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authorPhlosioneer <mattmdrr2@gmail.com>2019-03-09 02:49:57 -0500
committerPhlosioneer <mattmdrr2@gmail.com>2019-03-09 02:49:57 -0500
commit0e8f94a83e01d224968ab8f54e4d4f35be156ec0 (patch)
tree471c3c18706ad43940c3acec3aa5eb4831f25cfd
parent153499ed6f08b6546349ba1ec33ea9e18840f44b (diff)
Last bit of cleanup on contest_opponents
-rw-r--r--data/contest_opponents.inc760
1 files changed, 380 insertions, 380 deletions
diff --git a/data/contest_opponents.inc b/data/contest_opponents.inc
index 81510ac18..e3421d81f 100644
--- a/data/contest_opponents.inc
+++ b/data/contest_opponents.inc
@@ -19,10 +19,10 @@
gfxId 7
.4byte 0xc000fff
aiPool 0, 1, 0, 0, 0, 1
- .2byte 46
- .2byte 44
- .2byte 36
- .2byte 336
+ .2byte MOVE_ROAR
+ .2byte MOVE_BITE
+ .2byte MOVE_TAKE_DOWN
+ .2byte MOVE_HOWL
.byte 10
.byte 4
.byte 10
@@ -39,10 +39,10 @@
gfxId 8
.4byte 0x82000fff
aiPool 0, 0, 0, 1, 0, 0
- .2byte 156
- .2byte 263
- .2byte 33
- .2byte 343
+ .2byte MOVE_REST
+ .2byte MOVE_FACADE
+ .2byte MOVE_TACKLE
+ .2byte MOVE_COVET
.byte 10
.byte 10
.byte 6
@@ -59,10 +59,10 @@
gfxId 11
.4byte 0x21000fff
aiPool 0, 0, 1, 0, 0, 0
- .2byte 318
- .2byte 236
- .2byte 113
- .2byte 16
+ .2byte MOVE_SILVER_WIND
+ .2byte MOVE_MOONLIGHT
+ .2byte MOVE_LIGHT_SCREEN
+ .2byte MOVE_GUST
.byte 2
.byte 10
.byte 10
@@ -79,10 +79,10 @@
gfxId 16
.4byte 0x20800fff
aiPool 0, 0, 0, 0, 1, 1
- .2byte 117
- .2byte 235
- .2byte 331
- .2byte 74
+ .2byte MOVE_BIDE
+ .2byte MOVE_SYNTHESIS
+ .2byte MOVE_BULLET_SEED
+ .2byte MOVE_GROWTH
.byte 3
.byte 3
.byte 5
@@ -99,10 +99,10 @@
gfxId 18
.4byte 0x80400fff
aiPool 0, 1, 0, 0, 0, 0
- .2byte 17
- .2byte 97
- .2byte 332
- .2byte 45
+ .2byte MOVE_WING_ATTACK
+ .2byte MOVE_AGILITY
+ .2byte MOVE_AERIAL_ACE
+ .2byte MOVE_GROWL
.byte 1
.byte 3
.byte 3
@@ -119,10 +119,10 @@
gfxId 44
.4byte 0x10200fff
aiPool 0, 0, 0, 0, 1, 0
- .2byte 141
- .2byte 206
- .2byte 154
- .2byte 170
+ .2byte MOVE_LEECH_LIFE
+ .2byte MOVE_FALSE_SWIPE
+ .2byte MOVE_FURY_SWIPES
+ .2byte MOVE_MIND_READER
.byte 5
.byte 2
.byte 10
@@ -139,10 +139,10 @@
gfxId 35
.4byte 0x20100fff
aiPool 0, 0, 0, 0, 1, 0
- .2byte 78
- .2byte 73
- .2byte 72
- .2byte 213
+ .2byte MOVE_STUN_SPORE
+ .2byte MOVE_LEECH_SEED
+ .2byte MOVE_MEGA_DRAIN
+ .2byte MOVE_ATTRACT
.byte 3
.byte 3
.byte 10
@@ -159,10 +159,10 @@
gfxId 26
.4byte 0x8080fff
aiPool 0, 0, 1, 1, 0, 0
- .2byte 62
- .2byte 55
- .2byte 45
- .2byte 317
+ .2byte MOVE_AURORA_BEAM
+ .2byte MOVE_WATER_GUN
+ .2byte MOVE_GROWL
+ .2byte MOVE_ROCK_TOMB
.byte 3
.byte 5
.byte 1
@@ -179,10 +179,10 @@
gfxId 31
.4byte 0x40040fff
aiPool 0, 0, 1, 1, 0, 1
- .2byte 70
- .2byte 68
- .2byte 281
- .2byte 227
+ .2byte MOVE_STRENGTH
+ .2byte MOVE_COUNTER
+ .2byte MOVE_YAWN
+ .2byte MOVE_ENCORE
.byte 10
.byte 4
.byte 4
@@ -199,10 +199,10 @@
gfxId 47
.4byte 0x80020fff
aiPool 0, 1, 0, 0, 1, 0
- .2byte 310
- .2byte 103
- .2byte 253
- .2byte 304
+ .2byte MOVE_ASTONISH
+ .2byte MOVE_SCREECH
+ .2byte MOVE_UPROAR
+ .2byte MOVE_HYPER_VOICE
.byte 2
.byte 2
.byte 7
@@ -219,10 +219,10 @@
gfxId 38
.4byte 0x8010fff
aiPool 0, 1, 0, 0, 0, 1
- .2byte 69
- .2byte 233
- .2byte 33
- .2byte 179
+ .2byte MOVE_SEISMIC_TOSS
+ .2byte MOVE_VITAL_THROW
+ .2byte MOVE_TACKLE
+ .2byte MOVE_REVERSAL
.byte 9
.byte 1
.byte 1
@@ -239,10 +239,10 @@
gfxId 10
.4byte 0x8008fff
aiPool 0, 1, 0, 0, 0, 1
- .2byte 232
- .2byte 334
- .2byte 29
- .2byte 36
+ .2byte MOVE_METAL_CLAW
+ .2byte MOVE_IRON_DEFENSE
+ .2byte MOVE_HEADBUTT
+ .2byte MOVE_TAKE_DOWN
.byte 5
.byte 10
.byte 2
@@ -259,10 +259,10 @@
gfxId 33
.4byte 0x90004fff
aiPool 0, 0, 1, 1, 1, 0
- .2byte 114
- .2byte 212
- .2byte 109
- .2byte 141
+ .2byte MOVE_HAZE
+ .2byte MOVE_MEAN_LOOK
+ .2byte MOVE_CONFUSE_RAY
+ .2byte MOVE_LEECH_LIFE
.byte 4
.byte 2
.byte 2
@@ -279,10 +279,10 @@
gfxId 6
.4byte 0x40002fff
aiPool 0, 0, 0, 1, 0, 0
- .2byte 124
- .2byte 133
- .2byte 92
- .2byte 281
+ .2byte MOVE_SLUDGE
+ .2byte MOVE_AMNESIA
+ .2byte MOVE_TOXIC
+ .2byte MOVE_YAWN
.byte 1
.byte 10
.byte 1
@@ -299,10 +299,10 @@
gfxId 15
.4byte 0x80001fff
aiPool 0, 1, 1, 0, 0, 0
- .2byte 209
- .2byte 86
- .2byte 87
- .2byte 46
+ .2byte MOVE_SPARK
+ .2byte MOVE_THUNDER_WAVE
+ .2byte MOVE_THUNDER
+ .2byte MOVE_ROAR
.byte 20
.byte 10
.byte 1
@@ -319,10 +319,10 @@
gfxId 20
.4byte 0xc000fff
aiPool 0, 0, 0, 1, 1, 0
- .2byte 45
- .2byte 73
- .2byte 33
- .2byte 230
+ .2byte MOVE_GROWL
+ .2byte MOVE_LEECH_SEED
+ .2byte MOVE_TACKLE
+ .2byte MOVE_SWEET_SCENT
.byte 5
.byte 3
.byte 10
@@ -339,10 +339,10 @@
gfxId 40
.4byte 0x82000fff
aiPool 0, 0, 1, 0, 1, 0
- .2byte 48
- .2byte 18
- .2byte 318
- .2byte 219
+ .2byte MOVE_SUPERSONIC
+ .2byte MOVE_WHIRLWIND
+ .2byte MOVE_SILVER_WIND
+ .2byte MOVE_SAFEGUARD
.byte 3
.byte 10
.byte 2
@@ -359,10 +359,10 @@
gfxId 34
.4byte 0x21000fff
aiPool 0, 1, 1, 0, 0, 0
- .2byte 119
- .2byte 98
- .2byte 332
- .2byte 297
+ .2byte MOVE_MIRROR_MOVE
+ .2byte MOVE_QUICK_ATTACK
+ .2byte MOVE_AERIAL_ACE
+ .2byte MOVE_FEATHER_DANCE
.byte 10
.byte 8
.byte 4
@@ -379,10 +379,10 @@
gfxId 55
.4byte 0x20800fff
aiPool 0, 0, 0, 0, 1, 1
- .2byte 91
- .2byte 89
- .2byte 90
- .2byte 222
+ .2byte MOVE_DIG
+ .2byte MOVE_EARTHQUAKE
+ .2byte MOVE_FISSURE
+ .2byte MOVE_MAGNITUDE
.byte 4
.byte 2
.byte 3
@@ -399,10 +399,10 @@
gfxId 53
.4byte 0x80400fff
aiPool 0, 0, 1, 0, 0, 1
- .2byte 56
- .2byte 240
- .2byte 34
- .2byte 58
+ .2byte MOVE_HYDRO_PUMP
+ .2byte MOVE_RAIN_DANCE
+ .2byte MOVE_BODY_SLAM
+ .2byte MOVE_ICE_BEAM
.byte 2
.byte 10
.byte 5
@@ -419,10 +419,10 @@
gfxId 5
.4byte 0x10200fff
aiPool 0, 1, 1, 0, 0, 0
- .2byte 99
- .2byte 103
- .2byte 57
- .2byte 59
+ .2byte MOVE_RAGE
+ .2byte MOVE_SCREECH
+ .2byte MOVE_SURF
+ .2byte MOVE_BLIZZARD
.byte 6
.byte 10
.byte 2
@@ -439,10 +439,10 @@
gfxId 45
.4byte 0x20100fff
aiPool 0, 1, 0, 1, 0, 0
- .2byte 226
- .2byte 97
- .2byte 129
- .2byte 213
+ .2byte MOVE_BATON_PASS
+ .2byte MOVE_AGILITY
+ .2byte MOVE_SWIFT
+ .2byte MOVE_ATTRACT
.byte 8
.byte 6
.byte 8
@@ -459,10 +459,10 @@
gfxId 66
.4byte 0x8080fff
aiPool 0, 0, 0, 1, 1, 1
- .2byte 217
- .2byte 263
- .2byte 264
- .2byte 216
+ .2byte MOVE_PRESENT
+ .2byte MOVE_FACADE
+ .2byte MOVE_FOCUS_PUNCH
+ .2byte MOVE_RETURN
.byte 4
.byte 3
.byte 10
@@ -479,10 +479,10 @@
gfxId 39
.4byte 0x40040fff
aiPool 0, 0, 0, 0, 0, 1
- .2byte 37
- .2byte 259
- .2byte 242
- .2byte 91
+ .2byte MOVE_THRASH
+ .2byte MOVE_TORMENT
+ .2byte MOVE_CRUNCH
+ .2byte MOVE_DIG
.byte 8
.byte 5
.byte 5
@@ -499,10 +499,10 @@
gfxId 32
.4byte 0x24000fff
aiPool 1, 0, 1, 0, 1, 0
- .2byte 80
- .2byte 345
- .2byte 320
- .2byte 275
+ .2byte MOVE_PETAL_DANCE
+ .2byte MOVE_MAGICAL_LEAF
+ .2byte MOVE_GRASS_WHISTLE
+ .2byte MOVE_INGRAIN
.byte 50
.byte 15
.byte 75
@@ -519,10 +519,10 @@
gfxId 51
.4byte 0x82000fff
aiPool 1, 1, 1, 1, 1, 1
- .2byte 64
- .2byte 31
- .2byte 216
- .2byte 45
+ .2byte MOVE_PECK
+ .2byte MOVE_FURY_ATTACK
+ .2byte MOVE_RETURN
+ .2byte MOVE_GROWL
.byte 15
.byte 21
.byte 15
@@ -539,10 +539,10 @@
gfxId 8
.4byte 0x81000fff
aiPool 1, 0, 0, 1, 1, 1
- .2byte 44
- .2byte 28
- .2byte 91
- .2byte 185
+ .2byte MOVE_BITE
+ .2byte MOVE_SAND_ATTACK
+ .2byte MOVE_DIG
+ .2byte MOVE_FAINT_ATTACK
.byte 75
.byte 25
.byte 25
@@ -559,10 +559,10 @@
gfxId 11
.4byte 0x80800fff
aiPool 1, 1, 0, 0, 1, 0
- .2byte 191
- .2byte 43
- .2byte 40
- .2byte 28
+ .2byte MOVE_SPIKES
+ .2byte MOVE_LEER
+ .2byte MOVE_POISON_STING
+ .2byte MOVE_SAND_ATTACK
.byte 10
.byte 30
.byte 25
@@ -579,10 +579,10 @@
gfxId 18
.4byte 0x10400fff
aiPool 1, 1, 0, 0, 0, 1
- .2byte 163
- .2byte 111
- .2byte 129
- .2byte 154
+ .2byte MOVE_SLASH
+ .2byte MOVE_DEFENSE_CURL
+ .2byte MOVE_SWIFT
+ .2byte MOVE_FURY_SWIPES
.byte 30
.byte 90
.byte 30
@@ -599,10 +599,10 @@
gfxId 44
.4byte 0x8200fff
aiPool 1, 0, 1, 0, 1, 0
- .2byte 120
- .2byte 317
- .2byte 60
- .2byte 93
+ .2byte MOVE_SELF_DESTRUCT
+ .2byte MOVE_ROCK_TOMB
+ .2byte MOVE_PSYBEAM
+ .2byte MOVE_CONFUSION
.byte 50
.byte 40
.byte 10
@@ -619,10 +619,10 @@
gfxId 26
.4byte 0x10100fff
aiPool 1, 1, 1, 0, 0, 1
- .2byte 179
- .2byte 9
- .2byte 7
- .2byte 8
+ .2byte MOVE_REVERSAL
+ .2byte MOVE_THUNDER_PUNCH
+ .2byte MOVE_FIRE_PUNCH
+ .2byte MOVE_ICE_PUNCH
.byte 40
.byte 20
.byte 40
@@ -639,10 +639,10 @@
gfxId 31
.4byte 0x80080fff
aiPool 1, 0, 0, 1, 1, 0
- .2byte 298
- .2byte 244
- .2byte 95
- .2byte 253
+ .2byte MOVE_TEETER_DANCE
+ .2byte MOVE_PSYCH_UP
+ .2byte MOVE_HYPNOSIS
+ .2byte MOVE_UPROAR
.byte 25
.byte 75
.byte 25
@@ -659,10 +659,10 @@
gfxId 47
.4byte 0xa0040fff
aiPool 1, 0, 1, 0, 1, 0
- .2byte 119
- .2byte 195
- .2byte 219
- .2byte 54
+ .2byte MOVE_MIRROR_MOVE
+ .2byte MOVE_PERISH_SONG
+ .2byte MOVE_SAFEGUARD
+ .2byte MOVE_MIST
.byte 30
.byte 30
.byte 40
@@ -699,10 +699,10 @@
gfxId 10
.4byte 0x80010fff
aiPool 1, 0, 0, 0, 1, 1
- .2byte 168
- .2byte 103
- .2byte 246
- .2byte 20
+ .2byte MOVE_THIEF
+ .2byte MOVE_SCREECH
+ .2byte MOVE_ANCIENT_POWER
+ .2byte MOVE_BIND
.byte 10
.byte 10
.byte 40
@@ -719,10 +719,10 @@
gfxId 33
.4byte 0x80008fff
aiPool 1, 1, 1, 0, 0, 0
- .2byte 30
- .2byte 31
- .2byte 32
- .2byte 39
+ .2byte MOVE_HORN_ATTACK
+ .2byte MOVE_FURY_ATTACK
+ .2byte MOVE_HORN_DRILL
+ .2byte MOVE_TAIL_WHIP
.byte 70
.byte 30
.byte 5
@@ -739,10 +739,10 @@
gfxId 6
.4byte 0x80004fff
aiPool 1, 0, 0, 1, 1, 1
- .2byte 300
- .2byte 346
- .2byte 89
- .2byte 248
+ .2byte MOVE_MUD_SPORT
+ .2byte MOVE_WATER_SPORT
+ .2byte MOVE_EARTHQUAKE
+ .2byte MOVE_FUTURE_SIGHT
.byte 45
.byte 45
.byte 60
@@ -759,10 +759,10 @@
gfxId 35
.4byte 0x8002fff
aiPool 1, 1, 1, 0, 0, 1
- .2byte 129
- .2byte 104
- .2byte 97
- .2byte 15
+ .2byte MOVE_SWIFT
+ .2byte MOVE_DOUBLE_TEAM
+ .2byte MOVE_AGILITY
+ .2byte MOVE_CUT
.byte 40
.byte 30
.byte 25
@@ -779,10 +779,10 @@
gfxId 16
.4byte 0x8001fff
aiPool 1, 0, 1, 1, 1, 0
- .2byte 310
- .2byte 45
- .2byte 240
- .2byte 352
+ .2byte MOVE_ASTONISH
+ .2byte MOVE_GROWL
+ .2byte MOVE_RAIN_DANCE
+ .2byte MOVE_WATER_PULSE
.byte 15
.byte 15
.byte 30
@@ -799,10 +799,10 @@
gfxId 17
.4byte 0xc000fff
aiPool 1, 0, 0, 1, 1, 0
- .2byte 281
- .2byte 50
- .2byte 45
- .2byte 93
+ .2byte MOVE_YAWN
+ .2byte MOVE_DISABLE
+ .2byte MOVE_GROWL
+ .2byte MOVE_CONFUSION
.byte 20
.byte 40
.byte 40
@@ -819,10 +819,10 @@
gfxId 66
.4byte 0x82000fff
aiPool 1, 1, 0, 1, 0, 0
- .2byte 263
- .2byte 210
- .2byte 19
- .2byte 216
+ .2byte MOVE_FACADE
+ .2byte MOVE_FURY_CUTTER
+ .2byte MOVE_FLY
+ .2byte MOVE_RETURN
.byte 40
.byte 10
.byte 40
@@ -839,10 +839,10 @@
gfxId 20
.4byte 0x21000fff
aiPool 1, 0, 1, 1, 0, 0
- .2byte 213
- .2byte 58
- .2byte 219
- .2byte 45
+ .2byte MOVE_ATTRACT
+ .2byte MOVE_ICE_BEAM
+ .2byte MOVE_SAFEGUARD
+ .2byte MOVE_GROWL
.byte 10
.byte 30
.byte 40
@@ -859,10 +859,10 @@
gfxId 37
.4byte 0x20800fff
aiPool 1, 0, 1, 1, 1, 1
- .2byte 50
- .2byte 248
- .2byte 237
- .2byte 216
+ .2byte MOVE_DISABLE
+ .2byte MOVE_FUTURE_SIGHT
+ .2byte MOVE_HIDDEN_POWER
+ .2byte MOVE_RETURN
.byte 10
.byte 40
.byte 50
@@ -879,10 +879,10 @@
gfxId 21
.4byte 0x80400fff
aiPool 1, 1, 0, 0, 0, 1
- .2byte 327
- .2byte 197
- .2byte 279
- .2byte 5
+ .2byte MOVE_SKY_UPPERCUT
+ .2byte MOVE_DETECT
+ .2byte MOVE_REVENGE
+ .2byte MOVE_MEGA_PUNCH
.byte 45
.byte 20
.byte 10
@@ -899,10 +899,10 @@
gfxId 85
.4byte 0x10200fff
aiPool 1, 0, 1, 1, 0, 1
- .2byte 47
- .2byte 135
- .2byte 121
- .2byte 38
+ .2byte MOVE_SING
+ .2byte MOVE_SOFT_BOILED
+ .2byte MOVE_EGG_BOMB
+ .2byte MOVE_DOUBLE_EDGE
.byte 20
.byte 35
.byte 40
@@ -919,10 +919,10 @@
gfxId 18
.4byte 0x20100fff
aiPool 1, 1, 0, 1, 0, 0
- .2byte 351
- .2byte 98
- .2byte 103
- .2byte 213
+ .2byte MOVE_SHOCK_WAVE
+ .2byte MOVE_QUICK_ATTACK
+ .2byte MOVE_SCREECH
+ .2byte MOVE_ATTRACT
.byte 40
.byte 10
.byte 40
@@ -939,10 +939,10 @@
gfxId 48
.4byte 0x8080fff
aiPool 1, 0, 0, 1, 0, 1
- .2byte 184
- .2byte 269
- .2byte 39
- .2byte 44
+ .2byte MOVE_SCARY_FACE
+ .2byte MOVE_TAUNT
+ .2byte MOVE_TAIL_WHIP
+ .2byte MOVE_BITE
.byte 20
.byte 20
.byte 20
@@ -959,10 +959,10 @@
gfxId 40
.4byte 0x40040fff
aiPool 1, 0, 1, 0, 1, 0
- .2byte 195
- .2byte 212
- .2byte 109
- .2byte 220
+ .2byte MOVE_PERISH_SONG
+ .2byte MOVE_MEAN_LOOK
+ .2byte MOVE_CONFUSE_RAY
+ .2byte MOVE_PAIN_SPLIT
.byte 10
.byte 35
.byte 10
@@ -979,10 +979,10 @@
gfxId 55
.4byte 0x84000fff
aiPool 2, 0, 0, 0, 1, 1
- .2byte 319
- .2byte 232
- .2byte 106
- .2byte 36
+ .2byte MOVE_METAL_SOUND
+ .2byte MOVE_METAL_CLAW
+ .2byte MOVE_HARDEN
+ .2byte MOVE_TAKE_DOWN
.byte 30
.byte 50
.byte 35
@@ -999,10 +999,10 @@
gfxId 8
.4byte 0x82000fff
aiPool 2, 1, 1, 0, 0, 0
- .2byte 74
- .2byte 13
- .2byte 153
- .2byte 326
+ .2byte MOVE_GROWTH
+ .2byte MOVE_RAZOR_WIND
+ .2byte MOVE_EXPLOSION
+ .2byte MOVE_EXTRASENSORY
.byte 75
.byte 75
.byte 65
@@ -1019,10 +1019,10 @@
gfxId 11
.4byte 0x81000fff
aiPool 2, 0, 0, 1, 1, 1
- .2byte 103
- .2byte 154
- .2byte 28
- .2byte 226
+ .2byte MOVE_SCREECH
+ .2byte MOVE_FURY_SWIPES
+ .2byte MOVE_SAND_ATTACK
+ .2byte MOVE_BATON_PASS
.byte 30
.byte 50
.byte 95
@@ -1039,10 +1039,10 @@
gfxId 18
.4byte 0x80800fff
aiPool 2, 1, 1, 0, 0, 0
- .2byte 97
- .2byte 332
- .2byte 17
- .2byte 19
+ .2byte MOVE_AGILITY
+ .2byte MOVE_AERIAL_ACE
+ .2byte MOVE_WING_ATTACK
+ .2byte MOVE_FLY
.byte 65
.byte 85
.byte 35
@@ -1059,10 +1059,10 @@
gfxId 44
.4byte 0x80400fff
aiPool 2, 0, 0, 0, 1, 1
- .2byte 269
- .2byte 168
- .2byte 316
- .2byte 36
+ .2byte MOVE_TAUNT
+ .2byte MOVE_THIEF
+ .2byte MOVE_ODOR_SLEUTH
+ .2byte MOVE_TAKE_DOWN
.byte 40
.byte 80
.byte 35
@@ -1079,10 +1079,10 @@
gfxId 26
.4byte 0x80200fff
aiPool 2, 0, 1, 0, 1, 0
- .2byte 234
- .2byte 318
- .2byte 78
- .2byte 290
+ .2byte MOVE_MORNING_SUN
+ .2byte MOVE_SILVER_WIND
+ .2byte MOVE_STUN_SPORE
+ .2byte MOVE_SECRET_POWER
.byte 40
.byte 70
.byte 25
@@ -1099,10 +1099,10 @@
gfxId 31
.4byte 0x80100fff
aiPool 2, 1, 0, 1, 1, 1
- .2byte 175
- .2byte 48
- .2byte 30
- .2byte 31
+ .2byte MOVE_FLAIL
+ .2byte MOVE_SUPERSONIC
+ .2byte MOVE_HORN_ATTACK
+ .2byte MOVE_FURY_ATTACK
.byte 80
.byte 60
.byte 30
@@ -1119,10 +1119,10 @@
gfxId 47
.4byte 0x80080fff
aiPool 2, 1, 1, 1, 1, 1
- .2byte 241
- .2byte 311
- .2byte 201
- .2byte 216
+ .2byte MOVE_SUNNY_DAY
+ .2byte MOVE_WEATHER_BALL
+ .2byte MOVE_SANDSTORM
+ .2byte MOVE_RETURN
.byte 70
.byte 80
.byte 80
@@ -1139,10 +1139,10 @@
gfxId 38
.4byte 0x80040fff
aiPool 2, 1, 0, 0, 0, 1
- .2byte 69
- .2byte 116
- .2byte 2
- .2byte 184
+ .2byte MOVE_SEISMIC_TOSS
+ .2byte MOVE_FOCUS_ENERGY
+ .2byte MOVE_KARATE_CHOP
+ .2byte MOVE_SCARY_FACE
.byte 70
.byte 85
.byte 25
@@ -1159,10 +1159,10 @@
gfxId 10
.4byte 0x80020fff
aiPool 2, 0, 1, 1, 1, 0
- .2byte 213
- .2byte 148
- .2byte 253
- .2byte 45
+ .2byte MOVE_ATTRACT
+ .2byte MOVE_FLASH
+ .2byte MOVE_UPROAR
+ .2byte MOVE_GROWL
.byte 40
.byte 60
.byte 90
@@ -1179,10 +1179,10 @@
gfxId 33
.4byte 0x80010fff
aiPool 2, 0, 0, 0, 1, 1
- .2byte 305
- .2byte 137
- .2byte 35
- .2byte 103
+ .2byte MOVE_POISON_FANG
+ .2byte MOVE_GLARE
+ .2byte MOVE_WRAP
+ .2byte MOVE_SCREECH
.byte 35
.byte 50
.byte 90
@@ -1199,10 +1199,10 @@
gfxId 22
.4byte 0x80008fff
aiPool 2, 0, 1, 1, 0, 0
- .2byte 352
- .2byte 156
- .2byte 323
- .2byte 150
+ .2byte MOVE_WATER_PULSE
+ .2byte MOVE_REST
+ .2byte MOVE_WATER_SPOUT
+ .2byte MOVE_SPLASH
.byte 30
.byte 100
.byte 100
@@ -1219,10 +1219,10 @@
gfxId 35
.4byte 0x80004fff
aiPool 2, 0, 0, 1, 0, 1
- .2byte 33
- .2byte 150
- .2byte 175
- .2byte 33
+ .2byte MOVE_TACKLE
+ .2byte MOVE_SPLASH
+ .2byte MOVE_FLAIL
+ .2byte MOVE_TACKLE
.byte 30
.byte 30
.byte 160
@@ -1239,10 +1239,10 @@
gfxId 16
.4byte 0x80002fff
aiPool 2, 0, 1, 0, 1, 0
- .2byte 153
- .2byte 248
- .2byte 94
- .2byte 93
+ .2byte MOVE_EXPLOSION
+ .2byte MOVE_FUTURE_SIGHT
+ .2byte MOVE_PSYCHIC
+ .2byte MOVE_CONFUSION
.byte 50
.byte 70
.byte 60
@@ -1259,10 +1259,10 @@
gfxId 39
.4byte 0x80001fff
aiPool 2, 1, 1, 0, 0, 0
- .2byte 195
- .2byte 258
- .2byte 63
- .2byte 163
+ .2byte MOVE_PERISH_SONG
+ .2byte MOVE_HAIL
+ .2byte MOVE_HYPER_BEAM
+ .2byte MOVE_SLASH
.byte 95
.byte 80
.byte 85
@@ -1279,10 +1279,10 @@
gfxId 32
.4byte 0xc000fff
aiPool 2, 0, 0, 0, 1, 1
- .2byte 23
- .2byte 95
- .2byte 121
- .2byte 285
+ .2byte MOVE_STOMP
+ .2byte MOVE_HYPNOSIS
+ .2byte MOVE_EGG_BOMB
+ .2byte MOVE_SKILL_SWAP
.byte 40
.byte 50
.byte 60
@@ -1299,10 +1299,10 @@
gfxId 65
.4byte 0x82000fff
aiPool 2, 0, 0, 1, 0, 1
- .2byte 125
- .2byte 155
- .2byte 198
- .2byte 45
+ .2byte MOVE_BONE_CLUB
+ .2byte MOVE_BONEMERANG
+ .2byte MOVE_BONE_RUSH
+ .2byte MOVE_GROWL
.byte 40
.byte 35
.byte 85
@@ -1319,10 +1319,10 @@
gfxId 22
.4byte 0x21000fff
aiPool 2, 1, 0, 0, 0, 1
- .2byte 179
- .2byte 279
- .2byte 116
- .2byte 25
+ .2byte MOVE_REVERSAL
+ .2byte MOVE_REVENGE
+ .2byte MOVE_FOCUS_ENERGY
+ .2byte MOVE_MEGA_KICK
.byte 85
.byte 30
.byte 25
@@ -1339,10 +1339,10 @@
gfxId 49
.4byte 0x20800fff
aiPool 2, 0, 0, 1, 0, 1
- .2byte 39
- .2byte 145
- .2byte 264
- .2byte 110
+ .2byte MOVE_TAIL_WHIP
+ .2byte MOVE_BUBBLE
+ .2byte MOVE_FOCUS_PUNCH
+ .2byte MOVE_WITHDRAW
.byte 30
.byte 35
.byte 100
@@ -1359,10 +1359,10 @@
gfxId 14
.4byte 0x80400fff
aiPool 2, 1, 0, 0, 0, 1
- .2byte 5
- .2byte 99
- .2byte 264
- .2byte 39
+ .2byte MOVE_MEGA_PUNCH
+ .2byte MOVE_RAGE
+ .2byte MOVE_FOCUS_PUNCH
+ .2byte MOVE_TAIL_WHIP
.byte 100
.byte 50
.byte 30
@@ -1379,10 +1379,10 @@
gfxId 36
.4byte 0x10200fff
aiPool 2, 0, 1, 0, 1, 0
- .2byte 153
- .2byte 191
- .2byte 113
- .2byte 202
+ .2byte MOVE_EXPLOSION
+ .2byte MOVE_SPIKES
+ .2byte MOVE_LIGHT_SCREEN
+ .2byte MOVE_GIGA_DRAIN
.byte 80
.byte 80
.byte 80
@@ -1399,10 +1399,10 @@
gfxId 34
.4byte 0x20100fff
aiPool 2, 0, 0, 1, 0, 1
- .2byte 180
- .2byte 281
- .2byte 111
- .2byte 36
+ .2byte MOVE_SPITE
+ .2byte MOVE_YAWN
+ .2byte MOVE_DEFENSE_CURL
+ .2byte MOVE_TAKE_DOWN
.byte 40
.byte 35
.byte 100
@@ -1419,10 +1419,10 @@
gfxId 48
.4byte 0x8080fff
aiPool 2, 1, 1, 0, 0, 0
- .2byte 46
- .2byte 53
- .2byte 185
- .2byte 241
+ .2byte MOVE_ROAR
+ .2byte MOVE_FLAMETHROWER
+ .2byte MOVE_FAINT_ATTACK
+ .2byte MOVE_SUNNY_DAY
.byte 100
.byte 100
.byte 30
@@ -1439,10 +1439,10 @@
gfxId 25
.4byte 0x40040fff
aiPool 2, 0, 1, 1, 0, 0
- .2byte 208
- .2byte 215
- .2byte 111
- .2byte 59
+ .2byte MOVE_MILK_DRINK
+ .2byte MOVE_HEAL_BELL
+ .2byte MOVE_DEFENSE_CURL
+ .2byte MOVE_BLIZZARD
.byte 50
.byte 110
.byte 100
@@ -1459,10 +1459,10 @@
gfxId 32
.4byte 0x84000fff
aiPool 3, 1, 1, 0, 0, 1
- .2byte 63
- .2byte 56
- .2byte 240
- .2byte 44
+ .2byte MOVE_HYPER_BEAM
+ .2byte MOVE_HYDRO_PUMP
+ .2byte MOVE_RAIN_DANCE
+ .2byte MOVE_BITE
.byte 160
.byte 200
.byte 20
@@ -1479,10 +1479,10 @@
gfxId 21
.4byte 0x82000fff
aiPool 3, 1, 0, 0, 0, 1
- .2byte 304
- .2byte 23
- .2byte 46
- .2byte 336
+ .2byte MOVE_HYPER_VOICE
+ .2byte MOVE_STOMP
+ .2byte MOVE_ROAR
+ .2byte MOVE_HOWL
.byte 170
.byte 50
.byte 55
@@ -1499,10 +1499,10 @@
gfxId 8
.4byte 0x81000fff
aiPool 3, 0, 1, 1, 1, 0
- .2byte 213
- .2byte 274
- .2byte 185
- .2byte 39
+ .2byte MOVE_ATTRACT
+ .2byte MOVE_ASSIST
+ .2byte MOVE_FAINT_ATTACK
+ .2byte MOVE_TAIL_WHIP
.byte 40
.byte 200
.byte 150
@@ -1519,10 +1519,10 @@
gfxId 11
.4byte 0x80800fff
aiPool 3, 0, 0, 1, 1, 1
- .2byte 343
- .2byte 68
- .2byte 227
- .2byte 303
+ .2byte MOVE_COVET
+ .2byte MOVE_COUNTER
+ .2byte MOVE_ENCORE
+ .2byte MOVE_SLACK_OFF
.byte 85
.byte 85
.byte 170
@@ -1539,10 +1539,10 @@
gfxId 18
.4byte 0x80400fff
aiPool 3, 1, 1, 0, 0, 0
- .2byte 349
- .2byte 63
- .2byte 195
- .2byte 219
+ .2byte MOVE_DRAGON_DANCE
+ .2byte MOVE_HYPER_BEAM
+ .2byte MOVE_PERISH_SONG
+ .2byte MOVE_SAFEGUARD
.byte 170
.byte 150
.byte 30
@@ -1559,10 +1559,10 @@
gfxId 15
.4byte 0x80200fff
aiPool 3, 1, 0, 0, 1, 0
- .2byte 351
- .2byte 247
- .2byte 285
- .2byte 216
+ .2byte MOVE_SHOCK_WAVE
+ .2byte MOVE_SHADOW_BALL
+ .2byte MOVE_SKILL_SWAP
+ .2byte MOVE_RETURN
.byte 230
.byte 60
.byte 60
@@ -1579,10 +1579,10 @@
gfxId 26
.4byte 0x80100fff
aiPool 3, 0, 1, 1, 1, 0
- .2byte 80
- .2byte 230
- .2byte 78
- .2byte 148
+ .2byte MOVE_PETAL_DANCE
+ .2byte MOVE_SWEET_SCENT
+ .2byte MOVE_STUN_SPORE
+ .2byte MOVE_FLASH
.byte 35
.byte 200
.byte 150
@@ -1599,10 +1599,10 @@
gfxId 31
.4byte 0x80080fff
aiPool 3, 0, 0, 1, 1, 1
- .2byte 212
- .2byte 185
- .2byte 282
- .2byte 109
+ .2byte MOVE_MEAN_LOOK
+ .2byte MOVE_FAINT_ATTACK
+ .2byte MOVE_KNOCK_OFF
+ .2byte MOVE_CONFUSE_RAY
.byte 25
.byte 35
.byte 230
@@ -1619,10 +1619,10 @@
gfxId 47
.4byte 0x80040fff
aiPool 3, 0, 0, 1, 1, 1
- .2byte 101
- .2byte 248
- .2byte 109
- .2byte 94
+ .2byte MOVE_NIGHT_SHADE
+ .2byte MOVE_FUTURE_SIGHT
+ .2byte MOVE_CONFUSE_RAY
+ .2byte MOVE_PSYCHIC
.byte 35
.byte 35
.byte 150
@@ -1639,10 +1639,10 @@
gfxId 38
.4byte 0x80020fff
aiPool 3, 1, 0, 1, 0, 1
- .2byte 97
- .2byte 207
- .2byte 269
- .2byte 36
+ .2byte MOVE_AGILITY
+ .2byte MOVE_SWAGGER
+ .2byte MOVE_TAUNT
+ .2byte MOVE_TAKE_DOWN
.byte 140
.byte 70
.byte 140
@@ -1659,10 +1659,10 @@
gfxId 10
.4byte 0x80010fff
aiPool 3, 0, 0, 1, 0, 1
- .2byte 186
- .2byte 213
- .2byte 36
- .2byte 204
+ .2byte MOVE_SWEET_KISS
+ .2byte MOVE_ATTRACT
+ .2byte MOVE_TAKE_DOWN
+ .2byte MOVE_CHARM
.byte 50
.byte 100
.byte 220
@@ -1679,10 +1679,10 @@
gfxId 33
.4byte 0x80008fff
aiPool 3, 1, 0, 0, 0, 1
- .2byte 70
- .2byte 203
- .2byte 179
- .2byte 317
+ .2byte MOVE_STRENGTH
+ .2byte MOVE_ENDURE
+ .2byte MOVE_REVERSAL
+ .2byte MOVE_ROCK_TOMB
.byte 170
.byte 70
.byte 110
@@ -1699,10 +1699,10 @@
gfxId 6
.4byte 0x80004fff
aiPool 3, 1, 1, 0, 0, 0
- .2byte 153
- .2byte 113
- .2byte 129
- .2byte 148
+ .2byte MOVE_EXPLOSION
+ .2byte MOVE_LIGHT_SCREEN
+ .2byte MOVE_SWIFT
+ .2byte MOVE_FLASH
.byte 200
.byte 200
.byte 30
@@ -1719,10 +1719,10 @@
gfxId 35
.4byte 0x80002fff
aiPool 3, 0, 1, 1, 1, 0
- .2byte 186
- .2byte 213
- .2byte 156
- .2byte 39
+ .2byte MOVE_SWEET_KISS
+ .2byte MOVE_ATTRACT
+ .2byte MOVE_REST
+ .2byte MOVE_TAIL_WHIP
.byte 25
.byte 150
.byte 180
@@ -1739,10 +1739,10 @@
gfxId 16
.4byte 0x80001fff
aiPool 3, 1, 1, 0, 1, 1
- .2byte 68
- .2byte 243
- .2byte 219
- .2byte 194
+ .2byte MOVE_COUNTER
+ .2byte MOVE_MIRROR_COAT
+ .2byte MOVE_SAFEGUARD
+ .2byte MOVE_DESTINY_BOND
.byte 60
.byte 230
.byte 50
@@ -1759,10 +1759,10 @@
gfxId 40
.4byte 0xc000fff
aiPool 3, 1, 0, 0, 0, 1
- .2byte 194
- .2byte 109
- .2byte 122
- .2byte 188
+ .2byte MOVE_DESTINY_BOND
+ .2byte MOVE_CONFUSE_RAY
+ .2byte MOVE_LICK
+ .2byte MOVE_SLUDGE_BOMB
.byte 200
.byte 100
.byte 50
@@ -1779,10 +1779,10 @@
gfxId 46
.4byte 0x82000fff
aiPool 3, 1, 1, 1, 1, 1
- .2byte 176
- .2byte 160
- .2byte 216
- .2byte 278
+ .2byte MOVE_CONVERSION_2
+ .2byte MOVE_CONVERSION
+ .2byte MOVE_RETURN
+ .2byte MOVE_RECYCLE
.byte 130
.byte 130
.byte 130
@@ -1799,10 +1799,10 @@
gfxId 7
.4byte 0x21000fff
aiPool 3, 1, 0, 0, 0, 1
- .2byte 200
- .2byte 21
- .2byte 239
- .2byte 89
+ .2byte MOVE_OUTRAGE
+ .2byte MOVE_SLAM
+ .2byte MOVE_TWISTER
+ .2byte MOVE_EARTHQUAKE
.byte 150
.byte 140
.byte 50
@@ -1819,10 +1819,10 @@
gfxId 6
.4byte 0x20800fff
aiPool 3, 0, 0, 1, 1, 0
- .2byte 45
- .2byte 269
- .2byte 6
- .2byte 44
+ .2byte MOVE_GROWL
+ .2byte MOVE_TAUNT
+ .2byte MOVE_PAY_DAY
+ .2byte MOVE_BITE
.byte 125
.byte 110
.byte 180
@@ -1839,10 +1839,10 @@
gfxId 45
.4byte 0x80400fff
aiPool 3, 0, 1, 0, 1, 0
- .2byte 195
- .2byte 212
- .2byte 142
- .2byte 313
+ .2byte MOVE_PERISH_SONG
+ .2byte MOVE_MEAN_LOOK
+ .2byte MOVE_LOVELY_KISS
+ .2byte MOVE_FAKE_TEARS
.byte 100
.byte 150
.byte 100
@@ -1859,10 +1859,10 @@
gfxId 20
.4byte 0x10200fff
aiPool 3, 0, 0, 1, 0, 0
- .2byte 45
- .2byte 281
- .2byte 227
- .2byte 266
+ .2byte MOVE_GROWL
+ .2byte MOVE_YAWN
+ .2byte MOVE_ENCORE
+ .2byte MOVE_FOLLOW_ME
.byte 80
.byte 120
.byte 200
@@ -1879,10 +1879,10 @@
gfxId 37
.4byte 0x20100fff
aiPool 3, 1, 1, 0, 0, 0
- .2byte 129
- .2byte 98
- .2byte 234
- .2byte 39
+ .2byte MOVE_SWIFT
+ .2byte MOVE_QUICK_ATTACK
+ .2byte MOVE_MORNING_SUN
+ .2byte MOVE_TAIL_WHIP
.byte 180
.byte 150
.byte 100
@@ -1899,10 +1899,10 @@
gfxId 49
.4byte 0x8080fff
aiPool 3, 0, 0, 1, 0, 1
- .2byte 263
- .2byte 174
- .2byte 281
- .2byte 264
+ .2byte MOVE_FACADE
+ .2byte MOVE_CURSE
+ .2byte MOVE_YAWN
+ .2byte MOVE_FOCUS_PUNCH
.byte 100
.byte 80
.byte 200
@@ -1919,10 +1919,10 @@
gfxId 44
.4byte 0x40040fff
aiPool 3, 1, 0, 0, 0, 1
- .2byte 37
- .2byte 332
- .2byte 313
- .2byte 43
+ .2byte MOVE_THRASH
+ .2byte MOVE_AERIAL_ACE
+ .2byte MOVE_FAKE_TEARS
+ .2byte MOVE_LEER
.byte 180
.byte 140
.byte 30