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authorSewef <elagroum@gmail.com>2019-11-24 18:00:51 +0100
committerSewef <elagroum@gmail.com>2019-11-24 18:00:51 +0100
commit07b79c3fc3b0a0df1aa329eaed8cd75d3b59af20 (patch)
tree2345dea04e217854eb4d3e39e6905d3d1edddba5
parent1dfe34dee371d3b64b41de2ce3634ecc78bc7ee5 (diff)
battle_anim_effects_3 (5)
-rw-r--r--include/battle_anim.h2
-rw-r--r--include/constants/battle_anim.h2
-rw-r--r--src/battle_anim.c4
-rwxr-xr-xsrc/battle_anim_effects_3.c4
-rw-r--r--src/battle_anim_mons.c4
5 files changed, 8 insertions, 8 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index d9d1d6420..c3019a5cf 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -185,7 +185,7 @@ bool8 IsBattlerSpritePresent(u8 battlerId);
void sub_80A6C68(u32 arg0);
u8 GetAnimBattlerSpriteId(u8 wantedBattler);
bool8 IsDoubleBattle(void);
-u8 GetPaletteOffset(void);
+u8 GetBattleBgPaletteNum(void);
u8 GetBattlerSpriteBGPriorityRank(u8 battlerId);
void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*));
void SetSpritePrimaryCoordsFromSecondaryCoords(struct Sprite *sprite);
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h
index 5a62f65ae..0fe231cdc 100644
--- a/include/constants/battle_anim.h
+++ b/include/constants/battle_anim.h
@@ -237,7 +237,7 @@
#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227)
#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228)
#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229)
-#define ANIM_TAG_TRI_ATTACK_TRIANGLE (ANIM_SPRITES_START + 230)
+#define ANIM_TAG_TRI_ATTACK_TRIANGLE (ANIM_SPRITES_START + 230)
#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231)
#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232)
#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233)
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 5cba4a6e4..becc12d56 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -2808,12 +2808,12 @@ static void LoadMoveBg(u16 bgId)
void *dmaDest;
LZDecompressWram(tilemap, gDecompressionBuffer);
- sub_80A4720(GetPaletteOffset(), (void*)(gDecompressionBuffer), 0x100, 0);
+ sub_80A4720(GetBattleBgPaletteNum(), (void*)(gDecompressionBuffer), 0x100, 0);
dmaSrc = gDecompressionBuffer;
dmaDest = (void *)(BG_SCREEN_ADDR(26));
DmaCopy32(3, dmaSrc, dmaDest, 0x800);
LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(BG_SCREEN_ADDR(4)));
- LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, GetPaletteOffset() * 16, 32);
+ LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, GetBattleBgPaletteNum() * 16, 32);
}
else
{
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index b55a4c3ed..248228847 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -1379,7 +1379,7 @@ static void SetPsychicBackground_Step(u8 taskId)
{
int i;
u16 lastColor;
- u8 paletteIndex = GetPaletteOffset();
+ u8 paletteIndex = GetBattleBgPaletteNum();
if (++gTasks[taskId].data[5] == 4)
{
@@ -1405,7 +1405,7 @@ static void FadeScreenToWhite_Step(u8 taskId)
{
int i;
u16 lastColor;
- u8 paletteIndex = GetPaletteOffset();
+ u8 paletteIndex = GetBattleBgPaletteNum();
if (++gTasks[taskId].data[5] == 4)
{
diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c
index 0eaa4b01d..43890f24a 100644
--- a/src/battle_anim_mons.c
+++ b/src/battle_anim_mons.c
@@ -966,7 +966,7 @@ void sub_80A6D60(struct BattleAnimBgData *unk, const void *src, u32 arg2)
CopyBgTilemapBufferToVram(unk->bgId);
}
-u8 GetPaletteOffset(void)
+u8 GetBattleBgPaletteNum(void)
{
if (IsContest())
return 1;
@@ -1353,7 +1353,7 @@ u32 sub_80A75AC(u8 battleBackground, u8 attacker, u8 target, u8 attackerPartner,
if (!IsContest())
selectedPalettes = 0xe;
else
- selectedPalettes = 1 << GetPaletteOffset();
+ selectedPalettes = 1 << GetBattleBgPaletteNum();
}
if (attacker)
{