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authorgolem galvanize <golemgalvanize@github.com>2018-01-20 22:58:42 -0500
committergolem galvanize <golemgalvanize@github.com>2018-01-20 22:58:42 -0500
commit311a18ee9a811e4f380379ba750cd0887bbfd3a0 (patch)
treebc02d1c291cb98beba093f72114a81fa31caac04
parentbce63b3694d285765d0ce355560a062212cca84e (diff)
edit instructions and makefile
-rw-r--r--INSTALL.md2
-rw-r--r--Makefile2
2 files changed, 1 insertions, 3 deletions
diff --git a/INSTALL.md b/INSTALL.md
index 75adc2ea1..faffb3888 100644
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -1,4 +1,4 @@
-First, you must put a Pokémon Emerald (US) ROM in the root directory of the repository and name it `baserom.gba`. It should have a SHA1 checksum of `f3ae088181bf583e55daf962a92bb46f4f1d07b7`. Then, follow the OS-specific instructions below.
+Follow the OS-specific instructions below.
# Linux
diff --git a/Makefile b/Makefile
index 8a7777270..b9e2fb289 100644
--- a/Makefile
+++ b/Makefile
@@ -168,5 +168,3 @@ $(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
$(ROM): $(ELF)
$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@
-baserom.gba: ;
- $(error baserom.gba is required to build)