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authorDiegoisawesome <diego@domoreaweso.me>2018-05-10 18:36:57 -0500
committerDiegoisawesome <diego@domoreaweso.me>2018-05-10 18:36:57 -0500
commit416d67c8325758d01decad6e5648263aa7e906df (patch)
tree2f3740b2c76e330d33379dd8ec70439561fc746f
parent80062972aecfa0994e9176031ef1cf7b17ae5046 (diff)
Finish porting/decompiling field_effect.c
-rw-r--r--asm/field_effect.s6598
-rw-r--r--asm/field_screen.s8
-rw-r--r--asm/field_specials.s4
-rw-r--r--asm/party_menu.s4
-rw-r--r--asm/pokemon_storage_system.s2
-rw-r--r--asm/shop.s2
-rwxr-xr-xcommon_syms/item_menu.txt1
-rw-r--r--common_syms/overworld.txt5
-rw-r--r--data/field_effect.s451
-rw-r--r--data/field_effect_scripts.s20
-rw-r--r--graphics/unknown/unknown_55C170.pngbin151 -> 99 bytes
-rw-r--r--graphics/unknown/unknown_55C190.pngbin0 -> 102 bytes
-rw-r--r--graphics/unknown/unknown_55C1B0.pngbin0 -> 100 bytes
-rw-r--r--graphics/unknown/unknown_55C1D0.pngbin0 -> 91 bytes
-rw-r--r--graphics/unused/intro_birch_beauty.pngbin2116 -> 2183 bytes
-rw-r--r--graphics_file_rules.mk2
-rw-r--r--include/field_effect.h138
-rw-r--r--include/field_effect_helpers.h1
-rw-r--r--include/field_map_obj.h2
-rw-r--r--include/field_player_avatar.h5
-rw-r--r--include/field_screen.h2
-rw-r--r--include/fieldmap.h4
-rw-r--r--include/overworld.h4
-rw-r--r--ld_script.txt3
-rw-r--r--src/battle_setup.c2
-rw-r--r--src/bike.c1
-rw-r--r--src/decoration.c12
-rw-r--r--src/egg_hatch.c3
-rw-r--r--src/field_effect.c3069
-rw-r--r--src/fldeff_teleport.c2
-rw-r--r--src/hof_pc.c1
-rwxr-xr-xsrc/item_menu.c2
-rwxr-xr-xsrc/item_use.c3
-rw-r--r--src/overworld.c18
-rw-r--r--src/player_pc.c4
-rw-r--r--src/pokeblock.c2
-rw-r--r--src/secret_base.c4
-rw-r--r--src/time_events.c2
-rw-r--r--src/walda_phrase.c3
-rw-r--r--sym_common.txt17
-rw-r--r--sym_ewram.txt5
41 files changed, 3225 insertions, 7181 deletions
diff --git a/asm/field_effect.s b/asm/field_effect.s
deleted file mode 100644
index bcab215c9..000000000
--- a/asm/field_effect.s
+++ /dev/null
@@ -1,6598 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_80B69DC
-sub_80B69DC: @ 80B69DC
- push {lr}
- ldr r0, =CB2_ReturnToField
- bl SetMainCallback2
- ldr r1, =gFieldCallback
- ldr r0, =mapldr_080842E8
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B69DC
-
- thumb_func_start mapldr_080842E8
-mapldr_080842E8: @ 80B69FC
- push {lr}
- bl pal_fill_black
- ldr r0, =task00_8084310
- movs r1, 0
- bl CreateTask
- bl ScriptContext2_Enable
- bl FreezeMapObjects
- ldr r1, =gFieldCallback
- movs r0, 0
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end mapldr_080842E8
-
- thumb_func_start task00_8084310
-task00_8084310: @ 80B6A24
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r6, [r4, r0]
- cmp r6, 0
- bne _080B6A64
- bl sub_80ABDFC
- lsls r0, 24
- cmp r0, 0
- beq _080B6A8A
- bl GetCursorSelectionMonId
- ldr r1, =gFieldEffectArguments
- lsls r0, 24
- lsrs r0, 24
- str r0, [r1]
- cmp r0, 0x5
- ble _080B6A58
- str r6, [r1]
-_080B6A58:
- movs r0, 0x1F
- bl FieldEffectStart
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B6A64:
- movs r0, 0x1F
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B6A8A
- bl Overworld_ResetStateAfterFly
- bl warp_in
- ldr r0, =CB2_LoadMap
- bl SetMainCallback2
- ldr r1, =gFieldCallback
- ldr r0, =mapldr_08084390
- str r0, [r1]
- adds r0, r5, 0
- bl DestroyTask
-_080B6A8A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task00_8084310
-
- thumb_func_start mapldr_08084390
-mapldr_08084390: @ 80B6AA4
- push {r4,lr}
- bl Overworld_PlaySpecialMapMusic
- bl pal_fill_black
- ldr r0, =c3_080843F8
- movs r1, 0
- bl CreateTask
- ldr r4, =gMapObjects
- ldr r3, =gPlayerAvatar
- ldrb r1, [r3, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0, 0x1]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0, 0x1]
- ldrb r1, [r3]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _080B6AE6
- ldrb r1, [r3, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x3
- bl FieldObjectTurn
-_080B6AE6:
- bl ScriptContext2_Enable
- bl FreezeMapObjects
- ldr r1, =gFieldCallback
- movs r0, 0
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end mapldr_08084390
-
- thumb_func_start c3_080843F8
-c3_080843F8: @ 80B6B0C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B6B3E
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080B6B58
- movs r0, 0x20
- bl FieldEffectStart
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B6B3E:
- movs r0, 0x20
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B6B58
- bl ScriptContext2_Disable
- bl UnfreezeMapObjects
- adds r0, r5, 0
- bl DestroyTask
-_080B6B58:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end c3_080843F8
-
- thumb_func_start sub_80B6B68
-sub_80B6B68: @ 80B6B68
- push {lr}
- bl Overworld_PlaySpecialMapMusic
- bl pal_fill_for_maplights
- bl ScriptContext2_Enable
- bl FreezeMapObjects
- ldr r0, =sub_80B6B94
- movs r1, 0
- bl CreateTask
- ldr r1, =gFieldCallback
- movs r0, 0
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B6B68
-
- thumb_func_start sub_80B6B94
-sub_80B6B94: @ 80B6B94
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r4, r1, r0
- ldr r5, =gUnknown_0855C3C8
-_080B6BA6:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080B6BA6
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B6B94
-
- thumb_func_start sub_80B6BCC
-sub_80B6BCC: @ 80B6BCC
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- mov r9, r0
- ldr r6, =gPlayerAvatar
- ldrb r0, [r6, 0x5]
- lsls r5, r0, 3
- adds r5, r0
- lsls r5, 2
- ldr r0, =gMapObjects
- mov r8, r0
- add r5, r8
- ldrb r0, [r6, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- bl CameraObjectReset2
- ldrb r1, [r6, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- add r0, r8
- ldrb r1, [r0, 0x1]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0, 0x1]
- movs r0, 0x1
- strb r0, [r6, 0x6]
- bl player_get_direction_lower_nybble
- lsls r0, 24
- lsrs r0, 24
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl FieldObjectSetSpecialAnim
- adds r3, r4, 0
- adds r3, 0x42
- ldrb r0, [r3]
- lsrs r0, 6
- mov r1, r9
- strh r0, [r1, 0x10]
- ldrb r0, [r5, 0x3]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r5, 0x3]
- ldrb r1, [r4, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- ldrb r1, [r3]
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r3]
- mov r1, r9
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0x1
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B6BCC
-
- thumb_func_start sub_80B6C74
-sub_80B6C74: @ 80B6C74
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80ABDFC
- lsls r0, 24
- cmp r0, 0
- beq _080B6C88
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B6C88:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B6C74
-
- thumb_func_start sub_80B6C90
-sub_80B6C90: @ 80B6C90
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r6, =gPlayerAvatar
- ldrb r0, [r6, 0x4]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- ldr r0, =gSprites
- adds r2, r0
- adds r0, r2, 0
- adds r0, 0x29
- movs r4, 0
- ldrsb r4, [r0, r4]
- lsls r0, r4, 17
- negs r0, r0
- ldrh r1, [r2, 0x22]
- ldr r3, =gSpriteCoordOffsetY
- adds r1, r4
- ldrh r3, [r3]
- adds r1, r3
- asrs r0, 16
- adds r0, r1
- negs r0, r0
- movs r1, 0
- strh r0, [r2, 0x26]
- movs r0, 0x1
- strh r0, [r5, 0xA]
- strh r1, [r5, 0xC]
- ldr r2, =gMapObjects
- ldrb r0, [r6, 0x5]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1, 0x1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- movs r0, 0x2B
- bl PlaySE
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B6C90
-
- thumb_func_start sub_80B6D04
-sub_80B6D04: @ 80B6D04
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r2, =gPlayerAvatar
- ldrb r1, [r2, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r6, r0, r1
- ldrb r1, [r2, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r5, r0, r1
- ldrh r0, [r4, 0xA]
- ldrh r1, [r5, 0x26]
- adds r0, r1
- strh r0, [r5, 0x26]
- ldrh r2, [r4, 0xA]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0x7
- bgt _080B6D46
- ldrh r1, [r4, 0xC]
- adds r0, r2, r1
- strh r0, [r4, 0xC]
- movs r1, 0xF
- ands r0, r1
- cmp r0, 0
- beq _080B6D46
- lsls r0, r2, 1
- strh r0, [r4, 0xA]
-_080B6D46:
- ldrh r2, [r4, 0xE]
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B6D84
- movs r0, 0x26
- ldrsh r1, [r5, r0]
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- blt _080B6D84
- adds r0, r2, 0x1
- strh r0, [r4, 0xE]
- ldrb r1, [r6, 0x3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r6, 0x3]
- ldrb r1, [r4, 0x10]
- adds r3, r5, 0
- adds r3, 0x42
- lsls r1, 6
- ldrb r2, [r3]
- movs r0, 0x3F
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- ldrb r0, [r6]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r6]
-_080B6D84:
- movs r1, 0x26
- ldrsh r0, [r5, r1]
- cmp r0, 0
- blt _080B6DA8
- movs r0, 0xD6
- bl PlaySE
- ldrb r0, [r6]
- movs r1, 0x8
- orrs r0, r1
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r6]
- movs r0, 0
- strh r0, [r5, 0x26]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B6DA8:
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B6D04
-
- thumb_func_start sub_80B6DBC
-sub_80B6DBC: @ 80B6DBC
- push {lr}
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- movs r2, 0
- strh r1, [r0, 0x8]
- movs r1, 0x4
- strh r1, [r0, 0xA]
- strh r2, [r0, 0xC]
- movs r0, 0
- bl SetCameraPanningCallback
- movs r0, 0x1
- pop {r1}
- bx r1
- thumb_func_end sub_80B6DBC
-
- thumb_func_start sub_80B6DD8
-sub_80B6DD8: @ 80B6DD8
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0
- bl SetCameraPanning
- ldrh r0, [r4, 0xA]
- negs r2, r0
- strh r2, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x3
- ands r0, r1
- cmp r0, 0
- bne _080B6E00
- lsls r0, r2, 16
- asrs r0, 17
- strh r0, [r4, 0xA]
-_080B6E00:
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B6E0E
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B6E0E:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B6DD8
-
- thumb_func_start sub_80B6E18
-sub_80B6E18: @ 80B6E18
- push {lr}
- ldr r1, =gPlayerAvatar
- movs r0, 0
- strb r0, [r1, 0x6]
- bl ScriptContext2_Disable
- bl CameraObjectReset1
- bl UnfreezeMapObjects
- bl InstallCameraPanAheadCallback
- ldr r0, =sub_80B6B94
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B6E18
-
- thumb_func_start sub_80B6E4C
-sub_80B6E4C: @ 80B6E4C
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r1, 24
- lsrs r1, 24
- ldr r0, =sub_80B6E88
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0
- strh r0, [r1, 0xA]
- cmp r4, 0x6A
- bne _080B6E78
- movs r0, 0x1
- strh r0, [r1, 0xA]
-_080B6E78:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B6E4C
-
- thumb_func_start sub_80B6E88
-sub_80B6E88: @ 80B6E88
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r4, r1, r0
- ldr r5, =gUnknown_0855C3E4
-_080B6E9A:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080B6E9A
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B6E88
-
- thumb_func_start sub_80B6EC0
-sub_80B6EC0: @ 80B6EC0
- push {r4,lr}
- adds r4, r0, 0
- bl FreezeMapObjects
- bl CameraObjectReset2
- ldrb r0, [r4, 0xA]
- bl sub_80E1558
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B6EC0
-
- thumb_func_start sub_80B6EE0
-sub_80B6EE0: @ 80B6EE0
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B6F0A
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B6F3E
-_080B6F0A:
- bl player_get_direction_lower_nybble
- lsls r0, 24
- lsrs r0, 24
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- movs r1, 0
- strh r0, [r5, 0x8]
- strh r1, [r5, 0xC]
- strh r1, [r5, 0xE]
- ldrb r0, [r5, 0xA]
- cmp r0, 0
- bne _080B6F38
- movs r0, 0x4
- strh r0, [r5, 0x8]
-_080B6F38:
- movs r0, 0x50
- bl PlaySE
-_080B6F3E:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B6EE0
-
- thumb_func_start sub_80B6F50
-sub_80B6F50: @ 80B6F50
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80B6FB8
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- ble _080B6F6A
- bl sub_80B7050
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B6F6A:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B6F50
-
- thumb_func_start sub_80B6F74
-sub_80B6F74: @ 80B6F74
- push {lr}
- bl sub_80B6FB8
- bl sub_80B7060
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_80B6F74
-
- thumb_func_start sub_80B6F84
-sub_80B6F84: @ 80B6F84
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80B7004
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- ble _080B6F9E
- bl sub_80B7050
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B6F9E:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B6F84
-
- thumb_func_start sub_80B6FA8
-sub_80B6FA8: @ 80B6FA8
- push {lr}
- bl sub_80B7004
- bl sub_80B7060
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_80B6FA8
-
- thumb_func_start sub_80B6FB8
-sub_80B6FB8: @ 80B6FB8
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- movs r0, 0x84
- bl Cos
- strh r0, [r4, 0x24]
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- movs r0, 0x94
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0xE]
- adds r0, 0x1
- strh r0, [r5, 0xE]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080B6FF6
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
-_080B6FF6:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B6FB8
-
- thumb_func_start sub_80B7004
-sub_80B7004: @ 80B7004
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- movs r0, 0x7C
- bl Cos
- strh r0, [r4, 0x24]
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- movs r0, 0x76
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0xE]
- adds r0, 0x1
- strh r0, [r5, 0xE]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080B7042
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
-_080B7042:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7004
-
- thumb_func_start sub_80B7050
-sub_80B7050: @ 80B7050
- push {lr}
- bl music_something
- bl sub_80AF0B4
- pop {r0}
- bx r0
- thumb_func_end sub_80B7050
-
- thumb_func_start sub_80B7060
-sub_80B7060: @ 80B7060
- push {lr}
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080B709C
- bl sub_80859A0
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080B709C
- bl sub_80E1570
- bl warp_in
- ldr r1, =gFieldCallback
- ldr r0, =sub_80B70B4
- str r0, [r1]
- ldr r0, =CB2_LoadMap
- bl SetMainCallback2
- ldr r0, =sub_80B6E88
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080B709C:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7060
-
- thumb_func_start sub_80B70B4
-sub_80B70B4: @ 80B70B4
- push {lr}
- bl Overworld_PlaySpecialMapMusic
- bl pal_fill_for_maplights
- bl ScriptContext2_Enable
- ldr r0, =sub_80B70DC
- movs r1, 0
- bl CreateTask
- ldr r1, =gFieldCallback
- movs r0, 0
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B70B4
-
- thumb_func_start sub_80B70DC
-sub_80B70DC: @ 80B70DC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r4, r1, r0
- ldr r5, =gUnknown_0855C3FC
-_080B70EE:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080B70EE
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B70DC
-
- thumb_func_start sub_80B7114
-sub_80B7114: @ 80B7114
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- bl CameraObjectReset2
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, =gMapObjects
- adds r4, r0
- movs r0, 0x4
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl PlayerGetDestCoords
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r4, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r1, r0, 24
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x10
- strh r0, [r5, 0xA]
- cmp r1, 0x6B
- bne _080B717C
- movs r1, 0x1
- movs r0, 0x3
- strh r0, [r5, 0x8]
- b _080B717E
- .pool
-_080B717C:
- movs r1, 0
-_080B717E:
- adds r0, r1, 0
- bl sub_80E1558
- movs r0, 0x1
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B7114
-
- thumb_func_start sub_80B7190
-sub_80B7190: @ 80B7190
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- movs r0, 0x84
- bl Cos
- strh r0, [r4, 0x24]
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- movs r0, 0x94
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B7190
-
- thumb_func_start sub_80B71D0
-sub_80B71D0: @ 80B71D0
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r5, r0, r1
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0x84
- bl Cos
- strh r0, [r5, 0x24]
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0x94
- bl Sin
- strh r0, [r5, 0x26]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080B720E
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
-_080B720E:
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B721E
- strh r0, [r5, 0x24]
- strh r0, [r5, 0x26]
- movs r0, 0x5
- strh r0, [r4, 0x8]
-_080B721E:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B71D0
-
- thumb_func_start sub_80B7230
-sub_80B7230: @ 80B7230
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- movs r0, 0x7C
- bl Cos
- strh r0, [r4, 0x24]
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- movs r0, 0x76
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B7230
-
- thumb_func_start sub_80B7270
-sub_80B7270: @ 80B7270
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r5, r0, r1
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0x7C
- bl Cos
- strh r0, [r5, 0x24]
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0x76
- bl Sin
- strh r0, [r5, 0x26]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080B72AE
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
-_080B72AE:
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B72C0
- strh r0, [r5, 0x24]
- strh r0, [r5, 0x26]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B72C0:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B7270
-
- thumb_func_start sub_80B72D0
-sub_80B72D0: @ 80B72D0
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80E1584
- lsls r0, 24
- cmp r0, 0
- bne _080B72EC
- bl sub_80E1570
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- b _080B72EE
-_080B72EC:
- movs r0, 0
-_080B72EE:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B72D0
-
- thumb_func_start sub_80B72F4
-sub_80B72F4: @ 80B72F4
- push {r4,lr}
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B7338
- bl CameraObjectReset1
- bl ScriptContext2_Disable
- movs r0, 0x4
- bl GetGoSpeed0AnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldr r0, =sub_80B70DC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080B7338:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B72F4
-
- thumb_func_start oei_waterfall
-oei_waterfall: @ 80B734C
- push {r4,lr}
- ldr r4, =sub_80B7384
- adds r0, r4, 0
- movs r1, 0xFF
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r2, =gFieldEffectArguments
- ldr r2, [r2]
- strh r2, [r1, 0xA]
- bl _call_via_r4
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end oei_waterfall
-
- thumb_func_start sub_80B7384
-sub_80B7384: @ 80B7384
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, =gUnknown_0855C418
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080B7396:
- movs r0, 0x8
- ldrsh r2, [r4, r0]
- lsls r2, 2
- adds r2, r5
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- ldr r0, =gMapObjects
- adds r1, r0
- ldr r2, [r2]
- adds r0, r4, 0
- bl _call_via_r2
- lsls r0, 24
- cmp r0, 0
- bne _080B7396
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7384
-
- thumb_func_start sub_80B73D0
-sub_80B73D0: @ 80B73D0
- push {r4,lr}
- adds r4, r0, 0
- bl ScriptContext2_Enable
- ldr r1, =gPlayerAvatar
- movs r0, 0x1
- strb r0, [r1, 0x6]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B73D0
-
- thumb_func_start waterfall_1_do_anim_probably
-waterfall_1_do_anim_probably: @ 80B73F0
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl ScriptContext2_Enable
- adds r0, r5, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- bne _080B7420
- adds r0, r5, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- ldr r1, =gFieldEffectArguments
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- str r0, [r1]
- movs r0, 0x3B
- bl FieldEffectStart
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B7420:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end waterfall_1_do_anim_probably
-
- thumb_func_start waterfall_2_wait_anim_finish_probably
-waterfall_2_wait_anim_finish_probably: @ 80B742C
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x6
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B7446
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- b _080B7448
-_080B7446:
- movs r0, 0
-_080B7448:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end waterfall_2_wait_anim_finish_probably
-
- thumb_func_start sub_80B7450
-sub_80B7450: @ 80B7450
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- movs r0, 0x2
- bl GetSimpleGoAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B7450
-
- thumb_func_start sub_80B7478
-sub_80B7478: @ 80B7478
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- bne _080B748E
- movs r0, 0
- b _080B74CA
-_080B748E:
- ldrb r0, [r4, 0x1E]
- bl MetatileBehavior_IsWaterfall
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _080B74C4
- bl ScriptContext2_Disable
- ldr r0, =gPlayerAvatar
- strb r4, [r0, 0x6]
- ldr r0, =sub_80B7384
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0x2B
- bl FieldEffectActiveListRemove
- movs r0, 0
- b _080B74CA
- .pool
-_080B74C4:
- movs r0, 0x3
- strh r0, [r5, 0x8]
- movs r0, 0x1
-_080B74CA:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B7478
-
- thumb_func_start sub_80B74D0
-sub_80B74D0: @ 80B74D0
- push {r4,lr}
- ldr r4, =sub_80B750C
- adds r0, r4, 0
- movs r1, 0xFF
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r3, =gFieldEffectArguments
- ldr r2, [r3]
- strh r2, [r1, 0x26]
- ldr r2, [r3, 0x4]
- strh r2, [r1, 0x24]
- bl _call_via_r4
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B74D0
-
- thumb_func_start sub_80B750C
-sub_80B750C: @ 80B750C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, =gUnknown_0855C42C
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080B751E:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080B751E
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B750C
-
- thumb_func_start dive_1_lock
-dive_1_lock: @ 80B7544
- ldr r2, =gPlayerAvatar
- movs r1, 0x1
- strb r1, [r2, 0x6]
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- movs r0, 0
- bx lr
- .pool
- thumb_func_end dive_1_lock
-
- thumb_func_start dive_2_unknown
-dive_2_unknown: @ 80B7558
- push {r4,lr}
- adds r4, r0, 0
- bl ScriptContext2_Enable
- ldr r1, =gFieldEffectArguments
- movs r2, 0x26
- ldrsh r0, [r4, r2]
- str r0, [r1]
- movs r0, 0x3B
- bl FieldEffectStart
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end dive_2_unknown
-
- thumb_func_start dive_3_unknown
-dive_3_unknown: @ 80B7580
- push {lr}
- sub sp, 0x8
- mov r1, sp
- adds r1, 0x2
- mov r0, sp
- bl PlayerGetDestCoords
- movs r0, 0x6
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B75C4
- ldr r2, =gMapObjects
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x1E]
- mov r0, sp
- bl dive_warp
- ldr r0, =sub_80B750C
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0x2C
- bl FieldEffectActiveListRemove
-_080B75C4:
- movs r0, 0
- add sp, 0x8
- pop {r1}
- bx r1
- .pool
- thumb_func_end dive_3_unknown
-
- thumb_func_start sub_80B75D8
-sub_80B75D8: @ 80B75D8
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r0, =sub_80B75F0
- bl CreateTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B75D8
-
- thumb_func_start sub_80B75F0
-sub_80B75F0: @ 80B75F0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r6, =gUnknown_0855C438
- ldr r2, =gTasks
- ldr r5, =gPlayerAvatar
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080B7604:
- movs r0, 0x8
- ldrsh r3, [r4, r0]
- lsls r3, 2
- adds r3, r6
- ldrb r0, [r5, 0x5]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- ldr r0, =gMapObjects
- adds r1, r0
- ldrb r0, [r5, 0x4]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- ldr r0, =gSprites
- adds r2, r0
- ldr r3, [r3]
- adds r0, r4, 0
- bl _call_via_r3
- lsls r0, 24
- cmp r0, 0
- bne _080B7604
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B75F0
-
- thumb_func_start sub_80B764C
-sub_80B764C: @ 80B764C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl FreezeMapObjects
- bl CameraObjectReset2
- movs r0, 0
- bl SetCameraPanningCallback
- ldr r0, =gPlayerAvatar
- movs r2, 0x1
- strb r2, [r0, 0x6]
- ldrb r0, [r5, 0x3]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r5, 0x3]
- strh r2, [r4, 0xA]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B764C
-
- thumb_func_start sub_80B7684
-sub_80B7684: @ 80B7684
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0
- bl SetCameraPanning
- ldrh r0, [r4, 0xA]
- negs r0, r0
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7
- ble _080B76B0
- movs r0, 0
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B76B0:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B7684
-
- thumb_func_start sub_80B76B8
-sub_80B76B8: @ 80B76B8
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r0, 0
- strh r0, [r2, 0x26]
- movs r0, 0x1
- strh r0, [r4, 0xE]
- ldr r3, =gFieldEffectArguments
- movs r5, 0x10
- ldrsh r0, [r1, r5]
- str r0, [r3]
- movs r5, 0x12
- ldrsh r0, [r1, r5]
- str r0, [r3, 0x4]
- adds r0, r2, 0
- adds r0, 0x43
- ldrb r0, [r0]
- subs r0, 0x1
- str r0, [r3, 0x8]
- ldrb r0, [r2, 0x5]
- lsls r0, 28
- lsrs r0, 30
- str r0, [r3, 0xC]
- movs r0, 0x32
- bl FieldEffectStart
- movs r0, 0xB2
- bl PlaySE
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B76B8
-
- thumb_func_start sub_80B7704
-sub_80B7704: @ 80B7704
- push {r4-r7,lr}
- adds r4, r0, 0
- adds r6, r1, 0
- adds r5, r2, 0
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0
- bl SetCameraPanning
- ldrh r0, [r4, 0xA]
- negs r2, r0
- strh r2, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r1, r0, 0x1
- strh r1, [r4, 0xC]
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0x11
- bgt _080B773E
- movs r0, 0x1
- ands r1, r0
- cmp r1, 0
- bne _080B7750
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x3
- bgt _080B7750
- lsls r0, r2, 1
- b _080B774E
-_080B773E:
- movs r0, 0x4
- ands r1, r0
- cmp r1, 0
- bne _080B7750
- lsls r0, r2, 16
- cmp r0, 0
- ble _080B7750
- asrs r0, 17
-_080B774E:
- strh r0, [r4, 0xA]
-_080B7750:
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x6
- ble _080B779C
- adds r0, r5, 0
- adds r0, 0x29
- movs r1, 0
- ldrsb r1, [r0, r1]
- lsls r2, r1, 17
- negs r2, r2
- movs r7, 0x26
- ldrsh r3, [r5, r7]
- movs r7, 0x22
- ldrsh r0, [r5, r7]
- adds r0, r1
- ldr r1, =gSpriteCoordOffsetY
- movs r7, 0
- ldrsh r1, [r1, r7]
- adds r0, r1
- asrs r2, 16
- adds r0, r2
- cmn r3, r0
- ble _080B7798
- ldrh r0, [r5, 0x26]
- ldrh r1, [r4, 0xE]
- subs r0, r1
- strh r0, [r5, 0x26]
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0x7
- bgt _080B779C
- adds r0, r1, 0x1
- strh r0, [r4, 0xE]
- b _080B779C
- .pool
-_080B7798:
- movs r0, 0x1
- strh r0, [r4, 0x10]
-_080B779C:
- ldrh r2, [r4, 0x12]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B77DA
- movs r7, 0x26
- ldrsh r1, [r5, r7]
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- bge _080B77DA
- adds r0, r2, 0x1
- strh r0, [r4, 0x12]
- ldrb r0, [r6, 0x3]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r6, 0x3]
- ldrb r1, [r5, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, 0x5]
- adds r2, r5, 0
- adds r2, 0x42
- ldrb r1, [r2]
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
-_080B77DA:
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B77F0
- movs r7, 0x10
- ldrsh r0, [r4, r7]
- cmp r0, 0
- beq _080B77F0
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B77F0:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_80B7704
-
- thumb_func_start sub_80B77F8
-sub_80B77F8: @ 80B77F8
- push {r4,lr}
- adds r4, r0, 0
- bl music_something
- bl sub_80AF0B4
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B77F8
-
- thumb_func_start sub_80B7814
-sub_80B7814: @ 80B7814
- push {lr}
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080B784C
- bl sub_80859A0
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080B784C
- bl warp_in
- ldr r1, =gFieldCallback
- ldr r0, =mapldr_080851BC
- str r0, [r1]
- ldr r0, =CB2_LoadMap
- bl SetMainCallback2
- ldr r0, =sub_80B75F0
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080B784C:
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B7814
-
- thumb_func_start mapldr_080851BC
-mapldr_080851BC: @ 80B7868
- push {lr}
- bl Overworld_PlaySpecialMapMusic
- bl pal_fill_for_maplights
- bl ScriptContext2_Enable
- ldr r0, =gFieldCallback
- movs r1, 0
- str r1, [r0]
- ldr r0, =sub_80B7890
- bl CreateTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end mapldr_080851BC
-
- thumb_func_start sub_80B7890
-sub_80B7890: @ 80B7890
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r6, =gUnknown_0855C450
- ldr r2, =gTasks
- ldr r5, =gPlayerAvatar
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080B78A4:
- movs r0, 0x8
- ldrsh r3, [r4, r0]
- lsls r3, 2
- adds r3, r6
- ldrb r0, [r5, 0x5]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- ldr r0, =gMapObjects
- adds r1, r0
- ldrb r0, [r5, 0x4]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- ldr r0, =gSprites
- adds r2, r0
- ldr r3, [r3]
- adds r0, r4, 0
- bl _call_via_r3
- lsls r0, 24
- cmp r0, 0
- bne _080B78A4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7890
-
- thumb_func_start sub_80B78EC
-sub_80B78EC: @ 80B78EC
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- bl CameraObjectReset2
- bl FreezeMapObjects
- ldr r1, =gPlayerAvatar
- movs r0, 0x1
- strb r0, [r1, 0x6]
- ldrb r0, [r4, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B78EC
-
- thumb_func_start sub_80B791C
-sub_80B791C: @ 80B791C
- push {r4-r6,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r6, r2, 0
- bl sub_80ABDFC
- lsls r0, 24
- cmp r0, 0
- beq _080B795C
- ldr r1, =gFieldEffectArguments
- movs r2, 0x10
- ldrsh r0, [r5, r2]
- str r0, [r1]
- movs r2, 0x12
- ldrsh r0, [r5, r2]
- str r0, [r1, 0x4]
- adds r0, r6, 0
- adds r0, 0x43
- ldrb r0, [r0]
- subs r0, 0x1
- str r0, [r1, 0x8]
- ldrb r0, [r6, 0x5]
- lsls r0, 28
- lsrs r0, 30
- str r0, [r1, 0xC]
- movs r0, 0x31
- bl FieldEffectStart
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B795C:
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B791C
-
- thumb_func_start sub_80B7968
-sub_80B7968: @ 80B7968
- push {r4,lr}
- adds r2, r0, 0
- adds r4, r1, 0
- movs r0, 0xA
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- adds r0, 0x2B
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _080B79B0
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- ldrb r1, [r4, 0x1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x1]
- bl CameraObjectReset1
- movs r0, 0xAF
- bl PlaySE
- movs r0, 0x4
- bl sub_8093514
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
-_080B79B0:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B7968
-
- thumb_func_start sub_80B79BC
-sub_80B79BC: @ 80B79BC
- push {lr}
- adds r0, r1, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B79E6
- ldr r1, =gPlayerAvatar
- movs r0, 0
- strb r0, [r1, 0x6]
- bl ScriptContext2_Disable
- bl UnfreezeMapObjects
- ldr r0, =sub_80B7890
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080B79E6:
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B79BC
-
- thumb_func_start sub_80B79F4
-sub_80B79F4: @ 80B79F4
- push {r4,lr}
- ldr r4, =gFieldEffectArguments
- adds r1, r4, 0x4
- adds r0, r4, 0
- movs r2, 0x8
- movs r3, 0x8
- bl sub_80930E0
- ldr r0, =gFieldEffectObjectTemplatePointers
- adds r0, 0x84
- ldr r0, [r0]
- movs r2, 0
- ldrsh r1, [r4, r2]
- movs r3, 0x4
- ldrsh r2, [r4, r3]
- ldrb r3, [r4, 0x8]
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gSprites
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r1
- movs r1, 0x3
- ldrb r3, [r4, 0xC]
- ands r3, r1
- lsls r3, 2
- ldrb r4, [r2, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r4
- orrs r1, r3
- strb r1, [r2, 0x5]
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r3, 0x2
- orrs r1, r3
- strb r1, [r2]
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B79F4
-
- thumb_func_start sub_80B7A58
-sub_80B7A58: @ 80B7A58
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080B7A70
- adds r0, r2, 0
- movs r1, 0x32
- bl FieldEffectStop
-_080B7A70:
- pop {r0}
- bx r0
- thumb_func_end sub_80B7A58
-
- thumb_func_start sub_80B7A74
-sub_80B7A74: @ 80B7A74
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r0, =sub_80B7A8C
- bl CreateTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7A74
-
- thumb_func_start sub_80B7A8C
-sub_80B7A8C: @ 80B7A8C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r6, =gUnknown_0855C460
- ldr r2, =gTasks
- ldr r5, =gPlayerAvatar
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080B7AA0:
- movs r0, 0x8
- ldrsh r3, [r4, r0]
- lsls r3, 2
- adds r3, r6
- ldrb r0, [r5, 0x5]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- ldr r0, =gMapObjects
- adds r1, r0
- ldrb r0, [r5, 0x4]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- ldr r0, =gSprites
- adds r2, r0
- ldr r3, [r3]
- adds r0, r4, 0
- bl _call_via_r3
- lsls r0, 24
- cmp r0, 0
- bne _080B7AA0
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7A8C
-
- thumb_func_start sub_80B7AE8
-sub_80B7AE8: @ 80B7AE8
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- bl FreezeMapObjects
- bl CameraObjectReset2
- ldr r1, =gPlayerAvatar
- movs r0, 0x1
- strb r0, [r1, 0x6]
- ldrb r0, [r4, 0x3]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r4, 0x3]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B7AE8
-
- thumb_func_start sub_80B7B18
-sub_80B7B18: @ 80B7B18
- push {r4-r6,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- adds r6, r2, 0
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B7B8C
- ldrh r1, [r5, 0xA]
- movs r2, 0xA
- ldrsh r0, [r5, r2]
- cmp r0, 0x3
- ble _080B7B6C
- ldr r1, =gFieldEffectArguments
- movs r2, 0x10
- ldrsh r0, [r4, r2]
- str r0, [r1]
- movs r2, 0x12
- ldrsh r0, [r4, r2]
- str r0, [r1, 0x4]
- adds r0, r6, 0
- adds r0, 0x43
- ldrb r0, [r0]
- subs r0, 0x1
- str r0, [r1, 0x8]
- ldrb r0, [r6, 0x5]
- lsls r0, 28
- lsrs r0, 30
- str r0, [r1, 0xC]
- movs r0, 0x31
- bl FieldEffectStart
- strh r0, [r5, 0xA]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _080B7B8C
- .pool
-_080B7B6C:
- adds r0, r1, 0x1
- strh r0, [r5, 0xA]
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetStepInPlaceDelay4AnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- movs r0, 0x27
- bl PlaySE
-_080B7B8C:
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_80B7B18
-
- thumb_func_start sub_80B7B94
-sub_80B7B94: @ 80B7B94
- push {r4,lr}
- adds r3, r0, 0
- adds r4, r1, 0
- ldr r2, =gSprites
- movs r0, 0xA
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x2B
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _080B7BBE
- ldrb r0, [r4, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
-_080B7BBE:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B7B94
-
- thumb_func_start sub_80B7BCC
-sub_80B7BCC: @ 80B7BCC
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x31
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B7BEA
- bl music_something
- bl sub_80AF0B4
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B7BEA:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B7BCC
-
- thumb_func_start sub_80B7BF4
-sub_80B7BF4: @ 80B7BF4
- push {lr}
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080B7C2C
- bl sub_80859A0
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080B7C2C
- bl warp_in
- ldr r1, =gFieldCallback
- ldr r0, =sub_80B6B68
- str r0, [r1]
- ldr r0, =CB2_LoadMap
- bl SetMainCallback2
- ldr r0, =sub_80B7A8C
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080B7C2C:
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B7BF4
-
- thumb_func_start sub_80B7C48
-sub_80B7C48: @ 80B7C48
- push {r4,lr}
- ldr r4, =gFieldEffectArguments
- adds r1, r4, 0x4
- adds r0, r4, 0
- movs r2, 0x8
- movs r3, 0x8
- bl sub_80930E0
- ldr r0, =gFieldEffectObjectTemplatePointers
- adds r0, 0x80
- ldr r0, [r0]
- movs r2, 0
- ldrsh r1, [r4, r2]
- movs r3, 0x4
- ldrsh r2, [r4, r3]
- ldrb r3, [r4, 0x8]
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gSprites
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r1
- movs r1, 0x3
- ldrb r3, [r4, 0xC]
- ands r3, r1
- lsls r3, 2
- ldrb r4, [r2, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r4
- orrs r1, r3
- strb r1, [r2, 0x5]
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r3, 0x2
- orrs r1, r3
- strb r1, [r2]
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B7C48
-
- thumb_func_start sub_80B7CAC
-sub_80B7CAC: @ 80B7CAC
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080B7CC4
- adds r0, r2, 0
- movs r1, 0x31
- bl FieldEffectStop
-_080B7CC4:
- pop {r0}
- bx r0
- thumb_func_end sub_80B7CAC
-
- thumb_func_start sub_80B7CC8
-sub_80B7CC8: @ 80B7CC8
- push {lr}
- bl ScriptContext2_Enable
- bl FreezeMapObjects
- ldr r0, =sub_80B7CE4
- movs r1, 0x50
- bl CreateTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7CC8
-
- thumb_func_start sub_80B7CE4
-sub_80B7CE4: @ 80B7CE4
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r3, =gUnknown_0855C474
- ldr r2, =gTasks
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- lsls r1, 2
- adds r1, r3
- ldr r1, [r1]
- bl _call_via_r1
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7CE4
-
- thumb_func_start sub_80B7D14
-sub_80B7D14: @ 80B7D14
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x40
- strh r0, [r4, 0x24]
- bl player_get_direction_lower_nybble
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80B7D14
-
- thumb_func_start sub_80B7D34
-sub_80B7D34: @ 80B7D34
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r1, =gUnknown_0855C47C
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- ldrh r1, [r4, 0x24]
- movs r2, 0x24
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _080B7D60
- subs r0, r1, 0x1
- strh r0, [r4, 0x24]
- lsls r0, 16
- cmp r0, 0
- bne _080B7D60
- bl music_something
- bl sub_80AF0B4
-_080B7D60:
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r5, r0, r1
- adds r0, r5, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B7D86
- adds r0, r5, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B7E40
-_080B7D86:
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B7DF8
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080B7DF8
- bl sub_80859A0
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080B7DF8
- ldrh r1, [r4, 0x26]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl FieldObjectSetDirection
- bl sub_8084E14
- bl warp_in
- ldr r1, =gFieldCallback
- ldr r0, =mapldr_080859D4
- str r0, [r1]
- ldr r0, =CB2_LoadMap
- bl SetMainCallback2
- ldr r0, =sub_80B7CE4
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- b _080B7E40
- .pool
-_080B7DF8:
- ldrh r1, [r4, 0xA]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _080B7E0C
- subs r0, r1, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- cmp r0, 0
- bne _080B7E40
-_080B7E0C:
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- add r0, sp
- ldrb r0, [r0]
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl FieldObjectSetSpecialAnim
- ldrh r1, [r4, 0xC]
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0xB
- bgt _080B7E34
- adds r0, r1, 0x1
- strh r0, [r4, 0xC]
-_080B7E34:
- ldrh r1, [r4, 0xC]
- lsls r1, 16
- asrs r1, 18
- movs r0, 0x8
- asrs r0, r1
- strh r0, [r4, 0xA]
-_080B7E40:
- add sp, 0x8
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80B7D34
-
- thumb_func_start mapldr_080859D4
-mapldr_080859D4: @ 80B7E48
- push {lr}
- bl Overworld_PlaySpecialMapMusic
- bl pal_fill_for_maplights
- bl ScriptContext2_Enable
- bl FreezeMapObjects
- ldr r1, =gFieldCallback
- movs r0, 0
- str r0, [r1]
- ldr r2, =gMapObjects
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x1]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0, 0x1]
- ldr r0, =sub_80B7E94
- movs r1, 0
- bl CreateTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end mapldr_080859D4
-
- thumb_func_start sub_80B7E94
-sub_80B7E94: @ 80B7E94
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r3, =gUnknown_0855C484
- ldr r2, =gTasks
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- lsls r1, 2
- adds r1, r3
- ldr r1, [r1]
- bl _call_via_r1
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7E94
-
- thumb_func_start sub_80B7EC4
-sub_80B7EC4: @ 80B7EC4
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80ABDFC
- lsls r0, 24
- cmp r0, 0
- beq _080B7EE2
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- bl player_get_direction_lower_nybble
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
-_080B7EE2:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80B7EC4
-
- thumb_func_start sub_80B7EE8
-sub_80B7EE8: @ 80B7EE8
- push {r4-r6,lr}
- sub sp, 0x8
- adds r5, r0, 0
- ldr r1, =gUnknown_0855C47C
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r6, r0, r1
- ldrh r1, [r5, 0xA]
- movs r2, 0xA
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _080B7F1A
- subs r0, r1, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- cmp r0, 0
- bne _080B7FAC
-_080B7F1A:
- adds r0, r6, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B7F32
- adds r0, r6, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B7FC0
-_080B7F32:
- movs r1, 0xC
- ldrsh r0, [r5, r1]
- cmp r0, 0x1F
- ble _080B7F7C
- movs r2, 0x26
- ldrsh r4, [r5, r2]
- bl player_get_direction_lower_nybble
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- bne _080B7F7C
- ldrb r1, [r6, 0x1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r1
- strb r0, [r6, 0x1]
- bl ScriptContext2_Disable
- bl UnfreezeMapObjects
- ldr r0, =sub_80B7E94
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- b _080B7FC0
- .pool
-_080B7F7C:
- ldrb r0, [r6, 0x18]
- lsls r0, 28
- lsrs r0, 28
- add r0, sp
- ldrb r0, [r0]
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r6, 0
- bl FieldObjectSetSpecialAnim
- ldrh r1, [r5, 0xC]
- movs r2, 0xC
- ldrsh r0, [r5, r2]
- cmp r0, 0x1F
- bgt _080B7FA4
- adds r0, r1, 0x1
- strh r0, [r5, 0xC]
-_080B7FA4:
- ldrh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 18
- strh r0, [r5, 0xA]
-_080B7FAC:
- ldrb r2, [r6, 0x1]
- lsls r1, r2, 26
- lsrs r1, 31
- movs r0, 0x1
- eors r1, r0
- lsls r1, 5
- subs r0, 0x22
- ands r0, r2
- orrs r0, r1
- strb r0, [r6, 0x1]
-_080B7FC0:
- add sp, 0x8
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80B7EE8
-
- thumb_func_start sub_80B7FC8
-sub_80B7FC8: @ 80B7FC8
- push {lr}
- ldr r0, =sub_80B7FDC
- movs r1, 0
- bl CreateTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7FC8
-
- thumb_func_start sub_80B7FDC
-sub_80B7FDC: @ 80B7FDC
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r3, =gUnknown_0855C48C
- ldr r2, =gTasks
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- lsls r1, 2
- adds r1, r3
- ldr r1, [r1]
- bl _call_via_r1
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B7FDC
-
- thumb_func_start sub_80B800C
-sub_80B800C: @ 80B800C
- push {r4,lr}
- adds r4, r0, 0
- bl ScriptContext2_Enable
- bl FreezeMapObjects
- bl CameraObjectReset2
- bl player_get_direction_lower_nybble
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80B800C
-
- thumb_func_start sub_80B8034
-sub_80B8034: @ 80B8034
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r1, =gUnknown_0855C47C
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r5, r0, r1
- ldrh r1, [r4, 0xA]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _080B8066
- subs r0, r1, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- cmp r0, 0
- bne _080B8080
-_080B8066:
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- add r0, sp
- ldrb r1, [r0]
- adds r0, r5, 0
- bl FieldObjectTurn
- movs r0, 0x8
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
-_080B8080:
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x7
- ble _080B80AE
- movs r2, 0x26
- ldrsh r1, [r4, r2]
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- cmp r1, r0
- bne _080B80AE
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x4
- strh r0, [r4, 0xA]
- movs r0, 0x8
- strh r0, [r4, 0xC]
- movs r0, 0x1
- strh r0, [r4, 0xE]
- movs r0, 0x2D
- bl PlaySE
-_080B80AE:
- add sp, 0x8
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8034
-
- thumb_func_start sub_80B80C4
-sub_80B80C4: @ 80B80C4
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r1, =gUnknown_0855C47C
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- ldr r2, =gPlayerAvatar
- ldrb r1, [r2, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r3, r0, r1
- ldrb r1, [r2, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r5, r0, r1
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- cmp r0, 0
- bgt _080B810E
- movs r0, 0x4
- strh r0, [r4, 0xA]
- ldrb r0, [r3, 0x18]
- lsls r0, 28
- lsrs r0, 28
- add r0, sp
- ldrb r1, [r0]
- adds r0, r3, 0
- bl FieldObjectTurn
-_080B810E:
- ldrh r0, [r5, 0x22]
- ldrh r1, [r4, 0xE]
- subs r0, r1
- strh r0, [r5, 0x22]
- ldrh r1, [r4, 0xE]
- ldrh r2, [r4, 0x10]
- adds r0, r1, r2
- strh r0, [r4, 0x10]
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- bgt _080B813A
- movs r0, 0x4
- strh r0, [r4, 0xC]
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0x7
- bgt _080B813A
- lsls r0, r1, 1
- strh r0, [r4, 0xE]
-_080B813A:
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r0, 0x8
- ble _080B8168
- ldrb r1, [r5, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r5, 0x5]
- adds r2, r5, 0
- adds r2, 0x42
- ldrb r1, [r2]
- movs r0, 0xC0
- ands r0, r1
- cmp r0, 0
- beq _080B8168
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
-_080B8168:
- movs r2, 0x10
- ldrsh r0, [r4, r2]
- cmp r0, 0xA7
- ble _080B817E
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- bl music_something
- bl sub_80AF0B4
-_080B817E:
- add sp, 0x8
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B80C4
-
- thumb_func_start sub_80B8198
-sub_80B8198: @ 80B8198
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080B81E6
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B81B8
- bl sub_81BE72C
- movs r0, 0x1
- strh r0, [r4, 0x12]
-_080B81B8:
- bl sub_80859A0
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080B81E6
- bl Overworld_SetWarpDestToLastHealLoc
- bl warp_in
- ldr r0, =CB2_LoadMap
- bl SetMainCallback2
- ldr r1, =gFieldCallback
- ldr r0, =mapldr_08085D88
- str r0, [r1]
- ldr r0, =sub_80B7FDC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080B81E6:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8198
-
- thumb_func_start mapldr_08085D88
-mapldr_08085D88: @ 80B8200
- push {lr}
- bl Overworld_PlaySpecialMapMusic
- bl pal_fill_for_maplights
- bl ScriptContext2_Enable
- bl FreezeMapObjects
- ldr r1, =gFieldCallback
- movs r0, 0
- str r0, [r1]
- ldr r2, =gMapObjects
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x1]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0, 0x1]
- bl CameraObjectReset2
- ldr r0, =sub_80B8250
- movs r1, 0
- bl CreateTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end mapldr_08085D88
-
- thumb_func_start sub_80B8250
-sub_80B8250: @ 80B8250
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r3, =gUnknown_0855C49C
- ldr r2, =gTasks
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- lsls r1, 2
- adds r1, r3
- ldr r1, [r1]
- bl _call_via_r1
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8250
-
- thumb_func_start sub_80B8280
-sub_80B8280: @ 80B8280
- push {r4-r6,lr}
- adds r6, r0, 0
- bl sub_80ABDFC
- lsls r0, 24
- cmp r0, 0
- beq _080B82F6
- ldr r5, =gPlayerAvatar
- ldrb r0, [r5, 0x4]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- ldr r0, =gSprites
- adds r2, r0
- adds r0, r2, 0
- adds r0, 0x29
- movs r4, 0
- ldrsb r4, [r0, r4]
- lsls r0, r4, 17
- negs r0, r0
- ldrh r1, [r2, 0x22]
- ldr r3, =gSpriteCoordOffsetY
- adds r1, r4
- ldrh r3, [r3]
- adds r1, r3
- asrs r0, 16
- adds r0, r1
- negs r0, r0
- strh r0, [r2, 0x26]
- ldr r3, =gMapObjects
- ldrb r0, [r5, 0x5]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r3, [r1, 0x1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r3
- strb r0, [r1, 0x1]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- movs r0, 0x8
- strh r0, [r6, 0xA]
- movs r0, 0x1
- strh r0, [r6, 0xC]
- adds r2, 0x42
- ldrb r0, [r2]
- lsrs r0, 6
- strh r0, [r6, 0x24]
- bl player_get_direction_lower_nybble
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0x26]
- movs r0, 0x2D
- bl PlaySE
-_080B82F6:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8280
-
- thumb_func_start sub_80B830C
-sub_80B830C: @ 80B830C
- push {r4-r7,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r1, =gUnknown_0855C47C
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- ldr r2, =gPlayerAvatar
- ldrb r1, [r2, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r6, r0, r1
- ldrb r1, [r2, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r5, r0, r1
- ldrh r0, [r4, 0xA]
- ldrh r1, [r5, 0x26]
- adds r0, r1
- strh r0, [r5, 0x26]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x8
- negs r1, r1
- cmp r0, r1
- blt _080B8384
- ldrh r1, [r4, 0x22]
- movs r2, 0x22
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _080B83AA
- adds r0, r1, 0x1
- strh r0, [r4, 0x22]
- ldrb r0, [r6]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r6]
- ldrh r1, [r4, 0x24]
- adds r3, r5, 0
- adds r3, 0x42
- lsls r1, 6
- ldrb r2, [r3]
- movs r0, 0x3F
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- b _080B83AA
- .pool
-_080B8384:
- ldrb r1, [r5, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r5, 0x5]
- adds r2, r5, 0
- adds r2, 0x42
- ldrb r1, [r2]
- movs r0, 0xC0
- ands r0, r1
- cmp r0, 0
- beq _080B83AA
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
-_080B83AA:
- ldrh r2, [r5, 0x26]
- movs r3, 0x26
- ldrsh r1, [r5, r3]
- movs r0, 0x30
- negs r0, r0
- cmp r1, r0
- blt _080B83CE
- ldrh r1, [r4, 0xA]
- movs r3, 0xA
- ldrsh r0, [r4, r3]
- cmp r0, 0x1
- ble _080B83CE
- movs r0, 0x1
- ands r0, r2
- cmp r0, 0
- bne _080B83CE
- subs r0, r1, 0x1
- strh r0, [r4, 0xA]
-_080B83CE:
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- movs r7, 0
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _080B83F0
- movs r0, 0x4
- strh r0, [r4, 0xC]
- ldrb r0, [r6, 0x18]
- lsls r0, 28
- lsrs r0, 28
- add r0, sp
- ldrb r1, [r0]
- adds r0, r6, 0
- bl FieldObjectTurn
-_080B83F0:
- movs r1, 0x26
- ldrsh r0, [r5, r1]
- cmp r0, 0
- blt _080B8406
- strh r7, [r5, 0x26]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- strh r0, [r4, 0xA]
- strh r7, [r4, 0xC]
-_080B8406:
- add sp, 0x8
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80B830C
-
- thumb_func_start sub_80B8410
-sub_80B8410: @ 80B8410
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r1, =gUnknown_0855C47C
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r5, r0, r1
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- cmp r0, 0
- bne _080B8484
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- add r0, sp
- ldrb r1, [r0]
- adds r0, r5, 0
- bl FieldObjectTurn
- movs r0, 0x8
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- ble _080B8484
- movs r0, 0x24
- ldrsh r1, [r4, r0]
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- cmp r1, r0
- bne _080B8484
- bl ScriptContext2_Disable
- bl CameraObjectReset1
- bl UnfreezeMapObjects
- ldr r0, =sub_80B8250
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080B8484:
- add sp, 0x8
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8410
-
- thumb_func_start sub_80B849C
-sub_80B849C: @ 80B849C
- push {r4,lr}
- bl Overworld_GetMapTypeOfSaveblockLocation
- lsls r0, 24
- lsrs r0, 24
- bl is_light_level_1_2_3_5_or_6
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080B84BC
- ldr r0, =sub_80B8554
- b _080B84BE
- .pool
-_080B84BC:
- ldr r0, =sub_80B88B4
-_080B84BE:
- movs r1, 0xFF
- bl CreateTask
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r2, =gFieldEffectArguments
- ldr r0, [r2]
- ldr r1, [r2, 0x4]
- ldr r2, [r2, 0x8]
- bl sub_80B8C60
- ldr r2, =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r2
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1, 0x26]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B849C
-
- thumb_func_start sub_80B84F8
-sub_80B84F8: @ 80B84F8
- push {r4-r6,lr}
- ldr r5, =gFieldEffectArguments
- ldr r0, [r5]
- movs r6, 0x80
- lsls r6, 24
- ands r6, r0
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x64
- adds r4, r0, 0
- muls r4, r1
- ldr r0, =gPlayerParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- str r0, [r5]
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- str r0, [r5, 0x4]
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- str r0, [r5, 0x8]
- ldr r0, [r5]
- orrs r0, r6
- str r0, [r5]
- movs r0, 0x6
- bl FieldEffectStart
- movs r0, 0x3B
- bl FieldEffectActiveListRemove
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B84F8
-
- thumb_func_start sub_80B8554
-sub_80B8554: @ 80B8554
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r3, =gUnknown_0855C4A8
- ldr r2, =gTasks
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- lsls r1, 2
- adds r1, r3
- ldr r1, [r1]
- bl _call_via_r1
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8554
-
- thumb_func_start sub_80B8584
-sub_80B8584: @ 80B8584
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =0x04000048
- ldrh r0, [r0]
- strh r0, [r4, 0x1E]
- ldr r0, =0x0400004a
- ldrh r0, [r0]
- strh r0, [r4, 0x20]
- adds r0, r4, 0
- adds r0, 0x22
- ldr r1, =gMain
- ldr r1, [r1, 0xC]
- bl StoreWordInTwoHalfwords
- ldr r1, =0x0000f0f1
- strh r1, [r4, 0xA]
- ldr r0, =0x00005051
- strh r0, [r4, 0xC]
- movs r0, 0x3F
- strh r0, [r4, 0xE]
- movs r0, 0x3E
- strh r0, [r4, 0x10]
- movs r0, 0x40
- bl SetGpuReg
- ldrh r1, [r4, 0xC]
- movs r0, 0x44
- bl SetGpuReg
- ldrh r1, [r4, 0xE]
- movs r0, 0x48
- bl SetGpuReg
- ldrh r1, [r4, 0x10]
- movs r0, 0x4A
- bl SetGpuReg
- ldr r0, =sub_80B880C
- bl SetVBlankCallback
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8584
-
- thumb_func_start sub_80B85F8
-sub_80B85F8: @ 80B85F8
- push {r4-r6,lr}
- sub sp, 0x4
- adds r6, r0, 0
- ldr r0, =0x04000008
- ldrh r1, [r0]
- lsrs r1, 2
- lsls r1, 30
- lsrs r1, 16
- ldrh r4, [r0]
- lsrs r4, 8
- lsls r4, 27
- lsrs r4, 16
- ldr r0, =gUnknown_0855AE50
- movs r5, 0xC0
- lsls r5, 19
- adds r1, r5
- movs r2, 0x80
- lsls r2, 1
- bl CpuSet
- movs r0, 0
- str r0, [sp]
- adds r5, r4, r5
- ldr r2, =0x05000200
- mov r0, sp
- adds r1, r5, 0
- bl CpuSet
- ldr r0, =gUnknown_0855B050
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- adds r0, r4, 0
- bl sub_80B8874
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B85F8
-
- thumb_func_start sub_80B8660
-sub_80B8660: @ 80B8660
- push {r4-r7,lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x12]
- subs r0, 0x10
- strh r0, [r3, 0x12]
- ldrh r6, [r3, 0xA]
- ldrh r2, [r3, 0xC]
- movs r7, 0xFF
- lsrs r1, r6, 8
- subs r1, 0x10
- lsls r1, 16
- lsrs r0, r2, 8
- subs r0, 0x2
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r7, 0
- ands r0, r2
- adds r5, r0, 0x2
- lsrs r2, r1, 16
- cmp r1, 0
- bge _080B868C
- movs r2, 0
-_080B868C:
- lsls r0, r4, 16
- asrs r0, 16
- cmp r0, 0x27
- bgt _080B8696
- movs r4, 0x28
-_080B8696:
- cmp r5, 0x78
- ble _080B869C
- movs r5, 0x78
-_080B869C:
- lsls r2, 16
- asrs r2, 16
- lsls r1, r2, 8
- adds r0, r7, 0
- ands r0, r6
- orrs r1, r0
- strh r1, [r3, 0xA]
- lsls r0, r4, 16
- asrs r4, r0, 16
- lsls r0, r4, 8
- adds r1, r5, 0
- orrs r0, r1
- strh r0, [r3, 0xC]
- cmp r2, 0
- bne _080B86DC
- cmp r4, 0x28
- bne _080B86DC
- cmp r1, 0x78
- bne _080B86DC
- ldr r2, =gSprites
- movs r0, 0x26
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, =sub_80B8CC0
- str r1, [r0]
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
-_080B86DC:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8660
-
- thumb_func_start sub_80B86EC
-sub_80B86EC: @ 80B86EC
- push {lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x12]
- subs r0, 0x10
- strh r0, [r3, 0x12]
- ldr r2, =gSprites
- movs r0, 0x26
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x3C
- ldrsh r0, [r0, r1]
- cmp r0, 0
- beq _080B8712
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
-_080B8712:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B86EC
-
- thumb_func_start sub_80B871C
-sub_80B871C: @ 80B871C
- push {r4,lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x12]
- subs r0, 0x10
- strh r0, [r3, 0x12]
- ldrh r2, [r3, 0xC]
- lsls r1, r2, 16
- movs r0, 0xFF
- asrs r1, 24
- adds r1, 0x6
- lsls r1, 16
- ands r0, r2
- subs r0, 0x6
- lsls r0, 16
- lsrs r2, r0, 16
- lsrs r4, r1, 16
- asrs r1, 16
- cmp r1, 0x50
- ble _080B8744
- movs r4, 0x50
-_080B8744:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x50
- bgt _080B874E
- movs r2, 0x51
-_080B874E:
- lsls r0, r4, 16
- asrs r0, 16
- lsls r1, r0, 8
- lsls r2, 16
- asrs r2, 16
- orrs r1, r2
- strh r1, [r3, 0xC]
- cmp r0, 0x50
- bne _080B876A
- cmp r2, 0x51
- bne _080B876A
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
-_080B876A:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80B871C
-
- thumb_func_start sub_80B8770
-sub_80B8770: @ 80B8770
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldr r0, =0x04000008
- ldrh r1, [r0]
- lsrs r1, 8
- lsls r1, 27
- lsrs r1, 16
- movs r0, 0
- str r0, [sp]
- movs r0, 0xC0
- lsls r0, 19
- adds r1, r0
- ldr r2, =0x05000200
- mov r0, sp
- bl CpuSet
- movs r0, 0xF1
- strh r0, [r4, 0xA]
- movs r0, 0xA1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x1E]
- strh r0, [r4, 0xE]
- ldrh r0, [r4, 0x20]
- strh r0, [r4, 0x10]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8770
-
- thumb_func_start overworld_bg_setup_2
-overworld_bg_setup_2: @ 80B87B8
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r0, 0x22
- mov r1, sp
- bl LoadWordFromTwoHalfwords
- ldr r0, [sp]
- bl SetVBlankCallback
- bl sub_8197200
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- ldrh r1, [r4, 0x26]
- lsls r1, 24
- lsrs r1, 24
- bl FreeResourcesAndDestroySprite
- movs r0, 0x6
- bl FieldEffectActiveListRemove
- ldr r0, =sub_80B8554
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end overworld_bg_setup_2
-
- thumb_func_start sub_80B880C
-sub_80B880C: @ 80B880C
- push {r4,lr}
- sub sp, 0x4
- ldr r0, =sub_80B8554
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, =gTasks
- adds r4, r0
- adds r0, r4, 0
- adds r0, 0x22
- mov r1, sp
- bl LoadWordFromTwoHalfwords
- ldr r0, [sp]
- bl _call_via_r0
- ldrh r1, [r4, 0xA]
- movs r0, 0x40
- bl SetGpuReg
- ldrh r1, [r4, 0xC]
- movs r0, 0x44
- bl SetGpuReg
- ldrh r1, [r4, 0xE]
- movs r0, 0x48
- bl SetGpuReg
- ldrh r1, [r4, 0x10]
- movs r0, 0x4A
- bl SetGpuReg
- ldrh r1, [r4, 0x12]
- movs r0, 0x10
- bl SetGpuReg
- ldrh r1, [r4, 0x14]
- movs r0, 0x12
- bl SetGpuReg
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B880C
-
- thumb_func_start sub_80B8874
-sub_80B8874: @ 80B8874
- push {r4,r5,lr}
- lsls r0, 16
- lsrs r0, 16
- ldr r1, =0x06000140
- adds r2, r0, r1
- movs r1, 0
- ldr r5, =gUnknown_0855B070
- movs r0, 0xF0
- lsls r0, 8
- adds r4, r0, 0
- ldr r3, =0x0000013f
-_080B888A:
- lsls r0, r1, 1
- adds r0, r5
- ldrh r0, [r0]
- orrs r0, r4
- strh r0, [r2]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- adds r2, 0x2
- cmp r1, r3
- bls _080B888A
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8874
-
- thumb_func_start sub_80B88B4
-sub_80B88B4: @ 80B88B4
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r3, =gUnknown_0855C4C4
- ldr r2, =gTasks
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- lsls r1, 2
- adds r1, r3
- ldr r1, [r1]
- bl _call_via_r1
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B88B4
-
- thumb_func_start sub_80B88E4
-sub_80B88E4: @ 80B88E4
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0xA]
- movs r0, 0x10
- bl SetGpuReg
- ldrh r1, [r4, 0xC]
- movs r0, 0x12
- bl SetGpuReg
- adds r0, r4, 0
- adds r0, 0x22
- ldr r1, =gMain
- ldr r1, [r1, 0xC]
- bl StoreWordInTwoHalfwords
- ldr r0, =sub_80B8AE0
- bl SetVBlankCallback
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B88E4
-
- thumb_func_start sub_80B8920
-sub_80B8920: @ 80B8920
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0x4
- adds r6, r0, 0
- ldr r0, =0x04000008
- ldrh r1, [r0]
- lsrs r1, 2
- lsls r1, 30
- lsrs r1, 16
- ldrh r4, [r0]
- lsrs r4, 8
- lsls r4, 27
- lsrs r4, 16
- movs r0, 0
- mov r8, r0
- strh r4, [r6, 0x20]
- ldr r0, =gUnknown_0855B2F0
- movs r5, 0xC0
- lsls r5, 19
- adds r1, r5
- movs r2, 0x40
- bl CpuSet
- mov r0, r8
- str r0, [sp]
- adds r4, r5
- ldr r2, =0x05000200
- mov r0, sp
- adds r1, r4, 0
- bl CpuSet
- ldr r0, =gUnknown_0855B370
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8920
-
- thumb_func_start sub_80B898C
-sub_80B898C: @ 80B898C
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80B8B38
- lsls r0, 24
- cmp r0, 0
- beq _080B89C4
- movs r0, 0x42
- movs r1, 0xF0
- bl SetGpuReg
- ldr r1, =0x00002878
- movs r0, 0x46
- bl SetGpuReg
- ldr r2, =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, =sub_80B8CC0
- str r1, [r0]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B89C4:
- adds r0, r4, 0
- bl sub_80B8B28
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B898C
-
- thumb_func_start sub_80B89DC
-sub_80B89DC: @ 80B89DC
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80B8B28
- ldr r2, =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x3C
- ldrsh r0, [r0, r1]
- cmp r0, 0
- beq _080B8A00
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B8A00:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B89DC
-
- thumb_func_start sub_80B8A0C
-sub_80B8A0C: @ 80B8A0C
- push {r4,r5,lr}
- adds r4, r0, 0
- bl sub_80B8B28
- ldrh r1, [r4, 0xA]
- movs r0, 0x7
- ands r0, r1
- movs r1, 0
- strh r0, [r4, 0xE]
- strh r1, [r4, 0x10]
- ldr r5, =0x0000ffff
- movs r0, 0x42
- adds r1, r5, 0
- bl SetGpuReg
- movs r0, 0x46
- adds r1, r5, 0
- bl SetGpuReg
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8A0C
-
- thumb_func_start sub_80B8A44
-sub_80B8A44: @ 80B8A44
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80B8B28
- adds r0, r4, 0
- bl sub_80B8BF0
- lsls r0, 24
- cmp r0, 0
- beq _080B8A5E
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B8A5E:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80B8A44
-
- thumb_func_start sub_80B8A64
-sub_80B8A64: @ 80B8A64
- push {r4,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r0, =0x04000008
- ldrh r1, [r0]
- lsrs r1, 8
- lsls r1, 27
- lsrs r1, 16
- movs r0, 0
- str r0, [sp]
- movs r0, 0xC0
- lsls r0, 19
- adds r1, r0
- ldr r2, =0x05000200
- mov r0, sp
- bl CpuSet
- adds r0, r4, 0
- adds r0, 0x22
- add r1, sp, 0x4
- bl LoadWordFromTwoHalfwords
- ldr r0, [sp, 0x4]
- bl SetVBlankCallback
- bl sub_8197200
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- ldrh r1, [r4, 0x26]
- lsls r1, 24
- lsrs r1, 24
- bl FreeResourcesAndDestroySprite
- movs r0, 0x6
- bl FieldEffectActiveListRemove
- ldr r0, =sub_80B88B4
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- add sp, 0x8
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8A64
-
- thumb_func_start sub_80B8AE0
-sub_80B8AE0: @ 80B8AE0
- push {r4,lr}
- sub sp, 0x4
- ldr r0, =sub_80B88B4
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, =gTasks
- adds r4, r0
- adds r0, r4, 0
- adds r0, 0x22
- mov r1, sp
- bl LoadWordFromTwoHalfwords
- ldr r0, [sp]
- bl _call_via_r0
- ldrh r1, [r4, 0xA]
- movs r0, 0x10
- bl SetGpuReg
- ldrh r1, [r4, 0xC]
- movs r0, 0x12
- bl SetGpuReg
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8AE0
-
- thumb_func_start sub_80B8B28
-sub_80B8B28: @ 80B8B28
- ldrh r1, [r0, 0xA]
- subs r1, 0x10
- strh r1, [r0, 0xA]
- ldrh r1, [r0, 0xE]
- adds r1, 0x10
- strh r1, [r0, 0xE]
- bx lr
- thumb_func_end sub_80B8B28
-
- thumb_func_start sub_80B8B38
-sub_80B8B38: @ 80B8B38
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r5, r0, 0
- ldrh r2, [r5, 0x10]
- movs r1, 0x10
- ldrsh r0, [r5, r1]
- cmp r0, 0x1F
- ble _080B8B54
- movs r0, 0x1
- b _080B8BD8
-_080B8B54:
- ldrh r0, [r5, 0xE]
- lsls r0, 16
- asrs r3, r0, 19
- movs r1, 0x1F
- ands r3, r1
- movs r4, 0x10
- ldrsh r0, [r5, r4]
- cmp r3, r0
- blt _080B8BD6
- movs r0, 0x20
- subs r3, r0, r3
- ands r3, r1
- subs r0, r2
- mov r12, r0
- mov r7, r12
- ands r7, r1
- mov r12, r7
- ldrh r0, [r5, 0x20]
- ldr r1, =0x06000140
- adds r1, r0
- mov r8, r1
- movs r4, 0
- ldr r7, =gUnknown_0855B390
- mov r10, r7
- movs r0, 0xF0
- lsls r0, 8
- mov r9, r0
- adds r1, r3, 0x1
- movs r0, 0x1F
- ands r1, r0
- str r1, [sp]
- mov r6, r12
- adds r6, 0x1
- ands r6, r0
-_080B8B98:
- lsls r1, r4, 5
- adds r2, r1, r3
- lsls r2, 1
- add r2, r8
- mov r7, r12
- adds r0, r7, r1
- lsls r0, 1
- add r0, r10
- ldrh r0, [r0]
- mov r7, r9
- orrs r0, r7
- strh r0, [r2]
- ldr r0, [sp]
- adds r2, r1, r0
- lsls r2, 1
- add r2, r8
- adds r1, r6, r1
- lsls r1, 1
- add r1, r10
- ldrh r0, [r1]
- mov r1, r9
- orrs r0, r1
- strh r0, [r2]
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x9
- bls _080B8B98
- ldrh r0, [r5, 0x10]
- adds r0, 0x2
- strh r0, [r5, 0x10]
-_080B8BD6:
- movs r0, 0
-_080B8BD8:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B8B38
-
- thumb_func_start sub_80B8BF0
-sub_80B8BF0: @ 80B8BF0
- push {r4-r7,lr}
- adds r5, r0, 0
- movs r1, 0x10
- ldrsh r0, [r5, r1]
- cmp r0, 0x1F
- ble _080B8C00
- movs r0, 0x1
- b _080B8C54
-_080B8C00:
- ldrh r0, [r5, 0xE]
- lsls r0, 16
- asrs r0, 19
- lsls r0, 16
- lsrs r2, r0, 16
- movs r1, 0x10
- ldrsh r0, [r5, r1]
- cmp r2, r0
- blt _080B8C52
- ldrh r0, [r5, 0xA]
- lsls r0, 16
- asrs r2, r0, 19
- movs r0, 0x1F
- ands r2, r0
- ldrh r0, [r5, 0x20]
- ldr r1, =0x06000140
- adds r6, r0, r1
- movs r3, 0
- movs r0, 0xF0
- lsls r0, 8
- adds r7, r0, 0
- adds r4, r2, 0x1
- movs r0, 0x1F
- ands r4, r0
-_080B8C30:
- lsls r0, r3, 5
- adds r1, r0, r2
- lsls r1, 1
- adds r1, r6
- strh r7, [r1]
- adds r0, r4
- lsls r0, 1
- adds r0, r6
- strh r7, [r0]
- adds r0, r3, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- cmp r3, 0x9
- bls _080B8C30
- ldrh r0, [r5, 0x10]
- adds r0, 0x2
- strh r0, [r5, 0x10]
-_080B8C52:
- movs r0, 0
-_080B8C54:
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B8BF0
-
- thumb_func_start sub_80B8C60
-sub_80B8C60: @ 80B8C60
- push {r4-r6,lr}
- sub sp, 0x8
- adds r6, r0, 0
- movs r5, 0x80
- lsls r5, 24
- ands r5, r6
- lsrs r5, 16
- lsls r5, 16
- lsrs r5, 16
- ldr r0, =0x7fffffff
- ands r6, r0
- lsls r0, r6, 16
- lsrs r0, 16
- movs r3, 0xA0
- lsls r3, 1
- movs r4, 0x50
- str r4, [sp]
- movs r4, 0
- str r4, [sp, 0x4]
- bl CreateMonSprite_FieldMove
- lsls r0, 24
- lsrs r0, 24
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- ldr r1, =gSprites
- adds r2, r1
- ldr r1, =SpriteCallbackDummy
- str r1, [r2, 0x1C]
- ldrb r3, [r2, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r3
- strb r1, [r2, 0x5]
- strh r6, [r2, 0x2E]
- strh r5, [r2, 0x3A]
- add sp, 0x8
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B8C60
-
- thumb_func_start sub_80B8CC0
-sub_80B8CC0: @ 80B8CC0
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x20]
- subs r0, 0x14
- strh r0, [r1, 0x20]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x78
- bgt _080B8D00
- movs r0, 0x78
- strh r0, [r1, 0x20]
- movs r0, 0x1E
- strh r0, [r1, 0x30]
- ldr r0, =sub_80B8D04
- str r0, [r1, 0x1C]
- movs r2, 0x3A
- ldrsh r0, [r1, r2]
- cmp r0, 0
- beq _080B8CF8
- ldrh r0, [r1, 0x2E]
- movs r1, 0
- movs r2, 0x7D
- movs r3, 0xA
- bl PlayCry2
- b _080B8D00
- .pool
-_080B8CF8:
- ldrh r0, [r1, 0x2E]
- movs r1, 0
- bl PlayCry1
-_080B8D00:
- pop {r0}
- bx r0
- thumb_func_end sub_80B8CC0
-
- thumb_func_start sub_80B8D04
-sub_80B8D04: @ 80B8D04
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x30]
- subs r0, 0x1
- strh r0, [r1, 0x30]
- lsls r0, 16
- cmp r0, 0
- bne _080B8D18
- ldr r0, =sub_80B8D20
- str r0, [r1, 0x1C]
-_080B8D18:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8D04
-
- thumb_func_start sub_80B8D20
-sub_80B8D20: @ 80B8D20
- push {lr}
- adds r2, r0, 0
- ldrh r3, [r2, 0x20]
- movs r0, 0x20
- ldrsh r1, [r2, r0]
- movs r0, 0x40
- negs r0, r0
- cmp r1, r0
- bge _080B8D38
- movs r0, 0x1
- strh r0, [r2, 0x3C]
- b _080B8D3E
-_080B8D38:
- adds r0, r3, 0
- subs r0, 0x14
- strh r0, [r2, 0x20]
-_080B8D3E:
- pop {r0}
- bx r0
- thumb_func_end sub_80B8D20
-
- thumb_func_start sub_80B8D44
-sub_80B8D44: @ 80B8D44
- push {lr}
- ldr r0, =sub_80B8D84
- movs r1, 0xFF
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r0, =gFieldEffectArguments
- ldr r0, [r0]
- strh r0, [r1, 0x26]
- bl Overworld_ClearSavedMusic
- ldr r0, =0x0000016d
- bl Overworld_ChangeMusicTo
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B8D44
-
- thumb_func_start sub_80B8D84
-sub_80B8D84: @ 80B8D84
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r3, =gUnknown_0855C4E0
- ldr r2, =gTasks
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- lsls r1, 2
- adds r1, r3
- ldr r1, [r1]
- bl _call_via_r1
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8D84
-
- thumb_func_start sub_80B8DB4
-sub_80B8DB4: @ 80B8DB4
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- adds r4, r0, 0
- bl ScriptContext2_Enable
- bl FreezeMapObjects
- ldr r5, =gPlayerAvatar
- movs r0, 0x1
- strb r0, [r5, 0x6]
- movs r0, 0x8
- bl SetPlayerAvatarStateMask
- adds r6, r4, 0
- adds r6, 0xA
- movs r0, 0xC
- adds r0, r4
- mov r8, r0
- adds r0, r6, 0
- mov r1, r8
- bl PlayerGetDestCoords
- ldr r2, =gMapObjects
- ldrb r1, [r5, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x18]
- lsrs r0, 4
- adds r1, r6, 0
- mov r2, r8
- bl MoveCoords
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8DB4
-
- thumb_func_start sub_80B8E14
-sub_80B8E14: @ 80B8E14
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B8E3E
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B8E50
-_080B8E3E:
- bl sub_808C114
- adds r0, r4, 0
- movs r1, 0x39
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B8E50:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8E14
-
- thumb_func_start sub_80B8E60
-sub_80B8E60: @ 80B8E60
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- bl FieldObjectCheckIfSpecialAnimFinishedOrInactive
- lsls r0, 24
- cmp r0, 0
- beq _080B8E96
- ldr r2, =gFieldEffectArguments
- movs r1, 0x26
- ldrsh r0, [r4, r1]
- movs r1, 0x80
- lsls r1, 24
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x3B
- bl FieldEffectStart
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B8E96:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8E60
-
- thumb_func_start sub_80B8EA8
-sub_80B8EA8: @ 80B8EA8
- push {r4-r6,lr}
- adds r6, r0, 0
- movs r0, 0x6
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B8F12
- ldr r5, =gPlayerAvatar
- ldrb r0, [r5, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, =gMapObjects
- adds r4, r0
- movs r0, 0x3
- bl GetPlayerAvatarGraphicsIdByStateId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetGraphicsId
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl sub_8093540
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldr r1, =gFieldEffectArguments
- movs r2, 0xA
- ldrsh r0, [r6, r2]
- str r0, [r1]
- movs r2, 0xC
- ldrsh r0, [r6, r2]
- str r0, [r1, 0x4]
- ldrb r0, [r5, 0x5]
- str r0, [r1, 0x8]
- movs r0, 0x8
- bl FieldEffectStart
- strb r0, [r4, 0x1A]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
-_080B8F12:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8EA8
-
- thumb_func_start sub_80B8F24
-sub_80B8F24: @ 80B8F24
- push {r4,r5,lr}
- ldr r5, =gPlayerAvatar
- ldrb r1, [r5, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B8F84
- movs r0, 0
- strb r0, [r5, 0x6]
- ldrb r1, [r5]
- movs r0, 0xDF
- ands r0, r1
- strb r0, [r5]
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrb r0, [r4, 0x1A]
- movs r1, 0x1
- bl sub_81555AC
- bl UnfreezeMapObjects
- bl ScriptContext2_Disable
- movs r0, 0x9
- bl FieldEffectActiveListRemove
- ldr r0, =sub_80B8D84
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080B8F84:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B8F24
-
- thumb_func_start sub_80B8F98
-sub_80B8F98: @ 80B8F98
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r0, =gFieldEffectObjectTemplatePointers
- adds r0, 0x90
- ldr r0, [r0]
- movs r2, 0x18
- negs r2, r2
- movs r1, 0x78
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- lsls r1, r0, 4
- add r1, r8
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- ldrb r2, [r1, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r2
- movs r2, 0x4
- orrs r0, r2
- movs r2, 0xF
- ands r0, r2
- movs r2, 0x40
- orrs r0, r2
- strb r0, [r1, 0x5]
- movs r2, 0
- strh r2, [r1, 0x2E]
- strh r2, [r1, 0x30]
- strh r2, [r1, 0x32]
- ldr r0, =0x0000ffff
- strh r0, [r1, 0x34]
- ldrh r0, [r1, 0x22]
- strh r0, [r1, 0x36]
- strh r2, [r1, 0x38]
- ldr r1, =0x00003e41
- movs r0, 0x50
- bl SetGpuReg
- ldr r1, =0x00000e0e
- movs r0, 0x52
- bl SetGpuReg
- ldr r1, =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- ldr r0, =gUnknown_0855B610
- movs r1, 0xC0
- movs r2, 0x20
- bl LoadPalette
- movs r0, 0x12
- movs r1, 0x78
- bl SetGpuReg
- movs r4, 0x3
- ldr r7, =0x0600f800
- ldr r0, =0x0000bff4
- adds r6, r0, 0
-_080B901A:
- movs r2, 0xC
- lsls r0, r4, 1
- lsls r5, r4, 5
- adds r0, r4
- lsls r3, r0, 1
-_080B9024:
- adds r0, r5, r2
- lsls r0, 1
- adds r0, r7
- adds r1, r2, r6
- adds r1, r3, r1
- adds r1, 0x1
- strh r1, [r0]
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x11
- bls _080B9024
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xE
- bls _080B901A
- movs r0, 0
- ldr r5, =gUnknown_0855B630
-_080B904A:
- movs r4, 0
- adds r7, r0, 0x1
- lsls r6, r0, 5
-_080B9050:
- lsls r1, r4, 2
- adds r1, r6, r1
- ldr r0, =0x06008020
- adds r3, r1, r0
- adds r0, r1, 0x1
- adds r0, r5
- ldrb r2, [r0]
- lsls r2, 8
- adds r0, r1, r5
- ldrb r0, [r0]
- adds r0, r2
- strh r0, [r3]
- ldr r0, =0x06008022
- adds r3, r1, r0
- adds r0, r1, 0x3
- adds r0, r5
- ldrb r2, [r0]
- lsls r2, 8
- adds r1, 0x2
- adds r1, r5
- ldrb r0, [r1]
- adds r0, r2
- strh r0, [r3]
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x7
- bls _080B9050
- lsls r0, r7, 24
- lsrs r0, 24
- cmp r0, 0x59
- bls _080B904A
- mov r0, r8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B8F98
-
- thumb_func_start sub_80B90CC
-sub_80B90CC: @ 80B90CC
- push {r4,lr}
- ldr r0, =gFieldEffectObjectTemplatePointers
- ldr r0, [r0, 0x68]
- movs r1, 0x78
- movs r2, 0
- movs r3, 0x1
- bl CreateSprite
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r2, r4, 4
- adds r2, r4
- lsls r2, 2
- ldr r0, =gSprites
- adds r2, r0
- ldrb r1, [r2, 0x5]
- movs r0, 0xF
- ands r0, r1
- movs r1, 0xD
- negs r1, r1
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2, 0x5]
- ldr r0, =sub_80B9128
- str r0, [r2, 0x1C]
- ldr r0, =gFieldEffectArguments
- ldr r0, [r0]
- strh r0, [r2, 0x30]
- movs r0, 0x9E
- bl PlaySE
- adds r0, r4, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B90CC
-
- thumb_func_start sub_80B9128
-sub_80B9128: @ 80B9128
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- movs r1, 0x8C
- bl Cos
- movs r5, 0
- strh r0, [r4, 0x24]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- movs r1, 0x48
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x32]
- adds r0, 0x4
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x32]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _080B918A
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- adds r3, r1, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- movs r0, 0x3
- negs r0, r0
- ands r0, r2
- strb r0, [r3]
- ldrh r0, [r4, 0x24]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r1, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- subs r0, 0x8
- strh r0, [r1, 0x22]
- strh r5, [r1, 0x24]
- strh r5, [r1, 0x26]
-_080B918A:
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0x7F
- ble _080B919A
- adds r0, r4, 0
- movs r1, 0x1E
- bl FieldEffectStop
-_080B919A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9128
-
- thumb_func_start sub_80B91A4
-sub_80B91A4: @ 80B91A4
- push {lr}
- ldr r0, =sub_80B91D4
- movs r1, 0xFE
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r0, =gFieldEffectArguments
- ldr r0, [r0]
- strh r0, [r1, 0xA]
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B91A4
-
- thumb_func_start sub_80B91D4
-sub_80B91D4: @ 80B91D4
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r3, =gUnknown_0855C4F4
- ldr r2, =gTasks
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- lsls r1, 2
- adds r1, r3
- ldr r1, [r1]
- bl _call_via_r1
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B91D4
-
- thumb_func_start sub_80B9204
-sub_80B9204: @ 80B9204
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r6, =gPlayerAvatar
- ldrb r1, [r6, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B922E
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B924C
-_080B922E:
- ldrb r0, [r6]
- strh r0, [r5, 0x26]
- movs r0, 0x1
- strb r0, [r6, 0x6]
- bl SetPlayerAvatarStateMask
- bl sub_808C114
- adds r0, r4, 0
- movs r1, 0x39
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B924C:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9204
-
- thumb_func_start sub_80B925C
-sub_80B925C: @ 80B925C
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B928C
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- ldr r1, =gFieldEffectArguments
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- str r0, [r1]
- movs r0, 0x3B
- bl FieldEffectStart
-_080B928C:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B925C
-
- thumb_func_start sub_80B92A0
-sub_80B92A0: @ 80B92A0
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r0, 0x6
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B92E8
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r5, r0, r1
- ldrh r1, [r4, 0x26]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _080B92D8
- ldrb r0, [r5, 0x1A]
- movs r1, 0x2
- bl sub_81555AC
- ldrb r0, [r5, 0x1A]
- movs r1, 0
- bl sub_81555D8
-_080B92D8:
- bl sub_80B94C4
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B92E8:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B92A0
-
- thumb_func_start sub_80B92F8
-sub_80B92F8: @ 80B92F8
- push {r4,lr}
- adds r4, r0, 0
- ldrb r0, [r4, 0xA]
- bl sub_80B9508
- lsls r0, 24
- cmp r0, 0
- beq _080B932C
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x10
- strh r0, [r4, 0xC]
- movs r0, 0x1
- bl SetPlayerAvatarTransitionFlags
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- movs r1, 0x2
- bl FieldObjectSetSpecialAnim
-_080B932C:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B92F8
-
- thumb_func_start sub_80B933C
-sub_80B933C: @ 80B933C
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r2, r0, r1
- ldrh r1, [r4, 0xC]
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- cmp r0, 0
- beq _080B9362
- subs r0, r1, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _080B9380
-_080B9362:
- adds r0, r2, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B9380
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x9E
- bl PlaySE
- ldrb r0, [r4, 0xA]
- bl sub_80B9524
-_080B9380:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B933C
-
- thumb_func_start sub_80B9390
-sub_80B9390: @ 80B9390
- push {r4-r6,lr}
- adds r5, r0, 0
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7
- ble _080B9406
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- movs r0, 0x3
- bl GetPlayerAvatarGraphicsIdByStateId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetGraphicsId
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r6, =gSprites
- adds r0, r6
- movs r1, 0x16
- bl StartSpriteAnim
- ldrb r0, [r4, 0x1]
- movs r1, 0x10
- orrs r0, r1
- strb r0, [r4, 0x1]
- adds r0, r4, 0
- movs r1, 0x48
- bl FieldObjectSetSpecialAnim
- ldrh r1, [r5, 0x26]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _080B93FC
- ldrb r1, [r4, 0x1A]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl DestroySprite
-_080B93FC:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- strh r0, [r5, 0xC]
-_080B9406:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9390
-
- thumb_func_start sub_80B9418
-sub_80B9418: @ 80B9418
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x9
- ble _080B9464
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, =gMapObjects
- adds r4, r0
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimActive
- ldrb r1, [r4, 0x1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x1]
- ldrb r1, [r4, 0x2]
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x2]
- ldrb r0, [r5, 0xA]
- ldrb r1, [r4, 0x4]
- bl sub_80B9560
- bl CameraObjectReset2
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B9464:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9418
-
- thumb_func_start sub_80B9474
-sub_80B9474: @ 80B9474
- push {r4,lr}
- adds r4, r0, 0
- ldrb r0, [r4, 0xA]
- bl sub_80B9508
- lsls r0, 24
- cmp r0, 0
- beq _080B948E
- bl sub_80AF0B4
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B948E:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80B9474
-
- thumb_func_start sub_80B9494
-sub_80B9494: @ 80B9494
- push {lr}
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080B94B6
- movs r0, 0x1F
- bl FieldEffectActiveListRemove
- ldr r0, =sub_80B91D4
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080B94B6:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9494
-
- thumb_func_start sub_80B94C4
-sub_80B94C4: @ 80B94C4
- push {lr}
- ldr r0, =gFieldEffectObjectTemplatePointers
- ldr r0, [r0, 0x68]
- movs r1, 0xFF
- movs r2, 0xB4
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- ldr r1, =gSprites
- adds r2, r1
- ldrb r3, [r2, 0x5]
- movs r1, 0xF
- ands r1, r3
- movs r3, 0xD
- negs r3, r3
- ands r1, r3
- movs r3, 0x4
- orrs r1, r3
- strb r1, [r2, 0x5]
- ldr r1, =sub_80B957C
- str r1, [r2, 0x1C]
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B94C4
-
- thumb_func_start sub_80B9508
-sub_80B9508: @ 80B9508
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrh r0, [r1, 0x3C]
- lsls r0, 24
- lsrs r0, 24
- bx lr
- .pool
- thumb_func_end sub_80B9508
-
- thumb_func_start sub_80B9524
-sub_80B9524: @ 80B9524
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- ldr r0, =sub_80B963C
- str r0, [r4, 0x1C]
- movs r1, 0
- movs r0, 0x78
- strh r0, [r4, 0x20]
- strh r1, [r4, 0x22]
- strh r1, [r4, 0x24]
- strh r1, [r4, 0x26]
- adds r0, r4, 0
- adds r0, 0x2E
- movs r2, 0x10
- bl memset
- movs r0, 0x40
- strh r0, [r4, 0x3A]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9524
-
- thumb_func_start sub_80B9560
-sub_80B9560: @ 80B9560
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- ldr r3, =gSprites
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- strh r1, [r2, 0x3A]
- bx lr
- .pool
- thumb_func_end sub_80B9560
-
- thumb_func_start sub_80B957C
-sub_80B957C: @ 80B957C
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B9628
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B95C0
- ldrb r0, [r4, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldr r0, =gUnknown_0855C548
- str r0, [r4, 0x10]
- adds r0, r4, 0
- bl InitSpriteAffineAnim
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAffineAnim
- movs r0, 0x76
- strh r0, [r4, 0x20]
- ldr r0, =0x0000ffd0
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- movs r0, 0x40
- strh r0, [r4, 0x30]
- adds r0, 0xC0
- strh r0, [r4, 0x32]
-_080B95C0:
- ldrh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 24
- ldrh r1, [r4, 0x30]
- adds r0, r1
- strh r0, [r4, 0x30]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x78
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x78
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r2, [r4, 0x32]
- movs r0, 0x32
- ldrsh r1, [r4, r0]
- ldr r0, =0x000007ff
- cmp r1, r0
- bgt _080B95F6
- adds r0, r2, 0
- adds r0, 0x60
- strh r0, [r4, 0x32]
-_080B95F6:
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x81
- ble _080B9628
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x1]
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldrb r1, [r4, 0x1]
- lsrs r1, 6
- ldrb r2, [r4, 0x3]
- lsrs r2, 6
- adds r0, r4, 0
- movs r3, 0
- bl CalcCenterToCornerVec
-_080B9628:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B957C
-
- thumb_func_start sub_80B963C
-sub_80B963C: @ 80B963C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- movs r1, 0x8C
- bl Cos
- movs r5, 0
- strh r0, [r4, 0x24]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- movs r1, 0x48
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x32]
- adds r0, 0x4
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x32]
- movs r1, 0x3A
- ldrsh r0, [r4, r1]
- cmp r0, 0x40
- beq _080B969A
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- adds r3, r1, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- movs r0, 0x3
- negs r0, r0
- ands r0, r2
- strb r0, [r3]
- ldrh r0, [r4, 0x24]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r1, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- subs r0, 0x8
- strh r0, [r1, 0x22]
- strh r5, [r1, 0x24]
- strh r5, [r1, 0x26]
-_080B969A:
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0x7F
- ble _080B96A6
- movs r0, 0x1
- strh r0, [r4, 0x3C]
-_080B96A6:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B963C
-
- thumb_func_start sub_80B96B0
-sub_80B96B0: @ 80B96B0
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B9784
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _080B96FA
- ldrb r0, [r4, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldr r0, =gUnknown_0855C548
- str r0, [r4, 0x10]
- adds r0, r4, 0
- bl InitSpriteAffineAnim
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- movs r0, 0x5E
- strh r0, [r4, 0x20]
- ldr r0, =0x0000ffe0
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- movs r0, 0xF0
- strh r0, [r4, 0x30]
- movs r0, 0x80
- lsls r0, 4
- strh r0, [r4, 0x32]
- movs r0, 0x80
- strh r0, [r4, 0x36]
-_080B96FA:
- ldrh r1, [r4, 0x32]
- lsls r1, 16
- asrs r1, 24
- ldrh r2, [r4, 0x30]
- adds r2, r1
- ldrh r0, [r4, 0x34]
- adds r0, r1
- strh r0, [r4, 0x34]
- movs r0, 0xFF
- ands r2, r0
- strh r2, [r4, 0x30]
- movs r3, 0x30
- ldrsh r0, [r4, r3]
- movs r1, 0x20
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x78
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r1, [r4, 0x32]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- movs r2, 0x80
- lsls r2, 1
- cmp r0, r2
- ble _080B973C
- ldrh r0, [r4, 0x36]
- subs r0, r1, r0
- strh r0, [r4, 0x32]
-_080B973C:
- ldrh r1, [r4, 0x36]
- movs r3, 0x36
- ldrsh r0, [r4, r3]
- cmp r0, 0xFF
- bgt _080B974C
- adds r0, r1, 0
- adds r0, 0x18
- strh r0, [r4, 0x36]
-_080B974C:
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0xFF
- bgt _080B9756
- strh r2, [r4, 0x32]
-_080B9756:
- movs r2, 0x34
- ldrsh r0, [r4, r2]
- cmp r0, 0x3B
- ble _080B9784
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x1]
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_080B9784:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B96B0
-
- thumb_func_start sub_80B9794
-sub_80B9794: @ 80B9794
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r4, 0
- bl sub_80B9524
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r1, 0x1C
- adds r0, r1
- ldr r1, =sub_80B96B0
- str r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9794
-
- thumb_func_start sub_80B97C0
-sub_80B97C0: @ 80B97C0
- push {lr}
- ldr r0, =sub_80B97D4
- movs r1, 0xFE
- bl CreateTask
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B97C0
-
- thumb_func_start sub_80B97D4
-sub_80B97D4: @ 80B97D4
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r3, =gUnknown_0855C550
- ldr r2, =gTasks
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- lsls r1, 2
- adds r1, r3
- ldr r1, [r1]
- bl _call_via_r1
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B97D4
-
- thumb_func_start sub_80B9804
-sub_80B9804: @ 80B9804
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r6, =gPlayerAvatar
- ldrb r1, [r6, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B982E
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B98A6
-_080B982E:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x11
- strh r0, [r5, 0xC]
- ldrb r0, [r6]
- strh r0, [r5, 0x26]
- movs r0, 0x1
- strb r0, [r6, 0x6]
- bl SetPlayerAvatarStateMask
- ldrh r1, [r5, 0x26]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _080B9856
- ldrb r0, [r4, 0x1A]
- movs r1, 0
- bl sub_81555AC
-_080B9856:
- movs r0, 0x3
- bl GetPlayerAvatarGraphicsIdByStateId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetGraphicsId
- bl CameraObjectReset2
- adds r0, r4, 0
- movs r1, 0x3
- bl FieldObjectTurn
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- movs r1, 0x16
- bl StartSpriteAnim
- ldrb r1, [r4, 0x1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x1]
- bl sub_80B94C4
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0xA]
- bl sub_80B9524
- ldrb r0, [r5, 0xA]
- ldrb r1, [r4, 0x4]
- bl sub_80B9560
-_080B98A6:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9804
-
- thumb_func_start sub_80B98B8
-sub_80B98B8: @ 80B98B8
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r1, [r5, 0xC]
- movs r2, 0xC
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _080B98D0
- subs r0, r1, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _080B9910
-_080B98D0:
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- ldrb r0, [r0, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- ldrb r0, [r5, 0xA]
- movs r1, 0x40
- bl sub_80B9560
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- movs r1, 0
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- strh r1, [r4, 0x24]
- strh r1, [r4, 0x26]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- strh r1, [r5, 0xC]
-_080B9910:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B98B8
-
- thumb_func_start sub_80B9924
-sub_80B9924: @ 80B9924
- push {r4,lr}
- sub sp, 0x24
- adds r4, r0, 0
- ldr r1, =gUnknown_0855C56C
- mov r0, sp
- movs r2, 0x24
- bl memcpy
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- lsls r0, 1
- add r0, sp
- ldrh r0, [r0]
- strh r0, [r1, 0x26]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x11
- ble _080B9962
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080B9962:
- add sp, 0x24
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9924
-
- thumb_func_start sub_80B9978
-sub_80B9978: @ 80B9978
- push {r4-r6,lr}
- adds r6, r0, 0
- ldrb r0, [r6, 0xA]
- bl sub_80B9508
- lsls r0, 24
- cmp r0, 0
- beq _080B99DC
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r5, r0, 3
- adds r5, r0
- lsls r5, 2
- ldr r0, =gMapObjects
- adds r5, r0
- ldrb r0, [r5, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- ldrb r1, [r5, 0x1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r1
- strb r0, [r5, 0x1]
- movs r0, 0x10
- ldrsh r1, [r5, r0]
- movs r0, 0x12
- ldrsh r2, [r5, r0]
- adds r0, r5, 0
- bl sub_808EB08
- movs r0, 0
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- adds r4, 0x3E
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- bl sub_808C114
- adds r0, r5, 0
- movs r1, 0x39
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
-_080B99DC:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9978
-
- thumb_func_start sub_80B99F0
-sub_80B99F0: @ 80B99F0
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B9A18
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- ldrb r0, [r4, 0xA]
- bl sub_80B9794
-_080B9A18:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B99F0
-
- thumb_func_start sub_80B9A28
-sub_80B9A28: @ 80B9A28
- push {r4,lr}
- adds r4, r0, 0
- ldrb r0, [r4, 0xA]
- bl sub_80B9508
- lsls r0, 24
- cmp r0, 0
- beq _080B9A54
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- bl DestroySprite
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x10
- strh r0, [r4, 0xA]
-_080B9A54:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9A28
-
- thumb_func_start sub_80B9A60
-sub_80B9A60: @ 80B9A60
- push {r4-r7,lr}
- adds r5, r0, 0
- ldrh r0, [r5, 0xA]
- subs r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- cmp r0, 0
- bne _080B9ACA
- ldr r6, =gPlayerAvatar
- ldrb r1, [r6, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- movs r7, 0
- ldrh r1, [r5, 0x26]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _080B9A94
- movs r7, 0x3
- ldrb r0, [r4, 0x1A]
- movs r1, 0x1
- bl sub_81555AC
-_080B9A94:
- adds r0, r7, 0
- bl GetPlayerAvatarGraphicsIdByStateId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetGraphicsId
- adds r0, r4, 0
- movs r1, 0x1
- bl FieldObjectTurn
- ldrh r0, [r5, 0x26]
- strb r0, [r6]
- movs r0, 0
- strb r0, [r6, 0x6]
- movs r0, 0x20
- bl FieldEffectActiveListRemove
- ldr r0, =sub_80B97D4
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080B9ACA:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9A60
-
- thumb_func_start sub_80B9ADC
-sub_80B9ADC: @ 80B9ADC
- push {r4,lr}
- sub sp, 0x4
- ldr r4, =gFieldEffectArguments
- ldrb r0, [r4]
- ldrb r1, [r4, 0x4]
- ldrb r2, [r4, 0x8]
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _080B9B2C
- ldr r0, =sub_80B9BE8
- movs r1, 0x50
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- mov r0, sp
- ldrb r0, [r0]
- strh r0, [r1, 0xC]
- ldr r0, [r4]
- strh r0, [r1, 0x14]
- ldr r0, [r4, 0x4]
- strh r0, [r1, 0x16]
- ldr r0, [r4, 0x8]
- strh r0, [r1, 0x18]
- b _080B9B32
- .pool
-_080B9B2C:
- movs r0, 0x41
- bl FieldEffectActiveListRemove
-_080B9B32:
- movs r0, 0
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B9ADC
-
- thumb_func_start sub_80B9B3C
-sub_80B9B3C: @ 80B9B3C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _080B9B78
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- ble _080B9B7C
- movs r0, 0
- strh r0, [r4, 0xC]
- ldrh r1, [r4, 0xA]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _080B9B7C
- subs r0, r1, 0x1
- b _080B9B7A
- .pool
-_080B9B78:
- movs r0, 0x4
-_080B9B7A:
- strh r0, [r4, 0xA]
-_080B9B7C:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080B9BB6
- movs r0, 0
- strh r0, [r4]
- ldrh r0, [r4, 0x2]
- adds r0, 0x1
- strh r0, [r4, 0x2]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080B9BAC
- ldrh r1, [r4, 0xA]
- negs r1, r1
- lsls r1, 16
- asrs r1, 16
- movs r0, 0
- bl SetCameraPanning
- b _080B9BB6
-_080B9BAC:
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0
- bl SetCameraPanning
-_080B9BB6:
- bl UpdateCameraPanning
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B9BC8
- adds r0, r5, 0
- bl DestroyTask
-_080B9BC8:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80B9B3C
-
- thumb_func_start sub_80B9BD0
-sub_80B9BD0: @ 80B9BD0
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0x1
- strh r0, [r1, 0x16]
- bx lr
- .pool
- thumb_func_end sub_80B9BD0
-
- thumb_func_start sub_80B9BE8
-sub_80B9BE8: @ 80B9BE8
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- ldr r0, =gTasks + 0x8
- adds r4, r0
- bl InstallCameraPanAheadCallback
- movs r0, 0
- bl SetCameraPanningCallback
- ldr r1, =gUnknown_0855C590
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r2, [r0]
- adds r0, r4, 0
- adds r1, r5, 0
- bl _call_via_r2
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9BE8
-
- thumb_func_start sub_80B9C28
-sub_80B9C28: @ 80B9C28
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =sub_80B9B3C
- movs r1, 0x5A
- bl CreateTask
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x58
- bl PlaySE
- strh r4, [r5, 0xA]
- ldrh r0, [r5, 0x2]
- adds r0, 0x1
- strh r0, [r5, 0x2]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9C28
-
- thumb_func_start sub_80B9C54
-sub_80B9C54: @ 80B9C54
- push {r4-r7,lr}
- sub sp, 0x4
- adds r7, r0, 0
- ldrh r0, [r7, 0x6]
- adds r0, 0x1
- strh r0, [r7, 0x6]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x78
- ble _080B9CC2
- ldr r2, =gMapObjects
- movs r1, 0x4
- ldrsh r0, [r7, r1]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r0, [r1, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- ldrb r0, [r1, 0x1]
- movs r2, 0x20
- orrs r0, r2
- strb r0, [r1, 0x1]
- ldr r6, =0x0000ffff
- ldr r5, =0x00007fff
- adds r0, r6, 0
- movs r1, 0x10
- adds r2, r5, 0
- bl BlendPalettes
- str r5, [sp]
- adds r0, r6, 0
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- adds r0, r4, 0
- bl sub_80B9D24
- movs r0, 0x57
- bl PlaySE
- ldrb r0, [r7, 0xA]
- bl sub_80B9BD0
- movs r0, 0
- strh r0, [r7, 0x6]
- ldrh r0, [r7, 0x2]
- adds r0, 0x1
- strh r0, [r7, 0x2]
-_080B9CC2:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9C54
-
- thumb_func_start sub_80B9CDC
-sub_80B9CDC: @ 80B9CDC
- push {r4,r5,lr}
- adds r4, r0, 0
- lsls r1, 24
- lsrs r5, r1, 24
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080B9D16
- ldr r0, =sub_80B9B3C
- bl FuncIsActiveTask
- lsls r0, 24
- cmp r0, 0
- bne _080B9D16
- bl InstallCameraPanAheadCallback
- ldrb r0, [r4, 0xC]
- ldrb r1, [r4, 0xE]
- ldrb r2, [r4, 0x10]
- bl RemoveFieldObjectByLocalIdAndMap
- movs r0, 0x41
- bl FieldEffectActiveListRemove
- adds r0, r5, 0
- bl DestroyTask
-_080B9D16:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9CDC
-
- thumb_func_start sub_80B9D24
-sub_80B9D24: @ 80B9D24
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- ldr r0, =gUnknown_03005DEC
- movs r1, 0
- ldrsh r2, [r0, r1]
- movs r3, 0x20
- ldrsh r0, [r6, r3]
- adds r2, r0
- movs r1, 0x24
- ldrsh r0, [r6, r1]
- adds r2, r0
- ldr r0, =gUnknown_03005DE8
- movs r3, 0
- ldrsh r0, [r0, r3]
- movs r3, 0x22
- ldrsh r1, [r6, r3]
- adds r0, r1
- movs r3, 0x26
- ldrsh r1, [r6, r3]
- adds r0, r1
- subs r0, 0x4
- movs r5, 0
- lsls r2, 16
- mov r8, r2
- lsls r7, r0, 16
-_080B9D5A:
- ldr r0, =gUnknown_0855C5EC
- mov r2, r8
- asrs r1, r2, 16
- asrs r2, r7, 16
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _080B9D96
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- lsls r1, r5, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl StartSpriteAnim
- strh r5, [r4, 0x2E]
- ldrb r1, [r6, 0x5]
- lsrs r1, 4
- lsls r1, 4
- ldrb r2, [r4, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x5]
-_080B9D96:
- adds r5, 0x1
- cmp r5, 0x3
- ble _080B9D5A
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9D24
-
- thumb_func_start sub_80B9DB8
-sub_80B9DB8: @ 80B9DB8
- push {lr}
- adds r1, r0, 0
- movs r2, 0x2E
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- beq _080B9DE4
- cmp r0, 0x1
- bgt _080B9DCE
- cmp r0, 0
- beq _080B9DD8
- b _080B9E02
-_080B9DCE:
- cmp r0, 0x2
- beq _080B9DF0
- cmp r0, 0x3
- beq _080B9DF6
- b _080B9E02
-_080B9DD8:
- ldrh r0, [r1, 0x20]
- subs r0, 0x10
- strh r0, [r1, 0x20]
- ldrh r0, [r1, 0x22]
- subs r0, 0xC
- b _080B9E00
-_080B9DE4:
- ldrh r0, [r1, 0x20]
- adds r0, 0x10
- strh r0, [r1, 0x20]
- ldrh r0, [r1, 0x22]
- subs r0, 0xC
- b _080B9E00
-_080B9DF0:
- ldrh r0, [r1, 0x20]
- subs r0, 0x10
- b _080B9DFA
-_080B9DF6:
- ldrh r0, [r1, 0x20]
- adds r0, 0x10
-_080B9DFA:
- strh r0, [r1, 0x20]
- ldrh r0, [r1, 0x22]
- adds r0, 0xC
-_080B9E00:
- strh r0, [r1, 0x22]
-_080B9E02:
- ldrh r0, [r1, 0x20]
- adds r0, 0x4
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xF8
- bhi _080B9E1E
- movs r0, 0x22
- ldrsh r2, [r1, r0]
- movs r0, 0x4
- negs r0, r0
- cmp r2, r0
- blt _080B9E1E
- cmp r2, 0xA4
- ble _080B9E24
-_080B9E1E:
- adds r0, r1, 0
- bl DestroySprite
-_080B9E24:
- pop {r0}
- bx r0
- thumb_func_end sub_80B9DB8
-
- thumb_func_start sub_80B9E28
-sub_80B9E28: @ 80B9E28
- push {r4-r7,lr}
- sub sp, 0x4
- ldr r7, =gFieldEffectArguments
- ldrb r0, [r7]
- ldrb r1, [r7, 0x4]
- ldrb r2, [r7, 0x8]
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _080B9EBE
- mov r0, sp
- ldrb r0, [r0]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, =gMapObjects
- adds r4, r0
- movs r0, 0x10
- ldrsh r5, [r4, r0]
- subs r5, 0x7
- movs r0, 0x12
- ldrsh r6, [r4, r0]
- subs r6, 0x7
- ldr r1, [r7, 0xC]
- subs r5, r1, r5
- lsls r5, 4
- ldr r2, [r7, 0x10]
- subs r6, r2, r6
- lsls r6, 4
- adds r1, 0x7
- lsls r1, 16
- asrs r1, 16
- adds r2, 0x7
- lsls r2, 16
- asrs r2, 16
- adds r0, r4, 0
- bl npc_coords_shift
- ldr r0, =sub_80B9EDC
- movs r1, 0x50
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gTasks
- lsls r2, r0, 2
- adds r2, r0
- lsls r2, 3
- adds r2, r1
- ldrb r0, [r4, 0x4]
- strh r0, [r2, 0xA]
- ldr r3, =gSprites
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r0, [r0, 0x20]
- adds r0, r5
- strh r0, [r2, 0xC]
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r0, [r0, 0x22]
- adds r0, r6
- strh r0, [r2, 0xE]
- ldr r0, [r7, 0x14]
- strh r0, [r2, 0x18]
- mov r0, sp
- ldrb r0, [r0]
- strh r0, [r2, 0x1A]
-_080B9EBE:
- movs r0, 0
- add sp, 0x4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B9E28
-
- thumb_func_start sub_80B9EDC
-sub_80B9EDC: @ 80B9EDC
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r5, r0, r1
- movs r0, 0x2
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r6, r0, r1
- movs r1, 0
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _080B9F10
- cmp r0, 0x1
- beq _080B9F4E
- b _080B9FAC
- .pool
-_080B9F10:
- ldrh r0, [r6, 0x20]
- lsls r0, 4
- strh r0, [r5, 0x8]
- ldrh r0, [r6, 0x22]
- lsls r0, 4
- strh r0, [r5, 0xA]
- movs r2, 0x4
- ldrsh r0, [r5, r2]
- lsls r0, 4
- movs r2, 0x8
- ldrsh r1, [r5, r2]
- subs r0, r1
- movs r2, 0x10
- ldrsh r1, [r5, r2]
- bl __divsi3
- strh r0, [r5, 0xC]
- movs r1, 0x6
- ldrsh r0, [r5, r1]
- lsls r0, 4
- movs r2, 0xA
- ldrsh r1, [r5, r2]
- subs r0, r1
- movs r2, 0x10
- ldrsh r1, [r5, r2]
- bl __divsi3
- strh r0, [r5, 0xE]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
-_080B9F4E:
- ldrh r1, [r5, 0x10]
- movs r2, 0x10
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _080B9F7C
- subs r0, r1, 0x1
- strh r0, [r5, 0x10]
- ldrh r1, [r5, 0xC]
- ldrh r0, [r5, 0x8]
- adds r1, r0
- strh r1, [r5, 0x8]
- ldrh r0, [r5, 0xE]
- ldrh r2, [r5, 0xA]
- adds r0, r2
- strh r0, [r5, 0xA]
- lsls r1, 16
- asrs r1, 20
- strh r1, [r6, 0x20]
- ldrh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 20
- strh r0, [r6, 0x22]
- b _080B9FAC
-_080B9F7C:
- movs r1, 0x12
- ldrsh r0, [r5, r1]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, =gMapObjects
- adds r4, r0
- ldrh r0, [r5, 0x4]
- strh r0, [r6, 0x20]
- ldrh r0, [r5, 0x6]
- strh r0, [r6, 0x22]
- adds r0, r4, 0
- bl npc_coords_shift_still
- ldrb r0, [r4]
- movs r1, 0x8
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x42
- bl FieldEffectActiveListRemove
- adds r0, r7, 0
- bl DestroyTask
-_080B9FAC:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B9EDC
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/field_screen.s b/asm/field_screen.s
index d07fafbe4..e35c768dd 100644
--- a/asm/field_screen.s
+++ b/asm/field_screen.s
@@ -1764,8 +1764,8 @@ _080ABDE4:
.pool
thumb_func_end FadeScreen
- thumb_func_start sub_80ABDFC
-sub_80ABDFC: @ 80ABDFC
+ thumb_func_start IsWeatherNotFadingIn
+IsWeatherNotFadingIn: @ 80ABDFC
ldr r0, =gUnknown_02038454
ldr r1, =0x000006c6
adds r0, r1
@@ -1777,7 +1777,7 @@ sub_80ABDFC: @ 80ABDFC
lsrs r0, 31
bx lr
.pool
- thumb_func_end sub_80ABDFC
+ thumb_func_end IsWeatherNotFadingIn
thumb_func_start UpdateSpritePaletteWithWeather
@ void UpdateSpritePaletteWithWeather(u8 a1)
@@ -8702,7 +8702,7 @@ sub_80AF710: @ 80AF710
thumb_func_start sub_80AF71C
sub_80AF71C: @ 80AF71C
push {lr}
- bl sub_80ABDFC
+ bl IsWeatherNotFadingIn
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
diff --git a/asm/field_specials.s b/asm/field_specials.s
index ca22af002..852d5ce7c 100644
--- a/asm/field_specials.s
+++ b/asm/field_specials.s
@@ -3155,7 +3155,7 @@ SetRoute119Weather: @ 8139648
bl get_map_light_from_warp0
lsls r0, 24
lsrs r0, 24
- bl is_light_level_1_2_3_5_or_6
+ bl is_map_type_1_2_3_5_or_6
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -3173,7 +3173,7 @@ SetRoute123Weather: @ 8139668
bl get_map_light_from_warp0
lsls r0, 24
lsrs r0, 24
- bl is_light_level_1_2_3_5_or_6
+ bl is_map_type_1_2_3_5_or_6
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
diff --git a/asm/party_menu.s b/asm/party_menu.s
index 185d26109..4001b7144 100644
--- a/asm/party_menu.s
+++ b/asm/party_menu.s
@@ -10231,7 +10231,7 @@ task_launch_hm_phase_2: @ 81B5750
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
- bl sub_80ABDFC
+ bl IsWeatherNotFadingIn
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -17337,7 +17337,7 @@ task_hm_without_phase_2: @ 81B93E0
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
- bl sub_80ABDFC
+ bl IsWeatherNotFadingIn
lsls r0, 24
cmp r0, 0
beq _081B93FE
diff --git a/asm/pokemon_storage_system.s b/asm/pokemon_storage_system.s
index 111093bee..5988eb732 100644
--- a/asm/pokemon_storage_system.s
+++ b/asm/pokemon_storage_system.s
@@ -245,7 +245,7 @@ _080C72AC:
b _080C7318
.pool
_080C730C:
- bl sub_80ABDFC
+ bl IsWeatherNotFadingIn
lsls r0, 24
cmp r0, 0
bne _080C7318
diff --git a/asm/shop.s b/asm/shop.s
index eac0956cb..a09d05323 100644
--- a/asm/shop.s
+++ b/asm/shop.s
@@ -316,7 +316,7 @@ Task_ExitSellMenu: @ 80DFCF8
lsls r0, 24
lsrs r4, r0, 24
adds r5, r4, 0
- bl sub_80ABDFC
+ bl IsWeatherNotFadingIn
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
diff --git a/common_syms/item_menu.txt b/common_syms/item_menu.txt
deleted file mode 100755
index 112b591aa..000000000
--- a/common_syms/item_menu.txt
+++ /dev/null
@@ -1 +0,0 @@
-gFieldCallback
diff --git a/common_syms/overworld.txt b/common_syms/overworld.txt
new file mode 100644
index 000000000..687b67545
--- /dev/null
+++ b/common_syms/overworld.txt
@@ -0,0 +1,5 @@
+gUnknown_03005DA8
+gFieldCallback
+gUnknown_03005DB0
+gUnknown_03005DB4
+gFieldLinkPlayerCount
diff --git a/data/field_effect.s b/data/field_effect.s
deleted file mode 100644
index 2cedc4a91..000000000
--- a/data/field_effect.s
+++ /dev/null
@@ -1,451 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
- .align 2, 0
-
- .align 2
-gNewGameBirchPic:: @ 8553A90
- .incbin "graphics/birch_speech/birch.4bpp"
-
- .space 0x3800
-
- .incbin "graphics/unused/intro_birch_beauty.4bpp"
-
- .align 2
-gNewGameBirchPalette:: @ 855A950
- .incbin "graphics/birch_speech/birch.gbapal"
-
- .align 2
-gSpriteImage_855A970:: @ 855A970
- .incbin "graphics/misc/pokeball_glow.4bpp"
-
- .align 2
-gFieldEffectObjectPalette4:: @ 855A990
- .incbin "graphics/map_objects/palettes/field_effect_object_palette_04.gbapal"
-
- .align 2
-gSpriteImage_855A9B0:: @ 855A9B0
- .incbin "graphics/misc/pokecenter_monitor/0.4bpp"
-
- .align 2
-gSpriteImage_855AA70:: @ 855AA70
- .incbin "graphics/misc/pokecenter_monitor/1.4bpp"
-
- .align 2
-gSpriteImage_855AB30:: @ 855AB30
- .incbin "graphics/misc/big_hof_monitor.4bpp"
-
- .align 2
-gSpriteImage_855AD30:: @ 855AD30
- .incbin "graphics/misc/small_hof_monitor.4bpp"
-
- .align 2
-gFieldEffectObjectPalette5:: @ 855AE30
- .incbin "graphics/map_objects/palettes/field_effect_object_palette_05.gbapal"
-
- .align 2
-gUnknown_0855AE50:: @ 855AE50
- .incbin "graphics/misc/field_move_streaks.4bpp"
-
- .align 2
-gUnknown_0855B050:: @ 855B050
- .incbin "graphics/misc/field_move_streaks.gbapal"
-
- .align 2
-gUnknown_0855B070:: @ 855B070
- .incbin "graphics/misc/field_move_streaks_map.bin"
-
- .align 2
-gUnknown_0855B2F0:: @ 855B2F0
- .incbin "graphics/misc/darkness_field_move_streaks.4bpp"
-
- .align 2
-gUnknown_0855B370:: @ 855B370
- .incbin "graphics/misc/darkness_field_move_streaks.gbapal"
-
- .align 2
-gUnknown_0855B390:: @ 855B390
- .incbin "graphics/misc/darkness_field_move_streaks_map.bin"
-
- .align 2
-gUnknown_0855B610:: @ 855B610
- .incbin "graphics/misc/spotlight.gbapal"
-
- .align 2
-gUnknown_0855B630:: @ 855B630
- .incbin "graphics/misc/spotlight.4bpp"
-
- .align 2
-gUnknown_0855C170:: @ 855C170
- .incbin "graphics/unknown/unknown_55C170.4bpp"
-
- .align 2
-gFieldEffectScriptFuncs:: @ 855C1F0
- .4byte FieldEffectCmd_loadtiles
- .4byte FieldEffectCmd_loadfadedpal
- .4byte FieldEffectCmd_loadpal
- .4byte FieldEffectCmd_callnative
- .4byte FieldEffectCmd_end
- .4byte FieldEffectCmd_loadgfx_callnative
- .4byte FieldEffectCmd_loadtiles_callnative
- .4byte FieldEffectCmd_loadfadedpal_callnative
-
- .align 2
-@ TODO: something else uses these too
-gNewGameBirchOamAttributes:: @ 855C210
- .4byte OAM_SIZE_64x64
- .2byte 0
-
- .align 2
-gOamData_855C218:: @ 855C218
- .2byte 0x0000, 0x0000, 0x0000, 0x0000
-
- .align 2
-gOamData_855C220:: @ 855C220
- .2byte 0x0000, 0x4000, 0x0000, 0x0000
-
- .align 2
-gNewGameBirchPicTable:: @ 855C228
- obj_tiles gNewGameBirchPic, 0x800
-
- .align 2
-gNewGameBirchObjectPaletteInfo:: @ 855C230
- obj_pal gNewGameBirchPalette, 0x1006
-
- .align 2
-gNewGameBirchImageAnim:: @ 855C238
- obj_image_anim_frame 0, 1
- obj_image_anim_end
-
- .align 2
-gNewGameBirchImageAnimTable:: @ 855C240
- .4byte gNewGameBirchImageAnim
-
- .align 2
-gNewGameBirchObjectTemplate:: @ 855C244
- spr_template 0xFFFF, 0x1006, gNewGameBirchOamAttributes, gNewGameBirchImageAnimTable, gNewGameBirchPicTable, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
- .align 2
-gFieldEffectObjectPaletteInfo4:: @ 855C25C
- obj_pal gFieldEffectObjectPalette4, 0x1007
-
- .align 2
-gFieldEffectObjectPaletteInfo5:: @ 855C264
- obj_pal gFieldEffectObjectPalette5, 0x1010
-
- .align 2
-gOamData_855C26C:: @ 855C26C
- .2byte 0x4000, 0x8000, 0x0000, 0x0000
-
- .align 2
-gUnknown_855C274:: @ 855C274
- obj_frame_tiles gSpriteImage_855A970, 0x0020
-
- .align 2
-gUnknown_855C27C:: @ 855C27C
- obj_frame_tiles gSpriteImage_855A9B0, 0x00c0
- obj_frame_tiles gSpriteImage_855AA70, 0x00c0
-
- .align 2
-gUnknown_855C28C:: @ 855C28C
- obj_frame_tiles gSpriteImage_855AB30, 0x0200
-
- .align 2
-gUnknown_855C294:: @ 855C294
- obj_frame_tiles gSpriteImage_855AD30, 0x0200
-
- .align 2
-gSubspriteTable_855C29C:: @ 855C29C
- subsprite -12, -8, 2, 0, 16x8
- subsprite 4, -8, 2, 2, 8x8
- subsprite -12, 0, 2, 3, 16x8
- subsprite 4, 0, 2, 5, 8x8
-
- .align 2
-gUnknown_0855C2AC:: @ 855C2AC
- .4byte 4, gSubspriteTable_855C29C
-
- .align 2
-gSubspriteTable_855C2B4:: @ 855C2B4
- subsprite -32, -8, 2, 0, 32x8
- subsprite 0, -8, 2, 4, 32x8
- subsprite -32, 0, 2, 8, 32x8
- subsprite 0, 0, 2, 12, 32x8
-
- .align 2
-gUnknown_0855C2C4:: @ 855C2C4
- .4byte 4, gSubspriteTable_855C2B4
-
- .align 2
-gUnknown_0855C2CC:: @ 855C2CC
- .2byte 0x0000, 0x0001, 0xfffe, 0x0000
-
- .align 2
-gUnknown_0855C2D4:: @ 855C2D4
- .2byte 0x0000, 0x0010, 0x0001, 0x0010, 0x0000, 0x0010, 0x0001, 0x0010, 0x0000, 0x0010, 0x0001, 0x0010, 0x0000, 0x0010, 0x0001, 0x0010
- .2byte 0xffff, 0x0000
-
- .align 2
-gUnknown_0855C2F8:: @ 855C2F8
- .4byte gUnknown_0855C2CC
- .4byte gUnknown_0855C2D4
-
- .align 2
-gUnknown_0855C300:: @ 855C300
- .4byte gUnknown_0855C2CC
-
- .align 2
-gSpriteTemplate_855C304:: @ 855C304
- spr_template 0xffff, 0x1007, gOamData_855C218, gUnknown_0855C2F8, gUnknown_855C274, gDummySpriteAffineAnimTable, SpriteCB_PokeballGlow
-
- .align 2
-gSpriteTemplate_855C31C:: @ 855C31C
- spr_template 0xffff, 0x1004, gOamData_855C220, gUnknown_0855C2F8, gUnknown_855C27C, gDummySpriteAffineAnimTable, SpriteCB_PokecenterMonitor
-
- .align 2
-gSpriteTemplate_855C334:: @ 855C334
- spr_template 0xffff, 0x1010, gOamData_855C220, gUnknown_0855C300, gUnknown_855C28C, gDummySpriteAffineAnimTable, SpriteCB_HallOfFameMonitor
-
- .align 2
-gSpriteTemplate_855C34C:: @ 855C34C
- spr_template 0xffff, 0x1010, gOamData_855C26C, gUnknown_0855C300, gUnknown_855C294, gDummySpriteAffineAnimTable, SpriteCB_HallOfFameMonitor
-
- .align 2
-gUnknown_0855C364:: @ 855C364
- .4byte PokecenterHealEffect_0
- .4byte PokecenterHealEffect_1
- .4byte PokecenterHealEffect_2
- .4byte PokecenterHealEffect_3
-
- .align 2
-gUnknown_0855C374:: @ 855C374
- .4byte HallOfFameRecordEffect_0
- .4byte HallOfFameRecordEffect_1
- .4byte HallOfFameRecordEffect_2
- .4byte HallOfFameRecordEffect_3
-
- .align 2
-gUnknown_0855C384:: @ 855C384
- .4byte PokeballGlowEffect_0
- .4byte PokeballGlowEffect_1
- .4byte PokeballGlowEffect_2
- .4byte PokeballGlowEffect_3
- .4byte PokeballGlowEffect_4
- .4byte PokeballGlowEffect_5
- .4byte PokeballGlowEffect_6
- .4byte PokeballGlowEffect_7
-
- .align 1
-gUnknown_0855C3A4:: @ 855C3A4
- .2byte 0x0000, 0x0000, 0x0006, 0x0000, 0x0000, 0x0004, 0x0006, 0x0004, 0x0000, 0x0008, 0x0006, 0x0008
-
-gUnknown_0855C3BC:: @ 855C3BC
- .byte 0x10, 0x0c, 0x08, 0x00
-
-gUnknown_0855C3C0:: @ 855C3C0
- .byte 0x10, 0x0c, 0x08, 0x00
-
-gUnknown_0855C3C4:: @ 855C3C4
- .byte 0x00, 0x00, 0x00, 0x00
-
- .align 2
-gUnknown_0855C3C8:: @ 855C3C8
- .4byte sub_80B6BCC
- .4byte sub_80B6C74
- .4byte sub_80B6C90
- .4byte sub_80B6D04
- .4byte sub_80B6DBC
- .4byte sub_80B6DD8
- .4byte sub_80B6E18
-
- .align 2
-gUnknown_0855C3E4:: @ 855C3E4
- .4byte sub_80B6EC0
- .4byte sub_80B6EE0
- .4byte sub_80B6F50
- .4byte sub_80B6F74
- .4byte sub_80B6F84
- .4byte sub_80B6FA8
-
- .align 2
-gUnknown_0855C3FC:: @ 855C3FC
- .4byte sub_80B7114
- .4byte sub_80B7190
- .4byte sub_80B71D0
- .4byte sub_80B7230
- .4byte sub_80B7270
- .4byte sub_80B72D0
- .4byte sub_80B72F4
-
- .align 2
-gUnknown_0855C418:: @ 855C418
- .4byte sub_80B73D0
- .4byte waterfall_1_do_anim_probably
- .4byte waterfall_2_wait_anim_finish_probably
- .4byte sub_80B7450
- .4byte sub_80B7478
-
- .align 2
-gUnknown_0855C42C:: @ 855C42C
- .4byte dive_1_lock
- .4byte dive_2_unknown
- .4byte dive_3_unknown
-
- .align 2
-gUnknown_0855C438:: @ 855C438
- .4byte sub_80B764C
- .4byte sub_80B7684
- .4byte sub_80B76B8
- .4byte sub_80B7704
- .4byte sub_80B77F8
- .4byte sub_80B7814
-
- .align 2
-gUnknown_0855C450:: @ 855C450
- .4byte sub_80B78EC
- .4byte sub_80B791C
- .4byte sub_80B7968
- .4byte sub_80B79BC
-
- .align 2
-gUnknown_0855C460:: @ 855C460
- .4byte sub_80B7AE8
- .4byte sub_80B7B18
- .4byte sub_80B7B94
- .4byte sub_80B7BCC
- .4byte sub_80B7BF4
-
- .align 2
-gUnknown_0855C474:: @ 855C474
- .4byte sub_80B7D14
- .4byte sub_80B7D34
-
-gUnknown_0855C47C:: @ 855C47C
- .byte 0x01, 0x03, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00
-
- .align 2
-gUnknown_0855C484:: @ 855C484
- .4byte sub_80B7EC4
- .4byte sub_80B7EE8
-
- .align 2
-gUnknown_0855C48C:: @ 855C48C
- .4byte sub_80B800C
- .4byte sub_80B8034
- .4byte sub_80B80C4
- .4byte sub_80B8198
-
- .align 2
-gUnknown_0855C49C:: @ 855C49C
- .4byte sub_80B8280
- .4byte sub_80B830C
- .4byte sub_80B8410
-
- .align 2
-gUnknown_0855C4A8:: @ 855C4A8
- .4byte sub_80B8584
- .4byte sub_80B85F8
- .4byte sub_80B8660
- .4byte sub_80B86EC
- .4byte sub_80B871C
- .4byte sub_80B8770
- .4byte overworld_bg_setup_2
-
- .align 2
-gUnknown_0855C4C4:: @ 855C4C4
- .4byte sub_80B88E4
- .4byte sub_80B8920
- .4byte sub_80B898C
- .4byte sub_80B89DC
- .4byte sub_80B8A0C
- .4byte sub_80B8A44
- .4byte sub_80B8A64
-
- .align 2
-gUnknown_0855C4E0:: @ 855C4E0
- .4byte sub_80B8DB4
- .4byte sub_80B8E14
- .4byte sub_80B8E60
- .4byte sub_80B8EA8
- .4byte sub_80B8F24
-
- .align 2
-gUnknown_0855C4F4:: @ 855C4F4
- .4byte sub_80B9204
- .4byte sub_80B925C
- .4byte sub_80B92A0
- .4byte sub_80B92F8
- .4byte sub_80B933C
- .4byte sub_80B9390
- .4byte sub_80B9418
- .4byte sub_80B9474
- .4byte sub_80B9494
-
- .align 2
-gUnknown_0855C518:: @ 855C518
- .2byte 0x0008, 0x0008, 0x00e2, 0x0000, 0x001c, 0x001c, 0x1e00, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
-
- .align 2
-gUnknown_0855C530:: @ 855C530
- .2byte 0x0100, 0x0100, 0x0040, 0x0000, 0xfff6, 0xfff6, 0x1600, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
-
- .align 2
-gUnknown_0855C548:: @ 855C548
- .4byte gUnknown_0855C518
- .4byte gUnknown_0855C530
-
- .align 2
-gUnknown_0855C550:: @ 855C550
- .4byte sub_80B9804
- .4byte sub_80B98B8
- .4byte sub_80B9924
- .4byte sub_80B9978
- .4byte sub_80B99F0
- .4byte sub_80B9A28
- .4byte sub_80B9A60
-
-gUnknown_0855C56C:: @ 855C56C
- .byte 0xfe, 0xff, 0xfc, 0xff, 0xfb, 0xff, 0xfa, 0xff, 0xf9, 0xff, 0xf8, 0xff, 0xf8, 0xff, 0xf8, 0xff, 0xf9, 0xff, 0xf9, 0xff, 0xfa, 0xff, 0xfb, 0xff, 0xfd, 0xff, 0xfe, 0xff, 0x00, 0x00, 0x02, 0x00
- .byte 0x04, 0x00, 0x08, 0x00
-
- .align 2
-gUnknown_0855C590:: @ 855C590
- .4byte sub_80B9C28
- .4byte sub_80B9C54
- .4byte sub_80B9CDC
-
- .align 2
-gUnknown_0855C59C:: @ 855C59C
- obj_frame_tiles gUnknown_0855C170, 0x0020
- obj_frame_tiles gUnknown_0855C170 + 0x20, 0x0020
- obj_frame_tiles gUnknown_0855C170 + 0x40, 0x0020
- obj_frame_tiles gUnknown_0855C170 + 0x60, 0x0020
-
- .align 2
-gUnknown_0855C5BC:: @ 855C5BC
- .2byte 0x0000, 0x0000, 0xffff, 0x0000
-
- .align 2
-gUnknown_0855C5C4:: @ 855C5C4
- .2byte 0x0001, 0x0000, 0xffff, 0x0000
-
- .align 2
-gUnknown_0855C5CC:: @ 855C5CC
- .2byte 0x0002, 0x0000, 0xffff, 0x0000
-
- .align 2
-gUnknown_0855C5D4:: @ 855C5D4
- .2byte 0x0003, 0x0000, 0xffff, 0x0000
-
- .align 2
-gUnknown_0855C5DC:: @ 855C5DC
- .4byte gUnknown_0855C5BC
- .4byte gUnknown_0855C5C4
- .4byte gUnknown_0855C5CC
- .4byte gUnknown_0855C5D4
-
- .align 2
-gUnknown_0855C5EC:: @ 855C5EC
- spr_template 0xffff, 0x111a, gOamData_855C218, gUnknown_0855C5DC, gUnknown_0855C59C, gDummySpriteAffineAnimTable, sub_80B9DB8
-
diff --git a/data/field_effect_scripts.s b/data/field_effect_scripts.s
index db8a2b339..8dfbd6782 100644
--- a/data/field_effect_scripts.s
+++ b/data/field_effect_scripts.s
@@ -98,7 +98,7 @@ gFieldEffectScript_Ripple:: @ 82DBB02
field_eff_end
gFieldEffectScript_FieldMoveShowMon:: @ 82DBB0C
- field_eff_callnative sub_80B849C
+ field_eff_callnative FldEff_FieldMoveShowMon
field_eff_end
gFieldEffectScript_Ash:: @ 82DBB12
@@ -110,7 +110,7 @@ gFieldEffectScript_SurfBlob:: @ 82DBB1C
field_eff_end
gFieldEffectScript_UseSurf:: @ 82DBB22
- field_eff_callnative sub_80B8D44
+ field_eff_callnative FldEff_UseSurf
field_eff_end
gFieldEffectScript_GroundImpactDust:: @ 82DBB28
@@ -195,15 +195,15 @@ gFieldEffectScript_MountainDisguise:: @ 82DBBD7
field_eff_end
gFieldEffectScript_Unknown30:: @ 82DBBDD
- field_eff_callnative sub_80B90CC
+ field_eff_callnative FldEff_NPCFlyOut
field_eff_end
gFieldEffectScript_UseFly:: @ 82DBBE3
- field_eff_callnative sub_80B91A4
+ field_eff_callnative FldEff_UseFly
field_eff_end
gFieldEffectScript_FlyIn:: @ 82DBBE9
- field_eff_callnative sub_80B97C0
+ field_eff_callnative FldEff_FlyIn
field_eff_end
gFieldEffectScript_ExclamationMarkIcon2:: @ 82DBBEF
@@ -247,11 +247,11 @@ gFieldEffectScript_HotSpringsWater:: @ 82DBC35
field_eff_end
gFieldEffectScript_Unknown43:: @ 82DBC3F
- field_eff_callnative oei_waterfall
+ field_eff_callnative FldEff_UseWaterfall
field_eff_end
gFieldEffectScript_Unknown44:: @ 82DBC45
- field_eff_callnative sub_80B74D0
+ field_eff_callnative FldEff_UseDive
field_eff_end
gFieldEffectScript_Unknown45:: @ 82DBC4B
@@ -272,11 +272,11 @@ gFieldEffectScript_Unknown48:: @ 82DBC66
field_eff_end
gFieldEffectScript_JumpOutOfAsh:: @ 82DBC6C
- field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo2, sub_80B7C48
+ field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo2, FldEff_PopOutOfAsh
field_eff_end
gFieldEffectScript_Unknown50:: @ 82DBC76
- field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo2, sub_80B79F4
+ field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo2, FldEff_LavaridgeGymWarp
field_eff_end
gFieldEffectScript_Unknown51:: @ 82DBC80
@@ -312,7 +312,7 @@ gFieldEffectScript_Unknown58:: @ 82DBCC2
field_eff_end
gFieldEffectScript_FieldMoveShowMonInit:: @ 82DBCCC
- field_eff_callnative sub_80B84F8
+ field_eff_callnative FldEff_FieldMoveShowMonInit
field_eff_end
gFieldEffectScript_Unknown60:: @ 82DBCD2
diff --git a/graphics/unknown/unknown_55C170.png b/graphics/unknown/unknown_55C170.png
index 95a2e2427..d601cb6e5 100644
--- a/graphics/unknown/unknown_55C170.png
+++ b/graphics/unknown/unknown_55C170.png
Binary files differ
diff --git a/graphics/unknown/unknown_55C190.png b/graphics/unknown/unknown_55C190.png
new file mode 100644
index 000000000..01f10cd07
--- /dev/null
+++ b/graphics/unknown/unknown_55C190.png
Binary files differ
diff --git a/graphics/unknown/unknown_55C1B0.png b/graphics/unknown/unknown_55C1B0.png
new file mode 100644
index 000000000..3f5b8d5c3
--- /dev/null
+++ b/graphics/unknown/unknown_55C1B0.png
Binary files differ
diff --git a/graphics/unknown/unknown_55C1D0.png b/graphics/unknown/unknown_55C1D0.png
new file mode 100644
index 000000000..7684451e4
--- /dev/null
+++ b/graphics/unknown/unknown_55C1D0.png
Binary files differ
diff --git a/graphics/unused/intro_birch_beauty.png b/graphics/unused/intro_birch_beauty.png
index 85951c902..f13221cf5 100644
--- a/graphics/unused/intro_birch_beauty.png
+++ b/graphics/unused/intro_birch_beauty.png
Binary files differ
diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk
index 092ab5644..dad4ea026 100644
--- a/graphics_file_rules.mk
+++ b/graphics_file_rules.mk
@@ -470,7 +470,7 @@ $(SLOTMACHINEGFXDIR)/reel_time_gfx.4bpp: $(SLOTMACHINEGFXDIR)/reel_time_pikachu.
@cat $^ >$@
$(UNUSEDGFXDIR)/intro_birch_beauty.4bpp: %.4bpp: %.png
- $(GFX) $< $@ -num_tiles 374
+ $(GFX) $< $@ -num_tiles 822
$(PSSGFXDIR)/forest_frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 55
diff --git a/include/field_effect.h b/include/field_effect.h
index d7eea08f4..9cd26f6b8 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -1,6 +1,8 @@
#ifndef GUARD_FIELD_EFFECTS_H
#define GUARD_FIELD_EFFECTS_H
+#include "task.h"
+
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[2];
extern const struct SpritePalette gNewGameBirchObjectPaletteInfo;
extern const struct CompressedSpriteSheet gTrainerFrontPicTable[2];
@@ -75,7 +77,7 @@ enum FieldEffectScriptIdx
FLDEFF_USE_TELEPORT
};
-extern u32 gFieldEffectArguments[8];
+extern s32 gFieldEffectArguments[8];
extern void (*gUnknown_0203CEEC)(void);
extern bool8 (*gUnknown_03005DB0)(void);
@@ -85,7 +87,7 @@ void sub_80B69DC(void);
u8 AddNewGameBirchObject(s16, s16, u8);
void FieldEffectStop(struct Sprite *sprite, u8 id);
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
-void sub_80B7FC8(void);
+void CreateTeleportFieldEffectTask(void);
void FieldEffectActiveListRemove(u8 id);
void MultiplyInvertedPaletteRGBComponents(u16, u8, u8, u8);
void FieldEffectActiveListAdd(u8 id);
@@ -95,5 +97,137 @@ void FieldEffectScript_LoadPalette(u8 **script);
void FieldEffectScript_CallNative(u8 **script, u32 *val);
void FieldEffectFreeTilesIfUnused(u16 tileStart);
void FieldEffectFreePaletteIfUnused(u8 paletteNum);
+bool8 FieldEffectCmd_loadtiles(u8 **script, u32 *val);
+bool8 FieldEffectCmd_loadfadedpal(u8 **script, u32 *val);
+bool8 FieldEffectCmd_loadpal(u8 **script, u32 *val);
+bool8 FieldEffectCmd_callnative(u8 **script, u32 *val);
+bool8 FieldEffectCmd_end(u8 **script, u32 *val);
+bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val);
+bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val);
+bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val);
+
+void PokecenterHealEffect_0(struct Task *);
+void PokecenterHealEffect_1(struct Task *);
+void PokecenterHealEffect_2(struct Task *);
+void PokecenterHealEffect_3(struct Task *);
+
+void HallOfFameRecordEffect_0(struct Task *);
+void HallOfFameRecordEffect_1(struct Task *);
+void HallOfFameRecordEffect_2(struct Task *);
+void HallOfFameRecordEffect_3(struct Task *);
+
+void PokeballGlowEffect_0(struct Sprite *);
+void PokeballGlowEffect_1(struct Sprite *);
+void PokeballGlowEffect_2(struct Sprite *);
+void PokeballGlowEffect_3(struct Sprite *);
+void PokeballGlowEffect_4(struct Sprite *);
+void PokeballGlowEffect_5(struct Sprite *);
+void PokeballGlowEffect_6(struct Sprite *);
+void PokeballGlowEffect_7(struct Sprite *);
+
+bool8 sub_80B6BCC(struct Task *);
+bool8 sub_80B6C74(struct Task *);
+bool8 sub_80B6C90(struct Task *);
+bool8 sub_80B6D04(struct Task *);
+bool8 sub_80B6DBC(struct Task *);
+bool8 sub_80B6DD8(struct Task *);
+bool8 sub_80B6E18(struct Task *);
+
+bool8 sub_80B6EC0(struct Task *);
+bool8 sub_80B6EE0(struct Task *);
+bool8 sub_80B6F50(struct Task *);
+bool8 sub_80B6F74(struct Task *);
+bool8 sub_80B6F84(struct Task *);
+bool8 sub_80B6FA8(struct Task *);
+
+bool8 sub_80B7114(struct Task *);
+bool8 sub_80B7190(struct Task *);
+bool8 sub_80B71D0(struct Task *);
+bool8 sub_80B7230(struct Task *);
+bool8 sub_80B7270(struct Task *);
+bool8 sub_80B72D0(struct Task *);
+bool8 sub_80B72F4(struct Task *);
+
+bool8 sub_80B73D0(struct Task *, struct MapObject *);
+bool8 waterfall_1_do_anim_probably(struct Task *, struct MapObject *);
+bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct MapObject *);
+bool8 sub_80B7450(struct Task *, struct MapObject *);
+bool8 sub_80B7478(struct Task *, struct MapObject *);
+
+bool8 dive_1_lock(struct Task *);
+bool8 dive_2_unknown(struct Task *);
+bool8 dive_3_unknown(struct Task *);
+
+bool8 sub_80B764C(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7684(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B76B8(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7704(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B77F8(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7814(struct Task *, struct MapObject *, struct Sprite *);
+
+bool8 sub_80B78EC(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B791C(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7968(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B79BC(struct Task *, struct MapObject *, struct Sprite *);
+
+bool8 sub_80B7AE8(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7B18(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7B94(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7BCC(struct Task *, struct MapObject *, struct Sprite *);
+bool8 sub_80B7BF4(struct Task *, struct MapObject *, struct Sprite *);
+
+void sub_80B7D14(struct Task *);
+void sub_80B7D34(struct Task *);
+
+void sub_80B7EC4(struct Task *);
+void sub_80B7EE8(struct Task *);
+
+void sub_80B8280(struct Task *);
+void sub_80B830C(struct Task *);
+void sub_80B8410(struct Task *);
+
+void sub_80B8584(struct Task *);
+void sub_80B85F8(struct Task *);
+void sub_80B8660(struct Task *);
+void sub_80B86EC(struct Task *);
+void sub_80B871C(struct Task *);
+void sub_80B8770(struct Task *);
+void overworld_bg_setup_2(struct Task *);
+
+void sub_80B88E4(struct Task *);
+void sub_80B8920(struct Task *);
+void sub_80B898C(struct Task *);
+void sub_80B89DC(struct Task *);
+void sub_80B8A0C(struct Task *);
+void sub_80B8A44(struct Task *);
+void sub_80B8A64(struct Task *);
+
+void sub_80B8DB4(struct Task *);
+void sub_80B8E14(struct Task *);
+void sub_80B8E60(struct Task *);
+void sub_80B8EA8(struct Task *);
+void sub_80B8F24(struct Task *);
+
+void sub_80B9204(struct Task *);
+void sub_80B925C(struct Task *);
+void sub_80B92A0(struct Task *);
+void sub_80B92F8(struct Task *);
+void sub_80B933C(struct Task *);
+void sub_80B9390(struct Task *);
+void sub_80B9418(struct Task *);
+void sub_80B9474(struct Task *);
+void sub_80B9494(struct Task *);
+
+void sub_80B9804(struct Task *);
+void sub_80B98B8(struct Task *);
+void sub_80B9924(struct Task *);
+void sub_80B9978(struct Task *);
+void sub_80B99F0(struct Task *);
+void sub_80B9A28(struct Task *);
+void sub_80B9A60(struct Task *);
+
+void sub_80B9C28(s16*, u8);
+void sub_80B9C54(s16*, u8);
+void sub_80B9CDC(s16*, u8);
#endif //GUARD_FIELD_EFFECTS_H
diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h
index 15928eba3..9e4cca64d 100644
--- a/include/field_effect_helpers.h
+++ b/include/field_effect_helpers.h
@@ -13,5 +13,6 @@
u8 sub_8154228(void);
bool8 sub_8155DA0(struct MapObject *);
void sub_8155D78(struct MapObject *);
+void sub_81555AC(u8, u8);
#endif //GUARD_FIELD_EFFECT_HELPERS_H
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
index 8f34d4b93..1bf3915e1 100644
--- a/include/field_map_obj.h
+++ b/include/field_map_obj.h
@@ -93,6 +93,8 @@ void npc_coords_shift_still(struct MapObject *pObject);
void FieldObjectMoveDestCoords(struct MapObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1);
u8 AddCameraObject(u8 linkedSpriteId);
void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y);
+u8 GetSimpleGoAnimId(u32);
+u8 sub_8093514(u32);
// Exported data declarations
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index f616717f2..0b9ea385c 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -40,6 +40,9 @@ void sub_808D074(u8);
void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8, u8);
void sub_808C114(void);
-u8 GetPlayerAvatarGraphicsIdByCurrentState();
+u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
+void SetPlayerAvatarStateMask(u8 a);
+u8 GetPlayerAvatarGraphicsIdByStateId(u8 a);
+u8 sub_8093540(u32);
#endif // GUARD_FIELD_PLAYER_AVATAR_H
diff --git a/include/field_screen.h b/include/field_screen.h
index 36afac53d..2eea5b505 100644
--- a/include/field_screen.h
+++ b/include/field_screen.h
@@ -7,7 +7,7 @@
// Exported ROM declarations
void pal_fill_black(void);
-bool8 sub_80ABDFC(void);
+bool8 IsWeatherNotFadingIn(void);
void sub_80AF168(void);
void UpdateWeatherPerDay(u16 days);
void sub_80AC3D0(void);
diff --git a/include/fieldmap.h b/include/fieldmap.h
index 6e127ce5d..699595580 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -28,4 +28,8 @@ struct MapConnection *sub_8088950(u8 direction, int x, int y);
bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
+void SpriteCB_PokeballGlow(struct Sprite *);
+void SpriteCB_PokecenterMonitor(struct Sprite *);
+void SpriteCB_HallOfFameMonitor(struct Sprite *);
+
#endif //GUARD_FIELDMAP_H
diff --git a/include/overworld.h b/include/overworld.h
index 59d4d6a30..15d7bb362 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -23,6 +23,8 @@ extern u16 *gBGTilemapBuffers1;
extern u16 *gBGTilemapBuffers2;
extern u16 *gBGTilemapBuffers3;
+extern void (*gFieldCallback)(void);
+
// Exported ROM declarations
extern const struct UCoords32 gUnknown_08339D64[];
@@ -101,7 +103,7 @@ u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
u8 GetMapTypeByWarpData(struct WarpData *warp);
u8 Overworld_GetMapTypeOfSaveblockLocation(void);
u8 get_map_light_from_warp0(void);
-bool8 is_light_level_1_2_3_5_or_6(u8 mapType);
+bool8 is_map_type_1_2_3_5_or_6(u8 mapType);
bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType);
bool8 Overworld_MapTypeIsIndoors(u8 mapType);
u8 sav1_saved_warp2_map_get_name(void);
diff --git a/ld_script.txt b/ld_script.txt
index 14c76e117..fc6385cd8 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -122,7 +122,6 @@ SECTIONS {
src/trainer_see.o(.text);
src/wild_encounter.o(.text);
src/field_effect.o(.text);
- asm/field_effect.o(.text);
src/scanline_effect.o(.text);
src/option_menu.o(.text);
src/pokedex.o(.text);
@@ -423,7 +422,7 @@ SECTIONS {
data/cable_club.o(.rodata);
src/trainer_see.o(.rodata);
src/wild_encounter.o(.rodata);
- data/field_effect.o(.rodata);
+ src/field_effect.o(.rodata);
src/option_menu.o(.rodata);
src/pokedex.o(.rodata);
data/pokedex.o(.rodata);
diff --git a/src/battle_setup.c b/src/battle_setup.c
index 97e8f7041..15af005c4 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -51,8 +51,6 @@ struct TrainerBattleParameter
u8 ptrType;
};
-extern void (*gFieldCallback)(void);
-
extern bool8 InBattlePyramid(void);
extern bool8 InBattlePike(void);
extern bool32 InTrainerHill(void);
diff --git a/src/bike.c b/src/bike.c
index 782eceb8e..e827707cd 100644
--- a/src/bike.c
+++ b/src/bike.c
@@ -13,7 +13,6 @@
extern bool8 gBikeCyclingChallenge;
extern u8 gBikeCollisions;
-extern u8 sub_8093514(u8 direction);
extern u8 sub_808B980(u8 direction);
extern u8 sub_808B9BC(u8 direction);
extern u8 sub_808B9A4(u8 direction);
diff --git a/src/decoration.c b/src/decoration.c
index f376c2115..1fc94c80e 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -38,8 +38,6 @@
#include "decoration.h"
#include "graphics.h"
-extern void (*gFieldCallback)(void);
-
// Static type declarations
#define OVERWORLD_PLACE_DECOR_SELECTOR_PAL_TAG 0xbe5
@@ -1294,7 +1292,7 @@ void sub_8128060(u8 taskId)
gTasks[taskId].data[2] = 2;
break;
case 2:
- if (sub_80ABDFC() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
{
gTasks[taskId].data[12] = 0;
sub_8128FD8(taskId);
@@ -1710,7 +1708,7 @@ void sub_8128C64(u8 taskId)
data[2] ++;
break;
case 3:
- if (sub_80ABDFC() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
{
gTasks[taskId].func = sub_812764C;
}
@@ -2220,7 +2218,7 @@ void sub_81298EC(u8 taskId)
gTasks[taskId].data[2] = 3;
break;
case 3:
- if (sub_80ABDFC() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
{
StringExpandPlaceholders(gStringVar4, gText_DecorationReturnedToPC);
DisplayItemMessageOnField(taskId, gStringVar4, sub_8129D64);
@@ -2290,7 +2288,7 @@ void sub_8129ABC(u8 taskId)
data[2] = 2;
break;
case 2:
- if (sub_80ABDFC() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
{
data[12] = 1;
sub_8129B34(taskId);
@@ -2616,7 +2614,7 @@ void sub_812A2C4(u8 taskId)
data[2] ++;
break;
case 3:
- if (sub_80ABDFC() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
{
gTasks[taskId].func = sub_8126B80;
}
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index e64a98ab1..08767c68f 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -25,6 +25,7 @@
#include "window.h"
#include "constants/abilities.h"
#include "daycare.h"
+#include "overworld.h"
#include "battle.h" // to get rid of later
struct EggHatchData
@@ -44,8 +45,6 @@ struct EggHatchData
u8 textColor[3];
};
-extern void (*gFieldCallback)(void);
-
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const u8 gBattleTextboxTiles[];
extern const u8 gBattleTextboxTilemap[];
diff --git a/src/field_effect.c b/src/field_effect.c
index 4c5c7cf54..6783473eb 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -4,98 +4,237 @@
#include "field_effect.h"
#include "battle_dome_cards.h"
#include "decompress.h"
+#include "field_camera.h"
+#include "field_effect_helpers.h"
+#include "field_map_obj.h"
+#include "field_map_obj_helpers.h"
+#include "field_player_avatar.h"
#include "field_screen.h"
#include "field_weather.h"
+#include "fieldmap.h"
+#include "fldeff_groundshake.h"
+#include "gpu_regs.h"
+#include "main.h"
+#include "menu.h"
+#include "metatile_behavior.h"
+#include "overworld.h"
#include "palette.h"
+#include "party_menu.h"
#include "pokemon.h"
+#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
+#include "trig.h"
+#include "util.h"
#include "constants/rgb.h"
#include "constants/songs.h"
+#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))}
+
+EWRAM_DATA s32 gFieldEffectArguments[8] = {0};
+
// Static type declarations
// Static RAM declarations
-IWRAM_DATA u8 sActiveList[32];
+static IWRAM_DATA u8 sActiveList[32];
// Static ROM declarations
extern u8 *gFieldEffectScriptPointers[];
// .rodata
+const u32 gNewGameBirchPic[] = INCBIN_U32("graphics/birch_speech/birch.4bpp");
+const u32 gUnusedBirchBeauty[] = INCBIN_U32("graphics/unused/intro_birch_beauty.4bpp");
+const u16 gNewGameBirchPalette[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal");
+const u32 gSpriteImage_855A970[] = INCBIN_U32("graphics/misc/pokeball_glow.4bpp");
+const u16 gFieldEffectObjectPalette4[16] = INCBIN_U16("graphics/map_objects/palettes/field_effect_object_palette_04.gbapal");
+const u32 gSpriteImage_855A9B0[] = INCBIN_U32("graphics/misc/pokecenter_monitor/0.4bpp");
+const u32 gSpriteImage_855AA70[] = INCBIN_U32("graphics/misc/pokecenter_monitor/1.4bpp");
+const u32 gSpriteImage_855AB30[] = INCBIN_U32("graphics/misc/big_hof_monitor.4bpp");
+const u8 gSpriteImage_855AD30[] = INCBIN_U8("graphics/misc/small_hof_monitor.4bpp");
+const u16 gFieldEffectObjectPalette5[16] = INCBIN_U16("graphics/map_objects/palettes/field_effect_object_palette_05.gbapal");
+
+// Graphics for the lights streaking past your Pokemon when it uses a field move.
+const u32 gFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/field_move_streaks.4bpp");
+const u16 gFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/field_move_streaks.gbapal");
+const u16 gFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/field_move_streaks_map.bin");
+
+// The following light streaks effect is used when the map is dark (e.g. a cave).
+const u32 gDarknessFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/darkness_field_move_streaks.4bpp");
+const u16 gDarknessFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/darkness_field_move_streaks.gbapal");
+const u16 gDarknessFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/darkness_field_move_streaks_map.bin");
+
+const u16 gUnknown_0855B610[16] = INCBIN_U16("graphics/misc/spotlight.gbapal");
+const u8 gUnknown_0855B630[] = INCBIN_U8("graphics/misc/spotlight.4bpp");
+const u8 gUnknown_0855C170[] = INCBIN_U8("graphics/unknown/unknown_55C170.4bpp");
+const u8 gUnknown_0855C190[] = INCBIN_U8("graphics/unknown/unknown_55C190.4bpp");
+const u8 gUnknown_0855C1B0[] = INCBIN_U8("graphics/unknown/unknown_55C1B0.4bpp");
+const u8 gUnknown_0855C1D0[] = INCBIN_U8("graphics/unknown/unknown_55C1D0.4bpp");
+
+bool8 (*const gFieldEffectScriptFuncs[])(u8 **, u32 *) = {
+ FieldEffectCmd_loadtiles,
+ FieldEffectCmd_loadfadedpal,
+ FieldEffectCmd_loadpal,
+ FieldEffectCmd_callnative,
+ FieldEffectCmd_end,
+ FieldEffectCmd_loadgfx_callnative,
+ FieldEffectCmd_loadtiles_callnative,
+ FieldEffectCmd_loadfadedpal_callnative,
+};
+
+const struct OamData gNewGameBirchOamAttributes = {.size = 3};
+const struct OamData gOamData_855C218 = {.size = 0};
+const struct OamData gOamData_855C220 = {.size = 1};
+
+const struct SpriteFrameImage gNewGameBirchPicTable[] = {
+ obj_frame_tiles(gNewGameBirchPic)
+};
+const struct SpritePalette gNewGameBirchObjectPaletteInfo = {.data = gNewGameBirchPalette, .tag = 0x1006};
-extern const struct SubspriteTable gUnknown_0855C2AC;// = subsprite_table(Unknown_39F180);
+const union AnimCmd gNewGameBirchImageAnim[] = {
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
+ ANIMCMD_END
+};
-extern const struct SubspriteTable gUnknown_0855C2C4;// = subsprite_table(Unknown_39F1A8);
+const union AnimCmd *const gNewGameBirchImageAnimTable[] = {
+ gNewGameBirchImageAnim
+};
-extern const struct SpriteTemplate gSpriteTemplate_855C304/* = {
+const struct SpriteTemplate gNewGameBirchObjectTemplate = {
+ .tileTag = 0xffff,
+ .paletteTag = 4102,
+ .oam = &gNewGameBirchOamAttributes,
+ .anims = gNewGameBirchImageAnimTable,
+ .images = gNewGameBirchPicTable,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+const struct SpritePalette gFieldEffectObjectPaletteInfo4 = {.data = gFieldEffectObjectPalette4, .tag = 0x1007};
+const struct SpritePalette gFieldEffectObjectPaletteInfo5 = {.data = gFieldEffectObjectPalette5, .tag = 0x1010};
+const struct OamData gOamData_855C26C = {
+ .shape = 1,
+ .size = 2
+};
+
+const struct SpriteFrameImage gSpriteImageTable_855C274[] = {
+ obj_frame_tiles(gSpriteImage_855A970)
+};
+
+const struct SpriteFrameImage gSpriteImageTable_855C27C[] = {
+ obj_frame_tiles(gSpriteImage_855A9B0),
+ obj_frame_tiles(gSpriteImage_855AA70)
+};
+
+const struct SpriteFrameImage gSpriteImageTable_855C28C[] = {
+ obj_frame_tiles(gSpriteImage_855AB30)
+};
+
+const struct SpriteFrameImage gSpriteImageTable_855C294[] = {
+ {.data = gSpriteImage_855AD30, .size = 0x200} // the macro breaks down here
+};
+
+const struct Subsprite gSubspriteTable_855C29C[] = {
+ {.x = -12, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 0},
+ {.x = 4, .y = -8, .priority = 2, .tileOffset = 2, .shape = 0, .size = 0},
+ {.x = -12, .y = 0, .priority = 2, .tileOffset = 3, .shape = 1, .size = 0},
+ {.x = 4, .y = 0, .priority = 2, .tileOffset = 5, .shape = 0, .size = 0}
+};
+
+const struct SubspriteTable gUnknown_0855C2AC = subsprite_table(gSubspriteTable_855C29C);
+
+const struct Subsprite gSubspriteTable_855C2B4[] = {
+ {.x = -32, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 1},
+ {.x = 0, .y = -8, .priority = 2, .tileOffset = 4, .shape = 1, .size = 1},
+ {.x = -32, .y = 0, .priority = 2, .tileOffset = 8, .shape = 1, .size = 1},
+ {.x = 0, .y = 0, .priority = 2, .tileOffset = 12, .shape = 1, .size = 1}
+};
+
+const struct SubspriteTable gUnknown_0855C2C4 = subsprite_table(gSubspriteTable_855C2B4);
+
+const union AnimCmd gSpriteAnim_855C2CC[] = {
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
+ ANIMCMD_JUMP(0)
+};
+
+const union AnimCmd gSpriteAnim_855C2D4[] = {
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
+ ANIMCMD_END
+};
+
+const union AnimCmd *const gSpriteAnimTable_855C2F8[] = {
+ gSpriteAnim_855C2CC,
+ gSpriteAnim_855C2D4
+};
+
+const union AnimCmd *const gSpriteAnimTable_855C300[] = {
+ gSpriteAnim_855C2CC
+};
+
+const struct SpriteTemplate gSpriteTemplate_855C304 = {
.tileTag = 0xffff,
.paletteTag = 4103,
- .oam = &gOamData_839F0FC,
- .anims = gSpriteAnimTable_839F1FC,
- .images = gSpriteImageTable_839F158,
+ .oam = &gOamData_855C218,
+ .anims = gSpriteAnimTable_855C2F8,
+ .images = gSpriteImageTable_855C274,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_PokeballGlow
-}*/;
+};
-extern const struct SpriteTemplate gSpriteTemplate_855C31C/* = {
+const struct SpriteTemplate gSpriteTemplate_855C31C = {
.tileTag = 0xffff,
.paletteTag = 4100,
- .oam = &gOamData_839F104,
- .anims = gSpriteAnimTable_839F1FC,
- .images = gSpriteImageTable_839F160,
+ .oam = &gOamData_855C220,
+ .anims = gSpriteAnimTable_855C2F8,
+ .images = gSpriteImageTable_855C27C,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_PokecenterMonitor
-}*/;
+};
-extern const struct SpriteTemplate gSpriteTemplate_855C334/* = {
+const struct SpriteTemplate gSpriteTemplate_855C334 = {
.tileTag = 0xffff,
.paletteTag = 4112,
- .oam = &gOamData_839F104,
- .anims = gSpriteAnimTable_839F204,
- .images = gSpriteImageTable_839F170,
+ .oam = &gOamData_855C220,
+ .anims = gSpriteAnimTable_855C300,
+ .images = gSpriteImageTable_855C28C,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_HallOfFameMonitor
-}*/;
+};
-extern const struct SpriteTemplate gSpriteTemplate_855C34C/* = {
+const struct SpriteTemplate gSpriteTemplate_855C34C = {
.tileTag = 0xffff,
.paletteTag = 4112,
- .oam = &gOamData_839F150,
- .anims = gSpriteAnimTable_839F204,
- .images = gSpriteImageTable_839F178,
+ .oam = &gOamData_855C26C,
+ .anims = gSpriteAnimTable_855C300,
+ .images = gSpriteImageTable_855C294,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_HallOfFameMonitor
-}*/;
+};
-extern bool8 (*const gFieldEffectScriptFuncs[])(u8 **, u32 *)/* = {
- FieldEffectCmd_loadtiles,
- FieldEffectCmd_loadfadedpal,
- FieldEffectCmd_loadpal,
- FieldEffectCmd_callnative,
- FieldEffectCmd_end,
- FieldEffectCmd_loadgfx_callnative,
- FieldEffectCmd_loadtiles_callnative,
- FieldEffectCmd_loadfadedpal_callnative,
-}*/;
-
-extern void (*const gUnknown_0855C364[])(struct Task *)/* = {
+void (*const gUnknown_0855C364[])(struct Task *) = {
PokecenterHealEffect_0,
PokecenterHealEffect_1,
PokecenterHealEffect_2,
PokecenterHealEffect_3
-}*/;
+};
-extern void (*const gUnknown_0855C374[])(struct Task *)/* = {
+void (*const gUnknown_0855C374[])(struct Task *) = {
HallOfFameRecordEffect_0,
HallOfFameRecordEffect_1,
HallOfFameRecordEffect_2,
HallOfFameRecordEffect_3
-}*/;
+};
-extern void (*const gUnknown_0855C384[])(struct Sprite *)/* = {
+void (*const gUnknown_0855C384[])(struct Sprite *) = {
PokeballGlowEffect_0,
PokeballGlowEffect_1,
PokeballGlowEffect_2,
@@ -104,20 +243,92 @@ extern void (*const gUnknown_0855C384[])(struct Sprite *)/* = {
PokeballGlowEffect_5,
PokeballGlowEffect_6,
PokeballGlowEffect_7
-}*/;
+};
-extern const struct Coords16 gUnknown_0855C3A4[]/* = {
+const struct Coords16 gUnknown_0855C3A4[] = {
{.x = 0, .y = 0},
{.x = 6, .y = 0},
{.x = 0, .y = 4},
{.x = 6, .y = 4},
{.x = 0, .y = 8},
{.x = 6, .y = 8}
-}*/;
-
-extern const u8 gUnknown_0855C3BC[];// = {16, 12, 8, 0};
-extern const u8 gUnknown_0855C3C0[];// = {16, 12, 8, 0};
-extern const u8 gUnknown_0855C3C4[];// = { 0, 0, 0, 0};
+};
+
+const u8 gUnknown_0855C3BC[] = {16, 12, 8, 0};
+const u8 gUnknown_0855C3C0[] = {16, 12, 8, 0};
+const u8 gUnknown_0855C3C4[] = { 0, 0, 0, 0};
+
+bool8 (*const gUnknown_0855C3C8[])(struct Task *) = {
+ sub_80B6BCC,
+ sub_80B6C74,
+ sub_80B6C90,
+ sub_80B6D04,
+ sub_80B6DBC,
+ sub_80B6DD8,
+ sub_80B6E18,
+};
+
+bool8 (*const gUnknown_0855C3E4[])(struct Task *) = {
+ sub_80B6EC0,
+ sub_80B6EE0,
+ sub_80B6F50,
+ sub_80B6F74,
+ sub_80B6F84,
+ sub_80B6FA8,
+};
+
+bool8 (*const gUnknown_0855C3FC[])(struct Task *) = {
+ sub_80B7114,
+ sub_80B7190,
+ sub_80B71D0,
+ sub_80B7230,
+ sub_80B7270,
+ sub_80B72D0,
+ sub_80B72F4,
+};
+
+bool8 (*const gUnknown_0855C418[])(struct Task *, struct MapObject *) = {
+ sub_80B73D0,
+ waterfall_1_do_anim_probably,
+ waterfall_2_wait_anim_finish_probably,
+ sub_80B7450,
+ sub_80B7478,
+};
+
+bool8 (*const gUnknown_0855C42C[])(struct Task *) = {
+ dive_1_lock,
+ dive_2_unknown,
+ dive_3_unknown,
+};
+
+bool8 (*const gUnknown_0855C438[])(struct Task *, struct MapObject *, struct Sprite *) = {
+ sub_80B764C,
+ sub_80B7684,
+ sub_80B76B8,
+ sub_80B7704,
+ sub_80B77F8,
+ sub_80B7814,
+};
+
+bool8 (*const gUnknown_0855C450[])(struct Task *, struct MapObject *, struct Sprite *) = {
+ sub_80B78EC,
+ sub_80B791C,
+ sub_80B7968,
+ sub_80B79BC,
+};
+
+bool8 (*const gUnknown_0855C460[])(struct Task *, struct MapObject *, struct Sprite *) = {
+ sub_80B7AE8,
+ sub_80B7B18,
+ sub_80B7B94,
+ sub_80B7BCC,
+ sub_80B7BF4,
+};
+
+void (*const gUnknown_0855C474[])(struct Task *) = {
+ sub_80B7D14,
+ sub_80B7D34,
+};
// .text
@@ -406,7 +617,7 @@ _080B5FDE:\n\
}
#endif //NONMATCHING
-u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y)
+u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subpriority)
{
const struct CompressedSpritePalette *spritePalette = GetMonSpritePalStructFromOtIdPersonality(species, d, g);
u16 spriteId = sub_818D7D8(species, d, g, 1, x, y, 0, spritePalette->tag);
@@ -920,3 +1131,2767 @@ void SpriteCB_HallOfFameMonitor(struct Sprite *sprite)
FieldEffectFreeGraphicsResources(sprite);
}
}
+
+void mapldr_080842E8(void);
+void mapldr_08084390(void);
+void task00_8084310(u8);
+void c3_080843F8(u8);
+
+void sub_80B69DC(void)
+{
+ SetMainCallback2(CB2_ReturnToField);
+ gFieldCallback = mapldr_080842E8;
+}
+
+void mapldr_080842E8(void)
+{
+ pal_fill_black();
+ CreateTask(task00_8084310, 0);
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ gFieldCallback = NULL;
+}
+
+void task00_8084310(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ if (!task->data[0])
+ {
+ if (!IsWeatherNotFadingIn())
+ {
+ return;
+ }
+ gFieldEffectArguments[0] = GetCursorSelectionMonId();
+ if ((int)gFieldEffectArguments[0] > 5)
+ {
+ gFieldEffectArguments[0] = 0;
+ }
+ FieldEffectStart(FLDEFF_USE_FLY);
+ task->data[0]++;
+ }
+ if (!FieldEffectActiveListContains(FLDEFF_USE_FLY))
+ {
+ Overworld_ResetStateAfterFly();
+ warp_in();
+ SetMainCallback2(CB2_LoadMap);
+ gFieldCallback = mapldr_08084390;
+ DestroyTask(taskId);
+ }
+}
+
+void mapldr_08084390(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_black();
+ CreateTask(c3_080843F8, 0);
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1;
+ if (gPlayerAvatar.flags & 0x08)
+ {
+ FieldObjectTurn(&gMapObjects[gPlayerAvatar.mapObjectId], DIR_WEST);
+ }
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ gFieldCallback = NULL;
+}
+
+void c3_080843F8(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ if (task->data[0] == 0)
+ {
+ if (gPaletteFade.active)
+ {
+ return;
+ }
+ FieldEffectStart(FLDEFF_FLY_IN);
+ task->data[0]++;
+ }
+ if (!FieldEffectActiveListContains(FLDEFF_FLY_IN))
+ {
+ ScriptContext2_Disable();
+ UnfreezeMapObjects();
+ DestroyTask(taskId);
+ }
+}
+
+extern void pal_fill_for_maplights(void);
+void sub_80B6B94(u8);
+extern void CameraObjectReset2(void);
+extern void CameraObjectReset1(void);
+
+void sub_80B6B68(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_maplights();
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ CreateTask(sub_80B6B94, 0);
+ gFieldCallback = NULL;
+}
+
+void sub_80B6B94(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ while (gUnknown_0855C3C8[task->data[0]](task)); // return code signifies whether to continue blocking here
+}
+
+bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0]
+{
+ struct MapObject *playerObject;
+ struct Sprite *playerSprite;
+ playerObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ playerSprite = &gSprites[gPlayerAvatar.spriteId];
+ CameraObjectReset2();
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1;
+ gPlayerAvatar.preventStep = TRUE;
+ FieldObjectSetSpecialAnim(playerObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble()));
+ task->data[4] = playerSprite->subspriteMode;
+ playerObject->mapobj_bit_26 = 1;
+ playerSprite->oam.priority = 1;
+ playerSprite->subspriteMode = 2;
+ task->data[0]++;
+ return TRUE;
+}
+
+bool8 sub_80B6C74(struct Task *task) // gUnknown_0855C3C8[1]
+{
+ if (IsWeatherNotFadingIn())
+ {
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2]
+{
+ struct Sprite *sprite;
+ s16 centerToCornerVecY;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
+ sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
+ task->data[1] = 1;
+ task->data[2] = 0;
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 0;
+ PlaySE(SE_RU_HYUU);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80B6D04(struct Task *task)
+{
+ struct MapObject *mapObject;
+ struct Sprite *sprite;
+
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.y += task->data[1];
+ if (task->data[1] < 8)
+ {
+ task->data[2] += task->data[1];
+ if (task->data[2] & 0xf)
+ {
+ task->data[1] <<= 1;
+ }
+ }
+ if (task->data[3] == 0 && sprite->pos2.y >= -16)
+ {
+ task->data[3]++;
+ mapObject->mapobj_bit_26 = 0;
+ sprite->subspriteMode = task->data[4];
+ mapObject->mapobj_bit_2 = 1;
+ }
+ if (sprite->pos2.y >= 0)
+ {
+ PlaySE(SE_W070);
+ mapObject->mapobj_bit_3 = 1;
+ mapObject->mapobj_bit_5 = 1;
+ sprite->pos2.y = 0;
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B6DBC(struct Task *task)
+{
+ task->data[0]++;
+ task->data[1] = 4;
+ task->data[2] = 0;
+ SetCameraPanningCallback(NULL);
+ return TRUE;
+}
+
+bool8 sub_80B6DD8(struct Task *task)
+{
+ SetCameraPanning(0, task->data[1]);
+ task->data[1] = -task->data[1];
+ task->data[2]++;
+ if ((task->data[2] & 3) == 0)
+ {
+ task->data[1] >>= 1;
+ }
+ if (task->data[1] == 0)
+ {
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B6E18(struct Task *task)
+{
+ gPlayerAvatar.preventStep = FALSE;
+ ScriptContext2_Disable();
+ CameraObjectReset1();
+ UnfreezeMapObjects();
+ InstallCameraPanAheadCallback();
+ DestroyTask(FindTaskIdByFunc(sub_80B6B94));
+ return FALSE;
+}
+
+void sub_80B6E88(u8);
+extern void sub_80E1558(u8);
+extern void sub_80AF0B4(void);
+
+void sub_80B6FB8(struct Task *);
+void sub_80B7004(struct Task *);
+void sub_80B7050(void);
+void sub_80B7060(void);
+bool8 sub_80859A0(void);
+void sub_80B70B4(void);
+void sub_80E1570(void);
+void sub_80B70DC(u8);
+
+void sub_80B6E4C(u8 a0, u8 priority)
+{
+ u8 taskId;
+ taskId = CreateTask(sub_80B6E88, priority);
+ gTasks[taskId].data[1] = 0;
+ if (a0 == 0x6a)
+ {
+ gTasks[taskId].data[1] = 1;
+ }
+}
+
+void sub_80B6E88(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ while (gUnknown_0855C3E4[task->data[0]](task));
+}
+
+bool8 sub_80B6EC0(struct Task *task)
+{
+ FreezeMapObjects();
+ CameraObjectReset2();
+ sub_80E1558(task->data[1]);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80B6EE0(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble()));
+ task->data[0]++;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ if ((u8)task->data[1] == 0)
+ {
+ task->data[0] = 4;
+ }
+ PlaySE(SE_ESUKA);
+ }
+ return FALSE;
+}
+
+bool8 sub_80B6F50(struct Task *task)
+{
+ sub_80B6FB8(task);
+ if (task->data[2] > 3)
+ {
+ sub_80B7050();
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B6F74(struct Task *task)
+{
+ sub_80B6FB8(task);
+ sub_80B7060();
+ return FALSE;
+}
+
+bool8 sub_80B6F84(struct Task *task)
+{
+ sub_80B7004(task);
+ if (task->data[2] > 3)
+ {
+ sub_80B7050();
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B6FA8(struct Task *task)
+{
+ sub_80B7004(task);
+ sub_80B7060();
+ return FALSE;
+}
+
+void sub_80B6FB8(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x84, task->data[2]);
+ sprite->pos2.y = Sin(0x94, task->data[2]);
+ task->data[3]++;
+ if (task->data[3] & 1)
+ {
+ task->data[2]++;
+ }
+}
+
+void sub_80B7004(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x7c, task->data[2]);
+ sprite->pos2.y = Sin(0x76, task->data[2]);
+ task->data[3]++;
+ if (task->data[3] & 1)
+ {
+ task->data[2]++;
+ }
+}
+
+void sub_80B7050(void)
+{
+ music_something();
+ sub_80AF0B4();
+}
+
+void sub_80B7060(void)
+{
+ if (!gPaletteFade.active && sub_80859A0() == TRUE)
+ {
+ sub_80E1570();
+ warp_in();
+ gFieldCallback = sub_80B70B4;
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(FindTaskIdByFunc(sub_80B6E88));
+ }
+}
+
+void sub_80B70B4(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_maplights();
+ ScriptContext2_Enable();
+ CreateTask(sub_80B70DC, 0);
+ gFieldCallback = NULL;
+}
+
+void sub_80B70DC(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ while (gUnknown_0855C3FC[task->data[0]](task));
+}
+
+bool8 sub_80B7114(struct Task *task)
+{
+ struct MapObject *mapObject;
+ s16 x;
+ s16 y;
+ u8 behavior;
+ CameraObjectReset2();
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(DIR_EAST));
+ PlayerGetDestCoords(&x, &y);
+ behavior = MapGridGetMetatileBehaviorAt(x, y);
+ task->data[0]++;
+ task->data[1] = 16;
+ if (behavior == 0x6b)
+ {
+ behavior = 1;
+ task->data[0] = 3;
+ } else
+ {
+ behavior = 0;
+ }
+ sub_80E1558(behavior);
+ return TRUE;
+}
+
+bool8 sub_80B7190(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x84, task->data[1]);
+ sprite->pos2.y = Sin(0x94, task->data[1]);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80B71D0(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x84, task->data[1]);
+ sprite->pos2.y = Sin(0x94, task->data[1]);
+ task->data[2]++;
+ if (task->data[2] & 1)
+ {
+ task->data[1]--;
+ }
+ if (task->data[1] == 0)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ task->data[0] = 5;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B7230(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x7c, task->data[1]);
+ sprite->pos2.y = Sin(0x76, task->data[1]);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80B7270(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x7c, task->data[1]);
+ sprite->pos2.y = Sin(0x76, task->data[1]);
+ task->data[2]++;
+ if (task->data[2] & 1)
+ {
+ task->data[1]--;
+ }
+ if (task->data[1] == 0)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+extern bool8 sub_80E1584(void);
+
+bool8 sub_80B72D0(struct Task *task)
+{
+ if (sub_80E1584())
+ {
+ return FALSE;
+ }
+ sub_80E1570();
+ task->data[0]++;
+ return TRUE;
+}
+
+bool8 sub_80B72F4(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ CameraObjectReset1();
+ ScriptContext2_Disable();
+ FieldObjectSetSpecialAnim(mapObject, GetGoSpeed0AnimId(DIR_EAST));
+ DestroyTask(FindTaskIdByFunc(sub_80B70DC));
+ }
+ return FALSE;
+}
+
+void sub_80B7384(u8);
+
+bool8 FldEff_UseWaterfall(void)
+{
+ u8 taskId;
+ taskId = CreateTask(sub_80B7384, 0xff);
+ gTasks[taskId].data[1] = gFieldEffectArguments[0];
+ sub_80B7384(taskId);
+ return FALSE;
+}
+
+void sub_80B7384(u8 taskId)
+{
+ while (gUnknown_0855C418[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId]));
+}
+
+bool8 sub_80B73D0(struct Task *task, struct MapObject *mapObject)
+{
+ ScriptContext2_Enable();
+ gPlayerAvatar.preventStep = TRUE;
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 waterfall_1_do_anim_probably(struct Task *task, struct MapObject *mapObject)
+{
+ ScriptContext2_Enable();
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject))
+ {
+ FieldObjectClearAnimIfSpecialAnimFinished(mapObject);
+ gFieldEffectArguments[0] = task->data[1];
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct MapObject *mapObject)
+{
+ if (FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
+ {
+ return FALSE;
+ }
+ task->data[0]++;
+ return TRUE;
+}
+
+bool8 sub_80B7450(struct Task *task, struct MapObject *mapObject)
+{
+ FieldObjectSetSpecialAnim(mapObject, GetSimpleGoAnimId(DIR_NORTH));
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80B7478(struct Task *task, struct MapObject *mapObject)
+{
+ if (!FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ return FALSE;
+ }
+ if (MetatileBehavior_IsWaterfall(mapObject->mapobj_unk_1E))
+ {
+ task->data[0] = 3;
+ return TRUE;
+ }
+ ScriptContext2_Disable();
+ gPlayerAvatar.preventStep = FALSE;
+ DestroyTask(FindTaskIdByFunc(sub_80B7384));
+ FieldEffectActiveListRemove(FLDEFF_USE_WATERFALL);
+ return FALSE;
+}
+
+void Task_Dive(u8);
+extern int dive_warp(struct MapPosition *, u16);
+
+bool8 FldEff_UseDive(void)
+{
+ u8 taskId;
+ taskId = CreateTask(Task_Dive, 0xff);
+ gTasks[taskId].data[15] = gFieldEffectArguments[0];
+ gTasks[taskId].data[14] = gFieldEffectArguments[1];
+ Task_Dive(taskId);
+ return FALSE;
+}
+
+void Task_Dive(u8 taskId)
+{
+ while (gUnknown_0855C42C[gTasks[taskId].data[0]](&gTasks[taskId]));
+}
+
+bool8 dive_1_lock(struct Task *task)
+{
+ gPlayerAvatar.preventStep = TRUE;
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 dive_2_unknown(struct Task *task)
+{
+ ScriptContext2_Enable();
+ gFieldEffectArguments[0] = task->data[15];
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 dive_3_unknown(struct Task *task)
+{
+ struct MapPosition mapPosition;
+ PlayerGetDestCoords(&mapPosition.x, &mapPosition.y);
+ if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
+ {
+ dive_warp(&mapPosition, gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1E);
+ DestroyTask(FindTaskIdByFunc(Task_Dive));
+ FieldEffectActiveListRemove(FLDEFF_USE_DIVE);
+ }
+ return FALSE;
+}
+
+void sub_80B75F0(u8);
+void mapldr_080851BC(void);
+
+void sub_80B75D8(u8 priority)
+{
+ CreateTask(sub_80B75F0, priority);
+}
+
+void sub_80B75F0(u8 taskId)
+{
+ while (gUnknown_0855C438[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId], &gSprites[gPlayerAvatar.spriteId]));
+}
+
+bool8 sub_80B764C(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FreezeMapObjects();
+ CameraObjectReset2();
+ SetCameraPanningCallback(NULL);
+ gPlayerAvatar.preventStep = TRUE;
+ mapObject->mapobj_bit_26 = 1;
+ task->data[1] = 1;
+ task->data[0]++;
+ return TRUE;
+}
+
+bool8 sub_80B7684(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ SetCameraPanning(0, task->data[1]);
+ task->data[1] = -task->data[1];
+ task->data[2]++;
+ if (task->data[2] > 7)
+ {
+ task->data[2] = 0;
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B76B8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->pos2.y = 0;
+ task->data[3] = 1;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
+ FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP);
+ PlaySE(SE_W153);
+ task->data[0]++;
+ return TRUE;
+}
+
+bool8 sub_80B7704(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ s16 centerToCornerVecY;
+ SetCameraPanning(0, task->data[1]);
+ if (task->data[1] = -task->data[1], ++task->data[2] <= 17)
+ {
+ if (!(task->data[2] & 1) && (task->data[1] <= 3))
+ {
+ task->data[1] <<= 1;
+ }
+ } else if (!(task->data[2] & 4) && (task->data[1] > 0))
+ {
+ task->data[1] >>= 1;
+ }
+ if (task->data[2] > 6)
+ {
+ centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
+ if (sprite->pos2.y > -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY))
+ {
+ sprite->pos2.y -= task->data[3];
+ if (task->data[3] <= 7)
+ {
+ task->data[3]++;
+ }
+ } else
+ {
+ task->data[4] = 1;
+ }
+ }
+ if (task->data[5] == 0 && sprite->pos2.y < -0x10)
+ {
+ task->data[5]++;
+ mapObject->mapobj_bit_26 = 1;
+ sprite->oam.priority = 1;
+ sprite->subspriteMode = 2;
+ }
+ if (task->data[1] == 0 && task->data[4] != 0)
+ {
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B77F8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ music_something();
+ sub_80AF0B4();
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80B7814(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (!gPaletteFade.active && sub_80859A0() == TRUE)
+ {
+ warp_in();
+ gFieldCallback = mapldr_080851BC;
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(FindTaskIdByFunc(sub_80B75F0));
+ }
+ return FALSE;
+}
+
+void sub_80B7890(u8);
+
+void mapldr_080851BC(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_maplights();
+ ScriptContext2_Enable();
+ gFieldCallback = NULL;
+ CreateTask(sub_80B7890, 0);
+}
+
+void sub_80B7890(u8 taskId)
+{
+ while (gUnknown_0855C450[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId], &gSprites[gPlayerAvatar.spriteId]));
+}
+
+bool8 sub_80B78EC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ CameraObjectReset2();
+ FreezeMapObjects();
+ gPlayerAvatar.preventStep = TRUE;
+ mapObject->mapobj_bit_13 = 1;
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80B791C(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (IsWeatherNotFadingIn())
+ {
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
+ task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B7968(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite = &gSprites[task->data[1]];
+ if (sprite->animCmdIndex > 1)
+ {
+ task->data[0]++;
+ mapObject->mapobj_bit_13 = 0;
+ CameraObjectReset1();
+ PlaySE(SE_W091);
+ FieldObjectSetSpecialAnim(mapObject, sub_8093514(DIR_EAST));
+ }
+ return FALSE;
+}
+
+bool8 sub_80B79BC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ gPlayerAvatar.preventStep = FALSE;
+ ScriptContext2_Disable();
+ UnfreezeMapObjects();
+ DestroyTask(FindTaskIdByFunc(sub_80B7890));
+ }
+ return FALSE;
+}
+
+extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36];
+
+u8 FldEff_LavaridgeGymWarp(void)
+{
+ u8 spriteId;
+ sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
+ gSprites[spriteId].coordOffsetEnabled = 1;
+ return spriteId;
+}
+
+void sub_80B7A58(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ FieldEffectStop(sprite, FLDEFF_LAVARIDGE_GYM_WARP);
+ }
+}
+
+void sub_80B7A8C(u8);
+
+void sub_80B7A74(u8 priority)
+{
+ CreateTask(sub_80B7A8C, priority);
+}
+
+void sub_80B7A8C(u8 taskId)
+{
+ while(gUnknown_0855C460[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId], &gSprites[gPlayerAvatar.spriteId]));
+}
+
+bool8 sub_80B7AE8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FreezeMapObjects();
+ CameraObjectReset2();
+ gPlayerAvatar.preventStep = TRUE;
+ mapObject->mapobj_bit_26 = 1;
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80B7B18(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ if (task->data[1] > 3)
+ {
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
+ task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
+ task->data[0]++;
+ } else
+ {
+ task->data[1]++;
+ FieldObjectSetSpecialAnim(mapObject, GetStepInPlaceDelay4AnimId(mapObject->mapobj_unk_18));
+ PlaySE(SE_FU_ZUZUZU);
+ }
+ }
+ return FALSE;
+}
+
+bool8 sub_80B7B94(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (gSprites[task->data[1]].animCmdIndex == 2)
+ {
+ mapObject->mapobj_bit_13 = 1;
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B7BCC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
+ {
+ music_something();
+ sub_80AF0B4();
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+void sub_80B7CE4(u8);
+void mapldr_080859D4(void);
+
+bool8 sub_80B7BF4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (!gPaletteFade.active && sub_80859A0() == TRUE)
+ {
+ warp_in();
+ gFieldCallback = sub_80B6B68;
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(FindTaskIdByFunc(sub_80B7A8C));
+ }
+ return FALSE;
+}
+
+u8 FldEff_PopOutOfAsh(void)
+{
+ u8 spriteId;
+ sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
+ gSprites[spriteId].coordOffsetEnabled = 1;
+ return spriteId;
+}
+
+void sub_80B7CAC(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ FieldEffectStop(sprite, FLDEFF_POP_OUT_OF_ASH);
+ }
+}
+
+void sub_80B7CC8(void)
+{
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ CreateTask(sub_80B7CE4, 0x50);
+}
+
+void sub_80B7CE4(u8 taskId)
+{
+ gUnknown_0855C474[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80B7D14(struct Task *task)
+{
+ task->data[0]++;
+ task->data[14] = 64;
+ task->data[15] = player_get_direction_lower_nybble();
+}
+
+void sub_80B7D34(struct Task *task)
+{
+ struct MapObject *mapObject;
+ u8 spinDirections[5] = {1, 3, 4, 2, 1};
+ if (task->data[14] != 0 && (--task->data[14]) == 0)
+ {
+ music_something();
+ sub_80AF0B4();
+ }
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ if (task->data[14] == 0 && !gPaletteFade.active && sub_80859A0() == TRUE)
+ {
+ FieldObjectSetDirection(mapObject, task->data[15]);
+ sub_8084E14();
+ warp_in();
+ gFieldCallback = mapldr_080859D4;
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(FindTaskIdByFunc(sub_80B7CE4));
+ } else if (task->data[1] == 0 || (--task->data[1]) == 0)
+ {
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(spinDirections[mapObject->mapobj_unk_18]));
+ if (task->data[2] < 12)
+ {
+ task->data[2]++;
+ }
+ task->data[1] = 8 >> (task->data[2] >> 2);
+ }
+ }
+}
+
+void (*const gUnknown_0855C484[])(struct Task *) = {
+ sub_80B7EC4,
+ sub_80B7EE8
+};
+
+void sub_80B7E94(u8);
+
+void mapldr_080859D4(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_maplights();
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ gFieldCallback = NULL;
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1;
+ CreateTask(sub_80B7E94, 0);
+}
+
+void sub_80B7E94(u8 taskId)
+{
+ gUnknown_0855C484[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80B7EC4(struct Task *task)
+{
+ if (IsWeatherNotFadingIn())
+ {
+ task->data[0]++;
+ task->data[15] = player_get_direction_lower_nybble();
+ }
+}
+
+void sub_80B7EE8(struct Task *task)
+{
+ u8 spinDirections[5] = {1, 3, 4, 2, 1};
+ struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (task->data[1] == 0 || (--task->data[1]) == 0)
+ {
+ if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) && !FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ return;
+ }
+ if (task->data[2] >= 32 && task->data[15] == player_get_direction_lower_nybble())
+ {
+ mapObject->mapobj_bit_13 = 0;
+ ScriptContext2_Disable();
+ UnfreezeMapObjects();
+ DestroyTask(FindTaskIdByFunc(sub_80B7E94));
+ return;
+ }
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(spinDirections[mapObject->mapobj_unk_18]));
+ if (task->data[2] < 32)
+ {
+ task->data[2]++;
+ }
+ task->data[1] = task->data[2] >> 2;
+ }
+ mapObject->mapobj_bit_13 ^= 1;
+}
+
+static void ExecuteTeleportFieldEffectTask(u8);
+static void TeleportFieldEffectTask1(struct Task*);
+static void TeleportFieldEffectTask2(struct Task*);
+static void TeleportFieldEffectTask3(struct Task*);
+static void TeleportFieldEffectTask4(struct Task*);
+static void mapldr_08085D88(void);
+
+void CreateTeleportFieldEffectTask(void)
+{
+ CreateTask(ExecuteTeleportFieldEffectTask, 0);
+}
+
+static void (*const sTeleportFieldEffectTasks[])(struct Task *) = {
+ TeleportFieldEffectTask1,
+ TeleportFieldEffectTask2,
+ TeleportFieldEffectTask3,
+ TeleportFieldEffectTask4
+};
+
+static void ExecuteTeleportFieldEffectTask(u8 taskId)
+{
+ sTeleportFieldEffectTasks[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+static void TeleportFieldEffectTask1(struct Task *task)
+{
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ CameraObjectReset2();
+ task->data[15] = player_get_direction_lower_nybble();
+ task->data[0]++;
+}
+
+static void TeleportFieldEffectTask2(struct Task *task)
+{
+ u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
+ struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (task->data[1] == 0 || (--task->data[1]) == 0)
+ {
+ FieldObjectTurn(mapObject, spinDirections[mapObject->mapobj_unk_18]);
+ task->data[1] = 8;
+ task->data[2]++;
+ }
+ if (task->data[2] > 7 && task->data[15] == mapObject->mapobj_unk_18)
+ {
+ task->data[0]++;
+ task->data[1] = 4;
+ task->data[2] = 8;
+ task->data[3] = 1;
+ PlaySE(SE_TK_WARPIN);
+ }
+}
+
+static void TeleportFieldEffectTask3(struct Task *task)
+{
+ u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
+ struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
+ if ((--task->data[1]) <= 0)
+ {
+ task->data[1] = 4;
+ FieldObjectTurn(mapObject, spinDirections[mapObject->mapobj_unk_18]);
+ }
+ sprite->pos1.y -= task->data[3];
+ task->data[4] += task->data[3];
+ if ((--task->data[2]) <= 0 && (task->data[2] = 4, task->data[3] < 8))
+ {
+ task->data[3] <<= 1;
+ }
+ if (task->data[4] > 8 && (sprite->oam.priority = 1, sprite->subspriteMode != 0))
+ {
+ sprite->subspriteMode = 2;
+ }
+ if (task->data[4] >= 0xa8)
+ {
+ task->data[0]++;
+ music_something();
+ sub_80AF0B4();
+ }
+}
+
+static void TeleportFieldEffectTask4(struct Task *task)
+{
+ if (!gPaletteFade.active)
+ {
+ if (task->data[5] == FALSE)
+ {
+ sub_81BE72C();
+ task->data[5] = TRUE;
+ }
+
+ if (sub_80859A0() == TRUE)
+ {
+ Overworld_SetWarpDestToLastHealLoc();
+ warp_in();
+ SetMainCallback2(CB2_LoadMap);
+ gFieldCallback = mapldr_08085D88;
+ DestroyTask(FindTaskIdByFunc(ExecuteTeleportFieldEffectTask));
+ }
+ }
+}
+
+void sub_80B8250(u8);
+
+static void mapldr_08085D88(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_maplights();
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ gFieldCallback = NULL;
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1;
+ CameraObjectReset2();
+ CreateTask(sub_80B8250, 0);
+}
+
+void (*const gUnknown_0855C49C[])(struct Task *) = {
+ sub_80B8280,
+ sub_80B830C,
+ sub_80B8410
+};
+
+void sub_80B8250(u8 taskId)
+{
+ gUnknown_0855C49C[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80B8280(struct Task *task)
+{
+ struct Sprite *sprite;
+ s16 centerToCornerVecY;
+ if (IsWeatherNotFadingIn())
+ {
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
+ sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 0;
+ task->data[0]++;
+ task->data[1] = 8;
+ task->data[2] = 1;
+ task->data[14] = sprite->subspriteMode;
+ task->data[15] = player_get_direction_lower_nybble();
+ PlaySE(SE_TK_WARPIN);
+ }
+}
+
+void sub_80B830C(struct Task *task)
+{
+ u8 spinDirections[5] = {1, 3, 4, 2, 1};
+ struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
+ if ((sprite->pos2.y += task->data[1]) >= -8)
+ {
+ if (task->data[13] == 0)
+ {
+ task->data[13]++;
+ mapObject->mapobj_bit_2 = 1;
+ sprite->subspriteMode = task->data[14];
+ }
+ } else
+ {
+ sprite->oam.priority = 1;
+ if (sprite->subspriteMode != 0)
+ {
+ sprite->subspriteMode = 2;
+ }
+ }
+ if (sprite->pos2.y >= -0x30 && task->data[1] > 1 && !(sprite->pos2.y & 1))
+ {
+ task->data[1]--;
+ }
+ if ((--task->data[2]) == 0)
+ {
+ task->data[2] = 4;
+ FieldObjectTurn(mapObject, spinDirections[mapObject->mapobj_unk_18]);
+ }
+ if (sprite->pos2.y >= 0)
+ {
+ sprite->pos2.y = 0;
+ task->data[0]++;
+ task->data[1] = 1;
+ task->data[2] = 0;
+ }
+}
+
+void sub_80B8410(struct Task *task)
+{
+ u8 spinDirections[5] = {1, 3, 4, 2, 1};
+ struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if ((--task->data[1]) == 0)
+ {
+ FieldObjectTurn(mapObject, spinDirections[mapObject->mapobj_unk_18]);
+ task->data[1] = 8;
+ if ((++task->data[2]) > 4 && task->data[14] == mapObject->mapobj_unk_18)
+ {
+ ScriptContext2_Disable();
+ CameraObjectReset1();
+ UnfreezeMapObjects();
+ DestroyTask(FindTaskIdByFunc(sub_80B8250));
+ }
+ }
+}
+
+void sub_80B8554(u8);
+void sub_80B88B4(u8);
+u8 sub_80B8C60(u32, u32, u32);
+void sub_80B880C(void);
+void sub_80B8874(u16);
+void sub_80B8CC0(struct Sprite *);
+
+bool8 FldEff_FieldMoveShowMon(void)
+{
+ u8 taskId;
+ if (is_map_type_1_2_3_5_or_6(Overworld_GetMapTypeOfSaveblockLocation()) == TRUE)
+ {
+ taskId = CreateTask(sub_80B8554, 0xff);
+ } else
+ {
+ taskId = CreateTask(sub_80B88B4, 0xff);
+ }
+ gTasks[taskId].data[15] = sub_80B8C60(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ return FALSE;
+}
+
+bool8 FldEff_FieldMoveShowMonInit(void)
+{
+ struct Pokemon *pokemon;
+ u32 flag = gFieldEffectArguments[0] & 0x80000000;
+ pokemon = &gPlayerParty[(u8)gFieldEffectArguments[0]];
+ gFieldEffectArguments[0] = GetMonData(pokemon, MON_DATA_SPECIES);
+ gFieldEffectArguments[1] = GetMonData(pokemon, MON_DATA_OT_ID);
+ gFieldEffectArguments[2] = GetMonData(pokemon, MON_DATA_PERSONALITY);
+ gFieldEffectArguments[0] |= flag;
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON);
+ FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ return FALSE;
+}
+
+void (*const gUnknown_0855C4A8[])(struct Task *) = {
+ sub_80B8584,
+ sub_80B85F8,
+ sub_80B8660,
+ sub_80B86EC,
+ sub_80B871C,
+ sub_80B8770,
+ overworld_bg_setup_2,
+};
+
+void sub_80B8554(u8 taskId)
+{
+ gUnknown_0855C4A8[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80B8584(struct Task *task)
+{
+ task->data[11] = REG_WININ;
+ task->data[12] = REG_WINOUT;
+ StoreWordInTwoHalfwords(&task->data[13], (u32)gMain.vblankCallback);
+ task->data[1] = 0xf0f1;
+ task->data[2] = 0x5051;
+ task->data[3] = 0x3f;
+ task->data[4] = 0x3e;
+ SetGpuReg(REG_OFFSET_WIN0H, task->data[1]);
+ SetGpuReg(REG_OFFSET_WIN0V, task->data[2]);
+ SetGpuReg(REG_OFFSET_WININ, task->data[3]);
+ SetGpuReg(REG_OFFSET_WINOUT, task->data[4]);
+ SetVBlankCallback(sub_80B880C);
+ task->data[0]++;
+}
+
+void sub_80B85F8(struct Task *task)
+{
+ u16 offset;
+ u16 delta;
+ offset = ((REG_BG0CNT >> 2) << 14);
+ delta = ((REG_BG0CNT >> 8) << 11);
+ CpuCopy16(gFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x200);
+ CpuFill32(0, (void *)(VRAM + delta), 0x800);
+ LoadPalette(gFieldMoveStreaksPalette, 0xf0, 0x20);
+ sub_80B8874(delta);
+ task->data[0]++;
+}
+
+void sub_80B8660(struct Task *task)
+{
+ s16 v0;
+ s16 v2;
+ s16 v3;
+ task->data[5] -= 16;
+ v0 = ((u16)task->data[1] >> 8);
+ v2 = ((u16)task->data[2] >> 8);
+ v3 = ((u16)task->data[2] & 0xff);
+ v0 -= 16;
+ v2 -= 2;
+ v3 += 2;
+ if (v0 < 0)
+ {
+ v0 = 0;
+ }
+ if (v2 < 0x28)
+ {
+ v2 = 0x28;
+ }
+ if (v3 > 0x78)
+ {
+ v3 = 0x78;
+ }
+ task->data[1] = (v0 << 8) | (task->data[1] & 0xff);
+ task->data[2] = (v2 << 8) | v3;
+ if (v0 == 0 && v2 == 0x28 && v3 == 0x78)
+ {
+ gSprites[task->data[15]].callback = sub_80B8CC0;
+ task->data[0]++;
+ }
+}
+
+void sub_80B86EC(struct Task *task)
+{
+ task->data[5] -= 16;
+ if (gSprites[task->data[15]].data[7])
+ {
+ task->data[0]++;
+ }
+}
+
+void sub_80B871C(struct Task *task)
+{
+ s16 v2;
+ s16 v3;
+ task->data[5] -= 16;
+ v2 = (task->data[2] >> 8);
+ v3 = (task->data[2] & 0xff);
+ v2 += 6;
+ v3 -= 6;
+ if (v2 > 0x50)
+ {
+ v2 = 0x50;
+ }
+ if (v3 < 0x51)
+ {
+ v3 = 0x51;
+ }
+ task->data[2] = (v2 << 8) | v3;
+ if (v2 == 0x50 && v3 == 0x51)
+ {
+ task->data[0]++;
+ }
+}
+
+void sub_80B8770(struct Task *task)
+{
+ u16 bg0cnt;
+ bg0cnt = (REG_BG0CNT >> 8) << 11;
+ CpuFill32(0, (void *)VRAM + bg0cnt, 0x800);
+ task->data[1] = 0xf1;
+ task->data[2] = 0xa1;
+ task->data[3] = task->data[11];
+ task->data[4] = task->data[12];
+ task->data[0]++;
+}
+
+void overworld_bg_setup_2(struct Task *task)
+{
+ IntrCallback callback;
+ LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback);
+ SetVBlankCallback(callback);
+ sub_8197200();
+ FreeResourcesAndDestroySprite(&gSprites[task->data[15]], task->data[15]);
+ FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON);
+ DestroyTask(FindTaskIdByFunc(sub_80B8554));
+}
+
+void sub_80B880C(void)
+{
+ struct Task *task;
+ IntrCallback callback;
+ task = &gTasks[FindTaskIdByFunc(sub_80B8554)];
+ LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback);
+ callback();
+ SetGpuReg(REG_OFFSET_WIN0H, task->data[1]);
+ SetGpuReg(REG_OFFSET_WIN0V, task->data[2]);
+ SetGpuReg(REG_OFFSET_WININ, task->data[3]);
+ SetGpuReg(REG_OFFSET_WINOUT, task->data[4]);
+ SetGpuReg(REG_OFFSET_BG0HOFS, task->data[5]);
+ SetGpuReg(REG_OFFSET_BG0VOFS, task->data[6]);
+}
+
+void sub_80B8874(u16 offs)
+{
+ u16 i;
+ u16 *dest;
+ dest = (u16 *)(VRAM + 0x140 + offs);
+ for (i = 0; i < 0x140; i++, dest++)
+ {
+ *dest = gFieldMoveStreaksTilemap[i] | 0xf000;
+ }
+}
+
+void sub_80B8AE0(void);
+bool8 sub_80B8B38(struct Task *);
+void sub_80B8B28(struct Task *);
+bool8 sub_80B8BF0(struct Task *);
+
+void (*const gUnknown_0855C4C4[])(struct Task *) = {
+ sub_80B88E4,
+ sub_80B8920,
+ sub_80B898C,
+ sub_80B89DC,
+ sub_80B8A0C,
+ sub_80B8A44,
+ sub_80B8A64,
+};
+
+void sub_80B88B4(u8 taskId)
+{
+ gUnknown_0855C4C4[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80B88E4(struct Task *task)
+{
+ SetGpuReg(REG_OFFSET_BG0HOFS, task->data[1]);
+ SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]);
+ StoreWordInTwoHalfwords((u16 *)&task->data[13], (u32)gMain.vblankCallback);
+ SetVBlankCallback(sub_80B8AE0);
+ task->data[0]++;
+}
+
+void sub_80B8920(struct Task *task)
+{
+ u16 offset;
+ u16 delta;
+ offset = ((REG_BG0CNT >> 2) << 14);
+ delta = ((REG_BG0CNT >> 8) << 11);
+ task->data[12] = delta;
+ CpuCopy16(gDarknessFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x80);
+ CpuFill32(0, (void *)(VRAM + delta), 0x800);
+ LoadPalette(gDarknessFieldMoveStreaksPalette, 0xf0, 0x20);
+ task->data[0]++;
+}
+
+void sub_80B898C(struct Task *task)
+{
+ if (sub_80B8B38(task))
+ {
+ SetGpuReg(REG_OFFSET_WIN1H, 0x00f0);
+ SetGpuReg(REG_OFFSET_WIN1V, 0x2878);
+ gSprites[task->data[15]].callback = sub_80B8CC0;
+ task->data[0]++;
+ }
+ sub_80B8B28(task);
+}
+
+void sub_80B89DC(struct Task *task)
+{
+ sub_80B8B28(task);
+ if (gSprites[task->data[15]].data[7])
+ {
+ task->data[0]++;
+ }
+}
+
+void sub_80B8A0C(struct Task *task)
+{
+ sub_80B8B28(task);
+ task->data[3] = task->data[1] & 7;
+ task->data[4] = 0;
+ SetGpuReg(REG_OFFSET_WIN1H, 0xffff);
+ SetGpuReg(REG_OFFSET_WIN1V, 0xffff);
+ task->data[0]++;
+}
+
+void sub_80B8A44(struct Task *task)
+{
+ sub_80B8B28(task);
+ if (sub_80B8BF0(task))
+ {
+ task->data[0]++;
+ }
+}
+
+void sub_80B8A64(struct Task *task)
+{
+ IntrCallback intrCallback;
+ u16 bg0cnt;
+ bg0cnt = (REG_BG0CNT >> 8) << 11;
+ CpuFill32(0, (void *)VRAM + bg0cnt, 0x800);
+ LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&intrCallback);
+ SetVBlankCallback(intrCallback);
+ sub_8197200();
+ FreeResourcesAndDestroySprite(&gSprites[task->data[15]], task->data[15]);
+ FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON);
+ DestroyTask(FindTaskIdByFunc(sub_80B88B4));
+}
+
+void sub_80B8AE0(void)
+{
+ IntrCallback intrCallback;
+ struct Task *task;
+ task = &gTasks[FindTaskIdByFunc(sub_80B88B4)];
+ LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&intrCallback);
+ intrCallback();
+ SetGpuReg(REG_OFFSET_BG0HOFS, task->data[1]);
+ SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]);
+}
+
+void sub_80B8B28(struct Task *task)
+{
+ task->data[1] -= 16;
+ task->data[3] += 16;
+}
+
+#ifdef NONMATCHING
+bool8 sub_80B8B38(struct Task *task)
+{
+ u16 i;
+ u16 srcOffs;
+ u16 dstOffs;
+ u16 *dest;
+ if (task->data[4] >= 32)
+ {
+ return TRUE;
+ }
+ dstOffs = (task->data[3] >> 3) & 0x1f;
+ if (dstOffs >= task->data[4])
+ {
+ dstOffs = (32 - dstOffs) & 0x1f;
+ srcOffs = (32 - task->data[4]) & 0x1f;
+ dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]);
+ for (i=0; i<10; i++)
+ {
+ dest[dstOffs + i * 32] = gDarknessFieldMoveStreaksTilemap[srcOffs + i * 32] | 0xf000;
+ dest[((dstOffs + 1) & 0x1f) + i * 32] = gDarknessFieldMoveStreaksTilemap[((srcOffs + 1) & 0x1f) + i * 32] | 0xf000;
+ }
+ task->data[4] += 2;
+ }
+ return FALSE;
+}
+#else
+ASM_DIRECT
+bool8 sub_80B8B38(struct Task *task)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r10\n"
+ "\tmov r6, r9\n"
+ "\tmov r5, r8\n"
+ "\tpush {r5-r7}\n"
+ "\tsub sp, 0x4\n"
+ "\tadds r5, r0, 0\n"
+ "\tldrh r2, [r5, 0x10]\n"
+ "\tmovs r1, 0x10\n"
+ "\tldrsh r0, [r5, r1]\n"
+ "\tcmp r0, 0x1F\n"
+ "\tble _08088724\n"
+ "\tmovs r0, 0x1\n"
+ "\tb _080887A8\n"
+ "_08088724:\n"
+ "\tldrh r0, [r5, 0xE]\n"
+ "\tlsls r0, 16\n"
+ "\tasrs r3, r0, 19\n"
+ "\tmovs r1, 0x1F\n"
+ "\tands r3, r1\n"
+ "\tmovs r4, 0x10\n"
+ "\tldrsh r0, [r5, r4]\n"
+ "\tcmp r3, r0\n"
+ "\tblt _080887A6\n"
+ "\tmovs r0, 0x20\n"
+ "\tsubs r3, r0, r3\n"
+ "\tands r3, r1\n"
+ "\tsubs r0, r2\n"
+ "\tmov r12, r0\n"
+ "\tmov r7, r12\n"
+ "\tands r7, r1\n"
+ "\tmov r12, r7\n"
+ "\tldrh r0, [r5, 0x20]\n"
+ "\tldr r1, _080887B8 @ =0x06000140\n"
+ "\tadds r1, r0\n"
+ "\tmov r8, r1\n"
+ "\tmovs r4, 0\n"
+ "\tldr r7, _080887BC @ =gDarknessFieldMoveStreaksTilemap\n"
+ "\tmov r10, r7\n"
+ "\tmovs r0, 0xF0\n"
+ "\tlsls r0, 8\n"
+ "\tmov r9, r0\n"
+ "\tadds r1, r3, 0x1\n"
+ "\tmovs r0, 0x1F\n"
+ "\tands r1, r0\n"
+ "\tstr r1, [sp]\n"
+ "\tmov r6, r12\n"
+ "\tadds r6, 0x1\n"
+ "\tands r6, r0\n"
+ "_08088768:\n"
+ "\tlsls r1, r4, 5\n"
+ "\tadds r2, r1, r3\n"
+ "\tlsls r2, 1\n"
+ "\tadd r2, r8\n"
+ "\tmov r7, r12\n"
+ "\tadds r0, r7, r1\n"
+ "\tlsls r0, 1\n"
+ "\tadd r0, r10\n"
+ "\tldrh r0, [r0]\n"
+ "\tmov r7, r9\n"
+ "\torrs r0, r7\n"
+ "\tstrh r0, [r2]\n"
+ "\tldr r0, [sp]\n"
+ "\tadds r2, r1, r0\n"
+ "\tlsls r2, 1\n"
+ "\tadd r2, r8\n"
+ "\tadds r1, r6, r1\n"
+ "\tlsls r1, 1\n"
+ "\tadd r1, r10\n"
+ "\tldrh r0, [r1]\n"
+ "\tmov r1, r9\n"
+ "\torrs r0, r1\n"
+ "\tstrh r0, [r2]\n"
+ "\tadds r0, r4, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r4, r0, 16\n"
+ "\tcmp r4, 0x9\n"
+ "\tbls _08088768\n"
+ "\tldrh r0, [r5, 0x10]\n"
+ "\tadds r0, 0x2\n"
+ "\tstrh r0, [r5, 0x10]\n"
+ "_080887A6:\n"
+ "\tmovs r0, 0\n"
+ "_080887A8:\n"
+ "\tadd sp, 0x4\n"
+ "\tpop {r3-r5}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tmov r10, r5\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r1}\n"
+ "\tbx r1\n"
+ "\t.align 2, 0\n"
+ "_080887B8: .4byte 0x06000140\n"
+ "_080887BC: .4byte gDarknessFieldMoveStreaksTilemap");
+}
+#endif
+
+bool8 sub_80B8BF0(struct Task *task)
+{
+ u16 i;
+ u16 dstOffs;
+ u16 *dest;
+ if (task->data[4] >= 32)
+ {
+ return TRUE;
+ }
+ dstOffs = task->data[3] >> 3;
+ if (dstOffs >= task->data[4])
+ {
+ dstOffs = (task->data[1] >> 3) & 0x1f;
+ dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]);
+ for (i=0; i<10; i++)
+ {
+ dest[dstOffs + i * 32] = 0xf000;
+ dest[((dstOffs + 1) & 0x1f) + i * 32] = 0xf000;
+ }
+ task->data[4] += 2;
+ }
+ return FALSE;
+}
+
+u8 sub_80B8C60(u32 a0, u32 a1, u32 a2)
+{
+ u16 v0;
+ u8 monSprite;
+ struct Sprite *sprite;
+ v0 = (a0 & 0x80000000) >> 16;
+ a0 &= 0x7fffffff;
+ monSprite = CreateMonSprite_FieldMove(a0, a1, a2, 0x140, 0x50, 0);
+ sprite = &gSprites[monSprite];
+ sprite->callback = SpriteCallbackDummy;
+ sprite->oam.priority = 0;
+ sprite->data[0] = a0;
+ sprite->data[6] = v0;
+ return monSprite;
+}
+
+void sub_80B8D04(struct Sprite *);
+
+void sub_80B8CC0(struct Sprite *sprite)
+{
+ if ((sprite->pos1.x -= 20) <= 0x78)
+ {
+ sprite->pos1.x = 0x78;
+ sprite->data[1] = 30;
+ sprite->callback = sub_80B8D04;
+ if (sprite->data[6])
+ {
+ PlayCry2(sprite->data[0], 0, 0x7d, 0xa);
+ } else
+ {
+ PlayCry1(sprite->data[0], 0);
+ }
+ }
+}
+
+void sub_80B8D20(struct Sprite *);
+
+void sub_80B8D04(struct Sprite *sprite)
+{
+ if ((--sprite->data[1]) == 0)
+ {
+ sprite->callback = sub_80B8D20;
+ }
+}
+
+void sub_80B8D20(struct Sprite *sprite)
+{
+ if (sprite->pos1.x < -0x40)
+ {
+ sprite->data[7] = 1;
+ } else
+ {
+ sprite->pos1.x -= 20;
+ }
+}
+
+void sub_80B8D84(u8);
+
+u8 FldEff_UseSurf(void)
+{
+ u8 taskId;
+ taskId = CreateTask(sub_80B8D84, 0xff);
+ gTasks[taskId].data[15] = gFieldEffectArguments[0];
+ Overworld_ClearSavedMusic();
+ Overworld_ChangeMusicTo(MUS_NAMINORI);
+ return FALSE;
+}
+
+void (*const gUnknown_0855C4E0[])(struct Task *) = {
+ sub_80B8DB4,
+ sub_80B8E14,
+ sub_80B8E60,
+ sub_80B8EA8,
+ sub_80B8F24,
+};
+
+void sub_80B8D84(u8 taskId)
+{
+ gUnknown_0855C4E0[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80B8DB4(struct Task *task)
+{
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ gPlayerAvatar.preventStep = TRUE;
+ SetPlayerAvatarStateMask(8);
+ PlayerGetDestCoords(&task->data[1], &task->data[2]);
+ MoveCoords(gMapObjects[gPlayerAvatar.mapObjectId].placeholder18, &task->data[1], &task->data[2]);
+ task->data[0]++;
+}
+
+void sub_80B8E14(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ sub_808C114();
+ FieldObjectSetSpecialAnim(mapObject, 0x39);
+ task->data[0]++;
+ }
+}
+
+void sub_80B8E60(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject))
+ {
+ gFieldEffectArguments[0] = task->data[15] | 0x80000000;
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ task->data[0]++;
+ }
+}
+
+void sub_80B8EA8(struct Task *task)
+{
+ struct MapObject *mapObject;
+ if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ FieldObjectSetGraphicsId(mapObject, GetPlayerAvatarGraphicsIdByStateId(3));
+ FieldObjectClearAnimIfSpecialAnimFinished(mapObject);
+ FieldObjectSetSpecialAnim(mapObject, sub_8093540(mapObject->placeholder18));
+ gFieldEffectArguments[0] = task->data[1];
+ gFieldEffectArguments[1] = task->data[2];
+ gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId;
+ mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_SURF_BLOB);
+ task->data[0]++;
+ }
+}
+
+void sub_80B8F24(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ gPlayerAvatar.preventStep = FALSE;
+ gPlayerAvatar.flags &= 0xdf;
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(mapObject->placeholder18));
+ sub_81555AC(mapObject->mapobj_unk_1A, 1);
+ UnfreezeMapObjects();
+ ScriptContext2_Disable();
+ FieldEffectActiveListRemove(FLDEFF_USE_SURF);
+ DestroyTask(FindTaskIdByFunc(sub_80B8D84));
+ }
+}
+
+#ifdef NONMATCHING
+u8 sub_80B8F98(void)
+{
+ u8 spriteId, i, j, k, l;
+ struct Sprite *sprite;
+ spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[36], 0x78, -0x18, 1);
+ sprite = &gSprites[spriteId];
+ sprite->oam.priority = 1;
+ sprite->oam.paletteNum = 4;
+ sprite->data[0] = 0;
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
+ sprite->data[3] = -1;
+ sprite->data[4] = sprite->pos1.y;
+ sprite->data[5] = 0;
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(14, 14));
+ SetGpuReg(REG_OFFSET_WININ, 0x3F3F);
+ LoadPalette(gUnknown_0855B610, 0xC0, sizeof(gUnknown_0855B610));
+ SetGpuReg(REG_OFFSET_BG0VOFS, 120);
+ for (i = 3; i < 15; i++)
+ {
+ for (j = 12; j < 18; j++)
+ {
+ ((u16*)(VRAM + 0xF800))[i * 32 + j] = 0xBFF4 + i * 6 + j + 1;
+ }
+ }
+ for (k = 0; k < 90; k++)
+ {
+ for (l = 0; l < 8; l++)
+ {
+ *(u16*)(VRAM + 0x8000 + (k + 1) * 32 + l * 4) = (gUnknown_0855B630[k * 32 + l * 4 + 1] << 8) + gUnknown_0855B630[k * 32 + l * 4];
+ *(u16*)(VRAM + 0x8000 + (k + 1) * 32 + l * 4 + 2) = (gUnknown_0855B630[k * 32 + l * 4 + 3] << 8) + gUnknown_0855B630[k * 32 + l * 4 + 2];
+ }
+ }
+ return spriteId;
+}
+#else
+ASM_DIRECT
+u8 sub_80B8F98(void)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ ldr r0, =gFieldEffectObjectTemplatePointers\n\
+ adds r0, 0x90\n\
+ ldr r0, [r0]\n\
+ movs r2, 0x18\n\
+ negs r2, r2\n\
+ movs r1, 0x78\n\
+ movs r3, 0x1\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ lsls r1, r0, 4\n\
+ add r1, r8\n\
+ lsls r1, 2\n\
+ ldr r0, =gSprites\n\
+ adds r1, r0\n\
+ ldrb r2, [r1, 0x5]\n\
+ movs r0, 0xD\n\
+ negs r0, r0\n\
+ ands r0, r2\n\
+ movs r2, 0x4\n\
+ orrs r0, r2\n\
+ movs r2, 0xF\n\
+ ands r0, r2\n\
+ movs r2, 0x40\n\
+ orrs r0, r2\n\
+ strb r0, [r1, 0x5]\n\
+ movs r2, 0\n\
+ strh r2, [r1, 0x2E]\n\
+ strh r2, [r1, 0x30]\n\
+ strh r2, [r1, 0x32]\n\
+ ldr r0, =0x0000ffff\n\
+ strh r0, [r1, 0x34]\n\
+ ldrh r0, [r1, 0x22]\n\
+ strh r0, [r1, 0x36]\n\
+ strh r2, [r1, 0x38]\n\
+ ldr r1, =0x00003e41\n\
+ movs r0, 0x50\n\
+ bl SetGpuReg\n\
+ ldr r1, =0x00000e0e\n\
+ movs r0, 0x52\n\
+ bl SetGpuReg\n\
+ ldr r1, =0x00003f3f\n\
+ movs r0, 0x48\n\
+ bl SetGpuReg\n\
+ ldr r0, =gUnknown_0855B610\n\
+ movs r1, 0xC0\n\
+ movs r2, 0x20\n\
+ bl LoadPalette\n\
+ movs r0, 0x12\n\
+ movs r1, 0x78\n\
+ bl SetGpuReg\n\
+ movs r4, 0x3\n\
+ ldr r7, =0x0600f800\n\
+ ldr r0, =0x0000bff4\n\
+ adds r6, r0, 0\n\
+_080B901A:\n\
+ movs r2, 0xC\n\
+ lsls r0, r4, 1\n\
+ lsls r5, r4, 5\n\
+ adds r0, r4\n\
+ lsls r3, r0, 1\n\
+_080B9024:\n\
+ adds r0, r5, r2\n\
+ lsls r0, 1\n\
+ adds r0, r7\n\
+ adds r1, r2, r6\n\
+ adds r1, r3, r1\n\
+ adds r1, 0x1\n\
+ strh r1, [r0]\n\
+ adds r0, r2, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ cmp r2, 0x11\n\
+ bls _080B9024\n\
+ adds r0, r4, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, 0xE\n\
+ bls _080B901A\n\
+ movs r0, 0\n\
+ ldr r5, =gUnknown_0855B630\n\
+_080B904A:\n\
+ movs r4, 0\n\
+ adds r7, r0, 0x1\n\
+ lsls r6, r0, 5\n\
+_080B9050:\n\
+ lsls r1, r4, 2\n\
+ adds r1, r6, r1\n\
+ ldr r0, =0x06008020\n\
+ adds r3, r1, r0\n\
+ adds r0, r1, 0x1\n\
+ adds r0, r5\n\
+ ldrb r2, [r0]\n\
+ lsls r2, 8\n\
+ adds r0, r1, r5\n\
+ ldrb r0, [r0]\n\
+ adds r0, r2\n\
+ strh r0, [r3]\n\
+ ldr r0, =0x06008022\n\
+ adds r3, r1, r0\n\
+ adds r0, r1, 0x3\n\
+ adds r0, r5\n\
+ ldrb r2, [r0]\n\
+ lsls r2, 8\n\
+ adds r1, 0x2\n\
+ adds r1, r5\n\
+ ldrb r0, [r1]\n\
+ adds r0, r2\n\
+ strh r0, [r3]\n\
+ adds r0, r4, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, 0x7\n\
+ bls _080B9050\n\
+ lsls r0, r7, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0x59\n\
+ bls _080B904A\n\
+ mov r0, r8\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .pool");
+}
+#endif // NONMATCHING
+
+void sub_80B9128(struct Sprite *);
+
+u8 FldEff_NPCFlyOut(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+ spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0x78, 0, 1);
+ sprite = &gSprites[spriteId];
+ sprite->oam.paletteNum = 0;
+ sprite->oam.priority = 1;
+ sprite->callback = sub_80B9128;
+ sprite->data[1] = gFieldEffectArguments[0];
+ PlaySE(SE_W019);
+ return spriteId;
+}
+
+void sub_80B9128(struct Sprite *sprite)
+{
+ struct Sprite *npcSprite;
+ sprite->pos2.x = Cos(sprite->data[2], 0x8c);
+ sprite->pos2.y = Sin(sprite->data[2], 0x48);
+ sprite->data[2] = (sprite->data[2] + 4) & 0xff;
+ if (sprite->data[0])
+ {
+ npcSprite = &gSprites[sprite->data[1]];
+ npcSprite->coordOffsetEnabled = 0;
+ npcSprite->pos1.x = sprite->pos1.x + sprite->pos2.x;
+ npcSprite->pos1.y = sprite->pos1.y + sprite->pos2.y - 8;
+ npcSprite->pos2.x = 0;
+ npcSprite->pos2.y = 0;
+ }
+ if (sprite->data[2] >= 0x80)
+ {
+ FieldEffectStop(sprite, FLDEFF_NPCFLY_OUT);
+ }
+}
+
+void sub_80B91D4(u8);
+extern void sub_81555D8(u8, u8);
+u8 sub_80B94C4(void);
+bool8 sub_80B9508(u8);
+void sub_80B9524(u8);
+void sub_80B9560(u8, u8);
+void sub_80B957C(struct Sprite *);
+void sub_80B963C(struct Sprite *);
+
+u8 FldEff_UseFly(void)
+{
+ u8 taskId;
+ taskId = CreateTask(sub_80B91D4, 0xfe);
+ gTasks[taskId].data[1] = gFieldEffectArguments[0];
+ return 0;
+}
+
+void (*const gUnknown_0855C4F4[])(struct Task *) = {
+ sub_80B9204,
+ sub_80B925C,
+ sub_80B92A0,
+ sub_80B92F8,
+ sub_80B933C,
+ sub_80B9390,
+ sub_80B9418,
+ sub_80B9474,
+ sub_80B9494,
+};
+
+void sub_80B91D4(u8 taskId)
+{
+ gUnknown_0855C4F4[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80B9204(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ task->data[15] = gPlayerAvatar.flags;
+ gPlayerAvatar.preventStep = TRUE;
+ SetPlayerAvatarStateMask(1);
+ sub_808C114();
+ FieldObjectSetSpecialAnim(mapObject, 0x39);
+ task->data[0]++;
+ }
+}
+
+void sub_80B925C(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ task->data[0]++;
+ gFieldEffectArguments[0] = task->data[1];
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ }
+}
+
+void sub_80B92A0(struct Task *task)
+{
+ struct MapObject *mapObject;
+ if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (task->data[15] & 0x08)
+ {
+ sub_81555AC(mapObject->mapobj_unk_1A, 2);
+ sub_81555D8(mapObject->mapobj_unk_1A, 0);
+ }
+ task->data[1] = sub_80B94C4();
+ task->data[0]++;
+ }
+}
+
+void sub_80B92F8(struct Task *task)
+{
+ if (sub_80B9508(task->data[1]))
+ {
+ task->data[0]++;
+ task->data[2] = 16;
+ SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
+ FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], 0x02);
+ }
+}
+
+void sub_80B933C(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if ((task->data[2] == 0 || (--task->data[2]) == 0) && FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ task->data[0]++;
+ PlaySE(SE_W019);
+ sub_80B9524(task->data[1]);
+ }
+}
+
+void sub_80B9390(struct Task *task)
+{
+ struct MapObject *mapObject;
+ if ((++task->data[2]) >= 8)
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ FieldObjectSetGraphicsId(mapObject, GetPlayerAvatarGraphicsIdByStateId(0x03));
+ StartSpriteAnim(&gSprites[mapObject->spriteId], 0x16);
+ mapObject->mapobj_bit_12 = 1;
+ FieldObjectSetSpecialAnim(mapObject, 0x48);
+ if (task->data[15] & 0x08)
+ {
+ DestroySprite(&gSprites[mapObject->mapobj_unk_1A]);
+ }
+ task->data[0]++;
+ task->data[2] = 0;
+ }
+}
+
+void sub_80B9418(struct Task *task)
+{
+ struct MapObject *mapObject;
+ if ((++task->data[2]) >= 10)
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ FieldObjectClearAnimIfSpecialAnimActive(mapObject);
+ mapObject->mapobj_bit_12 = 0;
+ mapObject->mapobj_bit_22 = 0;
+ sub_80B9560(task->data[1], mapObject->spriteId);
+ CameraObjectReset2();
+ task->data[0]++;
+ }
+}
+
+void sub_80B9474(struct Task *task)
+{
+ if (sub_80B9508(task->data[1]))
+ {
+ sub_80AF0B4();
+ task->data[0]++;
+ }
+}
+
+void sub_80B9494(struct Task *task)
+{
+ if (!gPaletteFade.active)
+ {
+ FieldEffectActiveListRemove(FLDEFF_USE_FLY);
+ DestroyTask(FindTaskIdByFunc(sub_80B91D4));
+ }
+}
+
+u8 sub_80B94C4(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+ spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0xff, 0xb4, 0x1);
+ sprite = &gSprites[spriteId];
+ sprite->oam.paletteNum = 0;
+ sprite->oam.priority = 1;
+ sprite->callback = sub_80B957C;
+ return spriteId;
+}
+
+u8 sub_80B9508(u8 spriteId)
+{
+ return gSprites[spriteId].data[7];
+}
+
+void sub_80B9524(u8 spriteId)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[spriteId];
+ sprite->callback = sub_80B963C;
+ sprite->pos1.x = 0x78;
+ sprite->pos1.y = 0x00;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ memset(&sprite->data[0], 0, 8 * sizeof(u16) /* zero all data cells */);
+ sprite->data[6] = 0x40;
+}
+
+void sub_80B9560(u8 a0, u8 a1)
+{
+ gSprites[a0].data[6] = a1;
+}
+
+const union AffineAnimCmd SpriteAffineAnim_855C518[] = {
+ AFFINEANIMCMD_FRAME(8, 8, -30, 0),
+ AFFINEANIMCMD_FRAME(28, 28, 0, 30),
+ AFFINEANIMCMD_END
+};
+
+const union AffineAnimCmd SpriteAffineAnim_855C530[] = {
+ AFFINEANIMCMD_FRAME(256, 256, 64, 0),
+ AFFINEANIMCMD_FRAME(-10, -10, 0, 22),
+ AFFINEANIMCMD_END
+};
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_0855C548[] = {
+ SpriteAffineAnim_855C518,
+ SpriteAffineAnim_855C530
+};
+
+void sub_80B957C(struct Sprite *sprite)
+{
+ if (sprite->data[7] == 0)
+ {
+ if (sprite->data[0] == 0)
+ {
+ sprite->oam.affineMode = 3;
+ sprite->affineAnims = gSpriteAffineAnimTable_0855C548;
+ InitSpriteAffineAnim(sprite);
+ StartSpriteAffineAnim(sprite, 0);
+ sprite->pos1.x = 0x76;
+ sprite->pos1.y = -0x30;
+ sprite->data[0]++;
+ sprite->data[1] = 0x40;
+ sprite->data[2] = 0x100;
+ }
+ sprite->data[1] += (sprite->data[2] >> 8);
+ sprite->pos2.x = Cos(sprite->data[1], 0x78);
+ sprite->pos2.y = Sin(sprite->data[1], 0x78);
+ if (sprite->data[2] < 0x800)
+ {
+ sprite->data[2] += 0x60;
+ }
+ if (sprite->data[1] > 0x81)
+ {
+ sprite->data[7]++;
+ sprite->oam.affineMode = 0;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, 0);
+ }
+ }
+}
+
+void sub_80B963C(struct Sprite *sprite)
+{
+ struct Sprite *sprite1;
+ sprite->pos2.x = Cos(sprite->data[2], 0x8c);
+ sprite->pos2.y = Sin(sprite->data[2], 0x48);
+ sprite->data[2] = (sprite->data[2] + 4) & 0xff;
+ if (sprite->data[6] != 0x40)
+ {
+ sprite1 = &gSprites[sprite->data[6]];
+ sprite1->coordOffsetEnabled = 0;
+ sprite1->pos1.x = sprite->pos1.x + sprite->pos2.x;
+ sprite1->pos1.y = sprite->pos1.y + sprite->pos2.y - 8;
+ sprite1->pos2.x = 0;
+ sprite1->pos2.y = 0;
+ }
+ if (sprite->data[2] >= 0x80)
+ {
+ sprite->data[7] = 1;
+ }
+}
+
+void sub_80B96B0(struct Sprite *sprite)
+{
+ if (sprite->data[7] == 0)
+ {
+ if (sprite->data[0] == 0)
+ {
+ sprite->oam.affineMode = 3;
+ sprite->affineAnims = gSpriteAffineAnimTable_0855C548;
+ InitSpriteAffineAnim(sprite);
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->pos1.x = 0x5e;
+ sprite->pos1.y = -0x20;
+ sprite->data[0]++;
+ sprite->data[1] = 0xf0;
+ sprite->data[2] = 0x800;
+ sprite->data[4] = 0x80;
+ }
+ sprite->data[1] += sprite->data[2] >> 8;
+ sprite->data[3] += sprite->data[2] >> 8;
+ sprite->data[1] &= 0xff;
+ sprite->pos2.x = Cos(sprite->data[1], 0x20);
+ sprite->pos2.y = Sin(sprite->data[1], 0x78);
+ if (sprite->data[2] > 0x100)
+ {
+ sprite->data[2] -= sprite->data[4];
+ }
+ if (sprite->data[4] < 0x100)
+ {
+ sprite->data[4] += 24;
+ }
+ if (sprite->data[2] < 0x100)
+ {
+ sprite->data[2] = 0x100;
+ }
+ if (sprite->data[3] >= 60)
+ {
+ sprite->data[7]++;
+ sprite->oam.affineMode = 0;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ sprite->invisible = 1;
+ }
+ }
+}
+
+void sub_80B9794(u8 spriteId)
+{
+ sub_80B9524(spriteId);
+ gSprites[spriteId].callback = sub_80B96B0;
+}
+
+void sub_80B97D4(u8);
+
+u8 FldEff_FlyIn(void)
+{
+ CreateTask(sub_80B97D4, 0xfe);
+ return 0;
+}
+
+void (*const gUnknown_0855C550[])(struct Task *) = {
+ sub_80B9804,
+ sub_80B98B8,
+ sub_80B9924,
+ sub_80B9978,
+ sub_80B99F0,
+ sub_80B9A28,
+ sub_80B9A60,
+};
+
+void sub_80B97D4(u8 taskId)
+{
+ gUnknown_0855C550[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80B9804(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ task->data[0]++;
+ task->data[2] = 17;
+ task->data[15] = gPlayerAvatar.flags;
+ gPlayerAvatar.preventStep = TRUE;
+ SetPlayerAvatarStateMask(0x01);
+ if (task->data[15] & 0x08)
+ {
+ sub_81555AC(mapObject->mapobj_unk_1A, 0);
+ }
+ FieldObjectSetGraphicsId(mapObject, GetPlayerAvatarGraphicsIdByStateId(0x3));
+ CameraObjectReset2();
+ FieldObjectTurn(mapObject, DIR_WEST);
+ StartSpriteAnim(&gSprites[mapObject->spriteId], 0x16);
+ mapObject->mapobj_bit_13 = 0;
+ task->data[1] = sub_80B94C4();
+ sub_80B9524(task->data[1]);
+ sub_80B9560(task->data[1], mapObject->spriteId);
+ }
+}
+
+void sub_80B98B8(struct Task *task)
+{
+ struct MapObject *mapObject;
+ struct Sprite *sprite;
+ if (task->data[2] == 0 || (--task->data[2]) == 0)
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ sprite = &gSprites[mapObject->spriteId];
+ sub_80B9560(task->data[1], 0x40);
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ task->data[0]++;
+ task->data[2] = 0;
+ }
+}
+
+void sub_80B9924(struct Task *task)
+{
+ s16 unknown_0855C56C[18] = {
+ -2,
+ -4,
+ -5,
+ -6,
+ -7,
+ -8,
+ -8,
+ -8,
+ -7,
+ -7,
+ -6,
+ -5,
+ -3,
+ -2,
+ 0,
+ 2,
+ 4,
+ 8
+ };
+ struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.y = unknown_0855C56C[task->data[2]];
+ if ((++task->data[2]) >= 18)
+ {
+ task->data[0]++;
+ }
+}
+
+void sub_80B9978(struct Task *task)
+{
+ struct MapObject *mapObject;
+ struct Sprite *sprite;
+ if (sub_80B9508(task->data[1]))
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ sprite = &gSprites[mapObject->spriteId];
+ mapObject->mapobj_bit_12 = 0;
+ sub_808EB08(mapObject, mapObject->coords2.x, mapObject->coords2.y);
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->coordOffsetEnabled = 1;
+ sub_808C114();
+ FieldObjectSetSpecialAnim(mapObject, 0x39);
+ task->data[0]++;
+ }
+}
+
+void sub_80B99F0(struct Task *task)
+{
+ if (FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[gPlayerAvatar.mapObjectId]))
+ {
+ task->data[0]++;
+ sub_80B9794(task->data[1]);
+ }
+}
+
+void sub_80B9A28(struct Task *task)
+{
+ if (sub_80B9508(task->data[1]))
+ {
+ DestroySprite(&gSprites[task->data[1]]);
+ task->data[0]++;
+ task->data[1] = 0x10;
+ }
+}
+
+void sub_80B9A60(struct Task *task)
+{
+ u8 state;
+ struct MapObject *mapObject;
+ if ((--task->data[1]) == 0)
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ state = 0;
+ if (task->data[15] & 0x08)
+ {
+ state = 3;
+ sub_81555AC(mapObject->mapobj_unk_1A, 1);
+ }
+ FieldObjectSetGraphicsId(mapObject, GetPlayerAvatarGraphicsIdByStateId(state));
+ FieldObjectTurn(mapObject, DIR_SOUTH);
+ gPlayerAvatar.flags = task->data[15];
+ gPlayerAvatar.preventStep = FALSE;
+ FieldEffectActiveListRemove(FLDEFF_FLY_IN);
+ DestroyTask(FindTaskIdByFunc(sub_80B97D4));
+ }
+}
+
+void sub_80B9BE8(u8 taskId);
+
+bool8 sub_80B9ADC(void)
+{
+ u8 taskId;
+ u8 mapObjectIdBuffer;
+ if (!TryGetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &mapObjectIdBuffer))
+ {
+ taskId = CreateTask(sub_80B9BE8, 0x50);
+ gTasks[taskId].data[2] = mapObjectIdBuffer;
+ gTasks[taskId].data[6] = gFieldEffectArguments[0];
+ gTasks[taskId].data[7] = gFieldEffectArguments[1];
+ gTasks[taskId].data[8] = gFieldEffectArguments[2];
+ }
+ else
+ {
+ FieldEffectActiveListRemove(0x41);
+ }
+ return FALSE;
+}
+
+void sub_80B9B3C(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (data[7] != 0)
+ {
+ if (++data[6] > 20)
+ {
+ data[6] = 0;
+ if (data[5] != 0)
+ data[5]--;
+ }
+ }
+ else
+ {
+ data[5] = 4;
+ }
+
+ if (++data[0] > 1)
+ {
+ data[0] = 0;
+ if (++data[1] & 1)
+ {
+ SetCameraPanning(0, -data[5]);
+ }
+ else
+ {
+ SetCameraPanning(0, data[5]);
+ }
+ }
+ UpdateCameraPanning();
+ if (data[5] == 0)
+ DestroyTask(taskId);
+}
+
+void sub_80B9BD0(u8 taskId)
+{
+ gTasks[taskId].data[7] = 1;
+}
+
+void (*const gUnknown_0855C590[])(s16*, u8) = {
+ sub_80B9C28,
+ sub_80B9C54,
+ sub_80B9CDC,
+};
+
+void sub_80B9BE8(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ InstallCameraPanAheadCallback();
+ SetCameraPanningCallback(0);
+ gUnknown_0855C590[data[1]](data, taskId);
+}
+
+void sub_80B9C28(s16* data, u8 taskId)
+{
+ u8 newTaskId = CreateTask(sub_80B9B3C, 0x5A);
+ PlaySE(SE_T_KAMI2);
+ data[5] = newTaskId;
+ data[1]++;
+}
+
+void sub_80B9D24(struct Sprite*);
+
+void sub_80B9C54(s16* data, u8 taskId)
+{
+ if (++data[3] > 0x78)
+ {
+ struct Sprite *sprite = &gSprites[gMapObjects[data[2]].spriteId];
+ gMapObjects[data[2]].mapobj_bit_13 = TRUE;
+ BlendPalettes(0x0000FFFF, 0x10, RGB_WHITE);
+ BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, RGB_WHITE);
+ sub_80B9D24(sprite);
+ PlaySE(SE_T_KAMI);
+ sub_80B9BD0(data[5]);
+ data[3] = 0;
+ data[1]++;
+ }
+}
+
+void sub_80B9CDC(s16* a0, u8 taskId)
+{
+ if (!gPaletteFade.active && !FuncIsActiveTask(sub_80B9B3C))
+ {
+ InstallCameraPanAheadCallback();
+ RemoveFieldObjectByLocalIdAndMap(a0[6], a0[7], a0[8]);
+ FieldEffectActiveListRemove(0x41);
+ DestroyTask(taskId);
+ }
+}
+
+void sub_80B9DB8(struct Sprite* sprite);
+
+const struct SpriteFrameImage gSpriteImageTable_855C59C[] = {
+ obj_frame_tiles(gUnknown_0855C170),
+ obj_frame_tiles(gUnknown_0855C190),
+ obj_frame_tiles(gUnknown_0855C1B0),
+ obj_frame_tiles(gUnknown_0855C1D0),
+};
+
+const union AnimCmd gSpriteAnim_855C5BC[] = {
+ ANIMCMD_FRAME(.imageValue = 0),
+ ANIMCMD_END
+};
+
+const union AnimCmd gSpriteAnim_855C5C4[] = {
+ ANIMCMD_FRAME(.imageValue = 1),
+ ANIMCMD_END
+};
+
+const union AnimCmd gSpriteAnim_855C5CC[] = {
+ ANIMCMD_FRAME(.imageValue = 2),
+ ANIMCMD_END
+};
+
+const union AnimCmd gSpriteAnim_855C5D4[] = {
+ ANIMCMD_FRAME(.imageValue = 3),
+ ANIMCMD_END
+};
+
+const union AnimCmd *const gSpriteAnimTable_855C5DC[] = {
+ gSpriteAnim_855C5BC,
+ gSpriteAnim_855C5C4,
+ gSpriteAnim_855C5CC,
+ gSpriteAnim_855C5D4,
+};
+
+const struct SpriteTemplate gUnknown_0855C5EC = {
+ .tileTag = 0xffff,
+ .paletteTag = 4378,
+ .oam = &gOamData_855C218,
+ .anims = gSpriteAnimTable_855C5DC,
+ .images = gSpriteImageTable_855C59C,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80B9DB8
+};
+
+void sub_80B9D24(struct Sprite* sprite)
+{
+ int i;
+ int xPos = (s16)gUnknown_03005DEC + sprite->pos1.x + sprite->pos2.x;
+ int yPos = (s16)gUnknown_03005DE8 + sprite->pos1.y + sprite->pos2.y - 4;
+
+ for (i = 0; i < 4; i++)
+ {
+ u8 spriteId = CreateSprite(&gUnknown_0855C5EC, xPos, yPos, 0);
+ if (spriteId != 0x40)
+ {
+ StartSpriteAnim(&gSprites[spriteId], i);
+ gSprites[spriteId].data[0] = i;
+ gSprites[spriteId].oam.paletteNum = sprite->oam.paletteNum;
+ }
+ }
+}
+
+void sub_80B9DB8(struct Sprite* sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos1.x -= 16;
+ sprite->pos1.y -= 12;
+ break;
+ case 1:
+ sprite->pos1.x += 16;
+ sprite->pos1.y -= 12;
+ break;
+ case 2:
+ sprite->pos1.x -= 16;
+ sprite->pos1.y += 12;
+ break;
+ case 3:
+ sprite->pos1.x += 16;
+ sprite->pos1.y += 12;
+ break;
+ }
+ if ((u16)(sprite->pos1.x + 4) > 0xF8 || sprite->pos1.y < -4 || sprite->pos1.y > 0xA4)
+ DestroySprite(sprite);
+}
+
+void sub_80B9EDC(u8 taskId);
+
+bool8 sub_80B9E28(struct Sprite* sprite)
+{
+ u8 mapObjectIdBuffer;
+ if (!TryGetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &mapObjectIdBuffer))
+ {
+ struct MapObject *object;
+ int xPos, yPos;
+ u8 taskId;
+ object = &gMapObjects[mapObjectIdBuffer];
+ xPos = object->coords2.x - 7;
+ yPos = object->coords2.y - 7;
+ xPos = (gFieldEffectArguments[3] - xPos) * 16;
+ yPos = (gFieldEffectArguments[4] - yPos) * 16;
+ npc_coords_shift(object, gFieldEffectArguments[3] + 7, gFieldEffectArguments[4] + 7);
+ taskId = CreateTask(sub_80B9EDC, 0x50);
+ gTasks[taskId].data[1] = object->spriteId;
+ gTasks[taskId].data[2] = gSprites[object->spriteId].pos1.x + xPos;
+ gTasks[taskId].data[3] = gSprites[object->spriteId].pos1.y + yPos;
+ gTasks[taskId].data[8] = gFieldEffectArguments[5];
+ gTasks[taskId].data[9] = mapObjectIdBuffer;
+ }
+ return FALSE;
+}
+
+void sub_80B9EDC(u8 taskId)
+{
+ // BUG: Possible divide by zero
+ s16 *data = gTasks[taskId].data;
+ struct Sprite *sprite = &gSprites[data[1]];
+ switch (data[0])
+ {
+ case 0:
+ data[4] = sprite->pos1.x << 4;
+ data[5] = sprite->pos1.y << 4;
+ data[6] = (data[2] * 16 - data[4]) / data[8];
+ data[7] = (data[3] * 16 - data[5]) / data[8];
+ data[0]++;
+ case 1:
+ if (data[8] != 0)
+ {
+ data[8]--;
+ data[4] += data[6];
+ data[5] += data[7];
+ sprite->pos1.x = data[4] >> 4;
+ sprite->pos1.y = data[5] >> 4;
+ }
+ else
+ {
+ struct MapObject *object = &gMapObjects[data[9]];
+ sprite->pos1.x = data[2];
+ sprite->pos1.y = data[3];
+ npc_coords_shift_still(object);
+ object->mapobj_bit_3 = TRUE;
+ FieldEffectActiveListRemove(0x42);
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c
index e675ef0a5..1b88b42d7 100644
--- a/src/fldeff_teleport.c
+++ b/src/fldeff_teleport.c
@@ -37,7 +37,7 @@ bool8 FldEff_UseTeleport(void)
void sub_817C94C(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_TELEPORT);
- sub_80B7FC8();
+ CreateTeleportFieldEffectTask();
}
diff --git a/src/hof_pc.c b/src/hof_pc.c
index e5b6f96f8..44b929337 100644
--- a/src/hof_pc.c
+++ b/src/hof_pc.c
@@ -7,7 +7,6 @@
#include "script_menu.h"
#include "task.h"
-extern void (*gFieldCallback)(void);
extern void (*gUnknown_0300485C)(void);
extern void Overworld_PlaySpecialMapMusic(void);
diff --git a/src/item_menu.c b/src/item_menu.c
index d7edea301..4742d07a1 100755
--- a/src/item_menu.c
+++ b/src/item_menu.c
@@ -271,8 +271,6 @@ EWRAM_DATA struct ListBuffer2 *gUnknown_0203CE78 = 0;
EWRAM_DATA u16 gSpecialVar_ItemId = 0;
EWRAM_DATA struct TempWallyStruct *gUnknown_0203CE80 = 0;
-void (*gFieldCallback)(void);
-
extern u8 *gPocketNamesStringsTable[];
extern u8 gUnknown_08D9A88C[];
extern struct ListMenuTemplate gUnknown_08613F9C;
diff --git a/src/item_use.c b/src/item_use.c
index 80b33220e..d036da6d3 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -91,7 +91,6 @@ extern u8* sub_806CF78(u16);
extern void sub_81B89F0(void);
extern u8 GetItemEffectType(u16);
extern struct MapConnection *sub_8088A8C(s16, s16);
-extern void (*gFieldCallback)(void);
void MapPostLoadHook_UseItem(void);
void sub_80AF6D4(void);
@@ -167,7 +166,7 @@ void MapPostLoadHook_UseItem(void)
void Task_CallItemUseOnFieldCallback(u8 taskId)
{
- if (sub_80ABDFC() == 1)
+ if (IsWeatherNotFadingIn() == 1)
gUnknown_0203A0F4(taskId);
}
diff --git a/src/overworld.c b/src/overworld.c
index f42f0db7f..3d9a1bdc2 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -38,6 +38,7 @@
#include "roamer.h"
// #include "rotating_gate.h"
#include "safari_zone.h"
+#include "save.h"
#include "script.h"
// #include "script_pokemon_80C4.h"
#include "secret_base.h"
@@ -87,12 +88,11 @@ extern const struct MapHeader *const *const gMapGroups[];
extern const s32 gMaxFlashLevel;
extern const u16 gUnknown_82EC7C4[];
-extern u16 gSaveFileStatus;
-extern u16 gUnknown_03005DA8;
-extern bool8 (*gUnknown_03005DB0)(void);
-extern u8 gUnknown_03005DB4;
-extern u8 gFieldLinkPlayerCount;
-extern MainCallback gFieldCallback;
+u16 gUnknown_03005DA8;
+MainCallback gFieldCallback;
+bool8 (*gUnknown_03005DB0)(void);
+u8 gUnknown_03005DB4;
+u8 gFieldLinkPlayerCount;
// functions
extern void HealPlayerParty(void);
@@ -713,7 +713,7 @@ void sub_8084D5C(s16 a1, s16 a2)
{
u8 currMapType = Overworld_GetMapTypeOfSaveblockLocation();
u8 destMapType = GetMapTypeByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
- if (is_light_level_1_2_3_5_or_6(currMapType) && is_light_level_1_2_3_5_or_6(destMapType) != TRUE)
+ if (is_map_type_1_2_3_5_or_6(currMapType) && is_map_type_1_2_3_5_or_6(destMapType) != TRUE)
sub_8084DD4(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, a1 - 7, a2 - 6);
}
@@ -872,7 +872,7 @@ static void mli0_load_map(u32 a1)
LoadMapObjTemplatesFromHeader();
}
- v2 = is_light_level_1_2_3_5_or_6(gMapHeader.mapType);
+ v2 = is_map_type_1_2_3_5_or_6(gMapHeader.mapType);
indoors = Overworld_MapTypeIsIndoors(gMapHeader.mapType);
sub_80EB218();
@@ -1365,7 +1365,7 @@ u8 get_map_light_from_warp0(void)
return GetMapTypeByWarpData(&gUnknown_020322DC);
}
-bool8 is_light_level_1_2_3_5_or_6(u8 mapType)
+bool8 is_map_type_1_2_3_5_or_6(u8 mapType)
{
if (mapType == MAP_TYPE_ROUTE
|| mapType == MAP_TYPE_TOWN
diff --git a/src/player_pc.c b/src/player_pc.c
index 6f39fa449..2bdf527e7 100644
--- a/src/player_pc.c
+++ b/src/player_pc.c
@@ -436,7 +436,7 @@ void Mailbox_DoRedrawMailboxMenuAfterReturn(void)
static void ItemStorage_HandleReturnToProcessInput(u8 taskId)
{
- if (sub_80ABDFC() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
gTasks[taskId].func = ItemStorageMenuProcessInput;
}
@@ -673,7 +673,7 @@ static void pal_fill_for_maplights_or_black(void)
static void Mailbox_HandleReturnToProcessInput(u8 taskId)
{
- if(sub_80ABDFC() == TRUE)
+ if(IsWeatherNotFadingIn() == TRUE)
gTasks[taskId].func = Mailbox_ProcessInput;
}
diff --git a/src/pokeblock.c b/src/pokeblock.c
index 60087b5bf..f57b2f0c2 100644
--- a/src/pokeblock.c
+++ b/src/pokeblock.c
@@ -29,6 +29,7 @@
#include "battle_message.h"
#include "safari_zone.h"
#include "lilycove_lady.h"
+#include "overworld.h"
#define POKEBLOCK_MAX_FEEL 99
#define FIELD_E75_COUNT 7
@@ -70,7 +71,6 @@ enum
};
extern u16 gSpecialVar_ItemId;
-extern void (*gFieldCallback)(void);
extern const u16 gUnknown_0860F074[];
diff --git a/src/secret_base.c b/src/secret_base.c
index cd6143ed0..e2b7e20f1 100644
--- a/src/secret_base.c
+++ b/src/secret_base.c
@@ -40,8 +40,6 @@
#include "tv.h"
#include "secret_base.h"
-extern void (*gFieldCallback)(void);
-
extern void mapldr_default(void);
// Static type declarations
@@ -416,7 +414,7 @@ bool8 sub_80E909C(void)
void sub_80E90C8(u8 taskId)
{
FieldObjectTurn(&gMapObjects[gPlayerAvatar.mapObjectId], DIR_NORTH);
- if (sub_80ABDFC() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
{
EnableBothScriptContexts();
DestroyTask(taskId);
diff --git a/src/time_events.c b/src/time_events.c
index 1f169a5c6..1f46e7705 100644
--- a/src/time_events.c
+++ b/src/time_events.c
@@ -81,7 +81,7 @@ void UpdateShoalTideFlag(void)
1, // 23
};
- if (is_light_level_1_2_3_5_or_6(get_map_light_from_warp0()))
+ if (is_map_type_1_2_3_5_or_6(get_map_light_from_warp0()))
{
RtcCalcLocalTime();
if (tide[gLocalTime.hours])
diff --git a/src/walda_phrase.c b/src/walda_phrase.c
index 04789bfb5..0aa6f5aca 100644
--- a/src/walda_phrase.c
+++ b/src/walda_phrase.c
@@ -6,8 +6,7 @@
#include "main.h"
#include "text.h"
#include "new_game.h"
-
-extern void (*gFieldCallback)(void);
+#include "overworld.h"
extern const u8 gText_Peekaboo[];
diff --git a/sym_common.txt b/sym_common.txt
index 2038d4639..aabef2873 100644
--- a/sym_common.txt
+++ b/sym_common.txt
@@ -23,22 +23,7 @@ gBGTilemapBuffers2: @ 3005DA0
gBGTilemapBuffers3: @ 3005DA4
.space 0x4
-gUnknown_03005DA8: @ 3005DA8
- .space 0x4
-
-gFieldCallback: @ 3005DAC
-
- .include "item_menu.o"
-
-gUnknown_03005DB0: @ 3005DB0
- .space 0x4
-
-gUnknown_03005DB4: @ 3005DB4
- .space 0x4
-
-gFieldLinkPlayerCount: @ 3005DB8
- .space 0x8
-
+ .include "overworld.o"
.include "fieldmap.o"
.include "field_camera.o"
diff --git a/sym_ewram.txt b/sym_ewram.txt
index f456db4a8..4420ce70e 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -285,10 +285,7 @@ gUnknown_02038BC6: @ 2038BC6
.include "src/battle_setup.o"
.include "src/trainer_see.o"
.include "src/wild_encounter.o"
-
-gFieldEffectArguments: @ 2038C08
- .space 0x20
-
+ .include "src/field_effect.o"
.include "src/scanline_effect.o"
.include "src/option_menu.o"