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authorgarak <garakmon@gmail.com>2018-08-07 23:05:48 -0400
committergarak <garakmon@gmail.com>2018-08-07 23:05:48 -0400
commit45b730e4747df42c5bd2dd775d34cdaed51b4045 (patch)
treea5ad5aebc991ec4a51114a6f25147c688a113172
parent85ebd76cd03e1ee84f182585060b3a79b8653e85 (diff)
copy heal_location changes from pokeruby
-rw-r--r--include/heal_location.h17
-rw-r--r--src/heal_location.c96
-rw-r--r--src/overworld.c6
3 files changed, 45 insertions, 74 deletions
diff --git a/include/heal_location.h b/include/heal_location.h
index 1f966f1ae..94dac2417 100644
--- a/include/heal_location.h
+++ b/include/heal_location.h
@@ -1,12 +1,7 @@
#ifndef GUARD_HEAL_LOCATION_H
#define GUARD_HEAL_LOCATION_H
-// Exported type declarations
-
-struct UnkStruct_0859F534 {
- const union AffineAnimCmd *const *const affineAnims;
- void (* callback)(struct Sprite *sprite);
-};
+#include "sprite.h"
struct HealLocation
{
@@ -16,10 +11,8 @@ struct HealLocation
u16 y;
};
-// Exported RAM declarations
-
-// Exported ROM declarations
-
-const struct HealLocation *GetHealLocationPointer(u32 loc);
+u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum);
+const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum);
+const struct HealLocation *GetHealLocation(u32 index);
-#endif //GUARD_HEAL_LOCATION_H
+#endif // GUARD_HEAL_LOCATION_H
diff --git a/src/heal_location.c b/src/heal_location.c
index aa90fe1ae..41b9898fe 100644
--- a/src/heal_location.c
+++ b/src/heal_location.c
@@ -1,83 +1,61 @@
-
-// Includes
#include "global.h"
-#include "constants/maps.h"
#include "heal_location.h"
+#include "constants/maps.h"
-#define HEAL_LOCATION(map, x, y) {MAP_GROUP(map), MAP_NUM(map), x, y}
-
-// Static type declarations
-
-// Static RAM declarations
-
-// Static ROM declarations
-
-// .rodata
-
-static const struct HealLocation sHealLocations[] = {
- HEAL_LOCATION(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 4, 2),
- HEAL_LOCATION(LITTLEROOT_TOWN_MAYS_HOUSE_2F, 4, 2),
- HEAL_LOCATION(PETALBURG_CITY, 20, 17),
- HEAL_LOCATION(SLATEPORT_CITY, 19, 20),
- HEAL_LOCATION(MAUVILLE_CITY, 22, 6),
- HEAL_LOCATION(RUSTBORO_CITY, 16, 39),
- HEAL_LOCATION(FORTREE_CITY, 5, 7),
- HEAL_LOCATION(LILYCOVE_CITY, 24, 15),
- HEAL_LOCATION(MOSSDEEP_CITY, 28, 17),
- HEAL_LOCATION(SOOTOPOLIS_CITY, 43, 32),
- HEAL_LOCATION(EVER_GRANDE_CITY, 27, 49),
- HEAL_LOCATION(LITTLEROOT_TOWN, 5, 9),
- HEAL_LOCATION(LITTLEROOT_TOWN, 14, 9),
- HEAL_LOCATION(OLDALE_TOWN, 6, 17),
- HEAL_LOCATION(DEWFORD_TOWN, 2, 11),
- HEAL_LOCATION(LAVARIDGE_TOWN, 9, 7),
- HEAL_LOCATION(FALLARBOR_TOWN, 14, 8),
- HEAL_LOCATION(VERDANTURF_TOWN, 16, 4),
- HEAL_LOCATION(PACIFIDLOG_TOWN, 8, 16),
- HEAL_LOCATION(EVER_GRANDE_CITY, 18, 6),
- HEAL_LOCATION(SOUTHERN_ISLAND_EXTERIOR, 15, 20),
- HEAL_LOCATION(BATTLE_FRONTIER_OUTSIDE_EAST, 3, 52)
+static const struct HealLocation sHealLocations[] =
+{
+ {MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), 4, 2},
+ {MAP_GROUP(LITTLEROOT_TOWN_MAYS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_MAYS_HOUSE_2F), 4, 2},
+ {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), 20, 17},
+ {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), 19, 20},
+ {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), 22, 6},
+ {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), 16, 39},
+ {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), 5, 7},
+ {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), 24, 15},
+ {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), 28, 17},
+ {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), 43, 32},
+ {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 27, 49},
+ {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 5, 9},
+ {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 14, 9},
+ {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 6, 17},
+ {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 2, 11},
+ {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), 9, 7},
+ {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), 14, 8},
+ {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), 16, 4},
+ {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), 8, 16},
+ {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 18, 6},
+ {MAP_GROUP(SOUTHERN_ISLAND_EXTERIOR), MAP_NUM(SOUTHERN_ISLAND_EXTERIOR), 15, 20},
+ {MAP_GROUP(BATTLE_FRONTIER_OUTSIDE_EAST), MAP_NUM(BATTLE_FRONTIER_OUTSIDE_EAST), 3, 52},
};
-#define NUM_HEAL_LOCATIONS (ARRAY_COUNT(sHealLocations))
-
-// .text
-
-static u32 GetHealLocationIndexFromMapGroupAndNum(u16 mapGroup, u16 mapNum)
+u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum)
{
u32 i;
- for (i = 0; i < NUM_HEAL_LOCATIONS; i++)
+ for (i = 0; i < ARRAY_COUNT(sHealLocations); i++)
{
if (sHealLocations[i].group == mapGroup && sHealLocations[i].map == mapNum)
- {
return i + 1;
- }
}
return 0;
}
-const struct HealLocation *GetHealLocationPointerFromMapGroupAndNum(u16 mapGroup, u16 mapNum)
+const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum)
{
- u32 loc;
+ u32 index = GetHealLocationIndexByMap(mapGroup, mapNum);
- loc = GetHealLocationIndexFromMapGroupAndNum(mapGroup, mapNum);
- if (loc == 0)
- {
+ if (index == 0)
return NULL;
- }
- return &sHealLocations[loc - 1];
+ else
+ return &sHealLocations[index - 1];
}
-const struct HealLocation *GetHealLocationPointer(u32 loc)
+const struct HealLocation *GetHealLocation(u32 index)
{
- if (loc == 0)
- {
+ if (index == 0)
return NULL;
- }
- if (loc > NUM_HEAL_LOCATIONS)
- {
+ else if (index > ARRAY_COUNT(sHealLocations))
return NULL;
- }
- return &sHealLocations[loc - 1];
+ else
+ return &sHealLocations[index - 1];
}
diff --git a/src/overworld.c b/src/overworld.c
index 772f8a057..d85af9e4d 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -689,7 +689,7 @@ void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused)
void sub_8084CCC(u8 a1)
{
- const struct HealLocation *warp = GetHealLocationPointer(a1);
+ const struct HealLocation *warp = GetHealLocation(a1);
if (warp)
Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y);
@@ -702,7 +702,7 @@ void Overworld_SetWarpDestToLastHealLoc(void)
void Overworld_SetHealLocationWarp(u8 healLocationId)
{
- const struct HealLocation *healLocation = GetHealLocationPointer(healLocationId);
+ const struct HealLocation *healLocation = GetHealLocation(healLocationId);
if (healLocation != NULL)
SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y);
@@ -761,7 +761,7 @@ void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
void sub_8084F6C(u8 a1)
{
- const struct HealLocation *warp = GetHealLocationPointer(a1);
+ const struct HealLocation *warp = GetHealLocation(a1);
if (warp)
SetWarpData(&gSaveBlock1Ptr->warp1, warp->group, warp->map, -1, warp->x, warp->y);
}