorPos--; + LABEL_SKIP_CURSOR_DECREMENT: + sub_81223FC(gUnknown_0203BCC4->spriteIds, 7, 1); + gUnknown_0203BCC4->unk666 = 0xFF; + data[5] = ListMenuInit(&gMultiuseListMenuTemplate, playerPCItemPageInfo.itemsAbove, playerPCItemPageInfo.cursorPos); + schedule_bg_copy_tilemap_to_vram(0); + gTasks[taskId].func = ItemStorage_ProcessInput; +} + +static void sub_816C690(u8 a) +{ + sub_8122448(gUnknown_0203BCC4->spriteIds, 7, 128, ((a+1) * 16)); +} + +static void sub_816C6BC(u8 windowId, u16 value, u32 mode, u8 x, u8 y, u8 n) +{ + ConvertIntToDecimalStringN(gStringVar1, value, mode, n); + StringExpandPlaceholders(gStringVar4, gText_xVar1); + PrintTextOnWindow(windowId, 1, gStringVar4, GetStringCenterAlignXOffset(1, gStringVar4, 48), y, 0, NULL); +} + +static void ItemStorage_DoItemAction(u8 taskId) +{ + s16 *data; + u16 b; + + data = gTasks[taskId].data; + b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove); + ItemStorage_RemoveScrollIndicator(); + data[2] = 1; + if(!data[3]) + { + if(gSaveBlock1Ptr->pcItems[b].quantity == 1) + { + ItemStorage_DoItemWithdraw(taskId); + return; + } + CopyItemName(gSaveBlock1Ptr->pcItems[b].itemId, gStringVar1); + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(ITEMPC_HOW_MANY_TO_WITHDRAW)); + } + else + { + if(gSaveBlock1Ptr->pcItems[b].quantity == 1) + { + ItemStorage_DoItemToss(taskId); + return; + } + CopyItemName(gSaveBlock1Ptr->pcItems[b].itemId, gStringVar1); + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(ITEMPC_HOW_MANY_TO_TOSS)); + } + sub_816C6BC(sub_816BC7C(4), data[2], STR_CONV_MODE_LEADING_ZEROS, 8, 1, 3); + gTasks[taskId].func = ItemStorage_HandleQuantityRolling; +} + +static void ItemStorage_HandleQuantityRolling(u8 taskId) +{ + s16 *data; + u16 b; + + data = gTasks[taskId].data; + b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove); + if(AdjustQuantityAccordingToDPadInput(&(data[2]), gSaveBlock1Ptr->pcItems[b].quantity) == TRUE) + sub_816C6BC(sub_816BC7C(4), data[2], STR_CONV_MODE_LEADING_ZEROS, 8, 1, 3); + else + { + if(gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_816BCC4(4); + if(!data[3]) + ItemStorage_DoItemWithdraw(taskId); + else + ItemStorage_DoItemToss(taskId); + } + else if(gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_816BCC4(4); + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(gSaveBlock1Ptr->pcItems[b].itemId)); + ItemStorage_StartScrollIndicatorAndProcessInput(taskId); + } + } +} + +static void ItemStorage_DoItemWithdraw(u8 taskId) +{ + s16 *data; + u16 b; + + data = gTasks[taskId].data; + b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove); + if(AddBagItem(gSaveBlock1Ptr->pcItems[b].itemId, data[2]) == TRUE) + { + CopyItemName(gSaveBlock1Ptr->pcItems[b].itemId, gStringVar1); + ConvertIntToDecimalStringN(gStringVar2, data[2], STR_CONV_MODE_LEFT_ALIGN, 3); + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(ITEMPC_WITHDREW_THING)); + gTasks[taskId].func = ItemStorage_HandleRemoveItem; + } + else + { + data[2] = 0; + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(ITEMPC_NO_MORE_ROOM)); + gTasks[taskId].func = ItemStorage_WaitPressHandleResumeProcessInput; + } +} + +static void ItemStorage_DoItemToss(u8 taskId) +{ + s16 *data; + u16 b; + + data = gTasks[taskId].data; + b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove); + if(!itemid_is_unique(gSaveBlock1Ptr->pcItems[b].itemId)) + { + CopyItemName(gSaveBlock1Ptr->pcItems[b].itemId, gStringVar1); + ConvertIntToDecimalStringN(gStringVar2, data[2], STR_CONV_MODE_LEFT_ALIGN, 3); + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(ITEMPC_OKAY_TO_THROW_AWAY)); + CreateYesNoMenuWithCallbacks(taskId, &gUnknown_085DFF84, 1, 0, 1, 0x214, 0xE, &ResumeFromWithdrawYesNoFuncList); + } + else + { + data[2] = 0; + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(ITEMPC_TOO_IMPORTANT)); + gTasks[taskId].func = ItemStorage_WaitPressHandleResumeProcessInput; + } +} + +static void ItemStorage_ResumeInputFromYesToss(u8 taskId) +{ + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(ITEMPC_THREW_AWAY_ITEM)); + gTasks[taskId].func = ItemStorage_HandleRemoveItem; +} + +static void ItemStorage_ResumeInputFromNoToss(u8 taskId) +{ + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(gSaveBlock1Ptr->pcItems[(playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos)].itemId)); + ItemStorage_StartScrollIndicatorAndProcessInput(taskId); +} + +static void ItemStorage_HandleRemoveItem(u8 taskId) +{ + s16 *data; + + data = gTasks[taskId].data; + if(gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + sub_80D6E48((playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove), data[2]); + DestroyListMenuTask(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); + sub_816C110(); + sub_816C140(); + ItemStorage_RefreshListMenu(); + data[5] = ListMenuInit(&gMultiuseListMenuTemplate, playerPCItemPageInfo.itemsAbove, playerPCItemPageInfo.cursorPos); + ItemStorage_StartScrollIndicatorAndProcessInput(taskId); + } +} + +static void ItemStorage_WaitPressHandleResumeProcessInput(u8 taskId) +{ + s16 *data; + + data = gTasks[taskId].data; + if(gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(gSaveBlock1Ptr->pcItems[(playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos)].itemId)); + ItemStorage_StartScrollIndicatorAndProcessInput(taskId); + } +} + +static void ItemStorage_StartScrollIndicatorAndProcessInput(u8 taskId) +{ + ItemStorage_StartScrollIndicator(); + gTasks[taskId].func = ItemStorage_ProcessInput; +} diff --git a/src/pokeball.c b/src/pokeball.c index 795a33827..8173c4a90 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -43,7 +43,7 @@ static void sub_80768F0(struct Sprite *sprite); static void sub_80769A8(struct Sprite *sprite); static void sub_80769CC(struct Sprite *sprite); static void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite); -static u16 GetBankPokeballItemId(u8 bank); +static u16 GetBattlerPokeballItemId(u8 battlerId); // rom const data @@ -317,11 +317,11 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = }, }; -#define tFrames data[0] -#define tPan data[1] -#define tThrowId data[2] -#define tBank data[3] -#define tOpponentBank data[4] +#define tFrames data[0] +#define tPan data[1] +#define tThrowId data[2] +#define tBattler data[3] +#define tOpponentBattler data[4] u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow) { @@ -333,17 +333,17 @@ u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow) taskId = CreateTask(Task_DoPokeballSendOutAnim, 5); gTasks[taskId].tPan = pan; gTasks[taskId].tThrowId = kindOfThrow; - gTasks[taskId].tBank = gActiveBattler; + gTasks[taskId].tBattler = gActiveBattler; return 0; } -#define sBank data[6] +#define sBattler data[6] static void Task_DoPokeballSendOutAnim(u8 taskId) { u16 throwCaseId; - u8 bank; + u8 battlerId; u16 itemId, ballId; u8 ballSpriteId; bool8 notSendOut = FALSE; @@ -355,12 +355,12 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) } throwCaseId = gTasks[taskId].tThrowId; - bank = gTasks[taskId].tBank; + battlerId = gTasks[taskId].tBattler; - if (GetBattlerSide(bank) != B_SIDE_PLAYER) - itemId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL); + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + itemId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_POKEBALL); else - itemId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL); + itemId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_POKEBALL); ballId = ItemIdToBallId(itemId); LoadBallGfx(ballId); @@ -372,15 +372,15 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) switch (throwCaseId) { case POKEBALL_PLAYER_SENDOUT: - gBattlerTarget = bank; + gBattlerTarget = battlerId; gSprites[ballSpriteId].pos1.x = 24; gSprites[ballSpriteId].pos1.y = 68; gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1; break; case POKEBALL_OPPONENT_SENDOUT: - gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(bank, BANK_X_POS); - gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(bank, BANK_Y_POS) + 24; - gBattlerTarget = bank; + gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(battlerId, BANK_X_POS); + gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(battlerId, BANK_Y_POS) + 24; + gBattlerTarget = battlerId; gSprites[ballSpriteId].data[0] = 0; gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut; break; @@ -390,7 +390,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) break; } - gSprites[ballSpriteId].sBank = gBattlerTarget; + gSprites[ballSpriteId].sBattler = gBattlerTarget; if (!notSendOut) { DestroyTask(taskId); @@ -404,7 +404,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) gSprites[ballSpriteId].data[5] = -40; sub_80A68D4(&gSprites[ballSpriteId]); gSprites[ballSpriteId].oam.affineParam = taskId; - gTasks[taskId].tOpponentBank = gBattlerTarget; + gTasks[taskId].tOpponentBattler = gBattlerTarget; gTasks[taskId].func = TaskDummy; PlaySE(SE_NAGERU); } @@ -415,7 +415,7 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite) { u16 ballId; u8 taskId = sprite->oam.affineParam; - u8 opponentBank = gTasks[taskId].tOpponentBank; + u8 opponentBattler = gTasks[taskId].tOpponentBattler; u8 noOfShakes = gTasks[taskId].tThrowId; StartSpriteAnim(sprite, 1); @@ -425,10 +425,10 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite) sprite->pos2.x = 0; sprite->pos2.y = 0; sprite->data[5] = 0; - ballId = ItemIdToBallId(GetBankPokeballItemId(opponentBank)); + ballId = ItemIdToBallId(GetBattlerPokeballItemId(opponentBattler)); LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId); - sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId); - sprite->sBank = opponentBank; + sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBattler, 14, ballId); + sprite->sBattler = opponentBattler; sprite->data[7] = noOfShakes; DestroyTask(taskId); sprite->callback = sub_80756D4; @@ -438,8 +438,8 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite) #undef tFrames #undef tPan #undef tThrowId -#undef tBank -#undef tOpponentBank +#undef tBattler +#undef tOpponentBattler static void sub_80756D4(struct Sprite *sprite) { @@ -452,9 +452,9 @@ static void sub_80756E0(struct Sprite *sprite) { sprite->data[5] = 0; sprite->callback = sub_807574C; - StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBank]], 2); - AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]); - gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] = 0; + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 2); + AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]); + gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] = 0; } } @@ -463,17 +463,17 @@ static void sub_807574C(struct Sprite *sprite) sprite->data[5]++; if (sprite->data[5] == 11) PlaySE(SE_SUIKOMU); - if (gSprites[gBattlerSpriteIds[sprite->sBank]].affineAnimEnded) + if (gSprites[gBattlerSpriteIds[sprite->sBattler]].affineAnimEnded) { StartSpriteAnim(sprite, 2); - gSprites[gBattlerSpriteIds[sprite->sBank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[sprite->sBattler]].invisible = TRUE; sprite->data[5] = 0; sprite->callback = sub_80757E4; } else { - gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] += 0x60; - gSprites[gBattlerSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] >> 8; + gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] += 0x60; + gSprites[gBattlerSpriteIds[sprite->sBattler]].pos2.y = -gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] >> 8; } } @@ -641,7 +641,7 @@ static void sub_8075970(struct Sprite *sprite) #define tCryTaskSpecies data[0] #define tCryTaskPan data[1] #define tCryTaskWantedCry data[2] -#define tCryTaskBank data[3] +#define tCryTaskBattler data[3] #define tCryTaskMonSpriteId data[4] #define tCryTaskMonPtr1 data[5] #define tCryTaskMonPtr2 data[6] @@ -653,7 +653,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) u8 wantedCry = gTasks[taskId].tCryTaskWantedCry; s8 pan = gTasks[taskId].tCryTaskPan; u16 species = gTasks[taskId].tCryTaskSpecies; - u8 bank = gTasks[taskId].tCryTaskBank; + u8 battlerId = gTasks[taskId].tCryTaskBattler; u8 monSpriteId = gTasks[taskId].tCryTaskMonSpriteId; struct Pokemon *mon = (void*)(u32)((gTasks[taskId].tCryTaskMonPtr1 << 0x10) | (u16)(gTasks[taskId].tCryTaskMonPtr2)); @@ -669,7 +669,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) PlayCry3(species, pan, 0); else PlayCry3(species, pan, 11); - gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 0; DestroyTask(taskId); break; case 2: @@ -685,7 +685,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) else PlayCry4(species, pan, 12); - gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 0; DestroyTask(taskId); } else @@ -724,7 +724,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) else PlayCry4(species, pan, 11); - gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 0; DestroyTask(taskId); break; } @@ -732,13 +732,13 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) { - u8 bank = sprite->sBank; + u8 battlerId = sprite->sBattler; u32 ballId; StartSpriteAnim(sprite, 1); - ballId = ItemIdToBallId(GetBankPokeballItemId(bank)); + ballId = ItemIdToBallId(GetBattlerPokeballItemId(battlerId)); LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId); - sprite->data[0] = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId); + sprite->data[0] = LaunchBallFadeMonTask(1, sprite->sBattler, 14, ballId); sprite->callback = HandleBallAnimEnd; if (gMain.inBattle) @@ -749,19 +749,19 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) u16 wantedCryCase; u8 taskId; - if (GetBattlerSide(bank) != B_SIDE_PLAYER) + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) { - mon = &gEnemyParty[gBattlerPartyIndexes[bank]]; + mon = &gEnemyParty[gBattlerPartyIndexes[battlerId]]; pan = 25; } else { - mon = &gPlayerParty[gBattlerPartyIndexes[bank]]; + mon = &gPlayerParty[gBattlerPartyIndexes[battlerId]]; pan = -25; } species = GetMonData(mon, MON_DATA_SPECIES); - if ((bank == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || bank == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) + if ((battlerId == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || battlerId == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) && IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) @@ -777,39 +777,39 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->field_9_x1) wantedCryCase = 0; - else if (bank == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || bank == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) + else if (battlerId == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || battlerId == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) wantedCryCase = 1; else wantedCryCase = 2; - gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 1; + gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 1; taskId = CreateTask(Task_PlayCryWhenReleasedFromBall, 3); gTasks[taskId].tCryTaskSpecies = species; gTasks[taskId].tCryTaskPan = pan; gTasks[taskId].tCryTaskWantedCry = wantedCryCase; - gTasks[taskId].tCryTaskBank = bank; - gTasks[taskId].tCryTaskMonSpriteId = gBattlerSpriteIds[sprite->sBank]; + gTasks[taskId].tCryTaskBattler = battlerId; + gTasks[taskId].tCryTaskMonSpriteId = gBattlerSpriteIds[sprite->sBattler]; gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 0x10; gTasks[taskId].tCryTaskMonPtr2 = (u32)(mon); gTasks[taskId].tCryTaskState = 0; } - StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBank]], 1); + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 1); - if (GetBattlerSide(sprite->sBank) == B_SIDE_OPPONENT) - gSprites[gBattlerSpriteIds[sprite->sBank]].callback = sub_8039B58; + if (GetBattlerSide(sprite->sBattler) == B_SIDE_OPPONENT) + gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = sub_8039B58; else - gSprites[gBattlerSpriteIds[sprite->sBank]].callback = sub_8039E44; + gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = sub_8039E44; - AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]); - gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] = 0x1000; + AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]); + gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] = 0x1000; } #undef tCryTaskSpecies #undef tCryTaskPan #undef tCryTaskWantedCry -#undef tCryTaskBank +#undef tCryTaskBattler #undef tCryTaskMonSpriteId #undef tCryTaskMonPtr1 #undef tCryTaskMonPtr2 @@ -828,37 +828,37 @@ static void sub_8075FB4(struct Sprite *sprite) static void HandleBallAnimEnd(struct Sprite *sprite) { bool8 affineAnimEnded = FALSE; - u8 bank = sprite->sBank; + u8 battlerId = sprite->sBattler; - gSprites[gBattlerSpriteIds[bank]].invisible = FALSE; + gSprites[gBattlerSpriteIds[battlerId]].invisible = FALSE; if (sprite->animEnded) sprite->invisible = TRUE; - if (gSprites[gBattlerSpriteIds[bank]].affineAnimEnded) + if (gSprites[gBattlerSpriteIds[battlerId]].affineAnimEnded) { - StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[bank]], 0); + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); affineAnimEnded = TRUE; } else { - gSprites[gBattlerSpriteIds[bank]].data[1] -= 288; - gSprites[gBattlerSpriteIds[bank]].pos2.y = gSprites[gBattlerSpriteIds[bank]].data[1] >> 8; + gSprites[gBattlerSpriteIds[battlerId]].data[1] -= 288; + gSprites[gBattlerSpriteIds[battlerId]].pos2.y = gSprites[gBattlerSpriteIds[battlerId]].data[1] >> 8; } if (sprite->animEnded && affineAnimEnded) { - s32 i, doneBanks; + s32 i, doneBattlers; - gSprites[gBattlerSpriteIds[bank]].pos2.y = 0; + gSprites[gBattlerSpriteIds[battlerId]].pos2.y = 0; gDoingBattleAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].ballAnimActive = 0; FreeSpriteOamMatrix(sprite); DestroySprite(sprite); - for (doneBanks = 0, i = 0; i < MAX_BATTLERS_COUNT; i++) + for (doneBattlers = 0, i = 0; i < MAX_BATTLERS_COUNT; i++) { if (gBattleSpritesDataPtr->healthBoxesData[i].ballAnimActive == 0) - doneBanks++; + doneBattlers++; } - if (doneBanks == MAX_BATTLERS_COUNT) + if (doneBattlers == MAX_BATTLERS_COUNT) { for (i = 0; i < POKEBALL_COUNT; i++) FreeBallGfx(i); @@ -868,7 +868,7 @@ static void HandleBallAnimEnd(struct Sprite *sprite) static void sub_80760F8(struct Sprite *sprite) { - u8 bank = sprite->sBank; + u8 battlerId = sprite->sBattler; sprite->data[4]++; if (sprite->data[4] == 40) @@ -883,21 +883,21 @@ static void sub_80760F8(struct Sprite *sprite) } else if (sprite->data[4] == 315) { - FreeOamMatrix(gSprites[gBattlerSpriteIds[sprite->sBank]].oam.matrixNum); - DestroySprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]); + FreeOamMatrix(gSprites[gBattlerSpriteIds[sprite->sBattler]].oam.matrixNum); + DestroySprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]); DestroySpriteAndFreeResources(sprite); if (gMain.inBattle) - gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].ballAnimActive = 0; } } static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite) { sprite->data[0] = 25; - sprite->data[2] = GetBattlerSpriteCoord(sprite->sBank, 2); - sprite->data[4] = GetBattlerSpriteCoord(sprite->sBank, 3) + 24; + sprite->data[2] = GetBattlerSpriteCoord(sprite->sBattler, 2); + sprite->data[4] = GetBattlerSpriteCoord(sprite->sBattler, 3) + 24; sprite->data[5] = -30; - sprite->oam.affineParam = sprite->sBank; + sprite->oam.affineParam = sprite->sBattler; sub_80A68D4(sprite); sprite->callback = SpriteCB_PlayerMonSendOut_2; } @@ -923,7 +923,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite) } r4 = sprite->data[0]; sub_80A6F3C(sprite); - sprite->data[7] += sprite->sBank / 3; + sprite->data[7] += sprite->sBattler / 3; sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]); sprite->oam.affineParam += 0x100; if ((sprite->oam.affineParam >> 8) % 3 != 0) @@ -946,11 +946,11 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite) sprite->pos1.y += sprite->pos2.y; sprite->pos2.y = 0; sprite->pos2.x = 0; - sprite->sBank = sprite->oam.affineParam & 0xFF; + sprite->sBattler = sprite->oam.affineParam & 0xFF; sprite->data[0] = 0; if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1 - && sprite->sBank == GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)) + && sprite->sBattler == GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)) sprite->callback = SpriteCB_ReleaseMon2FromBall; else sprite->callback = SpriteCB_ReleaseMonFromBall; @@ -976,26 +976,26 @@ static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite) { sprite->data[0] = 0; if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1 - && sprite->sBank == GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT)) + && sprite->sBattler == GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT)) sprite->callback = SpriteCB_ReleaseMon2FromBall; else sprite->callback = SpriteCB_ReleaseMonFromBall; } } -#undef sBank +#undef sBattler static u8 LaunchBallStarsTaskForPokeball(u8 x, u8 y, u8 kindOfStars, u8 d) { return LaunchBallStarsTask(x, y, kindOfStars, d, BALL_POKE); } -static u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 bank, u32 arg2) +static u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 battlerId, u32 arg2) { - return LaunchBallFadeMonTask(unFadeLater, bank, arg2, BALL_POKE); + return LaunchBallFadeMonTask(unFadeLater, battlerId, arg2, BALL_POKE); } -void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species) +void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battlerId, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species) { u8 spriteId; @@ -1012,7 +1012,7 @@ void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oa gSprites[monSpriteId].data[7] = species; gSprites[spriteId].data[1] = g; - gSprites[spriteId].data[2] = bank; + gSprites[spriteId].data[2] = battlerId; gSprites[spriteId].data[3] = h; gSprites[spriteId].data[4] = h >> 0x10; gSprites[spriteId].oam.priority = oamPriority; @@ -1027,7 +1027,7 @@ static void sub_8076524(struct Sprite *sprite) { u8 r5; u8 r7 = sprite->data[0]; - u8 bank = sprite->data[2]; + u8 battlerId = sprite->data[2]; u32 r4 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16); if (sprite->subpriority != 0) @@ -1037,7 +1037,7 @@ static void sub_8076524(struct Sprite *sprite) StartSpriteAnim(sprite, 1); LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5); - sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, bank, r4); + sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, battlerId, r4); sprite->callback = sub_80765E0; gSprites[r7].invisible = FALSE; StartSpriteAffineAnim(&gSprites[r7], 1); @@ -1175,16 +1175,16 @@ static void DestroySpriteAndFreeResources_(struct Sprite *sprite) DestroySpriteAndFreeResources(sprite); } -void sub_8076918(u8 bank) +void sub_8076918(u8 battlerId) { - struct Sprite *healthboxSprite = &gSprites[gHealthboxSpriteIds[bank]]; + struct Sprite *healthboxSprite = &gSprites[gHealthboxSpriteIds[battlerId]]; healthboxSprite->data[0] = 5; healthboxSprite->data[1] = 0; healthboxSprite->pos2.x = 0x73; healthboxSprite->pos2.y = 0; healthboxSprite->callback = sub_80769CC; - if (GetBattlerSide(bank) != B_SIDE_PLAYER) + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) { healthboxSprite->data[0] = -healthboxSprite->data[0]; healthboxSprite->data[1] = -healthboxSprite->data[1]; @@ -1192,7 +1192,7 @@ void sub_8076918(u8 bank) healthboxSprite->pos2.y = -healthboxSprite->pos2.y; } gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]); - if (GetBattlerPosition(bank) == B_POSITION_PLAYER_RIGHT) + if (GetBattlerPosition(battlerId) == B_POSITION_PLAYER_RIGHT) healthboxSprite->callback = sub_80769A8; } @@ -1214,13 +1214,13 @@ static void sub_80769CC(struct Sprite *sprite) sprite->callback = SpriteCallbackDummy; } -void DoHitAnimHealthboxEffect(u8 bank) +void DoHitAnimHealthboxEffect(u8 battlerId) { u8 spriteId; spriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HitAnimHealthoxEffect); gSprites[spriteId].data[0] = 1; - gSprites[spriteId].data[1] = gHealthboxSpriteIds[bank]; + gSprites[spriteId].data[1] = gHealthboxSpriteIds[battlerId]; gSprites[spriteId].callback = SpriteCB_HitAnimHealthoxEffect; } @@ -1267,10 +1267,10 @@ void FreeBallGfx(u8 ballId) FreeSpritePaletteByTag(gBallSpritePalettes[ballId].tag); } -static u16 GetBankPokeballItemId(u8 bank) +static u16 GetBattlerPokeballItemId(u8 battlerId) { - if (GetBattlerSide(bank) == B_SIDE_PLAYER) - return GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL); + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + return GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_POKEBALL); else - return GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL); + return GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_POKEBALL); } diff --git a/src/pokeblock.c b/src/pokeblock.c index b9a1f6bf3..e829452b2 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -91,7 +91,7 @@ static void sub_81362E0(void); static void sub_8136344(void); static void HandlePokeblockListMenuItems(void); static void sub_81363BC(void); -static void MovePokeblockMenuCursor(u32 pkblId, bool8 arg1, struct ListMenu *arg2); +static void MovePokeblockMenuCursor(s32 pkblId, bool8 arg1, struct ListMenu *arg2); static void PutPokeblockInfoText(void); static void HandlePokeblockMenuCursor(u16 cursorPos, u16 arg1); static void PutPokeblockListMenuString(u8 *dst, u16 pkblId); @@ -319,18 +319,18 @@ static const struct ListMenuTemplate sPokeblockListMenuTemplate = .unk_08 = NULL, .totalItems = 0, .maxShowed = 0, - .unk_10 = 1, + .windowId = 1, .unk_11 = 0, .unk_12 = 1, - .cursor_Y = 0, + .cursor_X = 0, .upText_Y = 1, - .cursorColor = 2, - .fillColor = 0, - .cursorShadowColor = 3, - .unk_16_0 = FALSE, - .spaceBetweenItems = 32, - .unk_16_7 = FALSE, - .unk_17_0 = 1, + .cursorPal = 2, + .fillValue = 0, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .unk_16_3 = 0, + .scrollMultiple = LIST_MULTIPLE_SCROLL_DPAD, + .fontId = 1, .cursorKind = 1 }; @@ -460,7 +460,7 @@ static bool8 InitPokeblockMenu(void) gMain.state++; break; case 10: - sub_8122344(&sPokeblockMenu->field_E75, FIELD_E75_COUNT); + sub_8122344(sPokeblockMenu->field_E75, FIELD_E75_COUNT); gMain.state++; break; case 11: @@ -620,7 +620,7 @@ static void HandlePokeblockListMenuItems(void) sPokeblockMenu->items[i].id = LIST_B_PRESSED; gMultiuseListMenuTemplate = sPokeblockListMenuTemplate; - gMultiuseListMenuTemplate.unk_17_0 = 7; + gMultiuseListMenuTemplate.fontId = 7; gMultiuseListMenuTemplate.totalItems = sPokeblockMenu->itemsNo; gMultiuseListMenuTemplate.items = sPokeblockMenu->items; gMultiuseListMenuTemplate.maxShowed = sPokeblockMenu->maxShowed; @@ -639,7 +639,7 @@ static void PutPokeblockListMenuString(u8 *dst, u16 pkblId) StringExpandPlaceholders(txtPtr, gText_LvVar1); } -static void MovePokeblockMenuCursor(u32 pkblId, bool8 arg1, struct ListMenu *arg2) +static void MovePokeblockMenuCursor(s32 pkblId, bool8 arg1, struct ListMenu *arg2) { if (arg1 != TRUE) { @@ -869,7 +869,7 @@ static void Task_FreeDataAndExitPokeblockCase(u8 taskId) if (sPokeblockMenu->caseId == PBLOCK_CASE_FEEDER || sPokeblockMenu->caseId == PBLOCK_CASE_GIVE) gFieldCallback = sub_80AF168; - sub_81AE6C8(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); + DestroyListMenuTask(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); sub_8136418(); ResetSpriteData(); FreeAllSpritePalettes(); @@ -893,7 +893,7 @@ static void Task_HandlePokeblockMenuInput(u8 taskId) { if (gMain.newKeys & SELECT_BUTTON) { - sub_81AE860(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); + ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); if (sSavedPokeblockData.lastItemPage + sSavedPokeblockData.lastItemPos != sPokeblockMenu->itemsNo - 1) { PlaySE(SE_SELECT); @@ -908,7 +908,7 @@ static void Task_HandlePokeblockMenuInput(u8 taskId) u16 oldPosition = sSavedPokeblockData.lastItemPos; s32 itemId = ListMenuHandleInputGetItemId(data[0]); - sub_81AE860(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); + ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); if (oldPosition != sSavedPokeblockData.lastItemPos) { HandlePokeblockMenuCursor(oldPosition, 5); @@ -945,7 +945,7 @@ static void Task_HandlePokeblocksSwapInput(u8 taskId) if (gMain.newKeys & SELECT_BUTTON) { PlaySE(SE_SELECT); - sub_81AE860(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); + ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); HandlePokeblocksSwap(taskId, FALSE); } else @@ -954,7 +954,7 @@ static void Task_HandlePokeblocksSwapInput(u8 taskId) u16 var = sSavedPokeblockData.lastItemPos; s32 itemId = ListMenuHandleInputGetItemId(data[0]); - sub_81AE860(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); + ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); if (i != sSavedPokeblockData.lastItemPage || var != sSavedPokeblockData.lastItemPos) { for (i = 0; i < 9; i++) @@ -996,7 +996,7 @@ static void HandlePokeblocksSwap(u8 taskId, bool8 noSwap) u16 swappedFromId = sSavedPokeblockData.lastItemPage + sSavedPokeblockData.lastItemPos; sPokeblockMenu->isSwapping = FALSE; - sub_81AE6C8(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); + DestroyListMenuTask(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos); if (!noSwap && data[2] != swappedFromId && data[2] != swappedFromId - 1) { @@ -1112,7 +1112,7 @@ static void HandleErasePokeblock(u8 taskId) lastPos = &sSavedPokeblockData.lastItemPos; data = gTasks[taskId].data; - sub_81AE6C8(data[0], lastPage, lastPos); + DestroyListMenuTask(data[0], lastPage, lastPos); HandlePokeblockMenuCursor(*lastPos, 5); SetMenuItemsCountAndMaxShowed(); sub_81362E0(); diff --git a/src/pokemon.c b/src/pokemon.c index 25d532204..800b7c0cd 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -67,7 +67,6 @@ extern const union AnimCmd *gUnknown_082FF70C[]; extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[]; extern const union AnimCmd *const *const gUnknown_08305D0C[]; extern const union AnimCmd *const *const gUnknown_0830536C[]; -extern const struct BattleMove gBattleMoves[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern const struct UnknownPokemonStruct3 gUnknown_08610970[]; extern const struct CompressedSpritePalette gMonPaletteTable[]; @@ -110,6 +109,9 @@ EWRAM_DATA struct SpriteTemplate gUnknown_0202499C = {0}; EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL}; // const rom data +#include "data/battle_moves.h" +static const u8 sUnreferencedData[] = {0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00}; + const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151}; const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358}; const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411}; @@ -2196,7 +2198,7 @@ void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) (var) /= (gStatStageRatios)[(mon)->statStages[(statIndex)]][1]; \ } -s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef) +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 battlerIdAtk, u8 battlerIdDef) { u32 i; s32 damage = 0; @@ -2226,8 +2228,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (attacker->item == ITEM_ENIGMA_BERRY) { - attackerHoldEffect = gEnigmaBerries[bankAtk].holdEffect; - attackerHoldEffectParam = gEnigmaBerries[bankAtk].holdEffectParam; + attackerHoldEffect = gEnigmaBerries[battlerIdAtk].holdEffect; + attackerHoldEffectParam = gEnigmaBerries[battlerIdAtk].holdEffectParam; } else { @@ -2237,8 +2239,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (defender->item == ITEM_ENIGMA_BERRY) { - defenderHoldEffect = gEnigmaBerries[bankDef].holdEffect; - defenderHoldEffectParam = gEnigmaBerries[bankDef].holdEffectParam; + defenderHoldEffect = gEnigmaBerries[battlerIdDef].holdEffect; + defenderHoldEffectParam = gEnigmaBerries[battlerIdDef].holdEffectParam; } else { @@ -2249,13 +2251,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER) attack *= 2; - if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, bankAtk)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, battlerIdAtk)) attack = (110 * attack) / 100; - if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, bankDef)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, battlerIdDef)) defense = (110 * defense) / 100; - if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankAtk)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerIdAtk)) spAttack = (110 * spAttack) / 100; - if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankDef)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerIdDef)) spDefense = (110 * spDefense) / 100; for (i = 0; i < ARRAY_COUNT(sHoldEffectToType); i++) @@ -2440,7 +2442,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de } // flash fire triggered - if ((gBattleResources->flags->flags[bankAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE) + if ((gBattleResources->flags->flags[battlerIdAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE) damage = (15 * damage) / 10; } diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 1e5245d70..834ca6f7d 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -26,6 +26,7 @@ #include "international_string_util.h" #include "scanline_effect.h" #include "menu_helpers.h" +#include "daycare.h" struct ContestMove { @@ -115,8 +116,6 @@ extern u8 gText_Appeal[]; extern u8 gText_Jam[]; extern u8 gText_OTSlash[]; extern u8 gText_UnkCtrlF907F908[]; -extern u8 gAbilityNames[][13]; -extern u8 *gAbilityDescriptionPointers[]; extern u8 gText_XNature[]; extern u8 gText_XNatureHatchedAtYZ[]; extern u8 gText_XNatureHatchedSomewhereAt[]; @@ -146,7 +145,6 @@ extern u8 gText_OneDash[]; extern u8 gText_TwoDashes[]; extern u8 gText_ThreeDashes[]; extern u8 gUnknown_0861CE97[]; -extern struct BattleMove gBattleMoves[]; extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f); extern bool8 sub_81A6BF4(); @@ -2539,7 +2537,7 @@ void sub_81C2554() gUnknown_0203CF1C->unk40CB[i] |= 0xFF; } -void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f) +void sub_81C25A4(u8 a, const u8 *b, u8 c, u8 d, u8 e, u8 f) { AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b); } @@ -3027,7 +3025,7 @@ void sub_81C31F0(u8 *a) { u8 level = gUnknown_0203CF1C->summary.metLevel; if (level == 0) - level = 5; + level = EGG_HATCH_LEVEL; ConvertIntToDecimalStringN(a, level, 0, 3); UnkTextUtil_SetPtrI(3, a); } diff --git a/src/reset_save_heap.c b/src/reset_save_heap.c index 50692d356..1d90448b2 100644 --- a/src/reset_save_heap.c +++ b/src/reset_save_heap.c @@ -20,8 +20,8 @@ void sub_81700F8(void) gMain.inBattle = FALSE; SetSaveBlocksPointers(sub_815355C()); sub_808447C(); - ResetSaveCounters(); - sub_81534D0(0); + Save_ResetSaveCounters(); + Save_LoadGameData(0); if (gSaveFileStatus == 0 || gSaveFileStatus == 2) Sav2_ClearSetDefault(); SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound); diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index cedd3aee4..45f0f5a9e 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -13,6 +13,7 @@ #include "constants/species.h" #include "battle_interface.h" #include "battle_anim.h" +#include "data2.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; @@ -25,14 +26,14 @@ extern u16 gBattle_BG3_Y; extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; -extern void sub_806A068(u16 species, u8 bankIdentity); -extern void sub_806A12C(u16 backPicId, u8 bankIdentity); +extern void sub_806A068(u16 species, u8 battlerPosition); +extern void sub_806A12C(u16 backPicId, u8 battlerPosition); // this file's functions static void CB2_ReshowBattleScreenAfterMenu(void); -static bool8 LoadBattlerSpriteGfx(u8 bank); -static void CreateBattlerSprite(u8 bank); -static void CreateHealthboxSprite(u8 bank); +static bool8 LoadBattlerSpriteGfx(u8 battlerId); +static void CreateBattlerSprite(u8 battlerId); +static void CreateHealthboxSprite(u8 battlerId); static void sub_80A95F4(void); void nullsub_35(void) @@ -217,16 +218,6 @@ static bool8 LoadBattlerSpriteGfx(u8 battler) return TRUE; } -// todo: get rid of it once the struct is declared in a header -struct MonCoords -{ - // This would use a bitfield, but sub_8079F44 - // uses it as a u8 and casting won't match. - u8 coords; // u8 x:4, y:4; - u8 y_offset; -}; -extern const struct MonCoords gTrainerBackPicCoords[]; - static void CreateBattlerSprite(u8 battler) { if (battler < gBattlersCount) diff --git a/src/save.c b/src/save.c index 8d77e801a..8025d6586 100644 --- a/src/save.c +++ b/src/save.c @@ -3,6 +3,7 @@ #include "save.h" #include "constants/game_stat.h" #include "task.h" +#include "decompress.h" // for the chunk declarations extern struct SaveBlock2 gSaveblock2; @@ -96,7 +97,7 @@ void ClearSaveData(void) } } -void ResetSaveCounters(void) +void Save_ResetSaveCounters(void) { gSaveCounter = 0; gLastWrittenSector = 0; @@ -670,25 +671,25 @@ u8 HandleSavingData(u8 saveType) UpdateSaveAddresses(); switch (saveType) { - case HOF_DELETE_SAVE: // deletes HOF before overwriting HOF completely. unused + case SAVE_HALL_OF_FAME_ERASE_BEFORE: // deletes HOF before overwriting HOF completely. unused for (i = 0xE * 2 + 0; i < 32; i++) EraseFlashSector(i); - case HOF_SAVE: // hall of fame. + case SAVE_HALL_OF_FAME: // hall of fame. if (GetGameStat(GAME_STAT_ENTERED_HOF) < 999) IncrementGameStat(GAME_STAT_ENTERED_HOF); SaveSerializedGame(); save_write_to_flash(0xFFFF, gRamSaveSectionLocations); - tempAddr = (u8 *)0x201C000; // FIXME: make this a label. + tempAddr = gDecompressionBuffer; HandleWriteSectorNBytes(0x1C, tempAddr, 0xF80); HandleWriteSectorNBytes(0x1D, tempAddr + 0xF80, 0xF80); break; - case NORMAL_SAVE: // normal save. also called by overwriting your own save. + case SAVE_NORMAL: // normal save. also called by overwriting your own save. default: SaveSerializedGame(); save_write_to_flash(0xFFFF, gRamSaveSectionLocations); break; - case LINK_SAVE: // _081532C4 - case LINK2_SAVE: + case SAVE_LINK: // _081532C4 + case SAVE_LINK2: SaveSerializedGame(); for(i = 0; i < 5; i++) ClearSaveData_2(i, gRamSaveSectionLocations); @@ -702,7 +703,7 @@ u8 HandleSavingData(u8 saveType) save_write_to_flash(0, gRamSaveSectionLocations); break; */ - case DIFFERENT_FILE_SAVE: + case SAVE_OVERWRITE_DIFFERENT_FILE: for (i = (0xE * 2 + 0); i < 32; i++) EraseFlashSector(i); // erase HOF. SaveSerializedGame(); @@ -799,7 +800,7 @@ bool8 sub_8153474(void) return retVal; } -u8 sub_81534D0(u8 a1) +u8 Save_LoadGameData(u8 a1) { u8 result; diff --git a/src/scrcmd.c b/src/scrcmd.c index ef3fcbcac..a29e64979 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1476,20 +1476,14 @@ bool8 ScrCmd_showcontestwinner(struct ScriptContext *ctx) return TRUE; } -// Lots of math, can't figure it out. -/* bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) { u8 *ptr = (u8 *)ScriptReadWord(ctx); - struct WindowTemplate template1; - struct WindowTemplate template2; - int i; - u8 width; - u8 height; - int temp1; - int temp2; - u8 x; - u8 y; + struct WindowTemplate winTemplate; + s32 i; + u8 width, height; + u8 xWindow, yWindow, xText, yText; + u8 temp; StringExpandPlaceholders(gStringVar4, ptr + 6); @@ -1507,168 +1501,30 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) if (height > 0x12) height = 0x12; - x = width + 2; - temp1 = (0x1E - x) / 2; - x = temp1 + 1; - temp1 = ((x - temp1 - 1) * 8 + 3); + temp = width + 2; + xWindow = (0x1E - temp) / 2; - y = height + 2; - temp2 = (0x14 - y) / 2; - y = temp2 + 2; - temp2 = ((y - temp2 - 1) * 8); + temp = height + 2; + yText = (0x14 - temp) / 2; - sub_8198A50(&template1, 0, x, y, width, height, 0xF, 0x1); - template2 = template1; - gUnknown_03000F30 = AddWindow(&template2); + xText = xWindow; + xWindow += 1; + + yWindow = yText; + yText += 2; + + xText = (xWindow - xText - 1) * 8 + 3; + yText = (yText - yWindow - 1) * 8; + + winTemplate = sub_8198A50(0, xWindow, yWindow + 1, width, height, 0xF, 0x1); + gUnknown_03000F30 = AddWindow(&winTemplate); sub_809882C(gUnknown_03000F30, 0x214, 0xE0); NewMenuHelpers_DrawStdWindowFrame(gUnknown_03000F30, 0); PutWindowTilemap(gUnknown_03000F30); FillWindowPixelBuffer(gUnknown_03000F30, 0x11); - PrintTextOnWindow(gUnknown_03000F30, 6, gStringVar4, temp1, temp2, 0xFF, 0x0); + PrintTextOnWindow(gUnknown_03000F30, 6, gStringVar4, xText, yText, 0xFF, 0x0); CopyWindowToVram(gUnknown_03000F30, 3); return FALSE; -}*/ -ASM_DIRECT -bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) -{ - asm("push {r4-r7,lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - sub sp, #0x20\n\ - bl ScriptReadWord\n\ - add r1, r0, #0\n\ - ldr r4, =gStringVar4\n\ - add r1, #0x6\n\ - add r0, r4, #0\n\ - bl StringExpandPlaceholders\n\ - mov r2, #0x1\n\ - neg r2, r2\n\ - mov r0, #0x6\n\ - add r1, r4, #0\n\ - bl GetStringWidth\n\ - lsr r0, #3\n\ - lsl r0, #24\n\ - lsr r7, r0, #24\n\ - cmp r7, #0x1C\n\ - bls _0809AE9C\n\ - mov r7, #0x1C\n\ -_0809AE9C:\n\ - mov r5, #0x4\n\ - ldrb r0, [r4]\n\ - add r2, r7, #0x2\n\ - add r1, sp, #0x18\n\ - mov r8, r1\n\ - cmp r0, #0xFF\n\ - beq _0809AEC0\n\ - add r1, r4, #0\n\ -_0809AEAC:\n\ - ldrb r0, [r1]\n\ - add r1, #0x1\n\ - cmp r0, #0xFE\n\ - bne _0809AEBA\n\ - add r0, r5, #0x3\n\ - lsl r0, #24\n\ - lsr r5, r0, #24\n\ -_0809AEBA:\n\ - ldrb r0, [r1]\n\ - cmp r0, #0xFF\n\ - bne _0809AEAC\n\ -_0809AEC0:\n\ - cmp r5, #0x12\n\ - bls _0809AEC6\n\ - mov r5, #0x12\n\ -_0809AEC6:\n\ - lsl r0, r2, #24\n\ - lsr r0, #24\n\ - mov r2, #0x1E\n\ - sub r2, r0\n\ - lsr r0, r2, #31\n\ - add r2, r0\n\ - asr r2, #1\n\ - lsl r2, #24\n\ - add r0, r5, #0x2\n\ - lsl r0, #24\n\ - lsr r0, #24\n\ - mov r4, #0x14\n\ - sub r4, r0\n\ - lsr r0, r4, #31\n\ - add r4, r0\n\ - asr r4, #1\n\ - lsl r4, #24\n\ - lsr r6, r2, #24\n\ - mov r0, #0x80\n\ - lsl r0, #17\n\ - add r2, r0\n\ - lsr r2, #24\n\ - lsr r3, r4, #24\n\ - mov r1, #0x80\n\ - lsl r1, #18\n\ - add r4, r1\n\ - lsr r4, #24\n\ - sub r6, r2, r6\n\ - sub r6, #0x1\n\ - lsl r6, #3\n\ - add r6, #0x3\n\ - lsl r6, #24\n\ - lsr r6, #24\n\ - sub r4, r3\n\ - sub r4, #0x1\n\ - lsl r4, #27\n\ - lsr r4, #24\n\ - add r3, #0x1\n\ - lsl r3, #24\n\ - lsr r3, #24\n\ - str r7, [sp]\n\ - str r5, [sp, #0x4]\n\ - mov r0, #0xF\n\ - str r0, [sp, #0x8]\n\ - mov r0, #0x1\n\ - str r0, [sp, #0xC]\n\ - add r0, sp, #0x10\n\ - mov r1, #0\n\ - bl sub_8198A50\n\ - ldr r0, [sp, #0x10]\n\ - ldr r1, [sp, #0x14]\n\ - str r0, [sp, #0x18]\n\ - str r1, [sp, #0x1C]\n\ - ldr r5, =gUnknown_03000F30\n\ - mov r0, r8\n\ - bl AddWindow\n\ - strb r0, [r5]\n\ - ldrb r0, [r5]\n\ - mov r1, #0x85\n\ - lsl r1, #2\n\ - mov r2, #0xE0\n\ - bl sub_809882C\n\ - ldrb r0, [r5]\n\ - mov r1, #0\n\ - bl NewMenuHelpers_DrawStdWindowFrame\n\ - ldrb r0, [r5]\n\ - bl PutWindowTilemap\n\ - ldrb r0, [r5]\n\ - mov r1, #0x11\n\ - bl FillWindowPixelBuffer\n\ - ldrb r0, [r5]\n\ - ldr r2, =gStringVar4\n\ - str r4, [sp]\n\ - mov r1, #0xFF\n\ - str r1, [sp, #0x4]\n\ - mov r1, #0\n\ - str r1, [sp, #0x8]\n\ - mov r1, #0x6\n\ - add r3, r6, #0\n\ - bl PrintTextOnWindow\n\ - ldrb r0, [r5]\n\ - mov r1, #0x3\n\ - bl CopyWindowToVram\n\ - mov r0, #0\n\ - add sp, #0x20\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .pool"); } bool8 ScrCmd_cmdDA(struct ScriptContext *ctx) @@ -1756,7 +1612,7 @@ bool8 ScrCmd_buffernumberstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2 = sub_80EF370(v1); + u8 v2 = CountDigits(v1); ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2); return FALSE; diff --git a/src/secret_base.c b/src/secret_base.c index df754f2a0..c886912f4 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -6,8 +6,8 @@ #include "main.h" #include "task.h" #include "palette.h" -#include "list_menu.h" #include "window.h" +#include "list_menu.h" #include "menu.h" #include "menu_helpers.h" #include "menu_indicators.h" @@ -66,7 +66,7 @@ EWRAM_DATA struct SecretBaseListMenuBuffer *gUnknown_0203A020 = NULL; void sub_80E9C9C(u8 taskId); void game_continue(u8 taskId); -void sub_80E9DEC(u32 a0, bool8 flag, struct ListMenu *menu); +void sub_80E9DEC(s32 a0, bool8 flag, struct ListMenu *menu); void sub_80E9E00(u8 taskId); void sub_80E9E44(u8 taskId); void sub_80E9E90(u8 taskId); @@ -913,13 +913,13 @@ void game_continue(u8 taskId) data[3] = 8; } gMultiuseListMenuTemplate = gUnknown_0858D07C; - gMultiuseListMenuTemplate.unk_10 = data[6]; + gMultiuseListMenuTemplate.windowId = data[6]; gMultiuseListMenuTemplate.totalItems = data[0]; gMultiuseListMenuTemplate.items = gUnknown_0203A020->items; gMultiuseListMenuTemplate.maxShowed = data[3]; } -void sub_80E9DEC(u32 a0, bool8 flag, struct ListMenu *menu) +void sub_80E9DEC(s32 a0, bool8 flag, struct ListMenu *menu) { if (flag != TRUE) { @@ -953,14 +953,14 @@ void sub_80E9E90(u8 taskId) data = gTasks[taskId].data; input = ListMenuHandleInputGetItemId(data[5]); - sub_81AE860(data[5], &data[2], &data[1]); + ListMenuGetScrollAndRow(data[5], &data[2], &data[1]); switch (input) { case -1: break; case -2: PlaySE(SE_SELECT); - sub_81AE6C8(data[5], NULL, NULL); + DestroyListMenuTask(data[5], NULL, NULL); RemoveScrollIndicatorArrowPair(data[8]); sub_819746C(data[6], 0); ClearWindowTilemap(data[6]); @@ -1042,7 +1042,7 @@ void sub_80EA08C(u8 taskId) data = gTasks[taskId].data; sub_8197434(0, 0); - sub_81AE6C8(data[5], &data[2], &data[1]); + DestroyListMenuTask(data[5], &data[2], &data[1]); gSaveBlock1Ptr->secretBases[data[4]].sbr_field_1_6 = 0; game_continue(taskId); sub_812225C(&data[2], &data[1], data[3], data[0]); @@ -1061,7 +1061,7 @@ void sub_80EA13C(u8 taskId) data = gTasks[taskId].data; sub_8197434(0, 0); - sub_81AE6C8(data[5], &data[2], &data[1]); + DestroyListMenuTask(data[5], &data[2], &data[1]); sub_80E9E00(taskId); gTasks[taskId].func = sub_80E9E90; } diff --git a/src/start_menu.c b/src/start_menu.c index d076d307d..c248ca86b 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -8,6 +8,31 @@ #include "text.h" #include "strings.h" #include "bg.h" +#include "field_effect.h" +#include "task.h" +#include "overworld.h" +#include "link.h" +#include "battle_frontier_2.h" +#include "rom_818CFC8.h" +#include "field_specials.h" +#include "field_map_obj_helpers.h" +#include "script.h" +#include "main.h" +#include "sound.h" +#include "pokedex.h" +#include "field_weather.h" +#include "palette.h" +#include "item_menu.h" +#include "option_menu.h" +#include "event_scripts.h" +#include "save.h" +#include "gpu_regs.h" +#include "scanline_effect.h" +#include "text_window.h" +#include "load_save.h" +#include "international_string_util.h" +#include "constants/songs.h" +#include "field_player_avatar.h" // Menu actions enum @@ -27,49 +52,99 @@ enum MENU_ACTION_PYRAMID_BAG }; -extern bool32 is_c1_link_related_active(void); -extern bool32 InUnionRoom(void); -extern bool8 InBattlePike(void); -extern bool8 InBattlePyramid(void); -extern bool8 InMultiBattleRoom(void); -extern void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, u8 a1); -extern void sub_8198070(u8 windowId, u8 a1); - -// this file's functions -static void BuildStartMenuActions_LinkMode(void); -static void BuildStartMenuActions_UnionRoom(void); -static void BuildStartMenuActions_SafariZone(void); -static void BuildStartMenuActions_BattlePike(void); -static void BuildStartMenuActions_BattlePyramid(void); -static void BuildStartMenuActions_MultiBattleRoom(void); -static void BuildStartMenuActions_Normal(void); -bool8 StartMenu_Pokedex(void); -bool8 StartMenu_Pokemon(void); -bool8 StartMenu_Bag(void); -bool8 StartMenu_PokeNav(void); -bool8 StartMenu_PlayerName(void); -bool8 StartMenu_Save(void); -bool8 StartMenu_Option(void); -bool8 StartMenu_Exit(void); -bool8 StartMenu_SafariZoneRetire(void); -bool8 StartMenu_LinkModePlayerName(void); -bool8 StartMenu_BattlePyramidRetire(void); -bool8 StartMenu_BattlePyramidBag(void); - -// EWRAM vars -EWRAM_DATA u8 sSafariBallsWindowId = 0; -EWRAM_DATA u8 sBattlePyramidFloorWindowId = 0; -EWRAM_DATA u8 sStartMenuCursorPos = 0; -EWRAM_DATA u8 sNumStartMenuActions = 0; -EWRAM_DATA u8 sCurrentStartMenuActions[9] = {0}; -EWRAM_DATA u8 gUnknown_02037619[2] = {0}; -EWRAM_DATA bool8 (*gUnknown_0203761C)(void) = NULL; -EWRAM_DATA u8 gUnknown_02037620 = 0; -EWRAM_DATA u8 gUnknown_02037621 = 0; -EWRAM_DATA u8 gUnknown_02037622 = 0; - -// const rom data -static const struct WindowTemplate gSafariBallsWindowTemplate = {0, 1, 1, 9, 4, 0xF, 8}; +// Save status +enum +{ + SAVE_IN_PROGRESS, + SAVE_SUCCESS, + SAVE_CANCELED, + SAVE_ERROR +}; + +EWRAM_DATA static u8 sSafariBallsWindowId = 0; +EWRAM_DATA static u8 sBattlePyramidFloorWindowId = 0; +EWRAM_DATA static u8 sStartMenuCursorPos = 0; +EWRAM_DATA static u8 sNumStartMenuActions = 0; +EWRAM_DATA static u8 sCurrentStartMenuActions[9] = {0}; +EWRAM_DATA static u8 sUnknown_02037619[2] = {0}; + +EWRAM_DATA static u8 (*sSaveDialogCallback)(void) = NULL; +EWRAM_DATA static u8 sSaveDialogTimer = 0; +EWRAM_DATA static bool8 sSavingComplete = FALSE; +EWRAM_DATA static u8 sSaveInfoWindowId = 0; + +// Extern variables +extern u8 gDifferentSaveFile; +extern u16 gSaveFileStatus; +extern u8 gUnknown_03005DB4; + +// Extern functions in uncompiled files +extern void sub_80AF688(void); +extern void var_800D_set_xB(void); +extern void sub_808B864(void); +extern void sub_80BB534(void); +extern void play_some_sound(void); +extern void CB2_PartyMenuFromStartMenu(void); +extern void CB2_PokeNav(void); +extern void sub_80C4DDC(void (*)(void)); +extern void sub_80C51C4(void (*)(void)); +extern void sub_80C4E74(u8, void (*)(void)); +extern void sub_81C4EFC(void); +extern void sub_80984F4(void); +extern void sub_81A9EC8(void); +extern void save_serialize_map(void); +extern void sub_81A9E90(void); + +// Menu action callbacks +static bool8 StartMenuPokedexCallback(void); +static bool8 StartMenuPokemonCallback(void); +static bool8 StartMenuBagCallback(void); +static bool8 StartMenuPokeNavCallback(void); +static bool8 StartMenuPlayerNameCallback(void); +static bool8 StartMenuSaveCallback(void); +static bool8 StartMenuOptionCallback(void); +static bool8 StartMenuExitCallback(void); +static bool8 StartMenuSafariZoneRetireCallback(void); +static bool8 StartMenuLinkModePlayerNameCallback(void); +static bool8 StartMenuBattlePyramidRetireCallback(void); +static bool8 StartMenuBattlePyramidBagCallback(void); + +// Menu callbacks +static bool8 SaveStartCallback(void); +static bool8 SaveCallback(void); +static bool8 BattlePyramidRetireStartCallback(void); +static bool8 BattlePyramidRetireReturnCallback(void); +static bool8 BattlePyramidRetireCallback(void); +static bool8 HandleStartMenuInput(void); + +// Save dialog callbacks +static u8 SaveConfirmSaveCallback(void); +static u8 SaveYesNoCallback(void); +static u8 SaveConfirmInputCallback(void); +static u8 SaveFileExistsCallback(void); +static u8 SaveConfirmOverwriteNoCallback(void); +static u8 SaveConfirmOverwriteCallback(void); +static u8 SaveOverwriteInputCallback(void); +static u8 SaveSavingMessageCallback(void); +static u8 SaveDoSaveCallback(void); +static u8 SaveSuccessCallback(void); +static u8 SaveReturnSuccessCallback(void); +static u8 SaveErrorCallback(void); +static u8 SaveReturnErrorCallback(void); +static u8 BattlePyramidConfirmRetireCallback(void); +static u8 BattlePyramidRetireYesNoCallback(void); +static u8 BattlePyramidRetireInputCallback(void); + +// Task callbacks +static void StartMenuTask(u8 taskId); +static void SaveGameTask(u8 taskId); +static void sub_80A0550(u8 taskId); +static void sub_80A08A4(u8 taskId); + +// Some other callback +static bool8 sub_809FA00(void); + +static const struct WindowTemplate sSafariBallsWindowTemplate = {0, 1, 1, 9, 4, 0xF, 8}; static const u8* const sPyramindFloorNames[] = { @@ -83,27 +158,27 @@ static const u8* const sPyramindFloorNames[] = gText_Peak }; -static const struct WindowTemplate gPyramidFloorWindowTemplate_2 = {0, 1, 1, 0xA, 4, 0xF, 8}; -static const struct WindowTemplate gPyramidFloorWindowTemplate_1 = {0, 1, 1, 0xC, 4, 0xF, 8}; - -const struct MenuAction sStartMenuItems[] = -{ - {gText_MenuPokedex, {.u8_void = StartMenu_Pokedex}}, - {gText_MenuPokemon, {.u8_void = StartMenu_Pokemon}}, - {gText_MenuBag, {.u8_void = StartMenu_Bag}}, - {gText_MenuPokenav, {.u8_void = StartMenu_PokeNav}}, - {gText_MenuPlayer, {.u8_void = StartMenu_PlayerName}}, - {gText_MenuSave, {.u8_void = StartMenu_Save}}, - {gText_MenuOption, {.u8_void = StartMenu_Option}}, - {gText_MenuExit, {.u8_void = StartMenu_Exit}}, - {gText_MenuRetire, {.u8_void = StartMenu_SafariZoneRetire}}, - {gText_MenuPlayer, {.u8_void = StartMenu_LinkModePlayerName}}, - {gText_MenuRest, {.u8_void = StartMenu_Save}}, - {gText_MenuRetire, {.u8_void = StartMenu_BattlePyramidRetire}}, - {gText_MenuBag, {.u8_void = StartMenu_BattlePyramidBag}} +static const struct WindowTemplate sPyramidFloorWindowTemplate_2 = {0, 1, 1, 0xA, 4, 0xF, 8}; +static const struct WindowTemplate sPyramidFloorWindowTemplate_1 = {0, 1, 1, 0xC, 4, 0xF, 8}; + +static const struct MenuAction sStartMenuItems[] = +{ + {gText_MenuPokedex, {.u8_void = StartMenuPokedexCallback}}, + {gText_MenuPokemon, {.u8_void = StartMenuPokemonCallback}}, + {gText_MenuBag, {.u8_void = StartMenuBagCallback}}, + {gText_MenuPokenav, {.u8_void = StartMenuPokeNavCallback}}, + {gText_MenuPlayer, {.u8_void = StartMenuPlayerNameCallback}}, + {gText_MenuSave, {.u8_void = StartMenuSaveCallback}}, + {gText_MenuOption, {.u8_void = StartMenuOptionCallback}}, + {gText_MenuExit, {.u8_void = StartMenuExitCallback}}, + {gText_MenuRetire, {.u8_void = StartMenuSafariZoneRetireCallback}}, + {gText_MenuPlayer, {.u8_void = StartMenuLinkModePlayerNameCallback}}, + {gText_MenuRest, {.u8_void = StartMenuSaveCallback}}, + {gText_MenuRetire, {.u8_void = StartMenuBattlePyramidRetireCallback}}, + {gText_MenuBag, {.u8_void = StartMenuBattlePyramidBagCallback}} }; -const struct BgTemplate gUnknown_085105A8[] = +static const struct BgTemplate sUnknown_085105A8[] = { { .bg = 0, @@ -116,15 +191,47 @@ const struct BgTemplate gUnknown_085105A8[] = } }; -const struct WindowTemplate gUnknown_085105AC[] = +static const struct WindowTemplate sUnknown_085105AC[] = { {0, 2, 0xF, 0x1A, 4, 0xF, 0x194}, DUMMY_WIN_TEMPLATE }; -const struct WindowTemplate gUnknown_085105BC = {0, 1, 1, 0xE, 0xA, 0xF, 8}; +static const struct WindowTemplate sSaveInfoWindowTemplate = {0, 1, 1, 0xE, 0xA, 0xF, 8}; + +// Local functions +static void BuildStartMenuActions(void); +static void AddStartMenuAction(u8 action); +static void BuildNormalStartMenu(void); +static void BuildSafariZoneStartMenu(void); +static void BuildLinkModeStartMenu(void); +static void BuildUnionRoomStartMenu(void); +static void BuildBattlePikeStartMenu(void); +static void BuildBattlePyramidStartMenu(void); +static void BuildMultiBattleRoomStartMenu(void); +static void ShowSafariBallsWindow(void); +static void ShowPyramidFloorWindow(void); +static void RemoveExtraStartMenuWindows(void); +static bool32 PrintStartMenuActions(s8 *pIndex, u32 count); +static bool32 InitStartMenuStep(void); +static void InitStartMenu(void); +static void CreateStartMenuTask(TaskFunc followupFunc); +static void InitSave(void); +static u8 RunSaveCallback(void); +static void ShowSaveMessage(const u8 *message, u8 (*saveCallback)(void)); +static void sub_80A0014(void); +static void HideSaveInfoWindow(void); +static void SaveStartTimer(void); +static bool8 SaveSuccesTimer(void); +static bool8 SaveErrorTimer(void); +static void InitBattlePyramidRetire(void); +static void sub_80A03D8(void); +static bool32 sub_80A03E4(u8 *par1); +static void sub_80A0540(void); +static void ShowSaveInfoWindow(void); +static void RemoveSaveInfoWindow(void); +static void HideStartMenuWindow(void); -// code void SetDexPokemonPokenavFlags(void) // unused { FlagSet(FLAG_SYS_POKEDEX_GET); @@ -132,46 +239,70 @@ void SetDexPokemonPokenavFlags(void) // unused FlagSet(FLAG_SYS_POKENAV_GET); } -void BuildStartMenuActions(void) +static void BuildStartMenuActions(void) { sNumStartMenuActions = 0; + if (is_c1_link_related_active() == TRUE) - BuildStartMenuActions_LinkMode(); + { + BuildLinkModeStartMenu(); + } else if (InUnionRoom() == TRUE) - BuildStartMenuActions_UnionRoom(); + { + BuildUnionRoomStartMenu(); + } else if (GetSafariZoneFlag() == TRUE) - BuildStartMenuActions_SafariZone(); + { + BuildSafariZoneStartMenu(); + } else if (InBattlePike()) - BuildStartMenuActions_BattlePike(); + { + BuildBattlePikeStartMenu(); + } else if (InBattlePyramid()) - BuildStartMenuActions_BattlePyramid(); + { + BuildBattlePyramidStartMenu(); + } else if (InMultiBattleRoom()) - BuildStartMenuActions_MultiBattleRoom(); + { + BuildMultiBattleRoomStartMenu(); + } else - BuildStartMenuActions_Normal(); + { + BuildNormalStartMenu(); + } } -void AddStartMenuAction(u8 action) +static void AddStartMenuAction(u8 action) { AppendToList(sCurrentStartMenuActions, &sNumStartMenuActions, action); } -static void BuildStartMenuActions_Normal(void) +static void BuildNormalStartMenu(void) { if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE) + { AddStartMenuAction(MENU_ACTION_POKEDEX); + } if (FlagGet(FLAG_SYS_POKEMON_GET) == TRUE) + { AddStartMenuAction(MENU_ACTION_POKEMON); + } + AddStartMenuAction(MENU_ACTION_BAG); + if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE) + { AddStartMenuAction(MENU_ACTION_POKENAV); + } + AddStartMenuAction(MENU_ACTION_PLAYER); AddStartMenuAction(MENU_ACTION_SAVE); AddStartMenuAction(MENU_ACTION_OPTION); AddStartMenuAction(MENU_ACTION_EXIT); } -static void BuildStartMenuActions_SafariZone(void) +static void BuildSafariZoneStartMenu(void) { AddStartMenuAction(MENU_ACTION_RETIRE_SAFARI); AddStartMenuAction(MENU_ACTION_POKEDEX); @@ -182,29 +313,37 @@ static void BuildStartMenuActions_SafariZone(void) AddStartMenuAction(MENU_ACTION_EXIT); } -static void BuildStartMenuActions_LinkMode(void) +static void BuildLinkModeStartMenu(void) { AddStartMenuAction(MENU_ACTION_POKEMON); AddStartMenuAction(MENU_ACTION_BAG); + if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE) + { AddStartMenuAction(MENU_ACTION_POKENAV); + } + AddStartMenuAction(MENU_ACTION_PLAYER_LINK); AddStartMenuAction(MENU_ACTION_OPTION); AddStartMenuAction(MENU_ACTION_EXIT); } -static void BuildStartMenuActions_UnionRoom(void) +static void BuildUnionRoomStartMenu(void) { AddStartMenuAction(MENU_ACTION_POKEMON); AddStartMenuAction(MENU_ACTION_BAG); + if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE) + { AddStartMenuAction(MENU_ACTION_POKENAV); + } + AddStartMenuAction(MENU_ACTION_PLAYER); AddStartMenuAction(MENU_ACTION_OPTION); AddStartMenuAction(MENU_ACTION_EXIT); } -static void BuildStartMenuActions_BattlePike(void) +static void BuildBattlePikeStartMenu(void) { AddStartMenuAction(MENU_ACTION_POKEDEX); AddStartMenuAction(MENU_ACTION_POKEMON); @@ -213,7 +352,7 @@ static void BuildStartMenuActions_BattlePike(void) AddStartMenuAction(MENU_ACTION_EXIT); } -static void BuildStartMenuActions_BattlePyramid(void) +static void BuildBattlePyramidStartMenu(void) { AddStartMenuAction(MENU_ACTION_POKEMON); AddStartMenuAction(MENU_ACTION_PYRAMID_BAG); @@ -224,7 +363,7 @@ static void BuildStartMenuActions_BattlePyramid(void) AddStartMenuAction(MENU_ACTION_EXIT); } -static void BuildStartMenuActions_MultiBattleRoom(void) +static void BuildMultiBattleRoomStartMenu(void) { AddStartMenuAction(MENU_ACTION_POKEMON); AddStartMenuAction(MENU_ACTION_PLAYER); @@ -232,74 +371,1056 @@ static void BuildStartMenuActions_MultiBattleRoom(void) AddStartMenuAction(MENU_ACTION_EXIT); } -void DisplaySafariBallsWindow(void) +static void ShowSafariBallsWindow(void) { - sSafariBallsWindowId = AddWindow(&gSafariBallsWindowTemplate); + sSafariBallsWindowId = AddWindow(&sSafariBallsWindowTemplate); PutWindowTilemap(sSafariBallsWindowId); - NewMenuHelpers_DrawStdWindowFrame(sSafariBallsWindowId, 0); + NewMenuHelpers_DrawStdWindowFrame(sSafariBallsWindowId, FALSE); ConvertIntToDecimalStringN(gStringVar1, gNumSafariBalls, STR_CONV_MODE_RIGHT_ALIGN, 2); StringExpandPlaceholders(gStringVar4, gText_SafariBallStock); PrintTextOnWindow(sSafariBallsWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); CopyWindowToVram(sSafariBallsWindowId, 2); } -void DisplayPyramidFloorWindow(void) +static void ShowPyramidFloorWindow(void) { - // TODO: fix location - if (gSaveBlock2Ptr->field_CAA[4] == 7) - sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_1); + if (gSaveBlock2Ptr->field_CAA[4] == 7) // TODO: fix location + { + sBattlePyramidFloorWindowId = AddWindow(&sPyramidFloorWindowTemplate_1); + } else - sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_2); + { + sBattlePyramidFloorWindowId = AddWindow(&sPyramidFloorWindowTemplate_2); + } + PutWindowTilemap(sBattlePyramidFloorWindowId); - NewMenuHelpers_DrawStdWindowFrame(sBattlePyramidFloorWindowId, 0); + NewMenuHelpers_DrawStdWindowFrame(sBattlePyramidFloorWindowId, FALSE); StringCopy(gStringVar1, sPyramindFloorNames[gSaveBlock2Ptr->field_CAA[4]]); StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor); PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); CopyWindowToVram(sBattlePyramidFloorWindowId, 2); } -void RemoveExtraStartMenuWindows(void) +static void RemoveExtraStartMenuWindows(void) { if (GetSafariZoneFlag()) { - sub_8198070(sSafariBallsWindowId, 0); + sub_8198070(sSafariBallsWindowId, FALSE); CopyWindowToVram(sSafariBallsWindowId, 2); RemoveWindow(sSafariBallsWindowId); } if (InBattlePyramid()) { - sub_8198070(sBattlePyramidFloorWindowId, 0); + sub_8198070(sBattlePyramidFloorWindowId, FALSE); RemoveWindow(sBattlePyramidFloorWindowId); } } -/* -// Prints n menu items starting at *index -static bool32 PrintStartMenuItemsMultistep(s16 *index, u32 n) +static bool32 PrintStartMenuActions(s8 *pIndex, u32 count) { - s8 _index = *index; - + s8 index = *pIndex; + do { - if (sStartMenuItems[sCurrentStartMenuActions[_index]].func.u8_void == StartMenu_PlayerName) + if (sStartMenuItems[sCurrentStartMenuActions[index]].func.u8_void == StartMenuPlayerNameCallback) { + PrintPlayerNameOnWindow(GetStartMenuWindowId(), sStartMenuItems[sCurrentStartMenuActions[index]].text, 8, (index << 4) + 9); + } + else { + StringExpandPlaceholders(gStringVar4, sStartMenuItems[sCurrentStartMenuActions[index]].text); + PrintTextOnWindow(GetStartMenuWindowId(), 1, gStringVar4, 8, (index << 4) + 9, 0xFF, NULL); + } + + index++; + if (index >= sNumStartMenuActions) { + *pIndex = index; + return TRUE; + } + + count--; + } + while (count != 0); + + *pIndex = index; + return FALSE; +} + +static bool32 InitStartMenuStep(void) +{ + s8 value = sUnknown_02037619[0]; + + switch (value) + { + case 0: + sUnknown_02037619[0]++; + break; + case 1: + BuildStartMenuActions(); + sUnknown_02037619[0]++; + break; + case 2: + sub_81973A4(); + NewMenuHelpers_DrawStdWindowFrame(sub_81979C4(sNumStartMenuActions), FALSE); + sUnknown_02037619[1] = 0; + sUnknown_02037619[0]++; + break; + case 3: + if (GetSafariZoneFlag() != FALSE) + { + ShowSafariBallsWindow(); + } + if (InBattlePyramid() != FALSE) + { + ShowPyramidFloorWindow(); + } + sUnknown_02037619[0]++; + break; + case 4: + if (PrintStartMenuActions(&sUnknown_02037619[1], 2) == FALSE) { + break; + } + sUnknown_02037619[0]++; + break; + case 5: + sStartMenuCursorPos = sub_81983AC(GetStartMenuWindowId(), 1, 0, 9, 16, sNumStartMenuActions, sStartMenuCursorPos); + CopyWindowToVram(GetStartMenuWindowId(), TRUE); + return TRUE; + } + + return FALSE; +} + +static void InitStartMenu(void) +{ + sUnknown_02037619[0] = 0; + sUnknown_02037619[1] = 0; + while (!InitStartMenuStep()); +} + +static void StartMenuTask(u8 taskId) +{ + if (InitStartMenuStep() == TRUE) + { + SwitchTaskToFollowupFunc(taskId); + } +} + +static void CreateStartMenuTask(TaskFunc followupFunc) +{ + u8 taskId; + + sUnknown_02037619[0] = 0; + sUnknown_02037619[1] = 0; + taskId = CreateTask(StartMenuTask, 0x50); + SetTaskFuncWithFollowupFunc(taskId, StartMenuTask, followupFunc); +} + +static bool8 sub_809FA00(void) +{ + if (InitStartMenuStep() == FALSE) + { + return FALSE; + } + + sub_80AF688(); + return TRUE; +} + +void sub_809FA18(void) // Called from field_screen.s +{ + sUnknown_02037619[0] = 0; + sUnknown_02037619[1] = 0; + gUnknown_03005DB0 = sub_809FA00; +} + +void sub_809FA34(u8 taskId) // Referenced in field_screen.s and rom_8011DC0.s +{ + struct Task* task = &gTasks[taskId]; + switch(task->data[0]) + { + case 0: + if (InUnionRoom() == TRUE) + { + var_800D_set_xB(); } - else + + gMenuCallback = HandleStartMenuInput; + task->data[0]++; + break; + case 1: + if (gMenuCallback() == TRUE) { + DestroyTask(taskId); + } + break; + } +} + +void ShowStartMenu(void) // Called from overworld.c and field_control_avatar.s +{ + if (!is_c1_link_related_active()) + { + FreezeMapObjects(); + sub_808B864(); + sub_808BCF4(); + } + CreateStartMenuTask(sub_809FA34); + ScriptContext2_Enable(); +} +static bool8 HandleStartMenuInput(void) +{ + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + sStartMenuCursorPos = MoveMenuCursor(-1); + } + + if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + sStartMenuCursorPos = MoveMenuCursor(1); + } + + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (sStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].func.u8_void == StartMenuPokedexCallback) + { + if (GetNationalPokedexCount(0) == 0) { + return FALSE; + } + } + + gMenuCallback = sStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].func.u8_void; + + if (gMenuCallback != StartMenuSaveCallback + && gMenuCallback != StartMenuExitCallback + && gMenuCallback != StartMenuSafariZoneRetireCallback + && gMenuCallback != StartMenuBattlePyramidRetireCallback) + { + FadeScreen(1, 0); + } + + return FALSE; + } + + if (gMain.newKeys & (START_BUTTON | B_BUTTON)) + { + RemoveExtraStartMenuWindows(); + HideStartMenu(); + return TRUE; + } + + return FALSE; +} + +static bool8 StartMenuPokedexCallback(void) +{ + if (!gPaletteFade.active) + { + IncrementGameStat(GAME_STAT_CHECKED_POKEDEX); + play_some_sound(); + RemoveExtraStartMenuWindows(); + overworld_free_bg_tilemaps(); + SetMainCallback2(sub_80BB534); // Display pokedex + + return TRUE; + } + + return FALSE; +} + +static bool8 StartMenuPokemonCallback(void) +{ + if (!gPaletteFade.active) + { + play_some_sound(); + RemoveExtraStartMenuWindows(); + overworld_free_bg_tilemaps(); + SetMainCallback2(CB2_PartyMenuFromStartMenu); // Display party menu + + return TRUE; + } + + return FALSE; +} + +static bool8 StartMenuBagCallback(void) +{ + if (!gPaletteFade.active) + { + play_some_sound(); + RemoveExtraStartMenuWindows(); + overworld_free_bg_tilemaps(); + SetMainCallback2(CB2_BagMenuFromStartMenu); // Display bag menu + + return TRUE; + } + + return FALSE; +} + +static bool8 StartMenuPokeNavCallback(void) +{ + if (!gPaletteFade.active) + { + play_some_sound(); + RemoveExtraStartMenuWindows(); + overworld_free_bg_tilemaps(); + SetMainCallback2(CB2_PokeNav); // Display PokeNav + + return TRUE; + } + + return FALSE; +} + +static bool8 StartMenuPlayerNameCallback(void) +{ + if (!gPaletteFade.active) + { + play_some_sound(); + RemoveExtraStartMenuWindows(); + overworld_free_bg_tilemaps(); + + if (is_c1_link_related_active() || InUnionRoom()) + { + sub_80C4DDC(CB2_ReturnToFieldWithOpenMenu); // Display trainer card + } + else if (FlagGet(FLAG_SYS_FRONTIER_PASS)) + { + sub_80C51C4(CB2_ReturnToFieldWithOpenMenu); // Display frontier pass + } + else + { + sub_80C4DDC(CB2_ReturnToFieldWithOpenMenu); // Display trainer card } - } while (++_index > sNumStartMenuActions); + return TRUE; + } + + return FALSE; +} + +static bool8 StartMenuSaveCallback(void) +{ + if (InBattlePyramid()) + { + RemoveExtraStartMenuWindows(); + } + + gMenuCallback = SaveStartCallback; // Display save menu + + return FALSE; +} + +static bool8 StartMenuOptionCallback(void) +{ + if (!gPaletteFade.active) + { + play_some_sound(); + RemoveExtraStartMenuWindows(); + overworld_free_bg_tilemaps(); + SetMainCallback2(CB2_InitOptionMenu); // Display option menu + gMain.savedCallback = CB2_ReturnToFieldWithOpenMenu; + + return TRUE; + } + + return FALSE; +} + +static bool8 StartMenuExitCallback(void) +{ + RemoveExtraStartMenuWindows(); + HideStartMenu(); // Hide start menu + + return TRUE; +} + +static bool8 StartMenuSafariZoneRetireCallback(void) +{ + RemoveExtraStartMenuWindows(); + HideStartMenu(); + SafariZoneRetirePrompt(); + + return TRUE; +} + +static bool8 StartMenuLinkModePlayerNameCallback(void) +{ + if (!gPaletteFade.active) + { + play_some_sound(); + overworld_free_bg_tilemaps(); + sub_80C4E74(gUnknown_03005DB4, CB2_ReturnToFieldWithOpenMenu); + + return TRUE; + } + + return FALSE; +} + +static bool8 StartMenuBattlePyramidRetireCallback(void) +{ + gMenuCallback = BattlePyramidRetireStartCallback; // Confirm retire + + return FALSE; +} + +void sub_809FDD4(void) // Called from battle_frontier_2.s +{ + sub_8197DF8(0, FALSE); + sub_80984F4(); + CreateStartMenuTask(sub_809FA34); + ScriptContext2_Enable(); +} + +static bool8 StartMenuBattlePyramidBagCallback(void) +{ + if (!gPaletteFade.active) + { + play_some_sound(); + RemoveExtraStartMenuWindows(); + overworld_free_bg_tilemaps(); + SetMainCallback2(sub_81C4EFC); // Display battle pyramid bag + + return TRUE; + } + + return FALSE; +} + +static bool8 SaveStartCallback(void) +{ + InitSave(); + gMenuCallback = SaveCallback; - if (--n == 0) + return FALSE; +} + +static bool8 SaveCallback(void) +{ + switch (RunSaveCallback()) { - *index = _index; + case SAVE_IN_PROGRESS: + return FALSE; + case SAVE_CANCELED: // Back to start menu + sub_8197DF8(0, FALSE); + InitStartMenu(); + gMenuCallback = HandleStartMenuInput; return FALSE; + case SAVE_SUCCESS: + case SAVE_ERROR: // Close start menu + sub_8197DF8(0, TRUE); + sub_80984F4(); + ScriptContext2_Disable(); + sub_81A9EC8(); + return TRUE; + } + + return FALSE; +} + +static bool8 BattlePyramidRetireStartCallback(void) +{ + InitBattlePyramidRetire(); + gMenuCallback = BattlePyramidRetireCallback; + + return FALSE; +} + +static bool8 BattlePyramidRetireReturnCallback(void) +{ + InitStartMenu(); + gMenuCallback = HandleStartMenuInput; + + return FALSE; +} + +static bool8 BattlePyramidRetireCallback(void) +{ + switch (RunSaveCallback()) + { + case SAVE_SUCCESS: // No (Stay in battle pyramid) + RemoveExtraStartMenuWindows(); + gMenuCallback = BattlePyramidRetireReturnCallback; + return FALSE; + case SAVE_IN_PROGRESS: + return FALSE; + case SAVE_CANCELED: // Yes (Retire from battle pyramid) + sub_8197DF8(0, TRUE); + sub_80984F4(); + ScriptContext2_Disable(); + ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88); + return TRUE; + } + + return FALSE; +} + +static void InitSave(void) +{ + save_serialize_map(); + sSaveDialogCallback = SaveConfirmSaveCallback; + sSavingComplete = FALSE; +} + +static u8 RunSaveCallback(void) +{ + // True if text is still printing + if (sub_8197224() == TRUE) + { + return SAVE_IN_PROGRESS; + } + + sSavingComplete = FALSE; + return sSaveDialogCallback(); +} + +void SaveGame(void) // Called from cable_club.s +{ + InitSave(); + CreateTask(SaveGameTask, 0x50); +} + +static void ShowSaveMessage(const u8 *message, u8 (*saveCallback)(void)) +{ + StringExpandPlaceholders(gStringVar4, message); + sub_819786C(0, TRUE); + AddTextPrinterForMessage_2(TRUE); + sSavingComplete = TRUE; + sSaveDialogCallback = saveCallback; +} + +static void SaveGameTask(u8 taskId) +{ + u8 status = RunSaveCallback(); + + switch (status) + { + case SAVE_CANCELED: + case SAVE_ERROR: + gSpecialVar_Result = 0; + break; + case SAVE_SUCCESS: + gSpecialVar_Result = status; + break; + case SAVE_IN_PROGRESS: + return; + } + + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +static void sub_80A0014(void) +{ + sub_8197434(0, TRUE); +} + +static void HideSaveInfoWindow(void) +{ + RemoveSaveInfoWindow(); +} + +static void SaveStartTimer(void) +{ + sSaveDialogTimer = 60; +} + +static bool8 SaveSuccesTimer(void) +{ + sSaveDialogTimer--; + + if (gMain.heldKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return TRUE; + } + else if (sSaveDialogTimer == 0) + { + return TRUE; + } + + return FALSE; +} + +static bool8 SaveErrorTimer(void) +{ + if (sSaveDialogTimer != 0) + { + sSaveDialogTimer--; + } + else if (gMain.heldKeys & A_BUTTON) + { + return TRUE; + } + + return FALSE; +} + +static u8 SaveConfirmSaveCallback(void) +{ + sub_819746C(GetStartMenuWindowId(), FALSE); + RemoveStartMenuWindow(); + ShowSaveInfoWindow(); + + if (InBattlePyramid()) + { + ShowSaveMessage(gText_BattlePyramidConfirmRest, SaveYesNoCallback); + } + else + { + ShowSaveMessage(gText_ConfirmSave, SaveYesNoCallback); + } + + return SAVE_IN_PROGRESS; +} + +static u8 SaveYesNoCallback(void) +{ + sub_8197930(); // Show Yes/No menu + sSaveDialogCallback = SaveConfirmInputCallback; + return SAVE_IN_PROGRESS; +} + +static u8 SaveConfirmInputCallback(void) +{ + switch (ProcessMenuInputNoWrap_()) + { + case 0: // Yes + switch (gSaveFileStatus) + { + case 0: + case 2: + if (gDifferentSaveFile == FALSE) + { + sSaveDialogCallback = SaveFileExistsCallback; + return SAVE_IN_PROGRESS; + } + + sSaveDialogCallback = SaveSavingMessageCallback; + return SAVE_IN_PROGRESS; + default: + sSaveDialogCallback = SaveFileExistsCallback; + return SAVE_IN_PROGRESS; + } + case -1: // B Button + case 1: // No + HideSaveInfoWindow(); + sub_80A0014(); + return SAVE_CANCELED; + } + + return SAVE_IN_PROGRESS; +} + +// A different save file exists +static u8 SaveFileExistsCallback(void) +{ + if (gDifferentSaveFile == TRUE) + { + ShowSaveMessage(gText_DifferentSaveFile, SaveConfirmOverwriteNoCallback); + } + else + { + ShowSaveMessage(gText_AlreadySavedFile, SaveConfirmOverwriteCallback); + } + + return SAVE_IN_PROGRESS; +} + +static u8 SaveConfirmOverwriteNoCallback(void) +{ + sub_8197948(1); // Show Yes/No menu (No selected as default) + sSaveDialogCallback = SaveOverwriteInputCallback; + return SAVE_IN_PROGRESS; +} + +static u8 SaveConfirmOverwriteCallback(void) +{ + sub_8197930(); // Show Yes/No menu + sSaveDialogCallback = SaveOverwriteInputCallback; + return SAVE_IN_PROGRESS; +} + +static u8 SaveOverwriteInputCallback(void) +{ + switch (ProcessMenuInputNoWrap_()) + { + case 0: // Yes + sSaveDialogCallback = SaveSavingMessageCallback; + return SAVE_IN_PROGRESS; + case -1: // B Button + case 1: // No + HideSaveInfoWindow(); + sub_80A0014(); + return SAVE_CANCELED; + } + + return SAVE_IN_PROGRESS; +} + +static u8 SaveSavingMessageCallback(void) +{ + ShowSaveMessage(gText_SavingDontTurnOff, SaveDoSaveCallback); + return SAVE_IN_PROGRESS; +} + +static u8 SaveDoSaveCallback(void) +{ + u8 saveStatus; + + IncrementGameStat(GAME_STAT_SAVED_GAME); + sub_81A9E90(); + + if (gDifferentSaveFile == TRUE) + { + saveStatus = TrySavingData(SAVE_OVERWRITE_DIFFERENT_FILE); + gDifferentSaveFile = FALSE; + } + else + { + saveStatus = TrySavingData(SAVE_NORMAL); + } + + if (saveStatus == 1) // Save succeded + { + ShowSaveMessage(gText_PlayerSavedGame, SaveSuccessCallback); + } + else // Save error + { + ShowSaveMessage(gText_SaveError, SaveErrorCallback); + } + + SaveStartTimer(); + return SAVE_IN_PROGRESS; +} + +static u8 SaveSuccessCallback(void) +{ + if (!IsTextPrinterActive(0)) + { + PlaySE(SE_SAVE); + sSaveDialogCallback = SaveReturnSuccessCallback; + } + + return SAVE_IN_PROGRESS; +} + +static u8 SaveReturnSuccessCallback(void) +{ + if (!IsSEPlaying() && SaveSuccesTimer()) + { + HideSaveInfoWindow(); + return SAVE_SUCCESS; + } + else + { + return SAVE_IN_PROGRESS; + } +} + +static u8 SaveErrorCallback(void) +{ + if (!IsTextPrinterActive(0)) + { + PlaySE(SE_BOO); + sSaveDialogCallback = SaveReturnErrorCallback; + } + + return SAVE_IN_PROGRESS; +} + +static u8 SaveReturnErrorCallback(void) +{ + if (!SaveErrorTimer()) + { + return SAVE_IN_PROGRESS; } else { - *index = _index; + HideSaveInfoWindow(); + return SAVE_ERROR; + } +} + +static void InitBattlePyramidRetire(void) +{ + sSaveDialogCallback = BattlePyramidConfirmRetireCallback; + sSavingComplete = FALSE; +} + +static u8 BattlePyramidConfirmRetireCallback(void) +{ + sub_819746C(GetStartMenuWindowId(), FALSE); + RemoveStartMenuWindow(); + ShowSaveMessage(gText_BattlePyramidConfirmRetire, BattlePyramidRetireYesNoCallback); + + return SAVE_IN_PROGRESS; +} + +static u8 BattlePyramidRetireYesNoCallback(void) +{ + sub_8197948(1); // Show Yes/No menu (No selected as default) + sSaveDialogCallback = BattlePyramidRetireInputCallback; + + return SAVE_IN_PROGRESS; +} + +static u8 BattlePyramidRetireInputCallback(void) +{ + switch (ProcessMenuInputNoWrap_()) + { + case 0: // Yes + return SAVE_CANCELED; + case -1: // B Button + case 1: // No + sub_80A0014(); + return SAVE_SUCCESS; + } + + return SAVE_IN_PROGRESS; +} + +static void sub_80A03D8(void) +{ + TransferPlttBuffer(); +} + +static bool32 sub_80A03E4(u8 *par1) +{ + switch (*par1) + { + case 0: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0); + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + DmaClear16(3, PLTT, PLTT_SIZE); + DmaFillLarge16(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000); + break; + case 1: + ResetSpriteData(); + ResetTasks(); + ResetPaletteFade(); + ScanlineEffect_Clear(); + break; + case 2: + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sUnknown_085105A8, ARRAY_COUNT(sUnknown_085105A8)); + InitWindows(sUnknown_085105AC); + box_border_load_tiles_and_pal(0, 8, 224); + sub_81978B0(240); + break; + case 3: + ShowBg(0); + BlendPalettes(-1, 16, 0); + SetVBlankCallback(sub_80A03D8); + EnableInterrupts(1); + break; + case 4: return TRUE; } -}*/ + + (*par1)++; + return FALSE; +} + +void sub_80A0514(void) // Called from cable_club.s +{ + if (sub_80A03E4(&gMain.state)) + { + CreateTask(sub_80A0550, 0x50); + SetMainCallback2(sub_80A0540); + } +} + +static void sub_80A0540(void) +{ + RunTasks(); + UpdatePaletteFade(); +} + +static void sub_80A0550(u8 taskId) +{ + s16 *step = gTasks[taskId].data; + + if (!gPaletteFade.active) + { + switch (*step) + { + case 0: + FillWindowPixelBuffer(0, 17); + AddTextPrinterParameterized(0, + 1, + gText_SavingDontTurnOffPower, + 255, + NULL, + 2, + 1, + 3); + sub_8098858(0, 8, 14); + PutWindowTilemap(0); + CopyWindowToVram(0, 3); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + + if (gWirelessCommType != 0 && InUnionRoom()) + { + if (sub_800A07C()) + { + *step = 1; + } + else + { + *step = 5; + } + } + else + { + gSoftResetDisabled = 1; + *step = 1; + } + break; + case 1: + sub_8076D5C(); + sub_8153430(); + *step = 2; + break; + case 2: + if (sub_8153474()) + { + sav2_gender2_inplace_and_xFE(); + *step = 3; + gSoftResetDisabled = 0; + } + break; + case 3: + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + *step = 4; + break; + case 4: + FreeAllWindowBuffers(); + SetMainCallback2(gMain.savedCallback); + DestroyTask(taskId); + break; + case 5: + CreateTask(sub_8153688, 0x5); + *step = 6; + break; + case 6: + if (!FuncIsActiveTask(sub_8153688)) + { + *step = 3; + } + break; + } + } +} + +static void ShowSaveInfoWindow(void) +{ + struct WindowTemplate saveInfoWindow = sSaveInfoWindowTemplate; + u8 gender; + u8 color; + u32 xOffset; + u32 yOffset; + + if (!FlagGet(FLAG_SYS_POKEDEX_GET)) + { + saveInfoWindow.height -= 2; + } + + sSaveInfoWindowId = AddWindow(&saveInfoWindow); + NewMenuHelpers_DrawStdWindowFrame(sSaveInfoWindowId, FALSE); + + gender = gSaveBlock2Ptr->playerGender; + color = TEXT_COLOR_RED; // Red when female, blue when male. + + if (gender == MALE) + { + color = TEXT_COLOR_BLUE; + } + + // Print region name + yOffset = 1; + sub_819A344(3, gStringVar4, TEXT_COLOR_GREEN); + PrintTextOnWindow(sSaveInfoWindowId, 1, gStringVar4, 0, yOffset, 0xFF, NULL); + + // Print player name + yOffset = 0x11; + PrintTextOnWindow(sSaveInfoWindowId, 1, gText_SavingPlayer, 0, yOffset, 0xFF, NULL); + sub_819A344(0, gStringVar4, color); + xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); + PrintPlayerNameOnWindow(sSaveInfoWindowId, gStringVar4, xOffset, yOffset); + + // Print badge count + yOffset = 0x21; + PrintTextOnWindow(sSaveInfoWindowId, 1, gText_SavingBadges, 0, yOffset, 0xFF, NULL); + sub_819A344(4, gStringVar4, color); + xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); + PrintTextOnWindow(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); + + if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE) + { + // Print pokedex count + yOffset = 0x31; + PrintTextOnWindow(sSaveInfoWindowId, 1, gText_SavingPokedex, 0, yOffset, 0xFF, NULL); + sub_819A344(1, gStringVar4, color); + xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); + PrintTextOnWindow(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); + } + + // Print play time + yOffset += 0x10; + PrintTextOnWindow(sSaveInfoWindowId, 1, gText_SavingTime, 0, yOffset, 0xFF, NULL); + sub_819A344(2, gStringVar4, color); + xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); + PrintTextOnWindow(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); + + CopyWindowToVram(sSaveInfoWindowId, 2); +} + +static void RemoveSaveInfoWindow(void) +{ + sub_819746C(sSaveInfoWindowId, FALSE); + RemoveWindow(sSaveInfoWindowId); +} + +static void sub_80A08A4(u8 taskId) +{ + if (!FuncIsActiveTask(sub_8153688)) + { + DestroyTask(taskId); + EnableBothScriptContexts(); + } +} + +void sub_80A08CC(void) // Referenced in data/specials.inc and data/scripts/maps/BattleFrontier_BattleTowerLobby.inc +{ + u8 taskId = CreateTask(sub_8153688, 0x5); + gTasks[taskId].data[2] = 1; + gTasks[CreateTask(sub_80A08A4, 0x6)].data[1] = taskId; +} + +static void HideStartMenuWindow(void) +{ + sub_819746C(GetStartMenuWindowId(), TRUE); + RemoveStartMenuWindow(); + sub_80984F4(); + ScriptContext2_Disable(); +} + +void HideStartMenu(void) // Called from map_name_popup.s +{ + PlaySE(SE_SELECT); + HideStartMenuWindow(); +} + +void AppendToList(u8 *list, u8 *pos, u8 newEntry) +{ + list[*pos] = newEntry; + (*pos)++; +}
\ No newline at end of file diff --git a/src/starter_choose.c b/src/starter_choose.c index 83a7b8112..480edbcb7 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -25,12 +25,6 @@ #define STARTER_PKMN_POS_X 120 #define STARTER_PKMN_POS_Y 64 -// graphics -extern const u32 gBirchHelpGfx[]; -extern const u32 gBirchBagTilemap[]; -extern const u32 gBirchGrassTilemap[]; -extern const u16 gBirchBagGrassPal[]; - // text extern const u8 gText_BirchInTrouble[]; extern const u8 gText_ConfirmStarterChoice[]; diff --git a/src/text.c b/src/text.c index a2495d068..eacfd2a1f 100644 --- a/src/text.c +++ b/src/text.c @@ -4,18 +4,15 @@ #include "m4a.h" #include "palette.h" #include "sound.h" +#include "constants/songs.h" #include "string_util.h" #include "window.h" #include "text.h" +#include "blit.h" -extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); -extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height); -extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight); extern u8 GetKeypadIconWidth(u8 keypadIconId); -extern void CopyWindowToVram(u8 windowId, u8 mode); extern u16 Font6Func(struct TextPrinter *textPrinter); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); -extern void PlaySE(u16 songNum); extern u8* UnkTextUtil_GetPtrI(u8 a1); extern int sub_8197964(); @@ -27,7 +24,6 @@ static u16 gLastTextBgColor; static u16 gLastTextFgColor; static u16 gLastTextShadowColor; -extern struct Main gMain; extern struct MusicPlayerInfo gMPlayInfo_BGM; const struct FontInfo *gFonts; @@ -1986,7 +1982,7 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter) if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { result = TRUE; - PlaySE(5); + PlaySE(SE_SELECT); } } return result; @@ -2004,7 +2000,7 @@ bool16 TextPrinterWait(struct TextPrinter *textPrinter) if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { result = TRUE; - PlaySE(5); + PlaySE(SE_SELECT); } } return result; @@ -36,9 +36,7 @@ #include "decoration.h" #include "secret_base.h" #include "tv.h" - -extern const u8 gSpeciesNames[][11]; -extern const u8 gMoveNames[][13]; +#include "data2.h" // Static type declarations @@ -87,101 +85,100 @@ void tv_store_id_3x(TVShow *show); void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx); s8 FindEmptyTVSlotWithinFirstFiveShowsOfArray(TVShow *shows); void FindActiveBroadcastByShowType_SetScriptResult(u8 kind); -void InterviewBefore_BravoTrainerPkmnProfile(void); -void InterviewBefore_NameRater(void); +static void InterviewBefore_BravoTrainerPkmnProfile(void); +static void InterviewBefore_NameRater(void); u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies); -void sub_80EFA88(void); -void sub_80EF93C(TVShow *shows); +static void sub_80EFA88(void); +static void sub_80EF93C(TVShow *shows); s8 sub_80EEE30(PokeNews *pokeNews); bool8 sub_80EF0E4(u8 newsKind); void ClearPokemonNewsI(u8 i); -void sub_80F1254(TVShow *shows); -void sub_80F12A4(TVShow *shows); -void sub_80F0358(TVShow *player1, TVShow *player2, TVShow *player3, TVShow *player4); -void sub_80F0C04(void); -void sub_80F0708(void); -void sub_80F0B64(void); -s8 sub_80F06D0(TVShow *tvShows); -bool8 sub_80F049C(TVShow *dest[], TVShow *src[], u8 idx); -bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx); -bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx); -bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx); -void sub_80F0B00(u8 showIdx); -void sub_80F0B24(u16 species, u8 showIdx); -void sub_80F0D60(PokeNews *player1, PokeNews *player2, PokeNews *player3, PokeNews *player4); -void sub_80F0EEC(void); -void sub_80F0F24(void); -s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx); -void sub_80F0E58(PokeNews *dest[], PokeNews *src[]); -bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot); +static void sub_80F1254(TVShow *shows); +static void sub_80F12A4(TVShow *shows); +static void sub_80F0358(TVShow *player1, TVShow *player2, TVShow *player3, TVShow *player4); +static void sub_80F0C04(void); +static void sub_80F0708(void); +static void sub_80F0B64(void); +static s8 sub_80F06D0(TVShow *tvShows); +static bool8 sub_80F049C(TVShow *dest[], TVShow *src[], u8 idx); +static bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx); +static bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx); +static bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx); +void SetTvShowInactive(u8 showIdx); +static void sub_80F0B24(u16 species, u8 showIdx); +static void sub_80F0D60(PokeNews *player1, PokeNews *player2, PokeNews *player3, PokeNews *player4); +static void sub_80F0EEC(void); +static void sub_80F0F24(void); +static s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx); +static void sub_80F0E58(PokeNews *dest[], PokeNews *src[]); +static bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot); void TVShowDone(void); -void InterviewAfter_FanClubLetter(void); -void InterviewAfter_RecentHappenings(void); -void InterviewAfter_PkmnFanClubOpinions(void); -void InterviewAfter_DummyShow4(void); -void InterviewAfter_BravoTrainerPokemonProfile(void); -void InterviewAfter_BravoTrainerBattleTowerProfile(void); -void InterviewAfter_ContestLiveUpdates(void); +static void InterviewAfter_FanClubLetter(void); +static void InterviewAfter_RecentHappenings(void); +static void InterviewAfter_PkmnFanClubOpinions(void); +static void InterviewAfter_DummyShow4(void); +static void InterviewAfter_BravoTrainerPokemonProfile(void); +static void InterviewAfter_BravoTrainerBattleTowerProfile(void); +static void InterviewAfter_ContestLiveUpdates(void); void UpdateWorldOfMastersAndPutItOnTheAir(void); void PutPokemonTodayFailedOnTheAir(void); -void sub_80ED718(void); -void sub_80EED88(void); +static void sub_80ED718(void); +static void sub_80EED88(void); void TV_SortPurchasesByQuantity(void); -void sub_80ED8B4(u16 days); +static void sub_80ED8B4(u16 days); void UpdateMassOutbreakTimeLeft(u16 days); -void sub_80EF120(u16 days); -void sub_80EDA48(u16 days); -void sub_80EEB98(u16 days); +static void sub_80EF120(u16 days); +static void sub_80EDA48(u16 days); +static void sub_80EEB98(u16 days); void PutFishingAdviceShowOnTheAir(void); -void sub_80EDA80(void); u8 TV_MonDataIdxToRibbon(u8 monDataIdx); -void sub_80EEBF4(u8 actionIdx); +static void sub_80EEBF4(u8 actionIdx); bool8 IsPriceDiscounted(u8 newsKind); -void InterviewBefore_FanClubLetter(void); -void InterviewBefore_RecentHappenings(void); -void InterviewBefore_PkmnFanClubOpinions(void); -void InterviewBefore_Dummy(void); -void InterviewBefore_BravoTrainerBTProfile(void); -void InterviewBefore_ContestLiveUpdates(void); -void InterviewBefore_3CheersForPokeblocks(void); -void InterviewBefore_FanClubSpecial(void); +static void InterviewBefore_FanClubLetter(void); +static void InterviewBefore_RecentHappenings(void); +static void InterviewBefore_PkmnFanClubOpinions(void); +static void InterviewBefore_Dummy(void); +static void InterviewBefore_BravoTrainerBTProfile(void); +static void InterviewBefore_ContestLiveUpdates(void); +static void InterviewBefore_3CheersForPokeblocks(void); +static void InterviewBefore_FanClubSpecial(void); void ChangeBoxPokemonNickname_CB(void); -void DoTVShowPokemonFanClubLetter(void); -void DoTVShowRecentHappenings(void); -void DoTVShowPokemonFanClubOpinions(void); -void DoTVShowDummiedOut(void); -void DoTVShowPokemonNewsMassOutbreak(void); -void DoTVShowBravoTrainerPokemonProfile(void); -void DoTVShowBravoTrainerBattleTower(void); -void DoTVShowPokemonTodaySuccessfulCapture(void); -void DoTVShowTodaysSmartShopper(void); -void DoTVShowTheNameRaterShow(void); -void DoTVShowPokemonContestLiveUpdates(void); -void DoTVShowPokemonBattleUpdate(void); -void DoTVShow3CheersForPokeblocks(void); -void DoTVShowPokemonTodayFailedCapture(void); -void DoTVShowPokemonAngler(void); -void DoTVShowTheWorldOfMasters(void); -void DoTVShowTodaysRivalTrainer(void); -void DoTVShowDewfordTrendWatcherNetwork(void); -void DoTVShowHoennTreasureInvestigators(void); -void DoTVShowFindThatGamer(void); -void DoTVShowBreakingNewsTV(void); -void DoTVShowSecretBaseVisit(void); -void DoTVShowPokemonLotteryWinnerFlashReport(void); -void DoTVShowThePokemonBattleSeminar(void); -void DoTVShowTrainerFanClubSpecial(void); -void DoTVShowTrainerFanClub(void); -void DoTVShowSpotTheCuties(void); -void DoTVShowPokemonNewsBattleFrontier(void); -void DoTVShowWhatsNo1InHoennToday(void); -void DoTVShowSecretBaseSecrets(void); -void DoTVShowSafariFanClub(void); -void DoTVShowPokemonContestLiveUpdates2(void); +static void DoTVShowPokemonFanClubLetter(void); +static void DoTVShowRecentHappenings(void); +static void DoTVShowPokemonFanClubOpinions(void); +static void DoTVShowDummiedOut(void); +static void DoTVShowPokemonNewsMassOutbreak(void); +static void DoTVShowBravoTrainerPokemonProfile(void); +static void DoTVShowBravoTrainerBattleTower(void); +static void DoTVShowPokemonTodaySuccessfulCapture(void); +static void DoTVShowTodaysSmartShopper(void); +static void DoTVShowTheNameRaterShow(void); +static void DoTVShowPokemonContestLiveUpdates(void); +static void DoTVShowPokemonBattleUpdate(void); +static void DoTVShow3CheersForPokeblocks(void); +static void DoTVShowPokemonTodayFailedCapture(void); +static void DoTVShowPokemonAngler(void); +static void DoTVShowTheWorldOfMasters(void); +static void DoTVShowTodaysRivalTrainer(void); +static void DoTVShowDewfordTrendWatcherNetwork(void); +static void DoTVShowHoennTreasureInvestigators(void); +static void DoTVShowFindThatGamer(void); +static void DoTVShowBreakingNewsTV(void); +static void DoTVShowSecretBaseVisit(void); +static void DoTVShowPokemonLotteryWinnerFlashReport(void); +static void DoTVShowThePokemonBattleSeminar(void); +static void DoTVShowTrainerFanClubSpecial(void); +static void DoTVShowTrainerFanClub(void); +static void DoTVShowSpotTheCuties(void); +static void DoTVShowPokemonNewsBattleFrontier(void); +static void DoTVShowWhatsNo1InHoennToday(void); +static void DoTVShowSecretBaseSecrets(void); +static void DoTVShowSafariFanClub(void); +static void DoTVShowPokemonContestLiveUpdates2(void); // .rodata -const struct { +static const struct { u16 species; u16 moves[4]; u8 level; @@ -214,8 +211,7 @@ const struct { } }; -// TODO: Figure out what these are, and define constants in include/flags.h -const u16 sGoldSymbolFlags[] = { +static const u16 sGoldSymbolFlags[] = { FLAG_SYS_TOWER_GOLD, FLAG_SYS_DOME_GOLD, FLAG_SYS_PALACE_GOLD, @@ -225,7 +221,7 @@ const u16 sGoldSymbolFlags[] = { FLAG_SYS_PYRAMID_GOLD }; -const u16 sSilverSymbolFlags[] = { +static const u16 sSilverSymbolFlags[] = { FLAG_SYS_TOWER_SILVER, FLAG_SYS_DOME_SILVER, FLAG_SYS_PALACE_SILVER, @@ -235,8 +231,7 @@ const u16 sSilverSymbolFlags[] = { FLAG_SYS_PYRAMID_SILVER }; -// TODO: Figure out what these are, and define constants in include/vars.h -const u16 sNumberOneVarsAndThresholds[][2] = { +static const u16 sNumberOneVarsAndThresholds[][2] = { {VAR_DAILY_SLOTS, 100}, {VAR_DAILY_ROULETTE, 50}, {VAR_DAILY_WILDS, 100}, @@ -246,7 +241,7 @@ const u16 sNumberOneVarsAndThresholds[][2] = { {VAR_DAILY_BP, 30} }; -const u8 *const sPokeNewsTextGroup_Upcoming[] = { +static const u8 *const sPokeNewsTextGroup_Upcoming[] = { NULL, gPokeNewsTextSlateport_Upcoming, gPokeNewsTextGameCorner_Upcoming, @@ -254,7 +249,7 @@ const u8 *const sPokeNewsTextGroup_Upcoming[] = { gPokeNewsTextBlendMaster_Upcoming }; -const u8 *const sPokeNewsTextGroup_Ongoing[] = { +static const u8 *const sPokeNewsTextGroup_Ongoing[] = { NULL, gPokeNewsTextSlateport_Ongoing, gPokeNewsTextGameCorner_Ongoing, @@ -262,7 +257,7 @@ const u8 *const sPokeNewsTextGroup_Ongoing[] = { gPokeNewsTextBlendMaster_Ongoing }; -const u8 *const sPokeNewsTextGroup_Ending[] = { +static const u8 *const sPokeNewsTextGroup_Ending[] = { NULL, gPokeNewsTextSlateport_Ending, gPokeNewsTextGameCorner_Ending, @@ -276,7 +271,7 @@ u8 *const gTVStringVarPtrs[] = { gStringVar3 }; -const u8 *const sTVFanClubTextGroup[] = { +static const u8 *const sTVFanClubTextGroup[] = { gTVFanClubText00, gTVFanClubText01, gTVFanClubText02, @@ -287,7 +282,7 @@ const u8 *const sTVFanClubTextGroup[] = { gTVFanClubText07 }; -const u8 *const sTVRecentHappeninssTextGroup[] = { +static const u8 *const sTVRecentHappeninssTextGroup[] = { gTVRecentHappeningsText00, gTVRecentHappeningsText01, gTVRecentHappeningsText02, @@ -296,7 +291,7 @@ const u8 *const sTVRecentHappeninssTextGroup[] = { gTVRecentHappeningsText05 }; -const u8 *const sTVFanClubOpinionsTextGroup[] = { +static const u8 *const sTVFanClubOpinionsTextGroup[] = { gTVFanClubOpinionsText00, gTVFanClubOpinionsText01, gTVFanClubOpinionsText02, @@ -304,11 +299,11 @@ const u8 *const sTVFanClubOpinionsTextGroup[] = { gTVFanClubOpinionsText04 }; -const u8 *const sTVMassOutbreakTextGroup[] = { +static const u8 *const sTVMassOutbreakTextGroup[] = { gTVMassOutbreakText00 }; -const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = { +static const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = { gTVPokemonTodaySuccessfulText00, gTVPokemonTodaySuccessfulText01, gTVPokemonTodaySuccessfulText02, @@ -323,7 +318,7 @@ const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = { gTVPokemonTodaySuccessfulText11 }; -const u8 *const sTVTodaysSmartShopperTextGroup[] = { +static const u8 *const sTVTodaysSmartShopperTextGroup[] = { gTVTodaysSmartShopperText00, gTVTodaysSmartShopperText01, gTVTodaysSmartShopperText02, @@ -339,7 +334,7 @@ const u8 *const sTVTodaysSmartShopperTextGroup[] = { gTVTodaysSmartShopperText12 }; -const u8 *const sTVBravoTrainerTextGroup[] = { +static const u8 *const sTVBravoTrainerTextGroup[] = { gTVBravoTrainerText00, gTVBravoTrainerText01, gTVBravoTrainerText02, @@ -351,7 +346,7 @@ const u8 *const sTVBravoTrainerTextGroup[] = { gTVBravoTrainerText08 }; -const u8 *const sTV3CheersForPokeblocksTextGroup[] = { +static const u8 *const sTV3CheersForPokeblocksTextGroup[] = { gTV3CheersForPokeblocksText00, gTV3CheersForPokeblocksText01, gTV3CheersForPokeblocksText02, @@ -360,7 +355,7 @@ const u8 *const sTV3CheersForPokeblocksTextGroup[] = { gTV3CheersForPokeblocksText05 }; -const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = { +static const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = { gTVBravoTrainerBattleTowerText00, gTVBravoTrainerBattleTowerText01, gTVBravoTrainerBattleTowerText02, @@ -378,7 +373,7 @@ const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = { gTVBravoTrainerBattleTowerText14 }; -const u8 *const sTVContestLiveUpdatesTextGroup[] = { +static const u8 *const sTVContestLiveUpdatesTextGroup[] = { gTVContestLiveUpdatesText00, gTVContestLiveUpdatesText01, gTVContestLiveUpdatesText02, @@ -414,7 +409,7 @@ const u8 *const sTVContestLiveUpdatesTextGroup[] = { gTVContestLiveUpdatesText32 }; -const u8 *const sTVPokemonBattleUpdateTextGroup[] = { +static const u8 *const sTVPokemonBattleUpdateTextGroup[] = { gTVPokemonBattleUpdateText00, gTVPokemonBattleUpdateText01, gTVPokemonBattleUpdateText02, @@ -425,7 +420,7 @@ const u8 *const sTVPokemonBattleUpdateTextGroup[] = { gTVPokemonBattleUpdateText07 }; -const u8 *const sTVTrainerFanClubSpecialTextGroup[] = { +static const u8 *const sTVTrainerFanClubSpecialTextGroup[] = { gTVTrainerFanClubSpecialText00, gTVTrainerFanClubSpecialText01, gTVTrainerFanClubSpecialText02, @@ -434,7 +429,7 @@ const u8 *const sTVTrainerFanClubSpecialTextGroup[] = { gTVTrainerFanClubSpecialText05 }; -const u8 *const sTVNameRaterTextGroup[] = { +static const u8 *const sTVNameRaterTextGroup[] = { gTVNameRaterText00, gTVNameRaterText01, gTVNameRaterText02, @@ -456,14 +451,14 @@ const u8 *const sTVNameRaterTextGroup[] = { gTVNameRaterText18 }; -const u8 *const sTVPokemonContestLiveUpdates2TextGroup[] = { +static const u8 *const sTVPokemonContestLiveUpdates2TextGroup[] = { gTVPokemonContestLiveUpdates2Text00, gTVPokemonContestLiveUpdates2Text01, gTVPokemonContestLiveUpdates2Text02, gTVPokemonContestLiveUpdates2Text03 }; -const u8 *const sTVPokemonTodayFailedTextGroup[] = { +static const u8 *const sTVPokemonTodayFailedTextGroup[] = { gTVPokemonTodayFailedText00, gTVPokemonTodayFailedText01, gTVPokemonTodayFailedText02, @@ -473,18 +468,18 @@ const u8 *const sTVPokemonTodayFailedTextGroup[] = { gTVPokemonTodayFailedText06 }; -const u8 *const sTVPokemonAnslerTextGroup[] = { +static const u8 *const sTVPokemonAnslerTextGroup[] = { gTVPokemonAnglerText00, gTVPokemonAnglerText01 }; -const u8 *const sTVWorldOfMastersTextGroup[] = { +static const u8 *const sTVWorldOfMastersTextGroup[] = { gTVWorldOfMastersText00, gTVWorldOfMastersText01, gTVWorldOfMastersText02 }; -const u8 *const sTVTodaysRivalTrainerTextGroup[] = { +static const u8 *const sTVTodaysRivalTrainerTextGroup[] = { gTVTodaysRivalTrainerText00, gTVTodaysRivalTrainerText01, gTVTodaysRivalTrainerText02, @@ -498,7 +493,7 @@ const u8 *const sTVTodaysRivalTrainerTextGroup[] = { gTVTodaysRivalTrainerText10 }; -const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = { +static const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = { gTVDewfordTrendWatcherNetworkText00, gTVDewfordTrendWatcherNetworkText01, gTVDewfordTrendWatcherNetworkText02, @@ -508,20 +503,20 @@ const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = { gTVDewfordTrendWatcherNetworkText06 }; -const u8 *const sTVHoennTreasureInvestisatorsTextGroup[] = { +static const u8 *const sTVHoennTreasureInvestisatorsTextGroup[] = { gTVHoennTreasureInvestigatorsText00, gTVHoennTreasureInvestigatorsText01, gTVHoennTreasureInvestigatorsText02 }; -const u8 *const sTVFindThatGamerTextGroup[] = { +static const u8 *const sTVFindThatGamerTextGroup[] = { gTVFindThatGamerText00, gTVFindThatGamerText01, gTVFindThatGamerText02, gTVFindThatGamerText03 }; -const u8 *const sTVBreakinsNewsTextGroup[] = { +static const u8 *const sTVBreakinsNewsTextGroup[] = { gTVBreakingNewsText00, gTVBreakingNewsText01, gTVBreakingNewsText02, @@ -537,7 +532,7 @@ const u8 *const sTVBreakinsNewsTextGroup[] = { gTVBreakingNewsText12 }; -const u8 *const sTVSecretBaseVisitTextGroup[] = { +static const u8 *const sTVSecretBaseVisitTextGroup[] = { gTVSecretBaseVisitText00, gTVSecretBaseVisitText01, gTVSecretBaseVisitText02, @@ -554,11 +549,11 @@ const u8 *const sTVSecretBaseVisitTextGroup[] = { gTVSecretBaseVisitText13 }; -const u8 *const sTVPokemonLotteryWinnerFlashReportTextGroup[] = { +static const u8 *const sTVPokemonLotteryWinnerFlashReportTextGroup[] = { gTVPokemonLotteryWinnerFlashReportText00 }; -const u8 *const sTVThePokemonBattleSeminarTextGroup[] = { +static const u8 *const sTVThePokemonBattleSeminarTextGroup[] = { gTVThePokemonBattleSeminarText00, gTVThePokemonBattleSeminarText01, gTVThePokemonBattleSeminarText02, @@ -568,7 +563,7 @@ const u8 *const sTVThePokemonBattleSeminarTextGroup[] = { gTVThePokemonBattleSeminarText06 }; -const u8 *const sTVTrainerFanClubTextGroup[] = { +static const u8 *const sTVTrainerFanClubTextGroup[] = { gTVTrainerFanClubText00, gTVTrainerFanClubText01, gTVTrainerFanClubText02, @@ -583,7 +578,7 @@ const u8 *const sTVTrainerFanClubTextGroup[] = { gTVTrainerFanClubText11 }; -const u8 *const sTVCutiesTextGroup[] = { +static const u8 *const sTVCutiesTextGroup[] = { gTVCutiesText00, gTVCutiesText01, gTVCutiesText02, @@ -602,7 +597,7 @@ const u8 *const sTVCutiesTextGroup[] = { gTVCutiesText15 }; -const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = { +static const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = { gTVPokemonNewsBattleFrontierText00, gTVPokemonNewsBattleFrontierText01, gTVPokemonNewsBattleFrontierText02, @@ -624,7 +619,7 @@ const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = { gTVPokemonNewsBattleFrontierText18 }; -const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { +static const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { gTVWhatsNo1InHoennTodayText00, gTVWhatsNo1InHoennTodayText01, gTVWhatsNo1InHoennTodayText02, @@ -636,7 +631,7 @@ const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { gTVWhatsNo1InHoennTodayText08 }; -const u8 *const sTVSecretBaseSecretsTextGroup[] = { +static const u8 *const sTVSecretBaseSecretsTextGroup[] = { gTVSecretBaseSecretsText00, gTVSecretBaseSecretsText01, gTVSecretBaseSecretsText02, @@ -682,7 +677,7 @@ const u8 *const sTVSecretBaseSecretsTextGroup[] = { gTVSecretBaseSecretsText42 }; -const u8 *const sTVSafariFanClubTextGroup[] = { +static const u8 *const sTVSafariFanClubTextGroup[] = { gTVSafariFanClubText00, gTVSafariFanClubText01, gTVSafariFanClubText02, @@ -696,7 +691,7 @@ const u8 *const sTVSafariFanClubTextGroup[] = { gTVSafariFanClubText10 }; -const u8 *const sTVInSearchOfTrainersTextGroup[] = { +static const u8 *const sTVInSearchOfTrainersTextGroup[] = { gTVInSearchOfTrainersText00, gTVInSearchOfTrainersText01, gTVInSearchOfTrainersText02, @@ -1253,7 +1248,7 @@ void tv_store_id_2x(TVShow *show) show->common.trainerIdHi = id >> 8; } -void InterviewAfter_ContestLiveUpdates(void) +static void InterviewAfter_ContestLiveUpdates(void) { TVShow *show; TVShow *show2; @@ -1281,7 +1276,7 @@ void InterviewAfter_ContestLiveUpdates(void) } } -void PutBattleUpdateOnTheAir(u8 a0, u16 a1, u16 a2, u16 a3) +void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent) { TVShow *show; u8 name[32]; @@ -1308,21 +1303,21 @@ void PutBattleUpdateOnTheAir(u8 a0, u16 a1, u16 a2, u16 a3) { show->battleUpdate.battleType = 0; } - show->battleUpdate.move = a1; - show->battleUpdate.species2 = a2; - show->battleUpdate.species = a3; - StringCopy(name, gLinkPlayers[a0].name); + show->battleUpdate.move = move; + show->battleUpdate.speciesPlayer = speciesPlayer; + show->battleUpdate.speciesOpponent = speciesOpponent; + StringCopy(name, gLinkPlayers[opponentLinkPlayerId].name); StripExtCtrlCodes(name); StringCopy(show->battleUpdate.linkOpponentName, name); tv_store_id_2x(show); show->battleUpdate.language = gGameLanguage; - if (show->battleUpdate.language == LANGUAGE_JAPANESE || gLinkPlayers[a0].language == LANGUAGE_JAPANESE) + if (show->battleUpdate.language == LANGUAGE_JAPANESE || gLinkPlayers[opponentLinkPlayerId].language == LANGUAGE_JAPANESE) { show->battleUpdate.linkOpponentLanguage = LANGUAGE_JAPANESE; } else { - show->battleUpdate.linkOpponentLanguage = gLinkPlayers[a0].language; + show->battleUpdate.linkOpponentLanguage = gLinkPlayers[opponentLinkPlayerId].language; } } } @@ -1472,7 +1467,7 @@ void ContestLiveUpdates_BeforeInterview_5(u8 a0, u8 a1) } } -void InterviewAfter_BravoTrainerPokemonProfile(void) +static void InterviewAfter_BravoTrainerPokemonProfile(void) { TVShow *show; TVShow *show2; @@ -1538,7 +1533,7 @@ void BravoTrainerPokemonProfile_BeforeInterview2(u8 a0) } } -void InterviewAfter_BravoTrainerBattleTowerProfile(void) +static void InterviewAfter_BravoTrainerBattleTowerProfile(void) { TVShow *show; @@ -1671,7 +1666,7 @@ void PutLilycoveContestLadyShowOnTheAir(void) } } -void InterviewAfter_FanClubLetter(void) +static void InterviewAfter_FanClubLetter(void) { TVShow *show; @@ -1684,7 +1679,7 @@ void InterviewAfter_FanClubLetter(void) show->fanclubLetter.language = gGameLanguage; } -void InterviewAfter_RecentHappenings(void) +static void InterviewAfter_RecentHappenings(void) { TVShow *show; @@ -1697,7 +1692,7 @@ void InterviewAfter_RecentHappenings(void) show->recentHappenings.language = gGameLanguage; } -void InterviewAfter_PkmnFanClubOpinions(void) +static void InterviewAfter_PkmnFanClubOpinions(void) { TVShow *show; @@ -1722,14 +1717,14 @@ void InterviewAfter_PkmnFanClubOpinions(void) } } -void InterviewAfter_DummyShow4() +static void InterviewAfter_DummyShow4(void) { TVShow *show; show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; } -void sub_80ED718(void) +static void sub_80ED718(void) { u8 i; u16 outbreakIdx; @@ -1794,7 +1789,6 @@ void EndMassOutbreak(void) void UpdateTVShowsPerDay(u16 days) { - sub_80ED8B4(days); UpdateMassOutbreakTimeLeft(days); sub_80EF120(days); @@ -1802,7 +1796,7 @@ void UpdateTVShowsPerDay(u16 days) sub_80EEB98(days); } -void sub_80ED8B4(u16 days) +static void sub_80ED8B4(u16 days) { u8 i; TVShow *show; @@ -1872,7 +1866,7 @@ void PutFishingAdviceShowOnTheAir(void) { TVShow *show; - sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_FISHING_ADVICE, FALSE) != TRUE) { show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; @@ -1892,7 +1886,7 @@ void SetPokemonAnglerSpecies(u16 species) sPokemonAnglerSpecies = species; } -void sub_80EDA48(u16 days) +static void sub_80EDA48(u16 days) { TVShow *show; @@ -2088,8 +2082,7 @@ void sub_80EDE84(u16 nCoinsSpent) sFindThatGamerCoinsSpent = nCoinsSpent; } -#ifdef NONMATCHING // FIXME: Register allocation shenanigans -void sub_80EDE98(TVShow *show) +static void sub_80EDE98(TVShow *show) { u8 i; u8 j; @@ -2140,11 +2133,11 @@ void sub_80EDE98(TVShow *show) default: for (k = 0; k < n * n; k ++) { - i = Random() % n; + deco = Random() % n; j = Random() % n; - x = sTV_DecorationsBuffer[i]; - sTV_DecorationsBuffer[i] = sTV_DecorationsBuffer[j]; - sTV_DecorationsBuffer[j] = x; + i = sTV_DecorationsBuffer[deco]; + sTV_DecorationsBuffer[deco] = sTV_DecorationsBuffer[j]; + sTV_DecorationsBuffer[j] = i; } for (i = 0; i < show->secretBaseVisit.nDecorations; i ++) { @@ -2153,157 +2146,8 @@ void sub_80EDE98(TVShow *show) break; } } -#else -ASM_DIRECT -void sub_80EDE98(TVShow *show) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmov r7, r9\n" - "\tmov r6, r8\n" - "\tpush {r6,r7}\n" - "\tmov r8, r0\n" - "\tmovs r3, 0\n" - "\tldr r6, =sTV_DecorationsBuffer\n" - "\tldr r7, =gSaveBlock1Ptr\n" - "\tadds r2, r6, 0\n" - "\tmovs r1, 0\n" - "_080EDEAC:\n" - "\tadds r0, r3, r2\n" - "\tstrb r1, [r0]\n" - "\tadds r0, r3, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r3, r0, 24\n" - "\tcmp r3, 0xF\n" - "\tbls _080EDEAC\n" - "\tmovs r3, 0\n" - "\tmovs r5, 0\n" - "_080EDEBE:\n" - "\tldr r0, [r7]\n" - "\tldr r1, =0x00001aae\n" - "\tadds r0, r1\n" - "\tadds r0, r3\n" - "\tldrb r4, [r0]\n" - "\tadds r3, 0x1\n" - "\tcmp r4, 0\n" - "\tbeq _080EDF0A\n" - "\tmovs r1, 0\n" - "\tldrb r0, [r6]\n" - "\tcmp r0, 0\n" - "\tbne _080EDEE8\n" - "\tstrb r4, [r6]\n" - "\tb _080EDF04\n" - "\t.pool\n" - "_080EDEE8:\n" - "\tadds r0, r1, r6\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, r4\n" - "\tbeq _080EDF0A\n" - "\tadds r0, r1, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r1, r0, 24\n" - "\tcmp r1, 0xF\n" - "\tbhi _080EDF0A\n" - "\tadds r2, r1, r6\n" - "\tldrb r0, [r2]\n" - "\tcmp r0, 0\n" - "\tbne _080EDEE8\n" - "\tstrb r4, [r2]\n" - "_080EDF04:\n" - "\tadds r0, r5, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r5, r0, 24\n" - "_080EDF0A:\n" - "\tlsls r0, r3, 24\n" - "\tlsrs r3, r0, 24\n" - "\tcmp r3, 0xF\n" - "\tbls _080EDEBE\n" - "\tcmp r5, 0x4\n" - "\tbls _080EDF1E\n" - "\tmovs r0, 0x4\n" - "\tmov r1, r8\n" - "\tstrb r0, [r1, 0x3]\n" - "\tb _080EDF22\n" - "_080EDF1E:\n" - "\tmov r0, r8\n" - "\tstrb r5, [r0, 0x3]\n" - "_080EDF22:\n" - "\tmov r1, r8\n" - "\tldrb r0, [r1, 0x3]\n" - "\tcmp r0, 0\n" - "\tbeq _080EDFA4\n" - "\tcmp r0, 0x1\n" - "\tbne _080EDF34\n" - "\tldrb r0, [r6]\n" - "\tstrb r0, [r1, 0x4]\n" - "\tb _080EDFA4\n" - "_080EDF34:\n" - "\tmovs r6, 0\n" - "\tadds r7, r5, 0\n" - "\tmuls r7, r5\n" - "\tcmp r6, r7\n" - "\tbge _080EDF7E\n" - "\tldr r0, =sTV_DecorationsBuffer\n" - "\tmov r9, r0\n" - "_080EDF42:\n" - "\tbl Random\n" - "\tlsls r0, 16\n" - "\tlsrs r0, 16\n" - "\tadds r1, r5, 0\n" - "\tbl __modsi3\n" - "\tlsls r0, 24\n" - "\tlsrs r4, r0, 24\n" - "\tbl Random\n" - "\tlsls r0, 16\n" - "\tlsrs r0, 16\n" - "\tadds r1, r5, 0\n" - "\tbl __modsi3\n" - "\tlsls r0, 24\n" - "\tlsrs r1, r0, 24\n" - "\tmov r0, r9\n" - "\tadds r2, r4, r0\n" - "\tldrb r3, [r2]\n" - "\tadd r1, r9\n" - "\tldrb r0, [r1]\n" - "\tstrb r0, [r2]\n" - "\tstrb r3, [r1]\n" - "\tadds r0, r6, 0x1\n" - "\tlsls r0, 16\n" - "\tlsrs r6, r0, 16\n" - "\tcmp r6, r7\n" - "\tblt _080EDF42\n" - "_080EDF7E:\n" - "\tmovs r3, 0\n" - "\tmov r1, r8\n" - "\tldrb r1, [r1, 0x3]\n" - "\tcmp r3, r1\n" - "\tbcs _080EDFA4\n" - "\tmov r2, r8\n" - "\tadds r2, 0x4\n" - "\tldr r4, =sTV_DecorationsBuffer\n" - "_080EDF8E:\n" - "\tadds r1, r2, r3\n" - "\tadds r0, r3, r4\n" - "\tldrb r0, [r0]\n" - "\tstrb r0, [r1]\n" - "\tadds r0, r3, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r3, r0, 24\n" - "\tmov r0, r8\n" - "\tldrb r0, [r0, 0x3]\n" - "\tcmp r3, r0\n" - "\tbcc _080EDF8E\n" - "_080EDFA4:\n" - "\tpop {r3,r4}\n" - "\tmov r8, r3\n" - "\tmov r9, r4\n" - "\tpop {r4-r7}\n" - "\tpop {r0}\n" - "\tbx r0\n" - "\t.pool"); -} -#endif -void sub_80EDFB4(TVShow *show) +static void sub_80EDFB4(TVShow *show) { u8 i; u16 move; @@ -2740,7 +2584,7 @@ void sub_80EEA70(void) } } -void sub_80EEB98(u16 days) +static void sub_80EEB98(u16 days) { u8 i; @@ -2758,7 +2602,7 @@ void sub_80EEB98(u16 days) } } -void sub_80EEBF4(u8 actionIdx) +static void sub_80EEBF4(u8 actionIdx) { TVShow *show; @@ -2814,7 +2658,7 @@ void sub_80EED60(u16 delta) // PokeNews -void sub_80EED88(void) +static void sub_80EED88(void) { u8 newsKind; @@ -2865,7 +2709,7 @@ void ClearPokemonNewsI(u8 i) gSaveBlock1Ptr->pokeNews[i].days = 0; } -void sub_80EEEB8(void) +static void sub_80EEEB8(void) { u8 i; u8 j; @@ -2995,7 +2839,7 @@ bool8 sub_80EF0E4(u8 newsKind) return FALSE; } -void sub_80EF120(u16 days) +static void sub_80EF120(u16 days) { u8 i; @@ -3073,48 +2917,25 @@ void TV_PrintIntToStringVar(u8 varIdx, int value) { int nDigits; - nDigits = sub_80EF370(value); + nDigits = CountDigits(value); ConvertIntToDecimalStringN(gTVStringVarPtrs[varIdx], value, STR_CONV_MODE_LEFT_ALIGN, nDigits); } -size_t sub_80EF370(int value) +size_t CountDigits(int value) { - if (value / 10 == 0) - { - return 1; - } - if (value / 100 == 0) - { - return 2; - } - if (value / 1000 == 0) - { - return 3; - } - if (value / 10000 == 0) - { - return 4; - } - if (value / 100000 == 0) - { - return 5; - } - if (value / 1000000 == 0) - { - return 6; - } - if (value / 10000000 == 0) - { - return 7; - } - if (value / 100000000 == 0) - { - return 8; - } + if (value / 10 == 0) return 1; + if (value / 100 == 0) return 2; + if (value / 1000 == 0) return 3; + if (value / 10000 == 0) return 4; + if (value / 100000 == 0) return 5; + if (value / 1000000 == 0) return 6; + if (value / 10000000 == 0) return 7; + if (value / 100000000 == 0) return 8; + return 1; } -void sub_80EF40C(u8 varIdx, TVShow *show) +static void sub_80EF40C(u8 varIdx, TVShow *show) { u8 i; int price; @@ -3245,7 +3066,7 @@ void InterviewBefore(void) } } -void InterviewBefore_FanClubLetter(void) +static void InterviewBefore_FanClubLetter(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_LETTER); if (!gSpecialVar_Result) @@ -3255,7 +3076,7 @@ void InterviewBefore_FanClubLetter(void) } } -void InterviewBefore_RecentHappenings(void) +static void InterviewBefore_RecentHappenings(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_RECENT_HAPPENINGS); if (!gSpecialVar_Result) @@ -3264,7 +3085,7 @@ void InterviewBefore_RecentHappenings(void) } } -void InterviewBefore_PkmnFanClubOpinions(void) +static void InterviewBefore_PkmnFanClubOpinions(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_PKMN_FAN_CLUB_OPINIONS); if (!gSpecialVar_Result) @@ -3276,17 +3097,17 @@ void InterviewBefore_PkmnFanClubOpinions(void) } } -void InterviewBefore_Dummy(void) +static void InterviewBefore_Dummy(void) { gSpecialVar_Result = TRUE; } -void InterviewBefore_NameRater(void) +static void InterviewBefore_NameRater(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_NAME_RATER_SHOW); } -void InterviewBefore_BravoTrainerPkmnProfile(void) +static void InterviewBefore_BravoTrainerPkmnProfile(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE); if (!gSpecialVar_Result) @@ -3295,17 +3116,17 @@ void InterviewBefore_BravoTrainerPkmnProfile(void) } } -void InterviewBefore_ContestLiveUpdates(void) +static void InterviewBefore_ContestLiveUpdates(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_CONTEST_LIVE_UPDATES); } -void InterviewBefore_3CheersForPokeblocks(void) +static void InterviewBefore_3CheersForPokeblocks(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_3_CHEERS_FOR_POKEBLOCKS); } -void InterviewBefore_BravoTrainerBTProfile(void) +static void InterviewBefore_BravoTrainerBTProfile(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE); if (!gSpecialVar_Result) @@ -3314,7 +3135,7 @@ void InterviewBefore_BravoTrainerBTProfile(void) } } -void InterviewBefore_FanClubSpecial(void) +static void InterviewBefore_FanClubSpecial(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_SPECIAL); if (!gSpecialVar_Result) @@ -3355,7 +3176,7 @@ void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx) } } -void sub_80EF93C(TVShow *shows) +static void sub_80EF93C(TVShow *shows) { u8 i; u8 j; @@ -3427,7 +3248,7 @@ u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies) return species; } -void sub_80EFA88(void) +static void sub_80EFA88(void) { sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); gSpecialVar_0x8006 = sCurTVShowSlot; @@ -3836,7 +3657,7 @@ void sub_80F01E8(void *src, u32 size, u8 masterIdx) } } -void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVShow player4[25]) +static void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVShow player4[25]) { u8 i; u8 j; @@ -3884,7 +3705,7 @@ void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVS } } -bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx) +static bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx) { u8 value; u8 switchval; @@ -3915,7 +3736,7 @@ bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx) return FALSE; } -u8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx) +static bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); @@ -3932,7 +3753,7 @@ u8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx) return TRUE; } -u8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx) +static bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); if ((linkTrainerId & 0xFF) == tv2->common.srcTrainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.srcTrainerIdHi) @@ -3952,7 +3773,7 @@ u8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx) return TRUE; } -u8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx) +static bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) @@ -3969,7 +3790,7 @@ u8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx) return TRUE; } -s8 sub_80F06D0(TVShow *tvShows) +static s8 sub_80F06D0(TVShow *tvShows) { u8 i; @@ -3984,7 +3805,7 @@ s8 sub_80F06D0(TVShow *tvShows) } #ifdef NONMATCHING -void sub_80F0708(void) // FIXME: register allocation shenanigans +static void sub_80F0708(void) // FIXME: register allocation shenanigans { u16 i; TVShow *show; @@ -4000,8 +3821,8 @@ void sub_80F0708(void) // FIXME: register allocation shenanigans case TVSHOW_3_CHEERS_FOR_POKEBLOCKS: break; case TVSHOW_BATTLE_UPDATE: - sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.species2, i); - sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.species, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.speciesPlayer, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.speciesOpponent, i); break; case TVSHOW_FAN_CLUB_SPECIAL: break; @@ -4104,13 +3925,13 @@ void sub_80F0708(void) // FIXME: register allocation shenanigans break; default: - sub_80F0B00(i); + SetTvShowInactive(i); break; } } } #else -ASM_DIRECT void sub_80F0708(void) +ASM_DIRECT static void sub_80F0708(void) { asm_unified("\tpush {r4-r7,lr}\n" "\tmov r7, r9\n" @@ -4527,7 +4348,7 @@ ASM_DIRECT void sub_80F0708(void) "\tmov r2, r9\n" "\tlsls r0, r2, 24\n" "\tlsrs r0, 24\n" - "\tbl sub_80F0B00\n" + "\tbl SetTvShowInactive\n" "_080F0AE2_break:\n" "\tmov r0, r9\n" "\tadds r0, 0x1\n" @@ -4548,12 +4369,12 @@ ASM_DIRECT void sub_80F0708(void) } #endif -void sub_80F0B00(u8 showIdx) +void SetTvShowInactive(u8 showIdx) { gSaveBlock1Ptr->tvShows[showIdx].common.active = FALSE; } -void sub_80F0B24(u16 species, u8 showIdx) +static void sub_80F0B24(u16 species, u8 showIdx) { if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0) { @@ -4561,7 +4382,7 @@ void sub_80F0B24(u16 species, u8 showIdx) } } -void sub_80F0B64(void) +static void sub_80F0B64(void) { u16 i; @@ -4594,7 +4415,7 @@ void sub_80F0BB8(void) } } -void sub_80F0C04(void) +static void sub_80F0C04(void) { s8 i; s8 ct; @@ -4648,7 +4469,7 @@ void sub_80F0C7C(void *src, u32 size, u8 masterIdx) } } -void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16], PokeNews player4[16]) +static void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16], PokeNews player4[16]) { u8 i; u8 j; @@ -4680,7 +4501,7 @@ void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16 } } -void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16]) +static void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16]) { PokeNews *ptr1; PokeNews *ptr2; @@ -4691,7 +4512,7 @@ void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16]) sub_80F0E84(ptr1, ptr2, sCurTVShowSlot); } -bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot) +static bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot) { u8 i; u8 kind; @@ -4713,7 +4534,7 @@ bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot) return TRUE; } -s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx) +static s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx) { if (pokeNews[idx].kind == POKENEWS_NONE) { @@ -4722,7 +4543,7 @@ s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx) return idx; } -void sub_80F0EEC(void) +static void sub_80F0EEC(void) { u8 i; @@ -4736,7 +4557,7 @@ void sub_80F0EEC(void) sub_80EEEB8(); } -void sub_80F0F24(void) +static void sub_80F0F24(void) { u8 i; @@ -4759,7 +4580,7 @@ else \ (langptr) = langfix; \ } -void sub_80F0F64(TVShow *show, u32 language) +static void sub_80F0F64(TVShow *show, u32 language) { int i; TVShow **r4; @@ -4841,7 +4662,7 @@ void sub_80F1208(TVShow *shows) } } -void sub_80F1254(TVShow *shows) +static void sub_80F1254(TVShow *shows) { TVShow *curShow; @@ -4866,7 +4687,7 @@ u8 TV_GetStringLanguage(u8 *str) return IsStringJapanese(str) ? LANGUAGE_JAPANESE : LANGUAGE_ENGLISH; } -void sub_80F12A4(TVShow *shows) +static void sub_80F12A4(TVShow *shows) { TVShow *curShow; @@ -5106,7 +4927,7 @@ void DoTVShow(void) } } -void DoTVShowBravoTrainerPokemonProfile(void) +static void DoTVShowBravoTrainerPokemonProfile(void) { TVShow *show; u8 state; @@ -5178,7 +4999,7 @@ void DoTVShowBravoTrainerPokemonProfile(void) ShowFieldMessage(sTVBravoTrainerTextGroup[state]); } -void DoTVShowBravoTrainerBattleTower(void) +static void DoTVShowBravoTrainerBattleTower(void) { TVShow *show; u8 state; @@ -5275,7 +5096,7 @@ void DoTVShowBravoTrainerBattleTower(void) ShowFieldMessage(sTVBravoTrainerBattleTowerTextGroup[state]); } -void DoTVShowTodaysSmartShopper(void) +static void DoTVShowTodaysSmartShopper(void) { TVShow *show; u8 state; @@ -5398,7 +5219,7 @@ void DoTVShowTodaysSmartShopper(void) ShowFieldMessage(sTVTodaysSmartShopperTextGroup[state]); } -void DoTVShowTheNameRaterShow(void) +static void DoTVShowTheNameRaterShow(void) { TVShow *show; u8 state; @@ -5496,7 +5317,7 @@ void DoTVShowTheNameRaterShow(void) ShowFieldMessage(sTVNameRaterTextGroup[state]); } -void DoTVShowPokemonTodaySuccessfulCapture(void) +static void DoTVShowPokemonTodaySuccessfulCapture(void) { TVShow *show; u8 state; @@ -5574,7 +5395,7 @@ void DoTVShowPokemonTodaySuccessfulCapture(void) ShowFieldMessage(sTVPokemonTodaySuccessfulTextGroup[state]); } -void DoTVShowPokemonTodayFailedCapture(void) +static void DoTVShowPokemonTodayFailedCapture(void) { TVShow *show; u8 state; @@ -5627,7 +5448,7 @@ void DoTVShowPokemonTodayFailedCapture(void) ShowFieldMessage(sTVPokemonTodayFailedTextGroup[state]); } -void DoTVShowPokemonFanClubLetter(void) +static void DoTVShowPokemonFanClubLetter(void) { TVShow *show; u8 state; @@ -5681,7 +5502,7 @@ void DoTVShowPokemonFanClubLetter(void) ShowFieldMessage(sTVFanClubTextGroup[state]); } -void DoTVShowRecentHappenings(void) +static void DoTVShowRecentHappenings(void) { TVShow *show; u8 state; @@ -5716,7 +5537,7 @@ void DoTVShowRecentHappenings(void) ShowFieldMessage(sTVRecentHappeninssTextGroup[state]); } -void DoTVShowPokemonFanClubOpinions(void) +static void DoTVShowPokemonFanClubOpinions(void) { TVShow *show; u8 state; @@ -5749,12 +5570,12 @@ void DoTVShowPokemonFanClubOpinions(void) ShowFieldMessage(sTVFanClubOpinionsTextGroup[state]); } -void DoTVShowDummiedOut(void) +static void DoTVShowDummiedOut(void) { } -void DoTVShowPokemonNewsMassOutbreak(void) +static void DoTVShowPokemonNewsMassOutbreak(void) { TVShow *show; @@ -5766,7 +5587,7 @@ void DoTVShowPokemonNewsMassOutbreak(void) ShowFieldMessage(sTVMassOutbreakTextGroup[sTVShowState]); } -void DoTVShowPokemonContestLiveUpdates(void) +static void DoTVShowPokemonContestLiveUpdates(void) { TVShow *show; u8 state; @@ -6113,7 +5934,7 @@ void DoTVShowPokemonContestLiveUpdates(void) ShowFieldMessage(sTVContestLiveUpdatesTextGroup[state]); } -void DoTVShowPokemonBattleUpdate(void) +static void DoTVShowPokemonBattleUpdate(void) { TVShow *show; u8 state; @@ -6150,13 +5971,13 @@ void DoTVShowPokemonBattleUpdate(void) break; case 2: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); - StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species2]); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.speciesPlayer]); StringCopy(gStringVar3, gMoveNames[show->battleUpdate.move]); sTVShowState = 3; break; case 3: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); - StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species]); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.speciesOpponent]); sTVShowState = 4; break; case 4: @@ -6171,21 +5992,21 @@ void DoTVShowPokemonBattleUpdate(void) break; case 6: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); - StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species2]); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.speciesPlayer]); StringCopy(gStringVar3, gMoveNames[show->battleUpdate.move]); sTVShowState = 7; break; case 7: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); - StringCopy(gStringVar3, gSpeciesNames[show->battleUpdate.species]); + StringCopy(gStringVar3, gSpeciesNames[show->battleUpdate.speciesOpponent]); TVShowDone(); break; } ShowFieldMessage(sTVPokemonBattleUpdateTextGroup[state]); } -void DoTVShow3CheersForPokeblocks(void) +static void DoTVShow3CheersForPokeblocks(void) { TVShow *show; u8 state; @@ -6356,7 +6177,7 @@ void DoTVShowInSearchOfTrainers(void) ShowFieldMessage(sTVInSearchOfTrainersTextGroup[state]); } -void DoTVShowPokemonAngler(void) +static void DoTVShowPokemonAngler(void) { TVShow *show; u8 state; @@ -6390,7 +6211,7 @@ void DoTVShowPokemonAngler(void) ShowFieldMessage(sTVPokemonAnslerTextGroup[state]); } -void DoTVShowTheWorldOfMasters(void) +static void DoTVShowTheWorldOfMasters(void) { TVShow *show; u8 state; @@ -6420,7 +6241,7 @@ void DoTVShowTheWorldOfMasters(void) ShowFieldMessage(sTVWorldOfMastersTextGroup[state]); } -void DoTVShowTodaysRivalTrainer(void) +static void DoTVShowTodaysRivalTrainer(void) { TVShow *show; u8 state; @@ -6569,7 +6390,7 @@ void DoTVShowTodaysRivalTrainer(void) ShowFieldMessage(sTVTodaysRivalTrainerTextGroup[state]); } -void DoTVShowDewfordTrendWatcherNetwork(void) +static void DoTVShowDewfordTrendWatcherNetwork(void) { TVShow *show; u8 state; @@ -6625,7 +6446,7 @@ void DoTVShowDewfordTrendWatcherNetwork(void) ShowFieldMessage(sTVDewfordTrendWatcherNetworkTextGroup[state]); } -void DoTVShowHoennTreasureInvestigators(void) +static void DoTVShowHoennTreasureInvestigators(void) { TVShow *show; u8 state; @@ -6669,7 +6490,7 @@ void DoTVShowHoennTreasureInvestigators(void) ShowFieldMessage(sTVHoennTreasureInvestisatorsTextGroup[state]); } -void DoTVShowFindThatGamer(void) +static void DoTVShowFindThatGamer(void) { TVShow *show; u8 state; @@ -6743,7 +6564,7 @@ void DoTVShowFindThatGamer(void) ShowFieldMessage(sTVFindThatGamerTextGroup[state]); } -void DoTVShowBreakingNewsTV(void) +static void DoTVShowBreakingNewsTV(void) { TVShow *show; u8 state; @@ -6846,7 +6667,7 @@ void DoTVShowBreakingNewsTV(void) ShowFieldMessage(sTVBreakinsNewsTextGroup[state]); } -void DoTVShowSecretBaseVisit(void) +static void DoTVShowSecretBaseVisit(void) { TVShow *show; u8 state; @@ -6942,7 +6763,7 @@ void DoTVShowSecretBaseVisit(void) ShowFieldMessage(sTVSecretBaseVisitTextGroup[state]); } -void DoTVShowPokemonLotteryWinnerFlashReport(void) +static void DoTVShowPokemonLotteryWinnerFlashReport(void) { TVShow *show; u8 state; @@ -6972,7 +6793,7 @@ void DoTVShowPokemonLotteryWinnerFlashReport(void) ShowFieldMessage(sTVPokemonLotteryWinnerFlashReportTextGroup[state]); } -void DoTVShowThePokemonBattleSeminar(void) +static void DoTVShowThePokemonBattleSeminar(void) { TVShow *show; u8 state; @@ -7036,7 +6857,7 @@ void DoTVShowThePokemonBattleSeminar(void) ShowFieldMessage(sTVThePokemonBattleSeminarTextGroup[state]); } -void DoTVShowTrainerFanClubSpecial(void) +static void DoTVShowTrainerFanClubSpecial(void) { TVShow *show; u8 state; @@ -7101,7 +6922,7 @@ void DoTVShowTrainerFanClubSpecial(void) ShowFieldMessage(sTVTrainerFanClubSpecialTextGroup[state]); } -void DoTVShowTrainerFanClub(void) +static void DoTVShowTrainerFanClub(void) { TVShow *show; u8 state; @@ -7188,7 +7009,7 @@ void DoTVShowTrainerFanClub(void) ShowFieldMessage(sTVTrainerFanClubTextGroup[state]); } -void DoTVShowSpotTheCuties(void) +static void DoTVShowSpotTheCuties(void) { TVShow *show; u8 state; @@ -7293,7 +7114,7 @@ void DoTVShowSpotTheCuties(void) ShowFieldMessage(sTVCutiesTextGroup[state]); } -void DoTVShowPokemonNewsBattleFrontier(void) +static void DoTVShowPokemonNewsBattleFrontier(void) { TVShow *show; u8 state; @@ -7442,7 +7263,7 @@ void DoTVShowPokemonNewsBattleFrontier(void) ShowFieldMessage(sTVPokemonNewsBattleFrontierTextGroup[state]); } -void DoTVShowWhatsNo1InHoennToday(void) +static void DoTVShowWhatsNo1InHoennToday(void) { TVShow *show; u8 state; @@ -7557,7 +7378,7 @@ u8 sub_80F51AC(TVShow *show, u8 a1) return 0; } -void DoTVShowSecretBaseSecrets(void) +static void DoTVShowSecretBaseSecrets(void) { TVShow *show; u8 state; @@ -7795,7 +7616,7 @@ void DoTVShowSecretBaseSecrets(void) ShowFieldMessage(sTVSecretBaseSecretsTextGroup[state]); } -void DoTVShowSafariFanClub(void) +static void DoTVShowSafariFanClub(void) { TVShow *show; u8 state; @@ -7882,7 +7703,7 @@ void DoTVShowSafariFanClub(void) ShowFieldMessage(sTVSafariFanClubTextGroup[state]); } -void DoTVShowPokemonContestLiveUpdates2(void) +static void DoTVShowPokemonContestLiveUpdates2(void) { TVShow *show; u8 state; diff --git a/src/window.c b/src/window.c index 589557d43..9a52a5a20 100644 --- a/src/window.c +++ b/src/window.c @@ -1,6 +1,8 @@ #include "global.h" #include "window.h" #include "malloc.h" +#include "bg.h" +#include "blit.h" u32 filler_03002F58; u32 filler_03002F5C; @@ -15,19 +17,6 @@ EWRAM_DATA struct Window gWindows[WINDOWS_MAX] = {0}; EWRAM_DATA static struct Window* sWindowPtr = NULL; EWRAM_DATA static u16 sWindowSize = 0; -extern void* GetBgTilemapBuffer(u8 bg); -extern int DummiedOutFireRedLeafGreenTileAllocFunc(int, int, int, int); -extern u16 GetBgAttribute(u8 bg, u8 attributeId); -extern void SetBgTilemapBuffer(u8 bg, void *tilemap); -extern void CopyBgTilemapBufferToVram(u8 bg); -extern u8 LoadBgTiles(u8 bg, void *src, u16 size, u16 destOffset); -extern void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, u16 tileNumDelta); -extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette); -extern void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey); -extern void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey, u8 paletteNum); -extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); -extern void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); - static u8 GetNumActiveWindowsOnBg(u8 bgId); static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId); @@ -130,13 +119,13 @@ u16 AddWindow(const struct WindowTemplate *template) u8 *allocatedTilemapBuffer; int i; - for (win = 0; win < 0x20; ++win) + for (win = 0; win < WINDOWS_MAX; ++win) { if ((bgLayer = gWindows[win].window.priority) == 0xFF) break; } - if (win == 0x20) + if (win == WINDOWS_MAX) return 0xFF; bgLayer = template->priority; @@ -199,13 +188,13 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template) u8 bgLayer; int allocatedBaseBlock; - for (win = 0; win < 0x20; ++win) + for (win = 0; win < WINDOWS_MAX; ++win) { if (gWindows[win].window.priority == 0xFF) break; } - if (win == 0x20) + if (win == WINDOWS_MAX) return 0xFF; bgLayer = template->priority; diff --git a/sym_common.txt b/sym_common.txt index 56a4063db..6f6a8da32 100644 --- a/sym_common.txt +++ b/sym_common.txt @@ -70,7 +70,7 @@ gUnknown_03005DEC: @ 3005DEC gSelectedMapObject: @ 3005DF0 .space 0x4 -gUnknown_03005DF4: @ 3005DF4 +gMenuCallback: @ 3005DF4 .space 0x4 .include "sound.o" @@ -142,7 +142,7 @@ gCB2_AfterEvolution: @ 30061E8 gUnknown_030061EC: @ 30061EC .space 0x4 - .include"save.o" + .include "save.o" .space 0x8 @@ -155,11 +155,7 @@ gUnknown_03006294: @ 3006294 gUnknown_03006298: @ 3006298 .space 0x8 -gUnknown_030062A0: @ 30062A0 - .space 0x10 - -gUnknown_030062B0: @ 30062B0 - .space 0x2C + .include "intro.o" gUnknown_030062DC: @ 30062DC .space 0x4 @@ -182,11 +178,7 @@ gUnknown_030062F0: @ 30062F0 gUnknown_030062F4: @ 30062F4 .space 0xC -gUnknown_03006300: @ 3006300 - .space 0x10 - -gMultiuseListMenuTemplate: @ 3006310 - .space 0x18 + .include "list_menu.o" gUnknown_03006328: @ 3006328 .space 0x48 diff --git a/sym_ewram.txt b/sym_ewram.txt index dd6f295c7..f96ce30e7 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -805,53 +805,15 @@ gUnknown_0203BC8C: @ 203BC8C .space 0x4 .include "src/use_pokeblock.o" - -gUnknown_0203BCB0: @ 203BCB0 - .space 0x4 - -gUnknown_0203BCB4: @ 203BCB4 - .space 0x4 - -gUnknown_0203BCB8: @ 203BCB8 - .space 0x2 - -gUnknown_0203BCBA: @ 203BCBA - .space 0x2 - -gUnknown_0203BCBC: @ 203BCBC - .space 0x8 - -gUnknown_0203BCC4: @ 203BCC4 - .space 0x4 - -gUnknown_0203BCC8: @ 203BCC8 - .space 0x4 - -gUnknown_0203BCCC: @ 203BCCC - .space 0x4 - + .include "src/player_pc.o" + .include "src/intro.o" .include "src/field_region_map.o" gUnknown_0203BCD4: @ 203BCD4 .space 0x4 .include "src/hall_of_fame.o" - -gUnknown_0203BCE0: @ 203BCE0 - .space 0x2 - -gUnknown_0203BCE2: @ 203BCE2 - .space 0x2 - -gHasHallOfFameRecords: @ 203BCE4 - .space 0x1 - -gUnknown_0203BCE5: @ 203BCE5 - .space 0x3 - -gUnknown_0203BCE8: @ 203BCE8 - .space 0x4 - + .include "src/credits.o" .include "src/lottery_corner.o" .include "src/diploma.o" .include "src/berry_tag_screen.o" @@ -862,16 +824,7 @@ gBraillePuzzleCallbackFlag: @ 203BD14 .space 0x4 .include "src/pokeblock_feed.o" - -gUnknown_0203BD24: @ 203BD24 - .space 0x2 - -gUnknown_0203BD26: @ 203BD26 - .space 0x2 - -gUnknown_0203BD28: @ 203BD28 - .space 0x4 - + .include "src/intro_credits_graphics.o" .include "src/recorded_battle.o" .include "src/battle_dome_cards.o" .include "src/lilycove_lady.o" @@ -983,23 +936,8 @@ gUnknown_0203CEFC: @ 203CEFC gUnknown_0203CF00: @ 203CF00 .space 0x4 -gUnknown_0203CF04: @ 203CF04 - .space 0x4 - -gUnknown_0203CF08: @ 203CF08 - .space 0x4 - -gUnknown_0203CF0C: @ 203CF0C - .space 0x4 - -gUnknown_0203CF10: @ 203CF10 - .space 0x4 - -gUnknown_0203CF14: @ 203CF14 - .space 0x4 - -gUnknown_0203CF18: @ 203CF18 - .space 0x4 + .include "src/fossil_specials.o" + .include "src/fldeff_groundshake.o" gUnknown_0203CF1C: @ 203CF1C .space 0x4 |