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authorDizzyEggg <jajkodizzy@wp.pl>2018-02-07 23:21:51 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-02-07 23:21:51 +0100
commit1a32010f13d6df0a3eec20e2eb2bb069e79c73bc (patch)
treeeb9fdff64b5af0a84589e69d5f615c688298bc05
parent5ac6cc48609f34f8d0d75093ecf6d9d056c0a92b (diff)
iwram common symbols to c
-rw-r--r--common_syms/battle_main.txt9
-rw-r--r--include/battle.h149
-rw-r--r--src/battle_main.c75
-rw-r--r--src/battle_script_commands.c64
-rw-r--r--sym_common.txt28
5 files changed, 128 insertions, 197 deletions
diff --git a/common_syms/battle_main.txt b/common_syms/battle_main.txt
new file mode 100644
index 000000000..35a925946
--- /dev/null
+++ b/common_syms/battle_main.txt
@@ -0,0 +1,9 @@
+gPreBattleCallback1
+gBattleMainFunc
+gBattleResults
+gLeveledUpInBattle
+gBattlerControllerFuncs
+gHealthboxSpriteIds
+gMultiUsePlayerCursor
+gNumberOfMovesToChoose
+gUnknown_03005D7C
diff --git a/include/battle.h b/include/battle.h
index 85f21a4ff..80c6cbdb2 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -93,7 +93,6 @@
#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_PIKE | BATTLE_TYPE_PYRAMID)
#define BATTLE_TYPE_FRONTIER_NO_PYRAMID (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_PIKE)
-extern u32 gBattleTypeFlags;
#define TRAINER_OPPONENT_3FE 0x3FE
#define TRAINER_OPPONENT_C00 0xC00
@@ -113,7 +112,6 @@ extern u32 gBattleTypeFlags;
#define B_OUTCOME_POKE_TELEPORTED 0xA
#define B_OUTCOME_LINK_BATTLE_RAN 0x80
-extern u8 gBattleOutcome;
// Non-volatile status conditions
// These persist remain outside of battle and after switching out
@@ -173,7 +171,6 @@ extern u8 gBattleOutcome;
#define STATUS3_TRACE 0x100000
#define STATUS3_SEMI_INVULNERABLE (STATUS3_UNDERGROUND | STATUS3_ON_AIR | STATUS3_UNDERWATER)
-extern u32 gStatuses3[MAX_BATTLERS_COUNT];
// Not really sure what a "hitmarker" is.
@@ -204,7 +201,6 @@ extern u32 gStatuses3[MAX_BATTLERS_COUNT];
#define HITMARKER_FAINTED(battler) (gBitTable[battler] << 0x1C)
#define HITMARKER_UNK(battler) (0x10000000 << battler)
-extern u32 gHitMarker;
// Per-side statuses that affect an entire party
@@ -217,7 +213,6 @@ extern u32 gHitMarker;
#define SIDE_STATUS_MIST (1 << 8)
#define SIDE_STATUS_SPIKES_DAMAGED (1 << 9)
-extern u16 gSideStatuses[2];
// Battle Actions
// These determine what each battler will do in a turn
@@ -267,7 +262,6 @@ extern u16 gSideStatuses[2];
#define WEATHER_HAIL_ANY (WEATHER_HAIL)
#define WEATHER_ANY (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY)
-extern u16 gBattleWeather;
#define BATTLE_TERRAIN_GRASS 0
#define BATTLE_TERRAIN_LONG_GRASS 1
@@ -280,7 +274,6 @@ extern u16 gBattleWeather;
#define BATTLE_TERRAIN_BUILDING 8
#define BATTLE_TERRAIN_PLAIN 9
-extern u8 gBattleTerrain;
// array entries for battle communication
#define MULTIUSE_STATE 0x0
@@ -339,6 +332,8 @@ extern u8 gBattleTerrain;
#define CMP_COMMON_BITS 0x4
#define CMP_NO_COMMON_BITS 0x5
+#define BATTLE_BUFFER_LINK_SIZE 0x1000
+
struct TrainerMonNoItemDefaultMoves
{
u16 iv;
@@ -346,8 +341,6 @@ struct TrainerMonNoItemDefaultMoves
u16 species;
};
-u8 GetBattlerSide(u8 battler);
-
struct TrainerMonItemDefaultMoves
{
u16 iv;
@@ -441,8 +434,6 @@ struct DisableStruct
/*0x1A*/ u8 unk1A[2];
};
-extern struct DisableStruct gDisableStructs[MAX_BATTLERS_COUNT];
-
struct ProtectStruct
{
/* field_0 */
@@ -481,8 +472,6 @@ struct ProtectStruct
/* field_E */ u16 fieldE;
};
-extern struct ProtectStruct gProtectStructs[MAX_BATTLERS_COUNT];
-
struct SpecialStatus
{
u8 statLowered : 1; // 0x1
@@ -503,8 +492,6 @@ struct SpecialStatus
u8 field13;
};
-extern struct SpecialStatus gSpecialStatuses[MAX_BATTLERS_COUNT];
-
struct SideTimer
{
/*0x00*/ u8 reflectTimer;
@@ -521,8 +508,6 @@ struct SideTimer
/*0x0B*/ u8 fieldB;
};
-extern struct SideTimer gSideTimers[];
-
struct WishFutureKnock
{
u8 futureSightCounter[MAX_BATTLERS_COUNT];
@@ -535,8 +520,6 @@ struct WishFutureKnock
u8 knockedOffPokes[2];
};
-extern struct WishFutureKnock gWishFutureKnock;
-
struct AI_ThinkingStruct
{
u8 aiState;
@@ -600,8 +583,6 @@ struct BattleResources
struct BattleScriptsStack *AI_ScriptsStack;
};
-extern struct BattleResources* gBattleResources;
-
struct BattleResults
{
u8 playerFaintCounter; // 0x0
@@ -629,8 +610,6 @@ struct BattleResults
u8 catchAttempts[11]; // 0x36
};
-extern struct BattleResults gBattleResults;
-
struct BattleStruct
{
u8 turnEffectsTracker;
@@ -745,8 +724,6 @@ struct BattleStruct
u8 field_2A2;
};
-extern struct BattleStruct* gBattleStruct;
-
#define GET_MOVE_TYPE(move, typeArg) \
{ \
if (gBattleStruct->dynamicMoveType) \
@@ -859,8 +836,6 @@ struct BattleScripting
u8 multiplayerId;
};
-extern struct BattleScripting gBattleScripting;
-
enum
{
BACK_PIC_BRENDAN,
@@ -874,7 +849,7 @@ enum
};
// rom_80A5C6C
-u8 GetBattlerSide(u8 bank);
+u8 GetBattlerSide(u8 battler);
u8 GetBattlerPosition(u8 bank);
u8 GetBattlerAtPosition(u8 bank);
@@ -956,18 +931,6 @@ struct BattleSpriteData
struct BattleBarInfo *battleBars;
};
-extern struct BattleSpriteData *gBattleSpritesDataPtr;
-
-#define BATTLE_BUFFER_LINK_SIZE 0x1000
-
-extern u8 *gLinkBattleSendBuffer;
-extern u8 *gLinkBattleRecvBuffer;
-
-extern u8 *gUnknown_0202305C;
-extern u8 *gUnknown_02023060;
-
-// Move this somewhere else
-
#include "sprite.h"
struct MonSpritesGfx
@@ -982,11 +945,107 @@ struct MonSpritesGfx
void *field_17C;
};
-extern struct BattleSpritesGfx* gMonSpritesGfx;
-extern u8 gBattleOutcome;
-extern u16 gLastUsedItem;
+// all battle variables are declared in battle_main.c
extern u32 gBattleTypeFlags;
-extern struct MonSpritesGfx* gMonSpritesGfxPtr;
-extern u16 gTrainerBattleOpponent_A;
+extern u8 gBattleTerrain;
+extern u32 gUnknown_02022FF4;
+extern u8 *gUnknown_0202305C;
+extern u8 *gUnknown_02023060;
+extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
+extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
+extern u8 gActiveBattler;
+extern u32 gBattleControllerExecFlags;
+extern u8 gBattlersCount;
+extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
+extern u8 gBattlerPositions[MAX_BATTLERS_COUNT];
+extern u8 gActionsByTurnOrder[MAX_BATTLERS_COUNT];
+extern u8 gBattleTurnOrder[MAX_BATTLERS_COUNT];
+extern u8 gCurrentTurnActionNumber;
+extern u8 gCurrentActionFuncId;
+extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
+extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
+extern u8 gCurrMovePos;
+extern u8 gUnknown_020241E9;
+extern u16 gCurrentMove;
+extern u16 gChosenMove;
+extern u16 gRandomMove;
+extern s32 gBattleMoveDamage;
+extern s32 gHpDealt;
+extern s32 gTakenDmg[MAX_BATTLERS_COUNT];
+extern u16 gLastUsedItem;
+extern u8 gLastUsedAbility;
+extern u8 gBattlerAttacker;
+extern u8 gBattlerTarget;
+extern u8 gBank1;
+extern u8 gEffectBank;
+extern u8 gStringBattler;
+extern u8 gAbsentBattlerFlags;
+extern u8 gCritMultiplier;
+extern u8 gMultiHitCounter;
+extern const u8 *gBattlescriptCurrInstr;
+extern u32 gUnusedBattleMainVar;
+extern u8 gChosenActionByBattler[MAX_BATTLERS_COUNT];
+extern const u8 *gSelectionBattleScripts[MAX_BATTLERS_COUNT];
+extern const u8 *gPalaceSelectionBattleScripts[MAX_BATTLERS_COUNT];
+extern u16 gLastPrintedMoves[MAX_BATTLERS_COUNT];
+extern u16 gLastMoves[MAX_BATTLERS_COUNT];
+extern u16 gLastLandedMoves[MAX_BATTLERS_COUNT];
+extern u16 gLastHitByType[MAX_BATTLERS_COUNT];
+extern u16 gLastResultingMoves[MAX_BATTLERS_COUNT];
+extern u16 gLockedMoves[MAX_BATTLERS_COUNT];
+extern u8 gLastHitBy[MAX_BATTLERS_COUNT];
+extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT];
+extern u8 gMoveResultFlags;
+extern u32 gHitMarker;
+extern u8 gUnknown_02024284[MAX_BATTLERS_COUNT];
+extern u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT];
+extern u8 gUnknown_0202428C;
+extern u16 gSideStatuses[2];
+extern struct SideTimer gSideTimers[2];
+extern u32 gStatuses3[MAX_BATTLERS_COUNT];
+extern struct DisableStruct gDisableStructs[MAX_BATTLERS_COUNT];
+extern u16 gPauseCounterBattle;
+extern u16 gPaydayMoney;
+extern u16 gRandomTurnNumber;
+extern u8 gBattleCommunication[BATTLE_COMMUNICATION_ENTRIES_COUNT];
+extern u8 gBattleOutcome;
+extern struct ProtectStruct gProtectStructs[MAX_BATTLERS_COUNT];
+extern struct SpecialStatus gSpecialStatuses[MAX_BATTLERS_COUNT];
+extern u16 gBattleWeather;
+extern struct WishFutureKnock gWishFutureKnock;
+extern u16 gUnknown_020243FC;
+extern u8 gSentPokesToOpponent[2];
+extern u16 gDynamicBasePower;
+extern u16 gExpShareExp;
+extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT];
+extern struct BattleScripting gBattleScripting;
+extern struct BattleStruct *gBattleStruct;
+extern u8 *gLinkBattleSendBuffer;
+extern u8 *gLinkBattleRecvBuffer;
+extern struct BattleResources *gBattleResources;
+extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
+extern u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT];
+extern u8 gUnknown_020244B4[MAX_BATTLERS_COUNT];
+extern u8 gBattlerInMenuId;
+extern bool8 gDoingBattleAnim;
+extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
+extern u8 gPlayerDpadHoldFrames;
+extern struct BattleSpriteData *gBattleSpritesDataPtr;
+extern struct MonSpritesGfx *gMonSpritesGfxPtr;
+extern u8 *gUnknown_020244D8;
+extern u8 *gUnknown_020244DC;
+extern u16 gBattleMovePower;
+extern u16 gMoveToLearn;
+extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
+
+extern void (*gPreBattleCallback1)(void);
+extern void (*gBattleMainFunc)(void);
+extern struct BattleResults gBattleResults;
+extern u8 gLeveledUpInBattle;
+extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
+extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
+extern u8 gMultiUsePlayerCursor;
+extern u8 gNumberOfMovesToChoose;
+extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
#endif // GUARD_BATTLE_H
diff --git a/src/battle_main.c b/src/battle_main.c
index 25d959ff3..1195cda52 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -45,6 +45,7 @@
#include "safari_zone.h"
#include "battle_string_ids.h"
#include "data2.h"
+#include "decompress.h"
struct UnknownPokemonStruct2
{
@@ -60,8 +61,6 @@ struct UnknownPokemonStruct2
/*0x1D*/ u8 language;
};
-extern u8 gBattleCommunication[];
-extern u8 gBattleTerrain;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
@@ -70,74 +69,13 @@ extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
-extern u16 gPartnerTrainerId;
extern u16 gBattle_WIN0H;
extern u16 gBattle_WIN0V;
extern u16 gBattle_WIN1H;
extern u16 gBattle_WIN1V;
-extern u16 gTrainerBattleOpponent_A;
-extern u16 gTrainerBattleOpponent_B;
-extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT];
-extern void (*gPreBattleCallback1)(void);
-extern void (*gBattleMainFunc)(void);
-extern void (*gCB2_AfterEvolution)(void);
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
-extern u8 gDecompressionBuffer[];
-extern u16 gUnknown_020243FC;
-extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
-extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
-extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
-extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
-extern u8 gStringBattler;
-extern u32 gHitMarker;
-extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
-extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
-extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
-extern u16 gPaydayMoney;
-extern u16 gBattleWeather;
-extern u16 gPauseCounterBattle;
-extern u16 gRandomTurnNumber;
-extern u8 gActiveBattler;
-extern u8 gBattlersCount;
-extern u8 gBattlerAttacker;
-extern u8 gBattlerTarget;
-extern u8 gLeveledUpInBattle;
-extern u8 gAbsentBattlerFlags;
-extern u32 gBattleControllerExecFlags;
-extern u8 gMultiHitCounter;
-extern u8 gMoveResultFlags;
-extern s32 gBattleMoveDamage;
-extern const u8* gPalaceSelectionBattleScripts[MAX_BATTLERS_COUNT];
-extern u16 gLastPrintedMoves[MAX_BATTLERS_COUNT];
-extern u16 gLastMoves[MAX_BATTLERS_COUNT];
-extern u16 gLastLandedMoves[MAX_BATTLERS_COUNT];
-extern u16 gLastHitByType[MAX_BATTLERS_COUNT];
-extern u16 gLastResultingMoves[MAX_BATTLERS_COUNT];
-extern u16 gLockedMoves[MAX_BATTLERS_COUNT];
-extern u8 gLastHitBy[MAX_BATTLERS_COUNT];
-extern u8 gUnknown_02024284[MAX_BATTLERS_COUNT];
-extern u32 gStatuses3[MAX_BATTLERS_COUNT];
-extern u16 gSideStatuses[2];
-extern u16 gCurrentMove;
-extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
-extern u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT];
-extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
-extern u8 gBattleTurnOrder[MAX_BATTLERS_COUNT];
-extern u8 gChosenActionByBattler[MAX_BATTLERS_COUNT];
-extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT];
-extern u8 gCurrentActionFuncId;
-extern u8 gLastUsedAbility;
extern u8 gUnknown_0203CF00[];
-extern const u8* gSelectionBattleScripts[MAX_BATTLERS_COUNT];
-extern const u8* gBattlescriptCurrInstr;
-extern u8 gActionsByTurnOrder[MAX_BATTLERS_COUNT];
-extern u8 gCurrentTurnActionNumber;
-extern u16 gDynamicBasePower;
-extern u8 gCritMultiplier;
-extern u8 gCurrMovePos;
-extern u8 gUnknown_020241E9;
-extern u16 gChosenMove;
extern const struct BattleMove gBattleMoves[];
extern const u16 gBattleTextboxPalette[]; // battle textbox palette
@@ -354,6 +292,17 @@ EWRAM_DATA u16 gBattleMovePower = 0;
EWRAM_DATA u16 gMoveToLearn = 0;
EWRAM_DATA u8 gBattleMonForms[MAX_BATTLERS_COUNT] = {0};
+// IWRAM common vars
+void (*gPreBattleCallback1)(void);
+void (*gBattleMainFunc)(void);
+struct BattleResults gBattleResults;
+u8 gLeveledUpInBattle;
+void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
+u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
+u8 gMultiUsePlayerCursor;
+u8 gNumberOfMovesToChoose;
+u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
+
// rom const data
static void (* const sTurnActionsFuncsTable[])(void) =
{
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index f4926ba20..57aff68ec 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -39,67 +39,9 @@
#include "task.h"
#include "naming_screen.h"
#include "battle_string_ids.h"
+#include "battle_setup.h"
+#include "overworld.h"
-// variables
-
-extern u8 gCritMultiplier;
-extern s32 gBattleMoveDamage;
-extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT];
-extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
-extern u8 gActiveBattler;
-extern u32 gBattleControllerExecFlags;
-extern u8 gBattlersCount;
-extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
-extern u8 gBattleTurnOrder[MAX_BATTLERS_COUNT];
-extern u8 gActionsByTurnOrder[MAX_BATTLERS_COUNT];
-extern u16 gCurrentMove;
-extern u8 gLastUsedAbility;
-extern u8 gStringBattler;
-extern u8 gEffectBank;
-extern u8 gAbsentBattlerFlags;
-extern u8 gMultiHitCounter;
-extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT];
-extern u16 gPauseCounterBattle;
-extern u16 gPaydayMoney;
-extern u16 gRandomTurnNumber;
-extern u8 gBattlerAttacker;
-extern u8 gBattlerTarget;
-extern const u8* gBattlescriptCurrInstr;
-extern u8 gCurrMovePos;
-extern u8 gCurrentActionFuncId;
-extern u8 gMoveResultFlags;
-extern u8 gBattleCommunication[];
-extern u16 gLastLandedMoves[4];
-extern u16 gLastHitByType[4];
-extern u16 gLastResultingMoves[4];
-extern u8 gLastHitBy[4];
-extern u8 gStringBattler;
-extern u16 gDynamicBasePower;
-extern u16 gLastUsedItem;
-extern u16 gBattleMovePower;
-extern s32 gHpDealt;
-extern s32 gTakenDmg[MAX_BATTLERS_COUNT];
-extern u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT];
-extern u8 gSentPokesToOpponent[2];
-extern u8 gBank1;
-extern u16 gExpShareExp;
-extern u8 gLeveledUpInBattle;
-extern void (*gBattleMainFunc)(void);
-extern u8 gPlayerPartyCount;
-extern u16 gMoveToLearn;
-extern u16 gRandomMove;
-extern u8 gBattlerInMenuId;
-extern u8 gChosenActionByBattler[MAX_BATTLERS_COUNT];
-extern u8 gCurrentTurnActionNumber;
-extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
-extern u16 gLockedMoves[MAX_BATTLERS_COUNT];
-extern u16 gPartnerTrainerId;
-extern u16 gChosenMove;
-extern u16 gLastPrintedMoves[MAX_BATTLERS_COUNT];
-extern u16 gLastMoves[MAX_BATTLERS_COUNT];
-extern u16 gTrainerBattleOpponent_A;
-extern u16 gTrainerBattleOpponent_B;
-extern u8 gUnknown_020241E9;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
@@ -114,7 +56,6 @@ struct TrainerMoney
};
extern const struct BattleMove gBattleMoves[];
-extern const struct BaseStats gBaseStats[];
extern const u8 gTypeEffectiveness[336];
extern const struct TrainerMoney gTrainerMoneyTable[];
extern const u8* const gBattleScriptsForMoveEffects[];
@@ -124,7 +65,6 @@ extern void sub_81A5718(u8 bank); // battle frontier 2
extern void sub_81A56B4(void); // battle frontier 2
extern void sub_81BFA38(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen
extern u8 sub_81C1B94(void); // pokemon summary screen
-extern void IncrementGameStat(u8 statId); // rom_4
extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s
extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
diff --git a/sym_common.txt b/sym_common.txt
index ec6c95b20..3d3edcd55 100644
--- a/sym_common.txt
+++ b/sym_common.txt
@@ -202,33 +202,7 @@ gUnknown_03005CDE: @ 3005CDE
.space 0x1A
.include "rtc.o"
-
-gPreBattleCallback1: @ 3005D00
- .space 0x4
-
-gBattleMainFunc: @ 3005D04
- .space 0xC
-
-gBattleResults: @ 3005D10
- .space 0x44
-
-gLeveledUpInBattle: @ 3005D54
- .space 0xC
-
-gBattlerControllerFuncs: @ 3005D60
- .space 0x10
-
-gHealthboxSpriteIds: @ 3005D70
- .space 0x4
-
-gMultiUsePlayerCursor: @ 3005D74
- .space 0x4
-
-gNumberOfMovesToChoose: @ 3005D78
- .space 0x4
-
-gUnknown_03005D7C: @ 3005D7C
- .space 0x4
+ .include "battle_main.o"
gRngValue: @ 3005D80
.space 0x4