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authorDizzyEggg <jajkodizzy@wp.pl>2017-11-13 20:00:20 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-11-13 20:00:20 +0100
commit516a5b2219c99050153d989a65478f960b54f75a (patch)
tree97a12007165839735210f0f777a019cf3ecc060d
parent19d9cff2ff582d68d5aa76fd9d2068a6407e1466 (diff)
parentd1fe93bf4adfb691ba3a9220a469e0e40483d809 (diff)
fix merge conflicts, review changes
-rw-r--r--asm/battle_7.s3815
-rw-r--r--asm/battle_anim_80A5C6C.s16
-rw-r--r--asm/battle_anim_80A9C70.s6
-rwxr-xr-xasm/battle_anim_815A0D4.s6
-rw-r--r--asm/battle_anim_8170478.s4
-rw-r--r--asm/berry_blender.s88
-rw-r--r--asm/contest.s2
-rw-r--r--asm/contest_painting.s2
-rw-r--r--asm/link.s2
-rwxr-xr-xasm/party_menu.s2
-rwxr-xr-xasm/pokeball.s6
-rw-r--r--asm/pokedex.s2
-rwxr-xr-xasm/pokemon_storage_system.s4
-rwxr-xr-xasm/pokemon_summary_screen.s2
-rwxr-xr-xasm/pokenav.s4
-rw-r--r--data/battle_7.s44
-rw-r--r--data/berry_blender.s167
-rw-r--r--data/graphics.s44
-rw-r--r--data/item_menu.s79
-rw-r--r--data/mauville_old_man.s2
-rw-r--r--data/save.s15
-rw-r--r--data/script_menu.s222
-rw-r--r--data/smokescreen.s6
-rw-r--r--data/strings.s122
-rw-r--r--graphics/berry_blender/arrow.pal19
-rw-r--r--graphics/berry_blender/arrow.pngbin0 -> 682 bytes
-rw-r--r--graphics/berry_blender/center.pal19
-rw-r--r--graphics/berry_blender/center.pngbin0 -> 1374 bytes
-rw-r--r--graphics/berry_blender/center_map.binbin0 -> 1024 bytes
-rw-r--r--graphics/berry_blender/countdown_numbers.pngbin0 -> 457 bytes
-rw-r--r--graphics/berry_blender/marubatsu.pngbin0 -> 293 bytes
-rw-r--r--graphics/berry_blender/misc.pal19
-rw-r--r--graphics/berry_blender/outer.pal19
-rw-r--r--graphics/berry_blender/outer.pngbin0 -> 1880 bytes
-rw-r--r--graphics/berry_blender/outer_map.binbin0 -> 2048 bytes
-rw-r--r--graphics/berry_blender/particles.pngbin0 -> 217 bytes
-rw-r--r--graphics/berry_blender/start.pngbin0 -> 396 bytes
-rw-r--r--graphics/unknown/unknown_339514.pal19
-rw-r--r--include/battle.h71
-rw-r--r--include/battle_anim.h6
-rw-r--r--include/battle_gfx_sfx_util.h50
-rw-r--r--include/battle_interface.h9
-rw-r--r--include/battle_script_commands.h2
-rw-r--r--include/contest.h6
-rw-r--r--include/decompress.h2
-rw-r--r--include/pokemon.h4
-rw-r--r--ld_script.txt7
-rw-r--r--src/battle_2.c4
-rw-r--r--src/battle_controller_link_opponent.c28
-rw-r--r--src/battle_controller_link_partner.c32
-rw-r--r--src/battle_controller_opponent.c28
-rw-r--r--src/battle_controller_player.c42
-rw-r--r--src/battle_controller_player_partner.c34
-rw-r--r--src/battle_controller_recorded_opponent.c28
-rw-r--r--src/battle_controller_recorded_player.c36
-rw-r--r--src/battle_controller_safari.c8
-rw-r--r--src/battle_controller_wally.c24
-rw-r--r--src/battle_dome_cards.c4
-rw-r--r--src/battle_gfx_sfx_util.c1299
-rw-r--r--src/battle_interface.c44
-rw-r--r--src/battle_script_commands.c47
-rw-r--r--src/berry_blender.c585
-rw-r--r--src/hall_of_fame.c156
-rw-r--r--src/pokemon_3.c6
-rw-r--r--src/reshow_battle_screen.c14
65 files changed, 2686 insertions, 4647 deletions
diff --git a/asm/battle_7.s b/asm/battle_7.s
deleted file mode 100644
index 94cc1ba8e..000000000
--- a/asm/battle_7.s
+++ /dev/null
@@ -1,3815 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start AllocateBattleSpritesData
-AllocateBattleSpritesData: @ 805D118
- push {r4,lr}
- ldr r4, =gBattleSpritesDataPtr
- movs r0, 0x10
- bl AllocZeroed
- str r0, [r4]
- movs r0, 0x10
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1]
- movs r0, 0x30
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1, 0x4]
- movs r0, 0x10
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1, 0x8]
- movs r0, 0x50
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1, 0xC]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AllocateBattleSpritesData
-
- thumb_func_start FreeBattleSpritesData
-FreeBattleSpritesData: @ 805D158
- push {r4,r5,lr}
- ldr r5, =gBattleSpritesDataPtr
- ldr r0, [r5]
- cmp r0, 0
- beq _0805D192
- ldr r0, [r0, 0xC]
- bl Free
- ldr r0, [r5]
- movs r4, 0
- str r4, [r0, 0xC]
- ldr r0, [r0, 0x8]
- bl Free
- ldr r0, [r5]
- str r4, [r0, 0x8]
- ldr r0, [r0, 0x4]
- bl Free
- ldr r0, [r5]
- str r4, [r0, 0x4]
- ldr r0, [r0]
- bl Free
- ldr r0, [r5]
- str r4, [r0]
- bl Free
- str r4, [r5]
-_0805D192:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FreeBattleSpritesData
-
- thumb_func_start ChooseMoveAndTargetInBattlePalace
-ChooseMoveAndTargetInBattlePalace: @ 805D19C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- movs r0, 0x1
- negs r0, r0
- mov r9, r0
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- lsls r2, r0, 9
- ldr r1, =gBattleBufferA + 4
- adds r2, r1
- mov r10, r2
- movs r1, 0
- movs r2, 0xFF
- bl CheckMoveLimitations
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r7, r0, 16
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x92
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- negs r0, r1
- orrs r0, r1
- asrs r4, r0, 31
- movs r0, 0x2
- ands r4, r0
- adds r6, r4, 0
- adds r5, r4, 0x2
- b _0805D20E
- .pool
-_0805D20C:
- adds r4, 0x1
-_0805D20E:
- cmp r4, r5
- bge _0805D234
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- ldr r1, =gBattleMons + 0x48
- adds r0, r1
- ldr r0, [r0]
- bl GetNatureFromPersonality
- lsls r0, 24
- lsrs r0, 22
- adds r0, r4, r0
- ldr r2, =gUnknown_0831C494
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, r7
- ble _0805D20C
-_0805D234:
- subs r7, r4, r6
- cmp r4, r5
- bne _0805D23C
- movs r7, 0x2
-_0805D23C:
- movs r6, 0
- movs r4, 0
- mov r1, r10
- ldrh r0, [r1]
- cmp r0, 0
- beq _0805D27C
- mov r5, r10
-_0805D24A:
- ldrh r0, [r5]
- bl sub_805D4A8
- lsls r0, 24
- lsrs r0, 24
- cmp r7, r0
- bne _0805D26E
- mov r0, r10
- adds r0, 0x8
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0
- beq _0805D26E
- ldr r0, =gBitTable
- lsls r1, r4, 2
- adds r1, r0
- ldr r0, [r1]
- orrs r6, r0
-_0805D26E:
- adds r5, 0x2
- adds r4, 0x1
- cmp r4, 0x3
- bgt _0805D27C
- ldrh r0, [r5]
- cmp r0, 0
- bne _0805D24A
-_0805D27C:
- cmp r6, 0
- beq _0805D2AC
- ldr r3, =gBattleStruct
- ldr r1, [r3]
- adds r1, 0x92
- ldrb r2, [r1]
- movs r0, 0xF
- ands r0, r2
- strb r0, [r1]
- ldr r1, [r3]
- adds r1, 0x92
- lsls r0, r6, 4
- ldrb r2, [r1]
- orrs r0, r2
- strb r0, [r1]
- lsls r0, r6, 24
- lsrs r0, 24
- bl BattleAI_SetupAIData
- bl BattleAI_ChooseMoveOrAction
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0805D2AC:
- movs r0, 0x1
- negs r0, r0
- cmp r9, r0
- beq _0805D2B6
- b _0805D40C
-_0805D2B6:
- mov r2, r8
- cmp r2, 0xF
- bne _0805D2BE
- b _0805D3EA
-_0805D2BE:
- movs r5, 0
- movs r6, 0
- ldr r7, =gBitTable
- mov r4, r10
-_0805D2C6:
- ldrh r0, [r4]
- bl sub_805D4A8
- lsls r0, 24
- cmp r0, 0
- bne _0805D2DE
- ldr r0, [r7]
- mov r1, r8
- ands r0, r1
- cmp r0, 0
- bne _0805D2DE
- adds r5, 0x1
-_0805D2DE:
- ldrh r0, [r4]
- bl sub_805D4A8
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0805D2F8
- ldr r0, [r7]
- mov r2, r8
- ands r0, r2
- cmp r0, 0
- bne _0805D2F8
- adds r5, 0x10
-_0805D2F8:
- ldrh r0, [r4]
- bl sub_805D4A8
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0805D316
- ldr r0, [r7]
- mov r1, r8
- ands r0, r1
- cmp r0, 0
- bne _0805D316
- movs r2, 0x80
- lsls r2, 1
- adds r5, r2
-_0805D316:
- adds r7, 0x4
- adds r4, 0x2
- ldr r0, =gBitTable
- adds r0, 0xC
- cmp r7, r0
- ble _0805D2C6
- movs r1, 0xF
- ands r1, r5
- cmp r1, 0x1
- ble _0805D32C
- adds r6, 0x1
-_0805D32C:
- movs r0, 0xF0
- ands r0, r5
- cmp r0, 0x1F
- ble _0805D336
- adds r6, 0x1
-_0805D336:
- ldr r2, =0x000001ff
- cmp r0, r2
- ble _0805D33E
- adds r6, 0x1
-_0805D33E:
- cmp r6, 0x1
- bgt _0805D346
- cmp r6, 0
- bne _0805D388
-_0805D346:
- ldr r5, =gBitTable
-_0805D348:
- bl Random
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 10
- ands r1, r0
- lsrs r4, r1, 16
- lsls r0, r4, 2
- adds r0, r5
- ldr r0, [r0]
- mov r1, r8
- ands r0, r1
- cmp r0, 0
- bne _0805D366
- mov r9, r4
-_0805D366:
- movs r0, 0x1
- negs r0, r0
- cmp r9, r0
- beq _0805D348
- b _0805D3D4
- .pool
-_0805D388:
- cmp r1, 0x1
- ble _0805D38E
- movs r6, 0
-_0805D38E:
- cmp r0, 0x1F
- ble _0805D394
- movs r6, 0x1
-_0805D394:
- cmp r0, r2
- ble _0805D39A
- movs r6, 0x2
-_0805D39A:
- bl Random
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 10
- ands r1, r0
- lsrs r4, r1, 16
- ldr r1, =gBitTable
- lsls r0, r4, 2
- adds r0, r1
- ldr r0, [r0]
- mov r2, r8
- ands r0, r2
- cmp r0, 0
- bne _0805D3CC
- lsls r0, r4, 1
- add r0, r10
- ldrh r0, [r0]
- bl sub_805D4A8
- lsls r0, 24
- lsrs r0, 24
- cmp r6, r0
- bne _0805D3CC
- mov r9, r4
-_0805D3CC:
- movs r0, 0x1
- negs r0, r0
- cmp r9, r0
- beq _0805D39A
-_0805D3D4:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x31
- bls _0805D40C
-_0805D3EA:
- ldr r2, =gProtectStructs
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- lsls r1, 4
- adds r1, r2
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- movs r0, 0
- b _0805D496
- .pool
-_0805D40C:
- mov r1, r9
- lsls r0, r1, 1
- mov r2, r10
- adds r1, r2, r0
- ldrh r0, [r1]
- cmp r0, 0xAE
- bne _0805D434
- ldrb r0, [r2, 0x12]
- movs r5, 0
- cmp r0, 0x7
- beq _0805D442
- ldrb r1, [r2, 0x13]
- movs r0, 0x7
- eors r1, r0
- negs r0, r1
- orrs r0, r1
- asrs r5, r0, 31
- movs r0, 0x10
- ands r5, r0
- b _0805D442
-_0805D434:
- ldr r2, =gBattleMoves
- ldrh r1, [r1]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r5, [r0, 0x6]
-_0805D442:
- movs r0, 0x10
- ands r0, r5
- cmp r0, 0
- beq _0805D45C
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 8
- b _0805D48A
- .pool
-_0805D45C:
- cmp r5, 0
- bne _0805D470
- bl sub_805D5F4
- lsls r0, 16
- lsrs r0, 16
- mov r2, r9
- orrs r2, r0
- mov r9, r2
- b _0805D490
-_0805D470:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 16
-_0805D48A:
- mov r1, r9
- orrs r1, r0
- mov r9, r1
-_0805D490:
- mov r2, r9
- lsls r0, r2, 16
- lsrs r0, 16
-_0805D496:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end ChooseMoveAndTargetInBattlePalace
-
- thumb_func_start sub_805D4A8
-sub_805D4A8: @ 805D4A8
- push {lr}
- lsls r0, 16
- lsrs r2, r0, 16
- ldr r1, =gBattleMoves
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0, 0x6]
- adds r3, r1, 0
- cmp r0, 0x40
- bls _0805D4C2
- b _0805D5EE
-_0805D4C2:
- lsls r0, 2
- ldr r1, =_0805D4D4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0805D4D4:
- .4byte _0805D5D8
- .4byte _0805D5E6
- .4byte _0805D5D8
- .4byte _0805D5EE
- .4byte _0805D5D8
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5D8
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EA
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5D8
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5EE
- .4byte _0805D5E6
-_0805D5D8:
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r3
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _0805D5EE
-_0805D5E6:
- movs r0, 0x2
- b _0805D5F0
-_0805D5EA:
- movs r0, 0x1
- b _0805D5F0
-_0805D5EE:
- movs r0, 0
-_0805D5F0:
- pop {r1}
- bx r1
- thumb_func_end sub_805D4A8
-
- thumb_func_start sub_805D5F4
-sub_805D5F4: @ 805D5F4
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0805D6FA
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0805D630
- movs r0, 0x1
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r0, 0x3
- b _0805D63E
- .pool
-_0805D630:
- movs r0, 0
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r0, 0x2
-_0805D63E:
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, =gBattleMons
- movs r2, 0x58
- mov r0, r8
- muls r0, r2
- adds r5, r0, r1
- adds r0, r7, 0
- muls r0, r2
- adds r6, r0, r1
- ldrh r0, [r5, 0x28]
- ldrh r3, [r6, 0x28]
- cmp r0, r3
- bne _0805D680
- bl Random
- adds r3, r0, 0
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- movs r1, 0x2
- ands r1, r3
- adds r0, r1
- b _0805D702
- .pool
-_0805D680:
- ldr r4, =gUnknown_0831C604
- ldr r0, =gActiveBank
- mov r9, r0
- ldrb r0, [r0]
- muls r0, r2
- adds r1, 0x48
- adds r0, r1
- ldr r0, [r0]
- bl GetNatureFromPersonality
- lsls r0, 24
- lsrs r0, 24
- adds r0, r4
- ldrb r4, [r0]
- cmp r4, 0x1
- beq _0805D6CC
- cmp r4, 0x1
- bgt _0805D6B4
- cmp r4, 0
- beq _0805D6BA
- b _0805D6FA
- .pool
-_0805D6B4:
- cmp r4, 0x2
- beq _0805D6DE
- b _0805D6FA
-_0805D6BA:
- ldrh r0, [r5, 0x28]
- ldrh r6, [r6, 0x28]
- cmp r0, r6
- bls _0805D6C8
- mov r1, r8
- lsls r0, r1, 8
- b _0805D704
-_0805D6C8:
- lsls r0, r7, 8
- b _0805D704
-_0805D6CC:
- ldrh r0, [r5, 0x28]
- ldrh r6, [r6, 0x28]
- cmp r0, r6
- bcs _0805D6DA
- mov r3, r8
- lsls r0, r3, 8
- b _0805D704
-_0805D6DA:
- lsls r0, r7, 8
- b _0805D704
-_0805D6DE:
- bl Random
- adds r3, r0, 0
- mov r0, r9
- ldrb r1, [r0]
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- ands r4, r3
- adds r0, r4
- lsls r0, 24
- lsrs r0, 16
- b _0805D704
-_0805D6FA:
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- movs r0, 0x1
- eors r0, r1
-_0805D702:
- lsls r0, 8
-_0805D704:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_805D5F4
-
- thumb_func_start sub_805D714
-sub_805D714: @ 805D714
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x30]
- lsls r1, 24
- lsrs r1, 24
- ldr r2, =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r2
- adds r0, r1, 0
- adds r0, 0x3F
- ldrb r3, [r0]
- lsls r0, r3, 26
- cmp r0, 0
- bge _0805D766
- adds r0, r1, 0
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 29
- cmp r0, 0
- blt _0805D766
- adds r2, r1, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- lsls r0, r1, 25
- cmp r0, 0
- bge _0805D75C
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- b _0805D766
- .pool
-_0805D75C:
- lsls r0, r3, 27
- cmp r0, 0
- bge _0805D766
- ldr r0, =SpriteCallbackDummy
- str r0, [r4, 0x1C]
-_0805D766:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805D714
-
- thumb_func_start sub_805D770
-sub_805D770: @ 805D770
- push {r4,lr}
- adds r4, r0, 0
- lsls r1, 24
- adds r3, r4, 0
- adds r3, 0x2C
- ldrb r0, [r3]
- movs r2, 0x40
- orrs r0, r2
- strb r0, [r3]
- ldr r0, =SpriteCallbackDummy
- str r0, [r4, 0x1C]
- cmp r1, 0
- bne _0805D798
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- b _0805D7A0
- .pool
-_0805D798:
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
-_0805D7A0:
- adds r0, r4, 0
- bl AnimateSprite
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_805D770
-
- thumb_func_start sub_805D7AC
-sub_805D7AC: @ 805D7AC
- push {lr}
- adds r2, r0, 0
- ldr r0, =gUnknown_020243FC
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _0805D7E4
- ldrh r0, [r2, 0x2E]
- ldrh r1, [r2, 0x24]
- adds r0, r1
- strh r0, [r2, 0x24]
- lsls r0, 16
- cmp r0, 0
- bne _0805D7E4
- movs r1, 0x26
- ldrsh r0, [r2, r1]
- cmp r0, 0
- beq _0805D7E0
- ldr r0, =sub_805D7EC
- b _0805D7E2
- .pool
-_0805D7E0:
- ldr r0, =SpriteCallbackDummy
-_0805D7E2:
- str r0, [r2, 0x1C]
-_0805D7E4:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805D7AC
-
- thumb_func_start sub_805D7EC
-sub_805D7EC: @ 805D7EC
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x26]
- subs r0, 0x2
- strh r0, [r1, 0x26]
- lsls r0, 16
- cmp r0, 0
- bne _0805D800
- ldr r0, =SpriteCallbackDummy
- str r0, [r1, 0x1C]
-_0805D800:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805D7EC
-
- thumb_func_start DoStatusAnimation
-DoStatusAnimation: @ 805D808
- push {r4-r6,lr}
- adds r4, r1, 0
- lsls r0, 24
- ldr r6, =gBattleSpritesDataPtr
- ldr r1, [r6]
- ldr r5, =gActiveBank
- ldrb r2, [r5]
- ldr r3, [r1, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r3
- ldrb r2, [r1]
- movs r3, 0x10
- orrs r2, r3
- strb r2, [r1]
- cmp r0, 0
- bne _0805D888
- cmp r4, 0x20
- bne _0805D844
- ldrb r0, [r5]
- movs r1, 0x6
- bl move_anim_start_t2
- b _0805D902
- .pool
-_0805D844:
- cmp r4, 0x8
- beq _0805D850
- movs r0, 0x80
- ands r0, r4
- cmp r0, 0
- beq _0805D85A
-_0805D850:
- ldrb r0, [r5]
- movs r1, 0
- bl move_anim_start_t2
- b _0805D902
-_0805D85A:
- cmp r4, 0x10
- bne _0805D868
- ldrb r0, [r5]
- movs r1, 0x2
- bl move_anim_start_t2
- b _0805D902
-_0805D868:
- movs r0, 0x7
- ands r0, r4
- cmp r0, 0
- beq _0805D87A
- ldrb r0, [r5]
- movs r1, 0x4
- bl move_anim_start_t2
- b _0805D902
-_0805D87A:
- cmp r4, 0x40
- bne _0805D8EA
- ldrb r0, [r5]
- movs r1, 0x5
- bl move_anim_start_t2
- b _0805D902
-_0805D888:
- movs r0, 0xF0
- lsls r0, 12
- ands r0, r4
- cmp r0, 0
- beq _0805D89C
- ldrb r0, [r5]
- movs r1, 0x3
- bl move_anim_start_t2
- b _0805D902
-_0805D89C:
- movs r0, 0x7
- ands r0, r4
- cmp r0, 0
- beq _0805D8AE
- ldrb r0, [r5]
- movs r1, 0x1
- bl move_anim_start_t2
- b _0805D902
-_0805D8AE:
- movs r0, 0x80
- lsls r0, 21
- ands r0, r4
- cmp r0, 0
- beq _0805D8C2
- ldrb r0, [r5]
- movs r1, 0x7
- bl move_anim_start_t2
- b _0805D902
-_0805D8C2:
- movs r0, 0x80
- lsls r0, 20
- ands r0, r4
- cmp r0, 0
- beq _0805D8D6
- ldrb r0, [r5]
- movs r1, 0x8
- bl move_anim_start_t2
- b _0805D902
-_0805D8D6:
- movs r0, 0xE0
- lsls r0, 8
- ands r0, r4
- cmp r0, 0
- beq _0805D8EA
- ldrb r0, [r5]
- movs r1, 0x9
- bl move_anim_start_t2
- b _0805D902
-_0805D8EA:
- ldr r0, [r6]
- ldrb r2, [r5]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
-_0805D902:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end DoStatusAnimation
-
- thumb_func_start DoBattleAnimationFromTable
-DoBattleAnimationFromTable: @ 805D908
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r4, [sp, 0x24]
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 24
- lsrs r1, 24
- mov r10, r1
- lsls r2, 24
- lsrs r2, 24
- str r2, [sp]
- lsls r3, 24
- lsrs r5, r3, 24
- lsls r4, 16
- lsrs r7, r4, 16
- cmp r5, 0
- bne _0805D950
- movs r0, 0x80
- ands r0, r7
- cmp r0, 0
- beq _0805D950
- ldr r0, =gBattleMonForms
- adds r0, r6, r0
- movs r2, 0x7F
- adds r1, r7, 0
- ands r1, r2
- strb r1, [r0]
- movs r0, 0x1
- b _0805DA1E
- .pool
-_0805D950:
- ldr r0, =gBattleSpritesDataPtr
- mov r9, r0
- ldr r0, [r0]
- ldr r0, [r0]
- lsls r4, r6, 2
- adds r0, r4, r0
- ldrb r1, [r0]
- movs r2, 0x4
- mov r8, r2
- mov r0, r8
- ands r0, r1
- cmp r0, 0
- beq _0805D9CC
- adds r0, r5, 0
- bl sub_805DAA0
- lsls r0, 24
- cmp r0, 0
- bne _0805D980
- movs r0, 0x1
- b _0805DA1E
- .pool
-_0805D980:
- mov r1, r9
- ldr r0, [r1]
- ldr r0, [r0]
- adds r0, r4, r0
- ldrb r1, [r0]
- mov r0, r8
- ands r0, r1
- cmp r0, 0
- beq _0805D9CC
- cmp r5, 0x2
- bne _0805D9CC
- ldr r1, =gSprites
- ldr r0, =gBankSpriteIds
- adds r0, r6, r0
- ldrb r2, [r0]
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 29
- cmp r0, 0
- bge _0805D9CC
- adds r0, r6, 0
- movs r1, 0x1
- bl refresh_graphics_maybe
- adds r0, r6, 0
- bl sub_805E974
- movs r0, 0x1
- b _0805DA1E
- .pool
-_0805D9CC:
- ldr r0, =gAnimBankAttacker
- mov r2, r10
- strb r2, [r0]
- ldr r0, =gAnimBankTarget
- mov r1, sp
- ldrb r1, [r1]
- strb r1, [r0]
- ldr r4, =gBattleSpritesDataPtr
- ldr r0, [r4]
- ldr r0, [r0, 0x8]
- strh r7, [r0]
- ldr r0, =gUnknown_082C9320
- adds r1, r5, 0
- movs r2, 0
- bl LaunchBattleAnimation
- ldr r0, =task0A_0803415C
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r6, [r1, 0x8]
- ldr r0, [r4]
- movs r2, 0x8
- ldrsh r1, [r1, r2]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0]
- movs r0, 0
-_0805DA1E:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end DoBattleAnimationFromTable
-
- thumb_func_start task0A_0803415C
-task0A_0803415C: @ 805DA48
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gAnimScriptCallback
- ldr r0, [r0]
- bl _call_via_r0
- ldr r0, =gAnimScriptActive
- ldrb r0, [r0]
- cmp r0, 0
- bne _0805DA8A
- ldr r0, =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r1, 0x8
- ldrsh r0, [r0, r1]
- ldr r2, [r2, 0x4]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- adds r0, r4, 0
- bl DestroyTask
-_0805DA8A:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task0A_0803415C
-
- thumb_func_start sub_805DAA0
-sub_805DAA0: @ 805DAA0
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xD
- bgt _0805DAB4
- cmp r0, 0xA
- bge _0805DAB8
- cmp r0, 0x2
- beq _0805DAB8
- b _0805DABC
-_0805DAB4:
- cmp r0, 0x11
- bne _0805DABC
-_0805DAB8:
- movs r0, 0x1
- b _0805DABE
-_0805DABC:
- movs r0, 0
-_0805DABE:
- pop {r1}
- bx r1
- thumb_func_end sub_805DAA0
-
- thumb_func_start DoSpecialBattleAnimation
-DoSpecialBattleAnimation: @ 805DAC4
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r3, 24
- lsrs r3, 24
- ldr r0, =gAnimBankAttacker
- strb r1, [r0]
- ldr r0, =gAnimBankTarget
- strb r2, [r0]
- ldr r0, =gUnknown_082C937C
- adds r1, r3, 0
- movs r2, 0
- bl LaunchBattleAnimation
- ldr r0, =task0A_08034248
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0x8]
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- movs r2, 0x8
- ldrsh r1, [r1, r2]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end DoSpecialBattleAnimation
-
- thumb_func_start task0A_08034248
-task0A_08034248: @ 805DB34
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gAnimScriptCallback
- ldr r0, [r0]
- bl _call_via_r0
- ldr r0, =gAnimScriptActive
- ldrb r0, [r0]
- cmp r0, 0
- bne _0805DB76
- ldr r0, =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r1, 0x8
- ldrsh r0, [r0, r1]
- ldr r2, [r2, 0x4]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1]
- movs r0, 0x41
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- adds r0, r4, 0
- bl DestroyTask
-_0805DB76:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task0A_08034248
-
- thumb_func_start IsMoveWithoutAnimation
-IsMoveWithoutAnimation: @ 805DB8C
- movs r0, 0
- bx lr
- thumb_func_end IsMoveWithoutAnimation
-
- thumb_func_start mplay_80342A4
-mplay_80342A4: @ 805DB90
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- movs r5, 0
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _0805DBD8
- ldr r2, =gBattleSpritesDataPtr
- ldr r0, [r2]
- ldr r1, [r0, 0x4]
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- adds r1, 0x1
- strb r1, [r0, 0x8]
- ldr r2, [r2]
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x8]
- cmp r0, 0x1D
- bls _0805DBDC
- ldr r0, =gMPlay_SE1
- bl m4aMPlayStop
- ldr r0, =gMPlay_SE2
- bl m4aMPlayStop
-_0805DBD8:
- cmp r5, 0
- beq _0805DBF0
-_0805DBDC:
- movs r0, 0x1
- b _0805DC02
- .pool
-_0805DBF0:
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- strb r5, [r0, 0x8]
- movs r0, 0
-_0805DC02:
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end mplay_80342A4
-
- thumb_func_start BattleLoadOpponentMonSpriteGfx
-BattleLoadOpponentMonSpriteGfx: @ 805DC0C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- adds r4, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- movs r1, 0
- bl GetMonData
- str r0, [sp]
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0]
- mov r2, r8
- lsls r1, r2, 2
- adds r2, r1, r0
- ldrh r0, [r2, 0x2]
- cmp r0, 0
- bne _0805DC50
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
- ldr r6, [sp]
- b _0805DC58
- .pool
-_0805DC50:
- ldrh r5, [r2, 0x2]
- ldr r0, =gTransformedPersonalities
- adds r0, r1, r0
- ldr r6, [r0]
-_0805DC58:
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- mov r10, r0
- mov r0, r8
- bl GetBankIdentity
- lsls r0, 24
- lsls r2, r5, 3
- ldr r1, =gMonFrontPicTable
- adds r2, r1
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- lsrs r0, 22
- adds r1, 0x4
- adds r1, r0
- ldr r1, [r1]
- adds r0, r2, 0
- adds r2, r5, 0
- adds r3, r6, 0
- bl HandleLoadSpecialPokePic_DontHandleDeoxys
- mov r3, r8
- lsls r2, r3, 4
- movs r0, 0x80
- lsls r0, 1
- adds r7, r2, r0
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0]
- lsls r1, r3, 2
- adds r0, r1, r0
- ldrh r0, [r0, 0x2]
- str r1, [sp, 0x4]
- mov r9, r2
- cmp r0, 0
- bne _0805DCBC
- adds r0, r4, 0
- bl pokemon_get_pal
- b _0805DCC6
- .pool
-_0805DCBC:
- adds r0, r5, 0
- mov r1, r10
- ldr r2, [sp]
- bl species_and_otid_get_pal
-_0805DCC6:
- adds r6, r0, 0
- ldr r4, =0x0201c000
- adds r0, r6, 0
- adds r1, r4, 0
- bl LZDecompressWram
- adds r0, r4, 0
- adds r1, r7, 0
- movs r2, 0x20
- bl LoadPalette
- mov r1, r9
- adds r1, 0x80
- adds r0, r4, 0
- movs r2, 0x20
- bl LoadPalette
- ldr r0, =0x00000181
- cmp r5, r0
- bne _0805DD1A
- movs r7, 0x80
- lsls r7, 1
- add r7, r9
- ldr r5, =gBattleStruct
- ldr r1, [r5]
- movs r4, 0x80
- lsls r4, 1
- adds r1, r4
- adds r0, r6, 0
- bl LZDecompressWram
- ldr r0, =gBattleMonForms
- add r0, r8
- ldrb r1, [r0]
- lsls r1, 5
- adds r1, r4
- ldr r0, [r5]
- adds r0, r1
- adds r1, r7, 0
- movs r2, 0x20
- bl LoadPalette
-_0805DD1A:
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0]
- ldr r1, [sp, 0x4]
- adds r0, r1, r0
- ldrh r0, [r0, 0x2]
- cmp r0, 0
- beq _0805DD46
- ldr r3, =0x00007fff
- adds r0, r7, 0
- movs r1, 0x10
- movs r2, 0x6
- bl BlendPalette
- lsls r1, r7, 1
- ldr r0, =gPlttBufferFaded
- adds r0, r1, r0
- ldr r2, =gPlttBufferUnfaded
- adds r1, r2
- ldr r2, =0x04000008
- bl CpuSet
-_0805DD46:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end BattleLoadOpponentMonSpriteGfx
-
- thumb_func_start BattleLoadPlayerMonSpriteGfx
-BattleLoadPlayerMonSpriteGfx: @ 805DD7C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- adds r6, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- movs r1, 0
- bl GetMonData
- str r0, [sp]
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0]
- mov r2, r8
- lsls r1, r2, 2
- adds r2, r1, r0
- ldrh r0, [r2, 0x2]
- cmp r0, 0
- bne _0805DDC0
- adds r0, r6, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
- ldr r4, [sp]
- b _0805DDC8
- .pool
-_0805DDC0:
- ldrh r5, [r2, 0x2]
- ldr r0, =gTransformedPersonalities
- adds r0, r1, r0
- ldr r4, [r0]
-_0805DDC8:
- adds r0, r6, 0
- movs r1, 0x1
- bl GetMonData
- str r0, [sp, 0x4]
- mov r0, r8
- bl GetBankIdentity
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0x1
- mov r1, r8
- bl sub_80688F8
- lsls r0, 24
- lsrs r0, 24
- mov r1, r8
- lsls r1, 2
- mov r10, r1
- cmp r0, 0x1
- beq _0805DE00
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0]
- add r0, r10
- ldrh r0, [r0, 0x2]
- cmp r0, 0
- beq _0805DE2C
-_0805DE00:
- lsls r0, r5, 3
- ldr r1, =gMonBackPicTable
- adds r0, r1
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- lsls r2, r7, 2
- adds r1, 0x4
- adds r1, r2
- ldr r1, [r1]
- adds r2, r5, 0
- adds r3, r4, 0
- bl HandleLoadSpecialPokePic_DontHandleDeoxys
- b _0805DE46
- .pool
-_0805DE2C:
- lsls r0, r5, 3
- ldr r1, =gMonBackPicTable
- adds r0, r1
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- lsls r2, r7, 2
- adds r1, 0x4
- adds r1, r2
- ldr r1, [r1]
- adds r2, r5, 0
- adds r3, r4, 0
- bl HandleLoadSpecialPokePic
-_0805DE46:
- mov r2, r8
- lsls r1, r2, 4
- movs r0, 0x80
- lsls r0, 1
- adds r7, r1, r0
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0]
- add r0, r10
- ldrh r0, [r0, 0x2]
- mov r9, r1
- cmp r0, 0
- bne _0805DE74
- adds r0, r6, 0
- bl pokemon_get_pal
- b _0805DE7E
- .pool
-_0805DE74:
- adds r0, r5, 0
- ldr r1, [sp, 0x4]
- ldr r2, [sp]
- bl species_and_otid_get_pal
-_0805DE7E:
- adds r6, r0, 0
- ldr r4, =0x0201c000
- adds r0, r6, 0
- adds r1, r4, 0
- bl LZDecompressWram
- adds r0, r4, 0
- adds r1, r7, 0
- movs r2, 0x20
- bl LoadPalette
- mov r1, r9
- adds r1, 0x80
- adds r0, r4, 0
- movs r2, 0x20
- bl LoadPalette
- ldr r0, =0x00000181
- cmp r5, r0
- bne _0805DED2
- movs r7, 0x80
- lsls r7, 1
- add r7, r9
- ldr r5, =gBattleStruct
- ldr r1, [r5]
- movs r4, 0x80
- lsls r4, 1
- adds r1, r4
- adds r0, r6, 0
- bl LZDecompressWram
- ldr r0, =gBattleMonForms
- add r0, r8
- ldrb r1, [r0]
- lsls r1, 5
- adds r1, r4
- ldr r0, [r5]
- adds r0, r1
- adds r1, r7, 0
- movs r2, 0x20
- bl LoadPalette
-_0805DED2:
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0]
- add r0, r10
- ldrh r0, [r0, 0x2]
- cmp r0, 0
- beq _0805DEFC
- ldr r3, =0x00007fff
- adds r0, r7, 0
- movs r1, 0x10
- movs r2, 0x6
- bl BlendPalette
- lsls r1, r7, 1
- ldr r0, =gPlttBufferFaded
- adds r0, r1, r0
- ldr r2, =gPlttBufferUnfaded
- adds r1, r2
- ldr r2, =0x04000008
- bl CpuSet
-_0805DEFC:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end BattleLoadPlayerMonSpriteGfx
-
- thumb_func_start nullsub_23
-nullsub_23: @ 805DF30
- bx lr
- thumb_func_end nullsub_23
-
- thumb_func_start nullsub_24
-nullsub_24: @ 805DF34
- bx lr
- thumb_func_end nullsub_24
-
- thumb_func_start DecompressTrainerFrontPic
-DecompressTrainerFrontPic: @ 805DF38
- push {r4,lr}
- adds r4, r0, 0
- adds r0, r1, 0
- lsls r4, 16
- lsrs r4, 16
- lsls r0, 24
- lsrs r0, 24
- bl GetBankIdentity
- lsls r0, 24
- lsls r4, 3
- ldr r2, =gTrainerFrontPicTable
- adds r2, r4, r2
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- lsrs r0, 22
- adds r1, 0x4
- adds r1, r0
- ldr r1, [r1]
- adds r0, r2, 0
- movs r2, 0
- bl DecompressPicFromTable_2
- ldr r0, =gTrainerFrontPicPaletteTable
- adds r4, r0
- adds r0, r4, 0
- bl LoadCompressedObjectPalette
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end DecompressTrainerFrontPic
-
- thumb_func_start DecompressTrainerBackPic
-DecompressTrainerBackPic: @ 805DF84
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- lsls r5, 16
- lsrs r5, 16
- lsls r4, 24
- lsrs r4, 24
- adds r0, r4, 0
- bl GetBankIdentity
- lsls r0, 24
- lsls r5, 3
- ldr r2, =gTrainerBackPicTable
- adds r2, r5, r2
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- lsrs r0, 22
- adds r1, 0x4
- adds r1, r0
- ldr r1, [r1]
- adds r0, r2, 0
- movs r2, 0
- bl DecompressPicFromTable_2
- ldr r0, =gTrainerBackPicPaletteTable
- adds r5, r0
- ldr r0, [r5]
- lsls r4, 20
- movs r1, 0x80
- lsls r1, 17
- adds r4, r1
- lsrs r4, 16
- adds r1, r4, 0
- movs r2, 0x20
- bl LoadCompressedPalette
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end DecompressTrainerBackPic
-
- thumb_func_start nullsub_25
-nullsub_25: @ 805DFE0
- bx lr
- thumb_func_end nullsub_25
-
- thumb_func_start FreeTrainerFrontPicPalette
-FreeTrainerFrontPicPalette: @ 805DFE4
- push {lr}
- lsls r0, 16
- ldr r1, =gTrainerFrontPicPaletteTable
- lsrs r0, 13
- adds r0, r1
- ldrh r0, [r0, 0x4]
- bl FreeSpritePaletteByTag
- pop {r0}
- bx r0
- .pool
- thumb_func_end FreeTrainerFrontPicPalette
-
- thumb_func_start sub_805DFFC
-sub_805DFFC: @ 805DFFC
- push {r4-r7,lr}
- ldr r4, =gUnknown_0832C128
- adds r0, r4, 0
- bl LoadSpritePalette
- adds r4, 0x8
- adds r0, r4, 0
- bl LoadSpritePalette
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- bne _0805E034
- ldr r0, =gUnknown_0832C0D0
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_0832C0D8
- bl LoadCompressedObjectPic
- movs r5, 0x2
- b _0805E056
- .pool
-_0805E034:
- ldr r4, =gUnknown_0832C0E0
- adds r0, r4, 0
- bl LoadCompressedObjectPic
- adds r4, 0x8
- adds r0, r4, 0
- bl LoadCompressedObjectPic
- ldr r4, =gUnknown_0832C0F0
- adds r0, r4, 0
- bl LoadCompressedObjectPic
- adds r4, 0x8
- adds r0, r4, 0
- bl LoadCompressedObjectPic
- movs r5, 0x4
-_0805E056:
- movs r4, 0
- cmp r4, r5
- bcs _0805E076
- ldr r7, =gBanksByIdentity
- ldr r6, =gUnknown_0832C108
-_0805E060:
- adds r0, r4, r7
- ldrb r0, [r0]
- lsls r0, 3
- adds r0, r6
- bl LoadCompressedObjectPic
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, r5
- bcc _0805E060
-_0805E076:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805DFFC
-
- thumb_func_start BattleLoadAllHealthBoxesGfx
-BattleLoadAllHealthBoxesGfx: @ 805E08C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r5, r4, 0
- movs r6, 0
- cmp r4, 0
- bne _0805E09C
- b _0805E1AE
-_0805E09C:
- cmp r4, 0x1
- bne _0805E0B8
- ldr r4, =gUnknown_0832C128
- adds r0, r4, 0
- bl LoadSpritePalette
- adds r4, 0x8
- adds r0, r4, 0
- bl LoadSpritePalette
- b _0805E1AE
- .pool
-_0805E0B8:
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- bne _0805E120
- cmp r4, 0x2
- bne _0805E0F0
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0805E0E4
- ldr r0, =gUnknown_0832C100
- bl LoadCompressedObjectPic
- b _0805E1AE
- .pool
-_0805E0E4:
- ldr r0, =gUnknown_0832C0D0
- bl LoadCompressedObjectPic
- b _0805E1AE
- .pool
-_0805E0F0:
- cmp r4, 0x3
- bne _0805E100
- ldr r0, =gUnknown_0832C0D8
- bl LoadCompressedObjectPic
- b _0805E1AE
- .pool
-_0805E100:
- cmp r4, 0x4
- bne _0805E110
- ldr r0, =gBanksByIdentity
- ldrb r0, [r0]
- b _0805E198
- .pool
-_0805E110:
- cmp r4, 0x5
- bne _0805E1AC
- ldr r0, =gBanksByIdentity
- ldrb r0, [r0, 0x1]
- b _0805E198
- .pool
-_0805E120:
- cmp r4, 0x2
- bne _0805E130
- ldr r0, =gUnknown_0832C0E0
- bl LoadCompressedObjectPic
- b _0805E1AE
- .pool
-_0805E130:
- cmp r4, 0x3
- bne _0805E140
- ldr r0, =gUnknown_0832C0E8
- bl LoadCompressedObjectPic
- b _0805E1AE
- .pool
-_0805E140:
- cmp r4, 0x4
- bne _0805E150
- ldr r0, =gUnknown_0832C0F0
- bl LoadCompressedObjectPic
- b _0805E1AE
- .pool
-_0805E150:
- cmp r4, 0x5
- bne _0805E160
- ldr r0, =gUnknown_0832C0F8
- bl LoadCompressedObjectPic
- b _0805E1AE
- .pool
-_0805E160:
- cmp r4, 0x6
- bne _0805E170
- ldr r0, =gBanksByIdentity
- ldrb r0, [r0]
- b _0805E198
- .pool
-_0805E170:
- cmp r4, 0x7
- bne _0805E180
- ldr r0, =gBanksByIdentity
- ldrb r0, [r0, 0x1]
- b _0805E198
- .pool
-_0805E180:
- cmp r4, 0x8
- bne _0805E190
- ldr r0, =gBanksByIdentity
- ldrb r0, [r0, 0x2]
- b _0805E198
- .pool
-_0805E190:
- cmp r5, 0x9
- bne _0805E1AC
- ldr r0, =gBanksByIdentity
- ldrb r0, [r0, 0x3]
-_0805E198:
- lsls r0, 3
- ldr r1, =gUnknown_0832C108
- adds r0, r1
- bl LoadCompressedObjectPic
- b _0805E1AE
- .pool
-_0805E1AC:
- movs r6, 0x1
-_0805E1AE:
- adds r0, r6, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end BattleLoadAllHealthBoxesGfx
-
- thumb_func_start LoadBattleBarGfx
-LoadBattleBarGfx: @ 805E1B8
- push {lr}
- ldr r0, =gUnknown_08C093F0
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- movs r2, 0xBA
- lsls r2, 1
- adds r1, r2
- ldr r1, [r1]
- bl LZDecompressWram
- pop {r0}
- bx r0
- .pool
- thumb_func_end LoadBattleBarGfx
-
- thumb_func_start BattleInitAllSprites
-BattleInitAllSprites: @ 805E1D8
- push {r4-r6,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- movs r6, 0
- ldrb r0, [r5]
- cmp r0, 0x6
- bls _0805E1E8
- b _0805E346
-_0805E1E8:
- lsls r0, 2
- ldr r1, =_0805E1F8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0805E1F8:
- .4byte _0805E214
- .4byte _0805E21A
- .4byte _0805E324
- .4byte _0805E230
- .4byte _0805E260
- .4byte _0805E29C
- .4byte _0805E33C
-_0805E214:
- bl sub_805E378
- b _0805E324
-_0805E21A:
- ldrb r0, [r4]
- bl BattleLoadAllHealthBoxesGfx
- lsls r0, 24
- cmp r0, 0
- beq _0805E228
- b _0805E320
-_0805E228:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- b _0805E346
-_0805E230:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0805E24C
- ldrb r0, [r4]
- cmp r0, 0
- bne _0805E24C
- bl CreateSafariPlayerHealthboxSprites
- b _0805E252
- .pool
-_0805E24C:
- ldrb r0, [r4]
- bl CreateBankHealthboxSprites
-_0805E252:
- ldr r2, =gHealthBoxesIds
- ldrb r1, [r4]
- adds r1, r2
- strb r0, [r1]
- b _0805E30E
- .pool
-_0805E260:
- ldrb r0, [r4]
- bl SetBankHealthboxSpritePos
- ldr r0, =gBanksByIdentity
- ldrb r1, [r4]
- adds r0, r1, r0
- ldrb r0, [r0]
- cmp r0, 0x1
- bhi _0805E288
- ldr r0, =gHealthBoxesIds
- adds r0, r1, r0
- ldrb r0, [r0]
- movs r1, 0
- bl DummyBattleInterfaceFunc
- b _0805E30E
- .pool
-_0805E288:
- ldr r0, =gHealthBoxesIds
- adds r0, r1, r0
- ldrb r0, [r0]
- movs r1, 0x1
- bl DummyBattleInterfaceFunc
- b _0805E30E
- .pool
-_0805E29C:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0805E2E4
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0805E302
- ldr r0, =gHealthBoxesIds
- ldrb r1, [r4]
- adds r0, r1, r0
- ldrb r0, [r0]
- ldr r2, =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl UpdateHealthboxAttribute
- b _0805E302
- .pool
-_0805E2E4:
- ldr r0, =gHealthBoxesIds
- ldrb r1, [r4]
- adds r0, r1, r0
- ldrb r0, [r0]
- ldr r2, =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, =gEnemyParty
- adds r1, r2
- movs r2, 0
- bl UpdateHealthboxAttribute
-_0805E302:
- ldr r1, =gHealthBoxesIds
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- bl SetHealthboxSpriteInvisible
-_0805E30E:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r1, =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bne _0805E346
-_0805E320:
- movs r0, 0
- strb r0, [r4]
-_0805E324:
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
- b _0805E346
- .pool
-_0805E33C:
- bl LoadAndCreateEnemyShadowSprites
- bl sub_81B8C68
- movs r6, 0x1
-_0805E346:
- adds r0, r6, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end BattleInitAllSprites
-
- thumb_func_start sub_805E350
-sub_805E350: @ 805E350
- push {r4,lr}
- ldr r4, =gBattleSpritesDataPtr
- ldr r0, [r4]
- ldr r0, [r0, 0x4]
- movs r1, 0
- movs r2, 0x30
- bl memset
- ldr r0, [r4]
- ldr r0, [r0, 0x8]
- movs r1, 0
- movs r2, 0x10
- bl memset
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805E350
-
- thumb_func_start sub_805E378
-sub_805E378: @ 805E378
- push {lr}
- bl sub_805E350
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0]
- movs r1, 0
- movs r2, 0x10
- bl memset
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805E378
-
- thumb_func_start sub_805E394
-sub_805E394: @ 805E394
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- movs r4, 0
- ldr r5, =gNoOfAllBanks
- ldrb r0, [r5]
- cmp r4, r0
- bge _0805E3EA
- ldr r0, =gSprites
- mov r9, r0
- movs r0, 0x1
- mov r12, r0
- movs r0, 0x2
- negs r0, r0
- mov r8, r0
- ldr r7, =gBattleSpritesDataPtr
- ldr r6, =gBankSpriteIds
-_0805E3B8:
- ldr r0, [r7]
- ldr r0, [r0]
- lsls r3, r4, 2
- adds r3, r0
- adds r0, r4, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r9
- adds r0, 0x3E
- ldrb r1, [r0]
- lsls r1, 29
- lsrs r1, 31
- mov r0, r12
- ands r1, r0
- ldrb r2, [r3]
- mov r0, r8
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- adds r4, 0x1
- ldrb r0, [r5]
- cmp r4, r0
- blt _0805E3B8
-_0805E3EA:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805E394
-
- thumb_func_start CopyBattleSpriteInvisibility
-CopyBattleSpriteInvisibility: @ 805E408
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gBattleSpritesDataPtr
- ldr r1, [r1]
- ldr r1, [r1]
- lsls r3, r0, 2
- adds r3, r1
- ldr r2, =gSprites
- ldr r1, =gBankSpriteIds
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r1, [r0]
- lsls r1, 29
- lsrs r1, 31
- ldrb r2, [r3]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- bx lr
- .pool
- thumb_func_end CopyBattleSpriteInvisibility
-
- thumb_func_start sub_805E448
-sub_805E448: @ 805E448
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r1, 24
- lsrs r1, 24
- str r1, [sp]
- lsls r2, 24
- cmp r2, 0
- beq _0805E51C
- ldr r0, =gBankSpriteIds
- adds r5, r7, r0
- ldrb r1, [r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- mov r8, r1
- add r0, r8
- ldr r4, =gBattleSpritesDataPtr
- ldr r1, [r4]
- ldr r1, [r1, 0x8]
- ldrb r1, [r1]
- bl StartSpriteAnim
- lsls r0, r7, 20
- movs r2, 0x80
- lsls r2, 17
- adds r0, r2
- lsrs r6, r0, 16
- ldr r2, =gBattleStruct
- ldr r0, [r4]
- ldr r0, [r0, 0x8]
- ldrh r1, [r0]
- lsls r1, 5
- movs r3, 0x80
- lsls r3, 1
- adds r1, r3
- ldr r0, [r2]
- adds r0, r1
- adds r1, r6, 0
- movs r2, 0x20
- bl LoadPalette
- ldr r1, =gBattleMonForms
- adds r1, r7, r1
- ldr r0, [r4]
- ldr r0, [r0, 0x8]
- ldrh r0, [r0]
- strb r0, [r1]
- ldr r0, [r4]
- ldr r1, [r0]
- lsls r0, r7, 2
- adds r0, r1
- ldrh r0, [r0, 0x2]
- cmp r0, 0
- beq _0805E4DE
- ldr r3, =0x00007fff
- adds r0, r6, 0
- movs r1, 0x10
- movs r2, 0x6
- bl BlendPalette
- lsls r1, r6, 1
- ldr r0, =gPlttBufferFaded
- adds r0, r1, r0
- ldr r2, =gPlttBufferUnfaded
- adds r1, r2
- ldr r2, =0x04000008
- bl CpuSet
-_0805E4DE:
- adds r0, r7, 0
- bl sub_80A6138
- ldrb r2, [r5]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1, 0x22]
- b _0805E77A
- .pool
-_0805E51C:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _0805E558
- movs r0, 0
- mov r10, r0
- ldr r0, =gContestResources
- ldr r0, [r0]
- ldr r2, [r0, 0x18]
- ldrh r1, [r2, 0x2]
- mov r8, r1
- ldr r3, [r2, 0x8]
- mov r9, r3
- ldr r4, [r2, 0xC]
- lsls r0, r1, 3
- ldr r1, =gMonBackPicTable
- adds r0, r1
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- ldr r1, [r1, 0x4]
- ldr r3, [r2, 0x10]
- b _0805E5FA
- .pool
-_0805E558:
- adds r0, r7, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r0, [sp]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0805E58C
- ldr r1, =gBattlePartyID
- ldr r2, [sp]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- b _0805E59C
- .pool
-_0805E58C:
- ldr r1, =gBattlePartyID
- ldr r3, [sp]
- lsls r0, r3, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
-_0805E59C:
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- adds r0, r7, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0805E618
- ldr r0, =gBattlePartyID
- lsls r4, r7, 1
- adds r4, r0
- ldrh r0, [r4]
- movs r6, 0x64
- muls r0, r6
- ldr r5, =gPlayerParty
- adds r0, r5
- movs r1, 0
- bl GetMonData
- mov r9, r0
- ldrh r0, [r4]
- muls r0, r6
- adds r0, r5
- movs r1, 0x1
- bl GetMonData
- adds r4, r0, 0
- mov r1, r8
- lsls r0, r1, 3
- ldr r1, =gMonBackPicTable
- adds r0, r1
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- mov r3, r10
- lsls r2, r3, 2
- adds r1, 0x4
- adds r1, r2
- ldr r1, [r1]
- ldr r3, =gTransformedPersonalities
- lsls r2, r7, 2
- adds r2, r3
- ldr r3, [r2]
-_0805E5FA:
- mov r2, r8
- bl HandleLoadSpecialPokePic_DontHandleDeoxys
- b _0805E662
- .pool
-_0805E618:
- ldr r0, =gBattlePartyID
- lsls r4, r7, 1
- adds r4, r0
- ldrh r0, [r4]
- movs r6, 0x64
- muls r0, r6
- ldr r5, =gEnemyParty
- adds r0, r5
- movs r1, 0
- bl GetMonData
- mov r9, r0
- ldrh r0, [r4]
- muls r0, r6
- adds r0, r5
- movs r1, 0x1
- bl GetMonData
- adds r4, r0, 0
- mov r1, r8
- lsls r0, r1, 3
- ldr r1, =gMonFrontPicTable
- adds r0, r1
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- mov r3, r10
- lsls r2, r3, 2
- adds r1, 0x4
- adds r1, r2
- ldr r1, [r1]
- ldr r3, =gTransformedPersonalities
- lsls r2, r7, 2
- adds r2, r3
- ldr r3, [r2]
- mov r2, r8
- bl HandleLoadSpecialPokePic_DontHandleDeoxys
-_0805E662:
- ldr r0, =gMonSpritesGfxPtr
- ldr r0, [r0]
- mov r2, r10
- lsls r1, r2, 2
- adds r0, 0x4
- adds r0, r1
- ldr r2, [r0]
- ldr r0, =gBankSpriteIds
- adds r0, r7
- mov r10, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r3, =gSprites
- adds r0, r3
- ldrh r0, [r0, 0x4]
- lsls r0, 22
- lsrs r0, 17
- ldr r1, =0x06010000
- adds r0, r1
- ldr r1, =0x040000d4
- str r2, [r1]
- str r0, [r1, 0x4]
- ldr r0, =0x84000200
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- lsls r0, r7, 20
- movs r1, 0x80
- lsls r1, 17
- adds r0, r1
- lsrs r6, r0, 16
- mov r0, r8
- adds r1, r4, 0
- mov r2, r9
- bl species_and_otid_get_pal
- mov r9, r0
- ldr r4, =0x0201c000
- adds r1, r4, 0
- bl LZDecompressWram
- adds r0, r4, 0
- adds r1, r6, 0
- movs r2, 0x20
- bl LoadPalette
- ldr r0, =0x00000181
- cmp r8, r0
- bne _0805E70A
- mov r2, r10
- ldrb r1, [r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r1, 0x8
- adds r0, r1
- ldr r1, =gMonAnimationsSpriteAnimsPtrTable
- mov r3, r8
- lsls r2, r3, 2
- adds r1, r2
- ldr r1, [r1]
- str r1, [r0]
- ldr r5, =gBattleStruct
- ldr r1, [r5]
- movs r4, 0x80
- lsls r4, 1
- adds r1, r4
- mov r0, r9
- bl LZDecompressWram
- ldr r0, =gBattleMonForms
- ldr r1, [sp]
- adds r0, r1, r0
- ldrb r1, [r0]
- lsls r1, 5
- adds r1, r4
- ldr r0, [r5]
- adds r0, r1
- adds r1, r6, 0
- movs r2, 0x20
- bl LoadPalette
-_0805E70A:
- ldr r3, =0x00007fff
- adds r0, r6, 0
- movs r1, 0x10
- movs r2, 0x6
- bl BlendPalette
- lsls r1, r6, 1
- ldr r0, =gPlttBufferFaded
- adds r0, r1, r0
- ldr r2, =gPlttBufferUnfaded
- adds r1, r2
- ldr r2, =0x04000008
- bl CpuSet
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0805E74A
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r1, [r0]
- lsls r0, r7, 2
- adds r0, r1
- mov r2, r8
- strh r2, [r0, 0x2]
- ldr r0, =gBattleMonForms
- adds r1, r7, r0
- ldr r3, [sp]
- adds r0, r3, r0
- ldrb r0, [r0]
- strb r0, [r1]
-_0805E74A:
- adds r0, r7, 0
- bl sub_80A6138
- mov r1, r10
- ldrb r2, [r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- ldr r2, =gSprites
- adds r1, r2
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1, 0x22]
- mov r3, r10
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, =gBattleMonForms
- adds r1, r7, r1
- ldrb r1, [r1]
- bl StartSpriteAnim
-_0805E77A:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805E448
-
- thumb_func_start BattleLoadSubstituteSpriteGfx
-BattleLoadSubstituteSpriteGfx: @ 805E7DC
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r5, r4, 0
- lsls r1, 24
- cmp r1, 0
- bne _0805E898
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _0805E7F8
- movs r4, 0
- b _0805E802
-_0805E7F8:
- adds r0, r4, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r4, r0, 24
-_0805E802:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _0805E814
- ldr r0, =gUnknown_08C2D120
- b _0805E822
- .pool
-_0805E814:
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0805E83C
- ldr r0, =gUnknown_08C2CEE0
-_0805E822:
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- lsls r4, 2
- adds r1, 0x4
- adds r1, r4
- ldr r1, [r1]
- bl LZDecompressVram
- b _0805E84E
- .pool
-_0805E83C:
- ldr r0, =gUnknown_08C2D120
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- lsls r4, 2
- adds r1, 0x4
- adds r1, r4
- ldr r1, [r1]
- bl LZDecompressVram
-_0805E84E:
- movs r3, 0x1
- lsls r6, r5, 4
- ldr r7, =gUnknown_08C2CEBC
- ldr r0, =gMonSpritesGfxPtr
- ldr r0, [r0]
- adds r0, 0x4
- adds r4, r0, r4
- ldr r2, =0x040000d4
- ldr r5, =0x84000200
-_0805E860:
- ldr r0, [r4]
- lsls r1, r3, 11
- adds r1, r0, r1
- str r0, [r2]
- str r1, [r2, 0x4]
- str r5, [r2, 0x8]
- ldr r0, [r2, 0x8]
- adds r3, 0x1
- cmp r3, 0x3
- ble _0805E860
- movs r0, 0x80
- lsls r0, 1
- adds r1, r6, r0
- adds r0, r7, 0
- movs r2, 0x20
- bl LoadCompressedPalette
- b _0805E8E6
- .pool
-_0805E898:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0805E8E6
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0805E8D0
- ldr r1, =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- adds r1, r4, 0
- bl BattleLoadOpponentMonSpriteGfx
- b _0805E8E6
- .pool
-_0805E8D0:
- ldr r1, =gBattlePartyID
- lsls r0, r5, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- adds r1, r5, 0
- bl BattleLoadPlayerMonSpriteGfx
-_0805E8E6:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end BattleLoadSubstituteSpriteGfx
-
- thumb_func_start refresh_graphics_maybe
-refresh_graphics_maybe: @ 805E8F4
- push {r4-r6,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r5, 24
- lsrs r5, 24
- lsls r4, 24
- lsrs r4, 24
- adds r0, r6, 0
- adds r1, r5, 0
- bl BattleLoadSubstituteSpriteGfx
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- ldr r1, =gSprites
- adds r4, r0, r1
- ldr r0, =gBattleMonForms
- adds r0, r6, r0
- ldrb r1, [r0]
- adds r0, r4, 0
- bl StartSpriteAnim
- cmp r5, 0
- bne _0805E938
- adds r0, r6, 0
- bl sub_80A614C
- b _0805E93E
- .pool
-_0805E938:
- adds r0, r6, 0
- bl sub_80A6138
-_0805E93E:
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end refresh_graphics_maybe
-
- thumb_func_start TrySetBehindSubstituteSpriteBit
-TrySetBehindSubstituteSpriteBit: @ 805E94C
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r1, 16
- lsrs r1, 16
- cmp r1, 0xA4
- bne _0805E96C
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0]
- lsls r1, r2, 2
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
-_0805E96C:
- pop {r0}
- bx r0
- .pool
- thumb_func_end TrySetBehindSubstituteSpriteBit
-
- thumb_func_start sub_805E974
-sub_805E974: @ 805E974
- lsls r0, 24
- ldr r1, =gBattleSpritesDataPtr
- ldr r1, [r1]
- ldr r1, [r1]
- lsrs r0, 22
- adds r0, r1
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- bx lr
- .pool
- thumb_func_end sub_805E974
-
- thumb_func_start sub_805E990
-sub_805E990: @ 805E990
- push {r4-r7,lr}
- adds r5, r0, 0
- lsls r1, 24
- lsrs r6, r1, 24
- adds r7, r6, 0
- movs r1, 0x39
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r5, 0
- movs r1, 0x3A
- bl GetMonData
- adds r1, r0, 0
- lsls r4, 16
- asrs r4, 16
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl GetHPBarLevel
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0805EA08
- ldr r7, =gBattleSpritesDataPtr
- ldr r0, [r7]
- ldr r2, [r0]
- lsls r4, r6, 2
- adds r0, r4, r2
- ldrb r1, [r0]
- movs r5, 0x2
- movs r3, 0x2
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- bne _0805EA5A
- adds r0, r6, 0
- eors r0, r5
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- bne _0805E9F6
- movs r0, 0x5A
- bl PlaySE
-_0805E9F6:
- ldr r0, [r7]
- ldr r1, [r0]
- adds r1, r4, r1
- ldrb r0, [r1]
- orrs r0, r5
- strb r0, [r1]
- b _0805EA5A
- .pool
-_0805EA08:
- ldr r4, =gBattleSpritesDataPtr
- ldr r0, [r4]
- ldr r0, [r0]
- lsls r1, r6, 2
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x3
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- bne _0805EA34
- movs r0, 0x5A
- bl m4aSongNumStop
- b _0805EA5A
- .pool
-_0805EA34:
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0805EA5A
- ldr r1, [r4]
- movs r0, 0x2
- eors r7, r0
- ldr r1, [r1]
- lsls r0, r7, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _0805EA5A
- movs r0, 0x5A
- bl m4aSongNumStop
-_0805EA5A:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_805E990
-
- thumb_func_start BattleMusicStop
-BattleMusicStop: @ 805EA60
- push {r4-r6,lr}
- movs r0, 0
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r5, =gBattleSpritesDataPtr
- ldr r0, [r5]
- ldr r0, [r0]
- lsls r1, r4, 2
- adds r1, r0
- ldrb r2, [r1]
- movs r6, 0x3
- negs r6, r6
- adds r0, r6, 0
- ands r0, r2
- strb r0, [r1]
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0805EAA2
- ldr r2, [r5]
- movs r0, 0x2
- adds r1, r4, 0
- eors r1, r0
- ldr r0, [r2]
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1]
- adds r0, r6, 0
- ands r0, r2
- strb r0, [r1]
-_0805EAA2:
- movs r0, 0x5A
- bl m4aSongNumStop
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end BattleMusicStop
-
- thumb_func_start sub_805EAB4
-sub_805EAB4: @ 805EAB4
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x39
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r5, 0
- movs r1, 0x3A
- bl GetMonData
- adds r1, r0, 0
- lsls r4, 16
- asrs r4, 16
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl GetHPBarLevel
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_805EAB4
-
- thumb_func_start sub_805EAE8
-sub_805EAE8: @ 805EAE8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r0, =gMain
- ldr r1, =0x00000439
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0805EB7E
- movs r0, 0
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r0, 0x2
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r5, =gBattlePartyID
- mov r1, r8
- lsls r0, r1, 1
- adds r0, r5
- ldrb r0, [r0]
- bl pokemon_order_func
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- mov r1, r9
- lsls r0, r1, 1
- adds r0, r5
- ldrb r0, [r0]
- bl pokemon_order_func
- lsls r0, 24
- lsrs r5, r0, 24
- movs r7, 0x64
- adds r0, r4, 0
- muls r0, r7
- ldr r6, =gPlayerParty
- adds r4, r0, r6
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0805EB5A
- adds r0, r4, 0
- mov r1, r8
- bl sub_805E990
-_0805EB5A:
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0805EB7E
- adds r0, r5, 0
- muls r0, r7
- adds r4, r0, r6
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0805EB7E
- adds r0, r4, 0
- mov r1, r9
- bl sub_805E990
-_0805EB7E:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805EAE8
-
- thumb_func_start sub_805EB9C
-sub_805EB9C: @ 805EB9C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r5, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- bge _0805EC6C
- movs r0, 0x3
- mov r10, r8
- mov r1, r10
- ands r1, r0
- mov r10, r1
- movs r6, 0
- movs r2, 0x3F
- negs r2, r2
- mov r9, r2
-_0805EBC8:
- lsls r0, r5, 24
- lsrs r0, 24
- bl IsBankSpritePresent
- lsls r0, 24
- cmp r0, 0
- beq _0805EC60
- ldr r4, =gSprites
- ldr r0, =gBankSpriteIds
- adds r3, r5, r0
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0, 0x1]
- movs r7, 0x4
- negs r7, r7
- adds r2, r7, 0
- ands r1, r2
- mov r2, r10
- orrs r1, r2
- strb r1, [r0, 0x1]
- mov r7, r8
- cmp r7, 0
- bne _0805EC3C
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r2, [r0, 0x4]
- adds r2, r6, r2
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r0, [r0, 0x3]
- lsls r0, 26
- lsrs r0, 27
- strb r0, [r2, 0x6]
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0, 0x3]
- mov r2, r9
- ands r1, r2
- strb r1, [r0, 0x3]
- b _0805EC60
- .pool
-_0805EC3C:
- ldrb r0, [r3]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x4]
- adds r0, r6, r0
- ldrb r1, [r0, 0x6]
- movs r0, 0x1F
- ands r1, r0
- lsls r1, 1
- ldrb r0, [r2, 0x3]
- mov r3, r9
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0x3]
-_0805EC60:
- adds r6, 0xC
- adds r5, 0x1
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- blt _0805EBC8
-_0805EC6C:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805EB9C
-
- thumb_func_start LoadAndCreateEnemyShadowSprites
-LoadAndCreateEnemyShadowSprites: @ 805EC84
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r0, =gUnknown_0831C6A0
- bl LoadCompressedObjectPic
- movs r0, 0x1
- bl GetBankByIdentity
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r0, =gUnknown_0831C6B0
- mov r8, r0
- adds r0, r5, 0
- movs r1, 0
- bl sub_80A5C6C
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r5, 0
- movs r1, 0x1
- bl sub_80A5C6C
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 8
- movs r0, 0xE8
- lsls r0, 13
- adds r2, r0
- asrs r2, 16
- mov r0, r8
- adds r1, r4, 0
- movs r3, 0xC8
- bl CreateSprite
- ldr r6, =gBattleSpritesDataPtr
- ldr r1, [r6]
- ldr r2, [r1, 0x4]
- lsls r1, r5, 1
- adds r1, r5
- lsls r1, 2
- adds r2, r1, r2
- strb r0, [r2, 0x7]
- ldr r7, =gSprites
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r1, r0
- ldrb r1, [r1, 0x7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r5, [r0, 0x2E]
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0805ED56
- movs r0, 0x3
- bl GetBankByIdentity
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- adds r0, r5, 0
- movs r1, 0
- bl sub_80A5C6C
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r5, 0
- movs r1, 0x1
- bl sub_80A5C6C
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 8
- movs r0, 0xE8
- lsls r0, 13
- adds r2, r0
- asrs r2, 16
- mov r0, r8
- adds r1, r4, 0
- movs r3, 0xC8
- bl CreateSprite
- ldr r1, [r6]
- ldr r2, [r1, 0x4]
- lsls r1, r5, 1
- adds r1, r5
- lsls r1, 2
- adds r2, r1, r2
- strb r0, [r2, 0x7]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r1, r0
- ldrb r1, [r1, 0x7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r5, [r0, 0x2E]
-_0805ED56:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LoadAndCreateEnemyShadowSprites
-
- thumb_func_start sub_805ED70
-@ int sub_805ED70(obj *a1)
-sub_805ED70: @ 805ED70
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r5, r0, 0
- movs r0, 0
- mov r8, r0
- ldrh r0, [r5, 0x2E]
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gBankSpriteIds
- adds r0, r4, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r7, r0, r1
- adds r6, r7, 0
- adds r6, 0x3E
- ldrb r1, [r6]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0805EDAC
- adds r0, r4, 0
- bl IsBankSpritePresent
- lsls r0, 24
- cmp r0, 0
- bne _0805EDC0
-_0805EDAC:
- ldr r0, =sub_805EE48
- str r0, [r5, 0x1C]
- b _0805EE36
- .pool
-_0805EDC0:
- ldr r0, =gAnimScriptActive
- ldrb r0, [r0]
- cmp r0, 0
- bne _0805EDD2
- ldrb r1, [r6]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0805EDE4
-_0805EDD2:
- movs r0, 0x1
- mov r8, r0
- ldr r2, =gBattleSpritesDataPtr
- lsls r4, 2
- b _0805EE06
- .pool
-_0805EDE4:
- ldr r2, =gBattleSpritesDataPtr
- ldr r0, [r2]
- ldr r0, [r0]
- lsls r1, r4, 2
- adds r3, r1, r0
- ldrh r0, [r3, 0x2]
- adds r4, r1, 0
- cmp r0, 0
- beq _0805EE06
- ldr r0, =gEnemyMonElevation
- ldrh r1, [r3, 0x2]
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0
- bne _0805EE06
- movs r0, 0x1
- mov r8, r0
-_0805EE06:
- ldr r0, [r2]
- ldr r0, [r0]
- adds r0, r4, r0
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0805EE1A
- movs r0, 0x1
- mov r8, r0
-_0805EE1A:
- ldrh r0, [r7, 0x20]
- strh r0, [r5, 0x20]
- ldrh r0, [r7, 0x24]
- strh r0, [r5, 0x24]
- adds r2, r5, 0
- adds r2, 0x3E
- mov r0, r8
- lsls r3, r0, 2
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- orrs r0, r3
- strb r0, [r2]
-_0805EE36:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805ED70
-
- thumb_func_start sub_805EE48
-sub_805EE48: @ 805EE48
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- bx lr
- thumb_func_end sub_805EE48
-
- thumb_func_start SetBankEnemyShadowSpriteCallback
-SetBankEnemyShadowSpriteCallback: @ 805EE54
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r6, r4, 0
- lsls r1, 16
- lsrs r5, r1, 16
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0805EED0
- ldr r0, =gBattleSpritesDataPtr
- ldr r3, [r0]
- ldr r1, [r3]
- lsls r0, r4, 2
- adds r1, r0, r1
- ldrh r0, [r1, 0x2]
- cmp r0, 0
- beq _0805EE7E
- adds r5, r0, 0
-_0805EE7E:
- ldr r0, =gEnemyMonElevation
- adds r0, r5, r0
- ldrb r0, [r0]
- cmp r0, 0
- beq _0805EEB4
- ldr r2, =gSprites
- ldr r1, [r3, 0x4]
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, =sub_805ED70
- b _0805EECE
- .pool
-_0805EEB4:
- ldr r2, =gSprites
- ldr r1, [r3, 0x4]
- lsls r0, r6, 1
- adds r0, r6
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, =sub_805EE48
-_0805EECE:
- str r1, [r0]
-_0805EED0:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end SetBankEnemyShadowSpriteCallback
-
- thumb_func_start sub_805EEE0
-sub_805EEE0: @ 805EEE0
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gSprites
- ldr r1, =gBattleSpritesDataPtr
- ldr r1, [r1]
- ldr r3, [r1, 0x4]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r1, [r1, 0x7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, =sub_805EE48
- str r1, [r0]
- bx lr
- .pool
- thumb_func_end sub_805EEE0
-
- thumb_func_start sub_805EF14
-sub_805EF14: @ 805EF14
- push {r4-r6,lr}
- ldr r3, =0x06000240
- movs r0, 0
- movs r6, 0xF0
- lsls r6, 8
-_0805EF1E:
- adds r5, r0, 0x1
- movs r4, 0xF
-_0805EF22:
- ldrh r1, [r3]
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- bne _0805EF32
- adds r0, r6, 0
- orrs r0, r1
- strh r0, [r3]
-_0805EF32:
- ldrh r1, [r3]
- movs r2, 0xF0
- lsls r2, 4
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0805EF46
- adds r0, r2, 0
- orrs r0, r1
- strh r0, [r3]
-_0805EF46:
- ldrh r1, [r3]
- movs r2, 0xF0
- movs r0, 0xF0
- ands r0, r1
- cmp r0, 0
- bne _0805EF58
- adds r0, r1, 0
- orrs r0, r2
- strh r0, [r3]
-_0805EF58:
- ldrh r1, [r3]
- movs r2, 0xF
- movs r0, 0xF
- ands r0, r1
- cmp r0, 0
- bne _0805EF6A
- adds r0, r1, 0
- orrs r0, r2
- strh r0, [r3]
-_0805EF6A:
- adds r3, 0x2
- subs r4, 0x1
- cmp r4, 0
- bge _0805EF22
- adds r0, r5, 0
- cmp r0, 0x8
- ble _0805EF1E
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_805EF14
-
- thumb_func_start ClearTemporarySpeciesSpriteData
-ClearTemporarySpeciesSpriteData: @ 805EF84
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r1, 24
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r2, [r0]
- lsls r0, r4, 2
- adds r0, r2
- movs r3, 0
- movs r2, 0
- strh r2, [r0, 0x2]
- ldr r0, =gBattleMonForms
- adds r0, r4, r0
- strb r3, [r0]
- cmp r1, 0
- bne _0805EFAC
- adds r0, r4, 0
- bl sub_805E974
-_0805EFAC:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ClearTemporarySpeciesSpriteData
-
- thumb_func_start AllocateMonSpritesGfx
-AllocateMonSpritesGfx: @ 805EFBC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- movs r6, 0
- ldr r4, =gMonSpritesGfxPtr
- str r6, [r4]
- movs r0, 0xC0
- lsls r0, 1
- bl AllocZeroed
- str r0, [r4]
- movs r0, 0x80
- lsls r0, 8
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1]
-_0805EFE2:
- ldr r0, =gMonSpritesGfxPtr
- ldr r1, [r0]
- lsls r4, r6, 2
- adds r2, r1, 0x4
- adds r2, r4
- lsls r3, r6, 13
- ldr r0, [r1]
- adds r0, r3
- str r0, [r2]
- lsls r3, r6, 1
- adds r0, r3, r6
- lsls r0, 3
- adds r1, r0, r1
- ldr r2, =gUnknown_08329D98
- adds r1, 0x14
- adds r0, r2
- ldm r0!, {r2,r5,r7}
- stm r1!, {r2,r5,r7}
- ldm r0!, {r2,r5,r7}
- stm r1!, {r2,r5,r7}
- movs r5, 0
- mov r9, r3
- lsls r0, r6, 5
- mov r8, r0
- adds r1, r6, 0x1
- mov r10, r1
- mov r12, r8
- adds r7, r4, 0
-_0805F01A:
- ldr r2, =gMonSpritesGfxPtr
- ldr r1, [r2]
- lsls r4, r5, 3
- add r4, r12
- adds r3, r1, 0
- adds r3, 0x74
- adds r3, r4
- adds r0, r1, 0x4
- adds r0, r7
- lsls r2, r5, 11
- ldr r0, [r0]
- adds r0, r2
- str r0, [r3]
- adds r1, r4
- adds r1, 0x78
- movs r0, 0x80
- lsls r0, 4
- strh r0, [r1]
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x3
- bls _0805F01A
- ldr r1, =gMonSpritesGfxPtr
- ldr r2, [r1]
- mov r5, r9
- adds r0, r5, r6
- lsls r0, 3
- adds r1, r2, 0
- adds r1, 0x20
- adds r1, r0
- mov r0, r8
- adds r0, 0x74
- adds r2, r0
- str r2, [r1]
- mov r7, r10
- lsls r0, r7, 24
- lsrs r6, r0, 24
- cmp r6, 0x3
- bls _0805EFE2
- movs r0, 0x80
- lsls r0, 5
- bl AllocZeroed
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- movs r2, 0xBA
- lsls r2, 1
- adds r1, r2
- str r0, [r1]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AllocateMonSpritesGfx
-
- thumb_func_start FreeMonSpritesGfx
-FreeMonSpritesGfx: @ 805F094
- push {r4-r6,lr}
- ldr r6, =gMonSpritesGfxPtr
- ldr r0, [r6]
- cmp r0, 0
- beq _0805F106
- movs r1, 0xBE
- lsls r1, 1
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0
- beq _0805F0BA
- bl Free
- ldr r0, [r6]
- movs r1, 0xBE
- lsls r1, 1
- adds r0, r1
- movs r1, 0
- str r1, [r0]
-_0805F0BA:
- ldr r0, [r6]
- movs r1, 0xBC
- lsls r1, 1
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0
- beq _0805F0D8
- bl Free
- ldr r0, [r6]
- movs r1, 0xBC
- lsls r1, 1
- adds r0, r1
- movs r1, 0
- str r1, [r0]
-_0805F0D8:
- ldr r0, [r6]
- movs r5, 0xBA
- lsls r5, 1
- adds r0, r5
- ldr r0, [r0]
- bl Free
- ldr r0, [r6]
- adds r5, r0, r5
- movs r4, 0
- str r4, [r5]
- ldr r0, [r0]
- bl Free
- ldr r0, [r6]
- str r4, [r0]
- str r4, [r0, 0x4]
- str r4, [r0, 0x8]
- str r4, [r0, 0xC]
- str r4, [r0, 0x10]
- bl Free
- str r4, [r6]
-_0805F106:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FreeMonSpritesGfx
-
- thumb_func_start sub_805F110
-sub_805F110: @ 805F110
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x37
- bl GetMonData
- ldr r1, =0x00000fff
- ands r1, r0
- cmp r1, 0
- bne _0805F158
- adds r0, r5, 0
- movs r1, 0x39
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r5, 0
- movs r1, 0x3A
- bl GetMonData
- adds r1, r0, 0
- lsls r4, 16
- asrs r4, 16
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl GetHPBarLevel
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- ble _0805F158
- movs r0, 0x1
- b _0805F15A
- .pool
-_0805F158:
- movs r0, 0
-_0805F15A:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_805F110
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_anim_80A5C6C.s b/asm/battle_anim_80A5C6C.s
index 705146ce5..158da2a02 100644
--- a/asm/battle_anim_80A5C6C.s
+++ b/asm/battle_anim_80A5C6C.s
@@ -586,8 +586,8 @@ _080A612E:
bx r1
thumb_func_end sub_80A60AC
- thumb_func_start sub_80A6138
-sub_80A6138: @ 80A6138
+ thumb_func_start GetBankSpriteDefault_Y
+GetBankSpriteDefault_Y: @ 80A6138
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -597,10 +597,10 @@ sub_80A6138: @ 80A6138
lsrs r0, 24
pop {r1}
bx r1
- thumb_func_end sub_80A6138
+ thumb_func_end GetBankSpriteDefault_Y
- thumb_func_start sub_80A614C
-sub_80A614C: @ 80A614C
+ thumb_func_start GetSubstituteSpriteDefault_Y
+GetSubstituteSpriteDefault_Y: @ 80A614C
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
@@ -633,7 +633,7 @@ _080A6180:
pop {r4}
pop {r1}
bx r1
- thumb_func_end sub_80A614C
+ thumb_func_end GetSubstituteSpriteDefault_Y
thumb_func_start sub_80A6190
sub_80A6190: @ 80A6190
@@ -5180,7 +5180,7 @@ _080A8412:
adds r0, r6, 0
ldr r1, [sp, 0x3C]
mov r2, r8
- bl species_and_otid_get_pal
+ bl GetFrontSpritePalFromSpeciesAndPersonality
lsls r1, r5, 20
movs r2, 0x80
lsls r2, 17
@@ -5243,7 +5243,7 @@ _080A84B0:
adds r0, r6, 0
ldr r1, [sp, 0x3C]
mov r2, r8
- bl species_and_otid_get_pal
+ bl GetFrontSpritePalFromSpeciesAndPersonality
lsls r1, r5, 20
movs r3, 0x80
lsls r3, 17
diff --git a/asm/battle_anim_80A9C70.s b/asm/battle_anim_80A9C70.s
index 681802e12..d27852961 100644
--- a/asm/battle_anim_80A9C70.s
+++ b/asm/battle_anim_80A9C70.s
@@ -855,8 +855,8 @@ _080AA352:
.pool
thumb_func_end sub_80AA18C
- thumb_func_start move_anim_start_t2
-move_anim_start_t2: @ 80AA364
+ thumb_func_start LaunchStatusAnimation
+LaunchStatusAnimation: @ 80AA364
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
@@ -885,7 +885,7 @@ move_anim_start_t2: @ 80AA364
pop {r0}
bx r0
.pool
- thumb_func_end move_anim_start_t2
+ thumb_func_end LaunchStatusAnimation
thumb_func_start task0A_80788BC
task0A_80788BC: @ 80AA3B4
diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s
index 69835bf4e..d2a401f59 100755
--- a/asm/battle_anim_815A0D4.s
+++ b/asm/battle_anim_815A0D4.s
@@ -3006,7 +3006,7 @@ _0815B8A8:
lsls r2, 3
adds r2, r3
ldrb r2, [r2, 0x1C]
- bl sub_805E448
+ bl HandleSpeciesGfxDataChange
ldrb r1, [r5]
mov r0, sp
bl sub_80A6BFC
@@ -3310,7 +3310,7 @@ sub_815BB58: @ 815BB58
ldr r1, =gAnimBankTarget
ldrb r1, [r1]
movs r2, 0x1
- bl sub_805E448
+ bl HandleSpeciesGfxDataChange
adds r0, r4, 0
bl DestroyAnimVisualTask
pop {r4}
@@ -10129,7 +10129,7 @@ _0815F2AC:
ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
- bl refresh_graphics_maybe
+ bl LoadBattleMonGfxAndAnimate
bl IsContest
lsls r0, 24
cmp r0, 0
diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s
index 8de82c629..a5e3b5f88 100644
--- a/asm/battle_anim_8170478.s
+++ b/asm/battle_anim_8170478.s
@@ -4825,7 +4825,7 @@ _08172CC8:
ldrb r1, [r5, 0x1E]
adds r0, r2, 0
adds r2, r6, 0
- bl refresh_graphics_maybe
+ bl LoadBattleMonGfxAndAnimate
ldrh r0, [r5, 0x1C]
adds r0, 0x1
strh r0, [r5, 0x1C]
@@ -5030,7 +5030,7 @@ _08172E4E:
movs r3, 0x1
bl RequestDma3Fill
ldrb r0, [r4]
- bl sub_805E974
+ bl ClearBehindSubstituteBit
adds r0, r5, 0
bl DestroyAnimVisualTask
_08172E84:
diff --git a/asm/berry_blender.s b/asm/berry_blender.s
index 6d18ab7cb..69c561beb 100644
--- a/asm/berry_blender.s
+++ b/asm/berry_blender.s
@@ -127,7 +127,7 @@ _0807F824:
b _0807F966
.pool
_0807F854:
- ldr r1, =gUnknown_083390F4
+ ldr r1, =sBlenderCenterMap
movs r2, 0x80
lsls r2, 3
movs r0, 0x2
@@ -135,7 +135,7 @@ _0807F854:
bl CopyToBgTilemapBuffer
movs r0, 0x2
bl CopyBgTilemapBufferToVram
- ldr r0, =gUnknown_083390D4
+ ldr r0, =sBlenderCenterPal
movs r2, 0x80
lsls r2, 1
movs r1, 0
@@ -216,14 +216,14 @@ _0807F910:
b _0807F966
.pool
_0807F940:
- ldr r0, =gUnknown_083394F4
+ ldr r0, =sBlenderOuterPal
movs r1, 0x80
movs r2, 0x20
bl LoadPalette
b _0807F962
.pool
_0807F950:
- ldr r0, =gUnknown_08339AC0
+ ldr r0, =sSpriteSheet_BlenderArrow
bl LoadSpriteSheet
ldr r0, =gUnknown_08339BD8
bl LoadSpriteSheet
@@ -243,9 +243,9 @@ _0807F980:
bl LoadSpriteSheet
ldr r0, =gUnknown_08339C58
bl LoadSpriteSheet
- ldr r0, =gUnknown_08339AD0
+ ldr r0, =sSpritePal_BlenderArrow
bl LoadSpritePalette
- ldr r0, =gUnknown_08339AC8
+ ldr r0, =sSpritePal_BlenderMisc
bl LoadSpritePalette
ldr r4, =gUnknown_020322A4
ldr r0, [r4]
@@ -482,12 +482,12 @@ _0807FBAC:
b _0807FCE2
_0807FBB8:
movs r4, 0
- ldr r5, =gUnknown_083399C8
+ ldr r5, =sBlenderSyncArrowsPos
ldr r6, =gUnknown_020322A4
_0807FBBE:
ldrb r1, [r5]
ldrb r2, [r5, 0x1]
- ldr r0, =gUnknown_08339AD8
+ ldr r0, =sBlenderSyncArrow_SpriteTemplate
movs r3, 0x1
bl CreateSprite
ldr r1, [r6]
@@ -553,7 +553,7 @@ _0807FC64:
ldr r4, [r6]
ldr r0, =0x000011b8
adds r4, r0
- ldr r5, =gUnknown_0833973A
+ ldr r5, =gText_BerryBlenderStart
bl sav2_get_text_speed
adds r2, r0, 0
lsls r2, 24
@@ -833,7 +833,7 @@ _0807FE7C:
bne _0807FEC8
adds r0, r4, 0
adds r0, 0x1C
- ldr r1, =gUnknown_083397D0
+ ldr r1, =sBlenderOpponentsNames
ldr r1, [r1, 0xC]
bl StringCopy
b _0807FED4
@@ -841,7 +841,7 @@ _0807FE7C:
_0807FEC8:
adds r0, r4, 0
adds r0, 0x1C
- ldr r1, =gUnknown_083397D0
+ ldr r1, =sBlenderOpponentsNames
ldr r1, [r1]
bl StringCopy
_0807FED4:
@@ -866,7 +866,7 @@ _0807FEE8:
bl StringCopy
adds r0, r6, 0
adds r0, 0x1C
- ldr r4, =gUnknown_083397D0
+ ldr r4, =sBlenderOpponentsNames
ldr r1, [r4, 0x10]
bl StringCopy
adds r0, r6, 0
@@ -896,7 +896,7 @@ _0807FF3C:
bl StringCopy
adds r0, r5, 0
adds r0, 0x1C
- ldr r4, =gUnknown_083397D0
+ ldr r4, =sBlenderOpponentsNames
ldr r1, [r4, 0x14]
bl StringCopy
adds r0, r5, 0
@@ -1086,12 +1086,12 @@ _0808010C:
.pool
_08080120:
movs r5, 0
- ldr r4, =gUnknown_083399C8
+ ldr r4, =sBlenderSyncArrowsPos
ldr r6, =gUnknown_020322A4
_08080126:
ldrb r1, [r4]
ldrb r2, [r4, 0x1]
- ldr r0, =gUnknown_08339AD8
+ ldr r0, =sBlenderSyncArrow_SpriteTemplate
movs r3, 0x1
bl CreateSprite
ldr r1, [r6]
@@ -1160,7 +1160,7 @@ _080801C8:
ldr r0, [r4]
ldr r3, =0x000011b8
adds r0, r3
- ldr r1, =gUnknown_0833981A
+ ldr r1, =sText_CommunicationStandby
movs r2, 0
bl sub_808417C
ldr r1, [r4]
@@ -2121,12 +2121,12 @@ _080809F0:
.pool
_08080A04:
movs r4, 0
- ldr r5, =gUnknown_083399C8
+ ldr r5, =sBlenderSyncArrowsPos
ldr r6, =gUnknown_020322A4
_08080A0A:
ldrb r1, [r5]
ldrb r2, [r5, 0x1]
- ldr r0, =gUnknown_08339AD8
+ ldr r0, =sBlenderSyncArrow_SpriteTemplate
movs r3, 0x1
bl CreateSprite
ldr r1, [r6]
@@ -3095,7 +3095,7 @@ sub_8081288: @ 8081288
mov r8, r7
lsls r1, 24
ldr r0, =gUnknown_08339B40
- ldr r4, =gUnknown_083399C8
+ ldr r4, =sBlenderSyncArrowsPos
lsrs r1, 23
adds r2, r1, r4
ldrb r6, [r2]
@@ -5062,7 +5062,7 @@ _080822B0:
ldr r4, [r6]
ldr r5, =0x000011b8
adds r4, r5
- ldr r5, =gUnknown_08339831
+ ldr r5, =sText_WouldLikeToBlendAnotherBerry
bl sav2_get_text_speed
adds r2, r0, 0
lsls r2, 24
@@ -5263,7 +5263,7 @@ _0808246C:
ldr r4, [r6]
ldr r0, =0x000011b8
adds r4, r0
- ldr r5, =gUnknown_0833981A
+ ldr r5, =sText_CommunicationStandby
bl sav2_get_text_speed
adds r2, r0, 0
lsls r2, 24
@@ -5555,7 +5555,7 @@ _080826EC:
adds r1, r0
adds r0, r4, 0
bl StringCopy
- ldr r1, =gUnknown_083398DD
+ ldr r1, =sText_ApostropheSPokeblockCaseIsFull
b _08082740
.pool
_0808271C:
@@ -5575,7 +5575,7 @@ _0808271C:
adds r1, r0
adds r0, r4, 0
bl StringCopy
- ldr r1, =gUnknown_083398B0
+ ldr r1, =sText_HasNoBerriesToPut
_08082740:
adds r0, r4, 0
bl StringAppend
@@ -5856,7 +5856,7 @@ _080829AA:
adds r0, r1
strh r2, [r0]
ldr r0, =gStringVar4
- ldr r1, =gUnknown_08339896
+ ldr r1, =sText_YourPokeblockCaseIsFull
bl StringCopy
b _08082A92
.pool
@@ -5872,7 +5872,7 @@ _080829D4:
adds r0, r1
strh r2, [r0]
ldr r0, =gStringVar4
- ldr r1, =gUnknown_08339858
+ ldr r1, =sText_RunOutOfBerriesForBlending
bl StringCopy
b _08082A92
.pool
@@ -7276,7 +7276,7 @@ _080834DE:
b _08083854
.pool
_08083518:
- ldr r4, =gUnknown_083398F5
+ ldr r4, =sText_BlendingResults
movs r0, 0x1
adds r1, r4, 0
movs r2, 0xA8
@@ -7329,7 +7329,7 @@ _08083564:
bl ConvertIntToDecimalStringN
ldr r0, [r7]
adds r0, 0x9F
- ldr r1, =gUnknown_08339941
+ ldr r1, =sText_Dot
bl StringAppend
ldr r0, [r7]
adds r0, 0x9F
@@ -7374,7 +7374,7 @@ _08083564:
bl ConvertInternationalString
ldr r0, [r7]
adds r0, 0x9F
- ldr r1, =gUnknown_08339914
+ ldr r1, =sText_SpaceBerry
bl StringAppend
ldr r1, [r7]
adds r1, 0x9F
@@ -7397,7 +7397,7 @@ _08083564:
cmp r6, r0
bcc _08083564
_0808361A:
- ldr r1, =gUnknown_0833992E
+ ldr r1, =sText_MaximumSpeed
movs r3, 0xFF
mov r10, r3
str r3, [sp]
@@ -7425,7 +7425,7 @@ _0808361A:
bl ConvertIntToDecimalStringN
ldr r0, [r6]
adds r0, 0x9F
- ldr r1, =gUnknown_08339941
+ ldr r1, =sText_Dot
bl StringAppend
ldr r0, [r6]
adds r0, 0x4E
@@ -7445,7 +7445,7 @@ _0808361A:
bl StringAppend
ldr r0, [r6]
adds r0, 0x9F
- ldr r1, =gUnknown_0833993C
+ ldr r1, =sText_RPM
bl StringAppend
ldr r1, [r6]
adds r1, 0x9F
@@ -7463,7 +7463,7 @@ _0808361A:
movs r0, 0x5
movs r3, 0x51
bl sub_80840D4
- ldr r1, =gUnknown_0833991B
+ ldr r1, =sText_Time
mov r2, r10
str r2, [sp]
mov r3, r9
@@ -7499,7 +7499,7 @@ _0808361A:
bl ConvertIntToDecimalStringN
ldr r0, [r6]
adds r0, 0x9F
- ldr r1, =gUnknown_08339921
+ ldr r1, =sText_Min
bl StringAppend
adds r1, r4, 0
movs r2, 0x2
@@ -7507,7 +7507,7 @@ _0808361A:
bl ConvertIntToDecimalStringN
ldr r0, [r6]
adds r0, 0x9F
- ldr r1, =gUnknown_08339928
+ ldr r1, =sText_Sec
bl StringAppend
ldr r1, [r6]
adds r1, 0x9F
@@ -7682,10 +7682,10 @@ sub_80838AC: @ 80838AC
ldr r1, [r0]
adds r0, r6, 0
bl StringCopy
- ldr r1, =gUnknown_0833979D
+ ldr r1, =gText_WasMade
adds r0, r6, 0
bl StringAppend
- ldr r1, =gUnknown_08339943
+ ldr r1, =sText_NewLine
adds r0, r6, 0
bl StringAppend
adds r0, r5, 0
@@ -7698,7 +7698,7 @@ sub_80838AC: @ 80838AC
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
- ldr r1, =gUnknown_0833994F
+ ldr r1, =sText_TheLevelIs
adds r0, r6, 0
bl StringAppend
mov r0, sp
@@ -7709,7 +7709,7 @@ sub_80838AC: @ 80838AC
adds r0, r6, 0
mov r1, sp
bl StringAppend
- ldr r1, =gUnknown_0833995D
+ ldr r1, =sText_TheFeelIs
adds r0, r6, 0
bl StringAppend
mov r0, sp
@@ -7720,10 +7720,10 @@ sub_80838AC: @ 80838AC
adds r0, r6, 0
mov r1, sp
bl StringAppend
- ldr r1, =gUnknown_08339970
+ ldr r1, =sText_Dot2
adds r0, r6, 0
bl StringAppend
- ldr r1, =gUnknown_0833979B
+ ldr r1, =gText_NewParagraph
adds r0, r6, 0
bl StringAppend
add sp, 0xC
@@ -8041,7 +8041,7 @@ _08083B9A:
movs r2, 0x1
movs r3, 0xD
bl SetWindowBorderStyle
- ldr r4, =gUnknown_08339947
+ ldr r4, =sText_Ranking
movs r0, 0x1
adds r1, r4, 0
movs r2, 0xA8
@@ -8161,7 +8161,7 @@ _08083C84:
bl ConvertIntToDecimalStringN
ldr r0, [r7]
adds r0, 0x9F
- ldr r1, =gUnknown_08339941
+ ldr r1, =sText_Dot
bl StringAppend
ldr r0, [r7]
adds r0, 0x9F
@@ -8395,7 +8395,7 @@ _08083E8A:
movs r3, 0x3
bl ConvertIntToDecimalStringN
adds r5, r0, 0
- ldr r1, =gUnknown_08339941
+ ldr r1, =sText_Dot
bl StringAppend
adds r5, r0, 0
adds r0, r4, 0
@@ -8407,7 +8407,7 @@ _08083E8A:
movs r3, 0x2
bl ConvertIntToDecimalStringN
adds r5, r0, 0
- ldr r1, =gUnknown_0833993C
+ ldr r1, =sText_RPM
bl StringAppend
movs r0, 0x1
add r1, sp, 0xC
diff --git a/asm/contest.s b/asm/contest.s
index 9c0684663..4852a548f 100644
--- a/asm/contest.s
+++ b/asm/contest.s
@@ -6763,7 +6763,7 @@ _080DB1CC:
adds r0, r5, 0
adds r1, r7, 0
adds r2, r6, 0
- bl species_and_otid_get_pal
+ bl GetFrontSpritePalFromSpeciesAndPersonality
movs r1, 0x90
lsls r1, 1
movs r2, 0x20
diff --git a/asm/contest_painting.s b/asm/contest_painting.s
index 2caf15194..98f001442 100644
--- a/asm/contest_painting.s
+++ b/asm/contest_painting.s
@@ -572,7 +572,7 @@ sub_81302E8: @ 81302E8
ldr r1, [r0, 0x4]
ldr r2, [r0]
adds r0, r5, 0
- bl species_and_otid_get_pal
+ bl GetFrontSpritePalFromSpeciesAndPersonality
ldr r7, =gUnknown_030061C4
ldr r1, [r7]
bl LZDecompressVram
diff --git a/asm/link.s b/asm/link.s
index 9b79ac96a..da4bfbfd1 100644
--- a/asm/link.s
+++ b/asm/link.s
@@ -69004,7 +69004,7 @@ _0802CA32:
ldrh r0, [r7]
ldr r1, [r7, 0x4]
ldr r2, [r7, 0x8]
- bl species_and_otid_get_pal
+ bl GetFrontSpritePalFromSpeciesAndPersonality
str r0, [sp, 0x20]
add r0, sp, 0x20
ldr r1, [r0, 0x4]
diff --git a/asm/party_menu.s b/asm/party_menu.s
index 3d2af7e7d..280b658d4 100755
--- a/asm/party_menu.s
+++ b/asm/party_menu.s
@@ -4249,7 +4249,7 @@ _081B243E:
adds r0, r4, 0
movs r1, 0
bl FillWindowPixelBuffer
- ldr r5, =gText_Confirm
+ ldr r5, =gMenuText_Confirm
movs r0, 0
adds r1, r5, 0
movs r2, 0x30
diff --git a/asm/pokeball.s b/asm/pokeball.s
index 0afd27932..b4fc36d97 100755
--- a/asm/pokeball.s
+++ b/asm/pokeball.s
@@ -936,7 +936,7 @@ _08075B9E:
.pool
_08075BB4:
adds r0, r3, 0
- bl sub_805F110
+ bl ShouldPlayNormalPokeCry
cmp r0, 0x1
bne _08075BCC
lsls r1, r5, 24
@@ -976,7 +976,7 @@ _08075BF8:
cmp r0, 0
bne _08075CBA
adds r0, r3, 0
- bl sub_805F110
+ bl ShouldPlayNormalPokeCry
cmp r0, 0x1
bne _08075C22
lsls r1, r5, 24
@@ -1066,7 +1066,7 @@ _08075CBA:
b _08075D04
_08075CC0:
adds r0, r3, 0
- bl sub_805F110
+ bl ShouldPlayNormalPokeCry
cmp r0, 0x1
bne _08075CD8
lsls r1, r5, 24
diff --git a/asm/pokedex.s b/asm/pokedex.s
index 3d69281c2..e9506881e 100644
--- a/asm/pokedex.s
+++ b/asm/pokedex.s
@@ -8824,7 +8824,7 @@ _080C0168:
adds r3, r5
ldrb r4, [r3, 0x5]
lsrs r4, 4
- bl species_and_otid_get_pal
+ bl GetFrontSpritePalFromSpeciesAndPersonality
lsls r4, 4
movs r2, 0x80
lsls r2, 1
diff --git a/asm/pokemon_storage_system.s b/asm/pokemon_storage_system.s
index d1f7bd161..a8365ba18 100755
--- a/asm/pokemon_storage_system.s
+++ b/asm/pokemon_storage_system.s
@@ -14656,7 +14656,7 @@ _080CEC86:
adds r1, r3
str r0, [r1]
adds r0, r6, 0
- bl pokemon_get_pal
+ bl GetMonFrontSpritePal
ldr r1, [r4]
ldr r2, =0x00000cdc
adds r1, r2
@@ -14759,7 +14759,7 @@ _080CED7E:
adds r1, r4
ldrh r0, [r1]
mov r1, r9
- bl species_and_otid_get_pal
+ bl GetFrontSpritePalFromSpeciesAndPersonality
ldr r1, [r5]
ldr r3, =0x00000cdc
adds r2, r1, r3
diff --git a/asm/pokemon_summary_screen.s b/asm/pokemon_summary_screen.s
index a89c54304..db11f6865 100755
--- a/asm/pokemon_summary_screen.s
+++ b/asm/pokemon_summary_screen.s
@@ -1116,7 +1116,7 @@ sub_81C4778: @ 81C4778
bne _081C47AE
adds r0, r1, 0
adds r0, 0xC
- bl sub_805F110
+ bl ShouldPlayNormalPokeCry
cmp r0, 0x1
bne _081C47A4
ldrh r0, [r4, 0x2]
diff --git a/asm/pokenav.s b/asm/pokenav.s
index 0c7a80742..ba6d4fca0 100755
--- a/asm/pokenav.s
+++ b/asm/pokenav.s
@@ -13532,7 +13532,7 @@ _081CDBD0:
adds r0, r4, 0
mov r1, r8
adds r2, r5, 0
- bl species_and_otid_get_pal
+ bl GetFrontSpritePalFromSpeciesAndPersonality
mov r2, r9
lsls r1, r2, 7
adds r1, r7, r1
@@ -24408,7 +24408,7 @@ _081D30C4:
adds r0, r4, 0
adds r1, r6, 0
adds r2, r5, 0
- bl species_and_otid_get_pal
+ bl GetFrontSpritePalFromSpeciesAndPersonality
mov r1, r9
bl LZ77UnCompWram
_081D311A:
diff --git a/data/battle_7.s b/data/battle_7.s
deleted file mode 100644
index ffd2e8daa..000000000
--- a/data/battle_7.s
+++ /dev/null
@@ -1,44 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
- .align 2, 0
-
-gUnknown_0832C0D0:: @ 832C0D0
- obj_tiles gUnknown_08C1F1C8, 0x1000, 0xd6ff
-
- .align 2
-gUnknown_0832C0D8:: @ 832C0D8
- obj_tiles gUnknown_08C1F46C, 0x1000, 0xd701
-
- .align 2
-gUnknown_0832C0E0:: @ 832C0E0
- obj_tiles gUnknown_08C1F5E8, 0x0800, 0xd6ff
-
- .align 2
-gUnknown_0832C0E8:: @ 832C0E8
- obj_tiles gUnknown_08C1F5E8, 0x0800, 0xd700
-
- .align 2
-gUnknown_0832C0F0:: @ 832C0F0
- obj_tiles gUnknown_08C1F76C, 0x0800, 0xd701
-
- .align 2
-gUnknown_0832C0F8:: @ 832C0F8
- obj_tiles gUnknown_08C1F76C, 0x0800, 0xd702
-
- .align 2
-gUnknown_0832C100:: @ 832C100
- obj_tiles gUnknown_08C1F8E8, 0x1000, 0xd70b
-
- .align 2
-gUnknown_0832C108:: @ 832C108
- obj_tiles gUnknown_08C0237C, 0x0100, 0xd704
- obj_tiles gUnknown_08C0237C, 0x0120, 0xd705
- obj_tiles gUnknown_08C0237C, 0x0100, 0xd706
- obj_tiles gUnknown_08C0237C, 0x0120, 0xd707
-
- .align 2
-gUnknown_0832C128:: @ 832C128
- obj_pal gBattleInterface_BallStatusBarPal, 0xd6ff
- obj_pal gBattleInterface_BallDisplayPal, 0xd704
diff --git a/data/berry_blender.s b/data/berry_blender.s
deleted file mode 100644
index d3360d4d8..000000000
--- a/data/berry_blender.s
+++ /dev/null
@@ -1,167 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
- .align 2, 0
-
-gUnknown_083390D4:: @ 83390D4
- .incbin "baserom.gba", 0x3390d4, 0x20
-
-gUnknown_083390F4:: @ 83390F4
- .incbin "baserom.gba", 0x3390f4, 0x400
-
-gUnknown_083394F4:: @ 83394F4
- .incbin "baserom.gba", 0x3394f4, 0x246
-
-gUnknown_0833973A:: @ 833973A
- .incbin "baserom.gba", 0x33973a, 0x61
-
-gUnknown_0833979B:: @ 833979B
- .incbin "baserom.gba", 0x33979b, 0x2
-
-gUnknown_0833979D:: @ 833979D
- .incbin "baserom.gba", 0x33979d, 0x33
-
-gUnknown_083397D0:: @ 83397D0
- .incbin "baserom.gba", 0x3397d0, 0x4a
-
-gUnknown_0833981A:: @ 833981A
- .incbin "baserom.gba", 0x33981a, 0x17
-
-gUnknown_08339831:: @ 8339831
- .incbin "baserom.gba", 0x339831, 0x27
-
-gUnknown_08339858:: @ 8339858
- .incbin "baserom.gba", 0x339858, 0x3e
-
-gUnknown_08339896:: @ 8339896
- .incbin "baserom.gba", 0x339896, 0x1a
-
-gUnknown_083398B0:: @ 83398B0
- .incbin "baserom.gba", 0x3398b0, 0x2d
-
-gUnknown_083398DD:: @ 83398DD
- .incbin "baserom.gba", 0x3398dd, 0x18
-
-gUnknown_083398F5:: @ 83398F5
- .incbin "baserom.gba", 0x3398f5, 0x1f
-
-gUnknown_08339914:: @ 8339914
- .incbin "baserom.gba", 0x339914, 0x7
-
-gUnknown_0833991B:: @ 833991B
- .incbin "baserom.gba", 0x33991b, 0x6
-
-gUnknown_08339921:: @ 8339921
- .incbin "baserom.gba", 0x339921, 0x7
-
-gUnknown_08339928:: @ 8339928
- .incbin "baserom.gba", 0x339928, 0x6
-
-gUnknown_0833992E:: @ 833992E
- .incbin "baserom.gba", 0x33992e, 0xe
-
-gUnknown_0833993C:: @ 833993C
- .incbin "baserom.gba", 0x33993c, 0x5
-
-gUnknown_08339941:: @ 8339941
- .incbin "baserom.gba", 0x339941, 0x2
-
-gUnknown_08339943:: @ 8339943
- .incbin "baserom.gba", 0x339943, 0x4
-
-gUnknown_08339947:: @ 8339947
- .incbin "baserom.gba", 0x339947, 0x8
-
-gUnknown_0833994F:: @ 833994F
- .incbin "baserom.gba", 0x33994f, 0xe
-
-gUnknown_0833995D:: @ 833995D
- .incbin "baserom.gba", 0x33995d, 0x13
-
-gUnknown_08339970:: @ 8339970
- .incbin "baserom.gba", 0x339970, 0x4
-
-gUnknown_08339974:: @ 8339974
- .incbin "baserom.gba", 0x339974, 0xc
-
-gUnknown_08339980:: @ 8339980
- .incbin "baserom.gba", 0x339980, 0x38
-
-gUnknown_083399B8:: @ 83399B8
- .incbin "baserom.gba", 0x3399b8, 0x8
-
-gUnknown_083399C0:: @ 83399C0
- .incbin "baserom.gba", 0x3399c0, 0x8
-
-gUnknown_083399C8:: @ 83399C8
- .incbin "baserom.gba", 0x3399c8, 0x8
-
-gUnknown_083399D0:: @ 83399D0
- .incbin "baserom.gba", 0x3399d0, 0xc
-
-gUnknown_083399DC:: @ 83399DC
- .incbin "baserom.gba", 0x3399dc, 0x8
-
-gUnknown_083399E4:: @ 83399E4
- .incbin "baserom.gba", 0x3399e4, 0x3
-
-gUnknown_083399E7:: @ 83399E7
- .incbin "baserom.gba", 0x3399e7, 0x5
-
-gUnknown_083399EC:: @ 83399EC
- .incbin "baserom.gba", 0x3399ec, 0xd4
-
-gUnknown_08339AC0:: @ 8339AC0
- .incbin "baserom.gba", 0x339ac0, 0x8
-
-gUnknown_08339AC8:: @ 8339AC8
- .incbin "baserom.gba", 0x339ac8, 0x8
-
-gUnknown_08339AD0:: @ 8339AD0
- .incbin "baserom.gba", 0x339ad0, 0x8
-
-gUnknown_08339AD8:: @ 8339AD8
- .incbin "baserom.gba", 0x339ad8, 0x60
-
-gUnknown_08339B38:: @ 8339B38
- .incbin "baserom.gba", 0x339b38, 0x8
-
-gUnknown_08339B40:: @ 8339B40
- .incbin "baserom.gba", 0x339b40, 0x98
-
-gUnknown_08339BD8:: @ 8339BD8
- .incbin "baserom.gba", 0x339bd8, 0x8
-
-gUnknown_08339BE0:: @ 8339BE0
- .incbin "baserom.gba", 0x339be0, 0x44
-
-gUnknown_08339C24:: @ 8339C24
- .incbin "baserom.gba", 0x339c24, 0x8
-
-gUnknown_08339C2C:: @ 8339C2C
- .incbin "baserom.gba", 0x339c2c, 0x2c
-
-gUnknown_08339C58:: @ 8339C58
- .incbin "baserom.gba", 0x339c58, 0x8
-
-gUnknown_08339C60:: @ 8339C60
- .incbin "baserom.gba", 0x339c60, 0x18
-
-gUnknown_08339C78:: @ 8339C78
- .incbin "baserom.gba", 0x339c78, 0x28
-
-gUnknown_08339CA0:: @ 8339CA0
- .incbin "baserom.gba", 0x339ca0, 0x1e
-
-gUnknown_08339CBE:: @ 8339CBE
- .incbin "baserom.gba", 0x339cbe, 0x5
-
-gUnknown_08339CC3:: @ 8339CC3
- .incbin "baserom.gba", 0x339cc3, 0x5
-
-gUnknown_08339CC8:: @ 8339CC8
- .incbin "baserom.gba", 0x339cc8, 0x4c
-
-gUnknown_08339D14:: @ 8339D14
- .incbin "baserom.gba", 0x339d14, 0x8
diff --git a/data/graphics.s b/data/graphics.s
index c3bbdd494..87b983a80 100644
--- a/data/graphics.s
+++ b/data/graphics.s
@@ -149,13 +149,13 @@ gUnknown_08C2A6D4:: @ 8C2A6D4
gUnknown_08C2A6EC:: @ 8C2A6EC
.incbin "baserom.gba", 0xc2a6ec, 0x27d0
-gUnknown_08C2CEBC:: @ 8C2CEBC
+gSubstituteDollPal:: @ 8C2CEBC
.incbin "baserom.gba", 0xc2cebc, 0x24
-gUnknown_08C2CEE0:: @ 8C2CEE0
+gSubstituteDollGfx:: @ 8C2CEE0
.incbin "baserom.gba", 0xc2cee0, 0x240
-gUnknown_08C2D120:: @ 8C2D120
+gSubstituteDollTilemap:: @ 8C2D120
.incbin "baserom.gba", 0xc2d120, 552
gUnknown_08C2D348:: @ 8C2D348
@@ -1221,8 +1221,44 @@ gUnknown_08DC9608:: @ 8DC9608
.incbin "baserom.gba", 0xdc9608, 0x20
gUnknown_08DC9628:: @ 8DC9628
- .incbin "baserom.gba", 0xdc9628, 0x2788
+ .incbin "baserom.gba", 0xdc9628, 0x320
+
+gBerryBlenderMiscPalette:: @ 8DCAB88
+ .incbin "graphics/berry_blender/misc.gbapal"
+
+gBerryBlenderArrowPalette:: @ 8DC9948
+ .incbin "graphics/berry_blender/arrow.gbapal"
+
+gUnknown_8DC9988:: @ 8DC9988
+ .incbin "baserom.gba", 0xdc9988, 0x200
+
+ .align 2
+gBerryBlenderMarubatsuTiles:: @ 8DC9B88
+ .incbin "graphics/berry_blender/marubatsu.4bpp"
+
+ .align 2
+gBerryBlenderParticlesTiles:: @ 8E90818
+ .incbin "graphics/berry_blender/particles.4bpp"
+
+ .space 0x120
+ .align 2
+gBerryBlenderCountdownNumbersTiles:: @ 8DC9F88
+ .incbin "graphics/berry_blender/countdown_numbers.4bpp"
+
+ .align 2
+gBerryBlenderStartTiles:: @ 8DCA588
+ .incbin "graphics/berry_blender/start.4bpp"
+
+ .space 0x200
+
+ .align 2
+gBerryBlenderArrowTiles:: @ 8DCAB88
+ .incbin "graphics/berry_blender/arrow.4bpp"
+
+gUnknown_08DCB388:: @ 8DCB388
+ .incbin "baserom.gba", 0xdcb388, 0xA28
+
gUnknown_08DCBDB0:: @ 8DCBDB0
.incbin "baserom.gba", 0xdcbdb0, 0x20
diff --git a/data/item_menu.s b/data/item_menu.s
index 762f10ca4..b160200e8 100644
--- a/data/item_menu.s
+++ b/data/item_menu.s
@@ -4,61 +4,100 @@
.section .rodata
gUnknown_08613F90:: @ 8613F90
- .incbin "baserom.gba", 0x613f90, 0xc
+ .4byte 0x11F0, 0x1E1, 0x21DE
+@ possibly a struct
gUnknown_08613F9C:: @ 8613F9C
- .incbin "baserom.gba", 0x613f9c, 0x18
+ .4byte 0
+ .4byte bag_menu_change_item_callback
+ .4byte sub_81AB520
+ .4byte 0
+ .4byte 0x80000
+ .4byte 0x7003011
gUnknown_08613FB4:: @ 8613FB4
- .incbin "baserom.gba", 0x613fb4, 0x78
+ .4byte gMenuText_Use, ItemMenu_UseOutOfBattle
+ .4byte gMenuText_Toss, ItemMenu_Toss
+ .4byte gMenuText_Register, ItemMenu_Register
+ .4byte gMenuText_Give, ItemMenu_Give
+ .4byte gText_Cancel2, ItemMenu_Cancel
+ .4byte gMenuText_Use, ItemMenu_UseInBattle
+ .4byte gMenuText_Check, ItemMenu_UseOutOfBattle
+ .4byte gMenuText_Walk, ItemMenu_UseOutOfBattle
+ .4byte gMenuText_Deselect, ItemMenu_Register
+ .4byte gMenuText_CheckTag, ItemMenu_CheckTag
+ .4byte gMenuText_Confirm, unknown_ItemMenu_Confirm
+ .4byte gMenuText_Show, unknown_ItemMenu_Show
+ .4byte gMenuText_Give2, unknown_ItemMenu_Give2
+ .4byte gMenuText_Confirm, unknown_ItemMenu_Confirm2
+ .4byte gText_EmptyString2, NULL
gUnknown_0861402C:: @ 861402C
- .incbin "baserom.gba", 0x61402c, 0x4
+ .byte 0, 3, 1, 4
gUnknown_08614030:: @ 8614030
- .incbin "baserom.gba", 0x614030, 0x4
+ .byte 0, 2, 14, 4
gUnknown_08614034:: @ 8614034
- .incbin "baserom.gba", 0x614034, 0x4
+ .byte 3, 14, 1, 4
gUnknown_08614038:: @ 8614038
- .incbin "baserom.gba", 0x614038, 0x4
+ .byte 0, 3, 14, 4
gUnknown_0861403C:: @ 861403C
- .incbin "baserom.gba", 0x61403c, 0x6
+ .byte 9, 14, 0, 3, 1, 4
gUnknown_08614042:: @ 8614042
- .incbin "baserom.gba", 0x614042, 0x2
+ .byte 5, 4
gUnknown_08614044:: @ 8614044
- .incbin "baserom.gba", 0x614044, 0x2
+ .byte 3, 4
gUnknown_08614046:: @ 8614046
- .incbin "baserom.gba", 0x614046, 0x1
+ .byte 4
gUnknown_08614047:: @ 8614047
- .incbin "baserom.gba", 0x614047, 0x4
+ .byte 10, 9, 14, 4
gUnknown_0861404B:: @ 861404B
- .incbin "baserom.gba", 0x61404b, 0x2
+ .byte 11, 4
gUnknown_0861404D:: @ 861404D
- .incbin "baserom.gba", 0x61404d, 0x2
+ .byte 12, 4
gUnknown_0861404F:: @ 861404F
- .incbin "baserom.gba", 0x61404f, 0x5
+ .byte 13, 4
+ .align 2
gUnknown_08614054:: @ 8614054
- .incbin "baserom.gba", 0x614054, 0x30
-
+ .4byte unknown_item_menu_type
+ .4byte unknown_item_menu_type
+ .4byte item_menu_type_2
+ .4byte display_sell_item_ask_str
+ .4byte unknown_ItemMenu_Confirm
+ .4byte unknown_item_menu_type
+ .4byte display_deposit_item_ask_str
+ .4byte unknown_item_menu_type
+ .4byte unknown_item_menu_type
+ .4byte unknown_item_menu_type
+ .4byte NULL
+ .4byte item_menu_type_b
+
+ .align 2
gUnknown_08614084:: @ 8614084
- .incbin "baserom.gba", 0x614084, 0x8
+ .4byte BagMenuActuallyToss
+ .4byte BagMenuCancelToss
gUnknown_0861408C:: @ 861408C
- .incbin "baserom.gba", 0x61408c, 0x8
+ .4byte sub_81AD84C
+ .4byte sub_81AD6FC
+@ probably a struct
gUnknown_08614094:: @ 8614094
- .incbin "baserom.gba", 0x614094, 0x10
+ .4byte 0x1101C00
+ .4byte 0xFFFF1064
+ .4byte 0x6FFFFF
+ .4byte 0x6F
gUnknown_086140A4:: @ 86140A4
.incbin "baserom.gba", 0x6140a4, 0xc0
diff --git a/data/mauville_old_man.s b/data/mauville_old_man.s
index 539cace62..c9e096f19 100644
--- a/data/mauville_old_man.s
+++ b/data/mauville_old_man.s
@@ -5,7 +5,7 @@
.align 2, 0
gUnknown_0859EFE4:: @ 859EFE4
- .incbin "baserom.gba", 0x59efe4, 0xc
+ .2byte 0x2811, 0x1029, 0x1018, 0xE0D, 0x1A1A, 0x1A1D
gUnknown_0859EFF0:: @ 859EFF0
.incbin "baserom.gba", 0x59eff0, 0x20
diff --git a/data/save.s b/data/save.s
index 29b750b3a..15e201baa 100644
--- a/data/save.s
+++ b/data/save.s
@@ -4,4 +4,17 @@
.section .rodata
gSaveSectionOffsets:: @ 85CDC00
- .incbin "baserom.gba", 0x5cdc00, 0x38
+ .2byte 0, 0xF2C
+ .2byte 0, 0xF80
+ .2byte 0xF80, 0xF80
+ .2byte 0x1F00, 0xF80
+ .2byte 0x2E80, 0xF08
+ .2byte 0, 0xF80
+ .2byte 0xF80, 0xF80
+ .2byte 0x1F00, 0xF80
+ .2byte 0x2E80, 0xF80
+ .2byte 0x3E00, 0xF80
+ .2byte 0x4D80, 0xF80
+ .2byte 0x5D00, 0xF80
+ .2byte 0x6C80, 0xF80
+ .2byte 0x7C00, 0x7D0
diff --git a/data/script_menu.s b/data/script_menu.s
index 8cf395c04..cf4a5df01 100644
--- a/data/script_menu.s
+++ b/data/script_menu.s
@@ -4,26 +4,22 @@
.section .rodata
gUnknown_0858ABD8:: @ 858ABD8
-@ replacing .incbin "baserom.gba", 0x0058abd8, 0x18
.4byte gUnknown_085EAD37, 0
.4byte gUnknown_085EAD41, 0
.4byte gText_Exit, 0
gUnknown_0858ABF0:: @ 58ABF0
-@ replacing .incbin "baserom.gba", 0x0058abf0, 0x18
.4byte gUnknown_085EAD67, 0
.4byte gUnknown_085EAD6D, 0
.4byte gText_Exit, 0
gUnknown_0858AC08:: @ 58AC08
-@ replacing .incbin "baserom.gba", 0x0058ac08, 0x20
.4byte gUnknown_085EAD72, 0
.4byte gUnknown_085EAD84, 0
.4byte gUnknown_085EAD96, 0
.4byte gText_Cancel2, 0
gUnknown_0858AC28:: @ 58AC28
-@ replacing .incbin "baserom.gba", 0x0058ac28, 0x30
.4byte gUnknown_085EADA4, 0
.4byte gUnknown_085EADB5, 0
.4byte gUnknown_085EADC4, 0
@@ -32,32 +28,27 @@ gUnknown_0858AC28:: @ 58AC28
.4byte gText_Exit, 0
gUnknown_0858AC58:: @ 58AC58
-@ replacing .incbin "baserom.gba", 0x0058ac58, 0x20
.4byte gUnknown_085EADF9, 0
.4byte gUnknown_085EAE04, 0
.4byte gUnknown_085EAE12, 0
.4byte gText_Exit, 0
gUnknown_0858AC78:: @ 58AC78
-@ replacing .incbin "baserom.gba", 0x0058ac78, 0x18
.4byte gUnknown_085EADF9, 0
.4byte gUnknown_085EAE04, 0
.4byte gText_Exit, 0
gUnknown_0858AC90:: @ 58AC90
-@ replacing .incbin "baserom.gba", 0x0058ac90, 0x20
- .4byte gUnknown_085E8CCB, 0
+ .4byte gMenuText_Register, 0
.4byte gUnknown_085EAE12, 0
.4byte gUnknown_085EAE1B, 0
.4byte gText_Cancel2, 0
gUnknown_0858ACB0:: @ 58ACB0
-@ replacing .incbin "baserom.gba", 0x0058acb0, 0x10
.4byte gUnknown_085EAE27, 0
.4byte gUnknown_085EAE2C, 0
gUnknown_0858ACC0:: @ 58ACC0
-@ replacing .incbin "baserom.gba", 0x0058acc0, 0x30
.4byte gUnknown_085EAE31, 0
.4byte gUnknown_085EAE35, 0
.4byte gUnknown_085EAE39, 0
@@ -66,157 +57,131 @@ gUnknown_0858ACC0:: @ 58ACC0
.4byte gText_Exit, 0
gUnknown_0858ACF0:: @ 58ACF0
-@ replacing .incbin "baserom.gba", 0x0058acf0, 0x10
.4byte gUnknown_085EAD5F, 0
.4byte gText_Exit, 0
gUnknown_0858AD00:: @ 58AD00
-@ replacing .incbin "baserom.gba", 0x0058ad00, 0x10
.4byte gUnknown_085EAE53, 0
.4byte gUnknown_085EAE5A, 0
gUnknown_0858AD10:: @ 58AD10
-@ replacing .incbin "baserom.gba", 0x0058ad10, 0x18
.4byte gText_Yes, 0
.4byte gText_No, 0
.4byte gUnknown_085EAD6D, 0
gUnknown_0858AD28:: @ 58AD28
-@ replacing .incbin "baserom.gba", 0x0058ad28, 0x18
.4byte gUnknown_085EAEA2, 0
.4byte gUnknown_085EAEAC, 0
.4byte gText_Exit, 0
gUnknown_0858AD40:: @ 58AD40
-@ replacing .incbin "baserom.gba", 0x0058ad40, 0x18
.4byte gText_Lv50, 0
.4byte gText_OpenLevel, 0
.4byte gText_Exit, 0
gUnknown_0858AD58:: @ 58AD58
-@ replacing .incbin "baserom.gba", 0x0058ad58, 0x18
.4byte gUnknown_0827ECBC, 0
.4byte gUnknown_0827ECC3, 0
.4byte gUnknown_0827ECCD, 0
gUnknown_0858AD70:: @ 58AD70
-@ replacing .incbin "baserom.gba", 0x0058ad70, 0x18
.4byte gUnknown_0827ECD5, 0
.4byte gUnknown_0827ECDD, 0
.4byte gUnknown_0827ECE3, 0
gUnknown_0858AD88:: @ 58AD88
-@ replacing .incbin "baserom.gba", 0x0058ad88, 0x18
.4byte gUnknown_0827ECEB, 0
.4byte gUnknown_0827ECF2, 0
.4byte gUnknown_0827ECF8, 0
gUnknown_0858ADA0:: @ 58ADA0
-@ replacing .incbin "baserom.gba", 0x0058ada0, 0x18
.4byte gUnknown_0827ED00, 0
.4byte gUnknown_0827ED06, 0
.4byte gUnknown_0827ED10, 0
gUnknown_0858ADB8:: @ 58ADB8
-@ replacing .incbin "baserom.gba", 0x0058adb8, 0x18
.4byte gUnknown_0827ED18, 0
.4byte gUnknown_0827ED22, 0
.4byte gUnknown_0827ED2C, 0
gUnknown_0858ADD0:: @ 58ADD0
-@ replacing .incbin "baserom.gba", 0x0058add0, 0x18
.4byte gUnknown_0827ED36, 0
.4byte gUnknown_0827ED40, 0
.4byte gUnknown_0827ED46, 0
gUnknown_0858ADE8:: @ 58ADE8
-@ replacing .incbin "baserom.gba", 0x0058ade8, 0x18
.4byte gUnknown_0827ED4F, 0
.4byte gUnknown_0827ED59, 0
.4byte gUnknown_0827ED65, 0
gUnknown_0858AE00:: @ 58AE00
-@ replacing .incbin "baserom.gba", 0x0058ae00, 0x18
.4byte gUnknown_0827ED70, 0
.4byte gUnknown_0827ED74, 0
.4byte gUnknown_0827ED78, 0
gUnknown_0858AE18:: @ 58AE18
-@ replacing .incbin "baserom.gba", 0x0058ae18, 0x18
.4byte gUnknown_0827ED80, 0
.4byte gUnknown_0827ED95, 0
.4byte gUnknown_0827EDAA, 0
gUnknown_0858AE30:: @ 58AE30
-@ replacing .incbin "baserom.gba", 0x0058ae30, 0x18
.4byte gUnknown_0827EDB5, 0
.4byte gUnknown_0827EDBA, 0
.4byte gUnknown_0827EDC1, 0
gUnknown_0858AE48:: @ 58AE48
-@ replacing .incbin "baserom.gba", 0x0058ae48, 0x18
.4byte gUnknown_0827EDC9, 0
.4byte gUnknown_0827EDD5, 0
.4byte gUnknown_0827EDE4, 0
gUnknown_0858AE60:: @ 58AE60
-@ replacing .incbin "baserom.gba", 0x0058ae60, 0x18
.4byte gUnknown_0827EDF0, 0
.4byte gUnknown_0827EDF5, 0
.4byte gUnknown_0827EDF7, 0
gUnknown_0858AE78:: @ 58AE78
-@ replacing .incbin "baserom.gba", 0x0058ae78, 0x18
.4byte gUnknown_0827EDF9, 0
.4byte gUnknown_0827EDFB, 0
.4byte gUnknown_0827EDFD, 0
gUnknown_0858AE90:: @ 58AE90
-@ replacing .incbin "baserom.gba", 0x0058ae90, 0x18
.4byte gUnknown_0827EDFF, 0
.4byte gUnknown_0827EE01, 0
.4byte gUnknown_0827EE03, 0
gUnknown_0858AEA8:: @ 58AEA8
-@ replacing .incbin "baserom.gba", 0x0058aea8, 0x18
.4byte gUnknown_0827EE05, 0
.4byte gUnknown_0827EE07, 0
.4byte gUnknown_0827EE09, 0
gUnknown_0858AEC0:: @ 58AEC0
-@ replacing .incbin "baserom.gba", 0x0058aec0, 0x20
.4byte gUnknown_085EAEC3, 0
.4byte gUnknown_085EAED6, 0
.4byte gUnknown_085EAEE6, 0
.4byte gText_Exit, 0
gUnknown_0858AEE0:: @ 58AEE0
-@ replacing .incbin "baserom.gba", 0x0058aee0, 0x20
.4byte gUnknown_085EAEF6, 0
.4byte gUnknown_085EAF02, 0
.4byte gUnknown_085EAF0E, 0
.4byte gText_Exit, 0
gUnknown_0858AF00:: @ 58AF00
-@ replacing .incbin "baserom.gba", 0x0058af00, 0x20
.4byte gUnknown_085EAF1B, 0
.4byte gUnknown_085EAF24, 0
.4byte gUnknown_085EAF2F, 0
.4byte gText_Exit, 0
gUnknown_0858AF20:: @ 58AF20
-@ replacing .incbin "baserom.gba", 0x0058af20, 0x10
.4byte gUnknown_085EAF34, 0
.4byte gUnknown_085EAF3E, 0
gUnknown_0858AF30:: @ 58AF30
-@ replacing .incbin "baserom.gba", 0x0058af30, 0x18
.4byte gUnknown_085EAF4B, 0
.4byte gUnknown_085EAF58, 0
.4byte gText_Exit, 0
gUnknown_0858AF48:: @ 58AF48
-@ replacing .incbin "baserom.gba", 0x0058af48, 0x40
.4byte gUnknown_085EAF65, 0
.4byte gUnknown_085EAF70, 0
.4byte gUnknown_085EAF7D, 0
@@ -227,14 +192,12 @@ gUnknown_0858AF48:: @ 58AF48
.4byte gText_Cancel2, 0
gUnknown_0858AF88:: @ 58AF88
-@ replacing .incbin "baserom.gba", 0x0058af88, 0x20
.4byte gUnknown_085EAFB6, 0
.4byte gUnknown_085EAFCF, 0
.4byte gUnknown_085EAFE8, 0
.4byte gText_Exit, 0
gUnknown_0858AFA8:: @ 58AFA8
-@ replacing .incbin "baserom.gba", 0x0058afa8, 0x30
.4byte gUnknown_085EB089, 0
.4byte gUnknown_085EB09C, 0
.4byte gUnknown_085EB0AF, 0
@@ -243,40 +206,33 @@ gUnknown_0858AFA8:: @ 58AFA8
.4byte gText_Exit, 0
gUnknown_0858AFD8:: @ 58AFD8
-@ replacing .incbin "baserom.gba", 0x0058afd8, 0x18
.4byte gUnknown_085EB002, 0
.4byte gUnknown_085EB017, 0
.4byte gText_Exit, 0
gUnknown_0858AFF0:: @ 58AFF0
-@ replacing .incbin "baserom.gba", 0x0058aff0, 0x10
.4byte gUnknown_085EB02A, 0
.4byte gUnknown_085EB034, 0
gUnknown_0858B000:: @ 58B000
-@ replacing .incbin "baserom.gba", 0x0058b000, 0x18
- .4byte gUnknown_085EB79B, 0
- .4byte gUnknown_085EB06E, 0
+ .4byte gText_LilycoveCity, 0
+ .4byte gText_BattleFrontier, 0
.4byte gText_Exit, 0
gUnknown_0858B018:: @ 58B018
-@ replacing .incbin "baserom.gba", 0x0058b018, 0x18
- .4byte gUnknown_085EB7A9, 0
- .4byte gUnknown_085EB79B, 0
+ .4byte gText_SlateportCity, 0
+ .4byte gText_LilycoveCity, 0
.4byte gText_Exit, 0
gUnknown_0858B030:: @ 58B030
-@ replacing .incbin "baserom.gba", 0x0058b030, 0x10
.4byte gUnknown_085EB07E, 0
.4byte gUnknown_085EB084, 0
gUnknown_0858B040:: @ 58B040
-@ replacing .incbin "baserom.gba", 0x0058b040, 0x10
- .4byte gUnknown_085EB79B, 0
+ .4byte gText_LilycoveCity, 0
.4byte gText_Exit, 0
gUnknown_0858B050:: @ 58B050
-@ replacing .incbin "baserom.gba", 0x0058b050, 0x30
.4byte gUnknown_085EB676, 0
.4byte gUnknown_085EB673, 0
.4byte gUnknown_085EB670, 0
@@ -285,91 +241,76 @@ gUnknown_0858B050:: @ 58B050
.4byte gText_Exit, 0
gUnknown_0858B080:: @ 58B080
-@ replacing .incbin "baserom.gba", 0x0058b080, 0x10
.4byte gUnknown_085EB040, 0
.4byte gText_Exit, 0
gUnknown_0858B090:: @ 58B090
-@ replacing .incbin "baserom.gba", 0x0058b090, 0x10
.4byte gUnknown_085EB04A, 0
.4byte gText_Exit, 0
gUnknown_0858B0A0:: @ 58B0A0
-@ replacing .incbin "baserom.gba", 0x0058b0a0, 0x18
.4byte gUnknown_085EB040, 0
.4byte gUnknown_085EB04A, 0
.4byte gText_Exit, 0
gUnknown_0858B0B8:: @ 58B0B8
-@ replacing .incbin "baserom.gba", 0x0058b0b8, 0x10
.4byte gUnknown_085EB057, 0
.4byte gText_Exit, 0
gUnknown_0858B0C8:: @ 58B0C8
-@ replacing .incbin "baserom.gba", 0x0058b0c8, 0x18
.4byte gUnknown_085EB040, 0
.4byte gUnknown_085EB057, 0
.4byte gText_Exit, 0
gUnknown_0858B0E0:: @ 58B0E0
-@ replacing .incbin "baserom.gba", 0x0058b0e0, 0x18
.4byte gUnknown_085EB04A, 0
.4byte gUnknown_085EB057, 0
.4byte gText_Exit, 0
gUnknown_0858B0F8:: @ 58B0F8
-@ replacing .incbin "baserom.gba", 0x0058b0f8, 0x20
.4byte gUnknown_085EB040, 0
.4byte gUnknown_085EB04A, 0
.4byte gUnknown_085EB057, 0
.4byte gText_Exit, 0
gUnknown_0858B118:: @ 58B118
-@ replacing .incbin "baserom.gba", 0x0058b118, 0x10
.4byte gUnknown_085EB062, 0
.4byte gText_Exit, 0
gUnknown_0858B128:: @ 58B128
-@ replacing .incbin "baserom.gba", 0x0058b128, 0x18
.4byte gUnknown_085EB040, 0
.4byte gUnknown_085EB062, 0
.4byte gText_Exit, 0
gUnknown_0858B140:: @ 58B140
-@ replacing .incbin "baserom.gba", 0x0058b140, 0x18
.4byte gUnknown_085EB04A, 0
.4byte gUnknown_085EB062, 0
.4byte gText_Exit, 0
gUnknown_0858B158:: @ 58B158
-@ replacing .incbin "baserom.gba", 0x0058b158, 0x20
.4byte gUnknown_085EB040, 0
.4byte gUnknown_085EB04A, 0
.4byte gUnknown_085EB062, 0
.4byte gText_Exit, 0
gUnknown_0858B178:: @ 58B178
-@ replacing .incbin "baserom.gba", 0x0058b178, 0x18
.4byte gUnknown_085EB057, 0
.4byte gUnknown_085EB062, 0
.4byte gText_Exit, 0
gUnknown_0858B190:: @ 58B190
-@ replacing .incbin "baserom.gba", 0x0058b190, 0x20
.4byte gUnknown_085EB040, 0
.4byte gUnknown_085EB057, 0
.4byte gUnknown_085EB062, 0
.4byte gText_Exit, 0
gUnknown_0858B1B0:: @ 58B1B0
-@ replacing .incbin "baserom.gba", 0x0058b1b0, 0x20
.4byte gUnknown_085EB04A, 0
.4byte gUnknown_085EB057, 0
.4byte gUnknown_085EB062, 0
.4byte gText_Exit, 0
gUnknown_0858B1D0:: @ 58B1D0
-@ replacing .incbin "baserom.gba", 0x0058b1d0, 0x28
.4byte gUnknown_085EB040, 0
.4byte gUnknown_085EB04A, 0
.4byte gUnknown_085EB057, 0
@@ -377,42 +318,36 @@ gUnknown_0858B1D0:: @ 58B1D0
.4byte gText_Exit, 0
gUnknown_0858B1F8:: @ 58B1F8
-@ replacing .incbin "baserom.gba", 0x0058b1f8, 0x30
- .4byte gUnknown_085EB1A0, 0
- .4byte gUnknown_085EB1A9, 0
- .4byte gUnknown_085EB1B6, 0
+ .4byte gText_Opponent, 0
+ .4byte gText_Tourney_Tree, 0
+ .4byte gText_ReadyToStart, 0
.4byte gUnknown_085EB5BC, 0
.4byte gUnknown_085EB5C3, 0
.4byte gUnknown_085EB5C8, 0
gUnknown_0858B228:: @ 58B228
-@ replacing .incbin "baserom.gba", 0x0058b228, 0x28
- .4byte gUnknown_085EB1A0, 0
- .4byte gUnknown_085EB1A9, 0
- .4byte gUnknown_085EB1B6, 0
+ .4byte gText_Opponent, 0
+ .4byte gText_Tourney_Tree, 0
+ .4byte gText_ReadyToStart, 0
.4byte gUnknown_085EB5C3, 0
.4byte gUnknown_085EB5C8, 0
gUnknown_0858B250:: @ 58B250
-@ replacing .incbin "baserom.gba", 0x0058b250, 0x10
.4byte gUnknown_085EB29A, 0
.4byte gUnknown_085EB2A3, 0
gUnknown_0858B260:: @ 58B260
-@ replacing .incbin "baserom.gba", 0x0058b260, 0x20
.4byte gUnknown_085EB372, 0
.4byte gUnknown_085EB37F, 0
.4byte gUnknown_085EB389, 0
.4byte gText_Exit, 0
gUnknown_0858B280:: @ 58B280
-@ replacing .incbin "baserom.gba", 0x0058b280, 0x18
.4byte gText_Yes, 0
.4byte gText_No, 0
.4byte gUnknown_085EAD6D, 0
gUnknown_0858B298:: @ 58B298
-@ replacing .incbin "baserom.gba", 0x0058b298, 0x28
.4byte gUnknown_085EAE6E, 0
.4byte gUnknown_085EAE7C, 0
.4byte gUnknown_085EAE8A, 0
@@ -420,14 +355,12 @@ gUnknown_0858B298:: @ 58B298
.4byte gText_Exit, 0
gUnknown_0858B2C0:: @ 58B2C0
-@ replacing .incbin "baserom.gba", 0x0058b2c0, 0x20
.4byte gUnknown_085EB372, 0
.4byte gUnknown_085EB37F, 0
.4byte gUnknown_085EB397, 0
.4byte gText_Exit, 0
gUnknown_0858B2E0:: @ 58B2E0
-@ replacing .incbin "baserom.gba", 0x0058b2e0, 0x28
.4byte gUnknown_085EB372, 0
.4byte gUnknown_085EB37F, 0
.4byte gUnknown_085EB389, 0
@@ -435,52 +368,44 @@ gUnknown_0858B2E0:: @ 58B2E0
.4byte gText_Exit, 0
gUnknown_0858B308:: @ 58B308
-@ replacing .incbin "baserom.gba", 0x0058b308, 0x18
.4byte gUnknown_085EB372, 0
.4byte gUnknown_085EB37F, 0
.4byte gText_Exit, 0
gUnknown_0858B320:: @ 58B320
-@ replacing .incbin "baserom.gba", 0x0058b320, 0x18
.4byte gUnknown_085EB3A4, 0
.4byte gUnknown_085EB3B1, 0
.4byte gText_Exit, 0
gUnknown_0858B338:: @ 58B338
-@ replacing .incbin "baserom.gba", 0x0058b338, 0x18
.4byte gUnknown_085EB3D4, 0
.4byte gUnknown_085EB3C6, 0
.4byte gText_Exit, 0
gUnknown_0858B350:: @ 58B350
-@ replacing .incbin "baserom.gba", 0x0058b350, 0x28
- .4byte gUnknown_085EB1C5, 0
- .4byte gUnknown_085EB1D1, 0
- .4byte gUnknown_085EB1DC, 0
- .4byte gUnknown_085EB1E7, 0
+ .4byte gText_NormalRank, 0
+ .4byte gText_SuperRank, 0
+ .4byte gText_HyperRank, 0
+ .4byte gText_MasterRank, 0
.4byte gText_Exit, 0
gUnknown_0858B378:: @ 58B378
-@ replacing .incbin "baserom.gba", 0x0058b378, 0x18
- .4byte gUnknown_085EB212, 0
- .4byte gUnknown_085EB21D, 0
+ .4byte gText_BattleBag, 0
+ .4byte gText_HeldItem, 0
.4byte gText_Exit, 0
gUnknown_0858B390:: @ 58B390
-@ replacing .incbin "baserom.gba", 0x0058b390, 0x20
- .4byte gUnknown_085EB227, 0
- .4byte gUnknown_085EB234, 0
- .4byte gUnknown_085EB241, 0
+ .4byte gText_LinkContest, 0
+ .4byte gText_AboutE_Mode, 0
+ .4byte gText_AboutG_Mode, 0
.4byte gText_Cancel2, 0
gUnknown_0858B3B0:: @ 58B3B0
-@ replacing .incbin "baserom.gba", 0x0058b3b0, 0x18
- .4byte gUnknown_085EB24E, 0
- .4byte gUnknown_085EB255, 0
+ .4byte gText_E_Mode, 0
+ .4byte gText_G_Mode, 0
.4byte gText_Exit, 0
gUnknown_0858B3C8:: @ 58B3C8
-@ replacing .incbin "baserom.gba", 0x0058b3c8, 0x40
.4byte gText_MenuOptionPokedex, 0
.4byte gText_MenuOptionPokemon, 0
.4byte gText_MenuOptionBag, 0
@@ -491,50 +416,42 @@ gUnknown_0858B3C8:: @ 58B3C8
.4byte gText_MenuOptionExit, 0
gUnknown_0858B408:: @ 58B408
-@ replacing .incbin "baserom.gba", 0x0058b408, 0x20
.4byte gUnknown_085EB28A, 0
.4byte gUnknown_085EB290, 0
.4byte gUnknown_085EB295, 0
.4byte gText_Exit, 0
gUnknown_0858B428:: @ 58B428
-@ replacing .incbin "baserom.gba", 0x0058b428, 0x18
- .4byte gUnknown_085EB2AD, 0
- .4byte gUnknown_085EB2BD, 0
+ .4byte gText_SouthernIsland, 0
+ .4byte gText_BirthIsland, 0
.4byte gText_Exit, 0
gUnknown_0858B440:: @ 58B440
-@ replacing .incbin "baserom.gba", 0x0058b440, 0x18
- .4byte gUnknown_085EB2AD, 0
- .4byte gUnknown_085EB2CA, 0
+ .4byte gText_SouthernIsland, 0
+ .4byte gText_FarawayIsland, 0
.4byte gText_Exit, 0
gUnknown_0858B458:: @ 58B458
-@ replacing .incbin "baserom.gba", 0x0058b458, 0x18
- .4byte gUnknown_085EB2BD, 0
- .4byte gUnknown_085EB2CA, 0
+ .4byte gText_BirthIsland, 0
+ .4byte gText_FarawayIsland, 0
.4byte gText_Exit, 0
gUnknown_0858B470:: @ 58B470
-@ replacing .incbin "baserom.gba", 0x0058b470, 0x20
- .4byte gUnknown_085EB2AD, 0
- .4byte gUnknown_085EB2BD, 0
- .4byte gUnknown_085EB2CA, 0
+ .4byte gText_SouthernIsland, 0
+ .4byte gText_BirthIsland, 0
+ .4byte gText_FarawayIsland, 0
.4byte gText_Exit, 0
gUnknown_0858B490:: @ 58B490
-@ replacing .incbin "baserom.gba", 0x0058b490, 0x18
.4byte gUnknown_085EB2E4, 0
.4byte gUnknown_085EB2F0, 0
.4byte gText_Exit, 0
gUnknown_0858B4A8:: @ 58B4A8
-@ replacing .incbin "baserom.gba", 0x0058b4a8, 0x10
.4byte gText_Yes, 0
.4byte gUnknown_085EB2FC, 0
gUnknown_0858B4B8:: @ 58B4B8
-@ replacing .incbin "baserom.gba", 0x0058b4b8, 0x30
.4byte gUnknown_085EB3DF, 0
.4byte gUnknown_085EB3EA, 0
.4byte gUnknown_085EB3F1, 0
@@ -543,14 +460,12 @@ gUnknown_0858B4B8:: @ 58B4B8
.4byte gText_Exit, 0
gUnknown_0858B4E8:: @ 58B4E8
-@ replacing .incbin "baserom.gba", 0x0058b4e8, 0x20
.4byte gUnknown_085EB415, 0
.4byte gUnknown_085EB41D, 0
.4byte gUnknown_085EB424, 0
.4byte gText_Exit, 0
gUnknown_0858B508:: @ 58B508
-@ replacing .incbin "baserom.gba", 0x0058b508, 0x28
.4byte gUnknown_085EB45C, 0
.4byte gUnknown_085EB469, 0
.4byte gUnknown_085EB475, 0
@@ -558,7 +473,6 @@ gUnknown_0858B508:: @ 58B508
.4byte gText_Exit, 0
gUnknown_0858B530:: @ 58B530
-@ replacing .incbin "baserom.gba", 0x0058b530, 0x28
.4byte gUnknown_085EB42F, 0
.4byte gUnknown_085EB43A, 0
.4byte gUnknown_085EB444, 0
@@ -566,14 +480,12 @@ gUnknown_0858B530:: @ 58B530
.4byte gText_Exit, 0
gUnknown_0858B558:: @ 58B558
-@ replacing .incbin "baserom.gba", 0x0058b558, 0x20
.4byte gUnknown_085EB48E, 0
.4byte gUnknown_085EB496, 0
.4byte gUnknown_085EB4A3, 0
.4byte gText_Exit, 0
gUnknown_0858B578:: @ 58B578
-@ replacing .incbin "baserom.gba", 0x0058b578, 0x30
.4byte gUnknown_085EB4AD, 0
.4byte gUnknown_085EB4B9, 0
.4byte gUnknown_085EB4C7, 0
@@ -582,7 +494,6 @@ gUnknown_0858B578:: @ 58B578
.4byte gText_Exit, 0
gUnknown_0858B5A8:: @ 58B5A8
-@ replacing .incbin "baserom.gba", 0x0058b5a8, 0x30
.4byte gUnknown_085EB4EB, 0
.4byte gUnknown_085EB4F9, 0
.4byte gUnknown_085EB508, 0
@@ -591,7 +502,6 @@ gUnknown_0858B5A8:: @ 58B5A8
.4byte gText_Exit, 0
gUnknown_0858B5D8:: @ 58B5D8
-@ replacing .incbin "baserom.gba", 0x0058b5d8, 0x28
.4byte gUnknown_085EB532, 0
.4byte gUnknown_085EB543, 0
.4byte gUnknown_085EB555, 0
@@ -599,57 +509,48 @@ gUnknown_0858B5D8:: @ 58B5D8
.4byte gText_Exit, 0
gUnknown_0858B600:: @ 58B600
-@ replacing .incbin "baserom.gba", 0x0058b600, 0x20
.4byte gUnknown_085EB56E, 0
.4byte gUnknown_085EB57E, 0
.4byte gUnknown_085EB589, 0
.4byte gText_Exit, 0
gUnknown_0858B620:: @ 58B620
-@ replacing .incbin "baserom.gba", 0x0058b620, 0x20
.4byte gUnknown_085EB5B6, 0
.4byte gUnknown_085EB5BC, 0
.4byte gUnknown_085EB5C3, 0
.4byte gUnknown_085EB5C8, 0
gUnknown_0858B640:: @ 58B640
-@ replacing .incbin "baserom.gba", 0x0058b640, 0x18
.4byte gUnknown_085EB5B6, 0
.4byte gUnknown_085EB5C3, 0
.4byte gUnknown_085EB5C8, 0
gUnknown_0858B658:: @ 58B658
-@ replacing .incbin "baserom.gba", 0x0058b658, 0x18
.4byte gUnknown_085EB5B6, 0
.4byte gUnknown_085EB5BC, 0
.4byte gUnknown_085EB5C8, 0
gUnknown_0858B670:: @ 58B670
-@ replacing .incbin "baserom.gba", 0x0058b670, 0x10
.4byte gUnknown_085EB5B6, 0
.4byte gUnknown_085EB5C8, 0
gUnknown_0858B680:: @ 58B680
-@ replacing .incbin "baserom.gba", 0x0058b680, 0x10
.4byte gUnknown_085EE14B, 0
.4byte gUnknown_085EE14F, 0
gUnknown_0858B690:: @ 58B690
-@ replacing .incbin "baserom.gba", 0x0058b690, 0x20
.4byte gUnknown_085EB2FF, 0
.4byte gUnknown_085EB310, 0
.4byte gUnknown_085EB317, 0
.4byte gUnknown_085EB31F, 0
gUnknown_0858B6B0:: @ 58B6B0
-@ replacing .incbin "baserom.gba", 0x0058b6b0, 0x20
- .4byte gUnknown_085EB7B8, 0
- .4byte gUnknown_085EB7C7, 0
- .4byte gUnknown_085EB7D0, 0
- .4byte gUnknown_085EB7DB, 0
+ .4byte gText_CaveOfOrigin, 0
+ .4byte gText_MtPyre, 0
+ .4byte gText_SkyPillar, 0
+ .4byte gText_DontRemember, 0
gUnknown_0858B6D0:: @ 58B6D0
-@ replacing .incbin "baserom.gba", 0x0058b6d0, 0x30
.4byte gUnknown_085EB4AD, 0
.4byte gUnknown_085EB4B9, 0
.4byte gUnknown_085EB4C7, 0
@@ -658,7 +559,6 @@ gUnknown_0858B6D0:: @ 58B6D0
.4byte gText_Exit, 0
gUnknown_0858B700:: @ 58B700
-@ replacing .incbin "baserom.gba", 0x0058b700, 0x30
.4byte gUnknown_085EB5A6, 0
.4byte gUnknown_085EB45C, 0
.4byte gUnknown_085EB469, 0
@@ -667,7 +567,6 @@ gUnknown_0858B700:: @ 58B700
.4byte gText_Exit, 0
gUnknown_0858B730:: @ 58B730
-@ replacing .incbin "baserom.gba", 0x0058b730, 0x28
.4byte gUnknown_085EB32D, 0
.4byte gUnknown_085EB33E, 0
.4byte gUnknown_085EB350, 0
@@ -675,12 +574,10 @@ gUnknown_0858B730:: @ 58B730
.4byte gText_Exit, 0
gUnknown_0858B758:: @ 58B758
-@ replacing .incbin "baserom.gba", 0x0058b758, 0x8
.4byte gText_Exit, 0
gUnknown_0858B760:: @ 858B760
-@ replacing .incbin "baserom.gba", 0x0058b760, 0x390
.4byte 0x0858abd8, 3
.4byte gUnknown_0858B758, 1
.4byte gUnknown_0858ABF0, 3
@@ -797,16 +694,55 @@ gUnknown_0858B760:: @ 858B760
.4byte gUnknown_0858B730, 5
gUnknown_0858BAF0:: @ 858BAF0
- .incbin "baserom.gba", 0x58baf0, 0x78
+ .4byte gText_Cool
+ .4byte gText_Beauty
+ .4byte gText_Cute
+ .4byte gText_Smart
+ .4byte gText_Tough
+ .4byte gText_Normal
+ .4byte gText_Super
+ .4byte gText_Hyper
+ .4byte gText_Master
+ .4byte gText_Cool2
+ .4byte gText_Beauty2
+ .4byte gText_Cute2
+ .4byte gText_Smart2
+ .4byte gText_Tough2
+ .4byte gText_Items
+ .4byte gText_Key_Items
+ .4byte gText_Poke_Balls
+ .4byte gText_TMs_Hms
+ .4byte gText_Berries2
+ .4byte gText_Single2
+ .4byte gText_Double2
+ .4byte gText_Multi
+ .4byte gText_MultiLink
+ .4byte gText_BattleTower2
+ .4byte gText_BattleDome
+ .4byte gText_BattleFactory
+ .4byte gText_BattlePalace
+ .4byte gText_BattleArena
+ .4byte gText_BattlePike
+ .4byte gText_BattlePyramid
gUnknown_0858BB68:: @ 858BB68
- .incbin "baserom.gba", 0x58bb68, 0x8
+ .byte 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F
+ .align 2
gUnknown_0858BB70:: @ 858BB70
- .incbin "baserom.gba", 0x58bb70, 0x10
+ .4byte gText_SomeonesPC
+ .4byte gText_LanettesPC
+ .4byte gText_PlayersPC
+ .4byte gText_LogOff
gUnknown_0858BB80:: @ 858BB80
- .incbin "baserom.gba", 0x58bb80, 0x1c
+ .4byte gText_SlateportCity
+ .4byte gText_BattleFrontier
+ .4byte gText_SouthernIsland
+ .4byte gText_NavelRock
+ .4byte gText_BirthIsland
+ .4byte gText_FarawayIsland
+ .4byte gText_Exit
gUnknown_0858BB9C:: @ 858BB9C
.incbin "baserom.gba", 0x58bb9c, 0x10
diff --git a/data/smokescreen.s b/data/smokescreen.s
index 6f2478842..d92c972df 100644
--- a/data/smokescreen.s
+++ b/data/smokescreen.s
@@ -52,7 +52,7 @@ gUnknown_0831C688:: @ 831C688
spr_template 0xd6eb, 0xd6eb, gUnknown_0831C630, gUnknown_0831C678, NULL, gDummySpriteAffineAnimTable, sub_80753B4
.align 2
-gUnknown_0831C6A0:: @ 831C6A0
+gSpriteSheet_EnemyShadow:: @ 831C6A0
obj_tiles gUnknown_08D8FBC0, 0x0080, 0xd759
.align 2
@@ -60,5 +60,5 @@ gUnknown_0831C6A8:: @ 831C6A8
.byte 0x00, 0x40, 0x00, 0x40, 0x00, 0x0c, 0x00, 0x00
.align 2
-gUnknown_0831C6B0:: @ 831C6B0
- spr_template 0xd759, 0xd6ff, gUnknown_0831C6A8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_805EE48
+gSpriteTemplate_EnemyShadow:: @ 831C6B0
+ spr_template 0xd759, 0xd6ff, gUnknown_0831C6A8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCB_SetInvisible
diff --git a/data/strings.s b/data/strings.s
index 2b88c6d03..42dcc2316 100644
--- a/data/strings.s
+++ b/data/strings.s
@@ -534,25 +534,25 @@ gUnknown_085E8CAC:: @ 85E8CAC
gText_FlyToWhere:: @ 85E8CB4
.string "FLY to where?$"
-gUnknown_085E8CC2:: @ 85E8CC2
+gMenuText_Use:: @ 85E8CC2
.string "USE$"
-gUnknown_085E8CC6:: @ 85E8CC6
+gMenuText_Toss:: @ 85E8CC6
.string "TOSS$"
-gUnknown_085E8CCB:: @ 85E8CCB
+gMenuText_Register:: @ 85E8CCB
.string "REGISTER$"
-gUnknown_085E8CD4:: @ 85E8CD4
+gMenuText_Give:: @ 85E8CD4
.string "GIVE$"
-gUnknown_085E8CD9:: @ 85E8CD9
+gMenuText_CheckTag:: @ 85E8CD9
.string "CHECK TAG$"
-gText_Confirm:: @ 85E8CE3
+gMenuText_Confirm:: @ 85E8CE3
.string "CONFIRM$"
-gUnknown_085E8CEB:: @ 85E8CEB
+gMenuText_Walk:: @ 85E8CEB
.string "WALK$"
gText_Cancel:: @ 85E8CF0
@@ -561,7 +561,7 @@ gText_Cancel:: @ 85E8CF0
gText_Cancel2:: @ 85E8CF7
.string "CANCEL$"
-gUnknown_085E8CFE:: @ 85E8CFE
+gMenuText_Show:: @ 85E8CFE
.string "SHOW$"
gText_EmptyString2:: @ 85E8D03
@@ -582,13 +582,13 @@ gUnknown_085E8D15:: @ 85E8D15
gUnknown_085E8D1A:: @ 85E8D1A
.string "STORE$"
-gUnknown_085E8D20:: @ 85E8D20
+gMenuText_Check:: @ 85E8D20
.string "CHECK$"
gText_None:: @ 85E8D26
.string "NONE$"
-gUnknown_085E8D2B:: @ 85E8D2B
+gMenuText_Deselect:: @ 85E8D2B
.string "DESELECT$"
gText_ThreeMarks:: @ 85E8D34
@@ -642,7 +642,7 @@ gText_GoBackPrevMenu:: @ 85E8D62
gText_WhatWouldYouLike:: @ 85E8D80
.string "What would you like to do?$"
-gUnknown_085E8D9B:: @ 85E8D9B
+gMenuText_Give2:: @ 85E8D9B
.string "GIVE$"
gText_xVar1:: @ 85E8DA0
@@ -1946,7 +1946,7 @@ gUnknown_085EB057:: @ 85EB057
gUnknown_085EB062:: @ 85EB062
.string "GREEN SHARD$"
-gUnknown_085EB06E:: @ 85EB06E
+gText_BattleFrontier:: @ 85EB06E
.string "BATTLE FRONTIER$"
gUnknown_085EB07E:: @ 85EB07E
@@ -1985,46 +1985,46 @@ gText_Smart:: @ 85EB0F9
gText_Tough:: @ 85EB0FF
.string "TOUGH$"
-gUnknown_085EB105:: @ 85EB105
+gText_Normal:: @ 85EB105
.string "NORMAL$"
-gUnknown_085EB10C:: @ 85EB10C
+gText_Super:: @ 85EB10C
.string "SUPER$"
-gUnknown_085EB112:: @ 85EB112
+gText_Hyper:: @ 85EB112
.string "HYPER$"
-gUnknown_085EB118:: @ 85EB118
+gText_Master:: @ 85EB118
.string "MASTER$"
-gUnknown_085EB11F:: @ 85EB11F
+gText_Cool2:: @ 85EB11F
.string "COOL$"
-gUnknown_085EB124:: @ 85EB124
+gText_Beauty2:: @ 85EB124
.string "BEAUTY$"
-gUnknown_085EB12B:: @ 85EB12B
+gText_Cute2:: @ 85EB12B
.string "CUTE$"
-gUnknown_085EB130:: @ 85EB130
+gText_Smart2:: @ 85EB130
.string "SMART$"
-gUnknown_085EB136:: @ 85EB136
+gText_Tough2:: @ 85EB136
.string "TOUGH$"
-gUnknown_085EB13C:: @ 85EB13C
+gText_Items:: @ 85EB13C
.string "ITEMS$"
-gUnknown_085EB142:: @ 85EB142
+gText_Key_Items:: @ 85EB142
.string "KEY ITEMS$"
-gUnknown_085EB14C:: @ 85EB14C
+gText_Poke_Balls:: @ 85EB14C
.string "POKé BALLS$"
-gUnknown_085EB157:: @ 85EB157
+gText_TMs_Hms:: @ 85EB157
.string "TMs & HMs$"
-gUnknown_085EB161:: @ 85EB161
+gText_Berries2:: @ 85EB161
.string "BERRIES$"
gText_SomeonesPC:: @ 85EB169
@@ -2042,58 +2042,58 @@ gText_HallOfFame:: @ 85EB18B
gText_LogOff:: @ 85EB198
.string "LOG OFF$"
-gUnknown_085EB1A0:: @ 85EB1A0
+gText_Opponent:: @ 85EB1A0
.string "OPPONENT$"
-gUnknown_085EB1A9:: @ 85EB1A9
+gText_Tourney_Tree:: @ 85EB1A9
.string "TOURNEY TREE$"
-gUnknown_085EB1B6:: @ 85EB1B6
+gText_ReadyToStart:: @ 85EB1B6
.string "READY TO START$"
-gUnknown_085EB1C5:: @ 85EB1C5
+gText_NormalRank:: @ 85EB1C5
.string "NORMAL RANK$"
-gUnknown_085EB1D1:: @ 85EB1D1
+gText_SuperRank:: @ 85EB1D1
.string "SUPER RANK$"
-gUnknown_085EB1DC:: @ 85EB1DC
+gText_HyperRank:: @ 85EB1DC
.string "HYPER RANK$"
-gUnknown_085EB1E7:: @ 85EB1E7
+gText_MasterRank:: @ 85EB1E7
.string "MASTER RANK$"
-gUnknown_085EB1F3:: @ 85EB1F3
+gText_Single2:: @ 85EB1F3
.string "SINGLE$"
-gUnknown_085EB1FA:: @ 85EB1FA
+gText_Double2:: @ 85EB1FA
.string "DOUBLE$"
-gUnknown_085EB201:: @ 85EB201
+gText_Multi:: @ 85EB201
.string "MULTI$"
-gUnknown_085EB207:: @ 85EB207
+gText_MultiLink:: @ 85EB207
.string "MULTI-LINK$"
-gUnknown_085EB212:: @ 85EB212
+gText_BattleBag:: @ 85EB212
.string "BATTLE BAG$"
-gUnknown_085EB21D:: @ 85EB21D
+gText_HeldItem:: @ 85EB21D
.string "HELD ITEM$"
-gUnknown_085EB227:: @ 85EB227
+gText_LinkContest:: @ 85EB227
.string "LINK CONTEST$"
-gUnknown_085EB234:: @ 85EB234
+gText_AboutE_Mode:: @ 85EB234
.string "ABOUT E-MODE$"
-gUnknown_085EB241:: @ 85EB241
+gText_AboutG_Mode:: @ 85EB241
.string "ABOUT G-MODE$"
-gUnknown_085EB24E:: @ 85EB24E
+gText_E_Mode:: @ 85EB24E
.string "E-MODE$"
-gUnknown_085EB255:: @ 85EB255
+gText_G_Mode:: @ 85EB255
.string "G-MODE$"
gText_MenuOptionPokedex:: @ 85EB25C
@@ -2138,16 +2138,16 @@ gUnknown_085EB29A:: @ 85EB29A
gUnknown_085EB2A3:: @ 85EB2A3
.string "BLUE TENT$"
-gUnknown_085EB2AD:: @ 85EB2AD
+gText_SouthernIsland:: @ 85EB2AD
.string "SOUTHERN ISLAND$"
-gUnknown_085EB2BD:: @ 85EB2BD
+gText_BirthIsland:: @ 85EB2BD
.string "BIRTH ISLAND$"
-gUnknown_085EB2CA:: @ 85EB2CA
+gText_FarawayIsland:: @ 85EB2CA
.string "FARAWAY ISLAND$"
-gUnknown_085EB2D9:: @ 85EB2D9
+gText_NavelRock:: @ 85EB2D9
.string "NAVEL ROCK$"
gUnknown_085EB2E4:: @ 85EB2E4
@@ -2477,22 +2477,22 @@ gUnknown_085EB77D:: @ 85EB77D
gUnknown_085EB78A:: @ 85EB78A
.string "EXCHANGE SERVICE$"
-gUnknown_085EB79B:: @ 85EB79B
+gText_LilycoveCity:: @ 85EB79B
.string "LILYCOVE CITY$"
-gUnknown_085EB7A9:: @ 85EB7A9
+gText_SlateportCity:: @ 85EB7A9
.string "SLATEPORT CITY$"
-gUnknown_085EB7B8:: @ 85EB7B8
+gText_CaveOfOrigin:: @ 85EB7B8
.string "CAVE OF ORIGIN$"
-gUnknown_085EB7C7:: @ 85EB7C7
+gText_MtPyre:: @ 85EB7C7
.string "MT. PYRE$"
-gUnknown_085EB7D0:: @ 85EB7D0
+gText_SkyPillar:: @ 85EB7D0
.string "SKY PILLAR$"
-gUnknown_085EB7DB:: @ 85EB7DB
+gText_DontRemember:: @ 85EB7DB
.string "Don’t remember$"
gText_Exit:: @ 85EB7EA
@@ -3563,25 +3563,25 @@ gText_BattleTower:: @ 85ED0D3
gText_WSlashStraightSlash:: @ 85ED0E0
.string "W/{COLOR RED}{SHADOW LIGHT_RED}{STR_VAR_1}{COLOR DARK_GREY}{SHADOW LIGHT_GREY} STRAIGHT/{COLOR RED}{SHADOW LIGHT_RED}{STR_VAR_2}$"
-gUnknown_085ED104:: @ 85ED104
+gText_BattleTower2:: @ 85ED104
.string "BATTLE TOWER$"
-gUnknown_085ED111:: @ 85ED111
+gText_BattleDome:: @ 85ED111
.string "BATTLE DOME$"
-gUnknown_085ED11D:: @ 85ED11D
+gText_BattlePalace:: @ 85ED11D
.string "BATTLE PALACE$"
-gUnknown_085ED12B:: @ 85ED12B
+gText_BattleFactory:: @ 85ED12B
.string "BATTLE FACTORY$"
-gUnknown_085ED13A:: @ 85ED13A
+gText_BattleArena:: @ 85ED13A
.string "BATTLE ARENA$"
-gUnknown_085ED147:: @ 85ED147
+gText_BattlePike:: @ 85ED147
.string "BATTLE PIKE$"
-gUnknown_085ED153:: @ 85ED153
+gText_BattlePyramid:: @ 85ED153
.string "BATTLE PYRAMID$"
.align 2
diff --git a/graphics/berry_blender/arrow.pal b/graphics/berry_blender/arrow.pal
new file mode 100644
index 000000000..4c975292d
--- /dev/null
+++ b/graphics/berry_blender/arrow.pal
@@ -0,0 +1,19 @@
+JASC-PAL
+0100
+16
+0 0 0
+255 255 255
+213 222 238
+180 197 230
+148 172 222
+115 148 205
+82 123 197
+49 98 189
+255 180 205
+255 115 98
+255 49 0
+205 65 65
+189 24 24
+148 16 16
+74 57 139
+8 0 82
diff --git a/graphics/berry_blender/arrow.png b/graphics/berry_blender/arrow.png
new file mode 100644
index 000000000..a40948824
--- /dev/null
+++ b/graphics/berry_blender/arrow.png
Binary files differ
diff --git a/graphics/berry_blender/center.pal b/graphics/berry_blender/center.pal
new file mode 100644
index 000000000..606c527a3
--- /dev/null
+++ b/graphics/berry_blender/center.pal
@@ -0,0 +1,19 @@
+JASC-PAL
+0100
+16
+0 0 0
+255 255 255
+205 197 255
+172 164 222
+139 139 189
+106 106 156
+74 82 123
+41 57 90
+213 222 189
+180 189 156
+148 156 123
+115 123 90
+255 172 123
+246 115 82
+238 57 41
+156 24 0
diff --git a/graphics/berry_blender/center.png b/graphics/berry_blender/center.png
new file mode 100644
index 000000000..1da3629d4
--- /dev/null
+++ b/graphics/berry_blender/center.png
Binary files differ
diff --git a/graphics/berry_blender/center_map.bin b/graphics/berry_blender/center_map.bin
new file mode 100644
index 000000000..ef28d5093
--- /dev/null
+++ b/graphics/berry_blender/center_map.bin
Binary files differ
diff --git a/graphics/berry_blender/countdown_numbers.png b/graphics/berry_blender/countdown_numbers.png
new file mode 100644
index 000000000..7884d0c07
--- /dev/null
+++ b/graphics/berry_blender/countdown_numbers.png
Binary files differ
diff --git a/graphics/berry_blender/marubatsu.png b/graphics/berry_blender/marubatsu.png
new file mode 100644
index 000000000..f927bbce9
--- /dev/null
+++ b/graphics/berry_blender/marubatsu.png
Binary files differ
diff --git a/graphics/berry_blender/misc.pal b/graphics/berry_blender/misc.pal
new file mode 100644
index 000000000..9c1db8d12
--- /dev/null
+++ b/graphics/berry_blender/misc.pal
@@ -0,0 +1,19 @@
+JASC-PAL
+0100
+16
+0 0 0
+0 0 0
+0 0 0
+255 213 0
+255 82 82
+98 255 255
+0 189 255
+98 255 98
+205 0 0
+255 0 0
+255 156 156
+0 0 0
+255 255 0
+255 255 148
+189 189 189
+255 255 255
diff --git a/graphics/berry_blender/outer.pal b/graphics/berry_blender/outer.pal
new file mode 100644
index 000000000..c3b83cf16
--- /dev/null
+++ b/graphics/berry_blender/outer.pal
@@ -0,0 +1,19 @@
+JASC-PAL
+0100
+16
+0 0 0
+255 255 255
+213 222 238
+180 197 230
+148 172 222
+115 148 205
+82 123 197
+49 98 189
+255 180 205
+255 115 98
+255 49 0
+205 65 65
+189 24 24
+148 123 197
+74 57 139
+8 0 82
diff --git a/graphics/berry_blender/outer.png b/graphics/berry_blender/outer.png
new file mode 100644
index 000000000..d8040b022
--- /dev/null
+++ b/graphics/berry_blender/outer.png
Binary files differ
diff --git a/graphics/berry_blender/outer_map.bin b/graphics/berry_blender/outer_map.bin
new file mode 100644
index 000000000..092e3997e
--- /dev/null
+++ b/graphics/berry_blender/outer_map.bin
Binary files differ
diff --git a/graphics/berry_blender/particles.png b/graphics/berry_blender/particles.png
new file mode 100644
index 000000000..d0086b029
--- /dev/null
+++ b/graphics/berry_blender/particles.png
Binary files differ
diff --git a/graphics/berry_blender/start.png b/graphics/berry_blender/start.png
new file mode 100644
index 000000000..5c8d8d5d9
--- /dev/null
+++ b/graphics/berry_blender/start.png
Binary files differ
diff --git a/graphics/unknown/unknown_339514.pal b/graphics/unknown/unknown_339514.pal
new file mode 100644
index 000000000..b87f25a6c
--- /dev/null
+++ b/graphics/unknown/unknown_339514.pal
@@ -0,0 +1,19 @@
+JASC-PAL
+0100
+16
+0 0 0
+255 255 255
+213 222 238
+180 197 230
+148 172 222
+115 148 205
+82 123 197
+49 98 189
+255 230 205
+255 164 98
+255 106 0
+222 65 8
+189 24 24
+106 106 0
+222 65 8
+189 24 24
diff --git a/include/battle.h b/include/battle.h
index ace2bb4ad..4cf0d2e03 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -6,6 +6,7 @@
#include "battle_script_commands.h"
#include "battle_2.h"
#include "battle_ai_switch_items.h"
+#include "battle_gfx_sfx_util.h"
/*
Banks are a name given to what could be called a 'battlerId' or 'monControllerId'.
@@ -670,7 +671,7 @@ struct BattleStruct
u8 fillerDC[0xDF-0xDC];
u8 field_DF;
u8 mirrorMoveArrays[32];
- u16 castformPalette[4][16];
+ u16 castformPalette[BATTLE_BANKS_COUNT][16];
u8 field_180;
u8 field_181;
u8 field_182;
@@ -807,6 +808,18 @@ extern struct BattleStruct* gBattleStruct;
#define B_ANIM_SUBSTITUTE_TO_MON 0x5
#define B_ANIM_MON_TO_SUBSTITUTE 0x6
+// status animation table
+#define B_ANIM_STATUS_PSN 0x0
+#define B_ANIM_STATUS_CONFUSION 0x1
+#define B_ANIM_STATUS_BRN 0x2
+#define B_ANIM_STATUS_INFATUATION 0x3
+#define B_ANIM_STATUS_SLP 0x4
+#define B_ANIM_STATUS_PRZ 0x5
+#define B_ANIM_STATUS_FRZ 0x6
+#define B_ANIM_STATUS_CURSED 0x7
+#define B_ANIM_STATUS_NIGHTMARE 0x8
+#define B_ANIM_STATUS_WRAPPED 0x9
+
#define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8
#define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40
#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit
@@ -864,43 +877,6 @@ void AdjustFriendshipOnBattleFaint(u8 bank);
void sub_80571DC(u8 bank, u8 arg1);
u32 sub_805725C(u8 bank);
-// battle 7
-void AllocateBattleSpritesData(void);
-void FreeBattleSpritesData(void);
-void AllocateMonSpritesGfx(void);
-void FreeMonSpritesGfx(void);
-void BattleMusicStop(void);
-void sub_805E990(struct Pokemon *mon, u8 bank);
-void sub_805EF14(void);
-bool8 BattleInitAllSprites(u8 *state1, u8 *state2);
-void sub_805E350(void);
-bool8 BattleLoadAllHealthBoxesGfx(u8 state);
-void LoadAndCreateEnemyShadowSprites(void);
-void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species);
-void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank);
-void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank);
-void BattleLoadSubstituteSpriteGfx(u8 bank, bool8 arg1);
-void nullsub_24(u16 arg0);
-void nullsub_25(u8 arg0);
-void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute);
-void sub_805D714(struct Sprite *sprite);
-void DecompressTrainerBackPic(u16 backPicId, u8 bank);
-void DecompressTrainerFrontPic(u16 frontPicId, u8 bank);
-void FreeTrainerFrontPicPalette(u16 frontPicId);
-void sub_805D7AC(struct Sprite *sprite);
-bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn);
-void sub_805EB9C(u8 arg0);
-void sub_805E394(void);
-void TrySetBehindSubstituteSpriteBit(u8 bank, u16 move);
-void DoStatusAnimation(bool8 isStatus2, u32 status);
-void DoSpecialBattleAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId);
-bool8 DoBattleAnimationFromTable(u8 active, u8 atkBank, u8 defBank, u8 tableId, u16 argument);
-void CopyBattleSpriteInvisibility(u8 bank);
-u16 ChooseMoveAndTargetInBattlePalace(void);
-void LoadBattleBarGfx(u8 arg0);
-bool8 mplay_80342A4(u8 bank);
-void sub_805EEE0(u8 bank);
-
enum
{
BACK_PIC_BRENDAN,
@@ -921,7 +897,7 @@ u8 GetBankByIdentity(u8 bank);
struct BattleSpriteInfo
{
u16 invisible : 1; // 0x1
- u16 flag_x2 : 1; // 0x2
+ u16 lowHpSong : 1; // 0x2
u16 behindSubstitute : 1; // 0x4
u16 flag_x8 : 1; // 0x8
u16 hpNumbersNoBars : 1; // 0x10
@@ -930,7 +906,7 @@ struct BattleSpriteInfo
struct BattleAnimationInfo
{
- u16 field; // to fill up later
+ u16 animArg; // to fill up later
u8 field_2;
u8 field_3;
u8 field_4;
@@ -944,6 +920,12 @@ struct BattleAnimationInfo
u8 field_9_x20 : 1;
u8 field_9_x40 : 1;
u8 field_9_x80 : 1;
+ u8 field_A;
+ u8 field_B;
+ u8 field_C;
+ u8 field_D;
+ u8 field_E;
+ u8 field_F;
};
struct BattleHealthboxInfo
@@ -966,7 +948,7 @@ struct BattleHealthboxInfo
u8 animationState;
u8 field_5;
u8 field_6;
- u8 field_7;
+ u8 shadowSpriteId;
u8 field_8;
u8 field_9;
u8 field_A;
@@ -1006,8 +988,11 @@ struct MonSpritesGfx
void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
void* sprites[4];
struct SpriteTemplate templates[4];
- u8 field_74[0x100];
- u8 *fontPixels;
+ struct SpriteFrameImage field_74[4][4];
+ u8 field_F4[0x80];
+ u8 *barFontGfx;
+ void *field_178;
+ void *field_17C;
};
extern struct BattleSpritesGfx* gMonSpritesGfx;
diff --git a/include/battle_anim.h b/include/battle_anim.h
index e912af6b1..c055e94fa 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -92,7 +92,11 @@ u8 sub_80A6D94(void);
u8 sub_80A8364(u8);
void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*));
void oamt_add_pos2_onto_pos1(struct Sprite *sprite);
-u8 sub_80A6138(u8 bank);
+u8 GetBankSpriteDefault_Y(u8 bank);
u8 sub_80A82E4(u8 bank);
+u8 GetSubstituteSpriteDefault_Y(u8 bank);
+
+// battle_anim_80A9C70.s
+void LaunchStatusAnimation(u8 bank, u8 statusAnimId);
#endif // GUARD_BATTLE_ANIM_H
diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h
new file mode 100644
index 000000000..313a29811
--- /dev/null
+++ b/include/battle_gfx_sfx_util.h
@@ -0,0 +1,50 @@
+#ifndef GUARD_BATTLE_GFX_SFX_UTIL
+#define GUARD_BATTLE_GFX_SFX_UTIL
+
+void AllocateBattleSpritesData(void);
+void FreeBattleSpritesData(void);
+u16 ChooseMoveAndTargetInBattlePalace(void);
+void sub_805D714(struct Sprite *sprite);
+void sub_805D770(struct Sprite *sprite, bool8 arg1);
+void sub_805D7AC(struct Sprite *sprite);
+void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status);
+bool8 TryHandleLaunchBattleTableAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId, u16 argument);
+void InitAndLaunchSpecialAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId);
+bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn);
+bool8 mplay_80342A4(u8 bank);
+void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank);
+void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank);
+void nullsub_23(void);
+void nullsub_24(u16 species);
+void DecompressTrainerFrontPic(u16 frontPicId, u8 bank);
+void DecompressTrainerBackPic(u16 backPicId, u8 bank);
+void nullsub_25(u8 arg0);
+void FreeTrainerFrontPicPalette(u16 frontPicId);
+void sub_805DFFC(void);
+bool8 BattleLoadAllHealthBoxesGfx(u8 state);
+void LoadBattleBarGfx(u8 arg0);
+bool8 BattleInitAllSprites(u8 *state1, u8 *bank);
+void ClearSpritesHealthboxAnimData(void);
+void CopyAllBattleSpritesInvisibilities(void);
+void CopyBattleSpriteInvisibility(u8 bank);
+void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform);
+void BattleLoadSubstituteOrMonSpriteGfx(u8 bank, bool8 loadMonSprite);
+void LoadBattleMonGfxAndAnimate(u8 bank, bool8 loadMonSprite, u8 spriteId);
+void TrySetBehindSubstituteSpriteBit(u8 bank, u16 move);
+void ClearBehindSubstituteBit(u8 bank);
+void HandleLowHpMusicChange(struct Pokemon *mon, u8 bank);
+void BattleStopLowHpSound(void);
+u8 GetMonHPBarLevel(struct Pokemon *mon);
+void sub_805EAE8(void);
+void sub_805EB9C(u8 affineMode);
+void LoadAndCreateEnemyShadowSprites(void);
+void SpriteCB_SetInvisible(struct Sprite *sprite);
+void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species);
+void EnemyShadowCallbackToSetInvisible(u8 bank);
+void sub_805EF14(void);
+void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute);
+void AllocateMonSpritesGfx(void);
+void FreeMonSpritesGfx(void);
+bool32 ShouldPlayNormalPokeCry(struct Pokemon *mon);
+
+#endif // GUARD_BATTLE_GFX_SFX_UTIL
diff --git a/include/battle_interface.h b/include/battle_interface.h
index aad30f7b3..b2d3b1b97 100644
--- a/include/battle_interface.h
+++ b/include/battle_interface.h
@@ -15,6 +15,15 @@ enum
EXP_BAR
};
+enum
+{
+ HP_BAR_EMPTY,
+ HP_BAR_RED,
+ HP_BAR_YELLOW,
+ HP_BAR_GREEN,
+ HP_BAR_FULL,
+};
+
#define TAG_HEALTHBOX_PLAYER1_TILE 0xD6FF
#define TAG_HEALTHBOX_PLAYER2_TILE 0xD700
#define TAG_HEALTHBOX_OPPONENT1_TILE 0xD701
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index a466abc04..ebfeabccc 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -57,6 +57,6 @@ void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags);
bool8 UproarWakeUpCheck(u8 bank);
extern void (* const gBattleScriptingCommandsTable[])(void);
-extern const u8 gUnknown_0831C494[];
+extern const u8 gUnknown_0831C494[][4];
#endif // GUARD_BATTLE_SCRIPT_COMMANDS_H
diff --git a/include/contest.h b/include/contest.h
index 7dcde7da2..76fbaad3e 100644
--- a/include/contest.h
+++ b/include/contest.h
@@ -20,6 +20,12 @@ struct ContestStruct_field_18
{
// unknown size
u16 field_0;
+ u16 field_2;
+ u16 field_4;
+ u16 field_6;
+ u32 field_8;
+ u32 field_C;
+ u32 field_10;
};
struct ContestResources
diff --git a/include/decompress.h b/include/decompress.h
index c3a771893..36be803e0 100644
--- a/include/decompress.h
+++ b/include/decompress.h
@@ -3,6 +3,8 @@
#include "sprite.h"
+extern u8 gDecompressionBuffer[0x4000];
+
void LZDecompressWram(const void *src, void *dest);
void LZDecompressVram(const void *src, void *dest);
diff --git a/include/pokemon.h b/include/pokemon.h
index 0c7d6ac40..69b9e71d5 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -612,8 +612,8 @@ u32 CanMonLearnTMHM(struct Pokemon *, u8);
u32 CanSpeciesLearnTMHM(u16 species, u8 tm);
u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves);
void ClearBattleMonForms(void);
-const u8 *pokemon_get_pal(struct Pokemon *mon);
-const u8 *species_and_otid_get_pal(u16, u32, u32);
+const u8 *GetMonFrontSpritePal(struct Pokemon *mon);
+const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16, u32, u32);
const struct CompressedSpritePalette *sub_80409C8(u16, u32, u32);
bool8 IsOtherTrainer(u32, u8 *);
void SetWildMonHeldItem(void);
diff --git a/ld_script.txt b/ld_script.txt
index 32faa58ee..40f592e3a 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -62,7 +62,7 @@ SECTIONS {
src/battle_script_commands.o(.text);
asm/battle_5.o(.text);
src/battle_controller_player.o(.text);
- asm/battle_7.o(.text);
+ src/battle_gfx_sfx_util.o(.text);
src/battle_controller_opponent.o(.text);
src/battle_ai_switch_items.o(.text);
src/battle_controller_link_opponent.o(.text);
@@ -85,6 +85,7 @@ SECTIONS {
src/load_save.o(.text);
asm/load_save.o(.text);
asm/trade.o(.text);
+ src/berry_blender.o(.text);
asm/berry_blender.o(.text);
src/play_time.o(.text);
src/new_game.o(.text);
@@ -344,11 +345,11 @@ SECTIONS {
src/util.o(.rodata);
data/daycare.o(.rodata);
src/egg_hatch.o(.rodata);
- data/battle_7.o(.rodata);
+ src/battle_gfx_sfx_util.o(.rodata);
src/battle_interface.o(.rodata);
data/pokeball.o(.rodata);
data/trade.o(.rodata);
- data/berry_blender.o(.rodata);
+ src/berry_blender.o(.rodata);
src/new_game.o(.rodata);
data/rom4.o(.rodata);
data/fieldmap.o(.rodata);
diff --git a/src/battle_2.c b/src/battle_2.c
index 24b43bdbd..e4ee624fb 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -4767,7 +4767,7 @@ static void HandleEndTurn_BattleWon(void)
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000 | BATTLE_TYPE_EREADER_TRAINER))
{
- BattleMusicStop();
+ BattleStopLowHpSound();
gBattlescriptCurrInstr = BattleScript_FrontierTrainerBattleWon;
if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
@@ -4777,7 +4777,7 @@ static void HandleEndTurn_BattleWon(void)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
- BattleMusicStop();
+ BattleStopLowHpSound();
gBattlescriptCurrInstr = BattleScript_LocalTrainerBattleWon;
switch (gTrainers[gTrainerBattleOpponent_A].trainerClass)
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 968f6d49f..cb2ca0a4c 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -449,7 +449,7 @@ static void sub_8064C58(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
LinkOpponentBufferExecCompleted();
}
@@ -485,7 +485,7 @@ static void sub_8064D60(void)
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_8064DD0;
}
@@ -1164,7 +1164,7 @@ static void LinkOpponentHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1198,7 +1198,7 @@ static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1227,7 +1227,7 @@ static void LinkOpponentHandleReturnMonToBall(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
LinkOpponentBufferExecCompleted();
}
@@ -1239,7 +1239,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1247,7 +1247,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattleBankFunc[gActiveBank] = sub_8064C58;
}
break;
@@ -1382,7 +1382,7 @@ static void LinkOpponentHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1455,7 +1455,7 @@ static void LinkOpponentDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1474,7 +1474,7 @@ static void LinkOpponentDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1483,7 +1483,7 @@ static void LinkOpponentDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
LinkOpponentBufferExecCompleted();
@@ -1586,7 +1586,7 @@ static void LinkOpponentHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1698,7 +1698,7 @@ static void LinkOpponentHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1850,7 +1850,7 @@ static void LinkOpponentHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
LinkOpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 4a70a4dc1..79776c15d 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -312,7 +312,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
LinkPartnerBufferExecCompleted();
}
}
@@ -373,7 +373,7 @@ static void sub_814B4E0(void)
{
CopyBattleSpriteInvisibility(gActiveBank);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_814B554;
}
@@ -399,7 +399,7 @@ static void sub_814B5A8(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
sub_8076918(gActiveBank);
@@ -1026,7 +1026,7 @@ static void SetLinkPartnerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void LinkPartnerHandleSetRawMonData(void)
@@ -1050,7 +1050,7 @@ static void LinkPartnerHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
@@ -1081,7 +1081,7 @@ static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1121,7 +1121,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1129,7 +1129,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_814B3DC;
}
break;
@@ -1201,7 +1201,7 @@ static void LinkPartnerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1209,7 +1209,7 @@ static void LinkPartnerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -1277,7 +1277,7 @@ static void LinkPartnerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1296,7 +1296,7 @@ static void LinkPartnerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1305,7 +1305,7 @@ static void LinkPartnerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
LinkPartnerBufferExecCompleted();
@@ -1408,7 +1408,7 @@ static void LinkPartnerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1520,7 +1520,7 @@ static void LinkPartnerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1683,7 +1683,7 @@ static void LinkPartnerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
LinkPartnerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 7ffd9d64b..831f434b0 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -437,7 +437,7 @@ static void sub_805FB08(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
OpponentBufferExecCompleted();
}
@@ -473,7 +473,7 @@ static void sub_805FC10(void)
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_805FC80;
}
}
@@ -1152,7 +1152,7 @@ static void OpponentHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1187,7 +1187,7 @@ static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gBankSpriteIds[bank]].data0 = bank;
@@ -1217,7 +1217,7 @@ static void OpponentHandleReturnMonToBall(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
OpponentBufferExecCompleted();
}
@@ -1229,7 +1229,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1237,7 +1237,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattleBankFunc[gActiveBank] = sub_805FB08;
}
break;
@@ -1415,7 +1415,7 @@ static void OpponentHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1487,7 +1487,7 @@ static void OpponentDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1506,7 +1506,7 @@ static void OpponentDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1515,7 +1515,7 @@ static void OpponentDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
OpponentBufferExecCompleted();
@@ -1731,7 +1731,7 @@ static void OpponentHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1843,7 +1843,7 @@ static void OpponentHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -2000,7 +2000,7 @@ static void OpponentHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
OpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 10d361cb9..91d3d55eb 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -1008,10 +1008,10 @@ static void sub_805896C(void)
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
if (IsDoubleBattle())
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
gBattleBankFunc[gActiveBank] = sub_8058924;
@@ -1107,7 +1107,7 @@ static void sub_8058EDC(void)
FreeSpritePaletteByTag(0x27F9);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_8058FC0;
}
@@ -1119,7 +1119,7 @@ static void sub_8058FC0(void)
&& !IsCryPlayingOrClearCrySongs())
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerBufferExecCompleted();
}
}
@@ -1164,7 +1164,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerBufferExecCompleted();
}
}
@@ -1305,7 +1305,7 @@ static void sub_8059544(u8 taskId)
if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON])
bank ^= BIT_MON;
- DoSpecialBattleAnimation(bank, bank, bank, B_ANIM_LVL_UP);
+ InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
gTasks[taskId].func = sub_80595A4;
}
@@ -2193,7 +2193,7 @@ static void SetPlayerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void PlayerHandleSetRawMonData(void)
@@ -2238,7 +2238,7 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -2278,7 +2278,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -2286,7 +2286,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_8059744;
}
break;
@@ -2434,7 +2434,7 @@ static void PlayerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -2442,7 +2442,7 @@ static void PlayerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -2462,7 +2462,7 @@ static void PlayerHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -2472,7 +2472,7 @@ static void PlayerHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -2525,7 +2525,7 @@ static void PlayerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -2544,7 +2544,7 @@ static void PlayerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -2553,7 +2553,7 @@ static void PlayerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
PlayerBufferExecCompleted();
@@ -2709,7 +2709,7 @@ static void PlayerHandleChoosePokemon(void)
static void PlayerHandleCmd23(void)
{
- BattleMusicStop();
+ BattleStopLowHpSound();
BeginNormalPaletteFade(-1, 2, 0, 16, 0);
PlayerBufferExecCompleted();
}
@@ -2788,7 +2788,7 @@ static void PlayerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -2930,7 +2930,7 @@ static void PlayerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -3088,7 +3088,7 @@ static void PlayerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
PlayerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 34fd8a3eb..6ace9121c 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -327,7 +327,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerPartnerBufferExecCompleted();
}
}
@@ -469,7 +469,7 @@ static void sub_81BB628(u8 taskId)
if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON])
bank ^= BIT_MON;
- DoSpecialBattleAnimation(bank, bank, bank, B_ANIM_LVL_UP);
+ InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
gTasks[taskId].func = sub_81BB688;
}
@@ -560,7 +560,7 @@ static void sub_81BB92C(void)
{
CopyBattleSpriteInvisibility(gActiveBank);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_81BB9A0;
}
@@ -586,7 +586,7 @@ static void sub_81BB9F4(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
sub_8076918(gActiveBank);
@@ -1213,7 +1213,7 @@ static void SetPlayerPartnerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void PlayerPartnerHandleSetRawMonData(void)
@@ -1237,7 +1237,7 @@ static void PlayerPartnerHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
@@ -1268,7 +1268,7 @@ static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1308,7 +1308,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1316,7 +1316,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_81BB828;
}
break;
@@ -1395,7 +1395,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1403,7 +1403,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -1470,7 +1470,7 @@ static void PlayerPartnerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1489,7 +1489,7 @@ static void PlayerPartnerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1498,7 +1498,7 @@ static void PlayerPartnerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
PlayerPartnerBufferExecCompleted();
@@ -1661,7 +1661,7 @@ static void PlayerPartnerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1773,7 +1773,7 @@ static void PlayerPartnerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1929,7 +1929,7 @@ static void PlayerPartnerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
PlayerPartnerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 0dc7631ce..914ad9c43 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -433,7 +433,7 @@ static void sub_8186D9C(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
RecordedOpponentBufferExecCompleted();
}
@@ -469,7 +469,7 @@ static void sub_8186EA4(void)
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_8186F14;
}
@@ -1149,7 +1149,7 @@ static void RecordedOpponentHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
@@ -1184,7 +1184,7 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1213,7 +1213,7 @@ static void RecordedOpponentHandleReturnMonToBall(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
RecordedOpponentBufferExecCompleted();
}
@@ -1225,7 +1225,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1233,7 +1233,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattleBankFunc[gActiveBank] = sub_8186D9C;
}
break;
@@ -1314,7 +1314,7 @@ static void RecordedOpponentHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1386,7 +1386,7 @@ static void RecordedOpponentDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1405,7 +1405,7 @@ static void RecordedOpponentDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1414,7 +1414,7 @@ static void RecordedOpponentDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
RecordedOpponentBufferExecCompleted();
@@ -1530,7 +1530,7 @@ static void RecordedOpponentHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1642,7 +1642,7 @@ static void RecordedOpponentHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1794,7 +1794,7 @@ static void RecordedOpponentHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
RecordedOpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index a3343a391..8db7b5626 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -272,9 +272,9 @@ static void sub_8189AA0(void)
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
if (IsDoubleBattle())
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
gBattleBankFunc[gActiveBank] = sub_8189A58;
@@ -397,7 +397,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
RecordedPlayerBufferExecCompleted();
}
}
@@ -458,7 +458,7 @@ static void sub_818A2B4(void)
{
CopyBattleSpriteInvisibility(gActiveBank);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_818A328;
}
@@ -484,7 +484,7 @@ static void sub_818A37C(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
sub_8076918(gActiveBank);
@@ -1111,7 +1111,7 @@ static void SetRecordedPlayerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void RecordedPlayerHandleSetRawMonData(void)
@@ -1135,7 +1135,7 @@ static void RecordedPlayerHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
@@ -1166,7 +1166,7 @@ static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1206,7 +1206,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1214,7 +1214,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_818A1B0;
}
break;
@@ -1313,7 +1313,7 @@ static void RecordedPlayerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1321,7 +1321,7 @@ static void RecordedPlayerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, -64);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -1388,7 +1388,7 @@ static void RecordedPlayerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1407,7 +1407,7 @@ static void RecordedPlayerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1416,7 +1416,7 @@ static void RecordedPlayerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
RecordedPlayerBufferExecCompleted();
@@ -1549,7 +1549,7 @@ static void RecordedPlayerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1661,7 +1661,7 @@ static void RecordedPlayerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1813,7 +1813,7 @@ static void RecordedPlayerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
RecordedPlayerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index 0c5b698cf..468a92610 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -413,7 +413,7 @@ static void SafariHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -423,7 +423,7 @@ static void SafariHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -624,7 +624,7 @@ static void SafariHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -683,7 +683,7 @@ static void SafariHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
SafariBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index c2addd30c..ec052555a 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -369,7 +369,7 @@ static void sub_8168818(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
WallyBufferExecCompleted();
}
@@ -387,7 +387,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
WallyBufferExecCompleted();
}
}
@@ -1029,7 +1029,7 @@ static void SetWallyMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void WallyHandleSetRawMonData(void)
@@ -1051,7 +1051,7 @@ static void WallyHandleReturnMonToBall(void)
{
if (gBattleBufferA[gActiveBank][1] == 0)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_8168A20;
}
else
@@ -1112,7 +1112,7 @@ static void WallyHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnFinishedAnimation;
}
@@ -1122,7 +1122,7 @@ static void WallyHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnFinishedAnimation;
}
@@ -1163,7 +1163,7 @@ static void WallyDoMoveAnimation(void)
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1182,7 +1182,7 @@ static void WallyDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
}
@@ -1190,7 +1190,7 @@ static void WallyDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
WallyBufferExecCompleted();
@@ -1429,7 +1429,7 @@ static void WallyHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1496,7 +1496,7 @@ static void sub_816AA80(u8 bank)
sub_806A068(species, GetBankIdentity(bank));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1565,7 +1565,7 @@ static void WallyHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
WallyBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_dome_cards.c b/src/battle_dome_cards.c
index e6c67b20e..9385417b4 100644
--- a/src/battle_dome_cards.c
+++ b/src/battle_dome_cards.c
@@ -119,7 +119,7 @@ static void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot,
if (paletteTag == 0xFFFF)
{
gUnknown_0203CCEC.paletteTag |= 0xFFFF;
- LoadCompressedPalette(species_and_otid_get_pal(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20);
+ LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20);
}
else
{
@@ -146,7 +146,7 @@ static void sub_818D180(u16 species, u32 otId, u32 personality, u8 paletteSlot,
{
if (!isTrainer)
{
- LoadCompressedPalette(species_and_otid_get_pal(species, otId, personality), paletteSlot * 0x10, 0x20);
+ LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), paletteSlot * 0x10, 0x20);
}
else
{
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
new file mode 100644
index 000000000..99a82f3ca
--- /dev/null
+++ b/src/battle_gfx_sfx_util.c
@@ -0,0 +1,1299 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_controllers.h"
+#include "battle_ai_script_commands.h"
+#include "battle_anim.h"
+#include "battle_interface.h"
+#include "main.h"
+#include "malloc.h"
+#include "rng.h"
+#include "util.h"
+#include "pokemon.h"
+#include "moves.h"
+#include "task.h"
+#include "sprite.h"
+#include "sound.h"
+#include "m4a.h"
+#include "species.h"
+#include "decompress.h"
+#include "data2.h"
+#include "palette.h"
+#include "blend_palette.h"
+#include "contest.h"
+#include "songs.h"
+
+extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
+extern u8 gActiveBank;
+extern u8 gNoOfAllBanks;
+extern u16 gUnknown_020243FC;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT];
+extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
+extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
+extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
+extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT];
+extern struct MusicPlayerInfo gMPlay_SE1;
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+
+extern const struct BattleMove gBattleMoves[];
+extern const u8 gUnknown_0831C604[];
+extern const u8 * const gUnknown_082C9320[];
+extern const u8 * const gUnknown_082C937C[];
+extern const struct CompressedSpriteSheet gMonFrontPicTable[];
+extern const struct CompressedSpriteSheet gMonBackPicTable[];
+extern const struct CompressedSpriteSheet gTrainerFrontPicTable[];
+extern const struct CompressedSpriteSheet gTrainerBackPicTable[];
+extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
+extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
+extern const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[];
+extern const struct SpriteTemplate gUnknown_08329D98[4];
+extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow;
+extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
+extern const u8 gEnemyMonElevation[];
+
+// graphics
+extern const u32 gUnknown_08C093F0[];
+extern const u32 gSubstituteDollTilemap[];
+extern const u32 gSubstituteDollGfx[];
+extern const u16 gSubstituteDollPal[];
+extern const u8 gUnknown_08C1F1C8[];
+extern const u8 gUnknown_08C1F46C[];
+extern const u8 gUnknown_08C1F5E8[];
+extern const u8 gUnknown_08C1F76C[];
+extern const u8 gUnknown_08C1F8E8[];
+extern const u8 gUnknown_08C0237C[];
+extern const u16 gBattleInterface_BallStatusBarPal[];
+extern const u16 gBattleInterface_BallDisplayPal[];
+
+extern u8 sub_80688F8(u8, u8 bank);
+extern u8 pokemon_order_func(u8); // party menu
+extern void sub_81B8C68(void);
+
+// this file's functions
+static u8 sub_805D4A8(u16 move);
+static u16 BattlePalaceGetTargetRetValue(void);
+static void sub_805D7EC(struct Sprite *sprite);
+static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId);
+static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId);
+static void Task_ClearBitWhenSpecialAnimDone(u8 taskId);
+static void ClearSpritesBankHealthboxAnimData(void);
+
+// const rom data
+static const struct CompressedSpriteSheet gUnknown_0832C0D0 =
+{
+ gUnknown_08C1F1C8, 0x1000, TAG_HEALTHBOX_PLAYER1_TILE
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C0D8 =
+{
+ gUnknown_08C1F46C, 0x1000, TAG_HEALTHBOX_OPPONENT1_TILE
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C0E0[2] =
+{
+ {gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER1_TILE},
+ {gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER2_TILE}
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C0F0[2] =
+{
+ {gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT1_TILE},
+ {gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT2_TILE}
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C100 =
+{
+ gUnknown_08C1F8E8, 0x1000, TAG_HEALTHBOX_SAFARI_TILE
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C108[BATTLE_BANKS_COUNT] =
+{
+ {gUnknown_08C0237C, 0x0100, 0xd704},
+ {gUnknown_08C0237C, 0x0120, 0xd705},
+ {gUnknown_08C0237C, 0x0100, 0xd706},
+ {gUnknown_08C0237C, 0x0120, 0xd707}
+};
+
+static const struct SpritePalette gUnknown_0832C128[2] =
+{
+ {gBattleInterface_BallStatusBarPal, TAG_HEALTHBOX_PAL},
+ {gBattleInterface_BallDisplayPal, 0xd704}
+};
+
+// code
+void AllocateBattleSpritesData(void)
+{
+ gBattleSpritesDataPtr = AllocZeroed(sizeof(struct BattleSpriteData));
+ gBattleSpritesDataPtr->bankData = AllocZeroed(sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT);
+ gBattleSpritesDataPtr->healthBoxesData = AllocZeroed(sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT);
+ gBattleSpritesDataPtr->animationData = AllocZeroed(sizeof(struct BattleAnimationInfo));
+ gBattleSpritesDataPtr->battleBars = AllocZeroed(sizeof(struct BattleBarInfo) * BATTLE_BANKS_COUNT);
+}
+
+void FreeBattleSpritesData(void)
+{
+ if (gBattleSpritesDataPtr == NULL)
+ return;
+
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->battleBars);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->animationData);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->healthBoxesData);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->bankData);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr);
+}
+
+u16 ChooseMoveAndTargetInBattlePalace(void)
+{
+ s32 i, var1, var2;
+ s32 chosenMoveId = -1;
+ struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]);
+ u8 unusableMovesBits = CheckMoveLimitations(gActiveBank, 0, 0xFF);
+ s32 percent = Random() % 100;
+
+ i = (gBattleStruct->field_92 & gBitTable[gActiveBank]) ? 2 : 0;
+ var2 = i;
+ var1 = i + 2;
+
+ for (; i < var1; i++)
+ {
+ if (gUnknown_0831C494[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)][i] > percent)
+ break;
+ }
+
+ percent = i - var2;
+ if (i == var1)
+ percent = 2;
+
+ for (var2 = 0, i = 0; i < 4; i++)
+ {
+ if (moveInfo->moves[i] == MOVE_NONE)
+ break;
+ if (percent == sub_805D4A8(moveInfo->moves[i]) && moveInfo->currentPp[i] != 0)
+ var2 |= gBitTable[i];
+ }
+
+ if (var2 != 0)
+ {
+ gBattleStruct->field_92 &= 0xF;
+ gBattleStruct->field_92 |= (var2 << 4);
+ BattleAI_SetupAIData(var2);
+ chosenMoveId = BattleAI_ChooseMoveOrAction();
+ }
+
+ if (chosenMoveId == -1)
+ {
+ if (unusableMovesBits != 0xF)
+ {
+ var1 = 0, var2 = 0;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (sub_805D4A8(moveInfo->moves[i]) == 0 && !(gBitTable[i] & unusableMovesBits))
+ var1 += 0x1;
+ if (sub_805D4A8(moveInfo->moves[i]) == 1 && !(gBitTable[i] & unusableMovesBits))
+ var1 += 0x10;
+ if (sub_805D4A8(moveInfo->moves[i]) == 2 && !(gBitTable[i] & unusableMovesBits))
+ var1 += 0x100;
+ }
+
+ if ((var1 & 0xF) > 1)
+ var2++;
+ if ((var1 & 0xF0) > 0x1F)
+ var2++;
+ if ((var1 & 0xF0) > 0x1FF)
+ var2++;
+
+ if (var2 > 1 || var2 == 0)
+ {
+ do
+ {
+ i = Random() % 4;
+ if (!(gBitTable[i] & unusableMovesBits))
+ chosenMoveId = i;
+ } while (chosenMoveId == -1);
+ }
+ else
+ {
+ if ((var1 & 0xF) > 1)
+ var2 = 0;
+ if ((var1 & 0xF0) > 0x1F)
+ var2 = 1;
+ if ((var1 & 0xF0) > 0x1FF)
+ var2 = 2;
+
+ do
+ {
+ i = Random() % 4;
+ if (!(gBitTable[i] & unusableMovesBits) && var2 == sub_805D4A8(moveInfo->moves[i]))
+ chosenMoveId = i;
+ } while (chosenMoveId == -1);
+ }
+
+ if (Random() % 100 > 49)
+ {
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ return 0;
+ }
+ }
+ else
+ {
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ return 0;
+ }
+ }
+
+ if (moveInfo->moves[chosenMoveId] == MOVE_CURSE)
+ {
+ if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
+ var1 = MOVE_TARGET_x10;
+ else
+ var1 = MOVE_TARGET_SELECTED;
+ }
+ else
+ {
+ var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target;
+ }
+
+ if (var1 & MOVE_TARGET_x10)
+ chosenMoveId |= (gActiveBank << 8);
+ else if (var1 == MOVE_TARGET_SELECTED)
+ chosenMoveId |= (BattlePalaceGetTargetRetValue());
+ else
+ chosenMoveId |= (GetBankByIdentity((GetBankIdentity(gActiveBank) & BIT_SIDE) ^ BIT_SIDE) << 8);
+
+ return chosenMoveId;
+}
+
+static u8 sub_805D4A8(u16 move)
+{
+ switch (gBattleMoves[move].target)
+ {
+ case MOVE_TARGET_SELECTED:
+ case MOVE_TARGET_USER:
+ case MOVE_TARGET_RANDOM:
+ case MOVE_TARGET_BOTH:
+ case MOVE_TARGET_FOES_AND_ALLY:
+ if (gBattleMoves[move].power == 0)
+ return 2;
+ else
+ return 0;
+ break;
+ case MOVE_TARGET_DEPENDS:
+ case MOVE_TARGET_OPPONENTS_FIELD:
+ return 2;
+ case MOVE_TARGET_x10:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static u16 BattlePalaceGetTargetRetValue(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ u8 opposing1, opposing2;
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ opposing1 = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ opposing2 = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ }
+ else
+ {
+ opposing1 = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ opposing2 = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ }
+
+ if (gBattleMons[opposing1].hp == gBattleMons[opposing2].hp)
+ return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8;
+
+ switch (gUnknown_0831C604[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)])
+ {
+ case 0:
+ if (gBattleMons[opposing1].hp > gBattleMons[opposing2].hp)
+ return opposing1 << 8;
+ else
+ return opposing2 << 8;
+ case 1:
+ if (gBattleMons[opposing1].hp < gBattleMons[opposing2].hp)
+ return opposing1 << 8;
+ else
+ return opposing2 << 8;
+ case 2:
+ return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8;
+ }
+ }
+
+ return (gActiveBank ^ BIT_SIDE) << 8;
+}
+
+void sub_805D714(struct Sprite *sprite)
+{
+ u8 spriteId = sprite->data1;
+
+ if (!gSprites[spriteId].affineAnimEnded)
+ return;
+ if (gSprites[spriteId].invisible)
+ return;
+
+ if (gSprites[spriteId].animPaused)
+ {
+ gSprites[spriteId].animPaused = 0;
+ }
+ else
+ {
+ if (gSprites[spriteId].animEnded)
+ sprite->callback = SpriteCallbackDummy;
+ }
+}
+
+void sub_805D770(struct Sprite *sprite, bool8 arg1)
+{
+ sprite->animPaused = 1;
+ sprite->callback = SpriteCallbackDummy;
+
+ if (!arg1)
+ StartSpriteAffineAnim(sprite, 1);
+ else
+ StartSpriteAffineAnim(sprite, 1);
+
+ AnimateSprite(sprite);
+}
+
+void sub_805D7AC(struct Sprite *sprite)
+{
+ if (!(gUnknown_020243FC & 1))
+ {
+ sprite->pos2.x += sprite->data0;
+ if (sprite->pos2.x == 0)
+ {
+ if (sprite->pos2.y != 0)
+ sprite->callback = sub_805D7EC;
+ else
+ sprite->callback = SpriteCallbackDummy;
+ }
+ }
+}
+
+static void sub_805D7EC(struct Sprite *sprite)
+{
+ sprite->pos2.y -= 2;
+ if (sprite->pos2.y == 0)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status)
+{
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 1;
+ if (!isStatus2)
+ {
+ if (status == STATUS_FREEZE)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_FRZ);
+ else if (status == STATUS_POISON || status & STATUS_TOXIC_POISON)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PSN);
+ else if (status == STATUS_BURN)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_BRN);
+ else if (status & STATUS_SLEEP)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_SLP);
+ else if (status == STATUS_PARALYSIS)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PRZ);
+ else // no animation
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0;
+ }
+ else
+ {
+ if (status & STATUS2_INFATUATION)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_INFATUATION);
+ else if (status & STATUS2_CONFUSION)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_CONFUSION);
+ else if (status & STATUS2_CURSED)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_CURSED);
+ else if (status & STATUS2_NIGHTMARE)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_NIGHTMARE);
+ else if (status & STATUS2_WRAPPED)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_WRAPPED);
+ else // no animation
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0;
+ }
+}
+
+#define tBank data[0]
+
+bool8 TryHandleLaunchBattleTableAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId, u16 argument)
+{
+ u8 taskId;
+
+ if (tableId == B_ANIM_CASTFORM_CHANGE && (argument & 0x80))
+ {
+ gBattleMonForms[activeBank] = (argument & ~(0x80));
+ return TRUE;
+ }
+ if (gBattleSpritesDataPtr->bankData[activeBank].behindSubstitute
+ && !ShouldAnimBeDoneRegardlessOfSubsitute(tableId))
+ {
+ return TRUE;
+ }
+ if (gBattleSpritesDataPtr->bankData[activeBank].behindSubstitute
+ && tableId == B_ANIM_SUBSTITUTE_FADE
+ && gSprites[gBankSpriteIds[activeBank]].invisible)
+ {
+ LoadBattleMonGfxAndAnimate(activeBank, TRUE, gBankSpriteIds[activeBank]);
+ ClearBehindSubstituteBit(activeBank);
+ return TRUE;
+ }
+
+ gAnimBankAttacker = atkBank;
+ gAnimBankTarget = defBank;
+ gBattleSpritesDataPtr->animationData->animArg = argument;
+ LaunchBattleAnimation(gUnknown_082C9320, tableId, FALSE);
+ taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10);
+ gTasks[taskId].tBank = activeBank;
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 1;
+
+ return FALSE;
+}
+
+static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId)
+{
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 0;
+ DestroyTask(taskId);
+ }
+}
+
+#undef tBank
+
+static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId)
+{
+ switch (animId)
+ {
+ case B_ANIM_SUBSTITUTE_FADE:
+ case B_ANIM_RAIN_CONTINUES:
+ case B_ANIM_SUN_CONTINUES:
+ case B_ANIM_SANDSTORM_CONTINUES:
+ case B_ANIM_HAIL_CONTINUES:
+ case B_ANIM_SNATCH_MOVE:
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
+#define tBank data[0]
+
+void InitAndLaunchSpecialAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId)
+{
+ u8 taskId;
+
+ gAnimBankAttacker = atkBank;
+ gAnimBankTarget = defBank;
+ LaunchBattleAnimation(gUnknown_082C937C, tableId, FALSE);
+ taskId = CreateTask(Task_ClearBitWhenSpecialAnimDone, 10);
+ gTasks[taskId].tBank = activeBank;
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 1;
+}
+
+static void Task_ClearBitWhenSpecialAnimDone(u8 taskId)
+{
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 0;
+ DestroyTask(taskId);
+ }
+}
+
+#undef tBank
+
+// great function to include newly added moves that don't have animation yet
+bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn)
+{
+ return FALSE;
+}
+
+bool8 mplay_80342A4(u8 bank)
+{
+ u8 zero = 0;
+
+ if (IsSEPlaying())
+ {
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_8++;
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_8 < 30)
+ return TRUE;
+
+ m4aMPlayStop(&gMPlay_SE1);
+ m4aMPlayStop(&gMPlay_SE2);
+ }
+ if (zero == 0)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_8 = 0;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank)
+{
+ u32 monsPersonality, currentPersonality, otId;
+ u16 species;
+ u8 identity;
+ u16 paletteOffset;
+ const void *lzPaletteData;
+
+ monsPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ {
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ currentPersonality = monsPersonality;
+ }
+ else
+ {
+ species = gBattleSpritesDataPtr->bankData[bank].transformSpecies;
+ currentPersonality = gTransformedPersonalities[bank];
+ }
+
+ otId = GetMonData(mon, MON_DATA_OT_ID);
+ identity = GetBankIdentity(bank);
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
+ gMonSpritesGfxPtr->sprites[identity],
+ species, currentPersonality);
+
+ paletteOffset = 0x100 + bank * 16;
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ lzPaletteData = GetMonFrontSpritePal(mon);
+ else
+ lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, monsPersonality);
+
+ LZDecompressWram(lzPaletteData, gDecompressionBuffer);
+ LoadPalette(gDecompressionBuffer, paletteOffset, 0x20);
+ LoadPalette(gDecompressionBuffer, 0x80 + bank * 16, 0x20);
+
+ if (species == SPECIES_CASTFORM)
+ {
+ paletteOffset = 0x100 + bank * 16;
+ LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]);
+ LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[bank]], paletteOffset, 0x20);
+ }
+
+ // transform's pink color
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ {
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+ }
+}
+
+void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank)
+{
+ u32 monsPersonality, currentPersonality, otId;
+ u16 species;
+ u8 identity;
+ u16 paletteOffset;
+ const void *lzPaletteData;
+
+ monsPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ {
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ currentPersonality = monsPersonality;
+ }
+ else
+ {
+ species = gBattleSpritesDataPtr->bankData[bank].transformSpecies;
+ currentPersonality = gTransformedPersonalities[bank];
+ }
+
+ otId = GetMonData(mon, MON_DATA_OT_ID);
+ identity = GetBankIdentity(bank);
+
+ if (sub_80688F8(1, bank) == 1 || gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ {
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species],
+ gMonSpritesGfxPtr->sprites[identity],
+ species, currentPersonality);
+ }
+ else
+ {
+ HandleLoadSpecialPokePic(&gMonBackPicTable[species],
+ gMonSpritesGfxPtr->sprites[identity],
+ species, currentPersonality);
+ }
+
+ paletteOffset = 0x100 + bank * 16;
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ lzPaletteData = GetMonFrontSpritePal(mon);
+ else
+ lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, monsPersonality);
+
+ LZDecompressWram(lzPaletteData, gDecompressionBuffer);
+ LoadPalette(gDecompressionBuffer, paletteOffset, 0x20);
+ LoadPalette(gDecompressionBuffer, 0x80 + bank * 16, 0x20);
+
+ if (species == SPECIES_CASTFORM)
+ {
+ paletteOffset = 0x100 + bank * 16;
+ LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]);
+ LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[bank]], paletteOffset, 0x20);
+ }
+
+ // transform's pink color
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ {
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+ }
+}
+
+void nullsub_23(void)
+{
+}
+
+void nullsub_24(u16 species)
+{
+}
+
+void DecompressTrainerFrontPic(u16 frontPicId, u8 bank)
+{
+ u8 identity = GetBankIdentity(bank);
+ DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId],
+ gMonSpritesGfxPtr->sprites[identity],
+ SPECIES_NONE);
+ LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[frontPicId]);
+}
+
+void DecompressTrainerBackPic(u16 backPicId, u8 bank)
+{
+ u8 identity = GetBankIdentity(bank);
+ DecompressPicFromTable_2(&gTrainerBackPicTable[backPicId],
+ gMonSpritesGfxPtr->sprites[identity],
+ SPECIES_NONE);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[backPicId].data,
+ 0x100 + 16 * bank, 0x20);
+}
+
+void nullsub_25(u8 arg0)
+{
+}
+
+void FreeTrainerFrontPicPalette(u16 frontPicId)
+{
+ FreeSpritePaletteByTag(gTrainerFrontPicPaletteTable[frontPicId].tag);
+}
+
+void sub_805DFFC(void)
+{
+ u8 numberOfBanks = 0;
+ u8 i;
+
+ LoadSpritePalette(&gUnknown_0832C128[0]);
+ LoadSpritePalette(&gUnknown_0832C128[1]);
+ if (!IsDoubleBattle())
+ {
+ LoadCompressedObjectPic(&gUnknown_0832C0D0);
+ LoadCompressedObjectPic(&gUnknown_0832C0D8);
+ numberOfBanks = 2;
+ }
+ else
+ {
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[0]);
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[1]);
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[0]);
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[1]);
+ numberOfBanks = 4;
+ }
+ for (i = 0; i < numberOfBanks; i++)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[i]]);
+}
+
+bool8 BattleLoadAllHealthBoxesGfx(u8 state)
+{
+ bool8 retVal = FALSE;
+
+ if (state != 0)
+ {
+ if (state == 1)
+ {
+ LoadSpritePalette(&gUnknown_0832C128[0]);
+ LoadSpritePalette(&gUnknown_0832C128[1]);
+ }
+ else if (!IsDoubleBattle())
+ {
+ if (state == 2)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ LoadCompressedObjectPic(&gUnknown_0832C100);
+ else
+ LoadCompressedObjectPic(&gUnknown_0832C0D0);
+ }
+ else if (state == 3)
+ LoadCompressedObjectPic(&gUnknown_0832C0D8);
+ else if (state == 4)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[0]]);
+ else if (state == 5)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[1]]);
+ else
+ retVal = TRUE;
+ }
+ else
+ {
+ if (state == 2)
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[0]);
+ else if (state == 3)
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[1]);
+ else if (state == 4)
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[0]);
+ else if (state == 5)
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[1]);
+ else if (state == 6)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[0]]);
+ else if (state == 7)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[1]]);
+ else if (state == 8)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[2]]);
+ else if (state == 9)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[3]]);
+ else
+ retVal = TRUE;
+ }
+ }
+
+ return retVal;
+}
+
+void LoadBattleBarGfx(u8 arg0)
+{
+ LZDecompressWram(gUnknown_08C093F0, gMonSpritesGfxPtr->barFontGfx);
+}
+
+bool8 BattleInitAllSprites(u8 *state1, u8 *bank)
+{
+ bool8 retVal = FALSE;
+
+ switch (*state1)
+ {
+ case 0:
+ ClearSpritesBankHealthboxAnimData();
+ (*state1)++;
+ break;
+ case 1:
+ if (!BattleLoadAllHealthBoxesGfx(*bank))
+ {
+ (*bank)++;
+ }
+ else
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 2:
+ (*state1)++;
+ break;
+ case 3:
+ if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) && *bank == 0)
+ gHealthBoxesIds[*bank] = CreateSafariPlayerHealthboxSprites();
+ else
+ gHealthBoxesIds[*bank] = CreateBankHealthboxSprites(*bank);
+
+ (*bank)++;
+ if (*bank == gNoOfAllBanks)
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 4:
+ SetBankHealthboxSpritePos(*bank);
+ if (gBanksByIdentity[*bank] <= 1)
+ DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], FALSE);
+ else
+ DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], TRUE);
+
+ (*bank)++;
+ if (*bank == gNoOfAllBanks)
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 5:
+ if (GetBankSide(*bank) == SIDE_PLAYER)
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ UpdateHealthboxAttribute(gHealthBoxesIds[*bank], &gPlayerParty[gBattlePartyID[*bank]], HEALTHBOX_ALL);
+ }
+ else
+ {
+ UpdateHealthboxAttribute(gHealthBoxesIds[*bank], &gEnemyParty[gBattlePartyID[*bank]], HEALTHBOX_ALL);
+ }
+ SetHealthboxSpriteInvisible(gHealthBoxesIds[*bank]);
+ (*bank)++;
+ if (*bank == gNoOfAllBanks)
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 6:
+ LoadAndCreateEnemyShadowSprites();
+ sub_81B8C68();
+ retVal = TRUE;
+ break;
+ }
+
+ return retVal;
+}
+
+void ClearSpritesHealthboxAnimData(void)
+{
+ memset(gBattleSpritesDataPtr->healthBoxesData, 0, sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT);
+ memset(gBattleSpritesDataPtr->animationData, 0, sizeof(struct BattleAnimationInfo));
+}
+
+static void ClearSpritesBankHealthboxAnimData(void)
+{
+ ClearSpritesHealthboxAnimData();
+ memset(gBattleSpritesDataPtr->bankData, 0, sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT);
+}
+
+void CopyAllBattleSpritesInvisibilities(void)
+{
+ s32 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gBattleSpritesDataPtr->bankData[i].invisible = gSprites[gBankSpriteIds[i]].invisible;
+}
+
+void CopyBattleSpriteInvisibility(u8 bank)
+{
+ gBattleSpritesDataPtr->bankData[bank].invisible = gSprites[gBankSpriteIds[bank]].invisible;
+}
+
+void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform)
+{
+ u16 paletteOffset;
+ u32 personalityValue;
+ u32 otId;
+ u8 identity;
+ const u8 *lzPaletteData;
+
+ if (notTransform)
+ {
+ StartSpriteAnim(&gSprites[gBankSpriteIds[bankAtk]], gBattleSpritesDataPtr->animationData->animArg);
+ paletteOffset = 0x100 + bankAtk * 16;
+ LoadPalette(gBattleStruct->castformPalette[gBattleSpritesDataPtr->animationData->animArg], paletteOffset, 32);
+ gBattleMonForms[bankAtk] = gBattleSpritesDataPtr->animationData->animArg;
+ if (gBattleSpritesDataPtr->bankData[bankAtk].transformSpecies != SPECIES_NONE)
+ {
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+ }
+ gSprites[gBankSpriteIds[bankAtk]].pos1.y = GetBankSpriteDefault_Y(bankAtk);
+ }
+ else
+ {
+ const void *src;
+ void *dst;
+ u16 targetSpecies;
+
+ if (IsContest())
+ {
+ identity = 0;
+ targetSpecies = gContestResources->field_18->field_2;
+ personalityValue = gContestResources->field_18->field_8;
+ otId = gContestResources->field_18->field_C;
+
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies],
+ gMonSpritesGfxPtr->sprites[0],
+ targetSpecies,
+ gContestResources->field_18->field_10);
+ }
+ else
+ {
+ identity = GetBankIdentity(bankAtk);
+
+ if (GetBankSide(bankDef) == SIDE_OPPONENT)
+ targetSpecies = GetMonData(&gEnemyParty[gBattlePartyID[bankDef]], MON_DATA_SPECIES);
+ else
+ targetSpecies = GetMonData(&gPlayerParty[gBattlePartyID[bankDef]], MON_DATA_SPECIES);
+
+ if (GetBankSide(bankAtk) == SIDE_PLAYER)
+ {
+ personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[bankAtk]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlePartyID[bankAtk]], MON_DATA_OT_ID);
+
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies],
+ gMonSpritesGfxPtr->sprites[identity],
+ targetSpecies,
+ gTransformedPersonalities[bankAtk]);
+ }
+ else
+ {
+ personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bankAtk]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlePartyID[bankAtk]], MON_DATA_OT_ID);
+
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[targetSpecies],
+ gMonSpritesGfxPtr->sprites[identity],
+ targetSpecies,
+ gTransformedPersonalities[bankAtk]);
+ }
+ }
+
+ src = gMonSpritesGfxPtr->sprites[identity];
+ dst = (void *)(VRAM + 0x10000 + gSprites[gBankSpriteIds[bankAtk]].oam.tileNum * 32);
+ DmaCopy32(3, src, dst, 0x800);
+ paletteOffset = 0x100 + bankAtk * 16;
+ lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(targetSpecies, otId, personalityValue);
+ LZDecompressWram(lzPaletteData, gDecompressionBuffer);
+ LoadPalette(gDecompressionBuffer, paletteOffset, 32);
+
+ if (targetSpecies == SPECIES_CASTFORM)
+ {
+ gSprites[gBankSpriteIds[bankAtk]].anims = gMonAnimationsSpriteAnimsPtrTable[targetSpecies];
+ LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]);
+ LoadPalette(gBattleStruct->castformPalette[0] + gBattleMonForms[bankDef] * 16, paletteOffset, 32);
+ }
+
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+
+ if (!IsContest())
+ {
+ gBattleSpritesDataPtr->bankData[bankAtk].transformSpecies = targetSpecies;
+ gBattleMonForms[bankAtk] = gBattleMonForms[bankDef];
+ }
+
+ gSprites[gBankSpriteIds[bankAtk]].pos1.y = GetBankSpriteDefault_Y(bankAtk);
+ StartSpriteAnim(&gSprites[gBankSpriteIds[bankAtk]], gBattleMonForms[bankAtk]);
+ }
+}
+
+void BattleLoadSubstituteOrMonSpriteGfx(u8 bank, bool8 loadMonSprite)
+{
+ u8 identity;
+ s32 i;
+ u32 var;
+ const void *substitutePal;
+
+ if (!loadMonSprite)
+ {
+ if (IsContest())
+ identity = 0;
+ else
+ identity = GetBankIdentity(bank);
+
+ if (IsContest())
+ LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[identity]);
+ else if (GetBankSide(bank) != SIDE_PLAYER)
+ LZDecompressVram(gSubstituteDollGfx, gMonSpritesGfxPtr->sprites[identity]);
+ else
+ LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[identity]);
+
+ i = 1;
+ var = bank * 16;
+ substitutePal = gSubstituteDollPal;
+ for (; i < 4; i++)
+ {
+ register void *dmaSrc asm("r0") = gMonSpritesGfxPtr->sprites[identity];
+ void *dmaDst = (i * 0x800) + dmaSrc;
+ u32 dmaSize = 0x800;
+ DmaCopy32(3, dmaSrc, dmaDst, dmaSize);
+ i++;i--;
+ }
+
+ LoadCompressedPalette(substitutePal, 0x100 + var, 32);
+ }
+ else
+ {
+ if (!IsContest())
+ {
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank);
+ }
+ }
+}
+
+void LoadBattleMonGfxAndAnimate(u8 bank, bool8 loadMonSprite, u8 spriteId)
+{
+ BattleLoadSubstituteOrMonSpriteGfx(bank, loadMonSprite);
+ StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[bank]);
+
+ if (!loadMonSprite)
+ gSprites[spriteId].pos1.y = GetSubstituteSpriteDefault_Y(bank);
+ else
+ gSprites[spriteId].pos1.y = GetBankSpriteDefault_Y(bank);
+}
+
+void TrySetBehindSubstituteSpriteBit(u8 bank, u16 move)
+{
+ if (move == MOVE_SUBSTITUTE)
+ gBattleSpritesDataPtr->bankData[bank].behindSubstitute = 1;
+}
+
+void ClearBehindSubstituteBit(u8 bank)
+{
+ gBattleSpritesDataPtr->bankData[bank].behindSubstitute = 0;
+}
+
+void HandleLowHpMusicChange(struct Pokemon *mon, u8 bank)
+{
+ u16 hp = GetMonData(mon, MON_DATA_HP);
+ u16 maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+
+ if (GetHPBarLevel(hp, maxHP) == HP_BAR_RED)
+ {
+ if (!gBattleSpritesDataPtr->bankData[bank].lowHpSong)
+ {
+ if (!gBattleSpritesDataPtr->bankData[bank ^ BIT_MON].lowHpSong)
+ PlaySE(SE_HINSI);
+ gBattleSpritesDataPtr->bankData[bank].lowHpSong = 1;
+ }
+ }
+ else
+ {
+ gBattleSpritesDataPtr->bankData[bank].lowHpSong = 0;
+ if (!IsDoubleBattle())
+ {
+ m4aSongNumStop(SE_HINSI);
+ return;
+ }
+ if (IsDoubleBattle() && !gBattleSpritesDataPtr->bankData[bank ^ BIT_MON].lowHpSong)
+ {
+ m4aSongNumStop(SE_HINSI);
+ return;
+ }
+ }
+}
+
+void BattleStopLowHpSound(void)
+{
+ u8 playerBank = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+
+ gBattleSpritesDataPtr->bankData[playerBank].lowHpSong = 0;
+ if (IsDoubleBattle())
+ gBattleSpritesDataPtr->bankData[playerBank ^ BIT_MON].lowHpSong = 0;
+
+ m4aSongNumStop(SE_HINSI);
+}
+
+u8 GetMonHPBarLevel(struct Pokemon *mon)
+{
+ u16 hp = GetMonData(mon, MON_DATA_HP);
+ u16 maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+
+ return GetHPBarLevel(hp, maxHP);
+}
+
+void sub_805EAE8(void)
+{
+ if (gMain.inBattle)
+ {
+ u8 playerBank1 = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ u8 playerBank2 = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ u8 bank1PartyId = pokemon_order_func(gBattlePartyID[playerBank1]);
+ u8 bank2PartyId = pokemon_order_func(gBattlePartyID[playerBank2]);
+
+ if (GetMonData(&gPlayerParty[bank1PartyId], MON_DATA_HP) != 0)
+ HandleLowHpMusicChange(&gPlayerParty[bank1PartyId], playerBank1);
+ if (IsDoubleBattle() && GetMonData(&gPlayerParty[bank2PartyId], MON_DATA_HP) != 0)
+ HandleLowHpMusicChange(&gPlayerParty[bank2PartyId], playerBank2);
+ }
+}
+
+void sub_805EB9C(u8 affineMode)
+{
+ s32 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (IsBankSpritePresent(i))
+ {
+ gSprites[gBankSpriteIds[i]].oam.affineMode = affineMode;
+ if (affineMode == 0)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[i].field_6 = gSprites[gBankSpriteIds[i]].oam.matrixNum;
+ gSprites[gBankSpriteIds[i]].oam.matrixNum = 0;
+ }
+ else
+ {
+ gSprites[gBankSpriteIds[i]].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[i].field_6;
+ }
+ }
+ }
+}
+
+#define tBank data0
+
+void LoadAndCreateEnemyShadowSprites(void)
+{
+ u8 bank;
+
+ LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow);
+
+ bank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, sub_80A5C6C(bank, 0), sub_80A5C6C(bank, 1) + 29, 0xC8);
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank;
+
+ if (IsDoubleBattle())
+ {
+ bank = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, sub_80A5C6C(bank, 0), sub_80A5C6C(bank, 1) + 29, 0xC8);
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank;
+ }
+}
+
+void SpriteCB_EnemyShadow(struct Sprite *shadowSprite)
+{
+ bool8 invisible = FALSE;
+ u8 bank = shadowSprite->tBank;
+ struct Sprite *bankSprite = &gSprites[gBankSpriteIds[bank]];
+
+ if (!bankSprite->inUse || !IsBankSpritePresent(bank))
+ {
+ shadowSprite->callback = SpriteCB_SetInvisible;
+ return;
+ }
+ if (gAnimScriptActive || bankSprite->invisible)
+ invisible = TRUE;
+ else if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE
+ && gEnemyMonElevation[gBattleSpritesDataPtr->bankData[bank].transformSpecies] == 0)
+ invisible = TRUE;
+
+ if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
+ invisible = TRUE;
+
+ shadowSprite->pos1.x = bankSprite->pos1.x;
+ shadowSprite->pos2.x = bankSprite->pos2.x;
+ shadowSprite->invisible = invisible;
+}
+
+#undef tBank
+
+void SpriteCB_SetInvisible(struct Sprite *sprite)
+{
+ sprite->invisible = 1;
+}
+
+void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species)
+{
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ return;
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ species = gBattleSpritesDataPtr->bankData[bank].transformSpecies;
+
+ if (gEnemyMonElevation[species] != 0)
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_EnemyShadow;
+ else
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_SetInvisible;
+}
+
+void EnemyShadowCallbackToSetInvisible(u8 bank)
+{
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_SetInvisible;
+}
+
+void sub_805EF14(void)
+{
+ u16 *vramPtr = (u16*)(VRAM + 0x240);
+ s32 i;
+ s32 j;
+
+ for (i = 0; i < 9; i++)
+ {
+ for (j = 0; j < 16; j++)
+ {
+ if (!(*vramPtr & 0xF000))
+ *vramPtr |= 0xF000;
+ if (!(*vramPtr & 0x0F00))
+ *vramPtr |= 0x0F00;
+ if (!(*vramPtr & 0x00F0))
+ *vramPtr |= 0x00F0;
+ if (!(*vramPtr & 0x000F))
+ *vramPtr |= 0x000F;
+ vramPtr++;
+ }
+ }
+}
+
+void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute)
+{
+ gBattleSpritesDataPtr->bankData[bank].transformSpecies = SPECIES_NONE;
+ gBattleMonForms[bank] = 0;
+ if (!dontClearSubstitute)
+ ClearBehindSubstituteBit(bank);
+}
+
+void AllocateMonSpritesGfx(void)
+{
+ u8 i = 0, j;
+
+ gMonSpritesGfxPtr = NULL;
+ gMonSpritesGfxPtr = AllocZeroed(sizeof(*gMonSpritesGfxPtr));
+ gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(0x8000);
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ gMonSpritesGfxPtr->sprites[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000);
+ *(gMonSpritesGfxPtr->templates + i) = gUnknown_08329D98[i];
+
+ for (j = 0; j < 4; j++)
+ {
+ gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites[i] + (j * 0x800);
+ gMonSpritesGfxPtr->field_74[i][j].size = 0x800;
+ }
+
+ gMonSpritesGfxPtr->templates[i].images = gMonSpritesGfxPtr->field_74[i];
+ }
+
+ gMonSpritesGfxPtr->barFontGfx = AllocZeroed(0x1000);
+}
+
+void FreeMonSpritesGfx(void)
+{
+ if (gMonSpritesGfxPtr == NULL)
+ return;
+
+ if (gMonSpritesGfxPtr->field_17C != NULL)
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_17C);
+ if (gMonSpritesGfxPtr->field_178 != NULL)
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_178);
+
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->barFontGfx);
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->firstDecompressed);
+ gMonSpritesGfxPtr->sprites[0] = NULL;
+ gMonSpritesGfxPtr->sprites[1] = NULL;
+ gMonSpritesGfxPtr->sprites[2] = NULL;
+ gMonSpritesGfxPtr->sprites[3] = NULL;
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr);
+}
+
+bool32 ShouldPlayNormalPokeCry(struct Pokemon *mon)
+{
+ s16 hp, maxHP;
+ s32 barLevel;
+
+ if (GetMonData(mon, MON_DATA_STATUS) & (STATUS_ANY | STATUS_TOXIC_COUNTER))
+ return FALSE;
+
+ hp = GetMonData(mon, MON_DATA_HP);
+ maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+
+ barLevel = GetHPBarLevel(hp, maxHP);
+ if (barLevel <= HP_BAR_YELLOW)
+ return FALSE;
+
+ return TRUE;
+}
diff --git a/src/battle_interface.c b/src/battle_interface.c
index 5f582a366..240c64862 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -1239,11 +1239,11 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent)
}
ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
- RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text);
+ RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text);
for (i = 0; i < 3; i++)
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[i * 64 + 32],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[i * 64 + 32],
(void*)((OBJ_VRAM0) + 32 * (gSprites[healthboxSpriteId].oam.tileNum + var + i)),
0x20);
}
@@ -1308,19 +1308,19 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8
txtPtr = ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
if (!maxOrCurrent)
StringCopy(txtPtr, gText_Slash);
- RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text);
+ RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text);
for (i = var; i < var + 3; i++)
{
if (i < 3)
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[((i - var) * 64) + 32],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32],
(void*)((OBJ_VRAM0) + 32 * (1 + gSprites[r7].oam.tileNum + i)),
0x20);
}
else
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[((i - var) * 64) + 32],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32],
(void*)((OBJ_VRAM0 + 0x20) + 32 * (i + gSprites[r7].oam.tileNum)),
0x20);
}
@@ -1328,7 +1328,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8
if (maxOrCurrent == HP_CURRENT)
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[224],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[224],
(void*)((OBJ_VRAM0) + ((gSprites[r7].oam.tileNum + 4) * 32)),
0x20);
CpuFill32(0, (void*)((OBJ_VRAM0) + (gSprites[r7].oam.tileNum * 32)), 0x20);
@@ -1350,15 +1350,15 @@ static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon)
{
u8 text[20];
s32 j, var2;
- u8 *fontPixels;
+ u8 *barFontGfx;
u8 i, var, nature, healthboxSpriteId_2;
memcpy(text, sUnknown_0832C3C4, sizeof(sUnknown_0832C3C4));
- fontPixels = &gMonSpritesGfxPtr->fontPixels[0x520 + (GetBankIdentity(gSprites[healthboxSpriteId].data6) * 384)];
+ barFontGfx = &gMonSpritesGfxPtr->barFontGfx[0x520 + (GetBankIdentity(gSprites[healthboxSpriteId].data6) * 384)];
var = 5;
nature = GetNature(mon);
StringCopy(text + 6, gNatureNamePointers[nature]);
- RenderTextFont9(fontPixels, 9, text);
+ RenderTextFont9(barFontGfx, 9, text);
for (j = 6, i = 0; i < var; i++, j++)
{
@@ -1371,18 +1371,18 @@ static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon)
else
elementId = 43;
- CpuCopy32(GetHealthboxElementGfxPtr(elementId), fontPixels + (i * 64), 0x20);
+ CpuCopy32(GetHealthboxElementGfxPtr(elementId), barFontGfx + (i * 64), 0x20);
}
for (j = 1; j < var + 1; j++)
{
var2 = (gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * 32;
- CpuCopy32(fontPixels, (void*)(OBJ_VRAM0) + (var2), 0x20);
- fontPixels += 0x20;
+ CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (var2), 0x20);
+ barFontGfx += 0x20;
var2 = (8 + gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * 32;
- CpuCopy32(fontPixels, (void*)(OBJ_VRAM0) + (var2), 0x20);
- fontPixels += 0x20;
+ CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (var2), 0x20);
+ barFontGfx += 0x20;
}
healthboxSpriteId_2 = gSprites[healthboxSpriteId].data5;
@@ -1390,20 +1390,20 @@ static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon)
ConvertIntToDecimalStringN(text + 9, gBattleStruct->field_7B, STR_CONV_MODE_RIGHT_ALIGN, 2);
text[5] = CHAR_SPACE;
text[8] = CHAR_SLASH;
- RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text);
+ RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text);
j = healthboxSpriteId_2; // needed to match for some reason
for (j = 0; j < 5; j++)
{
if (j <= 1)
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[0x40 * j + 0x20],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20],
(void*)(OBJ_VRAM0) + (gSprites[healthboxSpriteId_2].oam.tileNum + 2 + j) * 32,
32);
}
else
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[0x40 * j + 0x20],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20],
(void*)(OBJ_VRAM0 + 0xC0) + (j + gSprites[healthboxSpriteId_2].oam.tileNum) * 32,
32);
}
@@ -2545,19 +2545,19 @@ u8 GetHPBarLevel(s16 hp, s16 maxhp)
if (hp == maxhp)
{
- result = 4;
+ result = HP_BAR_FULL;
}
else
{
u8 fraction = GetScaledHPFraction(hp, maxhp, 48);
if (fraction > 24)
- result = 3;
+ result = HP_BAR_GREEN;
else if (fraction > 9)
- result = 2;
+ result = HP_BAR_YELLOW;
else if (fraction > 0)
- result = 1;
+ result = HP_BAR_RED;
else
- result = 0;
+ result = HP_BAR_EMPTY;
}
return result;
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index c6cec7f0d..91be4fd9d 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -1068,22 +1068,33 @@ static const u8 sBallCatchBonuses[] =
20, 15, 10, 15 // Ultra, Great, Poke, Safari
};
-// could be a 2d array or a struct
-const ALIGNED(4) u8 gUnknown_0831C494[] =
-{
- 0x3d, 0x44, 0x3d, 0x44, 0x14, 0x2d, 0x54, 0x5c,
- 0x46, 0x55, 0x20, 0x5c, 0x26, 0x45, 0x46, 0x55,
- 0x14, 0x5a, 0x46, 0x5c, 0x1e, 0x32, 0x20, 0x5a,
- 0x38, 0x4e, 0x38, 0x4e, 0x19, 0x28, 0x4b, 0x5a,
- 0x45, 0x4b, 0x1c, 0x53, 0x23, 0x2d, 0x1d, 0x23,
- 0x3e, 0x48, 0x1e, 0x32, 0x3a, 0x5f, 0x58, 0x5e,
- 0x22, 0x2d, 0x1d, 0x28, 0x23, 0x28, 0x23, 0x5f,
- 0x38, 0x4e, 0x38, 0x4e, 0x23, 0x50, 0x22, 0x5e,
- 0x2c, 0x5e, 0x22, 0x28, 0x38, 0x4e, 0x38, 0x4e,
- 0x1e, 0x58, 0x1e, 0x58, 0x1e, 0x2b, 0x1b, 0x21,
- 0x28, 0x5a, 0x19, 0x57, 0x12, 0x58, 0x5a, 0x5f,
- 0x58, 0x5e, 0x16, 0x2a, 0x2a, 0x5c, 0x2a, 0x2f,
- 0x38, 0x4e, 0x38, 0x4e
+const ALIGNED(4) u8 gUnknown_0831C494[][4] =
+{
+ {0x3d, 0x44, 0x3d, 0x44},
+ {0x14, 0x2d, 0x54, 0x5c},
+ {0x46, 0x55, 0x20, 0x5c},
+ {0x26, 0x45, 0x46, 0x55},
+ {0x14, 0x5a, 0x46, 0x5c},
+ {0x1e, 0x32, 0x20, 0x5a},
+ {0x38, 0x4e, 0x38, 0x4e},
+ {0x19, 0x28, 0x4b, 0x5a},
+ {0x45, 0x4b, 0x1c, 0x53},
+ {0x23, 0x2d, 0x1d, 0x23},
+ {0x3e, 0x48, 0x1e, 0x32},
+ {0x3a, 0x5f, 0x58, 0x5e},
+ {0x22, 0x2d, 0x1d, 0x28},
+ {0x23, 0x28, 0x23, 0x5f},
+ {0x38, 0x4e, 0x38, 0x4e},
+ {0x23, 0x50, 0x22, 0x5e},
+ {0x2c, 0x5e, 0x22, 0x28},
+ {0x38, 0x4e, 0x38, 0x4e},
+ {0x1e, 0x58, 0x1e, 0x58},
+ {0x1e, 0x2b, 0x1b, 0x21},
+ {0x28, 0x5a, 0x19, 0x57},
+ {0x12, 0x58, 0x5a, 0x5f},
+ {0x58, 0x5e, 0x16, 0x2a},
+ {0x2a, 0x5c, 0x2a, 0x2f},
+ {0x38, 0x4e, 0x38, 0x4e}
};
static const u8 sUnknown_0831C4F8[] =
@@ -3533,7 +3544,7 @@ static void atk23_getexp(void)
// music change in wild battle after fainting a poke
if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !gBattleStruct->wildVictorySong)
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(0x161);
gBattleStruct->wildVictorySong++;
}
@@ -3628,7 +3639,7 @@ static void atk23_getexp(void)
if (gBattleBufferB[gActiveBank][0] == CONTROLLER_TWORETURNVALUES && gBattleBufferB[gActiveBank][1] == RET_VALUE_LEVELLED_UP)
{
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId)
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattleStruct->expGetterId)
diff --git a/src/berry_blender.c b/src/berry_blender.c
index db50fe4c4..8e5a51845 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -1,6 +1,8 @@
-
-// Includes
#include "global.h"
+#include "bg.h"
+#include "window.h"
+#include "task.h"
+#include "sprite.h"
// Static type declarations
@@ -11,8 +13,585 @@ IWRAM_DATA s16 gUnknown_03000DF8[6];
IWRAM_DATA s16 gUnknown_03000E04;
IWRAM_DATA s16 gUnknown_03000E06;
-// Static ROM declarations
+// graphics
+extern const u8 gBerryBlenderArrowTiles[];
+extern const u8 gBerryBlenderStartTiles[];
+extern const u8 gBerryBlenderMarubatsuTiles[];
+extern const u8 gBerryBlenderParticlesTiles[];
+extern const u8 gBerryBlenderCountdownNumbersTiles[];
+extern const u16 gBerryBlenderMiscPalette[];
+extern const u16 gBerryBlenderArrowPalette[];
+
+void sub_8080EA4(u8 taskId);
+void sub_8080FD0(u8 taskId);
+void sub_80810F8(u8 taskId);
+void sub_80833F8(struct Sprite *sprite);
+void sub_8082F68(struct Sprite *sprite);
+void sub_8083010(struct Sprite *sprite);
+void sub_80830C0(struct Sprite *sprite);
// .rodata
+// TODO: make those static once the file is decompiled
+const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
+const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
+const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
+
+// unreferenced pals?
+static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unknown/unknown_339514.gbapal");
+static const u16 sUnknownArray_1[224] = {0};
+
+// unused text?
+static const u8 sUnusedText_YesNo[] = _("YES\nNO");
+static const u8 sUnusedText_2[] = _("▶");
+static const u8 sUnusedText_Space[] = _(" ");
+static const u8 sUnusedText_Terminating[] = _("Terminating.");
+static const u8 sUnusedText_LinkPartnerNotFound[] = _("Link partner(s) not found.\nPlease try again.\p");
+
+const u8 gText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p");
+const u8 gText_NewParagraph[] = _("\p");
+const u8 gText_WasMade[] = _(" was made!");
+static const u8 sText_Mister[] = _("MISTER");
+static const u8 sText_Laddie[] = _("LADDIE");
+static const u8 sText_Lassie[] = _("LASSIE");
+static const u8 sText_Master[] = _("MASTER");
+static const u8 sText_Dude[] = _("DUDE");
+static const u8 sText_Miss[] = _("MISS");
+
+const u8* const sBlenderOpponentsNames[] =
+{
+ sText_Mister,
+ sText_Laddie,
+ sText_Lassie,
+ sText_Master,
+ sText_Dude,
+ sText_Miss
+};
+
+static const u8 sText_PressAToStart[] = _("Press the A Button to start.");
+static const u8 sText_PleaseWaitAWhile[] = _("Please wait a while.");
+const u8 sText_CommunicationStandby[] = _("Communication standby…");
+const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?");
+const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p");
+const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p");
+const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER.");
+const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p");
+const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING");
+static const u8 sText_BerryUsed[] = _("BERRY USED");
+const u8 sText_SpaceBerry[] = _(" BERRY");
+const u8 sText_Time[] = _("Time:");
+const u8 sText_Min[] = _(" min. ");
+const u8 sText_Sec[] = _(" sec.");
+const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED");
+const u8 sText_RPM[] = _(" RPM");
+const u8 sText_Dot[] = _(".");
+const u8 sText_NewLine[] = _("\n");
+static const u8 sText_Space[] = _(" ");
+const u8 sText_Ranking[] = _("RANKING");
+const u8 sText_TheLevelIs[] = _("The level is ");
+const u8 sText_TheFeelIs[] = _(", and the feel is ");
+const u8 sText_Dot2[] = _(".");
+
+const struct BgTemplate gUnknown_08339974[3] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 3,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0,
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 12,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0,
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 8,
+ .screenSize = 1,
+ .paletteMode = 1,
+ .priority = 0,
+ .baseTile = 0,
+ }
+};
+
+const struct WindowTemplate gUnknown_08339980[] =
+{
+ {0, 1, 6, 7, 2, 0xE, 0x28},
+ {0, 0x16, 6, 7, 2, 0xE, 0x36},
+ {0, 1, 0xC, 7, 2, 0xE, 0x44},
+ {0, 0x16, 0xC, 7, 2, 0xE, 0x52},
+ {0, 2, 0xF, 0x1B, 4, 0xE, 0x60},
+ {0, 5, 3, 0x15, 0xE, 0xE, 0x60},
+ DUMMY_WIN_TEMPLATE
+};
+
+const struct WindowTemplate gUnknown_083399B8 =
+{
+ 0, 0x15, 9, 5, 4, 0xE, 0xCC
+};
+
+const s8 gUnknown_083399C0[][2] =
+{
+ {-1, -1}, {1, -1}, {-1, 1}, {1, 1}
+};
+
+const u8 sBlenderSyncArrowsPos[][2] =
+{
+ {72, 32}, {168, 32}, {72, 128}, {168, 128}
+};
+
+const u8 gUnknown_083399D0[3][4] =
+{
+ {-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3}
+};
+
+const u16 gUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000};
+const u8 gUnknown_083399E4[] = {1, 1, 0};
+const u8 gUnknown_083399E7[] = {32, 224, 96, 160, 0};
+
+const TaskFunc gUnknown_083399EC[] =
+{
+ sub_8080EA4, sub_8080FD0, sub_80810F8
+};
+
+static const struct OamData sOamData_8216314 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821631C[] =
+{
+ ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216324[] =
+{
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821632C[] =
+{
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216334[] =
+{
+ ANIMCMD_FRAME(16, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821633C[] =
+{
+ ANIMCMD_FRAME(48, 2, 1, 1),
+ ANIMCMD_FRAME(32, 5, 1, 1),
+ ANIMCMD_FRAME(48, 3, 1, 1),
+ ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216350[] =
+{
+ ANIMCMD_FRAME(48, 2, .vFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .vFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .vFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216364[] =
+{
+ ANIMCMD_FRAME(48, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .hFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216378[] =
+{
+ ANIMCMD_FRAME(48, 2, 0, 0),
+ ANIMCMD_FRAME(32, 5, 0, 0),
+ ANIMCMD_FRAME(48, 3, 0, 0),
+ ANIMCMD_FRAME(16, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821638C[] =
+{
+ ANIMCMD_FRAME(0, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216394[] =
+{
+ ANIMCMD_FRAME(0, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821639C[] =
+{
+ ANIMCMD_FRAME(0, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82163A4[] =
+{
+ ANIMCMD_FRAME(0, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_82163AC[] =
+{
+ sSpriteAnim_821631C,
+ sSpriteAnim_8216324,
+ sSpriteAnim_821632C,
+ sSpriteAnim_8216334,
+ sSpriteAnim_821633C,
+ sSpriteAnim_8216350,
+ sSpriteAnim_8216364,
+ sSpriteAnim_8216378,
+ sSpriteAnim_821638C,
+ sSpriteAnim_8216394,
+ sSpriteAnim_821639C,
+ sSpriteAnim_82163A4
+};
+
+const struct SpriteSheet sSpriteSheet_BlenderArrow =
+{
+ gBerryBlenderArrowTiles, 0x800, 46545
+};
+
+const struct SpritePalette sSpritePal_BlenderMisc =
+{
+ gBerryBlenderMiscPalette, 46546
+};
+
+const struct SpritePalette sSpritePal_BlenderArrow =
+{
+ gBerryBlenderArrowPalette, 12312
+};
+
+const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
+{
+ .tileTag = 46545,
+ .paletteTag = 12312,
+ .oam = &sOamData_8216314,
+ .anims = sSpriteAnimTable_82163AC,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80833F8
+};
+
+static const struct OamData sOamData_821640C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_8216414[] =
+{
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821641C[] =
+{
+ ANIMCMD_FRAME(4, 20, 1, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216424[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821643C[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216444[] =
+{
+ sSpriteAnim_8216414,
+ sSpriteAnim_821641C,
+ sSpriteAnim_8216424,
+ sSpriteAnim_821643C,
+};
+
+const struct SpriteSheet gUnknown_08339B38 =
+{
+ gBerryBlenderMarubatsuTiles, 0x200, 48888
+};
+
+const struct SpriteTemplate gUnknown_08339B40 =
+{
+ .tileTag = 48888,
+ .paletteTag = 46546,
+ .oam = &sOamData_821640C,
+ .anims = sSpriteAnimTable_8216444,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8082F68
+};
+
+static const struct OamData sOamData_8216474 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821647C[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216494[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164AC[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(3, 3),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164D0[] =
+{
+ ANIMCMD_FRAME(5, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164D8[] =
+{
+ ANIMCMD_FRAME(6, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_82164E0[] =
+{
+ sSpriteAnim_821647C,
+ sSpriteAnim_8216494,
+ sSpriteAnim_82164AC,
+ sSpriteAnim_82164D0,
+ sSpriteAnim_82164D8,
+};
+
+const struct SpriteSheet gUnknown_08339BD8 =
+{
+ gBerryBlenderParticlesTiles, 0xE0, 23456
+};
+
+const struct SpriteTemplate gUnknown_08339BE0 =
+{
+ .tileTag = 23456,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216474,
+ .anims = sSpriteAnimTable_82164E0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct OamData sOamData_8216514 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821651C[] =
+{
+ ANIMCMD_FRAME(32, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216524[] =
+{
+ ANIMCMD_FRAME(16, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821652C[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216534[] =
+{
+ sSpriteAnim_821651C,
+ sSpriteAnim_8216524,
+ sSpriteAnim_821652C,
+};
+
+const struct SpriteSheet gUnknown_08339C24 =
+{
+ gBerryBlenderCountdownNumbersTiles, 0x600, 12345
+};
+
+const struct SpriteTemplate gUnknown_08339C2C =
+{
+ .tileTag = 12345,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216514,
+ .anims = sSpriteAnimTable_8216534,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8083010
+};
+
+static const struct OamData sOamData_8216560 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_8216568[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216570[] =
+{
+ sSpriteAnim_8216568,
+};
+
+const struct SpriteSheet gUnknown_08339C58 =
+{
+ gBerryBlenderStartTiles, 0x400, 12346
+};
+
+const struct SpriteTemplate gUnknown_08339C60 =
+{
+ .tileTag = 12346,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216560,
+ .anims = sSpriteAnimTable_8216570,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80830C0
+};
+
+const s16 gUnknown_08339C78[][5] =
+{
+ {-10, 20, 10, 2, 1},
+ {250, 20, 10, -2, 1},
+ {-10, 140, 10, 2, -1},
+ {250, 140, 10, -2, -1},
+};
+
+const u8 gUnknown_08339CA0[][3] =
+{
+ {4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2},
+};
+
+const u8 gUnknown_08339CBE[] = {30, 31, 32, 33, 34};
+
+const u8 gUnknown_08339CC3[] = {1, 1, 2, 3, 4};
+
+const u8 gUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15};
+
+static const u8 gUnknown_08339CD2[] =
+{
+ 0xfe, 0x02, 0x02, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, 0x0c, 0x10,
+ 0x00, 0xff, 0xfe, 0x91, 0x72, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f,
+ 0x0c, 0x10, 0x00, 0xff, 0x06, 0x27, 0x02, 0xff, 0x00, 0x0c, 0x48,
+ 0x02, 0xff, 0x00, 0x01, 0x1f, 0x02, 0xff, 0x00, 0x16, 0x37, 0x02,
+ 0xff, 0x00, 0x0d, 0x50, 0x4b, 0x02, 0xff, 0x06, 0x06, 0x06, 0x06,
+ 0x05, 0x03, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x02
+};
+
+const struct WindowTemplate gUnknown_08339D14[] = {0, 6, 4, 0x12, 0xB, 0xF, 8};
// .text
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index 2148daddf..e3ad88cfe 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -29,14 +29,14 @@ struct HallofFameMon
{
u32 tid;
u32 personality;
- u16 species : 9;
- u16 lvl : 7;
+ u16 species:9;
+ u16 lvl:7;
u8 nick[10];
};
-struct HallofFameMons
+struct HallofFameTeam
{
- struct HallofFameMon mons[6];
+ struct HallofFameMon mon[6];
};
struct HofGfx
@@ -47,7 +47,7 @@ struct HofGfx
u8 tilemap2[0x1000];
};
-static EWRAM_DATA struct HallofFameMons *sHofMonsPtr = NULL;
+static EWRAM_DATA struct HallofFameTeam *sHofMonPtr = NULL;
static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL;
extern bool8 gHasHallOfFameRecords;
@@ -203,7 +203,7 @@ static const struct CompressedSpritePalette sHallOfFame_ConfettiSpritePalette =
static const u8 sUnused1[8] = {};
-static const s16 sHallOfFame_MonsFullTeamPositions[6][4] =
+static const s16 sHallOfFame_MonFullTeamPositions[6][4] =
{
{120, 210, 120, 40},
{326, 220, 56, 40},
@@ -213,7 +213,7 @@ static const s16 sHallOfFame_MonsFullTeamPositions[6][4] =
{310, -92, 40, 88}
};
-static const s16 sHallOfFame_MonsHalfTeamPositions[3][4] =
+static const s16 sHallOfFame_MonHalfTeamPositions[3][4] =
{
{120, 234, 120, 64},
{326, 244, 56, 64},
@@ -554,7 +554,7 @@ static bool8 InitHallOfFameScreen(void)
#define tDontSaveData data[0]
#define tDisplayedMonId data[1]
-#define tPokesNumber data[2]
+#define tMonNumber data[2]
#define tFrameCount data[3]
#define tPlayerSpriteID data[4]
#define tMonSpriteId(i) data[i + 5]
@@ -565,7 +565,7 @@ void CB2_DoHallOfFameScreen(void)
{
u8 taskId = CreateTask(Task_Hof_InitMonData, 0);
gTasks[taskId].tDontSaveData = FALSE;
- sHofMonsPtr = AllocZeroed(sizeof(*sHofMonsPtr));
+ sHofMonPtr = AllocZeroed(sizeof(*sHofMonPtr));
}
}
@@ -575,7 +575,7 @@ void CB2_DoHallOfFameScreenDontSaveData(void)
{
u8 taskId = CreateTask(Task_Hof_InitMonData, 0);
gTasks[taskId].tDontSaveData = TRUE;
- sHofMonsPtr = AllocZeroed(sizeof(*sHofMonsPtr));
+ sHofMonPtr = AllocZeroed(sizeof(*sHofMonPtr));
}
}
@@ -583,31 +583,31 @@ static void Task_Hof_InitMonData(u8 taskId)
{
u16 i, j;
- gTasks[taskId].tPokesNumber = 0; // valid pokes
+ gTasks[taskId].tMonNumber = 0; // valid pokes
for (i = 0; i < 6; i++)
{
u8 nick[POKEMON_NAME_LENGTH + 2];
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES))
{
- sHofMonsPtr->mons[i].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
- sHofMonsPtr->mons[i].tid = GetMonData(&gPlayerParty[i], MON_DATA_OT_ID);
- sHofMonsPtr->mons[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY);
- sHofMonsPtr->mons[i].lvl = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
+ sHofMonPtr->mon[i].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
+ sHofMonPtr->mon[i].tid = GetMonData(&gPlayerParty[i], MON_DATA_OT_ID);
+ sHofMonPtr->mon[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY);
+ sHofMonPtr->mon[i].lvl = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
GetMonData(&gPlayerParty[i], MON_DATA_NICKNAME, nick);
for (j = 0; j < POKEMON_NAME_LENGTH; j++)
{
- sHofMonsPtr->mons[i].nick[j] = nick[j];
+ sHofMonPtr->mon[i].nick[j] = nick[j];
}
- gTasks[taskId].tPokesNumber++;
+ gTasks[taskId].tMonNumber++;
}
else
{
- sHofMonsPtr->mons[i].species = 0;
- sHofMonsPtr->mons[i].tid = 0;
- sHofMonsPtr->mons[i].personality = 0;
- sHofMonsPtr->mons[i].lvl = 0;
- sHofMonsPtr->mons[i].nick[0] = EOS;
+ sHofMonPtr->mon[i].species = 0;
+ sHofMonPtr->mon[i].tid = 0;
+ sHofMonPtr->mon[i].personality = 0;
+ sHofMonPtr->mon[i].lvl = 0;
+ sHofMonPtr->mon[i].nick[0] = EOS;
}
}
@@ -629,7 +629,7 @@ static void Task_Hof_InitMonData(u8 taskId)
static void Task_Hof_InitTeamSaveData(u8 taskId)
{
u16 i;
- struct HallofFameMons* lastSavedTeam = (struct HallofFameMons*)(gDecompressionBuffer);
+ struct HallofFameTeam* lastSavedTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
if (!gHasHallOfFameRecords)
{
@@ -643,13 +643,13 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++)
{
- if (lastSavedTeam->mons[0].species == 0)
+ if (lastSavedTeam->mon[0].species == 0)
break;
}
if (i >= HALL_OF_FAME_MAX_TEAMS)
{
- struct HallofFameMons *afterTeam = (struct HallofFameMons*)(gDecompressionBuffer);
- struct HallofFameMons *beforeTeam = (struct HallofFameMons*)(gDecompressionBuffer);
+ struct HallofFameTeam *afterTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
+ struct HallofFameTeam *beforeTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
afterTeam++;
for (i = 0; i < HALL_OF_FAME_MAX_TEAMS - 1; i++, beforeTeam++, afterTeam++)
{
@@ -657,7 +657,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
}
lastSavedTeam--;
}
- *lastSavedTeam = *sHofMonsPtr;
+ *lastSavedTeam = *sHofMonPtr;
sub_81973C4(0, 0);
AddTextPrinterParametrized(0, 1, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3);
@@ -676,8 +676,8 @@ static void Task_Hof_TrySaveData(u8 taskId)
if (sHofGfxPtr != NULL)
FREE_AND_SET_NULL(sHofGfxPtr);
- if (sHofMonsPtr != NULL)
- FREE_AND_SET_NULL(sHofMonsPtr);
+ if (sHofMonPtr != NULL)
+ FREE_AND_SET_NULL(sHofMonPtr);
DestroyTask(taskId);
}
@@ -712,21 +712,21 @@ static void Task_Hof_DisplayMon(u8 taskId)
s16 xPos, yPos, field4, field6;
u16 currMonId = gTasks[taskId].tDisplayedMonId;
- struct HallofFameMon* currMon = &sHofMonsPtr->mons[currMonId];
+ struct HallofFameMon* currMon = &sHofMonPtr->mon[currMonId];
- if (gTasks[taskId].tPokesNumber > 3)
+ if (gTasks[taskId].tMonNumber > 3)
{
- xPos = sHallOfFame_MonsFullTeamPositions[currMonId][0];
- yPos = sHallOfFame_MonsFullTeamPositions[currMonId][1];
- field4 = sHallOfFame_MonsFullTeamPositions[currMonId][2];
- field6 = sHallOfFame_MonsFullTeamPositions[currMonId][3];
+ xPos = sHallOfFame_MonFullTeamPositions[currMonId][0];
+ yPos = sHallOfFame_MonFullTeamPositions[currMonId][1];
+ field4 = sHallOfFame_MonFullTeamPositions[currMonId][2];
+ field6 = sHallOfFame_MonFullTeamPositions[currMonId][3];
}
else
{
- xPos = sHallOfFame_MonsHalfTeamPositions[currMonId][0];
- yPos = sHallOfFame_MonsHalfTeamPositions[currMonId][1];
- field4 = sHallOfFame_MonsHalfTeamPositions[currMonId][2];
- field6 = sHallOfFame_MonsHalfTeamPositions[currMonId][3];
+ xPos = sHallOfFame_MonHalfTeamPositions[currMonId][0];
+ yPos = sHallOfFame_MonHalfTeamPositions[currMonId][1];
+ field4 = sHallOfFame_MonHalfTeamPositions[currMonId][2];
+ field6 = sHallOfFame_MonHalfTeamPositions[currMonId][3];
}
if (currMon->species == SPECIES_EGG)
@@ -746,7 +746,7 @@ static void Task_Hof_DisplayMon(u8 taskId)
static void Task_Hof_PrintMonInfoAfterAnimating(u8 taskId)
{
u16 currMonId = gTasks[taskId].tDisplayedMonId;
- struct HallofFameMon* currMon = &sHofMonsPtr->mons[currMonId];
+ struct HallofFameMon* currMon = &sHofMonPtr->mon[currMonId];
struct Sprite *monSprite = &gSprites[gTasks[taskId].tMonSpriteId(currMonId)];
if (monSprite->callback == SpriteCallbackDummy)
@@ -761,7 +761,7 @@ static void Task_Hof_PrintMonInfoAfterAnimating(u8 taskId)
static void Task_Hof_TryDisplayAnotherMon(u8 taskId)
{
u16 currPokeID = gTasks[taskId].tDisplayedMonId;
- struct HallofFameMon* currMon = &sHofMonsPtr->mons[currPokeID];
+ struct HallofFameMon* currMon = &sHofMonPtr->mon[currPokeID];
if (gTasks[taskId].tFrameCount != 0)
{
@@ -917,8 +917,8 @@ static void Task_Hof_HandleExit(u8 taskId)
if (sHofGfxPtr != NULL)
FREE_AND_SET_NULL(sHofGfxPtr);
- if (sHofMonsPtr != NULL)
- FREE_AND_SET_NULL(sHofMonsPtr);
+ if (sHofMonPtr != NULL)
+ FREE_AND_SET_NULL(sHofMonPtr);
SetCallback2AfterHallOfFameDisplay();
}
@@ -931,15 +931,15 @@ static void SetCallback2AfterHallOfFameDisplay(void)
#undef tDontSaveData
#undef tDisplayedPoke
-#undef tPokesNumber
+#undef tMonNumber
#undef tFrameCount
#undef tPlayerSpriteID
#undef tMonSpriteId
#define tCurrTeamNo data[0]
#define tCurrPageNo data[1]
-#define tCurrPokeId data[2]
-#define tPokesNo data[4]
+#define tCurrMonId data[2]
+#define tMonNo data[4]
#define tMonSpriteId(i) data[i + 5]
void CB2_DoHallOfFamePC(void)
@@ -967,8 +967,8 @@ void CB2_DoHallOfFamePC(void)
case 3:
if (!sub_8175024())
{
- struct HallofFameMons *fameMons = (struct HallofFameMons*)(gDecompressionBuffer);
- fameMons->mons[0] = sDummyFameMon;
+ struct HallofFameTeam *fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
+ fameTeam->mon[0] = sDummyFameMon;
sub_80F9BCC(0, 0, 0);
SetVBlankCallback(VBlankCB_HallOfFame);
gMain.state++;
@@ -996,7 +996,7 @@ void CB2_DoHallOfFamePC(void)
gTasks[taskId].tMonSpriteId(i) = 0xFF;
}
- sHofMonsPtr = AllocZeroed(0x2000);
+ sHofMonPtr = AllocZeroed(0x2000);
SetMainCallback2(CB2_HallOfFame);
}
break;
@@ -1013,13 +1013,13 @@ static void Task_HofPC_CopySaveData(u8 taskId)
else
{
u16 i;
- struct HallofFameMons* savedTeams;
+ struct HallofFameTeam* savedTeams;
- CpuCopy16(gDecompressionBuffer, sHofMonsPtr, 0x2000);
- savedTeams = sHofMonsPtr;
+ CpuCopy16(gDecompressionBuffer, sHofMonPtr, 0x2000);
+ savedTeams = sHofMonPtr;
for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, savedTeams++)
{
- if (savedTeams->mons[0].species == SPECIES_NONE)
+ if (savedTeams->mon[0].species == SPECIES_NONE)
break;
}
@@ -1036,25 +1036,25 @@ static void Task_HofPC_CopySaveData(u8 taskId)
static void Task_HofPC_DrawSpritesPrintText(u8 taskId)
{
- struct HallofFameMons* savedTeams = sHofMonsPtr;
+ struct HallofFameTeam* savedTeams = sHofMonPtr;
struct HallofFameMon* currMon;
u16 i;
for (i = 0; i < gTasks[taskId].tCurrTeamNo; i++)
savedTeams++;
- currMon = &savedTeams->mons[0];
+ currMon = &savedTeams->mon[0];
gUnknown_0203BCD4 = 0;
- gTasks[taskId].tCurrPokeId = 0;
- gTasks[taskId].tPokesNo = 0;
+ gTasks[taskId].tCurrMonId = 0;
+ gTasks[taskId].tMonNo = 0;
for (i = 0; i < 6; i++, currMon++)
{
if (currMon->species != 0)
- gTasks[taskId].tPokesNo++;
+ gTasks[taskId].tMonNo++;
}
- currMon = &savedTeams->mons[0];
+ currMon = &savedTeams->mon[0];
for (i = 0; i < 6; i++, currMon++)
{
@@ -1063,15 +1063,15 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId)
u16 spriteId;
s16 posX, posY;
- if (gTasks[taskId].tPokesNo > 3)
+ if (gTasks[taskId].tMonNo > 3)
{
- posX = sHallOfFame_MonsFullTeamPositions[i][2];
- posY = sHallOfFame_MonsFullTeamPositions[i][3];
+ posX = sHallOfFame_MonFullTeamPositions[i][2];
+ posY = sHallOfFame_MonFullTeamPositions[i][3];
}
else
{
- posX = sHallOfFame_MonsHalfTeamPositions[i][2];
- posY = sHallOfFame_MonsHalfTeamPositions[i][3];
+ posX = sHallOfFame_MonHalfTeamPositions[i][2];
+ posY = sHallOfFame_MonHalfTeamPositions[i][3];
}
if (currMon->species == SPECIES_EGG)
@@ -1102,7 +1102,7 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId)
static void Task_HofPC_PrintMonInfo(u8 taskId)
{
- struct HallofFameMons* savedTeams = sHofMonsPtr;
+ struct HallofFameTeam* savedTeams = sHofMonPtr;
struct HallofFameMon* currMon;
u16 i;
u16 currMonID;
@@ -1117,12 +1117,12 @@ static void Task_HofPC_PrintMonInfo(u8 taskId)
gSprites[spriteId].oam.priority = 1;
}
- currMonID = gTasks[taskId].tMonSpriteId(gTasks[taskId].tCurrPokeId);
+ currMonID = gTasks[taskId].tMonSpriteId(gTasks[taskId].tCurrMonId);
gSprites[currMonID].oam.priority = 0;
gUnknown_0203BCD4 = (0x10000 << gSprites[currMonID].oam.paletteNum) ^ 0xFFFF0000;
BlendPalettesUnfaded(gUnknown_0203BCD4, 0xC, 0x63B0);
- currMon = &savedTeams->mons[gTasks[taskId].tCurrPokeId];
+ currMon = &savedTeams->mon[gTasks[taskId].tCurrMonId];
if (currMon->species != SPECIES_EGG)
{
StopCryAndClearCrySongs();
@@ -1174,25 +1174,25 @@ static void Task_HofPC_HandleInput(u8 taskId)
}
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
}
- else if (gMain.newKeys & DPAD_UP && gTasks[taskId].tCurrPokeId != 0) // change mon -1
+ else if (gMain.newKeys & DPAD_UP && gTasks[taskId].tCurrMonId != 0) // change mon -1
{
- gTasks[taskId].tCurrPokeId--;
+ gTasks[taskId].tCurrMonId--;
gTasks[taskId].func = Task_HofPC_PrintMonInfo;
}
- else if (gMain.newKeys & DPAD_DOWN && gTasks[taskId].tCurrPokeId < gTasks[taskId].tPokesNo - 1) // change mon +1
+ else if (gMain.newKeys & DPAD_DOWN && gTasks[taskId].tCurrMonId < gTasks[taskId].tMonNo - 1) // change mon +1
{
- gTasks[taskId].tCurrPokeId++;
+ gTasks[taskId].tCurrMonId++;
gTasks[taskId].func = Task_HofPC_PrintMonInfo;
}
}
static void Task_HofPC_HandlePaletteOnExit(u8 taskId)
{
- struct HallofFameMons* fameMons;
+ struct HallofFameTeam* fameTeam;
CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
- fameMons = (struct HallofFameMons*)(gDecompressionBuffer);
- fameMons->mons[0] = sDummyFameMon;
+ fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
+ fameTeam->mon[0] = sDummyFameMon;
sub_80F9BF4(0, 0, 0);
gTasks[taskId].func = Task_HofPC_HandleExit;
}
@@ -1225,8 +1225,8 @@ static void Task_HofPC_HandleExit(u8 taskId)
if (sHofGfxPtr != NULL)
FREE_AND_SET_NULL(sHofGfxPtr);
- if (sHofMonsPtr != NULL)
- FREE_AND_SET_NULL(sHofMonsPtr);
+ if (sHofMonPtr != NULL)
+ FREE_AND_SET_NULL(sHofMonPtr);
sub_8137C3C();
}
@@ -1249,8 +1249,8 @@ static void Task_HofPC_ExitOnButtonPress(u8 taskId)
#undef tCurrTeamNo
#undef tCurrPageNo
-#undef tCurrPokeId
-#undef tPokesNo
+#undef tCurrMonId
+#undef tMonNo
#undef tMonSpriteId
static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2)
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index 27da8b18e..01dfc954a 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -1234,12 +1234,12 @@ static void sub_806E6CC(u8 taskId)
DestroyTask(taskId);
}
-const u8 *pokemon_get_pal(struct Pokemon *mon)
+const u8 *GetMonFrontSpritePal(struct Pokemon *mon)
{
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
- return species_and_otid_get_pal(species, otId, personality);
+ return GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality);
}
// Extracts the upper 16 bits of a 32-bit number
@@ -1248,7 +1248,7 @@ const u8 *pokemon_get_pal(struct Pokemon *mon)
// Extracts the lower 16 bits of a 32-bit number
#define LOHALF(n) ((n) & 0xFFFF)
-const u8 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality)
+const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality)
{
u32 shinyValue;
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index 002f4f069..3177a8946 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -37,8 +37,8 @@ extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
extern void dp12_8087EA4(void);
extern void trs_config(void);
extern bool8 IsDoubleBattle(void);
-extern u8 sub_80A614C(u8 bank);
-extern u8 sub_80A6138(u8 bank);
+extern u8 GetSubstituteSpriteDefault_Y(u8 bank);
+extern u8 GetBankSpriteDefault_Y(u8 bank);
extern u8 sub_80A82E4(u8 bank);
extern void sub_806A068(u16 species, u8 bankIdentity);
extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
@@ -104,7 +104,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
gReservedSpritePaletteCount = 4;
break;
case 5:
- sub_805E350();
+ ClearSpritesHealthboxAnimData();
break;
case 6:
if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState))
@@ -217,7 +217,7 @@ static bool8 LoadBankSpriteGfx(u8 bank)
if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
else
- BattleLoadSubstituteSpriteGfx(bank, FALSE);
+ BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE);
}
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, bank);
@@ -226,7 +226,7 @@ static bool8 LoadBankSpriteGfx(u8 bank)
else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank);
else
- BattleLoadSubstituteSpriteGfx(bank, FALSE);
+ BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE);
gBattleScripting.reshowHelperState = 0;
}
@@ -250,9 +250,9 @@ static void CreateBankSprite(u8 bank)
u8 posY;
if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
- posY = sub_80A614C(bank);
+ posY = GetSubstituteSpriteDefault_Y(bank);
else
- posY = sub_80A6138(bank);
+ posY = GetBankSpriteDefault_Y(bank);
if (GetBankSide(bank) != SIDE_PLAYER)
{