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authorscnorton <scnorton@biociphers.org>2017-09-15 14:36:54 -0400
committerscnorton <scnorton@biociphers.org>2017-09-15 14:36:54 -0400
commit7440bba1b19eb8fbd4fa91bc0ad2e722fa1e3c4c (patch)
tree625779106de743a2a4f8df26b60026c22a077080
parent9f6a4be9f05a46031d20ed7a48398147def2643c (diff)
RandomlyLookNorthOrSouth
-rwxr-xr-xasm/field_map_obj.s168
-rwxr-xr-xsrc/field_map_obj.c53
2 files changed, 53 insertions, 168 deletions
diff --git a/asm/field_map_obj.s b/asm/field_map_obj.s
index 6d2de17b9..623146ed3 100755
--- a/asm/field_map_obj.s
+++ b/asm/field_map_obj.s
@@ -5,174 +5,6 @@
.text
- thumb_func_start FieldObjectCB_RandomlyLookNorthOrSouth
-FieldObjectCB_RandomlyLookNorthOrSouth: @ 8090050
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =FieldObjectCB2_RandomlyLookNorthOrSouth
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookNorthOrSouth
-
- thumb_func_start FieldObjectCB2_RandomlyLookNorthOrSouth
-FieldObjectCB2_RandomlyLookNorthOrSouth: @ 8090074
- push {r4,lr}
- ldr r3, =gUnknown_0850D7B4
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldObjectCB2_RandomlyLookNorthOrSouth
-
- thumb_func_start sub_8090094
-sub_8090094: @ 8090094
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090094
-
- thumb_func_start sub_80900A8
-sub_80900A8: @ 80900A8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80900A8
-
- thumb_func_start sub_80900D4
-sub_80900D4: @ 80900D4
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0809010A
- ldr r4, =gUnknown_0850D6DC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl SetFieldObjectStepTimer
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_0809010A:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80900D4
-
- thumb_func_start sub_8090118
-sub_8090118: @ 8090118
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl RunFieldObjectStepTimer
- lsls r0, 24
- cmp r0, 0
- bne _08090136
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _0809013E
-_08090136:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _08090140
-_0809013E:
- movs r0, 0
-_08090140:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090118
-
- thumb_func_start sub_8090148
-sub_8090148: @ 8090148
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D770
- mov r0, sp
- movs r2, 0x2
- bl memcpy
- adds r0, r4, 0
- movs r1, 0x1
- bl GetRunningPastFacingDirection
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08090178
- bl Random
- movs r1, 0x1
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_08090178:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090148
-
thumb_func_start FieldObjectCB_RandomlyLookEastOrWest
FieldObjectCB_RandomlyLookEastOrWest: @ 8090190
push {lr}
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index 16a9e5851..88b4ab9b7 100755
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -2380,3 +2380,56 @@ bool8 sub_8090004 (struct MapObject *mapObject, struct Sprite *sprite)
}
return FALSE;
}
+
+field_object_step(RandomlyLookNorthOrSouth, gUnknown_0850D7B4)
+
+bool8 sub_8090094 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_80900A8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_80900D4 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090118 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090148 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[2];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D770, sizeof gUnknown_0850D770);
+ direction = GetRunningPastFacingDirection(mapObject, 1);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x01];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}