summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2018-02-07 12:59:13 -0600
committerGitHub <noreply@github.com>2018-02-07 12:59:13 -0600
commit1ae5adbb19868b4149bb9b3df0d9f26aeedceaa1 (patch)
tree13edf81e114633bb9d31c6d1bed3a5e99402a31b
parent13bc7a8dd26fd489b4d83e8d9044c424b526aff3 (diff)
parent593031904b1f90bd6afdf3d9f968c5eebc658823 (diff)
Merge pull request #196 from DizzyEggg/decompile_ray_scene
Decompile rayquaza scene
-rw-r--r--asm/field_specials.s4
-rw-r--r--asm/rayquaza_scene.s5972
-rw-r--r--include/graphics.h28
-rw-r--r--include/palette.h1
-rw-r--r--include/rayquaza_scene.h17
-rw-r--r--include/scanline_effect.h4
-rw-r--r--ld_script.txt1
-rw-r--r--src/rayquaza_scene.c1918
-rw-r--r--sym_ewram.txt2
9 files changed, 1894 insertions, 6053 deletions
diff --git a/asm/field_specials.s b/asm/field_specials.s
index 200ab1fdb..5dd779a47 100644
--- a/asm/field_specials.s
+++ b/asm/field_specials.s
@@ -7156,14 +7156,14 @@ sub_813B7D8: @ 813B7D8
ldr r2, =c2_exit_to_overworld_1_continue_scripts_restart_music
movs r0, 0
movs r1, 0x1
- bl sub_81D6720
+ bl DoRayquazaScene
b _0813B802
.pool
_0813B7F8:
ldr r2, =c2_exit_to_overworld_1_continue_scripts_restart_music
movs r0, 0x1
movs r1, 0
- bl sub_81D6720
+ bl DoRayquazaScene
_0813B802:
pop {r0}
bx r0
diff --git a/asm/rayquaza_scene.s b/asm/rayquaza_scene.s
deleted file mode 100644
index 8832d3942..000000000
--- a/asm/rayquaza_scene.s
+++ /dev/null
@@ -1,5972 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_81D6720
-sub_81D6720: @ 81D6720
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- adds r4, r0, 0
- adds r5, r1, 0
- mov r8, r2
- lsls r4, 24
- lsrs r4, 24
- lsls r5, 24
- lsrs r5, 24
- ldr r6, =gUnknown_0203CF60
- ldr r0, =0x00002018
- bl AllocZeroed
- str r0, [r6]
- ldr r1, =0x00002006
- adds r0, r1
- strb r4, [r0]
- ldr r0, [r6]
- mov r1, r8
- str r1, [r0]
- ldr r1, =0x00002007
- adds r0, r1
- strb r5, [r0]
- ldr r0, =sub_81D6774
- bl SetMainCallback2
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D6720
-
- thumb_func_start sub_81D6774
-sub_81D6774: @ 81D6774
- push {lr}
- bl SetVBlankHBlankCallbacksToNull
- bl clear_scheduled_bg_copies_to_vram
- bl ScanlineEffect_Stop
- bl FreeAllSpritePalettes
- bl ResetPaletteFade
- bl ResetSpriteData
- bl ResetTasks
- movs r0, 0
- movs r1, 0xF0
- movs r2, 0x20
- bl FillPalette
- ldr r1, =gUnknown_0862A6A0
- ldr r0, =gUnknown_0203CF60
- ldr r0, [r0]
- ldr r2, =0x00002006
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0
- bl CreateTask
- ldr r0, =sub_81D67D0
- bl SetMainCallback2
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D6774
-
- thumb_func_start sub_81D67D0
-sub_81D67D0: @ 81D67D0
- push {lr}
- bl RunTasks
- bl AnimateSprites
- bl BuildOamBuffer
- bl do_scheduled_bg_tilemap_copies_to_vram
- bl UpdatePaletteFade
- pop {r0}
- bx r0
- thumb_func_end sub_81D67D0
-
- thumb_func_start sub_81D67EC
-sub_81D67EC: @ 81D67EC
- push {lr}
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- pop {r0}
- bx r0
- thumb_func_end sub_81D67EC
-
- thumb_func_start sub_81D6800
-sub_81D6800: @ 81D6800
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _081D6830
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- ldr r4, =gUnknown_0203CF60
- ldr r0, [r4]
- ldr r0, [r0]
- bl SetMainCallback2
- ldr r0, [r4]
- bl Free
- adds r0, r5, 0
- bl DestroyTask
-_081D6830:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D6800
-
- thumb_func_start sub_81D6840
-sub_81D6840: @ 81D6840
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- adds r6, r3, 0
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0
- bne _081D68B2
- ldr r2, =gUnknown_0203CF60
- ldr r1, [r2]
- ldr r4, =0x00002007
- adds r0, r1, r4
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _081D6888
- ldr r0, =gTasks
- lsls r1, r3, 2
- adds r1, r3
- lsls r1, 3
- adds r1, r0
- ldr r0, =sub_81D6800
- b _081D68B0
- .pool
-_081D6888:
- ldr r4, =0x00002006
- adds r1, r4
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r2, [r2]
- ldr r1, =0x00002004
- adds r0, r2, r1
- strh r5, [r0]
- ldr r0, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- ldr r3, =gUnknown_0862A6A0
- adds r2, r4
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
-_081D68B0:
- str r0, [r1]
-_081D68B2:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D6840
-
- thumb_func_start sub_81D68C8
-sub_81D68C8: @ 81D68C8
- push {lr}
- movs r0, 0x48
- movs r1, 0x3F
- bl SetGpuReg
- movs r0, 0x4A
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x40
- movs r1, 0xF0
- bl SetGpuReg
- ldr r1, =0x00001888
- movs r0, 0x44
- bl SetGpuReg
- ldr r0, =gPlttBufferUnfaded
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gPlttBufferFaded
- strh r1, [r0]
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D68C8
-
- thumb_func_start sub_81D6904
-sub_81D6904: @ 81D6904
- push {lr}
- movs r0, 0x48
- movs r1, 0x3F
- bl SetGpuReg
- movs r0, 0x4A
- movs r1, 0x3F
- bl SetGpuReg
- pop {r0}
- bx r0
- thumb_func_end sub_81D6904
-
- thumb_func_start sub_81D691C
-sub_81D691C: @ 81D691C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r4, r0, 0
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r5, r0, r1
- bl sub_81D750C
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _081D697E
- movs r0, 0
- ldrsh r1, [r5, r0]
- cmp r1, 0x40
- bne _081D6954
- bl sub_81D7438
- b _081D6978
- .pool
-_081D6954:
- cmp r1, 0x90
- bne _081D695E
- bl sub_81D7480
- b _081D6978
-_081D695E:
- cmp r1, 0x94
- beq _081D6974
- movs r0, 0xA4
- lsls r0, 1
- cmp r1, r0
- bne _081D6978
- adds r0, r4, 0
- movs r1, 0
- bl sub_81D75B4
- b _081D697E
-_081D6974:
- bl sub_81D74C8
-_081D6978:
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
-_081D697E:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_81D691C
-
- thumb_func_start sub_81D6984
-sub_81D6984: @ 81D6984
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- ldr r0, =gUnknown_0862A72C
- mov r8, r0
- movs r1, 0x58
- movs r2, 0x48
- movs r3, 0x3
- bl CreateSprite
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r6, =gSprites
- lsls r4, r5, 4
- adds r4, r5
- lsls r4, 2
- adds r0, r6, 0
- adds r0, 0x1C
- adds r0, r4, r0
- ldr r1, =sub_81D6A20
- str r1, [r0]
- adds r0, r6, 0
- adds r0, 0x2E
- adds r4, r0
- mov r0, r8
- movs r1, 0x38
- movs r2, 0x68
- movs r3, 0x3
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4]
- ldr r0, =gUnknown_0862A750
- movs r1, 0x4B
- movs r2, 0x65
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x2]
- ldr r0, =gUnknown_0862A774
- movs r1, 0x6D
- movs r2, 0x72
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x4]
- movs r0, 0
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x1
- bl StartSpriteAnim
- adds r0, r5, 0
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_81D6984
-
- thumb_func_start sub_81D6A20
-sub_81D6A20: @ 81D6A20
- push {r4,lr}
- adds r3, r0, 0
- movs r0, 0x2E
- adds r0, r3
- mov r12, r0
- ldrh r0, [r0, 0xA]
- adds r0, 0x1
- movs r1, 0x1F
- ands r0, r1
- mov r1, r12
- strh r0, [r1, 0xA]
- cmp r0, 0
- bne _081D6A84
- ldrh r1, [r3, 0x20]
- movs r2, 0x20
- ldrsh r0, [r3, r2]
- cmp r0, 0x48
- beq _081D6A84
- subs r0, r1, 0x1
- strh r0, [r3, 0x20]
- ldr r2, =gSprites
- movs r4, 0x2E
- ldrsh r1, [r3, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x1
- strh r1, [r0, 0x20]
- mov r0, r12
- movs r4, 0x2
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x1
- strh r1, [r0, 0x20]
- mov r0, r12
- movs r4, 0x4
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x1
- strh r1, [r0, 0x20]
-_081D6A84:
- adds r0, r3, 0
- adds r0, 0x2B
- ldrb r3, [r0]
- cmp r3, 0x1
- beq _081D6AE4
- cmp r3, 0x1
- bgt _081D6A9C
- cmp r3, 0
- beq _081D6AA6
- b _081D6B68
- .pool
-_081D6A9C:
- cmp r3, 0x2
- beq _081D6B24
- cmp r3, 0x3
- beq _081D6AE4
- b _081D6B68
-_081D6AA6:
- ldr r2, =gSprites
- mov r0, r12
- movs r4, 0x2
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x24]
- mov r0, r12
- movs r4, 0x2
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x26]
- mov r0, r12
- movs r4, 0x4
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x24]
- mov r0, r12
- movs r4, 0x4
- ldrsh r1, [r0, r4]
- b _081D6B5E
- .pool
-_081D6AE4:
- ldr r2, =gSprites
- mov r0, r12
- movs r3, 0x2
- ldrsh r1, [r0, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, =0x0000ffff
- strh r1, [r0, 0x24]
- mov r4, r12
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r3, 0
- strh r3, [r0, 0x26]
- movs r0, 0x4
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x1
- negs r1, r1
- b _081D6B58
- .pool
-_081D6B24:
- ldr r2, =gSprites
- mov r3, r12
- movs r4, 0x2
- ldrsh r1, [r3, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, =0x0000ffff
- strh r1, [r0, 0x24]
- movs r0, 0x2
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r3, 0x1
- strh r3, [r0, 0x26]
- mov r4, r12
- movs r0, 0x4
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, =0x0000fffe
-_081D6B58:
- strh r1, [r0, 0x24]
- movs r0, 0x4
- ldrsh r1, [r4, r0]
-_081D6B5E:
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x26]
-_081D6B68:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D6A20
-
- thumb_func_start sub_81D6B7C
-sub_81D6B7C: @ 81D6B7C
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- ldr r5, =gUnknown_0862A81C
- adds r0, r5, 0
- movs r1, 0x88
- movs r2, 0x60
- movs r3, 0x1
- bl CreateSprite
- mov r8, r0
- mov r0, r8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r6, =gSprites
- lsls r4, r0, 4
- add r4, r8
- lsls r4, 2
- adds r0, r6, 0
- adds r0, 0x1C
- adds r0, r4, r0
- ldr r1, =sub_81D6D20
- str r1, [r0]
- adds r0, r6, 0
- adds r0, 0x2E
- adds r4, r0
- adds r0, r5, 0
- movs r1, 0xA8
- movs r2, 0x60
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 8
- strh r0, [r4]
- adds r0, r5, 0
- movs r1, 0x88
- movs r2, 0x70
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4]
- orrs r0, r1
- strh r0, [r4]
- adds r0, r5, 0
- movs r1, 0xA8
- movs r2, 0x70
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 8
- strh r0, [r4, 0x2]
- adds r0, r5, 0
- movs r1, 0x88
- movs r2, 0x80
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x2]
- orrs r0, r1
- strh r0, [r4, 0x2]
- adds r0, r5, 0
- movs r1, 0xA8
- movs r2, 0x80
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 8
- strh r0, [r4, 0x4]
- adds r0, r5, 0
- movs r1, 0x68
- movs r2, 0x80
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x4]
- orrs r0, r1
- strh r0, [r4, 0x4]
- adds r0, r5, 0
- movs r1, 0x88
- movs r2, 0x80
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 8
- strh r0, [r4, 0x6]
- adds r0, r5, 0
- movs r1, 0xB8
- movs r2, 0x80
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x6]
- orrs r0, r1
- strh r0, [r4, 0x6]
- ldr r0, =gUnknown_0862A84C
- movs r1, 0xD0
- movs r2, 0x84
- movs r3, 0
- bl CreateSprite
- lsls r0, 8
- strh r0, [r4, 0x8]
- ldr r0, =gUnknown_0862A864
- movs r1, 0xC8
- movs r2, 0x78
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x8]
- orrs r0, r1
- strh r0, [r4, 0x8]
- ldrh r1, [r4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x1
- bl StartSpriteAnim
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x2
- bl StartSpriteAnim
- ldrh r1, [r4, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x3
- bl StartSpriteAnim
- ldrb r1, [r4, 0x2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x4
- bl StartSpriteAnim
- ldrh r1, [r4, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x5
- bl StartSpriteAnim
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x6
- bl StartSpriteAnim
- ldrh r1, [r4, 0x6]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x7
- bl StartSpriteAnim
- ldrb r1, [r4, 0x6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x8
- bl StartSpriteAnim
- mov r0, r8
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_81D6B7C
-
- thumb_func_start sub_81D6D20
-sub_81D6D20: @ 81D6D20
- push {r4-r7,lr}
- adds r4, r0, 0
- adds r3, r4, 0
- adds r3, 0x2E
- ldrh r0, [r3, 0xA]
- adds r0, 0x1
- movs r1, 0x1F
- ands r0, r1
- strh r0, [r3, 0xA]
- ldr r7, =gSprites
- cmp r0, 0
- bne _081D6E0E
- ldrh r1, [r4, 0x20]
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- cmp r0, 0x98
- beq _081D6E0E
- adds r0, r1, 0x1
- strh r0, [r4, 0x20]
- ldrh r1, [r4, 0x2E]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r0, [r4, 0x2E]
- movs r2, 0xFF
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r1, [r3, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0x2]
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r1, [r3, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0x4]
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r1, [r3, 0x6]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0x6]
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r1, [r3, 0x8]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0x8]
- ands r2, r0
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
-_081D6E0E:
- adds r6, r7, 0
- movs r5, 0xFF
- ldrb r1, [r3, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- adds r0, 0x2B
- ldrb r2, [r0]
- cmp r2, 0x1
- beq _081D6EE0
- cmp r2, 0x1
- bgt _081D6E34
- cmp r2, 0
- beq _081D6E40
- b _081D6FC8
- .pool
-_081D6E34:
- cmp r2, 0x2
- bne _081D6E3A
- b _081D6F68
-_081D6E3A:
- cmp r2, 0x3
- beq _081D6EE0
- b _081D6FC8
-_081D6E40:
- strh r2, [r4, 0x26]
- ldrh r1, [r3]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r0, [r3]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r0, [r3, 0x2]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r0, [r3, 0x4]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x6]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r0, [r3, 0x6]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x8]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x8]
- ands r1, r5
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- b _081D6FC6
-_081D6EE0:
- movs r2, 0x1
- strh r2, [r4, 0x26]
- ldrh r1, [r3]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrb r1, [r3, 0x2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrb r1, [r3, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x6]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrb r1, [r3, 0x6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x8]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrb r1, [r3, 0x8]
- b _081D6FBE
-_081D6F68:
- strh r2, [r4, 0x26]
- ldrh r1, [r3]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r0, [r3]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r0, [r3, 0x2]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x8]
- ands r1, r5
-_081D6FBE:
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
-_081D6FC6:
- strh r2, [r0, 0x26]
-_081D6FC8:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_81D6D20
-
- thumb_func_start sub_81D6FD0
-sub_81D6FD0: @ 81D6FD0
- push {lr}
- bl sub_81D67EC
- bl ScanlineEffect_InitHBlankDmaTransfer
- pop {r0}
- bx r0
- thumb_func_end sub_81D6FD0
-
- thumb_func_start sub_81D6FE0
-sub_81D6FE0: @ 81D6FE0
- push {r4,lr}
- bl ResetVramOamAndBgCntRegs
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_0862A888
- movs r0, 0
- movs r2, 0x3
- bl InitBgsFromTemplates
- ldr r4, =gUnknown_0203CF60
- ldr r1, [r4]
- adds r1, 0x4
- movs r0, 0
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00000804
- adds r1, r0
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001004
- adds r1, r0
- movs r0, 0x2
- bl SetBgTilemapBuffer
- bl ResetAllBgsCoordinates
- movs r0, 0
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x1
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x2
- bl schedule_bg_copy_tilemap_to_vram
- movs r1, 0x82
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D6FE0
-
- thumb_func_start sub_81D706C
-sub_81D706C: @ 81D706C
- push {r4,lr}
- sub sp, 0x4
- bl reset_temp_tile_data_buffers
- ldr r1, =gRaySceneClouds_Gfx
- movs r0, 0
- str r0, [sp]
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
-_081D7082:
- bl free_temp_tile_data_buffers_if_possible
- lsls r0, 24
- cmp r0, 0
- bne _081D7082
- ldr r0, =gRaySceneClouds2_Tilemap
- ldr r4, =gUnknown_0203CF60
- ldr r1, [r4]
- adds r1, 0x4
- bl LZDecompressWram
- ldr r0, =gRaySceneClouds1_Tilemap
- ldr r1, [r4]
- ldr r2, =0x00000804
- adds r1, r2
- bl LZDecompressWram
- ldr r0, =gRaySceneClouds3_Tilemap
- ldr r1, [r4]
- ldr r2, =0x00001004
- adds r1, r2
- bl LZDecompressWram
- ldr r0, =gRaySceneClouds_Pal
- movs r1, 0
- movs r2, 0x40
- bl LoadCompressedPalette
- ldr r0, =gUnknown_0862A8C4
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862A8F8
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862A924
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862A9D4
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AA14
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AA34
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862A8CC
- bl LoadCompressedObjectPalette
- ldr r0, =gUnknown_0862A9DC
- bl LoadCompressedObjectPalette
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D706C
-
- thumb_func_start sub_81D7134
-sub_81D7134: @ 81D7134
- push {r4-r7,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r6, r1, 3
- ldr r7, =gTasks + 0x8
- adds r5, r6, r7
- bl ScanlineEffect_Clear
- bl sub_81D6FE0
- bl sub_81D706C
- movs r4, 0
- str r4, [sp, 0x4]
- ldr r1, =gScanlineEffectRegBuffers
- ldr r2, =0x010003c0
- add r0, sp, 0x4
- bl CpuFastSet
- ldr r2, =gUnknown_0862A87C
- ldr r0, [r2]
- ldr r1, [r2, 0x4]
- ldr r2, [r2, 0x8]
- bl ScanlineEffect_SetParams
- strh r4, [r5]
- ldr r0, =sub_81D7228
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x2]
- ldr r0, =gUnknown_0203CF60
- ldr r0, [r0]
- ldr r1, =0x00002006
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _081D71CC
- bl sub_81D6984
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x4]
- bl sub_81D6B7C
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x6]
- adds r0, r7, 0
- subs r0, 0x8
- adds r0, r6, r0
- ldr r1, =sub_81D691C
- str r1, [r0]
- b _081D71EE
- .pool
-_081D71CC:
- bl sub_81D7664
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x4]
- bl sub_81D78BC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x6]
- adds r0, r7, 0
- subs r0, 0x8
- adds r0, r6, r0
- ldr r1, =sub_81D736C
- str r1, [r0]
- bl StopMapMusic
-_081D71EE:
- movs r4, 0x1
- negs r4, r4
- adds r0, r4, 0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r0, =sub_81D6FD0
- bl SetVBlankCallback
- movs r0, 0x53
- bl PlaySE
- add sp, 0x8
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D7134
-
- thumb_func_start sub_81D7228
-sub_81D7228: @ 81D7228
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks + 0x8
- adds r3, r1, r0
- movs r1, 0x18
- ldr r7, =gUnknown_0203CF60
- ldr r4, =gScanlineEffectRegBuffers
- movs r0, 0xF0
- lsls r0, 3
- adds r5, r4, r0
-_081D7244:
- lsls r0, r1, 16
- asrs r1, r0, 16
- adds r6, r0, 0
- cmp r1, 0x2F
- bgt _081D726C
- lsls r1, 1
- adds r2, r1, r4
- ldrh r0, [r3]
- lsrs r0, 8
- strh r0, [r2]
- adds r1, r5
- ldrh r0, [r3]
- b _081D72CA
- .pool
-_081D726C:
- cmp r1, 0x3F
- bgt _081D7280
- lsls r1, 1
- adds r2, r1, r4
- ldrh r0, [r3, 0x2]
- lsrs r0, 8
- strh r0, [r2]
- adds r1, r5
- ldrh r0, [r3, 0x2]
- b _081D72CA
-_081D7280:
- cmp r1, 0x4B
- bgt _081D7294
- lsls r1, 1
- adds r2, r1, r4
- ldrh r0, [r3, 0x4]
- lsrs r0, 8
- strh r0, [r2]
- adds r1, r5
- ldrh r0, [r3, 0x4]
- b _081D72CA
-_081D7294:
- cmp r1, 0x53
- bgt _081D72A8
- lsls r1, 1
- adds r2, r1, r4
- ldrh r0, [r3, 0x6]
- lsrs r0, 8
- strh r0, [r2]
- adds r1, r5
- ldrh r0, [r3, 0x6]
- b _081D72CA
-_081D72A8:
- cmp r1, 0x57
- bgt _081D72BC
- lsls r1, 1
- adds r2, r1, r4
- ldrh r0, [r3, 0x8]
- lsrs r0, 8
- strh r0, [r2]
- adds r1, r5
- ldrh r0, [r3, 0x8]
- b _081D72CA
-_081D72BC:
- lsls r1, 1
- adds r2, r1, r4
- ldrh r0, [r3, 0xA]
- lsrs r0, 8
- strh r0, [r2]
- adds r1, r5
- ldrh r0, [r3, 0xA]
-_081D72CA:
- lsrs r0, 8
- strh r0, [r1]
- movs r1, 0x80
- lsls r1, 9
- adds r0, r6, r1
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, 0x5B
- ble _081D7244
- ldr r0, [r7]
- ldr r1, =0x00002006
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _081D7324
- movs r1, 0xE0
- lsls r1, 1
- adds r0, r1, 0
- ldrh r1, [r3]
- adds r0, r1
- strh r0, [r3]
- movs r1, 0xC0
- lsls r1, 1
- adds r0, r1, 0
- ldrh r1, [r3, 0x2]
- adds r0, r1
- strh r0, [r3, 0x2]
- movs r1, 0xA0
- lsls r1, 1
- adds r0, r1, 0
- ldrh r1, [r3, 0x4]
- adds r0, r1
- strh r0, [r3, 0x4]
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1, 0
- ldrh r1, [r3, 0x6]
- adds r0, r1
- strh r0, [r3, 0x6]
- ldrh r0, [r3, 0x8]
- adds r0, 0xC0
- b _081D735E
- .pool
-_081D7324:
- movs r1, 0xC0
- lsls r1, 2
- adds r0, r1, 0
- ldrh r1, [r3]
- adds r0, r1
- strh r0, [r3]
- movs r1, 0xA0
- lsls r1, 2
- adds r0, r1, 0
- ldrh r1, [r3, 0x2]
- adds r0, r1
- strh r0, [r3, 0x2]
- movs r1, 0x80
- lsls r1, 2
- adds r0, r1, 0
- ldrh r1, [r3, 0x4]
- adds r0, r1
- strh r0, [r3, 0x4]
- movs r1, 0xC0
- lsls r1, 1
- adds r0, r1, 0
- ldrh r1, [r3, 0x6]
- adds r0, r1
- strh r0, [r3, 0x6]
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1, 0
- ldrh r1, [r3, 0x8]
- adds r0, r1
-_081D735E:
- strh r0, [r3, 0x8]
- ldrh r0, [r3, 0xA]
- adds r0, 0x80
- strh r0, [r3, 0xA]
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_81D7228
-
- thumb_func_start sub_81D736C
-sub_81D736C: @ 81D736C
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r7, =gTasks + 0x8
- adds r4, r0, r7
- bl sub_81D750C
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0
- bne _081D742E
- movs r0, 0
- ldrsh r1, [r4, r0]
- cmp r1, 0x20
- beq _081D739C
- cmp r1, 0x70
- bne _081D73AC
-_081D739C:
- bl sub_81D7438
- b _081D7428
- .pool
-_081D73AC:
- cmp r1, 0xD8
- bne _081D73B6
- bl sub_81D7480
- b _081D7428
-_081D73B6:
- cmp r1, 0xDC
- bne _081D73C0
- bl sub_81D74C8
- b _081D7428
-_081D73C0:
- movs r0, 0xBE
- lsls r0, 1
- cmp r1, r0
- beq _081D73D8
- adds r0, 0x20
- cmp r1, r0
- bne _081D7428
- adds r0, r5, 0
- movs r1, 0x2
- bl sub_81D75B4
- b _081D742E
-_081D73D8:
- movs r1, 0x91
- lsls r1, 2
- movs r0, 0x50
- bl SetGpuReg
- adds r2, r7, 0
- subs r2, 0x8
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldr r1, =sub_81D752C
- str r1, [r0]
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- strh r6, [r0, 0x8]
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r4, 0x4]
- strh r1, [r0, 0xC]
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r4, 0x6]
- strh r1, [r0, 0xE]
- bl ScanlineEffect_Stop
-_081D7428:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
-_081D742E:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D736C
-
- thumb_func_start sub_81D7438
-sub_81D7438: @ 81D7438
- push {r4,lr}
- sub sp, 0xC
- movs r0, 0x57
- bl PlaySE
- ldr r0, =0x00007fff
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r4, 0
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl sub_80A2C44
- ldr r0, =0xffff0000
- str r4, [sp]
- str r4, [sp, 0x4]
- movs r1, 0x1
- str r1, [sp, 0x8]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl sub_80A2C44
- add sp, 0xC
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D7438
-
- thumb_func_start sub_81D7480
-sub_81D7480: @ 81D7480
- push {r4,lr}
- sub sp, 0xC
- movs r0, 0x57
- bl PlaySE
- ldr r0, =0x00007fff
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r4, 0
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0x10
- bl sub_80A2C44
- ldr r0, =0xffff0000
- str r4, [sp]
- str r4, [sp, 0x4]
- movs r1, 0x1
- str r1, [sp, 0x8]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0x10
- bl sub_80A2C44
- add sp, 0xC
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D7480
-
- thumb_func_start sub_81D74C8
-sub_81D74C8: @ 81D74C8
- push {r4,lr}
- sub sp, 0xC
- ldr r0, =0x00007fff
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r4, 0
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r1, 0x4
- movs r2, 0x10
- movs r3, 0
- bl sub_80A2C44
- ldr r0, =0xffff0000
- str r4, [sp]
- str r4, [sp, 0x4]
- movs r1, 0x1
- str r1, [sp, 0x8]
- movs r1, 0x4
- movs r2, 0x10
- movs r3, 0
- bl sub_80A2C44
- add sp, 0xC
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D74C8
-
- thumb_func_start sub_81D750C
-sub_81D750C: @ 81D750C
- push {lr}
- movs r1, 0x80
- lsls r1, 3
- movs r0, 0x2
- movs r2, 0x1
- bl ChangeBgX
- movs r1, 0x80
- lsls r1, 4
- movs r0, 0x2
- movs r2, 0x2
- bl ChangeBgY
- pop {r0}
- bx r0
- thumb_func_end sub_81D750C
-
- thumb_func_start sub_81D752C
-sub_81D752C: @ 81D752C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks + 0x8
- adds r5, r1, r0
- movs r0, 0x4
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, =gSprites
- adds r0, r4
- bl sub_81D7860
- movs r0, 0x6
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl sub_81D7D14
- movs r0, 0x1
- bl GetBgY
- lsls r0, 16
- lsrs r4, r0, 16
- movs r0, 0x1
- bl GetBgY
- cmp r0, 0
- beq _081D757A
- movs r0, 0x80
- lsls r0, 8
- cmp r4, r0
- bls _081D7586
-_081D757A:
- movs r1, 0x80
- lsls r1, 3
- movs r0, 0x1
- movs r2, 0x2
- bl ChangeBgY
-_081D7586:
- ldrh r2, [r5]
- movs r1, 0
- ldrsh r0, [r5, r1]
- cmp r0, 0x10
- beq _081D75A6
- adds r2, 0x1
- strh r2, [r5]
- lsls r1, r2, 8
- movs r0, 0x10
- subs r0, r2
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
-_081D75A6:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D752C
-
- thumb_func_start sub_81D75B4
-sub_81D75B4: @ 81D75B4
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- adds r4, r1, 0
- lsls r5, 24
- lsrs r5, 24
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x54
- bl PlaySE
- movs r0, 0x1
- negs r0, r0
- lsls r4, 24
- asrs r4, 24
- movs r1, 0
- str r1, [sp]
- adds r1, r4, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldr r1, =sub_81D7600
- str r1, [r0]
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D75B4
-
- thumb_func_start sub_81D7600
-sub_81D7600: @ 81D7600
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r6, r1, 3
- ldr r7, =gTasks + 0x8
- adds r5, r6, r7
- bl sub_81D750C
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _081D7652
- ldrb r0, [r5, 0x2]
- bl DestroyTask
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl ChangeBgY
- movs r0, 0
- bl SetVBlankCallback
- bl ScanlineEffect_Stop
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- strh r4, [r5]
- adds r0, r7, 0
- subs r0, 0x8
- adds r0, r6, r0
- ldr r1, =sub_81D6840
- str r1, [r0]
-_081D7652:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D7600
-
- thumb_func_start sub_81D7664
-sub_81D7664: @ 81D7664
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- ldr r0, =gUnknown_0862A8D4
- mov r8, r0
- movs r1, 0x62
- movs r2, 0x48
- movs r3, 0x3
- bl CreateSprite
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r6, =gSprites
- lsls r4, r5, 4
- adds r4, r5
- lsls r4, 2
- adds r0, r6, 0
- adds r0, 0x1C
- adds r0, r4, r0
- ldr r1, =sub_81D7700
- str r1, [r0]
- adds r0, r6, 0
- adds r0, 0x2E
- adds r4, r0
- mov r0, r8
- movs r1, 0x42
- movs r2, 0x68
- movs r3, 0x3
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4]
- ldr r0, =gUnknown_0862A900
- movs r1, 0x55
- movs r2, 0x65
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x2]
- ldr r0, =gUnknown_0862A92C
- movs r1, 0x77
- movs r2, 0x72
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x4]
- movs r0, 0
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x1
- bl StartSpriteAnim
- adds r0, r5, 0
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_81D7664
-
- thumb_func_start sub_81D7700
-sub_81D7700: @ 81D7700
- push {r4,lr}
- adds r3, r0, 0
- movs r0, 0x2E
- adds r0, r3
- mov r12, r0
- ldrh r0, [r0, 0xA]
- adds r0, 0x1
- movs r1, 0xF
- ands r0, r1
- mov r1, r12
- strh r0, [r1, 0xA]
- movs r1, 0x7
- ands r1, r0
- cmp r1, 0
- bne _081D7768
- ldrh r1, [r3, 0x20]
- movs r2, 0x20
- ldrsh r0, [r3, r2]
- cmp r0, 0x48
- beq _081D7768
- subs r0, r1, 0x1
- strh r0, [r3, 0x20]
- ldr r2, =gSprites
- movs r4, 0x2E
- ldrsh r1, [r3, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x1
- strh r1, [r0, 0x20]
- mov r0, r12
- movs r4, 0x2
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x1
- strh r1, [r0, 0x20]
- mov r0, r12
- movs r4, 0x4
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x1
- strh r1, [r0, 0x20]
-_081D7768:
- adds r0, r3, 0
- adds r0, 0x2B
- ldrb r3, [r0]
- cmp r3, 0x1
- beq _081D77C8
- cmp r3, 0x1
- bgt _081D7780
- cmp r3, 0
- beq _081D778A
- b _081D784C
- .pool
-_081D7780:
- cmp r3, 0x2
- beq _081D7808
- cmp r3, 0x3
- beq _081D77C8
- b _081D784C
-_081D778A:
- ldr r2, =gSprites
- mov r0, r12
- movs r4, 0x2
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x24]
- mov r0, r12
- movs r4, 0x2
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x26]
- mov r0, r12
- movs r4, 0x4
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x24]
- mov r0, r12
- movs r4, 0x4
- ldrsh r1, [r0, r4]
- b _081D7842
- .pool
-_081D77C8:
- ldr r2, =gSprites
- mov r0, r12
- movs r3, 0x2
- ldrsh r1, [r0, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, =0x0000ffff
- strh r1, [r0, 0x24]
- mov r4, r12
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r3, 0
- strh r3, [r0, 0x26]
- movs r0, 0x4
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x1
- negs r1, r1
- b _081D783C
- .pool
-_081D7808:
- ldr r2, =gSprites
- mov r3, r12
- movs r4, 0x2
- ldrsh r1, [r3, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, =0x0000ffff
- strh r1, [r0, 0x24]
- movs r0, 0x2
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r3, 0x1
- strh r3, [r0, 0x26]
- mov r4, r12
- movs r0, 0x4
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, =0x0000fffe
-_081D783C:
- strh r1, [r0, 0x24]
- movs r0, 0x4
- ldrsh r1, [r4, r0]
-_081D7842:
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x26]
-_081D784C:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D7700
-
- thumb_func_start sub_81D7860
-sub_81D7860: @ 81D7860
- push {r4,lr}
- adds r1, r0, 0
- adds r3, r1, 0
- adds r3, 0x2E
- ldrh r2, [r1, 0x22]
- movs r4, 0x22
- ldrsh r0, [r1, r4]
- cmp r0, 0xA0
- bgt _081D78B0
- adds r0, r2, 0
- adds r0, 0x8
- strh r0, [r1, 0x22]
- ldr r2, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r1, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- movs r4, 0x2
- ldrsh r1, [r3, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- movs r0, 0x4
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
-_081D78B0:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D7860
-
- thumb_func_start sub_81D78BC
-sub_81D78BC: @ 81D78BC
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- ldr r5, =gUnknown_0862A9E4
- adds r0, r5, 0
- movs r1, 0x7E
- movs r2, 0x60
- movs r3, 0x1
- bl CreateSprite
- mov r8, r0
- mov r0, r8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r6, =gSprites
- lsls r4, r0, 4
- add r4, r8
- lsls r4, 2
- adds r0, r6, 0
- adds r0, 0x1C
- adds r0, r4, r0
- ldr r1, =sub_81D7A60
- str r1, [r0]
- adds r0, r6, 0
- adds r0, 0x2E
- adds r4, r0
- adds r0, r5, 0
- movs r1, 0x9E
- movs r2, 0x60
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 8
- strh r0, [r4]
- adds r0, r5, 0
- movs r1, 0x7E
- movs r2, 0x70
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4]
- orrs r0, r1
- strh r0, [r4]
- adds r0, r5, 0
- movs r1, 0x9E
- movs r2, 0x70
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 8
- strh r0, [r4, 0x2]
- adds r0, r5, 0
- movs r1, 0x7E
- movs r2, 0x80
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x2]
- orrs r0, r1
- strh r0, [r4, 0x2]
- adds r0, r5, 0
- movs r1, 0x9E
- movs r2, 0x80
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 8
- strh r0, [r4, 0x4]
- adds r0, r5, 0
- movs r1, 0x5E
- movs r2, 0x80
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x4]
- orrs r0, r1
- strh r0, [r4, 0x4]
- adds r0, r5, 0
- movs r1, 0x7E
- movs r2, 0x80
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 8
- strh r0, [r4, 0x6]
- adds r0, r5, 0
- movs r1, 0xAE
- movs r2, 0x80
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x6]
- orrs r0, r1
- strh r0, [r4, 0x6]
- ldr r0, =gUnknown_0862AA1C
- movs r1, 0xC6
- movs r2, 0x84
- movs r3, 0
- bl CreateSprite
- lsls r0, 8
- strh r0, [r4, 0x8]
- ldr r0, =gUnknown_0862AA3C
- movs r1, 0xBE
- movs r2, 0x78
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x8]
- orrs r0, r1
- strh r0, [r4, 0x8]
- ldrh r1, [r4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x1
- bl StartSpriteAnim
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x2
- bl StartSpriteAnim
- ldrh r1, [r4, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x3
- bl StartSpriteAnim
- ldrb r1, [r4, 0x2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x4
- bl StartSpriteAnim
- ldrh r1, [r4, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x5
- bl StartSpriteAnim
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x6
- bl StartSpriteAnim
- ldrh r1, [r4, 0x6]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x7
- bl StartSpriteAnim
- ldrb r1, [r4, 0x6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x8
- bl StartSpriteAnim
- mov r0, r8
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_81D78BC
-
- thumb_func_start sub_81D7A60
-sub_81D7A60: @ 81D7A60
- push {r4-r7,lr}
- adds r4, r0, 0
- adds r3, r4, 0
- adds r3, 0x2E
- ldrh r0, [r3, 0xA]
- adds r0, 0x1
- movs r1, 0xF
- ands r0, r1
- strh r0, [r3, 0xA]
- movs r1, 0x7
- ands r1, r0
- ldr r7, =gSprites
- cmp r1, 0
- bne _081D7B52
- ldrh r1, [r4, 0x20]
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- cmp r0, 0x98
- beq _081D7B52
- adds r0, r1, 0x1
- strh r0, [r4, 0x20]
- ldrh r1, [r4, 0x2E]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r0, [r4, 0x2E]
- movs r2, 0xFF
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r1, [r3, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0x2]
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r1, [r3, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0x4]
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r1, [r3, 0x6]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0x6]
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r1, [r3, 0x8]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0x8]
- ands r2, r0
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r7
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
-_081D7B52:
- adds r6, r7, 0
- movs r5, 0xFF
- ldrb r1, [r3, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- adds r0, 0x2B
- ldrb r2, [r0]
- cmp r2, 0x1
- beq _081D7C24
- cmp r2, 0x1
- bgt _081D7B78
- cmp r2, 0
- beq _081D7B84
- b _081D7D0C
- .pool
-_081D7B78:
- cmp r2, 0x2
- bne _081D7B7E
- b _081D7CAC
-_081D7B7E:
- cmp r2, 0x3
- beq _081D7C24
- b _081D7D0C
-_081D7B84:
- strh r2, [r4, 0x26]
- ldrh r1, [r3]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r0, [r3]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r0, [r3, 0x2]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r0, [r3, 0x4]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x6]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r0, [r3, 0x6]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x8]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x8]
- ands r1, r5
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- b _081D7D0A
-_081D7C24:
- movs r2, 0x1
- strh r2, [r4, 0x26]
- ldrh r1, [r3]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrb r1, [r3, 0x2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrb r1, [r3, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x6]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrb r1, [r3, 0x6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x8]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrb r1, [r3, 0x8]
- b _081D7D02
-_081D7CAC:
- strh r2, [r4, 0x26]
- ldrh r1, [r3]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r0, [r3]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r0, [r3, 0x2]
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- ldrh r1, [r3, 0x8]
- ands r1, r5
-_081D7D02:
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
-_081D7D0A:
- strh r2, [r0, 0x26]
-_081D7D0C:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_81D7A60
-
- thumb_func_start sub_81D7D14
-sub_81D7D14: @ 81D7D14
- push {lr}
- adds r2, r0, 0
- movs r0, 0x2E
- adds r0, r2
- mov r12, r0
- ldrh r1, [r2, 0x22]
- movs r3, 0x22
- ldrsh r0, [r2, r3]
- cmp r0, 0xA0
- bgt _081D7E08
- adds r0, r1, 0
- adds r0, 0x8
- strh r0, [r2, 0x22]
- ldr r3, =gSprites
- ldrh r1, [r2, 0x2E]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- ldrh r0, [r2, 0x2E]
- movs r2, 0xFF
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- mov r0, r12
- ldrh r1, [r0, 0x2]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- mov r1, r12
- ldrh r0, [r1, 0x2]
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- mov r0, r12
- ldrh r1, [r0, 0x4]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- mov r1, r12
- ldrh r0, [r1, 0x4]
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- mov r0, r12
- ldrh r1, [r0, 0x6]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- mov r1, r12
- ldrh r0, [r1, 0x6]
- adds r1, r2, 0
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- mov r0, r12
- ldrh r1, [r0, 0x8]
- lsls r1, 16
- asrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- mov r1, r12
- ldrh r0, [r1, 0x8]
- ands r2, r0
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
-_081D7E08:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D7D14
-
- thumb_func_start sub_81D7E10
-sub_81D7E10: @ 81D7E10
- push {r4,lr}
- bl ResetVramOamAndBgCntRegs
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_0862AA54
- movs r0, 0x1
- movs r2, 0x3
- bl InitBgsFromTemplates
- ldr r4, =gUnknown_0203CF60
- ldr r1, [r4]
- adds r1, 0x4
- movs r0, 0
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00000804
- adds r1, r0
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001004
- adds r1, r0
- movs r0, 0x2
- bl SetBgTilemapBuffer
- bl ResetAllBgsCoordinates
- movs r0, 0
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x1
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x2
- bl schedule_bg_copy_tilemap_to_vram
- movs r1, 0x82
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D7E10
-
- thumb_func_start sub_81D7E9C
-sub_81D7E9C: @ 81D7E9C
- push {r4,lr}
- sub sp, 0x4
- bl reset_temp_tile_data_buffers
- ldr r1, =gRaySceneClouds_Gfx
- movs r4, 0
- str r4, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- ldr r1, =gRaySceneOvercast_Gfx
- str r4, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- ldr r1, =gRaySceneRayquaza_Gfx
- str r4, [sp]
- movs r0, 0x2
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
-_081D7ED0:
- bl free_temp_tile_data_buffers_if_possible
- lsls r0, 24
- cmp r0, 0
- bne _081D7ED0
- ldr r0, =gRaySceneClouds2_Tilemap
- ldr r4, =gUnknown_0203CF60
- ldr r1, [r4]
- adds r1, 0x4
- bl LZDecompressWram
- ldr r0, =gRaySceneOvercast_Tilemap
- ldr r1, [r4]
- ldr r2, =0x00000804
- adds r1, r2
- bl LZDecompressWram
- ldr r0, =gRaySceneRayquaza_Tilemap
- ldr r1, [r4]
- ldr r2, =0x00001004
- adds r1, r2
- bl LZDecompressWram
- ldr r0, =gRaySceneRayquaza_Pal
- movs r1, 0
- movs r2, 0x40
- bl LoadCompressedPalette
- ldr r0, =gUnknown_0862AA90
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AA98
- bl LoadCompressedObjectPalette
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D7E9C
-
- thumb_func_start sub_81D7F4C
-sub_81D7F4C: @ 81D7F4C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r5, =gTasks + 0x8
- adds r6, r4, r5
- movs r0, 0xE8
- lsls r0, 1
- bl PlayNewMapMusic
- bl sub_81D7E10
- bl sub_81D7E9C
- movs r1, 0x94
- lsls r1, 2
- movs r0, 0x50
- bl SetGpuReg
- ldr r1, =0x00000808
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- ldr r0, =sub_81D67EC
- bl SetVBlankCallback
- ldr r0, =sub_81D81A4
- movs r1, 0
- bl CreateTask
- movs r0, 0
- strh r0, [r6]
- strh r0, [r6, 0x2]
- subs r5, 0x8
- adds r4, r5
- ldr r0, =sub_81D7FC0
- str r0, [r4]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D7F4C
-
- thumb_func_start sub_81D7FC0
-sub_81D7FC0: @ 81D7FC0
- push {r4-r6,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- movs r0, 0
- ldrsh r5, [r4, r0]
- cmp r5, 0x1
- beq _081D802A
- cmp r5, 0x1
- bgt _081D7FE8
- cmp r5, 0
- beq _081D7FF4
- b _081D815A
- .pool
-_081D7FE8:
- cmp r5, 0x2
- beq _081D80A4
- cmp r5, 0x3
- bne _081D7FF2
- b _081D8124
-_081D7FF2:
- b _081D815A
-_081D7FF4:
- ldrh r1, [r4, 0x2]
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- cmp r0, 0x8
- bne _081D8024
- movs r0, 0x1
- negs r0, r0
- str r5, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- strh r5, [r4, 0x4]
- movs r0, 0x1E
- strh r0, [r4, 0x6]
- strh r5, [r4, 0x8]
- movs r0, 0x7
- strh r0, [r4, 0xA]
- strh r5, [r4, 0x2]
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _081D815A
-_081D8024:
- adds r0, r1, 0x1
- strh r0, [r4, 0x2]
- b _081D815A
-_081D802A:
- ldrh r1, [r4, 0x6]
- ldrh r3, [r4, 0x4]
- adds r0, r1, r3
- strh r0, [r4, 0x4]
- ldrh r2, [r4, 0xA]
- ldrh r3, [r4, 0x8]
- adds r0, r2, r3
- strh r0, [r4, 0x8]
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0x3
- ble _081D8046
- subs r0, r1, 0x3
- strh r0, [r4, 0x6]
-_081D8046:
- lsls r0, r2, 16
- cmp r0, 0
- beq _081D8050
- subs r0, r2, 0x1
- strh r0, [r4, 0xA]
-_081D8050:
- movs r1, 0x4
- ldrsh r0, [r4, r1]
- cmp r0, 0xFF
- ble _081D8078
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r4, 0x4]
- movs r1, 0
- strh r1, [r4, 0x6]
- movs r0, 0xC
- strh r0, [r4, 0xC]
- movs r3, 0x1
- negs r3, r3
- adds r0, r3, 0
- strh r0, [r4, 0xE]
- strh r1, [r4, 0x2]
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
-_081D8078:
- movs r1, 0xF0
- lsls r1, 7
- movs r2, 0xC0
- lsls r2, 5
- ldrh r0, [r4, 0x8]
- adds r0, 0x20
- lsls r0, 16
- asrs r0, 16
- str r0, [sp]
- movs r3, 0x4
- ldrsh r0, [r4, r3]
- str r0, [sp, 0x4]
- movs r3, 0x4
- ldrsh r0, [r4, r3]
- str r0, [sp, 0x8]
- movs r0, 0
- str r0, [sp, 0xC]
- movs r0, 0x2
- movs r3, 0x78
- bl SetBgAffine
- b _081D815A
-_081D80A4:
- ldrh r0, [r4, 0x2]
- adds r0, 0x1
- strh r0, [r4, 0x2]
- movs r1, 0xF0
- lsls r1, 7
- movs r2, 0xC0
- lsls r2, 5
- ldrh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 18
- adds r0, 0x20
- ldrh r3, [r4, 0x8]
- adds r0, r3
- lsls r0, 16
- asrs r0, 16
- str r0, [sp]
- movs r3, 0x4
- ldrsh r0, [r4, r3]
- str r0, [sp, 0x4]
- movs r3, 0x4
- ldrsh r0, [r4, r3]
- str r0, [sp, 0x8]
- movs r5, 0
- str r5, [sp, 0xC]
- movs r0, 0x2
- movs r3, 0x78
- bl SetBgAffine
- ldrh r0, [r4, 0xE]
- ldrh r1, [r4, 0xC]
- adds r0, r1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0xC
- beq _081D80F4
- movs r0, 0xC
- negs r0, r0
- cmp r1, r0
- bne _081D815A
-_081D80F4:
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- negs r0, r0
- strh r0, [r4, 0xE]
- movs r3, 0x2
- ldrsh r1, [r4, r3]
- ldr r0, =0x00000127
- cmp r1, r0
- ble _081D815A
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- movs r0, 0x1
- negs r0, r0
- str r5, [sp]
- movs r1, 0x6
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _081D815A
- .pool
-_081D8124:
- ldrh r0, [r4, 0x4]
- adds r0, 0x10
- strh r0, [r4, 0x4]
- movs r1, 0xF0
- lsls r1, 7
- movs r2, 0xC0
- lsls r2, 5
- ldrh r0, [r4, 0x8]
- adds r0, 0x20
- lsls r0, 16
- asrs r0, 16
- str r0, [sp]
- movs r3, 0x4
- ldrsh r0, [r4, r3]
- str r0, [sp, 0x4]
- movs r3, 0x4
- ldrsh r0, [r4, r3]
- str r0, [sp, 0x8]
- movs r0, 0
- str r0, [sp, 0xC]
- movs r0, 0x2
- movs r3, 0x78
- bl SetBgAffine
- adds r0, r6, 0
- bl sub_81D8164
-_081D815A:
- add sp, 0x10
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_81D7FC0
-
- thumb_func_start sub_81D8164
-sub_81D8164: @ 81D8164
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _081D8192
- movs r0, 0
- bl SetVBlankCallback
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- ldr r0, =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, =sub_81D6840
- str r0, [r1]
-_081D8192:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8164
-
- thumb_func_start sub_81D81A4
-sub_81D81A4: @ 81D81A4
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- ldrh r1, [r4, 0x2]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0
- bne _081D8254
- ldr r0, =gUnknown_0862AAA0
- ldr r3, =gUnknown_0862AAB8
- movs r1, 0
- ldrsh r2, [r4, r1]
- lsls r2, 1
- adds r1, r2, r3
- ldrb r1, [r1]
- lsls r1, 24
- asrs r1, 24
- lsls r1, 18
- movs r6, 0xF0
- lsls r6, 15
- adds r1, r6
- asrs r1, 16
- adds r3, 0x1
- adds r2, r3
- ldrb r2, [r2]
- lsls r2, 24
- asrs r2, 24
- lsls r2, 18
- movs r3, 0xA0
- lsls r3, 15
- adds r2, r3
- asrs r2, 16
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gSprites
- lsls r3, r0, 4
- adds r3, r0
- lsls r3, 2
- adds r3, r1
- movs r0, 0
- ldrsb r0, [r4, r0]
- strh r0, [r3, 0x2E]
- ldrb r2, [r3, 0x1]
- movs r1, 0xD
- negs r1, r1
- adds r0, r1, 0
- ands r0, r2
- movs r2, 0x4
- orrs r0, r2
- movs r2, 0x3
- orrs r0, r2
- strb r0, [r3, 0x1]
- ldrb r0, [r3, 0x5]
- ands r1, r0
- movs r0, 0x8
- orrs r1, r0
- strb r1, [r3, 0x5]
- adds r0, r3, 0
- bl InitSpriteAffineAnim
- ldrh r1, [r4]
- movs r6, 0
- ldrsh r0, [r4, r6]
- cmp r0, 0x9
- bne _081D8250
- adds r0, r5, 0
- bl DestroyTask
- b _081D825A
- .pool
-_081D8250:
- adds r0, r1, 0x1
- strh r0, [r4]
-_081D8254:
- ldrh r0, [r4, 0x2]
- adds r0, 0x1
- strh r0, [r4, 0x2]
-_081D825A:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_81D81A4
-
- thumb_func_start sub_81D8260
-sub_81D8260: @ 81D8260
- push {lr}
- adds r2, r0, 0
- movs r1, 0x30
- ldrsh r0, [r2, r1]
- cmp r0, 0
- bne _081D8270
- strh r0, [r2, 0x24]
- b _081D829A
-_081D8270:
- ldr r1, =gUnknown_0862AAB8
- movs r3, 0x2E
- ldrsh r0, [r2, r3]
- lsls r0, 1
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- ldrh r3, [r2, 0x24]
- adds r0, r3
- strh r0, [r2, 0x24]
- movs r3, 0x2E
- ldrsh r0, [r2, r3]
- lsls r0, 1
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- ldrh r1, [r2, 0x26]
- adds r0, r1
-_081D829A:
- strh r0, [r2, 0x26]
- ldrh r0, [r2, 0x30]
- adds r0, 0x1
- movs r1, 0xF
- ands r0, r1
- strh r0, [r2, 0x30]
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8260
-
- thumb_func_start sub_81D82B0
-sub_81D82B0: @ 81D82B0
- push {r4,lr}
- bl ResetVramOamAndBgCntRegs
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_0862AACC
- movs r0, 0
- movs r2, 0x4
- bl InitBgsFromTemplates
- ldr r4, =gUnknown_0203CF60
- ldr r1, [r4]
- adds r1, 0x4
- movs r0, 0
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00000804
- adds r1, r0
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001004
- adds r1, r0
- movs r0, 0x2
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001804
- adds r1, r0
- movs r0, 0x3
- bl SetBgTilemapBuffer
- bl ResetAllBgsCoordinates
- movs r0, 0
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x1
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x2
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x3
- bl schedule_bg_copy_tilemap_to_vram
- movs r1, 0x82
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- movs r0, 0x3
- bl ShowBg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D82B0
-
- thumb_func_start sub_81D8358
-sub_81D8358: @ 81D8358
- push {r4-r7,lr}
- sub sp, 0xC
- bl reset_temp_tile_data_buffers
- ldr r1, =gRaySceneRayquazaLight_Gfx
- movs r4, 0
- str r4, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- ldr r1, =gRaySceneOvercast2_Gfx
- str r4, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- add r7, sp, 0x8
-_081D8380:
- bl free_temp_tile_data_buffers_if_possible
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0
- bne _081D8380
- ldr r0, =gRaySceneRayquazaLight_Tilemap
- ldr r5, =gUnknown_0203CF60
- ldr r1, [r5]
- adds r1, 0x4
- bl LZDecompressWram
- ldr r0, =gRaySceneOvercast2_Tilemap
- ldr r1, [r5]
- ldr r4, =0x00001804
- adds r1, r4
- bl LZDecompressWram
- str r6, [sp, 0x4]
- ldr r1, [r5]
- ldr r0, =0x00001004
- adds r1, r0
- ldr r2, =0x01000200
- add r0, sp, 0x4
- bl CpuFastSet
- ldr r1, [r5]
- adds r4, r1, r4
- ldr r0, =0x00000804
- adds r1, r0
- movs r2, 0x80
- lsls r2, 2
- adds r0, r4, 0
- bl CpuFastSet
- str r6, [sp, 0x8]
- ldr r1, [r5]
- ldr r0, =0x00000904
- adds r1, r0
- ldr r2, =0x010000d0
- adds r0, r7, 0
- bl CpuFastSet
- ldr r0, =gRaySceneOvercast2_Pal
- movs r1, 0
- movs r2, 0x40
- bl LoadCompressedPalette
- ldr r0, =gPlttBufferUnfaded
- ldr r1, =0x00007fff
- strh r1, [r0]
- ldr r0, =gPlttBufferFaded
- strh r1, [r0]
- ldr r0, =gUnknown_0862AAFC
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AB04
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AB0C
- bl LoadCompressedObjectPalette
- add sp, 0xC
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8358
-
- thumb_func_start sub_81D844C
-sub_81D844C: @ 81D844C
- push {r4,r5,lr}
- movs r0, 0x6
- bl GetGpuReg
- lsls r0, 16
- lsrs r2, r0, 16
- adds r1, r2, 0
- subs r1, 0x18
- lsls r0, r1, 16
- lsrs r0, 16
- cmp r0, 0x6F
- bhi _081D848C
- ldr r0, =gUnknown_0203CF60
- ldr r0, [r0]
- ldr r3, =0x00002008
- adds r0, r3
- movs r3, 0
- ldrsh r0, [r0, r3]
- cmp r1, r0
- bgt _081D848C
- ldr r1, =0x04000052
- ldr r3, =0x00000d08
- b _081D8492
- .pool
-_081D848C:
- ldr r1, =0x04000052
- movs r3, 0x80
- lsls r3, 5
-_081D8492:
- adds r0, r3, 0
- strh r0, [r1]
- cmp r2, 0
- bne _081D84E0
- ldr r0, =gUnknown_0203CF60
- ldr r1, [r0]
- ldr r2, =0x00002008
- adds r3, r1, r2
- ldrh r4, [r3]
- movs r1, 0
- ldrsh r2, [r3, r1]
- ldr r1, =0x00001fff
- adds r5, r0, 0
- cmp r2, r1
- bgt _081D84D4
- cmp r2, 0x27
- bgt _081D84C8
- adds r0, r4, 0x4
- b _081D84D2
- .pool
-_081D84C8:
- cmp r2, 0x4F
- bgt _081D84D0
- adds r0, r4, 0x2
- b _081D84D2
-_081D84D0:
- adds r0, r4, 0x1
-_081D84D2:
- strh r0, [r3]
-_081D84D4:
- ldr r1, [r5]
- ldr r2, =0x0000200a
- adds r1, r2
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
-_081D84E0:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D844C
-
- thumb_func_start sub_81D84EC
-sub_81D84EC: @ 81D84EC
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r6, =gTasks + 0x8
- adds r5, r4, r6
- bl sub_81D82B0
- bl sub_81D8358
- ldr r1, =0x00001e41
- movs r0, 0x50
- bl SetGpuRegBits
- movs r0, 0x80
- lsls r0, 5
- mov r8, r0
- movs r0, 0x52
- mov r1, r8
- bl SetGpuReg
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- ldr r0, =sub_81D67EC
- bl SetVBlankCallback
- ldr r0, =gUnknown_0203CF60
- ldr r0, [r0]
- ldr r1, =0x00002008
- adds r2, r0, r1
- movs r1, 0
- strh r1, [r2]
- ldr r2, =0x0000200a
- adds r0, r2
- strh r1, [r0]
- strh r1, [r5]
- strh r1, [r5, 0x2]
- strh r1, [r5, 0x4]
- strh r1, [r5, 0x6]
- mov r0, r8
- strh r0, [r5, 0x8]
- subs r6, 0x8
- adds r4, r6
- ldr r0, =sub_81D857C
- str r0, [r4]
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D84EC
-
- thumb_func_start sub_81D857C
-sub_81D857C: @ 81D857C
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r5, r0, r1
- movs r1, 0
- ldrsh r0, [r5, r1]
- cmp r0, 0x4
- bhi _081D8674
- lsls r0, 2
- ldr r1, =_081D85A8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_081D85A8:
- .4byte _081D85BC
- .4byte _081D85DC
- .4byte _081D861A
- .4byte _081D863A
- .4byte _081D8656
-_081D85BC:
- ldrh r1, [r5, 0x2]
- movs r2, 0x2
- ldrsh r0, [r5, r2]
- cmp r0, 0x8
- bne _081D8634
- movs r0, 0x1
- negs r0, r0
- movs r4, 0
- str r4, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- strh r4, [r5, 0x2]
- b _081D864E
-_081D85DC:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _081D8674
- ldrh r2, [r5, 0x2]
- movs r3, 0x2
- ldrsh r0, [r5, r3]
- cmp r0, 0xA
- bne _081D8614
- strh r1, [r5, 0x2]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- ldr r0, =sub_81D844C
- bl SetHBlankCallback
- movs r0, 0x3
- bl EnableInterrupts
- b _081D8674
- .pool
-_081D8614:
- adds r0, r2, 0x1
- strh r0, [r5, 0x2]
- b _081D8674
-_081D861A:
- ldrh r1, [r5, 0x2]
- movs r2, 0x2
- ldrsh r0, [r5, r2]
- cmp r0, 0x50
- bne _081D8634
- movs r0, 0
- strh r0, [r5, 0x2]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- bl sub_81D86CC
- b _081D8674
-_081D8634:
- adds r0, r1, 0x1
- strh r0, [r5, 0x2]
- b _081D8674
-_081D863A:
- ldrh r0, [r5, 0x2]
- adds r0, 0x1
- strh r0, [r5, 0x2]
- lsls r0, 16
- movs r1, 0xB8
- lsls r1, 17
- cmp r0, r1
- bne _081D8674
- movs r0, 0
- strh r0, [r5, 0x2]
-_081D864E:
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- b _081D8674
-_081D8656:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =sub_81D8684
- str r1, [r0]
-_081D8674:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D857C
-
- thumb_func_start sub_81D8684
-sub_81D8684: @ 81D8684
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _081D86B8
- movs r0, 0
- bl SetVBlankCallback
- movs r0, 0
- bl SetHBlankCallback
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- ldr r0, =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, =sub_81D6840
- str r0, [r1]
-_081D86B8:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8684
-
- thumb_func_start sub_81D86CC
-sub_81D86CC: @ 81D86CC
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- ldr r0, =gUnknown_0862AB14
- movs r1, 0xA0
- movs r2, 0
- movs r3, 0
- bl CreateSprite
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- lsls r5, r6, 4
- adds r5, r6
- lsls r5, 2
- ldr r4, =gSprites + 0x2E
- adds r0, r5, r4
- mov r8, r0
- ldr r0, =gUnknown_0862AB2C
- movs r2, 0x30
- negs r2, r2
- movs r1, 0xB8
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- mov r1, r8
- strh r0, [r1]
- adds r3, r4, 0
- subs r3, 0x2E
- subs r4, 0x12
- adds r4, r5, r4
- ldr r0, =sub_81D874C
- str r0, [r4]
- adds r5, r3
- ldrb r0, [r5, 0x5]
- movs r2, 0xC
- orrs r0, r2
- strb r0, [r5, 0x5]
- movs r4, 0
- ldrsh r1, [r1, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrb r1, [r0, 0x5]
- orrs r1, r2
- strb r1, [r0, 0x5]
- adds r0, r6, 0
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_81D86CC
-
- thumb_func_start sub_81D874C
-sub_81D874C: @ 81D874C
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r5, 0
- adds r4, 0x2E
- movs r0, 0x4
- ldrsh r1, [r4, r0]
- cmp r1, 0
- bne _081D8764
- movs r0, 0xC
- strh r0, [r4, 0x6]
- movs r0, 0x8
- b _081D87C2
-_081D8764:
- movs r0, 0x80
- lsls r0, 1
- cmp r1, r0
- bne _081D8774
- movs r0, 0x9
- strh r0, [r4, 0x6]
- movs r0, 0x7
- b _081D87C2
-_081D8774:
- movs r0, 0x86
- lsls r0, 1
- cmp r1, r0
- bne _081D8784
- movs r0, 0x8
- strh r0, [r4, 0x6]
- movs r0, 0x6
- b _081D87C2
-_081D8784:
- movs r0, 0x8C
- lsls r0, 1
- cmp r1, r0
- bne _081D8794
- movs r0, 0x7
- strh r0, [r4, 0x6]
- movs r0, 0x5
- b _081D87C2
-_081D8794:
- movs r0, 0x92
- lsls r0, 1
- cmp r1, r0
- bne _081D87A4
- movs r0, 0x6
- strh r0, [r4, 0x6]
- movs r0, 0x4
- b _081D87C2
-_081D87A4:
- movs r0, 0x98
- lsls r0, 1
- cmp r1, r0
- bne _081D87B4
- movs r0, 0x5
- strh r0, [r4, 0x6]
- movs r0, 0x3
- b _081D87C2
-_081D87B4:
- movs r0, 0xA0
- lsls r0, 1
- cmp r1, r0
- bne _081D87C4
- movs r0, 0x4
- strh r0, [r4, 0x6]
- movs r0, 0x2
-_081D87C2:
- strh r0, [r4, 0x8]
-_081D87C4:
- movs r1, 0x4
- ldrsh r0, [r4, r1]
- movs r2, 0x6
- ldrsh r1, [r4, r2]
- bl __modsi3
- cmp r0, 0
- bne _081D87EE
- ldrh r0, [r5, 0x24]
- subs r0, 0x1
- strh r0, [r5, 0x24]
- ldr r2, =gSprites
- movs r0, 0
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x24]
- subs r1, 0x1
- strh r1, [r0, 0x24]
-_081D87EE:
- movs r1, 0x4
- ldrsh r0, [r4, r1]
- movs r2, 0x8
- ldrsh r1, [r4, r2]
- bl __modsi3
- cmp r0, 0
- bne _081D8818
- ldrh r0, [r5, 0x26]
- adds r0, 0x1
- strh r0, [r5, 0x26]
- ldr r2, =gSprites
- movs r0, 0
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x26]
- adds r1, 0x1
- strh r1, [r0, 0x26]
-_081D8818:
- ldrh r0, [r4, 0x4]
- adds r0, 0x1
- strh r0, [r4, 0x4]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D874C
-
- thumb_func_start sub_81D8828
-sub_81D8828: @ 81D8828
- push {r4,lr}
- bl ResetVramOamAndBgCntRegs
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_0862AB44
- movs r0, 0
- movs r2, 0x4
- bl InitBgsFromTemplates
- ldr r4, =gUnknown_0203CF60
- ldr r1, [r4]
- adds r1, 0x4
- movs r0, 0
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00000804
- adds r1, r0
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001004
- adds r1, r0
- movs r0, 0x2
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001804
- adds r1, r0
- movs r0, 0x3
- bl SetBgTilemapBuffer
- bl ResetAllBgsCoordinates
- movs r0, 0
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x1
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x2
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x3
- bl schedule_bg_copy_tilemap_to_vram
- movs r1, 0xC1
- lsls r1, 6
- movs r0, 0
- bl SetGpuReg
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- movs r0, 0x3
- bl ShowBg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8828
-
- thumb_func_start sub_81D88D0
-sub_81D88D0: @ 81D88D0
- push {r4,lr}
- sub sp, 0x4
- bl reset_temp_tile_data_buffers
- ldr r1, =gRaySceneRayquazaChase_Gfx
- movs r4, 0
- str r4, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- ldr r1, =gRaySceneChaseStreaks_Gfx
- str r4, [sp]
- movs r0, 0x2
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- ldr r1, =gRaySceneChaseBg_Gfx
- str r4, [sp]
- movs r0, 0x3
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
-_081D8904:
- bl free_temp_tile_data_buffers_if_possible
- lsls r0, 24
- cmp r0, 0
- bne _081D8904
- ldr r0, =gRayChaseRayquazaChase2_Tilemap
- ldr r4, =gUnknown_0203CF60
- ldr r1, [r4]
- adds r1, 0x4
- bl LZDecompressWram
- ldr r0, =gRayChaseRayquazaChase_Tilemap
- ldr r1, [r4]
- ldr r2, =0x00000804
- adds r1, r2
- bl LZDecompressWram
- ldr r0, =gRaySceneChaseStreaks_Tilemap
- ldr r1, [r4]
- ldr r2, =0x00001004
- adds r1, r2
- bl LZDecompressWram
- ldr r0, =gRaySceneChaseBg_Tilemap
- ldr r1, [r4]
- ldr r2, =0x00001804
- adds r1, r2
- bl LZDecompressWram
- ldr r0, =gRaySceneChase_Pal
- movs r1, 0
- movs r2, 0x80
- bl LoadCompressedPalette
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D88D0
-
- thumb_func_start sub_81D8980
-sub_81D8980: @ 81D8980
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r5, =gTasks + 0x8
- adds r6, r4, r5
- bl sub_81D8828
- bl sub_81D88D0
- bl sub_81D68C8
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- ldr r0, =sub_81D67EC
- bl SetVBlankCallback
- movs r0, 0
- strh r0, [r6]
- strh r0, [r6, 0x2]
- ldr r0, =sub_81D8AD8
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0x4]
- subs r5, 0x8
- adds r4, r5
- ldr r0, =sub_81D89E0
- str r0, [r4]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8980
-
- thumb_func_start sub_81D89E0
-sub_81D89E0: @ 81D89E0
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- bl sub_81D8BB4
- ldrh r1, [r4, 0x6]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _081D8A16
- movs r1, 0
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- bgt _081D8A16
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- cmp r0, 0x59
- bgt _081D8A16
- movs r0, 0x67
- bl PlaySE
-_081D8A16:
- ldrh r0, [r4, 0x6]
- adds r0, 0x1
- strh r0, [r4, 0x6]
- movs r0, 0
- ldrsh r5, [r4, r0]
- cmp r5, 0x1
- beq _081D8A5C
- cmp r5, 0x1
- bgt _081D8A34
- cmp r5, 0
- beq _081D8A3E
- b _081D8AC6
- .pool
-_081D8A34:
- cmp r5, 0x2
- beq _081D8A8C
- cmp r5, 0x3
- beq _081D8AA8
- b _081D8AC6
-_081D8A3E:
- ldrh r1, [r4, 0x2]
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- cmp r0, 0x8
- bne _081D8AA2
- movs r0, 0x1
- negs r0, r0
- str r5, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- strh r5, [r4, 0x2]
- b _081D8A9A
-_081D8A5C:
- ldrh r1, [r4, 0x2]
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- cmp r0, 0x7F
- bne _081D8AA2
- movs r0, 0
- strh r0, [r4, 0x2]
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- ldr r2, =gTasks
- movs r0, 0x4
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldr r1, =sub_81D8B2C
- b _081D8AC4
- .pool
-_081D8A8C:
- ldrh r1, [r4, 0x2]
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- cmp r0, 0xC
- bne _081D8AA2
- movs r0, 0
- strh r0, [r4, 0x2]
-_081D8A9A:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _081D8AC6
-_081D8AA2:
- adds r0, r1, 0x1
- strh r0, [r4, 0x2]
- b _081D8AC6
-_081D8AA8:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- ldr r1, =sub_81D8BEC
-_081D8AC4:
- str r1, [r0]
-_081D8AC6:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D89E0
-
- thumb_func_start sub_81D8AD8
-sub_81D8AD8: @ 81D8AD8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks + 0x8
- adds r5, r1, r0
- ldrh r1, [r5, 0x1E]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0
- bne _081D8B1C
- bl Random
- movs r4, 0x7
- adds r1, r4, 0
- ands r1, r0
- subs r1, 0x4
- lsls r1, 8
- movs r0, 0x1
- movs r2, 0
- bl ChangeBgX
- bl Random
- ands r4, r0
- subs r4, 0x4
- lsls r4, 8
- movs r0, 0x1
- adds r1, r4, 0
- movs r2, 0
- bl ChangeBgY
-_081D8B1C:
- ldrh r0, [r5, 0x1E]
- adds r0, 0x1
- strh r0, [r5, 0x1E]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8AD8
-
- thumb_func_start sub_81D8B2C
-sub_81D8B2C: @ 81D8B2C
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks + 0x8
- adds r4, r1, r0
- movs r1, 0
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _081D8B70
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl ChangeBgX
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl ChangeBgY
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- movs r0, 0xA
- strh r0, [r4, 0x2]
- movs r1, 0x1
- negs r1, r1
- adds r0, r1, 0
- b _081D8BAA
- .pool
-_081D8B70:
- cmp r0, 0x1
- bne _081D8BAC
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- lsls r1, 8
- movs r0, 0x1
- movs r2, 0x2
- bl ChangeBgX
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- lsls r1, 8
- movs r0, 0x1
- movs r2, 0x1
- bl ChangeBgY
- ldrh r0, [r4, 0x4]
- ldrh r1, [r4, 0x2]
- adds r0, r1
- strh r0, [r4, 0x2]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0xA
- negs r1, r1
- cmp r0, r1
- bne _081D8BAC
- movs r1, 0x4
- ldrsh r0, [r4, r1]
- negs r0, r0
-_081D8BAA:
- strh r0, [r4, 0x4]
-_081D8BAC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81D8B2C
-
- thumb_func_start sub_81D8BB4
-sub_81D8BB4: @ 81D8BB4
- push {r4,lr}
- movs r4, 0x80
- lsls r4, 3
- movs r0, 0x2
- adds r1, r4, 0
- movs r2, 0x2
- bl ChangeBgX
- movs r0, 0x2
- adds r1, r4, 0
- movs r2, 0x1
- bl ChangeBgY
- movs r4, 0x80
- lsls r4, 4
- movs r0, 0
- adds r1, r4, 0
- movs r2, 0x2
- bl ChangeBgX
- movs r0, 0
- adds r1, r4, 0
- movs r2, 0x1
- bl ChangeBgY
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81D8BB4
-
- thumb_func_start sub_81D8BEC
-sub_81D8BEC: @ 81D8BEC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r5, r1, 3
- ldr r6, =gTasks + 0x8
- adds r4, r5, r6
- bl sub_81D8BB4
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _081D8C26
- movs r0, 0
- bl SetVBlankCallback
- bl sub_81D6904
- ldrb r0, [r4, 0x4]
- bl DestroyTask
- adds r0, r6, 0
- subs r0, 0x8
- adds r0, r5, r0
- ldr r1, =sub_81D6840
- str r1, [r0]
-_081D8C26:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8BEC
-
- thumb_func_start sub_81D8C38
-sub_81D8C38: @ 81D8C38
- push {r4,lr}
- bl ResetVramOamAndBgCntRegs
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_0862AD08
- movs r0, 0x1
- movs r2, 0x3
- bl InitBgsFromTemplates
- ldr r4, =gUnknown_0203CF60
- ldr r1, [r4]
- adds r1, 0x4
- movs r0, 0
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00000804
- adds r1, r0
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001004
- adds r1, r0
- movs r0, 0x2
- bl SetBgTilemapBuffer
- bl ResetAllBgsCoordinates
- movs r0, 0
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x1
- bl schedule_bg_copy_tilemap_to_vram
- movs r0, 0x2
- bl schedule_bg_copy_tilemap_to_vram
- movs r1, 0xC1
- lsls r1, 6
- movs r0, 0
- bl SetGpuReg
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8C38
-
- thumb_func_start sub_81D8CC4
-sub_81D8CC4: @ 81D8CC4
- push {r4,lr}
- sub sp, 0x4
- bl reset_temp_tile_data_buffers
- ldr r1, =gRaySceneHushRing_Gfx
- movs r4, 0
- str r4, [sp]
- movs r0, 0x2
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- ldr r1, =gRaySceneHushBg_Gfx
- str r4, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
-_081D8CEA:
- bl free_temp_tile_data_buffers_if_possible
- lsls r0, 24
- cmp r0, 0
- bne _081D8CEA
- ldr r0, =gRaySceneHushRing_Tilemap
- ldr r4, =gUnknown_0203CF60
- ldr r1, [r4]
- ldr r2, =0x00000804
- adds r1, r2
- bl LZDecompressWram
- ldr r0, =gRaySceneHushBg_Tilemap
- ldr r1, [r4]
- adds r1, 0x4
- bl LZDecompressWram
- ldr r0, =gRaySceneHushRing_Map
- ldr r1, [r4]
- ldr r2, =0x00001004
- adds r1, r2
- bl LZDecompressWram
- ldr r0, =gRaySceneHushBg_Pal
- movs r1, 0
- movs r2, 0x60
- bl LoadCompressedPalette
- ldr r0, =gUnknown_0862AC28
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AC30
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AC38
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AC40
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AC48
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AC50
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0862AC58
- bl LoadCompressedObjectPalette
- ldr r0, =gUnknown_0862AC60
- bl LoadCompressedObjectPalette
- ldr r0, =gUnknown_0862AC68
- bl LoadCompressedObjectPalette
- ldr r0, =gUnknown_0862AC70
- bl LoadCompressedObjectPalette
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8CC4
-
- thumb_func_start sub_81D8DB4
-sub_81D8DB4: @ 81D8DB4
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r5, =gTasks + 0x8
- adds r6, r4, r5
- bl sub_81D8C38
- bl sub_81D8CC4
- bl sub_81D68C8
- movs r1, 0x80
- lsls r1, 3
- movs r0, 0
- bl ClearGpuRegBits
- ldr r1, =0x00000241
- movs r0, 0x50
- bl SetGpuReg
- ldr r1, =0x00000e09
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- ldr r0, =sub_81D67EC
- bl SetVBlankCallback
- movs r0, 0
- strh r0, [r6]
- strh r0, [r6, 0x2]
- subs r5, 0x8
- adds r4, r5
- ldr r0, =sub_81D8E80
- str r0, [r4]
- ldr r0, =sub_81D8FB0
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0x4]
- movs r0, 0x4
- ldrsh r1, [r6, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r2, 0
- strh r2, [r0, 0x8]
- movs r0, 0x4
- ldrsh r1, [r6, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r2, [r0, 0xA]
- movs r0, 0x4
- ldrsh r1, [r6, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r2, [r0, 0xC]
- movs r0, 0x4
- ldrsh r1, [r6, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r2, 0x1
- strh r2, [r0, 0xE]
- movs r0, 0x4
- ldrsh r1, [r6, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r2, [r0, 0x10]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8DB4
-
- thumb_func_start sub_81D8E80
-sub_81D8E80: @ 81D8E80
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0xC
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r7, r0, 3
- ldr r0, =gTasks + 0x8
- mov r8, r0
- adds r4, r7, r0
- movs r1, 0
- ldrsh r5, [r4, r1]
- cmp r5, 0x1
- beq _081D8EDE
- cmp r5, 0x1
- bgt _081D8EB0
- cmp r5, 0
- beq _081D8EBA
- b _081D8FA0
- .pool
-_081D8EB0:
- cmp r5, 0x2
- beq _081D8F1E
- cmp r5, 0x3
- beq _081D8F84
- b _081D8FA0
-_081D8EBA:
- ldrh r1, [r4, 0x2]
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- cmp r0, 0x8
- bne _081D8F18
- adds r0, r6, 0
- bl sub_81D90A8
- movs r0, 0x1
- negs r0, r0
- str r5, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- strh r5, [r4, 0x2]
- b _081D8F30
-_081D8EDE:
- ldr r2, =gSprites
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, =sub_81D97E0
- cmp r1, r0
- bne _081D8FA0
- ldrh r1, [r4, 0x2]
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- cmp r0, 0x40
- bne _081D8F18
- adds r0, r6, 0
- bl sub_81D94D4
- adds r0, r6, 0
- bl sub_81D93D8
- b _081D8F2C
- .pool
-_081D8F18:
- adds r0, r1, 0x1
- strh r0, [r4, 0x2]
- b _081D8FA0
-_081D8F1E:
- ldrh r2, [r4, 0x2]
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- movs r0, 0xE0
- lsls r0, 1
- cmp r1, r0
- bne _081D8F38
-_081D8F2C:
- movs r0, 0
- strh r0, [r4, 0x2]
-_081D8F30:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _081D8FA0
-_081D8F38:
- adds r0, r2, 0x1
- strh r0, [r4, 0x2]
- movs r1, 0x2
- ldrsh r0, [r4, r1]
- movs r1, 0x90
- bl __modsi3
- lsls r0, 16
- asrs r4, r0, 16
- cmp r4, 0
- bne _081D8FA0
- ldr r0, =0x0000fffe
- ldr r1, =0x0000ffff
- str r1, [sp]
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl sub_80A2C44
- ldr r0, =0xffff0000
- str r4, [sp]
- str r4, [sp, 0x4]
- movs r1, 0x1
- str r1, [sp, 0x8]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl sub_80A2C44
- b _081D8FA0
- .pool
-_081D8F84:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- mov r0, r8
- subs r0, 0x8
- adds r0, r7, r0
- ldr r1, =sub_81D9034
- str r1, [r0]
-_081D8FA0:
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8E80
-
- thumb_func_start sub_81D8FB0
-sub_81D8FB0: @ 81D8FB0
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks + 0x8
- adds r4, r1, r0
- ldrh r1, [r4]
- movs r0, 0xF
- ands r0, r1
- cmp r0, 0
- bne _081D9024
- ldrh r1, [r4, 0x2]
- adds r1, 0xE
- lsls r1, 8
- movs r2, 0xF8
- lsls r2, 5
- adds r0, r2, 0
- ands r1, r0
- ldrh r0, [r4, 0x4]
- adds r0, 0x9
- movs r2, 0xF
- ands r0, r2
- orrs r1, r0
- movs r0, 0x52
- bl SetGpuReg
- ldrh r1, [r4, 0x2]
- ldrh r0, [r4, 0x6]
- subs r1, r0
- strh r1, [r4, 0x2]
- ldrh r0, [r4, 0x8]
- ldrh r2, [r4, 0x4]
- adds r0, r2
- strh r0, [r4, 0x4]
- lsls r1, 16
- asrs r1, 16
- movs r0, 0x3
- negs r0, r0
- cmp r1, r0
- beq _081D9008
- cmp r1, 0
- bne _081D9010
-_081D9008:
- movs r1, 0x6
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0x6]
-_081D9010:
- movs r2, 0x4
- ldrsh r0, [r4, r2]
- cmp r0, 0x3
- beq _081D901C
- cmp r0, 0
- bne _081D9024
-_081D901C:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0x8]
-_081D9024:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D8FB0
-
- thumb_func_start sub_81D9034
-sub_81D9034: @ 81D9034
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r6, r1, 3
- ldr r7, =gTasks + 0x8
- adds r4, r6, r7
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0
- bne _081D90A0
- bl StopMapMusic
- movs r1, 0x2
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _081D9078
- movs r0, 0
- bl SetVBlankCallback
- bl sub_81D6904
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- ldrb r0, [r4, 0x4]
- bl DestroyTask
-_081D9078:
- ldrh r1, [r4, 0x2]
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- cmp r0, 0x20
- bne _081D909C
- strh r5, [r4, 0x2]
- adds r0, r7, 0
- subs r0, 0x8
- adds r0, r6, r0
- ldr r1, =sub_81D6840
- str r1, [r0]
- b _081D90A0
- .pool
-_081D909C:
- adds r0, r1, 0x1
- strh r0, [r4, 0x2]
-_081D90A0:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_81D9034
-
- thumb_func_start sub_81D90A8
-sub_81D90A8: @ 81D90A8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, =gTasks + 0x8
- adds r4, r0
- ldr r0, =gUnknown_0862AC78
- movs r1, 0x40
- movs r2, 0x78
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x6]
- movs r0, 0x6
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites + 0x2E
- mov r10, r1
- adds r7, r0, r1
- ldr r0, =gUnknown_0862AC90
- movs r1, 0x10
- movs r2, 0x82
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r7]
- movs r2, 0x2E
- negs r2, r2
- add r2, r10
- mov r8, r2
- movs r1, 0x6
- ldrsh r0, [r4, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x5]
- movs r6, 0xD
- negs r6, r6
- adds r0, r6, 0
- ands r0, r2
- movs r2, 0x4
- mov r9, r2
- mov r2, r9
- orrs r0, r2
- strb r0, [r1, 0x5]
- movs r1, 0
- ldrsh r0, [r7, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x5]
- adds r0, r6, 0
- ands r0, r2
- mov r2, r9
- orrs r0, r2
- strb r0, [r1, 0x5]
- ldr r5, =gUnknown_0862ACA8
- adds r0, r5, 0
- movs r1, 0xA0
- movs r2, 0x80
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x8]
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- mov r1, r10
- adds r7, r0, r1
- adds r0, r5, 0
- movs r1, 0xC0
- movs r2, 0x80
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r7]
- adds r0, r5, 0
- movs r1, 0xE0
- movs r2, 0x80
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r7, 0x2]
- movs r2, 0x8
- ldrsh r0, [r4, r2]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x5]
- adds r0, r6, 0
- ands r0, r2
- mov r2, r9
- orrs r0, r2
- strb r0, [r1, 0x5]
- movs r1, 0
- ldrsh r0, [r7, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x5]
- adds r0, r6, 0
- ands r0, r2
- mov r2, r9
- orrs r0, r2
- strb r0, [r1, 0x5]
- movs r1, 0x2
- ldrsh r0, [r7, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x5]
- adds r0, r6, 0
- ands r0, r2
- mov r2, r9
- orrs r0, r2
- strb r0, [r1, 0x5]
- movs r0, 0
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r8
- movs r1, 0x1
- bl StartSpriteAnim
- movs r2, 0x2
- ldrsh r1, [r7, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r8
- movs r1, 0x2
- bl StartSpriteAnim
- ldr r0, =gUnknown_0862ACC0
- movs r2, 0x41
- negs r2, r2
- movs r1, 0x78
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0xA]
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- mov r1, r10
- adds r7, r0, r1
- ldr r0, =gUnknown_0862ACD8
- movs r2, 0x71
- negs r2, r2
- movs r1, 0x78
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r7]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x5]
- adds r0, r6, 0
- ands r0, r2
- mov r2, r9
- orrs r0, r2
- strb r0, [r1, 0x5]
- movs r0, 0
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r8
- ldrb r1, [r0, 0x5]
- ands r6, r1
- orrs r6, r2
- strb r6, [r0, 0x5]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D90A8
-
- thumb_func_start sub_81D9274
-sub_81D9274: @ 81D9274
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- lsls r0, 24
- lsrs r0, 24
- lsls r2, r0, 2
- adds r2, r0
- lsls r2, 3
- ldr r0, =gTasks + 0x8
- adds r2, r0
- ldr r3, =gSprites
- movs r0, 0x6
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- movs r1, 0x1C
- adds r1, r3
- mov r8, r1
- add r0, r8
- ldr r6, =pokemon_alive_on_battle_side
- str r6, [r0]
- movs r0, 0x6
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- movs r4, 0
- strh r4, [r0, 0x36]
- movs r0, 0x6
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r4, [r0, 0x38]
- movs r0, 0x6
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- movs r5, 0x4
- strh r5, [r0, 0x3A]
- movs r0, 0x6
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r4, [r0, 0x3C]
- movs r0, 0x8
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r8
- str r6, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r4, [r0, 0x36]
- movs r0, 0x8
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r4, [r0, 0x38]
- movs r0, 0x8
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r5, [r0, 0x3A]
- movs r0, 0x8
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0x1
- strh r1, [r0, 0x3C]
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D9274
-
- thumb_func_start pokemon_alive_on_battle_side
-pokemon_alive_on_battle_side: @ 81D9338
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x36]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _081D93CC
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _081D9370
- ldrh r0, [r4, 0x20]
- ldrh r3, [r4, 0x3A]
- subs r0, r3
- strh r0, [r4, 0x20]
- ldr r2, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, r3
- b _081D939E
- .pool
-_081D9370:
- ldrh r2, [r4, 0x3A]
- ldrh r1, [r4, 0x20]
- adds r0, r2, r1
- strh r0, [r4, 0x20]
- ldr r3, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x20]
- adds r2, r1
- strh r2, [r0, 0x20]
- movs r2, 0x30
- ldrsh r1, [r4, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r4, 0x3A]
- ldrh r2, [r0, 0x20]
- adds r1, r2
-_081D939E:
- strh r1, [r0, 0x20]
- ldrh r1, [r4, 0x38]
- adds r1, 0x1
- movs r2, 0
- strh r1, [r4, 0x38]
- ldrh r0, [r4, 0x3A]
- subs r0, r1
- strh r0, [r4, 0x3A]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x3
- bne _081D93CC
- strh r2, [r4, 0x36]
- strh r2, [r4, 0x38]
- strh r2, [r4, 0x3A]
- ldr r0, =SpriteCallbackDummy
- str r0, [r4, 0x1C]
- b _081D93D2
- .pool
-_081D93CC:
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
-_081D93D2:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end pokemon_alive_on_battle_side
-
- thumb_func_start sub_81D93D8
-sub_81D93D8: @ 81D93D8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r2, r0, 2
- adds r2, r0
- lsls r2, 3
- ldr r0, =gTasks + 0x8
- adds r2, r0
- ldr r3, =gSprites
- movs r0, 0x6
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r3, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, =sub_81D9420
- str r1, [r0]
- movs r0, 0x6
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0x1
- bl StartSpriteAnim
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D93D8
-
- thumb_func_start sub_81D9420
-sub_81D9420: @ 81D9420
- push {r4,lr}
- adds r4, r0, 0
- adds r0, 0x2B
- ldrb r0, [r0]
- cmp r0, 0x1
- beq _081D9488
- cmp r0, 0x1
- bgt _081D9436
- cmp r0, 0
- beq _081D9440
- b _081D94C4
-_081D9436:
- cmp r0, 0x2
- beq _081D9440
- cmp r0, 0x3
- beq _081D9488
- b _081D94C4
-_081D9440:
- adds r0, r4, 0
- adds r0, 0x2C
- ldrb r0, [r0]
- lsls r0, 26
- lsrs r0, 26
- movs r1, 0xC
- bl __umodsi3
- lsls r0, 24
- ldr r2, =gSprites
- cmp r0, 0
- bne _081D9470
- ldrh r0, [r4, 0x20]
- subs r0, 0x2
- strh r0, [r4, 0x20]
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x2
- strh r1, [r0, 0x20]
-_081D9470:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r0, 0
- strh r0, [r1, 0x26]
- b _081D94C4
- .pool
-_081D9488:
- ldr r2, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, =0x0000fffe
- strh r1, [r0, 0x26]
- adds r0, r4, 0
- adds r0, 0x2C
- ldrb r1, [r0]
- lsls r1, 26
- lsrs r1, 26
- movs r0, 0xF
- ands r0, r1
- cmp r0, 0
- bne _081D94C4
- ldrh r0, [r4, 0x22]
- adds r0, 0x1
- strh r0, [r4, 0x22]
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x22]
- adds r1, 0x1
- strh r1, [r0, 0x22]
-_081D94C4:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D9420
-
- thumb_func_start sub_81D94D4
-sub_81D94D4: @ 81D94D4
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks + 0x8
- adds r1, r0
- movs r0, 0x8
- ldrsh r1, [r1, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r2, =gSprites + 0x2E
- adds r4, r0, r2
- subs r2, 0x12
- adds r0, r2
- ldr r3, =sub_81D9528
- str r3, [r0]
- movs r0, 0
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- str r3, [r0]
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- str r3, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D94D4
-
- thumb_func_start sub_81D9528
-sub_81D9528: @ 81D9528
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r7, r0, 0
- ldrh r1, [r7, 0x36]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0
- bne _081D9550
- ldrh r1, [r7, 0x24]
- movs r2, 0x24
- ldrsh r0, [r7, r2]
- cmp r0, 0x1
- bne _081D954C
- ldr r0, =0x0000ffff
- b _081D954E
- .pool
-_081D954C:
- movs r0, 0x1
-_081D954E:
- strh r0, [r7, 0x24]
-_081D9550:
- movs r1, 0x38
- ldrsh r0, [r7, r1]
- cmp r0, 0x80
- bne _081D95CE
- ldr r2, =gUnknown_0862ACF0
- mov r8, r2
- mov r0, r8
- movs r1, 0x98
- movs r2, 0x84
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r7, 0x3C]
- ldr r5, =gSprites
- movs r1, 0x3C
- ldrsh r0, [r7, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r2, [r1, 0x5]
- movs r4, 0xD
- negs r4, r4
- adds r0, r4, 0
- ands r0, r2
- movs r6, 0x4
- orrs r0, r6
- strb r0, [r1, 0x5]
- mov r0, r8
- movs r1, 0xE0
- movs r2, 0x84
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r7, 0x3C]
- movs r2, 0x3C
- ldrsh r1, [r7, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0, 0x5]
- ands r4, r1
- orrs r4, r6
- strb r4, [r0, 0x5]
- movs r0, 0x3C
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0]
- ldrh r0, [r7, 0x38]
- adds r0, 0x1
- strh r0, [r7, 0x38]
-_081D95CE:
- ldrh r1, [r7, 0x38]
- movs r2, 0x38
- ldrsh r0, [r7, r2]
- cmp r0, 0x7F
- ble _081D95F8
- movs r1, 0x26
- ldrsh r0, [r7, r1]
- cmp r0, 0x20
- beq _081D95FC
- ldrh r0, [r7, 0x3A]
- adds r0, 0x1
- strh r0, [r7, 0x3A]
- lsls r0, 16
- asrs r0, 20
- strh r0, [r7, 0x26]
- b _081D95FC
- .pool
-_081D95F8:
- adds r0, r1, 0x1
- strh r0, [r7, 0x38]
-_081D95FC:
- ldrh r0, [r7, 0x36]
- movs r1, 0x3F
- ands r0, r1
- cmp r0, 0
- bne _081D960C
- movs r0, 0xA5
- bl PlaySE
-_081D960C:
- ldrh r0, [r7, 0x36]
- adds r0, 0x1
- strh r0, [r7, 0x36]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_81D9528
-
- thumb_func_start sub_81D961C
-sub_81D961C: @ 81D961C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r0, 0x3C
- ldrsh r1, [r4, r0]
- cmp r1, 0x40
- bgt _081D968C
- ldrh r0, [r4, 0x26]
- adds r0, 0x2
- strh r0, [r4, 0x26]
- ldr r5, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrh r1, [r0, 0x26]
- adds r1, 0x2
- strh r1, [r0, 0x26]
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0x40
- beq _081D964C
- b _081D979E
-_081D964C:
- movs r3, 0x30
- negs r3, r3
- adds r0, r4, 0
- movs r1, 0x1
- movs r2, 0
- bl sub_81D9868
- movs r2, 0x5
- strh r2, [r4, 0x36]
- ldr r0, =0x0000ffff
- strh r0, [r4, 0x38]
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0x3
- strh r1, [r0, 0x36]
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r2, [r0, 0x38]
- b _081D979E
- .pool
-_081D968C:
- cmp r1, 0x6F
- bgt _081D96BE
- adds r0, r4, 0
- bl sub_81D97E0
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _081D96A4
- movs r0, 0x68
- bl PlaySE
-_081D96A4:
- movs r0, 0x36
- ldrsh r1, [r4, r0]
- movs r0, 0x3
- negs r0, r0
- cmp r1, r0
- bne _081D979E
- adds r0, r4, 0
- movs r1, 0x2
- movs r2, 0x30
- movs r3, 0x10
- bl sub_81D9868
- b _081D979E
-_081D96BE:
- cmp r1, 0x70
- bne _081D96EC
- ldr r2, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x7
- strh r1, [r0, 0x36]
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x3
- strh r1, [r0, 0x38]
- b _081D96F2
- .pool
-_081D96EC:
- ldr r0, =0x00000147
- cmp r1, r0
- bgt _081D9700
-_081D96F2:
- adds r0, r4, 0
- bl sub_81D97E0
- b _081D979E
- .pool
-_081D9700:
- movs r0, 0xA4
- lsls r0, 1
- cmp r1, r0
- bne _081D974C
- adds r0, r4, 0
- bl sub_81D97E0
- adds r0, r4, 0
- movs r1, 0x3
- movs r2, 0x30
- movs r3, 0x10
- bl sub_81D9868
- movs r3, 0x1
- strh r3, [r4, 0x24]
- ldr r2, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x24]
- movs r0, 0xCB
- lsls r0, 1
- movs r1, 0
- bl PlayCry1
- ldr r0, =sub_81D98B4
- movs r1, 0
- bl CreateTask
- b _081D979E
- .pool
-_081D974C:
- movs r0, 0xB0
- lsls r0, 1
- cmp r1, r0
- beq _081D9790
- adds r0, 0x18
- cmp r1, r0
- bne _081D979E
- movs r3, 0
- strh r3, [r4, 0x24]
- ldr r2, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x24]
- adds r0, r4, 0
- bl sub_81D97E0
- adds r0, r4, 0
- movs r1, 0x2
- movs r2, 0x30
- movs r3, 0x10
- bl sub_81D9868
- ldr r0, =sub_81D97E0
- str r0, [r4, 0x1C]
- b _081D97D2
- .pool
-_081D9790:
- ldr r0, =sub_81D8E80
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl sub_81D9274
-_081D979E:
- ldrh r2, [r4, 0x3C]
- movs r0, 0x3C
- ldrsh r1, [r4, r0]
- movs r0, 0xA4
- lsls r0, 1
- cmp r1, r0
- ble _081D97CC
- movs r0, 0x1
- ands r0, r2
- cmp r0, 0
- bne _081D97CC
- movs r1, 0x24
- ldrsh r2, [r4, r1]
- negs r2, r2
- strh r2, [r4, 0x24]
- ldr r3, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r2, [r0, 0x24]
-_081D97CC:
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
-_081D97D2:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D961C
-
- thumb_func_start sub_81D97E0
-sub_81D97E0: @ 81D97E0
- push {r4-r7,lr}
- adds r3, r0, 0
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r5, =gSprites
- adds r4, r0, r5
- ldrh r1, [r3, 0x3A]
- ldrh r0, [r4, 0x36]
- ands r0, r1
- cmp r0, 0
- bne _081D985C
- ldrh r2, [r3, 0x36]
- ldrh r1, [r3, 0x26]
- adds r0, r2, r1
- strh r0, [r3, 0x26]
- movs r7, 0x2E
- ldrsh r1, [r3, r7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrh r1, [r0, 0x26]
- adds r2, r1
- strh r2, [r0, 0x26]
- ldrh r0, [r3, 0x38]
- ldrh r2, [r3, 0x36]
- adds r0, r2
- strh r0, [r3, 0x36]
- lsls r0, 16
- asrs r5, r0, 16
- ldrh r6, [r4, 0x38]
- movs r7, 0x38
- ldrsh r2, [r4, r7]
- cmp r5, r2
- bge _081D9836
- movs r0, 0x36
- ldrsh r1, [r3, r0]
- adds r0, r2, 0
- cmn r1, r0
- bgt _081D985C
-_081D9836:
- cmp r5, r2
- ble _081D9844
- strh r6, [r3, 0x36]
- b _081D9854
- .pool
-_081D9844:
- movs r0, 0x36
- ldrsh r1, [r3, r0]
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- cmn r1, r0
- bge _081D9854
- negs r0, r6
- strh r0, [r3, 0x36]
-_081D9854:
- movs r7, 0x38
- ldrsh r0, [r3, r7]
- negs r0, r0
- strh r0, [r3, 0x38]
-_081D985C:
- ldrh r0, [r3, 0x3A]
- adds r0, 0x1
- strh r0, [r3, 0x3A]
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_81D97E0
-
- thumb_func_start sub_81D9868
-sub_81D9868: @ 81D9868
- push {r4,r5,lr}
- adds r5, r1, 0
- lsls r5, 24
- lsrs r5, 24
- movs r4, 0x2E
- ldrsh r1, [r0, r4]
- lsls r4, r1, 4
- adds r4, r1
- lsls r4, 2
- ldr r1, =gSprites
- adds r4, r1
- lsls r2, 16
- asrs r2, 16
- ldrh r1, [r0, 0x20]
- adds r2, r1
- strh r2, [r4, 0x20]
- lsls r3, 16
- asrs r3, 16
- ldrh r1, [r0, 0x22]
- adds r3, r1
- strh r3, [r4, 0x22]
- ldrh r1, [r0, 0x24]
- strh r1, [r4, 0x24]
- ldrh r1, [r0, 0x26]
- strh r1, [r4, 0x26]
- adds r1, r5, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- adds r1, r5, 0
- bl StartSpriteAnim
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81D9868
-
- thumb_func_start sub_81D98B4
-sub_81D98B4: @ 81D98B4
- push {r4,r5,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- movs r0, 0
- ldrsh r1, [r4, r0]
- cmp r1, 0x1
- beq _081D990C
- cmp r1, 0x1
- bgt _081D98DC
- cmp r1, 0
- beq _081D98E2
- b _081D99B4
- .pool
-_081D98DC:
- cmp r1, 0x2
- beq _081D99A4
- b _081D99B4
-_081D98E2:
- movs r2, 0x80
- lsls r2, 7
- movs r0, 0x40
- str r0, [sp]
- adds r0, 0xC0
- str r0, [sp, 0x4]
- str r0, [sp, 0x8]
- str r1, [sp, 0xC]
- movs r0, 0x2
- adds r1, r2, 0
- movs r3, 0x78
- bl SetBgAffine
- movs r1, 0x80
- lsls r1, 3
- movs r0, 0
- bl SetGpuRegBits
- movs r0, 0x10
- strh r0, [r4, 0x8]
- b _081D9922
-_081D990C:
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0x8
- bne _081D991A
- movs r0, 0x12
- bl PlaySE
-_081D991A:
- movs r3, 0x4
- ldrsh r0, [r4, r3]
- cmp r0, 0x2
- bne _081D992A
-_081D9922:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _081D99B4
-_081D992A:
- ldrh r5, [r4, 0x8]
- ldrh r1, [r4, 0x2]
- adds r0, r5, r1
- strh r0, [r4, 0x2]
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- movs r3, 0x6
- ldrsh r0, [r4, r3]
- movs r1, 0x3
- bl __modsi3
- lsls r0, 16
- cmp r0, 0
- bne _081D9954
- lsls r0, r5, 16
- asrs r0, 16
- cmp r0, 0x4
- beq _081D9954
- subs r0, r5, 0x2
- strh r0, [r4, 0x8]
-_081D9954:
- ldrh r0, [r4, 0x6]
- adds r0, 0x1
- strh r0, [r4, 0x6]
- movs r2, 0x80
- lsls r2, 7
- movs r0, 0x40
- str r0, [sp]
- ldrh r0, [r4, 0x2]
- movs r3, 0x80
- lsls r3, 1
- adds r1, r3, 0
- subs r0, r1, r0
- lsls r0, 16
- asrs r0, 16
- str r0, [sp, 0x4]
- ldrh r0, [r4, 0x2]
- subs r1, r0
- lsls r1, 16
- asrs r1, 16
- str r1, [sp, 0x8]
- movs r5, 0
- str r5, [sp, 0xC]
- movs r0, 0x2
- adds r1, r2, 0
- movs r3, 0x78
- bl SetBgAffine
- movs r1, 0x2
- ldrsh r0, [r4, r1]
- cmp r0, 0xFF
- ble _081D99B4
- strh r5, [r4, 0x2]
- strh r5, [r4, 0x6]
- strh r5, [r4, 0xA]
- movs r0, 0x10
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0x4]
- adds r0, 0x1
- strh r0, [r4, 0x4]
- b _081D99B4
-_081D99A4:
- movs r1, 0x80
- lsls r1, 3
- movs r0, 0
- bl ClearGpuRegBits
- adds r0, r5, 0
- bl DestroyTask
-_081D99B4:
- add sp, 0x10
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_81D98B4
-
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/graphics.h b/include/graphics.h
index 6731dc973..0635ef5cc 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -2679,10 +2679,38 @@ extern const u8 gRaySceneGroudonTail_Gfx[];
extern const u8 gRaySceneKyogreRight_Gfx[];
extern const u8 gRaySceneRayquazaHover_Gfx[];
extern const u8 gRaySceneRayquazaFlyIn_Gfx[];
+extern const u8 gRaySceneOvercast_Gfx[];
+extern const u8 gRaySceneOvercast_Tilemap[];
+extern const u8 gRaySceneRayquaza_Gfx[];
+extern const u8 gRaySceneRayquaza_Tilemap[];
extern const u8 gRaySceneSplash_Gfx[];
extern const u8 gRaySceneGroudonLeft_Pal[];
extern const u8 gRaySceneKyogreRight_Pal[];
extern const u8 gRaySceneRayquazaHover_Pal[];
extern const u8 gRaySceneSplash_Pal[];
+extern const u8 gRaySceneClouds_Gfx[];
+extern const u8 gRaySceneClouds_Pal[];
+extern const u8 gRaySceneClouds2_Tilemap[];
+extern const u8 gRaySceneClouds1_Tilemap[];
+extern const u8 gRaySceneClouds3_Tilemap[];
+extern const u8 gRaySceneRayquazaLight_Gfx[];
+extern const u8 gRaySceneRayquazaLight_Tilemap[];
+extern const u8 gRaySceneOvercast2_Gfx[];
+extern const u8 gRaySceneOvercast2_Tilemap[];
+extern const u8 gRaySceneOvercast2_Pal[];
+extern const u8 gRaySceneRayquazaChase_Gfx[];
+extern const u8 gRaySceneChaseStreaks_Gfx[];
+extern const u8 gRaySceneChaseBg_Gfx[];
+extern const u8 gRayChaseRayquazaChase2_Tilemap[];
+extern const u8 gRayChaseRayquazaChase_Tilemap[];
+extern const u8 gRaySceneChaseStreaks_Tilemap[];
+extern const u8 gRaySceneChaseBg_Tilemap[];
+extern const u8 gRaySceneChase_Pal[];
+extern const u8 gRaySceneHushRing_Tilemap[];
+extern const u8 gRaySceneHushBg_Tilemap[];
+extern const u8 gRaySceneHushRing_Map[];
+extern const u8 gRaySceneHushBg_Pal[];
+extern const u8 gRaySceneHushBg_Gfx[];
+extern const u8 gRaySceneHushRing_Gfx[];
#endif //GUARD_GRAPHICS_H
diff --git a/include/palette.h b/include/palette.h
index cb03699a6..41cef4048 100644
--- a/include/palette.h
+++ b/include/palette.h
@@ -67,5 +67,6 @@ void BeginFastPaletteFade(u8);
void BeginHardwarePaletteFade(u8, u8, u8, u8, u8);
void BlendPalettes(u32, u8, u16);
void BlendPalettesUnfaded(u32, u8, u16);
+void sub_80A2C44(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7);
#endif // GUARD_PALETTE_H
diff --git a/include/rayquaza_scene.h b/include/rayquaza_scene.h
new file mode 100644
index 000000000..fe66b3df0
--- /dev/null
+++ b/include/rayquaza_scene.h
@@ -0,0 +1,17 @@
+#ifndef GUARD_RAYQUAZA_SCENE_H
+#define GUARD_RAYQUAZA_SCENE_H
+
+void DoRayquazaScene(u8 animId, bool8 onlyOneAnim, void (*callback)(void));
+
+enum
+{
+ RAY_ANIM_DUO_FIGHT_PRE,
+ RAY_ANIM_DUO_FIGHT,
+ RAY_ANIM_TAKES_FLIGHT,
+ RAY_ANIM_DESCENDS,
+ RAY_ANIM_CHARGES,
+ RAY_ANIM_CHACES_AWAY,
+ RAY_ANIM_END
+};
+
+#endif // GUARD_RAYQUAZA_SCENE_H
diff --git a/include/scanline_effect.h b/include/scanline_effect.h
index 54dfe17bd..eb837e7e2 100644
--- a/include/scanline_effect.h
+++ b/include/scanline_effect.h
@@ -1,7 +1,7 @@
#ifndef GUARD_SCANLINE_EFFECT_H
#define GUARD_SCANLINE_EFFECT_H
-// DMA control value to ransfer a single 16-bit value at HBlank
+// DMA control value to transfer a single 16-bit value at HBlank
#define SCANLINE_EFFECT_DMACNT_16BIT (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_INC | DMA_16BIT | DMA_DEST_RELOAD) << 16) | 1)
#define SCANLINE_EFFECT_REG_BG0HOFS (REG_ADDR_BG0HOFS - REG_ADDR_BG0HOFS)
@@ -36,7 +36,7 @@ struct ScanlineEffect
extern struct ScanlineEffect gScanlineEffect;
-extern u16 gScanlineEffectRegBuffers[][0x3C0];
+extern u16 gScanlineEffectRegBuffers[2][0x3C0];
void ScanlineEffect_Stop(void);
void ScanlineEffect_Clear(void);
diff --git a/ld_script.txt b/ld_script.txt
index 9387d5e6c..89a03be61 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -269,7 +269,6 @@ SECTIONS {
asm/pokemon_summary_screen.o(.text);
asm/pokenav.o(.text);
src/rayquaza_scene.o(.text);
- asm/rayquaza_scene.o(.text);
src/walda_phrase.o(.text);
asm/contest_link_81D9DE4.o(.text);
asm/trainer_rematch.o(.text);
diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c
index ce8747395..25b9ccd53 100644
--- a/src/rayquaza_scene.c
+++ b/src/rayquaza_scene.c
@@ -1,37 +1,101 @@
#include "global.h"
+#include "rayquaza_scene.h"
#include "sprite.h"
#include "task.h"
#include "graphics.h"
#include "bg.h"
-
-struct UnkRayquazaStruct
-{
- u32 field_0;
- u32 field_4;
- u32 field_8;
-};
+#include "main.h"
+#include "malloc.h"
+#include "palette.h"
+#include "scanline_effect.h"
+#include "menu.h"
+#include "menu_helpers.h"
+#include "gpu_regs.h"
+#include "decompress.h"
+#include "sound.h"
+#include "constants/songs.h"
+#include "constants/species.h"
+#include "constants/rgb.h"
+#include "random.h"
+
+struct RaySceneStruct
+{
+ MainCallback callback;
+ u8 tilemapBuffers[4][0x800];
+ u16 field_2004; // set but unused
+ u8 animId;
+ bool8 onlyOneAnim;
+ s16 field_2008;
+ s16 field_200A;
+ u8 unusedFields[12]; // completely unused
+};
+
+// EWRAM vars
+static EWRAM_DATA struct RaySceneStruct *sRayScene = NULL;
// this file's functions
-void sub_81D7134(u8 taskId);
-void sub_81D7F4C(u8 taskId);
-void sub_81D84EC(u8 taskId);
-void sub_81D8980(u8 taskId);
-void sub_81D8DB4(u8 taskId);
-void sub_81D6800(u8 taskId);
-
-void sub_81D8260(struct Sprite *sprite);
-void sub_81D961C(struct Sprite *sprite);
+static void Task_DuoFightAnim(u8 taskId);
+static void Task_RayTakesFlightAnim(u8 taskId);
+static void Task_RayDescendsAnim(u8 taskId);
+static void Task_RayChargesAnim(u8 taskId);
+static void Task_RayChasesAwayAnim(u8 taskId);
+static void Task_HandleRayDescends(u8 taskId);
+static void Task_RayDescendsEnd(u8 taskId);
+static void Task_HandleRayCharges(u8 taskId);
+static void sub_81D8AD8(u8 taskId);
+static void sub_81D8B2C(u8 taskId);
+static void Task_RayChargesEnd(u8 taskId);
+static void Task_HandleRayChasesAway(u8 taskId);
+static void sub_81D8FB0(u8 taskId);
+static void sub_81D7228(u8 taskId);
+static void Task_HandleDuoFight(u8 taskId);
+static void sub_81D752C(u8 taskId);
+static void Task_DuoFightEnd(u8 taskId);
+static void Task_HandleRayTakesFlight(u8 taskId);
+static void sub_81D81A4(u8 taskId);
+static void Task_RayTakesFlightEnd(u8 taskId);
+static void sub_81D94D4(u8 taskId);
+static void sub_81D93D8(u8 taskId);
+static void Task_RayChasesAwayEnd(u8 taskId);
+static void sub_81D90A8(u8 taskId);
+static void sub_81D98B4(u8 taskId);
+static void Task_EndAfterFadeScreen(u8 taskId);
+static void CB2_InitRayquazaScene(void);
+static void CB2_RayquazaScene(void);
+static void sub_81D750C(void);
+static void sub_81D7438(void);
+static void sub_81D7480(void);
+static void sub_81D74C8(void);
+static void sub_81D8BB4(void);
+static void sub_81D6A20(struct Sprite *sprite);
+static void sub_81D6D20(struct Sprite *sprite);
+static void sub_81D7860(struct Sprite *sprite);
+static void sub_81D7D14(struct Sprite *sprite);
+static void sub_81D7700(struct Sprite *sprite);
+static void sub_81D7A60(struct Sprite *sprite);
+static void sub_81D874C(struct Sprite *sprite);
+static void sub_81D9338(struct Sprite *sprite);
+static void sub_81D9420(struct Sprite *sprite);
+static void sub_81D8260(struct Sprite *sprite);
+static void sub_81D961C(struct Sprite *sprite);
+static void sub_81D97E0(struct Sprite *sprite);
+static void sub_81D9528(struct Sprite *sprite);
+static u8 sub_81D7664(void);
+static u8 sub_81D78BC(void);
+static u8 sub_81D86CC(void);
+static void DuoFightEnd(u8 taskId, s8 palDelay);
+static void sub_81D9868(struct Sprite *sprite, u8 animNum, s16 x, s16 y);
// const rom data
-const TaskFunc gUnknown_0862A6A0[] =
+static const TaskFunc sTasksForAnimations[] =
{
- sub_81D7134,
- sub_81D7134,
- sub_81D7F4C,
- sub_81D84EC,
- sub_81D8980,
- sub_81D8DB4,
- sub_81D6800
+ Task_DuoFightAnim, // RAY_ANIM_DUO_FIGHT_PRE
+ Task_DuoFightAnim, // RAY_ANIM_DUO_FIGHT
+ Task_RayTakesFlightAnim, // RAY_ANIM_TAKES_FLIGHT
+ Task_RayDescendsAnim, // RAY_ANIM_DESCENDS
+ Task_RayChargesAnim, // RAY_ANIM_CHARGES
+ Task_RayChasesAwayAnim, // RAY_ANIM_CHACES_AWAY
+ Task_EndAfterFadeScreen // RAY_ANIM_END
};
static const struct OamData sOamData_862A6BC =
@@ -194,7 +258,7 @@ static const union AnimCmd *const sSpriteAnimTable_862A724[] =
sSpriteAnim_862A710
};
-const struct SpriteTemplate gUnknown_0862A72C =
+static const struct SpriteTemplate sUnknown_0862A72C =
{
.tileTag = 30505,
.paletteTag = 30505,
@@ -216,7 +280,7 @@ static const union AnimCmd *const sSpriteAnimTable_862A74C[] =
sSpriteAnim_862A744
};
-const struct SpriteTemplate gUnknown_0862A750 =
+static const struct SpriteTemplate sUnknown_0862A750 =
{
.tileTag = 30506,
.paletteTag = 30505,
@@ -238,7 +302,7 @@ static const union AnimCmd *const sSpriteAnimTable_862A770[] =
sSpriteAnim_862A768
};
-const struct SpriteTemplate gUnknown_0862A774 =
+static const struct SpriteTemplate sUnknown_0862A774 =
{
.tileTag = 30507,
.paletteTag = 30505,
@@ -325,7 +389,7 @@ static const union AnimCmd *const sSpriteAnimTable_862A7F8[] =
sSpriteAnim_862A7E4
};
-const struct SpriteTemplate gUnknown_0862A81C =
+static const struct SpriteTemplate sUnknown_0862A81C =
{
.tileTag = 30508,
.paletteTag = 30508,
@@ -350,7 +414,7 @@ static const union AnimCmd *const sSpriteAnimTable_862A848[] =
sSpriteAnim_862A834
};
-const struct SpriteTemplate gUnknown_0862A84C =
+static const struct SpriteTemplate sUnknown_0862A84C =
{
.tileTag = 30509,
.paletteTag = 30508,
@@ -361,7 +425,7 @@ const struct SpriteTemplate gUnknown_0862A84C =
.callback = SpriteCallbackDummy,
};
-const struct SpriteTemplate gUnknown_0862A864 =
+static const struct SpriteTemplate sUnknown_0862A864 =
{
.tileTag = 30510,
.paletteTag = 30508,
@@ -372,9 +436,14 @@ const struct SpriteTemplate gUnknown_0862A864 =
.callback = SpriteCallbackDummy,
};
-const struct UnkRayquazaStruct gUnknown_0862A87C = {0x4000014, 0xA2600001, 1};
+static const struct ScanlineEffectParams sUnknown_0862A87C =
+{
+ .dmaDest = (vu16 *)REG_ADDR_BG1HOFS,
+ .dmaControl = 0xA2600001,
+ .initState = 1
+};
-const struct BgTemplate gUnknown_0862A888[] =
+static const struct BgTemplate sUnknown_0862A888[] =
{
{
.bg = 0,
@@ -429,17 +498,17 @@ static const union AnimCmd *const sSpriteAnimTable_862A8BC[] =
sSpriteAnim_862A8A8
};
-const struct CompressedSpriteSheet gUnknown_0862A8C4 =
+static const struct CompressedSpriteSheet sUnknown_0862A8C4 =
{
gRaySceneGroudon_Gfx, 0x3000, 30505
};
-const struct CompressedSpritePalette gUnknown_0862A8CC =
+static const struct CompressedSpritePalette sUnknown_0862A8CC =
{
gRaySceneGroudon_Pal, 30505
};
-const struct SpriteTemplate gUnknown_0862A8D4 =
+static const struct SpriteTemplate sUnknown_0862A8D4 =
{
.tileTag = 30505,
.paletteTag = 30505,
@@ -461,12 +530,12 @@ static const union AnimCmd *const sSpriteAnimTable_862A8F4[] =
sSpriteAnim_862A8EC
};
-const struct CompressedSpriteSheet gUnknown_0862A8F8 =
+static const struct CompressedSpriteSheet sUnknown_0862A8F8 =
{
gRaySceneGroudon2_Gfx, 0x200, 30506
};
-const struct SpriteTemplate gUnknown_0862A900 =
+static const struct SpriteTemplate sUnknown_0862A900 =
{
.tileTag = 30506,
.paletteTag = 30505,
@@ -488,12 +557,12 @@ static const union AnimCmd *const sSpriteAnimTable_862A920[] =
sSpriteAnim_862A918
};
-const struct CompressedSpriteSheet gUnknown_0862A924 =
+static const struct CompressedSpriteSheet sUnknown_0862A924 =
{
gRaySceneGroudon3_Gfx, 0x400, 30507
};
-const struct SpriteTemplate gUnknown_0862A92C =
+static const struct SpriteTemplate sUnknown_0862A92C =
{
.tileTag = 30507,
.paletteTag = 30505,
@@ -580,17 +649,17 @@ static const union AnimCmd *const sSpriteAnimTable_862A9B0[] =
sSpriteAnim_862A99C
};
-const struct CompressedSpriteSheet gUnknown_0862A9D4 =
+static const struct CompressedSpriteSheet sUnknown_0862A9D4 =
{
gRaySceneKyogre_Gfx, 0xF00, 30508
};
-const struct CompressedSpritePalette gUnknown_0862A9DC =
+static const struct CompressedSpritePalette sUnknown_0862A9DC =
{
gRaySceneKyogre_Pal, 30508
};
-const struct SpriteTemplate gUnknown_0862A9E4 =
+static const struct SpriteTemplate sUnknown_0862A9E4 =
{
.tileTag = 30508,
.paletteTag = 30508,
@@ -615,12 +684,12 @@ static const union AnimCmd *const sSpriteAnimTable_862AA10[] =
sSpriteAnim_862A9FC
};
-const struct CompressedSpriteSheet gUnknown_0862AA14 =
+static const struct CompressedSpriteSheet sUnknown_0862AA14 =
{
gRaySceneKyogre2_Gfx, 0xC0, 30509
};
-const struct SpriteTemplate gUnknown_0862AA1C =
+static const struct SpriteTemplate sUnknown_0862AA1C =
{
.tileTag = 30509,
.paletteTag = 30508,
@@ -631,12 +700,12 @@ const struct SpriteTemplate gUnknown_0862AA1C =
.callback = SpriteCallbackDummy,
};
-const struct CompressedSpriteSheet gUnknown_0862AA34 =
+static const struct CompressedSpriteSheet sUnknown_0862AA34 =
{
gRaySceneKyogre3_Gfx, 0x200, 30510
};
-const struct SpriteTemplate gUnknown_0862AA3C =
+static const struct SpriteTemplate sUnknown_0862AA3C =
{
.tileTag = 30510,
.paletteTag = 30508,
@@ -647,7 +716,7 @@ const struct SpriteTemplate gUnknown_0862AA3C =
.callback = SpriteCallbackDummy,
};
-const struct BgTemplate gUnknown_0862AA54[] =
+static const struct BgTemplate sUnknown_0862AA54[] =
{
{
.bg = 0,
@@ -702,17 +771,17 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_862AA8C[] =
sSpriteAffineAnim_862AA6C
};
-const struct CompressedSpriteSheet gUnknown_0862AA90 =
+static const struct CompressedSpriteSheet sUnknown_0862AA90 =
{
gRaySceneSmoke_Gfx, 0x100, 30555
};
-const struct CompressedSpritePalette gUnknown_0862AA98 =
+static const struct CompressedSpritePalette sUnknown_0862AA98 =
{
gRaySceneSmoke_Pal, 30555
};
-const struct SpriteTemplate gUnknown_0862AAA0 =
+static const struct SpriteTemplate sUnknown_0862AAA0 =
{
.tileTag = 30555,
.paletteTag = 30555,
@@ -723,7 +792,7 @@ const struct SpriteTemplate gUnknown_0862AAA0 =
.callback = sub_81D8260,
};
-const s8 gUnknown_0862AAB8[][2] =
+static const s8 sUnknown_0862AAB8[][2] =
{
{-1, 5},
{-3, -4},
@@ -737,7 +806,7 @@ const s8 gUnknown_0862AAB8[][2] =
{9, 1}
};
-const struct BgTemplate gUnknown_0862AACC[] =
+static const struct BgTemplate sUnknown_0862AACC[] =
{
{
.bg = 0,
@@ -801,22 +870,22 @@ static const union AnimCmd *const sSpriteAnimTable_862AAF8[] =
sSpriteAnim_862AAEC
};
-const struct CompressedSpriteSheet gUnknown_0862AAFC =
+static const struct CompressedSpriteSheet sUnknown_0862AAFC =
{
gRaySceneRayquazaFly1_Gfx, 0x1000, 30556
};
-const struct CompressedSpriteSheet gUnknown_0862AB04 =
+static const struct CompressedSpriteSheet sUnknown_0862AB04 =
{
gRaySceneRayquazaTail_Gfx, 0x200, 30557
};
-const struct CompressedSpritePalette gUnknown_0862AB0C =
+static const struct CompressedSpritePalette sUnknown_0862AB0C =
{
gRaySceneRayquaza_Pal, 30556
};
-const struct SpriteTemplate gUnknown_0862AB14 =
+static const struct SpriteTemplate sUnknown_0862AB14 =
{
.tileTag = 30556,
.paletteTag = 30556,
@@ -827,7 +896,7 @@ const struct SpriteTemplate gUnknown_0862AB14 =
.callback = SpriteCallbackDummy,
};
-const struct SpriteTemplate gUnknown_0862AB2C =
+static const struct SpriteTemplate sUnknown_0862AB2C =
{
.tileTag = 30557,
.paletteTag = 30556,
@@ -838,7 +907,7 @@ const struct SpriteTemplate gUnknown_0862AB2C =
.callback = SpriteCallbackDummy,
};
-const struct BgTemplate gUnknown_0862AB44[] =
+static const struct BgTemplate sUnknown_0862AB44[] =
{
{
.bg = 0,
@@ -1015,57 +1084,57 @@ static const union AnimCmd *const sSpriteAnimTable_862AC24[] =
sSpriteAnim_862AC08
};
-const struct CompressedSpriteSheet gUnknown_0862AC28 =
+static const struct CompressedSpriteSheet sUnknown_0862AC28 =
{
gRaySceneGroudonLeft_Gfx, 0x1800, 30565
};
-const struct CompressedSpriteSheet gUnknown_0862AC30 =
+static const struct CompressedSpriteSheet sUnknown_0862AC30 =
{
gRaySceneGroudonTail_Gfx, 0x80, 30566
};
-const struct CompressedSpriteSheet gUnknown_0862AC38 =
+static const struct CompressedSpriteSheet sUnknown_0862AC38 =
{
gRaySceneKyogreRight_Gfx, 0x600, 30568
};
-const struct CompressedSpriteSheet gUnknown_0862AC40 =
+static const struct CompressedSpriteSheet sUnknown_0862AC40 =
{
gRaySceneRayquazaHover_Gfx, 0x2000, 30569
};
-const struct CompressedSpriteSheet gUnknown_0862AC48 =
+static const struct CompressedSpriteSheet sUnknown_0862AC48 =
{
gRaySceneRayquazaFlyIn_Gfx, 0x800, 30570
};
-const struct CompressedSpriteSheet gUnknown_0862AC50 =
+static const struct CompressedSpriteSheet sUnknown_0862AC50 =
{
gRaySceneSplash_Gfx, 0x300, 30571
};
-const struct CompressedSpritePalette gUnknown_0862AC58 =
+static const struct CompressedSpritePalette sUnknown_0862AC58 =
{
gRaySceneGroudonLeft_Pal, 30565
};
-const struct CompressedSpritePalette gUnknown_0862AC60 =
+static const struct CompressedSpritePalette sUnknown_0862AC60 =
{
gRaySceneKyogreRight_Pal, 30568
};
-const struct CompressedSpritePalette gUnknown_0862AC68 =
+static const struct CompressedSpritePalette sUnknown_0862AC68 =
{
gRaySceneRayquazaHover_Pal, 30569
};
-const struct CompressedSpritePalette gUnknown_0862AC70 =
+static const struct CompressedSpritePalette sUnknown_0862AC70 =
{
gRaySceneSplash_Pal, 30571
};
-const struct SpriteTemplate gUnknown_0862AC78 =
+static const struct SpriteTemplate sUnknown_0862AC78 =
{
.tileTag = 30565,
.paletteTag = 30565,
@@ -1076,7 +1145,7 @@ const struct SpriteTemplate gUnknown_0862AC78 =
.callback = SpriteCallbackDummy,
};
-const struct SpriteTemplate gUnknown_0862AC90 =
+static const struct SpriteTemplate sUnknown_0862AC90 =
{
.tileTag = 30566,
.paletteTag = 30565,
@@ -1087,7 +1156,7 @@ const struct SpriteTemplate gUnknown_0862AC90 =
.callback = SpriteCallbackDummy,
};
-const struct SpriteTemplate gUnknown_0862ACA8 =
+static const struct SpriteTemplate sUnknown_0862ACA8 =
{
.tileTag = 30568,
.paletteTag = 30568,
@@ -1098,7 +1167,7 @@ const struct SpriteTemplate gUnknown_0862ACA8 =
.callback = SpriteCallbackDummy,
};
-const struct SpriteTemplate gUnknown_0862ACC0 =
+static const struct SpriteTemplate sUnknown_0862ACC0 =
{
.tileTag = 30569,
.paletteTag = 30569,
@@ -1109,7 +1178,7 @@ const struct SpriteTemplate gUnknown_0862ACC0 =
.callback = sub_81D961C,
};
-const struct SpriteTemplate gUnknown_0862ACD8 =
+static const struct SpriteTemplate sUnknown_0862ACD8 =
{
.tileTag = 30570,
.paletteTag = 30569,
@@ -1120,7 +1189,7 @@ const struct SpriteTemplate gUnknown_0862ACD8 =
.callback = SpriteCallbackDummy,
};
-const struct SpriteTemplate gUnknown_0862ACF0 =
+static const struct SpriteTemplate sUnknown_0862ACF0 =
{
.tileTag = 30571,
.paletteTag = 30571,
@@ -1131,7 +1200,7 @@ const struct SpriteTemplate gUnknown_0862ACF0 =
.callback = SpriteCallbackDummy,
};
-const struct BgTemplate gUnknown_0862AD08[] =
+static const struct BgTemplate sUnknown_0862AD08[] =
{
{
.bg = 0,
@@ -1162,3 +1231,1702 @@ const struct BgTemplate gUnknown_0862AD08[] =
}
};
+// code
+void DoRayquazaScene(u8 animId, bool8 onlyOneAnim, void (*callback)(void))
+{
+ sRayScene = AllocZeroed(sizeof(*sRayScene));
+ sRayScene->animId = animId;
+ sRayScene->callback = callback;
+ sRayScene->onlyOneAnim = onlyOneAnim;
+ SetMainCallback2(CB2_InitRayquazaScene);
+}
+
+static void CB2_InitRayquazaScene(void)
+{
+ SetVBlankHBlankCallbacksToNull();
+ clear_scheduled_bg_copies_to_vram();
+ ScanlineEffect_Stop();
+ FreeAllSpritePalettes();
+ ResetPaletteFade();
+ ResetSpriteData();
+ ResetTasks();
+ FillPalette(0, 0xF0, 0x20);
+ CreateTask(sTasksForAnimations[sRayScene->animId], 0);
+ SetMainCallback2(CB2_RayquazaScene);
+}
+
+static void CB2_RayquazaScene(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ do_scheduled_bg_tilemap_copies_to_vram();
+ UpdatePaletteFade();
+}
+
+static void VBlankCB_RayquazaScene(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void Task_EndAfterFadeScreen(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ SetMainCallback2(sRayScene->callback);
+ Free(sRayScene);
+ DestroyTask(taskId);
+ }
+}
+
+static void Task_SetNextAnim(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ if (sRayScene->onlyOneAnim == TRUE)
+ {
+ gTasks[taskId].func = Task_EndAfterFadeScreen;
+ }
+ else
+ {
+ sRayScene->animId++;
+ sRayScene->field_2004 = 0;
+ gTasks[taskId].func = sTasksForAnimations[sRayScene->animId];
+ }
+ }
+}
+
+static void sub_81D68C8(void)
+{
+ SetGpuReg(REG_OFFSET_WININ, 0x3F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0x1888);
+ gPlttBufferUnfaded[0] = 0;
+ gPlttBufferFaded[0] = 0;
+}
+
+static void sub_81D6904(void)
+{
+ SetGpuReg(REG_OFFSET_WININ, 0x3F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x3F);
+}
+
+static void Task_HandleDuoFightPre(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ sub_81D750C();
+ if (!gPaletteFade.active)
+ {
+ s16 counter = data[0];
+ if (counter == 64)
+ {
+ sub_81D7438();
+ }
+ else if (counter == 144)
+ {
+ sub_81D7480();
+ }
+ else
+ {
+ switch (counter)
+ {
+ case 328:
+ DuoFightEnd(taskId, 0);
+ return;
+ case 148:
+ sub_81D74C8();
+ break;
+ }
+ }
+
+ data[0]++;
+ }
+}
+
+static u8 sub_81D6984(void)
+{
+ u8 spriteId;
+ s16 *data;
+
+ spriteId = CreateSprite(&sUnknown_0862A72C, 88, 72, 3);
+ gSprites[spriteId].callback = sub_81D6A20;
+ data = gSprites[spriteId].data;
+ data[0] = CreateSprite(&sUnknown_0862A72C, 56, 104, 3);
+ data[1] = CreateSprite(&sUnknown_0862A750, 75, 101, 0);
+ data[2] = CreateSprite(&sUnknown_0862A774, 109, 114, 1);
+ StartSpriteAnim(&gSprites[data[0]], 1);
+ return spriteId;
+}
+
+static void sub_81D6A20(struct Sprite *sprite)
+{
+ s16 *data = sprite->data;
+ data[5]++;
+ data[5] &= 0x1F;
+ if (data[5] == 0 && sprite->pos1.x != 72)
+ {
+ sprite->pos1.x--;
+ gSprites[sprite->data[0]].pos1.x--;
+ gSprites[data[1]].pos1.x--;
+ gSprites[data[2]].pos1.x--;
+ }
+
+ switch (sprite->animCmdIndex)
+ {
+ case 0:
+ gSprites[data[1]].pos2.x = 0;
+ gSprites[data[1]].pos2.y = 0;
+ gSprites[data[2]].pos2.x = 0;
+ gSprites[data[2]].pos2.y = 0;
+ break;
+ case 1:
+ case 3:
+ gSprites[data[1]].pos2.x = -1;
+ gSprites[data[1]].pos2.y = 0;
+ gSprites[data[2]].pos2.x = -1;
+ gSprites[data[2]].pos2.y = 0;
+ break;
+ case 2:
+ gSprites[data[1]].pos2.x = -1;
+ gSprites[data[1]].pos2.y = 1;
+ gSprites[data[2]].pos2.x = -2;
+ gSprites[data[2]].pos2.y = 1;
+ break;
+ }
+}
+
+static u8 sub_81D6B7C(void)
+{
+ u8 spriteId;
+ s16 *data;
+
+ spriteId = CreateSprite(&sUnknown_0862A81C, 136, 96, 1);
+ gSprites[spriteId].callback = sub_81D6D20;
+ data = gSprites[spriteId].data;
+
+ data[0] = CreateSprite(&sUnknown_0862A81C, 168, 96, 1) << 8;
+ data[0] |= CreateSprite(&sUnknown_0862A81C, 136, 112, 1);
+ data[1] = CreateSprite(&sUnknown_0862A81C, 168, 112, 1) << 8;
+ data[1] |= CreateSprite(&sUnknown_0862A81C, 136, 128, 1);
+ data[2] = CreateSprite(&sUnknown_0862A81C, 168, 128, 1) << 8;
+ data[2] |= CreateSprite(&sUnknown_0862A81C, 104, 128, 2);
+ data[3] = CreateSprite(&sUnknown_0862A81C, 136, 128, 2) << 8;
+ data[3] |= CreateSprite(&sUnknown_0862A81C, 184, 128, 0);
+ data[4] = CreateSprite(&sUnknown_0862A84C, 208, 132, 0) << 8;
+ data[4] |= CreateSprite(&sUnknown_0862A864, 200, 120, 1);
+
+ StartSpriteAnim(&gSprites[data[0] >> 8], 1);
+ StartSpriteAnim(&gSprites[data[0] & 0xFF], 2);
+ StartSpriteAnim(&gSprites[data[1] >> 8], 3);
+ StartSpriteAnim(&gSprites[data[1] & 0xFF], 4);
+ StartSpriteAnim(&gSprites[data[2] >> 8], 5);
+ StartSpriteAnim(&gSprites[data[2] & 0xFF], 6);
+ StartSpriteAnim(&gSprites[data[3] >> 8], 7);
+ StartSpriteAnim(&gSprites[data[3] & 0xFF], 8);
+
+ return spriteId;
+}
+
+static void sub_81D6D20(struct Sprite *sprite)
+{
+ s16 *data = sprite->data;
+ data[5]++;
+ data[5] &= 0x1F;
+ if (data[5] == 0 && sprite->pos1.x != 152)
+ {
+ sprite->pos1.x++;
+ gSprites[sprite->data[0] >> 8].pos1.x++;
+ gSprites[sprite->data[0] & 0xFF].pos1.x++;
+ gSprites[data[1] >> 8].pos1.x++;
+ gSprites[data[1] & 0xFF].pos1.x++;
+ gSprites[data[2] >> 8].pos1.x++;
+ gSprites[data[2] & 0xFF].pos1.x++;
+ gSprites[data[3] >> 8].pos1.x++;
+ gSprites[data[3] & 0xFF].pos1.x++;
+ gSprites[data[4] >> 8].pos1.x++;
+ gSprites[data[4] & 0xFF].pos1.x++;
+ }
+
+ switch (gSprites[data[2] & 0xFF].animCmdIndex)
+ {
+ case 0:
+ sprite->pos2.y = 0;
+ gSprites[data[0] >> 8].pos2.y = 0;
+ gSprites[data[0] & 0xFF].pos2.y = 0;
+ gSprites[data[1] >> 8].pos2.y = 0;
+ gSprites[data[1] & 0xFF].pos2.y = 0;
+ gSprites[data[2] >> 8].pos2.y = 0;
+ gSprites[data[2] & 0xFF].pos2.y = 0;
+ gSprites[data[3] >> 8].pos2.y = 0;
+ gSprites[data[3] & 0xFF].pos2.y = 0;
+ gSprites[data[4] >> 8].pos2.y = 0;
+ gSprites[data[4] & 0xFF].pos2.y = 0;
+ break;
+ case 1:
+ case 3:
+ sprite->pos2.y = 1;
+ gSprites[data[0] >> 8].pos2.y = 1;
+ gSprites[data[0] & 0xFF].pos2.y = 1;
+ gSprites[data[1] >> 8].pos2.y = 1;
+ gSprites[data[1] & 0xFF].pos2.y = 1;
+ gSprites[data[2] >> 8].pos2.y = 1;
+ gSprites[data[2] & 0xFF].pos2.y = 1;
+ gSprites[data[3] >> 8].pos2.y = 1;
+ gSprites[data[3] & 0xFF].pos2.y = 1;
+ gSprites[data[4] >> 8].pos2.y = 1;
+ gSprites[data[4] & 0xFF].pos2.y = 1;
+ break;
+ case 2:
+ sprite->pos2.y = 2;
+ gSprites[data[0] >> 8].pos2.y = 2;
+ gSprites[data[0] & 0xFF].pos2.y = 2;
+ gSprites[data[1] >> 8].pos2.y = 2;
+ gSprites[data[1] & 0xFF].pos2.y = 2;
+ gSprites[data[2] >> 8].pos2.y = 2;
+ gSprites[data[4] & 0xFF].pos2.y = 2;
+ break;
+ }
+}
+
+static void VBlankCB_DuoFight(void)
+{
+ VBlankCB_RayquazaScene();
+ ScanlineEffect_InitHBlankDmaTransfer();
+}
+
+static void sub_81D6FE0(void)
+{
+ ResetVramOamAndBgCntRegs();
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, sUnknown_0862A888, ARRAY_COUNT(sUnknown_0862A888));
+ SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
+ SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
+ SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
+ ResetAllBgsCoordinates();
+ schedule_bg_copy_tilemap_to_vram(0);
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+}
+
+static void sub_81D706C(void)
+{
+ reset_temp_tile_data_buffers();
+ decompress_and_copy_tile_data_to_vram(0, gRaySceneClouds_Gfx, 0, 0, 0);
+ while (free_temp_tile_data_buffers_if_possible());
+
+ LZDecompressWram(gRaySceneClouds2_Tilemap, sRayScene->tilemapBuffers[0]);
+ LZDecompressWram(gRaySceneClouds1_Tilemap, sRayScene->tilemapBuffers[1]);
+ LZDecompressWram(gRaySceneClouds3_Tilemap, sRayScene->tilemapBuffers[2]);
+ LoadCompressedPalette(gRaySceneClouds_Pal, 0, 0x40);
+ LoadCompressedObjectPic(&sUnknown_0862A8C4);
+ LoadCompressedObjectPic(&sUnknown_0862A8F8);
+ LoadCompressedObjectPic(&sUnknown_0862A924);
+ LoadCompressedObjectPic(&sUnknown_0862A9D4);
+ LoadCompressedObjectPic(&sUnknown_0862AA14);
+ LoadCompressedObjectPic(&sUnknown_0862AA34);
+ LoadCompressedObjectPalette(&sUnknown_0862A8CC);
+ LoadCompressedObjectPalette(&sUnknown_0862A9DC);
+}
+
+static void Task_DuoFightAnim(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ ScanlineEffect_Clear();
+ sub_81D6FE0();
+ sub_81D706C();
+ CpuFastFill16(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers));
+ ScanlineEffect_SetParams(sUnknown_0862A87C);
+ data[0] = 0;
+ data[1] = CreateTask(sub_81D7228, 0);
+ if (sRayScene->animId == RAY_ANIM_DUO_FIGHT_PRE)
+ {
+ data[2] = sub_81D6984();
+ data[3] = sub_81D6B7C();
+ gTasks[taskId].func = Task_HandleDuoFightPre;
+ }
+ else
+ {
+ data[2] = sub_81D7664();
+ data[3] = sub_81D78BC();
+ gTasks[taskId].func = Task_HandleDuoFight;
+ StopMapMusic();
+ }
+
+ BlendPalettes(-1, 0x10, 0);
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ SetVBlankCallback(VBlankCB_DuoFight);
+ PlaySE(SE_T_OOAME);
+}
+
+static void sub_81D7228(u8 taskId)
+{
+ s16 i;
+ u16 *data = gTasks[taskId].data;
+
+ for (i = 24; i < 92; i++)
+ {
+ if (i <= 47)
+ {
+ gScanlineEffectRegBuffers[0][i] = data[0] >> 8;
+ gScanlineEffectRegBuffers[1][i] = data[0] >> 8;
+ }
+ else if (i <= 63)
+ {
+ gScanlineEffectRegBuffers[0][i] = data[1] >> 8;
+ gScanlineEffectRegBuffers[1][i] = data[1] >> 8;
+ }
+ else if (i <= 75)
+ {
+ gScanlineEffectRegBuffers[0][i] = data[2] >> 8;
+ gScanlineEffectRegBuffers[1][i] = data[2] >> 8;
+ }
+ else if (i <= 83)
+ {
+ gScanlineEffectRegBuffers[0][i] = data[3] >> 8;
+ gScanlineEffectRegBuffers[1][i] = data[3] >> 8;
+ }
+ else if (i <= 87)
+ {
+ gScanlineEffectRegBuffers[0][i] = data[4] >> 8;
+ gScanlineEffectRegBuffers[1][i] = data[4] >> 8;
+ }
+ else
+ {
+ gScanlineEffectRegBuffers[0][i] = data[5] >> 8;
+ gScanlineEffectRegBuffers[1][i] = data[5] >> 8;
+ }
+ }
+
+ if (sRayScene->animId == RAY_ANIM_DUO_FIGHT_PRE)
+ {
+ data[0] += 448;
+ data[1] += 384;
+ data[2] += 320;
+ data[3] += 256;
+ data[4] += 192;
+ data[5] += 128;
+ }
+ else
+ {
+ data[0] += 768;
+ data[1] += 640;
+ data[2] += 512;
+ data[3] += 384;
+ data[4] += 256;
+ data[5] += 128;
+ }
+}
+
+static void Task_HandleDuoFight(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ sub_81D750C();
+ if (!gPaletteFade.active)
+ {
+ s16 counter = data[0];
+ if (counter == 32 || counter == 112)
+ {
+ sub_81D7438();
+ }
+ else if (counter == 216)
+ {
+ sub_81D7480();
+ }
+ else if (counter == 220)
+ {
+ sub_81D74C8();
+ }
+ else
+ {
+ switch (counter)
+ {
+ case 412:
+ DuoFightEnd(taskId, 2);
+ return;
+ case 380:
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND);
+ gTasks[data[1]].func = sub_81D752C;
+ gTasks[data[1]].data[0] = 0;
+ gTasks[data[1]].data[2] = data[2];
+ gTasks[data[1]].data[3] = data[3];
+ ScanlineEffect_Stop();
+ break;
+ }
+ }
+
+ data[0]++;
+ }
+}
+
+static void sub_81D7438(void)
+{
+ PlaySE(SE_T_KAMI);
+ sub_80A2C44(0x7FFF, 0, 0x10, 0, -1, 0, 0);
+ sub_80A2C44(0xFFFF0000, 0, 0x10, 0, 0, 0, 1);
+}
+
+static void sub_81D7480(void)
+{
+ PlaySE(SE_T_KAMI);
+ sub_80A2C44(0x7FFF, 0, 0x10, 0x10, -1, 0, 0);
+ sub_80A2C44(0xFFFF0000, 0, 0x10, 0x10, 0, 0, 1);
+}
+
+static void sub_81D74C8(void)
+{
+ sub_80A2C44(0x7FFF, 4, 0x10, 0, -1, 0, 0);
+ sub_80A2C44(0xFFFF0000, 4, 0x10, 0, 0, 0, 1);
+}
+
+static void sub_81D750C(void)
+{
+ ChangeBgX(2, 0x400, 1);
+ ChangeBgY(2, 0x800, 2);
+}
+
+static void sub_81D752C(u8 taskId)
+{
+ u16 bgY;
+ s16 *data = gTasks[taskId].data;
+ sub_81D7860(&gSprites[data[2]]);
+ sub_81D7D14(&gSprites[data[3]]);
+
+ bgY = GetBgY(1);
+ if (GetBgY(1) == 0 || bgY > 0x8000)
+ ChangeBgY(1, 0x400, 2);
+
+ if (data[0] != 16)
+ {
+ data[0]++;
+ SetGpuReg(REG_OFFSET_BLDALPHA, (data[0] << 8) | (16 - data[0]));
+ }
+}
+
+static void DuoFightEnd(u8 taskId, s8 palDelay)
+{
+ PlaySE(SE_T_OOAME_E);
+ BeginNormalPaletteFade(-1, palDelay, 0, 0x10, 0);
+ gTasks[taskId].func = Task_DuoFightEnd;
+}
+
+static void Task_DuoFightEnd(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ sub_81D750C();
+ if (!gPaletteFade.active)
+ {
+ DestroyTask(data[1]);
+ ChangeBgY(1, 0, 0);
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ data[0] = 0;
+ gTasks[taskId].func = Task_SetNextAnim;
+ }
+}
+
+static u8 sub_81D7664(void)
+{
+ u8 spriteId;
+ s16 *data;
+
+ spriteId = CreateSprite(&sUnknown_0862A8D4, 98, 72, 3);
+ gSprites[spriteId].callback = sub_81D7700;
+ data = gSprites[spriteId].data;
+ data[0] = CreateSprite(&sUnknown_0862A8D4, 66, 104, 3);
+ data[1] = CreateSprite(&sUnknown_0862A900, 85, 101, 0);
+ data[2] = CreateSprite(&sUnknown_0862A92C, 119, 114, 1);
+ StartSpriteAnim(&gSprites[data[0]], 1);
+ return spriteId;
+}
+
+static void sub_81D7700(struct Sprite *sprite)
+{
+ s16 *data = sprite->data;
+ data[5]++;
+ data[5] &= 0xF;
+ if (!(data[5] & 7) && sprite->pos1.x != 72)
+ {
+ sprite->pos1.x--;
+ gSprites[sprite->data[0]].pos1.x--;
+ gSprites[data[1]].pos1.x--;
+ gSprites[data[2]].pos1.x--;
+ }
+
+ switch (sprite->animCmdIndex)
+ {
+ case 0:
+ gSprites[data[1]].pos2.x = 0;
+ gSprites[data[1]].pos2.y = 0;
+ gSprites[data[2]].pos2.x = 0;
+ gSprites[data[2]].pos2.y = 0;
+ break;
+ case 1:
+ case 3:
+ gSprites[data[1]].pos2.x = -1;
+ gSprites[data[1]].pos2.y = 0;
+ gSprites[data[2]].pos2.x = -1;
+ gSprites[data[2]].pos2.y = 0;
+ break;
+ case 2:
+ gSprites[data[1]].pos2.x = -1;
+ gSprites[data[1]].pos2.y = 1;
+ gSprites[data[2]].pos2.x = -2;
+ gSprites[data[2]].pos2.y = 1;
+ break;
+ }
+}
+
+static void sub_81D7860(struct Sprite *sprite)
+{
+ s16 *data = sprite->data;
+ if (sprite->pos1.y <= 160)
+ {
+ sprite->pos1.y += 8;
+ gSprites[sprite->data[0]].pos1.y += 8;
+ gSprites[data[1]].pos1.y += 8;
+ gSprites[data[2]].pos1.y += 8;
+ }
+}
+
+static u8 sub_81D78BC(void)
+{
+ u8 spriteId;
+ s16 *data;
+
+ spriteId = CreateSprite(&sUnknown_0862A9E4, 126, 96, 1);
+ gSprites[spriteId].callback = sub_81D7A60;
+ data = gSprites[spriteId].data;
+
+ data[0] = CreateSprite(&sUnknown_0862A9E4, 158, 96, 1) << 8;
+ data[0] |= CreateSprite(&sUnknown_0862A9E4, 126, 112, 1);
+ data[1] = CreateSprite(&sUnknown_0862A9E4, 158, 112, 1) << 8;
+ data[1] |= CreateSprite(&sUnknown_0862A9E4, 126, 128, 1);
+ data[2] = CreateSprite(&sUnknown_0862A9E4, 158, 128, 1) << 8;
+ data[2] |= CreateSprite(&sUnknown_0862A9E4, 94, 128, 2);
+ data[3] = CreateSprite(&sUnknown_0862A9E4, 126, 128, 2) << 8;
+ data[3] |= CreateSprite(&sUnknown_0862A9E4, 174, 128, 0);
+ data[4] = CreateSprite(&sUnknown_0862AA1C, 198, 132, 0) << 8;
+ data[4] |= CreateSprite(&sUnknown_0862AA3C, 190, 120, 1);
+
+ StartSpriteAnim(&gSprites[data[0] >> 8], 1);
+ StartSpriteAnim(&gSprites[data[0] & 0xFF], 2);
+ StartSpriteAnim(&gSprites[data[1] >> 8], 3);
+ StartSpriteAnim(&gSprites[data[1] & 0xFF], 4);
+ StartSpriteAnim(&gSprites[data[2] >> 8], 5);
+ StartSpriteAnim(&gSprites[data[2] & 0xFF], 6);
+ StartSpriteAnim(&gSprites[data[3] >> 8], 7);
+ StartSpriteAnim(&gSprites[data[3] & 0xFF], 8);
+
+ return spriteId;
+}
+
+static void sub_81D7A60(struct Sprite *sprite)
+{
+ s16 *data = sprite->data;
+ data[5]++;
+ data[5] &= 0xF;
+ if (!(data[5] & 7) && sprite->pos1.x != 152)
+ {
+ sprite->pos1.x++;
+ gSprites[sprite->data[0] >> 8].pos1.x++;
+ gSprites[sprite->data[0] & 0xFF].pos1.x++;
+ gSprites[data[1] >> 8].pos1.x++;
+ gSprites[data[1] & 0xFF].pos1.x++;
+ gSprites[data[2] >> 8].pos1.x++;
+ gSprites[data[2] & 0xFF].pos1.x++;
+ gSprites[data[3] >> 8].pos1.x++;
+ gSprites[data[3] & 0xFF].pos1.x++;
+ gSprites[data[4] >> 8].pos1.x++;
+ gSprites[data[4] & 0xFF].pos1.x++;
+ }
+
+ switch (gSprites[data[2] & 0xFF].animCmdIndex)
+ {
+ case 0:
+ sprite->pos2.y = 0;
+ gSprites[data[0] >> 8].pos2.y = 0;
+ gSprites[data[0] & 0xFF].pos2.y = 0;
+ gSprites[data[1] >> 8].pos2.y = 0;
+ gSprites[data[1] & 0xFF].pos2.y = 0;
+ gSprites[data[2] >> 8].pos2.y = 0;
+ gSprites[data[2] & 0xFF].pos2.y = 0;
+ gSprites[data[3] >> 8].pos2.y = 0;
+ gSprites[data[3] & 0xFF].pos2.y = 0;
+ gSprites[data[4] >> 8].pos2.y = 0;
+ gSprites[data[4] & 0xFF].pos2.y = 0;
+ break;
+ case 1:
+ case 3:
+ sprite->pos2.y = 1;
+ gSprites[data[0] >> 8].pos2.y = 1;
+ gSprites[data[0] & 0xFF].pos2.y = 1;
+ gSprites[data[1] >> 8].pos2.y = 1;
+ gSprites[data[1] & 0xFF].pos2.y = 1;
+ gSprites[data[2] >> 8].pos2.y = 1;
+ gSprites[data[2] & 0xFF].pos2.y = 1;
+ gSprites[data[3] >> 8].pos2.y = 1;
+ gSprites[data[3] & 0xFF].pos2.y = 1;
+ gSprites[data[4] >> 8].pos2.y = 1;
+ gSprites[data[4] & 0xFF].pos2.y = 1;
+ break;
+ case 2:
+ sprite->pos2.y = 2;
+ gSprites[data[0] >> 8].pos2.y = 2;
+ gSprites[data[0] & 0xFF].pos2.y = 2;
+ gSprites[data[1] >> 8].pos2.y = 2;
+ gSprites[data[1] & 0xFF].pos2.y = 2;
+ gSprites[data[2] >> 8].pos2.y = 2;
+ gSprites[data[4] & 0xFF].pos2.y = 2;
+ break;
+ }
+}
+
+static void sub_81D7D14(struct Sprite *sprite)
+{
+ s16 *data = sprite->data;
+ if (sprite->pos1.y <= 160)
+ {
+ sprite->pos1.y += 8;
+ gSprites[sprite->data[0] >> 8].pos1.y += 8;
+ gSprites[sprite->data[0] & 0xFF].pos1.y += 8;
+ gSprites[data[1] >> 8].pos1.y += 8;
+ gSprites[data[1] & 0xFF].pos1.y += 8;
+ gSprites[data[2] >> 8].pos1.y += 8;
+ gSprites[data[2] & 0xFF].pos1.y += 8;
+ gSprites[data[3] >> 8].pos1.y += 8;
+ gSprites[data[3] & 0xFF].pos1.y += 8;
+ gSprites[data[4] >> 8].pos1.y += 8;
+ gSprites[data[4] & 0xFF].pos1.y += 8;
+ }
+}
+
+static void sub_81D7E10(void)
+{
+ ResetVramOamAndBgCntRegs();
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, sUnknown_0862AA54, ARRAY_COUNT(sUnknown_0862AA54));
+ SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
+ SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
+ SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
+ ResetAllBgsCoordinates();
+ schedule_bg_copy_tilemap_to_vram(0);
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+}
+
+static void sub_81D7E9C(void)
+{
+ reset_temp_tile_data_buffers();
+ decompress_and_copy_tile_data_to_vram(0, gRaySceneClouds_Gfx, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(1, gRaySceneOvercast_Gfx, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(2, gRaySceneRayquaza_Gfx, 0, 0, 0);
+ while (free_temp_tile_data_buffers_if_possible());
+
+ LZDecompressWram(gRaySceneClouds2_Tilemap, sRayScene->tilemapBuffers[0]);
+ LZDecompressWram(gRaySceneOvercast_Tilemap, sRayScene->tilemapBuffers[1]);
+ LZDecompressWram(gRaySceneRayquaza_Tilemap, sRayScene->tilemapBuffers[2]);
+ LoadCompressedPalette(gRaySceneRayquaza_Pal, 0, 0x40);
+ LoadCompressedObjectPic(&sUnknown_0862AA90);
+ LoadCompressedObjectPalette(&sUnknown_0862AA98);
+}
+
+static void Task_RayTakesFlightAnim(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ PlayNewMapMusic(MUS_REKKUU_KOURIN);
+ sub_81D7E10();
+ sub_81D7E9C();
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0x808);
+ BlendPalettes(-1, 0x10, 0);
+ SetVBlankCallback(VBlankCB_RayquazaScene);
+ CreateTask(sub_81D81A4, 0);
+ data[0] = 0;
+ data[1] = 0;
+ gTasks[taskId].func = Task_HandleRayTakesFlight;
+}
+
+static void Task_HandleRayTakesFlight(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ switch (data[0])
+ {
+ case 0:
+ if (data[1] == 8)
+ {
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ data[2] = 0;
+ data[3] = 30;
+ data[4] = 0;
+ data[5] = 7;
+ data[1] = 0;
+ data[0]++;
+ }
+ else
+ {
+ data[1]++;
+ }
+ break;
+ case 1:
+ data[2] += data[3];
+ data[4] += data[5];
+ if (data[3] > 3)
+ data[3] -= 3;
+ if (data[5] != 0)
+ data[5]--;
+ if (data[2] > 255)
+ {
+ data[2] = 256;
+ data[3] = 0;
+ data[6] = 12;
+ data[7] = -1;
+ data[1] = 0;
+ data[0]++;
+ }
+ SetBgAffine(2, 0x7800, 0x1800, 0x78, data[4] + 32, data[2], data[2], 0);
+ break;
+ case 2:
+ data[1]++;
+ SetBgAffine(2, 0x7800, 0x1800, 0x78, data[4] + 32 + (data[6] >> 2), data[2], data[2], 0);
+ data[6] += data[7];
+ if (data[6] == 12 || data[6] == -12)
+ {
+ data[7] *= -1;
+ if (data[1] > 295)
+ {
+ data[0]++;
+ BeginNormalPaletteFade(-1, 6, 0, 0x10, 0);
+ }
+ }
+ break;
+ case 3:
+ data[2] += 16;
+ SetBgAffine(2, 0x7800, 0x1800, 0x78, data[4] + 32, data[2], data[2], 0);
+ Task_RayTakesFlightEnd(taskId);
+ break;
+ }
+}
+
+static void Task_RayTakesFlightEnd(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gTasks[taskId].func = Task_SetNextAnim;
+ }
+}
+
+static void sub_81D81A4(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if ((data[1] & 3) == 0)
+ {
+ u8 spriteId = CreateSprite(&sUnknown_0862AAA0,
+ (sUnknown_0862AAB8[data[0]][0] * 4) + 120,
+ (sUnknown_0862AAB8[data[0]][1] * 4) + 80,
+ 0);
+ gSprites[spriteId].data[0] = (s8)(data[0]);
+ gSprites[spriteId].oam.objMode = 1;
+ gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.priority = 2;
+ InitSpriteAffineAnim(&gSprites[spriteId]);
+ if (data[0] == 9)
+ {
+ DestroyTask(taskId);
+ return;
+ }
+ else
+ {
+ data[0]++;
+ }
+ }
+
+ data[1]++;
+}
+
+static void sub_81D8260(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ sprite->pos2.x += sUnknown_0862AAB8[sprite->data[0]][0];
+ sprite->pos2.y += sUnknown_0862AAB8[sprite->data[0]][1];
+ }
+
+ sprite->data[1]++;
+ sprite->data[1] &= 0xF;
+}
+
+static void sub_81D82B0(void)
+{
+ ResetVramOamAndBgCntRegs();
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, sUnknown_0862AACC, ARRAY_COUNT(sUnknown_0862AACC));
+ SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
+ SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
+ SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
+ SetBgTilemapBuffer(3, sRayScene->tilemapBuffers[3]);
+ ResetAllBgsCoordinates();
+ schedule_bg_copy_tilemap_to_vram(0);
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ schedule_bg_copy_tilemap_to_vram(3);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+}
+
+static void sub_81D8358(void)
+{
+ reset_temp_tile_data_buffers();
+ decompress_and_copy_tile_data_to_vram(0, gRaySceneRayquazaLight_Gfx, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(1, gRaySceneOvercast2_Gfx, 0, 0, 0);
+ while (free_temp_tile_data_buffers_if_possible());
+
+ LZDecompressWram(gRaySceneRayquazaLight_Tilemap, sRayScene->tilemapBuffers[0]);
+ LZDecompressWram(gRaySceneOvercast2_Tilemap, sRayScene->tilemapBuffers[3]);
+ CpuFastFill16(0, sRayScene->tilemapBuffers[2], 0x800);
+ CpuFastCopy(sRayScene->tilemapBuffers[3], sRayScene->tilemapBuffers[1], 0x800);
+ CpuFastFill16(0, &sRayScene->tilemapBuffers[1][0x100], 0x340);
+
+ LoadCompressedPalette(gRaySceneOvercast2_Pal, 0, 0x40);
+ gPlttBufferUnfaded[0] = RGB_WHITE;
+ gPlttBufferFaded[0] = RGB_WHITE;
+ LoadCompressedObjectPic(&sUnknown_0862AAFC);
+ LoadCompressedObjectPic(&sUnknown_0862AB04);
+ LoadCompressedObjectPalette(&sUnknown_0862AB0C);
+}
+
+static void sub_81D844C(void)
+{
+ u16 VCOUNT = GetGpuReg(REG_OFFSET_VCOUNT);
+ if (VCOUNT >= 24 && VCOUNT <= 135 && VCOUNT - 24 <= sRayScene->field_2008)
+ REG_BLDALPHA = 0xD08;
+ else
+ REG_BLDALPHA = 0x1000;
+
+ if (VCOUNT == 0)
+ {
+ if (sRayScene->field_2008 <= 0x1FFF)
+ {
+ if (sRayScene->field_2008 <= 39)
+ sRayScene->field_2008 += 4;
+ else if (sRayScene->field_2008 <= 79)
+ sRayScene->field_2008 += 2;
+ else
+ sRayScene->field_2008 += 1;
+ }
+
+ sRayScene->field_200A++;
+ }
+}
+
+static void Task_RayDescendsAnim(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ sub_81D82B0();
+ sub_81D8358();
+ SetGpuRegBits(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000);
+ BlendPalettes(-1, 0x10, 0);
+ SetVBlankCallback(VBlankCB_RayquazaScene);
+ sRayScene->field_2008 = 0;
+ sRayScene->field_200A = 0;
+ data[0] = 0;
+ data[1] = 0;
+ data[2] = 0;
+ data[3] = 0;
+ data[4] = 0x1000;
+ gTasks[taskId].func = Task_HandleRayDescends;
+}
+
+static void Task_HandleRayDescends(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ switch (data[0])
+ {
+ case 0:
+ if (data[1] == 8)
+ {
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ data[1] = 0;
+ data[0]++;
+ }
+ else
+ {
+ data[1]++;
+ }
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ if (data[1] == 10)
+ {
+ data[1] = 0;
+ data[0]++;
+ SetHBlankCallback(sub_81D844C);
+ EnableInterrupts(INTR_FLAG_HBLANK | INTR_FLAG_VBLANK);
+ }
+ else
+ {
+ data[1]++;
+ }
+ }
+ break;
+ case 2:
+ if (data[1] == 80)
+ {
+ data[1] = 0;
+ data[0]++;
+ sub_81D86CC();
+ }
+ else
+ {
+ data[1]++;
+ }
+ break;
+ case 3:
+ if (++data[1] == 368)
+ {
+ data[1] = 0;
+ data[0]++;
+ }
+ break;
+ case 4:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskId].func = Task_RayDescendsEnd;
+ break;
+ }
+}
+
+static void Task_RayDescendsEnd(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ SetHBlankCallback(NULL);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gTasks[taskId].func = Task_SetNextAnim;
+ }
+}
+
+static u8 sub_81D86CC(void)
+{
+ u8 spriteId = CreateSprite(&sUnknown_0862AB14, 160, 0, 0);
+ s16 *data = gSprites[spriteId].data;
+ data[0] = CreateSprite(&sUnknown_0862AB2C, 184, -48, 0);
+ gSprites[spriteId].callback = sub_81D874C;
+ gSprites[spriteId].oam.priority = 3;
+ gSprites[data[0]].oam.priority = 3;
+ return spriteId;
+}
+
+static void sub_81D874C(struct Sprite *sprite)
+{
+ s16 *data = sprite->data;
+ s16 counter = data[2];
+ if (counter == 0)
+ {
+ data[3] = 12;
+ data[4] = 8;
+ }
+ else if (counter == 256)
+ {
+ data[3] = 9;
+ data[4] = 7;
+ }
+ else if (counter == 268)
+ {
+ data[3] = 8;
+ data[4] = 6;
+ }
+ else if (counter == 280)
+ {
+ data[3] = 7;
+ data[4] = 5;
+ }
+ else if (counter == 292)
+ {
+ data[3] = 6;
+ data[4] = 4;
+ }
+ else if (counter == 304)
+ {
+ data[3] = 5;
+ data[4] = 3;
+ }
+ else if (counter == 320)
+ {
+ data[3] = 4;
+ data[4] = 2;
+ }
+
+ if (data[2] % data[3] == 0)
+ {
+ sprite->pos2.x--;
+ gSprites[data[0]].pos2.x--;
+ }
+ if (data[2] % data[4] == 0)
+ {
+ sprite->pos2.y++;
+ gSprites[data[0]].pos2.y++;
+ }
+
+ data[2]++;
+}
+
+static void sub_81D8828(void)
+{
+ ResetVramOamAndBgCntRegs();
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, sUnknown_0862AB44, ARRAY_COUNT(sUnknown_0862AB44));
+ SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
+ SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
+ SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
+ SetBgTilemapBuffer(3, sRayScene->tilemapBuffers[3]);
+ ResetAllBgsCoordinates();
+ schedule_bg_copy_tilemap_to_vram(0);
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ schedule_bg_copy_tilemap_to_vram(3);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_WIN0_ON);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+}
+
+static void sub_81D88D0(void)
+{
+ reset_temp_tile_data_buffers();
+ decompress_and_copy_tile_data_to_vram(1, gRaySceneRayquazaChase_Gfx, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(2, gRaySceneChaseStreaks_Gfx, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(3, gRaySceneChaseBg_Gfx, 0, 0, 0);
+ while (free_temp_tile_data_buffers_if_possible());
+
+ LZDecompressWram(gRayChaseRayquazaChase2_Tilemap, sRayScene->tilemapBuffers[0]);
+ LZDecompressWram(gRayChaseRayquazaChase_Tilemap, sRayScene->tilemapBuffers[1]);
+ LZDecompressWram(gRaySceneChaseStreaks_Tilemap, sRayScene->tilemapBuffers[2]);
+ LZDecompressWram(gRaySceneChaseBg_Tilemap, sRayScene->tilemapBuffers[3]);
+ LoadCompressedPalette(gRaySceneChase_Pal, 0, 0x80);
+}
+
+static void Task_RayChargesAnim(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ sub_81D8828();
+ sub_81D88D0();
+ sub_81D68C8();
+ BlendPalettes(-1, 0x10, 0);
+ SetVBlankCallback(VBlankCB_RayquazaScene);
+ data[0] = 0;
+ data[1] = 0;
+ data[2] = CreateTask(sub_81D8AD8, 0);
+ gTasks[taskId].func = Task_HandleRayCharges;
+}
+
+static void Task_HandleRayCharges(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ sub_81D8BB4();
+ if ((data[3] & 7) == 0 && data[0] <= 1 && data[1] <= 89)
+ PlaySE(SE_OP_BASYU);
+
+ data[3]++;
+ switch (data[0])
+ {
+ case 0:
+ if (data[1] == 8)
+ {
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ data[1] = 0;
+ data[0]++;
+ }
+ else
+ {
+ data[1]++;
+ }
+ break;
+ case 1:
+ if (data[1] == 127)
+ {
+ data[1] = 0;
+ data[0]++;
+ gTasks[data[2]].func = sub_81D8B2C;
+ }
+ else
+ {
+ data[1]++;
+ }
+ break;
+ case 2:
+ if (data[1] == 12)
+ {
+ data[1] = 0;
+ data[0]++;
+ }
+ else
+ {
+ data[1]++;
+ }
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskId].func = Task_RayChargesEnd;
+ break;
+ }
+}
+
+static void sub_81D8AD8(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if ((data[15] & 3) == 0)
+ {
+ ChangeBgX(1, (Random() % 8 - 4) << 8, 0);
+ ChangeBgY(1, (Random() % 8 - 4) << 8, 0);
+ }
+
+ data[15]++;
+}
+
+static void sub_81D8B2C(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (data[0] == 0)
+ {
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ data[0]++;
+ data[1] = 10;
+ data[2] = -1;
+ }
+ else if (data[0] == 1)
+ {
+ ChangeBgX(1, data[1] << 8, 2);
+ ChangeBgY(1, data[1] << 8, 1);
+ data[1] += data[2];
+ if (data[1] == -10)
+ data[2] *= -1;
+ }
+}
+
+static void sub_81D8BB4(void)
+{
+ ChangeBgX(2, 0x400, 2);
+ ChangeBgY(2, 0x400, 1);
+ ChangeBgX(0, 0x800, 2);
+ ChangeBgY(0, 0x800, 1);
+}
+
+static void Task_RayChargesEnd(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ sub_81D8BB4();
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ sub_81D6904();
+ DestroyTask(data[2]);
+ gTasks[taskId].func = Task_SetNextAnim;
+ }
+}
+
+static void sub_81D8C38(void)
+{
+ ResetVramOamAndBgCntRegs();
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, sUnknown_0862AD08, ARRAY_COUNT(sUnknown_0862AD08));
+ SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
+ SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
+ SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
+ ResetAllBgsCoordinates();
+ schedule_bg_copy_tilemap_to_vram(0);
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_WIN0_ON);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+}
+
+static void sub_81D8CC4(void)
+{
+ reset_temp_tile_data_buffers();
+ decompress_and_copy_tile_data_to_vram(2, gRaySceneHushRing_Gfx, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(0, gRaySceneHushBg_Gfx, 0, 0, 0);
+ while (free_temp_tile_data_buffers_if_possible());
+
+ LZDecompressWram(gRaySceneHushRing_Tilemap, sRayScene->tilemapBuffers[1]);
+ LZDecompressWram(gRaySceneHushBg_Tilemap, sRayScene->tilemapBuffers[0]);
+ LZDecompressWram(gRaySceneHushRing_Map, sRayScene->tilemapBuffers[2]);
+ LoadCompressedPalette(gRaySceneHushBg_Pal, 0, 0x60);
+ LoadCompressedObjectPic(&sUnknown_0862AC28);
+ LoadCompressedObjectPic(&sUnknown_0862AC30);
+ LoadCompressedObjectPic(&sUnknown_0862AC38);
+ LoadCompressedObjectPic(&sUnknown_0862AC40);
+ LoadCompressedObjectPic(&sUnknown_0862AC48);
+ LoadCompressedObjectPic(&sUnknown_0862AC50);
+ LoadCompressedObjectPalette(&sUnknown_0862AC58);
+ LoadCompressedObjectPalette(&sUnknown_0862AC60);
+ LoadCompressedObjectPalette(&sUnknown_0862AC68);
+ LoadCompressedObjectPalette(&sUnknown_0862AC70);
+}
+
+static void Task_RayChasesAwayAnim(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ sub_81D8C38();
+ sub_81D8CC4();
+ sub_81D68C8();
+ ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0xE09);
+ BlendPalettes(-1, 0x10, 0);
+ SetVBlankCallback(VBlankCB_RayquazaScene);
+ data[0] = 0;
+ data[1] = 0;
+ gTasks[taskId].func = Task_HandleRayChasesAway;
+ data[2] = CreateTask(sub_81D8FB0, 0);
+ gTasks[data[2]].data[0] = 0;
+ gTasks[data[2]].data[1] = 0;
+ gTasks[data[2]].data[2] = 0;
+ gTasks[data[2]].data[3] = 1;
+ gTasks[data[2]].data[4] = 1;
+}
+
+static void Task_HandleRayChasesAway(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ switch (data[0])
+ {
+ case 0:
+ if (data[1] == 8)
+ {
+ sub_81D90A8(taskId);
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ data[1] = 0;
+ data[0]++;
+ }
+ else
+ {
+ data[1]++;
+ }
+ break;
+ case 1:
+ if (gSprites[data[5]].callback == sub_81D97E0)
+ {
+ if (data[1] == 64)
+ {
+ sub_81D94D4(taskId);
+ sub_81D93D8(taskId);
+ data[1] = 0;
+ data[0]++;
+ }
+ else
+ {
+ data[1]++;
+ }
+ }
+ break;
+ case 2:
+ if (data[1] == 448)
+ {
+ data[1] = 0;
+ data[0]++;
+ }
+ else
+ {
+ data[1]++;
+ if (data[1] % 144 == 0)
+ {
+ sub_80A2C44(0xFFFE, 0, 0x10, 0, -1, 0, 0);
+ sub_80A2C44(0xFFFF0000, 0, 0x10, 0, 0, 0, 1);
+ }
+ }
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ gTasks[taskId].func = Task_RayChasesAwayEnd;
+ break;
+ }
+}
+
+static void sub_81D8FB0(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if ((data[0] & 0xF) == 0)
+ {
+ SetGpuReg(REG_OFFSET_BLDALPHA, ((data[1] + 14) << 8 & 0x1F00) | ((data[2] + 9) & 0xF));
+ data[1] -= data[3];
+ data[2] += data[4];
+ if (data[1] == -3 || data[1] == 0)
+ data[3] *= -1;
+ if (data[2] == 3 || data[2] == 0)
+ data[4] *= -1;
+ }
+
+ data[0]++;
+}
+
+static void Task_RayChasesAwayEnd(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (!gPaletteFade.active)
+ {
+ StopMapMusic();
+ if (data[1] == 0)
+ {
+ SetVBlankCallback(NULL);
+ sub_81D6904();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ DestroyTask(data[2]);
+ }
+
+ if (data[1] == 32)
+ {
+ data[1] = 0;
+ gTasks[taskId].func = Task_SetNextAnim;
+ }
+ else
+ {
+ data[1]++;
+ }
+ }
+}
+
+static void sub_81D90A8(u8 taskId)
+{
+ s16 *taskData, *spriteData;
+
+ taskData = gTasks[taskId].data;
+
+ taskData[3] = CreateSprite(&sUnknown_0862AC78, 64, 120, 0);
+ spriteData = gSprites[taskData[3]].data;
+ spriteData[0] = CreateSprite(&sUnknown_0862AC90, 16, 130, 0);
+ gSprites[taskData[3]].oam.priority = 1;
+ gSprites[spriteData[0]].oam.priority = 1;
+
+ taskData[4] = CreateSprite(&sUnknown_0862ACA8, 160, 128, 1);
+ spriteData = gSprites[taskData[4]].data;
+ spriteData[0] = CreateSprite(&sUnknown_0862ACA8, 192, 128, 1);
+ spriteData[1] = CreateSprite(&sUnknown_0862ACA8, 224, 128, 1);
+ gSprites[taskData[4]].oam.priority = 1;
+ gSprites[spriteData[0]].oam.priority = 1;
+ gSprites[spriteData[1]].oam.priority = 1;
+ StartSpriteAnim(&gSprites[spriteData[0]], 1);
+ StartSpriteAnim(&gSprites[spriteData[1]], 2);
+
+ taskData[5] = CreateSprite(&sUnknown_0862ACC0, 120, -65, 0);
+ spriteData = gSprites[taskData[5]].data;
+ spriteData[0] = CreateSprite(&sUnknown_0862ACD8, 120, -113, 0);
+ gSprites[taskData[5]].oam.priority = 1;
+ gSprites[spriteData[0]].oam.priority = 1;
+}
+
+static void sub_81D9274(u8 taskId)
+{
+ s16 *taskData = gTasks[taskId].data;
+
+ gSprites[taskData[3]].callback = sub_81D9338;
+ gSprites[taskData[3]].data[4] = 0;
+ gSprites[taskData[3]].data[5] = 0;
+ gSprites[taskData[3]].data[6] = 4;
+ gSprites[taskData[3]].data[7] = 0;
+
+ gSprites[taskData[4]].callback = sub_81D9338;
+ gSprites[taskData[4]].data[4] = 0;
+ gSprites[taskData[4]].data[5] = 0;
+ gSprites[taskData[4]].data[6] = 4;
+ gSprites[taskData[4]].data[7] = 1;
+}
+
+static void sub_81D9338(struct Sprite *sprite)
+{
+ if ((sprite->data[4] & 7) == 0)
+ {
+ if (sprite->data[7] == 0)
+ {
+ sprite->pos1.x -= sprite->data[6];
+ gSprites[sprite->data[0]].pos1.x -= sprite->data[6];
+ }
+ else
+ {
+ sprite->pos1.x += sprite->data[6];
+ gSprites[sprite->data[0]].pos1.x += sprite->data[6];
+ gSprites[sprite->data[1]].pos1.x += sprite->data[6];
+ }
+
+ sprite->data[5]++;
+ sprite->data[6] -= sprite->data[5];
+ if (sprite->data[5] == 3)
+ {
+ sprite->data[4] = 0;
+ sprite->data[5] = 0;
+ sprite->data[6] = 0;
+ sprite->callback = SpriteCallbackDummy;
+ return;
+ }
+ }
+
+ sprite->data[4]++;
+}
+
+static void sub_81D93D8(u8 taskId)
+{
+ s16 *taskData = gTasks[taskId].data;
+ gSprites[taskData[3]].callback = sub_81D9420;
+ StartSpriteAnim(&gSprites[taskData[3]], 1);
+}
+
+static void sub_81D9420(struct Sprite *sprite)
+{
+ switch (sprite->animCmdIndex)
+ {
+ case 0:
+ case 2:
+ if (sprite->animDelayCounter % 12 == 0)
+ {
+ sprite->pos1.x -= 2;
+ gSprites[sprite->data[0]].pos1.x -=2;
+ }
+ gSprites[sprite->data[0]].pos2.y = 0;
+ break;
+ case 1:
+ case 3:
+ gSprites[sprite->data[0]].pos2.y = -2;
+ if ((sprite->animDelayCounter & 15) == 0)
+ {
+ sprite->pos1.y++;
+ gSprites[sprite->data[0]].pos1.y++;
+ }
+ break;
+ }
+}
+
+static void sub_81D94D4(u8 taskId)
+{
+ s16 *taskData, *spriteData;
+
+ taskData = gTasks[taskId].data;
+ spriteData = gSprites[taskData[4]].data;
+
+ gSprites[taskData[4]].callback = sub_81D9528;
+ gSprites[spriteData[0]].callback = sub_81D9528;
+ gSprites[spriteData[1]].callback = sub_81D9528;
+}
+
+static void sub_81D9528(struct Sprite *sprite)
+{
+ if ((sprite->data[4] & 3) == 0)
+ {
+ if (sprite->pos2.x == 1)
+ sprite->pos2.x = -1;
+ else
+ sprite->pos2.x = 1;
+ }
+ if (sprite->data[5] == 128)
+ {
+ sprite->data[7] = CreateSprite(&sUnknown_0862ACF0, 152, 132, 0);
+ gSprites[sprite->data[7]].oam.priority = 1;
+ sprite->data[7] = CreateSprite(&sUnknown_0862ACF0, 224, 132, 0);
+ gSprites[sprite->data[7]].oam.priority = 1;
+ gSprites[sprite->data[7]].hFlip = 1;
+ sprite->data[5]++;
+ }
+ if (sprite->data[5] > 127)
+ {
+ if (sprite->pos2.y != 32)
+ {
+ sprite->data[6]++;
+ sprite->pos2.y = sprite->data[6] >> 4;
+ }
+ }
+ else
+ {
+ sprite->data[5]++;
+ }
+
+ if (sprite->data[4] % 64 == 0)
+ PlaySE(SE_W250);
+
+ sprite->data[4]++;
+}
+
+static void sub_81D961C(struct Sprite *sprite)
+{
+ s16 counter = sprite->data[7];
+ if (counter <= 64)
+ {
+ sprite->pos2.y += 2;
+ gSprites[sprite->data[0]].pos2.y += 2;
+ if (sprite->data[7] == 64)
+ {
+ sub_81D9868(sprite, 1, 0, -48);
+ sprite->data[4] = 5;
+ sprite->data[5] = -1;
+ gSprites[sprite->data[0]].data[4] = 3;
+ gSprites[sprite->data[0]].data[5] = 5;
+ }
+ }
+ else if (counter <= 111)
+ {
+ sub_81D97E0(sprite);
+ if (sprite->data[4] == 0)
+ PlaySE(SE_BT_START);
+ if (sprite->data[4] == -3)
+ sub_81D9868(sprite, 2, 48, 16);
+ }
+ else if (counter == 112)
+ {
+ gSprites[sprite->data[0]].data[4] = 7;
+ gSprites[sprite->data[0]].data[5] = 3;
+ sub_81D97E0(sprite);
+ }
+ else if (counter <= 327)
+ {
+ sub_81D97E0(sprite);
+ }
+ else if (counter == 328)
+ {
+ sub_81D97E0(sprite);
+ sub_81D9868(sprite, 3, 48, 16);
+ sprite->pos2.x = 1;
+ gSprites[sprite->data[0]].pos2.x = 1;
+ PlayCry1(SPECIES_RAYQUAZA, 0);
+ CreateTask(sub_81D98B4, 0);
+ }
+ else
+ {
+ switch (counter)
+ {
+ case 376:
+ sprite->pos2.x = 0;
+ gSprites[sprite->data[0]].pos2.x = 0;
+ sub_81D97E0(sprite);
+ sub_81D9868(sprite, 2, 48, 16);
+ sprite->callback = sub_81D97E0;
+ return;
+ case 352:
+ sub_81D9274(FindTaskIdByFunc(Task_HandleRayChasesAway));
+ break;
+ }
+ }
+
+ if (sprite->data[7] > 328 && (sprite->data[7] & 1) == 0)
+ {
+ sprite->pos2.x *= -1;
+ gSprites[sprite->data[0]].pos2.x = sprite->pos2.x;
+ }
+
+ sprite->data[7]++;
+}
+
+static void sub_81D97E0(struct Sprite *sprite)
+{
+ struct Sprite *sprite2 = &gSprites[sprite->data[0]];
+ if (!(sprite->data[6] & sprite2->data[4]))
+ {
+ sprite->pos2.y += sprite->data[4];
+ gSprites[sprite->data[0]].pos2.y += sprite->data[4];
+ sprite->data[4] += sprite->data[5];
+ if (sprite->data[4] >= sprite2->data[5] || sprite->data[4] <= -sprite2->data[5])
+ {
+ if (sprite->data[4] > sprite2->data[5])
+ sprite->data[4] = sprite2->data[5];
+ else if (sprite->data[4] < -sprite2->data[5])
+ sprite->data[4] = -sprite2->data[5];
+
+ sprite->data[5] *= -1;
+ }
+ }
+
+ sprite->data[6]++;
+}
+
+static void sub_81D9868(struct Sprite *sprite, u8 animNum, s16 x, s16 y)
+{
+ struct Sprite *sprite2 = &gSprites[sprite->data[0]];
+
+ sprite2->pos1.x = sprite->pos1.x + x;
+ sprite2->pos1.y = sprite->pos1.y + y;
+
+ sprite2->pos2.x = sprite->pos2.x;
+ sprite2->pos2.y = sprite->pos2.y;
+
+ StartSpriteAnim(sprite, animNum);
+ StartSpriteAnim(sprite2, animNum);
+}
+
+static void sub_81D98B4(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ switch (data[0])
+ {
+ case 0:
+ SetBgAffine(2, 0x4000, 0x4000, 0x78, 0x40, 0x100, 0x100, 0);
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
+ data[4] = 16;
+ data[0]++;
+ break;
+ case 1:
+ if (data[5] == 8)
+ PlaySE(SE_JIDO_DOA);
+ if (data[2] == 2)
+ {
+ data[0]++;
+ }
+ else
+ {
+ data[1] += data[4];
+ data[5]++;
+ if (data[3] % 3 == 0 && data[4] != 4)
+ data[4] -= 2;
+
+ data[3]++;
+ SetBgAffine(2, 0x4000, 0x4000, 0x78, 0x40, 0x100 - data[1], 0x100 - data[1], 0);
+ if (data[1] > 255)
+ {
+ data[1] = 0;
+ data[3] = 0;
+ data[5] = 0;
+ data[4] = 16;
+ data[2]++;
+ }
+ }
+ break;
+ case 2:
+ ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
+ DestroyTask(taskId);
+ break;
+ }
+}
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 2a8cfc0df..4a751a9a5 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -1505,4 +1505,4 @@ gUnknown_0203CF58: @ 203CF58
gUnknown_0203CF5C: @ 203CF5C
.space 0x4
-gUnknown_0203CF60: @ 203CF60
+ .include "src/rayquaza_scene.o"