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authorDizzyEggg <jajkodizzy@wp.pl>2017-12-31 16:28:57 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-12-31 16:28:57 +0100
commit4f950d698c241af92d81b0e1a55e3fd0a85cb83a (patch)
treee2ea51ca53b80538948e94b680ad7a2c40d0a5e6
parent1496ea3a24f188cad26ac40f5bfcc3e571f3311a (diff)
dump battle animation scripts
-rw-r--r--asm/battle_anim_80A9C70.s2
-rw-r--r--asm/battle_anim_80FE840.s6
-rwxr-xr-xasm/battle_anim_815A0D4.s12
-rw-r--r--asm/battle_anim_sound_tasks.s6
-rw-r--r--asm/macros/battle_anim_script.inc268
-rw-r--r--data/battle_anim_scripts.s10937
-rw-r--r--data/battle_scripts_1.s1
-rw-r--r--include/battle.h46
-rw-r--r--include/battle_anim.h8
-rw-r--r--include/constants/battle_anim.h85
-rw-r--r--src/battle_anim.c55
-rw-r--r--src/battle_controller_link_opponent.c1
-rw-r--r--src/battle_controller_link_partner.c1
-rw-r--r--src/battle_controller_opponent.c1
-rw-r--r--src/battle_controller_player.c1
-rw-r--r--src/battle_controller_player_partner.c1
-rw-r--r--src/battle_controller_recorded_opponent.c1
-rw-r--r--src/battle_controller_recorded_player.c1
-rw-r--r--src/battle_controller_safari.c1
-rw-r--r--src/battle_controller_wally.c1
-rw-r--r--src/battle_gfx_sfx_util.c11
-rw-r--r--src/battle_script_commands.c1
-rw-r--r--src/battle_util.c1
23 files changed, 11339 insertions, 109 deletions
diff --git a/asm/battle_anim_80A9C70.s b/asm/battle_anim_80A9C70.s
index bdb1a51ec..c471cc729 100644
--- a/asm/battle_anim_80A9C70.s
+++ b/asm/battle_anim_80A9C70.s
@@ -867,7 +867,7 @@ LaunchStatusAnimation: @ 80AA364
strb r4, [r0]
ldr r0, =gAnimBankTarget
strb r4, [r0]
- ldr r0, =gUnknown_082C92FC
+ ldr r0, =gBattleAnims_Statuses
movs r2, 0
bl LaunchBattleAnimation
ldr r0, =task0A_80788BC
diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s
index 75879519e..f00facdb3 100644
--- a/asm/battle_anim_80FE840.s
+++ b/asm/battle_anim_80FE840.s
@@ -17067,8 +17067,8 @@ sub_8107144: @ 8107144
.pool
thumb_func_end sub_8107144
- thumb_func_start update_fury_cutter_counter_copy
-update_fury_cutter_counter_copy: @ 8107168
+ thumb_func_start sub_8107168
+sub_8107168: @ 8107168
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -17081,7 +17081,7 @@ update_fury_cutter_counter_copy: @ 8107168
pop {r0}
bx r0
.pool
- thumb_func_end update_fury_cutter_counter_copy
+ thumb_func_end sub_8107168
thumb_func_start sub_8107188
sub_8107188: @ 8107188
diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s
index 611e4b067..d583f1e85 100755
--- a/asm/battle_anim_815A0D4.s
+++ b/asm/battle_anim_815A0D4.s
@@ -639,8 +639,8 @@ _0815A5AC:
.pool
thumb_func_end sub_815A52C
- thumb_func_start c3_80DE6F0
-c3_80DE6F0: @ 815A5C8
+ thumb_func_start sub_815A5C8
+sub_815A5C8: @ 815A5C8
lsls r0, 24
lsrs r0, 24
ldr r2, =gTasks
@@ -656,7 +656,7 @@ c3_80DE6F0: @ 815A5C8
strb r0, [r1]
bx lr
.pool
- thumb_func_end c3_80DE6F0
+ thumb_func_end sub_815A5C8
thumb_func_start sub_815A5F0
sub_815A5F0: @ 815A5F0
@@ -3271,8 +3271,8 @@ _0815BAFC:
.pool
thumb_func_end sub_815B7D0
- thumb_func_start c3_80DFBE4
-c3_80DFBE4: @ 815BB18
+ thumb_func_start sub_815BB18
+sub_815BB18: @ 815BB18
push {r4,lr}
lsls r0, 24
lsrs r0, 24
@@ -3297,7 +3297,7 @@ c3_80DFBE4: @ 815BB18
pop {r0}
bx r0
.pool
- thumb_func_end c3_80DFBE4
+ thumb_func_end sub_815BB18
thumb_func_start sub_815BB58
sub_815BB58: @ 815BB58
diff --git a/asm/battle_anim_sound_tasks.s b/asm/battle_anim_sound_tasks.s
index 4bfd7ae68..949934e1d 100644
--- a/asm/battle_anim_sound_tasks.s
+++ b/asm/battle_anim_sound_tasks.s
@@ -150,8 +150,8 @@ _08158C4C:
.pool
thumb_func_end sub_8158C04
- thumb_func_start mas_80DCF38
-mas_80DCF38: @ 8158C58
+ thumb_func_start sub_8158C58
+sub_8158C58: @ 8158C58
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -230,7 +230,7 @@ mas_80DCF38: @ 8158C58
pop {r0}
bx r0
.pool
- thumb_func_end mas_80DCF38
+ thumb_func_end sub_8158C58
thumb_func_start sub_8158D08
sub_8158D08: @ 8158D08
diff --git a/asm/macros/battle_anim_script.inc b/asm/macros/battle_anim_script.inc
new file mode 100644
index 000000000..b26d1218d
--- /dev/null
+++ b/asm/macros/battle_anim_script.inc
@@ -0,0 +1,268 @@
+@ commands
+
+ .macro loadspritegfx param0
+ .byte 0x0
+ .2byte \param0
+ .endm
+
+ .macro unloadspritegfx param0
+ .byte 0x1
+ .2byte \param0
+ .endm
+
+ .macro createsprite template, priority, argv:vararg
+ .byte 0x02
+ .4byte \template
+ .byte \priority
+ .byte (.Lsprite_\@_2 - .Lsprite_\@_1) / 2
+.Lsprite_\@_1:
+ .2byte \argv
+.Lsprite_\@_2:
+ .endm
+
+ .macro createvisualtask addr, priority, argv:vararg
+ .byte 0x03
+ .4byte \addr
+ .byte \priority
+ .byte (.Lcreatetask_\@_2 - .Lcreatetask_\@_1) / 2
+.Lcreatetask_\@_1:
+ .2byte \argv
+.Lcreatetask_\@_2:
+ .endm
+
+ .macro delay param0
+ .byte 0x4
+ .byte \param0
+ .endm
+
+ .macro waitforvisualfinish
+ .byte 0x5
+ .endm
+
+ .macro hang1
+ .byte 0x6
+ .endm
+
+ .macro hang2
+ .byte 0x7
+ .endm
+
+ .macro end
+ .byte 0x8
+ .endm
+
+ .macro playse param0
+ .byte 0x9
+ .2byte \param0
+ .endm
+
+ .macro monbg bank
+ .byte 0xa
+ .byte \bank
+ .endm
+
+ .macro clearmonbg bank
+ .byte 0xb
+ .byte \bank
+ .endm
+
+ .macro setalpha param0
+ .byte 0xc
+ .2byte \param0
+ .endm
+
+ .macro blendoff
+ .byte 0xd
+ .endm
+
+ .macro call param0
+ .byte 0xe
+ .4byte \param0
+ .endm
+
+ .macro return
+ .byte 0xf
+ .endm
+
+ .macro setarg param0, param1
+ .byte 0x10
+ .byte \param0
+ .2byte \param1
+ .endm
+
+ .macro choosetwoturnanim param0, param1
+ .byte 0x11
+ .4byte \param0
+ .4byte \param1
+ .endm
+
+ .macro jumpifmoveturn param0, param1
+ .byte 0x12
+ .byte \param0
+ .4byte \param1
+ .endm
+
+ .macro goto param0
+ .byte 0x13
+ .4byte \param0
+ .endm
+
+ .macro fadetobg param0
+ .byte 0x14
+ .byte \param0
+ .endm
+
+ .macro restorebg
+ .byte 0x15
+ .endm
+
+ .macro waitbgfadeout
+ .byte 0x16
+ .endm
+
+ .macro waitbgfadein
+ .byte 0x17
+ .endm
+
+ .macro changebg param0
+ .byte 0x18
+ .byte \param0
+ .endm
+
+ .macro playsewithpan param0, param1
+ .byte 0x19
+ .2byte \param0
+ .byte \param1
+ .endm
+
+ .macro setpan param0
+ .byte 0x1a
+ .byte \param0
+ .endm
+
+ .macro panse_1B param0, param1, param2, param3, param4
+ .byte 0x1b
+ .2byte \param0
+ .byte \param1
+ .byte \param2
+ .byte \param3
+ .byte \param4
+ .endm
+
+ .macro loopsewithpan param0, param1, param2, param3
+ .byte 0x1c
+ .2byte \param0
+ .byte \param1
+ .byte \param2
+ .byte \param3
+ .endm
+
+ .macro waitplaysewithpan param0, param1, param2
+ .byte 0x1d
+ .2byte \param0
+ .byte \param1
+ .byte \param2
+ .endm
+
+ .macro setbldcnt param0
+ .byte 0x1e
+ .2byte \param0
+ .endm
+
+ .macro createsoundtask addr, argv:vararg
+ .byte 0x1F
+ .4byte \addr
+ .byte (.Lcreatetask_1F_\@_2 - .Lcreatetask_1F_\@_1) / 2
+.Lcreatetask_1F_\@_1:
+ .2byte \argv
+.Lcreatetask_1F_\@_2:
+ .endm
+
+ .macro waitsound
+ .byte 0x20
+ .endm
+
+ .macro jumpargeq param0, param1, param2
+ .byte 0x21
+ .byte \param0
+ .2byte \param1
+ .4byte \param2
+ .endm
+
+ .macro monbg_22 bank
+ .byte 0x22
+ .byte \bank
+ .endm
+
+ .macro clearmonbg_23 bank
+ .byte 0x23
+ .byte \bank
+ .endm
+
+ .macro jumpifcontest param0
+ .byte 0x24
+ .4byte \param0
+ .endm
+
+ .macro fadetobgfromset param0, param1, param2
+ .byte 0x25
+ .byte \param0
+ .byte \param1
+ .byte \param2
+ .endm
+
+ .macro panse_26 param0, param1, param2, param3, param4
+ .byte 0x26
+ .2byte \param0
+ .byte \param1
+ .byte \param2
+ .byte \param3
+ .byte \param4
+ .endm
+
+ .macro panse_27 param0, param1, param2, param3, param4
+ .byte 0x27
+ .2byte \param0
+ .byte \param1
+ .byte \param2
+ .byte \param3
+ .byte \param4
+ .endm
+
+ .macro monbgprio_28 bank
+ .byte 0x28
+ .byte \bank
+ .endm
+
+ .macro monbgprio_29
+ .byte 0x29
+ .endm
+
+ .macro monbgprio_2A bank
+ .byte 0x2a
+ .byte \bank
+ .endm
+
+ .macro invisible bank
+ .byte 0x2b
+ .byte \bank
+ .endm
+
+ .macro visible bank
+ .byte 0x2c
+ .byte \bank
+ .endm
+
+ .macro doublebattle_2D bank
+ .byte 0x2d
+ .byte \bank
+ .endm
+
+ .macro doublebattle_2E bank
+ .byte 0x2e
+ .byte \bank
+ .endm
+
+ .macro stopsound
+ .byte 0x2f
+ .endm
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index e97943840..0d3c7a470 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -1,19 +1,10936 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
+ .include "asm/macros/battle_anim_script.inc"
+ .include "include/constants/battle_anim.h"
+ .include "include/constants/songs.h"
.section script_data, "aw", %progbits
+.align 2
gUnknown_082C8D64:: @ 82C8D64
- .incbin "baserom.gba", 0x2c8d64, 0x8
+ .2byte 0x2F, 0xC3, 0x140, 0xFFFF
+.align 2
gBattleAnims_Moves:: @ 82C8D6C
- .incbin "baserom.gba", 0x2c8d6c, 0x590
+ .4byte Move_NONE
+ .4byte Move_POUND
+ .4byte Move_KARATE_CHOP
+ .4byte Move_DOUBLE_SLAP
+ .4byte Move_COMET_PUNCH
+ .4byte Move_MEGA_PUNCH
+ .4byte Move_PAY_DAY
+ .4byte Move_FIRE_PUNCH
+ .4byte Move_ICE_PUNCH
+ .4byte Move_THUNDER_PUNCH
+ .4byte Move_SCRATCH
+ .4byte Move_VICE_GRIP
+ .4byte Move_GUILLOTINE
+ .4byte Move_RAZOR_WIND
+ .4byte Move_SWORDS_DANCE
+ .4byte Move_CUT
+ .4byte Move_GUST
+ .4byte Move_WING_ATTACK
+ .4byte Move_WHIRLWIND
+ .4byte Move_FLY
+ .4byte Move_BIND
+ .4byte Move_SLAM
+ .4byte Move_VINE_WHIP
+ .4byte Move_STOMP
+ .4byte Move_DOUBLE_KICK
+ .4byte Move_MEGA_KICK
+ .4byte Move_JUMP_KICK
+ .4byte Move_ROLLING_KICK
+ .4byte Move_SAND_ATTACK
+ .4byte Move_HEADBUTT
+ .4byte Move_HORN_ATTACK
+ .4byte Move_FURY_ATTACK
+ .4byte Move_HORN_DRILL
+ .4byte Move_TACKLE
+ .4byte Move_BODY_SLAM
+ .4byte Move_WRAP
+ .4byte Move_TAKE_DOWN
+ .4byte Move_THRASH
+ .4byte Move_DOUBLE_EDGE
+ .4byte Move_TAIL_WHIP
+ .4byte Move_POISON_STING
+ .4byte Move_TWINEEDLE
+ .4byte Move_PIN_MISSILE
+ .4byte Move_LEER
+ .4byte Move_BITE
+ .4byte Move_GROWL
+ .4byte Move_ROAR
+ .4byte Move_SING
+ .4byte Move_SUPERSONIC
+ .4byte Move_SONIC_BOOM
+ .4byte Move_DISABLE
+ .4byte Move_ACID
+ .4byte Move_EMBER
+ .4byte Move_FLAMETHROWER
+ .4byte Move_MIST
+ .4byte Move_WATER_GUN
+ .4byte Move_HYDRO_PUMP
+ .4byte Move_SURF
+ .4byte Move_ICE_BEAM
+ .4byte Move_BLIZZARD
+ .4byte Move_PSYBEAM
+ .4byte Move_BUBBLE_BEAM
+ .4byte Move_AURORA_BEAM
+ .4byte Move_HYPER_BEAM
+ .4byte Move_PECK
+ .4byte Move_DRILL_PECK
+ .4byte Move_SUBMISSION
+ .4byte Move_LOW_KICK
+ .4byte Move_COUNTER
+ .4byte Move_SEISMIC_TOSS
+ .4byte Move_STRENGTH
+ .4byte Move_ABSORB
+ .4byte Move_MEGA_DRAIN
+ .4byte Move_LEECH_SEED
+ .4byte Move_GROWTH
+ .4byte Move_RAZOR_LEAF
+ .4byte Move_SOLAR_BEAM
+ .4byte Move_POISON_POWDER
+ .4byte Move_STUN_SPORE
+ .4byte Move_SLEEP_POWDER
+ .4byte Move_PETAL_DANCE
+ .4byte Move_STRING_SHOT
+ .4byte Move_DRAGON_RAGE
+ .4byte Move_FIRE_SPIN
+ .4byte Move_THUNDER_SHOCK
+ .4byte Move_THUNDERBOLT
+ .4byte Move_THUNDER_WAVE
+ .4byte Move_THUNDER
+ .4byte Move_ROCK_THROW
+ .4byte Move_EARTHQUAKE
+ .4byte Move_FISSURE
+ .4byte Move_DIG
+ .4byte Move_TOXIC
+ .4byte Move_CONFUSION
+ .4byte Move_PSYCHIC
+ .4byte Move_HYPNOSIS
+ .4byte Move_MEDITATE
+ .4byte Move_AGILITY
+ .4byte Move_QUICK_ATTACK
+ .4byte Move_RAGE
+ .4byte Move_TELEPORT
+ .4byte Move_NIGHT_SHADE
+ .4byte Move_MIMIC
+ .4byte Move_SCREECH
+ .4byte Move_DOUBLE_TEAM
+ .4byte Move_RECOVER
+ .4byte Move_HARDEN
+ .4byte Move_MINIMIZE
+ .4byte Move_SMOKESCREEN
+ .4byte Move_CONFUSE_RAY
+ .4byte Move_WITHDRAW
+ .4byte Move_DEFENSE_CURL
+ .4byte Move_BARRIER
+ .4byte Move_LIGHT_SCREEN
+ .4byte Move_HAZE
+ .4byte Move_REFLECT
+ .4byte Move_FOCUS_ENERGY
+ .4byte Move_BIDE
+ .4byte Move_METRONOME
+ .4byte Move_MIRROR_MOVE @ doesn't have an actual animation
+ .4byte Move_SELF_DESTRUCT
+ .4byte Move_EGG_BOMB
+ .4byte Move_LICK
+ .4byte Move_SMOG
+ .4byte Move_SLUDGE
+ .4byte Move_BONE_CLUB
+ .4byte Move_FIRE_BLAST
+ .4byte Move_WATERFALL
+ .4byte Move_CLAMP
+ .4byte Move_SWIFT
+ .4byte Move_SKULL_BASH
+ .4byte Move_SPIKE_CANNON
+ .4byte Move_CONSTRICT
+ .4byte Move_AMNESIA
+ .4byte Move_KINESIS
+ .4byte Move_SOFT_BOILED
+ .4byte Move_HI_JUMP_KICK
+ .4byte Move_GLARE
+ .4byte Move_DREAM_EATER
+ .4byte Move_POISON_GAS
+ .4byte Move_BARRAGE
+ .4byte Move_LEECH_LIFE
+ .4byte Move_LOVELY_KISS
+ .4byte Move_SKY_ATTACK
+ .4byte Move_TRANSFORM
+ .4byte Move_BUBBLE
+ .4byte Move_DIZZY_PUNCH
+ .4byte Move_SPORE
+ .4byte Move_FLASH
+ .4byte Move_PSYWAVE
+ .4byte Move_SPLASH
+ .4byte Move_ACID_ARMOR
+ .4byte Move_CRABHAMMER
+ .4byte Move_EXPLOSION
+ .4byte Move_FURY_SWIPES
+ .4byte Move_BONEMERANG
+ .4byte Move_REST
+ .4byte Move_ROCK_SLIDE
+ .4byte Move_HYPER_FANG
+ .4byte Move_SHARPEN
+ .4byte Move_CONVERSION
+ .4byte Move_TRI_ATTACK
+ .4byte Move_SUPER_FANG
+ .4byte Move_SLASH
+ .4byte Move_SUBSTITUTE
+ .4byte Move_STRUGGLE
+ .4byte Move_SKETCH
+ .4byte Move_TRIPLE_KICK
+ .4byte Move_THIEF
+ .4byte Move_SPIDER_WEB
+ .4byte Move_MIND_READER
+ .4byte Move_NIGHTMARE
+ .4byte Move_FLAME_WHEEL
+ .4byte Move_SNORE
+ .4byte Move_CURSE
+ .4byte Move_FLAIL
+ .4byte Move_CONVERSION_2
+ .4byte Move_AEROBLAST
+ .4byte Move_COTTON_SPORE
+ .4byte Move_REVERSAL
+ .4byte Move_SPITE
+ .4byte Move_POWDER_SNOW
+ .4byte Move_PROTECT
+ .4byte Move_MACH_PUNCH
+ .4byte Move_SCARY_FACE
+ .4byte Move_FAINT_ATTACK
+ .4byte Move_SWEET_KISS
+ .4byte Move_BELLY_DRUM
+ .4byte Move_SLUDGE_BOMB
+ .4byte Move_MUD_SLAP
+ .4byte Move_OCTAZOOKA
+ .4byte Move_SPIKES
+ .4byte Move_ZAP_CANNON
+ .4byte Move_FORESIGHT
+ .4byte Move_DESTINY_BOND
+ .4byte Move_PERISH_SONG
+ .4byte Move_ICY_WIND
+ .4byte Move_DETECT
+ .4byte Move_BONE_RUSH
+ .4byte Move_LOCK_ON
+ .4byte Move_OUTRAGE
+ .4byte Move_SANDSTORM
+ .4byte Move_GIGA_DRAIN
+ .4byte Move_ENDURE
+ .4byte Move_CHARM
+ .4byte Move_ROLLOUT
+ .4byte Move_FALSE_SWIPE
+ .4byte Move_SWAGGER
+ .4byte Move_MILK_DRINK
+ .4byte Move_SPARK
+ .4byte Move_FURY_CUTTER
+ .4byte Move_STEEL_WING
+ .4byte Move_MEAN_LOOK
+ .4byte Move_ATTRACT
+ .4byte Move_SLEEP_TALK
+ .4byte Move_HEAL_BELL
+ .4byte Move_RETURN
+ .4byte Move_PRESENT
+ .4byte Move_FRUSTRATION
+ .4byte Move_SAFEGUARD
+ .4byte Move_PAIN_SPLIT
+ .4byte Move_SACRED_FIRE
+ .4byte Move_MAGNITUDE
+ .4byte Move_DYNAMIC_PUNCH
+ .4byte Move_MEGAHORN
+ .4byte Move_DRAGON_BREATH
+ .4byte Move_BATON_PASS
+ .4byte Move_ENCORE
+ .4byte Move_PURSUIT
+ .4byte Move_RAPID_SPIN
+ .4byte Move_SWEET_SCENT
+ .4byte Move_IRON_TAIL
+ .4byte Move_METAL_CLAW
+ .4byte Move_VITAL_THROW
+ .4byte Move_MORNING_SUN
+ .4byte Move_SYNTHESIS
+ .4byte Move_MOONLIGHT
+ .4byte Move_HIDDEN_POWER
+ .4byte Move_CROSS_CHOP
+ .4byte Move_TWISTER
+ .4byte Move_RAIN_DANCE
+ .4byte Move_SUNNY_DAY
+ .4byte Move_CRUNCH
+ .4byte Move_MIRROR_COAT
+ .4byte Move_PSYCH_UP
+ .4byte Move_EXTREME_SPEED
+ .4byte Move_ANCIENT_POWER
+ .4byte Move_SHADOW_BALL
+ .4byte Move_FUTURE_SIGHT
+ .4byte Move_ROCK_SMASH
+ .4byte Move_WHIRLPOOL
+ .4byte Move_BEAT_UP
+ .4byte Move_FAKE_OUT
+ .4byte Move_UPROAR
+ .4byte Move_STOCKPILE
+ .4byte Move_SPIT_UP
+ .4byte Move_SWALLOW
+ .4byte Move_HEAT_WAVE
+ .4byte Move_HAIL
+ .4byte Move_TORMENT
+ .4byte Move_FLATTER
+ .4byte Move_WILL_O_WISP
+ .4byte Move_MEMENTO
+ .4byte Move_FACADE
+ .4byte Move_FOCUS_PUNCH
+ .4byte Move_SMELLING_SALT
+ .4byte Move_FOLLOW_ME
+ .4byte Move_NATURE_POWER @ doesnt have an actual animation
+ .4byte Move_CHARGE
+ .4byte Move_TAUNT
+ .4byte Move_HELPING_HAND
+ .4byte Move_TRICK
+ .4byte Move_ROLE_PLAY
+ .4byte Move_WISH
+ .4byte Move_ASSIST
+ .4byte Move_INGRAIN
+ .4byte Move_SUPERPOWER
+ .4byte Move_MAGIC_COAT
+ .4byte Move_RECYCLE
+ .4byte Move_REVENGE
+ .4byte Move_BRICK_BREAK
+ .4byte Move_YAWN
+ .4byte Move_KNOCK_OFF
+ .4byte Move_ENDEAVOR
+ .4byte Move_ERUPTION
+ .4byte Move_SKILL_SWAP
+ .4byte Move_IMPRISON
+ .4byte Move_REFRESH
+ .4byte Move_GRUDGE
+ .4byte Move_SNATCH
+ .4byte Move_SECRET_POWER
+ .4byte Move_DIVE
+ .4byte Move_ARM_THRUST
+ .4byte Move_CAMOUFLAGE
+ .4byte Move_TAIL_GLOW
+ .4byte Move_LUSTER_PURGE
+ .4byte Move_MIST_BALL
+ .4byte Move_FEATHER_DANCE
+ .4byte Move_TEETER_DANCE
+ .4byte Move_BLAZE_KICK
+ .4byte Move_MUD_SPORT
+ .4byte Move_ICE_BALL
+ .4byte Move_NEEDLE_ARM
+ .4byte Move_SLACK_OFF
+ .4byte Move_HYPER_VOICE
+ .4byte Move_POISON_FANG
+ .4byte Move_CRUSH_CLAW
+ .4byte Move_BLAST_BURN
+ .4byte Move_HYDRO_CANNON
+ .4byte Move_METEOR_MASH
+ .4byte Move_ASTONISH
+ .4byte Move_WEATHER_BALL
+ .4byte Move_AROMATHERAPY
+ .4byte Move_FAKE_TEARS
+ .4byte Move_AIR_CUTTER
+ .4byte Move_OVERHEAT
+ .4byte Move_ODOR_SLEUTH
+ .4byte Move_ROCK_TOMB
+ .4byte Move_SILVER_WIND
+ .4byte Move_METAL_SOUND
+ .4byte Move_GRASS_WHISTLE
+ .4byte Move_TICKLE
+ .4byte Move_COSMIC_POWER
+ .4byte Move_WATER_SPOUT
+ .4byte Move_SIGNAL_BEAM
+ .4byte Move_SHADOW_PUNCH
+ .4byte Move_EXTRASENSORY
+ .4byte Move_SKY_UPPERCUT
+ .4byte Move_SAND_TOMB
+ .4byte Move_SHEER_COLD
+ .4byte Move_MUDDY_WATER
+ .4byte Move_BULLET_SEED
+ .4byte Move_AERIAL_ACE
+ .4byte Move_ICICLE_SPEAR
+ .4byte Move_IRON_DEFENSE
+ .4byte Move_BLOCK
+ .4byte Move_HOWL
+ .4byte Move_DRAGON_CLAW
+ .4byte Move_FRENZY_PLANT
+ .4byte Move_BULK_UP
+ .4byte Move_BOUNCE
+ .4byte Move_MUD_SHOT
+ .4byte Move_POISON_TAIL
+ .4byte Move_COVET
+ .4byte Move_VOLT_TACKLE
+ .4byte Move_MAGICAL_LEAF
+ .4byte Move_WATER_SPORT
+ .4byte Move_CALM_MIND
+ .4byte Move_LEAF_BLADE
+ .4byte Move_DRAGON_DANCE
+ .4byte Move_ROCK_BLAST
+ .4byte Move_SHOCK_WAVE
+ .4byte Move_WATER_PULSE
+ .4byte Move_DOOM_DESIRE
+ .4byte Move_PSYCHO_BOOST
+ .4byte Move_COUNT @ cannot be reached, because last move is Psycho Boost
-gUnknown_082C92FC:: @ 82C92FC
- .incbin "baserom.gba", 0x2c92fc, 0x24
+.align 2
+gBattleAnims_Statuses:: @ 82C92FC
+ .4byte Status_Poison
+ .4byte Status_Confusion
+ .4byte Status_Burn
+ .4byte Status_Infatuation
+ .4byte Status_Sleep
+ .4byte Status_Paralysis
+ .4byte Status_Freeze
+ .4byte Status_Curse
+ .4byte Status_Nightmare
-gUnknown_082C9320:: @ 82C9320
- .incbin "baserom.gba", 0x2c9320, 0x5c
+.align 2
+gBattleAnims_VariousTable:: @ 82C9320
+ .4byte Anim_CastformTransform
+ .4byte Anim_StatChange
+ .4byte Anim_SubsituteOff
+ .4byte Anim_SubsituteOn
+ .4byte Anim_Table_4
+ .4byte Anim_ItemKnockOff
+ .4byte Status_Wrap
+ .4byte Anim_ItemEffect
+ .4byte Anim_SmokeBallEscape
+ .4byte Anim_HangedOn
+ .4byte Anim_Rain
+ .4byte Anim_Sun
+ .4byte Anim_Sandstorm
+ .4byte Anim_Hail
+ .4byte Status_LeechSeed
+ .4byte Anim_Hit
+ .4byte Anim_ItemSteal
+ .4byte Anim_SnatchMove
+ .4byte Anim_FutureSightHit
+ .4byte Anim_DoomDesireHit
+ .4byte Anim_Table_x14
+ .4byte Status_Ingrain
+ .4byte Anim_WishHeal
-gUnknown_082C937C:: @ 82C937C
- .incbin "baserom.gba", 0x2c937c, 0xf32c
+.align 2
+gBattleAnims_Special:: @ 82C937C
+ .4byte Anim_LevelUp
+ .4byte Anim_SwitchOutPlayer
+ .4byte Anim_SwitchOutOpponent
+ .4byte Anim_BallThrow
+ .4byte Anim_SafariBallThrow
+ .4byte Anim_SubstituteToMon
+ .4byte Anim_MonToSubstitute
+
+Move_NONE:
+Move_MIRROR_MOVE:
+Move_POUND:
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W003, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_DOUBLE_SLAP:
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ choosetwoturnanim AnimScript_82C93F4, AnimScript_82C9408
+
+AnimScript_82C93DA:
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W003, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+AnimScript_82C93F4:
+ createsprite 0x8597358, 0x2, -8, 0, 1, 2
+ goto AnimScript_82C93DA
+
+AnimScript_82C9408:
+ createsprite 0x8597358, 0x2, 8, 0, 1, 2
+ goto AnimScript_82C93DA
+
+Move_POISON_POWDER:
+ loadspritegfx 0x2751
+ loadspritegfx 0x27A6
+ loopsewithpan SE_W077, +63, 0xA, 0x6
+ createsprite 0x8592148, 0x82, -30, -22, 117, 80, 5, 1
+ createsprite 0x8592148, 0x82, 10, -22, 117, 80, -5, 1
+ createsprite 0x8592148, 0x82, -25, -22, 117, 112, 5, 3
+ delay 0xF
+ createsprite 0x8592148, 0x82, -5, -22, 117, 80, -5, 1
+ createsprite 0x8592148, 0x82, 5, -22, 117, 96, 5, 1
+ createsprite 0x8592148, 0x82, 0, -22, 117, 69, -5, 1
+ createsprite 0x8592148, 0x82, -15, -22, 117, 112, 5, 2
+ delay 0x1E
+ createsprite 0x8592148, 0x82, -15, -22, 117, 112, 5, 2
+ createsprite 0x8592148, 0x82, 15, -22, 117, 80, -5, 1
+ createsprite 0x8592148, 0x82, -10, -22, 117, 96, 7, 2
+ createsprite 0x8592148, 0x82, -5, -22, 117, 90, -8, 0
+ delay 0x14
+ createsprite 0x8592148, 0x82, -10, -22, 117, 80, -5, 1
+ createsprite 0x8592148, 0x82, 0, -22, 117, 89, 5, 2
+ createsprite 0x8592148, 0x82, 20, -22, 117, 112, -8, 2
+ createsprite 0x8592148, 0x82, 5, -22, 117, 80, 5, 1
+ waitforvisualfinish
+ end
+
+Move_STUN_SPORE:
+ loadspritegfx 0x2754
+ loopsewithpan SE_W077, +63, 0xA, 0x6
+ createsprite 0x8592130, 0x82, -30, -22, 117, 80, 5, 1
+ createsprite 0x8592130, 0x82, 10, -22, 117, 80, -5, 1
+ createsprite 0x8592130, 0x82, -25, -22, 117, 112, 5, 3
+ delay 0xF
+ createsprite 0x8592130, 0x82, -5, -22, 117, 80, -5, 1
+ createsprite 0x8592130, 0x82, 5, -22, 117, 96, 5, 1
+ createsprite 0x8592130, 0x82, 0, -22, 117, 69, -5, 1
+ createsprite 0x8592130, 0x82, -15, -22, 117, 112, 5, 2
+ delay 0x1E
+ createsprite 0x8592130, 0x82, -15, -22, 117, 112, 5, 2
+ createsprite 0x8592130, 0x82, 15, -22, 117, 80, -5, 1
+ createsprite 0x8592130, 0x82, -10, -22, 117, 96, 7, 2
+ createsprite 0x8592130, 0x82, -5, -22, 117, 90, -8, 0
+ delay 0x14
+ createsprite 0x8592130, 0x82, -10, -22, 117, 80, -5, 1
+ createsprite 0x8592130, 0x82, 0, -22, 117, 89, 5, 2
+ createsprite 0x8592130, 0x82, 20, -22, 117, 112, -8, 2
+ createsprite 0x8592130, 0x82, 5, -22, 117, 80, 5, 1
+ waitforvisualfinish
+ end
+
+Move_SLEEP_POWDER:
+ loadspritegfx 0x2753
+ loopsewithpan SE_W077, +63, 0xA, 0x6
+ createsprite 0x8592118, 0x82, -30, -22, 117, 80, 5, 1
+ createsprite 0x8592118, 0x82, 10, -22, 117, 80, -5, 1
+ createsprite 0x8592118, 0x82, -25, -22, 117, 112, 5, 3
+ delay 0xF
+ createsprite 0x8592118, 0x82, -5, -22, 117, 80, -5, 1
+ createsprite 0x8592118, 0x82, 5, -22, 117, 96, 5, 1
+ createsprite 0x8592118, 0x82, 0, -22, 117, 69, -5, 1
+ createsprite 0x8592118, 0x82, -15, -22, 117, 112, 5, 2
+ delay 0x1E
+ createsprite 0x8592118, 0x82, -15, -22, 117, 112, 5, 2
+ createsprite 0x8592118, 0x82, 15, -22, 117, 80, -5, 1
+ createsprite 0x8592118, 0x82, -10, -22, 117, 96, 7, 2
+ createsprite 0x8592118, 0x82, -5, -22, 117, 90, -8, 0
+ delay 0x14
+ createsprite 0x8592118, 0x82, -10, -22, 117, 80, -5, 1
+ createsprite 0x8592118, 0x82, 0, -22, 117, 89, 5, 2
+ createsprite 0x8592118, 0x82, 20, -22, 117, 112, -8, 2
+ createsprite 0x8592118, 0x82, 5, -22, 117, 80, 5, 1
+ waitforvisualfinish
+ end
+
+Move_SWIFT:
+ loadspritegfx 0x27BE
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W129, -64
+ createsprite 0x8592404, 0x83, 20, -10, 20, 0, 22, 20, 1
+ delay 0x5
+ playsewithpan SE_W129, -64
+ createsprite 0x8592404, 0x83, 20, -10, 20, 5, 22, -18, 1
+ delay 0x5
+ playsewithpan SE_W129, -64
+ createsprite 0x8592404, 0x83, 20, -10, 20, -10, 22, 15, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 18, 1
+ delay 0x5
+ playsewithpan SE_W129, -64
+ createsprite 0x8592404, 0x83, 20, -10, 20, 0, 22, -20, 1
+ delay 0x5
+ playsewithpan SE_W129, -64
+ createsprite 0x8592404, 0x83, 20, -10, 20, 0, 22, 12, 1
+ delay 0x5
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_STRENGTH:
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W036, -64
+ createvisualtask sub_80D5644, 0x5, 0, 2, 0, 96, 30
+ waitforvisualfinish
+ delay 0xA
+ createsprite 0x857FE58, 0x2, 0, 0, 4
+ createvisualtask sub_80D5830, 0x2, 1, 18, 6, 2, 4
+ delay 0x4
+ playsewithpan SE_W025B, +63
+ createsprite 0x8597358, 0x3, 16, 12, 1, 1
+ delay 0x4
+ playsewithpan SE_W025B, +63
+ createsprite 0x8597358, 0x3, -16, -12, 1, 1
+ delay 0x4
+ playsewithpan SE_W025B, +63
+ createsprite 0x8597358, 0x3, 3, 4, 1, 1
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_TACKLE:
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x857FE28, 0x2, 4, 4
+ delay 0x6
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W004, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_BODY_SLAM:
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W036, -64
+ createsprite 0x857FE40, 0x2, 6, 1, 0
+ waitforvisualfinish
+ delay 0xB
+ createsprite 0x857FE70, 0x2, 0, 26, 0, 0, 5
+ delay 0x6
+ createsprite 0x8597358, 0x4, -10, 0, 1, 0
+ loopsewithpan SE_W025B, +63, 0xA, 0x2
+ delay 0x1
+ createsprite 0x857FE70, 0x2, 1, -28, 0, 0, 3
+ waitforvisualfinish
+ createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
+ waitforvisualfinish
+ delay 0xA
+ createsprite 0x857FE58, 0x2, 0, 0, 6
+ delay 0x5
+ createsprite 0x857FE58, 0x2, 1, 0, 6
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_SUPERSONIC:
+ loadspritegfx 0x27B3
+ monbg ANIM_ATK_PARTNER
+ monbgprio_2A ANIM_ATTACKER
+ setalpha 0x80C
+ createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1
+ call AnimScript_82C99FF
+ call AnimScript_82C99FF
+ call AnimScript_82C99FF
+ call AnimScript_82C99FF
+ call AnimScript_82C99FF
+ call AnimScript_82C99FF
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ end
+
+AnimScript_82C99FF:
+ playsewithpan SE_W048, -64
+ createsprite 0x8593428, 0x82, 16, 0, 0, 0, 30, 0
+ delay 0x2
+ return
+
+Move_SCREECH:
+ loadspritegfx 0x27B4
+ createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 2, 1
+ call AnimScript_82C9A4C
+ call AnimScript_82C9A4C
+ delay 0x10
+ createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 2, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82C9A4C:
+ playsewithpan SE_W103, -64
+ createsprite 0x8593440, 0x82, 16, 0, 0, 0, 30, 0
+ delay 0x2
+ return
+
+Move_FLAME_WHEEL:
+ loadspritegfx 0x272D
+ monbg ANIM_DEF_PARTNER
+ monbgprio_2A ANIM_TARGET
+ createsprite 0x8595584, 0x3, 0, 0, 56, 0
+ playsewithpan SE_W172, -64
+ delay 0x2
+ createsprite 0x8595584, 0x3, 0, 0, 56, 4
+ playsewithpan SE_W172, -64
+ delay 0x2
+ createsprite 0x8595584, 0x3, 0, 0, 56, 8
+ playsewithpan SE_W172, -64
+ delay 0x2
+ createsprite 0x8595584, 0x3, 0, 0, 56, 12
+ playsewithpan SE_W172, -64
+ delay 0x2
+ createsprite 0x8595584, 0x3, 0, 0, 56, 16
+ playsewithpan SE_W172, -64
+ delay 0x2
+ createsprite 0x8595584, 0x3, 0, 0, 56, 20
+ playsewithpan SE_W172, -64
+ delay 0x2
+ createsprite 0x8595584, 0x3, 0, 0, 56, 24
+ playsewithpan SE_W172, -64
+ waitforvisualfinish
+ createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 6
+ delay 0x4
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1
+ createvisualtask sub_80A7B98, 0x3, 1, 31, 12, 1, 1
+ playsewithpan SE_W172B, +63
+ call AnimScript_82D2D18
+ delay 0x7
+ createsprite 0x857FE58, 0x2, 0, 0, 9
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+AnimScript_82C9B50:
+ createsprite 0x8595584, 0x3, 0, 0, 50
+ delay 0x4
+ return
+
+Move_PIN_MISSILE:
+ loadspritegfx 0x27B1
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W026, -64
+ createsprite 0x8596A5C, 0x2, 20, -8, -8, -8, 20, -32
+ delay 0xF
+ createsprite 0x8596A5C, 0x2, 20, -8, 8, 8, 20, -40
+ delay 0x4
+ playsewithpan SE_W030, +63
+ createsprite 0x8597358, 0x3, -8, -8, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ delay 0x9
+ createsprite 0x8596A5C, 0x2, 20, -8, 0, 0, 20, -32
+ delay 0x4
+ playsewithpan SE_W030, +63
+ createsprite 0x8597358, 0x3, 8, 8, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ delay 0xE
+ playsewithpan SE_W030, +63
+ createsprite 0x8597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_ICICLE_SPEAR:
+ loadspritegfx 0x2816
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W196, -64
+ createsprite 0x8596A74, 0x2, 20, -8, -8, -8, 20, -32
+ delay 0xF
+ createsprite 0x8596A74, 0x2, 20, -8, 8, 8, 20, -40
+ delay 0x4
+ playsewithpan SE_W030, +63
+ createsprite 0x8597358, 0x3, -8, -8, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ delay 0x9
+ createsprite 0x8596A74, 0x2, 20, -8, 0, 0, 20, -32
+ delay 0x4
+ playsewithpan SE_W030, +63
+ createsprite 0x8597358, 0x3, 8, 8, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ delay 0xE
+ playsewithpan SE_W030, +63
+ createsprite 0x8597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_TAKE_DOWN:
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_80D5C50, 0x5, 0, -24, 8, 23, 10, 40, 10
+ delay 0x23
+ createsprite 0x859728C, 0x2, 31, 3, 1, 0, 10, 0, 0
+ createsprite 0x8597358, 0x4, -10, 0, 1, 0
+ playsewithpan SE_W025B, +63
+ delay 0x1
+ createsprite 0x857FE70, 0x2, 1, -16, 0, 0, 4
+ waitforvisualfinish
+ createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
+ waitforvisualfinish
+ delay 0x2
+ createsprite 0x857FE58, 0x2, 0, 0, 5
+ delay 0x3
+ createsprite 0x857FE58, 0x2, 1, 0, 7
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_DOUBLE_EDGE:
+ loadspritegfx 0x2797
+ playsewithpan SE_W129, -64
+ createsprite 0x859728C, 0x2, 2, 4, 2, 0x7FFF, 10, 0, 0
+ waitforvisualfinish
+ delay 0xA
+ playsewithpan SE_W207, -64
+ waitplaysewithpan SE_W207, -64, 0x8
+ createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 0, 16, 16, 0x7FFF
+ createsprite 0x857FE70, 0x2, 0, 20, 0, 0, 4
+ delay 0x3
+ waitforvisualfinish
+ playsewithpan SE_W025B, +63
+ createsprite 0x8597358, 0x84, -10, 0, 1, 0
+ createsprite 0x857FE70, 0x2, 1, -32, 0, 0, 3
+ waitforvisualfinish
+ createvisualtask sub_80D6134, 0x2, 8, -256, 0, 0
+ createvisualtask sub_80D6134, 0x2, 8, -256, 1, 0
+ createvisualtask sub_80D5484, 0x2, 0, 4, 0, 12, 1
+ createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
+ createsprite 0x8597274, 0x2, 1, 2, 16, 0, 0x7FFF
+ waitforvisualfinish
+ createvisualtask sub_80D6134, 0x2, 8, -256, 0, 1
+ createvisualtask sub_80D6134, 0x2, 8, -256, 1, 1
+ waitforvisualfinish
+ createsprite 0x857FE58, 0x2, 0, 0, 5
+ delay 0x3
+ createsprite 0x857FE58, 0x2, 1, 0, 7
+ waitforvisualfinish
+ end
+
+Move_POISON_STING:
+ loadspritegfx 0x27B1
+ loadspritegfx 0x2797
+ loadspritegfx 0x27A6
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W013B, -64
+ createsprite 0x8596A44, 0x82, 20, 0, -8, 0, 20
+ waitforvisualfinish
+ createsprite 0x8597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1
+ playsewithpan SE_W030, +63
+ waitforvisualfinish
+ call AnimScript_82D7A71
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_TWINEEDLE:
+ loadspritegfx 0x27B1
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ loopsewithpan SE_W013B, -64, 0x6, 0x2
+ createsprite 0x8596A44, 0x82, 10, -4, 0, -4, 20
+ createsprite 0x8596A44, 0x82, 20, 12, 10, 12, 20
+ delay 0x14
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1
+ createsprite 0x8597370, 0x3, 0, -4, 1, 3
+ loopsewithpan SE_W030, +63, 0x5, 0x2
+ delay 0x1
+ createsprite 0x8597370, 0x3, 10, 12, 1, 3
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_FIRE_BLAST:
+ loadspritegfx 0x272D
+ createsoundtask sub_8158B30, 144, 145
+ call AnimScript_82C9FE9
+ call AnimScript_82C9FE9
+ call AnimScript_82C9FE9
+ delay 0x18
+ createvisualtask sub_8116620, 0xA, 1, 3, 0, 8, 0
+ waitforvisualfinish
+ delay 0x13
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 20, 1
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 1, 2, 8, 0, 0
+ waitforvisualfinish
+ end
+
+AnimScript_82C9FE9:
+ createsprite 0x859551C, 0x82, 0, 0, 0
+ createsprite 0x859551C, 0x82, 0, 0, 51
+ createsprite 0x859551C, 0x82, 0, 0, 102
+ createsprite 0x859551C, 0x82, 0, 0, 153
+ createsprite 0x859551C, 0x82, 0, 0, 204
+ delay 0x5
+ return
+
+AnimScript_82CA02D:
+ createsprite 0x859556C, 0x82, 0, 0, 10, 0, -2
+ createsprite 0x859556C, 0x82, 0, 0, 13, -2, 0
+ createsprite 0x859556C, 0x82, 0, 0, 13, 2, 0
+ createsprite 0x859556C, 0x82, 0, 0, 15, -2, 2
+ createsprite 0x859556C, 0x82, 0, 0, 15, 2, 2
+ return
+
+Move_LEECH_SEED:
+ loadspritegfx 0x2716
+ playsewithpan SE_W077, -64
+ createsprite 0x85922BC, 0x82, 15, 0, 0, 24, 35, -32
+ delay 0x8
+ playsewithpan SE_W077, -64
+ createsprite 0x85922BC, 0x82, 15, 0, -16, 24, 35, -40
+ delay 0x8
+ playsewithpan SE_W077, -64
+ createsprite 0x85922BC, 0x82, 15, 0, 16, 24, 35, -37
+ delay 0xC
+ loopsewithpan SE_W039, +63, 0xA, 0x8
+ waitforvisualfinish
+ end
+
+Move_EMBER:
+ loadspritegfx 0x272D
+ loopsewithpan SE_W052, -64, 0x5, 0x2
+ createsprite 0x85954D4, 0x82, 20, 0, -16, 24, 20, 1
+ delay 0x4
+ createsprite 0x85954D4, 0x82, 20, 0, 0, 24, 20, 1
+ delay 0x4
+ createsprite 0x85954D4, 0x82, 20, 0, 16, 24, 20, 1
+ delay 0x10
+ playsewithpan SE_W172, +63
+ call AnimScript_82CA135
+ call AnimScript_82CA135
+ call AnimScript_82CA135
+ end
+
+AnimScript_82CA135:
+ createsprite 0x85954EC, 0x82, -24, 24, 24, 24, 20, 1, 1
+ delay 0x4
+ return
+
+Move_MEGA_PUNCH:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ monbg ANIM_TARGET
+ delay 0x2
+ createsprite 0x8597274, 0x2, 1, 0, 0, 16, 0
+ setalpha 0x80C
+ playsewithpan SE_W025, +63
+ createsprite 0x8595F48, 0x3, 0, 0, 0, 50
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
+ delay 0x32
+ call AnimScript_82CA1E9
+ createsprite 0x8597358, 0x2, 0, 0, 1, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
+ createsprite 0x859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ delay 0x2
+ restorebg
+ waitbgfadein
+ end
+
+AnimScript_82CA1E9:
+ delay 0x2
+ createvisualtask sub_8117E60, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82CA220
+ createvisualtask sub_815A8C8, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82CA212
+ jumpargeq 0x7, 0x1, AnimScript_82CA219
+
+AnimScript_82CA211:
+ return
+
+AnimScript_82CA212:
+ changebg BG_IMPACT_OPPONENT
+ goto AnimScript_82CA211
+
+AnimScript_82CA219:
+ changebg BG_IMPACT_PLAYER
+ goto AnimScript_82CA211
+
+AnimScript_82CA220:
+ changebg BG_IMPACT_CONTESTS
+ goto AnimScript_82CA211
+
+Move_MEGA_KICK:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ monbg ANIM_TARGET
+ delay 0x2
+ createsprite 0x8597274, 0x2, 1, 0, 0, 16, 0
+ setalpha 0x80C
+ playsewithpan SE_W025, +63
+ createsprite 0x8595F48, 0x3, 0, 0, 1, 50
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
+ delay 0x32
+ playsewithpan SE_W025B, +63
+ call AnimScript_82CA1E9
+ createsprite 0x8597358, 0x2, 0, 0, 1, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
+ createsprite 0x859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ delay 0x2
+ restorebg
+ waitbgfadein
+ end
+
+Move_COMET_PUNCH:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ choosetwoturnanim AnimScript_82CA2F1, AnimScript_82CA316
+
+AnimScript_82CA2D7:
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W004, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+AnimScript_82CA2F1:
+ createsprite 0x8597358, 0x2, -8, -8, 1, 2
+ createsprite 0x8595E98, 0x3, -8, 0, 8, 1, 0
+ goto AnimScript_82CA2D7
+
+AnimScript_82CA316:
+ createsprite 0x8597358, 0x2, 8, -8, 1, 2
+ createsprite 0x8595E98, 0x3, 8, 0, 8, 1, 0
+ goto AnimScript_82CA2D7
+
+Move_SONIC_BOOM:
+ loadspritegfx 0x2713
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ call AnimScript_82CA372
+ call AnimScript_82CA372
+ call AnimScript_82CA372
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 10, 1
+ call AnimScript_82CA38A
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82CA372:
+ playsewithpan SE_W013B, -64
+ createsprite 0x8593398, 0x82, 16, 0, 0, 0, 15
+ delay 0x4
+ return
+
+AnimScript_82CA38A:
+ createsprite 0x8597358, 0x83, 0, 0, 1, 2
+ delay 0x4
+ return
+
+Move_THUNDER_SHOCK:
+ loadspritegfx 0x2711
+ loadspritegfx 0x271B
+ createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0
+ waitforvisualfinish
+ delay 0xA
+ createvisualtask sub_810A7DC, 0x5, 0, -44, 0
+ playsewithpan SE_W085, +63
+ delay 0x9
+ createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0
+ waitforvisualfinish
+ delay 0x14
+ call AnimScript_82D7BEA
+ waitforvisualfinish
+ delay 0x14
+ createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0
+ waitforvisualfinish
+ end
+
+Move_THUNDERBOLT:
+ loadspritegfx 0x2711
+ loadspritegfx 0x282A
+ loadspritegfx 0x271B
+ createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0
+ waitforvisualfinish
+ delay 0xA
+ createvisualtask sub_810A7DC, 0x5, 24, -52, 0
+ playsewithpan SE_W085, +63
+ delay 0x7
+ createvisualtask sub_810A7DC, 0x5, -24, -52, 0
+ playsewithpan SE_W085, +63
+ delay 0x7
+ createvisualtask sub_810A7DC, 0x5, 0, -60, 1
+ playsewithpan SE_W085, +63
+ delay 0x9
+ createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0
+ waitforvisualfinish
+ delay 0x14
+ createsprite 0x85957E0, 0x83, 44, 0, 0, 3
+ createsprite 0x85957F8, 0x84, 0, 0, 32, 44, 0, 40, 0, -32765
+ createsprite 0x85957F8, 0x84, 0, 0, 32, 44, 64, 40, 1, -32765
+ createsprite 0x85957F8, 0x84, 0, 0, 32, 44, 128, 40, 0, -32765
+ createsprite 0x85957F8, 0x84, 0, 0, 32, 44, 192, 40, 2, -32765
+ createsprite 0x85957F8, 0x84, 0, 0, 16, 44, 32, 40, 0, -32765
+ createsprite 0x85957F8, 0x84, 0, 0, 16, 44, 96, 40, 1, -32765
+ createsprite 0x85957F8, 0x84, 0, 0, 16, 44, 160, 40, 0, -32765
+ createsprite 0x85957F8, 0x84, 0, 0, 16, 44, 224, 40, 2, -32765
+ playsewithpan SE_W063, +63
+ delay 0x0
+ createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0
+ delay 0x6
+ createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0
+ delay 0x6
+ createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0
+ delay 0x6
+ createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0
+ waitforvisualfinish
+ delay 0x14
+ waitplaysewithpan SE_W085B, +63, 0x13
+ call AnimScript_82D7BEA
+ waitforvisualfinish
+ delay 0x14
+ createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0
+ waitforvisualfinish
+ end
+
+Move_THUNDER_WAVE:
+ loadspritegfx 0x2711
+ loadspritegfx 0x271B
+ loadspritegfx 0x27BD
+ createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0
+ waitforvisualfinish
+ delay 0xA
+ createvisualtask sub_810A7DC, 0x5, 0, -48, 0
+ playsewithpan SE_W086, +63
+ delay 0x14
+ loopsewithpan SE_W085B, +63, 0xA, 0x4
+ createsprite 0x8595840, 0x82, -16, -16
+ delay 0x4
+ createsprite 0x8595840, 0x82, -16, 0
+ delay 0x4
+ createsprite 0x8595840, 0x82, -16, 16
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0
+ waitforvisualfinish
+ end
+
+Move_BEAT_UP:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ choosetwoturnanim AnimScript_82CA648, AnimScript_82CA6B9
+
+AnimScript_82CA643:
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+AnimScript_82CA648:
+ createsprite 0x8597358, 0x82, -20, -20, 1, 2
+ createsprite 0x8595E98, 0x83, -20, -12, 8, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, +63
+ delay 0x8
+ createsprite 0x8597358, 0x82, 8, 0, 1, 2
+ createsprite 0x8595E98, 0x83, 8, 8, 8, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, +63
+ goto AnimScript_82CA643
+
+AnimScript_82CA6B9:
+ createsprite 0x8597358, 0x82, 12, -20, 1, 2
+ createsprite 0x8595E98, 0x83, 12, -12, 8, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, +63
+ delay 0x8
+ createsprite 0x8597358, 0x82, -12, 0, 1, 2
+ createsprite 0x8595E98, 0x83, -12, 8, 8, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, +63
+ goto AnimScript_82CA643
+
+Move_STOMP:
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W104, +63
+ createsprite 0x8595F60, 0x3, 0, -32, 15
+ delay 0x13
+ createsprite 0x8597358, 0x2, 0, -8, 1, 1
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 4, 9, 1
+ playsewithpan SE_W025B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_TAIL_WHIP:
+ loopsewithpan SE_W039, -64, 0x18, 0x3
+ createvisualtask sub_80D5830, 0x2, 0, 12, 4, 2, 3
+ waitforvisualfinish
+ end
+
+Move_CUT:
+ loadspritegfx 0x279A
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W015, +63
+ createsprite 0x8592A1C, 0x2, 40, -32, 0
+ delay 0x5
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ waitforvisualfinish
+ end
+
+Move_HIDDEN_POWER:
+ loadspritegfx 0x27E9
+ playsewithpan SE_W036, -64
+ createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
+ waitforvisualfinish
+ delay 0x1E
+ createvisualtask sub_80A7B98, 0x5, 0, 20479, 12, 5, 1
+ delay 0x4
+ createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
+ playsewithpan SE_W179, -64
+ createsprite 0x8593A04, 0x2, 26, 0
+ createsprite 0x8593A04, 0x2, 26, 42
+ createsprite 0x8593A04, 0x2, 26, 84
+ createsprite 0x8593A04, 0x2, 26, 126
+ createsprite 0x8593A04, 0x2, 26, 168
+ createsprite 0x8593A04, 0x2, 26, 210
+ delay 0x34
+ setarg 0x7, 0xFFFF
+ playsewithpan SE_W115, -64
+ createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
+ createsprite 0x8593A1C, 0x82, 0
+ createsprite 0x8593A1C, 0x82, 32
+ createsprite 0x8593A1C, 0x82, 64
+ createsprite 0x8593A1C, 0x82, 96
+ createsprite 0x8593A1C, 0x82, 128
+ createsprite 0x8593A1C, 0x82, 160
+ createsprite 0x8593A1C, 0x82, 192
+ createsprite 0x8593A1C, 0x82, 224
+ end
+
+Move_REVERSAL:
+ loadspritegfx 0x27FC
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ playsewithpan SE_W197, -64
+ createsprite 0x859728C, 0x2, 31, 3, 3, 0x7FFF, 8, 0, 0
+ waitforvisualfinish
+ delay 0x1E
+ createvisualtask sub_8115A04, 0x2, 31, 3, 2, 0, 10, 0x7FFF
+ delay 0xA
+ playsewithpan SE_W179, -64
+ createsprite 0x85CE5D8, 0x2, 26, 0
+ createsprite 0x85CE5D8, 0x2, 26, 42
+ createsprite 0x85CE5D8, 0x2, 26, 84
+ createsprite 0x85CE5D8, 0x2, 26, 126
+ createsprite 0x85CE5D8, 0x2, 26, 168
+ createsprite 0x85CE5D8, 0x2, 26, 210
+ waitforvisualfinish
+ delay 0x14
+ createsprite 0x857FE28, 0x2, 6, 4
+ delay 0x8
+ playsewithpan SE_W233B, +63
+ createsprite 0x859728C, 0x2, 31, 3, 1, 0x7FFF, 8, 0, 0
+ createsprite 0x8595E98, 0x84, 0, 0, 10, 1, 0
+ createsprite 0x8597358, 0x83, 0, 0, 1, 1
+ createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
+ end
+
+Move_PURSUIT:
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ fadetobg BG_DARK
+ waitbgfadein
+ delay 0x0
+ setalpha 0x80C
+ choosetwoturnanim AnimScript_82CA99F, AnimScript_82CA9C8
+
+AnimScript_82CA996:
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ delay 0x0
+ restorebg
+ waitbgfadein
+ end
+
+AnimScript_82CA99F:
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0
+ goto AnimScript_82CA996
+
+AnimScript_82CA9C8:
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x3, 0, 0, 1, 1
+ createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0
+ goto AnimScript_82CA996
+
+Move_SPIKE_CANNON:
+ loadspritegfx 0x27B1
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_80D5C50, 0x5, 0, -4, 0, 4, 6, 8, 4
+ waitforvisualfinish
+ loopsewithpan SE_W013B, -64, 0x5, 0x3
+ createsprite 0x857FE58, 0x2, 0, 0, 5
+ createsprite 0x8596A44, 0x2, 10, -8, -8, -8, 20
+ createsprite 0x8596A44, 0x2, 18, 0, 0, 0, 20
+ createsprite 0x8596A44, 0x2, 26, 8, 8, 8, 20
+ waitforvisualfinish
+ createsprite 0x8597370, 0x3, -8, -8, 1, 2
+ createsprite 0x8597370, 0x3, 0, 0, 1, 2
+ createsprite 0x8597370, 0x3, 8, 8, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1
+ loopsewithpan SE_W030, +63, 0x5, 0x3
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_SWORDS_DANCE:
+ loadspritegfx 0x2715
+ monbg ANIM_ATTACKER
+ setalpha 0x80C
+ playsewithpan SE_W014, -64
+ createvisualtask sub_80D5830, 0x2, 0, 16, 6, 1, 4
+ createsprite 0x8593380, 0x2, 0, 0
+ delay 0x16
+ createvisualtask sub_8115D94, 0x2, 10005, 2, 2, 32754, 16, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ blendoff
+ delay 0x1
+ end
+
+Move_PSYCH_UP:
+ loadspritegfx 0x27D4
+ monbg ANIM_ATK_PARTNER
+ createvisualtask sub_8115B0C, 0x2, 1, 2, 6, 1, 11, 0
+ setalpha 0x80C
+ loopsewithpan SE_W060B, -64, 0x5, 0xA
+ createsprite 0x8596548, 0x2, 0, 0, 0, 0
+ createvisualtask sub_80D5EB8, 0x5, 0, 5, 2560, 8, 0
+ delay 0x7F
+ delay 0x4
+ playsewithpan SE_W060, -64
+ createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
+ createvisualtask sub_8116620, 0x9, 2, 2, 10, 0, 1023
+ delay 0x1E
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ waitforvisualfinish
+ end
+
+Move_DIZZY_PUNCH:
+ loadspritegfx 0x2759
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ call AnimScript_82CAC77
+ createsprite 0x8595E98, 0x85, 16, 8, 20, 1, 0
+ createsprite 0x8597358, 0x84, 16, 0, 1, 1
+ playsewithpan SE_W004, +63
+ createsprite 0x8595F78, 0x83, 16, 8, 160, -32
+ createsprite 0x8595F78, 0x83, 16, 8, -256, -40
+ createsprite 0x8595F78, 0x83, 16, 8, 128, -16
+ createsprite 0x8595F78, 0x83, 16, 8, 416, -38
+ createsprite 0x8595F78, 0x83, 16, 8, -128, -22
+ createsprite 0x8595F78, 0x83, 16, 8, -384, -31
+ delay 0xA
+ call AnimScript_82CAC77
+ createsprite 0x8595E98, 0x85, -16, -8, 20, 1, 0
+ createsprite 0x8597358, 0x84, -16, -16, 1, 1
+ playsewithpan SE_W233B, +63
+ createsprite 0x8595F78, 0x83, -16, -8, 160, -32
+ createsprite 0x8595F78, 0x83, -16, -8, -256, -40
+ createsprite 0x8595F78, 0x83, -16, -8, 128, -16
+ createsprite 0x8595F78, 0x83, -16, -8, 416, -38
+ createsprite 0x8595F78, 0x83, -16, -8, -128, -22
+ createsprite 0x8595F78, 0x83, -16, -8, -384, -31
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+AnimScript_82CAC77:
+ createsprite 0x857FE28, 0x2, 6, 4
+ delay 0x6
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1
+ return
+
+Move_FIRE_SPIN:
+ loadspritegfx 0x272D
+ playsewithpan SE_W221B, +63
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 47, 1
+ call AnimScript_82CACBF
+ call AnimScript_82CACBF
+ call AnimScript_82CACBF
+ waitforvisualfinish
+ end
+
+AnimScript_82CACBF:
+ createsprite 0x8596B88, 0x82, 0, 28, 528, 30, 13, 50, 1
+ delay 0x2
+ createsprite 0x8596B88, 0x82, 0, 32, 480, 20, 16, -46, 1
+ delay 0x2
+ createsprite 0x8596B88, 0x82, 0, 33, 576, 20, 8, 42, 1
+ delay 0x2
+ createsprite 0x8596B88, 0x82, 0, 31, 400, 25, 11, -42, 1
+ delay 0x2
+ createsprite 0x8596B88, 0x82, 0, 28, 512, 25, 16, 46, 1
+ delay 0x2
+ createsprite 0x8596B88, 0x82, 0, 33, 464, 30, 15, -50, 1
+ delay 0x2
+ return
+
+Move_FURY_CUTTER:
+ loadspritegfx 0x279A
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W013, +63
+ createvisualtask sub_8107144, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82CADA7
+ goto AnimScript_82CADB9
+
+AnimScript_82CAD6A:
+ createvisualtask sub_8107168, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82CAD8E
+ jumpargeq 0x7, 0x2, AnimScript_82CADCB
+ jumpargeq 0x7, 0x3, AnimScript_82CADE5
+ goto AnimScript_82CADFF
+
+AnimScript_82CAD8E:
+ delay 0x5
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ waitforvisualfinish
+ end
+
+AnimScript_82CADA7:
+ createsprite 0x8592A1C, 0x2, 40, -32, 0
+ goto AnimScript_82CAD6A
+
+AnimScript_82CADB9:
+ createsprite 0x8592A1C, 0x2, 40, -32, 1
+ goto AnimScript_82CAD6A
+
+AnimScript_82CADCB:
+ createsprite 0x859728C, 0x2, 31, 3, 1, 10505, 4, 0, 0
+ goto AnimScript_82CAD8E
+
+AnimScript_82CADE5:
+ createsprite 0x859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0
+ goto AnimScript_82CAD8E
+
+AnimScript_82CADFF:
+ createsprite 0x859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0
+ goto AnimScript_82CAD8E
+
+Move_SELF_DESTRUCT:
+ loadspritegfx 0x27D6
+ createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 31
+ createvisualtask sub_80D52D0, 0x5, 4, 6, 0, 38, 1
+ createvisualtask sub_80D52D0, 0x5, 5, 6, 0, 38, 1
+ createvisualtask sub_80D52D0, 0x5, 6, 6, 0, 38, 1
+ createvisualtask sub_80D52D0, 0x5, 7, 6, 0, 38, 1
+ createvisualtask sub_80D52D0, 0x5, 8, 6, 0, 38, 1
+ call AnimScript_82CAE9F
+ call AnimScript_82CAE9F
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 2, 1, 9, 0, 31
+ end
+
+AnimScript_82CAE9F:
+ playsewithpan SE_W120, -64
+ createsprite 0x859371C, 0x3, 0, 0, 0, 1
+ delay 0x6
+ playsewithpan SE_W120, -64
+ createsprite 0x859371C, 0x3, 24, -24, 0, 1
+ delay 0x6
+ playsewithpan SE_W120, -64
+ createsprite 0x859371C, 0x3, -16, 16, 0, 1
+ delay 0x6
+ playsewithpan SE_W120, -64
+ createsprite 0x859371C, 0x3, -24, -12, 0, 1
+ delay 0x6
+ playsewithpan SE_W120, -64
+ createsprite 0x859371C, 0x3, 16, 16, 0, 1
+ delay 0x6
+ return
+
+Move_SLAM:
+ loadspritegfx 0x2748
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W004, -64
+ createsprite 0x857FE70, 0x2, 0, 20, 3, 0, 4
+ delay 0x1
+ createsprite 0x85928D0, 0x2, 0, 0
+ delay 0x3
+ playsewithpan SE_W025B, +63
+ createsprite 0x8597358, 0x3, 0, 0, 1, 1
+ createsprite 0x857FE70, 0x2, 1, -12, 10, 0, 3
+ createsprite 0x857FE58, 0x2, 0, 0, 5
+ delay 0x3
+ createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
+ waitforvisualfinish
+ delay 0x5
+ createsprite 0x857FE58, 0x2, 1, 0, 6
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_VINE_WHIP:
+ loadspritegfx 0x282F
+ playsewithpan SE_W026, -64
+ createsprite 0x857FE28, 0x2, 4, 6
+ delay 0x6
+ playsewithpan SE_W010, +63
+ createsprite 0x85928E8, 0x82, 0, 0
+ delay 0x6
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 1
+ end
+
+Move_DRILL_PECK:
+ loadspritegfx 0x2797
+ loadspritegfx 0x27B2
+ createsprite 0x8592CD8, 0x2, 0
+ playsewithpan SE_W029, -64
+ waitforvisualfinish
+ delay 0x2
+ createsprite 0x8592CD8, 0x2, 1
+ delay 0x2
+ loopsewithpan SE_W030, +63, 0x4, 0x8
+ createvisualtask sub_810EB88, 0x5
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
+ waitforvisualfinish
+ createsprite 0x8592CD8, 0x2, 2
+ waitforvisualfinish
+ createsprite 0x857FE58, 0x2, 0, 0, 6
+ waitforvisualfinish
+ end
+
+Move_WATERFALL:
+ loadspritegfx 0x27A4
+ loadspritegfx 0x27AB
+ loadspritegfx 0x279D
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 23, 1
+ delay 0x5
+ playsewithpan SE_W152, -64
+ createsprite 0x8595238, 0x2, 10, 10, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, -64
+ createsprite 0x8595238, 0x2, -15, 0, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, -64
+ createsprite 0x8595238, 0x2, 20, 10, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, -64
+ createsprite 0x8595238, 0x2, 0, -10, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, -64
+ createsprite 0x8595238, 0x2, -10, 15, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, -64
+ createsprite 0x8595238, 0x2, 25, 20, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, -64
+ createsprite 0x8595238, 0x2, -20, 20, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, -64
+ createsprite 0x8595238, 0x2, 12, 0, 25, 0
+ waitforvisualfinish
+ delay 0xA
+ createsprite 0x857FE28, 0x2, 6, 5
+ delay 0x6
+ call AnimScript_82CB102
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82CB102:
+ playsewithpan SE_W127, +63
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 17, 1
+ createsprite 0x8597388, 0x3, 0, 20, 1, 1
+ createsprite 0x8595250, 0x4, 0, 20
+ createsprite 0x8595250, 0x4, 0, 20
+ delay 0x2
+ createsprite 0x8597388, 0x3, 0, 15, 1, 1
+ createsprite 0x8595250, 0x4, 0, 15
+ createsprite 0x8595250, 0x4, 0, 15
+ delay 0x2
+ createsprite 0x8597388, 0x3, 0, 10, 1, 1
+ createsprite 0x8595250, 0x4, 0, 10
+ createsprite 0x8595250, 0x4, 0, 10
+ delay 0x2
+ createsprite 0x8597388, 0x3, 0, 5, 1, 1
+ createsprite 0x8595250, 0x4, 0, 5
+ createsprite 0x8595250, 0x4, 0, 5
+ delay 0x2
+ createsprite 0x8597388, 0x3, 0, 0, 1, 1
+ createsprite 0x8595250, 0x4, 0, 0
+ createsprite 0x8595250, 0x4, 0, 0
+ delay 0x2
+ createsprite 0x8597388, 0x3, 0, -5, 1, 1
+ createsprite 0x8595250, 0x4, 0, -5
+ createsprite 0x8595250, 0x4, 0, -5
+ delay 0x2
+ createsprite 0x8597388, 0x3, 0, -10, 1, 1
+ createsprite 0x8595250, 0x4, 0, -10
+ createsprite 0x8595250, 0x4, 0, -10
+ delay 0x2
+ createsprite 0x8597388, 0x3, 0, -15, 1, 1
+ createsprite 0x8595250, 0x4, 0, -15
+ createsprite 0x8595250, 0x4, 0, -15
+ delay 0x2
+ createsprite 0x8597388, 0x3, 0, -20, 1, 1
+ createsprite 0x8595250, 0x4, 0, -20
+ createsprite 0x8595250, 0x4, 0, -20
+ return
+
+Move_EXPLOSION:
+ loadspritegfx 0x27D6
+ createsprite 0x859728C, 0x2, 1, 8, 9, 8474, 8, 0, 8
+ createvisualtask sub_80D52D0, 0x5, 4, 8, 0, 40, 1
+ createvisualtask sub_80D52D0, 0x5, 5, 8, 0, 40, 1
+ createvisualtask sub_80D52D0, 0x5, 6, 8, 0, 40, 1
+ createvisualtask sub_80D52D0, 0x5, 7, 8, 0, 40, 1
+ createvisualtask sub_80D52D0, 0x5, 8, 8, 0, 40, 1
+ call AnimScript_82CB312
+ call AnimScript_82CB312
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 1, 1, 16, 16, 0x7FFF
+ delay 0x32
+ createvisualtask sub_8116620, 0xA, 1, 3, 16, 0, 0x7FFF
+ end
+
+AnimScript_82CB312:
+ playsewithpan SE_W153, -64
+ createsprite 0x859371C, 0x3, 0, 0, 0, 1
+ delay 0x6
+ playsewithpan SE_W153, -64
+ createsprite 0x859371C, 0x3, 24, -24, 0, 1
+ delay 0x6
+ playsewithpan SE_W153, -64
+ createsprite 0x859371C, 0x3, -16, 16, 0, 1
+ delay 0x6
+ playsewithpan SE_W153, -64
+ createsprite 0x859371C, 0x3, -24, -12, 0, 1
+ delay 0x6
+ playsewithpan SE_W153, -64
+ createsprite 0x859371C, 0x3, 16, 16, 0, 1
+ delay 0x6
+ return
+
+Move_DEFENSE_CURL:
+ loadspritegfx 0x27FA
+ loopsewithpan SE_W161, -64, 0x12, 0x3
+ createvisualtask sub_811489C, 0x5, 0, 0
+ createvisualtask sub_815B338, 0x5
+ waitforvisualfinish
+ createsprite 0x85CE338, 0x2, 0, 6, 0, 1
+ waitforvisualfinish
+ createvisualtask sub_811489C, 0x5, 0, 1
+ waitforvisualfinish
+ end
+
+Move_PROTECT:
+ loadspritegfx 0x2828
+ monbg ANIM_ATK_PARTNER
+ monbgprio_28 ANIM_ATTACKER
+ waitplaysewithpan SE_W115, -64, 0x10
+ createsprite 0x8592ADC, 0x2, 24, 0, 90
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ end
+
+Move_DETECT:
+ loadspritegfx 0x2757
+ createsprite 0x8597274, 0x2, 1, 2, 0, 9, 0
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 0x7FFF
+ delay 0x12
+ playsewithpan SE_W197, -64
+ createsprite 0x853EE84, 0xD, 20, -20
+ waitforvisualfinish
+ delay 0xA
+ createsprite 0x8597274, 0x2, 1, 2, 9, 0, 0
+ createvisualtask sub_8116620, 0xA, 2, 2, 9, 0, 0x7FFF
+ waitforvisualfinish
+ end
+
+Move_FRUSTRATION:
+ loadspritegfx 0x2797
+ loadspritegfx 0x2767
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_80A8140, 0x1
+ jumpargeq 0x7, 0x0, AnimScript_82CB464
+ jumpargeq 0x7, 0x1, AnimScript_82CB56A
+ jumpargeq 0x7, 0x2, AnimScript_82CB637
+ goto AnimScript_82CB6B3
+
+AnimScript_82CB45F:
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82CB464:
+ playsewithpan SE_W082, -64
+ createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1
+ createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31
+ waitforvisualfinish
+ delay 0x14
+ playsewithpan SE_W207B, -64
+ createsprite 0x859368C, 0x2, 0, 20, -28
+ waitforvisualfinish
+ playsewithpan SE_W207B, -64
+ createsprite 0x859368C, 0x2, 0, 20, -28
+ waitforvisualfinish
+ delay 0xA
+ createvisualtask sub_80D5EB8, 0x5, 0, 16, 6144, 8, 0
+ delay 0x5
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 30, 1
+ createsprite 0x8597358, 0x3, 0, 0, 1, 0
+ playsewithpan SE_W004, +63
+ delay 0x5
+ createsprite 0x8597358, 0x3, 24, 8, 1, 0
+ playsewithpan SE_W004, +63
+ delay 0x5
+ createsprite 0x8597358, 0x3, -24, -16, 1, 0
+ playsewithpan SE_W004, +63
+ delay 0x5
+ createsprite 0x8597358, 0x3, 8, 4, 1, 0
+ playsewithpan SE_W004, +63
+ delay 0x5
+ createsprite 0x8597358, 0x3, -16, 19, 1, 0
+ playsewithpan SE_W004, +63
+ delay 0x5
+ createsprite 0x8597358, 0x3, 18, -18, 1, 0
+ playsewithpan SE_W004, +63
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31
+ goto AnimScript_82CB45F
+
+AnimScript_82CB56A:
+ playsewithpan SE_W082, -64
+ createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1
+ createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31
+ waitforvisualfinish
+ delay 0x14
+ playsewithpan SE_W207B, -64
+ createsprite 0x859368C, 0x2, 0, 20, -28
+ waitforvisualfinish
+ delay 0x5
+ createvisualtask sub_815C3A8, 0x5
+ delay 0x7
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x3, 0, 8, 1, 1
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
+ delay 0xE
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x3, 12, -6, 1, 1
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
+ delay 0xE
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x3, -12, -6, 1, 1
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31
+ goto AnimScript_82CB45F
+
+AnimScript_82CB637:
+ playsewithpan SE_W207B, -64
+ createsprite 0x859368C, 0x2, 0, 20, -28
+ waitforvisualfinish
+ delay 0x5
+ createsprite 0x857FE28, 0x2, 4, 4
+ delay 0x6
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x2, 10, 4, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ createsprite 0x857FE28, 0x2, 4, 4
+ delay 0x6
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x2, -10, -4, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
+ goto AnimScript_82CB45F
+
+AnimScript_82CB6B3:
+ createsprite 0x85CE4D0, 0x2, 20, -28
+ waitforvisualfinish
+ delay 0xA
+ createsprite 0x857FE28, 0x2, 10, 2
+ delay 0xC
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
+ goto AnimScript_82CB45F
+
+Move_SAFEGUARD:
+ loadspritegfx 0x2804
+ monbg ANIM_ATK_PARTNER
+ setalpha 0x808
+ playsewithpan SE_W208, -64
+ createsprite 0x8593C64, 0x2
+ delay 0x4
+ createsprite 0x8593C64, 0x2
+ delay 0x4
+ createsprite 0x8593C64, 0x2
+ waitforvisualfinish
+ playsewithpan SE_REAPOKE, -64
+ createvisualtask sub_8115A04, 0x2, 10, 0, 2, 0, 10, 0x7FFF
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ end
+
+Move_PAIN_SPLIT:
+ loadspritegfx 0x27FF
+ createsprite 0x85CE590, 0x2, -8, -42, 0
+ createsprite 0x85CE590, 0x82, -8, -42, 1
+ delay 0xA
+ playsewithpan SE_W207B, 0
+ createvisualtask sub_815CA20, 0x2, 0, 0
+ createvisualtask sub_815CA20, 0x2, 1, 0
+ waitforvisualfinish
+ createsprite 0x85CE590, 0x2, -24, -42, 0
+ createsprite 0x85CE590, 0x82, -24, -42, 1
+ delay 0xA
+ playsewithpan SE_W207B, 0
+ createvisualtask sub_815CA20, 0x2, 0, 1
+ createvisualtask sub_815CA20, 0x2, 1, 1
+ waitforvisualfinish
+ createsprite 0x85CE590, 0x2, 8, -42, 0
+ createsprite 0x85CE590, 0x82, 8, -42, 1
+ delay 0xA
+ playsewithpan SE_W207B, 0
+ createvisualtask sub_815CA20, 0x2, 0, 2
+ createvisualtask sub_815CA20, 0x2, 1, 2
+ end
+
+Move_VICE_GRIP:
+ loadspritegfx 0x279A
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W011, +63
+ createsprite 0x8593590, 0x2, 0
+ createsprite 0x8593590, 0x2, 1
+ delay 0x9
+ createsprite 0x8597358, 0x1, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 5, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_GUILLOTINE:
+ loadspritegfx 0x279A
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
+ waitbgfadein
+ playsewithpan SE_W011, +63
+ createsprite 0x85935D0, 0x2, 0
+ createsprite 0x85935D0, 0x2, 1
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0
+ delay 0x9
+ createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 23, 1
+ delay 0x2E
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 8, 1
+ createsprite 0x8597358, 0x3, 0, 0, 1, 0
+ createsprite 0x859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
+ playsewithpan SE_W013, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ restorebg
+ waitbgfadein
+ end
+
+Move_PAY_DAY:
+ loadspritegfx 0x2774
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W013B, -64
+ createsprite 0x85934D8, 0x2, 20, 0, 0, 0, 1152
+ waitforvisualfinish
+ playsewithpan SE_W006, +63
+ createsprite 0x8597358, 0x1, 0, 0, 1, 2
+ createsprite 0x85934F0, 0x2
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_OUTRAGE:
+ loadspritegfx 0x272D
+ loopsewithpan SE_W082, -64, 0x8, 0x3
+ createvisualtask sub_8115A04, 0x2, 7, 2, 5, 3, 8, 430
+ createvisualtask sub_80D5830, 0x2, 0, 12, 6, 5, 4
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, 0, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, 0, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, 0, 1280, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, 0, -1280, 3
+ delay 0x0
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 40, 1
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, 768, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, 768, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, -768, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, -768, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, 0, 3
+ call AnimScript_82CBA0F
+ call AnimScript_82CBA0F
+ waitforvisualfinish
+ end
+
+AnimScript_82CBA0F:
+ delay 0x3
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, 0, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, 0, 1280, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, 0, -1280, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, 768, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, 768, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, -768, 3
+ delay 0x0
+ createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, -768, 3
+ return
+
+Move_SPARK:
+ loadspritegfx 0x2797
+ loadspritegfx 0x271B
+ delay 0x0
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551
+ playsewithpan SE_W085B, -64
+ createsprite 0x859574C, 0x0, 32, 24, 190, 12, 0, 1, 0
+ delay 0x0
+ createsprite 0x859574C, 0x0, 80, 24, 22, 12, 0, 1, 0
+ createsprite 0x859574C, 0x0, 156, 24, 121, 13, 0, 1, 1
+ delay 0x0
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
+ delay 0xA
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551
+ playsewithpan SE_W085B, -64
+ createsprite 0x859574C, 0x0, 100, 24, 60, 10, 0, 1, 0
+ createsprite 0x859574C, 0x0, 170, 24, 42, 11, 0, 1, 1
+ delay 0x0
+ createsprite 0x859574C, 0x0, 238, 24, 165, 10, 0, 1, 1
+ delay 0x0
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
+ delay 0x14
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 7, 7, 23551
+ playsewithpan SE_W085B, -64
+ createsprite 0x85957F8, 0x4, 0, 0, 32, 12, 0, 20, 0, 0
+ createsprite 0x85957F8, 0x4, 0, 0, 32, 12, 64, 20, 1, 0
+ createsprite 0x85957F8, 0x4, 0, 0, 32, 12, 128, 20, 0, 0
+ createsprite 0x85957F8, 0x4, 0, 0, 32, 12, 192, 20, 2, 0
+ createsprite 0x85957F8, 0x4, 0, 0, 16, 12, 32, 20, 0, 0
+ createsprite 0x85957F8, 0x4, 0, 0, 16, 12, 96, 20, 1, 0
+ createsprite 0x85957F8, 0x4, 0, 0, 16, 12, 160, 20, 0, 0
+ createsprite 0x85957F8, 0x4, 0, 0, 16, 12, 224, 20, 2, 0
+ delay 0x4
+ waitforvisualfinish
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
+ createsprite 0x857FE28, 0x2, 4, 4
+ delay 0x4
+ playsewithpan SE_W063, +63
+ createsprite 0x8597358, 0x82, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ createvisualtask sub_8115A04, 0x2, 4, -31, 2, 0, 6, 23551
+ call AnimScript_82D7BEA
+ waitforvisualfinish
+ end
+
+Move_ATTRACT:
+ loadspritegfx 0x27E8
+ loopsewithpan SE_W204, -64, 0xC, 0x3
+ createvisualtask sub_80D5EB8, 0x5, 0, 12, 4096, 4, 0
+ delay 0xF
+ createsprite 0x85939A0, 0x83, 20, -8
+ waitforvisualfinish
+ playsewithpan SE_W213, +63
+ createsprite 0x85939B8, 0x83, 160, -32
+ createsprite 0x85939B8, 0x83, -256, -40
+ createsprite 0x85939B8, 0x83, 128, -16
+ createsprite 0x85939B8, 0x83, 416, -38
+ createsprite 0x85939B8, 0x83, -128, -22
+ createsprite 0x85939B8, 0x83, -384, -31
+ waitforvisualfinish
+ waitplaysewithpan SE_W213B, 0, 0xF
+ createvisualtask sub_81062E8, 0x5
+ createsprite 0x85939D0, 0x28, 16, 256, 0
+ createsprite 0x85939D0, 0x28, 224, 240, 15
+ createsprite 0x85939D0, 0x28, 126, 272, 30
+ createsprite 0x85939D0, 0x28, 80, 224, 45
+ createsprite 0x85939D0, 0x28, 170, 272, 60
+ createsprite 0x85939D0, 0x28, 40, 256, 75
+ createsprite 0x85939D0, 0x28, 112, 256, 90
+ createsprite 0x85939D0, 0x28, 200, 272, 90
+ delay 0x4B
+ createvisualtask sub_8115A04, 0x2, 4, 4, 4, 0, 10, 28479
+ end
+
+Move_GROWTH:
+ call AnimScript_82CBDC0
+ waitforvisualfinish
+ call AnimScript_82CBDC0
+ waitforvisualfinish
+ end
+
+AnimScript_82CBDC0:
+ createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
+ playsewithpan SE_W036, -64
+ createvisualtask sub_80D6064, 0x5, -3, -3, 16, 0, 0
+ return
+
+Move_WHIRLWIND:
+ loadspritegfx 0x27B2
+ createsprite 0x85963D4, 0x2, 0, -8, 1, 60, 0
+ createsprite 0x85963D4, 0x2, 0, 0, 1, 60, 1
+ createsprite 0x85963D4, 0x2, 0, 8, 1, 60, 2
+ createsprite 0x85963D4, 0x2, 0, 16, 1, 60, 3
+ createsprite 0x85963D4, 0x2, 0, 24, 1, 60, 4
+ createsprite 0x85963D4, 0x2, 0, 32, 1, 60, 0
+ delay 0x5
+ loopsewithpan SE_W104, +63, 0xA, 0x4
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 15, 1
+ delay 0x1D
+ createvisualtask sub_80D5830, 0x2, 1, 12, 6, 1, 5
+ delay 0x7
+ playsewithpan SE_W081, +63
+ createvisualtask sub_80D5DB0, 0x5, 1, 8
+ waitforvisualfinish
+ end
+
+Move_CONFUSE_RAY:
+ loadspritegfx 0x271D
+ monbg ANIM_DEF_PARTNER
+ fadetobg BG_GHOST
+ waitbgfadein
+ createvisualtask sub_8159278, 0x2, -64, 63, 2, 0
+ createvisualtask sub_8115C80, 0x2, 10013, 0, 6, 0, 14, 351
+ createsprite 0x8596D14, 0x82, 28, 0, 288
+ waitforvisualfinish
+ setalpha 0x808
+ playsewithpan SE_W081B, +63
+ createsprite 0x8596D2C, 0x82, 0, -16
+ waitforvisualfinish
+ delay 0x0
+ blendoff
+ clearmonbg ANIM_DEF_PARTNER
+ restorebg
+ waitbgfadein
+ end
+
+Move_LOCK_ON:
+ loadspritegfx 0x271E
+ createsprite 0x8592CA0, 0x28
+ createsprite 0x8592CB8, 0x28, 1
+ createsprite 0x8592CB8, 0x28, 2
+ createsprite 0x8592CB8, 0x28, 3
+ createsprite 0x8592CB8, 0x28, 4
+ delay 0x78
+ setarg 0x7, 0xFFFF
+ waitforvisualfinish
+ end
+
+Move_MEAN_LOOK:
+ loadspritegfx 0x27CB
+ monbg ANIM_DEF_PARTNER
+ playsewithpan SE_W060, -64
+ createsprite 0x8597274, 0x2, 1, 1, 0, 16, 0
+ loopsewithpan SE_W109, +63, 0xF, 0x4
+ waitplaysewithpan SE_W043, +63, 0x55
+ createsprite 0x85CE104, 0x2
+ delay 0x78
+ createsprite 0x8597274, 0x2, 1, 2, 16, 0, 0
+ delay 0x1E
+ clearmonbg ANIM_DEF_PARTNER
+ waitforvisualfinish
+ end
+
+Move_ROCK_THROW:
+ loadspritegfx 0x274A
+ createsprite 0x85972D8, 0x82, 6, 1, 15, 1
+ createsprite 0x8596B04, 0x82, 0, 1, 0, 0
+ playsewithpan SE_W088, +63
+ delay 0x6
+ createsprite 0x8596B04, 0x82, 19, 1, 10, 0
+ playsewithpan SE_W088, +63
+ delay 0x6
+ createsprite 0x8596B04, 0x82, -23, 2, -10, 0
+ playsewithpan SE_W088, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 20, 1
+ delay 0x6
+ createsprite 0x8596B04, 0x82, -15, 1, -10, 0
+ playsewithpan SE_W088, +63
+ delay 0x6
+ createsprite 0x8596B04, 0x82, 23, 2, 10, 0
+ playsewithpan SE_W088, +63
+ waitforvisualfinish
+ end
+
+Move_ROCK_SLIDE:
+ loadspritegfx 0x274A
+ monbg ANIM_DEF_PARTNER
+ createsprite 0x85972D8, 0x2, 7, 1, 11, 1
+ createsprite 0x8596B04, 0x82, -5, 1, -5, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ createsprite 0x8596B04, 0x82, 5, 0, 6, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ createsprite 0x8596B04, 0x82, 19, 1, 10, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ createsprite 0x8596B04, 0x82, -23, 2, -10, 1
+ playsewithpan SE_W088, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 50, 1
+ createvisualtask sub_80D51AC, 0x2, 3, 0, 5, 50, 1
+ delay 0x2
+ call AnimScript_82CC083
+ call AnimScript_82CC083
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+AnimScript_82CC083:
+ createsprite 0x8596B04, 0x82, -20, 0, -10, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ createsprite 0x8596B04, 0x82, 28, 1, 10, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ createsprite 0x8596B04, 0x82, -10, 1, -5, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ createsprite 0x8596B04, 0x82, 10, 0, 6, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ createsprite 0x8596B04, 0x82, 24, 1, 10, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ createsprite 0x8596B04, 0x82, -32, 2, -10, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ createsprite 0x8596B04, 0x82, -20, 0, -10, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ createsprite 0x8596B04, 0x82, 30, 2, 10, 1
+ playsewithpan SE_W088, +63
+ delay 0x2
+ return
+
+Move_THIEF:
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ delay 0x1
+ fadetobg BG_DARK
+ waitbgfadein
+ setalpha 0x80C
+ createsprite 0x857FE28, 0x2, 6, 4
+ delay 0x6
+ playsewithpan SE_W233, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 8, 1
+ waitforvisualfinish
+ delay 0x14
+ clearmonbg ANIM_TARGET
+ blendoff
+ restorebg
+ waitbgfadein
+ end
+
+Move_BUBBLE_BEAM:
+ loadspritegfx 0x27A2
+ loadspritegfx 0x27AB
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ delay 0x1
+ call AnimScript_82CC1AD
+ createvisualtask sub_80D5EB8, 0x5, 0, 3, 3072, 8, 1
+ call AnimScript_82CC1AD
+ call AnimScript_82CC1AD
+ waitforvisualfinish
+ call AnimScript_82D7AE2
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+AnimScript_82CC1AD:
+ createsprite 0x8595068, 0x2, 18, 0, 35, 70, 0, 256, 50
+ playsewithpan SE_W145, -64
+ delay 0x3
+ createsprite 0x8595068, 0x2, 18, 0, 20, 40, -10, 256, 50
+ playsewithpan SE_W145, -64
+ delay 0x3
+ createsprite 0x8595068, 0x2, 18, 0, 10, -60, 0, 256, 50
+ playsewithpan SE_W145, -64
+ delay 0x3
+ createsprite 0x8595068, 0x2, 18, 0, 15, -15, 10, 256, 50
+ playsewithpan SE_W145, -64
+ delay 0x3
+ createsprite 0x8595068, 0x2, 18, 0, 30, 10, -10, 256, 50
+ playsewithpan SE_W145, -64
+ delay 0x3
+ createsprite 0x8595068, 0x2, 18, 0, 25, -30, 10, 256, 50
+ playsewithpan SE_W145, -64
+ delay 0x3
+ return
+
+Move_ICY_WIND:
+ loadspritegfx 0x279D
+ loadspritegfx 0x279E
+ monbg ANIM_DEF_PARTNER
+ createvisualtask sub_8116620, 0xA, 11, 4, 0, 4, 0
+ fadetobg BG_ICE
+ waitbgfadeout
+ playsewithpan SE_W196, 0
+ waitbgfadein
+ waitforvisualfinish
+ panse_1B SE_W016, -64, +63, +2, 0x0
+ call AnimScript_82CC2A8
+ delay 0x5
+ call AnimScript_82CC2A8
+ playsewithpan SE_W016B, +63
+ delay 0x37
+ call AnimScript_82D78F8
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ restorebg
+ waitbgfadeout
+ createvisualtask sub_8116620, 0xA, 11, 4, 4, 0, 0
+ waitbgfadein
+ end
+
+AnimScript_82CC2A8:
+ createsprite 0x8595B98, 0xA8, 0, 0, 0, 0, 72, 1
+ delay 0x5
+ createsprite 0x8595B98, 0xA8, 0, 10, 0, 10, 72, 1
+ delay 0x5
+ createsprite 0x8595B98, 0xA8, 0, -10, 0, -10, 72, 1
+ delay 0x5
+ createsprite 0x8595B98, 0xA8, 0, 15, 0, 15, 72, 1
+ delay 0x5
+ createsprite 0x8595B98, 0xA8, 0, -5, 0, -5, 72, 1
+ return
+
+Move_SMOKESCREEN:
+ loadspritegfx 0x2720
+ loadspritegfx 0x2721
+ playsewithpan SE_W104, -64
+ createsprite 0x85CE050, 0x82, 20, 0, 0, 0, 35, -25
+ waitforvisualfinish
+ createvisualtask sub_815A160, 0x2
+ delay 0x2
+ playsewithpan SE_W028, +63
+ createsprite 0x85CE038, 0x84, 0, -12, 104, 0, 75
+ createsprite 0x85CE038, 0x84, 0, -12, 72, 1, 75
+ createsprite 0x85CE038, 0x84, 0, -6, 56, 1, 75
+ createsprite 0x85CE038, 0x84, 0, -6, 88, 0, 75
+ createsprite 0x85CE038, 0x84, 0, 0, 56, 0, 75
+ createsprite 0x85CE038, 0x84, 0, 0, 88, 1, 75
+ createsprite 0x85CE038, 0x84, 0, 6, 72, 0, 75
+ createsprite 0x85CE038, 0x84, 0, 6, 104, 1, 75
+ createsprite 0x85CE038, 0x84, 0, 12, 72, 0, 75
+ createsprite 0x85CE038, 0x84, 0, 12, 56, 1, 75
+ createsprite 0x85CE038, 0x84, 0, 18, 80, 0, 75
+ createsprite 0x85CE038, 0x84, 0, 18, 72, 1, 75
+ waitforvisualfinish
+ end
+
+Move_CONVERSION:
+ loadspritegfx 0x2722
+ monbg ANIM_ATK_PARTNER
+ monbgprio_28 ANIM_ATTACKER
+ setalpha 0x10
+ delay 0x0
+ playsewithpan SE_W129, -64
+ createsprite 0x8592E74, 0x2, -24, -24
+ delay 0x3
+ createsprite 0x8592E74, 0x2, -8, -24
+ delay 0x3
+ createsprite 0x8592E74, 0x2, 8, -24
+ delay 0x3
+ createsprite 0x8592E74, 0x2, 24, -24
+ delay 0x3
+ playsewithpan SE_W129, -64
+ createsprite 0x8592E74, 0x2, -24, -8
+ delay 0x3
+ createsprite 0x8592E74, 0x2, -8, -8
+ delay 0x3
+ createsprite 0x8592E74, 0x2, 8, -8
+ delay 0x3
+ createsprite 0x8592E74, 0x2, 24, -8
+ delay 0x3
+ playsewithpan SE_W129, -64
+ createsprite 0x8592E74, 0x2, -24, 8
+ delay 0x3
+ createsprite 0x8592E74, 0x2, -8, 8
+ delay 0x3
+ createsprite 0x8592E74, 0x2, 8, 8
+ delay 0x3
+ createsprite 0x8592E74, 0x2, 24, 8
+ delay 0x3
+ playsewithpan SE_W129, -64
+ createsprite 0x8592E74, 0x2, -24, 24
+ delay 0x3
+ createsprite 0x8592E74, 0x2, -8, 24
+ delay 0x3
+ createsprite 0x8592E74, 0x2, 8, 24
+ delay 0x3
+ createsprite 0x8592E74, 0x2, 24, 24
+ delay 0x14
+ playsewithpan SE_W112, -64
+ createvisualtask sub_8115D94, 0x2, 10018, 1, 1, 14335, 12, 0, 0
+ delay 0x6
+ createvisualtask sub_81022D4, 0x5
+ waitforvisualfinish
+ delay 0x1
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ end
+
+Move_CONVERSION_2:
+ loadspritegfx 0x2722
+ monbg ANIM_DEF_PARTNER
+ monbgprio_2A ANIM_TARGET
+ setalpha 0x1000
+ delay 0x0
+ playsewithpan SE_W112, +63
+ createsprite 0x8592EA4, 0x2, -24, -24, 60
+ createsprite 0x8592EA4, 0x2, -8, -24, 65
+ createsprite 0x8592EA4, 0x2, 8, -24, 70
+ createsprite 0x8592EA4, 0x2, 24, -24, 75
+ createsprite 0x8592EA4, 0x2, -24, -8, 80
+ createsprite 0x8592EA4, 0x2, -8, -8, 85
+ createsprite 0x8592EA4, 0x2, 8, -8, 90
+ createsprite 0x8592EA4, 0x2, 24, -8, 95
+ createsprite 0x8592EA4, 0x2, -24, 8, 100
+ createsprite 0x8592EA4, 0x2, -8, 8, 105
+ createsprite 0x8592EA4, 0x2, 8, 8, 110
+ createsprite 0x8592EA4, 0x2, 24, 8, 115
+ createsprite 0x8592EA4, 0x2, -24, 24, 120
+ createsprite 0x8592EA4, 0x2, -8, 24, 125
+ createsprite 0x8592EA4, 0x2, 8, 24, 130
+ createsprite 0x8592EA4, 0x2, 24, 24, 135
+ createvisualtask sub_81023E0, 0x5
+ delay 0x3C
+ playsewithpan SE_W129, +63
+ delay 0xA
+ playsewithpan SE_W129, +63
+ delay 0xA
+ playsewithpan SE_W129, +63
+ delay 0xA
+ playsewithpan SE_W129, +63
+ delay 0xA
+ playsewithpan SE_W129, +63
+ delay 0xA
+ playsewithpan SE_W129, +63
+ delay 0xA
+ playsewithpan SE_W129, +63
+ delay 0xA
+ playsewithpan SE_W129, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_ROLLING_KICK:
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4
+ playsewithpan SE_W104, -64
+ delay 0x6
+ playsewithpan SE_W104, -64
+ waitforvisualfinish
+ createsprite 0x857FE70, 0x2, 0, 20, 0, 0, 4
+ createsprite 0x8595EE0, 0x2, -24, 0, 48, 10, 160, 0
+ delay 0x5
+ playsewithpan SE_W233B, +63
+ createsprite 0x8597358, 0x2, -8, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ waitforvisualfinish
+ createsprite 0x857FE58, 0x2, 0, 1, 8
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_HEADBUTT:
+ loadspritegfx 0x2797
+ createsprite 0x8592CD8, 0x2, 0
+ playsewithpan SE_W029, -64
+ waitforvisualfinish
+ delay 0x2
+ createsprite 0x8592CD8, 0x2, 1
+ waitforvisualfinish
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ createsprite 0x8592CD8, 0x2, 2
+ createsprite 0x85973E8, 0x83, 0, 0, 1, 1
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ end
+
+Move_HORN_ATTACK:
+ loadspritegfx 0x2797
+ loadspritegfx 0x2724
+ createsprite 0x8592CD8, 0x2, 0
+ playsewithpan SE_W029, -64
+ waitforvisualfinish
+ delay 0x2
+ createsprite 0x8592CD8, 0x2, 1
+ createsprite 0x8592F44, 0x84, 0, 0, 10
+ waitforvisualfinish
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ createsprite 0x8592CD8, 0x2, 2
+ createsprite 0x85973E8, 0x83, 0, 0, 1, 1
+ playsewithpan SE_W030, +63
+ waitforvisualfinish
+ end
+
+Move_FURY_ATTACK:
+ loadspritegfx 0x2797
+ loadspritegfx 0x2724
+ createvisualtask sub_80D6134, 0x2, 4, 256, 0, 2
+ choosetwoturnanim AnimScript_82CC7B8, AnimScript_82CC7DE
+
+AnimScript_82CC7A5:
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82CC7B8:
+ createsprite 0x8592F44, 0x84, 8, 8, 10
+ waitforvisualfinish
+ createsprite 0x85973E8, 0x83, 0, 0, 1, 1
+ playsewithpan SE_W030, +63
+ goto AnimScript_82CC7A5
+
+AnimScript_82CC7DE:
+ createsprite 0x8592F44, 0x84, -8, -8, 10
+ waitforvisualfinish
+ createsprite 0x85973E8, 0x83, 0, 0, 1, 1
+ playsewithpan SE_W030, +63
+ goto AnimScript_82CC7A5
+
+Move_HORN_DRILL:
+ loadspritegfx 0x2797
+ loadspritegfx 0x2724
+ jumpifcontest AnimScript_82CC96A
+ fadetobg BG_DRILL
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
+
+AnimScript_82CC821:
+ waitbgfadein
+ setalpha 0x80C
+ createsprite 0x8592CD8, 0x2, 0
+ playsewithpan SE_W029, -64
+ waitforvisualfinish
+ delay 0x2
+ createsprite 0x8592CD8, 0x2, 1
+ createsprite 0x8592F44, 0x84, 0, 0, 12
+ waitforvisualfinish
+ playse SE_BAN
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1
+ createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1
+ createsprite 0x85973E8, 0x83, 0, 0, 1, 3
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x85973E8, 0x83, 0, 2, 1, 3
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x85973E8, 0x83, -4, 3, 1, 3
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x85973E8, 0x83, -8, -5, 1, 3
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x85973E8, 0x83, 4, -12, 1, 3
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x85973E8, 0x83, 16, 0, 1, 3
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x85973E8, 0x83, 5, 18, 1, 3
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x85973E8, 0x83, -17, 12, 1, 2
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x85973E8, 0x83, -21, -15, 1, 2
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x85973E8, 0x83, 8, -27, 1, 2
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x85973E8, 0x83, 32, 0, 1, 2
+ playsewithpan SE_W030, +63
+ delay 0x4
+ createsprite 0x8592CD8, 0x2, 2
+ waitforvisualfinish
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ end
+
+AnimScript_82CC96A:
+ fadetobg BG_DRILL_CONTESTS
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
+ goto AnimScript_82CC821
+
+Move_THRASH:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ createvisualtask sub_8104C38, 0x2
+ createvisualtask sub_8104CA4, 0x2
+ createsprite 0x8595EB0, 0x83, 1, 10, 0
+ createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1
+ playsewithpan SE_W004, +63
+ delay 0x1C
+ createsprite 0x8595EB0, 0x83, 1, 10, 1
+ createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1
+ playsewithpan SE_W233B, +63
+ delay 0x1C
+ createsprite 0x8595EB0, 0x83, 1, 10, 3
+ createvisualtask sub_80D5484, 0x2, 1, 8, 0, 16, 1
+ playsewithpan SE_W025B, +63
+ end
+
+Move_SING:
+ loadspritegfx 0x2758
+ monbg ANIM_DEF_PARTNER
+ createvisualtask sub_8102BE8, 0x2
+ waitforvisualfinish
+ panse_1B SE_W047, -64, +63, +2, 0x0
+ createsprite 0x8593008, 0x82, 7, 0, 12
+ delay 0x5
+ createsprite 0x8593008, 0x82, 6, 1, 12
+ delay 0x5
+ createsprite 0x8593008, 0x82, 1, 2, 12
+ delay 0x5
+ createsprite 0x8593008, 0x82, 2, 3, 12
+ delay 0x5
+ createsprite 0x8593008, 0x82, 3, 0, 12
+ delay 0x4
+ createsprite 0x8593008, 0x82, 2, 1, 12
+ delay 0x4
+ createsprite 0x8593008, 0x82, 5, 2, 12
+ delay 0x4
+ createsprite 0x8593008, 0x82, 6, 3, 12
+ delay 0x4
+ createsprite 0x8593008, 0x82, 2, 0, 12
+ delay 0x4
+ createsprite 0x8593008, 0x82, 2, 1, 12
+ delay 0x4
+ createsprite 0x8593008, 0x82, 1, 2, 12
+ delay 0x4
+ createsprite 0x8593008, 0x82, 5, 3, 12
+ delay 0x4
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ createvisualtask sub_8102CA0, 0x2
+ waitforvisualfinish
+ end
+
+Move_LOW_KICK:
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ createsprite 0x857FE70, 0x2, 0, 20, 0, 0, 4
+ createsprite 0x8595EE0, 0x82, -24, 28, 40, 8, 160, 0
+ delay 0x4
+ createsprite 0x8597358, 0x82, -8, 8, 1, 2
+ createvisualtask sub_80D6134, 0x2, 6, 384, 1, 2
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ createsprite 0x857FE58, 0x2, 0, 1, 4
+ end
+
+Move_EARTHQUAKE:
+ createvisualtask sub_81152DC, 0x5, 5, 10, 50
+ createvisualtask sub_81152DC, 0x5, 4, 10, 50
+ playsewithpan SE_W089, 0
+ delay 0xA
+ createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ delay 0x10
+ createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ end
+
+Move_FISSURE:
+ loadspritegfx 0x275A
+ createvisualtask sub_81152DC, 0x3, 5, 10, 50
+ createvisualtask sub_81152DC, 0x3, 1, 10, 50
+ playsewithpan SE_W089, +63
+ delay 0x8
+ call AnimScript_82CCBFF
+ delay 0xF
+ createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ delay 0xF
+ call AnimScript_82CCC50
+ delay 0xF
+ createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ delay 0xF
+ call AnimScript_82CCBFF
+ delay 0x32
+ fadetobg BG_FISSURE
+ waitbgfadeout
+ createvisualtask sub_8115628, 0x5, 1, 5, -1
+ waitbgfadein
+ delay 0x28
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ end
+
+AnimScript_82CCBFF:
+ createsprite 0x85971FC, 0x82, 1, 0, 12, -48, -16, 24
+ createsprite 0x85971FC, 0x82, 1, 0, 16, -16, -10, 24
+ createsprite 0x85971FC, 0x82, 1, 1, 14, -52, -18, 24
+ createsprite 0x85971FC, 0x82, 1, 1, 12, -32, -16, 24
+ playsewithpan SE_W091, +63
+ return
+
+AnimScript_82CCC50:
+ createsprite 0x85971FC, 0x82, 1, 0, 12, -24, -16, 24
+ createsprite 0x85971FC, 0x82, 1, 0, 16, -38, -10, 24
+ createsprite 0x85971FC, 0x82, 1, 1, 14, -20, -18, 24
+ createsprite 0x85971FC, 0x82, 1, 1, 12, -36, -16, 24
+ playsewithpan SE_W091, +63
+ return
+
+Move_DIG:
+ choosetwoturnanim AnimScript_82CCCAB, AnimScript_82CCD06
+
+AnimScript_82CCCAA:
+ end
+
+AnimScript_82CCCAB:
+ loadspritegfx 0x275A
+ loadspritegfx 0x2829
+ createsprite 0x8597214, 0x1, 0, 0, 180
+ createsprite 0x8597214, 0x1, 0, 1, 180
+ monbg_22 ANIM_ATTACKER
+ delay 0x1
+ createvisualtask sub_8114CBC, 0x2, 0
+ delay 0x6
+ call AnimScript_82CCD6A
+ call AnimScript_82CCD6A
+ call AnimScript_82CCD6A
+ call AnimScript_82CCD6A
+ call AnimScript_82CCD6A
+ waitforvisualfinish
+ clearmonbg_23 ANIM_ATTACKER
+ delay 0x1
+ createvisualtask sub_8114CBC, 0x2, 1
+ goto AnimScript_82CCCAA
+
+AnimScript_82CCD06:
+ loadspritegfx 0x2797
+ loadspritegfx 0x2829
+ createvisualtask sub_8114F14, 0x2, 0
+ waitforvisualfinish
+ monbg ANIM_ATTACKER
+ createsprite 0x8597214, 0x1, 0, 0, 48
+ createsprite 0x8597214, 0x1, 0, 1, 48
+ delay 0x1
+ createvisualtask sub_8114F14, 0x2, 1
+ delay 0x10
+ createsprite 0x8597358, 0x2, -8, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ playsewithpan SE_W025B, -64
+ clearmonbg ANIM_ATTACKER
+ goto AnimScript_82CCCAA
+
+AnimScript_82CCD6A:
+ createsprite 0x85971FC, 0x2, 0, 0, 12, 4, -16, 18
+ createsprite 0x85971FC, 0x2, 0, 0, 16, 4, -10, 18
+ createsprite 0x85971FC, 0x2, 0, 1, 14, 4, -18, 18
+ createsprite 0x85971FC, 0x2, 0, 1, 12, 4, -16, 18
+ playsewithpan SE_W091, -64
+ delay 0x20
+ return
+
+Move_MEDITATE:
+ call AnimScript_82D7CD1
+ createvisualtask sub_810F7D4, 0x2
+ playsewithpan SE_W029, -64
+ delay 0x10
+ playsewithpan SE_W036, -64
+ waitforvisualfinish
+ call AnimScript_82D7CDD
+ end
+
+Move_AGILITY:
+ monbg ANIM_ATK_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_80D5830, 0x2, 0, 24, 6, 4, 4
+ createvisualtask sub_81169C0, 0x2, 0, 4, 7, 10
+ playsewithpan SE_W104, -64
+ delay 0xC
+ playsewithpan SE_W104, -64
+ delay 0xC
+ playsewithpan SE_W104, -64
+ delay 0xC
+ playsewithpan SE_W104, -64
+ delay 0xC
+ playsewithpan SE_W104, -64
+ delay 0xC
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ delay 0x1
+ end
+
+Move_QUICK_ATTACK:
+ loadspritegfx 0x2797
+ monbg ANIM_ATK_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5
+ createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3
+ playsewithpan SE_W026, -64
+ delay 0x4
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ createsprite 0x8597358, 0x84, 0, 0, 1, 1
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ waitforvisualfinish
+ end
+
+Move_RAGE:
+ loadspritegfx 0x2797
+ loadspritegfx 0x2767
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_80A7B98, 0x3, 0, 31, 10, 0, 2
+ createsprite 0x859368C, 0x2, 0, -20, -28
+ playsewithpan SE_W207B, -64
+ delay 0x14
+ createsprite 0x859368C, 0x2, 0, 20, -28
+ playsewithpan SE_W207B, -64
+ waitforvisualfinish
+ createsprite 0x857FE28, 0x2, 4, 6
+ delay 0x4
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D6388, 0x2, 1, 1, 10, 1, 0
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ end
+
+Move_TELEPORT:
+ call AnimScript_82D7CD1
+ createvisualtask sub_810F83C, 0x2
+ playsewithpan SE_W100, -64
+ delay 0xF
+ call AnimScript_82D7CDD
+ waitforvisualfinish
+ end
+
+Move_DOUBLE_TEAM:
+ createvisualtask sub_81029B4, 0x2
+ setalpha 0x80C
+ monbg ANIM_ATK_PARTNER
+ playsewithpan SE_W104, -64
+ delay 0x20
+ playsewithpan SE_W104, -64
+ delay 0x18
+ playsewithpan SE_W104, -64
+ delay 0x10
+ playsewithpan SE_W104, -64
+ delay 0x8
+ playsewithpan SE_W104, -64
+ delay 0x8
+ playsewithpan SE_W104, -64
+ delay 0x8
+ playsewithpan SE_W104, -64
+ delay 0x8
+ playsewithpan SE_W104, -64
+ delay 0x8
+ playsewithpan SE_W104, -64
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ delay 0x1
+ end
+
+Move_MINIMIZE:
+ setalpha 0x80A
+ createvisualtask sub_8104674, 0x2
+ loopsewithpan SE_W107, -64, 0x22, 0x3
+ waitforvisualfinish
+ blendoff
+ end
+
+Move_METRONOME:
+ loadspritegfx 0x2750
+ loadspritegfx 0x27E1
+ createsprite 0x8593114, 0xB, 0, 100
+ playsewithpan SE_W118, -64
+ delay 0x6
+ createsprite 0x85931BC, 0xC, 0
+ delay 0x18
+ loopsewithpan SE_W039, -64, 0x16, 0x3
+ waitforvisualfinish
+ end
+
+Move_SKULL_BASH:
+ choosetwoturnanim AnimScript_82CCF99, AnimScript_82CCFE6
+
+AnimScript_82CCF98:
+ end
+
+AnimScript_82CCF99:
+ call AnimScript_82CCFA9
+ call AnimScript_82CCFA9
+ waitforvisualfinish
+ goto AnimScript_82CCF98
+
+AnimScript_82CCFA9:
+ createsprite 0x857FE88, 0x2, 0, -24, 0, 0, 10, 0
+ playsewithpan SE_W036, -64
+ waitforvisualfinish
+ createvisualtask sub_80D6134, 0x2, 16, 96, 0, 2
+ waitforvisualfinish
+ createsprite 0x857FE88, 0x2, 0, 24, 0, 0, 10, 1
+ waitforvisualfinish
+ return
+
+AnimScript_82CCFE6:
+ loadspritegfx 0x2797
+ createvisualtask sub_8101C94, 0x2, 0
+ playsewithpan SE_W036, -64
+ waitforvisualfinish
+ playse SE_BAN
+ createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1
+ createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1
+ createsprite 0x85973E8, 0x84, 0, 0, 1, 0
+ loopsewithpan SE_W025B, +63, 0x8, 0x3
+ waitforvisualfinish
+ createvisualtask sub_8101C94, 0x2, 1
+ goto AnimScript_82CCF98
+
+Move_AMNESIA:
+ loadspritegfx 0x276D
+ call AnimScript_82D7CD1
+ delay 0x8
+ createsprite 0x8596744, 0x14
+ playsewithpan SE_W118, -64
+ delay 0x36
+ loopsewithpan SE_W118, -64, 0x10, 0x3
+ waitforvisualfinish
+ call AnimScript_82D7CDD
+ end
+
+Move_KINESIS:
+ loadspritegfx 0x275B
+ loadspritegfx 0x2771
+ playsewithpan SE_W060, -64
+ call AnimScript_82D7CD1
+ createsprite 0x85966DC, 0x14
+ createsprite 0x8593344, 0x13, 32, -8, 0
+ createsprite 0x8593344, 0x13, 32, 16, 1
+ loopsewithpan SE_W109, -64, 0x15, 0x2
+ delay 0x3C
+ playsewithpan SE_W146, -64
+ delay 0x1E
+ loopsewithpan SE_W146, -64, 0x14, 0x2
+ delay 0x46
+ playsewithpan SE_W207B, -64
+ waitforvisualfinish
+ call AnimScript_82D7CDD
+ end
+
+Move_GLARE:
+ loadspritegfx 0x2808
+ loadspritegfx 0x27EA
+ createvisualtask sub_815E114, 0x5, 0
+ playsewithpan SE_W060B, -64
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0x5, 1, 0, 0, 16, 0
+ waitforvisualfinish
+ createsprite 0x8593A84, 0x0, -16, -8
+ createsprite 0x8593A84, 0x0, 16, -8
+ createvisualtask sub_81064F8, 0x5
+ playsewithpan SE_W043, -64
+ delay 0x2
+ createvisualtask sub_810A094, 0x3, 20, 1, 0
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0x5, 1, 0, 16, 0, 0
+ end
+
+Move_BARRAGE:
+ loadspritegfx 0x280E
+ createvisualtask sub_815E47C, 0x3
+ playsewithpan SE_W207, -64
+ delay 0x18
+ createsprite 0x85972D8, 0x2, 8, 1, 40, 1
+ createvisualtask sub_80D51AC, 0x3, 1, 0, 4, 20, 1
+ createvisualtask sub_80D51AC, 0x3, 3, 0, 4, 20, 1
+ loopsewithpan SE_W070, +63, 0x8, 0x2
+ end
+
+Move_SKY_ATTACK:
+ choosetwoturnanim AnimScript_82CD185, AnimScript_82CD28E
+
+AnimScript_82CD184:
+ end
+
+AnimScript_82CD185:
+ monbg ANIM_DEF_PARTNER
+ setalpha 0xB0C
+ createvisualtask sub_81177AC, 0x5, 7
+ jumpargeq 0x7, 0x0, AnimScript_82CD1A0
+ goto AnimScript_82CD217
+
+AnimScript_82CD1A0:
+ createvisualtask sub_8116620, 0xA, 27, 1, 0, 12, 0
+ waitforvisualfinish
+ delay 0xC
+ createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0
+ createvisualtask sub_81152DC, 0x5, 0, 2, 16
+ loopsewithpan SE_W287, -64, 0x4, 0x8
+ createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF
+ delay 0x14
+ createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 25, 1, 8, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ goto AnimScript_82CD184
+
+AnimScript_82CD217:
+ createvisualtask sub_8116664, 0xA, 1, 1, 0, 12, 0
+ waitforvisualfinish
+ delay 0xC
+ createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0
+ createvisualtask sub_81152DC, 0x5, 0, 2, 16
+ playsewithpan SE_W287, -64
+ delay 0x8
+ createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF
+ delay 0x14
+ createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF
+ waitforvisualfinish
+ createvisualtask sub_8116664, 0xA, 4, 1, 8, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ goto AnimScript_82CD184
+
+AnimScript_82CD28E:
+ loadspritegfx 0x2797
+ loadspritegfx 0x282C
+ call AnimScript_82D7CE5
+ monbg ANIM_ATTACKER
+ createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF
+ delay 0x4
+ createvisualtask sub_81136E8, 0x5, 0
+ waitforvisualfinish
+ createvisualtask sub_8159244, 0x5, 238, -64
+ createsprite 0x8596514, 0x82
+ delay 0xE
+ createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1
+ createvisualtask sub_8159210, 0x5, 141, 63
+ delay 0x14
+ createvisualtask sub_81137E4, 0x5, 1
+ delay 0x2
+ createvisualtask sub_8116620, 0xA, 2, 0, 15, 0, 0x7FFF
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ call AnimScript_82D7D15
+ goto AnimScript_82CD184
+
+Move_FLASH:
+ playsewithpan SE_W043, -64
+ createvisualtask sub_8117494, 0x2
+ waitforvisualfinish
+ end
+
+Move_SPLASH:
+ createvisualtask sub_8104938, 0x2, 0, 3
+ delay 0x8
+ loopsewithpan SE_W039, -64, 0x26, 0x3
+ waitforvisualfinish
+ end
+
+Move_ACID_ARMOR:
+ monbg ANIM_ATTACKER
+ setalpha 0xF
+ createvisualtask sub_815D240, 0x2, 0
+ playsewithpan SE_W151, -64
+ waitforvisualfinish
+ blendoff
+ clearmonbg ANIM_ATTACKER
+ delay 0x1
+ end
+
+Move_SHARPEN:
+ loadspritegfx 0x27C9
+ createsprite 0x8592DE4, 0x2
+ waitforvisualfinish
+ end
+
+Move_SUPER_FANG:
+ loadspritegfx 0x27D0
+ createvisualtask sub_80D5484, 0x2, 0, 1, 0, 20, 1
+ playsewithpan SE_W082, -64
+ waitforvisualfinish
+ createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1
+ createvisualtask sub_80A7B98, 0x2, 0, 1247, 12, 4, 1
+ waitforvisualfinish
+ delay 0x14
+ createsprite 0x857FE28, 0x2, 4, 4
+ delay 0x4
+ createsprite 0x8592F74, 0x82
+ playsewithpan SE_W044, +63
+ delay 0x8
+ createsprite 0x859728C, 0x2, 1, 3, 1, 2143, 14, 0x7FFF, 14
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 7, 12, 1
+ waitforvisualfinish
+ blendoff
+ end
+
+Move_SLASH:
+ loadspritegfx 0x27C7
+ createsprite 0x8592D2C, 0x82, 1, -8, 0
+ playsewithpan SE_W013, +63
+ delay 0x4
+ createsprite 0x8592D2C, 0x82, 1, 8, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
+ playsewithpan SE_W013, +63
+ waitforvisualfinish
+ end
+
+Move_STRUGGLE:
+ loadspritegfx 0x2797
+ loadspritegfx 0x27E7
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_80D5484, 0x2, 0, 3, 0, 12, 4
+ createsprite 0x8593B80, 0x2, 0, 0, 2
+ createsprite 0x8593B80, 0x2, 0, 1, 2
+ loopsewithpan SE_W029, -64, 0xC, 0x4
+ waitforvisualfinish
+ createsprite 0x8597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D5484, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W025B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_SKETCH:
+ loadspritegfx 0x2712
+ monbg ANIM_TARGET
+ createvisualtask sub_8104E74, 0x2
+ createsprite 0x85936D4, 0x82
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ createvisualtask sub_8104938, 0x2, 0, 2
+ loopsewithpan SE_W039, -64, 0x26, 0x2
+ end
+
+Move_NIGHTMARE:
+ fadetobg BG_GHOST
+ waitbgfadein
+ jumpifcontest AnimScript_82CD4CF
+ monbg ANIM_DEF_PARTNER
+ createvisualtask sub_8111C50, 0x2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 40, 1
+ playsewithpan SE_W171, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ restorebg
+ waitbgfadein
+ end
+
+AnimScript_82CD4CF:
+ createvisualtask sub_80A7B98, 0x2, 0, 0x7FFF, 10, 2, 1
+ createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1
+ playsewithpan SE_W171, +63
+ waitforvisualfinish
+ restorebg
+ waitbgfadein
+ end
+
+Move_FLAIL:
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_815C770, 0x2, 0
+ loopsewithpan SE_W029, -64, 0x8, 0x2
+ waitforvisualfinish
+ createsprite 0x85973A0, 0x83, 1, 3
+ createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
+ playsewithpan SE_W025B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_SPITE:
+ fadetobg BG_GHOST
+ playsewithpan SE_W060, -64
+ waitbgfadein
+ monbg ANIM_DEF_PARTNER
+ createvisualtask sub_8115A04, 0x2, 2, 2, 6, 0, 8, 0x7FFF
+ createvisualtask sub_8111E50, 0x2
+ loopsewithpan SE_W060, +63, 0x14, 0x3
+ waitforvisualfinish
+ restorebg
+ waitbgfadein
+ clearmonbg ANIM_TARGET
+ end
+
+Move_MACH_PUNCH:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ monbg ANIM_ATK_PARTNER
+ createvisualtask sub_8117754, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82CD5E6
+ fadetobg BG_HIGHSPEED_OPPONENT
+
+AnimScript_82CD57E:
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
+ waitbgfadein
+ delay 0x0
+ setalpha 0x809
+ createvisualtask sub_80A8BC4, 0x2, 28968, 10
+ playsewithpan SE_W026, -64
+ delay 0x6
+ createsprite 0x8597358, 0x83, 0, 0, 1, 1
+ createsprite 0x8595E98, 0x84, 0, 0, 8, 1, 0
+ playsewithpan SE_W004, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ end
+
+AnimScript_82CD5E6:
+ fadetobg BG_HIGHSPEED_PLAYER
+ goto AnimScript_82CD57E
+
+Move_FORESIGHT:
+ loadspritegfx 0x2812
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x10
+ createsprite 0x85CE8C4, 0x82, 1
+ delay 0x11
+ loopsewithpan SE_W166, +63, 0x10, 0x4
+ delay 0x30
+ delay 0x18
+ playsewithpan SE_W166, +63
+ delay 0xA
+ createvisualtask sub_80A7B98, 0x5, 1, 0x7FFF, 12, 2, 1
+ playsewithpan SE_W197, +63
+ waitforvisualfinish
+ blendoff
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Move_DESTINY_BOND:
+ loadspritegfx 0x27CC
+ fadetobg BG_GHOST
+ playsewithpan SE_W060, -64
+ waitbgfadein
+ createvisualtask sub_81123C4, 0x5, 0, 48
+ playsewithpan SE_W109, -64
+ delay 0x30
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 24, 1
+ createvisualtask sub_8116664, 0x2, 6, 1, 0, 12, 30653
+ delay 0x18
+ createvisualtask sub_8116664, 0x2, 6, 1, 12, 0, 30653
+ playsewithpan SE_W171, +63
+ waitforvisualfinish
+ restorebg
+ waitbgfadein
+ blendoff
+ clearmonbg 5
+ end
+
+Move_ENDURE:
+ loadspritegfx 0x27C8
+ playsewithpan SE_W082, -64
+ call AnimScript_82CD6C7
+ delay 0x8
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
+ call AnimScript_82CD6C7
+ delay 0x8
+ call AnimScript_82CD6C7
+ waitforvisualfinish
+ end
+
+AnimScript_82CD6C7:
+ createsprite 0x8592D8C, 0x2, 0, -24, 26, 2
+ delay 0x4
+ createsprite 0x8592D8C, 0x2, 0, 14, 28, 1
+ delay 0x4
+ createsprite 0x8592D8C, 0x2, 0, -5, 10, 2
+ delay 0x4
+ createsprite 0x8592D8C, 0x2, 0, 28, 26, 3
+ delay 0x4
+ createsprite 0x8592D8C, 0x2, 0, -12, 0, 1
+ return
+
+Move_CHARM:
+ loadspritegfx 0x27E2
+ createvisualtask sub_815C478, 0x5, 0, 2, 0
+ createsprite 0x8593970, 0x3, 0, 20
+ playsewithpan SE_W204, -64
+ delay 0xF
+ createsprite 0x8593970, 0x3, -20, 20
+ playsewithpan SE_W204, -64
+ delay 0xF
+ createsprite 0x8593970, 0x3, 20, 20
+ playsewithpan SE_W204, -64
+ waitforvisualfinish
+ end
+
+Move_ROLLOUT:
+ loadspritegfx 0x2797
+ loadspritegfx 0x275A
+ loadspritegfx 0x274A
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_8110F74, 0x2
+ waitforvisualfinish
+ createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
+ createsprite 0x8597358, 0x4, 0, 0, 1, 2
+ playsewithpan SE_W025B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_FALSE_SWIPE:
+ loadspritegfx 0x282E
+ loadspritegfx 0x2797
+ createsprite 0x8592D44, 0x82
+ playsewithpan SE_W233, +63
+ delay 0x10
+ createsprite 0x8592D5C, 0x82, 0
+ playsewithpan SE_W104, +63
+ delay 0x2
+ createsprite 0x8592D5C, 0x82, 16
+ delay 0x2
+ createsprite 0x8592D5C, 0x82, 32
+ playsewithpan SE_W104, +63
+ delay 0x2
+ createsprite 0x8592D5C, 0x82, 48
+ delay 0x2
+ createsprite 0x8592D5C, 0x82, 64
+ playsewithpan SE_W104, +63
+ delay 0x2
+ createsprite 0x8592D5C, 0x82, 80
+ delay 0x2
+ waitforvisualfinish
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ createsprite 0x8597358, 0x84, 0, 0, 1, 3
+ playsewithpan SE_W004, +63
+ end
+
+Move_SWAGGER:
+ loadspritegfx 0x2766
+ loadspritegfx 0x2767
+ createvisualtask sub_8104AB4, 0x2
+ playsewithpan SE_W207, -64
+ waitforvisualfinish
+ createsprite 0x8593658, 0x2
+ loopsewithpan SE_W207, -64, 0x4, 0x2
+ waitforvisualfinish
+ delay 0x18
+ createsprite 0x859368C, 0x82, 1, -20, -28
+ playsewithpan SE_W207B, +63
+ delay 0xC
+ createsprite 0x859368C, 0x82, 1, 20, -28
+ playsewithpan SE_W207B, +63
+ waitforvisualfinish
+ end
+
+Move_MILK_DRINK:
+ loadspritegfx 0x2773
+ loadspritegfx 0x27DB
+ loadspritegfx 0x272F
+ monbg ANIM_TARGET
+ createsprite 0x8592B3C, 0x2
+ delay 0x28
+ playsewithpan SE_W152, -64
+ delay 0xC
+ playsewithpan SE_W152, -64
+ delay 0x14
+ playsewithpan SE_W152, -64
+ waitforvisualfinish
+ createsprite 0x859381C, 0x3, 0, 0, 1, 0
+ playsewithpan SE_W208, -64
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ call AnimScript_82D7A28
+ waitforvisualfinish
+ end
+
+Move_MAGNITUDE:
+ createvisualtask sub_8115600, 0x2
+ waitforvisualfinish
+ jumpargeq 0xF, 0x0, AnimScript_82CD8C9
+ jumpargeq 0xF, 0x1, AnimScript_82CD8EE
+
+AnimScript_82CD8C8:
+ end
+
+AnimScript_82CD8C9:
+ createvisualtask sub_81152DC, 0x5, 5, 0, 50
+ createvisualtask sub_81152DC, 0x5, 4, 0, 50
+ loopsewithpan SE_W070, +63, 0x8, 0xA
+ goto AnimScript_82CD8C8
+
+AnimScript_82CD8EE:
+ createvisualtask sub_81152DC, 0x5, 5, 0, 50
+ createvisualtask sub_81152DC, 0x5, 4, 0, 50
+ loopsewithpan SE_W070, +63, 0x8, 0xA
+ delay 0xA
+ createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ delay 0x10
+ createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ goto AnimScript_82CD8C8
+
+Move_RAPID_SPIN:
+ loadspritegfx 0x2797
+ loadspritegfx 0x27F5
+ monbg ANIM_ATTACKER
+ createsprite 0x85CE288, 0x2, 0, 0, 32, -32, 40, -2
+ createvisualtask sub_815ADB0, 0x2, 0, 2, 0
+ loopsewithpan SE_W013B, -64, 0x8, 0x4
+ waitforvisualfinish
+ createsprite 0x8597358, 0x82, 0, 0, 1, 2
+ createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0
+ playsewithpan SE_W003, +63
+ waitforvisualfinish
+ delay 0x8
+ createvisualtask sub_815ADB0, 0x2, 0, 2, 1
+ loopsewithpan SE_W013B, -64, 0x8, 0x4
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ end
+
+Move_MOONLIGHT:
+ loadspritegfx 0x27D2
+ loadspritegfx 0x27D3
+ loadspritegfx 0x272F
+ setalpha 0x1000
+ createsprite 0x8597274, 0x2, 1, 1, 0, 16, 0
+ waitforvisualfinish
+ createsprite 0x8592EBC, 0x2, 120, 56
+ createvisualtask sub_80A7A74, 0x3, 0, 16, 16, 0, 1
+ playsewithpan SE_W236, 0
+ delay 0x1E
+ createsprite 0x8592EEC, 0x28, -12, 0
+ delay 0x1E
+ createsprite 0x8592EEC, 0x28, -24, 0
+ delay 0x1E
+ createsprite 0x8592EEC, 0x28, 21, 0
+ delay 0x1E
+ createsprite 0x8592EEC, 0x28, 0, 0
+ delay 0x1E
+ createsprite 0x8592EEC, 0x28, 10, 0
+ delay 0x14
+ createvisualtask sub_81025C0, 0x2
+ waitforvisualfinish
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ end
+
+Move_EXTREME_SPEED:
+ loadspritegfx 0x27DF
+ loadspritegfx 0x2797
+ createvisualtask sub_8117754, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82CDAF5
+ fadetobg BG_HIGHSPEED_OPPONENT
+
+AnimScript_82CDA55:
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
+ waitbgfadein
+ createvisualtask sub_810577C, 0x2
+ loopsewithpan SE_W013B, -64, 0x8, 0x3
+ waitforvisualfinish
+ delay 0x1
+ createvisualtask sub_8117F60, 0x2
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ delay 0x12
+ createvisualtask sub_8105810, 0x2
+ delay 0x2
+ playsewithpan SE_W004, +63
+ createsprite 0x85973B8, 0x82, 1, 0, -12, 3
+ delay 0xA
+ playsewithpan SE_W004, +63
+ createsprite 0x85973B8, 0x82, 1, 0, 12, 3
+ delay 0xA
+ playsewithpan SE_W233B, +63
+ createsprite 0x85973B8, 0x82, 1, 0, 0, 3
+ waitforvisualfinish
+ createvisualtask sub_8105AAC, 0x2
+ delay 0xA
+ createvisualtask sub_810599C, 0x2
+ loopsewithpan SE_W104, -64, 0x8, 0x4
+ waitforvisualfinish
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ clearmonbg ANIM_TARGET
+ blendoff
+ delay 0x1
+ setarg 0x7, 0x1000
+ delay 0x1
+ end
+
+AnimScript_82CDAF5:
+ fadetobg BG_HIGHSPEED_PLAYER
+ goto AnimScript_82CDA55
+
+Move_UPROAR:
+ loadspritegfx 0x27F1
+ loadspritegfx 0x27DB
+ monbg ANIM_DEF_PARTNER
+ createvisualtask sub_8106D90, 0x2, 0
+ createsprite 0x8593898, 0x3, 0, 0, 0, 0, 31, 8
+ playsewithpan SE_W253, -64
+ createsprite 0x8593BB8, 0x2, 0, 29, -12, 0
+ createsprite 0x8593BB8, 0x2, 0, -12, -29, 1
+ delay 0x10
+ createvisualtask sub_8106D90, 0x2, 0
+ createsprite 0x8593898, 0x3, 0, 0, 0, 0, 31, 8
+ playsewithpan SE_W253, -64
+ createsprite 0x8593BB8, 0x2, 0, 12, -29, 1
+ createsprite 0x8593BB8, 0x2, 0, -29, -12, 0
+ delay 0x10
+ createvisualtask sub_8106D90, 0x2, 0
+ createsprite 0x8593898, 0x3, 0, 0, 0, 0, 31, 8
+ playsewithpan SE_W253, -64
+ createsprite 0x8593BB8, 0x2, 0, 24, -24, 1
+ createsprite 0x8593BB8, 0x2, 0, -24, -24, 0
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Move_HEAT_WAVE:
+ loadspritegfx 0x2815
+ createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, 31
+ createvisualtask sub_8110BCC, 0x5, 1
+ createvisualtask sub_810A060, 0x6, 6, 31
+ panse_1B SE_W257, -64, +63, +2, 0x0
+ delay 0x4
+ createvisualtask sub_8109DBC, 0x5
+ delay 0xC
+ createsprite 0x8596BA0, 0x28, 10, 2304, 96, 1
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 90, 2048, 96, 1
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 50, 2560, 96, 1
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 20, 2304, 96, 1
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 70, 1984, 96, 1
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 0, 2816, 96, 1
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 60, 2560, 96, 1
+ end
+
+Move_HAIL:
+ loadspritegfx 0x2817
+ loadspritegfx 0x279D
+ createvisualtask sub_8116620, 0xA, 1, 3, 0, 6, 0
+ waitforvisualfinish
+ createvisualtask sub_810C918, 0x5
+ loopsewithpan SE_W258, 0, 0x8, 0xA
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 1, 3, 6, 0, 0
+ end
+
+Move_TORMENT:
+ loadspritegfx 0x2767
+ loadspritegfx 0x27E1
+ createvisualtask sub_815AFF0, 0x2
+ waitforvisualfinish
+ createvisualtask sub_80A7B98, 0x2, 1, 31, 10, 1, 1
+ createsprite 0x859368C, 0x82, 1, -20, -28
+ playsewithpan SE_W207B, +63
+ delay 0x14
+ createsprite 0x859368C, 0x82, 1, 20, -28
+ playsewithpan SE_W207B, +63
+ end
+
+Move_MEMENTO:
+ setalpha 0x1000
+ delay 0x1
+ createvisualtask sub_81143C0, 0x2
+ delay 0x1
+ createvisualtask sub_8113BAC, 0x5
+ playsewithpan SE_W060, -64
+ delay 0x30
+ playsewithpan SE_W060B, -64
+ waitforvisualfinish
+ createvisualtask sub_8114470, 0x2
+ delay 0xC
+ setalpha 0x1000
+ delay 0x1
+ monbg_22 ANIM_TARGET
+ createvisualtask sub_8113E78, 0x5
+ playsewithpan SE_W060, +63
+ waitforvisualfinish
+ clearmonbg_23 ANIM_TARGET
+ delay 0x1
+ blendoff
+ delay 0x1
+ end
+
+Move_FACADE:
+ loadspritegfx 0x2803
+ createvisualtask sub_815DCA4, 0x2, 0, 3
+ createvisualtask sub_815DF0C, 0x2, 0, 72
+ loopsewithpan SE_W207, -64, 0x18, 0x3
+ end
+
+Move_SMELLING_SALT:
+ loadspritegfx 0x2807
+ loadspritegfx 0x280F
+ createsprite 0x85CE864, 0x82, 1, 0, 2
+ createsprite 0x85CE864, 0x82, 1, 1, 2
+ delay 0x20
+ createvisualtask sub_815E840, 0x3, 1, 2
+ loopsewithpan SE_W003, +63, 0xC, 0x2
+ waitforvisualfinish
+ delay 0x4
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 2
+ createsprite 0x85CE894, 0x82, 1, 8, 3
+ loopsewithpan SE_W207B, +63, 0x10, 0x3
+ end
+
+Move_FOLLOW_ME:
+ loadspritegfx 0x2750
+ createsprite 0x85931D4, 0x2, 0
+ playsewithpan SE_W039, -64
+ delay 0x12
+ playsewithpan SE_W213, -64
+ delay 0x47
+ loopsewithpan SE_W039, -64, 0x16, 0x3
+ end
+
+Move_CHARGE:
+ loadspritegfx 0x27E3
+ loadspritegfx 0x27E4
+ loadspritegfx 0x27E5
+ monbg ANIM_ATTACKER
+ setalpha 0x80C
+ createsprite 0x8597274, 0x2, 1, 2, 0, 4, 0
+ waitforvisualfinish
+ createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12
+ playsewithpan SE_W268, -64
+ delay 0x1E
+ playsewithpan SE_W268, -64
+ delay 0x1E
+ playsewithpan SE_W268, -64
+ createsprite 0x859595C, 0x2, 0
+ delay 0x19
+ playsewithpan SE_W268, -64
+ delay 0x14
+ playsewithpan SE_W268, -64
+ delay 0xF
+ playsewithpan SE_W268, -64
+ delay 0xA
+ delay 0x6
+ loopsewithpan SE_W268, -64, 0x6, 0x5
+ waitforvisualfinish
+ createsprite 0x859598C, 0x2, 0, 16, 16
+ delay 0x2
+ createsprite 0x859598C, 0x2, 0, -16, -16
+ playsewithpan SE_W085B, -64
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 4, 4, 0, 0
+ clearmonbg ANIM_ATTACKER
+ blendoff
+ end
+
+Move_TAUNT:
+ loadspritegfx 0x27E6
+ loadspritegfx 0x27E1
+ loadspritegfx 0x2767
+ createsprite 0x8593114, 0xB, 0, 45
+ playsewithpan SE_W118, -64
+ delay 0x6
+ createsprite 0x859324C, 0xC, 0
+ delay 0x4
+ loopsewithpan SE_W039, -64, 0x10, 0x2
+ waitforvisualfinish
+ delay 0x8
+ createsprite 0x859368C, 0x82, 1, -20, -28
+ playsewithpan SE_W207B, +63
+ waitforvisualfinish
+ delay 0xC
+ createsprite 0x859368C, 0x82, 1, 20, -28
+ playsewithpan SE_W207B, +63
+ end
+
+Move_HELPING_HAND:
+ loadspritegfx 0x2807
+ createvisualtask sub_815EC48, 0x5
+ createsprite 0x85CE8AC, 0x28, 0
+ createsprite 0x85CE8AC, 0x28, 1
+ delay 0x13
+ playsewithpan SE_W227, 0
+ createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1
+ delay 0xE
+ playsewithpan SE_W227, 0
+ createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1
+ delay 0x14
+ playsewithpan SE_W227, 0
+ createvisualtask sub_80D52D0, 0x2, 2, 3, 0, 10, 1
+ createvisualtask sub_80A7B98, 0x2, 2, 1023, 12, 1, 1
+ end
+
+Move_ASSIST:
+ loadspritegfx 0x280C
+ createsprite 0x85CE804, 0x32, 112, -16, 140, 128, 36
+ delay 0x2
+ createsprite 0x85CE804, 0x32, 208, 128, -16, 48, 36
+ playsewithpan SE_W010, 0
+ delay 0x2
+ createsprite 0x85CE804, 0x32, -16, 112, 256, -16, 36
+ playsewithpan SE_W010, 0
+ delay 0x2
+ createsprite 0x85CE804, 0x32, 108, 128, 84, -16, 36
+ playsewithpan SE_W010, 0
+ delay 0x2
+ createsprite 0x85CE804, 0x32, -16, 56, 256, 56, 36
+ playsewithpan SE_W010, 0
+ end
+
+Move_SUPERPOWER:
+ loadspritegfx 0x27E4
+ loadspritegfx 0x2810
+ loadspritegfx 0x2811
+ monbg ANIM_ATK_PARTNER
+ monbgprio_28 ANIM_ATTACKER
+ setalpha 0x80C
+ createsprite 0x8595FEC, 0x82, 0
+ playsewithpan SE_W025, -64
+ delay 0x14
+ createsprite 0x85972D8, 0x2, 4, 1, 180, 1
+ createvisualtask sub_8159244, 0x5, 234, 0
+ delay 0x28
+ createsprite 0x8596004, 0x29, 200, 96, 1, 120
+ delay 0x8
+ createsprite 0x8596004, 0x29, 20, 248, 4, 112
+ delay 0x8
+ createsprite 0x8596004, 0x29, 130, 160, 2, 104
+ delay 0x8
+ createsprite 0x8596004, 0x29, 160, 192, 0, 96
+ delay 0x8
+ createsprite 0x8596004, 0x29, 60, 288, 3, 88
+ delay 0x4A
+ createsprite 0x859601C, 0x83, 0
+ playsewithpan SE_W207, -64
+ delay 0x10
+ createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 16, 1
+ playsewithpan SE_W025B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ delay 0x1
+ end
+
+Move_RECYCLE:
+ loadspritegfx 0x2826
+ monbg ANIM_ATTACKER
+ setalpha 0x1000
+ delay 0x1
+ createsprite 0x85CE9B0, 0x2
+ loopsewithpan SE_W036, -64, 0x18, 0x3
+ waitforvisualfinish
+ createvisualtask sub_80A7B98, 0x5, 0, 0x7FFF, 12, 2, 1
+ playsewithpan SE_W036, -64
+ waitforvisualfinish
+ blendoff
+ clearmonbg ANIM_ATTACKER
+ delay 0x1
+ end
+
+Move_BRICK_BREAK:
+ loadspritegfx 0x27B7
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ loadspritegfx 0x27E0
+ choosetwoturnanim AnimScript_82CE0A7, AnimScript_82CE154
+
+AnimScript_82CE0A7:
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x857FE28, 0x2, 3, 8
+ delay 0x4
+ delay 0x1
+ createsprite 0x8597358, 0x3, -18, -18, 1, 1
+ playsewithpan SE_W233, +63
+ delay 0x14
+ createsprite 0x857FE28, 0x2, 3, 8
+ delay 0x5
+ createsprite 0x8597358, 0x3, 18, 18, 1, 1
+ playsewithpan SE_W233, +63
+ delay 0x14
+ createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
+ createsprite 0x8597274, 0x2, 1, 2, 0, 6, 0
+ delay 0x25
+ createsprite 0x8597358, 0x3, 0, 0, 1, 1
+ createsprite 0x8595E98, 0x4, 0, 0, 10, 1, 0
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 2, 6, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ end
+
+AnimScript_82CE154:
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x857FE28, 0x2, 3, 8
+ delay 0x4
+ createsprite 0x8595F90, 0x3, 1, 0, 0, 90, 10
+ delay 0x1
+ createsprite 0x8597358, 0x3, -18, -18, 1, 1
+ playsewithpan SE_W233, +63
+ delay 0x14
+ createsprite 0x857FE28, 0x2, 3, 8
+ delay 0x5
+ createsprite 0x8597358, 0x3, 18, 18, 1, 1
+ playsewithpan SE_W233, +63
+ delay 0x14
+ createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
+ createsprite 0x8597274, 0x2, 1, 2, 0, 6, 0
+ delay 0x25
+ createsprite 0x8597358, 0x3, 0, 0, 1, 1
+ createsprite 0x8595E98, 0x4, 0, 0, 10, 1, 0
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ createsprite 0x8595FA8, 0x2, 1, 0, -8, -12
+ createsprite 0x8595FA8, 0x2, 1, 1, 8, -12
+ createsprite 0x8595FA8, 0x2, 1, 2, -8, 12
+ createsprite 0x8595FA8, 0x2, 1, 3, 8, 12
+ playsewithpan SE_W280, +63
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 2, 6, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ end
+
+Move_YAWN:
+ loadspritegfx 0x2802
+ createvisualtask sub_815D64C, 0x2, 0
+ playsewithpan SE_W281, -64
+ waitforvisualfinish
+ createsprite 0x85CE68C, 0x85, 2
+ playsewithpan SE_W255, -64
+ delay 0x4
+ createsprite 0x85CE68C, 0x85, 1
+ delay 0x4
+ createsprite 0x85CE68C, 0x85, 0
+ waitforvisualfinish
+ createvisualtask sub_815D64C, 0x2, 1
+ playsewithpan SE_W281, +63
+ end
+
+Move_ENDEAVOR:
+ loadspritegfx 0x2803
+ loadspritegfx 0x2797
+ createvisualtask sub_815DCA4, 0x2, 0, 2
+ loopsewithpan SE_W039, -64, 0x18, 0x2
+ createvisualtask sub_80A7B98, 0x5, 0, 703, 12, 1, 2
+ delay 0x6
+ createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
+ createsprite 0x8597358, 0x82, 12, -12, 1, 2
+ playsewithpan SE_W003, +63
+ delay 0x18
+ createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
+ createsprite 0x8597358, 0x82, -12, 12, 1, 2
+ playsewithpan SE_W004, +63
+ end
+
+Move_ERUPTION:
+ loadspritegfx 0x27D9
+ createsprite 0x8597274, 0x2, 31, 2, 0, 4, 31
+ waitforvisualfinish
+ createvisualtask sub_8109460, 0x2
+ waitplaysewithpan SE_W153, -64, 0x3C
+ waitforvisualfinish
+ createvisualtask sub_8109460, 0x2
+ waitplaysewithpan SE_W153, -64, 0x3C
+ waitforvisualfinish
+ delay 0x1E
+ createsprite 0x85955E8, 0x28, 200, -32, 0, 100, 0
+ createsprite 0x85955E8, 0x28, 30, -32, 16, 90, 1
+ createsprite 0x85955E8, 0x28, 150, -32, 32, 60, 2
+ createsprite 0x85955E8, 0x28, 90, -32, 48, 80, 3
+ createsprite 0x85955E8, 0x28, 110, -32, 64, 50, 0
+ createsprite 0x85955E8, 0x28, 60, -32, 80, 70, 1
+ delay 0x16
+ createvisualtask sub_81152DC, 0x5, 5, 8, 60
+ createvisualtask sub_81152DC, 0x5, 4, 8, 60
+ loopsewithpan SE_W088, +63, 0x10, 0xC
+ delay 0x50
+ createsprite 0x8597274, 0x28, 31, 4, 4, 0, 31
+ end
+
+Move_SKILL_SWAP:
+ loadspritegfx 0x280B
+ call AnimScript_82D7CD1
+ createvisualtask sub_810FBF0, 0x3, 1
+ createvisualtask sub_80A7B98, 0x5, 1, 0x7FFF, 12, 3, 1
+ loopsewithpan SE_W179, -64, 0x18, 0x3
+ delay 0x10
+ createvisualtask sub_810FBF0, 0x3, 0
+ createvisualtask sub_80A7B98, 0x5, 0, 0x7FFF, 12, 3, 1
+ waitforvisualfinish
+ call AnimScript_82D7CDD
+ end
+
+Move_IMPRISON:
+ loadspritegfx 0x2809
+ loadspritegfx 0x280A
+ call AnimScript_82D7CD1
+ monbg ANIM_DEF_PARTNER
+ createvisualtask sub_810F940, 0x5
+ delay 0x8
+ loopsewithpan SE_W030, -64, 0x8, 0x5
+ waitforvisualfinish
+ delay 0x4
+ createsprite 0x85967AC, 0x5, 0, 40
+ createvisualtask sub_81152DC, 0x5, 4, 1, 10
+ playsewithpan SE_W063, -64
+ clearmonbg ANIM_DEF_PARTNER
+ call AnimScript_82D7CDD
+ end
+
+Move_GRUDGE:
+ loadspritegfx 0x280D
+ monbg ANIM_ATTACKER
+ monbgprio_29
+ fadetobg BG_GHOST
+ playsewithpan SE_W060, -64
+ waitbgfadein
+ createvisualtask sub_8112C6C, 0x3
+ loopsewithpan SE_W052, -64, 0x10, 0x4
+ delay 0xA
+ delay 0x50
+ playsewithpan SE_W171, +63
+ waitforvisualfinish
+ restorebg
+ waitbgfadein
+ clearmonbg ANIM_ATTACKER
+ end
+
+Move_CAMOUFLAGE:
+ monbg ANIM_ATK_PARTNER
+ monbgprio_28 ANIM_ATTACKER
+ setalpha 0x10
+ createvisualtask sub_811675C, 0x5, 2, 3, 0, 14
+ delay 0x10
+ createvisualtask sub_81136E8, 0x2, 4
+ playsewithpan SE_W185, -64
+ waitforvisualfinish
+ delay 0x8
+ createvisualtask sub_811675C, 0x5, 2, 0, 0, 0
+ waitforvisualfinish
+ createvisualtask sub_81137E4, 0x2, 1
+ waitforvisualfinish
+ blendoff
+ clearmonbg ANIM_ATK_PARTNER
+ end
+
+Move_TAIL_GLOW:
+ loadspritegfx 0x27E4
+ monbg ANIM_ATTACKER
+ setalpha 0x80C
+ createsprite 0x8597274, 0x2, 1, 2, 0, 4, 0
+ waitforvisualfinish
+ createsprite 0x8596AC8, 0x42, 0
+ delay 0x12
+ loopsewithpan SE_W234, -64, 0x10, 0x6
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 4, 4, 0, 0
+ clearmonbg ANIM_ATTACKER
+ blendoff
+ delay 0x1
+ end
+
+Move_LUSTER_PURGE:
+ loadspritegfx 0x281B
+ loadspritegfx 0x2797
+ fadetobg BG_PSYCHIC
+ waitbgfadeout
+ createvisualtask sub_815A5C8, 0x5
+ waitbgfadein
+ monbg ANIM_ATTACKER
+ setalpha 0x80C
+ playsewithpan SE_W076, -64
+ createsprite 0x8596898, 0x29, 0, 0, 0, 0
+ delay 0x14
+ createvisualtask sub_8116664, 0x5, 5, 2, 0, 16, -1
+ createvisualtask sub_8116848, 0x5, 10267, 2, 0, 16, -1
+ waitforvisualfinish
+ createvisualtask sub_8116848, 0x5, 10135, 0, 12, 12, 23552
+ waitforvisualfinish
+ createsprite 0x85973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ delay 0x3
+ createsprite 0x85973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ delay 0x3
+ createsprite 0x85973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ delay 0x3
+ createsprite 0x85973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ delay 0x3
+ createsprite 0x85973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ delay 0x3
+ createsprite 0x85973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ waitforvisualfinish
+ createvisualtask sub_8116664, 0x5, 5, 2, 16, 0, -1
+ createvisualtask sub_81152DC, 0x5, 1, 5, 14
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ blendoff
+ call AnimScript_82D7CDD
+ end
+
+Move_MIST_BALL:
+ loadspritegfx 0x27AB
+ loadspritegfx 0x281E
+ delay 0x0
+ playsewithpan SE_W081, -64
+ createsprite 0x8595C70, 0x80, 0, 0, 0, 0, 30, 0
+ waitforvisualfinish
+ playsewithpan SE_W028, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 10, 0
+ createsprite 0x859728C, 0x0, 1, 1, 1, 32279, 16, 0x7FFF, 16
+ delay 0x0
+ playsewithpan SE_W114, 0
+ createvisualtask sub_810C324, 0x5
+ createvisualtask sub_8116620, 0xA, 4, 3, 0, 16, 0x7FFF
+ delay 0x8
+ createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 70, 0
+ delay 0x46
+ createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF
+ end
+
+Move_FEATHER_DANCE:
+ loadspritegfx 0x281E
+ monbg ANIM_DEF_PARTNER
+ monbgprio_29
+ playsewithpan SE_W080, +63
+ delay 0x0
+ createsprite 0x8596388, 0x80, 0, -16, 64, 2, 104, 11304, 32, 1
+ delay 0x6
+ createsprite 0x8596388, 0x80, 0, -16, 32, 2, 104, 11304, 32, 1
+ createsprite 0x8596388, 0x80, 0, -16, 0, 2, 104, 11304, 32, 1
+ delay 0x6
+ createsprite 0x8596388, 0x80, 0, -16, 224, 2, 104, 11304, 32, 1
+ createsprite 0x8596388, 0x80, 0, -16, 128, 2, 104, 11304, 32, 1
+ delay 0x6
+ createsprite 0x8596388, 0x80, 0, -16, 192, 2, 104, 11304, 32, 1
+ createsprite 0x8596388, 0x80, 0, -16, 160, 2, 104, 11304, 32, 1
+ delay 0x6
+ createsprite 0x8596388, 0x80, 0, -16, 96, 2, 104, 11304, 32, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Move_TEETER_DANCE:
+ loadspritegfx 0x2758
+ loadspritegfx 0x2759
+ createvisualtask sub_8160164, 0x5
+ createsprite 0x8593050, 0x2, 0, 16, -2
+ playsewithpan SE_W298, -64
+ delay 0x18
+ createsprite 0x8593050, 0x2, 0, 0, -2
+ playsewithpan SE_W298, -64
+ delay 0x18
+ createsprite 0x8593050, 0x2, 0, -16, -2
+ playsewithpan SE_W298, -64
+ delay 0x18
+ createsprite 0x8593050, 0x2, 1, -8, -2
+ playsewithpan SE_W298, -64
+ delay 0x18
+ createsprite 0x8593050, 0x2, 2, 8, -2
+ playsewithpan SE_W298, -64
+ end
+
+Move_MUD_SPORT:
+ loadspritegfx 0x275A
+ createvisualtask sub_8104938, 0x2, 0, 6
+ delay 0x18
+ createsprite 0x85971E4, 0x82, 0, -4, -16
+ createsprite 0x85971E4, 0x82, 0, 4, -12
+ playsewithpan SE_W091, -64
+ delay 0x20
+ createsprite 0x85971E4, 0x82, 0, -3, -12
+ createsprite 0x85971E4, 0x82, 0, 5, -14
+ playsewithpan SE_W091, -64
+ delay 0x20
+ createsprite 0x85971E4, 0x82, 0, -5, -18
+ createsprite 0x85971E4, 0x82, 0, 3, -14
+ playsewithpan SE_W091, -64
+ delay 0x10
+ createsprite 0x85971E4, 0x82, 1, 220, 60
+ waitplaysewithpan SE_W145B, 0, 0xF
+ delay 0x2
+ createsprite 0x85971E4, 0x82, 1, 60, 100
+ waitplaysewithpan SE_W145B, 0, 0x19
+ delay 0x2
+ createsprite 0x85971E4, 0x82, 1, 140, 55
+ waitplaysewithpan SE_W145B, 0, 0xE
+ delay 0x2
+ createsprite 0x85971E4, 0x82, 1, 180, 50
+ waitplaysewithpan SE_W145B, 0, 0xA
+ delay 0x2
+ createsprite 0x85971E4, 0x82, 1, 20, 90
+ waitplaysewithpan SE_W145B, 0, 0x16
+ delay 0x2
+ createsprite 0x85971E4, 0x82, 1, 90, 90
+ waitplaysewithpan SE_W145B, 0, 0x16
+ delay 0x2
+ createsprite 0x85971E4, 0x82, 1, 160, 60
+ waitplaysewithpan SE_W145B, 0, 0xF
+ delay 0x2
+ createsprite 0x85971E4, 0x82, 1, 30, 90
+ waitplaysewithpan SE_W145B, 0, 0x16
+ delay 0x2
+ createsprite 0x85971E4, 0x82, 1, 120, 60
+ waitplaysewithpan SE_W145B, 0, 0xF
+ delay 0x2
+ createsprite 0x85971E4, 0x82, 1, 200, 40
+ waitplaysewithpan SE_W145B, 0, 0xA
+ end
+
+Move_NEEDLE_ARM:
+ loadspritegfx 0x281A
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ loopsewithpan SE_W030, +63, 0x2, 0x10
+ createsprite 0x8592888, 0x82, 1, 0, 0, -32, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, 22, -22, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, 30, 0, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, 20, 20, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, 0, 28, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, -19, 19, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, -27, 0, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, -18, -18, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, 0, -25, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, 17, -17, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, 23, 0, 16
+ delay 0x2
+ createsprite 0x8592888, 0x82, 1, 0, 16, 16, 16
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
+ createsprite 0x8597358, 0x83, 0, 0, 1, 1
+ createsprite 0x8595E98, 0x84, 0, 0, 8, 1, 0
+ playsewithpan SE_W233B, +63
+ createsprite 0x8592888, 0x82, 1, 1, 0, -24, 10
+ createsprite 0x8592888, 0x82, 1, 1, 17, -17, 10
+ createsprite 0x8592888, 0x82, 1, 1, 24, 0, 10
+ createsprite 0x8592888, 0x82, 1, 1, 17, 17, 10
+ createsprite 0x8592888, 0x82, 1, 1, 0, 24, 10
+ createsprite 0x8592888, 0x82, 1, 1, -17, 17, 10
+ createsprite 0x8592888, 0x82, 1, 1, -24, 0, 10
+ createsprite 0x8592888, 0x82, 1, 1, -17, -17, 10
+ end
+
+Move_SLACK_OFF:
+ loadspritegfx 0x272F
+ createvisualtask sub_8160544, 0x2, 0
+ playsewithpan SE_W281, -64
+ waitforvisualfinish
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ end
+
+Move_CRUSH_CLAW:
+ loadspritegfx 0x27B7
+ loadspritegfx 0x2737
+ loadspritegfx 0x27E0
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x857FE28, 0x2, 6, 4
+ delay 0x4
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1
+ createsprite 0x8597138, 0x82, -10, -10, 0
+ createsprite 0x8597138, 0x82, -10, 10, 0
+ playsewithpan SE_W013, +63
+ delay 0xC
+ createsprite 0x8597138, 0x82, 10, -10, 1
+ createsprite 0x8597138, 0x82, 10, 10, 1
+ playsewithpan SE_W013, +63
+ waitforvisualfinish
+ blendoff
+ clearmonbg ANIM_TARGET
+ end
+
+Move_AROMATHERAPY:
+ playsewithpan SE_W080, 0
+ loadspritegfx 0x27AF
+ loadspritegfx 0x27DB
+ loadspritegfx 0x2741
+ createsprite 0x8597274, 0x0, 1, 0, 0, 7, 13293
+ delay 0x1
+ monbg ANIM_ATTACKER
+ delay 0x1
+ createsprite 0x85927AC, 0x0, 24, 16, 0, 2, 2, 0, 0
+ createsprite 0x85927AC, 0x42, 64, 24, 0, 3, 1, 1, 0
+ createsprite 0x85927C4, 0x0, 16, 24, 0, 2, 1, 0, 0
+ delay 0x14
+ createsprite 0x85927AC, 0x42, 48, 12, 0, 4, 3, 1, 0
+ createsprite 0x85927AC, 0x0, 100, 16, 0, 3, 2, 0, 0
+ createsprite 0x85927AC, 0x0, 74, 24, 180, 3, 2, 0, 0
+ delay 0xA
+ createsprite 0x85927AC, 0x42, 80, 30, 0, 4, 1, 1, 0
+ createsprite 0x85927AC, 0x0, 128, 12, 0, 3, 3, 0, 0
+ createsprite 0x85927C4, 0x0, 90, 16, 0, 2, 1, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ delay 0x1
+ createsprite 0x8597274, 0x0, 1, 0, 7, 0, 13293
+ delay 0x1
+ playsewithpan SE_W287, -64
+ createvisualtask sub_815DFCC, 0x2, 1
+ waitforvisualfinish
+ playsewithpan SE_W234, -64
+ createsprite 0x8592B94, 0x10, -15, 0, 0, 0, 32, 60, 1
+ delay 0x8
+ createsprite 0x8592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
+ waitforvisualfinish
+ playsewithpan SE_REAPOKE, -64
+ createsprite 0x8597274, 0x0, 43, 3, 10, 0, 13293
+ createsprite 0x8593868, 0x10, 0, 0, 0, 1
+ waitforvisualfinish
+ end
+
+Move_FAKE_TEARS:
+ loadspritegfx 0x27AB
+ loadspritegfx 0x27E1
+ loadspritegfx 0x2758
+ createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, 32108
+ waitforvisualfinish
+ createvisualtask sub_815C478, 0x5, 0, 2, 1
+ loopsewithpan SE_W039, -64, 0xC, 0x4
+ delay 0x8
+ createsprite 0x85970E8, 0x2, 0, 0
+ createsprite 0x85970E8, 0x2, 0, 1
+ delay 0x8
+ createsprite 0x85970E8, 0x2, 0, 2
+ createsprite 0x85970E8, 0x2, 0, 3
+ delay 0x8
+ createsprite 0x85970E8, 0x2, 0, 0
+ createsprite 0x85970E8, 0x2, 0, 1
+ delay 0x8
+ createsprite 0x85970E8, 0x2, 0, 2
+ createsprite 0x85970E8, 0x2, 0, 3
+ waitforvisualfinish
+ end
+
+Move_AIR_CUTTER:
+ loadspritegfx 0x2713
+ loadspritegfx 0x279A
+ loadspritegfx 0x2797
+ delay 0x0
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ delay 0x0
+ createvisualtask sub_8103CF0, 0x2, 32, -24, 1536, 2, 128
+ waitforvisualfinish
+ playsewithpan SE_W015, +63
+ createsprite 0x8592A34, 0x2, 40, -32, 0, 2
+ delay 0x5
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1
+ waitforvisualfinish
+ blendoff
+ clearmonbg ANIM_DEF_PARTNER
+ delay 0x0
+ end
+
+Move_ODOR_SLEUTH:
+ monbg ANIM_TARGET
+ createvisualtask sub_815F620, 0x5
+ delay 0x18
+ createsprite 0x857FE28, 0x2, 3, 4
+ playsewithpan SE_W207, -64
+ delay 0x6
+ createsprite 0x857FE28, 0x2, 3, 4
+ playsewithpan SE_W207, -64
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ delay 0x1
+ createsprite 0x859728C, 0x2, 1, 3, 1, -1, 16, -1, 0
+ playsewithpan SE_W043, -64
+ end
+
+Move_GRASS_WHISTLE:
+ loadspritegfx 0x2758
+ createsprite 0x8597274, 0x2, 1, 2, 0, 4, 13298
+ waitforvisualfinish
+ createvisualtask sub_8102BE8, 0x2
+ waitforvisualfinish
+ panse_1B SE_W320, -64, +63, +2, 0x0
+ createsprite 0x8593008, 0x82, 7, 1, 0
+ delay 0x5
+ createsprite 0x8593008, 0x82, 6, 1, 0
+ delay 0x5
+ createsprite 0x8593008, 0x82, 1, 1, 0
+ delay 0x5
+ createsprite 0x8593008, 0x82, 2, 1, 0
+ delay 0x5
+ createsprite 0x8593008, 0x82, 3, 1, 0
+ delay 0x4
+ createsprite 0x8593008, 0x82, 2, 1, 0
+ delay 0x4
+ createsprite 0x8593008, 0x82, 5, 1, 0
+ delay 0x4
+ createsprite 0x8593008, 0x82, 6, 1, 0
+ delay 0x4
+ createsprite 0x8593008, 0x82, 2, 1, 0
+ delay 0x4
+ createsprite 0x8593008, 0x82, 2, 1, 0
+ delay 0x4
+ createsprite 0x8593008, 0x82, 1, 1, 0
+ delay 0x4
+ createsprite 0x8593008, 0x82, 5, 1, 0
+ delay 0x4
+ waitforvisualfinish
+ createvisualtask sub_8102CA0, 0x2
+ createsprite 0x8597274, 0x2, 1, 4, 4, 0, 13298
+ waitforvisualfinish
+ end
+
+Move_TICKLE:
+ loadspritegfx 0x27EA
+ createsprite 0x8597274, 0x2, 2, 0, 0, 16, 0
+ waitforvisualfinish
+ createsprite 0x8593A84, 0x0, -16, -8
+ createsprite 0x8593A84, 0x0, 16, -8
+ playsewithpan SE_W197, -64
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 2, 0, 16, 0, 0
+ waitforvisualfinish
+ delay 0x14
+ createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0
+ delay 0xC
+ createvisualtask sub_815C478, 0x3, 1, 6, 2
+ loopsewithpan SE_W039, +63, 0x8, 0x8
+ waitforvisualfinish
+ end
+
+Move_WATER_SPOUT:
+ loadspritegfx 0x281C
+ loadspritegfx 0x27A4
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_81080E4, 0x5
+ playsewithpan SE_W029, -64
+ delay 0x2C
+ playsewithpan SE_W291, -64
+ waitforvisualfinish
+ delay 0x10
+ createvisualtask sub_81085C8, 0x5
+ playsewithpan SE_W057, +63
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_SHADOW_PUNCH:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ fadetobg BG_GHOST
+ waitbgfadein
+ monbg ANIM_ATK_PARTNER
+ setalpha 0x809
+ createvisualtask sub_80A8BC4, 0x2, 0, 13
+ playsewithpan SE_W026, -64
+ delay 0x6
+ createsprite 0x8597358, 0x83, 0, 0, 1, 1
+ createsprite 0x8595E98, 0x84, 0, 0, 8, 1, 0
+ playsewithpan SE_W004, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ restorebg
+ waitbgfadein
+ end
+
+Move_EXTRASENSORY:
+ call AnimScript_82D7CD1
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_80A7B98, 0x5, 0, 891, 12, 1, 1
+ createvisualtask sub_810FE14, 0x5, 0
+ playsewithpan SE_W020, +63
+ waitforvisualfinish
+ createvisualtask sub_80A7B98, 0x5, 0, 891, 12, 1, 1
+ createvisualtask sub_810FE14, 0x5, 1
+ playsewithpan SE_W020, +63
+ waitforvisualfinish
+ createvisualtask sub_8110034, 0x5, 0
+ createvisualtask sub_810FE14, 0x5, 2
+ playsewithpan SE_W043, -64
+ waitforvisualfinish
+ blendoff
+ clearmonbg ANIM_DEF_PARTNER
+ call AnimScript_82D7CDD
+ end
+
+Move_AERIAL_ACE:
+ loadspritegfx 0x279A
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5
+ createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3
+ createsprite 0x8592A1C, 0x2, 40, -32, 0
+ playsewithpan SE_W013B, -64
+ delay 0x5
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
+ createsprite 0x859728C, 0x2, 31, 3, 1, 0, 10, 0, 0
+ playsewithpan SE_W013, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_IRON_DEFENSE:
+ loopsewithpan SE_REAPOKE, -64, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 0, 0, 0
+ createsprite 0x859728C, 0x2, 1, 8, 2, -1, 14, -1, 0
+ waitforvisualfinish
+ end
+
+Move_BLOCK:
+ loadspritegfx 0x280A
+ createsprite 0x85CE90C, 0xC2
+ playsewithpan SE_W207, +63
+ end
+
+Move_HOWL:
+ loadspritegfx 0x2745
+ createvisualtask sub_815D64C, 0x2, 0
+ delay 0xC
+ call AnimScript_82CFECB
+ createvisualtask sub_8158D8C, 0x2, 0, 3
+ waitforvisualfinish
+ delay 0x1E
+ end
+
+Move_BULK_UP:
+ loadspritegfx 0x2766
+ createvisualtask sub_8104AB4, 0x2
+ playsewithpan SE_W207, -64
+ waitforvisualfinish
+ createsprite 0x8593658, 0x2
+ loopsewithpan SE_W207, -64, 0x4, 0x2
+ waitforvisualfinish
+ end
+
+Move_COVET:
+ loadspritegfx 0x27E2
+ loadspritegfx 0x27F0
+ createvisualtask sub_815C478, 0x5, 0, 2, 0
+ createsprite 0x8593970, 0x3, 0, 20
+ playsewithpan SE_W204, -64
+ delay 0xF
+ createsprite 0x8593970, 0x3, -20, 20
+ playsewithpan SE_W204, -64
+ delay 0xF
+ createsprite 0x8593970, 0x3, 20, 20
+ playsewithpan SE_W204, -64
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ loopsewithpan SE_W146, +63, 0x4, 0x3
+ end
+
+Move_VOLT_TACKLE:
+ loadspritegfx 0x2711
+ loadspritegfx 0x27E4
+ loadspritegfx 0x27E5
+ monbg ANIM_ATTACKER
+ setalpha 0x80C
+ createvisualtask sub_8116620, 0xA, 1, 0, 0, 8, 0
+ waitforvisualfinish
+ createsprite 0x85959A4, 0x1
+ playsewithpan SE_W268, -64
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ blendoff
+ delay 0x8
+ createvisualtask sub_810AFCC, 0x5, 0
+ playsewithpan SE_W085, -64
+ waitforvisualfinish
+ createvisualtask sub_810AFCC, 0x5, 1
+ playsewithpan SE_W085, +63
+ waitforvisualfinish
+ createvisualtask sub_810AFCC, 0x5, 2
+ playsewithpan SE_W085, -64
+ waitforvisualfinish
+ createvisualtask sub_810AFCC, 0x5, 3
+ playsewithpan SE_W085, +63
+ waitforvisualfinish
+ createvisualtask sub_810AFCC, 0x5, 4
+ playsewithpan SE_W085, -64
+ delay 0x8
+ createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1
+ playsewithpan SE_W120, +63
+ createsprite 0x859598C, 0x2, 1, 16, 16
+ delay 0x2
+ createsprite 0x859598C, 0x2, 1, -16, -16
+ delay 0x8
+ createvisualtask sub_810AE5C, 0x5
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 9, 1
+ playsewithpan SE_W085B, -64
+ createsprite 0x859598C, 0x2, 0, 16, 16
+ delay 0x2
+ createsprite 0x859598C, 0x2, 0, -16, -16
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 1, 0, 8, 0, 0
+ waitforvisualfinish
+ end
+
+Move_WATER_SPORT:
+ loadspritegfx 0x281C
+ createvisualtask sub_81088E4, 0x5
+ delay 0x8
+ playsewithpan SE_W057, -64
+ delay 0x2C
+ playsewithpan SE_W057, -64
+ delay 0x2C
+ playsewithpan SE_W057, -64
+ delay 0x2C
+ panse_1B SE_W057, -64, +63, +2, 0x0
+ end
+
+Move_CALM_MIND:
+ loadspritegfx 0x27DB
+ monbg ANIM_ATK_PARTNER
+ createvisualtask sub_8116664, 0x5, 0, 0, 0, 16, 0
+ waitforvisualfinish
+ createvisualtask sub_81177E4, 0x5, 1
+ waitforvisualfinish
+ createsprite 0x8593850, 0x28, 0, 0, 0, 0
+ playsewithpan SE_W048, -64
+ delay 0xE
+ createsprite 0x8593850, 0x28, 0, 0, 0, 0
+ playsewithpan SE_W048, -64
+ delay 0xE
+ createsprite 0x8593850, 0x28, 0, 0, 0, 0
+ playsewithpan SE_W048, -64
+ waitforvisualfinish
+ createvisualtask sub_81177E4, 0x5, 0
+ waitforvisualfinish
+ createvisualtask sub_8116664, 0x5, 0, 0, 16, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ end
+
+Move_LEAF_BLADE:
+ loadspritegfx 0x274F
+ loadspritegfx 0x282D
+ createvisualtask sub_80FFFC0, 0x5
+ delay 0x2
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ playsewithpan SE_W015, +63
+ delay 0x32
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ playsewithpan SE_W015, +63
+ delay 0x32
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ playsewithpan SE_W015, +63
+ waitforvisualfinish
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ delay 0xC
+ createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 18, 1
+ createsprite 0x85973D0, 0x82, 0, 0, 1, 36
+ playsewithpan SE_W043, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_DRAGON_DANCE:
+ loadspritegfx 0x2809
+ monbg ANIM_ATTACKER
+ monbgprio_28 ANIM_ATTACKER
+ delay 0x1
+ createvisualtask sub_81133E8, 0x5
+ playsewithpan SE_W100, -64
+ delay 0x8
+ createvisualtask sub_80A7CB4, 0x5, 10249, 19456, 14, 0, 3
+ createsprite 0x8596F98, 0x2, 0
+ createsprite 0x8596F98, 0x2, 43
+ createsprite 0x8596F98, 0x2, 85
+ createsprite 0x8596F98, 0x2, 128
+ createsprite 0x8596F98, 0x2, 170
+ createsprite 0x8596F98, 0x2, 213
+ delay 0x1E
+ playsewithpan SE_W100, -64
+ delay 0x1E
+ playsewithpan SE_W100, -64
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ delay 0x1
+ end
+
+Move_SHOCK_WAVE:
+ loadspritegfx 0x27E3
+ loadspritegfx 0x27E4
+ loadspritegfx 0x2711
+ loadspritegfx 0x2735
+ monbg ANIM_ATTACKER
+ setalpha 0x80C
+ createsprite 0x8597274, 0x2, 1, 2, 0, 4, 0
+ waitforvisualfinish
+ createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2
+ playsewithpan SE_W268, -64
+ delay 0xC
+ createsprite 0x8595A18, 0x2
+ delay 0x1E
+ createvisualtask sub_810B29C, 0x5
+ delay 0xC
+ waitforvisualfinish
+ createvisualtask sub_810B55C, 0x5
+ playsewithpan SE_W161B, +63
+ waitforvisualfinish
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 6, 18, 1
+ createvisualtask sub_8116620, 0x5, 1, 3, 16, 0, 0x7FFF
+ createvisualtask sub_8116620, 0x5, 4, 0, 16, 16, 0
+ delay 0x4
+ createvisualtask sub_8116620, 0x5, 4, 0, 0, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ blendoff
+ end
+
+Move_HARDEN:
+ loopsewithpan SE_W231, -64, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 0, 0, 0
+ waitforvisualfinish
+ end
+
+Move_BELLY_DRUM:
+ loadspritegfx 0x2758
+ loadspritegfx 0x27D1
+ createvisualtask sub_8102BE8, 0x2
+ waitforvisualfinish
+ call AnimScript_82CF5A6
+ createsprite 0x859309C, 0x2, 0, 0, 0, 0
+ playsewithpan SE_W187, -64
+ delay 0xF
+ call AnimScript_82CF58B
+ createsprite 0x859309C, 0x2, 1, 1, 1, 0
+ playsewithpan SE_W187, -64
+ delay 0xF
+ call AnimScript_82CF5A6
+ createsprite 0x859309C, 0x2, 0, 3, 3, 128
+ playsewithpan SE_W187, -64
+ delay 0x7
+ call AnimScript_82CF58B
+ createsprite 0x859309C, 0x2, 1, 2, 0, 128
+ playsewithpan SE_W187, -64
+ delay 0x7
+ call AnimScript_82CF5A6
+ createsprite 0x859309C, 0x2, 0, 1, 1, 0
+ playsewithpan SE_W187, -64
+ delay 0x7
+ call AnimScript_82CF58B
+ createsprite 0x859309C, 0x2, 1, 0, 3, 0
+ playsewithpan SE_W187, -64
+ waitforvisualfinish
+ createvisualtask sub_8102CA0, 0x2
+ waitforvisualfinish
+ end
+
+AnimScript_82CF58B:
+ createsprite 0x8593068, 0x3, 0
+ createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1
+ return
+
+AnimScript_82CF5A6:
+ createsprite 0x8593068, 0x3, 1
+ createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1
+ return
+
+Move_MIND_READER:
+ loadspritegfx 0x27CD
+ loadspritegfx 0x27CE
+ loadspritegfx 0x27CF
+ monbg ANIM_DEF_PARTNER
+ playsewithpan SE_W109, +63
+ createsprite 0x85CE07C, 0x5, 0, 0, 1, 0
+ createsprite 0x85CE094, 0x5
+ delay 0x28
+ playsewithpan SE_W043, +63
+ createvisualtask sub_8115A04, 0x2, 1, 1, 2, 0, 10, 0
+ call AnimScript_82CF608
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+AnimScript_82CF608:
+ createsprite 0x85CE0AC, 0x4, 70, 0, 6
+ createsprite 0x85CE0AC, 0x4, 40, 40, 6
+ createsprite 0x85CE0AC, 0x4, 10, -60, 6
+ createsprite 0x85CE0AC, 0x4, -50, -40, 6
+ createsprite 0x85CE0AC, 0x4, -40, 40, 6
+ createsprite 0x85CE0AC, 0x4, 50, -50, 6
+ delay 0x2
+ createsprite 0x85CE0AC, 0x4, 50, -30, 6
+ createsprite 0x85CE0AC, 0x4, 60, 10, 6
+ createsprite 0x85CE0AC, 0x4, 0, 60, 6
+ createsprite 0x85CE0AC, 0x4, 0, -40, 6
+ createsprite 0x85CE0AC, 0x4, -60, 20, 6
+ createsprite 0x85CE0AC, 0x4, -60, -30, 6
+ delay 0x2
+ createsprite 0x85CE0AC, 0x4, -50, 50, 6
+ createsprite 0x85CE0AC, 0x4, -60, 20, 6
+ createsprite 0x85CE0AC, 0x4, -40, -40, 6
+ createsprite 0x85CE0AC, 0x4, 20, -60, 6
+ createsprite 0x85CE0AC, 0x4, 50, -50, 6
+ createsprite 0x85CE0AC, 0x4, 35, 40, 6
+ delay 0x2
+ return
+
+Move_ICE_PUNCH:
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ loadspritegfx 0x279D
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ createsprite 0x8597274, 0x2, 1, 1, 0, 7, 0
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 32588
+ delay 0x14
+ playsewithpan SE_W081, +63
+ createsprite 0x8595AE8, 0x2, 0
+ createsprite 0x8595AE8, 0x2, 64
+ createsprite 0x8595AE8, 0x2, 128
+ createsprite 0x8595AE8, 0x2, 192
+ delay 0x5
+ createsprite 0x8595AD0, 0x2, 32
+ createsprite 0x8595AD0, 0x2, 96
+ createsprite 0x8595AD0, 0x2, 160
+ createsprite 0x8595AD0, 0x2, 224
+ delay 0x11
+ createsprite 0x8595E98, 0x4, 0, -10, 8, 1, 0
+ createsprite 0x8597358, 0x3, 0, -10, 1, 1
+ playsewithpan SE_W004, +63
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 3, 1
+ waitforvisualfinish
+ delay 0xF
+ call AnimScript_82D7720
+ delay 0x5
+ createvisualtask sub_8116620, 0xA, 4, 2, 9, 0, 32588
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 0, 7, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_REST:
+ playsewithpan SE_W173, -64
+ loadspritegfx 0x27F4
+ createsprite 0x8592C88, 0x2, 4, -10, 16, 0, 0
+ delay 0x14
+ createsprite 0x8592C88, 0x2, 4, -10, 16, 0, 0
+ delay 0x14
+ createsprite 0x8592C88, 0x2, 4, -10, 16, 0, 0
+ waitforvisualfinish
+ end
+
+Move_CONFUSION:
+ monbg ANIM_DEF_PARTNER
+ call AnimScript_82D7CD1
+ setalpha 0x808
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
+ createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
+ waitforvisualfinish
+ playsewithpan SE_W048, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 15, 1
+ createvisualtask sub_80D6064, 0x5, -4, -4, 15, 1, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+Move_PSYCHIC:
+ monbg ANIM_DEF_PARTNER
+ call AnimScript_82D7CD1
+ setalpha 0x808
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
+ createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 767
+ waitforvisualfinish
+ loopsewithpan SE_W048, +63, 0xA, 0x3
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1
+ createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+Move_FUTURE_SIGHT:
+ goto AnimScript_82CF8F6
+
+AnimScript_82CF8ED:
+ waitforvisualfinish
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+AnimScript_82CF8F6:
+ monbg ANIM_ATK_PARTNER
+ playsewithpan SE_W060, -64
+ call AnimScript_82D7CD1
+ setalpha 0x808
+ playsewithpan SE_W048, -64
+ createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
+ createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ goto AnimScript_82CF8ED
+
+Move_THUNDER:
+ loadspritegfx 0x2735
+ fadetobg BG_THUNDER
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, -256, 0, 1, -1
+ waitbgfadein
+ createsprite 0x8597274, 0x2, 1, 2, 0, 16, 0
+ delay 0x10
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ playsewithpan SE_W086, +63
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 16, -36
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 16, -20
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 16, 12
+ delay 0x14
+ createsprite 0x85956C0, 0x86, -16, -32
+ playsewithpan SE_W086, +63
+ delay 0x1
+ createsprite 0x85956C0, 0x86, -16, -16
+ delay 0x1
+ createsprite 0x85956C0, 0x86, -16, 16
+ playsewithpan SE_W086, +63
+ delay 0x5
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 24, -32
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 24, -16
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 24, 16
+ delay 0x1E
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x5
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 0, -32
+ playsewithpan SE_W161B, +63
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 0, -16
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 0, 16
+ delay 0xA
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createvisualtask sub_810A094, 0x2, 30, 3, 1, 0
+ delay 0x2
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createsprite 0x8597274, 0x82, 1, 2, 16, 0, 0
+ waitforvisualfinish
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ end
+
+Move_THUNDER_PUNCH:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ loadspritegfx 0x2735
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x8597274, 0x2, 1, 2, 0, 16, 0
+ waitforvisualfinish
+ playsewithpan SE_W004, +63
+ createsprite 0x8595E98, 0x84, 0, 0, 8, 1, 0
+ createsprite 0x8597358, 0x83, 0, 0, 1, 1
+ delay 0x1
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 0, -48
+ delay 0x1
+ createsprite 0x85956C0, 0x2, 0, -16
+ delay 0x1
+ createsprite 0x85956C0, 0x2, 0, 16
+ delay 0x1
+ playsewithpan SE_W161B, +63
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
+ createsprite 0x8597358, 0x3, 0, 0, 1, 2
+ delay 0x1
+ createsprite 0x8597274, 0x2, 1, 2, 16, 0, 0
+ delay 0x14
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_SACRED_FIRE:
+ loadspritegfx 0x2731
+ loadspritegfx 0x2733
+ loopsewithpan SE_W221, -64, 0x7, 0x5
+ createsprite 0x8595428, 0x2, -32, 0, 50, 5, -2, 0
+ delay 0x1
+ createsprite 0x8595428, 0x42, -20, -10, 50, 5, -1, -1
+ delay 0x1
+ createsprite 0x8595428, 0x42, 0, -16, 50, 5, 0, -1
+ delay 0x1
+ createsprite 0x8595428, 0x42, 20, -10, 50, 5, 1, -1
+ delay 0x1
+ createsprite 0x8595428, 0x2, 32, 0, 50, 5, 2, 0
+ delay 0x1
+ createsprite 0x8595428, 0x2, 20, 10, 50, 5, 1, 1
+ delay 0x1
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createsprite 0x8595428, 0x2, 0, 16, 50, 5, 0, 1
+ delay 0x1
+ createsprite 0x8595428, 0x2, -20, 10, 50, 5, -1, 1
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ waitforvisualfinish
+ playsewithpan SE_W221B, +63
+ createsprite 0x85953F8, 0x82, -16, 0, 70, 16, 0, 1
+ delay 0xA
+ playsewithpan SE_W221B, +63
+ createsprite 0x85953F8, 0x82, 0, 0, 70, 16, 0, 1
+ delay 0xA
+ playsewithpan SE_W221B, +63
+ createsprite 0x85953F8, 0x82, 16, 0, 80, 16, 0, 1
+ delay 0x1
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ waitforvisualfinish
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ playsewithpan SE_W172B, +63
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, 0
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, 0, 1
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, -1
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, 2, 1
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, 1, -1
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, 1
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, 1, -2
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, 3, 1
+ waitforvisualfinish
+ end
+
+Move_SCRATCH:
+ loadspritegfx 0x2799
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W010, +63
+ createsprite 0x85CE020, 0x2, 0, 0, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ waitforvisualfinish
+ end
+
+Move_DRAGON_BREATH:
+ loadspritegfx 0x272D
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ loopsewithpan SE_W172, -64, 0x7, 0x7
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createvisualtask sub_8116620, 0xA, 4, 1, 0, 9, 31
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 21, 1
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 4, 1, 9, 0, 31
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Move_ROAR:
+ loadspritegfx 0x2745
+ monbg ANIM_ATTACKER
+ monbgprio_28 ANIM_ATTACKER
+ setalpha 0x808
+ createvisualtask sub_8158E9C, 0x2, 0, 2
+ createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
+ call AnimScript_82CFECB
+ delay 0x14
+ createvisualtask sub_80D5DB0, 0x5, 1, 2
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ blendoff
+ waitforvisualfinish
+ createvisualtask sub_8159078, 0x5
+ waitforvisualfinish
+ end
+
+AnimScript_82CFECB:
+ createsprite 0x85CE7D4, 0x2, 24, -8, 0
+ createsprite 0x85CE7D4, 0x2, 24, 0, 2
+ createsprite 0x85CE7D4, 0x2, 24, 8, 1
+ delay 0xF
+ createsprite 0x85CE7D4, 0x2, 24, -8, 0
+ createsprite 0x85CE7D4, 0x2, 24, 0, 2
+ createsprite 0x85CE7D4, 0x2, 24, 8, 1
+ return
+
+Move_GROWL:
+ loadspritegfx 0x2745
+ createvisualtask sub_8158E9C, 0x2, 0, 255
+ call AnimScript_82CFECB
+ delay 0xA
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1
+ waitforvisualfinish
+ createvisualtask sub_8159078, 0x5
+ waitforvisualfinish
+ end
+
+Move_SNORE:
+ loadspritegfx 0x27D5
+ monbg ANIM_ATK_PARTNER
+ setalpha 0x808
+ call AnimScript_82CFF76
+ delay 0x1E
+ call AnimScript_82CFF76
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ end
+
+AnimScript_82CFF76:
+ playsewithpan SE_W173, -64
+ createvisualtask sub_80D6064, 0x5, -7, -7, 7, 0, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1
+ createsprite 0x85972D8, 0x2, 6, 1, 14, 0, 0
+ createsprite 0x85936EC, 0x2, 0, 0, -42, -38, 24, 0, 0
+ createsprite 0x85936EC, 0x2, 0, 0, 0, -42, 24, 0, 0
+ createsprite 0x85936EC, 0x2, 0, 0, 42, -38, 24, 0, 0
+ return
+
+Move_LIGHT_SCREEN:
+ loadspritegfx 0x2756
+ loadspritegfx 0x27B6
+ setalpha 0x1000
+ waitplaysewithpan SE_W115, -64, 0xF
+ createsprite 0x8596560, 0x1, 40, 0, 10166
+ delay 0xA
+ call AnimScript_82D0014
+ waitforvisualfinish
+ delay 0x1
+ blendoff
+ end
+
+AnimScript_82D0014:
+ createsprite 0x8596624, 0x2, 23, 0, 0, 1
+ delay 0x6
+ createsprite 0x8596624, 0x2, 31, -8, 0, 1
+ delay 0x5
+ createsprite 0x8596624, 0x2, 30, 20, 0, 1
+ delay 0x7
+ createsprite 0x8596624, 0x2, 10, -15, 0, 1
+ delay 0x6
+ createsprite 0x8596624, 0x2, 20, 10, 0, 1
+ delay 0x6
+ createsprite 0x8596624, 0x2, 10, 18, 0, 1
+ return
+
+Move_MIRROR_COAT:
+ loadspritegfx 0x2756
+ loadspritegfx 0x27B8
+ setalpha 0x1000
+ createsprite 0x8596590, 0x1, 40, 0, 10168
+ delay 0xA
+ playsewithpan SE_W115, -64
+ call AnimScript_82D0014
+ waitforvisualfinish
+ delay 0x1
+ blendoff
+ end
+
+Move_REFLECT:
+ loadspritegfx 0x2757
+ loadspritegfx 0x27B7
+ setalpha 0x1000
+ waitplaysewithpan SE_W115, -64, 0xF
+ createsprite 0x8596578, 0x1, 40, 0, 10167
+ delay 0x14
+ createsprite 0x85965F4, 0x2, 30, 0, 0, 1
+ delay 0x7
+ createsprite 0x85965F4, 0x2, 19, -12, 0, 1
+ delay 0x7
+ createsprite 0x85965F4, 0x2, 10, 20, 0, 1
+ waitforvisualfinish
+ delay 0x1
+ blendoff
+ end
+
+Move_BARRIER:
+ loadspritegfx 0x27B9
+ setalpha 0x1000
+ waitplaysewithpan SE_W112, -64, 0xF
+ createsprite 0x85965A8, 0x3, 40, 0, 10169
+ waitforvisualfinish
+ delay 0x1
+ blendoff
+ end
+
+Move_BUBBLE:
+ loadspritegfx 0x27A2
+ loadspritegfx 0x27AB
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ delay 0x1
+ createsprite 0x8595068, 0x2, 18, 0, 15, -15, 10, 128, 100
+ playsewithpan SE_W145, -64
+ waitplaysewithpan SE_W145B, +63, 0x64
+ delay 0x6
+ createsprite 0x8595068, 0x2, 18, 0, 35, 37, 40, 128, 100
+ playsewithpan SE_W145, -64
+ waitplaysewithpan SE_W145B, +63, 0x64
+ delay 0x6
+ createsprite 0x8595068, 0x2, 18, 0, 10, -37, 30, 128, 100
+ playsewithpan SE_W145, -64
+ waitplaysewithpan SE_W145B, +63, 0x64
+ delay 0x6
+ createsprite 0x8595068, 0x2, 18, 0, 30, 10, 15, 128, 100
+ playsewithpan SE_W145, -64
+ waitplaysewithpan SE_W145B, +63, 0x64
+ delay 0x6
+ createsprite 0x8595068, 0x2, 18, 0, 20, 33, 20, 128, 100
+ playsewithpan SE_W145, -64
+ waitplaysewithpan SE_W145B, +63, 0x64
+ delay 0x6
+ createsprite 0x8595068, 0x2, 18, 0, 25, -30, 10, 128, 100
+ playsewithpan SE_W145, -64
+ waitplaysewithpan SE_W145B, +63, 0x64
+ waitforvisualfinish
+ call AnimScript_82D7B53
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_SMOG:
+ loadspritegfx 0x27BC
+ monbg ANIM_DEF_PARTNER
+ monbgprio_29
+ setalpha 0x80C
+ loopsewithpan SE_W054, +63, 0x11, 0xA
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ delay 0x78
+ loopsewithpan SE_W092, +63, 0x12, 0x2
+ createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 26650
+ delay 0xA
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 15, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D024A:
+ createsprite 0x8595C44, 0x2, 0, -24, 48, 240, 1, 0
+ delay 0x7
+ return
+
+Move_FAINT_ATTACK:
+ loadspritegfx 0x2797
+ monbg ANIM_ATTACKER
+ fadetobg BG_DARK
+ waitbgfadein
+ delay 0x0
+ playsewithpan SE_W185, -64
+ createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 3
+ createvisualtask sub_81136E8, 0x2, 1
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ invisible ANIM_ATTACKER
+ delay 0x1
+ createvisualtask sub_8117F60, 0x2
+ setalpha 0x80C
+ monbg ANIM_TARGET
+ delay 0x1
+ playsewithpan SE_W233B, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 9, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ delay 0x1
+ setarg 0x7, 0x1000
+ delay 0x20
+ createvisualtask sub_8113888, 0x2
+ monbg ANIM_ATTACKER
+ createvisualtask sub_81137E4, 0x2, 1
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ delay 0x1
+ restorebg
+ waitbgfadein
+ end
+
+Move_SAND_ATTACK:
+ loadspritegfx 0x275A
+ monbg ANIM_ATK_PARTNER
+ monbgprio_28 ANIM_ATTACKER
+ setalpha 0x80C
+ playsewithpan SE_W028, -64
+ createsprite 0x857FE70, 0x2, 0, -10, 0, 0, 3
+ waitforvisualfinish
+ createsprite 0x857FE58, 0x2, 0, 0, 2
+ call AnimScript_82D0337
+ call AnimScript_82D0337
+ call AnimScript_82D0337
+ call AnimScript_82D0337
+ call AnimScript_82D0337
+ call AnimScript_82D0337
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ end
+
+AnimScript_82D0337:
+ createsprite 0x85971A8, 0x82, 15, 15, 20, 0, 0
+ createsprite 0x85971A8, 0x82, 15, 15, 20, 10, 10
+ createsprite 0x85971A8, 0x82, 15, 15, 20, -10, -10
+ createsprite 0x85971A8, 0x82, 15, 15, 20, 20, 5
+ createsprite 0x85971A8, 0x82, 15, 15, 20, -20, -5
+ delay 0x2
+ return
+
+Move_MUD_SLAP:
+ loadspritegfx 0x275A
+ playsewithpan SE_W028, -64
+ createsprite 0x857FE70, 0x2, 0, -10, 0, 0, 3
+ waitforvisualfinish
+ createsprite 0x857FE58, 0x2, 0, 0, 2
+ call AnimScript_82D03D5
+ call AnimScript_82D03D5
+ call AnimScript_82D03D5
+ call AnimScript_82D03D5
+ call AnimScript_82D03D5
+ call AnimScript_82D03D5
+ waitforvisualfinish
+ end
+
+AnimScript_82D03D5:
+ createsprite 0x85971CC, 0x82, 15, 15, 20, 0, 0
+ createsprite 0x85971CC, 0x82, 15, 15, 20, 10, 5
+ createsprite 0x85971CC, 0x82, 15, 15, 20, -10, -5
+ createsprite 0x85971CC, 0x82, 15, 15, 20, 20, 10
+ createsprite 0x85971CC, 0x82, 15, 15, 20, -20, -10
+ delay 0x2
+ return
+
+Move_DRAGON_RAGE:
+ loadspritegfx 0x272D
+ loadspritegfx 0x2733
+ playsewithpan SE_W082, -64
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1
+ waitforvisualfinish
+ createsprite 0x857FE70, 0x82, 0, 15, 0, 0, 4
+ waitforvisualfinish
+ createsprite 0x8596F80, 0x82, 30, 15, 0, 10, 10
+ waitforvisualfinish
+ loopsewithpan SE_W172B, +63, 0xB, 0x3
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 25, 1
+ createsprite 0x8596F28, 0xC2, 1, 5, 0
+ delay 0x1
+ createsprite 0x8596F28, 0xC2, 1, -10, -15
+ delay 0x1
+ createsprite 0x8596F28, 0x82, 1, 0, 25
+ delay 0x1
+ createsprite 0x8596F28, 0xC2, 1, 15, 5
+ delay 0x1
+ createsprite 0x8596F28, 0xC2, 1, -25, 0
+ delay 0x1
+ createsprite 0x8596F28, 0x82, 1, 30, 30
+ delay 0x1
+ createsprite 0x8596F28, 0x82, 1, -27, 25
+ delay 0x1
+ createsprite 0x8596F28, 0xC2, 1, 0, 8
+ waitforvisualfinish
+ createsprite 0x857FE58, 0xC2, 0, 0, 4
+ waitforvisualfinish
+ end
+
+Move_RAIN_DANCE:
+ loadspritegfx 0x2783
+ playsewithpan SE_W240, -64
+ createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0
+ waitforvisualfinish
+ createvisualtask sub_8107188, 0x2, 0, 3, 120
+ createvisualtask sub_8107188, 0x2, 0, 3, 120
+ delay 0x78
+ delay 0x1E
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0
+ waitforvisualfinish
+ end
+
+Move_BITE:
+ loadspritegfx 0x279B
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W044, +63
+ createsprite 0x8597080, 0x2, 0, -32, 0, 0, 819, 10
+ createsprite 0x8597080, 0x2, 0, 32, 4, 0, -819, 10
+ delay 0xA
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 7, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ delay 0x1
+ end
+
+Move_CRUNCH:
+ loadspritegfx 0x279B
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ fadetobg BG_DARK
+ waitbgfadein
+ setalpha 0x80C
+ playsewithpan SE_W044, +63
+ createsprite 0x8597080, 0x2, -32, -32, 1, 819, 819, 10
+ createsprite 0x8597080, 0x2, 32, 32, 5, -819, -819, 10
+ delay 0xA
+ createsprite 0x8597358, 0x2, -8, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 7, 5, 2
+ waitforvisualfinish
+ playsewithpan SE_W044, +63
+ createsprite 0x8597080, 0x2, 32, -32, 7, -819, 819, 10
+ createsprite 0x8597080, 0x2, -32, 32, 3, 819, -819, 10
+ delay 0xA
+ createsprite 0x8597358, 0x2, 8, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 8, 4, 2
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ delay 0x1
+ restorebg
+ waitbgfadein
+ end
+
+Move_CLAMP:
+ loadspritegfx 0x27A1
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W011, +63
+ createsprite 0x8597098, 0x2, -32, 0, 2, 819, 0, 10
+ createsprite 0x8597098, 0x2, 32, 0, 6, -819, 0, 10
+ delay 0xA
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ waitforvisualfinish
+ end
+
+Move_ICE_BEAM:
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ loadspritegfx 0x279D
+ createsprite 0x8597274, 0x2, 1, 1, 0, 7, 0
+ waitforvisualfinish
+ createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10
+ createsprite 0x8595B2C, 0x2, 20, 12, 0, 12, 20
+ createsprite 0x8595B2C, 0x2, 20, -12, 0, -12, 20
+ delay 0x1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ createsprite 0x8597274, 0x2, 4, -31, 0, 7, 32384
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 25, 1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ createsprite 0x8595B14, 0x2, 20, 0, 0, 0, 11
+ delay 0x1
+ createsprite 0x8595B14, 0x2, 20, 0, 0, 0, 11
+ waitforvisualfinish
+ delay 0x14
+ call AnimScript_82D7720
+ createsprite 0x8597274, 0x2, 4, 5, 7, 0, 32384
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 0, 7, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+AnimScript_82D07C1:
+ createsprite 0x8595B2C, 0x2, 20, 12, 0, 12, 20
+ createsprite 0x8595B2C, 0x2, 20, -12, 0, -12, 20
+ createsprite 0x8595B14, 0x2, 20, 0, 0, 0, 11
+ delay 0x1
+ return
+
+Move_WITHDRAW:
+ playsewithpan SE_W029, -64
+ createvisualtask sub_81036A0, 0x5
+ waitforvisualfinish
+ end
+
+Move_AURORA_BEAM:
+ loadspritegfx 0x279C
+ fadetobg BG_AURORABEAM
+ waitbgfadein
+ playsewithpan SE_W062, -64
+ setarg 0x7, 0x0
+ createvisualtask sub_8107528, 0xA, 130
+ call AnimScript_82D088B
+ createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 17, 1
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ setarg 0x7, 0xFFFF
+ createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10
+ createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 40, 1
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ waitforvisualfinish
+ restorebg
+ waitbgfadein
+ end
+
+AnimScript_82D088B:
+ createsprite 0x85950B4, 0x82, 20, 0, 0, 0, 17
+ delay 0x1
+ createsprite 0x85950B4, 0x82, 20, 0, 0, 0, 17
+ delay 0x1
+ createsprite 0x85950B4, 0x82, 20, 0, 0, 0, 17
+ delay 0x1
+ createsprite 0x85950B4, 0x82, 20, 0, 0, 0, 17
+ delay 0x1
+ return
+
+Move_SOLAR_BEAM:
+ loadspritegfx 0x27A3
+ choosetwoturnanim AnimScript_82D08E6, AnimScript_82D09E3
+
+AnimScript_82D08E4:
+ waitforvisualfinish
+ end
+
+AnimScript_82D08E6:
+ monbg ANIM_ATK_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_8115A04, 0x2, 2, 1, 4, 0, 11, 12287
+ playsewithpan SE_W025, -64
+ call AnimScript_82D0910
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ goto AnimScript_82D08E4
+
+AnimScript_82D0910:
+ createsprite 0x85921E0, 0x2, 40, 40, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, -40, -40, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, 0, 40, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, 0, -40, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, 40, -20, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, 40, 20, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, -40, -20, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, -40, 20, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, -20, 30, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, 20, -30, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, -20, -30, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, 20, 30, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, -40, 0, 16
+ delay 0x2
+ createsprite 0x85921E0, 0x2, 40, 0, 16
+ delay 0x2
+ return
+
+AnimScript_82D09E3:
+ call AnimScript_82D7D1D
+ panse_1B SE_W076, -64, +63, +2, 0x0
+ createvisualtask sub_80FEA58, 0x5
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 0
+ delay 0x4
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 1
+ delay 0x4
+ createvisualtask sub_8116620, 0xA, 4, 1, 0, 10, 1017
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 2
+ delay 0x4
+ createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 65, 1
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 3
+ delay 0x4
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 4
+ delay 0x4
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 5
+ delay 0x4
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 6
+ delay 0x4
+ call AnimScript_82D0AB5
+ call AnimScript_82D0AB5
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 4, 1, 10, 0, 1017
+ call AnimScript_82D7D57
+ goto AnimScript_82D08E4
+
+AnimScript_82D0AB5:
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 0
+ delay 0x4
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 1
+ delay 0x4
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 2
+ delay 0x4
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 3
+ delay 0x4
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 4
+ delay 0x4
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 5
+ delay 0x4
+ createsprite 0x85921F8, 0x83, 15, 0, 20, 6
+ delay 0x4
+ return
+
+Move_BLIZZARD:
+ loadspritegfx 0x279D
+ monbg ANIM_DEF_PARTNER
+ createvisualtask sub_8117754, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D0CB2
+ fadetobg BG_HIGHSPEED_OPPONENT
+
+AnimScript_82D0B43:
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
+ waitbgfadein
+ waitforvisualfinish
+ panse_1B SE_W059, -64, +63, +2, 0x0
+ call AnimScript_82D0B7D
+ call AnimScript_82D0B7D
+ playsewithpan SE_W059B, +63
+ waitforvisualfinish
+ call AnimScript_82D77A4
+ waitforvisualfinish
+ delay 0x14
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+AnimScript_82D0B7D:
+ createsprite 0x8595B98, 0x28, 0, -10, 0, -10, 72, 1
+ createsprite 0x8595BB0, 0x28, 0, 0, 0, 0, 80, 0, 0, 1
+ delay 0x3
+ createsprite 0x8595B98, 0x28, 0, -15, 0, -15, 72, 1
+ createsprite 0x8595BB0, 0x28, 0, -10, 0, -10, 80, 0, 0, 1
+ delay 0x3
+ createsprite 0x8595B98, 0x28, 0, -5, 0, -5, 72, 1
+ createsprite 0x8595BB0, 0x28, 0, 10, 0, 10, 80, 0, 0, 1
+ delay 0x3
+ createsprite 0x8595B98, 0x28, 0, -10, 0, -10, 72, 1
+ createsprite 0x8595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1
+ delay 0x3
+ createsprite 0x8595B98, 0x28, 0, -20, 0, -20, 72, 1
+ createsprite 0x8595BB0, 0x28, 0, 15, 0, 15, 80, 0, 0, 1
+ delay 0x3
+ createsprite 0x8595B98, 0x28, 0, -15, 0, -15, 72, 1
+ createsprite 0x8595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1
+ delay 0x3
+ createsprite 0x8595B98, 0x28, 0, -25, 0, -25, 72, 1
+ createsprite 0x8595BB0, 0x28, 0, 20, 0, 20, 80, 0, 0, 1
+ delay 0x3
+ return
+
+AnimScript_82D0CB2:
+ fadetobg BG_HIGHSPEED_PLAYER
+ goto AnimScript_82D0B43
+
+Move_POWDER_SNOW:
+ loadspritegfx 0x279D
+ monbg ANIM_DEF_PARTNER
+ createsprite 0x8597274, 0x2, 31, 1, 0, 3, 0
+ waitforvisualfinish
+ panse_1B SE_W016, -64, +63, +2, 0x0
+ call AnimScript_82D0D03
+ call AnimScript_82D0D03
+ playsewithpan SE_W016B, +63
+ waitforvisualfinish
+ waitsound
+ call AnimScript_82D77A4
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ delay 0x14
+ createsprite 0x8597274, 0x2, 31, 1, 3, 0, 0
+ end
+
+AnimScript_82D0D03:
+ createsprite 0x8595BC8, 0x28, 0, 0, 0, 0, 56, 4, 4, 1
+ delay 0x3
+ createsprite 0x8595BC8, 0x28, 0, -10, 0, -10, 56, 4, 4, 1
+ delay 0x3
+ createsprite 0x8595BC8, 0x28, 0, 10, 0, 10, 56, -4, 3, 1
+ delay 0x3
+ createsprite 0x8595BC8, 0x28, 0, -20, 0, -20, 56, -4, 5, 1
+ delay 0x3
+ createsprite 0x8595BC8, 0x28, 0, 15, 0, 15, 56, 4, 4, 1
+ delay 0x3
+ createsprite 0x8595BC8, 0x28, 0, -20, 0, -20, 56, 4, 4, 1
+ delay 0x3
+ createsprite 0x8595BC8, 0x28, 0, 20, 0, 20, 56, 4, 4, 1
+ delay 0x3
+ return
+
+Move_HYDRO_PUMP:
+ loadspritegfx 0x27A5
+ loadspritegfx 0x27A4
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1
+ delay 0x6
+ panse_1B SE_W056, -64, +63, +2, 0x0
+ createvisualtask sub_81076C8, 0x5, 100
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 37, 1
+ call AnimScript_82D0E93
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ call AnimScript_82D0E93
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ call AnimScript_82D0E93
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ call AnimScript_82D0E93
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ call AnimScript_82D0E93
+ delay 0x1
+ delay 0x1
+ call AnimScript_82D0E93
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D0E52:
+ createsprite 0x85950E4, 0x3, 10, 10, 0, 16
+ createsprite 0x85950E4, 0x3, 10, 10, 0, -16
+ delay 0x1
+ createsprite 0x85950E4, 0x3, 10, 10, 0, 16
+ createsprite 0x85950E4, 0x3, 10, 10, 0, -16
+ delay 0x1
+ return
+
+AnimScript_82D0E93:
+ createsprite 0x8597388, 0x4, 0, 15, 1, 1
+ createsprite 0x8597388, 0x4, 0, -15, 1, 1
+ return
+
+Move_SIGNAL_BEAM:
+ loadspritegfx 0x2818
+ loadspritegfx 0x2819
+ loadspritegfx 0x2759
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 25, 1
+ delay 0x6
+ panse_1B SE_W062, -64, +63, +1, 0x0
+ createvisualtask sub_81076C8, 0x5, 100
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 25, 1
+ createsprite 0x859728C, 0x2, 4, 8, 5, 31, 8, 961, 8
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ waitforvisualfinish
+ end
+
+AnimScript_82D0F79:
+ createsprite 0x8595114, 0x83, 10, 10, 0, 16
+ createsprite 0x859512C, 0x83, 10, 10, 0, -16
+ delay 0x1
+ return
+
+Move_ABSORB:
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_2A ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x8597274, 0x2, 1, 1, 0, 4, 13293
+ waitforvisualfinish
+ playsewithpan SE_W071, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
+ waitforvisualfinish
+ delay 0x3
+ call AnimScript_82D1009
+ waitforvisualfinish
+ delay 0xF
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 1, 4, 0, 13293
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D1009:
+ playsewithpan SE_W152, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ delay 0x4
+ playsewithpan SE_W152, +63
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W152, +63
+ createsprite 0x8592270, 0x3, -5, 15, 16, 33
+ delay 0x4
+ playsewithpan SE_W152, +63
+ createsprite 0x8592270, 0x3, 0, -15, -16, 36
+ delay 0x4
+ playsewithpan SE_W152, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ delay 0x4
+ playsewithpan SE_W152, +63
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W152, +63
+ createsprite 0x8592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W152, +63
+ createsprite 0x8592270, 0x3, 5, -18, -20, 35
+ delay 0x4
+ return
+
+Move_MEGA_DRAIN:
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_2A ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x8597274, 0x2, 1, 1, 0, 8, 13293
+ waitforvisualfinish
+ playsewithpan SE_W071, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 1
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
+ waitforvisualfinish
+ delay 0x3
+ call AnimScript_82D1121
+ waitforvisualfinish
+ delay 0xF
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 1, 8, 0, 13293
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D1121:
+ playsewithpan SE_W145C, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 5, -18, -20, 35
+ delay 0x4
+ playsewithpan SE_W145C, +63
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ createsprite 0x8592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W145C, +63
+ createsprite 0x8592270, 0x3, -5, 15, 16, 33
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W145C, +63
+ createsprite 0x8592270, 0x3, 0, -15, -16, 36
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ delay 0x4
+ playsewithpan SE_W145C, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 0, -15, -16, 36
+ delay 0x4
+ playsewithpan SE_W145C, +63
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ createsprite 0x8592270, 0x3, -5, 15, 16, 33
+ delay 0x4
+ playsewithpan SE_W145C, +63
+ createsprite 0x8592270, 0x3, -10, 20, 20, 39
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W145C, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 5, -18, -20, 35
+ delay 0x4
+ return
+
+Move_GIGA_DRAIN:
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_2A ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x8597274, 0x2, 1, 1, 0, 12, 13293
+ waitforvisualfinish
+ playsewithpan SE_W071, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 0
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
+ waitforvisualfinish
+ delay 0x3
+ call AnimScript_82D12B1
+ waitforvisualfinish
+ delay 0xF
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 1, 12, 0, 13293
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D12B1:
+ playsewithpan SE_W202, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 5, -18, -40, 35
+ createsprite 0x8592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W202, +63
+ createsprite 0x8592270, 0x3, 0, 5, 28, 26
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ createsprite 0x8592270, 0x3, -10, 20, 40, 39
+ delay 0x4
+ playsewithpan SE_W202, +63
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ createsprite 0x8592270, 0x3, -5, 15, 16, 33
+ createsprite 0x8592270, 0x3, 10, -5, -32, 26
+ delay 0x4
+ playsewithpan SE_W202, +63
+ createsprite 0x8592270, 0x3, 0, -15, -16, 36
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W202, +63
+ createsprite 0x8592270, 0x3, -5, 15, 16, 33
+ createsprite 0x8592270, 0x3, 0, -15, -16, 36
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ delay 0x4
+ playsewithpan SE_W202, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, -5, 15, 16, 33
+ createsprite 0x8592270, 0x3, 10, -5, -40, 26
+ delay 0x4
+ playsewithpan SE_W202, +63
+ createsprite 0x8592270, 0x3, -5, 15, 36, 33
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ createsprite 0x8592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W202, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 5, -18, -20, 35
+ delay 0x4
+ return
+
+Move_LEECH_LIFE:
+ loadspritegfx 0x27B1
+ loadspritegfx 0x27A3
+ delay 0x1
+ loadspritegfx 0x272F
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_2A ANIM_TARGET
+ setalpha 0x80C
+ delay 0x1
+ createsprite 0x85969C8, 0x2, -20, 15, 12
+ waitforvisualfinish
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ playsewithpan SE_W071, +63
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 1, 0, 7, 0
+ waitforvisualfinish
+ call AnimScript_82D1009
+ waitforvisualfinish
+ delay 0xF
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 1, 7, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_SYNTHESIS:
+ loadspritegfx 0x2741
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 16, 19451
+ playsewithpan SE_W025, -64
+ call AnimScript_82D79B4
+ waitforvisualfinish
+ unloadspritegfx 0x2741
+ delay 0x1
+ loadspritegfx 0x272F
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ end
+
+Move_TOXIC:
+ loadspritegfx 0x27A7
+ loadspritegfx 0x27A6
+ call AnimScript_82D1515
+ call AnimScript_82D1515
+ waitforvisualfinish
+ delay 0xF
+ call AnimScript_82D7A71
+ waitforvisualfinish
+ end
+
+AnimScript_82D1515:
+ createsprite 0x8596134, 0x82, -24, 16, 1, 1
+ playsewithpan SE_W092, +63
+ delay 0xF
+ createsprite 0x8596134, 0x82, 8, 16, 1, 1
+ playsewithpan SE_W092, +63
+ delay 0xF
+ createsprite 0x8596134, 0x82, -8, 16, 1, 1
+ playsewithpan SE_W092, +63
+ delay 0xF
+ createsprite 0x8596134, 0x82, 24, 16, 1, 1
+ playsewithpan SE_W092, +63
+ delay 0xF
+ return
+
+Move_SLUDGE:
+ loadspritegfx 0x27A6
+ playsewithpan SE_W145C, -64
+ createsprite 0x85961A8, 0x82, 20, 0, 40, 0
+ waitforvisualfinish
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
+ createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774
+ call AnimScript_82D7A71
+ waitforvisualfinish
+ end
+
+Move_SLUDGE_BOMB:
+ loadspritegfx 0x27A6
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ createvisualtask sub_80D52D0, 0x5, 1, 3, 0, 15, 1
+ createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774
+ createsprite 0x85961D8, 0x82, 42, 27, 20
+ createsprite 0x85961D8, 0x82, -27, 44, 20
+ createsprite 0x85961D8, 0x82, 39, -28, 20
+ createsprite 0x85961D8, 0x82, -42, -42, 20
+ playsewithpan SE_W091, +63
+ delay 0x5
+ createsprite 0x85961D8, 0x82, 0, 40, 20
+ createsprite 0x85961D8, 0x82, -8, -44, 20
+ createsprite 0x85961D8, 0x82, -46, -28, 20
+ createsprite 0x85961D8, 0x82, 46, 9, 20
+ playsewithpan SE_W091, +63
+ delay 0x5
+ createsprite 0x85961D8, 0x82, 42, 0, 20
+ createsprite 0x85961D8, 0x82, -43, -12, 20
+ createsprite 0x85961D8, 0x82, 16, -46, 20
+ createsprite 0x85961D8, 0x82, -16, 44, 20
+ playsewithpan SE_W091, +63
+ delay 0x0
+ waitsound
+ waitforvisualfinish
+ call AnimScript_82D7A71
+ waitforvisualfinish
+ end
+
+AnimScript_82D16BC:
+ playsewithpan SE_W145C, -64
+ createsprite 0x85961A8, 0x82, 20, 0, 40, 0
+ delay 0x3
+ return
+
+Move_ACID:
+ loadspritegfx 0x27A6
+ monbg ANIM_DEF_PARTNER
+ createsprite 0x85961C0, 0x82, 20, 0, 40, 1, 0, 0
+ playsewithpan SE_W145C, -64
+ delay 0x5
+ createsprite 0x85961C0, 0x82, 20, 0, 40, 1, 24, 0
+ playsewithpan SE_W145C, -64
+ delay 0x5
+ createsprite 0x85961C0, 0x82, 20, 0, 40, 1, -24, 0
+ playsewithpan SE_W145C, -64
+ delay 0xF
+ createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 10, 1
+ createvisualtask sub_80D52D0, 0x5, 3, 2, 0, 10, 1
+ createvisualtask sub_8115A04, 0x2, 20, 2, 2, 0, 12, 31774
+ createsprite 0x859620C, 0x82, 0, -22, 0, 15, 55
+ playsewithpan SE_W145, +63
+ delay 0xA
+ createsprite 0x859620C, 0x82, -26, -24, 0, 15, 55
+ playsewithpan SE_W145, +63
+ delay 0xA
+ createsprite 0x859620C, 0x82, 15, -27, 0, 15, 50
+ playsewithpan SE_W145, +63
+ delay 0xA
+ createsprite 0x859620C, 0x82, -15, -17, 0, 10, 45
+ playsewithpan SE_W145, +63
+ delay 0xA
+ createsprite 0x859620C, 0x82, 27, -22, 0, 15, 50
+ playsewithpan SE_W145, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Move_BONEMERANG:
+ loadspritegfx 0x2710
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W155, -64
+ createsprite 0x8597178, 0x2
+ delay 0x14
+ playsewithpan SE_W030, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 5, 1
+ delay 0x11
+ playsewithpan SE_W233, -64
+ createsprite 0x857FE28, 0x2, 6, -4
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_BONE_CLUB:
+ loadspritegfx 0x2710
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W155, +63
+ createsprite 0x8597190, 0x2, -42, -25, 0, 0, 15
+ delay 0xC
+ createsprite 0x8597358, 0x2, 0, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
+ createsprite 0x859728C, 0x2, 7, 5, 1, 0, 10, 0, 0
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_BONE_RUSH:
+ loadspritegfx 0x2710
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W155, +63
+ createsprite 0x8597190, 0x2, -42, -25, 0, 0, 15
+ delay 0xC
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 5, 1
+ playsewithpan SE_W030, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_SPIKES:
+ loadspritegfx 0x27A8
+ monbg ANIM_DEF_PARTNER
+ playsewithpan SE_W026, -64
+ waitplaysewithpan SE_W030, +63, 0x1C
+ createsprite 0x85CE11C, 0x82, 20, 0, 0, 24, 30
+ delay 0xA
+ playsewithpan SE_W026, -64
+ waitplaysewithpan SE_W030, +63, 0x1C
+ createsprite 0x85CE11C, 0x82, 20, 0, -24, 24, 30
+ delay 0xA
+ waitplaysewithpan SE_W030, +63, 0x1C
+ createsprite 0x85CE11C, 0x82, 20, 0, 24, 24, 30
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Move_MEGAHORN:
+ loadspritegfx 0x27A9
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ playsewithpan SE_W082, -64
+ jumpifcontest AnimScript_82D19FA
+ fadetobg BG_DRILL
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
+
+AnimScript_82D1947:
+ waitbgfadein
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
+ waitforvisualfinish
+ delay 0xA
+ createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 6
+ delay 0x3
+ createsprite 0x8596974, 0x3, -42, 25, 0, 0, 6
+ delay 0x4
+ playsewithpan SE_W011, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 0
+ createsprite 0x857FE70, 0x2, 1, -16, 4, 1, 4
+ waitforvisualfinish
+ createvisualtask sub_80D5484, 0x2, 1, -4, 1, 12, 1
+ createsprite 0x859728C, 0x2, 7, 5, 1, 0x7FFF, 10, 0, 0
+ delay 0xA
+ createsprite 0x857FE58, 0x2, 0, 0, 11
+ delay 0x3
+ createsprite 0x857FE58, 0x2, 1, 0, 7
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ end
+
+AnimScript_82D19FA:
+ fadetobg BG_DRILL_CONTESTS
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
+ goto AnimScript_82D1947
+
+Move_GUST:
+ loadspritegfx 0x2719
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W016, +63
+ createsprite 0x8596270, 0x2, 0, -16
+ createvisualtask sub_810DED8, 0x5, 1, 70
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 7, 1
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ playsewithpan SE_W016B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_WING_ATTACK:
+ loadspritegfx 0x2719
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ loopsewithpan SE_W017, -64, 0x14, 0x2
+ createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4
+ createvisualtask sub_810DED8, 0x5, 1, 70
+ createsprite 0x85962A4, 0x2, -25, 0, 0, 0, 20
+ createsprite 0x85962A4, 0x2, 25, 0, 0, 0, 20
+ delay 0x18
+ createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 9
+ delay 0x11
+ createsprite 0x8597358, 0x2, 16, 0, 1, 1
+ createsprite 0x8597358, 0x2, -16, 0, 1, 1
+ loopsewithpan SE_W003, +63, 0x5, 0x2
+ waitforvisualfinish
+ createsprite 0x857FE58, 0x2, 0, 0, 11
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_PECK:
+ loadspritegfx 0x2797
+ playsewithpan SE_W030, +63
+ createvisualtask sub_80D622C, 0x2, 3, -768, 1, 2
+ createsprite 0x85973E8, 0x83, -12, 0, 1, 3
+ waitforvisualfinish
+ end
+
+Move_AEROBLAST:
+ loadspritegfx 0x27AA
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ call AnimScript_82D7CE5
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ call AnimScript_82D1B82
+ createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 50, 1
+ call AnimScript_82D1B82
+ call AnimScript_82D1B82
+ call AnimScript_82D1B82
+ call AnimScript_82D1B82
+ waitforvisualfinish
+ createsprite 0x8597358, 0x2, 0, 0, 1, 0
+ playsewithpan SE_W013, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ delay 0x0
+ call AnimScript_82D7D15
+ end
+
+AnimScript_82D1B82:
+ playsewithpan SE_W026, -64
+ createsprite 0x85962D4, 0x2, 14, -12, 0, -12, 15, 0, 0
+ createsprite 0x85962D4, 0x2, 26, 8, 12, 8, 15, 0, 0
+ delay 0x3
+ playsewithpan SE_W026, -64
+ createsprite 0x85962D4, 0x2, 14, -12, 0, -12, 15, 1, 0
+ createsprite 0x85962D4, 0x2, 26, 8, 12, 8, 15, 1, 0
+ delay 0x3
+ playsewithpan SE_W026, -64
+ createsprite 0x85962D4, 0x2, 14, -12, 0, -12, 15, 2, 0
+ createsprite 0x85962D4, 0x2, 26, 8, 12, 8, 15, 2, 0
+ delay 0x3
+ playsewithpan SE_W026, -64
+ createsprite 0x85962D4, 0x2, 14, -12, 0, -12, 15, 3, 0
+ createsprite 0x85962D4, 0x2, 26, 8, 12, 8, 15, 3, 0
+ delay 0x3
+ return
+
+Move_WATER_GUN:
+ loadspritegfx 0x27AB
+ loadspritegfx 0x27A4
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x8595208, 0x2, 20, 0, 0, 0, 40, -25
+ playsewithpan SE_W145, -64
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 8, 1
+ createsprite 0x8597388, 0x4, 0, 0, 1, 2
+ createsprite 0x8595220, 0x2, 0, -15, 0, 15, 55
+ playsewithpan SE_W152, +63
+ delay 0xA
+ createsprite 0x8595220, 0x2, 15, -20, 0, 15, 50
+ playsewithpan SE_W152, +63
+ delay 0xA
+ createsprite 0x8595220, 0x2, -15, -10, 0, 10, 45
+ playsewithpan SE_W152, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_CRABHAMMER:
+ loadspritegfx 0x279D
+ loadspritegfx 0x27A4
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createsprite 0x8597388, 0x4, 0, 0, 1, 0
+ playsewithpan SE_W233B, +63
+ delay 0x1
+ createsprite 0x859728C, 0x2, 31, 3, 1, 32429, 10, 0, 0
+ createsprite 0x857FE70, 0x2, 1, -24, 0, 0, 4
+ waitforvisualfinish
+ delay 0x8
+ waitforvisualfinish
+ createsprite 0x857FE58, 0x2, 1, 0, 4
+ waitforvisualfinish
+ loopsewithpan SE_W152, +63, 0x14, 0x3
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 8, 1
+ createsprite 0x8595238, 0x2, 10, 10, 20, 1
+ delay 0x4
+ createsprite 0x8595238, 0x2, 20, -20, 20, 1
+ delay 0x4
+ createsprite 0x8595238, 0x2, -15, 15, 20, 1
+ delay 0x4
+ createsprite 0x8595238, 0x2, 0, 0, 20, 1
+ delay 0x4
+ createsprite 0x8595238, 0x2, -10, -20, 20, 1
+ delay 0x4
+ createsprite 0x8595238, 0x2, 16, -8, 20, 1
+ delay 0x4
+ createsprite 0x8595238, 0x2, 5, 8, 20, 1
+ delay 0x4
+ createsprite 0x8595238, 0x2, -16, 0, 20, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_SURF:
+ createvisualtask sub_8107954, 0x2, 0
+ delay 0x18
+ panse_1B SE_W057, -64, +63, +2, 0x0
+ waitforvisualfinish
+ end
+
+Move_FLAMETHROWER:
+ loadspritegfx 0x272D
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1
+ delay 0x6
+ createvisualtask sub_81076C8, 0x5, 100
+ panse_1B SE_W053, -64, +63, +2, 0x0
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D1E58:
+ createsprite 0x8595158, 0x3, 10, 10, 0, 16
+ delay 0x2
+ createsprite 0x8595158, 0x3, 10, 10, 0, 16
+ delay 0x2
+ return
+
+Move_SANDSTORM:
+ loadspritegfx 0x2815
+ playsewithpan SE_W201, 0
+ createvisualtask sub_8110BCC, 0x5, 0
+ delay 0x10
+ createsprite 0x8596BA0, 0x28, 10, 2304, 96, 0
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 90, 2048, 96, 0
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 50, 2560, 96, 0
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 20, 2304, 96, 0
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 70, 1984, 96, 0
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 0, 2816, 96, 0
+ delay 0xA
+ createsprite 0x8596BA0, 0x28, 60, 2560, 96, 0
+ end
+
+Move_WHIRLPOOL:
+ loadspritegfx 0x27A5
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ delay 0x0
+ createsprite 0x8597274, 0x0, 4, 2, 0, 7, 23968
+ playsewithpan SE_W250, +63
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1
+ call AnimScript_82D1F5B
+ call AnimScript_82D1F5B
+ call AnimScript_82D1F5B
+ delay 0xC
+ createsprite 0x8597274, 0x0, 4, 2, 7, 0, 23968
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+AnimScript_82D1F5B:
+ createsprite 0x8596B70, 0x82, 0, 28, 384, 50, 8, 50, 1
+ delay 0x2
+ createsprite 0x8596B70, 0x82, 0, 32, 240, 40, 11, -46, 1
+ delay 0x2
+ createsprite 0x8596B70, 0x82, 0, 33, 416, 40, 4, 42, 1
+ delay 0x2
+ createsprite 0x8596B70, 0x82, 0, 31, 288, 45, 6, -42, 1
+ delay 0x2
+ createsprite 0x8596B70, 0x82, 0, 28, 448, 45, 11, 46, 1
+ delay 0x2
+ createsprite 0x8596B70, 0x82, 0, 33, 464, 50, 10, -50, 1
+ delay 0x2
+ return
+
+Move_FLY:
+ loadspritegfx 0x27AC
+ loadspritegfx 0x2797
+ choosetwoturnanim AnimScript_82D1FF7, AnimScript_82D200F
+
+AnimScript_82D1FF5:
+ waitforvisualfinish
+ end
+
+AnimScript_82D1FF7:
+ playsewithpan SE_W019, -64
+ createsprite 0x8596340, 0x2, 0, 0, 13, 336
+ goto AnimScript_82D1FF5
+
+AnimScript_82D200F:
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W104, -64
+ createsprite 0x8596358, 0x2, 20
+ delay 0x14
+ createsprite 0x8597358, 0x2, 0, 0, 1, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ playsewithpan SE_W013, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ goto AnimScript_82D1FF5
+
+Move_BOUNCE:
+ loadspritegfx 0x27AC
+ loadspritegfx 0x2797
+ choosetwoturnanim AnimScript_82D2060, AnimScript_82D2074
+
+AnimScript_82D205F:
+ end
+
+AnimScript_82D2060:
+ playsewithpan SE_W100, -64
+ createsprite 0x8596420, 0x2, 0, 0
+ goto AnimScript_82D205F
+
+AnimScript_82D2074:
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W207, +63
+ createsprite 0x859644C, 0x83
+ delay 0x7
+ playsewithpan SE_W025B, +63
+ createsprite 0x8597358, 0x82, 0, 0, 1, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 11, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ goto AnimScript_82D205F
+
+Move_KARATE_CHOP:
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W104, +63
+ createsprite 0x8595E68, 0x2, -16, 0, 0, 0, 10, 1, 3, 0
+ waitforvisualfinish
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_CROSS_CHOP:
+ loadspritegfx 0x279F
+ loadspritegfx 0x282D
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W025, +63
+ createsprite 0x8595EC8, 0x2, 0, 0, 0
+ createsprite 0x8595EC8, 0x2, 0, 0, 1
+ delay 0x28
+ playsewithpan SE_W013, +63
+ createsprite 0x859728C, 0x2, 31, 3, 1, 0x7FFF, 10, 0, 10
+ createsprite 0x85973D0, 0x3, 0, 0, 1, 20
+ createvisualtask sub_80D51AC, 0x5, 1, 7, 0, 9, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_JUMP_KICK:
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createsprite 0x857FE28, 0x2, 4, 4
+ delay 0x3
+ createsprite 0x8595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1
+ playsewithpan SE_W026, +63
+ waitforvisualfinish
+ createsprite 0x8597358, 0x1, 0, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1
+ playsewithpan SE_W004, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_HI_JUMP_KICK:
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createsprite 0x857FE70, 0x2, 0, -24, 0, 0, 8
+ waitforvisualfinish
+ delay 0xA
+ createsprite 0x857FE58, 0x2, 0, 0, 3
+ delay 0x2
+ createsprite 0x8595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1
+ playsewithpan SE_W026, +63
+ waitforvisualfinish
+ createsprite 0x8597358, 0x2, 0, 0, 1, 1
+ playsewithpan SE_W233B, +63
+ createsprite 0x857FE70, 0x2, 1, -28, 0, 0, 3
+ delay 0x3
+ createvisualtask sub_80D5484, 0x2, 1, 3, 0, 11, 1
+ waitforvisualfinish
+ delay 0x5
+ createsprite 0x857FE58, 0x2, 1, 0, 6
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_DOUBLE_KICK:
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createsprite 0x8595EB0, 0x3, 1, 20, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_TRIPLE_KICK:
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W233B, +63
+ jumpifmoveturn 0x0, AnimScript_82D22B8
+ jumpifmoveturn 0x1, AnimScript_82D22EE
+ goto AnimScript_82D2324
+
+AnimScript_82D22B3:
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D22B8:
+ createsprite 0x8595E98, 0x84, -16, -8, 20, 1, 1
+ createsprite 0x8597358, 0x83, -16, -16, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ goto AnimScript_82D22B3
+
+AnimScript_82D22EE:
+ createsprite 0x8595E98, 0x84, 8, 8, 20, 1, 1
+ createsprite 0x8597358, 0x83, 8, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ goto AnimScript_82D22B3
+
+AnimScript_82D2324:
+ createsprite 0x8595E98, 0x84, 0, 0, 20, 1, 1
+ createsprite 0x8597358, 0x83, 0, -8, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ goto AnimScript_82D22B3
+
+Move_DYNAMIC_PUNCH:
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ loadspritegfx 0x27D6
+ loadspritegfx 0x2717
+ delay 0x1
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W233B, +63
+ createsprite 0x8595E98, 0x83, 0, 0, 20, 1, 0
+ createsprite 0x8597358, 0x82, 0, 0, 1, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1
+ delay 0x1
+ waitsound
+ playsewithpan SE_W120, +63
+ createvisualtask sub_80D52D0, 0x5, 1, 5, 0, 28, 1
+ createsprite 0x859371C, 0x3, 0, 0, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x3, 24, -24, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x3, -16, 16, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x3, -24, -12, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x3, 16, 16, 1, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_COUNTER:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4
+ playsewithpan SE_W233, -64
+ waitforvisualfinish
+ createsprite 0x857FE70, 0x2, 0, 20, 0, 0, 4
+ delay 0x4
+ createsprite 0x8597358, 0x2, -15, 18, 1, 0
+ playsewithpan SE_W233B, +63
+ delay 0x1
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 25, 1
+ createsprite 0x8595E98, 0x3, -15, 18, 8, 1, 0
+ delay 0x3
+ createsprite 0x8597358, 0x2, 0, -4, 1, 0
+ playsewithpan SE_W233B, +63
+ delay 0x1
+ createsprite 0x8595E98, 0x3, 0, -4, 8, 1, 0
+ delay 0x3
+ createsprite 0x8597358, 0x2, 15, 9, 1, 0
+ playsewithpan SE_W233B, +63
+ delay 0x1
+ createsprite 0x8595E98, 0x3, 15, 9, 8, 1, 0
+ delay 0x5
+ createsprite 0x857FE58, 0x2, 0, 0, 5
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_VITAL_THROW:
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W233, -64
+ createvisualtask sub_80D5830, 0x2, 0, 12, 4, 1, 2
+ waitforvisualfinish
+ createsprite 0x857FE70, 0x2, 0, 20, 0, 0, 4
+ delay 0x2
+ createsprite 0x8597358, 0x3, 0, 0, 1, 1
+ playsewithpan SE_W233B, +63
+ delay 0x1
+ createsprite 0x857FE70, 0x2, 1, -24, 0, 0, 4
+ waitforvisualfinish
+ delay 0x3
+ createsprite 0x857FE58, 0x2, 0, 0, 7
+ delay 0xB
+ createsprite 0x857FE58, 0x2, 1, 0, 10
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_ROCK_SMASH:
+ loadspritegfx 0x274A
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ delay 0x1
+ createsprite 0x8597358, 0x3, 0, 0, 1, 1
+ createsprite 0x8595E98, 0x2, 0, 0, 8, 1, 0
+ playsewithpan SE_W233B, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1
+ waitforvisualfinish
+ playsewithpan SE_W088, +63
+ createsprite 0x8596B1C, 0x2, 0, 0, 20, 24, 14, 2
+ createsprite 0x8596B1C, 0x2, 5, 0, -20, 24, 14, 1
+ createsprite 0x8596B1C, 0x2, 0, 5, 20, -24, 14, 2
+ createsprite 0x8596B1C, 0x2, -5, 0, -20, -24, 14, 2
+ createsprite 0x8596B1C, 0x2, 0, -5, 30, 18, 8, 2
+ createsprite 0x8596B1C, 0x2, 0, 0, 30, -18, 8, 2
+ createsprite 0x8596B1C, 0x2, 0, 0, -30, 18, 8, 2
+ createsprite 0x8596B1C, 0x2, 0, 0, -30, -18, 8, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 7, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_SUBMISSION:
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W104, -64
+ waitplaysewithpan SE_W004, +63, 0xA
+ waitplaysewithpan SE_W104, -64, 0x14
+ waitplaysewithpan SE_W004, +63, 0x1E
+ waitplaysewithpan SE_W104, -64, 0x28
+ waitplaysewithpan SE_W004, +63, 0x32
+ waitplaysewithpan SE_W104, -64, 0x3C
+ waitplaysewithpan SE_W004, +63, 0x46
+ waitplaysewithpan SE_W104, -64, 0x50
+ waitplaysewithpan SE_W004, +63, 0x5A
+ createvisualtask sub_80D5738, 0x2, 0, -18, 6, 6, 4
+ createvisualtask sub_80D5738, 0x2, 1, 18, 6, 6, 4
+ call AnimScript_82D26D3
+ call AnimScript_82D26D3
+ call AnimScript_82D26D3
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D26D3:
+ createsprite 0x8597358, 0x3, 0, -12, 1, 1
+ delay 0x8
+ createsprite 0x8597358, 0x3, -12, 8, 1, 1
+ delay 0x8
+ createsprite 0x8597358, 0x3, 12, 0, 1, 1
+ delay 0x8
+ return
+
+Move_SUNNY_DAY:
+ loadspritegfx 0x27AD
+ monbg ANIM_ATK_PARTNER
+ setalpha 0x30D
+ createvisualtask sub_8116620, 0xA, 1921, 1, 0, 6, 0x7FFF
+ waitforvisualfinish
+ panse_26 SE_W080, -64, +63, +1, 0x0
+ call AnimScript_82D2753
+ call AnimScript_82D2753
+ call AnimScript_82D2753
+ call AnimScript_82D2753
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 1921, 1, 6, 0, 0x7FFF
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ end
+
+AnimScript_82D2753:
+ createsprite 0x85954A0, 0x28
+ delay 0x6
+ return
+
+Move_COTTON_SPORE:
+ loadspritegfx 0x27AE
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ loopsewithpan SE_W077, +63, 0x12, 0xA
+ call AnimScript_82D277D
+ call AnimScript_82D277D
+ call AnimScript_82D277D
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+AnimScript_82D277D:
+ createsprite 0x85922EC, 0x2, 0, -20, 85, 80, 0
+ delay 0xC
+ createsprite 0x85922EC, 0x2, 0, -10, 170, 80, 0
+ delay 0xC
+ createsprite 0x85922EC, 0x2, 0, -15, 0, 80, 0
+ delay 0xC
+ return
+
+Move_SPORE:
+ loadspritegfx 0x27AE
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_80FEE1C, 0x2
+ loopsewithpan SE_W077, +63, 0x10, 0xB
+ call AnimScript_82D27E2
+ call AnimScript_82D27E2
+ call AnimScript_82D27E2
+ waitforvisualfinish
+ delay 0x1
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D27E2:
+ createsprite 0x85922EC, 0x82, 0, -20, 85, 80, 1
+ delay 0xC
+ createsprite 0x85922EC, 0x82, 0, -10, 170, 80, 1
+ delay 0xC
+ createsprite 0x85922EC, 0x82, 0, -15, 0, 80, 1
+ delay 0xC
+ return
+
+Move_PETAL_DANCE:
+ loadspritegfx 0x27AF
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W080, -64
+ createvisualtask sub_80D5830, 0x2, 0, 12, 6, 6, 3
+ createsprite 0x859231C, 0x2, 0, -24, 8, 140
+ createsprite 0x8592334, 0x2, 16, -24, 8, 100
+ createsprite 0x8592334, 0x2, -16, -24, 8, 100
+ delay 0xF
+ createsprite 0x859231C, 0x2, 0, -24, 8, 140
+ createsprite 0x8592334, 0x2, 32, -24, 8, 100
+ createsprite 0x8592334, 0x2, -32, -24, 8, 100
+ delay 0xF
+ createsprite 0x859231C, 0x2, 0, -24, 8, 140
+ createsprite 0x8592334, 0x2, 24, -24, 8, 100
+ createsprite 0x8592334, 0x2, -24, -24, 8, 100
+ delay 0x1E
+ createsprite 0x8592334, 0x2, 16, -24, 0, 100
+ createsprite 0x8592334, 0x2, -16, -24, 0, 100
+ delay 0x1E
+ createsprite 0x8592334, 0x2, 20, -16, 14, 80
+ createsprite 0x8592334, 0x2, -20, -14, 16, 80
+ waitforvisualfinish
+ createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 5
+ delay 0x3
+ playsewithpan SE_W025B, +63
+ createsprite 0x8597358, 0x3, 0, 0, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 6, 0, 8, 1
+ waitforvisualfinish
+ delay 0x8
+ createsprite 0x857FE58, 0x2, 0, 0, 7
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_RAZOR_LEAF:
+ loadspritegfx 0x274F
+ loadspritegfx 0x27B0
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ delay 0x1
+ loopsewithpan SE_W077, -64, 0xA, 0x5
+ createsprite 0x8592390, 0x2, -3, -2, 10
+ delay 0x2
+ createsprite 0x8592390, 0x2, -1, -1, 15
+ delay 0x2
+ createsprite 0x8592390, 0x2, -4, -4, 7
+ delay 0x2
+ createsprite 0x8592390, 0x2, 3, -3, 11
+ delay 0x2
+ createsprite 0x8592390, 0x2, -1, -6, 8
+ delay 0x2
+ createsprite 0x8592390, 0x2, 2, -1, 12
+ delay 0x2
+ createsprite 0x8592390, 0x2, -3, -4, 13
+ delay 0x2
+ createsprite 0x8592390, 0x2, 4, -5, 7
+ delay 0x2
+ createsprite 0x8592390, 0x2, 2, -6, 11
+ delay 0x2
+ createsprite 0x8592390, 0x2, -3, -5, 8
+ delay 0x3C
+ playsewithpan SE_W013B, -64
+ createsprite 0x85923D8, 0x83, 20, -10, 20, 0, 22, 20, 1
+ createsprite 0x85923D8, 0x83, 20, -10, 20, 0, 22, -20, 1
+ delay 0x14
+ playsewithpan SE_W013, +63
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_NATURE_POWER:
+Move_ANCIENT_POWER:
+ loadspritegfx 0x274A
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createsprite 0x85972D8, 0x2, 4, 1, 10, 1
+ createsprite 0x8596C10, 0x2, 20, 32, -48, 50, 2
+ createsprite 0x8596C10, 0x2, 0, 32, -38, 25, 5
+ createsprite 0x8596C10, 0x2, 32, 32, -28, 40, 3
+ createsprite 0x8596C10, 0x2, -20, 32, -48, 50, 2
+ createsprite 0x8596C10, 0x2, 20, 32, -28, 60, 1
+ createsprite 0x8596C10, 0x2, 0, 32, -28, 30, 4
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 30, 1
+ playsewithpan SE_W082, -64
+ delay 0xA
+ createsprite 0x8596C10, 0x2, 15, 32, -48, 25, 5
+ createsprite 0x8596C10, 0x2, -10, 32, -42, 30, 4
+ delay 0xA
+ createsprite 0x8596C10, 0x2, 0, 32, -42, 25, 5
+ createsprite 0x8596C10, 0x2, -25, 32, -48, 30, 4
+ waitforvisualfinish
+ createsprite 0x857FE70, 0x2, 0, 16, 0, 0, 4
+ delay 0x3
+ playsewithpan SE_W120, +63
+ createsprite 0x8597358, 0x3, 0, 0, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ createsprite 0x857FE58, 0x2, 0, 0, 7
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_OCTAZOOKA:
+ loadspritegfx 0x272E
+ loadspritegfx 0x2721
+ playsewithpan SE_W025B, -64
+ createsprite 0x8592DFC, 0x82, 20, 0, 0, 0, 20, 0
+ waitforvisualfinish
+ playsewithpan SE_W120, +63
+ createsprite 0x8592E30, 0x82, 8, 8, 1, 0
+ delay 0x2
+ createsprite 0x8592E30, 0x82, -8, -8, 1, 0
+ delay 0x2
+ createsprite 0x8592E30, 0x82, 8, -8, 1, 0
+ delay 0x2
+ createsprite 0x8592E30, 0x82, -8, 8, 1, 0
+ waitforvisualfinish
+ end
+
+Move_MIST:
+ loadspritegfx 0x27A0
+ monbg ANIM_ATK_PARTNER
+ setalpha 0x80C
+ loopsewithpan SE_W054, -64, 0x14, 0xF
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ delay 0x20
+ createvisualtask sub_8115A04, 0x2, 10, 8, 2, 0, 14, 0x7FFF
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ end
+
+AnimScript_82D2C34:
+ createsprite 0x8595C2C, 0x2, 0, -24, 48, 240, 0, 1
+ delay 0x7
+ return
+
+Move_HAZE:
+ waitforvisualfinish
+ playsewithpan SE_W114, 0
+ createvisualtask sub_810C0A0, 0x5
+ delay 0x1E
+ createvisualtask sub_8116620, 0xA, 1920, 2, 0, 16, 0
+ delay 0x5A
+ createvisualtask sub_8116620, 0xA, 1920, 1, 16, 0, 0
+ end
+
+Move_FIRE_PUNCH:
+ loadspritegfx 0x279F
+ loadspritegfx 0x272D
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 31
+ createsprite 0x8595368, 0x81, 0
+ createsprite 0x8595368, 0x81, 64
+ createsprite 0x8595368, 0x81, 128
+ createsprite 0x8595368, 0x81, 196
+ playsewithpan SE_W172, +63
+ waitforvisualfinish
+ createsprite 0x8595E98, 0x83, 0, 0, 8, 1, 0
+ createsprite 0x8597358, 0x82, 0, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
+ call AnimScript_82D2D18
+ delay 0x4
+ playsewithpan SE_W007, +63
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 4, 0, 9, 0, 31
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D2D18:
+ createsprite 0x8595380, 0x81, 0, 10, 192, 176, 40
+ createsprite 0x8595380, 0x81, 0, 10, -192, 240, 40
+ createsprite 0x8595380, 0x81, 0, 10, 192, -160, 40
+ createsprite 0x8595380, 0x81, 0, 10, -192, -112, 40
+ createsprite 0x8595380, 0x81, 0, 10, 160, 48, 40
+ createsprite 0x8595380, 0x81, 0, 10, -224, -32, 40
+ createsprite 0x8595380, 0x81, 0, 10, 112, -128, 40
+ return
+
+Move_LEER:
+ loadspritegfx 0x272B
+ monbg ANIM_ATTACKER
+ monbgprio_28 ANIM_ATTACKER
+ setalpha 0x808
+ playsewithpan SE_W043, -64
+ createsprite 0x85CE150, 0x2, 24, -12
+ createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
+ waitforvisualfinish
+ delay 0xA
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ blendoff
+ delay 0x1
+ waitforvisualfinish
+ end
+
+Move_DREAM_EATER:
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
+ monbg ANIM_DEF_PARTNER
+ monbgprio_2A ANIM_TARGET
+ playsewithpan SE_W060, -64
+ call AnimScript_82D7CD1
+ setalpha 0x808
+ playsewithpan SE_W107, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1
+ createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1
+ waitforvisualfinish
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 2, 25, 1
+ call AnimScript_82D2E51
+ waitforvisualfinish
+ delay 0xF
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+AnimScript_82D2E51:
+ playsewithpan SE_W207, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 5, -18, -40, 35
+ createsprite 0x8592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W207, +63
+ createsprite 0x8592270, 0x3, 0, 5, 28, 26
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ createsprite 0x8592270, 0x3, -10, 20, 40, 39
+ delay 0x4
+ playsewithpan SE_W207, +63
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ createsprite 0x8592270, 0x3, -5, 15, 16, 33
+ createsprite 0x8592270, 0x3, 10, -5, -32, 26
+ delay 0x4
+ playsewithpan SE_W207, +63
+ createsprite 0x8592270, 0x3, 0, -15, -16, 36
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W207, +63
+ createsprite 0x8592270, 0x3, -5, 15, 16, 33
+ createsprite 0x8592270, 0x3, 0, -15, -16, 36
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ delay 0x4
+ playsewithpan SE_W207, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, -5, 15, 16, 33
+ createsprite 0x8592270, 0x3, 10, -5, -40, 26
+ delay 0x4
+ playsewithpan SE_W207, +63
+ createsprite 0x8592270, 0x3, -5, 15, 36, 33
+ createsprite 0x8592270, 0x3, 10, -5, -8, 26
+ createsprite 0x8592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W207, +63
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 0, 5, 8, 26
+ createsprite 0x8592270, 0x3, 5, -18, -20, 35
+ delay 0x4
+ return
+
+Move_POISON_GAS:
+ loadspritegfx 0x27BC
+ loadspritegfx 0x27A6
+ delay 0x0
+ monbg ANIM_DEF_PARTNER
+ monbgprio_29
+ setalpha 0x80C
+ delay 0x0
+ playsewithpan SE_W054, -64
+ createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x4
+ playsewithpan SE_W054, -64
+ createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x4
+ playsewithpan SE_W054, -64
+ createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x4
+ playsewithpan SE_W054, -64
+ createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x4
+ playsewithpan SE_W054, -64
+ createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x4
+ playsewithpan SE_W054, -64
+ createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x28
+ loopsewithpan SE_W054, +63, 0x1C, 0x6
+ createvisualtask sub_8115A04, 0x2, 4, 6, 2, 0, 12, 26650
+ waitforvisualfinish
+ blendoff
+ clearmonbg ANIM_DEF_PARTNER
+ delay 0x0
+ end
+
+Move_BIND:
+ createvisualtask sub_80D5EB8, 0x5, 0, 6, 3328, 4, 0
+ goto AnimScript_82D30DE
+
+AnimScript_82D30DE:
+ playsewithpan SE_W020, +63
+ call AnimScript_82D30EE
+ call AnimScript_82D30EE
+ waitforvisualfinish
+ end
+
+AnimScript_82D30EE:
+ createvisualtask sub_80D6064, 0x5, 10, -5, 5, 1, 0
+ delay 0x10
+ return
+
+Move_WRAP:
+ createvisualtask sub_80D5830, 0x2, 0, 6, 4, 2, 4
+ goto AnimScript_82D30DE
+
+Move_PSYBEAM:
+ loadspritegfx 0x27B3
+ playsewithpan SE_W060, -64
+ call AnimScript_82D7CD1
+ createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 4, 1
+ createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ waitforvisualfinish
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+AnimScript_82D319C:
+ createsprite 0x859663C, 0x82, 16, 0, 0, 0, 13, 0
+ delay 0x4
+ return
+
+Move_HYPNOSIS:
+ loadspritegfx 0x27B3
+ call AnimScript_82D7CD1
+ call AnimScript_82D31E5
+ call AnimScript_82D31E5
+ call AnimScript_82D31E5
+ createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351
+ waitforvisualfinish
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+AnimScript_82D31E5:
+ playsewithpan SE_W048, -64
+ createsprite 0x859663C, 0x82, 0, 8, 0, 8, 27, 0
+ createsprite 0x859663C, 0x82, 16, -8, 0, -8, 27, 0
+ delay 0x6
+ return
+
+Move_PSYWAVE:
+ loadspritegfx 0x27B5
+ playsewithpan SE_W060, -64
+ call AnimScript_82D7CD1
+ createvisualtask sub_81076C8, 0x5, 100
+ createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10
+ call AnimScript_82D3275
+ call AnimScript_82D3275
+ createvisualtask sub_8115A04, 0x2, 4, 1, 4, 0, 12, 32351
+ call AnimScript_82D3275
+ call AnimScript_82D3275
+ call AnimScript_82D3275
+ call AnimScript_82D3275
+ waitforvisualfinish
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+AnimScript_82D3275:
+ createsprite 0x8595170, 0x83, 10, 10, 0, 16
+ delay 0x4
+ createsprite 0x8595170, 0x83, 10, 10, 0, 16
+ delay 0x4
+ return
+
+Move_ZAP_CANNON:
+ loadspritegfx 0x27BB
+ loadspritegfx 0x271B
+ playsewithpan SE_W086, -64
+ createsprite 0x8595764, 0x83, 10, 0, 0, 0, 30, 0
+ createsprite 0x8595790, 0x84, 10, 0, 16, 30, 0, 40, 0
+ createsprite 0x8595790, 0x84, 10, 0, 16, 30, 64, 40, 1
+ createsprite 0x8595790, 0x84, 10, 0, 16, 30, 128, 40, 0
+ createsprite 0x8595790, 0x84, 10, 0, 16, 30, 192, 40, 2
+ createsprite 0x8595790, 0x84, 10, 0, 8, 30, 32, 40, 0
+ createsprite 0x8595790, 0x84, 10, 0, 8, 30, 96, 40, 1
+ createsprite 0x8595790, 0x84, 10, 0, 8, 30, 160, 40, 0
+ createsprite 0x8595790, 0x84, 10, 0, 8, 30, 224, 40, 2
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
+ delay 0xF
+ waitplaysewithpan SE_W085B, +63, 0x13
+ call AnimScript_82D7BEA
+ waitforvisualfinish
+ end
+
+Move_STEEL_WING:
+ loadspritegfx 0x2719
+ loadspritegfx 0x2797
+ loopsewithpan SE_W231, -64, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 0, 0, 0
+ waitforvisualfinish
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ loopsewithpan SE_W017, -64, 0x14, 0x2
+ createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4
+ createvisualtask sub_810DED8, 0x5, 1, 70
+ createsprite 0x85962A4, 0x2, -25, 0, 0, 0, 20
+ createsprite 0x85962A4, 0x2, 25, 0, 0, 0, 20
+ delay 0x18
+ createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 9
+ delay 0x11
+ createsprite 0x8597358, 0x2, 16, 0, 1, 1
+ createsprite 0x8597358, 0x2, -16, 0, 1, 1
+ playsewithpan SE_W013, +63
+ waitforvisualfinish
+ createsprite 0x857FE58, 0x2, 0, 0, 11
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_IRON_TAIL:
+ loadspritegfx 0x2797
+ loopsewithpan SE_W231, -64, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 1, 0, 0
+ waitforvisualfinish
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x857FE28, 0x2, 4, 4
+ delay 0x6
+ createsprite 0x8597358, 0x82, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ createvisualtask sub_811489C, 0x5, 0, 1
+ clearmonbg ANIM_TARGET
+ blendoff
+ waitforvisualfinish
+ end
+
+Move_POISON_TAIL:
+ loadspritegfx 0x2797
+ loadspritegfx 0x27A6
+ loopsewithpan SE_W231, -64, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 1, 1, 23768
+ waitforvisualfinish
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x857FE28, 0x2, 4, 4
+ delay 0x6
+ createsprite 0x8597358, 0x82, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, +63
+ waitforvisualfinish
+ createvisualtask sub_811489C, 0x5, 0, 1
+ clearmonbg ANIM_TARGET
+ blendoff
+ call AnimScript_82D7A71
+ waitforvisualfinish
+ end
+
+Move_METAL_CLAW:
+ loadspritegfx 0x2737
+ loopsewithpan SE_W231, -64, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 0, 0, 0
+ waitforvisualfinish
+ createsprite 0x857FE28, 0x2, 6, 4
+ delay 0x2
+ playsewithpan SE_W013, +63
+ createsprite 0x8597138, 0x82, -10, -10, 0
+ createsprite 0x8597138, 0x82, -10, 10, 0
+ createsprite 0x85972D8, 0x2, -4, 1, 10, 3, 1
+ delay 0x8
+ createsprite 0x857FE28, 0x2, 6, 4
+ delay 0x2
+ playsewithpan SE_W013, +63
+ createsprite 0x8597138, 0x82, 10, -10, 1
+ createsprite 0x8597138, 0x82, 10, 10, 1
+ createsprite 0x85972D8, 0x2, -4, 1, 10, 3, 1
+ waitforvisualfinish
+ end
+
+Move_NIGHT_SHADE:
+ monbg ANIM_ATTACKER
+ monbgprio_28 ANIM_ATTACKER
+ playsewithpan SE_W060, -64
+ fadetobg BG_GHOST
+ waitbgfadein
+ delay 0xA
+ playsewithpan SE_W043, -64
+ createvisualtask sub_811188C, 0x5, 85
+ delay 0x46
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 12, 1
+ createvisualtask sub_8115A04, 0x2, 4, 0, 2, 0, 13, 0
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ delay 0x1
+ restorebg
+ waitbgfadein
+ end
+
+Move_EGG_BOMB:
+ loadspritegfx 0x27D6
+ loadspritegfx 0x27BF
+ playsewithpan SE_W039, -64
+ createsprite 0x8593488, 0x82, 10, 0, 0, 0, 25, -32
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 16, 1
+ createsprite 0x859371C, 0x84, 6, 5, 1, 0
+ playsewithpan SE_W120, +63
+ delay 0x3
+ createsprite 0x859371C, 0x84, -16, -15, 1, 0
+ playsewithpan SE_W120, +63
+ delay 0x3
+ createsprite 0x859371C, 0x84, 16, -5, 1, 0
+ playsewithpan SE_W120, +63
+ delay 0x3
+ createsprite 0x859371C, 0x84, -12, 18, 1, 0
+ playsewithpan SE_W120, +63
+ delay 0x3
+ createsprite 0x859371C, 0x84, 0, 5, 1, 0
+ playsewithpan SE_W120, +63
+ delay 0x3
+ waitforvisualfinish
+ end
+
+Move_SHADOW_BALL:
+ loadspritegfx 0x27C0
+ fadetobg BG_GHOST
+ waitbgfadein
+ delay 0xF
+ createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5
+ createsprite 0x8596D58, 0x82, 16, 16, 8
+ waitforvisualfinish
+ playsewithpan SE_W028, +63
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 8, 1
+ waitforvisualfinish
+ restorebg
+ waitbgfadein
+ end
+
+Move_LICK:
+ loadspritegfx 0x27C1
+ delay 0xF
+ playsewithpan SE_W122, +63
+ createsprite 0x8596D8C, 0x82, 0, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 16, 1
+ waitforvisualfinish
+ end
+
+Move_FOCUS_ENERGY:
+ loadspritegfx 0x27C8
+ playsewithpan SE_W082, -64
+ call AnimScript_82CD6C7
+ delay 0x8
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 0x7FFF
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
+ call AnimScript_82CD6C7
+ delay 0x8
+ call AnimScript_82CD6C7
+ waitforvisualfinish
+ end
+
+Move_BIDE:
+ choosetwoturnanim AnimScript_82D3719, AnimScript_82D3745
+ end
+
+AnimScript_82D3719:
+ loopsewithpan SE_W036, -64, 0x9, 0x2
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82D3745:
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ loopsewithpan SE_W036, -64, 0x9, 0x2
+ createvisualtask sub_8116620, 0xA, 2, 2, 0, 11, 31
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
+ waitforvisualfinish
+ createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 4
+ waitforvisualfinish
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 12, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 16, 1
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x1, 18, -8, 1, 1
+ delay 0x5
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x1, -18, 8, 1, 1
+ delay 0x5
+ playsewithpan SE_W004, +63
+ createsprite 0x8597358, 0x1, -8, -5, 1, 1
+ waitforvisualfinish
+ delay 0x5
+ createsprite 0x857FE58, 0x2, 0, 0, 7
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 2, 2, 11, 0, 31
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_STRING_SHOT:
+ loadspritegfx 0x27C3
+ loadspritegfx 0x27C4
+ monbg ANIM_DEF_PARTNER
+ delay 0x0
+ createsprite 0x8597274, 0x5, 1, 2, 0, 9, 0
+ waitforvisualfinish
+ loopsewithpan SE_W081, -64, 0x9, 0x6
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ waitforvisualfinish
+ playsewithpan SE_W081B, +63
+ createsprite 0x85969F8, 0x82, 0, 10
+ delay 0x4
+ createsprite 0x85969F8, 0x82, 0, -2
+ delay 0x4
+ createsprite 0x85969F8, 0x82, 0, 22
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ delay 0x1
+ waitforvisualfinish
+ createsprite 0x8597274, 0x5, 1, 2, 9, 0, 0
+ end
+
+AnimScript_82D38CC:
+ createsprite 0x85969E0, 0x82, 20, 0, 512, 20, 1
+ delay 0x1
+ return
+
+Move_SPIDER_WEB:
+ loadspritegfx 0x27C5
+ loadspritegfx 0x27C4
+ monbg ANIM_DEF_PARTNER
+ delay 0x0
+ createsprite 0x8597274, 0x5, 1, 2, 0, 9, 0
+ waitforvisualfinish
+ monbgprio_28 ANIM_TARGET
+ loopsewithpan SE_W081, -64, 0x9, 0x6
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ waitforvisualfinish
+ playsewithpan SE_W081B, +63
+ createsprite 0x8596A2C, 0x2
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ delay 0x1
+ createsprite 0x8597274, 0x5, 1, 2, 9, 0, 0
+ end
+
+AnimScript_82D396D:
+ createsprite 0x85969E0, 0x82, 20, 0, 512, 20, 0
+ delay 0x1
+ return
+
+Move_RAZOR_WIND:
+ choosetwoturnanim AnimScript_82D398C, AnimScript_82D39DC
+
+AnimScript_82D398A:
+ waitforvisualfinish
+ end
+
+AnimScript_82D398C:
+ loadspritegfx 0x2719
+ playsewithpan SE_W016, -64
+ createsprite 0x8593550, 0x2, 32, 0, 16, 16, 0, 7, 40
+ createsprite 0x8593550, 0x2, 32, 0, 16, 16, 85, 7, 40
+ createsprite 0x8593550, 0x2, 32, 0, 16, 16, 170, 7, 40
+ waitforvisualfinish
+ playsewithpan SE_W016B, -64
+ goto AnimScript_82D398A
+
+AnimScript_82D39DC:
+ loadspritegfx 0x27AA
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W013B, -64
+ createsprite 0x85962D4, 0x2, 14, 8, 0, 0, 22, 2, 1
+ delay 0x2
+ playsewithpan SE_W013B, -64
+ createsprite 0x85962D4, 0x2, 14, -8, 16, 14, 22, 1, 1
+ delay 0x2
+ playsewithpan SE_W013B, -64
+ createsprite 0x85962D4, 0x2, 14, 12, -16, -14, 22, 0, 1
+ delay 0x11
+ playsewithpan SE_W013, +63
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 10, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 10, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ goto AnimScript_82D398A
+
+Move_DISABLE:
+ loadspritegfx 0x2757
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x808
+ playsewithpan SE_W197, -64
+ createsprite 0x853EE84, 0xD, 24, -16
+ waitforvisualfinish
+ createvisualtask sub_81045B0, 0x5
+ loopsewithpan SE_W020, +63, 0xF, 0x4
+ waitforvisualfinish
+ delay 0x1
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_RECOVER:
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
+ monbg ANIM_ATK_PARTNER
+ setalpha 0x80C
+ loopsewithpan SE_W025, -64, 0xD, 0x3
+ createvisualtask sub_8115A04, 0x2, 2, 0, 6, 0, 11, 12287
+ call AnimScript_82D3AD5
+ call AnimScript_82D3AD5
+ call AnimScript_82D3AD5
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ delay 0x1
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ end
+
+AnimScript_82D3AD5:
+ createsprite 0x85921E0, 0x2, 40, -10, 13
+ delay 0x3
+ createsprite 0x85921E0, 0x2, -35, -10, 13
+ delay 0x3
+ createsprite 0x85921E0, 0x2, 15, -40, 13
+ delay 0x3
+ createsprite 0x85921E0, 0x2, -10, -32, 13
+ delay 0x3
+ createsprite 0x85921E0, 0x2, 25, -20, 13
+ delay 0x3
+ createsprite 0x85921E0, 0x2, -40, -20, 13
+ delay 0x3
+ createsprite 0x85921E0, 0x2, 5, -40, 13
+ delay 0x3
+ return
+
+Move_MIMIC:
+ loadspritegfx 0x27A3
+ setalpha 0x50B
+ monbg_22 ANIM_DEF_PARTNER
+ monbgprio_29
+ panse_1B SE_W107, +63, -64, -3, 0x0
+ createvisualtask sub_80FF458, 0x5, 128, 24
+ delay 0xF
+ createsprite 0x85924DC, 0x82, -12, 24
+ delay 0xA
+ setarg 0x7, 0xFFFF
+ waitforvisualfinish
+ playsewithpan SE_W036, -64
+ createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 11, 0x7FFF
+ waitforvisualfinish
+ clearmonbg_23 ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_CONSTRICT:
+ loadspritegfx 0x27CA
+ loopsewithpan SE_W010, +63, 0x6, 0x4
+ createsprite 0x8592494, 0x84, 0, 16, 0, 2
+ delay 0x7
+ createsprite 0x8592494, 0x83, 0, 0, 0, 2
+ createsprite 0x8592494, 0x82, 0, 8, 1, 2
+ delay 0x7
+ createsprite 0x8592494, 0x83, 0, -8, 1, 2
+ delay 0x8
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
+ delay 0x14
+ playsewithpan SE_W020, +63
+ setarg 0x7, 0xFFFF
+ waitforvisualfinish
+ end
+
+Move_CURSE:
+ choosetwoturnanim AnimScript_82D3BFB, AnimScript_82D3C78
+
+AnimScript_82D3BFB:
+ loadspritegfx 0x27D7
+ loadspritegfx 0x27D8
+ monbg ANIM_ATK_PARTNER
+ createvisualtask sub_8112758, 0x5
+ waitforvisualfinish
+ delay 0x14
+ createsprite 0x8596DD0, 0x2
+ delay 0x3C
+ call AnimScript_82D3C62
+ delay 0x29
+ call AnimScript_82D3C62
+ delay 0x29
+ call AnimScript_82D3C62
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ delay 0x1
+ monbg ANIM_DEF_PARTNER
+ playsewithpan SE_W171, +63
+ createsprite 0x8596DE8, 0x82
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 1, 16, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+AnimScript_82D3C62:
+ createvisualtask sub_80D52D0, 0x2, 0, 4, 0, 10, 0
+ playsewithpan SE_W020, -64
+ return
+
+AnimScript_82D3C78:
+ createvisualtask sub_80D5EB8, 0x5, 0, 10, 1536, 3, 0
+ waitforvisualfinish
+ delay 0xA
+ call AnimScript_82D3C93
+ waitforvisualfinish
+ end
+
+AnimScript_82D3C93:
+ playsewithpan SE_W082, -64
+ createvisualtask sub_8116B14, 0x5
+ createvisualtask sub_8115A04, 0x5, 2, 4, 2, 0, 10, 31
+ return
+
+Move_SOFT_BOILED:
+ loadspritegfx 0x27DA
+ loadspritegfx 0x27DB
+ loadspritegfx 0x272F
+ monbg ANIM_ATK_PARTNER
+ playsewithpan SE_W039, -64
+ createvisualtask sub_80D51AC, 0x2, 0, 0, 2, 6, 1
+ createsprite 0x85937B0, 0x4, 0, 16, 0
+ createsprite 0x85937B0, 0x4, 0, 16, 1
+ delay 0x78
+ delay 0x7
+ playsewithpan SE_W030, -64
+ createsprite 0x8597274, 0x2, 31, 3, 10, 0, 31500
+ createsprite 0x859381C, 0x3, 31, 16, 0, 1
+ delay 0x8
+ createsprite 0x859381C, 0x3, 31, 16, 0, 1
+ delay 0x3C
+ setarg 0x7, 0xFFFF
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ call AnimScript_82D7A28
+ end
+
+Move_HEAL_BELL:
+ loadspritegfx 0x27DD
+ loadspritegfx 0x27DE
+ loadspritegfx 0x27DB
+ createvisualtask sub_8116620, 0xA, 10, 0, 0, 10, 0x7FFF
+ waitforvisualfinish
+ createvisualtask sub_8105CB4, 0x5
+ createsprite 0x8593938, 0x2, 0, -24, 0, 1
+ delay 0xC
+ createsprite 0x8593958, 0x28, 0, -24, 48, -18, 35, 0, 0
+ createsprite 0x8593958, 0x28, 0, -24, -48, 20, 30, 1, 1
+ createsprite 0x8593958, 0x28, 0, -24, -38, -29, 30, 2, 2
+ createsprite 0x8593958, 0x28, 0, -24, 36, 18, 30, 3, 3
+ call AnimScript_82D3EF8
+ delay 0x21
+ createsprite 0x8593958, 0x28, 0, -24, 19, 26, 35, 4, 4
+ createsprite 0x8593958, 0x28, 0, -24, -34, -12, 30, 5, 5
+ createsprite 0x8593958, 0x28, 0, -24, 41, -20, 34, 6, 2
+ createsprite 0x8593958, 0x28, 0, -24, -15, 26, 32, 7, 0
+ call AnimScript_82D3EF8
+ delay 0x21
+ createsprite 0x8593958, 0x28, 0, -24, -48, 18, 31, 0, 2
+ createsprite 0x8593958, 0x28, 0, -24, 48, -20, 30, 2, 5
+ createsprite 0x8593958, 0x28, 0, -24, 38, 29, 33, 4, 3
+ createsprite 0x8593958, 0x28, 0, -24, -36, -18, 30, 6, 1
+ call AnimScript_82D3EF8
+ waitforvisualfinish
+ createvisualtask sub_8105D60, 0x5
+ waitforvisualfinish
+ unloadspritegfx 0x27DD
+ unloadspritegfx 0x27DE
+ unloadspritegfx 0x27DB
+ loadspritegfx 0x2741
+ playsewithpan SE_W234, -64
+ createsprite 0x8592B94, 0x10, -15, 0, 0, 0, 32, 60, 1
+ delay 0x8
+ createsprite 0x8592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
+ waitforvisualfinish
+ unloadspritegfx 0x2741
+ loadspritegfx 0x27DB
+ playsewithpan SE_REAPOKE, -64
+ createvisualtask sub_8116664, 0xA, 4, 3, 10, 0, 31500
+ createvisualtask sub_8116620, 0xA, 10, 3, 10, 0, 0x7FFF
+ createsprite 0x8593868, 0x10, 0, 0, 0, 1
+ end
+
+AnimScript_82D3EF8:
+ createvisualtask sub_8116664, 0xA, 4, 3, 8, 0, 31500
+ createvisualtask sub_8116620, 0xA, 10, 3, 2, 10, 0x7FFF
+ createsprite 0x859381C, 0x28, 0, -24, 0, 1
+ playsewithpan SE_W215, -64
+ return
+
+Move_FAKE_OUT:
+ playsewithpan SE_W260, 0
+ createvisualtask sub_8105EB0, 0x5
+ waitforvisualfinish
+ playsewithpan SE_W166, +63
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
+ createvisualtask sub_8106020, 0x3
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 3, 16, 0, 0x7FFF
+ end
+
+Move_SCARY_FACE:
+ loadspritegfx 0x27EA
+ createsprite 0x8597274, 0x2, 27, 3, 0, 16, 0
+ playsewithpan SE_W060, -64
+ waitforvisualfinish
+ delay 0xA
+ playsewithpan SE_W043, -64
+ createvisualtask sub_81064F8, 0x5
+ delay 0xD
+ createsprite 0x8593A84, 0x0, -16, -8
+ createsprite 0x8593A84, 0x0, 16, -8
+ waitforvisualfinish
+ createvisualtask sub_810A094, 0x3, 20, 1, 0
+ playsewithpan SE_W081B, +63
+ createsprite 0x8597274, 0x2, 27, 3, 16, 0, 0
+ waitforvisualfinish
+ end
+
+Move_SWEET_KISS:
+ loadspritegfx 0x27E8
+ loadspritegfx 0x27EC
+ createsprite 0x8593AA8, 0x82, 16, -48
+ playsewithpan SE_W215, +63
+ delay 0x17
+ playsewithpan SE_W215, +63
+ delay 0x17
+ playsewithpan SE_W215, +63
+ waitforvisualfinish
+ createsprite 0x85939B8, 0x83, 160, -30
+ playsewithpan SE_W213, +63
+ createsprite 0x85939B8, 0x83, -256, -42
+ createsprite 0x85939B8, 0x83, 128, -14
+ createsprite 0x85939B8, 0x83, 416, -38
+ createsprite 0x85939B8, 0x83, -128, -22
+ createsprite 0x85939B8, 0x83, -384, -31
+ end
+
+Move_LOVELY_KISS:
+ loadspritegfx 0x27EB
+ loadspritegfx 0x27ED
+ createsprite 0x8593AF0, 0x82, 0, -24
+ playsewithpan SE_W060B, +63
+ waitforvisualfinish
+ playsewithpan SE_W213, +63
+ createsprite 0x8593AC0, 0x83, -256, -42
+ createsprite 0x8593AC0, 0x83, 128, -14
+ createsprite 0x8593AC0, 0x83, 416, -38
+ createsprite 0x8593AC0, 0x83, -128, -22
+ end
+
+Move_FURY_SWIPES:
+ loadspritegfx 0x27EE
+ createsprite 0x857FE28, 0x2, 5, 5
+ delay 0x4
+ playsewithpan SE_W010, +63
+ createsprite 0x8593B38, 0x82, 16, 0, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 5, 1
+ delay 0xA
+ createsprite 0x857FE28, 0x82, 5, 5
+ delay 0x4
+ playsewithpan SE_W010, +63
+ createsprite 0x8593B38, 0x82, -16, 0, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1
+ end
+
+Move_INGRAIN:
+ loadspritegfx 0x27EF
+ loadspritegfx 0x27A3
+ createsprite 0x859254C, 0x2, 16, 26, -1, 2, 150
+ playsewithpan SE_W010, -64
+ delay 0xA
+ createsprite 0x859254C, 0x2, -32, 20, 1, 1, 140
+ playsewithpan SE_W010, -64
+ delay 0xA
+ createsprite 0x859254C, 0x2, 32, 22, 1, 0, 130
+ playsewithpan SE_W010, -64
+ delay 0xA
+ createsprite 0x859254C, 0x2, -16, 25, -1, 3, 120
+ playsewithpan SE_W010, -64
+ delay 0x28
+ createsprite 0x859258C, 0x3, 32, 26, -1, 3, 30
+ delay 0x5
+ playsewithpan SE_W145C, -64
+ delay 0x5
+ createsprite 0x859258C, 0x3, -48, 20, 1, 2, 30
+ playsewithpan SE_W145C, -64
+ delay 0x5
+ playsewithpan SE_W145C, -64
+ delay 0x5
+ createsprite 0x859258C, 0x3, 48, 26, -2, 3, 18
+ playsewithpan SE_W145C, -64
+ delay 0xA
+ waitforvisualfinish
+ end
+
+Move_PRESENT:
+ loadspritegfx 0x27F0
+ createvisualtask sub_815A904, 0x2
+ createsprite 0x8592610, 0x82, 0, -5, 10, 2, -1
+ playsewithpan SE_W039, -64
+ delay 0xE
+ playsewithpan SE_W145B, -64
+ delay 0xE
+ playsewithpan SE_W145B, 0
+ delay 0x14
+ playsewithpan SE_W145B, +63
+ waitforvisualfinish
+ jumpargeq 0x7, 0x0, AnimScript_82D41D4
+ jumpargeq 0x7, 0x1, AnimScript_82D423F
+ end
+
+AnimScript_82D41D4:
+ loadspritegfx 0x27D6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x83, 0, 0, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x83, 24, -24, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x83, -16, 16, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x83, -24, -12, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x83, 16, 16, 1, 1
+ end
+
+AnimScript_82D423F:
+ loadspritegfx 0x27D3
+ loadspritegfx 0x272F
+ playsewithpan SE_W234, +63
+ createsprite 0x8592658, 0x84, -16, 32, -3, 1
+ delay 0x3
+ createsprite 0x8592658, 0x84, 16, 32, -3, -1
+ delay 0x3
+ createsprite 0x8592658, 0x84, 32, 32, -3, 1
+ delay 0x3
+ createsprite 0x8592658, 0x84, -32, 32, -3, 1
+ delay 0x3
+ createsprite 0x8592658, 0x84, 0, 32, -3, 1
+ delay 0x3
+ createsprite 0x8592658, 0x84, -8, 32, -3, 1
+ delay 0x3
+ createsprite 0x8592658, 0x84, -8, 32, -3, 1
+ delay 0x3
+ createsprite 0x8592658, 0x84, 24, 32, -3, 1
+ delay 0x3
+ createsprite 0x8592658, 0x84, -24, 32, -3, 1
+ waitforvisualfinish
+ waitsound
+ call AnimScript_82D7A28
+ end
+
+Move_BATON_PASS:
+ loadspritegfx 0x27F2
+ playsewithpan SE_W226, -64
+ createvisualtask sub_8115A04, 0x2, 31, 1, 2, 0, 11, 31455
+ createsprite 0x85CE370, 0x2
+ end
+
+Move_PERISH_SONG:
+ loadspritegfx 0x27DE
+ createsprite 0x8593C0C, 0x4, 0, 0, 0
+ createsprite 0x8593C0C, 0x4, 1, 1, 16
+ createsprite 0x8593C0C, 0x4, 2, 1, 32
+ createsprite 0x8593C0C, 0x4, 3, 2, 48
+ createsprite 0x8593C0C, 0x4, 4, 2, 64
+ createsprite 0x8593C0C, 0x4, 5, 0, 80
+ createsprite 0x8593C0C, 0x4, 6, 0, 96
+ createsprite 0x8593C0C, 0x4, 7, 1, 112
+ createsprite 0x8593C0C, 0x4, 8, 2, 128
+ createsprite 0x8593C0C, 0x4, 9, 0, 144
+ createsprite 0x8593C0C, 0x4, 10, 2, 160
+ createsprite 0x8593C0C, 0x4, 11, 0, 176
+ createsprite 0x8593C0C, 0x4, 12, 1, 192
+ createsprite 0x8593C0C, 0x4, 13, 3, 208
+ createsprite 0x8593C0C, 0x4, 14, 3, 224
+ createsprite 0x8593C0C, 0x4, 15, 0, 240
+ createsprite 0x8593C24, 0x4, 15, 0, 0
+ delay 0x14
+ panse_1B SE_W195, -64, +63, +2, 0x0
+ delay 0x50
+ createsprite 0x8597274, 0x2, 1, 3, 0, 16, 0
+ createvisualtask sub_811489C, 0x5, 4, 0
+ createvisualtask sub_811489C, 0x5, 5, 0
+ createvisualtask sub_811489C, 0x5, 6, 0
+ createvisualtask sub_811489C, 0x5, 7, 0
+ delay 0x64
+ createsprite 0x8597274, 0x2, 1, 3, 16, 0, 0
+ createvisualtask sub_811489C, 0x5, 4, 1
+ createvisualtask sub_811489C, 0x5, 5, 1
+ createvisualtask sub_811489C, 0x5, 6, 1
+ createvisualtask sub_811489C, 0x5, 7, 1
+ waitforvisualfinish
+ end
+
+Move_SLEEP_TALK:
+ loadspritegfx 0x27F4
+ createvisualtask sub_80D5EB8, 0x5, 0, 4, 4096, 2, 0
+ delay 0x14
+ createsprite 0x85CE190, 0x82, 0, 20, 5, -1
+ playsewithpan SE_W173, -64
+ delay 0x6
+ createsprite 0x85CE190, 0x82, 0, 20, 5, -1
+ delay 0x6
+ createsprite 0x85CE190, 0x82, 0, 20, 5, -1
+ delay 0x14
+ createsprite 0x85CE190, 0x82, 0, 20, 5, -5
+ playsewithpan SE_W173, -64
+ delay 0x6
+ createsprite 0x85CE190, 0x82, 0, 20, 5, -5
+ delay 0x6
+ createsprite 0x85CE190, 0x82, 0, 20, 5, -5
+ delay 0x14
+ createsprite 0x85CE190, 0x82, 0, 20, 5, -3
+ playsewithpan SE_W173, -64
+ delay 0x6
+ createsprite 0x85CE190, 0x82, 0, 20, 5, -3
+ delay 0x6
+ createsprite 0x85CE190, 0x82, 0, 20, 5, -3
+ waitforvisualfinish
+ end
+
+Move_HYPER_FANG:
+ loadspritegfx 0x27D0
+ playsewithpan SE_W044, +63
+ delay 0x1
+ delay 0x2
+ createvisualtask sub_8117E60, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D458E
+ createvisualtask sub_815A8C8, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82D4580
+ goto AnimScript_82D4587
+
+AnimScript_82D455C:
+ waitbgfadeout
+ createsprite 0x85CE1DC, 0x82
+ waitbgfadein
+ createvisualtask sub_80D51AC, 0x3, 1, 0, 10, 10, 1
+ playsewithpan SE_W043, +63
+ delay 0x14
+ restorebg
+ waitbgfadein
+ waitforvisualfinish
+ end
+
+AnimScript_82D4580:
+ fadetobg BG_IMPACT_OPPONENT
+ goto AnimScript_82D455C
+
+AnimScript_82D4587:
+ fadetobg BG_IMPACT_PLAYER
+ goto AnimScript_82D455C
+
+AnimScript_82D458E:
+ fadetobg BG_IMPACT_CONTESTS
+ goto AnimScript_82D455C
+
+Move_TRI_ATTACK:
+ loadspritegfx 0x27F6
+ createsprite 0x85CE2F8, 0x82, 16, 0
+ playsewithpan SE_W161, -64
+ delay 0x14
+ playsewithpan SE_W161, -64
+ delay 0x14
+ createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 2, 0, 16, 0
+ delay 0x10
+ loadspritegfx 0x2731
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, 0
+ playsewithpan SE_W172B, +63
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, 0, 1
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, -1
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, 2, 1
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, 1, -1
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, 1
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, 1, -2
+ delay 0x1
+ createsprite 0x8595410, 0x82, 0, 0, 30, 30, 3, 1
+ delay 0x2
+ createvisualtask sub_810A094, 0x2, 20, 3, 1, 1
+ waitforvisualfinish
+ loadspritegfx 0x2735
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ playsewithpan SE_W161B, +63
+ createsprite 0x85956C0, 0x82, 0, -48
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 0, -16
+ delay 0x1
+ createsprite 0x85956C0, 0x82, 0, 16
+ delay 0x14
+ createvisualtask sub_810A094, 0x2, 20, 3, 1, 0
+ delay 0x2
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ waitforvisualfinish
+ loadspritegfx 0x279D
+ call AnimScript_82D7720
+ createsprite 0x8597274, 0x2, 1, 2, 16, 0, 0
+ waitforvisualfinish
+ end
+
+Move_WILL_O_WISP:
+ loadspritegfx 0x27F8
+ loadspritegfx 0x27F7
+ monbg ANIM_DEF_PARTNER
+ monbgprio_2A ANIM_TARGET
+ playsewithpan SE_W052, -64
+ waitplaysewithpan SE_W052, -64, 0xA
+ createvisualtask sub_8159278, 0x2, -64, -64, 1, 0
+ createsprite 0x859563C, 0x2, 0, 0, 0
+ delay 0x3
+ createsprite 0x859563C, 0x3, 0, 0, 1
+ delay 0x3
+ createsprite 0x859563C, 0x4, 0, 0, 2
+ delay 0x3
+ createsprite 0x859563C, 0x4, 0, 0, 3
+ delay 0x28
+ createvisualtask sub_8159278, 0x2, -64, 63, 2, 0
+ waitforvisualfinish
+ monbgprio_29
+ playsewithpan SE_W172B, +63
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 13, 1
+ createsprite 0x859566C, 0x2, 0
+ createsprite 0x859566C, 0x2, 42
+ createsprite 0x859566C, 0x2, 84
+ createsprite 0x859566C, 0x2, 126
+ createsprite 0x859566C, 0x2, 168
+ createsprite 0x859566C, 0x2, 210
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Move_ENCORE:
+ loadspritegfx 0x27F3
+ loadspritegfx 0x2807
+ createvisualtask sub_815ABEC, 0x2
+ createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0
+ waitforvisualfinish
+ createsprite 0x85CE22C, 0x82, 0, -8
+ createsprite 0x85CE244, 0x2, -2, 0, 0, 0, 9
+ createsprite 0x85CE244, 0x2, 2, 0, 1, 0, 9
+ createsprite 0x85CE25C, 0x3, -2, 0, 0, 0, 9
+ createsprite 0x85CE25C, 0x3, 2, 0, 1, 0, 9
+ delay 0x10
+ createvisualtask sub_8159244, 0x5, 223, 63
+ createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 5, 1
+ waitforvisualfinish
+ createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1
+ waitforvisualfinish
+ createvisualtask sub_815AC8C, 0x2
+ end
+
+Move_TRICK:
+ loadspritegfx 0x27F0
+ loadspritegfx 0x27DF
+ createsprite 0x85926E8, 0x2, -40, 80
+ createsprite 0x85926E8, 0x2, -40, 208
+ delay 0x10
+ playsewithpan SE_W166, 0
+ createvisualtask sub_8106020, 0x3
+ createvisualtask sub_81060B0, 0x3
+ delay 0x1E
+ playsewithpan SE_W104, 0
+ delay 0x18
+ playsewithpan SE_W104, 0
+ delay 0x10
+ playsewithpan SE_W104, 0
+ delay 0x10
+ playsewithpan SE_W104, 0
+ delay 0x10
+ playsewithpan SE_W104, 0
+ delay 0x10
+ playsewithpan SE_W104, 0
+ delay 0x10
+ playsewithpan SE_W213, 0
+ createvisualtask sub_80D51AC, 0x3, 0, 5, 0, 7, 2
+ createvisualtask sub_80D51AC, 0x3, 1, 5, 0, 7, 2
+ waitforvisualfinish
+ end
+
+Move_WISH:
+ loadspritegfx 0x27F9
+ loadspritegfx 0x2741
+ createsprite 0x8597274, 0x2, 1, 3, 0, 10, 0
+ waitforvisualfinish
+ panse_27 SE_W115, +63, -64, -3, 0x0
+ createsprite 0x85CE388, 0x28
+ waitforvisualfinish
+ delay 0x3C
+ loopsewithpan SE_W215, -64, 0x10, 0x3
+ call AnimScript_82D79B4
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 3, 10, 0, 0
+ waitforvisualfinish
+ end
+
+Move_STOCKPILE:
+ loadspritegfx 0x27FB
+ playsewithpan SE_W025, -64
+ createvisualtask sub_8115A04, 0x2, 2, 8, 1, 0, 12, 0x7FFF
+ createvisualtask sub_815B65C, 0x5
+ call AnimScript_82D4972
+ call AnimScript_82D4972
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 2, 0, 12, 0, 0x7FFF
+ end
+
+AnimScript_82D4972:
+ createsprite 0x8592244, 0x2, 55, 55, 13
+ delay 0x1
+ createsprite 0x8592244, 0x2, -55, -55, 13
+ delay 0x1
+ createsprite 0x8592244, 0x2, 0, 55, 13
+ delay 0x1
+ createsprite 0x8592244, 0x2, 0, -55, 13
+ delay 0x1
+ createsprite 0x8592244, 0x2, 55, -34, 13
+ delay 0x1
+ createsprite 0x8592244, 0x2, 55, 34, 13
+ delay 0x1
+ createsprite 0x8592244, 0x2, -55, -34, 13
+ delay 0x1
+ createsprite 0x8592244, 0x2, -55, 34, 13
+ delay 0x1
+ return
+
+Move_SPIT_UP:
+ loadspritegfx 0x27FD
+ loadspritegfx 0x2797
+ playsewithpan SE_W036, -64
+ createvisualtask sub_815B6B4, 0x5
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2
+ delay 0x2D
+ playsewithpan SE_W255, -64
+ delay 0x3
+ createsprite 0x8593A50, 0x2, 0, 12
+ createsprite 0x8593A50, 0x2, 32, 12
+ createsprite 0x8593A50, 0x2, 64, 12
+ createsprite 0x8593A50, 0x2, 96, 12
+ createsprite 0x8593A50, 0x2, 128, 12
+ createsprite 0x8593A50, 0x2, 160, 12
+ createsprite 0x8593A50, 0x2, 192, 12
+ createsprite 0x8593A50, 0x2, 224, 12
+ delay 0x5
+ jumpifmoveturn 0x2, AnimScript_82D4AB8
+ jumpifmoveturn 0x3, AnimScript_82D4AE1
+
+AnimScript_82D4A7B:
+ delay 0x5
+ createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0
+ playsewithpan SE_W003, +63
+ createsprite 0x85973E8, 0x83, -12, 10, 1, 1
+ delay 0x5
+ playsewithpan SE_W003, +63
+ createsprite 0x85973E8, 0x83, 12, -10, 1, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82D4AB8:
+ createsprite 0x8593A50, 0x2, 16
+ createsprite 0x8593A50, 0x2, 80
+ createsprite 0x8593A50, 0x2, 144
+ createsprite 0x8593A50, 0x2, 208
+ goto AnimScript_82D4A7B
+
+AnimScript_82D4AE1:
+ createsprite 0x8593A50, 0x2, 16
+ createsprite 0x8593A50, 0x2, 48
+ createsprite 0x8593A50, 0x2, 80
+ createsprite 0x8593A50, 0x2, 112
+ createsprite 0x8593A50, 0x2, 144
+ createsprite 0x8593A50, 0x2, 176
+ createsprite 0x8593A50, 0x2, 208
+ createsprite 0x8593A50, 0x2, 240
+ goto AnimScript_82D4A7B
+
+Move_SWALLOW:
+ loadspritegfx 0x27FC
+ loadspritegfx 0x272F
+ playsewithpan SE_W036, -64
+ createvisualtask sub_815B778, 0x5
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2
+ delay 0x26
+ playsewithpan SE_W255, -64
+ createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 12, 1
+ call AnimScript_82D4B7F
+ jumpifmoveturn 0x2, AnimScript_82D4BC1
+ jumpifmoveturn 0x3, AnimScript_82D4BCB
+
+AnimScript_82D4B78:
+ waitforvisualfinish
+ call AnimScript_82D79DF
+ end
+
+AnimScript_82D4B7F:
+ createsprite 0x85CE418, 0x2, 0, -8
+ delay 0x1
+ createsprite 0x85CE418, 0x2, -24, -8
+ delay 0x1
+ createsprite 0x85CE418, 0x2, 16, -8
+ delay 0x1
+ createsprite 0x85CE418, 0x2, -16, -8
+ delay 0x1
+ createsprite 0x85CE418, 0x2, 24, -8
+ delay 0x1
+ return
+
+AnimScript_82D4BC1:
+ call AnimScript_82D4B7F
+ goto AnimScript_82D4B78
+
+AnimScript_82D4BCB:
+ call AnimScript_82D4B7F
+ call AnimScript_82D4B7F
+ goto AnimScript_82D4B78
+
+Move_TRANSFORM:
+ monbg ANIM_ATTACKER
+ playsewithpan SE_W100, -64
+ waitplaysewithpan SE_W107, -64, 0x30
+ createvisualtask sub_815B7D0, 0x2, 0
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ end
+
+Move_MORNING_SUN:
+ loadspritegfx 0x2801
+ loadspritegfx 0x272F
+ createvisualtask sub_815BB84, 0x5
+ delay 0x8
+ createvisualtask sub_8116620, 0xA, 1921, 8, 0, 12, 0x7FFF
+ delay 0xE
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ createvisualtask sub_8116620, 0xA, 1921, 3, 12, 0, 0x7FFF
+ waitforvisualfinish
+ waitsound
+ call AnimScript_82D79DF
+ end
+
+AnimScript_82D4C78:
+ createsprite 0x85CE48C, 0x2, 30, 640
+ delay 0x5
+ return
+
+Move_SWEET_SCENT:
+ loadspritegfx 0x27FE
+ playsewithpan SE_W230, -64
+ createsprite 0x85CE544, 0x2, 100, 0, 100
+ delay 0x19
+ setpan 0
+ call AnimScript_82D4CCA
+ createsprite 0x85CE544, 0x2, 55, 0
+ setpan +63
+ createvisualtask sub_8115A04, 0x2, 20, 1, 5, 5, 13, 22207
+ call AnimScript_82D4CCA
+ waitforvisualfinish
+ end
+
+AnimScript_82D4CCA:
+ createsprite 0x85CE544, 0x2, 70, 1, 64
+ delay 0x2
+ createsprite 0x85CE544, 0x2, 60, 0, 64
+ delay 0x5
+ createsprite 0x85CE544, 0x2, 80, 1, 64
+ delay 0x2
+ createsprite 0x85CE544, 0x2, 58, 0, 120
+ delay 0x2
+ createsprite 0x85CE544, 0x2, 100, 0, 120
+ delay 0x2
+ createsprite 0x85CE544, 0x2, 90, 0, 64
+ delay 0x2
+ createsprite 0x85CE544, 0x2, 48, 0, 64
+ delay 0x2
+ createsprite 0x85CE544, 0x2, 95, 1, 80
+ delay 0x2
+ createsprite 0x85CE544, 0x2, 100, 0, 120
+ delay 0x2
+ createsprite 0x85CE544, 0x2, 75, 1, 64
+ delay 0x2
+ createsprite 0x85CE544, 0x2, 85, 0, 120
+ delay 0x2
+ return
+
+Move_HYPER_BEAM:
+ loadspritegfx 0x27A3
+ createsprite 0x8597274, 0x2, 1, 4, 0, 16, 0
+ waitforvisualfinish
+ delay 0xA
+ playsewithpan SE_W063, -64
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 4, 1
+ waitforvisualfinish
+ delay 0x1E
+ createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5
+ createvisualtask sub_80D51AC, 0x2, 0, 0, 4, 50, 1
+ createvisualtask sub_8115D94, 0x2, 10147, 1, 12, 31, 16, 0, 0
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 50, 1
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 11, 26425
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ createvisualtask sub_8116620, 0xA, 4, 2, 11, 0, 26425
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 4, 16, 0, 0
+ end
+
+AnimScript_82D4EA1:
+ createsprite 0x8592288, 0x82
+ createsprite 0x8592288, 0x82
+ delay 0x1
+ return
+
+Move_FLATTER:
+ loadspritegfx 0x27F3
+ loadspritegfx 0x2800
+ createvisualtask sub_8159244, 0x5, 223, 63
+ createvisualtask sub_815ABEC, 0x2
+ createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0
+ waitforvisualfinish
+ createsprite 0x85CE5C0, 0x82, 0, -8, 80
+ delay 0x0
+ createsprite 0x857FE40, 0x2, 5, 2, 1
+ delay 0xA
+ createsprite 0x857FE40, 0x2, 5, 2, 1
+ delay 0x0
+ createvisualtask sub_8159210, 0x5, 229, -64
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ delay 0x5
+ createvisualtask sub_8159210, 0x5, 229, 63
+ waitforvisualfinish
+ createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1
+ waitforvisualfinish
+ createvisualtask sub_815AC8C, 0x2
+ end
+
+AnimScript_82D4F9B:
+ createsprite 0x85CE5A8, 0x28, 0
+ createsprite 0x85CE5A8, 0x28, 1
+ return
+
+Move_ROLE_PLAY:
+ monbg ANIM_ATK_PARTNER
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0x7FFF
+ createsprite 0x8597274, 0x2, 1, 2, 0, 10, 0
+ waitforvisualfinish
+ playsewithpan SE_W161, -64
+ waitplaysewithpan SE_W197, -64, 0x1E
+ createvisualtask sub_815CED8, 0x2
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF
+ delay 0x8
+ createsprite 0x8597274, 0x2, 1, 2, 10, 0, 0
+ end
+
+Move_REFRESH:
+ loadspritegfx 0x27DB
+ loadspritegfx 0x2741
+ playsewithpan SE_W287, -64
+ createvisualtask sub_815DFCC, 0x2, 0
+ waitforvisualfinish
+ playsewithpan SE_W234, -64
+ call AnimScript_82D79B4
+ waitforvisualfinish
+ playsewithpan SE_REAPOKE, -64
+ createsprite 0x8597274, 0x2, 31, 3, 10, 0, 31500
+ createsprite 0x859381C, 0x3, 0, 0, 0, 0
+ end
+
+Move_BLAZE_KICK:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ loadspritegfx 0x272D
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W172, +63
+ createsprite 0x8595F14, 0x83, 0, 0, 1, 30
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
+ delay 0x1E
+ playsewithpan SE_W007, +63
+ createsprite 0x8597358, 0x82, 0, 0, 1, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 14, 1
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
+ createsprite 0x859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
+ call AnimScript_82D2D18
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_HYPER_VOICE:
+ loadspritegfx 0x27DB
+ createvisualtask sub_81590B8, 0x5, 0
+ call AnimScript_82D50FA
+ waitforvisualfinish
+ delay 0x8
+ createvisualtask sub_81590B8, 0x5, 1
+ call AnimScript_82D50FA
+ waitforvisualfinish
+ end
+
+AnimScript_82D50FA:
+ createsprite 0x8597274, 0x2, 31, 3, 8, 0, 1023
+ createvisualtask sub_80D6064, 0x5, -5, -5, 5, 0, 0
+ createsprite 0x8593880, 0x0, 45, 0, 0, 0, 0, 0, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 6, 1
+ createvisualtask sub_81162A4, 0x2, 1, 0, 6, 1
+ createvisualtask sub_8159078, 0x5
+ return
+
+Move_SAND_TOMB:
+ loadspritegfx 0x275A
+ createsprite 0x8597274, 0x0, 4, 2, 0, 7, 563
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1
+ playsewithpan SE_W328, +63
+ call AnimScript_82D51B7
+ call AnimScript_82D51B7
+ call AnimScript_82D51B7
+ delay 0x16
+ createsprite 0x8597274, 0x0, 4, 2, 7, 0, 563
+ waitforvisualfinish
+ end
+
+AnimScript_82D51B7:
+ createsprite 0x8596B34, 0x82, 0, 32, 528, 30, 10, 50, 1
+ delay 0x2
+ createsprite 0x8596B34, 0x82, 0, 36, 480, 20, 13, -46, 1
+ delay 0x2
+ createsprite 0x8596B34, 0x82, 0, 37, 576, 20, 5, 42, 1
+ delay 0x2
+ createsprite 0x8596B34, 0x82, 0, 35, 400, 25, 8, -42, 1
+ delay 0x2
+ createsprite 0x8596B34, 0x82, 0, 32, 512, 25, 13, 46, 1
+ delay 0x2
+ createsprite 0x8596B34, 0x82, 0, 37, 464, 30, 12, -50, 1
+ delay 0x2
+ return
+
+Move_SHEER_COLD:
+ fadetobg BG_ICE
+ waitbgfadeout
+ playsewithpan SE_W196, 0
+ waitbgfadein
+ loadspritegfx 0x271A
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_80A9EF4, 0x2
+ waitplaysewithpan SE_W258, +63, 0x11
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ restorebg
+ waitbgfadein
+ end
+
+Move_ARM_THRUST:
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_80D6134, 0x5, 8, 5, 0, 0
+ delay 0x6
+ createsprite 0x857FE28, 0x2, 4, 3
+ delay 0x4
+ playsewithpan SE_W207, +63
+ createsprite 0x8596034, 0x82, 10, -8, 14, 3
+ waitforvisualfinish
+ createvisualtask sub_80D6134, 0x5, 8, 5, 0, 1
+ playsewithpan SE_W003, +63
+ choosetwoturnanim AnimScript_82D52D4, AnimScript_82D52E8
+
+AnimScript_82D52C0:
+ createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ waitforvisualfinish
+ blendoff
+ end
+
+AnimScript_82D52D4:
+ createsprite 0x8597358, 0x82, 8, 0, 1, 2
+ goto AnimScript_82D52C0
+
+AnimScript_82D52E8:
+ createsprite 0x8597358, 0x82, -8, 0, 1, 2
+ goto AnimScript_82D52C0
+
+Move_MUDDY_WATER:
+ panse_1B SE_W250, -64, +63, +2, 0x0
+ createvisualtask sub_8107954, 0x2, 1
+ waitforvisualfinish
+ end
+
+Move_BULLET_SEED:
+ loadspritegfx 0x2716
+ createsprite 0x859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite 0x859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite 0x859351C, 0x82, 20, 0
+ delay 0x5
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 30, 1
+ createsprite 0x859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite 0x859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite 0x859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite 0x859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite 0x859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite 0x859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite 0x859351C, 0x82, 20, 0
+ waitforvisualfinish
+ end
+
+Move_DRAGON_CLAW:
+ loadspritegfx 0x272D
+ loadspritegfx 0x2737
+ playsewithpan SE_W221B, -64
+ createvisualtask sub_8116620, 0xA, 2, 4, 0, 8, 639
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 15, 1
+ call AnimScript_82D5581
+ call AnimScript_82D5581
+ createsprite 0x857FE28, 0x2, 6, 4
+ createsprite 0x8596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
+ delay 0x2
+ createvisualtask sub_8159210, 0x5, 136, 63
+ createsprite 0x8597138, 0x82, -10, -10, 0
+ createsprite 0x8597138, 0x82, -10, 10, 0
+ createsprite 0x85972D8, 0x2, -4, 1, 10, 3, 1
+ createsprite 0x8596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
+ delay 0x2
+ createsprite 0x857FE28, 0x2, 6, 4
+ createsprite 0x8596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
+ delay 0x2
+ createvisualtask sub_8159210, 0x5, 136, 63
+ createsprite 0x8597138, 0x82, 10, -10, 1
+ createsprite 0x8597138, 0x82, 10, 10, 1
+ createsprite 0x85972D8, 0x2, -4, 1, 10, 3, 1
+ createsprite 0x8596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
+ createvisualtask sub_8116620, 0xA, 2, 4, 8, 0, 639
+ waitforvisualfinish
+ end
+
+AnimScript_82D5581:
+ createsprite 0x8596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
+ delay 0x2
+ createsprite 0x8596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
+ delay 0x2
+ return
+
+AnimScript_82D560C:
+ end
+
+Move_MUD_SHOT:
+ loadspritegfx 0x2813
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1
+ delay 0x6
+ createvisualtask sub_81076C8, 0x5, 100
+ panse_1B SE_W250, -64, +63, +1, 0x0
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D5687:
+ createsprite 0x85950FC, 0x3, 10, 10, 0, 16
+ delay 0x2
+ createsprite 0x85950FC, 0x3, 10, 10, 0, 16
+ delay 0x2
+ return
+
+Move_METEOR_MASH:
+ loadspritegfx 0x27F9
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ panse_1B SE_W112, -64, +63, +3, 0x0
+ fadetobg BG_COSMIC
+ waitbgfadein
+ waitforvisualfinish
+ createsprite 0x85CE8DC, 0x83, -48, -64, 72, 32, 30
+ delay 0xA
+ createsprite 0x85CE8DC, 0x83, -112, -64, 8, 32, 30
+ delay 0x28
+ createsprite 0x8595F14, 0x83, 0, 0, 0, 30
+ createsprite 0x85CE8DC, 0x83, -80, -64, 40, 32, 30
+ delay 0x14
+ playsewithpan SE_W233B, +63
+ createsprite 0x8597358, 0x83, 0, 0, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 5, 0, 20, 1
+ waitforvisualfinish
+ delay 0xA
+ restorebg
+ waitbgfadein
+ waitforvisualfinish
+ end
+
+Move_REVENGE:
+ loadspritegfx 0x2805
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W036, -64
+ createsprite 0x8596088, 0x2, 10, -10
+ waitforvisualfinish
+ createvisualtask sub_8115A04, 0x2, 2, 0, 4, 2, 8, 31
+ waitforvisualfinish
+ unloadspritegfx 0x2805
+ loadspritegfx 0x2806
+ createsprite 0x857FE28, 0x2, 6, 4
+ delay 0x4
+ playsewithpan SE_W207, +63
+ createsprite 0x85960D0, 0x82, 10, -10
+ waitforvisualfinish
+ unloadspritegfx 0x2806
+ loadspritegfx 0x2797
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 10, 1
+ createsprite 0x8597400, 0x83, -10, -8, 1, 1, 8
+ playsewithpan SE_W233B, +63
+ delay 0x8
+ createsprite 0x8597400, 0x83, 10, 8, 1, 1, 8
+ playsewithpan SE_W025B, +63
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_POISON_FANG:
+ loadspritegfx 0x27D0
+ loadspritegfx 0x27A6
+ playsewithpan SE_W044, +63
+ createsprite 0x85CE1DC, 0x82
+ delay 0xA
+ createvisualtask sub_80D51AC, 0x3, 1, 3, 0, 10, 1
+ waitforvisualfinish
+ createvisualtask sub_8115A04, 0x2, 4, 0, 4, 0, 12, 26650
+ call AnimScript_82D7A71
+ waitforvisualfinish
+ end
+
+Move_SUBSTITUTE:
+ playsewithpan SE_W213, -64
+ createvisualtask sub_815F20C, 0x2
+ end
+
+Move_FRENZY_PLANT:
+ loadspritegfx 0x27EF
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ createsprite 0x8597274, 0x0, 1, 2, 0, 5, 0
+ waitforvisualfinish
+ createsprite 0x8592564, 0x2, 10, 8, 2, 0, 0, 100
+ playsewithpan SE_W010, -64
+ delay 0x5
+ createsprite 0x8592564, 0x2, 20, -8, -2, 0, 1, 95
+ playsewithpan SE_W010, -43
+ delay 0x5
+ createsprite 0x8592564, 0x2, 30, 8, -4, 0, 0, 90
+ playsewithpan SE_W010, -22
+ delay 0x5
+ createsprite 0x8592564, 0x2, 40, -8, 4, 0, 1, 85
+ playsewithpan SE_W010, 0
+ delay 0x5
+ createsprite 0x8592564, 0x2, 50, 8, 0, 0, 0, 85
+ playsewithpan SE_W010, +21
+ delay 0x5
+ createsprite 0x8592564, 0x2, 60, -8, -2, 0, 1, 85
+ playsewithpan SE_W010, +42
+ delay 0x5
+ createsprite 0x8592564, 0x2, 75, 8, 0, 0, 0, 85
+ playsewithpan SE_W010, +63
+ delay 0x5
+ createsprite 0x8592564, 0x2, 85, 16, 6, 0, 3, 80
+ playsewithpan SE_W010, +63
+ delay 0x5
+ createsprite 0x8592564, 0x2, 85, -16, -6, 0, 2, 75
+ playsewithpan SE_W010, +63
+ delay 0x5
+ createsprite 0x8597358, 0x2, -10, -10, 1, 3
+ playsewithpan SE_W003, +63
+ createvisualtask sub_80D51AC, 0x3, 1, 8, 0, 20, 1
+ delay 0x3
+ createsprite 0x8597358, 0x2, 10, 8, 1, 3
+ playsewithpan SE_W003, +63
+ delay 0x3
+ createsprite 0x8597358, 0x2, 10, -3, 1, 2
+ playsewithpan SE_W003, +63
+ delay 0x3
+ createsprite 0x8597358, 0x2, -3, 1, 1, 2
+ playsewithpan SE_W003, +63
+ delay 0x2
+ createsprite 0x8597358, 0x2, -10, 1, 1, 1
+ playsewithpan SE_W003, +63
+ delay 0x2
+ createsprite 0x8597358, 0x2, 0, 10, 1, 1
+ playsewithpan SE_W003, +63
+ waitforvisualfinish
+ createsprite 0x8597274, 0x0, 1, 2, 5, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Move_METAL_SOUND:
+ loadspritegfx 0x2814
+ monbg ANIM_DEF_PARTNER
+ monbgprio_2A ANIM_TARGET
+ createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1
+ call AnimScript_82D59EA
+ call AnimScript_82D59EA
+ call AnimScript_82D59EA
+ call AnimScript_82D59EA
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ delay 0x0
+ waitforvisualfinish
+ end
+
+AnimScript_82D59EA:
+ panse_1B SE_W103, -64, +63, +2, 0x0
+ createsprite 0x8593458, 0x82, 16, 0, 0, 0, 30, 0
+ delay 0x2
+ return
+
+Move_FOCUS_PUNCH:
+ goto AnimScript_82D5A0E
+
+AnimScript_82D5A0C:
+ waitforvisualfinish
+ end
+
+AnimScript_82D5A0E:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ delay 0x1
+ createvisualtask sub_8117E60, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D5AC7
+ createvisualtask sub_815A8C8, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82D5AB9
+ jumpargeq 0x7, 0x1, AnimScript_82D5AC0
+
+AnimScript_82D5A3C:
+ waitbgfadein
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W207, +63
+ createsprite 0x8596104, 0x82
+ delay 0xA
+ createsprite 0x8597358, 0x2, -10, -8, 1, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1
+ delay 0x8
+ createsprite 0x8597358, 0x2, 10, 2, 1, 0
+ playsewithpan SE_W233B, +63
+ delay 0x8
+ createsprite 0x8597358, 0x2, 10, -6, 1, 0
+ playsewithpan SE_W233B, +63
+ delay 0x8
+ createsprite 0x8597358, 0x2, 0, 8, 1, 0
+ playsewithpan SE_W025B, +63
+ waitforvisualfinish
+ restorebg
+ waitbgfadein
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ goto AnimScript_82D5A0C
+
+AnimScript_82D5AB9:
+ fadetobg BG_IMPACT_OPPONENT
+ goto AnimScript_82D5A3C
+
+AnimScript_82D5AC0:
+ fadetobg BG_IMPACT_PLAYER
+ goto AnimScript_82D5A3C
+
+AnimScript_82D5AC7:
+ fadetobg BG_IMPACT_CONTESTS
+ goto AnimScript_82D5A3C
+
+Move_RETURN:
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createvisualtask sub_815F8A0, 0x2
+ delay 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82D5B04
+ jumpargeq 0x7, 0x1, AnimScript_82D5B56
+ jumpargeq 0x7, 0x2, AnimScript_82D5BB6
+ jumpargeq 0x7, 0x3, AnimScript_82D5CD1
+
+AnimScript_82D5AFF:
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D5B04:
+ createsprite 0x857FE40, 0x2, 16, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite 0x857FE40, 0x2, 16, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ delay 0x5
+ createsprite 0x8597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 139, 63
+ goto AnimScript_82D5AFF
+
+AnimScript_82D5B56:
+ createsprite 0x857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite 0x857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ delay 0xB
+ createsprite 0x857FE28, 0x2, 5, 4
+ delay 0x6
+ createsprite 0x8597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_8159210, 0x5, 141, 63
+ goto AnimScript_82D5AFF
+
+AnimScript_82D5BB6:
+ createsprite 0x857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite 0x857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite 0x857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite 0x857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite 0x8597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ delay 0x8
+ createsprite 0x8597358, 0x2, 10, 10, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ delay 0x8
+ createsprite 0x8597358, 0x2, 3, -5, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ delay 0x8
+ createsprite 0x8597358, 0x2, -5, 3, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ goto AnimScript_82D5AFF
+
+AnimScript_82D5CD1:
+ createsprite 0x8597274, 0x2, 1, 0, 0, 6, 0
+ waitforvisualfinish
+ createsprite 0x857FE40, 0x2, 16, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ delay 0x8
+ createsprite 0x8597358, 0x2, 3, -5, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ waitforvisualfinish
+ createsprite 0x857FE40, 0x2, 12, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ delay 0x5
+ createsprite 0x8597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ waitforvisualfinish
+ delay 0x4
+ createsprite 0x857FE40, 0x2, 8, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ delay 0x5
+ createsprite 0x8597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ waitforvisualfinish
+ delay 0x2
+ createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
+ createsprite 0x857FE40, 0x2, 4, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ createsprite 0x8597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
+ waitforvisualfinish
+ createsprite 0x857FE40, 0x2, 4, 2, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ delay 0x5
+ createsprite 0x8597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
+ waitforvisualfinish
+ call AnimScript_82D5F09
+ call AnimScript_82D5F09
+ call AnimScript_82D5F09
+ call AnimScript_82D5F09
+ createsprite 0x8597358, 0x2, -10, -8, 1, 0
+ createvisualtask sub_8159210, 0x5, 141, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1
+ delay 0x6
+ createsprite 0x8597358, 0x2, 10, 10, 1, 0
+ createvisualtask sub_8159210, 0x5, 141, 63
+ delay 0x6
+ createsprite 0x8597358, 0x2, 3, -5, 1, 0
+ createvisualtask sub_8159210, 0x5, 141, 63
+ delay 0x6
+ createsprite 0x8597358, 0x2, -5, 3, 1, 0
+ createvisualtask sub_8159210, 0x5, 141, 63
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 0, 6, 0, 0
+ goto AnimScript_82D5AFF
+
+AnimScript_82D5F09:
+ createsprite 0x857FE40, 0x2, 4, 3, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
+ waitforvisualfinish
+ return
+
+Move_COSMIC_POWER:
+ loadspritegfx 0x2741
+ createvisualtask sub_8159244, 0x5, 243, 0
+ playsewithpan SE_W322, 0
+ createvisualtask sub_8117610, 0x2, 0, 0, 15, 0
+ waitforvisualfinish
+ fadetobg BG_COSMIC
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x2, 0, 128, 0, -1
+ waitbgfadein
+ delay 0x46
+ createvisualtask sub_8159210, 0x5, 228, -64
+ createsprite 0x8592B7C, 0x2, -15, 0, 0, 0, 32, 60
+ delay 0x8
+ createsprite 0x8592B7C, 0x2, 12, -5, 0, 0, 32, 60
+ delay 0x28
+ createvisualtask sub_8117610, 0x2, 0, 15, 0, 0
+ waitforvisualfinish
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ waitforvisualfinish
+ end
+
+Move_BLAST_BURN:
+ loadspritegfx 0x2733
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W221, -64
+ createsprite 0x8595428, 0x2, -32, 0, 24, 0, 0, 0
+ createsprite 0x8595428, 0x2, -20, -10, 24, 0, 0, 0
+ createsprite 0x8595428, 0x42, 0, -16, 24, 0, 0, 0
+ createsprite 0x8595428, 0x42, 20, -10, 24, 0, 0, 0
+ createsprite 0x8595428, 0x42, 32, 0, 24, 0, 0, 0
+ createsprite 0x8595428, 0x42, 20, 10, 24, 0, 0, 0
+ createsprite 0x8595428, 0x2, 0, 16, 24, 0, 0, 0
+ createsprite 0x8595428, 0x2, -20, 10, 24, 0, 0, 0
+ delay 0x19
+ playsewithpan SE_W172B, -64
+ createsprite 0x8595428, 0x2, -64, 0, 24, 0, 0, 0
+ createsprite 0x8595428, 0x6, -40, -20, 24, 0, 0, 0
+ createsprite 0x8595428, 0x46, 0, -32, 24, 0, 0, 0
+ createsprite 0x8595428, 0x46, 40, -20, 24, 0, 0, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ createsprite 0x8595428, 0x42, 64, 0, 24, 0, 0, 0
+ createsprite 0x8595428, 0x42, 40, 20, 24, 0, 0, 0
+ createsprite 0x8595428, 0x2, 0, 32, 24, 0, 0, 0
+ createsprite 0x8595428, 0x2, -40, 20, 24, 0, 0, 0
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x19
+ playsewithpan SE_W172B, -64
+ createsprite 0x8595428, 0x2, -96, 0, 24, 0, 0, 0
+ createsprite 0x8595428, 0x6, -60, -30, 24, 0, 0, 0
+ createsprite 0x8595428, 0x46, 0, -48, 24, 0, 0, 0
+ createsprite 0x8595428, 0x46, 60, -30, 24, 0, 0, 0
+ createsprite 0x8597358, 0x82, -4, 3, 1, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 12, 0, 20, 1
+ createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
+ createsprite 0x8595428, 0x42, 96, 0, 24, 0, 0, 0
+ createsprite 0x8595428, 0x42, 60, 30, 24, 0, 0, 0
+ createsprite 0x8595428, 0x2, 0, 48, 24, 0, 0, 0
+ createsprite 0x8595428, 0x2, -60, 30, 24, 0, 0, 0
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_ROCK_TOMB:
+ loadspritegfx 0x280A
+ loadspritegfx 0x274A
+ createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
+ waitforvisualfinish
+ createsprite 0x8596C58, 0x82, 20, 12, 64, 114, 0
+ delay 0x8
+ createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ playsewithpan SE_W070, +63
+ delay 0x8
+ createsprite 0x8596C58, 0x82, -20, 12, 64, 98, 0
+ delay 0x8
+ createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ playsewithpan SE_W070, +63
+ delay 0x8
+ createsprite 0x8596C58, 0xC2, 3, 6, 64, 82, 0
+ delay 0x8
+ createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ playsewithpan SE_W070, +63
+ delay 0x8
+ createsprite 0x8596C58, 0x82, -3, 13, 64, 66, 0
+ delay 0x8
+ createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ playsewithpan SE_W070, +63
+ delay 0x18
+ playsewithpan SE_W063, +63
+ createsprite 0x85967AC, 0x85, 1, 50
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 20, 1
+ createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
+ waitforvisualfinish
+ end
+
+Move_SILVER_WIND:
+ loadspritegfx 0x281F
+ panse_1B SE_W016, -64, +63, +2, 0x0
+ playsewithpan SE_W234, 0
+ delay 0x0
+ monbg ANIM_DEF_PARTNER
+ monbgprio_29
+ delay 0x0
+ createvisualtask sub_8116664, 0xA, 1, 0, 0, 4, 0
+ createvisualtask sub_8117780, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D650C
+ fadetobg BG_BUG_OPPONENT
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, 1536, 0, 0, -1
+
+AnimScript_82D6352:
+ delay 0x0
+ createvisualtask sub_8116620, 0xA, 1, 0, 4, 4, 0
+ waitbgfadein
+ createsprite 0x8592830, 0xC2, -32, 16, 0, 6, 2, 3, 1
+ createsprite 0x8592830, 0xC2, -8, 18, 64, 3, 2, 2, 1
+ createsprite 0x8592830, 0x78, -24, 18, 90, 5, 1, 2, 1
+ createsprite 0x8592830, 0x78, -40, 14, 128, 4, 1, 2, 1
+ delay 0x0
+ createsprite 0x8592848, 0xC2, -32, 16, 0, 6, 2, 3, 1
+ createsprite 0x8592848, 0xC2, -8, 18, 64, 3, 2, 2, 1
+ createsprite 0x8592848, 0x78, -24, 18, 90, 5, 1, 2, 1
+ createsprite 0x8592848, 0x78, -40, 14, 128, 4, 1, 2, 1
+ delay 0x0
+ createsprite 0x8592860, 0xC2, -32, 16, 0, 6, 2, 3, 1
+ createsprite 0x8592860, 0xC2, -8, 18, 64, 3, 2, 2, 1
+ createsprite 0x8592860, 0x78, -24, 18, 90, 5, 1, 2, 1
+ createsprite 0x8592860, 0x78, -40, 14, 128, 4, 1, 2, 1
+ delay 0x6
+ createsprite 0x8592830, 0xC2, -4, 16, 0, 6, 1, 2, 1
+ createsprite 0x8592830, 0xC2, -16, 12, 192, 5, 2, 3, 1
+ delay 0x0
+ createsprite 0x8592848, 0xC2, -4, 16, 0, 6, 1, 2, 1
+ createsprite 0x8592848, 0xC2, -16, 12, 192, 5, 2, 3, 1
+ delay 0x0
+ createsprite 0x8592860, 0xC2, -4, 16, 0, 6, 1, 2, 1
+ createsprite 0x8592860, 0xC2, -16, 12, 192, 5, 2, 3, 1
+ waitforvisualfinish
+ playsewithpan SE_W016B, +63
+ clearmonbg ANIM_DEF_PARTNER
+ delay 0x0
+ restorebg
+ waitbgfadeout
+ createvisualtask sub_8116664, 0xA, 1, 0, 4, 0, 0
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ end
+
+AnimScript_82D650C:
+ fadetobg BG_BUG_PLAYER
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, -1536, 0, 0, -1
+ goto AnimScript_82D6352
+
+Move_SNATCH:
+ playsewithpan SE_W036, -64
+ createvisualtask sub_80D5C50, 0x5, 0, -12, 4, 10, 10, 12, 6
+ end
+
+Move_DIVE:
+ loadspritegfx 0x2820
+ loadspritegfx 0x2821
+ choosetwoturnanim AnimScript_82D654C, AnimScript_82D65A1
+
+AnimScript_82D654C:
+ loadspritegfx 0x27AC
+ playsewithpan SE_W029, -64
+ createsprite 0x8596490, 0x2, 0, 0, 13, 336
+ waitforvisualfinish
+ playsewithpan SE_W291, -64
+ createsprite 0x85964CC, 0x3, 0
+ call AnimScript_82D658A
+ call AnimScript_82D658A
+ call AnimScript_82D658A
+ call AnimScript_82D658A
+ call AnimScript_82D658A
+ end
+
+AnimScript_82D658A:
+ createsprite 0x85964E4, 0x5, 0, 0
+ createsprite 0x85964E4, 0x5, 1, 0
+ return
+
+AnimScript_82D65A1:
+ loadspritegfx 0x27A4
+ loadspritegfx 0x27AB
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W153, +63
+ createsprite 0x85964CC, 0x83, 1
+ call AnimScript_82D65E0
+ call AnimScript_82D65E0
+ call AnimScript_82D65E0
+ call AnimScript_82D65E0
+ call AnimScript_82D65E0
+ delay 0xC
+ call AnimScript_82CB102
+ waitforvisualfinish
+ visible ANIM_ATTACKER
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D65E0:
+ createsprite 0x85964E4, 0x85, 0, 1
+ createsprite 0x85964E4, 0x85, 1, 1
+ return
+
+Move_ROCK_BLAST:
+ loadspritegfx 0x274A
+ loadspritegfx 0x2797
+ createsprite 0x857FE28, 0x2, 4, 6
+ delay 0x3
+ playsewithpan SE_W207, -64
+ createsprite 0x8596C98, 0x82, 16, 0, 0, 0, 25, 257
+ waitforvisualfinish
+ createsprite 0x8597358, 0x83, 0, 0, 1, 1
+ playsewithpan SE_W088, +63
+ createsprite 0x8596B1C, 0x82, 0, 0, 20, 24, 14, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1
+ createsprite 0x8596B1C, 0x82, 5, 0, -20, 24, 14, 1
+ createsprite 0x8596B1C, 0x82, 0, 5, 20, -24, 14, 2
+ createsprite 0x8596B1C, 0x82, -5, 0, -20, -24, 14, 2
+ waitforvisualfinish
+ end
+
+Move_OVERHEAT:
+ loadspritegfx 0x272D
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x120C
+ createsprite 0x8597274, 0x2, 1, 1, 0, 5, 28
+ waitforvisualfinish
+ createvisualtask sub_8117C44, 0x5
+ waitforvisualfinish
+ createvisualtask sub_8117CA0, 0x5, 0, 1
+ delay 0x1
+ createvisualtask sub_8117DD8, 0x5, 0
+ delay 0x1
+ playsewithpan SE_W082, -64
+ createvisualtask sub_8117CA0, 0x5, 1, 0
+ delay 0x1
+ createsprite 0x8597274, 0x2, 2, 1, 0, 13, 28
+ createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
+ waitforvisualfinish
+ playsewithpan SE_W172B, -64
+ createsprite 0x8596FB0, 0x2, 1, 0, 30, 25, -20
+ createsprite 0x8596FB0, 0x2, 1, 32, 30, 25, -20
+ createsprite 0x8596FB0, 0x2, 1, 64, 30, 25, -20
+ createsprite 0x8596FB0, 0x2, 1, 96, 30, 25, -20
+ createsprite 0x8596FB0, 0x2, 1, 128, 30, 25, -20
+ createsprite 0x8596FB0, 0x42, 1, 160, 30, 25, -20
+ createsprite 0x8596FB0, 0x42, 1, 192, 30, 25, -20
+ createsprite 0x8596FB0, 0x42, 1, 224, 30, 25, -20
+ delay 0x5
+ createsprite 0x8596FB0, 0x2, 1, 0, 30, 25, 0
+ createsprite 0x8596FB0, 0x2, 1, 32, 30, 25, 0
+ createsprite 0x8596FB0, 0x2, 1, 64, 30, 25, 0
+ createsprite 0x8596FB0, 0x2, 1, 96, 30, 25, 0
+ createsprite 0x8596FB0, 0x2, 1, 128, 30, 25, 0
+ createsprite 0x8596FB0, 0x42, 1, 160, 30, 25, 0
+ createsprite 0x8596FB0, 0x42, 1, 192, 30, 25, 0
+ createsprite 0x8596FB0, 0x42, 1, 224, 30, 25, 0
+ delay 0x5
+ createsprite 0x8596FB0, 0x2, 1, 0, 30, 25, 10
+ createsprite 0x8596FB0, 0x2, 1, 32, 30, 25, 10
+ createsprite 0x8596FB0, 0x2, 1, 64, 30, 25, 10
+ createsprite 0x8596FB0, 0x2, 1, 96, 30, 25, 10
+ createsprite 0x8596FB0, 0x2, 1, 128, 30, 25, 10
+ createsprite 0x8596FB0, 0x42, 1, 160, 30, 25, 10
+ createsprite 0x8596FB0, 0x42, 1, 192, 30, 25, 10
+ createsprite 0x8596FB0, 0x42, 1, 224, 30, 25, 10
+ delay 0x5
+ waitforvisualfinish
+ createsprite 0x8597358, 0x83, -5, 3, 1, 0
+ playsewithpan SE_W007, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 10, 0, 25, 1
+ delay 0x6
+ createsprite 0x8597358, 0x83, 8, -5, 1, 0
+ playsewithpan SE_W007, +63
+ delay 0x8
+ createsprite 0x8597358, 0x83, 10, 10, 1, 0
+ playsewithpan SE_W007, +63
+ delay 0x8
+ createsprite 0x8597358, 0x83, 0, 0, 1, 0
+ playsewithpan SE_W007, +63
+ createvisualtask sub_8117DD8, 0x5, 1
+ delay 0x1
+ createsprite 0x8597274, 0x2, 2, -1, 0, 13, 19026
+ createvisualtask sub_80D51AC, 0x5, 0, 3, 0, 15, 1
+ waitforvisualfinish
+ createvisualtask sub_8117D3C, 0x5, 0, 1
+ delay 0x1
+ createsprite 0x8597274, 0x2, 1, 1, 5, 0, 28
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ waitforvisualfinish
+ delay 0xF
+ createvisualtask sub_8117D3C, 0x5, 1, 0
+ delay 0x1
+ createsprite 0x8597274, 0x2, 2, 0, 13, 0, 19026
+ waitforvisualfinish
+ createvisualtask sub_8117C70, 0x5
+ waitforvisualfinish
+ end
+
+Move_HYDRO_CANNON:
+ loadspritegfx 0x27A5
+ loadspritegfx 0x27A4
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ playsewithpan SE_W057, -64
+ createsprite 0x85951C0, 0x82
+ delay 0xA
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1E
+ panse_1B SE_W056, -64, +63, +2, 0x0
+ call AnimScript_82D6A50
+ createvisualtask sub_80D51AC, 0x5, 1, 10, 0, 40, 1
+ createsprite 0x8597388, 0x82, 0, 0, 1, 0
+ call AnimScript_82D6A50
+ createsprite 0x8597388, 0x82, 0, 0, 1, 0
+ call AnimScript_82D6A50
+ createsprite 0x8597388, 0x82, 0, 0, 1, 0
+ call AnimScript_82D6A50
+ createsprite 0x8597388, 0x82, 0, 0, 1, 0
+ call AnimScript_82D6A50
+ createsprite 0x8597388, 0x82, 0, 0, 1, 0
+ call AnimScript_82D6A50
+ createsprite 0x8597388, 0x82, 0, 0, 1, 0
+ waitforvisualfinish
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D6A50:
+ createsprite 0x85951D8, 0x82, 10, -10, 0, 0, 15, 257
+ delay 0x1
+ createsprite 0x85951D8, 0x82, 10, -10, 0, 0, 15, 257
+ delay 0x1
+ createsprite 0x85951D8, 0x82, 10, -10, 0, 0, 15, 257
+ delay 0x1
+ createsprite 0x85951D8, 0x82, 10, -10, 0, 0, 15, 257
+ delay 0x1
+ createsprite 0x85951D8, 0x82, 10, -10, 0, 0, 15, 257
+ return
+
+Move_ASTONISH:
+ loadspritegfx 0x2821
+ playsewithpan SE_W227, -64
+ createsprite 0x857FE28, 0x2, 4, 6
+ delay 0x19
+ createsprite 0x85964E4, 0x85, 0, 1
+ playsewithpan SE_W166, +63
+ createsprite 0x85964E4, 0x85, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
+ createvisualtask sub_8106020, 0x3
+ waitforvisualfinish
+ end
+
+Move_SEISMIC_TOSS:
+ loadspritegfx 0x2797
+ loadspritegfx 0x274A
+ setarg 0x7, 0x0
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ waitforvisualfinish
+ createvisualtask sub_81114EC, 0x3
+ delay 0x1
+ fadetobg BG_SEISMICTOSS_SKUUPPERCUT
+ waitbgfadeout
+ createvisualtask sub_811152C, 0x3
+ playsewithpan SE_W327, 0
+ waitbgfadein
+ waitforvisualfinish
+ createvisualtask sub_8111590, 0x3
+ jumpargeq 0x7, 0x0, AnimScript_82D6B53
+ jumpargeq 0x7, 0x1, AnimScript_82D6B64
+ jumpargeq 0x7, 0x2, AnimScript_82D6B7C
+
+AnimScript_82D6B48:
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFF
+ waitbgfadein
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+AnimScript_82D6B53:
+ call AnimScript_82D6B9B
+ delay 0x10
+ call AnimScript_82D6BFC
+ goto AnimScript_82D6B48
+
+AnimScript_82D6B64:
+ call AnimScript_82D6B9B
+ delay 0xE
+ call AnimScript_82D6BFC
+ delay 0xE
+ call AnimScript_82D6B9B
+ goto AnimScript_82D6B48
+
+AnimScript_82D6B7C:
+ call AnimScript_82D6BFC
+ delay 0xA
+ call AnimScript_82D6B9B
+ delay 0xA
+ call AnimScript_82D6BFC
+ delay 0xA
+ call AnimScript_82D6B9B
+ goto AnimScript_82D6B48
+
+AnimScript_82D6B9B:
+ createsprite 0x8597358, 0x83, -10, -8, 1, 1
+ playsewithpan SE_W070, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1
+ createsprite 0x8596CB0, 0x82, -12, 27, 2, 3
+ createsprite 0x8596CB0, 0x82, 8, 28, 3, 4
+ createsprite 0x8596CB0, 0x82, -4, 30, 2, 3
+ createsprite 0x8596CB0, 0x82, 12, 25, 4, 4
+ return
+
+AnimScript_82D6BFC:
+ createsprite 0x8597358, 0x83, 10, -8, 1, 1
+ playsewithpan SE_W088, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1
+ createsprite 0x8596CB0, 0x82, -12, 32, 3, 4
+ createsprite 0x8596CB0, 0x82, 8, 31, 2, 2
+ createsprite 0x8596CB0, 0x82, -4, 28, 2, 3
+ createsprite 0x8596CB0, 0x82, 12, 30, 4, 3
+ return
+
+Move_MAGIC_COAT:
+ loadspritegfx 0x27BA
+ setalpha 0x1000
+ waitplaysewithpan SE_W112, -64, 0xF
+ createsprite 0x85965C0, 0x3, 40, 0, 10170
+ waitforvisualfinish
+ delay 0x1
+ blendoff
+ end
+
+Move_WATER_PULSE:
+ loadspritegfx 0x27AB
+ loadspritegfx 0x2830
+ monbg ANIM_TARGET
+ monbgprio_28 ANIM_TARGET
+ playsewithpan SE_W145C, -64
+ createsprite 0x8597274, 0x2, 1, 0, 0, 7, 29472
+ delay 0xA
+ createsprite 0x85952F8, 0x42, 100, 100, 8, 1, 20, 40, 0
+ createsprite 0x85952F8, 0x42, 20, 100, 16, 2, 10, 35, 1
+ createsprite 0x85952F8, 0x42, 200, 80, 8, 1, 40, 20, 0
+ createsprite 0x85952F8, 0x42, 80, 60, 10, 3, 20, 50, 0
+ createsprite 0x85952F8, 0x42, 140, 100, 16, 1, 20, 30, 1
+ playsewithpan SE_W145C, +63
+ waitforvisualfinish
+ playsewithpan SE_W202, -64
+ createsprite 0x8593470, 0x82, 0, 0, 40, 15
+ delay 0x5
+ playsewithpan SE_W202, -64
+ createsprite 0x8593470, 0x82, 0, 0, 40, 15
+ delay 0x5
+ playsewithpan SE_W202, -64
+ createsprite 0x8593470, 0x82, 0, 0, 40, 15
+ delay 0xD
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 1, 7, 0, 29472
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Move_PSYCHO_BOOST:
+ loadspritegfx 0x27E4
+ monbg ANIM_ATK_PARTNER
+ fadetobg BG_PSYCHIC
+ waitbgfadeout
+ createvisualtask sub_815A5C8, 0x5
+ waitbgfadein
+ delay 0x6
+ createvisualtask sub_8115A04, 0x2, 1, 2, 8, 0, 10, 0
+ delay 0x0
+ monbgprio_28 ANIM_ATTACKER
+ setalpha 0x808
+ delay 0xA
+ createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 240, 0
+ loopsewithpan SE_W060B, -64, 0xE, 0xA
+ createsprite 0x8596920, 0x2
+ delay 0x6E
+ loopsewithpan SE_W060B, -64, 0x7, 0xA
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, -8, 1, 24, 1
+ playsewithpan SE_W043, +63
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ call AnimScript_82D7CDD
+ end
+
+Move_KNOCK_OFF:
+ loadspritegfx 0x2825
+ loadspritegfx 0x2797
+ createsprite 0x857FE28, 0x2, 4, 6
+ delay 0x4
+ playsewithpan SE_W233, +63
+ createsprite 0x85CE984, 0x82, -16, -16
+ delay 0x8
+ createsprite 0x859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0
+ createsprite 0x8597358, 0x83, 0, 0, 1, 2
+ playsewithpan SE_W004, +63
+ createsprite 0x857FE70, 0x2, 1, -12, 10, 0, 3
+ createsprite 0x857FE58, 0x2, 0, 0, 5
+ delay 0x3
+ createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
+ delay 0x5
+ createsprite 0x857FE58, 0x2, 1, 0, 6
+ delay 0xA
+ waitforvisualfinish
+ end
+
+Move_DOOM_DESIRE:
+ createvisualtask sub_8114960, 0x2
+ delay 0x1
+ monbg ANIM_ATK_PARTNER
+ createvisualtask sub_811489C, 0x5, 1, 0
+ createsprite 0x8597274, 0x2, 1, 1, 0, 4, 0
+ waitforvisualfinish
+ setalpha 0x808
+ playsewithpan SE_W060, -64
+ createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1
+ waitforvisualfinish
+ delay 0x14
+ createvisualtask sub_811489C, 0x5, 1, 1
+ createsprite 0x8597274, 0x2, 1, 1, 4, 0, 0
+ waitforvisualfinish
+ clearmonbg ANIM_ATK_PARTNER
+ blendoff
+ end
+
+Move_SKY_UPPERCUT:
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ fadetobg BG_SEISMICTOSS_SKUUPPERCUT
+ waitbgfadeout
+ playsewithpan SE_W327, -64
+ createvisualtask sub_810DABC, 0x5, 55
+ waitbgfadein
+ setalpha 0x80C
+ delay 0x26
+ createsprite 0x857FE70, 0x2, 0, 28, 0, 0, 5
+ delay 0x4
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 6, 1
+ playsewithpan SE_W233B, +63
+ createsprite 0x8597358, 0x83, -28, 28, 1, 1
+ delay 0x1
+ playsewithpan SE_W233B, +63
+ createsprite 0x8597358, 0x83, -15, 8, 1, 1
+ playsewithpan SE_W233B, +63
+ delay 0x1
+ playsewithpan SE_W233B, +63
+ createsprite 0x8597358, 0x83, -5, -12, 1, 1
+ delay 0x1
+ playsewithpan SE_W233B, +63
+ createsprite 0x8597358, 0x83, 0, -32, 1, 1
+ delay 0x1
+ playsewithpan SE_W233B, +63
+ createsprite 0x8597358, 0x83, 5, -52, 1, 1
+ createsprite 0x857FE70, 0x2, 1, -26, 16, 1, 4
+ delay 0x4
+ createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
+ delay 0x1E
+ createsprite 0x857FE58, 0x2, 0, 0, 6
+ delay 0x4
+ createsprite 0x857FE58, 0x2, 1, 0, 6
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ end
+
+Move_SECRET_POWER:
+ createvisualtask sub_8117C24, 0x5
+ jumpargeq 0x0, 0x0, Move_NEEDLE_ARM
+ jumpargeq 0x0, 0x1, Move_MAGICAL_LEAF
+ jumpargeq 0x0, 0x2, Move_MUD_SHOT
+ jumpargeq 0x0, 0x3, Move_WATERFALL
+ jumpargeq 0x0, 0x4, Move_SURF
+ jumpargeq 0x0, 0x5, Move_BUBBLE_BEAM
+ jumpargeq 0x0, 0x6, Move_ROCK_THROW
+ jumpargeq 0x0, 0x7, Move_BITE
+ jumpargeq 0x0, 0x8, Move_STRENGTH
+ goto Move_SLAM
+
+Move_TWISTER:
+ loadspritegfx 0x274F
+ loadspritegfx 0x2797
+ loadspritegfx 0x274A
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ playsewithpan SE_W239, +63
+ createsprite 0x85923A8, 0x82, 120, 70, 5, 70, 30
+ delay 0x1
+ createsprite 0x85923A8, 0x82, 115, 55, 6, 60, 25
+ delay 0x1
+ createsprite 0x85923A8, 0x82, 115, 60, 7, 60, 30
+ createsprite 0x85923A8, 0x82, 115, 55, 10, 60, 30
+ delay 0x3
+ createsprite 0x8596CC8, 0x82, 100, 50, 4, 50, 26
+ delay 0x1
+ createsprite 0x85923A8, 0x82, 105, 25, 8, 60, 20
+ delay 0x1
+ createsprite 0x85923A8, 0x82, 115, 40, 10, 48, 30
+ delay 0x3
+ createsprite 0x8596CC8, 0x82, 120, 30, 6, 45, 25
+ createsprite 0x85923A8, 0x82, 115, 35, 10, 60, 30
+ delay 0x3
+ createsprite 0x8596CC8, 0x82, 105, 20, 8, 40, 0
+ delay 0x3
+ createsprite 0x85923A8, 0x82, 20, 255, 15, 32, 0
+ createsprite 0x85923A8, 0x82, 110, 10, 8, 32, 20
+ waitforvisualfinish
+ createsprite 0x8597358, 0x83, -32, -16, 1, 3
+ playsewithpan SE_W004, +63
+ createvisualtask sub_80D5484, 0x2, 1, 3, 0, 12, 1
+ createvisualtask sub_80D5484, 0x2, 3, 3, 0, 12, 1
+ delay 0x4
+ createsprite 0x85973A0, 0x83, 1, 3
+ playsewithpan SE_W004, +63
+ delay 0x4
+ createsprite 0x85973A0, 0x83, 1, 3
+ playsewithpan SE_W004, +63
+ delay 0x4
+ createsprite 0x8597358, 0x83, 32, 20, 1, 3
+ playsewithpan SE_W004, +63
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_MAGICAL_LEAF:
+ loadspritegfx 0x274F
+ loadspritegfx 0x27B0
+ loadspritegfx 0x2797
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ delay 0x1
+ loopsewithpan SE_W077, -64, 0xA, 0x5
+ createvisualtask sub_81007C4, 0x5
+ createsprite 0x8592390, 0x2, -3, -2, 10
+ delay 0x2
+ createsprite 0x8592390, 0x2, -1, -1, 15
+ delay 0x2
+ createsprite 0x8592390, 0x2, -4, -4, 7
+ delay 0x2
+ createsprite 0x8592390, 0x2, 3, -3, 11
+ delay 0x2
+ createsprite 0x8592390, 0x2, -1, -6, 8
+ delay 0x2
+ createsprite 0x8592390, 0x2, 2, -1, 12
+ delay 0x2
+ createsprite 0x8592390, 0x2, -3, -4, 13
+ delay 0x2
+ createsprite 0x8592390, 0x2, 4, -5, 7
+ delay 0x2
+ createsprite 0x8592390, 0x2, 2, -6, 11
+ delay 0x2
+ createsprite 0x8592390, 0x2, -3, -5, 8
+ delay 0x3C
+ playsewithpan SE_W013B, -64
+ createsprite 0x85923D8, 0x83, 20, -10, 20, 0, 32, 20, 0
+ createsprite 0x85923D8, 0x83, 20, -10, 20, 0, 32, -20, 0
+ delay 0x1E
+ playsewithpan SE_W013, +63
+ createsprite 0x8597358, 0x84, -10, -4, 1, 2
+ createsprite 0x8597358, 0x84, 10, 4, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ delay 0x14
+ setarg 0x7, 0xFFFF
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Move_ICE_BALL:
+ loadspritegfx 0x273B
+ loadspritegfx 0x279D
+ createvisualtask sub_810CDFC, 0x5, 0
+ jumpargeq 0x0, 0x4, AnimScript_82D731B
+
+AnimScript_82D72BB:
+ playsewithpan SE_W196, -64
+ createsprite 0x8595DE4, 0x82, 15, 0, -12, -16, 30, -40
+ delay 0x1C
+ playsewithpan SE_W280, +63
+ createvisualtask sub_810CDFC, 0x5, 0
+ jumpargeq 0x0, 0x0, AnimScript_82D732C
+ jumpargeq 0x0, 0x1, AnimScript_82D735B
+ jumpargeq 0x0, 0x2, AnimScript_82D7394
+ jumpargeq 0x0, 0x3, AnimScript_82D73D7
+ jumpargeq 0x0, 0x4, AnimScript_82D741F
+
+AnimScript_82D7309:
+ createvisualtask sub_810CDFC, 0x5, 0
+ jumpargeq 0x0, 0x4, AnimScript_82D7322
+
+AnimScript_82D731A:
+ end
+
+AnimScript_82D731B:
+ fadetobg BG_ICE
+ goto AnimScript_82D72BB
+
+AnimScript_82D7322:
+ waitbgfadein
+ delay 0x2D
+ restorebg
+ waitbgfadein
+ goto AnimScript_82D731A
+
+AnimScript_82D732C:
+ createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ goto AnimScript_82D7309
+
+AnimScript_82D735B:
+ createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ goto AnimScript_82D7309
+
+AnimScript_82D7394:
+ createvisualtask sub_80D6388, 0x2, 0, 1, 14, 1, 0
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ goto AnimScript_82D7309
+
+AnimScript_82D73D7:
+ createvisualtask sub_80D6388, 0x2, 0, 1, 18, 1, 0
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ goto AnimScript_82D7309
+
+AnimScript_82D741F:
+ createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ goto AnimScript_82D7309
+
+AnimScript_82D7467:
+ createsprite 0x8595DFC, 0x84, -12, -16
+ return
+
+Move_WEATHER_BALL:
+ loadspritegfx 0x282B
+ createsprite 0x857FE40, 0x2, 8, 1, 0
+ delay 0x8
+ playsewithpan SE_W207, -64
+ createsprite 0x853EE38, 0x2
+ waitforvisualfinish
+ delay 0xF
+ playsewithpan SE_W197, 0
+ createsprite 0x859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0
+ waitforvisualfinish
+ createvisualtask sub_81604F0, 0x2
+ delay 0x1
+ jumpargeq 0x7, 0x0, AnimScript_82D74DE
+ jumpargeq 0x7, 0x1, AnimScript_82D751B
+ jumpargeq 0x7, 0x2, AnimScript_82D757F
+ jumpargeq 0x7, 0x3, AnimScript_82D75E3
+ jumpargeq 0x7, 0x4, AnimScript_82D7683
+
+AnimScript_82D74DE:
+ loadspritegfx 0x2797
+ createsprite 0x853EE50, 0x82, -30, -100, 25, 1, 0, 0
+ waitforvisualfinish
+ playsewithpan SE_W025B, +63
+ createsprite 0x8597358, 0x84, -10, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82D751B:
+ loadspritegfx 0x272D
+ createsprite 0x859559C, 0x82, -30, -100, 25, 1, 40, 10
+ playsewithpan SE_W172, +63
+ delay 0xA
+ createsprite 0x859559C, 0x82, -30, -100, 25, 1, -40, 20
+ playsewithpan SE_W172, +63
+ delay 0xA
+ createsprite 0x859559C, 0x82, -30, -100, 25, 1, 0, 0
+ playsewithpan SE_W172, +63
+ waitforvisualfinish
+ playsewithpan SE_W172B, +63
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82D757F:
+ loadspritegfx 0x27AB
+ createsprite 0x8595328, 0x82, -30, -100, 25, 1, 50, 10
+ playsewithpan SE_W152, +63
+ delay 0x8
+ createsprite 0x8595328, 0x82, -30, -100, 25, 1, -20, 20
+ playsewithpan SE_W152, +63
+ delay 0xD
+ createsprite 0x8595328, 0x82, -30, -100, 25, 1, 0, 0
+ playsewithpan SE_W152, +63
+ waitforvisualfinish
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
+ playsewithpan SE_W202, +63
+ waitforvisualfinish
+ end
+
+AnimScript_82D75E3:
+ loadspritegfx 0x274A
+ createsprite 0x8596CE0, 0x82, -30, -100, 25, 1, 30, 0
+ playsewithpan SE_W088, +63
+ delay 0x5
+ createsprite 0x8596CE0, 0x82, -30, -100, 25, 1, -40, 20
+ playsewithpan SE_W088, +63
+ delay 0xE
+ createsprite 0x8596CE0, 0x82, -30, -100, 25, 1, 0, 0
+ playsewithpan SE_W088, +63
+ waitforvisualfinish
+ playsewithpan SE_W070, +63
+ createsprite 0x8596CB0, 0x82, -12, 27, 2, 3
+ createsprite 0x8596CB0, 0x82, 8, 28, 3, 4
+ createsprite 0x8596CB0, 0x82, -4, 30, 2, 3
+ createsprite 0x8596CB0, 0x82, 12, 25, 4, 4
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82D7683:
+ loadspritegfx 0x2817
+ loadspritegfx 0x279D
+ createsprite 0x8595D44, 0x82, -30, -100, 25, 25, -40, 20
+ playsewithpan SE_W258, +63
+ delay 0xA
+ createsprite 0x8595D44, 0x82, -30, -100, 25, 25, 40, 0
+ playsewithpan SE_W258, +63
+ delay 0xA
+ createsprite 0x8595D44, 0x82, -30, -100, 25, 25, 0, 0
+ playsewithpan SE_W258, +63
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ playsewithpan SE_W196, +63
+ call AnimScript_82D7720
+ waitforvisualfinish
+ end
+
+Move_COUNT:
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W003, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+AnimScript_82D7720:
+ createsprite 0x8595B68, 0x82, -10, -10, 0
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B80, 0x82, 10, 20, 0
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B68, 0x82, -5, 10, 0
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B80, 0x82, 17, -12, 0
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B80, 0x82, -15, 15, 0
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B80, 0x82, 0, 0, 0
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B68, 0x82, 20, 2, 0
+ playsewithpan SE_W196, +63
+ return
+
+AnimScript_82D77A4:
+ createsprite 0x8595B68, 0x82, -10, -10, 1
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B80, 0x82, 10, 20, 1
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B68, 0x82, -29, 0, 1
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B80, 0x82, 29, -20, 1
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B68, 0x82, -5, 10, 1
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B80, 0x82, 17, -12, 1
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B68, 0x82, -20, 0, 1
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B80, 0x82, -15, 15, 1
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B80, 0x82, 26, -5, 1
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B80, 0x82, 0, 0, 1
+ playsewithpan SE_W196, +63
+ delay 0x4
+ createsprite 0x8595B68, 0x82, 20, 2, 1
+ playsewithpan SE_W196, +63
+ return
+
+AnimScript_82D7874:
+ loopsewithpan SE_W196, +63, 0x6, 0x4
+ createsprite 0x8595C04, 0x82, 0, 24, 0
+ delay 0x4
+ createsprite 0x8595C04, 0x82, 8, 24, 0
+ createsprite 0x8595C04, 0x82, -8, 24, 0
+ delay 0x4
+ createsprite 0x8595C04, 0x82, 16, 24, 0
+ createsprite 0x8595C04, 0x82, -16, 24, 0
+ delay 0x4
+ createsprite 0x8595C04, 0x82, 24, 24, 0
+ createsprite 0x8595C04, 0x82, -24, 24, 0
+ delay 0x4
+ createsprite 0x8595C04, 0x82, 32, 24, 0
+ createsprite 0x8595C04, 0x82, -32, 24, 0
+ return
+
+AnimScript_82D78F8:
+ loopsewithpan SE_W196, +63, 0x6, 0x4
+ createsprite 0x8595C04, 0x82, 0, 24, 1
+ delay 0x4
+ createsprite 0x8595C04, 0x82, 8, 24, 1
+ createsprite 0x8595C04, 0x82, -8, 24, 1
+ delay 0x4
+ createsprite 0x8595C04, 0x82, 16, 24, 1
+ createsprite 0x8595C04, 0x82, -16, 24, 1
+ delay 0x4
+ createsprite 0x8595C04, 0x82, 24, 24, 1
+ createsprite 0x8595C04, 0x82, -24, 24, 1
+ delay 0x4
+ createsprite 0x8595C04, 0x82, 32, 24, 1
+ createsprite 0x8595C04, 0x82, -32, 24, 1
+ delay 0x4
+ createsprite 0x8595C04, 0x82, 40, 24, 1
+ createsprite 0x8595C04, 0x82, -40, 24, 1
+ delay 0x4
+ createsprite 0x8595C04, 0x82, 48, 24, 1
+ createsprite 0x8595C04, 0x82, -48, 24, 1
+ return
+
+AnimScript_82D79B4:
+ createsprite 0x8592B7C, 0x2, -15, 0, 0, 0, 32, 60
+ delay 0x8
+ createsprite 0x8592B7C, 0x2, 12, -5, 0, 0, 32, 60
+ delay 0x8
+ return
+
+AnimScript_82D79DF:
+ playsewithpan SE_W071B, -64
+ createsprite 0x8592F2C, 0x2, 0, -5, 0, 0
+ delay 0x7
+ createsprite 0x8592F2C, 0x2, -15, 10, 0, 0
+ delay 0x7
+ createsprite 0x8592F2C, 0x2, -15, -15, 0, 0
+ delay 0x7
+ createsprite 0x8592F2C, 0x2, 10, -5, 0, 0
+ delay 0x7
+ return
+
+AnimScript_82D7A28:
+ playsewithpan SE_W071B, +63
+ createsprite 0x8592F2C, 0x82, 0, -5, 1, 0
+ delay 0x7
+ createsprite 0x8592F2C, 0x82, -15, 10, 1, 0
+ delay 0x7
+ createsprite 0x8592F2C, 0x82, -15, -15, 1, 0
+ delay 0x7
+ createsprite 0x8592F2C, 0x82, 10, -5, 1, 0
+ delay 0x7
+ return
+
+AnimScript_82D7A71:
+ createsprite 0x8596240, 0x82, 10, 10, 0
+ playsewithpan SE_W092, +63
+ delay 0x6
+ createsprite 0x8596240, 0x82, 20, -20, 0
+ playsewithpan SE_W092, +63
+ delay 0x6
+ createsprite 0x8596240, 0x82, -20, 15, 0
+ playsewithpan SE_W092, +63
+ delay 0x6
+ createsprite 0x8596240, 0x82, 0, 0, 0
+ playsewithpan SE_W092, +63
+ delay 0x6
+ createsprite 0x8596240, 0x82, -20, -20, 0
+ playsewithpan SE_W092, +63
+ delay 0x6
+ createsprite 0x8596240, 0x82, 16, -8, 0
+ playsewithpan SE_W092, +63
+ return
+
+AnimScript_82D7AE2:
+ createsprite 0x8596258, 0x2, 10, 10, 0
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, 20, -20, 0
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, -20, 15, 0
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, 0, 0, 0
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, -20, -20, 0
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, 16, -8, 0
+ playsewithpan SE_W145C, +63
+ return
+
+AnimScript_82D7B53:
+ createsprite 0x8596258, 0x2, 10, 10, 1
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, -28, -10, 1
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, 20, -20, 1
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, -20, 15, 1
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, 0, 0, 1
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, 27, 8, 1
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, -20, -20, 1
+ playsewithpan SE_W145C, +63
+ delay 0x6
+ createsprite 0x8596258, 0x2, 16, -8, 1
+ playsewithpan SE_W145C, +63
+ return
+
+AnimScript_82D7BEA:
+ playsewithpan SE_W085B, +63
+ createsprite 0x8595810, 0x82, 5, 0, 5, 0
+ delay 0x2
+ createsprite 0x8595810, 0x82, -5, 10, 5, 1
+ delay 0x2
+ createsprite 0x8595810, 0x82, 15, 20, 5, 2
+ delay 0x2
+ createsprite 0x8595810, 0x82, -15, -10, 5, 0
+ delay 0x2
+ createsprite 0x8595810, 0x82, 25, 0, 5, 1
+ delay 0x2
+ createsprite 0x8595810, 0x82, -8, 8, 5, 2
+ delay 0x2
+ createsprite 0x8595810, 0x82, 2, -8, 5, 0
+ delay 0x2
+ createsprite 0x8595810, 0x82, -20, 15, 5, 1
+ return
+
+AnimScript_82D7C75:
+ loopsewithpan SE_W146, +63, 0xD, 0x6
+ createsprite 0x859725C, 0x82, 0, -15, 0, 3, 90
+ createsprite 0x859725C, 0x82, 0, -15, 51, 3, 90
+ createsprite 0x859725C, 0x82, 0, -15, 102, 3, 90
+ createsprite 0x859725C, 0x82, 0, -15, 153, 3, 90
+ createsprite 0x859725C, 0x82, 0, -15, 204, 3, 90
+ return
+
+AnimScript_82D7CD1:
+ fadetobg BG_PSYCHIC
+ waitbgfadeout
+ createvisualtask sub_815A504, 0x5
+ waitbgfadein
+ return
+
+AnimScript_82D7CDD:
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ return
+
+AnimScript_82D7CE5:
+ jumpifcontest AnimScript_82D7CFE
+ fadetobg BG_FLYING
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
+
+AnimScript_82D7CFC:
+ waitbgfadein
+ return
+
+AnimScript_82D7CFE:
+ fadetobg BG_FLYING_CONTESTS
+ waitbgfadeout
+ createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
+ goto AnimScript_82D7CFC
+
+AnimScript_82D7D15:
+ restorebg
+ waitbgfadeout
+ setarg 0x7, 0xFFFF
+ waitbgfadein
+ return
+
+AnimScript_82D7D1D:
+ createvisualtask sub_8117E60, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D7D42
+ createvisualtask sub_815A8C8, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82D7D50
+ goto AnimScript_82D7D49
+
+AnimScript_82D7D40:
+ waitbgfadein
+ return
+
+AnimScript_82D7D42:
+ fadetobg BG_SOLARBEAM_CONTESTS
+ goto AnimScript_82D7D40
+
+AnimScript_82D7D49:
+ fadetobg BG_SOLARBEAM_PLAYER
+ goto AnimScript_82D7D40
+
+AnimScript_82D7D50:
+ fadetobg BG_SOLARBEAM_OPPONENT
+ goto AnimScript_82D7D40
+
+AnimScript_82D7D57:
+ restorebg
+ waitbgfadein
+ return
+
+Status_Poison:
+ loopsewithpan SE_W092, +63, 0xD, 0x6
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 18, 2
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 12, 31774
+ end
+
+Status_Confusion:
+ loadspritegfx 0x2759
+ call AnimScript_82D7C75
+ end
+
+Status_Burn:
+ loadspritegfx 0x272D
+ playsewithpan SE_W172, +63
+ call AnimScript_82D7DA6
+ call AnimScript_82D7DA6
+ call AnimScript_82D7DA6
+ waitforvisualfinish
+ end
+
+AnimScript_82D7DA6:
+ createsprite 0x8595504, 0x82, -24, 24, 24, 24, 20, 1, 1
+ delay 0x4
+ return
+
+Status_Infatuation:
+ loadspritegfx 0x27E2
+ playsewithpan SE_W204, -64
+ createsprite 0x8593970, 0x3, 0, 20
+ delay 0xF
+ playsewithpan SE_W204, -64
+ createsprite 0x8593970, 0x3, -20, 20
+ delay 0xF
+ playsewithpan SE_W204, -64
+ createsprite 0x8593970, 0x3, 20, 20
+ end
+
+Status_Sleep:
+ loadspritegfx 0x27F4
+ playsewithpan SE_W173, -64
+ createsprite 0x8592C88, 0x2, 4, -10, 16, 0, 0
+ delay 0x1E
+ createsprite 0x8592C88, 0x2, 4, -10, 16, 0, 0
+ end
+
+Status_Paralysis:
+ loadspritegfx 0x271B
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
+ call AnimScript_82D7BEA
+ end
+
+Status_Freeze:
+ playsewithpan SE_W196, 0
+ loadspritegfx 0x271A
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ waitplaysewithpan SE_W258, +63, 0x11
+ createvisualtask sub_80A9EF4, 0x2
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Status_Curse:
+ loadspritegfx 0x27D8
+ monbg ANIM_DEF_PARTNER
+ playsewithpan SE_W171, +63
+ createsprite 0x8596DE8, 0x82
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Status_Nightmare:
+ loadspritegfx 0x27ED
+ monbg ANIM_DEF_PARTNER
+ playsewithpan SE_W171, +63
+ createsprite 0x8596E00, 0x82
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+Anim_CastformTransform:
+ createvisualtask sub_815BB18, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D7ECA
+ goto AnimScript_82D7EB2
+
+AnimScript_82D7EB2:
+ monbg ANIM_ATTACKER
+ playsewithpan SE_W100, -64
+ waitplaysewithpan SE_W107, -64, 0x30
+ createvisualtask sub_815B7D0, 0x2, 1
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ end
+
+AnimScript_82D7ECA:
+ createvisualtask sub_815BB58, 0x2, 1
+ end
+
+Anim_StatChange:
+ createvisualtask sub_80AA18C, 0x5
+ waitforvisualfinish
+ end
+
+Anim_SubsituteOff:
+ monbg ANIM_ATTACKER
+ createvisualtask sub_8172D98, 0x5
+ createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF
+ waitforvisualfinish
+ delay 0x1
+ clearmonbg ANIM_ATTACKER
+ delay 0x2
+ blendoff
+ createvisualtask sub_8116620, 0xA, 2, 0, 0, 0, 0x7FFF
+ createvisualtask sub_8172BF0, 0x2, 1
+ end
+
+Anim_SubsituteOn:
+ createvisualtask sub_815F20C, 0x2
+ end
+
+Anim_Table_4:
+ createvisualtask sub_817345C, 0x2, 0
+ createvisualtask sub_81732B0, 0x2
+ delay 0x0
+ waitplaysewithpan SE_W026, -64, 0x16
+ createsprite 0x85E5338, 0x83, -18, 12, 0, 32
+ delay 0x32
+ loopsewithpan SE_W039, +63, 0x13, 0x2
+ createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 2, 1
+ waitforvisualfinish
+ createvisualtask sub_81732E4, 0x2
+ end
+
+Anim_ItemKnockOff:
+ loadspritegfx 0x27F0
+ createsprite 0x8592628, 0x82
+ end
+
+Status_Wrap:
+ createvisualtask sub_81734B4, 0x5
+ jumpargeq 0x0, 0x1, AnimScript_82D7FE9
+ jumpargeq 0x0, 0x2, AnimScript_82D800E
+ jumpargeq 0x0, 0x3, AnimScript_82D8062
+ jumpargeq 0x0, 0x4, AnimScript_82D80BF
+ goto AnimScript_82D7FA1
+
+AnimScript_82D7FA1:
+ loadspritegfx 0x27CA
+ loopsewithpan SE_W010, +63, 0x6, 0x2
+ createsprite 0x8592494, 0x84, 0, 16, 0, 1
+ delay 0x7
+ createsprite 0x8592494, 0x82, 0, 8, 1, 1
+ delay 0x3
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ delay 0x14
+ setarg 0x7, 0xFFFF
+ playsewithpan SE_W020, +63
+ waitforvisualfinish
+ end
+
+AnimScript_82D7FE9:
+ loadspritegfx 0x272D
+ playsewithpan SE_W221B, +63
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
+ call AnimScript_82CACBF
+ call AnimScript_82CACBF
+ waitforvisualfinish
+ stopsound
+ end
+
+AnimScript_82D800E:
+ loadspritegfx 0x27A5
+ monbg ANIM_DEF_PARTNER
+ monbgprio_28 ANIM_TARGET
+ setalpha 0x80C
+ delay 0x0
+ createsprite 0x8597274, 0x0, 4, 2, 0, 7, 23968
+ playsewithpan SE_W250, +63
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
+ call AnimScript_82D1F5B
+ call AnimScript_82D1F5B
+ delay 0xC
+ createsprite 0x8597274, 0x0, 4, 2, 7, 0, 23968
+ waitforvisualfinish
+ stopsound
+ clearmonbg ANIM_DEF_PARTNER
+ end
+
+AnimScript_82D8062:
+ loadspritegfx 0x27A1
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W011, +63
+ createsprite 0x8597098, 0x2, -32, 0, 2, 819, 0, 10
+ createsprite 0x8597098, 0x2, 32, 0, 6, -819, 0, 10
+ delay 0xA
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ waitforvisualfinish
+ end
+
+AnimScript_82D80BF:
+ loadspritegfx 0x275A
+ createsprite 0x8597274, 0x0, 4, 2, 0, 7, 563
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
+ playsewithpan SE_W328, +63
+ call AnimScript_82D51B7
+ call AnimScript_82D51B7
+ delay 0x16
+ createsprite 0x8597274, 0x0, 4, 2, 7, 0, 563
+ waitforvisualfinish
+ stopsound
+ end
+
+Anim_ItemEffect:
+ loadspritegfx 0x27DB
+ loadspritegfx 0x2741
+ delay 0x0
+ playsewithpan SE_W036, -64
+ createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
+ waitforvisualfinish
+ playsewithpan SE_W036, -64
+ createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
+ waitforvisualfinish
+ playsewithpan SE_W036, -64
+ createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
+ waitforvisualfinish
+ playsewithpan SE_W234, -64
+ call AnimScript_82D79B4
+ waitforvisualfinish
+ playsewithpan SE_REAPOKE, -64
+ createsprite 0x8597274, 0x2, 2, 3, 7, 0, 26609
+ createsprite 0x859381C, 0x3, 0, 0, 0, 0
+ waitforvisualfinish
+ end
+
+Anim_SmokeBallEscape:
+ loadspritegfx 0x2802
+ monbg ANIM_ATTACKER
+ setalpha 0x40C
+ delay 0x0
+ playsewithpan SE_BOWA2, +63
+ createsprite 0x85CE734, 0x80, 0, 32, 28, 30
+ delay 0x4
+ playsewithpan SE_BOWA2, +63
+ createsprite 0x85CE734, 0x7F, 2, 12, 20, 30
+ delay 0xC
+ playsewithpan SE_BOWA2, +63
+ createsprite 0x85CE734, 0x7E, 2, -28, 4, 30
+ delay 0xC
+ playsewithpan SE_BOWA2, +63
+ createsprite 0x85CE734, 0x7C, 2, 14, -20, 30
+ delay 0x4
+ playsewithpan SE_BOWA2, +63
+ createvisualtask sub_81136E8, 0x2, 2
+ createsprite 0x85CE734, 0x7B, 3, 4, 4, 30
+ delay 0xE
+ playsewithpan SE_BOWA2, +63
+ createsprite 0x85CE734, 0x7A, 3, -14, 18, 46
+ delay 0x0
+ createsprite 0x85CE734, 0x79, 3, 14, -14, 46
+ delay 0x0
+ createsprite 0x85CE734, 0x78, 3, -12, -10, 46
+ delay 0x0
+ createsprite 0x85CE734, 0x77, 3, 14, 14, 46
+ delay 0x0
+ createsprite 0x85CE734, 0x76, 3, 0, 0, 46
+ waitforvisualfinish
+ clearmonbg ANIM_ATTACKER
+ invisible ANIM_ATTACKER
+ delay 0x0
+ blendoff
+ end
+
+Anim_HangedOn:
+ createsprite 0x8597274, 0x0, 2, 7, 0, 9, 31
+ playsewithpan SE_W082, -64
+ createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1
+ waitforvisualfinish
+ createsprite 0x8597274, 0x0, 2, 4, 9, 0, 31
+ waitforvisualfinish
+ delay 0x6
+ createsprite 0x857FE58, 0x0, 0, 0, 15
+ end
+
+Anim_Rain:
+ loadspritegfx 0x2783
+ playsewithpan SE_W240, -64
+ createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0
+ waitforvisualfinish
+ createvisualtask sub_8107188, 0x2, 0, 3, 60
+ createvisualtask sub_8107188, 0x2, 0, 3, 60
+ delay 0x32
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0
+ waitforvisualfinish
+ end
+
+Anim_Sun:
+ goto Move_SUNNY_DAY
+
+Anim_Sandstorm:
+ goto Move_SANDSTORM
+
+Anim_Hail:
+ goto Move_HAIL
+
+Status_LeechSeed:
+ createvisualtask sub_817351C, 0x5
+ delay 0x0
+ goto Move_ABSORB
+
+Anim_Hit:
+ loadspritegfx 0x2797
+ monbg ANIM_TARGET
+ setalpha 0x80C
+ playsewithpan SE_W003, +63
+ createsprite 0x8597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ clearmonbg ANIM_TARGET
+ blendoff
+ end
+
+Anim_ItemSteal:
+ loadspritegfx 0x27F0
+ createvisualtask sub_8117F30, 0x2
+ createvisualtask sub_8172ED0, 0x2
+ delay 0x1
+ createsprite 0x8592670, 0x2, 0, -5, 10, 2, -1
+ end
+
+Anim_SnatchMove:
+ loadspritegfx 0x27F0
+ createvisualtask sub_8117E94, 0x2
+ call AnimScript_82D85A3
+ delay 0x1
+ createvisualtask sub_80D5EB8, 0x2, 0, 5, 5120, 4, 1
+ waitforvisualfinish
+ createvisualtask sub_8117EC4, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82D839F
+ goto AnimScript_82D83AF
+
+AnimScript_82D8398:
+ waitforvisualfinish
+ call AnimScript_82D85C3
+ end
+
+AnimScript_82D839F:
+ playsewithpan SE_W104, -64
+ createvisualtask sub_815F8F4, 0x2
+ goto AnimScript_82D8398
+
+AnimScript_82D83AF:
+ playsewithpan SE_W104, -64
+ createvisualtask sub_815FFC4, 0x2
+ goto AnimScript_82D8398
+
+Anim_FutureSightHit:
+ createvisualtask sub_8117F10, 0x2
+ monbg ANIM_DEF_PARTNER
+ playsewithpan SE_W060, -64
+ call AnimScript_82D7CD1
+ setalpha 0x808
+ playsewithpan SE_W048, +63
+ waitplaysewithpan SE_W048, +63, 0x8
+ createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 15, 1
+ createvisualtask sub_80D6064, 0x5, -5, -5, 15, 1, 1
+ waitforvisualfinish
+ createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 24, 1
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ waitforvisualfinish
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+Anim_DoomDesireHit:
+ createvisualtask sub_8117F10, 0x2
+ loadspritegfx 0x27D6
+ createsprite 0x8597274, 0x2, 1, 3, 0, 16, 0x7FFF
+ waitforvisualfinish
+ delay 0xA
+ createvisualtask sub_815C0A4, 0x5
+ delay 0x9
+ playsewithpan SE_W109, -64
+ delay 0x9
+ playsewithpan SE_W109, 0
+ delay 0x9
+ playsewithpan SE_W109, +63
+ delay 0x19
+ createvisualtask sub_80D5484, 0x2, 1, 10, 0, 20, 1
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x3, 0, 0, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x3, 24, -24, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x3, -16, 16, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x3, -24, -12, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, +63
+ createsprite 0x859371C, 0x3, 16, 16, 1, 1
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 3, 16, 0, 0x7FFF
+ waitforvisualfinish
+ end
+
+Anim_Table_x14:
+ loadspritegfx 0x27C8
+ playsewithpan SE_W082, -64
+ call AnimScript_82CD6C7
+ delay 0x8
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
+ call AnimScript_82CD6C7
+ delay 0x8
+ call AnimScript_82CD6C7
+ waitforvisualfinish
+ end
+
+Status_Ingrain:
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ createsprite 0x8597274, 0x2, 1, 1, 0, 4, 13293
+ waitforvisualfinish
+ delay 0x3
+ call AnimScript_82D1009
+ waitforvisualfinish
+ delay 0xF
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 1, 4, 0, 13293
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ end
+
+Anim_WishHeal:
+ loadspritegfx 0x2741
+ createsprite 0x8597274, 0x2, 1, 3, 0, 10, 0
+ waitforvisualfinish
+ playsewithpan SE_W025, -64
+ call AnimScript_82D79B4
+ waitforvisualfinish
+ unloadspritegfx 0x2741
+ loadspritegfx 0x272F
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ createsprite 0x8597274, 0x2, 1, 3, 10, 0, 0
+ end
+
+AnimScript_82D85A3:
+ createvisualtask sub_8172E9C, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D85B4
+
+AnimScript_82D85B2:
+ waitforvisualfinish
+ return
+
+AnimScript_82D85B4:
+ createvisualtask sub_8172BF0, 0x2, 1
+ waitforvisualfinish
+ goto AnimScript_82D85B2
+
+AnimScript_82D85C3:
+ createvisualtask sub_8172E9C, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D85D4
+
+AnimScript_82D85D2:
+ waitforvisualfinish
+ return
+
+AnimScript_82D85D4:
+ createvisualtask sub_8172BF0, 0x2, 0
+ waitforvisualfinish
+ goto AnimScript_82D85D2
+
+Anim_LevelUp:
+ playsewithpan SE_EXPMAX, 0
+ createvisualtask sub_8170920, 0x2
+ delay 0x0
+ createvisualtask sub_8170A0C, 0x5, 0, 0
+ waitforvisualfinish
+ createvisualtask sub_81709EC, 0x2
+ end
+
+Anim_SwitchOutPlayer:
+ createvisualtask sub_8170BB0, 0x2
+ delay 0xA
+ createvisualtask sub_8170B04, 0x2
+ end
+
+Anim_SwitchOutOpponent:
+ createvisualtask sub_8170BB0, 0x2
+ delay 0xA
+ createvisualtask sub_8170B04, 0x2
+ end
+
+Anim_BallThrow:
+ createvisualtask sub_8170CFC, 0x2
+ delay 0x0
+ playsewithpan SE_NAGERU, 0
+ createvisualtask sub_8170E04, 0x2
+ createvisualtask sub_8170D4C, 0x2
+ jumpargeq 0x7, 0xFFFF, AnimScript_82D8652
+
+AnimScript_82D8649:
+ waitforvisualfinish
+ createvisualtask sub_8170D24, 0x2
+ end
+
+AnimScript_82D8652:
+ loadspritegfx 0x2797
+ delay 0x19
+ monbg ANIM_DEF_PARTNER
+ setalpha 0x80C
+ delay 0x0
+ playsewithpan SE_W003, +63
+ createsprite 0x8597358, 0x82, -4, -20, 1, 2
+ waitforvisualfinish
+ clearmonbg ANIM_DEF_PARTNER
+ blendoff
+ goto AnimScript_82D8649
+
+Anim_SafariBallThrow:
+ createvisualtask sub_8170CFC, 0x2
+ delay 0x0
+ createvisualtask sub_8170F2C, 0x2
+ waitforvisualfinish
+ createvisualtask sub_8170D24, 0x2
+ end
+
+Anim_SubstituteToMon:
+ createvisualtask sub_8172BF0, 0x2, 1
+ end
+
+Anim_MonToSubstitute:
+ createvisualtask sub_8172BF0, 0x2, 0
+ end
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index b442d74b5..27aff5f19 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -10,6 +10,7 @@
.section script_data, "aw", %progbits
+.align 2
gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectSleep
diff --git a/include/battle.h b/include/battle.h
index 602d3eb53..4fd252676 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -778,52 +778,6 @@ extern struct BattleStruct* gBattleStruct;
#define MOVE_EFFECT_AFFECTS_USER 0x40
#define MOVE_EFFECT_CERTAIN 0x80
-// table ids for general animations
-#define B_ANIM_CASTFORM_CHANGE 0x0
-#define B_ANIM_STATS_CHANGE 0x1
-#define B_ANIM_SUBSTITUTE_FADE 0x2
-#define B_ANIM_SUBSTITUTE_APPEAR 0x3
-#define B_ANIM_x4 0x4
-#define B_ANIM_ITEM_KNOCKOFF 0x5
-#define B_ANIM_TURN_TRAP 0x6
-#define B_ANIM_ITEM_EFFECT 0x7
-#define B_ANIM_SMOKEBALL_ESCAPE 0x8
-#define B_ANIM_HANGED_ON 0x9
-#define B_ANIM_RAIN_CONTINUES 0xA
-#define B_ANIM_SUN_CONTINUES 0xB
-#define B_ANIM_SANDSTORM_CONTINUES 0xC
-#define B_ANIM_HAIL_CONTINUES 0xD
-#define B_ANIM_LEECH_SEED_DRAIN 0xE
-#define B_ANIM_MON_HIT 0xF
-#define B_ANIM_ITEM_STEAL 0x10
-#define B_ANIM_SNATCH_MOVE 0x11
-#define B_ANIM_FUTURE_SIGHT_HIT 0x12
-#define B_ANIM_DOOM_DESIRE_HIT 0x13
-#define B_ANIM_x14 0x14
-#define B_ANIM_INGRAIN_HEAL 0x15
-#define B_ANIM_WISH_HEAL 0x16
-
-// special animations table
-#define B_ANIM_LVL_UP 0x0
-#define B_ANIM_SWITCH_OUT_PLAYER_MON 0x1
-#define B_ANIM_SWITCH_OUT_OPPONENT_MON 0x2
-#define B_ANIM_BALL_THROW 0x3
-#define B_ANIM_SAFARI_BALL_THROW 0x4
-#define B_ANIM_SUBSTITUTE_TO_MON 0x5
-#define B_ANIM_MON_TO_SUBSTITUTE 0x6
-
-// status animation table
-#define B_ANIM_STATUS_PSN 0x0
-#define B_ANIM_STATUS_CONFUSION 0x1
-#define B_ANIM_STATUS_BRN 0x2
-#define B_ANIM_STATUS_INFATUATION 0x3
-#define B_ANIM_STATUS_SLP 0x4
-#define B_ANIM_STATUS_PRZ 0x5
-#define B_ANIM_STATUS_FRZ 0x6
-#define B_ANIM_STATUS_CURSED 0x7
-#define B_ANIM_STATUS_NIGHTMARE 0x8
-#define B_ANIM_STATUS_WRAPPED 0x9
-
#define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8
#define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40
#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit
diff --git a/include/battle_anim.h b/include/battle_anim.h
index 9fb7ccd53..4046f7051 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -3,14 +3,6 @@
enum
{
- ANIM_BANK_ATTACKER,
- ANIM_BANK_TARGET,
- ANIM_BANK_ATK_PARTNER,
- ANIM_BANK_DEF_PARTNER,
-};
-
-enum
-{
BG_ANIM_SCREEN_SIZE,
BG_ANIM_AREA_OVERFLOW_MODE,
BG_ANIM2,
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h
new file mode 100644
index 000000000..de2fbebb1
--- /dev/null
+++ b/include/constants/battle_anim.h
@@ -0,0 +1,85 @@
+#ifndef GUARD_CONSTANTS_BATTLE_ANIM_H
+#define GUARD_CONSTANTS_BATTLE_ANIM_H
+
+// banks enum used in scripts
+#define ANIM_ATTACKER 0
+#define ANIM_TARGET 1
+#define ANIM_ATK_PARTNER 2
+#define ANIM_DEF_PARTNER 3
+
+// move background ids
+#define BG_DARK_ 0 // the same as BG_DARK but is unused
+#define BG_DARK 1
+#define BG_GHOST 2
+#define BG_PSYCHIC 3
+#define BG_IMPACT_OPPONENT 4
+#define BG_IMPACT_PLAYER 5
+#define BG_IMPACT_CONTESTS 6
+#define BG_DRILL 7
+#define BG_DRILL_CONTESTS 8
+#define BG_HIGHSPEED_OPPONENT 9
+#define BG_HIGHSPEED_PLAYER 10
+#define BG_THUNDER 11
+#define BG_GUILLOTINE_OPPONENT 12
+#define BG_GUILLOTINE_PLAYER 13
+#define BG_GUILLOTINE_CONTESTS 14
+#define BG_ICE 15
+#define BG_COSMIC 16
+#define BG_SEISMICTOSS_SKUUPPERCUT 17
+#define BG_FLYING 18
+#define BG_FLYING_CONTESTS 19
+#define BG_AURORABEAM 20
+#define BG_FISSURE 21
+#define BG_BUG_OPPONENT 22
+#define BG_BUG_PLAYER 23
+#define BG_SOLARBEAM_OPPONENT 24
+#define BG_SOLARBEAM_PLAYER 25
+#define BG_SOLARBEAM_CONTESTS 26
+
+// table ids for general animations
+#define B_ANIM_CASTFORM_CHANGE 0x0
+#define B_ANIM_STATS_CHANGE 0x1
+#define B_ANIM_SUBSTITUTE_FADE 0x2
+#define B_ANIM_SUBSTITUTE_APPEAR 0x3
+#define B_ANIM_x4 0x4
+#define B_ANIM_ITEM_KNOCKOFF 0x5
+#define B_ANIM_TURN_TRAP 0x6
+#define B_ANIM_ITEM_EFFECT 0x7
+#define B_ANIM_SMOKEBALL_ESCAPE 0x8
+#define B_ANIM_HANGED_ON 0x9
+#define B_ANIM_RAIN_CONTINUES 0xA
+#define B_ANIM_SUN_CONTINUES 0xB
+#define B_ANIM_SANDSTORM_CONTINUES 0xC
+#define B_ANIM_HAIL_CONTINUES 0xD
+#define B_ANIM_LEECH_SEED_DRAIN 0xE
+#define B_ANIM_MON_HIT 0xF
+#define B_ANIM_ITEM_STEAL 0x10
+#define B_ANIM_SNATCH_MOVE 0x11
+#define B_ANIM_FUTURE_SIGHT_HIT 0x12
+#define B_ANIM_DOOM_DESIRE_HIT 0x13
+#define B_ANIM_x14 0x14
+#define B_ANIM_INGRAIN_HEAL 0x15
+#define B_ANIM_WISH_HEAL 0x16
+
+// special animations table
+#define B_ANIM_LVL_UP 0x0
+#define B_ANIM_SWITCH_OUT_PLAYER_MON 0x1
+#define B_ANIM_SWITCH_OUT_OPPONENT_MON 0x2
+#define B_ANIM_BALL_THROW 0x3
+#define B_ANIM_SAFARI_BALL_THROW 0x4
+#define B_ANIM_SUBSTITUTE_TO_MON 0x5
+#define B_ANIM_MON_TO_SUBSTITUTE 0x6
+
+// status animation table
+#define B_ANIM_STATUS_PSN 0x0
+#define B_ANIM_STATUS_CONFUSION 0x1
+#define B_ANIM_STATUS_BRN 0x2
+#define B_ANIM_STATUS_INFATUATION 0x3
+#define B_ANIM_STATUS_SLP 0x4
+#define B_ANIM_STATUS_PRZ 0x5
+#define B_ANIM_STATUS_FRZ 0x6
+#define B_ANIM_STATUS_CURSED 0x7
+#define B_ANIM_STATUS_NIGHTMARE 0x8
+#define B_ANIM_STATUS_WRAPPED 0x9 // does not actually exist
+
+#endif // GUARD_CONSTANTS_BATTLE_ANIM_H
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 2eec0bed5..fa4dfb48f 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "sprite.h"
#include "contest.h"
#include "m4a.h"
@@ -67,7 +68,7 @@ static void ScriptCmd_return(void);
static void ScriptCmd_setarg(void);
static void ScriptCmd_choosetwoturnanim(void);
static void ScriptCmd_jumpifmoveturn(void);
-static void ScriptCmd_jump(void);
+static void ScriptCmd_goto(void);
static void ScriptCmd_fadetobg(void);
static void ScriptCmd_restorebg(void);
static void ScriptCmd_waitbgfadeout(void);
@@ -156,7 +157,7 @@ static void (* const sScriptCmdTable[])(void) =
ScriptCmd_setarg,
ScriptCmd_choosetwoturnanim,
ScriptCmd_jumpifmoveturn,
- ScriptCmd_jump,
+ ScriptCmd_goto,
ScriptCmd_fadetobg,
ScriptCmd_restorebg,
ScriptCmd_waitbgfadeout,
@@ -605,7 +606,7 @@ static void ScriptCmd_monbg(void)
sBattleAnimScriptPtr++;
animBank = sBattleAnimScriptPtr[0];
- if (animBank & ANIM_BANK_TARGET)
+ if (animBank & ANIM_TARGET)
bank = gAnimBankTarget;
else
bank = gAnimBankAttacker;
@@ -862,12 +863,12 @@ static void ScriptCmd_clearmonbg(void)
sBattleAnimScriptPtr++;
animBankId = sBattleAnimScriptPtr[0];
- if (animBankId == ANIM_BANK_ATTACKER)
- animBankId = ANIM_BANK_ATK_PARTNER;
- else if (animBankId == ANIM_BANK_TARGET)
- animBankId = ANIM_BANK_DEF_PARTNER;
+ if (animBankId == ANIM_ATTACKER)
+ animBankId = ANIM_ATK_PARTNER;
+ else if (animBankId == ANIM_TARGET)
+ animBankId = ANIM_DEF_PARTNER;
- if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -924,12 +925,12 @@ static void ScriptCmd_monbg_22(void)
animBankId = sBattleAnimScriptPtr[0];
- if (animBankId == ANIM_BANK_ATTACKER)
- animBankId = ANIM_BANK_ATK_PARTNER;
- else if (animBankId == ANIM_BANK_TARGET)
- animBankId = ANIM_BANK_DEF_PARTNER;
+ if (animBankId == ANIM_ATTACKER)
+ animBankId = ANIM_ATK_PARTNER;
+ else if (animBankId == ANIM_TARGET)
+ animBankId = ANIM_DEF_PARTNER;
- if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -969,12 +970,12 @@ static void ScriptCmd_clearmonbg_23(void)
sBattleAnimScriptPtr++;
animBankId = sBattleAnimScriptPtr[0];
- if (animBankId == ANIM_BANK_ATTACKER)
- animBankId = ANIM_BANK_ATK_PARTNER;
- else if (animBankId == ANIM_BANK_TARGET)
- animBankId = ANIM_BANK_DEF_PARTNER;
+ if (animBankId == ANIM_ATTACKER)
+ animBankId = ANIM_ATK_PARTNER;
+ else if (animBankId == ANIM_TARGET)
+ animBankId = ANIM_DEF_PARTNER;
- if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -1099,7 +1100,7 @@ static void ScriptCmd_jumpifmoveturn(void)
sBattleAnimScriptPtr += 4;
}
-static void ScriptCmd_jump(void)
+static void ScriptCmd_goto(void)
{
sBattleAnimScriptPtr++;
sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
@@ -1699,7 +1700,7 @@ static void ScriptCmd_monbgprio_28(void)
wantedBank = sBattleAnimScriptPtr[1];
sBattleAnimScriptPtr += 2;
- if (wantedBank != ANIM_BANK_ATTACKER)
+ if (wantedBank != ANIM_ATTACKER)
bank = gAnimBankTarget;
else
bank = gAnimBankAttacker;
@@ -1732,7 +1733,7 @@ static void ScriptCmd_monbgprio_2A(void)
sBattleAnimScriptPtr += 2;
if (GetBankSide(gAnimBankAttacker) != GetBankSide(gAnimBankTarget))
{
- if (wantedBank != ANIM_BANK_ATTACKER)
+ if (wantedBank != ANIM_ATTACKER)
bank = gAnimBankTarget;
else
bank = gAnimBankAttacker;
@@ -1779,15 +1780,15 @@ static void ScriptCmd_doublebattle_2D(void)
if (!IsContest() && IsDoubleBattle()
&& GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
{
- if (wantedBank == ANIM_BANK_ATTACKER)
+ if (wantedBank == ANIM_ATTACKER)
{
r4 = sub_80A8364(gAnimBankAttacker);
- spriteId = GetAnimBankSpriteId(0);
+ spriteId = GetAnimBankSpriteId(ANIM_ATTACKER);
}
else
{
r4 = sub_80A8364(gAnimBankTarget);
- spriteId = GetAnimBankSpriteId(1);
+ spriteId = GetAnimBankSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF)
{
@@ -1814,15 +1815,15 @@ static void ScriptCmd_doublebattle_2E(void)
if (!IsContest() && IsDoubleBattle()
&& GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
{
- if (wantedBank == ANIM_BANK_ATTACKER)
+ if (wantedBank == ANIM_ATTACKER)
{
r4 = sub_80A8364(gAnimBankAttacker);
- spriteId = GetAnimBankSpriteId(0);
+ spriteId = GetAnimBankSpriteId(ANIM_ATTACKER);
}
else
{
r4 = sub_80A8364(gAnimBankTarget);
- spriteId = GetAnimBankSpriteId(1);
+ spriteId = GetAnimBankSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF && r4 == 2)
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index dd8582618..58360b9a1 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -4,6 +4,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_link_817C95C.h"
#include "pokemon.h"
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 9da468761..082b134b4 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -4,6 +4,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_link_817C95C.h"
#include "pokemon.h"
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 0862e72a7..8aeab6a55 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -4,6 +4,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "battle_link_817C95C.h"
#include "battle_ai_script_commands.h"
#include "pokemon.h"
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 08c666d11..6023552c3 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -4,6 +4,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "battle_link_817C95C.h"
#include "pokemon.h"
#include "link.h"
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index dc4a213cc..6b5211ceb 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -4,6 +4,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "pokemon.h"
#include "link.h"
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 8e2f31879..64dea0200 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -4,6 +4,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_link_817C95C.h"
#include "recorded_battle.h"
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index f558fde87..52fd803e1 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -4,6 +4,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "recorded_battle.h"
#include "pokemon.h"
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index 64e6a0bc3..682e8333d 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -4,6 +4,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index 446027944..eeb0b596d 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -4,6 +4,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "battle_link_817C95C.h"
#include "pokemon.h"
#include "link.h"
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
index 70b4d7d31..4f444b8bf 100644
--- a/src/battle_gfx_sfx_util.c
+++ b/src/battle_gfx_sfx_util.c
@@ -3,6 +3,7 @@
#include "battle_controllers.h"
#include "battle_ai_script_commands.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "battle_interface.h"
#include "main.h"
#include "malloc.h"
@@ -39,8 +40,8 @@ extern struct MusicPlayerInfo gMPlay_BGM;
extern const struct BattleMove gBattleMoves[];
extern const u8 gUnknown_0831C604[];
-extern const u8 * const gUnknown_082C9320[];
-extern const u8 * const gUnknown_082C937C[];
+extern const u8 * const gBattleAnims_VariousTable[];
+extern const u8 * const gBattleAnims_Special[];
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const struct CompressedSpriteSheet gMonBackPicTable[];
extern const struct CompressedSpriteSheet gTrainerFrontPicTable[];
@@ -414,7 +415,7 @@ void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status)
else if (status & STATUS2_NIGHTMARE)
LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_NIGHTMARE);
else if (status & STATUS2_WRAPPED)
- LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_WRAPPED);
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_WRAPPED); // this animation doesn't actually exist
else // no animation
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0;
}
@@ -448,7 +449,7 @@ bool8 TryHandleLaunchBattleTableAnimation(u8 activeBank, u8 atkBank, u8 defBank,
gAnimBankAttacker = atkBank;
gAnimBankTarget = defBank;
gBattleSpritesDataPtr->animationData->animArg = argument;
- LaunchBattleAnimation(gUnknown_082C9320, tableId, FALSE);
+ LaunchBattleAnimation(gBattleAnims_VariousTable, tableId, FALSE);
taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10);
gTasks[taskId].tBank = activeBank;
gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 1;
@@ -492,7 +493,7 @@ void InitAndLaunchSpecialAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tab
gAnimBankAttacker = atkBank;
gAnimBankTarget = defBank;
- LaunchBattleAnimation(gUnknown_082C937C, tableId, FALSE);
+ LaunchBattleAnimation(gBattleAnims_Special, tableId, FALSE);
taskId = CreateTask(Task_ClearBitWhenSpecialAnimDone, 10);
gTasks[taskId].tBank = activeBank;
gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 1;
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 43b802d0b..4ddf2472e 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -18,6 +18,7 @@
#include "constants/species.h"
#include "constants/songs.h"
#include "constants/trainers.h"
+#include "constants/battle_anim.h"
#include "text.h"
#include "sound.h"
#include "pokedex.h"
diff --git a/src/battle_util.c b/src/battle_util.c
index 1a624641d..2ce37cfbd 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -3,6 +3,7 @@
#include "constants/abilities.h"
#include "constants/moves.h"
#include "constants/hold_effects.h"
+#include "constants/battle_anim.h"
#include "pokemon.h"
#include "constants/species.h"
#include "item.h"