diff options
author | KDSKardabox <bollygame94@gmail.com> | 2018-03-01 09:13:29 +0530 |
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committer | KDSKardabox <bollygame94@gmail.com> | 2018-03-01 09:13:29 +0530 |
commit | 85492c0dacb5222ebbd43f652c44448ca89de0f9 (patch) | |
tree | ccb4168b0cb800398a810789e59c108003def9bd | |
parent | 2f9d69f67fef723e3a92bb19c73952f6896e27ad (diff) | |
parent | c0357cea46635ec3867d18e43b341fb7a4a2fef2 (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald
68 files changed, 7556 insertions, 12118 deletions
diff --git a/asm/battle_link_817C95C.s b/asm/battle_link_817C95C.s deleted file mode 100644 index 55d0bae39..000000000 --- a/asm/battle_link_817C95C.s +++ /dev/null @@ -1,4891 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_817C95C -sub_817C95C: @ 817C95C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817C988 - ldr r0, [sp] - cmp r0, 0x1B - beq _0817C988 - cmp r0, 0xDD - beq _0817C988 - bl _0817E0A6 -_0817C988: - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r7, r0, r1 - ldr r5, =gBattlerAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gEffectBattler - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gStringInfo - ldr r0, [r0] - ldrb r0, [r0, 0x7] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - cmp r4, 0 - bne _0817CA00 - ldr r2, =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - b _0817CA10 - .pool -_0817CA00: - ldr r2, =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty -_0817CA10: - adds r1, r0 - str r1, [sp, 0x8] - cmp r6, 0 - bne _0817CA3C - ldr r0, =gBattlerTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - b _0817CA4C - .pool -_0817CA3C: - ldr r0, =gBattlerTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty -_0817CA4C: - adds r1, r0 - str r1, [sp, 0xC] - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - ldr r1, =gStringInfo - ldr r1, [r1] - ldrh r1, [r1] - bl GetBattlerMoveSlotId - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - cmp r0, 0x3 - bls _0817CA9C - ldr r0, [sp] - bl sub_817E0B8 - lsls r0, 24 - cmp r0, 0 - beq _0817CA9C - ldr r2, [sp] - cmp r2, 0xC - bls _0817CA9C - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r1, [r0] - movs r2, 0x1E - bl _0817E0A2 - .pool -_0817CA9C: - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - mov r8, r0 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r5, r0, 25 - ldr r0, =gEffectBattler - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r3, r0, 25 - ldr r1, [sp] - subs r1, 0x2 - movs r0, 0xB0 - lsls r0, 1 - cmp r1, r0 - bls _0817CAD2 - bl _0817E0A6 -_0817CAD2: - lsls r0, r1, 2 - ldr r1, =_0817CAEC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0817CAEC: - .4byte _0817DD7A - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D070 - .4byte _0817DD74 - .4byte _0817DD80 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DA68 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D7D8 - .4byte _0817E0A6 - .4byte _0817D8A4 - .4byte _0817E0A6 - .4byte _0817D838 - .4byte _0817E0A6 - .4byte _0817D704 - .4byte _0817E0A6 - .4byte _0817D76C - .4byte _0817DB24 - .4byte _0817E0A6 - .4byte _0817DB90 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D9C2 - .4byte _0817E0A6 - .4byte _0817DA24 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DBD4 - .4byte _0817E0A6 - .4byte _0817D94C - .4byte _0817E0A6 - .4byte _0817D994 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E040 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DE10 - .4byte _0817DDC8 - .4byte _0817DEDC - .4byte _0817DF24 - .4byte _0817DF4E - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D65E - .4byte _0817D65E - .4byte _0817D65E - .4byte _0817D65E - .4byte _0817D698 - .4byte _0817E0A6 - .4byte _0817E08E - .4byte _0817DF70 - .4byte _0817DFBC - .4byte _0817E0A6 - .4byte _0817E08E - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D53C - .4byte _0817E0A6 - .4byte _0817D584 - .4byte _0817DACC - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D3A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D296 - .4byte _0817D2E4 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D5CE - .4byte _0817D608 - .4byte _0817D498 - .4byte _0817D4E0 - .4byte _0817DC62 - .4byte _0817DC98 - .4byte _0817E0A6 - .4byte _0817D1B8 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DCDC - .4byte _0817E0A6 - .4byte _0817D0DC - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D1E0 - .4byte _0817D314 - .4byte _0817D354 - .4byte _0817D372 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D216 - .4byte _0817D260 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D3C0 - .4byte _0817D3F2 - .4byte _0817D440 - .4byte _0817D45C - .4byte _0817D3B8 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D098 - .4byte _0817D0D4 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DC20 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D16C - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DD38 - .4byte _0817DCFC - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D65E - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D124 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DE58 - .4byte _0817DDC8 - .4byte _0817DE10 - .4byte _0817DFE6 -_0817D070: - movs r0, 0x1 - mov r1, r10 - movs r2, 0x2 - movs r3, 0 - bl sub_817E684 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817D08C - bl _0817E0A6 -_0817D08C: - bl sub_817EECC - bl _0817E0A6 - .pool -_0817D098: - movs r0, 0x1 - mov r1, r10 - movs r2, 0x1 - movs r3, 0 - bl sub_817E684 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817D0B4 - bl _0817E0A6 -_0817D0B4: - ldr r0, [sp, 0xC] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D0C6 - bl _0817E0A6 -_0817D0C6: - bl sub_817EECC - bl _0817E0A6 - .pool -_0817D0D4: - movs r0, 0x1 - mov r1, r10 - movs r2, 0 - b _0817D48E -_0817D0DC: - lsls r3, r4, 1 - adds r3, r4 - lsls r3, 2 - adds r3, r7, r3 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - lsls r0, 15 - ldr r1, [r3, 0x50] - ldr r2, =0xfffc7fff - ands r1, r2 - orrs r1, r0 - str r1, [r3, 0x50] - adds r3, 0x55 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0xD - negs r0, r0 - bl _0817DC0C - .pool -_0817D124: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x52 - movs r0, 0x7 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r4] - movs r0, 0x1D - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x55 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x31 - negs r0, r0 - bl _0817DFAA - .pool -_0817D16C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r5, r7, r0 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r3, r5, 0 - adds r3, 0x52 - lsls r1, 5 - ldrb r2, [r3] - movs r0, 0x1F - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r4, r5, 0 - adds r4, 0x55 - mov r0, r10 - lsls r2, r0, 6 - ldrb r1, [r4] - movs r0, 0x3F - ands r0, r1 - orrs r0, r2 - strb r0, [r4] - adds r2, r5, 0 - adds r2, 0x58 - ldrb r0, [r2] - movs r1, 0x40 - bl _0817DFAC - .pool -_0817D1B8: - ldr r1, =gBattleTextBuff1 + 4 - ldrb r0, [r1] - cmp r0, 0 - beq _0817D1C4 - bl _0817E0A6 -_0817D1C4: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x14 - bl _0817E0A2 - .pool -_0817D1E0: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r3, r7, r0 - adds r0, r3, 0 - adds r0, 0x53 - ldrb r0, [r0] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D1FA - bl _0817E0A6 -_0817D1FA: - adds r2, r6, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x56 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - bl _0817DB10 -_0817D216: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x53 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x56 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - bl _0817DFAA - .pool -_0817D260: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r3, r7, r0 - adds r0, r3, 0 - adds r0, 0x53 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - bne _0817D27A - bl _0817E0A6 -_0817D27A: - adds r2, r6, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x56 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - bl _0817DBC2 -_0817D296: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r2, 0x56 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 7 - ldrh r3, [r2] - ldr r0, =0xfffffe7f - ands r0, r3 - orrs r0, r1 - strh r0, [r2] - bl _0817E0A6 - .pool -_0817D2E4: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x56 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 29 - cmp r0, 0 - bne _0817D2FC - bl _0817E0A6 -_0817D2FC: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x16 - bl _0817E0A2 -_0817D314: - mov r2, r8 - lsls r3, r2, 3 - lsls r0, r4, 4 - adds r3, r0 - adds r3, r7, r3 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r3, 0x35 - movs r0, 0x7 - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - movs r2, 0x3 - mov r1, r10 - ands r1, r2 - lsls r1, 3 - movs r2, 0x19 - negs r2, r2 - bl _0817DC0C - .pool -_0817D354: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r0, r7, r0 - adds r0, 0x35 - ldrb r1, [r0] - lsls r0, r1, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D36E - bl _0817E0A6 -_0817D36E: - adds r2, r4, 0 - b _0817D38C -_0817D372: - lsls r0, r5, 3 - lsls r1, r6, 4 - adds r0, r1 - adds r0, r7, r0 - adds r0, 0x35 - ldrb r1, [r0] - lsls r0, r1, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D38A - bl _0817E0A6 -_0817D38A: - adds r2, r6, 0 -_0817D38C: - subs r0, 0x1 - lsls r0, 2 - lsls r3, r1, 27 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - movs r1, 0x6 - bl sub_817E684 - bl _0817E0A6 -_0817D3A6: - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0xB3 - movs r1, 0x1 - bl _0817E0A4 - .pool -_0817D3B8: - movs r0, 0x12 - mov r1, r10 - movs r2, 0 - b _0817D48E -_0817D3C0: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D3CC - bl _0817E0A6 -_0817D3CC: - ldr r1, =gBattleTextBuff2 + 2 - ldrh r0, [r1] - cmp r0, 0xD1 - bne _0817D3E8 - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x17 - b _0817D48C - .pool -_0817D3E8: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x16 - b _0817D48C -_0817D3F2: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D3FE - bl _0817E0A6 -_0817D3FE: - ldr r0, =gBattlerAttacker - ldr r1, =gBattlerTarget - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bne _0817D436 - ldr r1, =gBattleTextBuff2 + 2 - ldrh r0, [r1] - cmp r0, 0xD1 - bne _0817D42C - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x17 - b _0817D48C - .pool -_0817D42C: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x16 - b _0817D48C -_0817D436: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x1B - b _0817D48C -_0817D440: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D44C - bl _0817E0A6 -_0817D44C: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x18 - b _0817D48C - .pool -_0817D45C: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D468 - bl _0817E0A6 -_0817D468: - ldr r1, =gBattleTextBuff2 + 2 - ldrh r0, [r1] - cmp r0, 0xD3 - bne _0817D484 - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x1A - b _0817D48C - .pool -_0817D484: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x19 -_0817D48C: - mov r1, r10 -_0817D48E: - movs r3, 0 - bl sub_817E684 - bl _0817E0A6 -_0817D498: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x30 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x32 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - bl _0817DFAA - .pool -_0817D4E0: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D4F2 - bl _0817E0A6 -_0817D4F2: - mov r2, r8 - lsls r0, r2, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D50E - bl _0817E0A6 -_0817D50E: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0x2 - b _0817D6F2 -_0817D53C: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x30 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x32 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x31 - negs r0, r0 - bl _0817DFAA - .pool -_0817D584: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - bne _0817D5A0 - bl _0817E0A6 -_0817D5A0: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x1 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0x4 - b _0817D6F2 -_0817D5CE: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 6 - ldrh r3, [r2, 0x30] - ldr r0, =0xfffffe3f - ands r0, r3 - orrs r0, r1 - strh r0, [r2, 0x30] - adds r2, 0x32 - bl _0817DF0A - .pool -_0817D608: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D61A - bl _0817E0A6 -_0817D61A: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - ldrh r0, [r1, 0x30] - lsls r0, 23 - lsrs r0, 29 - cmp r0, 0 - bne _0817D632 - bl _0817E0A6 -_0817D632: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsrs r3, 6 - movs r0, 0x8 - movs r1, 0x5 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0xA - b _0817D6F2 -_0817D65E: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x31 - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r3, [r4] - movs r0, 0xF - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x33 - bl _0817DF9E - .pool -_0817D698: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D6AA - bl _0817E0A6 -_0817D6AA: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x31 - ldrb r0, [r0] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0 - bne _0817D6C6 - bl _0817E0A6 -_0817D6C6: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x33 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x6 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0xC -_0817D6F2: - orrs r0, r2 - mov r2, r8 - lsls r3, r2, 5 - movs r2, 0x1F - ands r0, r2 - orrs r0, r3 - strb r0, [r1] - bl _0817E0A6 -_0817D704: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r0, r9 - lsls r4, r0, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 6 - ldrh r3, [r2] - ldr r0, =0xfffffe3f - ands r0, r3 - orrs r0, r1 - strh r0, [r2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - mov r2, r10 - lsls r3, r2, 6 - ldrb r2, [r1, 0x2] - movs r0, 0x3F - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x2] - bl _0817E0A6 - .pool -_0817D76C: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D77E - bl _0817E0A6 -_0817D77E: - ldr r6, =gBattlerPartyIndexes - ldr r5, =gBattlerAttacker - ldrb r0, [r5] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - lsls r0, 2 - lsls r1, r4, 1 - adds r4, r1, r4 - lsls r1, r4, 3 - adds r0, r1 - adds r1, r7, r0 - ldrh r0, [r1] - lsls r0, 23 - lsrs r0, 29 - cmp r0, 0 - beq _0817D7B2 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x2] - lsrs r3, 6 - movs r0, 0x8 - movs r1, 0x4 - bl sub_817E684 -_0817D7B2: - lsls r3, r4, 2 - adds r3, r7, r3 - adds r3, 0x57 - ldrb r0, [r3] - movs r1, 0x1F - negs r1, r1 - ands r1, r0 - movs r0, 0x8 - orrs r1, r0 - strb r1, [r3] - ldrb r0, [r5] - lsls r0, 1 - adds r0, r6 - b _0817D934 - .pool -_0817D7D8: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r0, r9 - lsls r4, r0, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 2 - ldrb r3, [r1, 0x2] - movs r0, 0xD - negs r0, r0 - b _0817D88C - .pool -_0817D838: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r1, r9 - lsls r4, r1, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r2] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 4 - ldrb r3, [r1, 0x2] - movs r0, 0x31 - negs r0, r0 -_0817D88C: - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x2] - bl _0817E0A6 - .pool -_0817D8A4: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D8B6 - bl _0817E0A6 -_0817D8B6: - ldr r2, =gBattlerPartyIndexes - mov r8, r2 - ldr r6, =gBattlerAttacker - ldrb r0, [r6] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - lsls r0, 2 - lsls r1, r4, 1 - adds r5, r1, r4 - lsls r4, r5, 3 - adds r0, r4 - adds r1, r7, r0 - ldrb r0, [r1] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - beq _0817D8EE - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x2] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x2 - bl sub_817E684 -_0817D8EE: - ldrb r0, [r6] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r4 - adds r1, r7, r0 - ldrb r0, [r1] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - beq _0817D91A - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x2] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x3 - bl sub_817E684 -_0817D91A: - lsls r3, r5, 2 - adds r3, r7, r3 - adds r3, 0x57 - ldrb r0, [r3] - movs r1, 0x1F - negs r1, r1 - ands r1, r0 - movs r0, 0x6 - orrs r1, r0 - strb r1, [r3] - ldrb r0, [r6] - lsls r0, 1 - add r0, r8 -_0817D934: - ldrh r0, [r0] - lsls r0, 5 - movs r2, 0x1F - ands r1, r2 - orrs r1, r0 - strb r1, [r3] - b _0817E0A6 - .pool -_0817D94C: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x31 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r4] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x33 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - b _0817DFAA - .pool -_0817D994: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x31 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 29 - cmp r0, 0 - bne _0817D9AE - b _0817E0A6 -_0817D9AE: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x33 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x9 - b _0817E086 -_0817D9C2: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r0, r9 - lsls r4, r0, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r3, [r2, 0x1] - movs r0, 0xF - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - ldrb r3, [r1, 0x3] - movs r0, 0x4 - negs r0, r0 - b _0817DB76 - .pool -_0817DA24: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0 - adds r1, r7, r1 - ldrb r0, [r1, 0x1] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0 - bne _0817DA48 - b _0817E0A6 -_0817DA48: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x3] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x9 - movs r1, 0x2 - bl sub_817E684 - b _0817E0A6 - .pool -_0817DA68: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r1, r9 - lsls r4, r1, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2, 0x1] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 2 - ldrb r3, [r1, 0x3] - movs r0, 0xD - negs r0, r0 - b _0817DB76 - .pool -_0817DACC: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0 - adds r1, r7, r1 - ldrb r0, [r1, 0x1] - lsls r0, 25 - lsrs r2, r0, 29 - cmp r2, 0 - bne _0817DAF0 - b _0817E0A6 -_0817DAF0: - ldr r0, =gStringInfo - ldr r0, [r0] - ldrh r0, [r0] - cmp r0, 0xAD - bne _0817DAFC - b _0817E0A6 -_0817DAFC: - cmp r0, 0xD6 - bne _0817DB02 - b _0817E0A6 -_0817DB02: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x3] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x9 -_0817DB10: - movs r1, 0x3 - bl sub_817E684 - b _0817E0A6 - .pool -_0817DB24: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r3, [r0] - lsls r3, 2 - mov r2, r9 - lsls r4, r2, 1 - add r4, r9 - lsls r4, 3 - adds r3, r4 - adds r3, r7, r3 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - lsls r0, 15 - ldr r1, [r3] - ldr r2, =0xfffc7fff - ands r1, r2 - orrs r1, r0 - str r1, [r3] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 4 - ldrb r3, [r1, 0x3] - movs r0, 0x31 - negs r0, r0 -_0817DB76: - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x3] - b _0817E0A6 - .pool -_0817DB90: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0 - adds r1, r7, r1 - ldr r0, [r1] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - bne _0817DBB4 - b _0817E0A6 -_0817DBB4: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x3] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x9 -_0817DBC2: - movs r1, 0x4 - bl sub_817E684 - b _0817E0A6 - .pool -_0817DBD4: - lsls r3, 3 - mov r1, r9 - lsls r0, r1, 4 - adds r3, r0 - adds r3, r7, r3 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - lsls r0, 15 - ldr r1, [r3, 0x30] - ldr r2, =0xfffc7fff - ands r1, r2 - orrs r1, r0 - str r1, [r3, 0x30] - adds r3, 0x33 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r2, [r3] - movs r0, 0x31 - negs r0, r0 -_0817DC0C: - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _0817E0A6 - .pool -_0817DC20: - mov r2, r8 - lsls r0, r2, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r7, r0 - ldr r0, [r3, 0x30] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - beq _0817DC4C - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r3, 0 - adds r0, 0x33 - ldrb r3, [r0] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x9 - movs r1, 0x1 - bl sub_817E684 -_0817DC4C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x18 - b _0817E0A2 -_0817DC62: - lsls r2, r6, 1 - adds r2, r6 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x50 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x54 - b _0817DF9E - .pool -_0817DC98: - ldr r1, [sp, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r4, r7, r0 - adds r0, r4, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 29 - lsrs r2, r0, 29 - cmp r2, 0 - bne _0817DCB2 - b _0817E0A6 -_0817DCB2: - movs r0, 0x1 - eors r1, r0 - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r0, 0x54 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0xA - bl sub_817E684 - adds r2, r4, 0 - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0xE - b _0817DFAC -_0817DCDC: - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrb r2, [r3] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - strb r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0x4 - negs r0, r0 - b _0817DF6A -_0817DCFC: - mov r0, r8 - lsls r2, r0, 3 - lsls r0, r4, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x34 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x33 - mov r1, r10 - lsls r3, r1, 6 - b _0817DF0E - .pool -_0817DD38: - mov r0, r8 - lsls r2, r0, 3 - lsls r0, r4, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r2, 0x34 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r2] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - mov r1, r10 - lsls r3, r1, 6 - movs r1, 0x3F - b _0817DF12 - .pool -_0817DD74: - movs r0, 0 - bl sub_817EA80 -_0817DD7A: - mov r2, r8 - lsls r0, r2, 3 - b _0817DD88 -_0817DD80: - movs r0, 0x1 - bl sub_817EA80 - lsls r0, r5, 3 -_0817DD88: - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r4, r1, 0 - adds r4, 0x34 - ldrb r5, [r4] - lsls r0, r5, 29 - cmp r0, 0 - beq _0817DDAE - movs r0, 0x8 - negs r0, r0 - ands r0, r5 - strb r0, [r4] - adds r2, r1, 0 - adds r2, 0x33 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] -_0817DDAE: - ldrb r1, [r4] - lsls r0, r1, 26 - lsrs r0, 29 - cmp r0, 0 - bne _0817DDBA - b _0817E0A6 -_0817DDBA: - movs r0, 0x39 - negs r0, r0 - ands r0, r1 - movs r1, 0x3F - ands r0, r1 - strb r0, [r4] - b _0817E0A6 -_0817DDC8: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x50 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x54 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - b _0817DFAA - .pool -_0817DE10: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x50 - movs r0, 0x7 - ands r1, r0 - lsls r1, 6 - ldrh r3, [r4] - ldr r0, =0xfffffe3f - ands r0, r3 - orrs r0, r1 - strh r0, [r4] - adds r2, 0x54 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x31 - negs r0, r0 - b _0817DFAA - .pool -_0817DE58: - ldr r1, =gBattleTextBuff1 + 2 - ldrh r0, [r1] - cmp r0, 0x73 - bne _0817DE82 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrb r2, [r3] - movs r0, 0x39 - negs r0, r0 - ands r0, r2 - strb r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_0817DE82: - ldr r2, =gBattleTextBuff1 + 2 - ldrh r0, [r2] - cmp r0, 0x71 - bne _0817DEAA - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrh r2, [r3] - ldr r0, =0xfffffe3f - ands r0, r2 - strh r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0x31 - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_0817DEAA: - ldr r1, =gBattleTextBuff1 + 2 - ldrh r0, [r1] - cmp r0, 0x36 - beq _0817DEB4 - b _0817E0A6 -_0817DEB4: - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r4, r1, 0 - adds r4, 0x51 - ldrb r2, [r4] - movs r0, 0x71 - negs r0, r0 - ands r0, r2 - strb r0, [r4] - adds r1, 0x55 - ldrb r2, [r1] - movs r0, 0x4 - negs r0, r0 - b _0817DF6A - .pool -_0817DEDC: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x51 - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r3, [r4] - movs r0, 0xF - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x54 -_0817DF0A: - mov r0, r10 - lsls r3, r0, 6 -_0817DF0E: - ldrb r1, [r2] - movs r0, 0x3F -_0817DF12: - ands r0, r1 - orrs r0, r3 - strb r0, [r2] - b _0817E0A6 - .pool -_0817DF24: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x51 - ldrb r0, [r0] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0 - bne _0817DF3C - b _0817E0A6 -_0817DF3C: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x54 - ldrb r3, [r0] - lsrs r3, 6 - movs r0, 0xF - b _0817E086 -_0817DF4E: - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r4, r1, 0 - adds r4, 0x51 - ldrb r2, [r4] - movs r0, 0xF - negs r0, r0 - ands r0, r2 - strb r0, [r4] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0x3F -_0817DF6A: - ands r0, r2 - strb r0, [r1] - b _0817E0A6 -_0817DF70: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x51 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r4] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x55 -_0817DF9E: - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x4 - negs r0, r0 -_0817DFAA: - ands r0, r3 -_0817DFAC: - orrs r0, r1 - strb r0, [r2] - b _0817E0A6 - .pool -_0817DFBC: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x51 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 29 - cmp r0, 0 - beq _0817E0A6 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x10 - b _0817E086 -_0817DFE6: - lsls r1, r6, 1 - adds r1, r6 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrb r2, [r3] - movs r0, 0x39 - negs r0, r0 - ands r0, r2 - strb r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldrh r2, [r3] - ldr r0, =0xfffffe3f - ands r0, r2 - strh r0, [r3] - ldrb r2, [r1] - movs r0, 0x31 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrb r2, [r0] - movs r0, 0x11 - movs r1, 0 - mov r3, r10 - bl sub_817E684 - b _0817E0A6 - .pool -_0817E040: - lsls r0, r4, 4 - adds r4, r7, r0 - adds r0, r4, 0 - adds r0, 0x35 - ldrb r0, [r0] - lsrs r0, 5 - cmp r0, 0 - beq _0817E068 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r0, 0x36 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x15 - movs r1, 0 - bl sub_817E684 -_0817E068: - adds r0, r4, 0 - adds r0, 0x3D - ldrb r0, [r0] - lsrs r0, 5 - cmp r0, 0 - beq _0817E0A6 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r0, 0x3E - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x15 -_0817E086: - movs r1, 0 - bl sub_817E684 - b _0817E0A6 -_0817E08E: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x1C -_0817E0A2: - orrs r1, r2 -_0817E0A4: - strb r1, [r0] -_0817E0A6: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_817C95C - - thumb_func_start sub_817E0B8 -sub_817E0B8: @ 817E0B8 - push {r4-r6,lr} - lsls r0, 16 - lsrs r5, r0, 16 - movs r3, 0 - ldr r4, =gUnknown_0860A8A4 - ldr r6, =0x0000ffff - adds r2, r4, 0 - adds r1, r4, 0 -_0817E0C8: - ldrh r0, [r1] - cmp r0, r5 - beq _0817E0DA - adds r2, 0x2 - adds r1, 0x2 - adds r3, 0x1 - ldrh r0, [r2] - cmp r0, r6 - bne _0817E0C8 -_0817E0DA: - lsls r0, r3, 1 - adds r0, r4 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _0817E0F4 - movs r0, 0 - b _0817E0F6 - .pool -_0817E0F4: - movs r0, 0x1 -_0817E0F6: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_817E0B8 - - thumb_func_start sub_817E0FC -sub_817E0FC: @ 817E0FC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - str r2, [sp, 0x4] - lsls r0, 16 - lsrs r7, r0, 16 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817E122 - b _0817E310 -_0817E122: - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r1, r0, r1 - str r1, [sp, 0x8] - ldr r2, =gBattlerAttacker - mov r10, r2 - ldrb r0, [r2] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - mov r1, r10 - ldrb r0, [r1] - adds r1, r7, 0 - bl GetBattlerMoveSlotId - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x3 - bls _0817E184 - mov r2, r9 - lsls r0, r2, 1 - add r0, r9 - lsls r0, 2 - ldr r1, [sp, 0x8] - adds r0, r1, r0 - adds r0, 0x57 - ldrb r1, [r0] - movs r2, 0x1E - orrs r1, r2 - strb r1, [r0] - b _0817E310 - .pool -_0817E184: - mov r2, r10 - ldrb r0, [r2] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - lsls r0, 3 - lsls r4, 4 - adds r0, r4 - ldr r1, [sp, 0x8] - adds r0, r1, r0 - mov r2, r10 - ldrb r1, [r2] - lsls r1, 1 - ldr r2, =gBattlerPartyIndexes - adds r1, r2 - ldrh r2, [r1] - adds r2, 0x1 - adds r0, 0x35 - lsls r2, 5 - ldrb r3, [r0] - movs r1, 0x1F - ands r1, r3 - orrs r1, r2 - strb r1, [r0] - mov r1, r10 - ldrb r0, [r1] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - lsls r0, 3 - adds r0, r4 - ldr r2, [sp, 0x8] - adds r0, r2, r0 - adds r0, 0x36 - movs r1, 0x3 - mov r8, r6 - mov r2, r8 - ands r2, r1 - mov r8, r2 - ldrb r2, [r0] - movs r1, 0x4 - negs r1, r1 - ands r1, r2 - mov r2, r8 - orrs r1, r2 - strb r1, [r0] - mov r1, r9 - lsls r0, r1, 1 - add r0, r9 - lsls r0, 2 - ldr r2, [sp, 0x8] - adds r0, r2, r0 - str r0, [sp, 0xC] - adds r5, r0, 0 - adds r5, 0x53 - lsls r2, r6, 6 - ldrb r1, [r5] - movs r0, 0x3F - ands r0, r1 - orrs r0, r2 - strb r0, [r5] - ldr r1, =gBattleMoves - lsls r4, r7, 1 - adds r0, r4, r7 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0] - movs r0, 0 - adds r1, r6, 0 - movs r3, 0 - bl sub_817E684 - ldr r0, [sp] - adds r1, r7, 0 - adds r2, r6, 0 - bl sub_817F394 - ldr r0, [sp, 0x4] - ldrb r1, [r0, 0x12] - movs r0, 0xF - ands r0, r1 - str r4, [sp, 0x10] - cmp r0, 0 - beq _0817E23C - movs r0, 0x7 - adds r1, r7, 0 - adds r2, r6, 0 - movs r3, 0 - bl sub_817E684 -_0817E23C: - ldr r0, =0x00000111 - cmp r7, r0 - bne _0817E272 - mov r1, r10 - ldrb r0, [r1] - lsls r0, 1 - ldr r2, =gBattlerPartyIndexes - adds r0, r2 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - ldrb r2, [r5] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5] - ldr r2, [sp, 0xC] - adds r2, 0x56 - ldrb r1, [r2] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - mov r1, r8 - orrs r0, r1 - strb r0, [r2] -_0817E272: - cmp r7, 0x78 - beq _0817E27A - cmp r7, 0x99 - bne _0817E2D2 -_0817E27A: - movs r0, 0x1 - mov r2, r9 - eors r0, r2 - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - ldr r0, [sp, 0x8] - adds r2, r0, r2 - mov r1, r10 - ldrb r0, [r1] - lsls r0, 1 - ldr r1, =gBattlerPartyIndexes - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x58 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - mov r1, r8 - lsls r3, r1, 1 - movs r1, 0x7 - negs r1, r1 - ands r0, r1 - orrs r0, r3 - strb r0, [r4] - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0x1A - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4] -_0817E2D2: - ldr r1, =gBattleMoves - ldr r2, [sp, 0x10] - adds r0, r2, r7 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x2] - ldrb r5, [r0, 0x1] - movs r0, 0xD - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0 - bl sub_817E684 - movs r0, 0xE - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0 - bl sub_817E684 - movs r0, 0xB - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl sub_817E684 - movs r0, 0xC - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl sub_817E684 -_0817E310: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817E0FC - - thumb_func_start sub_817E32C -sub_817E32C: @ 817E32C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817E3EE - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r4, r0, r1 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - cmp r5, 0x12 - beq _0817E36C - cmp r5, 0x13 - beq _0817E3AA - b _0817E3EE - .pool -_0817E36C: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r4, r0 - ldr r0, [r4, 0x50] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - beq _0817E3EE - subs r0, 0x1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x55 - ldrb r3, [r1] - lsls r3, 28 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - movs r1, 0 - bl sub_817E684 - adds r2, r4, 0 - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0x10 - b _0817E3EA -_0817E3AA: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r4, r0 - adds r0, r4, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsls r0, 27 - lsrs r0, 29 - cmp r0, 0 - beq _0817E3EE - subs r0, 0x1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x55 - ldrb r3, [r1] - lsls r3, 26 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - movs r1, 0x1 - bl sub_817E684 - adds r2, r4, 0 - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0x12 -_0817E3EA: - orrs r0, r1 - strb r0, [r2] -_0817E3EE: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_817E32C - - thumb_func_start sub_817E3F4 -sub_817E3F4: @ 817E3F4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - movs r0, 0 - str r0, [sp] - movs r1, 0 - str r1, [sp, 0x4] - movs r2, 0 - str r2, [sp, 0x8] - ldr r3, =0x00007fff - str r3, [sp, 0xC] - movs r4, 0 - str r4, [sp, 0x10] - movs r7, 0 - str r7, [sp, 0x14] - mov r8, r0 - ldr r0, =gBattleStruct - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0xB3 - ldrb r0, [r0] - cmp r0, 0 - beq _0817E42A - b _0817E670 -_0817E42A: - movs r2, 0xD2 - lsls r2, 1 - adds r2, r1 - mov r10, r2 - movs r6, 0 -_0817E434: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r0, r4, r0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - cmp r0, 0 - beq _0817E454 - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 -_0817E454: - ldr r5, =gEnemyParty - adds r0, r4, r5 - movs r1, 0xB - movs r2, 0 - bl GetMonData - cmp r0, 0 - beq _0817E46A - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_0817E46A: - adds r6, 0x1 - cmp r6, 0x5 - ble _0817E434 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817E47E - b _0817E670 -_0817E47E: - cmp r8, r7 - beq _0817E484 - b _0817E670 -_0817E484: - movs r6, 0 - lsls r3, r6, 1 - str r3, [sp, 0x18] - movs r4, 0x64 - mov r8, r4 -_0817E48E: - mov r1, r8 - muls r1, r6 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r7, r0, 16 - adds r0, r6, 0x1 - mov r9, r0 - cmp r7, 0 - beq _0817E4EE - adds r0, r4, 0 - movs r1, 0x2D - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817E4EE - movs r4, 0 - lsls r0, r6, 3 - mov r2, r10 - adds r1, r0, r2 - movs r3, 0x3 -_0817E4C4: - lsls r0, r4, 16 - asrs r0, 16 - ldrh r4, [r1] - adds r0, r4 - lsls r0, 16 - lsrs r4, r0, 16 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0817E4C4 - ldr r1, [sp, 0x8] - lsls r0, r1, 16 - lsls r1, r4, 16 - cmp r0, r1 - bge _0817E4EE - lsls r0, r6, 24 - lsrs r0, 24 - str r0, [sp, 0x10] - lsrs r1, 16 - str r1, [sp, 0x8] - str r7, [sp] -_0817E4EE: - mov r0, r8 - muls r0, r6 - ldr r2, =gEnemyParty - adds r4, r0, r2 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r7, r0, 16 - ldr r3, [sp, 0x8] - lsls r3, 16 - str r3, [sp, 0x1C] - cmp r7, 0 - beq _0817E5A0 - adds r0, r4, 0 - movs r1, 0x2D - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817E5A0 - movs r4, 0 - ldr r0, [sp, 0xC] - lsls r2, r0, 16 - movs r3, 0x1 - lsls r1, r3, 1 - adds r1, 0x1 - lsls r1, 4 - lsls r0, r6, 3 - adds r0, r1 - mov r3, r10 - adds r1, r0, r3 - movs r3, 0x3 -_0817E534: - lsls r0, r4, 16 - asrs r0, 16 - ldrh r4, [r1] - adds r0, r4 - lsls r0, 16 - lsrs r4, r0, 16 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0817E534 - asrs r1, r2, 16 - lsls r5, r4, 16 - asrs r0, r5, 16 - cmp r1, r0 - bne _0817E590 - mov r0, r8 - muls r0, r6 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x19 - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - ldr r2, [sp, 0x14] - mov r0, r8 - muls r0, r2 - ldr r3, =gEnemyParty - adds r0, r3 - movs r1, 0x19 - movs r2, 0 - bl GetMonData - cmp r4, r0 - bls _0817E5A0 - b _0817E594 - .pool -_0817E590: - cmp r1, r0 - ble _0817E5A0 -_0817E594: - lsls r0, r6, 24 - lsrs r0, 24 - str r0, [sp, 0x14] - lsrs r5, 16 - str r5, [sp, 0xC] - str r7, [sp, 0x4] -_0817E5A0: - mov r6, r9 - cmp r6, 0x5 - bgt _0817E5A8 - b _0817E48E -_0817E5A8: - movs r4, 0 - movs r6, 0 - movs r3, 0 - ldr r5, =gPlayerParty - ldr r7, [sp, 0x10] - lsls r0, r7, 3 - mov r1, r10 - adds r2, r0, r1 -_0817E5B8: - lsls r0, r4, 16 - asrs r0, 16 - movs r7, 0 - ldrsh r1, [r2, r7] - cmp r0, r1 - bge _0817E5C8 - ldrh r4, [r2] - adds r6, r3, 0 -_0817E5C8: - adds r2, 0x2 - adds r3, 0x1 - cmp r3, 0x3 - ble _0817E5B8 - movs r0, 0x64 - ldr r1, [sp, 0x10] - muls r0, r1 - adds r0, r5 - adds r1, r6, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - ldr r2, [sp, 0x1C] - cmp r2, 0 - beq _0817E670 - cmp r4, 0 - beq _0817E670 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0817E65C - ldr r3, [sp, 0x10] - cmp r3, 0x2 - bhi _0817E620 - ldr r0, =gBattleScripting - adds r0, 0x25 - ldrb r0, [r0] - bl sub_806D82C - lsls r0, 16 - cmp r0, 0 - beq _0817E630 - b _0817E670 - .pool -_0817E620: - ldr r0, =gBattleScripting - adds r0, 0x25 - ldrb r0, [r0] - bl sub_806D82C - lsls r0, 16 - cmp r0, 0 - beq _0817E670 -_0817E630: - movs r3, 0 - ldr r7, [sp, 0x14] - cmp r7, 0x2 - bls _0817E63A - movs r3, 0x1 -_0817E63A: - lsls r0, r3, 24 - lsrs r0, 24 - ldr r1, =gBattleScripting - adds r1, 0x25 - ldrb r1, [r1] - bl sub_806EF84 - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - ldr r2, [sp] - ldr r3, [sp, 0x4] - bl PutBattleUpdateOnTheAir - b _0817E670 - .pool -_0817E65C: - ldr r0, =gBattleScripting - adds r0, 0x25 - ldrb r1, [r0] - movs r0, 0x1 - eors r0, r1 - adds r1, r4, 0 - ldr r2, [sp] - ldr r3, [sp, 0x4] - bl PutBattleUpdateOnTheAir -_0817E670: - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817E3F4 - - thumb_func_start sub_817E684 -sub_817E684: @ 817E684 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r1, 16 - lsrs r6, r1, 16 - lsls r2, 24 - lsrs r5, r2, 24 - lsls r3, 24 - lsrs r3, 24 - mov r9, r3 - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0xD2 - lsls r1, 1 - adds r1, r0 - mov r8, r1 - movs r2, 0x81 - lsls r2, 2 - adds r7, r0, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r3, r0, 24 - mov r0, r10 - cmp r0, 0x1B - bls _0817E6D4 - b _0817EA6C -_0817E6D4: - lsls r0, 2 - ldr r1, =_0817E6F0 - adds r1, r0, r1 - ldr r1, [r1] - mov r12, r0 - mov pc, r1 - .pool - .align 2, 0 -_0817E6F0: - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E85C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E8A0 - .4byte _0817E8A0 - .4byte _0817E8CC - .4byte _0817E8F0 - .4byte _0817E978 - .4byte _0817E9E0 - .4byte _0817EA28 - .4byte _0817E8A0 - .4byte _0817E8A0 - .4byte _0817E880 - .4byte _0817E760 - .4byte _0817E80A - .4byte _0817E848 - .4byte _0817E8A0 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 -_0817E760: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r6 - lsls r1, 1 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r5, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E79C: - ldr r1, =gUnknown_0860A834 - add r1, r12 - ldr r7, =gBattlerPartyIndexes - lsls r0, r4, 1 - adds r0, r4 - lsls r2, r0, 4 - ldr r4, =0x0000ffff - ldr r1, [r1] - ldr r3, =gBattlerAttacker - ldrh r0, [r1] - cmp r6, r0 - bne _0817E7E0 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r5 - lsls r0, 1 - adds r0, r2 - add r0, r8 - ldrh r1, [r1, 0x2] - ldrh r2, [r0] - adds r1, r2 - strh r1, [r0] - b _0817EA6C - .pool -_0817E7E0: - adds r1, 0x4 - ldrh r0, [r1] - cmp r0, r4 - bne _0817E7EA - b _0817EA6C -_0817E7EA: - cmp r6, r0 - bne _0817E7E0 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r5 - lsls r0, 1 - adds r0, r2 - add r0, r8 - ldrh r1, [r1, 0x2] - ldrh r5, [r0] - adds r1, r5 - strh r1, [r0] - b _0817EA6C -_0817E80A: - movs r0, 0x1 - adds r1, r5, 0 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - strb r1, [r0] - mov r0, r9 - lsls r1, r0, 1 - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r6, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E848: - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_0817E85C: - mov r0, r9 - lsls r1, r0, 1 - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r6, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E880: - lsls r1, r5, 2 - add r1, r9 - lsls r1, 1 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r6, 1 - adds r0, r2 - b _0817EA64 - .pool -_0817E8A0: - lsls r2, r5, 2 - add r2, r9 - lsls r2, 1 - movs r1, 0x1 - eors r1, r4 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 4 - adds r2, r0 - add r2, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r1, [r0] - lsls r0, r6, 1 - adds r0, r1 - ldrh r0, [r0] - ldrh r1, [r2] - adds r0, r1 - strh r0, [r2] - b _0817EA6C - .pool -_0817E8CC: - lsls r1, r5, 2 - add r1, r9 - lsls r1, 1 - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E8F0: - lsls r0, r3, 4 - adds r2, r7, r0 - adds r0, r2, 0 - adds r0, 0x34 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - adds r4, r2, 0 - adds r4, 0x3C - ldrb r0, [r4] - lsls r0, 29 - lsrs r0, 29 - cmn r1, r0 - bne _0817E90E - b _0817EA6C -_0817E90E: - cmp r6, 0xA - beq _0817E914 - b _0817EA6C -_0817E914: - cmp r1, 0 - beq _0817E940 - subs r1, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x33 - ldrb r0, [r0] - lsrs r0, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r5, [r1] - adds r0, r5 - strh r0, [r1] -_0817E940: - ldrb r0, [r4] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817E94C - b _0817EA6C -_0817E94C: - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x3B - ldrb r0, [r0] - lsrs r0, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E978: - lsls r1, r3, 4 - adds r1, r7, r1 - adds r0, r1, 0 - adds r0, 0x34 - ldrb r4, [r0] - lsls r0, r4, 26 - lsrs r2, r0, 29 - adds r5, r1, 0 - adds r5, 0x3C - ldrb r0, [r5] - lsls r0, 26 - lsrs r0, 29 - cmn r2, r0 - beq _0817EA6C - cmp r6, 0xD - bne _0817EA6C - cmp r2, 0 - beq _0817E9BE - subs r1, r2, 0x1 - lsls r1, 2 - lsrs r0, r4, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] -_0817E9BE: - ldrb r2, [r5] - lsls r0, r2, 26 - lsrs r0, 29 - cmp r0, 0 - beq _0817EA6C - subs r1, r0, 0x1 - lsls r1, 2 - lsrs r0, r2, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - b _0817EA5A - .pool -_0817E9E0: - cmp r6, 0x8 - bhi _0817EA6C - cmp r5, 0 - beq _0817EA6C - lsls r0, r3, 1 - adds r3, r0, r3 - lsls r0, r3, 2 - adds r2, r7, r0 - adds r0, r2, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - beq _0817EA6C - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x54 - ldrb r0, [r0] - lsls r0, 28 - lsrs r0, 30 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817EA28: - cmp r6, 0x8 - bls _0817EA6C - cmp r5, 0 - beq _0817EA6C - lsls r0, r3, 1 - adds r3, r0, r3 - lsls r0, r3, 2 - adds r2, r7, r0 - adds r0, r2, 0 - adds r0, 0x50 - ldrh r0, [r0] - lsls r0, 23 - lsrs r0, 29 - cmp r0, 0 - beq _0817EA6C - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x54 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 30 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 4 -_0817EA5A: - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] -_0817EA64: - ldrh r0, [r0] - ldrh r5, [r1] - adds r0, r5 -_0817EA6A: - strh r0, [r1] -_0817EA6C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817E684 - - thumb_func_start sub_817EA80 -sub_817EA80: @ 817EA80 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r5, r0, r1 - ldr r3, =gBattlerAttacker - mov r8, r3 - ldrb r0, [r3] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r6, r5, r0 - adds r0, r6, 0 - adds r0, 0x57 - ldrb r0, [r0] - lsrs r3, r0, 5 - lsls r0, 27 - lsrs r0, 28 - cmp r0, 0 - bne _0817EAC8 - b _0817EE50 -_0817EAC8: - subs r0, 0x1 - cmp r0, 0xE - bls _0817EAD0 - b _0817EEBC -_0817EAD0: - lsls r0, 2 - ldr r1, =_0817EAEC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0817EAEC: - .4byte _0817EB28 - .4byte _0817EB54 - .4byte _0817EB80 - .4byte _0817EBD4 - .4byte _0817EBFE - .4byte _0817EC26 - .4byte _0817EC4E - .4byte _0817EC6C - .4byte _0817EC9A - .4byte _0817ECCC - .4byte _0817ED54 - .4byte _0817ED82 - .4byte _0817EDC2 - .4byte _0817EE1C - .4byte _0817EEBC -_0817EB28: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EB40 - b _0817EEBC -_0817EB40: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 28 - b _0817EE84 -_0817EB54: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 26 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EB6C - b _0817EEBC -_0817EB6C: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 26 - b _0817EE84 -_0817EB80: - lsls r0, r3, 2 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 3 - adds r0, r1 - adds r5, r0 - ldrb r0, [r5] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - beq _0817EBB4 - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r1, 0x1 - lsls r0, 2 - ldrb r3, [r5, 0x2] - lsls r3, 28 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - bl sub_817E684 -_0817EBB4: - ldrb r0, [r5] - lsls r0, 26 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EBC0 - b _0817EEBC -_0817EBC0: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r1, 0x1 - lsls r0, 2 - ldrb r3, [r5, 0x2] - lsls r3, 26 - lsrs r3, 30 - adds r3, r0 - b _0817EE88 -_0817EBD4: - lsls r0, r3, 2 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 3 - adds r0, r1 - adds r1, r5, r0 - ldrh r0, [r1] - lsls r0, 23 - lsrs r3, r0, 29 - cmp r3, 0 - bne _0817EBEC - b _0817EEBC -_0817EBEC: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r3, 0x1 - lsls r0, 2 - ldrb r3, [r1, 0x2] - lsrs r3, 6 - adds r3, r0 - b _0817EE88 -_0817EBFE: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - ldrh r0, [r3, 0x30] - lsls r0, 23 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EC12 - b _0817EEBC -_0817EC12: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsrs r3, 6 - b _0817EE86 -_0817EC26: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x31 - ldrb r0, [r0] - lsls r0, 28 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EC3E - b _0817EEBC -_0817EC3E: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x33 - b _0817EE80 -_0817EC4E: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EC66 - b _0817EEBC -_0817EC66: - movs r0, 0x1 - adds r2, r4, 0 - b _0817EE76 -_0817EC6C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - ldr r0, [r3, 0x50] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - bne _0817EC80 - b _0817EEBC -_0817EC80: - adds r2, r4, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - b _0817EE8E -_0817EC9A: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsls r0, 27 - lsrs r0, 29 - cmp r0, 0 - bne _0817ECB2 - b _0817EEBC -_0817ECB2: - adds r2, r4, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsls r3, 26 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - b _0817EE8E -_0817ECCC: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x58 - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - bge _0817ED14 - adds r0, r3, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsrs r0, 5 - subs r6, r0, 0x1 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r6, r0 - beq _0817ED14 - adds r2, r4, 0 - lsls r1, r6, 2 - adds r0, r3, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsrs r3, 6 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - bl sub_817E684 -_0817ED14: - movs r1, 0x1 - eors r1, r4 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r1, r5, r0 - adds r0, r1, 0 - adds r0, 0x58 - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - blt _0817ED2E - b _0817EEBC -_0817ED2E: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - adds r0, r1, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsrs r0, 5 - subs r0, 0x1 - lsls r0, 2 - adds r1, 0x55 - ldrb r3, [r1] - lsrs r3, 6 - adds r3, r0 - b _0817EE88 - .pool -_0817ED54: - movs r0, 0x1 - eors r0, r4 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5, r1 - adds r1, 0x56 - ldrb r0, [r1] - lsls r0, 25 - lsrs r5, r0, 29 - cmp r5, 0 - bne _0817ED6E - b _0817EEBC -_0817ED6E: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r5, 0x1 - lsls r0, 2 - ldrh r3, [r1] - lsls r3, 23 - lsrs r3, 30 - adds r3, r0 - b _0817EE88 -_0817ED82: - lsls r2, r4, 4 - movs r1, 0x1 - adds r0, r4, 0 - eors r0, r1 - lsls r6, r0, 24 - adds r0, r5, 0 - adds r0, 0x30 - adds r4, r2, r0 - movs r5, 0x1 -_0817ED94: - ldr r0, [r4] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - beq _0817EDB8 - subs r0, 0x1 - lsls r0, 2 - ldrb r3, [r4, 0x3] - lsls r3, 26 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - lsrs r2, r6, 24 - bl sub_817E684 -_0817EDB8: - adds r4, 0x8 - subs r5, 0x1 - cmp r5, 0 - bge _0817ED94 - b _0817EEBC -_0817EDC2: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r5, r0 - adds r0, 0x58 - ldrb r3, [r0] - lsls r0, r3, 31 - cmp r0, 0 - beq _0817EDF0 - adds r2, r4, 0 - lsls r0, r3, 26 - lsrs r0, 29 - subs r0, 0x1 - lsls r0, 2 - lsls r3, 29 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - bl sub_817E684 -_0817EDF0: - movs r0, 0x1 - eors r0, r4 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5, r1 - adds r1, 0x58 - ldrb r1, [r1] - lsls r0, r1, 31 - cmp r0, 0 - beq _0817EEBC - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - lsls r0, r1, 26 - lsrs r0, 29 - subs r0, 0x1 - lsls r0, 2 - lsls r3, r1, 29 - lsrs r3, 30 - adds r3, r0 - b _0817EE88 -_0817EE1C: - cmp r7, 0x1 - bne _0817EEBC - adds r2, r4, 0 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r5, r0 - adds r0, 0x53 - ldrb r3, [r0] - lsrs r3, 6 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - b _0817EE8E - .pool -_0817EE50: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x57 - ldrb r0, [r0] - lsls r0, 27 - lsrs r0, 28 - cmp r0, 0x7 - bne _0817EE96 - adds r0, r3, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - beq _0817EEBC - movs r0, 0x1 -_0817EE76: - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x54 -_0817EE80: - ldrb r3, [r0] - lsls r3, 30 -_0817EE84: - lsrs r3, 30 -_0817EE86: - adds r3, r1 -_0817EE88: - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 -_0817EE8E: - movs r1, 0 - bl sub_817E684 - b _0817EEBC -_0817EE96: - adds r2, r4, 0 - ldr r1, =gBattlerPartyIndexes - mov r3, r8 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - adds r0, r6, 0 - adds r0, 0x53 - ldrb r3, [r0] - lsrs r3, 6 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - movs r1, 0 - bl sub_817E684 -_0817EEBC: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817EA80 - - thumb_func_start sub_817EECC -sub_817EECC: @ 817EECC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - ldr r7, =gBattleTypeFlags - ldr r0, [r7] - ldr r1, =0x02000003 - ands r0, r1 - cmp r0, 0 - beq _0817EEE6 - b _0817F1FA -_0817EEE6: - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0817EEF8 - b _0817F1FA -_0817EEF8: - ldr r5, =gBattleMons - ldrb r4, [r4] - movs r1, 0x58 - adds r6, r4, 0 - muls r6, r1 - adds r0, r6, r5 - ldrb r0, [r0, 0x1E] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0x5 - bgt _0817EF10 - b _0817F1FA -_0817EF10: - ldr r0, =gBattlerTarget - ldrb r0, [r0] - muls r0, r1 - adds r0, r5 - ldrb r0, [r0, 0x1F] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0x6 - ble _0817EF24 - b _0817F1FA -_0817EF24: - ldr r0, =gCurrentMove - ldrh r1, [r0] - cmp r1, 0xED - bne _0817EF2E - b _0817F1FA -_0817EF2E: - ldr r0, =0x00000137 - cmp r1, r0 - bne _0817EF36 - b _0817F1FA -_0817EF36: - ldr r0, [r7] - movs r1, 0xC8 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - beq _0817EF44 - b _0817F1FA -_0817EF44: - ldr r3, =gBattleMoves - ldr r2, =gMoveSelectionCursor - adds r0, r4, r2 - ldrb r0, [r0] - lsls r0, 1 - adds r0, r6 - adds r1, r5, 0 - adds r1, 0xC - adds r0, r1 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x1] - adds r6, r2, 0 - cmp r0, 0 - bne _0817EF6A - b _0817F1FA -_0817EF6A: - movs r5, 0 - str r1, [sp, 0x24] - ldr r1, =gUnknown_0860A4AC - ldr r4, =0x0000ffff - adds r3, r1, 0 - adds r2, r1, 0 -_0817EF76: - ldr r0, [sp, 0x24] - ldrh r7, [r2] - cmp r0, r7 - beq _0817EF8A - adds r3, 0x2 - adds r2, 0x2 - adds r5, 0x1 - ldrh r0, [r3] - cmp r0, r4 - bne _0817EF76 -_0817EF8A: - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _0817EF98 - b _0817F1FA -_0817EF98: - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - adds r0, r6 - ldrb r0, [r0] - lsls r0, 2 - mov r1, sp - adds r1, r0 - adds r1, 0x10 - ldr r0, =gBattleMoveDamage - ldr r0, [r0] - str r0, [r1] - ldr r0, =gCurrentMove - ldrh r1, [r0] - str r1, [sp, 0x24] - movs r5, 0 - add r3, sp, 0x20 - mov r10, r3 - mov r8, r0 - add r7, sp, 0x10 - ldr r4, =gBattlerTarget - mov r9, r4 -_0817EFC2: - lsls r1, r5, 1 - ldr r6, =gBattlerAttacker - ldrb r0, [r6] - movs r2, 0x58 - muls r0, r2 - adds r1, r0 - ldr r0, =gBattleMons - adds r0, 0xC - adds r1, r0 - ldrh r0, [r1] - mov r3, r8 - strh r0, [r3] - movs r6, 0 - mov r4, r10 - strh r6, [r4] - ldrh r0, [r3] - adds r1, r7, 0 - mov r2, r10 - bl sub_817F21C - lsls r0, 24 - cmp r0, 0 - beq _0817F0B4 - ldr r4, =gSideStatuses - mov r1, r9 - ldrb r0, [r1] - bl GetBattlerPosition - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - movs r4, 0x58 - muls r0, r4 - ldr r6, =gBattleMons - adds r0, r6 - mov r2, r9 - ldrb r1, [r2] - muls r1, r4 - adds r1, r6 - mov r4, r8 - ldrh r2, [r4] - mov r6, r10 - ldrh r4, [r6] - str r4, [sp] - movs r4, 0 - str r4, [sp, 0x4] - ldr r6, =gBattlerAttacker - ldrb r4, [r6] - str r4, [sp, 0x8] - mov r6, r9 - ldrb r4, [r6] - str r4, [sp, 0xC] - bl CalculateBaseDamage - adds r3, r0, 0 - ldr r4, =gBattleMoveDamage - str r3, [r4] - ldr r1, =gStatuses3 - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _0817F06A - ldr r2, =gBattleMoves - mov r6, r8 - ldrh r1, [r6] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - cmp r0, 0xD - bne _0817F06A - lsls r0, r3, 1 - str r0, [r4] -_0817F06A: - ldr r0, =gProtectStructs - ldr r6, =gBattlerAttacker - ldrb r1, [r6] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 28 - cmp r0, 0 - bge _0817F08C - ldr r4, =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - movs r1, 0xA - bl __divsi3 - str r0, [r4] -_0817F08C: - mov r1, r8 - ldrh r0, [r1] - ldrb r1, [r6] - mov r3, r9 - ldrb r2, [r3] - bl TypeCalc - lsls r0, 24 - lsrs r1, r0, 24 - ldr r0, =gBattleMoveDamage - ldr r0, [r0] - str r0, [r7] - cmp r0, 0 - bne _0817F0B4 - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0817F0B4 - movs r0, 0x1 - str r0, [r7] -_0817F0B4: - adds r7, 0x4 - adds r5, 0x1 - cmp r5, 0x3 - ble _0817EFC2 - movs r5, 0 - ldr r3, =gBattlerAttacker - ldr r6, =gMoveSelectionCursor - ldr r4, =gBattlerPartyIndexes - mov r8, r4 - movs r7, 0x64 - mov r9, r7 - mov r10, r6 -_0817F0CC: - ldrb r0, [r3] - adds r0, r6 - ldrb r2, [r0] - cmp r5, r2 - bne _0817F0D8 - b _0817F1D4 -_0817F0D8: - lsls r0, r5, 2 - mov r1, sp - adds r1, r0 - adds r1, 0x10 - lsls r0, r2, 2 - add r0, sp - adds r0, 0x10 - ldr r1, [r1] - ldr r0, [r0] - cmp r1, r0 - ble _0817F1D4 - movs r7, 0x1 - cmp r2, 0 - beq _0817F0F6 - movs r7, 0 -_0817F0F6: - movs r5, 0 - ldr r4, =gBattlerTarget - ldr r6, =gEnemyParty - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - add r0, r10 - ldrb r3, [r0] - add r2, sp, 0x10 -_0817F106: - cmp r5, r3 - beq _0817F11A - lsls r0, r7, 2 - add r0, sp - adds r0, 0x10 - ldr r1, [r2] - ldr r0, [r0] - cmp r1, r0 - ble _0817F11A - adds r7, r5, 0 -_0817F11A: - adds r2, 0x4 - adds r5, 0x1 - cmp r5, 0x3 - ble _0817F106 - ldrb r0, [r4] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - adds r0, r6 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r6, r0, 0 - lsls r6, 16 - lsrs r6, 16 - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - ldr r4, =gBattlerAttacker - ldrb r3, [r4] - mov r2, r10 - adds r0, r3, r2 - ldrb r2, [r0] - movs r0, 0x58 - adds r4, r3, 0 - muls r4, r0 - ldr r5, =gBattleMons + 0xC - adds r3, r4, r5 - lsls r0, r7, 1 - adds r0, r4 - adds r0, r5 - ldrh r0, [r0] - str r0, [sp] - adds r0, r6, 0 - bl sub_80EE35C - b _0817F1DC - .pool -_0817F1D4: - adds r5, 0x1 - cmp r5, 0x3 - bgt _0817F1DC - b _0817F0CC -_0817F1DC: - ldr r2, =gBattleMoveDamage - ldr r1, =gMoveSelectionCursor - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 2 - add r0, sp - adds r0, 0x10 - ldr r0, [r0] - str r0, [r2] - ldr r0, =gCurrentMove - mov r3, sp - ldrh r3, [r3, 0x24] - strh r3, [r0] -_0817F1FA: - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817EECC - - thumb_func_start sub_817F21C -sub_817F21C: @ 817F21C - push {r4-r7,lr} - adds r6, r1, 0 - mov r12, r2 - lsls r0, 16 - lsrs r2, r0, 16 - ldr r1, =gBattleMoves - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0817F286 - movs r4, 0 - ldr r5, =gUnknown_0860A4AC - ldr r7, =0x0000ffff - adds r3, r5, 0 - adds r1, r5, 0 -_0817F240: - ldrh r0, [r1] - cmp r2, r0 - beq _0817F252 - adds r3, 0x2 - adds r1, 0x2 - adds r4, 0x1 - ldrh r0, [r3] - cmp r0, r7 - bne _0817F240 -_0817F252: - lsls r0, r4, 1 - adds r0, r5 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _0817F270 - movs r0, 0 - str r0, [r6] - b _0817F2A0 - .pool -_0817F270: - cmp r2, 0x95 - bne _0817F294 - ldr r2, =gBattleMons - ldr r0, =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r0, [r0] - asrs r0, 1 -_0817F286: - str r0, [r6] - movs r0, 0 - b _0817F2A0 - .pool -_0817F294: - cmp r2, 0xDE - bne _0817F29E - movs r0, 0xA - mov r1, r12 - strh r0, [r1] -_0817F29E: - movs r0, 0x1 -_0817F2A0: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_817F21C - - thumb_func_start sub_817F2A8 -sub_817F2A8: @ 817F2A8 - push {r4,r5,lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817F324 - ldr r0, =gBattleStruct - ldr r3, [r0] - ldr r0, =0x0000025b - adds r4, r3, r0 - ldrb r2, [r4] - subs r1, 0x21 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - ldr r0, =0x00000267 - adds r2, r3, r0 - ldrb r0, [r2] - ands r1, r0 - strb r1, [r2] - ldrb r5, [r4] - movs r1, 0x1F - adds r0, r1, 0 - ands r0, r5 - strb r0, [r4] - ldrb r0, [r2] - ands r1, r0 - strb r1, [r2] - movs r0, 0x97 - lsls r0, 2 - adds r4, r3, r0 - ldrb r2, [r4] - movs r1, 0x39 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - movs r0, 0x9A - lsls r0, 2 - adds r3, r0 - ldrb r0, [r3] - ands r1, r0 - strb r1, [r3] - ldrb r2, [r4] - movs r1, 0x7 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - ldrb r0, [r3] - ands r1, r0 - strb r1, [r3] - ldrb r2, [r4] - movs r1, 0x2 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - ldrb r0, [r3] - ands r1, r0 - strb r1, [r3] -_0817F324: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817F2A8 - - thumb_func_start GetBattlerMoveSlotId -GetBattlerMoveSlotId: @ 817F33C - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 16 - lsrs r7, r1, 16 - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - ldr r6, =gEnemyParty - cmp r0, 0 - bne _0817F356 - ldr r6, =gPlayerParty -_0817F356: - movs r4, 0 - ldr r1, =gBattlerPartyIndexes - lsls r0, r5, 1 - adds r5, r0, r1 - b _0817F36E - .pool -_0817F36C: - adds r4, 0x1 -_0817F36E: - cmp r4, 0x3 - bgt _0817F388 - ldrh r1, [r5] - movs r0, 0x64 - muls r0, r1 - adds r0, r6, r0 - adds r1, r4, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - cmp r0, r7 - bne _0817F36C -_0817F388: - lsls r0, r4, 24 - lsrs r0, 24 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end GetBattlerMoveSlotId - - thumb_func_start sub_817F394 -sub_817F394: @ 817F394 - push {r4-r6,lr} - lsls r0, 16 - lsrs r3, r0, 16 - adds r4, r3, 0 - lsls r1, 16 - lsrs r1, 16 - adds r6, r1, 0 - lsls r2, 24 - lsrs r2, 24 - adds r5, r2, 0 - movs r0, 0x7 - ands r0, r3 - cmp r0, 0 - beq _0817F3B4 - movs r0, 0x3 - b _0817F3CA -_0817F3B4: - movs r0, 0x60 - ands r0, r3 - cmp r0, 0 - beq _0817F3C0 - movs r0, 0x4 - b _0817F3CA -_0817F3C0: - movs r0, 0x18 - ands r0, r3 - cmp r0, 0 - beq _0817F3D2 - movs r0, 0x5 -_0817F3CA: - movs r3, 0 - bl sub_817E684 - b _0817F3E6 -_0817F3D2: - movs r0, 0x80 - ands r4, r0 - cmp r4, 0 - beq _0817F3E6 - movs r0, 0x6 - adds r1, r6, 0 - adds r2, r5, 0 - movs r3, 0 - bl sub_817E684 -_0817F3E6: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_817F394 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_tower.s b/asm/battle_tower.s index eb89d4d79..6cee2dc0a 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -3134,7 +3134,7 @@ _081639FC: bl __umodsi3 cmp r0, 0 bne _08163A78 - bl sub_81DA57C + bl UpdateGymLeaderRematch b _08163A78 .pool _08163A2C: diff --git a/asm/blit.s b/asm/blit.s deleted file mode 100644 index 5df45e77e..000000000 --- a/asm/blit.s +++ /dev/null @@ -1,823 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start BlitBitmapRect4BitWithoutColorKey -@ void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height) -BlitBitmapRect4BitWithoutColorKey: @ 8002BDC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - ldr r4, [sp, 0x2C] - ldr r5, [sp, 0x30] - ldr r6, [sp, 0x34] - ldr r7, [sp, 0x38] - lsls r2, 16 - lsrs r2, 16 - lsls r3, 16 - lsrs r3, 16 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 16 - lsrs r6, 16 - lsls r7, 16 - lsrs r7, 16 - str r4, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - str r7, [sp, 0xC] - movs r4, 0xFF - str r4, [sp, 0x10] - bl BlitBitmapRect4Bit - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end BlitBitmapRect4BitWithoutColorKey - - thumb_func_start BlitBitmapRect4Bit -@ void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey) -BlitBitmapRect4Bit: @ 8002C20 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - str r0, [sp] - str r1, [sp, 0x4] - ldr r0, [sp, 0x4C] - ldr r1, [sp, 0x50] - ldr r4, [sp, 0x54] - ldr r5, [sp, 0x58] - ldr r6, [sp, 0x5C] - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x8] - lsls r3, 16 - lsrs r7, r3, 16 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0xC] - lsls r1, 16 - lsrs r1, 16 - mov r9, r1 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 24 - lsrs r6, 24 - str r6, [sp, 0x10] - ldr r0, [sp, 0x4] - ldrh r3, [r0, 0x4] - ldr r1, [sp, 0xC] - subs r0, r3, r1 - adds r2, r4 - mov r8, r2 - cmp r0, r4 - bge _08002C74 - ldr r2, [sp, 0x8] - adds r0, r2 - mov r8, r0 -_08002C74: - ldr r4, [sp, 0x4] - ldrh r0, [r4, 0x6] - mov r1, r9 - subs r0, r1 - adds r2, r5, r7 - str r2, [sp, 0x14] - cmp r0, r5 - bge _08002C88 - adds r0, r7 - str r0, [sp, 0x14] -_08002C88: - ldr r4, [sp] - ldrh r1, [r4, 0x4] - movs r2, 0x7 - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x18] - adds r0, r3, 0 - ands r0, r2 - adds r0, r3, r0 - asrs r0, 3 - str r0, [sp, 0x1C] - ldr r0, [sp, 0x10] - cmp r0, 0xFF - bne _08002D46 - adds r3, r7, 0 - mov r1, r9 - ldr r2, [sp, 0x14] - cmp r3, r2 - blt _08002CB4 - b _08002DEE -_08002CB4: - ldr r5, [sp, 0x8] - ldr r6, [sp, 0xC] - adds r4, r3, 0x1 - str r4, [sp, 0x24] - adds r0, r1, 0x1 - str r0, [sp, 0x28] - cmp r5, r8 - bge _08002D3A - movs r7, 0x3 - asrs r0, r3, 3 - ldr r2, [sp, 0x18] - muls r0, r2 - lsls r0, 5 - mov r10, r0 - lsls r0, r3, 29 - lsrs r0, 27 - mov r9, r0 - asrs r0, r1, 3 - ldr r4, [sp, 0x1C] - muls r0, r4 - lsls r0, 5 - mov r12, r0 - lsls r0, r1, 29 - lsrs r3, r0, 27 -_08002CE4: - asrs r0, r5, 1 - ands r0, r7 - ldr r2, [sp] - ldr r1, [r2] - adds r1, r0 - asrs r0, r5, 3 - lsls r0, 5 - adds r1, r0 - add r1, r10 - mov r4, r9 - adds r2, r1, r4 - asrs r0, r6, 1 - ands r0, r7 - ldr r4, [sp, 0x4] - ldr r1, [r4] - adds r1, r0 - asrs r0, r6, 3 - lsls r0, 5 - adds r1, r0 - add r1, r12 - adds r4, r1, r3 - ldrb r2, [r2] - adds r0, r5, 0 - movs r1, 0x1 - ands r0, r1 - lsls r0, 2 - asrs r2, r0 - movs r0, 0xF - ands r2, r0 - adds r0, r6, 0 - ands r0, r1 - lsls r1, r0, 2 - lsls r2, r1 - movs r0, 0xF0 - asrs r0, r1 - ldrb r1, [r4] - ands r0, r1 - orrs r2, r0 - strb r2, [r4] - adds r5, 0x1 - adds r6, 0x1 - cmp r5, r8 - blt _08002CE4 -_08002D3A: - ldr r3, [sp, 0x24] - ldr r1, [sp, 0x28] - ldr r2, [sp, 0x14] - cmp r3, r2 - blt _08002CB4 - b _08002DEE -_08002D46: - adds r3, r7, 0 - mov r1, r9 - ldr r4, [sp, 0x14] - cmp r3, r4 - bge _08002DEE -_08002D50: - ldr r5, [sp, 0x8] - ldr r6, [sp, 0xC] - adds r0, r3, 0x1 - str r0, [sp, 0x24] - adds r2, r1, 0x1 - str r2, [sp, 0x28] - cmp r5, r8 - bge _08002DE4 - movs r4, 0x3 - mov r9, r4 - asrs r0, r3, 3 - ldr r2, [sp, 0x18] - muls r0, r2 - lsls r0, 5 - str r0, [sp, 0x20] - lsls r0, r3, 29 - lsrs r0, 27 - mov r10, r0 - movs r3, 0x1 - asrs r0, r1, 3 - ldr r4, [sp, 0x1C] - muls r0, r4 - lsls r0, 5 - mov r12, r0 - lsls r0, r1, 29 - lsrs r7, r0, 27 -_08002D84: - asrs r0, r5, 1 - mov r1, r9 - ands r0, r1 - ldr r2, [sp] - ldr r1, [r2] - adds r1, r0 - asrs r0, r5, 3 - lsls r0, 5 - adds r1, r0 - ldr r4, [sp, 0x20] - adds r1, r4 - mov r0, r10 - adds r2, r1, r0 - asrs r0, r6, 1 - mov r1, r9 - ands r0, r1 - ldr r4, [sp, 0x4] - ldr r1, [r4] - adds r1, r0 - asrs r0, r6, 3 - lsls r0, 5 - adds r1, r0 - add r1, r12 - adds r4, r1, r7 - ldrb r2, [r2] - adds r0, r5, 0 - ands r0, r3 - lsls r0, 2 - asrs r2, r0 - movs r0, 0xF - ands r2, r0 - ldr r0, [sp, 0x10] - cmp r2, r0 - beq _08002DDC - adds r0, r6, 0 - ands r0, r3 - lsls r1, r0, 2 - lsls r2, r1 - movs r0, 0xF0 - asrs r0, r1 - ldrb r1, [r4] - ands r0, r1 - orrs r2, r0 - strb r2, [r4] -_08002DDC: - adds r5, 0x1 - adds r6, 0x1 - cmp r5, r8 - blt _08002D84 -_08002DE4: - ldr r3, [sp, 0x24] - ldr r1, [sp, 0x28] - ldr r2, [sp, 0x14] - cmp r3, r2 - blt _08002D50 -_08002DEE: - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end BlitBitmapRect4Bit - - thumb_func_start FillBitmapRect4Bit -@ void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) -FillBitmapRect4Bit: @ 8002E00 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r9, r0 - ldr r0, [sp, 0x28] - ldr r4, [sp, 0x2C] - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - lsls r2, 16 - lsrs r2, 16 - adds r6, r2, 0 - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 24 - lsrs r5, r4, 24 - adds r4, r1, r3 - mov r3, r9 - ldrh r1, [r3, 0x4] - cmp r4, r1 - ble _08002E36 - adds r4, r1, 0 -_08002E36: - adds r2, r0 - mov r12, r2 - mov r2, r9 - ldrh r0, [r2, 0x6] - cmp r12, r0 - ble _08002E44 - mov r12, r0 -_08002E44: - movs r0, 0x7 - ands r0, r1 - adds r0, r1, r0 - asrs r0, 3 - str r0, [sp, 0x4] - lsls r0, r5, 28 - lsrs r0, 24 - mov r8, r0 - movs r3, 0xF - mov r10, r3 - mov r0, r10 - ands r0, r5 - mov r10, r0 - adds r1, r6, 0 - cmp r1, r12 - bge _08002EB6 -_08002E64: - ldr r3, [sp] - adds r7, r1, 0x1 - cmp r3, r4 - bge _08002EB0 - asrs r0, r1, 3 - ldr r2, [sp, 0x4] - muls r0, r2 - lsls r6, r0, 5 - lsls r0, r1, 29 - lsrs r5, r0, 27 -_08002E78: - asrs r2, r3, 1 - movs r0, 0x3 - ands r2, r0 - mov r0, r9 - ldr r1, [r0] - adds r1, r2 - asrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - adds r1, r6 - adds r2, r1, r5 - lsls r0, r3, 31 - cmp r0, 0 - beq _08002E9E - ldrb r1, [r2] - movs r0, 0xF - ands r0, r1 - mov r1, r8 - b _08002EA6 -_08002E9E: - ldrb r1, [r2] - movs r0, 0xF0 - ands r0, r1 - mov r1, r10 -_08002EA6: - orrs r0, r1 - strb r0, [r2] - adds r3, 0x1 - cmp r3, r4 - blt _08002E78 -_08002EB0: - adds r1, r7, 0 - cmp r1, r12 - blt _08002E64 -_08002EB6: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end FillBitmapRect4Bit - - thumb_func_start BlitBitmapRect4BitTo8Bit -@ void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey, u8 paletteOffset) -BlitBitmapRect4BitTo8Bit: @ 8002EC8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x3C - str r0, [sp] - str r1, [sp, 0x4] - ldr r0, [sp, 0x5C] - ldr r1, [sp, 0x60] - ldr r5, [sp, 0x64] - ldr r4, [sp, 0x68] - ldr r6, [sp, 0x6C] - ldr r7, [sp, 0x70] - mov r8, r7 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x8] - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0xC] - lsls r1, 16 - lsrs r7, r1, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r4, 16 - lsrs r4, 16 - lsls r6, 24 - lsrs r6, 24 - str r6, [sp, 0x10] - mov r0, r8 - lsls r0, 28 - lsrs r0, 24 - str r0, [sp, 0x14] - lsls r0, r6, 28 - lsrs r0, 24 - str r0, [sp, 0x28] - ldr r1, [sp, 0x4] - ldrh r0, [r1, 0x4] - ldr r2, [sp, 0xC] - subs r0, r2 - ldr r1, [sp, 0x8] - adds r1, r5, r1 - str r1, [sp, 0x18] - cmp r0, r5 - bge _08002F2E - ldr r2, [sp, 0x8] - adds r0, r2 - str r0, [sp, 0x18] -_08002F2E: - ldr r5, [sp, 0x4] - ldrh r1, [r5, 0x6] - subs r0, r1, r7 - cmp r0, r4 - bge _08002F40 - adds r0, r3, r1 - subs r0, r7 - str r0, [sp, 0x1C] - b _08002F44 -_08002F40: - adds r4, r3, r4 - str r4, [sp, 0x1C] -_08002F44: - ldr r0, [sp] - ldrh r1, [r0, 0x4] - movs r2, 0x7 - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x20] - ldr r5, [sp, 0x4] - ldrh r1, [r5, 0x4] - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x24] - ldr r0, [sp, 0x10] - cmp r0, 0xFF - bne _08003024 - adds r2, r3, 0 - adds r5, r7, 0 - ldr r1, [sp, 0x1C] - cmp r2, r1 - blt _08002F74 - b _08003106 -_08002F74: - ldr r3, [sp, 0x8] - lsrs r3, 1 - str r3, [sp, 0x2C] - movs r0, 0x3 - ands r3, r0 - str r3, [sp, 0x2C] - ldr r7, [sp, 0x8] - lsrs r0, r7, 3 - lsls r0, 5 - str r0, [sp, 0x30] -_08002F88: - ldr r0, [sp] - ldr r1, [r0] - ldr r3, [sp, 0x2C] - adds r1, r3 - ldr r7, [sp, 0x30] - adds r1, r7 - asrs r0, r2, 3 - ldr r3, [sp, 0x20] - muls r0, r3 - lsls r0, 5 - mov r8, r0 - add r1, r8 - lsls r0, r2, 29 - lsrs r7, r0, 27 - adds r6, r1, r7 - ldr r3, [sp, 0x8] - ldr r4, [sp, 0xC] - adds r2, 0x1 - mov r10, r2 - adds r0, r5, 0x1 - str r0, [sp, 0x38] - ldr r1, [sp, 0x18] - cmp r3, r1 - bge _08003018 - asrs r0, r5, 3 - ldr r2, [sp, 0x24] - muls r0, r2 - lsls r0, 6 - mov r12, r0 - lsls r0, r5, 29 - lsrs r0, 26 - mov r9, r0 -_08002FC8: - movs r0, 0x7 - ands r0, r4 - ldr r5, [sp, 0x4] - ldr r1, [r5] - adds r1, r0 - asrs r0, r4, 3 - lsls r0, 6 - adds r1, r0 - add r1, r12 - mov r0, r9 - adds r5, r1, r0 - movs r0, 0x1 - ands r0, r3 - cmp r0, 0 - beq _08002FEC - ldrb r0, [r6] - lsrs r0, 4 - b _08003008 -_08002FEC: - asrs r2, r3, 1 - movs r0, 0x3 - ands r2, r0 - ldr r0, [sp] - ldr r1, [r0] - adds r1, r2 - asrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - add r1, r8 - adds r6, r1, r7 - ldrb r1, [r6] - movs r0, 0xF - ands r0, r1 -_08003008: - ldr r1, [sp, 0x14] - adds r0, r1, r0 - strb r0, [r5] - adds r3, 0x1 - adds r4, 0x1 - ldr r2, [sp, 0x18] - cmp r3, r2 - blt _08002FC8 -_08003018: - mov r2, r10 - ldr r5, [sp, 0x38] - ldr r3, [sp, 0x1C] - cmp r2, r3 - blt _08002F88 - b _08003106 -_08003024: - adds r2, r3, 0 - adds r5, r7, 0 - ldr r7, [sp, 0x1C] - cmp r2, r7 - bge _08003106 - ldr r0, [sp, 0x8] - lsrs r0, 1 - str r0, [sp, 0x34] - movs r0, 0x3 - ldr r1, [sp, 0x34] - ands r1, r0 - str r1, [sp, 0x34] -_0800303C: - ldr r3, [sp] - ldr r1, [r3] - ldr r7, [sp, 0x34] - adds r1, r7 - ldr r3, [sp, 0x8] - lsrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - asrs r0, r2, 3 - ldr r7, [sp, 0x20] - muls r0, r7 - lsls r0, 5 - mov r8, r0 - add r1, r8 - lsls r0, r2, 29 - lsrs r7, r0, 27 - adds r6, r1, r7 - ldr r4, [sp, 0xC] - adds r2, 0x1 - mov r10, r2 - adds r0, r5, 0x1 - str r0, [sp, 0x38] - ldr r1, [sp, 0x18] - cmp r3, r1 - bge _080030FC - asrs r0, r5, 3 - ldr r2, [sp, 0x24] - muls r0, r2 - lsls r0, 6 - mov r9, r0 - lsls r0, r5, 29 - lsrs r0, 26 - mov r12, r0 -_0800307E: - movs r0, 0x1 - ands r0, r3 - cmp r0, 0 - beq _080030B2 - ldrb r2, [r6] - movs r0, 0xF0 - ands r0, r2 - ldr r5, [sp, 0x28] - cmp r0, r5 - beq _080030F2 - adds r0, r4, 0 - movs r1, 0x7 - ands r0, r1 - ldr r5, [sp, 0x4] - ldr r1, [r5] - adds r1, r0 - asrs r0, r4, 3 - lsls r0, 6 - adds r1, r0 - add r1, r9 - mov r0, r12 - adds r5, r1, r0 - lsrs r0, r2, 4 - ldr r1, [sp, 0x14] - adds r0, r1, r0 - b _080030F0 -_080030B2: - asrs r2, r3, 1 - movs r0, 0x3 - ands r2, r0 - ldr r5, [sp] - ldr r1, [r5] - adds r1, r2 - asrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - add r1, r8 - adds r6, r1, r7 - ldrb r0, [r6] - movs r2, 0xF - ands r2, r0 - ldr r0, [sp, 0x10] - cmp r2, r0 - beq _080030F2 - adds r0, r4, 0 - movs r1, 0x7 - ands r0, r1 - ldr r5, [sp, 0x4] - ldr r1, [r5] - adds r1, r0 - asrs r0, r4, 3 - lsls r0, 6 - adds r1, r0 - add r1, r9 - mov r0, r12 - adds r5, r1, r0 - ldr r1, [sp, 0x14] - adds r0, r1, r2 -_080030F0: - strb r0, [r5] -_080030F2: - adds r3, 0x1 - adds r4, 0x1 - ldr r2, [sp, 0x18] - cmp r3, r2 - blt _0800307E -_080030FC: - mov r2, r10 - ldr r5, [sp, 0x38] - ldr r3, [sp, 0x1C] - cmp r2, r3 - blt _0800303C -_08003106: - add sp, 0x3C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end BlitBitmapRect4BitTo8Bit - - thumb_func_start FillBitmapRect8Bit -@ void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) -FillBitmapRect8Bit: @ 8003118 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r8, r0 - ldr r0, [sp, 0x28] - ldr r4, [sp, 0x2C] - lsls r1, 16 - lsrs r1, 16 - mov r10, r1 - lsls r2, 16 - lsrs r2, 16 - adds r6, r2, 0 - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 24 - lsrs r4, 24 - mov r9, r4 - adds r5, r1, r3 - mov r3, r8 - ldrh r1, [r3, 0x4] - cmp r5, r1 - ble _08003150 - adds r5, r1, 0 -_08003150: - adds r7, r2, r0 - mov r2, r8 - ldrh r0, [r2, 0x6] - cmp r7, r0 - ble _0800315C - adds r7, r0, 0 -_0800315C: - movs r0, 0x7 - ands r0, r1 - adds r0, r1, r0 - asrs r0, 3 - str r0, [sp] - adds r1, r6, 0 - cmp r1, r7 - bge _080031AC -_0800316C: - mov r3, r10 - adds r6, r1, 0x1 - str r6, [sp, 0x4] - cmp r3, r5 - bge _080031A6 - movs r0, 0x7 - mov r12, r0 - asrs r0, r1, 3 - ldr r2, [sp] - muls r0, r2 - lsls r4, r0, 6 - lsls r0, r1, 29 - lsrs r2, r0, 26 -_08003186: - adds r0, r3, 0 - mov r6, r12 - ands r0, r6 - mov r6, r8 - ldr r1, [r6] - adds r1, r0 - asrs r0, r3, 3 - lsls r0, 6 - adds r1, r0 - adds r1, r4 - adds r1, r2 - mov r0, r9 - strb r0, [r1] - adds r3, 0x1 - cmp r3, r5 - blt _08003186 -_080031A6: - ldr r1, [sp, 0x4] - cmp r1, r7 - blt _0800316C -_080031AC: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end FillBitmapRect8Bit - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/field_specials.s b/asm/field_specials.s index 29c6dc800..6200123ac 100644 --- a/asm/field_specials.s +++ b/asm/field_specials.s @@ -3388,7 +3388,7 @@ _0813980C: _0813981C: ldrh r5, [r2] adds r0, r5, 0 - bl sub_80EF370 + bl CountDigits adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 @@ -3408,7 +3408,7 @@ _0813983C: adds r4, 0x4 ldrh r5, [r2] adds r0, r5, 0 - bl sub_80EF370 + bl CountDigits adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 diff --git a/asm/trainer_rematch.s b/asm/trainer_rematch.s deleted file mode 100644 index 1c874f28f..000000000 --- a/asm/trainer_rematch.s +++ /dev/null @@ -1,206 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81DA57C -sub_81DA57C: @ 81DA57C - push {lr} - ldr r0, =0x00000864 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081DA5CA - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1E - bhi _081DA5CA - movs r0, 0x5B - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081DA5C0 - ldr r0, =gUnknown_0862AD34 - movs r1, 0x8 - movs r2, 0x5 - bl sub_81DA5D4 - b _081DA5CA - .pool -_081DA5C0: - ldr r0, =gUnknown_0862AD44 - movs r1, 0x7 - movs r2, 0x1 - bl sub_81DA5D4 -_081DA5CA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81DA57C - - thumb_func_start sub_81DA5D4 -sub_81DA5D4: @ 81DA5D4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r9, r0 - adds r7, r1, 0 - mov r10, r2 - movs r6, 0 - movs r0, 0x5 - mov r8, r0 - movs r5, 0 - cmp r5, r7 - bcs _081DA61C - mov r4, r9 -_081DA5F4: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r4] - ldr r2, =0x000009ca - adds r0, r2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081DA614 - adds r0, r1, 0 - bl sub_81DA6CC - cmp r8, r0 - ble _081DA612 - mov r8, r0 -_081DA612: - adds r6, 0x1 -_081DA614: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, r7 - bcc _081DA5F4 -_081DA61C: - cmp r6, 0 - beq _081DA6BA - cmp r8, r10 - bhi _081DA6BA - movs r6, 0 - movs r5, 0 - cmp r5, r7 - bcs _081DA654 - mov r4, r9 -_081DA62E: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r4] - ldr r2, =0x000009ca - adds r0, r2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081DA64C - adds r0, r1, 0 - bl sub_81DA6CC - cmp r0, r8 - bne _081DA64C - adds r6, 0x1 -_081DA64C: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, r7 - bcc _081DA62E -_081DA654: - cmp r6, 0 - beq _081DA6BA - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl __modsi3 - adds r6, r0, 0 - movs r5, 0 - cmp r5, r7 - bcs _081DA6BA - ldr r2, =gSaveBlock1Ptr - ldr r3, =0x000009ca - mov r4, r9 -_081DA674: - ldr r0, [r2] - ldrh r1, [r4] - adds r0, r3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081DA6B2 - adds r0, r1, 0 - str r2, [sp] - str r3, [sp, 0x4] - bl sub_81DA6CC - ldr r2, [sp] - ldr r3, [sp, 0x4] - cmp r0, r8 - bne _081DA6B2 - cmp r6, 0 - bne _081DA6B0 - ldr r0, [r2] - adds r0, r3 - ldrh r4, [r4] - adds r0, r4 - mov r1, r8 - strb r1, [r0] - b _081DA6BA - .pool -_081DA6B0: - subs r6, 0x1 -_081DA6B2: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, r7 - bcc _081DA674 -_081DA6BA: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81DA5D4 - - thumb_func_start sub_81DA6CC -sub_81DA6CC: @ 81DA6CC - push {r4-r6,lr} - adds r5, r0, 0 - movs r4, 0 - ldr r6, =gRematchTable -_081DA6D4: - lsls r0, r4, 1 - lsls r1, r5, 4 - adds r0, r1 - adds r0, r6 - ldrh r0, [r0] - bl HasTrainerBeenFought - lsls r0, 24 - cmp r0, 0 - bne _081DA6F0 - adds r0, r4, 0 - b _081DA6F8 - .pool -_081DA6F0: - adds r4, 0x1 - cmp r4, 0x4 - ble _081DA6D4 - movs r0, 0x5 -_081DA6F8: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81DA6CC - - .align 2, 0 @ Don't pad with nop. diff --git a/constants/battle_move_constants.inc b/constants/battle_move_constants.inc deleted file mode 100644 index a05da3db3..000000000 --- a/constants/battle_move_constants.inc +++ /dev/null @@ -1,15 +0,0 @@ - .set TARGET_SELECTED_POKEMON, 0 - - .set F_TARGET_SPECIAL, 1 << 0 - .set F_TARGET_RANDOM, 1 << 2 - .set F_TARGET_BOTH_ENEMIES, 1 << 3 - .set F_TARGET_USER, 1 << 4 - .set F_TARGET_ALL_EXCEPT_USER, 1 << 5 - .set F_TARGET_ENEMY_SIDE, 1 << 6 - - .set F_MAKES_CONTACT, 1 << 0 - .set F_AFFECTED_BY_PROTECT, 1 << 1 - .set F_AFFECTED_BY_MAGIC_COAT, 1 << 2 - .set F_AFFECTED_BY_SNATCH, 1 << 3 - .set F_MIRROR_MOVE_COMPATIBLE, 1 << 4 - .set F_AFFECTED_BY_KINGS_ROCK, 1 << 5 diff --git a/constants/constants.inc b/constants/constants.inc index 10d582eb1..28f2b2658 100644 --- a/constants/constants.inc +++ b/constants/constants.inc @@ -3,7 +3,6 @@ .include "constants/contest_constants.inc" .include "constants/pokemon_data_constants.inc" .include "constants/item_data_constants.inc" - .include "constants/battle_move_constants.inc" .include "constants/battle_frontier_constants.inc" .include "constants/map_constants.inc" .include "constants/berry_constants.inc" diff --git a/data/battle_link_817C95C.s b/data/battle_link_817C95C.s deleted file mode 100644 index 24f70c79c..000000000 --- a/data/battle_link_817C95C.s +++ /dev/null @@ -1,174 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 1 -gUnknown_0860A4AC:: @ 860A4AC - .2byte 0x0044, 0x005a, 0x0075, 0x00f3, 0x0020, 0x00af, 0x00b3, 0x00ed, 0x0149, 0x0108, 0x011c, 0x0143, 0x008a, 0x0137, 0x00ad, 0x00dc - .2byte 0x000c, 0x00da, 0x00d8, 0x011b, 0x00d9, 0x0117, 0xffff, 0x00de, 0x0095, 0xffff - - .align 1 -gUnknown_0860A4E0:: @ 860A4E0 - .2byte 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0000, 0x0005, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001 - .2byte 0x0001, 0x0002, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0005, 0x0005, 0x0004, 0x0005, 0x0001, 0x0003, 0x0001 - .2byte 0x0003, 0x0005, 0x0001, 0x0007, 0x0001, 0x0007, 0x0007, 0x0001, 0x0005, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001 - .2byte 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001 - .2byte 0x0001, 0x0007, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0004 - .2byte 0x0005, 0x0002, 0x0004, 0x0001, 0x0004, 0x0001, 0x0007, 0x0002, 0x0001, 0x0005, 0x0007, 0x0003, 0x0003, 0x0004, 0x0003, 0x0003 - .2byte 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0005, 0x0001, 0x0001, 0x0004, 0x0005, 0x0003, 0x0001, 0x0002, 0x0001, 0x0005 - .2byte 0x0004, 0x0003, 0x0006, 0x0004, 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001, 0x0001, 0x0007 - .2byte 0x0002, 0x0002, 0x0001, 0x0001, 0x0004, 0x0004, 0x0004, 0x0001, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0007, 0x0007 - .2byte 0x0006, 0x0003, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0003, 0x0001, 0x0001, 0x0004, 0x0004 - .2byte 0x0003, 0x0003, 0x0003, 0x0001, 0x0004, 0x0007, 0x0007, 0x0005, 0x0007, 0x0001, 0x0007, 0x0001, 0x0005, 0x0000, 0x0004, 0x0004 - .2byte 0x0004, 0x0004, 0x0004, 0x0002, 0x0002, 0x0006, 0x0003, 0x0006, 0x0004, 0x0004, 0x0002, 0x0005, 0x0002, 0x0001, 0x0001, 0x0006 - .2byte 0x0006, 0x0006, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0006, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003, 0x0001, 0x0001, 0x0001 - .2byte 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003 - - .align 1 -gUnknown_0860A68C:: @ 860A68C - .2byte 0x0004, 0xfffd, 0xfffa - - .align 1 -gUnknown_0860A692:: @ 860A692 - .2byte 0x0004, 0x0004, 0x0006, 0x0006, 0x0007, 0x0006, 0x0002 - - .align 1 -gUnknown_0860A6A0:: @ 860A6A0 - .2byte 0x0091, 0x0003, 0x00fa, 0x0003, 0x00be, 0x0003, 0x0080, 0x0003, 0x006e, 0x0003, 0x0098, 0x0003, 0x0143, 0x0003, 0x0123, 0x0003 - .2byte 0x007f, 0x0003, 0x014a, 0x0003, 0x0039, 0x0003, 0x0134, 0x0003, 0x0038, 0x0003, 0x003d, 0x0003, 0x015a, 0x0000, 0x0037, 0x0003 - .2byte 0x0160, 0x0003, 0x0137, 0x0003, 0x0057, 0x0003, 0x004c, 0xfffc, 0x013b, 0xfffc, 0x00ac, 0xfffc, 0x0035, 0xfffc, 0x00dd, 0xfffc - .2byte 0x007e, 0xfffc, 0x0101, 0xfffc, 0x0034, 0xfffc, 0x0133, 0xfffc, 0x012b, 0xfffc, 0x011c, 0xfffc, 0x0053, 0xfffc, 0x0007, 0xfffc - .2byte 0x004c, 0xfffc, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A728:: @ 860A728 - .2byte 0x013b, 0x0003, 0x00ac, 0x0003, 0x0035, 0x0003, 0x00dd, 0x0003, 0x007e, 0x0003, 0x0101, 0x0003, 0x0034, 0x0003, 0x0133, 0x0003 - .2byte 0x012b, 0x0003, 0x011c, 0x0003, 0x0053, 0x0003, 0x0007, 0x0003, 0x004c, 0x0005, 0x00eb, 0x0003, 0x00ea, 0x0003, 0x00ec, 0x0003 - .2byte 0x0137, 0x0003, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A770:: @ 860A770 - .2byte 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A77C:: @ 860A77C - .2byte 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A788:: @ 860A788 - .2byte 0x0055, 0x0003, 0x0009, 0x0003, 0x00d1, 0x0003, 0x0054, 0x0003, 0x00c0, 0x0003, 0x015f, 0x0003, 0x0056, 0x0000, 0x0057, 0x0003 - .2byte 0x0158, 0x0003, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A7B0:: @ 860A7B0 - .2byte 0x0005, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003 - - .align 1 -gUnknown_0860A7BE:: @ 860A7BE - .2byte 0x0005, 0x0005, 0x0005, 0x0005, 0x0005 - - .align 1 -gUnknown_0860A7C8:: @ 860A7C8 - .2byte 0x0004 - - .align 1 -gUnknown_0860A7CA:: @ 860A7CA - .2byte 0x0005 - - .align 1 -gUnknown_0860A7CC:: @ 860A7CC - .2byte 0x0005 - - .align 1 -gUnknown_0860A7CE:: @ 860A7CE - .2byte 0x0003 - - .align 1 -gUnknown_0860A7D0:: @ 860A7D0 - .2byte 0x0003 - - .align 1 -gUnknown_0860A7D2:: @ 860A7D2 - .2byte 0x0004 - - .align 1 -gUnknown_0860A7D4:: @ 860A7D4 - .2byte 0x0003 - - .align 1 -gUnknown_0860A7D6:: @ 860A7D6 - .2byte 0x0006 - - .align 1 -gUnknown_0860A7D8:: @ 860A7D8 - .2byte 0x0006 - - .align 1 -gUnknown_0860A7DA:: @ 860A7DA - .2byte 0x0006 - - .align 1 -gUnknown_0860A7DC:: @ 860A7DC - .2byte 0x0004 - - .align 1 -gUnknown_0860A7DE:: @ 860A7DE - .2byte 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 - - .align 1 -gUnknown_0860A7EC:: @ 860A7EC - .2byte 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 - - .align 1 -gUnknown_0860A7FA:: @ 860A7FA - .2byte 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff - - .align 1 -gUnknown_0860A808:: @ 860A808 - .2byte 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 - - .align 1 -gUnknown_0860A816:: @ 860A816 - .2byte 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 - - .align 1 -gUnknown_0860A824:: @ 860A824 - .2byte 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe - - .align 2 -gUnknown_0860A834:: @ 860A834 - .4byte gUnknown_0860A4E0 - .4byte gUnknown_0860A68C - .4byte gUnknown_0860A692 - .4byte gUnknown_0860A6A0 - .4byte gUnknown_0860A728 - .4byte gUnknown_0860A770 - .4byte gUnknown_0860A77C - .4byte gUnknown_0860A788 - .4byte gUnknown_0860A7B0 - .4byte gUnknown_0860A7BE - .4byte gUnknown_0860A7C8 - .4byte gUnknown_0860A7CA - .4byte gUnknown_0860A7CC - .4byte gUnknown_0860A7CE - .4byte gUnknown_0860A7D0 - .4byte gUnknown_0860A7D2 - .4byte gUnknown_0860A7D4 - .4byte gUnknown_0860A7D6 - .4byte gUnknown_0860A7D8 - .4byte gUnknown_0860A7DA - .4byte gUnknown_0860A7DA - .4byte gUnknown_0860A7DC - .4byte gUnknown_0860A7DE - .4byte gUnknown_0860A7EC - .4byte gUnknown_0860A7FA - .4byte gUnknown_0860A808 - .4byte gUnknown_0860A816 - .4byte gUnknown_0860A824 - - .align 1 -gUnknown_0860A8A4:: @ 860A8A4 - .2byte 0x0097, 0x00b2, 0x00bc, 0x008c, 0x00b4, 0x00b5, 0x0093, 0x006a, 0x0091, 0x005e, 0x0030, 0x002a, 0x0095, 0x001c, 0x001d, 0x0064 - .2byte 0x0060, 0xffff - diff --git a/data/battle_moves.inc b/data/battle_moves.inc deleted file mode 100644 index c5c090546..000000000 --- a/data/battle_moves.inc +++ /dev/null @@ -1,3906 +0,0 @@ - .align 2 -gBattleMoves:: @ 831C898 -@ - - .byte 0x00 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 0 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Pound - .byte 0x00 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Karate Chop - .byte 0x2b @ effect - .byte 50 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Double Slap - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Comet Punch - .byte 0x1d @ effect - .byte 18 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mega Punch - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Pay Day - .byte 0x22 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fire Punch - .byte 0x04 @ effect - .byte 75 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Ice Punch - .byte 0x05 @ effect - .byte 75 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Thunder Punch - .byte 0x06 @ effect - .byte 75 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Scratch - .byte 0x00 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Vice Grip - .byte 0x00 @ effect - .byte 55 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Guillotine - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Razor Wind - .byte 0x27 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Swords Dance - .byte 0x32 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Cut - .byte 0x00 @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Gust - .byte 0x95 @ effect - .byte 40 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Wing Attack - .byte 0x00 @ effect - .byte 60 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Whirlwind - .byte 0x1c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -6 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fly - .byte 0x9b @ effect - .byte 70 @ power - .byte TYPE_FLYING - .byte 95 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Bind - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Slam - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Vine Whip - .byte 0x00 @ effect - .byte 35 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Stomp - .byte 0x96 @ effect - .byte 65 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Double Kick - .byte 0x2c @ effect - .byte 30 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mega Kick - .byte 0x00 @ effect - .byte 120 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Jump Kick - .byte 0x2d @ effect - .byte 70 @ power - .byte TYPE_FIGHTING - .byte 95 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Rolling Kick - .byte 0x1f @ effect - .byte 60 @ power - .byte TYPE_FIGHTING - .byte 85 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sand-Attack - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Headbutt - .byte 0x1f @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Horn Attack - .byte 0x00 @ effect - .byte 65 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Fury Attack - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Horn Drill - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Tackle - .byte 0x00 @ effect - .byte 35 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Body Slam - .byte 0x06 @ effect - .byte 85 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Wrap - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Take Down - .byte 0x30 @ effect - .byte 90 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Thrash - .byte 0x1b @ effect - .byte 90 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Double-Edge - .byte 0xc6 @ effect - .byte 120 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Tail Whip - .byte 0x13 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Sting - .byte 0x02 @ effect - .byte 15 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 35 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Twineedle - .byte 0x4d @ effect - .byte 25 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 20 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Pin Missile - .byte 0x1d @ effect - .byte 14 @ power - .byte TYPE_BUG - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Leer - .byte 0x13 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bite - .byte 0x1f @ effect - .byte 60 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 25 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Growl - .byte 0x12 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Roar - .byte 0x1c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -6 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sing - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 55 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Supersonic - .byte 0x31 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 55 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sonic Boom - .byte 0x82 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Disable - .byte 0x56 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 55 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Acid - .byte 0x45 @ effect - .byte 40 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Ember - .byte 0x04 @ effect - .byte 40 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flamethrower - .byte 0x04 @ effect - .byte 95 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mist - .byte 0x2e @ effect - .byte 0 @ power - .byte TYPE_ICE - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Water Gun - .byte 0x00 @ effect - .byte 40 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hydro Pump - .byte 0x00 @ effect - .byte 120 @ power - .byte TYPE_WATER - .byte 80 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Surf - .byte 0x00 @ effect - .byte 95 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Ice Beam - .byte 0x05 @ effect - .byte 95 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Blizzard - .byte 0x05 @ effect - .byte 120 @ power - .byte TYPE_ICE - .byte 70 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Psybeam - .byte 0x4c @ effect - .byte 65 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bubble Beam - .byte 0x46 @ effect - .byte 65 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Aurora Beam - .byte 0x44 @ effect - .byte 65 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hyper Beam - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Peck - .byte 0x00 @ effect - .byte 35 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Drill Peck - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Submission - .byte 0x30 @ effect - .byte 80 @ power - .byte TYPE_FIGHTING - .byte 80 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Low Kick - .byte 0xc4 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Counter - .byte 0x59 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte -5 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_MAKES_CONTACT @ misc. flags - -@ Seismic Toss - .byte 0x57 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Strength - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Absorb - .byte 0x03 @ effect - .byte 20 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mega Drain - .byte 0x03 @ effect - .byte 40 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Leech Seed - .byte 0x54 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Growth - .byte 0x0d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Razor Leaf - .byte 0x2b @ effect - .byte 55 @ power - .byte TYPE_GRASS - .byte 95 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Solar Beam - .byte 0x97 @ effect - .byte 120 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Powder - .byte 0x42 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 75 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Stun Spore - .byte 0x43 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 75 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sleep Powder - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 75 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Petal Dance - .byte 0x1b @ effect - .byte 70 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ String Shot - .byte 0x14 @ effect - .byte 0 @ power - .byte TYPE_BUG - .byte 95 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dragon Rage - .byte 0x29 @ effect - .byte 1 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fire Spin - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_FIRE - .byte 70 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunder Shock - .byte 0x06 @ effect - .byte 40 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunderbolt - .byte 0x06 @ effect - .byte 95 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunder Wave - .byte 0x43 @ effect - .byte 0 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunder - .byte 0x98 @ effect - .byte 120 @ power - .byte TYPE_ELECTRIC - .byte 70 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rock Throw - .byte 0x00 @ effect - .byte 50 @ power - .byte TYPE_ROCK - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Earthquake - .byte 0x93 @ effect - .byte 100 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fissure - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_GROUND - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dig - .byte 0x9b @ effect - .byte 60 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Toxic - .byte 0x21 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 85 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Confusion - .byte 0x4c @ effect - .byte 50 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Psychic - .byte 0x48 @ effect - .byte 90 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hypnosis - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 60 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Meditate - .byte 0x0a @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Agility - .byte 0x34 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Quick Attack - .byte 0x67 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Rage - .byte 0x51 @ effect - .byte 20 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Teleport - .byte 0x99 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Night Shade - .byte 0x57 @ effect - .byte 1 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mimic - .byte 0x52 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Screech - .byte 0x3b @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Double Team - .byte 0x10 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Recover - .byte 0x20 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Harden - .byte 0x0b @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Minimize - .byte 0x6c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Smokescreen - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Confuse Ray - .byte 0x31 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Withdraw - .byte 0x0b @ effect - .byte 0 @ power - .byte TYPE_WATER - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Defense Curl - .byte 0x9c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Barrier - .byte 0x33 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Light Screen - .byte 0x23 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Haze - .byte 0x19 @ effect - .byte 0 @ power - .byte TYPE_ICE - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Reflect - .byte 0x41 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Focus Energy - .byte 0x2f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Bide - .byte 0x1a @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Metronome - .byte 0x53 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Mirror Move - .byte 0x09 @ effect - .byte 0 @ power - .byte TYPE_FLYING - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Self-Destruct - .byte 0x07 @ effect - .byte 200 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Egg Bomb - .byte 0x00 @ effect - .byte 100 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Lick - .byte 0x06 @ effect - .byte 20 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 30 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Smog - .byte 0x02 @ effect - .byte 20 @ power - .byte TYPE_POISON - .byte 70 @ accuracy - .byte 20 @ PP - .byte 40 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sludge - .byte 0x02 @ effect - .byte 65 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bone Club - .byte 0x1f @ effect - .byte 65 @ power - .byte TYPE_GROUND - .byte 85 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fire Blast - .byte 0x04 @ effect - .byte 120 @ power - .byte TYPE_FIRE - .byte 85 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Waterfall - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Clamp - .byte 0x2a @ effect - .byte 35 @ power - .byte TYPE_WATER - .byte 75 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Swift - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Skull Bash - .byte 0x91 @ effect - .byte 100 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spike Cannon - .byte 0x1d @ effect - .byte 20 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Constrict - .byte 0x46 @ effect - .byte 10 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 35 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Amnesia - .byte 0x36 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Kinesis - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 80 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Soft-Boiled - .byte 0x9d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_SNATCH @ misc. flags - -@ Hi Jump Kick - .byte 0x2d @ effect - .byte 85 @ power - .byte TYPE_FIGHTING - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Glare - .byte 0x43 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dream Eater - .byte 0x08 @ effect - .byte 100 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Gas - .byte 0x42 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 55 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Barrage - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Leech Life - .byte 0x03 @ effect - .byte 20 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Lovely Kiss - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sky Attack - .byte 0x4b @ effect - .byte 140 @ power - .byte TYPE_FLYING - .byte 90 @ accuracy - .byte 5 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Transform - .byte 0x39 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Bubble - .byte 0x46 @ effect - .byte 20 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dizzy Punch - .byte 0x4c @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spore - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flash - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 70 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Psywave - .byte 0x58 @ effect - .byte 1 @ power - .byte TYPE_PSYCHIC - .byte 80 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Splash - .byte 0x55 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Acid Armor - .byte 0x33 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Crabhammer - .byte 0x2b @ effect - .byte 90 @ power - .byte TYPE_WATER - .byte 85 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Explosion - .byte 0x07 @ effect - .byte 250 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fury Swipes - .byte 0x1d @ effect - .byte 18 @ power - .byte TYPE_NORMAL - .byte 80 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Bonemerang - .byte 0x2c @ effect - .byte 50 @ power - .byte TYPE_GROUND - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rest - .byte 0x25 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Rock Slide - .byte 0x1f @ effect - .byte 75 @ power - .byte TYPE_ROCK - .byte 90 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hyper Fang - .byte 0x1f @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sharpen - .byte 0x0a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Conversion - .byte 0x1e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Tri Attack - .byte 0x24 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Super Fang - .byte 0x28 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Slash - .byte 0x2b @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Substitute - .byte 0x4f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Struggle - .byte 0x30 @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 1 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sketch - .byte 0x5f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 1 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Triple Kick - .byte 0x68 @ effect - .byte 10 @ power - .byte TYPE_FIGHTING - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Thief - .byte 0x69 @ effect - .byte 40 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spider Web - .byte 0x6a @ effect - .byte 0 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mind Reader - .byte 0x5e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Nightmare - .byte 0x6b @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flame Wheel - .byte 0x7d @ effect - .byte 60 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Snore - .byte 0x5c @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Curse - .byte 0x6d @ effect - .byte 0 @ power - .byte TYPE_MYSTERY - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Flail - .byte 0x63 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Conversion 2 - .byte 0x5d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Aeroblast - .byte 0x2b @ effect - .byte 100 @ power - .byte TYPE_FLYING - .byte 95 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Cotton Spore - .byte 0x3c @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 85 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Reversal - .byte 0x63 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spite - .byte 0x64 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Powder Snow - .byte 0x05 @ effect - .byte 40 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Protect - .byte 0x6f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Mach Punch - .byte 0x67 @ effect - .byte 40 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Scary Face - .byte 0x3c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Faint Attack - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_DARK - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sweet Kiss - .byte 0x31 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Belly Drum - .byte 0x8e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Sludge Bomb - .byte 0x02 @ effect - .byte 90 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mud-Slap - .byte 0x49 @ effect - .byte 20 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Octazooka - .byte 0x49 @ effect - .byte 65 @ power - .byte TYPE_WATER - .byte 85 @ accuracy - .byte 10 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Spikes - .byte 0x70 @ effect - .byte 0 @ power - .byte TYPE_GROUND - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ENEMY_SIDE - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Zap Cannon - .byte 0x06 @ effect - .byte 100 @ power - .byte TYPE_ELECTRIC - .byte 50 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Foresight - .byte 0x71 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Destiny Bond - .byte 0x62 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Perish Song - .byte 0x72 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Icy Wind - .byte 0x46 @ effect - .byte 55 @ power - .byte TYPE_ICE - .byte 95 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Detect - .byte 0x6f @ effect - .byte 0 @ power - .byte TYPE_FIGHTING - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Bone Rush - .byte 0x1d @ effect - .byte 25 @ power - .byte TYPE_GROUND - .byte 80 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Lock-On - .byte 0x5e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Outrage - .byte 0x1b @ effect - .byte 90 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sandstorm - .byte 0x73 @ effect - .byte 0 @ power - .byte TYPE_ROCK - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Giga Drain - .byte 0x03 @ effect - .byte 60 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Endure - .byte 0x74 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Charm - .byte 0x3a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rollout - .byte 0x75 @ effect - .byte 30 @ power - .byte TYPE_ROCK - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ False Swipe - .byte 0x65 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Swagger - .byte 0x76 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Milk Drink - .byte 0x9d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Spark - .byte 0x06 @ effect - .byte 65 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Fury Cutter - .byte 0x77 @ effect - .byte 10 @ power - .byte TYPE_BUG - .byte 95 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Steel Wing - .byte 0x8a @ effect - .byte 70 @ power - .byte TYPE_STEEL - .byte 90 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mean Look - .byte 0x6a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Attract - .byte 0x78 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sleep Talk - .byte 0x61 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Heal Bell - .byte 0x66 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Return - .byte 0x79 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Present - .byte 0x7a @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Frustration - .byte 0x7b @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Safeguard - .byte 0x7c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Pain Split - .byte 0x5b @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sacred Fire - .byte 0x7d @ effect - .byte 100 @ power - .byte TYPE_FIRE - .byte 95 @ accuracy - .byte 5 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Magnitude - .byte 0x7e @ effect - .byte 1 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dynamic Punch - .byte 0x4c @ effect - .byte 100 @ power - .byte TYPE_FIGHTING - .byte 50 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Megahorn - .byte 0x00 @ effect - .byte 120 @ power - .byte TYPE_BUG - .byte 85 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Dragon Breath - .byte 0x06 @ effect - .byte 60 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Baton Pass - .byte 0x7f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Encore - .byte 0x5a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Pursuit - .byte 0x80 @ effect - .byte 40 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Rapid Spin - .byte 0x81 @ effect - .byte 20 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sweet Scent - .byte 0x18 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Iron Tail - .byte 0x45 @ effect - .byte 100 @ power - .byte TYPE_STEEL - .byte 75 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Metal Claw - .byte 0x8b @ effect - .byte 50 @ power - .byte TYPE_STEEL - .byte 95 @ accuracy - .byte 35 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Vital Throw - .byte 0x4e @ effect - .byte 70 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Morning Sun - .byte 0x84 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Synthesis - .byte 0x85 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Moonlight - .byte 0x86 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Hidden Power - .byte 0x87 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Cross Chop - .byte 0x2b @ effect - .byte 100 @ power - .byte TYPE_FIGHTING - .byte 80 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Twister - .byte 0x92 @ effect - .byte 40 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 20 @ PP - .byte 20 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rain Dance - .byte 0x88 @ effect - .byte 0 @ power - .byte TYPE_WATER - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Sunny Day - .byte 0x89 @ effect - .byte 0 @ power - .byte TYPE_FIRE - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Crunch - .byte 0x48 @ effect - .byte 80 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 15 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mirror Coat - .byte 0x90 @ effect - .byte 1 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte -5 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE @ misc. flags - -@ Psych Up - .byte 0x8f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Extreme Speed - .byte 0x67 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Ancient Power - .byte 0x8c @ effect - .byte 60 @ power - .byte TYPE_ROCK - .byte 100 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Shadow Ball - .byte 0x48 @ effect - .byte 80 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Future Sight - .byte 0x94 @ effect - .byte 80 @ power - .byte TYPE_PSYCHIC - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Rock Smash - .byte 0x45 @ effect - .byte 20 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Whirlpool - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_WATER - .byte 70 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Beat Up - .byte 0x9a @ effect - .byte 10 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fake Out - .byte 0x9e @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Uproar - .byte 0x9f @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Stockpile - .byte 0xa0 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Spit Up - .byte 0xa1 @ effect - .byte 100 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Swallow - .byte 0xa2 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Heat Wave - .byte 0x04 @ effect - .byte 100 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hail - .byte 0xa4 @ effect - .byte 0 @ power - .byte TYPE_ICE - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Torment - .byte 0xa5 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flatter - .byte 0xa6 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Will-O-Wisp - .byte 0xa7 @ effect - .byte 0 @ power - .byte TYPE_FIRE - .byte 75 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Memento - .byte 0xa8 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Facade - .byte 0xa9 @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Focus Punch - .byte 0xaa @ effect - .byte 150 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -3 @ priority - .4byte F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Smelling Salt - .byte 0xab @ effect - .byte 60 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Follow Me - .byte 0xac @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Nature Power - .byte 0xad @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Charge - .byte 0xae @ effect - .byte 0 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Taunt - .byte 0xaf @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Helping Hand - .byte 0xb0 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 5 @ priority - .4byte 0 @ misc. flags - -@ Trick - .byte 0xb1 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Role Play - .byte 0xb2 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Wish - .byte 0xb3 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Assist - .byte 0xb4 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Ingrain - .byte 0xb5 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Superpower - .byte 0xb6 @ effect - .byte 120 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Magic Coat - .byte 0xb7 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 4 @ priority - .4byte 0 @ misc. flags - -@ Recycle - .byte 0xb8 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Revenge - .byte 0xb9 @ effect - .byte 60 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -4 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Brick Break - .byte 0xba @ effect - .byte 75 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Yawn - .byte 0xbb @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Knock Off - .byte 0xbc @ effect - .byte 20 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Endeavor - .byte 0xbd @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Eruption - .byte 0xbe @ effect - .byte 150 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Skill Swap - .byte 0xbf @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Imprison - .byte 0xc0 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Refresh - .byte 0xc1 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Grudge - .byte 0xc2 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Snatch - .byte 0xc3 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 4 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE @ misc. flags - -@ Secret Power - .byte 0xc5 @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dive - .byte 0x9b @ effect - .byte 60 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Arm Thrust - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Camouflage - .byte 0xd5 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Tail Glow - .byte 0x35 @ effect - .byte 0 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Luster Purge - .byte 0x48 @ effect - .byte 70 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 5 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mist Ball - .byte 0x47 @ effect - .byte 70 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 5 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Feather Dance - .byte 0x3a @ effect - .byte 0 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Teeter Dance - .byte 0xc7 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Blaze Kick - .byte 0xc8 @ effect - .byte 85 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mud Sport - .byte 0xc9 @ effect - .byte 0 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Ice Ball - .byte 0x75 @ effect - .byte 30 @ power - .byte TYPE_ICE - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Needle Arm - .byte 0x96 @ effect - .byte 60 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Slack Off - .byte 0x20 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Hyper Voice - .byte 0x00 @ effect - .byte 90 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Fang - .byte 0xca @ effect - .byte 50 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Crush Claw - .byte 0x45 @ effect - .byte 75 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 10 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Blast Burn - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hydro Cannon - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_WATER - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Meteor Mash - .byte 0x8b @ effect - .byte 100 @ power - .byte TYPE_STEEL - .byte 85 @ accuracy - .byte 10 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Astonish - .byte 0x96 @ effect - .byte 30 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Weather Ball - .byte 0xcb @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Aromatherapy - .byte 0x66 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Fake Tears - .byte 0x3e @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Air Cutter - .byte 0x2b @ effect - .byte 55 @ power - .byte TYPE_FLYING - .byte 95 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Overheat - .byte 0xcc @ effect - .byte 140 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Odor Sleuth - .byte 0x71 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rock Tomb - .byte 0x46 @ effect - .byte 50 @ power - .byte TYPE_ROCK - .byte 80 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Silver Wind - .byte 0x8c @ effect - .byte 60 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Metal Sound - .byte 0x3e @ effect - .byte 0 @ power - .byte TYPE_STEEL - .byte 85 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Grass Whistle - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 55 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Tickle - .byte 0xcd @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Cosmic Power - .byte 0xce @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Water Spout - .byte 0xbe @ effect - .byte 150 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Signal Beam - .byte 0x4c @ effect - .byte 75 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Shadow Punch - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_GHOST - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Extrasensory - .byte 0x96 @ effect - .byte 80 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sky Uppercut - .byte 0xcf @ effect - .byte 85 @ power - .byte TYPE_FIGHTING - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sand Tomb - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_GROUND - .byte 70 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sheer Cold - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_ICE - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Muddy Water - .byte 0x49 @ effect - .byte 95 @ power - .byte TYPE_WATER - .byte 85 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bullet Seed - .byte 0x1d @ effect - .byte 10 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Aerial Ace - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_FLYING - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Icicle Spear - .byte 0x1d @ effect - .byte 10 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Iron Defense - .byte 0x33 @ effect - .byte 0 @ power - .byte TYPE_STEEL - .byte 0 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Block - .byte 0x6a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Howl - .byte 0x0a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Dragon Claw - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Frenzy Plant - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_GRASS - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bulk Up - .byte 0xd0 @ effect - .byte 0 @ power - .byte TYPE_FIGHTING - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Bounce - .byte 0x9b @ effect - .byte 85 @ power - .byte TYPE_FLYING - .byte 85 @ accuracy - .byte 5 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mud Shot - .byte 0x46 @ effect - .byte 55 @ power - .byte TYPE_GROUND - .byte 95 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Tail - .byte 0xd1 @ effect - .byte 50 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Covet - .byte 0x69 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Volt Tackle - .byte 0xc6 @ effect - .byte 120 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Magical Leaf - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_GRASS - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Water Sport - .byte 0xd2 @ effect - .byte 0 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Calm Mind - .byte 0xd3 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Leaf Blade - .byte 0x2b @ effect - .byte 70 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Dragon Dance - .byte 0xd4 @ effect - .byte 0 @ power - .byte TYPE_DRAGON - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Rock Blast - .byte 0x1d @ effect - .byte 25 @ power - .byte TYPE_ROCK - .byte 80 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Shock Wave - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_ELECTRIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Water Pulse - .byte 0x4c @ effect - .byte 60 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 20 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Doom Desire - .byte 0x94 @ effect - .byte 120 @ power - .byte TYPE_STEEL - .byte 85 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Psycho Boost - .byte 0xcc @ effect - .byte 140 @ power - .byte TYPE_PSYCHIC - .byte 90 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags diff --git a/data/data2b.s b/data/data2b.s index b65087d7a..8d759b0b2 100644 --- a/data/data2b.s +++ b/data/data2b.s @@ -4866,21 +4866,3 @@ gUnknown_0831ACDC:: @ 831ACDC .align 2 gUnknown_0831ACE0:: @ 831ACE0 .byte 0xe0, 0xf0, 0xf0, 0xe0, 0xe0, 0x00, 0x00, 0x00 - -@ 831ACE8 - .include "data/type_effectiveness.inc" - -@ 831AE38 - .include "data/text/type_names.inc" - -@ 831AEB8 - .include "data/trainer_money.inc" - -@ 831AF98 - .include "data/text/ability_descriptions.inc" - -@ 831B6DB - .include "data/text/ability_names.inc" - -@ 831BAD4 - .include "data/text/ability_description_pointers.inc" diff --git a/data/data2c.s b/data/data2c.s deleted file mode 100644 index 8d134ccb2..000000000 --- a/data/data2c.s +++ /dev/null @@ -1,18 +0,0 @@ -#include "constants/abilities.h" -#include "constants/items.h" -#include "constants/moves.h" -#include "constants/species.h" -#include "constants/pokemon.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 - -@ 831C898 - .include "data/battle_moves.inc" - -@ 0x31d93c -@ unreferenced unknown data - .byte 0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00 diff --git a/data/event_scripts.s b/data/event_scripts.s index 6668f0d1f..42c5aa1ad 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1161,7 +1161,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x376 setflag FLAG_0x374 setflag FLAG_0x375 - setflag FLAG_0x3C1 + setflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION setflag FLAG_0x378 setflag FLAG_0x2F0 setflag FLAG_0x2F5 @@ -1177,7 +1177,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x38F setflag FLAG_0x393 setflag FLAG_0x358 - setflag FLAG_0x390 + setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON setflag FLAG_0x2FD setflag FLAG_0x398 setflag FLAG_0x399 diff --git a/data/scripts/maps/MauvilleCity.inc b/data/scripts/maps/MauvilleCity.inc index 1c48e9710..40578a907 100644 --- a/data/scripts/maps/MauvilleCity.inc +++ b/data/scripts/maps/MauvilleCity.inc @@ -5,18 +5,18 @@ MauvilleCity_MapScripts:: @ 81DF385 MauvilleCity_MapScript1_1DF38B: @ 81DF38B setflag FLAG_VISITED_MAUVILLE_CITY clearflag FLAG_0x09D - clearflag FLAG_0x3C1 + clearflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION setflag FLAG_SYS_TV_START clearflag FLAG_0x063 setvar VAR_0x4093, 0 - checkflag FLAG_0x0D1 + checkflag FLAG_GOT_TM24_FROM_WATTSON call_if 1, MauvilleCity_EventScript_1DF3A9 end MauvilleCity_EventScript_1DF3A9:: @ 81DF3A9 - clearflag FLAG_0x391 - setflag FLAG_0x390 - setflag FLAG_0x05B + clearflag FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON + setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON + setflag FLAG_WATTSON_REMATCH_AVAILABLE return MauvilleCity_EventScript_1DF3B3:: @ 81DF3B3 @@ -424,15 +424,15 @@ MauvilleCity_Movement_1DF72F: @ 81DF72F MauvilleCity_EventScript_1DF73A:: @ 81DF73A lock faceplayer - checkflag FLAG_0x0D1 + checkflag FLAG_GOT_TM24_FROM_WATTSON goto_eq MauvilleCity_EventScript_1DF7B0 compare VAR_0x40BA, 2 goto_eq MauvilleCity_EventScript_1DF784 - checkflag FLAG_0x0D0 + checkflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON goto_eq MauvilleCity_EventScript_1DF77A msgbox MauvilleCity_Text_1DFFE4, 4 giveitem_std ITEM_BASEMENT_KEY - setflag FLAG_0x0D0 + setflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON msgbox MauvilleCity_Text_1E0154, 4 release end @@ -447,7 +447,7 @@ MauvilleCity_EventScript_1DF784:: @ 81DF784 giveitem_std ITEM_TM24 compare VAR_RESULT, 0 goto_eq MauvilleCity_EventScript_272054 - setflag FLAG_0x0D1 + setflag FLAG_GOT_TM24_FROM_WATTSON msgbox MauvilleCity_Text_1E02AA, 4 release end diff --git a/data/scripts/maps/PetalburgCity_Gym.inc b/data/scripts/maps/PetalburgCity_Gym.inc index 627ae904c..2751e345e 100644 --- a/data/scripts/maps/PetalburgCity_Gym.inc +++ b/data/scripts/maps/PetalburgCity_Gym.inc @@ -423,8 +423,8 @@ PetalburgCity_Gym_EventScript_204E3B:: @ 8204E3B setflag FLAG_BADGE05_GET special sub_813B9A0 call PetalburgCity_Gym_EventScript_2721F8 - setflag FLAG_0x391 - clearflag FLAG_0x390 + setflag FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON + clearflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON setvar VAR_0x8008, 5 call PetalburgCity_Gym_EventScript_271F43 clearflag FLAG_0x3AC diff --git a/data/text/ability_description_pointers.inc b/data/text/ability_description_pointers.inc deleted file mode 100644 index 41d3e84ef..000000000 --- a/data/text/ability_description_pointers.inc +++ /dev/null @@ -1,80 +0,0 @@ - .align 2 -gAbilityDescriptionPointers:: @ 831BAD4 - .4byte gNoneAbilityDescription - .4byte gStenchAbilityDescription - .4byte gDrizzleAbilityDescription - .4byte gSpeedBoostAbilityDescription - .4byte gBattleArmorAbilityDescription - .4byte gSturdyAbilityDescription - .4byte gDampAbilityDescription - .4byte gLimberAbilityDescription - .4byte gSandVeilAbilityDescription - .4byte gStaticAbilityDescription - .4byte gVoltAbsorbAbilityDescription - .4byte gWaterAbsorbAbilityDescription - .4byte gObliviousAbilityDescription - .4byte gCloudNineAbilityDescription - .4byte gCompoundEyesAbilityDescription - .4byte gInsomniaAbilityDescription - .4byte gColorChangeAbilityDescription - .4byte gImmunityAbilityDescription - .4byte gFlashFireAbilityDescription - .4byte gShieldDustAbilityDescription - .4byte gOwnTempoAbilityDescription - .4byte gSuctionCupsAbilityDescription - .4byte gIntimidateAbilityDescription - .4byte gShadowTagAbilityDescription - .4byte gRoughSkinAbilityDescription - .4byte gWonderGuardAbilityDescription - .4byte gLevitateAbilityDescription - .4byte gEffectSporeAbilityDescription - .4byte gSynchronizeAbilityDescription - .4byte gClearBodyAbilityDescription - .4byte gNaturalCureAbilityDescription - .4byte gLightningRodAbilityDescription - .4byte gSereneGraceAbilityDescription - .4byte gSwiftSwimAbilityDescription - .4byte gChlorophyllAbilityDescription - .4byte gIlluminateAbilityDescription - .4byte gTraceAbilityDescription - .4byte gHugePowerAbilityDescription - .4byte gPoisonPointAbilityDescription - .4byte gInnerFocusAbilityDescription - .4byte gMagmaArmorAbilityDescription - .4byte gWaterVeilAbilityDescription - .4byte gMagnetPullAbilityDescription - .4byte gSoundproofAbilityDescription - .4byte gRainDishAbilityDescription - .4byte gSandStreamAbilityDescription - .4byte gPressureAbilityDescription - .4byte gThickFatAbilityDescription - .4byte gEarlyBirdAbilityDescription - .4byte gFlameBodyAbilityDescription - .4byte gRunAwayAbilityDescription - .4byte gKeenEyeAbilityDescription - .4byte gHyperCutterAbilityDescription - .4byte gPickupAbilityDescription - .4byte gTruantAbilityDescription - .4byte gHustleAbilityDescription - .4byte gCuteCharmAbilityDescription - .4byte gPlusAbilityDescription - .4byte gMinusAbilityDescription - .4byte gForecastAbilityDescription - .4byte gStickyHoldAbilityDescription - .4byte gShedSkinAbilityDescription - .4byte gGutsAbilityDescription - .4byte gMarvelScaleAbilityDescription - .4byte gLiquidOozeAbilityDescription - .4byte gOvergrowAbilityDescription - .4byte gBlazeAbilityDescription - .4byte gTorrentAbilityDescription - .4byte gSwarmAbilityDescription - .4byte gRockHeadAbilityDescription - .4byte gDroughtAbilityDescription - .4byte gArenaTrapAbilityDescription - .4byte gVitalSpiritAbilityDescription - .4byte gWhiteSmokeAbilityDescription - .4byte gPurePowerAbilityDescription - .4byte gShellArmorAbilityDescription - .4byte gCacophonyAbilityDescription - .4byte gAirLockAbilityDescription diff --git a/data/text/ability_descriptions.inc b/data/text/ability_descriptions.inc deleted file mode 100644 index fe8305542..000000000 --- a/data/text/ability_descriptions.inc +++ /dev/null @@ -1,233 +0,0 @@ -gNoneAbilityDescription:: @ 831AF98 - .string "No special ability.$" - -gStenchAbilityDescription:: @ 831AFAC - .string "Helps repel wild POKéMON.$" - -gDrizzleAbilityDescription:: @ 831AFC6 - .string "Summons rain in battle.$" - -gSpeedBoostAbilityDescription:: @ 831AFDE - .string "Gradually boosts SPEED.$" - -gBattleArmorAbilityDescription:: @ 831AFF6 - .string "Blocks critical hits.$" - -gSturdyAbilityDescription:: @ 831B00C - .string "Negates 1-hit KO attacks.$" - -gDampAbilityDescription:: @ 831B026 - .string "Prevents self-destruction.$" - -gLimberAbilityDescription:: @ 831B041 - .string "Prevents paralysis.$" - -gSandVeilAbilityDescription:: @ 831B055 - .string "Ups evasion in a sandstorm.$" - -gStaticAbilityDescription:: @ 831B071 - .string "Paralyzes on contact.$" - -gVoltAbsorbAbilityDescription:: @ 831B087 - .string "Turns electricity into HP.$" - -gWaterAbsorbAbilityDescription:: @ 831B0A2 - .string "Changes water into HP.$" - -gObliviousAbilityDescription:: @ 831B0B9 - .string "Prevents attraction.$" - -gCloudNineAbilityDescription:: @ 831B0CE - .string "Negates weather effects.$" - -gCompoundEyesAbilityDescription:: @ 831B0E7 - .string "Raises accuracy.$" - -gInsomniaAbilityDescription:: @ 831B0F8 - .string "Prevents sleep.$" - -gColorChangeAbilityDescription:: @ 831B108 - .string "Changes type to foe’s move.$" - -gImmunityAbilityDescription:: @ 831B124 - .string "Prevents poisoning.$" - -gFlashFireAbilityDescription:: @ 831B138 - .string "Powers up if hit by fire.$" - -gShieldDustAbilityDescription:: @ 831B152 - .string "Prevents added effects.$" - -gOwnTempoAbilityDescription:: @ 831B16A - .string "Prevents confusion.$" - -gSuctionCupsAbilityDescription:: @ 831B17E - .string "Firmly anchors the body.$" - -gIntimidateAbilityDescription:: @ 831B197 - .string "Lowers the foe’s ATTACK.$" - -gShadowTagAbilityDescription:: @ 831B1B0 - .string "Prevents the foe’s escape.$" - -gRoughSkinAbilityDescription:: @ 831B1CB - .string "Hurts to touch.$" - -gWonderGuardAbilityDescription:: @ 831B1DB - .string "“Super effective” hits.$" - -gLevitateAbilityDescription:: @ 831B1F3 - .string "Not hit by GROUND attacks.$" - -gEffectSporeAbilityDescription:: @ 831B20E - .string "Leaves spores on contact.$" - -gSynchronizeAbilityDescription:: @ 831B228 - .string "Passes on status problems.$" - -gClearBodyAbilityDescription:: @ 831B243 - .string "Prevents ability reduction.$" - -gNaturalCureAbilityDescription:: @ 831B25F - .string "Heals upon switching out.$" - -gLightningRodAbilityDescription:: @ 831B279 - .string "Draws electrical moves.$" - -gSereneGraceAbilityDescription:: @ 831B291 - .string "Promotes added effects.$" - -gSwiftSwimAbilityDescription:: @ 831B2A9 - .string "Raises SPEED in rain.$" - -gChlorophyllAbilityDescription:: @ 831B2BF - .string "Raises SPEED in sunshine.$" - -gIlluminateAbilityDescription:: @ 831B2D9 - .string "Encounter rate increases.$" - -gTraceAbilityDescription:: @ 831B2F3 - .string "Copies special ability.$" - -gHugePowerAbilityDescription:: @ 831B30B - .string "Raises ATTACK.$" - -gPoisonPointAbilityDescription:: @ 831B31A - .string "Poisons foe on contact.$" - -gInnerFocusAbilityDescription:: @ 831B332 - .string "Prevents flinching.$" - -gMagmaArmorAbilityDescription:: @ 831B346 - .string "Prevents freezing.$" - -gWaterVeilAbilityDescription:: @ 831B359 - .string "Prevents burns.$" - -gMagnetPullAbilityDescription:: @ 831B369 - .string "Traps STEEL-type POKéMON.$" - -gSoundproofAbilityDescription:: @ 831B383 - .string "Avoids sound-based moves.$" - -gRainDishAbilityDescription:: @ 831B39D - .string "Slight HP recovery in rain.$" - -gSandStreamAbilityDescription:: @ 831B3B9 - .string "Summons a sandstorm.$" - -gPressureAbilityDescription:: @ 831B3CE - .string "Raises foe’s PP usage.$" - -gThickFatAbilityDescription:: @ 831B3E5 - .string "Heat-and-cold protection.$" - -gEarlyBirdAbilityDescription:: @ 831B3FF - .string "Awakens quickly from sleep.$" - -gFlameBodyAbilityDescription:: @ 831B41B - .string "Burns the foe on contact.$" - -gRunAwayAbilityDescription:: @ 831B435 - .string "Makes escaping easier.$" - -gKeenEyeAbilityDescription:: @ 831B44C - .string "Prevents loss of accuracy.$" - -gHyperCutterAbilityDescription:: @ 831B467 - .string "Prevents ATTACK reduction.$" - -gPickupAbilityDescription:: @ 831B482 - .string "May pick up items.$" - -gTruantAbilityDescription:: @ 831B495 - .string "Moves only every two turns.$" - -gHustleAbilityDescription:: @ 831B4B1 - .string "Trades accuracy for power.$" - -gCuteCharmAbilityDescription:: @ 831B4CC - .string "Infatuates on contact.$" - -gPlusAbilityDescription:: @ 831B4E3 - .string "Powers up with MINUS.$" - -gMinusAbilityDescription:: @ 831B4F9 - .string "Powers up with PLUS.$" - -gForecastAbilityDescription:: @ 831B50E - .string "Changes with the weather.$" - -gStickyHoldAbilityDescription:: @ 831B528 - .string "Prevents item theft.$" - -gShedSkinAbilityDescription:: @ 831B53D - .string "Heals the body by shedding.$" - -gGutsAbilityDescription:: @ 831B559 - .string "Ups ATTACK if suffering.$" - -gMarvelScaleAbilityDescription:: @ 831B572 - .string "Ups DEFENSE if suffering.$" - -gLiquidOozeAbilityDescription:: @ 831B58C - .string "Draining causes injury.$" - -gOvergrowAbilityDescription:: @ 831B5A4 - .string "Ups GRASS moves in a pinch.$" - -gBlazeAbilityDescription:: @ 831B5C0 - .string "Ups FIRE moves in a pinch.$" - -gTorrentAbilityDescription:: @ 831B5DB - .string "Ups WATER moves in a pinch.$" - -gSwarmAbilityDescription:: @ 831B5F7 - .string "Ups BUG moves in a pinch.$" - -gRockHeadAbilityDescription:: @ 831B611 - .string "Prevents recoil damage.$" - -gDroughtAbilityDescription:: @ 831B629 - .string "Summons sunlight in battle.$" - -gArenaTrapAbilityDescription:: @ 831B645 - .string "Prevents fleeing.$" - -gVitalSpiritAbilityDescription:: @ 831B657 - .string "Prevents sleep.$" - -gWhiteSmokeAbilityDescription:: @ 831B667 - .string "Prevents ability reduction.$" - -gPurePowerAbilityDescription:: @ 831B683 - .string "Raises ATTACK.$" - -gShellArmorAbilityDescription:: @ 831B692 - .string "Blocks critical hits.$" - -gCacophonyAbilityDescription:: @ 831B6A8 - .string "Avoids sound-based moves.$" - -gAirLockAbilityDescription:: @ 831B6C2 - .string "Negates weather effects.$" diff --git a/data/text/ability_names.inc b/data/text/ability_names.inc deleted file mode 100644 index a630b8080..000000000 --- a/data/text/ability_names.inc +++ /dev/null @@ -1,79 +0,0 @@ -gAbilityNames:: @ 831B6DB - .string "-------$", 13 - .string "STENCH$", 13 - .string "DRIZZLE$", 13 - .string "SPEED BOOST$", 13 - .string "BATTLE ARMOR$", 13 - .string "STURDY$", 13 - .string "DAMP$", 13 - .string "LIMBER$", 13 - .string "SAND VEIL$", 13 - .string "STATIC$", 13 - .string "VOLT ABSORB$", 13 - .string "WATER ABSORB$", 13 - .string "OBLIVIOUS$", 13 - .string "CLOUD NINE$", 13 - .string "COMPOUNDEYES$", 13 - .string "INSOMNIA$", 13 - .string "COLOR CHANGE$", 13 - .string "IMMUNITY$", 13 - .string "FLASH FIRE$", 13 - .string "SHIELD DUST$", 13 - .string "OWN TEMPO$", 13 - .string "SUCTION CUPS$", 13 - .string "INTIMIDATE$", 13 - .string "SHADOW TAG$", 13 - .string "ROUGH SKIN$", 13 - .string "WONDER GUARD$", 13 - .string "LEVITATE$", 13 - .string "EFFECT SPORE$", 13 - .string "SYNCHRONIZE$", 13 - .string "CLEAR BODY$", 13 - .string "NATURAL CURE$", 13 - .string "LIGHTNINGROD$", 13 - .string "SERENE GRACE$", 13 - .string "SWIFT SWIM$", 13 - .string "CHLOROPHYLL$", 13 - .string "ILLUMINATE$", 13 - .string "TRACE$", 13 - .string "HUGE POWER$", 13 - .string "POISON POINT$", 13 - .string "INNER FOCUS$", 13 - .string "MAGMA ARMOR$", 13 - .string "WATER VEIL$", 13 - .string "MAGNET PULL$", 13 - .string "SOUNDPROOF$", 13 - .string "RAIN DISH$", 13 - .string "SAND STREAM$", 13 - .string "PRESSURE$", 13 - .string "THICK FAT$", 13 - .string "EARLY BIRD$", 13 - .string "FLAME BODY$", 13 - .string "RUN AWAY$", 13 - .string "KEEN EYE$", 13 - .string "HYPER CUTTER$", 13 - .string "PICKUP$", 13 - .string "TRUANT$", 13 - .string "HUSTLE$", 13 - .string "CUTE CHARM$", 13 - .string "PLUS$", 13 - .string "MINUS$", 13 - .string "FORECAST$", 13 - .string "STICKY HOLD$", 13 - .string "SHED SKIN$", 13 - .string "GUTS$", 13 - .string "MARVEL SCALE$", 13 - .string "LIQUID OOZE$", 13 - .string "OVERGROW$", 13 - .string "BLAZE$", 13 - .string "TORRENT$", 13 - .string "SWARM$", 13 - .string "ROCK HEAD$", 13 - .string "DROUGHT$", 13 - .string "ARENA TRAP$", 13 - .string "VITAL SPIRIT$", 13 - .string "WHITE SMOKE$", 13 - .string "PURE POWER$", 13 - .string "SHELL ARMOR$", 13 - .string "CACOPHONY$", 13 - .string "AIR LOCK$", 13 diff --git a/data/text/type_names.inc b/data/text/type_names.inc deleted file mode 100644 index c79e705c2..000000000 --- a/data/text/type_names.inc +++ /dev/null @@ -1,19 +0,0 @@ -gTypeNames:: @ 831AE38 - .string "NORMAL$", 7 - .string "FIGHT$", 7 - .string "FLYING$", 7 - .string "POISON$", 7 - .string "GROUND$", 7 - .string "ROCK$", 7 - .string "BUG$", 7 - .string "GHOST$", 7 - .string "STEEL$", 7 - .string "???$", 7 - .string "FIRE$", 7 - .string "WATER$", 7 - .string "GRASS$", 7 - .string "ELECTR$", 7 - .string "PSYCHC$", 7 - .string "ICE$", 7 - .string "DRAGON$", 7 - .string "DARK$", 7 diff --git a/data/trainer_money.inc b/data/trainer_money.inc deleted file mode 100644 index 5b8032d95..000000000 --- a/data/trainer_money.inc +++ /dev/null @@ -1,59 +0,0 @@ -@ This is a factor in how much money you get for beating a trainer. - .align 2 -gTrainerMoneyTable:: @ 831AEB8 - .byte TRAINER_CLASS_TEAM_AQUA, 5, 0, 0 - .byte TRAINER_CLASS_AQUA_ADMIN, 10, 0, 0 - .byte TRAINER_CLASS_AQUA_LEADER, 20, 0, 0 - .byte TRAINER_CLASS_AROMA_LADY, 10, 0, 0 - .byte TRAINER_CLASS_RUIN_MANIAC, 15, 0, 0 - .byte TRAINER_CLASS_INTERVIEWER, 12, 0, 0 - .byte TRAINER_CLASS_TUBER_1, 1, 0, 0 - .byte TRAINER_CLASS_TUBER_2, 1, 0, 0 - .byte TRAINER_CLASS_SIS_AND_BRO, 3, 0, 0 - .byte TRAINER_CLASS_COOLTRAINER_1, 12, 0, 0 - .byte TRAINER_CLASS_HEX_MANIAC, 6, 0, 0 - .byte TRAINER_CLASS_LADY, 50, 0, 0 - .byte TRAINER_CLASS_BEAUTY, 20, 0, 0 - .byte TRAINER_CLASS_RICH_BOY, 50, 0, 0 - .byte TRAINER_CLASS_POKEMANIAC, 15, 0, 0 - .byte TRAINER_CLASS_SWIMMER_M, 2, 0, 0 - .byte TRAINER_CLASS_BLACK_BELT, 8, 0, 0 - .byte TRAINER_CLASS_GUITARIST, 8, 0, 0 - .byte TRAINER_CLASS_KINDLER, 8, 0, 0 - .byte TRAINER_CLASS_CAMPER, 4, 0, 0 - .byte TRAINER_CLASS_OLD_COUPLE, 10, 0, 0 - .byte TRAINER_CLASS_BUG_MANIAC, 15, 0, 0 - .byte TRAINER_CLASS_PSYCHIC, 6, 0, 0 - .byte TRAINER_CLASS_GENTLEMAN, 20, 0, 0 - .byte TRAINER_CLASS_ELITE_FOUR, 25, 0, 0 - .byte TRAINER_CLASS_LEADER, 25, 0, 0 - .byte TRAINER_CLASS_SCHOOL_KID, 5, 0, 0 - .byte TRAINER_CLASS_SR_AND_JR, 4, 0, 0 - .byte TRAINER_CLASS_POKEFAN, 20, 0, 0 - .byte TRAINER_CLASS_EXPERT, 10, 0, 0 - .byte TRAINER_CLASS_YOUNGSTER, 4, 0, 0 - .byte TRAINER_CLASS_CHAMPION, 50, 0, 0 - .byte TRAINER_CLASS_FISHERMAN, 10, 0, 0 - .byte TRAINER_CLASS_TRIATHLETE, 10, 0, 0 - .byte TRAINER_CLASS_DRAGON_TAMER, 12, 0, 0 - .byte TRAINER_CLASS_BIRD_KEEPER, 8, 0, 0 - .byte TRAINER_CLASS_NINJA_BOY, 3, 0, 0 - .byte TRAINER_CLASS_BATTLE_GIRL, 6, 0, 0 - .byte TRAINER_CLASS_PARASOL_LADY, 10, 0, 0 - .byte TRAINER_CLASS_SWIMMER_F, 2, 0, 0 - .byte TRAINER_CLASS_PICNICKER, 4, 0, 0 - .byte TRAINER_CLASS_TWINS, 3, 0, 0 - .byte TRAINER_CLASS_SAILOR, 8, 0, 0 - .byte TRAINER_CLASS_COLLECTOR, 15, 0, 0 - .byte TRAINER_CLASS_PKMN_TRAINER_3, 15, 0, 0 - .byte TRAINER_CLASS_PKMN_BREEDER, 10, 0, 0 - .byte TRAINER_CLASS_PKMN_RANGER, 12, 0, 0 - .byte TRAINER_CLASS_TEAM_MAGMA, 5, 0, 0 - .byte TRAINER_CLASS_MAGMA_ADMIN, 10, 0, 0 - .byte TRAINER_CLASS_MAGMA_LEADER, 20, 0, 0 - .byte TRAINER_CLASS_LASS, 4, 0, 0 - .byte TRAINER_CLASS_BUG_CATCHER, 4, 0, 0 - .byte TRAINER_CLASS_HIKER, 10, 0, 0 - .byte TRAINER_CLASS_YOUNG_COUPLE, 8, 0, 0 - .byte TRAINER_CLASS_WINSTRATE, 10, 0, 0 - .byte -1, 5, 0, 0 diff --git a/data/trainer_rematch.s b/data/trainer_rematch.s deleted file mode 100644 index e3a05ba8b..000000000 --- a/data/trainer_rematch.s +++ /dev/null @@ -1,10 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - -gUnknown_0862AD34:: @ 862AD34 - .2byte 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048 - -gUnknown_0862AD44:: @ 862AD44 - .2byte 0x0041, 0x0042, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0000 diff --git a/data/type_effectiveness.inc b/data/type_effectiveness.inc deleted file mode 100644 index 0739199c2..000000000 --- a/data/type_effectiveness.inc +++ /dev/null @@ -1,119 +0,0 @@ -@ format: attacking type, defending type, damage multiplier -@ the multiplier is a (decimal) fixed-point number: -@ 20 is ×2.0 -@ 05 is ×0.5 -@ 00 is ×0 - -gTypeEffectiveness:: @ 831ACE8 - .byte TYPE_NORMAL, TYPE_ROCK, 5 - .byte TYPE_NORMAL, TYPE_STEEL, 5 - .byte TYPE_FIRE, TYPE_FIRE, 5 - .byte TYPE_FIRE, TYPE_WATER, 5 - .byte TYPE_FIRE, TYPE_GRASS, 20 - .byte TYPE_FIRE, TYPE_ICE, 20 - .byte TYPE_FIRE, TYPE_BUG, 20 - .byte TYPE_FIRE, TYPE_ROCK, 5 - .byte TYPE_FIRE, TYPE_DRAGON, 5 - .byte TYPE_FIRE, TYPE_STEEL, 20 - .byte TYPE_WATER, TYPE_FIRE, 20 - .byte TYPE_WATER, TYPE_WATER, 5 - .byte TYPE_WATER, TYPE_GRASS, 5 - .byte TYPE_WATER, TYPE_GROUND, 20 - .byte TYPE_WATER, TYPE_ROCK, 20 - .byte TYPE_WATER, TYPE_DRAGON, 5 - .byte TYPE_ELECTRIC, TYPE_WATER, 20 - .byte TYPE_ELECTRIC, TYPE_ELECTRIC, 5 - .byte TYPE_ELECTRIC, TYPE_GRASS, 5 - .byte TYPE_ELECTRIC, TYPE_GROUND, 0 - .byte TYPE_ELECTRIC, TYPE_FLYING, 20 - .byte TYPE_ELECTRIC, TYPE_DRAGON, 5 - .byte TYPE_GRASS, TYPE_FIRE, 5 - .byte TYPE_GRASS, TYPE_WATER, 20 - .byte TYPE_GRASS, TYPE_GRASS, 5 - .byte TYPE_GRASS, TYPE_POISON, 5 - .byte TYPE_GRASS, TYPE_GROUND, 20 - .byte TYPE_GRASS, TYPE_FLYING, 5 - .byte TYPE_GRASS, TYPE_BUG, 5 - .byte TYPE_GRASS, TYPE_ROCK, 20 - .byte TYPE_GRASS, TYPE_DRAGON, 5 - .byte TYPE_GRASS, TYPE_STEEL, 5 - .byte TYPE_ICE, TYPE_WATER, 5 - .byte TYPE_ICE, TYPE_GRASS, 20 - .byte TYPE_ICE, TYPE_ICE, 5 - .byte TYPE_ICE, TYPE_GROUND, 20 - .byte TYPE_ICE, TYPE_FLYING, 20 - .byte TYPE_ICE, TYPE_DRAGON, 20 - .byte TYPE_ICE, TYPE_STEEL, 5 - .byte TYPE_ICE, TYPE_FIRE, 5 - .byte TYPE_FIGHTING, TYPE_NORMAL, 20 - .byte TYPE_FIGHTING, TYPE_ICE, 20 - .byte TYPE_FIGHTING, TYPE_POISON, 5 - .byte TYPE_FIGHTING, TYPE_FLYING, 5 - .byte TYPE_FIGHTING, TYPE_PSYCHIC, 5 - .byte TYPE_FIGHTING, TYPE_BUG, 5 - .byte TYPE_FIGHTING, TYPE_ROCK, 20 - .byte TYPE_FIGHTING, TYPE_DARK, 20 - .byte TYPE_FIGHTING, TYPE_STEEL, 20 - .byte TYPE_POISON, TYPE_GRASS, 20 - .byte TYPE_POISON, TYPE_POISON, 5 - .byte TYPE_POISON, TYPE_GROUND, 5 - .byte TYPE_POISON, TYPE_ROCK, 5 - .byte TYPE_POISON, TYPE_GHOST, 5 - .byte TYPE_POISON, TYPE_STEEL, 0 - .byte TYPE_GROUND, TYPE_FIRE, 20 - .byte TYPE_GROUND, TYPE_ELECTRIC, 20 - .byte TYPE_GROUND, TYPE_GRASS, 5 - .byte TYPE_GROUND, TYPE_POISON, 20 - .byte TYPE_GROUND, TYPE_FLYING, 0 - .byte TYPE_GROUND, TYPE_BUG, 5 - .byte TYPE_GROUND, TYPE_ROCK, 20 - .byte TYPE_GROUND, TYPE_STEEL, 20 - .byte TYPE_FLYING, TYPE_ELECTRIC, 5 - .byte TYPE_FLYING, TYPE_GRASS, 20 - .byte TYPE_FLYING, TYPE_FIGHTING, 20 - .byte TYPE_FLYING, TYPE_BUG, 20 - .byte TYPE_FLYING, TYPE_ROCK, 5 - .byte TYPE_FLYING, TYPE_STEEL, 5 - .byte TYPE_PSYCHIC, TYPE_FIGHTING, 20 - .byte TYPE_PSYCHIC, TYPE_POISON, 20 - .byte TYPE_PSYCHIC, TYPE_PSYCHIC, 5 - .byte TYPE_PSYCHIC, TYPE_DARK, 0 - .byte TYPE_PSYCHIC, TYPE_STEEL, 5 - .byte TYPE_BUG, TYPE_FIRE, 5 - .byte TYPE_BUG, TYPE_GRASS, 20 - .byte TYPE_BUG, TYPE_FIGHTING, 5 - .byte TYPE_BUG, TYPE_POISON, 5 - .byte TYPE_BUG, TYPE_FLYING, 5 - .byte TYPE_BUG, TYPE_PSYCHIC, 20 - .byte TYPE_BUG, TYPE_GHOST, 5 - .byte TYPE_BUG, TYPE_DARK, 20 - .byte TYPE_BUG, TYPE_STEEL, 5 - .byte TYPE_ROCK, TYPE_FIRE, 20 - .byte TYPE_ROCK, TYPE_ICE, 20 - .byte TYPE_ROCK, TYPE_FIGHTING, 5 - .byte TYPE_ROCK, TYPE_GROUND, 5 - .byte TYPE_ROCK, TYPE_FLYING, 20 - .byte TYPE_ROCK, TYPE_BUG, 20 - .byte TYPE_ROCK, TYPE_STEEL, 5 - .byte TYPE_GHOST, TYPE_NORMAL, 0 - .byte TYPE_GHOST, TYPE_PSYCHIC, 20 - .byte TYPE_GHOST, TYPE_DARK, 5 - .byte TYPE_GHOST, TYPE_STEEL, 5 - .byte TYPE_GHOST, TYPE_GHOST, 20 - .byte TYPE_DRAGON, TYPE_DRAGON, 20 - .byte TYPE_DRAGON, TYPE_STEEL, 5 - .byte TYPE_DARK, TYPE_FIGHTING, 5 - .byte TYPE_DARK, TYPE_PSYCHIC, 20 - .byte TYPE_DARK, TYPE_GHOST, 20 - .byte TYPE_DARK, TYPE_DARK, 5 - .byte TYPE_DARK, TYPE_STEEL, 5 - .byte TYPE_STEEL, TYPE_FIRE, 5 - .byte TYPE_STEEL, TYPE_WATER, 5 - .byte TYPE_STEEL, TYPE_ELECTRIC, 5 - .byte TYPE_STEEL, TYPE_ICE, 20 - .byte TYPE_STEEL, TYPE_ROCK, 20 - .byte TYPE_STEEL, TYPE_STEEL, 5 - .byte 0xFE, 0xFE, 0 - .byte TYPE_NORMAL, TYPE_GHOST, 0 - .byte TYPE_FIGHTING, TYPE_GHOST, 0 - .byte 0xFF, 0xFF, 0 diff --git a/data/unk_transition.s b/data/unk_transition.s index 2dc54e22d..db5744d08 100644 --- a/data/unk_transition.s +++ b/data/unk_transition.s @@ -3,6 +3,7 @@ .section .rodata + .align 2, 0 gUnknown_0862AD54:: @ 862AD54 .incbin "graphics/battle_transitions/frontier_transition.4bpp.lz" diff --git a/include/battle.h b/include/battle.h index 5225b72e3..b0554a914 100644 --- a/include/battle.h +++ b/include/battle.h @@ -3,9 +3,9 @@ // should they be included here or included individually by every file? #include "constants/battle.h" +#include "battle_main.h" #include "battle_util.h" #include "battle_script_commands.h" -#include "battle_main.h" #include "battle_ai_switch_items.h" #include "battle_gfx_sfx_util.h" #include "battle_util2.h" @@ -66,29 +66,14 @@ #define MSG_DISPLAY 0x7 #define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8 -#define MOVE_TARGET_SELECTED 0x0 -#define MOVE_TARGET_DEPENDS 0x1 -#define MOVE_TARGET_USER 0x2 -#define MOVE_TARGET_RANDOM 0x4 -#define MOVE_TARGET_x10 0x10 -#define MOVE_TARGET_BOTH 0x8 -#define MOVE_TARGET_FOES_AND_ALLY 0x20 -#define MOVE_TARGET_OPPONENTS_FIELD 0x40 - -// defines for the u8 array gTypeEffectiveness -#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0])) -#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1])) -#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2])) - -// defines for the gTypeEffectiveness multipliers -#define TYPE_MUL_NO_EFFECT 0 -#define TYPE_MUL_NOT_EFFECTIVE 5 -#define TYPE_MUL_NORMAL 10 -#define TYPE_MUL_SUPER_EFFECTIVE 20 - -// special type table Ids -#define TYPE_FORESIGHT 0xFE -#define TYPE_ENDTABLE 0xFF +#define MOVE_TARGET_SELECTED 0x0 +#define MOVE_TARGET_DEPENDS 0x1 +#define MOVE_TARGET_USER_OR_SELECTED 0x2 +#define MOVE_TARGET_RANDOM 0x4 +#define MOVE_TARGET_BOTH 0x8 +#define MOVE_TARGET_USER 0x10 +#define MOVE_TARGET_FOES_AND_ALLY 0x20 +#define MOVE_TARGET_OPPONENTS_FIELD 0x40 #define BATTLE_BUFFER_LINK_SIZE 0x1000 @@ -368,6 +353,91 @@ struct BattleResults u8 catchAttempts[11]; // 0x36 }; +struct BattleTv_Side +{ + u32 spikesMonId:3; + u32 reflectMonId:3; + u32 lightScreenMonId:3; + u32 safeguardMonId:3; + u32 mistMonId:3; + u32 futureSightMonId:3; + u32 doomDesireMonId:3; + u32 perishSongMonId:3; + u32 wishMonId:3; + u32 grudgeMonId:3; + u32 usedMoveSlot:2; + u32 spikesMoveSlot:2; + u32 reflectMoveSlot:2; + u32 lightScreenMoveSlot:2; + u32 safeguardMoveSlot:2; + u32 mistMoveSlot:2; + u32 futureSightMoveSlot:2; + u32 doomDesireMoveSlot:2; + u32 perishSongMoveSlot:2; + u32 wishMoveSlot:2; + u32 grudgeMoveSlot:2; + u32 destinyBondMonId:3; + u32 destinyBondMoveSlot:2; + u32 faintCause:4; + u32 faintCauseMonId:3; + u32 explosion:1; + u32 explosionMoveSlot:2; + u32 explosionMonId:3; + u32 perishSong:1; +}; + +struct BattleTv_Position +{ + u32 curseMonId:3; + u32 leechSeedMonId:3; + u32 nightmareMonId:3; + u32 wrapMonId:3; + u32 attractMonId:3; + u32 confusionMonId:3; + u32 curseMoveSlot:2; + u32 leechSeedMoveSlot:2; + u32 nightmareMoveSlot:2; + u32 wrapMoveSlot:2; + u32 attractMoveSlot:2; + u32 confusionMoveSlot:2; + u32 waterSportMoveSlot:2; + u32 waterSportMonId:3; + u32 mudSportMonId:3; + u32 mudSportMoveSlot:2; + u32 ingrainMonId:3; + u32 ingrainMoveSlot:2; + u32 attackedByMonId:3; + u32 attackedByMoveSlot:2; +}; + +struct BattleTv_Mon +{ + u32 psnMonId:3; + u32 badPsnMonId:3; + u32 brnMonId:3; + u32 prlzMonId:3; + u32 slpMonId:3; + u32 frzMonId:3; + u32 psnMoveSlot:2; + u32 badPsnMoveSlot:2; + u32 brnMoveSlot:2; + u32 prlzMoveSlot:2; + u32 slpMoveSlot:2; + u32 frzMoveSlot:2; +}; + +struct BattleTv +{ + struct BattleTv_Mon mon[2][6]; // [side][partyId] + struct BattleTv_Position pos[2][2]; // [side][flank] + struct BattleTv_Side side[2]; // [side] +}; + +struct BattleTvMovePoints +{ + s16 points[2][PARTY_SIZE * 4]; +}; + struct BattleStruct { u8 turnEffectsTracker; @@ -447,7 +517,7 @@ struct BattleStruct u8 field_B0; u8 hpScale; u8 synchronizeMoveEffect; - u8 field_B3; + bool8 anyMonHasTransformed; void (*savedCallback)(void); u16 usedHeldItems[MAX_BATTLERS_COUNT]; u8 chosenItem[4]; // why is this an u8? @@ -472,9 +542,9 @@ struct BattleStruct u8 wishPerishSongBattlerId; bool8 overworldWeatherDone; u8 atkCancellerTracker; - u8 field_1A4[96]; - u8 field_204[104]; - u8 field_26C[40]; + struct BattleTvMovePoints tvMovePoints; + struct BattleTv tv; + u8 notSureWhatFieldLol[0x28]; u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT]; u8 field_298[8]; u8 field_2A0; @@ -493,6 +563,7 @@ struct BattleStruct #define IS_MOVE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY) #define IS_MOVE_SPECIAL(moveType)(moveType > TYPE_MYSTERY) + #define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8 #define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40 #define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit diff --git a/include/battle_link_817C95C.h b/include/battle_link_817C95C.h deleted file mode 100644 index cb2cb0b27..000000000 --- a/include/battle_link_817C95C.h +++ /dev/null @@ -1,11 +0,0 @@ -#ifndef GUARD_BATTLE_LINK_817C95C_H -#define GUARD_BATTLE_LINK_817C95C_H - -void sub_817C95C(u16 stringId); -void sub_817E0FC(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr); -void sub_817E32C(u8 animationId); -void sub_817E3F4(void); -void sub_817F2A8(void); -u8 GetBattlerMoveSlotId(u8 bank, u16 move); - -#endif // GUARD_BATTLE_LINK_817C95C_H diff --git a/include/battle_main.h b/include/battle_main.h index d7a522f17..a725b631f 100644 --- a/include/battle_main.h +++ b/include/battle_main.h @@ -1,6 +1,30 @@ #ifndef GUARD_BATTLE_MAIN_H #define GUARD_BATTLE_MAIN_H +struct TrainerMoney +{ + u8 classId; + u8 value; +}; + +#define TYPE_NAME_LENGTH 6 +#define ABILITY_NAME_LENGTH 12 + +// defines for the u8 array gTypeEffectiveness +#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0])) +#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1])) +#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2])) + +// defines for the gTypeEffectiveness multipliers +#define TYPE_MUL_NO_EFFECT 0 +#define TYPE_MUL_NOT_EFFECTIVE 5 +#define TYPE_MUL_NORMAL 10 +#define TYPE_MUL_SUPER_EFFECTIVE 20 + +// special type table Ids +#define TYPE_FORESIGHT 0xFE +#define TYPE_ENDTABLE 0xFF + void CB2_InitBattle(void); void BattleMainCB2(void); void CB2_QuitRecordedBattle(void); @@ -42,6 +66,12 @@ void RunBattleScriptCommands_PopCallbacksStack(void); void RunBattleScriptCommands(void); bool8 TryRunFromBattle(u8 battlerId); +extern const u8 gTypeEffectiveness[336]; +extern const u8 gTypeNames[][TYPE_NAME_LENGTH + 1]; +extern const struct TrainerMoney gTrainerMoneyTable[]; +extern const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1]; +extern const u8 *const gAbilityDescriptionPointers[]; + extern const u8 gStatusConditionString_PoisonJpn[8]; extern const u8 gStatusConditionString_SleepJpn[8]; extern const u8 gStatusConditionString_ParalysisJpn[8]; diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 6c84d1f0f..142ac1f7b 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -4,16 +4,16 @@ #define WINDOW_CLEAR 0x1 #define WINDOW_x80 0x80 -void AI_CalcDmg(u8 bankAtk, u8 bankDef); -u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); +void AI_CalcDmg(u8 battlerIdAtk, u8 battlerIdDef); +u8 TypeCalc(u16 move, u8 battlerIdAtk, u8 battlerIdDef); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); -u8 GetBattlerTurnOrderNum(u8 bank); +u8 GetBattlerTurnOrderNum(u8 battlerId); void SetMoveEffect(bool8 primary, u8 certain); void BattleDestroyYesNoCursorAt(u8 cursorPosition); void BattleCreateYesNoCursorAt(u8 cursorPosition); void BufferMoveToLearnIntoBattleTextBuff2(void); void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags); -bool8 UproarWakeUpCheck(u8 bank); +bool8 UproarWakeUpCheck(u8 battlerId); extern void (* const gBattleScriptingCommandsTable[])(void); extern const u8 gUnknown_0831C494[][4]; diff --git a/include/battle_tv.h b/include/battle_tv.h new file mode 100644 index 000000000..72466d73b --- /dev/null +++ b/include/battle_tv.h @@ -0,0 +1,11 @@ +#ifndef GUARD_BATTLE_TV_H +#define GUARD_BATTLE_TV_H + +void BattleTv_SetDataBasedOnString(u16 stringId); +void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr); +void BattleTv_SetDataBasedOnAnimation(u8 animationId); +void TryPutLinkBattleTvShowOnAir(void); +void BattleTv_ClearExplosionFaintCause(void); +u8 GetBattlerMoveSlotId(u8 battlerId, u16 moveId); + +#endif // GUARD_BATTLE_TV_H diff --git a/include/blit.h b/include/blit.h new file mode 100644 index 000000000..e7f384cc8 --- /dev/null +++ b/include/blit.h @@ -0,0 +1,10 @@ +#ifndef GUARD_BLIT_H +#define GUARD_BLIT_H + +void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height); +void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey); +void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); +void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset); +void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); + +#endif // GUARD_BLIT_H diff --git a/include/clock.h b/include/clock.h index 4e6560c91..aa179bf6f 100644 --- a/include/clock.h +++ b/include/clock.h @@ -5,4 +5,4 @@ void DoTimeBasedEvents(void); -#endif +#endif // GUARD_CLOCK_H diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 1b59f2f64..b54f01353 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -151,7 +151,7 @@ #define EFFECT_EARTHQUAKE 147 #define EFFECT_FUTURE_SIGHT 148 #define EFFECT_GUST 149 -#define EFFECT_FLINCH_HIT_2 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM +#define EFFECT_FLINCH_MINIMIZE_HIT 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM #define EFFECT_SOLARBEAM 151 #define EFFECT_THUNDER 152 #define EFFECT_TELEPORT 153 diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 0390f17f4..a1a4ed50a 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -92,6 +92,6 @@ #define ATK48_STAT_NEGATIVE 0x1 #define ATK48_STAT_BY_TWO 0x2 #define ATK48_BIT_x4 0x4 -#define ATK48_LOWER_FAIL_CHECK 0x8 +#define ATK48_DONT_CHECK_LOWER 0x8 #endif // GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H diff --git a/include/constants/flags.h b/include/constants/flags.h index 63e053cbd..7f52018a1 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -91,7 +91,7 @@ #define FLAG_0x058 0x58 #define FLAG_0x059 0x59 #define FLAG_0x05A 0x5A -#define FLAG_0x05B 0x5B +#define FLAG_WATTSON_REMATCH_AVAILABLE 0x5B #define FLAG_0x05C 0x5C #define FLAG_0x05D 0x5D #define FLAG_0x05E 0x5E @@ -208,8 +208,8 @@ #define FLAG_0x0CD 0xCD #define FLAG_0x0CE 0xCE #define FLAG_0x0CF 0xCF -#define FLAG_0x0D0 0xD0 -#define FLAG_0x0D1 0xD1 +#define FLAG_GOT_BASEMENT_KEY_FROM_WATTSON 0xD0 +#define FLAG_GOT_TM24_FROM_WATTSON 0xD1 #define FLAG_0x0D2 0xD2 #define FLAG_0x0D3 0xD3 #define FLAG_0x0D4 0xD4 @@ -912,8 +912,8 @@ #define FLAG_0x38D 0x38D #define FLAG_0x38E 0x38E #define FLAG_0x38F 0x38F -#define FLAG_0x390 0x390 -#define FLAG_0x391 0x391 +#define FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON 0x390 +#define FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON 0x391 #define FLAG_0x392 0x392 #define FLAG_0x393 0x393 #define FLAG_0x394 0x394 @@ -961,7 +961,7 @@ #define FLAG_0x3BE 0x3BE #define FLAG_0x3BF 0x3BF #define FLAG_0x3C0 0x3C0 -#define FLAG_0x3C1 0x3C1 +#define FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION 0x3C1 #define FLAG_0x3C2 0x3C2 #define FLAG_0x3C3 0x3C3 #define FLAG_0x3C4 0x3C4 diff --git a/include/data/battle_moves.h b/include/data/battle_moves.h new file mode 100644 index 000000000..6489fe07f --- /dev/null +++ b/include/data/battle_moves.h @@ -0,0 +1,3913 @@ +#ifndef GUARD_DATA_BATTLE_MOVES +#define GUARD_DATA_BATTLE_MOVES + +const struct BattleMove gBattleMoves[LAST_MOVE_INDEX + 1] = +{ + { // MOVE_NONE + .effect = EFFECT_HIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 0, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_POUND + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_KARATE_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 50, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_SLAP + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COMET_PUNCH + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_PUNCH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PAY_DAY + .effect = EFFECT_PAY_DAY, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_PUNCH + .effect = EFFECT_BURN_HIT, + .power = 75, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ICE_PUNCH + .effect = EFFECT_FREEZE_HIT, + .power = 75, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_PUNCH + .effect = EFFECT_PARALYZE_HIT, + .power = 75, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SCRATCH + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VICE_GRIP + .effect = EFFECT_HIT, + .power = 55, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUILLOTINE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAZOR_WIND + .effect = EFFECT_RAZOR_WIND, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWORDS_DANCE + .effect = EFFECT_ATTACK_UP_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CUT + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUST + .effect = EFFECT_GUST, + .power = 40, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WING_ATTACK + .effect = EFFECT_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WHIRLWIND + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLY + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 70, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BIND + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SLAM + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VINE_WHIP + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOMP + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_KICK + .effect = EFFECT_DOUBLE_HIT, + .power = 30, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_KICK + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ROLLING_KICK + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_ATTACK + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HEADBUTT + .effect = EFFECT_FLINCH_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HORN_ATTACK + .effect = EFFECT_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_ATTACK + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HORN_DRILL + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TACKLE + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BODY_SLAM + .effect = EFFECT_PARALYZE_HIT, + .power = 85, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WRAP + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAKE_DOWN + .effect = EFFECT_RECOIL, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THRASH + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_EDGE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAIL_WHIP + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_STING + .effect = EFFECT_POISON_HIT, + .power = 15, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TWINEEDLE + .effect = EFFECT_TWINEEDLE, + .power = 25, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PIN_MISSILE + .effect = EFFECT_MULTI_HIT, + .power = 14, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEER + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BITE + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWL + .effect = EFFECT_ATTACK_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROAR + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SING + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPERSONIC + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SONIC_BOOM + .effect = EFFECT_SONICBOOM, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DISABLE + .effect = EFFECT_DISABLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ACID + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 40, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_EMBER + .effect = EFFECT_BURN_HIT, + .power = 40, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAMETHROWER + .effect = EFFECT_BURN_HIT, + .power = 95, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST + .effect = EFFECT_MIST, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_GUN + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_PUMP + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_WATER, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SURF + .effect = EFFECT_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICE_BEAM + .effect = EFFECT_FREEZE_HIT, + .power = 95, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLIZZARD + .effect = EFFECT_FREEZE_HIT, + .power = 120, + .type = TYPE_ICE, + .accuracy = 70, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYBEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 65, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BUBBLE_BEAM + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AURORA_BEAM + .effect = EFFECT_ATTACK_DOWN_HIT, + .power = 65, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_BEAM + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PECK + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRILL_PECK + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBMISSION + .effect = EFFECT_RECOIL, + .power = 80, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOW_KICK + .effect = EFFECT_LOW_KICK, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COUNTER + .effect = EFFECT_COUNTER, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SEISMIC_TOSS + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRENGTH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ABSORB + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 40, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LEECH_SEED + .effect = EFFECT_LEECH_SEED, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWTH + .effect = EFFECT_SPECIAL_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RAZOR_LEAF + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_GRASS, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SOLAR_BEAM + .effect = EFFECT_SOLARBEAM, + .power = 120, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_POWDER + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 75, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_STUN_SPORE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_POWDER + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PETAL_DANCE + .effect = EFFECT_RAMPAGE, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRING_SHOT + .effect = EFFECT_SPEED_DOWN, + .power = 0, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DRAGON_RAGE + .effect = EFFECT_DRAGON_RAGE, + .power = 1, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_SPIN + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_FIRE, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THUNDER_SHOCK + .effect = EFFECT_PARALYZE_HIT, + .power = 40, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDERBOLT + .effect = EFFECT_PARALYZE_HIT, + .power = 95, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_WAVE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER + .effect = EFFECT_THUNDER, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 70, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_THROW + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EARTHQUAKE + .effect = EFFECT_EARTHQUAKE, + .power = 100, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FISSURE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIG + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TOXIC + .effect = EFFECT_TOXIC, + .power = 0, + .type = TYPE_POISON, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSION + .effect = EFFECT_CONFUSE_HIT, + .power = 50, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCHIC + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 90, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPNOSIS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 60, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEDITATE + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_AGILITY + .effect = EFFECT_SPEED_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_QUICK_ATTACK + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAGE + .effect = EFFECT_RAGE, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TELEPORT + .effect = EFFECT_TELEPORT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_NIGHT_SHADE + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MIMIC + .effect = EFFECT_MIMIC, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SCREECH + .effect = EFFECT_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_TEAM + .effect = EFFECT_EVASION_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RECOVER + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HARDEN + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MINIMIZE + .effect = EFFECT_MINIMIZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SMOKESCREEN + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSE_RAY + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WITHDRAW + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DEFENSE_CURL + .effect = EFFECT_DEFENSE_CURL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BARRIER + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LIGHT_SCREEN + .effect = EFFECT_LIGHT_SCREEN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HAZE + .effect = EFFECT_HAZE, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFLECT + .effect = EFFECT_REFLECT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FOCUS_ENERGY + .effect = EFFECT_FOCUS_ENERGY, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BIDE + .effect = EFFECT_BIDE, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METRONOME + .effect = EFFECT_METRONOME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_MIRROR_MOVE + .effect = EFFECT_MIRROR_MOVE, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_SELF_DESTRUCT + .effect = EFFECT_EXPLOSION, + .power = 200, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EGG_BOMB + .effect = EFFECT_HIT, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LICK + .effect = EFFECT_PARALYZE_HIT, + .power = 20, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SMOG + .effect = EFFECT_POISON_HIT, + .power = 20, + .type = TYPE_POISON, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 40, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLUDGE + .effect = EFFECT_POISON_HIT, + .power = 65, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BONE_CLUB + .effect = EFFECT_FLINCH_HIT, + .power = 65, + .type = TYPE_GROUND, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FIRE_BLAST + .effect = EFFECT_BURN_HIT, + .power = 120, + .type = TYPE_FIRE, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WATERFALL + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CLAMP + .effect = EFFECT_TRAP, + .power = 35, + .type = TYPE_WATER, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWIFT + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKULL_BASH + .effect = EFFECT_SKULL_BASH, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPIKE_CANNON + .effect = EFFECT_MULTI_HIT, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONSTRICT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 10, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AMNESIA + .effect = EFFECT_SPECIAL_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_KINESIS + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SOFT_BOILED + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HI_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GLARE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DREAM_EATER + .effect = EFFECT_DREAM_EATER, + .power = 100, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_GAS + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 55, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BARRAGE + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEECH_LIFE + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LOVELY_KISS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_ATTACK + .effect = EFFECT_SKY_ATTACK, + .power = 140, + .type = TYPE_FLYING, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TRANSFORM + .effect = EFFECT_TRANSFORM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_BUBBLE + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 20, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIZZY_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPORE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLASH + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYWAVE + .effect = EFFECT_PSYWAVE, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPLASH + .effect = EFFECT_SPLASH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ACID_ARMOR + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_POISON, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CRABHAMMER + .effect = EFFECT_HIGH_CRITICAL, + .power = 90, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXPLOSION + .effect = EFFECT_EXPLOSION, + .power = 250, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_SWIPES + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BONEMERANG + .effect = EFFECT_DOUBLE_HIT, + .power = 50, + .type = TYPE_GROUND, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_REST + .effect = EFFECT_REST, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_SLIDE + .effect = EFFECT_FLINCH_HIT, + .power = 75, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_FANG + .effect = EFFECT_FLINCH_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHARPEN + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CONVERSION + .effect = EFFECT_CONVERSION, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRI_ATTACK + .effect = EFFECT_TRI_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPER_FANG + .effect = EFFECT_SUPER_FANG, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLASH + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBSTITUTE + .effect = EFFECT_SUBSTITUTE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_STRUGGLE + .effect = EFFECT_RECOIL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKETCH + .effect = EFFECT_SKETCH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRIPLE_KICK + .effect = EFFECT_TRIPLE_KICK, + .power = 10, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THIEF + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIDER_WEB + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIND_READER + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_NIGHTMARE + .effect = EFFECT_NIGHTMARE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAME_WHEEL + .effect = EFFECT_THAW_HIT, + .power = 60, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNORE + .effect = EFFECT_SNORE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CURSE + .effect = EFFECT_CURSE, + .power = 0, + .type = TYPE_MYSTERY, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_FLAIL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONVERSION_2 + .effect = EFFECT_CONVERSION_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_AEROBLAST + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COTTON_SPORE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_REVERSAL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPITE + .effect = EFFECT_SPITE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POWDER_SNOW + .effect = EFFECT_FREEZE_HIT, + .power = 40, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PROTECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_MACH_PUNCH + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SCARY_FACE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FAINT_ATTACK + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_KISS + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BELLY_DRUM + .effect = EFFECT_BELLY_DRUM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SLUDGE_BOMB + .effect = EFFECT_POISON_HIT, + .power = 90, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SLAP + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 20, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OCTAZOOKA + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIKES + .effect = EFFECT_SPIKES, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_OPPONENTS_FIELD, + .priority = 0, + .flags = 0, + }, + { // MOVE_ZAP_CANNON + .effect = EFFECT_PARALYZE_HIT, + .power = 100, + .type = TYPE_ELECTRIC, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FORESIGHT + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DESTINY_BOND + .effect = EFFECT_DESTINY_BOND, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_PERISH_SONG + .effect = EFFECT_PERISH_SONG, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICY_WIND + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_ICE, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DETECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_BONE_RUSH + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_GROUND, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOCK_ON + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OUTRAGE + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SANDSTORM + .effect = EFFECT_SANDSTORM, + .power = 0, + .type = TYPE_ROCK, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_GIGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDURE + .effect = EFFECT_ENDURE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_CHARM + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLLOUT + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FALSE_SWIPE + .effect = EFFECT_FALSE_SWIPE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWAGGER + .effect = EFFECT_SWAGGER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MILK_DRINK + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPARK + .effect = EFFECT_PARALYZE_HIT, + .power = 65, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FURY_CUTTER + .effect = EFFECT_FURY_CUTTER, + .power = 10, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STEEL_WING + .effect = EFFECT_DEFENSE_UP_HIT, + .power = 70, + .type = TYPE_STEEL, + .accuracy = 90, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEAN_LOOK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ATTRACT + .effect = EFFECT_ATTRACT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_TALK + .effect = EFFECT_SLEEP_TALK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_HEAL_BELL + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RETURN + .effect = EFFECT_RETURN, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PRESENT + .effect = EFFECT_PRESENT, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FRUSTRATION + .effect = EFFECT_FRUSTRATION, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAFEGUARD + .effect = EFFECT_SAFEGUARD, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_PAIN_SPLIT + .effect = EFFECT_PAIN_SPLIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SACRED_FIRE + .effect = EFFECT_THAW_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGNITUDE + .effect = EFFECT_MAGNITUDE, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DYNAMIC_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGAHORN + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_BREATH + .effect = EFFECT_PARALYZE_HIT, + .power = 60, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BATON_PASS + .effect = EFFECT_BATON_PASS, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ENCORE + .effect = EFFECT_ENCORE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PURSUIT + .effect = EFFECT_PURSUIT, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAPID_SPIN + .effect = EFFECT_RAPID_SPIN, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_SCENT + .effect = EFFECT_EVASION_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IRON_TAIL + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_METAL_CLAW + .effect = EFFECT_ATTACK_UP_HIT, + .power = 50, + .type = TYPE_STEEL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VITAL_THROW + .effect = EFFECT_VITAL_THROW, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MORNING_SUN + .effect = EFFECT_MORNING_SUN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SYNTHESIS + .effect = EFFECT_SYNTHESIS, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MOONLIGHT + .effect = EFFECT_MOONLIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HIDDEN_POWER + .effect = EFFECT_HIDDEN_POWER, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CROSS_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TWISTER + .effect = EFFECT_TWISTER, + .power = 40, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAIN_DANCE + .effect = EFFECT_RAIN_DANCE, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_SUNNY_DAY + .effect = EFFECT_SUNNY_DAY, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CRUNCH + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIRROR_COAT + .effect = EFFECT_MIRROR_COAT, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCH_UP + .effect = EFFECT_PSYCH_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_EXTREME_SPEED + .effect = EFFECT_QUICK_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ANCIENT_POWER + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_ROCK, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHADOW_BALL + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FUTURE_SIGHT + .effect = EFFECT_FUTURE_SIGHT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_ROCK_SMASH + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 20, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WHIRLPOOL + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_WATER, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BEAT_UP + .effect = EFFECT_BEAT_UP, + .power = 10, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FAKE_OUT + .effect = EFFECT_FAKE_OUT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_UPROAR + .effect = EFFECT_UPROAR, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOCKPILE + .effect = EFFECT_STOCKPILE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPIT_UP + .effect = EFFECT_SPIT_UP, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWALLOW + .effect = EFFECT_SWALLOW, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HEAT_WAVE + .effect = EFFECT_BURN_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HAIL + .effect = EFFECT_HAIL, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_TORMENT + .effect = EFFECT_TORMENT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLATTER + .effect = EFFECT_FLATTER, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WILL_O_WISP + .effect = EFFECT_WILL_O_WISP, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEMENTO + .effect = EFFECT_MEMENTO, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FACADE + .effect = EFFECT_FACADE, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOCUS_PUNCH + .effect = EFFECT_FOCUS_PUNCH, + .power = 150, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -3, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SMELLING_SALT + .effect = EFFECT_SMELLINGSALT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOLLOW_ME + .effect = EFFECT_FOLLOW_ME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_NATURE_POWER + .effect = EFFECT_NATURE_POWER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_CHARGE + .effect = EFFECT_CHARGE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAUNT + .effect = EFFECT_TAUNT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_HELPING_HAND + .effect = EFFECT_HELPING_HAND, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 5, + .flags = 0, + }, + { // MOVE_TRICK + .effect = EFFECT_TRICK, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLE_PLAY + .effect = EFFECT_ROLE_PLAY, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_WISH + .effect = EFFECT_WISH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_ASSIST + .effect = EFFECT_ASSIST, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_INGRAIN + .effect = EFFECT_INGRAIN, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SUPERPOWER + .effect = EFFECT_SUPERPOWER, + .power = 120, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGIC_COAT + .effect = EFFECT_MAGIC_COAT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = 0, + }, + { // MOVE_RECYCLE + .effect = EFFECT_RECYCLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_REVENGE + .effect = EFFECT_REVENGE, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -4, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BRICK_BREAK + .effect = EFFECT_BRICK_BREAK, + .power = 75, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_YAWN + .effect = EFFECT_YAWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_KNOCK_OFF + .effect = EFFECT_KNOCK_OFF, + .power = 20, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDEAVOR + .effect = EFFECT_ENDEAVOR, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ERUPTION + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKILL_SWAP + .effect = EFFECT_SKILL_SWAP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IMPRISON + .effect = EFFECT_IMPRISON, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFRESH + .effect = EFFECT_REFRESH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_GRUDGE + .effect = EFFECT_GRUDGE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNATCH + .effect = EFFECT_SNATCH, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SECRET_POWER + .effect = EFFECT_SECRET_POWER, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIVE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ARM_THRUST + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CAMOUFLAGE + .effect = EFFECT_CAMOUFLAGE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAIL_GLOW + .effect = EFFECT_SPECIAL_ATTACK_UP_2, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LUSTER_PURGE + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST_BALL + .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FEATHER_DANCE + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TEETER_DANCE + .effect = EFFECT_TEETER_DANCE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_BLAZE_KICK + .effect = EFFECT_BLAZE_KICK, + .power = 85, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SPORT + .effect = EFFECT_MUD_SPORT, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICE_BALL + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ICE, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_NEEDLE_ARM + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLACK_OFF + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HYPER_VOICE + .effect = EFFECT_HIT, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_FANG + .effect = EFFECT_POISON_FANG, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CRUSH_CLAW + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 75, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLAST_BURN + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_CANNON + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_WATER, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METEOR_MASH + .effect = EFFECT_ATTACK_UP_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ASTONISH + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 30, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WEATHER_BALL + .effect = EFFECT_WEATHER_BALL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AROMATHERAPY + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FAKE_TEARS + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AIR_CUTTER + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_OVERHEAT + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ODOR_SLEUTH + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_TOMB + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SILVER_WIND + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METAL_SOUND + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GRASS_WHISTLE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TICKLE + .effect = EFFECT_TICKLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COSMIC_POWER + .effect = EFFECT_COSMIC_POWER, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_SPOUT + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SIGNAL_BEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 75, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHADOW_PUNCH + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXTRASENSORY + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_UPPERCUT + .effect = EFFECT_SKY_UPPERCUT, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_TOMB + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_GROUND, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHEER_COLD + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_ICE, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUDDY_WATER + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULLET_SEED + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AERIAL_ACE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICICLE_SPEAR + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_IRON_DEFENSE + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BLOCK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HOWL + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DRAGON_CLAW + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FRENZY_PLANT + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULK_UP + .effect = EFFECT_BULK_UP, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BOUNCE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 85, + .type = TYPE_FLYING, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MUD_SHOT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_GROUND, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_TAIL + .effect = EFFECT_POISON_TAIL, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COVET + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VOLT_TACKLE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MAGICAL_LEAF + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_SPORT + .effect = EFFECT_WATER_SPORT, + .power = 0, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CALM_MIND + .effect = EFFECT_CALM_MIND, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LEAF_BLADE + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_DANCE + .effect = EFFECT_DRAGON_DANCE, + .power = 0, + .type = TYPE_DRAGON, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_BLAST + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHOCK_WAVE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_ELECTRIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_PULSE + .effect = EFFECT_CONFUSE_HIT, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOOM_DESIRE + .effect = EFFECT_FUTURE_SIGHT, + .power = 120, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_PSYCHO_BOOST + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, +}; + +#endif // GUARD_DATA_BATTLE_MOVES diff --git a/include/data/text/abilities.h b/include/data/text/abilities.h new file mode 100644 index 000000000..2efd76afc --- /dev/null +++ b/include/data/text/abilities.h @@ -0,0 +1,247 @@ +#ifndef POKEEMERALD_DATA_TEXT_ABILITIES_H +#define POKEEMERALD_DATA_TEXT_ABILITIES_H + +static const u8 gNoneAbilityDescription[] = _("No special ability."); +static const u8 gStenchAbilityDescription[] = _("Helps repel wild POKéMON."); +static const u8 gDrizzleAbilityDescription[] = _("Summons rain in battle."); +static const u8 gSpeedBoostAbilityDescription[] = _("Gradually boosts SPEED."); +static const u8 gBattleArmorAbilityDescription[] = _("Blocks critical hits."); +static const u8 gSturdyAbilityDescription[] = _("Negates 1-hit KO attacks."); +static const u8 gDampAbilityDescription[] = _("Prevents self-destruction."); +static const u8 gLimberAbilityDescription[] = _("Prevents paralysis."); +static const u8 gSandVeilAbilityDescription[] = _("Ups evasion in a sandstorm."); +static const u8 gStaticAbilityDescription[] = _("Paralyzes on contact."); +static const u8 gVoltAbsorbAbilityDescription[] = _("Turns electricity into HP."); +static const u8 gWaterAbsorbAbilityDescription[] = _("Changes water into HP."); +static const u8 gObliviousAbilityDescription[] = _("Prevents attraction."); +static const u8 gCloudNineAbilityDescription[] = _("Negates weather effects."); +static const u8 gCompoundEyesAbilityDescription[] = _("Raises accuracy."); +static const u8 gInsomniaAbilityDescription[] = _("Prevents sleep."); +static const u8 gColorChangeAbilityDescription[] = _("Changes type to foe’s move."); +static const u8 gImmunityAbilityDescription[] = _("Prevents poisoning."); +static const u8 gFlashFireAbilityDescription[] = _("Powers up if hit by fire."); +static const u8 gShieldDustAbilityDescription[] = _("Prevents added effects."); +static const u8 gOwnTempoAbilityDescription[] = _("Prevents confusion."); +static const u8 gSuctionCupsAbilityDescription[] = _("Firmly anchors the body."); +static const u8 gIntimidateAbilityDescription[] = _("Lowers the foe’s ATTACK."); +static const u8 gShadowTagAbilityDescription[] = _("Prevents the foe’s escape."); +static const u8 gRoughSkinAbilityDescription[] = _("Hurts to touch."); +static const u8 gWonderGuardAbilityDescription[] = _("“Super effective” hits."); +static const u8 gLevitateAbilityDescription[] = _("Not hit by GROUND attacks."); +static const u8 gEffectSporeAbilityDescription[] = _("Leaves spores on contact."); +static const u8 gSynchronizeAbilityDescription[] = _("Passes on status problems."); +static const u8 gClearBodyAbilityDescription[] = _("Prevents ability reduction."); +static const u8 gNaturalCureAbilityDescription[] = _("Heals upon switching out."); +static const u8 gLightningRodAbilityDescription[] = _("Draws electrical moves."); +static const u8 gSereneGraceAbilityDescription[] = _("Promotes added effects."); +static const u8 gSwiftSwimAbilityDescription[] = _("Raises SPEED in rain."); +static const u8 gChlorophyllAbilityDescription[] = _("Raises SPEED in sunshine."); +static const u8 gIlluminateAbilityDescription[] = _("Encounter rate increases."); +static const u8 gTraceAbilityDescription[] = _("Copies special ability."); +static const u8 gHugePowerAbilityDescription[] = _("Raises ATTACK."); +static const u8 gPoisonPointAbilityDescription[] = _("Poisons foe on contact."); +static const u8 gInnerFocusAbilityDescription[] = _("Prevents flinching."); +static const u8 gMagmaArmorAbilityDescription[] = _("Prevents freezing."); +static const u8 gWaterVeilAbilityDescription[] = _("Prevents burns."); +static const u8 gMagnetPullAbilityDescription[] = _("Traps STEEL-type POKéMON."); +static const u8 gSoundproofAbilityDescription[] = _("Avoids sound-based moves."); +static const u8 gRainDishAbilityDescription[] = _("Slight HP recovery in rain."); +static const u8 gSandStreamAbilityDescription[] = _("Summons a sandstorm."); +static const u8 gPressureAbilityDescription[] = _("Raises foe’s PP usage."); +static const u8 gThickFatAbilityDescription[] = _("Heat-and-cold protection."); +static const u8 gEarlyBirdAbilityDescription[] = _("Awakens quickly from sleep."); +static const u8 gFlameBodyAbilityDescription[] = _("Burns the foe on contact."); +static const u8 gRunAwayAbilityDescription[] = _("Makes escaping easier."); +static const u8 gKeenEyeAbilityDescription[] = _("Prevents loss of accuracy."); +static const u8 gHyperCutterAbilityDescription[] = _("Prevents ATTACK reduction."); +static const u8 gPickupAbilityDescription[] = _("May pick up items."); +static const u8 gTruantAbilityDescription[] = _("Moves only every two turns."); +static const u8 gHustleAbilityDescription[] = _("Trades accuracy for power."); +static const u8 gCuteCharmAbilityDescription[] = _("Infatuates on contact."); +static const u8 gPlusAbilityDescription[] = _("Powers up with MINUS."); +static const u8 gMinusAbilityDescription[] = _("Powers up with PLUS."); +static const u8 gForecastAbilityDescription[] = _("Changes with the weather."); +static const u8 gStickyHoldAbilityDescription[] = _("Prevents item theft."); +static const u8 gShedSkinAbilityDescription[] = _("Heals the body by shedding."); +static const u8 gGutsAbilityDescription[] = _("Ups ATTACK if suffering."); +static const u8 gMarvelScaleAbilityDescription[] = _("Ups DEFENSE if suffering."); +static const u8 gLiquidOozeAbilityDescription[] = _("Draining causes injury."); +static const u8 gOvergrowAbilityDescription[] = _("Ups GRASS moves in a pinch."); +static const u8 gBlazeAbilityDescription[] = _("Ups FIRE moves in a pinch."); +static const u8 gTorrentAbilityDescription[] = _("Ups WATER moves in a pinch."); +static const u8 gSwarmAbilityDescription[] = _("Ups BUG moves in a pinch."); +static const u8 gRockHeadAbilityDescription[] = _("Prevents recoil damage."); +static const u8 gDroughtAbilityDescription[] = _("Summons sunlight in battle."); +static const u8 gArenaTrapAbilityDescription[] = _("Prevents fleeing."); +static const u8 gVitalSpiritAbilityDescription[] = _("Prevents sleep."); +static const u8 gWhiteSmokeAbilityDescription[] = _("Prevents ability reduction."); +static const u8 gPurePowerAbilityDescription[] = _("Raises ATTACK."); +static const u8 gShellArmorAbilityDescription[] = _("Blocks critical hits."); +static const u8 gCacophonyAbilityDescription[] = _("Avoids sound-based moves."); +static const u8 gAirLockAbilityDescription[] = _("Negates weather effects."); + +const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1] = +{ + _("-------"), + _("STENCH"), + _("DRIZZLE"), + _("SPEED BOOST"), + _("BATTLE ARMOR"), + _("STURDY"), + _("DAMP"), + _("LIMBER"), + _("SAND VEIL"), + _("STATIC"), + _("VOLT ABSORB"), + _("WATER ABSORB"), + _("OBLIVIOUS"), + _("CLOUD NINE"), + _("COMPOUNDEYES"), + _("INSOMNIA"), + _("COLOR CHANGE"), + _("IMMUNITY"), + _("FLASH FIRE"), + _("SHIELD DUST"), + _("OWN TEMPO"), + _("SUCTION CUPS"), + _("INTIMIDATE"), + _("SHADOW TAG"), + _("ROUGH SKIN"), + _("WONDER GUARD"), + _("LEVITATE"), + _("EFFECT SPORE"), + _("SYNCHRONIZE"), + _("CLEAR BODY"), + _("NATURAL CURE"), + _("LIGHTNINGROD"), + _("SERENE GRACE"), + _("SWIFT SWIM"), + _("CHLOROPHYLL"), + _("ILLUMINATE"), + _("TRACE"), + _("HUGE POWER"), + _("POISON POINT"), + _("INNER FOCUS"), + _("MAGMA ARMOR"), + _("WATER VEIL"), + _("MAGNET PULL"), + _("SOUNDPROOF"), + _("RAIN DISH"), + _("SAND STREAM"), + _("PRESSURE"), + _("THICK FAT"), + _("EARLY BIRD"), + _("FLAME BODY"), + _("RUN AWAY"), + _("KEEN EYE"), + _("HYPER CUTTER"), + _("PICKUP"), + _("TRUANT"), + _("HUSTLE"), + _("CUTE CHARM"), + _("PLUS"), + _("MINUS"), + _("FORECAST"), + _("STICKY HOLD"), + _("SHED SKIN"), + _("GUTS"), + _("MARVEL SCALE"), + _("LIQUID OOZE"), + _("OVERGROW"), + _("BLAZE"), + _("TORRENT"), + _("SWARM"), + _("ROCK HEAD"), + _("DROUGHT"), + _("ARENA TRAP"), + _("VITAL SPIRIT"), + _("WHITE SMOKE"), + _("PURE POWER"), + _("SHELL ARMOR"), + _("CACOPHONY"), + _("AIR LOCK"), +}; + +const u8 *const gAbilityDescriptionPointers[] = +{ + gNoneAbilityDescription, + gStenchAbilityDescription, + gDrizzleAbilityDescription, + gSpeedBoostAbilityDescription, + gBattleArmorAbilityDescription, + gSturdyAbilityDescription, + gDampAbilityDescription, + gLimberAbilityDescription, + gSandVeilAbilityDescription, + gStaticAbilityDescription, + gVoltAbsorbAbilityDescription, + gWaterAbsorbAbilityDescription, + gObliviousAbilityDescription, + gCloudNineAbilityDescription, + gCompoundEyesAbilityDescription, + gInsomniaAbilityDescription, + gColorChangeAbilityDescription, + gImmunityAbilityDescription, + gFlashFireAbilityDescription, + gShieldDustAbilityDescription, + gOwnTempoAbilityDescription, + gSuctionCupsAbilityDescription, + gIntimidateAbilityDescription, + gShadowTagAbilityDescription, + gRoughSkinAbilityDescription, + gWonderGuardAbilityDescription, + gLevitateAbilityDescription, + gEffectSporeAbilityDescription, + gSynchronizeAbilityDescription, + gClearBodyAbilityDescription, + gNaturalCureAbilityDescription, + gLightningRodAbilityDescription, + gSereneGraceAbilityDescription, + gSwiftSwimAbilityDescription, + gChlorophyllAbilityDescription, + gIlluminateAbilityDescription, + gTraceAbilityDescription, + gHugePowerAbilityDescription, + gPoisonPointAbilityDescription, + gInnerFocusAbilityDescription, + gMagmaArmorAbilityDescription, + gWaterVeilAbilityDescription, + gMagnetPullAbilityDescription, + gSoundproofAbilityDescription, + gRainDishAbilityDescription, + gSandStreamAbilityDescription, + gPressureAbilityDescription, + gThickFatAbilityDescription, + gEarlyBirdAbilityDescription, + gFlameBodyAbilityDescription, + gRunAwayAbilityDescription, + gKeenEyeAbilityDescription, + gHyperCutterAbilityDescription, + gPickupAbilityDescription, + gTruantAbilityDescription, + gHustleAbilityDescription, + gCuteCharmAbilityDescription, + gPlusAbilityDescription, + gMinusAbilityDescription, + gForecastAbilityDescription, + gStickyHoldAbilityDescription, + gShedSkinAbilityDescription, + gGutsAbilityDescription, + gMarvelScaleAbilityDescription, + gLiquidOozeAbilityDescription, + gOvergrowAbilityDescription, + gBlazeAbilityDescription, + gTorrentAbilityDescription, + gSwarmAbilityDescription, + gRockHeadAbilityDescription, + gDroughtAbilityDescription, + gArenaTrapAbilityDescription, + gVitalSpiritAbilityDescription, + gWhiteSmokeAbilityDescription, + gPurePowerAbilityDescription, + gShellArmorAbilityDescription, + gCacophonyAbilityDescription, + gAirLockAbilityDescription, +}; + +#endif // POKEEMERALD_DATA_TEXT_ABILITIES_H diff --git a/include/data2.h b/include/data2.h index df71f6e88..d71958201 100644 --- a/include/data2.h +++ b/include/data2.h @@ -14,8 +14,6 @@ extern struct MonCoords gTrainerFrontPicCoords[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern const u8 gMoveNames[][13]; -extern const u8 gAbilityNames[][13]; -extern const u8 gTypeNames[][7]; extern struct CompressedSpriteSheet gUnknown_0831C620; extern struct CompressedSpritePalette gUnknown_0831C628; extern const struct SpriteTemplate gUnknown_0831C688; diff --git a/include/global.tv.h b/include/global.tv.h index 5f65aa8e0..81f181cf3 100644 --- a/include/global.tv.h +++ b/include/global.tv.h @@ -188,11 +188,11 @@ typedef union // size = 0x24 struct { /*0x00*/ u8 kind; /*0x01*/ bool8 active; - /*0x02*/ u16 species; + /*0x02*/ u16 speciesOpponent; /*0x04*/ u8 playerName[8]; /*0x0C*/ u8 linkOpponentName[8]; /*0x14*/ u16 move; - /*0x16*/ u16 species2; + /*0x16*/ u16 speciesPlayer; /*0x18*/ u8 battleType; /*0x19*/ u8 language; /*0x1A*/ u8 linkOpponentLanguage; diff --git a/include/gym_leader_rematch.h b/include/gym_leader_rematch.h new file mode 100644 index 000000000..ef0e5fef1 --- /dev/null +++ b/include/gym_leader_rematch.h @@ -0,0 +1,87 @@ +#ifndef GUARD_TRAINER_REMATCH_H +#define GUARD_TRAINER_REMATCH_H + +enum { + REMATCH_ROSE, + REMATCH_ANDRES, + REMATCH_DUSTY, + REMATCH_LOLA, + REMATCH_RICKY, + REMATCH_LILA_AND_ROY, + REMATCH_CRISTIN, + REMATCH_BROOKE, + REMATCH_WILTON, + REMATCH_VALERIE, + REMATCH_CINDY, + REMATCH_THALIA, + REMATCH_JESSICA, + REMATCH_WINSTON, + REMATCH_STEVE, + REMATCH_TONY, + REMATCH_NOB, + REMATCH_KOJI, + REMATCH_FERNANDO, + REMATCH_DALTON, + REMATCH_BERNIE, + REMATCH_ETHAN, + REMATCH_JOHN_AND_JAY, + REMATCH_JEFFREY, + REMATCH_CAMERON, + REMATCH_JACKI, + REMATCH_WALTER, + REMATCH_KAREN, + REMATCH_JERRY, + REMATCH_ANNA_AND_MEG, + REMATCH_ISABEL, + REMATCH_MIGUEL, + REMATCH_TIMOTHY, + REMATCH_SHELBY, + REMATCH_CALVIN, + REMATCH_ELLIOT, + REMATCH_ISAIAH, + REMATCH_MARIA, + REMATCH_ABIGAIL, + REMATCH_DYLAN, + REMATCH_KATELYN, + REMATCH_BENJAMIN, + REMATCH_PABLO, + REMATCH_NICOLAS, + REMATCH_ROBERT, + REMATCH_LAO, + REMATCH_CYNDY, + REMATCH_MADELINE, + REMATCH_JENNY, + REMATCH_DIANA, + REMATCH_AMY_AND_LIV, + REMATCH_ERNEST, + REMATCH_CORY, + REMATCH_EDWIN, + REMATCH_LYDIA, + REMATCH_ISAAC, + REMATCH_GABRIELLE, + REMATCH_CATHERINE, + REMATCH_JACKSON, + REMATCH_HALEY, + REMATCH_JAMES, + REMATCH_TRENT, + REMATCH_SAWYER, + REMATCH_KIRA_AND_DAN, + REMATCH_WALLY_3, + REMATCH_ROXANNE, + REMATCH_BRAWLY, + REMATCH_WATTSON, + REMATCH_FLANNERY, + REMATCH_NORMAN, + REMATCH_WINONA, + REMATCH_TATE_AND_LIZA, + REMATCH_JUAN, + REMATCH_SIDNEY, + REMATCH_PHOEBE, + REMATCH_GLACIA, + REMATCH_DRAKE, + REMATCH_WALLACE +}; + +void UpdateGymLeaderRematch(void); + +#endif //GUARD_TRAINER_REMATCH_H diff --git a/include/pokemon.h b/include/pokemon.h index 6df9ce313..cd79a217d 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -468,6 +468,7 @@ extern struct Pokemon gEnemyParty[PARTY_SIZE]; extern struct SpriteTemplate gUnknown_0202499C; extern struct PokemonStorage* gPokemonStoragePtr; +extern const struct BattleMove gBattleMoves[]; extern const u8 gFacilityClassToPicIndex[]; extern const u8 gFacilityClassToTrainerClass[]; extern const struct BaseStats gBaseStats[]; diff --git a/include/tv.h b/include/tv.h index eca11385e..19c900ba8 100644 --- a/include/tv.h +++ b/include/tv.h @@ -4,17 +4,46 @@ extern u8 *const gTVStringVarPtrs[3]; void ClearTVShowData(void); -void PutPokemonTodayCaughtOnAir(void); +void sub_80EE184(void); +void sub_80EE35C(u16 foeSpecies, u16 species, u8 moveIdx, const u16 *movePtr, u16 betterMove); +void sub_80EE8C8(u16 winStreak, u8 facility); +void DoTVShow(void); +void DoTVShowInSearchOfTrainers(void); +void sub_80EDCE8(void); +void sub_80EE2CC(void); +void sub_80EE72C(void); +void sub_80EED10(void); +void sub_80EED34(void); +void sub_80EED60(u16 delta); +void sub_80F01B8(void); +void sub_80F01E8(void *src, u32 size, u8 masterIdx); +void sub_80EE4DC(struct Pokemon *pokemon, u8 ribbonMonDataIdx); u32 GetPlayerIDAsU32(void); bool8 GetPriceReduction(u8 newsKind); +void sub_80F14F8(TVShow *shows); +size_t CountDigits(int value); u8 GetRibbonCount(struct Pokemon *pokemon); -void TV_PutSecretBaseVisitOnTheAir(void); -void sub_80EE184(void); +void sub_80EDE70(u16 nCoinsSpent); +void sub_80EDE84(u16 nCoinsSpent); +void sub_80EDD78(u16 nCoinsPaidOut); void sub_80EEA70(void); -void sub_80F14F8(TVShow *shows); -size_t sub_80EF370(int value); -bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language); +void sub_80EDB44(void); +void sub_80EDC60(const u16 *words); +void sub_80EDA80(void); +void sub_80F0C7C(void *src, u32 size, u8 masterIdx); +void sub_80F0BB8(void); +void sub_80ED950(bool8 flag); +void sub_80EEC80(void); +void sub_80EECA4(void); +void sub_80EECC8(void); +void sub_80EECEC(void); +void sub_80F1208(TVShow *shows); +void sub_80EE44C(u8 nMonsCaught, u8 nPkblkUsed); void SetPokemonAnglerSpecies(u16 species); void UpdateTVShowsPerDay(u16 days); +void PutPokemonTodayCaughtOnAir(void); +void TV_PutSecretBaseVisitOnTheAir(void); +bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language); +void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent); #endif //GUARD_TV_H diff --git a/ld_script.txt b/ld_script.txt index c0b5d97eb..7dcf21569 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -47,7 +47,7 @@ SECTIONS { src/dma3_manager.o(.text); src/gpu_regs.o(.text); src/bg.o(.text); - asm/blit.o(.text); + src/blit.o(.text); src/window.o(.text); src/text.o(.text); src/sprite.o(.text); @@ -236,7 +236,7 @@ SECTIONS { src/evolution_graphics.o(.text); src/bard_music.o(.text); src/fldeff_teleport.o(.text); - asm/battle_link_817C95C.o(.text); + src/battle_tv.o(.text); src/pokemon_animation.o(.text); src/recorded_battle.o(.text); src/battle_controller_recorded_opponent.o(.text); @@ -268,7 +268,7 @@ SECTIONS { src/rayquaza_scene.o(.text); src/walda_phrase.o(.text); asm/contest_link_81D9DE4.o(.text); - asm/trainer_rematch.o(.text); + src/gym_leader_rematch.o(.text); src/unk_transition.o(.text); src/international_string_util.o(.text); asm/international_string_util.o(.text); @@ -382,7 +382,6 @@ SECTIONS { data/smokescreen.o(.rodata); src/battle_controller_opponent.o(.rodata); src/battle_controller_link_opponent.o(.rodata); - data/data2c.o(.rodata); src/pokemon.o(.rodata); src/trig.o(.rodata); src/util.o(.rodata); @@ -512,7 +511,7 @@ SECTIONS { src/intro_credits_graphics.o(.rodata); src/evolution_graphics.o(.rodata); src/bard_music.o(.rodata); - data/battle_link_817C95C.o(.rodata); + src/battle_tv.o(.rodata); src/pokemon_animation.o(.rodata); src/battle_controller_recorded_opponent.o(.rodata); src/battle_controller_recorded_player.o(.rodata); @@ -538,7 +537,7 @@ SECTIONS { data/pokenav.o(.rodata); src/rayquaza_scene.o(.rodata); src/walda_phrase.o(.rodata); - data/trainer_rematch.o(.rodata); + src/gym_leader_rematch.o(.rodata); data/unk_transition.o(.rodata); src/unk_transition.o(.rodata); data/text_input_strings.o(.rodata); diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index d6ccf9305..46fe7a89c 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -45,7 +45,6 @@ in order to read the next command correctly. refer to battle_ai_scripts.s for th AI scripts. */ -extern const struct BattleMove gBattleMoves[]; extern const u8 * const gBattleAI_ScriptsTable[]; extern u32 GetAiScriptsInRecordedBattle(); @@ -346,7 +345,7 @@ void BattleAI_SetupAIData(u8 defaultScoreMoves) } gBattleResources->AI_ScriptsStack->size = 0; sBattler_AI = gActiveBattler; - // decide a random target bank in doubles + // decide a random target battlerId in doubles if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { gBattlerTarget = (Random() & BIT_FLANK) + (GetBattlerSide(gActiveBattler) ^ BIT_SIDE); @@ -620,32 +619,32 @@ static void RecordLastUsedMoveByTarget(void) } } -void ClearBattlerMoveHistory(u8 bank) +void ClearBattlerMoveHistory(u8 battlerId) { s32 i; for (i = 0; i < 4; i++) - gBattleResources->battleHistory->usedMoves[bank].moves[i] = 0; + gBattleResources->battleHistory->usedMoves[battlerId].moves[i] = 0; } -void RecordAbilityBattle(u8 bank, u8 abilityId) +void RecordAbilityBattle(u8 battlerId, u8 abilityId) { - gBattleResources->battleHistory->abilities[bank] = abilityId; + gBattleResources->battleHistory->abilities[battlerId] = abilityId; } -void ClearBattlerAbilityHistory(u8 bank) +void ClearBattlerAbilityHistory(u8 battlerId) { - gBattleResources->battleHistory->abilities[bank] = 0; + gBattleResources->battleHistory->abilities[battlerId] = 0; } -void RecordItemEffectBattle(u8 bank, u8 itemEffect) +void RecordItemEffectBattle(u8 battlerId, u8 itemEffect) { - gBattleResources->battleHistory->itemEffects[bank] = itemEffect; + gBattleResources->battleHistory->itemEffects[battlerId] = itemEffect; } -void ClearBankItemEffectHistory(u8 bank) +void ClearBankItemEffectHistory(u8 battlerId) { - gBattleResources->battleHistory->itemEffects[bank] = 0; + gBattleResources->battleHistory->itemEffects[battlerId] = 0; } static void BattleAICmd_if_random_less_than(void) @@ -700,14 +699,14 @@ static void BattleAICmd_score(void) static void BattleAICmd_if_hp_less_than(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) < gAIScriptPtr[2]) + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) < gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); else gAIScriptPtr += 7; @@ -715,14 +714,14 @@ static void BattleAICmd_if_hp_less_than(void) static void BattleAICmd_if_hp_more_than(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) > gAIScriptPtr[2]) + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) > gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); else gAIScriptPtr += 7; @@ -730,14 +729,14 @@ static void BattleAICmd_if_hp_more_than(void) static void BattleAICmd_if_hp_equal(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) == gAIScriptPtr[2]) + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) == gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); else gAIScriptPtr += 7; @@ -745,14 +744,14 @@ static void BattleAICmd_if_hp_equal(void) static void BattleAICmd_if_hp_not_equal(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) != gAIScriptPtr[2]) + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) != gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); else gAIScriptPtr += 7; @@ -760,17 +759,17 @@ static void BattleAICmd_if_hp_not_equal(void) static void BattleAICmd_if_status(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status1 & status) != 0) + if ((gBattleMons[battlerId].status1 & status) != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -778,17 +777,17 @@ static void BattleAICmd_if_status(void) static void BattleAICmd_if_not_status(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status1 & status) == 0) + if ((gBattleMons[battlerId].status1 & status) == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -796,17 +795,17 @@ static void BattleAICmd_if_not_status(void) static void BattleAICmd_if_status2(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status2 & status) != 0) + if ((gBattleMons[battlerId].status2 & status) != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -814,17 +813,17 @@ static void BattleAICmd_if_status2(void) static void BattleAICmd_if_not_status2(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status2 & status) == 0) + if ((gBattleMons[battlerId].status2 & status) == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -832,17 +831,17 @@ static void BattleAICmd_if_not_status2(void) static void BattleAICmd_if_status3(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gStatuses3[bank] & status) != 0) + if ((gStatuses3[battlerId] & status) != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -850,17 +849,17 @@ static void BattleAICmd_if_status3(void) static void BattleAICmd_if_not_status3(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gStatuses3[bank] & status) == 0) + if ((gStatuses3[battlerId] & status) == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -868,15 +867,15 @@ static void BattleAICmd_if_not_status3(void) static void BattleAICmd_if_side_affecting(void) { - u16 bank; + u16 battlerId; u32 side, status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - side = GET_BATTLER_SIDE(bank); + side = GET_BATTLER_SIDE(battlerId); status = AIScriptRead32(gAIScriptPtr + 2); if ((gSideStatuses[side] & status) != 0) @@ -887,15 +886,15 @@ static void BattleAICmd_if_side_affecting(void) static void BattleAICmd_if_not_side_affecting(void) { - u16 bank; + u16 battlerId; u32 side, status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - side = GET_BATTLER_SIDE(bank); + side = GET_BATTLER_SIDE(battlerId); status = AIScriptRead32(gAIScriptPtr + 2); if ((gSideStatuses[side] & status) == 0) @@ -1123,9 +1122,9 @@ static void BattleAICmd_get_type(void) gAIScriptPtr += 2; } -static u8 BattleAI_GetWantedBank(u8 bank) +static u8 BattleAI_GetWantedBank(u8 battlerId) { - switch (bank) + switch (battlerId) { case AI_USER: return sBattler_AI; @@ -1141,9 +1140,9 @@ static u8 BattleAI_GetWantedBank(u8 bank) static void BattleAICmd_is_of_type(void) { - u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); - if(gBattleMons[bank].type1 == gAIScriptPtr[2] || gBattleMons[bank].type2 == gAIScriptPtr[2]) + if(gBattleMons[battlerId].type1 == gAIScriptPtr[2] || gBattleMons[battlerId].type2 == gAIScriptPtr[2]) { AI_THINKING_STRUCT->funcResult = TRUE; } @@ -1277,7 +1276,7 @@ static void BattleAICmd_nullsub_2B(void) static void BattleAICmd_count_usable_party_mons(void) { - u8 bank; + u8 battlerId; u8 bankOnField1, bankOnField2; struct Pokemon *party; int i; @@ -1285,11 +1284,11 @@ static void BattleAICmd_count_usable_party_mons(void) AI_THINKING_STRUCT->funcResult = 0; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (GetBattlerSide(bank) == B_SIDE_PLAYER) + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -1297,14 +1296,14 @@ static void BattleAICmd_count_usable_party_mons(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { u32 position; - bankOnField1 = gBattlerPartyIndexes[bank]; - position = GetBattlerPosition(bank) ^ BIT_FLANK; + bankOnField1 = gBattlerPartyIndexes[battlerId]; + position = GetBattlerPosition(battlerId) ^ BIT_FLANK; bankOnField2 = gBattlerPartyIndexes[GetBattlerAtPosition(position)]; } - else // in singles there's only one bank by side + else // in singles there's only one battlerId by side { - bankOnField1 = gBattlerPartyIndexes[bank]; - bankOnField2 = gBattlerPartyIndexes[bank]; + bankOnField1 = gBattlerPartyIndexes[battlerId]; + bankOnField2 = gBattlerPartyIndexes[battlerId]; } for (i = 0; i < PARTY_SIZE; i++) @@ -1335,110 +1334,110 @@ static void BattleAICmd_get_considered_move_effect(void) static void BattleAICmd_get_ability(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gActiveBattler != bank) + if (gActiveBattler != battlerId) { - if (BATTLE_HISTORY->abilities[bank] != 0) + if (BATTLE_HISTORY->abilities[battlerId] != 0) { - AI_THINKING_STRUCT->funcResult = BATTLE_HISTORY->abilities[bank]; + AI_THINKING_STRUCT->funcResult = BATTLE_HISTORY->abilities[battlerId]; gAIScriptPtr += 2; return; } // abilities that prevent fleeing. - if (gBattleMons[bank].ability == ABILITY_SHADOW_TAG - || gBattleMons[bank].ability == ABILITY_MAGNET_PULL - || gBattleMons[bank].ability == ABILITY_ARENA_TRAP) + if (gBattleMons[battlerId].ability == ABILITY_SHADOW_TAG + || gBattleMons[battlerId].ability == ABILITY_MAGNET_PULL + || gBattleMons[battlerId].ability == ABILITY_ARENA_TRAP) { - AI_THINKING_STRUCT->funcResult = gBattleMons[bank].ability; + AI_THINKING_STRUCT->funcResult = gBattleMons[battlerId].ability; gAIScriptPtr += 2; return; } - if (gBaseStats[gBattleMons[bank].species].ability1 != ABILITY_NONE) + if (gBaseStats[gBattleMons[battlerId].species].ability1 != ABILITY_NONE) { - if (gBaseStats[gBattleMons[bank].species].ability2 != ABILITY_NONE) + if (gBaseStats[gBattleMons[battlerId].species].ability2 != ABILITY_NONE) { // AI has no knowledge of opponent, so it guesses which ability. if (Random() & 1) { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability1; + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability1; } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability2; + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability2; } } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability1; // it's definitely ability 1. + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability1; // it's definitely ability 1. } } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. } } else { // The AI knows its own ability. - AI_THINKING_STRUCT->funcResult = gBattleMons[bank].ability; + AI_THINKING_STRUCT->funcResult = gBattleMons[battlerId].ability; } gAIScriptPtr += 2; } static void BattleAICmd_check_ability(void) { - u32 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u32 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); u32 ability = gAIScriptPtr[2]; if (gAIScriptPtr[1] == AI_TARGET || gAIScriptPtr[1] == AI_TARGET_PARTNER) { - if (BATTLE_HISTORY->abilities[bank] != 0) + if (BATTLE_HISTORY->abilities[battlerId] != 0) { - ability = BATTLE_HISTORY->abilities[bank]; + ability = BATTLE_HISTORY->abilities[battlerId]; AI_THINKING_STRUCT->funcResult = ability; } // abilities that prevent fleeing. - else if (gBattleMons[bank].ability == ABILITY_SHADOW_TAG - || gBattleMons[bank].ability == ABILITY_MAGNET_PULL - || gBattleMons[bank].ability == ABILITY_ARENA_TRAP) + else if (gBattleMons[battlerId].ability == ABILITY_SHADOW_TAG + || gBattleMons[battlerId].ability == ABILITY_MAGNET_PULL + || gBattleMons[battlerId].ability == ABILITY_ARENA_TRAP) { - ability = gBattleMons[bank].ability; + ability = gBattleMons[battlerId].ability; } - else if (gBaseStats[gBattleMons[bank].species].ability1 != ABILITY_NONE) + else if (gBaseStats[gBattleMons[battlerId].species].ability1 != ABILITY_NONE) { - if (gBaseStats[gBattleMons[bank].species].ability2 != ABILITY_NONE) + if (gBaseStats[gBattleMons[battlerId].species].ability2 != ABILITY_NONE) { u8 abilityDummyVariable = ability; // needed to match - if (gBaseStats[gBattleMons[bank].species].ability1 != abilityDummyVariable - && gBaseStats[gBattleMons[bank].species].ability2 != abilityDummyVariable) + if (gBaseStats[gBattleMons[battlerId].species].ability1 != abilityDummyVariable + && gBaseStats[gBattleMons[battlerId].species].ability2 != abilityDummyVariable) { - ability = gBaseStats[gBattleMons[bank].species].ability1; + ability = gBaseStats[gBattleMons[battlerId].species].ability1; } else ability = 0; } else { - ability = gBaseStats[gBattleMons[bank].species].ability1; + ability = gBaseStats[gBattleMons[battlerId].species].ability1; } } else { - ability = gBaseStats[gBattleMons[bank].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. + ability = gBaseStats[gBattleMons[battlerId].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. } } else { // The AI knows its own or partner's ability. - ability = gBattleMons[bank].ability; + ability = gBattleMons[battlerId].ability; } if (ability == 0) { @@ -1546,19 +1545,19 @@ static void BattleAICmd_if_status_in_party(void) struct Pokemon *party; int i; u32 statusToCompareTo; - u8 bank; + u8 battlerId; switch(gAIScriptPtr[1]) { case AI_USER: - bank = sBattler_AI; + battlerId = sBattler_AI; break; default: - bank = gBattlerTarget; + battlerId = gBattlerTarget; break; } - party = (GetBattlerSide(bank) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; + party = (GetBattlerSide(battlerId) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2); @@ -1583,19 +1582,19 @@ static void BattleAICmd_if_status_not_in_party(void) struct Pokemon *party; int i; u32 statusToCompareTo; - u8 bank; + u8 battlerId; switch(gAIScriptPtr[1]) { case 1: - bank = sBattler_AI; + battlerId = sBattler_AI; break; default: - bank = gBattlerTarget; + battlerId = gBattlerTarget; break; } - party = (GetBattlerSide(bank) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; + party = (GetBattlerSide(battlerId) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2); @@ -1646,14 +1645,14 @@ static void BattleAICmd_if_not_effect(void) static void BattleAICmd_if_stat_level_less_than(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3]) + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); else gAIScriptPtr += 8; @@ -1661,14 +1660,14 @@ static void BattleAICmd_if_stat_level_less_than(void) static void BattleAICmd_if_stat_level_more_than(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3]) + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); else gAIScriptPtr += 8; @@ -1676,14 +1675,14 @@ static void BattleAICmd_if_stat_level_more_than(void) static void BattleAICmd_if_stat_level_equal(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3]) + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); else gAIScriptPtr += 8; @@ -1691,14 +1690,14 @@ static void BattleAICmd_if_stat_level_equal(void) static void BattleAICmd_if_stat_level_not_equal(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3]) + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); else gAIScriptPtr += 8; @@ -1940,16 +1939,16 @@ static void BattleAICmd_if_doesnt_have_move_with_effect(void) static void BattleAICmd_if_any_move_disabled_or_encored(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; if (gAIScriptPtr[2] == 0) { - if (gDisableStructs[bank].disabledMove == 0) + if (gDisableStructs[battlerId].disabledMove == 0) { gAIScriptPtr += 7; return; @@ -1962,7 +1961,7 @@ static void BattleAICmd_if_any_move_disabled_or_encored(void) gAIScriptPtr += 7; return; } - else if (gDisableStructs[bank].encoredMove != 0) + else if (gDisableStructs[battlerId].encoredMove != 0) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); return; @@ -2018,31 +2017,31 @@ static void BattleAICmd_watch(void) static void BattleAICmd_get_hold_effect(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gActiveBattler != bank) - AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(BATTLE_HISTORY->itemEffects[bank]); + if (gActiveBattler != battlerId) + AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(BATTLE_HISTORY->itemEffects[battlerId]); else - AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(gBattleMons[bank].item); + AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(gBattleMons[battlerId].item); gAIScriptPtr += 2; } static void BattleAICmd_if_holds_item(void) { - u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); u16 item; u8 var1, var2; - if ((bank & BIT_SIDE) == (sBattler_AI & BIT_SIDE)) - item = gBattleMons[bank].item; + if ((battlerId & BIT_SIDE) == (sBattler_AI & BIT_SIDE)) + item = gBattleMons[battlerId].item; else - item = BATTLE_HISTORY->itemEffects[bank]; + item = BATTLE_HISTORY->itemEffects[battlerId]; // UB: doesn't properly read an unaligned u16 var2 = gAIScriptPtr[2]; @@ -2056,42 +2055,42 @@ static void BattleAICmd_if_holds_item(void) static void BattleAICmd_get_gender(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[bank].species, gBattleMons[bank].personality); + AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[battlerId].species, gBattleMons[battlerId].personality); gAIScriptPtr += 2; } static void BattleAICmd_is_first_turn_for(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].isFirstTurn; + AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].isFirstTurn; gAIScriptPtr += 2; } static void BattleAICmd_get_stockpile_count(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].stockpileCounter; + AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].stockpileCounter; gAIScriptPtr += 2; } @@ -2105,18 +2104,18 @@ static void BattleAICmd_is_double_battle(void) static void BattleAICmd_get_used_held_item(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; // This is likely a leftover from Ruby's code and its ugly ewram access #ifdef NONMATCHING - AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[bank]; + AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[battlerId]; #else - AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (bank * 2)); + AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (battlerId * 2)); #endif // NONMATCHING gAIScriptPtr += 2; @@ -2145,14 +2144,14 @@ static void BattleAICmd_get_move_effect_from_result(void) static void BattleAICmd_get_protect_count(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].protectUses; + AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].protectUses; gAIScriptPtr += 2; } @@ -2255,9 +2254,9 @@ static void BattleAICmd_if_target_is_ally(void) static void BattleAICmd_if_flash_fired(void) { - u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); - if (gBattleResources->flags->flags[bank] & UNKNOWN_FLAG_FLASH_FIRE) + if (gBattleResources->flags->flags[battlerId] & UNKNOWN_FLAG_FLASH_FIRE) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index c3bb0d422..5426cc774 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -9,8 +9,6 @@ #include "util.h" #include "constants/items.h" -extern const struct BattleMove gBattleMoves[]; -extern const u8 gTypeEffectiveness[]; extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared // this file's functions diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index a399adf25..cc6528f5f 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -6,7 +6,7 @@ #include "battle_anim.h" #include "constants/battle_anim.h" #include "battle_ai_script_commands.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -32,7 +32,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); @@ -1414,7 +1413,7 @@ static void LinkOpponentHandleMoveAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDoMoveAnimation; - sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } } @@ -1478,7 +1477,7 @@ static void LinkOpponentHandlePrintString(void) BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - sub_817C95C(*stringId); + BattleTv_SetDataBasedOnString(*stringId); } static void LinkOpponentHandlePrintSelectionString(void) @@ -1831,7 +1830,7 @@ static void LinkOpponentHandleBattleAnimation(void) else gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - sub_817E32C(animationId); + BattleTv_SetDataBasedOnAnimation(animationId); } } diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 1734abe62..6ca50dc5c 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -6,7 +6,7 @@ #include "battle_anim.h" #include "constants/battle_anim.h" #include "battle_ai_script_commands.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -31,7 +31,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); @@ -1238,7 +1237,7 @@ static void LinkPartnerHandleMoveAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; gBattlerControllerFuncs[gActiveBattler] = LinkPartnerDoMoveAnimation; - sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } } @@ -1302,7 +1301,7 @@ static void LinkPartnerHandlePrintString(void) BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - sub_817C95C(*stringId); + BattleTv_SetDataBasedOnString(*stringId); } static void LinkPartnerHandlePrintSelectionString(void) @@ -1666,7 +1665,7 @@ static void LinkPartnerHandleBattleAnimation(void) else gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - sub_817E32C(animationId); + BattleTv_SetDataBasedOnAnimation(animationId); } } diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 26e0191cb..e88b586b1 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -5,7 +5,7 @@ #include "battle_interface.h" #include "battle_anim.h" #include "constants/battle_anim.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "battle_ai_script_commands.h" #include "pokemon.h" #include "link.h" @@ -35,7 +35,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); @@ -1563,7 +1562,7 @@ static void OpponentHandleChooseMove(void) BtlController_EmitTwoReturnValues(1, 15, gBattlerTarget); break; default: - if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_x10)) + if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) gBattlerTarget = gActiveBattler; if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH) { @@ -1585,7 +1584,7 @@ static void OpponentHandleChooseMove(void) move = moveInfo->moves[chosenMoveId]; } while (move == MOVE_NONE); - if (gBattleMoves[move].target & (MOVE_TARGET_USER | MOVE_TARGET_x10)) + if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gActiveBattler << 8)); else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8)); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 8847715f6..3a6aa4a6e 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -5,7 +5,7 @@ #include "battle_interface.h" #include "battle_anim.h" #include "constants/battle_anim.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -42,8 +42,6 @@ extern struct SpriteTemplate gUnknown_0202499C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const u8 gTypeNames[][7]; -extern const struct BattleMove gBattleMoves[]; extern const u8 gText_BattleSwitchWhich[]; extern const u8 gText_MoveInterfacePP[]; @@ -432,7 +430,7 @@ static void HandleInputChooseTarget(void) case B_POSITION_PLAYER_RIGHT: if (gActiveBattler != gMultiUsePlayerCursor) i++; - else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER) + else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED) i++; break; case B_POSITION_OPPONENT_LEFT: @@ -474,7 +472,7 @@ static void HandleInputChooseTarget(void) case B_POSITION_PLAYER_RIGHT: if (gActiveBattler != gMultiUsePlayerCursor) i++; - else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER) + else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED) i++; break; case B_POSITION_OPPONENT_LEFT: @@ -508,7 +506,7 @@ static void HandleInputChooseMove(void) if (moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] == MOVE_CURSE) { if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST) - moveTarget = MOVE_TARGET_x10; + moveTarget = MOVE_TARGET_USER; else moveTarget = MOVE_TARGET_SELECTED; } @@ -517,26 +515,26 @@ static void HandleInputChooseMove(void) moveTarget = gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].target; } - if (moveTarget & MOVE_TARGET_x10) + if (moveTarget & MOVE_TARGET_USER) gMultiUsePlayerCursor = gActiveBattler; else gMultiUsePlayerCursor = GetBattlerAtPosition((GetBattlerPosition(gActiveBattler) & BIT_SIDE) ^ BIT_SIDE); if (!gBattleBufferA[gActiveBattler][1]) // not a double battle { - if (moveTarget & MOVE_TARGET_USER && !gBattleBufferA[gActiveBattler][2]) + if (moveTarget & MOVE_TARGET_USER_OR_SELECTED && !gBattleBufferA[gActiveBattler][2]) canSelectTarget++; } else // double battle { - if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_x10))) + if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_USER))) canSelectTarget++; // either selected or user if (moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] == 0) { canSelectTarget = FALSE; } - else if (!(moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1) + else if (!(moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1) { gMultiUsePlayerCursor = GetDefaultMoveTarget(gActiveBattler); canSelectTarget = FALSE; @@ -552,7 +550,7 @@ static void HandleInputChooseMove(void) { gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget; - if (moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) + if (moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) gMultiUsePlayerCursor = gActiveBattler; else if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)]) gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); @@ -881,7 +879,7 @@ static void sub_80586F8(void) gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); if (gBattleOutcome == B_OUTCOME_WON) - sub_817E3F4(); + TryPutLinkBattleTvShowOnAir(); FreeAllWindowBuffers(); } } @@ -894,7 +892,7 @@ static void sub_80586F8(void) gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); if (gBattleOutcome == B_OUTCOME_WON) - sub_817E3F4(); + TryPutLinkBattleTvShowOnAir(); FreeAllWindowBuffers(); } } @@ -2484,7 +2482,7 @@ static void PlayerHandleMoveAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; gBattlerControllerFuncs[gActiveBattler] = PlayerDoMoveAnimation; - sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } } @@ -2548,7 +2546,7 @@ static void PlayerHandlePrintString(void) BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; - sub_817C95C(*stringId); + BattleTv_SetDataBasedOnString(*stringId); sub_81A57E4(gActiveBattler, *stringId); } @@ -2575,7 +2573,7 @@ static void PlayerHandleChooseAction(void) s32 i; gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; - sub_817F2A8(); + BattleTv_ClearExplosionFaintCause(); BattleHandleAddTextPrinter(gText_BattleMenu, 2); for (i = 0; i < 4; i++) @@ -3069,7 +3067,7 @@ static void PlayerHandleBattleAnimation(void) else gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - sub_817E32C(animationId); + BattleTv_SetDataBasedOnAnimation(animationId); } } diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index d2f85f85e..7569604d8 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -31,7 +31,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_81358F4(void); extern void sub_8172EF0(u8 bank, struct Pokemon *mon); @@ -1521,7 +1520,7 @@ static void PlayerPartnerHandleChooseMove(void) BattleAI_SetupAIData(0xF); chosenMoveId = BattleAI_ChooseMoveOrAction(); - if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) + if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) gBattlerTarget = gActiveBattler; if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH) { diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 2295c4a75..ded65828b 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -6,7 +6,7 @@ #include "battle_anim.h" #include "constants/battle_anim.h" #include "battle_ai_script_commands.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "recorded_battle.h" #include "pokemon.h" #include "link.h" diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 0d06e26eb..c1e5447a4 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -34,7 +34,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 445feaf7a..0d18de0e4 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -5,7 +5,7 @@ #include "battle_interface.h" #include "battle_anim.h" #include "constants/battle_anim.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 3c8b1563f..8bd654c29 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -36,7 +36,6 @@ extern u8 gBattleBuffersTransferData[0x100]; static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {}; -extern const struct BattleMove gBattleMoves[]; extern void task00_08081A90(u8 taskId); // cable_club extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu @@ -97,7 +96,6 @@ void SetUpBattleVarsAndBirchZigzagoon(void) void sub_8032768(void) { s32 i; - u8 *data; if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) sub_8184DA4(1); @@ -120,11 +118,11 @@ void sub_8032768(void) sub_81B8D64(i, 0); } - for (i = 0; i < sizeof(gBattleStruct->field_1A4); i++) - *(gBattleStruct->field_1A4 + i) = 0; + for (i = 0; i < sizeof(gBattleStruct->tvMovePoints); i++) + *((u8*)(&gBattleStruct->tvMovePoints) + i) = 0; - for (i = 0; i < sizeof(gBattleStruct->field_204); i++) - *(gBattleStruct->field_204 + i) = 0; + for (i = 0; i < sizeof(gBattleStruct->tv); i++) + *((u8*)(&gBattleStruct->tv) + i) = 0; } static void InitSinglePlayerBtlControllers(void) diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 4dc88ab6a..d2c242553 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -28,7 +28,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern const struct BattleMove gBattleMoves[]; extern const u8 gUnknown_0831C604[]; extern const u8 * const gBattleAnims_VariousTable[]; extern const u8 * const gBattleAnims_Special[]; @@ -237,7 +236,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void) if (moveInfo->moves[chosenMoveId] == MOVE_CURSE) { if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST) - var1 = MOVE_TARGET_x10; + var1 = MOVE_TARGET_USER; else var1 = MOVE_TARGET_SELECTED; } @@ -246,7 +245,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void) var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target; } - if (var1 & MOVE_TARGET_x10) + if (var1 & MOVE_TARGET_USER) chosenMoveId |= (gActiveBattler << 8); else if (var1 == MOVE_TARGET_SELECTED) chosenMoveId |= (BattlePalaceGetTargetRetValue()); @@ -261,7 +260,7 @@ static u8 sub_805D4A8(u16 move) switch (gBattleMoves[move].target) { case MOVE_TARGET_SELECTED: - case MOVE_TARGET_USER: + case MOVE_TARGET_USER_OR_SELECTED: case MOVE_TARGET_RANDOM: case MOVE_TARGET_BOTH: case MOVE_TARGET_FOES_AND_ALLY: @@ -273,7 +272,7 @@ static u8 sub_805D4A8(u16 move) case MOVE_TARGET_DEPENDS: case MOVE_TARGET_OPPONENTS_FIELD: return 2; - case MOVE_TARGET_x10: + case MOVE_TARGET_USER: return 1; default: return 0; diff --git a/src/battle_main.c b/src/battle_main.c index 78b69212d..9715221ba 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -81,7 +81,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern u8 gUnknown_0203CF00[]; -extern const struct BattleMove gBattleMoves[]; extern const u16 gBattleTextboxPalette[]; // battle textbox palette extern const struct BgTemplate gUnknown_0831AA08[]; extern const struct WindowTemplate * const gUnknown_0831ABA0[]; @@ -301,6 +300,214 @@ u8 gNumberOfMovesToChoose; u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; // rom const data + +// format: attacking type, defending type, damage multiplier +// the multiplier is a (decimal) fixed-point number: +// 20 is ×2.0 TYPE_MUL_SUPER_EFFECTIVE +// 10 is ×1.0 TYPE_MUL_NORMAL +// 05 is ×0.5 TYPE_MUL_NOT_EFFECTIVE +// 00 is ×0.0 TYPE_MUL_NO_EFFECT +const u8 gTypeEffectiveness[336] = +{ + TYPE_NORMAL, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_NORMAL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_WATER, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_WATER, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ELECTRIC, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_GROUND, TYPE_MUL_NO_EFFECT, + TYPE_ELECTRIC, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ELECTRIC, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_ICE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_NORMAL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_POISON, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_POISON, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_STEEL, TYPE_MUL_NO_EFFECT, + TYPE_GROUND, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_ELECTRIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GROUND, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_FLYING, TYPE_MUL_NO_EFFECT, + TYPE_GROUND, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GROUND, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FLYING, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FLYING, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_PSYCHIC, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_PSYCHIC, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_PSYCHIC, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_PSYCHIC, TYPE_DARK, TYPE_MUL_NO_EFFECT, + TYPE_PSYCHIC, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_NORMAL, TYPE_MUL_NO_EFFECT, + TYPE_GHOST, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GHOST, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DRAGON, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DRAGON, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DARK, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DARK, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_STEEL, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_STEEL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FORESIGHT, TYPE_FORESIGHT, TYPE_MUL_NO_EFFECT, + TYPE_NORMAL, TYPE_GHOST, TYPE_MUL_NO_EFFECT, + TYPE_FIGHTING, TYPE_GHOST, TYPE_MUL_NO_EFFECT, + TYPE_ENDTABLE, TYPE_ENDTABLE, TYPE_MUL_NO_EFFECT +}; + +const u8 gTypeNames[][TYPE_NAME_LENGTH + 1] = +{ + _("NORMAL"), + _("FIGHT"), + _("FLYING"), + _("POISON"), + _("GROUND"), + _("ROCK"), + _("BUG"), + _("GHOST"), + _("STEEL"), + _("???"), + _("FIRE"), + _("WATER"), + _("GRASS"), + _("ELECTR"), + _("PSYCHC"), + _("ICE"), + _("DRAGON"), + _("DARK"), +}; + +// This is a factor in how much money you get for beating a trainer. +const struct TrainerMoney gTrainerMoneyTable[] = +{ + {TRAINER_CLASS_TEAM_AQUA, 5}, + {TRAINER_CLASS_AQUA_ADMIN, 10}, + {TRAINER_CLASS_AQUA_LEADER, 20}, + {TRAINER_CLASS_AROMA_LADY, 10}, + {TRAINER_CLASS_RUIN_MANIAC, 15}, + {TRAINER_CLASS_INTERVIEWER, 12}, + {TRAINER_CLASS_TUBER_1, 1}, + {TRAINER_CLASS_TUBER_2, 1}, + {TRAINER_CLASS_SIS_AND_BRO, 3}, + {TRAINER_CLASS_COOLTRAINER_1, 12}, + {TRAINER_CLASS_HEX_MANIAC, 6}, + {TRAINER_CLASS_LADY, 50}, + {TRAINER_CLASS_BEAUTY, 20}, + {TRAINER_CLASS_RICH_BOY, 50}, + {TRAINER_CLASS_POKEMANIAC, 15}, + {TRAINER_CLASS_SWIMMER_M, 2}, + {TRAINER_CLASS_BLACK_BELT, 8}, + {TRAINER_CLASS_GUITARIST, 8}, + {TRAINER_CLASS_KINDLER, 8}, + {TRAINER_CLASS_CAMPER, 4}, + {TRAINER_CLASS_OLD_COUPLE, 10}, + {TRAINER_CLASS_BUG_MANIAC, 15}, + {TRAINER_CLASS_PSYCHIC, 6}, + {TRAINER_CLASS_GENTLEMAN, 20}, + {TRAINER_CLASS_ELITE_FOUR, 25}, + {TRAINER_CLASS_LEADER, 25}, + {TRAINER_CLASS_SCHOOL_KID, 5}, + {TRAINER_CLASS_SR_AND_JR, 4}, + {TRAINER_CLASS_POKEFAN, 20}, + {TRAINER_CLASS_EXPERT, 10}, + {TRAINER_CLASS_YOUNGSTER, 4}, + {TRAINER_CLASS_CHAMPION, 50}, + {TRAINER_CLASS_FISHERMAN, 10}, + {TRAINER_CLASS_TRIATHLETE, 10}, + {TRAINER_CLASS_DRAGON_TAMER, 12}, + {TRAINER_CLASS_BIRD_KEEPER, 8}, + {TRAINER_CLASS_NINJA_BOY, 3}, + {TRAINER_CLASS_BATTLE_GIRL, 6}, + {TRAINER_CLASS_PARASOL_LADY, 10}, + {TRAINER_CLASS_SWIMMER_F, 2}, + {TRAINER_CLASS_PICNICKER, 4}, + {TRAINER_CLASS_TWINS, 3}, + {TRAINER_CLASS_SAILOR, 8}, + {TRAINER_CLASS_COLLECTOR, 15}, + {TRAINER_CLASS_PKMN_TRAINER_3, 15}, + {TRAINER_CLASS_PKMN_BREEDER, 10}, + {TRAINER_CLASS_PKMN_RANGER, 12}, + {TRAINER_CLASS_TEAM_MAGMA, 5}, + {TRAINER_CLASS_MAGMA_ADMIN, 10}, + {TRAINER_CLASS_MAGMA_LEADER, 20}, + {TRAINER_CLASS_LASS, 4}, + {TRAINER_CLASS_BUG_CATCHER, 4}, + {TRAINER_CLASS_HIKER, 10}, + {TRAINER_CLASS_YOUNG_COUPLE, 8}, + {TRAINER_CLASS_WINSTRATE, 10}, + {0xFF, 5}, +}; + +#include "data/text/abilities.h" + static void (* const sTurnActionsFuncsTable[])(void) = { HandleAction_UseMove, // B_ACTION_USE_MOVE @@ -5133,7 +5340,7 @@ static void HandleAction_UseMove(void) else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gSideTimers[side].followmeTimer == 0 && (gBattleMoves[gCurrentMove].power != 0 - || gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10) + || gBattleMoves[gCurrentMove].target != MOVE_TARGET_USER) && gBattleMons[*(gBattleStruct->moveTarget + gBattlerAttacker)].ability != ABILITY_LIGHTNING_ROD && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) { diff --git a/src/battle_message.c b/src/battle_message.c index 9a4a062ad..8351b84d8 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -22,9 +22,7 @@ extern u8 gUnknown_0203C7B4; extern struct StringInfoBattle *gStringInfo; extern const u8 gMoveNames[LAST_MOVE_INDEX + 1][13]; -extern const u8 gAbilityNames[][13]; extern const u8 gTrainerClassNames[][13]; -extern const u8 gTypeNames[][7]; extern const u16 gUnknown_08D85620[]; // strings @@ -516,375 +514,375 @@ const u8 gText_Trainer2LoseText[]; const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] = { - gText_Trainer1LoseText, - gText_PkmnGainedEXP, - gText_PkmnGrewToLv, - gText_PkmnLearnedMove, - gText_TryToLearnMove1, - gText_TryToLearnMove2, - gText_TryToLearnMove3, - gText_PkmnForgotMove, - gText_StopLearningMove, - gText_DidNotLearnMove, - gText_PkmnLearnedMove2, - gText_AttackMissed, - gText_PkmnProtectedItself, - gText_StatsWontIncrease2, - gText_AvoidedDamage, - gText_ItDoesntAffect, - gText_AttackerFainted, - gText_TargetFainted, - gText_PlayerGotMoney, - gText_PlayerWhiteout, - gText_PlayerWhiteout2, - gText_PreventsEscape, - gText_HitXTimes, - gText_PkmnFellAsleep, - gText_PkmnMadeSleep, - gText_PkmnAlreadyAsleep, - gText_PkmnAlreadyAsleep2, - gText_PkmnWasntAffected, - gText_PkmnWasPoisoned, - gText_PkmnPoisonedBy, - gText_PkmnHurtByPoison, - gText_PkmnAlreadyPoisoned, - gText_PkmnBadlyPoisoned, - gText_PkmnEnergyDrained, - gText_PkmnWasBurned, - gText_PkmnBurnedBy, - gText_PkmnHurtByBurn, - gText_PkmnWasFrozen, - gText_PkmnFrozenBy, - gText_PkmnIsFrozen, - gText_PkmnWasDefrosted, - gText_PkmnWasDefrosted2, - gText_PkmnWasDefrostedBy, - gText_PkmnWasParalyzed, - gText_PkmnWasParalyzedBy, - gText_PkmnIsParalyzed, - gText_PkmnIsAlreadyParalyzed, - gText_PkmnHealedParalysis, - gText_PkmnDreamEaten, - gText_StatsWontIncrease, - gText_StatsWontDecrease, - gText_TeamStoppedWorking, - gText_FoeStoppedWorking, - gText_PkmnIsConfused, - gText_PkmnHealedConfusion, - gText_PkmnWasConfused, - gText_PkmnAlreadyConfused, - gText_PkmnFellInLove, - gText_PkmnInLove, - gText_PkmnImmobilizedByLove, - gText_PkmnBlownAway, - gText_PkmnChangedType, - gText_PkmnFlinched, - gText_PkmnRegainedHealth, - gText_PkmnHPFull, - gText_PkmnRaisedSpDef, - gText_PkmnRaisedDef, - gText_PkmnCoveredByVeil, - gText_PkmnUsedSafeguard, - gText_PkmnSafeguardExpired, - gText_PkmnWentToSleep, - gText_PkmnSleptHealthy, - gText_PkmnWhippedWhirlwind, - gText_PkmnTookSunlight, - gText_PkmnLoweredHead, - gText_PkmnIsGlowing, - gText_PkmnFlewHigh, - gText_PkmnDugHole, - gText_PkmnSqueezedByBind, - gText_PkmnTrappedInVortex, - gText_PkmnWrappedBy, - gText_PkmnClamped, - gText_PkmnHurtBy, - gText_PkmnFreedFrom, - gText_PkmnCrashed, - gText_PkmnShroudedInMist, - gText_PkmnProtectedByMist, - gText_PkmnGettingPumped, - gText_PkmnHitWithRecoil, - gText_PkmnProtectedItself2, - gText_PkmnBuffetedBySandstorm, - gText_PkmnPeltedByHail, - gText_PkmnSeeded, - gText_PkmnEvadedAttack, - gText_PkmnSappedByLeechSeed, - gText_PkmnFastAsleep, - gText_PkmnWokeUp, - gText_PkmnUproarKeptAwake, - gText_PkmnWokeUpInUproar, - gText_PkmnCausedUproar, - gText_PkmnMakingUproar, - gText_PkmnCalmedDown, - gText_PkmnCantSleepInUproar, - gText_PkmnStockpiled, - gText_PkmnCantStockpile, - gText_PkmnCantSleepInUproar2, - gText_UproarKeptPkmnAwake, - gText_PkmnStayedAwakeUsing, - gText_PkmnStoringEnergy, - gText_PkmnUnleashedEnergy, - gText_PkmnFatigueConfusion, - gText_PkmnPickedUpItem, - gText_PkmnUnaffected, - gText_PkmnTransformedInto, - gText_PkmnMadeSubstitute, - gText_PkmnHasSubstitute, - gText_SubstituteDamaged, - gText_PkmnSubstituteFaded, - gText_PkmnMustRecharge, - gText_PkmnRageBuilding, - gText_PkmnMoveWasDisabled, - gText_PkmnMoveIsDisabled, - gText_PkmnMoveDisabledNoMore, - gText_PkmnGotEncore, - gText_PkmnEncoreEnded, - gText_PkmnTookAim, - gText_PkmnSketchedMove, - gText_PkmnTryingToTakeFoe, - gText_PkmnTookFoe, - gText_PkmnReducedPP, - gText_PkmnStoleItem, - gText_TargetCantEscapeNow, - gText_PkmnFellIntoNightmare, - gText_PkmnLockedInNightmare, - gText_PkmnLaidCurse, - gText_PkmnAfflictedByCurse, - gText_SpikesScattered, - gText_PkmnHurtBySpikes, - gText_PkmnIdentified, - gText_PkmnPerishCountFell, - gText_PkmnBracedItself, - gText_PkmnEnduredHit, - gText_MagnitudeStrength, - gText_PkmnCutHPMaxedAttack, - gText_PkmnCopiedStatChanges, - gText_PkmnGotFree, - gText_PkmnShedLeechSeed, - gText_PkmnBlewAwaySpikes, - gText_PkmnFledFromBattle, - gText_PkmnForesawAttack, - gText_PkmnTookAttack, - gText_PkmnAttack, - gText_PkmnCenterAttention, - gText_PkmnChargingPower, - gText_NaturePowerTurnedInto, - gText_PkmnStatusNormal, - gText_PkmnHasNoMovesLeft, - gText_PkmnSubjectedToTorment, - gText_PkmnCantUseMoveTorment, - gText_PkmnTighteningFocus, - gText_PkmnFellForTaunt, - gText_PkmnCantUseMoveTaunt, - gText_PkmnReadyToHelp, - gText_PkmnSwitchedItems, - gText_PkmnCopiedFoe, - gText_PkmnMadeWish, - gText_PkmnWishCameTrue, - gText_PkmnPlantedRoots, - gText_PkmnAbsorbedNutrients, - gText_PkmnAnchoredItself, - gText_PkmnWasMadeDrowsy, - gText_PkmnKnockedOff, - gText_PkmnSwappedAbilities, - gText_PkmnSealedOpponentMove, - gText_PkmnCantUseMoveSealed, - gText_PkmnWantsGrudge, - gText_PkmnLostPPGrudge, - gText_PkmnShroudedItself, - gText_PkmnMoveBounced, - gText_PkmnWaitsForTarget, - gText_PkmnSnatchedMove, - gText_PkmnMadeItRain, - gText_PkmnRaisedSpeed, - gText_PkmnProtectedBy, - gText_PkmnPreventsUsage, - gText_PkmnRestoredHPUsing, - gText_PkmnChangedTypeWith, - gText_PkmnPreventsParalysisWith, - gText_PkmnPreventsRomanceWith, - gText_PkmnPreventsPoisoningWith, - gText_PkmnPreventsConfusionWith, - gText_PkmnRaisedFirePowerWith, - gText_PkmnAnchorsItselfWith, - gText_PkmnCutsAttackWith, - gText_PkmnPreventsStatLossWith, - gText_PkmnHurtsWith, - gText_PkmnTraced, - gText_StatSharply, - gText_StatRose, - gText_StatHarshly, - gText_StatFell, - gText_PkmnsStatChanged, - gText_PkmnsStatChanged2, - gText_PkmnsStatChanged3, - gText_PkmnsStatChanged4, - gText_CriticalHit, - gText_OneHitKO, - gText_123Poof, - gText_AndEllipsis, - gText_NotVeryEffective, - gText_SuperEffective, - gText_GotAwaySafely, - gText_WildPkmnFled, - gText_NoRunningFromTrainers, - gText_CantEscape, - gText_DontLeaveBirch, - gText_ButNothingHappened, - gText_ButItFailed, - gText_ItHurtConfusion, - gText_MirrorMoveFailed, - gText_StartedToRain, - gText_DownpourStarted, - gText_RainContinues, - gText_DownpourContinues, - gText_RainStopped, - gText_SandstormBrewed, - gText_SandstormRages, - gText_SandstormSubsided, - gText_SunlightGotBright, - gText_SunlightStrong, - gText_SunlightFaded, - gText_StartedHail, - gText_HailContinues, - gText_HailStopped, - gText_FailedToSpitUp, - gText_FailedToSwallow, - gText_WindBecameHeatWave, - gText_StatChangesGone, - gText_CoinsScattered, - gText_TooWeakForSubstitute, - gText_SharedPain, - gText_BellChimed, - gText_FaintInThree, - gText_NoPPLeft, - gText_ButNoPPLeft, - gText_PlayerUsedItem, - gText_WallyUsedItem, - gText_TrainerBlockedBall, - gText_DontBeAThief, - gText_ItDodgedBall, - gText_YouMissedPkmn, - gText_PkmnBrokeFree, - gText_ItAppearedCaught, - gText_AarghAlmostHadIt, - gText_ShootSoClose, - gText_GotchaPkmnCaught, - gText_GotchaPkmnCaught2, - gText_GiveNicknameCaptured, - gText_PkmnSentToPC, - gText_PkmnDataAddedToDex, - gText_ItIsRaining, - gText_SandstormIsRaging, - gText_CantEscape2, - gText_PkmnIgnoresAsleep, - gText_PkmnIgnoredOrders, - gText_PkmnBeganToNap, - gText_PkmnLoafing, - gText_PkmnWontObey, - gText_PkmnTurnedAway, - gText_PkmnPretendNotNotice, - gText_EnemyAboutToSwitchPkmn, - gText_CreptCloser, - gText_CantGetCloser, - gText_PkmnWatchingCarefully, - gText_PkmnCuriousAboutX, - gText_PkmnEnthralledByX, - gText_PkmnIgnoredX, - gText_ThrewPokeblockAtPkmn, - gText_OutOfSafariBalls, - gText_PkmnsItemCuredParalysis, - gText_PkmnsItemCuredPoison, - gText_PkmnsItemHealedBurn, - gText_PkmnsItemDefrostedIt, - gText_PkmnsItemWokeIt, - gText_PkmnsItemSnappedOut, - gText_PkmnsItemCuredProblem, - gText_PkmnsItemRestoredHealth, - gText_PkmnsItemRestoredPP, - gText_PkmnsItemRestoredStatus, - gText_PkmnsItemRestoredHPALittle, - gText_ItemAllowsOnlyYMove, - gText_PkmnHungOnWithX, - gText_EmptyString3, - gText_PkmnsXPreventsBurns, - gText_PkmnsXBlocksY, - gText_PkmnsXRestoredHPALittle2, - gText_PkmnsXWhippedUpSandstorm, - gText_PkmnsXPreventsYLoss, - gText_PkmnsXInfatuatedY, - gText_PkmnsXMadeYIneffective, - gText_PkmnsXCuredYProblem, - gText_ItSuckedLiquidOoze, - gText_PkmnTransformed, - gText_ElectricityWeakened, - gText_FireWeakened, - gText_PkmnHidUnderwater, - gText_PkmnSprangUp, - gText_HMMovesCantBeForgotten, - gText_XFoundOneY, - gText_PlayerDefeatedLinkTrainerTrainer1, - gText_SoothingAroma, - gText_ItemsCantBeUsedNow, - gText_ForXCommaYZ, - gText_UsingXTheYOfZN, - gText_PkmnUsedXToGetPumped, - gText_PkmnsXMadeYUseless, - gText_PkmnTrappedBySandTomb, - gText_EmptyString4, - gText_ABoosted, - gText_PkmnsXIntensifiedSun, - gText_PkmnMakesGroundMiss, - gText_YouThrowABallNowRight, - gText_PkmnsXTookAttack, - gText_PkmnChoseXAsDestiny, - gText_PkmnLostFocus, - gText_UseNextPkmn, - gText_PkmnFledUsingIts, - gText_PkmnFledUsing, - gText_PkmnWasDraggedOut, - gText_PreventedFromWorking, - gText_PkmnsItemNormalizedStatus, - gText_Trainer1UsedItem, - gText_BoxIsFull, - gText_PkmnAvoidedAttack, - gText_PkmnsXMadeItIneffective, - gText_PkmnsXPreventsFlinching, - gText_PkmnAlreadyHasBurn, - gText_StatsWontDecrease2, - gText_PkmnsXBlocksY2, - gText_PkmnsXWoreOff, - gText_PkmnRaisedDefALittle, - gText_PkmnRaisedSpDefALittle, - gText_TheWallShattered, - gText_PkmnsXPreventsYsZ, - gText_PkmnsXCuredItsYProblem, - gText_AttackerCantEscape, - gText_PkmnObtainedX, - gText_PkmnObtainedX2, - gText_PkmnObtainedXYObtainedZ, - gText_ButNoEffect, - gText_PkmnsXHadNoEffectOnY, - gText_TwoInGameTrainersDefeated, - gText_Trainer2LoseText, - gText_PkmnIncapableOfPower, - gText_GlintAppearsInEye, - gText_PkmnGettingIntoPosition, - gText_PkmnBeganGrowlingDeeply, - gText_PkmnEagerForMore, - gText_DefeatedOpponentByReferee, - gText_LostToOpponentByReferee, - gText_TiedOpponentByReferee, - gText_QuestionForfeitMatch, - gText_ForfeitedMatch, - gText_PkmnTransferredSomeonesPC, - gText_PkmnTransferredLanettesPC, - gText_PkmnBoxSomeonesPCFull, - gText_PkmnBoxLanettesPCFull, - gText_Trainer1WinText, - gText_Trainer2WinText, + gText_Trainer1LoseText, // 12 + gText_PkmnGainedEXP, // 13 + gText_PkmnGrewToLv, // 14 + gText_PkmnLearnedMove, // 15 + gText_TryToLearnMove1, // 16 + gText_TryToLearnMove2, // 17 + gText_TryToLearnMove3, // 18 + gText_PkmnForgotMove, // 19 + gText_StopLearningMove, // 20 + gText_DidNotLearnMove, // 21 + gText_PkmnLearnedMove2, // 22 + gText_AttackMissed, // 23 + gText_PkmnProtectedItself, // 24 + gText_StatsWontIncrease2, // 25 + gText_AvoidedDamage, // 26 + gText_ItDoesntAffect, // 27 + gText_AttackerFainted, // 28 + gText_TargetFainted, // 29 + gText_PlayerGotMoney, // 30 + gText_PlayerWhiteout, // 31 + gText_PlayerWhiteout2, // 32 + gText_PreventsEscape, // 33 + gText_HitXTimes, // 34 + gText_PkmnFellAsleep, // 35 + gText_PkmnMadeSleep, // 36 + gText_PkmnAlreadyAsleep, // 37 + gText_PkmnAlreadyAsleep2, // 38 + gText_PkmnWasntAffected, // 39 + gText_PkmnWasPoisoned, // 40 + gText_PkmnPoisonedBy, // 41 + gText_PkmnHurtByPoison, // 42 + gText_PkmnAlreadyPoisoned, // 43 + gText_PkmnBadlyPoisoned, // 44 + gText_PkmnEnergyDrained, // 45 + gText_PkmnWasBurned, // 46 + gText_PkmnBurnedBy, // 47 + gText_PkmnHurtByBurn, // 48 + gText_PkmnWasFrozen, // 49 + gText_PkmnFrozenBy, // 50 + gText_PkmnIsFrozen, // 51 + gText_PkmnWasDefrosted, // 52 + gText_PkmnWasDefrosted2, // 53 + gText_PkmnWasDefrostedBy, // 54 + gText_PkmnWasParalyzed, // 55 + gText_PkmnWasParalyzedBy, // 56 + gText_PkmnIsParalyzed, // 57 + gText_PkmnIsAlreadyParalyzed, // 58 + gText_PkmnHealedParalysis, // 59 + gText_PkmnDreamEaten, // 60 + gText_StatsWontIncrease, // 61 + gText_StatsWontDecrease, // 62 + gText_TeamStoppedWorking, // 63 + gText_FoeStoppedWorking, // 64 + gText_PkmnIsConfused, // 65 + gText_PkmnHealedConfusion, // 66 + gText_PkmnWasConfused, // 67 + gText_PkmnAlreadyConfused, // 68 + gText_PkmnFellInLove, // 69 + gText_PkmnInLove, // 70 + gText_PkmnImmobilizedByLove, // 71 + gText_PkmnBlownAway, // 72 + gText_PkmnChangedType, // 73 + gText_PkmnFlinched, // 74 + gText_PkmnRegainedHealth, // 75 + gText_PkmnHPFull, // 76 + gText_PkmnRaisedSpDef, // 77 + gText_PkmnRaisedDef, // 78 + gText_PkmnCoveredByVeil, // 79 + gText_PkmnUsedSafeguard, // 80 + gText_PkmnSafeguardExpired, // 81 + gText_PkmnWentToSleep, // 82 + gText_PkmnSleptHealthy, // 83 + gText_PkmnWhippedWhirlwind, // 84 + gText_PkmnTookSunlight, // 85 + gText_PkmnLoweredHead, // 86 + gText_PkmnIsGlowing, // 87 + gText_PkmnFlewHigh, // 88 + gText_PkmnDugHole, // 89 + gText_PkmnSqueezedByBind, // 90 + gText_PkmnTrappedInVortex, // 91 + gText_PkmnWrappedBy, // 92 + gText_PkmnClamped, // 93 + gText_PkmnHurtBy, // 94 + gText_PkmnFreedFrom, // 95 + gText_PkmnCrashed, // 96 + gText_PkmnShroudedInMist, // 97 + gText_PkmnProtectedByMist, // 98 + gText_PkmnGettingPumped, // 99 + gText_PkmnHitWithRecoil, // 100 + gText_PkmnProtectedItself2, // 101 + gText_PkmnBuffetedBySandstorm, // 102 + gText_PkmnPeltedByHail, // 103 + gText_PkmnSeeded, // 104 + gText_PkmnEvadedAttack, // 105 + gText_PkmnSappedByLeechSeed, // 106 + gText_PkmnFastAsleep, // 107 + gText_PkmnWokeUp, // 108 + gText_PkmnUproarKeptAwake, // 109 + gText_PkmnWokeUpInUproar, // 110 + gText_PkmnCausedUproar, // 111 + gText_PkmnMakingUproar, // 112 + gText_PkmnCalmedDown, // 113 + gText_PkmnCantSleepInUproar, // 114 + gText_PkmnStockpiled, // 115 + gText_PkmnCantStockpile, // 116 + gText_PkmnCantSleepInUproar2, // 117 + gText_UproarKeptPkmnAwake, // 118 + gText_PkmnStayedAwakeUsing, // 119 + gText_PkmnStoringEnergy, // 120 + gText_PkmnUnleashedEnergy, // 121 + gText_PkmnFatigueConfusion, // 122 + gText_PkmnPickedUpItem, // 123 + gText_PkmnUnaffected, // 124 + gText_PkmnTransformedInto, // 125 + gText_PkmnMadeSubstitute, // 126 + gText_PkmnHasSubstitute, // 127 + gText_SubstituteDamaged, // 128 + gText_PkmnSubstituteFaded, // 129 + gText_PkmnMustRecharge, // 130 + gText_PkmnRageBuilding, // 131 + gText_PkmnMoveWasDisabled, // 132 + gText_PkmnMoveIsDisabled, // 133 + gText_PkmnMoveDisabledNoMore, // 134 + gText_PkmnGotEncore, // 135 + gText_PkmnEncoreEnded, // 136 + gText_PkmnTookAim, // 137 + gText_PkmnSketchedMove, // 138 + gText_PkmnTryingToTakeFoe, // 139 + gText_PkmnTookFoe, // 140 + gText_PkmnReducedPP, // 141 + gText_PkmnStoleItem, // 142 + gText_TargetCantEscapeNow, // 143 + gText_PkmnFellIntoNightmare, // 144 + gText_PkmnLockedInNightmare, // 145 + gText_PkmnLaidCurse, // 146 + gText_PkmnAfflictedByCurse, // 147 + gText_SpikesScattered, // 148 + gText_PkmnHurtBySpikes, // 149 + gText_PkmnIdentified, // 150 + gText_PkmnPerishCountFell, // 151 + gText_PkmnBracedItself, // 152 + gText_PkmnEnduredHit, // 153 + gText_MagnitudeStrength, // 154 + gText_PkmnCutHPMaxedAttack, // 155 + gText_PkmnCopiedStatChanges, // 156 + gText_PkmnGotFree, // 157 + gText_PkmnShedLeechSeed, // 158 + gText_PkmnBlewAwaySpikes, // 159 + gText_PkmnFledFromBattle, // 160 + gText_PkmnForesawAttack, // 161 + gText_PkmnTookAttack, // 162 + gText_PkmnAttack, // 163 + gText_PkmnCenterAttention, // 164 + gText_PkmnChargingPower, // 165 + gText_NaturePowerTurnedInto, // 166 + gText_PkmnStatusNormal, // 167 + gText_PkmnHasNoMovesLeft, // 168 + gText_PkmnSubjectedToTorment, // 169 + gText_PkmnCantUseMoveTorment, // 170 + gText_PkmnTighteningFocus, // 171 + gText_PkmnFellForTaunt, // 172 + gText_PkmnCantUseMoveTaunt, // 173 + gText_PkmnReadyToHelp, // 174 + gText_PkmnSwitchedItems, // 175 + gText_PkmnCopiedFoe, // 176 + gText_PkmnMadeWish, // 177 + gText_PkmnWishCameTrue, // 178 + gText_PkmnPlantedRoots, // 179 + gText_PkmnAbsorbedNutrients, // 180 + gText_PkmnAnchoredItself, // 181 + gText_PkmnWasMadeDrowsy, // 182 + gText_PkmnKnockedOff, // 183 + gText_PkmnSwappedAbilities, // 184 + gText_PkmnSealedOpponentMove, // 185 + gText_PkmnCantUseMoveSealed, // 186 + gText_PkmnWantsGrudge, // 187 + gText_PkmnLostPPGrudge, // 188 + gText_PkmnShroudedItself, // 189 + gText_PkmnMoveBounced, // 190 + gText_PkmnWaitsForTarget, // 191 + gText_PkmnSnatchedMove, // 192 + gText_PkmnMadeItRain, // 193 + gText_PkmnRaisedSpeed, // 194 + gText_PkmnProtectedBy, // 195 + gText_PkmnPreventsUsage, // 196 + gText_PkmnRestoredHPUsing, // 197 + gText_PkmnChangedTypeWith, // 198 + gText_PkmnPreventsParalysisWith, // 199 + gText_PkmnPreventsRomanceWith, // 200 + gText_PkmnPreventsPoisoningWith, // 201 + gText_PkmnPreventsConfusionWith, // 202 + gText_PkmnRaisedFirePowerWith, // 203 + gText_PkmnAnchorsItselfWith, // 204 + gText_PkmnCutsAttackWith, // 205 + gText_PkmnPreventsStatLossWith, // 206 + gText_PkmnHurtsWith, // 207 + gText_PkmnTraced, // 208 + gText_StatSharply, // 209 + gText_StatRose, // 210 + gText_StatHarshly, // 211 + gText_StatFell, // 212 + gText_PkmnsStatChanged, // 213 + gText_PkmnsStatChanged2, // 214 + gText_PkmnsStatChanged3, // 215 + gText_PkmnsStatChanged4, // 216 + gText_CriticalHit, // 217 + gText_OneHitKO, // 218 + gText_123Poof, // 219 + gText_AndEllipsis, // 220 + gText_NotVeryEffective, // 221 + gText_SuperEffective, // 222 + gText_GotAwaySafely, // 223 + gText_WildPkmnFled, // 224 + gText_NoRunningFromTrainers, // 225 + gText_CantEscape, // 226 + gText_DontLeaveBirch, // 227 + gText_ButNothingHappened, // 228 + gText_ButItFailed, // 229 + gText_ItHurtConfusion, // 230 + gText_MirrorMoveFailed, // 231 + gText_StartedToRain, // 232 + gText_DownpourStarted, // 233 + gText_RainContinues, // 234 + gText_DownpourContinues, // 235 + gText_RainStopped, // 236 + gText_SandstormBrewed, // 237 + gText_SandstormRages, // 238 + gText_SandstormSubsided, // 239 + gText_SunlightGotBright, // 240 + gText_SunlightStrong, // 241 + gText_SunlightFaded, // 242 + gText_StartedHail, // 243 + gText_HailContinues, // 244 + gText_HailStopped, // 245 + gText_FailedToSpitUp, // 246 + gText_FailedToSwallow, // 247 + gText_WindBecameHeatWave, // 248 + gText_StatChangesGone, // 249 + gText_CoinsScattered, // 250 + gText_TooWeakForSubstitute, // 251 + gText_SharedPain, // 252 + gText_BellChimed, // 253 + gText_FaintInThree, // 254 + gText_NoPPLeft, // 255 + gText_ButNoPPLeft, // 256 + gText_PlayerUsedItem, // 257 + gText_WallyUsedItem, // 258 + gText_TrainerBlockedBall, // 259 + gText_DontBeAThief, // 260 + gText_ItDodgedBall, // 261 + gText_YouMissedPkmn, // 262 + gText_PkmnBrokeFree, // 263 + gText_ItAppearedCaught, // 264 + gText_AarghAlmostHadIt, // 265 + gText_ShootSoClose, // 266 + gText_GotchaPkmnCaught, // 267 + gText_GotchaPkmnCaught2, // 268 + gText_GiveNicknameCaptured, // 269 + gText_PkmnSentToPC, // 270 + gText_PkmnDataAddedToDex, // 271 + gText_ItIsRaining, // 272 + gText_SandstormIsRaging, // 273 + gText_CantEscape2, // 274 + gText_PkmnIgnoresAsleep, // 275 + gText_PkmnIgnoredOrders, // 276 + gText_PkmnBeganToNap, // 277 + gText_PkmnLoafing, // 278 + gText_PkmnWontObey, // 279 + gText_PkmnTurnedAway, // 280 + gText_PkmnPretendNotNotice, // 281 + gText_EnemyAboutToSwitchPkmn, // 282 + gText_CreptCloser, // 283 + gText_CantGetCloser, // 284 + gText_PkmnWatchingCarefully, // 285 + gText_PkmnCuriousAboutX, // 286 + gText_PkmnEnthralledByX, // 287 + gText_PkmnIgnoredX, // 288 + gText_ThrewPokeblockAtPkmn, // 289 + gText_OutOfSafariBalls, // 290 + gText_PkmnsItemCuredParalysis, // 291 + gText_PkmnsItemCuredPoison, // 292 + gText_PkmnsItemHealedBurn, // 293 + gText_PkmnsItemDefrostedIt, // 294 + gText_PkmnsItemWokeIt, // 295 + gText_PkmnsItemSnappedOut, // 296 + gText_PkmnsItemCuredProblem, // 297 + gText_PkmnsItemRestoredHealth, // 298 + gText_PkmnsItemRestoredPP, // 299 + gText_PkmnsItemRestoredStatus, // 300 + gText_PkmnsItemRestoredHPALittle, // 301 + gText_ItemAllowsOnlyYMove, // 302 + gText_PkmnHungOnWithX, // 303 + gText_EmptyString3, // 304 + gText_PkmnsXPreventsBurns, // 305 + gText_PkmnsXBlocksY, // 306 + gText_PkmnsXRestoredHPALittle2, // 307 + gText_PkmnsXWhippedUpSandstorm, // 308 + gText_PkmnsXPreventsYLoss, // 309 + gText_PkmnsXInfatuatedY, // 310 + gText_PkmnsXMadeYIneffective, // 311 + gText_PkmnsXCuredYProblem, // 312 + gText_ItSuckedLiquidOoze, // 313 + gText_PkmnTransformed, // 314 + gText_ElectricityWeakened, // 315 + gText_FireWeakened, // 316 + gText_PkmnHidUnderwater, // 317 + gText_PkmnSprangUp, // 318 + gText_HMMovesCantBeForgotten, // 319 + gText_XFoundOneY, // 320 + gText_PlayerDefeatedLinkTrainerTrainer1, // 321 + gText_SoothingAroma, // 322 + gText_ItemsCantBeUsedNow, // 323 + gText_ForXCommaYZ, // 324 + gText_UsingXTheYOfZN, // 325 + gText_PkmnUsedXToGetPumped, // 326 + gText_PkmnsXMadeYUseless, // 327 + gText_PkmnTrappedBySandTomb, // 328 + gText_EmptyString4, // 329 + gText_ABoosted, // 330 + gText_PkmnsXIntensifiedSun, // 331 + gText_PkmnMakesGroundMiss, // 332 + gText_YouThrowABallNowRight, // 333 + gText_PkmnsXTookAttack, // 334 + gText_PkmnChoseXAsDestiny, // 335 + gText_PkmnLostFocus, // 336 + gText_UseNextPkmn, // 337 + gText_PkmnFledUsingIts, // 338 + gText_PkmnFledUsing, // 339 + gText_PkmnWasDraggedOut, // 340 + gText_PreventedFromWorking, // 341 + gText_PkmnsItemNormalizedStatus, // 342 + gText_Trainer1UsedItem, // 343 + gText_BoxIsFull, // 344 + gText_PkmnAvoidedAttack, // 345 + gText_PkmnsXMadeItIneffective, // 346 + gText_PkmnsXPreventsFlinching, // 347 + gText_PkmnAlreadyHasBurn, // 348 + gText_StatsWontDecrease2, // 349 + gText_PkmnsXBlocksY2, // 350 + gText_PkmnsXWoreOff, // 351 + gText_PkmnRaisedDefALittle, // 352 + gText_PkmnRaisedSpDefALittle, // 353 + gText_TheWallShattered, // 354 + gText_PkmnsXPreventsYsZ, // 355 + gText_PkmnsXCuredItsYProblem, // 356 + gText_AttackerCantEscape, // 357 + gText_PkmnObtainedX, // 358 + gText_PkmnObtainedX2, // 359 + gText_PkmnObtainedXYObtainedZ, // 360 + gText_ButNoEffect, // 361 + gText_PkmnsXHadNoEffectOnY, // 362 + gText_TwoInGameTrainersDefeated, // 363 + gText_Trainer2LoseText, // 364 + gText_PkmnIncapableOfPower, // 365 + gText_GlintAppearsInEye, // 366 + gText_PkmnGettingIntoPosition, // 367 + gText_PkmnBeganGrowlingDeeply, // 368 + gText_PkmnEagerForMore, // 369 + gText_DefeatedOpponentByReferee, // 370 + gText_LostToOpponentByReferee, // 371 + gText_TiedOpponentByReferee, // 372 + gText_QuestionForfeitMatch, // 373 + gText_ForfeitedMatch, // 374 + gText_PkmnTransferredSomeonesPC, // 375 + gText_PkmnTransferredLanettesPC, // 376 + gText_PkmnBoxSomeonesPCFull, // 377 + gText_PkmnBoxLanettesPCFull, // 378 + gText_Trainer1WinText, // 379 + gText_Trainer2WinText, // 380 }; const u16 gMissStringIds[] = diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 2da48de49..b588970b7 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -48,15 +48,6 @@ extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern struct MusicPlayerInfo gMPlayInfo_BGM; -struct TrainerMoney -{ - u8 classId; - u8 value; -}; - -extern const struct BattleMove gBattleMoves[]; -extern const u8 gTypeEffectiveness[336]; -extern const struct TrainerMoney gTrainerMoneyTable[]; extern const u8* const gBattleScriptsForMoveEffects[]; // functions @@ -4436,31 +4427,34 @@ static void atk47_setgraphicalstatchangevalues(void) gBattlescriptCurrInstr++; } -#ifdef NONMATCHING static void atk48_playstatchangeanimation(void) { u32 currStat = 0; - s16 statAnimId = 0; - s16 checkingStatAnimId = 0; - s32 changeableStats = 0; - u32 statsToCheck = 0; + u16 statAnimId = 0; + s32 changeableStatsCount = 0; + u8 statsToCheck = 0; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); statsToCheck = gBattlescriptCurrInstr[2]; if (gBattlescriptCurrInstr[3] & ATK48_STAT_NEGATIVE) // goes down { - checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x2D : 0x15; + s16 startingStatAnimId; + if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) + startingStatAnimId = 0x2D; + else + startingStatAnimId = 0x15; + while (statsToCheck != 0) { if (statsToCheck & 1) { - if (!(gBattlescriptCurrInstr[3] & ATK48_LOWER_FAIL_CHECK)) + if (gBattlescriptCurrInstr[3] & ATK48_DONT_CHECK_LOWER) { if (gBattleMons[gActiveBattler].statStages[currStat] > 0) { - statAnimId = checkingStatAnimId; - changeableStats++; + statAnimId = startingStatAnimId + currStat; + changeableStatsCount++; } } else if (!gSideTimers[GET_BATTLER_SIDE(gActiveBattler)].mistTimer @@ -4471,15 +4465,15 @@ static void atk48_playstatchangeanimation(void) { if (gBattleMons[gActiveBattler].statStages[currStat] > 0) { - statAnimId = checkingStatAnimId; - changeableStats++; + statAnimId = startingStatAnimId + currStat; + changeableStatsCount++; } } } - statsToCheck >>= 1, checkingStatAnimId++, currStat++; + statsToCheck >>= 1, currStat++; } - if (changeableStats > 1) // more than one stat, so the color is gray + if (changeableStatsCount > 1) // more than one stat, so the color is gray { if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) statAnimId = 0x3A; @@ -4489,18 +4483,23 @@ static void atk48_playstatchangeanimation(void) } else // goes up { - checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x26 : 0xE; + s16 startingStatAnimId; + if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) + startingStatAnimId = 0x26; + else + startingStatAnimId = 0xE; + while (statsToCheck != 0) { if (statsToCheck & 1 && gBattleMons[gActiveBattler].statStages[currStat] < 0xC) { - statAnimId = checkingStatAnimId; - changeableStats++; + statAnimId = startingStatAnimId + currStat; + changeableStatsCount++; } - statsToCheck >>= 1, checkingStatAnimId += 1, currStat++; + statsToCheck >>= 1, currStat++; } - if (changeableStats > 1) // more than one stat, so the color is gray + if (changeableStatsCount > 1) // more than one stat, so the color is gray { if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) statAnimId = 0x38; @@ -4509,15 +4508,15 @@ static void atk48_playstatchangeanimation(void) } } - if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats < 2) + if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStatsCount < 2) { gBattlescriptCurrInstr += 4; } - else if (changeableStats != 0 && gBattleScripting.field_1B == 0) + else if (changeableStatsCount != 0 && gBattleScripting.field_1B == 0) { BtlController_EmitBattleAnimation(0, B_ANIM_STATS_CHANGE, statAnimId); MarkBattlerForControllerExec(gActiveBattler); - if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats > 1) + if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStatsCount > 1) gBattleScripting.field_1B = 1; gBattlescriptCurrInstr += 4; } @@ -4526,261 +4525,6 @@ static void atk48_playstatchangeanimation(void) gBattlescriptCurrInstr += 4; } } -#else -ASM_DIRECT -static void atk48_playstatchangeanimation(void) -{ - asm("\n\ - .syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x4\n\ - movs r7, 0\n\ - movs r0, 0\n\ - mov r8, r0\n\ - movs r3, 0\n\ - ldr r5, =gBattlescriptCurrInstr\n\ - ldr r0, [r5]\n\ - ldrb r0, [r0, 0x1]\n\ - str r3, [sp]\n\ - bl GetBattlerForBattleScript\n\ - ldr r2, =gActiveBattler\n\ - strb r0, [r2]\n\ - ldr r0, [r5]\n\ - ldrb r4, [r0, 0x2]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - ldr r3, [sp]\n\ - cmp r0, 0\n\ - beq _0804BAEC\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0x15\n\ - cmp r0, 0\n\ - beq _0804BA18\n\ - movs r1, 0x2D\n\ -_0804BA18:\n\ - cmp r4, 0\n\ - beq _0804BAC0\n\ - movs r0, 0x1\n\ - mov r10, r0\n\ - ldr r0, =gBattleMons + 0x18\n\ - mov r9, r0\n\ - lsls r5, r1, 16\n\ -_0804BA26:\n\ - adds r0, r4, 0\n\ - mov r1, r10\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804BAB2\n\ - ldr r0, =gBattlescriptCurrInstr\n\ - ldr r0, [r0]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804BA58\n\ - ldr r0, =gActiveBattler\n\ - ldrb r1, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - adds r0, r7, r0\n\ - b _0804BAA0\n\ - .pool\n\ -_0804BA58:\n\ - ldr r6, =gActiveBattler\n\ - ldrb r0, [r6]\n\ - str r3, [sp]\n\ - bl GetBattlerPosition\n\ - mov r1, r10\n\ - ands r1, r0\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - ldr r1, =gSideTimers\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x4]\n\ - ldr r3, [sp]\n\ - cmp r0, 0\n\ - bne _0804BAB2\n\ - ldr r0, =gBattleMons\n\ - ldrb r2, [r6]\n\ - movs r1, 0x58\n\ - muls r2, r1\n\ - adds r0, r2, r0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1D\n\ - beq _0804BAB2\n\ - cmp r0, 0x49\n\ - beq _0804BAB2\n\ - cmp r0, 0x33\n\ - bne _0804BA96\n\ - cmp r7, 0x6\n\ - beq _0804BAB2\n\ -_0804BA96:\n\ - cmp r0, 0x34\n\ - bne _0804BA9E\n\ - cmp r7, 0x1\n\ - beq _0804BAB2\n\ -_0804BA9E:\n\ - adds r0, r7, r2\n\ -_0804BAA0:\n\ - add r0, r9\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - cmp r0, 0\n\ - ble _0804BAB2\n\ - lsrs r0, r5, 16\n\ - mov r8, r0\n\ - adds r3, 0x1\n\ -_0804BAB2:\n\ - lsrs r4, 1\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - adds r5, r1\n\ - adds r7, 0x1\n\ - cmp r4, 0\n\ - bne _0804BA26\n\ -_0804BAC0:\n\ - ldr r0, =gBattlescriptCurrInstr\n\ - mov r9, r0\n\ - cmp r3, 0x1\n\ - ble _0804BB4E\n\ - ldr r0, [r0]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0x39\n\ - mov r8, r1\n\ - cmp r0, 0\n\ - beq _0804BB4E\n\ - movs r0, 0x3A\n\ - b _0804BB4C\n\ - .pool\n\ -_0804BAEC:\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0xE\n\ - cmp r0, 0\n\ - beq _0804BAF8\n\ - movs r1, 0x26\n\ -_0804BAF8:\n\ - mov r9, r5\n\ - cmp r4, 0\n\ - beq _0804BB34\n\ - ldr r6, =gBattleMons + 0x18\n\ - adds r5, r2, 0\n\ - lsls r2, r1, 16\n\ -_0804BB04:\n\ - movs r0, 0x1\n\ - ands r0, r4\n\ - cmp r0, 0\n\ - beq _0804BB26\n\ - ldrb r1, [r5]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - adds r0, r7, r0\n\ - adds r0, r6\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - cmp r0, 0xB\n\ - bgt _0804BB26\n\ - lsrs r1, r2, 16\n\ - mov r8, r1\n\ - adds r3, 0x1\n\ -_0804BB26:\n\ - lsrs r4, 1\n\ - movs r0, 0x80\n\ - lsls r0, 9\n\ - adds r2, r0\n\ - adds r7, 0x1\n\ - cmp r4, 0\n\ - bne _0804BB04\n\ -_0804BB34:\n\ - cmp r3, 0x1\n\ - ble _0804BB4E\n\ - mov r1, r9\n\ - ldr r0, [r1]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0x37\n\ - mov r8, r1\n\ - cmp r0, 0\n\ - beq _0804BB4E\n\ - movs r0, 0x38\n\ -_0804BB4C:\n\ - mov r8, r0\n\ -_0804BB4E:\n\ - mov r1, r9\n\ - ldr r2, [r1]\n\ - ldrb r1, [r2, 0x3]\n\ - movs r0, 0x4\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804BB6C\n\ - cmp r3, 0x1\n\ - bgt _0804BB6C\n\ - adds r0, r2, 0x4\n\ - mov r1, r9\n\ - b _0804BBBA\n\ - .pool\n\ -_0804BB6C:\n\ - cmp r3, 0\n\ - beq _0804BBB4\n\ - ldr r4, =gBattleScripting\n\ - ldrb r0, [r4, 0x1B]\n\ - cmp r0, 0\n\ - bne _0804BBB4\n\ - movs r0, 0\n\ - movs r1, 0x1\n\ - mov r2, r8\n\ - str r3, [sp]\n\ - bl BtlController_EmitBattleAnimation\n\ - ldr r0, =gActiveBattler\n\ - ldrb r0, [r0]\n\ - bl MarkBattlerForControllerExec\n\ - ldr r0, =gBattlescriptCurrInstr\n\ - ldr r0, [r0]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x4\n\ - ands r0, r1\n\ - ldr r3, [sp]\n\ - cmp r0, 0\n\ - beq _0804BBA4\n\ - cmp r3, 0x1\n\ - ble _0804BBA4\n\ - movs r0, 0x1\n\ - strb r0, [r4, 0x1B]\n\ -_0804BBA4:\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - b _0804BBB6\n\ - .pool\n\ -_0804BBB4:\n\ - mov r1, r9\n\ -_0804BBB6:\n\ - ldr r0, [r1]\n\ - adds r0, 0x4\n\ -_0804BBBA:\n\ - str r0, [r1]\n\ - add sp, 0x4\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided"); -} -#endif // NONMATCHING #define ATK49_LAST_CASE 17 @@ -5271,10 +5015,9 @@ static void atk4E_switchinanim(void) static void atk4F_jumpifcantswitch(void) { - s32 val = 0; - s32 compareVar = 0; - struct Pokemon *party = NULL; - s32 r7 = 0; + s32 i; + s32 lastMonId; + struct Pokemon *party; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(ATK4F_DONT_CHECK_STATUSES)); @@ -5294,20 +5037,20 @@ static void atk4F_jumpifcantswitch(void) else party = gPlayerParty; - val = 0; - if (2 & gActiveBattler) - val = 3; + i = 0; + if (gActiveBattler & 2) + i = 3; - for (compareVar = val + 3; val < compareVar; val++) + for (lastMonId = i + 3; i < lastMonId; i++) { - if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlerPartyIndexes[gActiveBattler] != val) + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0 + && gBattlerPartyIndexes[gActiveBattler] != i) break; } - if (val == compareVar) + if (i == lastMonId) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -5320,18 +5063,18 @@ static void atk4F_jumpifcantswitch(void) { party = gPlayerParty; - val = 0; + i = 0; if (sub_806D82C(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - val = 3; + i = 3; } else { party = gEnemyParty; if (gActiveBattler == 1) - val = 0; + i = 0; else - val = 3; + i = 3; } } else @@ -5341,22 +5084,21 @@ static void atk4F_jumpifcantswitch(void) else party = gPlayerParty; - - val = 0; + i = 0; if (sub_806D82C(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - val = 3; + i = 3; } - for (compareVar = val + 3; val < compareVar; val++) + for (lastMonId = i + 3; i < lastMonId; i++) { - if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlerPartyIndexes[gActiveBattler] != val) + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0 + && gBattlerPartyIndexes[gActiveBattler] != i) break; } - if (val == compareVar) + if (i == lastMonId) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -5365,58 +5107,61 @@ static void atk4F_jumpifcantswitch(void) { party = gEnemyParty; - val = 0; - if (gActiveBattler == 3) - val = 3; + i = 0; + if (gActiveBattler == B_POSITION_OPPONENT_RIGHT) + i = 3; - for (compareVar = val + 3; val < compareVar; val++) + for (lastMonId = i + 3; i < lastMonId; i++) { - if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlerPartyIndexes[gActiveBattler] != val) + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0 + && gBattlerPartyIndexes[gActiveBattler] != i) break; } - if (val == compareVar) + if (i == lastMonId) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; } else { + u8 battlerIn1, battlerIn2; + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) { - r7 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + battlerIn1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - compareVar = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + battlerIn2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); else - compareVar = r7; + battlerIn2 = battlerIn1; party = gEnemyParty; } else { - r7 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + battlerIn1 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - compareVar = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); + battlerIn2 = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); else - compareVar = r7; + battlerIn2 = battlerIn1; party = gPlayerParty; } - for (val = 0; val < 6; val++) + + for (i = 0; i < PARTY_SIZE; i++) { - if (GetMonData(&party[val], MON_DATA_HP) != 0 - && GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && val != gBattlerPartyIndexes[r7] && val != gBattlerPartyIndexes[compareVar]) + if (GetMonData(&party[i], MON_DATA_HP) != 0 + && GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && i != gBattlerPartyIndexes[battlerIn1] && i != gBattlerPartyIndexes[battlerIn2]) break; } - if (val == 6) + if (i == 6) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; diff --git a/src/battle_setup.c b/src/battle_setup.c index 5b2bf4d98..fa1eb7edc 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -31,6 +31,7 @@ #include "string_util.h" #include "overworld.h" #include "field_weather.h" +#include "gym_leader_rematch.h" enum { @@ -66,7 +67,6 @@ extern void Overworld_ClearSavedMusic(void); extern void CB2_WhiteOut(void); extern void sub_80AF6F0(void); extern void PlayBattleBGM(void); -extern void sub_81DA57C(void); extern u8 Overworld_GetFlashLevel(void); extern u16 sub_81A9AA8(u8 localId); extern u16 sub_81D6180(u8 localId); @@ -252,84 +252,84 @@ static const struct TrainerBattleParameter sTrainerBContinueScriptBattleParams[] const struct RematchTrainer gRematchTable[REMATCH_TABLE_ENTRIES] = { - {{0x0025, 0x0028, 0x0029, 0x002a, 0x002b}, 0x0000, 0x0021}, - {{0x02e1, 0x032c, 0x032d, 0x032e, 0x032f}, 0x0000, 0x0014}, - {{0x002c, 0x002f, 0x0030, 0x0031, 0x0032}, 0x0000, 0x001a}, - {{0x0039, 0x003c, 0x003d, 0x003e, 0x003f}, 0x0000, 0x0018}, - {{0x0040, 0x0043, 0x0044, 0x0045, 0x0046}, 0x0000, 0x0018}, - {{0x02af, 0x02b0, 0x02b1, 0x02b2, 0x02b3}, 0x0000, 0x0027}, - {{0x02ff, 0x033c, 0x033d, 0x033e, 0x033f}, 0x0000, 0x0024}, - {{0x005e, 0x0065, 0x0066, 0x0067, 0x0068}, 0x0000, 0x001a}, - {{0x004e, 0x0054, 0x0055, 0x0056, 0x0057}, 0x0000, 0x001a}, - {{0x006c, 0x006e, 0x006f, 0x0070, 0x0071}, 0x0018, 0x0014}, - {{0x0072, 0x0078, 0x0079, 0x007a, 0x007b}, 0x0000, 0x0013}, - {{0x0090, 0x034c, 0x034d, 0x034e, 0x034f}, 0x0018, 0x0038}, - {{0x007f, 0x0084, 0x0085, 0x0086, 0x0087}, 0x0000, 0x0024}, - {{0x0088, 0x008b, 0x008c, 0x008d, 0x008e}, 0x0000, 0x0013}, - {{0x008f, 0x0093, 0x0094, 0x0095, 0x0096}, 0x0000, 0x001d}, - {{0x009b, 0x00af, 0x00b0, 0x00b1, 0x00b2}, 0x0000, 0x0016}, - {{0x00b7, 0x00b8, 0x00b9, 0x00ba, 0x00bb}, 0x0000, 0x001e}, - {{0x02a0, 0x0338, 0x0339, 0x033a, 0x033b}, 0x0000, 0x002a}, - {{0x00c3, 0x0340, 0x0341, 0x0342, 0x0343}, 0x0000, 0x0026}, - {{0x00c4, 0x00c5, 0x00c6, 0x00c7, 0x00c8}, 0x0000, 0x0021}, - {{0x00ce, 0x00cf, 0x00d0, 0x00d1, 0x00d2}, 0x0000, 0x001d}, - {{0x00d8, 0x00db, 0x00dc, 0x00dd, 0x00de}, 0x0018, 0x000d}, - {{0x02a9, 0x02aa, 0x02ab, 0x02ac, 0x02ad}, 0x0018, 0x0001}, - {{0x00e2, 0x00e4, 0x00e5, 0x00e6, 0x00e7}, 0x0000, 0x0023}, - {{0x00ee, 0x00ef, 0x00f0, 0x00f1, 0x00f2}, 0x0000, 0x0026}, - {{0x00f9, 0x00fa, 0x00fb, 0x00fc, 0x00fd}, 0x0000, 0x0026}, - {{0x00fe, 0x0101, 0x0102, 0x0103, 0x0104}, 0x0000, 0x0024}, - {{0x0118, 0x011a, 0x011b, 0x011c, 0x011d}, 0x0000, 0x001f}, - {{0x0111, 0x0114, 0x0115, 0x0116, 0x0117}, 0x0000, 0x001f}, - {{0x011f, 0x0120, 0x0121, 0x0122, 0x0123}, 0x0000, 0x0020}, - {{0x012e, 0x012f, 0x0130, 0x0131, 0x0132}, 0x0000, 0x0019}, - {{0x0125, 0x0127, 0x0128, 0x0129, 0x012a}, 0x0000, 0x0012}, - {{0x0133, 0x0134, 0x0135, 0x0136, 0x0137}, 0x0000, 0x001e}, - {{0x0139, 0x013a, 0x013b, 0x013c, 0x013d}, 0x0018, 0x000c}, - {{0x013e, 0x0148, 0x0149, 0x014a, 0x014b}, 0x0000, 0x0011}, - {{0x0153, 0x015a, 0x015b, 0x015c, 0x015d}, 0x0000, 0x0015}, - {{0x0178, 0x017b, 0x017c, 0x017d, 0x017e}, 0x0000, 0x002b}, - {{0x0171, 0x0172, 0x0173, 0x0174, 0x0175}, 0x0000, 0x0020}, - {{0x0166, 0x0168, 0x0169, 0x016a, 0x016b}, 0x0000, 0x0019}, - {{0x016c, 0x016d, 0x016e, 0x016f, 0x0170}, 0x0000, 0x0020}, - {{0x0182, 0x0184, 0x0185, 0x0186, 0x0187}, 0x0000, 0x002b}, - {{0x0161, 0x0162, 0x0163, 0x0164, 0x0165}, 0x0000, 0x0019}, - {{0x0179, 0x0334, 0x0335, 0x0336, 0x0337}, 0x0000, 0x0029}, - {{0x0188, 0x0189, 0x018a, 0x018b, 0x018c}, 0x0018, 0x0001}, - {{0x0196, 0x0199, 0x019a, 0x019b, 0x019c}, 0x0000, 0x0023}, - {{0x01a3, 0x01a5, 0x01a6, 0x01a7, 0x01a8}, 0x0000, 0x001c}, - {{0x01ab, 0x01ae, 0x01af, 0x01b0, 0x01b1}, 0x0000, 0x001e}, - {{0x01b2, 0x01b5, 0x01b6, 0x01b7, 0x01b8}, 0x0000, 0x001c}, - {{0x01c1, 0x01d1, 0x01d2, 0x01d3, 0x01d4}, 0x0000, 0x0027}, - {{0x01da, 0x01dd, 0x01de, 0x01df, 0x01e0}, 0x0018, 0x000d}, - {{0x01e1, 0x01e2, 0x01e7, 0x01e8, 0x01e9}, 0x0000, 0x0012}, - {{0x01ec, 0x01f1, 0x01f2, 0x01f3, 0x01f4}, 0x0000, 0x0028}, - {{0x02e4, 0x0330, 0x0331, 0x0332, 0x0333}, 0x0000, 0x0017}, - {{0x0200, 0x0203, 0x0204, 0x0205, 0x0206}, 0x0000, 0x0019}, - {{0x0221, 0x0224, 0x0225, 0x0226, 0x0227}, 0x0000, 0x0020}, - {{0x021a, 0x021d, 0x021e, 0x021f, 0x0220}, 0x0000, 0x0020}, - {{0x0009, 0x0348, 0x0349, 0x034a, 0x034b}, 0x0018, 0x0011}, - {{0x022f, 0x0232, 0x0233, 0x0234, 0x0235}, 0x0000, 0x0022}, - {{0x0228, 0x022b, 0x022c, 0x022d, 0x022e}, 0x0000, 0x0022}, - {{0x025c, 0x025f, 0x0260, 0x0261, 0x0262}, 0x0000, 0x0013}, - {{0x026d, 0x026e, 0x026f, 0x0270, 0x0271}, 0x0018, 0x000b}, - {{0x0273, 0x027c, 0x027d, 0x027e, 0x027f}, 0x0000, 0x001b}, - {{0x0001, 0x0344, 0x0345, 0x0346, 0x0347}, 0x0018, 0x000c}, - {{0x0282, 0x0283, 0x0284, 0x0285, 0x0286}, 0x0018, 0x003e}, - {{0x0291, 0x0292, 0x0293, 0x0294, 0x0294}, 0x0018, 0x002b}, - {{0x0109, 0x0302, 0x0303, 0x0304, 0x0305}, 0x0000, 0x0003}, - {{0x010a, 0x0306, 0x0307, 0x0308, 0x0309}, 0x0000, 0x000b}, - {{0x010b, 0x030a, 0x030b, 0x030c, 0x030d}, 0x0000, 0x0002}, - {{0x010c, 0x030e, 0x030f, 0x0310, 0x0311}, 0x0000, 0x000c}, - {{0x010d, 0x0312, 0x0313, 0x0314, 0x0315}, 0x0000, 0x0000}, - {{0x010e, 0x0316, 0x0317, 0x0318, 0x0319}, 0x0000, 0x0004}, - {{0x010f, 0x031a, 0x031b, 0x031c, 0x031d}, 0x0000, 0x0006}, - {{0x0110, 0x031e, 0x031f, 0x0320, 0x0321}, 0x0000, 0x0007}, - {{0x0105, 0x0105, 0x0105, 0x0105, 0x0105}, 0x0000, 0x0008}, - {{0x0106, 0x0106, 0x0106, 0x0106, 0x0106}, 0x0000, 0x0008}, - {{0x0107, 0x0107, 0x0107, 0x0107, 0x0107}, 0x0000, 0x0008}, - {{0x0108, 0x0108, 0x0108, 0x0108, 0x0108}, 0x0000, 0x0008}, - {{0x014f, 0x014f, 0x014f, 0x014f, 0x014f}, 0x0000, 0x0008}, + {{TRAINER_ROSE_1, TRAINER_ROSE_2, TRAINER_ROSE_3, TRAINER_ROSE_4, TRAINER_ROSE_5}, 0x0, 0x21}, + {{TRAINER_ANDRES_1, TRAINER_ANDRES_2, TRAINER_ANDRES_3, TRAINER_ANDRES_4, TRAINER_ANDRES_5}, 0x0, 0x14}, + {{TRAINER_DUSTY_1, TRAINER_DUSTY_2, TRAINER_DUSTY_3, TRAINER_DUSTY_4, TRAINER_DUSTY_5}, 0x0, 0x1a}, + {{TRAINER_LOLA_1, TRAINER_LOLA_2, TRAINER_LOLA_3, TRAINER_LOLA_4, TRAINER_LOLA_5}, 0x0, 0x18}, + {{TRAINER_RICKY_1, TRAINER_RICKY_2, TRAINER_RICKY_3, TRAINER_RICKY_4, TRAINER_RICKY_5}, 0x0, 0x18}, + {{TRAINER_LILA_AND_ROY_1, TRAINER_LILA_AND_ROY_2, TRAINER_LILA_AND_ROY_3, TRAINER_LILA_AND_ROY_4, TRAINER_LILA_AND_ROY_5}, 0x0, 0x27}, + {{TRAINER_CRISTIN_1, TRAINER_CRISTIN_2, TRAINER_CRISTIN_3, TRAINER_CRISTIN_4, TRAINER_CRISTIN_5}, 0x0, 0x24}, + {{TRAINER_BROOKE_1, TRAINER_BROOKE_2, TRAINER_BROOKE_3, TRAINER_BROOKE_4, TRAINER_BROOKE_5}, 0x0, 0x1a}, + {{TRAINER_WILTON_1, TRAINER_WILTON_2, TRAINER_WILTON_3, TRAINER_WILTON_4, TRAINER_WILTON_5}, 0x0, 0x1a}, + {{TRAINER_VALERIE_1, TRAINER_VALERIE_2, TRAINER_VALERIE_3, TRAINER_VALERIE_4, TRAINER_VALERIE_5}, 0x18, 0x14}, + {{TRAINER_CINDY_1, TRAINER_CINDY_3, TRAINER_CINDY_4, TRAINER_CINDY_5, TRAINER_CINDY_6}, 0x0, 0x13}, + {{TRAINER_THALIA_1, TRAINER_THALIA_2, TRAINER_THALIA_3, TRAINER_THALIA_4, TRAINER_THALIA_5}, 0x18, 0x38}, + {{TRAINER_JESSICA_1, TRAINER_JESSICA_2, TRAINER_JESSICA_3, TRAINER_JESSICA_4, TRAINER_JESSICA_5}, 0x0, 0x24}, + {{TRAINER_WINSTON_1, TRAINER_WINSTON_2, TRAINER_WINSTON_3, TRAINER_WINSTON_4, TRAINER_WINSTON_5}, 0x0, 0x13}, + {{TRAINER_STEVE_1, TRAINER_STEVE_2, TRAINER_STEVE_3, TRAINER_STEVE_4, TRAINER_STEVE_5}, 0x0, 0x1d}, + {{TRAINER_TONY_1, TRAINER_TONY_2, TRAINER_TONY_3, TRAINER_TONY_4, TRAINER_TONY_5}, 0x0, 0x16}, + {{TRAINER_NOB_1, TRAINER_NOB_2, TRAINER_NOB_3, TRAINER_NOB_4, TRAINER_NOB_5}, 0x0, 0x1e}, + {{TRAINER_KOJI_1, TRAINER_KOJI_2, TRAINER_KOJI_3, TRAINER_KOJI_4, TRAINER_KOJI_5}, 0x0, 0x2a}, + {{TRAINER_FERNANDO_1, TRAINER_FERNANDO_2, TRAINER_FERNANDO_3, TRAINER_FERNANDO_4, TRAINER_FERNANDO_5}, 0x0, 0x26}, + {{TRAINER_DALTON_1, TRAINER_DALTON_2, TRAINER_DALTON_3, TRAINER_DALTON_4, TRAINER_DALTON_5}, 0x0, 0x21}, + {{TRAINER_BERNIE_1, TRAINER_BERNIE_2, TRAINER_BERNIE_3, TRAINER_BERNIE_4, TRAINER_BERNIE_5}, 0x0, 0x1d}, + {{TRAINER_ETHAN_1, TRAINER_ETHAN_2, TRAINER_ETHAN_3, TRAINER_ETHAN_4, TRAINER_ETHAN_5}, 0x18, 0xd}, + {{TRAINER_JOHN_AND_JAY_1, TRAINER_JOHN_AND_JAY_2, TRAINER_JOHN_AND_JAY_3, TRAINER_JOHN_AND_JAY_4, TRAINER_JOHN_AND_JAY_5}, 0x18, 0x1}, + {{TRAINER_JEFFREY_1, TRAINER_JEFFREY_2, TRAINER_JEFFREY_3, TRAINER_JEFFREY_4, TRAINER_JEFFREY_5}, 0x0, 0x23}, + {{TRAINER_CAMERON_1, TRAINER_CAMERON_2, TRAINER_CAMERON_3, TRAINER_CAMERON_4, TRAINER_CAMERON_5}, 0x0, 0x26}, + {{TRAINER_JACKI_1, TRAINER_JACKI_2, TRAINER_JACKI_3, TRAINER_JACKI_4, TRAINER_JACKI_5}, 0x0, 0x26}, + {{TRAINER_WALTER_1, TRAINER_WALTER_2, TRAINER_WALTER_3, TRAINER_WALTER_4, TRAINER_WALTER_5}, 0x0, 0x24}, + {{TRAINER_KAREN_1, TRAINER_KAREN_2, TRAINER_KAREN_3, TRAINER_KAREN_4, TRAINER_KAREN_5}, 0x0, 0x1f}, + {{TRAINER_JERRY_1, TRAINER_JERRY_2, TRAINER_JERRY_3, TRAINER_JERRY_4, TRAINER_JERRY_5}, 0x0, 0x1f}, + {{TRAINER_ANNA_AND_MEG_1, TRAINER_ANNA_AND_MEG_2, TRAINER_ANNA_AND_MEG_3, TRAINER_ANNA_AND_MEG_4, TRAINER_ANNA_AND_MEG_5}, 0x0, 0x20}, + {{TRAINER_ISABEL_1, TRAINER_ISABEL_2, TRAINER_ISABEL_3, TRAINER_ISABEL_4, TRAINER_ISABEL_5}, 0x0, 0x19}, + {{TRAINER_MIGUEL_1, TRAINER_MIGUEL_2, TRAINER_MIGUEL_3, TRAINER_MIGUEL_4, TRAINER_MIGUEL_5}, 0x0, 0x12}, + {{TRAINER_TIMOTHY_1, TRAINER_TIMOTHY_2, TRAINER_TIMOTHY_3, TRAINER_TIMOTHY_4, TRAINER_TIMOTHY_5}, 0x0, 0x1e}, + {{TRAINER_SHELBY_1, TRAINER_SHELBY_2, TRAINER_SHELBY_3, TRAINER_SHELBY_4, TRAINER_SHELBY_5}, 0x18, 0xc}, + {{TRAINER_CALVIN_1, TRAINER_CALVIN_2, TRAINER_CALVIN_3, TRAINER_CALVIN_4, TRAINER_CALVIN_5}, 0x0, 0x11}, + {{TRAINER_ELLIOT_1, TRAINER_ELLIOT_2, TRAINER_ELLIOT_3, TRAINER_ELLIOT_4, TRAINER_ELLIOT_5}, 0x0, 0x15}, + {{TRAINER_ISAIAH_1, TRAINER_ISAIAH_2, TRAINER_ISAIAH_3, TRAINER_ISAIAH_4, TRAINER_ISAIAH_5}, 0x0, 0x2b}, + {{TRAINER_MARIA_1, TRAINER_MARIA_2, TRAINER_MARIA_3, TRAINER_MARIA_4, TRAINER_MARIA_5}, 0x0, 0x20}, + {{TRAINER_ABIGAIL_1, TRAINER_ABIGAIL_2, TRAINER_ABIGAIL_3, TRAINER_ABIGAIL_4, TRAINER_ABIGAIL_5}, 0x0, 0x19}, + {{TRAINER_DYLAN_1, TRAINER_DYLAN_2, TRAINER_DYLAN_3, TRAINER_DYLAN_4, TRAINER_DYLAN_5}, 0x0, 0x20}, + {{TRAINER_KATELYN_1, TRAINER_KATELYN_2, TRAINER_KATELYN_3, TRAINER_KATELYN_4, TRAINER_KATELYN_5}, 0x0, 0x2b}, + {{TRAINER_BENJAMIN_1, TRAINER_BENJAMIN_2, TRAINER_BENJAMIN_3, TRAINER_BENJAMIN_4, TRAINER_BENJAMIN_5}, 0x0, 0x19}, + {{TRAINER_PABLO_1, TRAINER_PABLO_2, TRAINER_PABLO_3, TRAINER_PABLO_4, TRAINER_PABLO_5}, 0x0, 0x29}, + {{TRAINER_NICOLAS_1, TRAINER_NICOLAS_2, TRAINER_NICOLAS_3, TRAINER_NICOLAS_4, TRAINER_NICOLAS_5}, 0x18, 0x1}, + {{TRAINER_ROBERT_1, TRAINER_ROBERT_2, TRAINER_ROBERT_3, TRAINER_ROBERT_4, TRAINER_ROBERT_5}, 0x0, 0x23}, + {{TRAINER_LAO_1, TRAINER_LAO_2, TRAINER_LAO_3, TRAINER_LAO_4, TRAINER_LAO_5}, 0x0, 0x1c}, + {{TRAINER_CYNDY_1, TRAINER_CYNDY_2, TRAINER_CYNDY_3, TRAINER_CYNDY_4, TRAINER_CYNDY_5}, 0x0, 0x1e}, + {{TRAINER_MADELINE_1, TRAINER_MADELINE_2, TRAINER_MADELINE_3, TRAINER_MADELINE_4, TRAINER_MADELINE_5}, 0x0, 0x1c}, + {{TRAINER_JENNY_1, TRAINER_JENNY_2, TRAINER_JENNY_3, TRAINER_JENNY_4, TRAINER_JENNY_5}, 0x0, 0x27}, + {{TRAINER_DIANA_1, TRAINER_DIANA_2, TRAINER_DIANA_3, TRAINER_DIANA_4, TRAINER_DIANA_5}, 0x18, 0xd}, + {{TRAINER_AMY_AND_LIV_1, TRAINER_AMY_AND_LIV_2, TRAINER_AMY_AND_LIV_4, TRAINER_AMY_AND_LIV_5, TRAINER_AMY_AND_LIV_6}, 0x0, 0x12}, + {{TRAINER_ERNEST_1, TRAINER_ERNEST_2, TRAINER_ERNEST_3, TRAINER_ERNEST_4, TRAINER_ERNEST_5}, 0x0, 0x28}, + {{TRAINER_CORY_1, TRAINER_CORY_2, TRAINER_CORY_3, TRAINER_CORY_4, TRAINER_CORY_5}, 0x0, 0x17}, + {{TRAINER_EDWIN_1, TRAINER_EDWIN_2, TRAINER_EDWIN_3, TRAINER_EDWIN_4, TRAINER_EDWIN_5}, 0x0, 0x19}, + {{TRAINER_LYDIA_1, TRAINER_LYDIA_2, TRAINER_LYDIA_3, TRAINER_LYDIA_4, TRAINER_LYDIA_5}, 0x0, 0x20}, + {{TRAINER_ISAAC_1, TRAINER_ISAAC_2, TRAINER_ISAAC_3, TRAINER_ISAAC_4, TRAINER_ISAAC_5}, 0x0, 0x20}, + {{TRAINER_GABRIELLE_1, TRAINER_GABRIELLE_2, TRAINER_GABRIELLE_3, TRAINER_GABRIELLE_4, TRAINER_GABRIELLE_5}, 0x18, 0x11}, + {{TRAINER_CATHERINE_1, TRAINER_CATHERINE_2, TRAINER_CATHERINE_3, TRAINER_CATHERINE_4, TRAINER_CATHERINE_5}, 0x0, 0x22}, + {{TRAINER_JACKSON_1, TRAINER_JACKSON_2, TRAINER_JACKSON_3, TRAINER_JACKSON_4, TRAINER_JACKSON_5}, 0x0, 0x22}, + {{TRAINER_HALEY_1, TRAINER_HALEY_2, TRAINER_HALEY_3, TRAINER_HALEY_4, TRAINER_HALEY_5}, 0x0, 0x13}, + {{TRAINER_JAMES_1, TRAINER_JAMES_2, TRAINER_JAMES_3, TRAINER_JAMES_4, TRAINER_JAMES_5}, 0x18, 0xb}, + {{TRAINER_TRENT_1, TRAINER_TRENT_2, TRAINER_TRENT_3, TRAINER_TRENT_4, TRAINER_TRENT_5}, 0x0, 0x1b}, + {{TRAINER_SAWYER_1, TRAINER_SAWYER_2, TRAINER_SAWYER_3, TRAINER_SAWYER_4, TRAINER_SAWYER_5}, 0x18, 0xc}, + {{TRAINER_KIRA_AND_DAN_1, TRAINER_KIRA_AND_DAN_2, TRAINER_KIRA_AND_DAN_3, TRAINER_KIRA_AND_DAN_4, TRAINER_KIRA_AND_DAN_5}, 0x18, 0x3e}, + {{TRAINER_WALLY_3, 0x292, 0x293, 0x294, 0x294}, 0x18, 0x2b}, + {{TRAINER_ROXANNE_1, TRAINER_ROXANNE_2, TRAINER_ROXANNE_3, TRAINER_ROXANNE_4, TRAINER_ROXANNE_5}, 0x0, 0x3}, + {{TRAINER_BRAWLY_1, TRAINER_BRAWLY_2, TRAINER_BRAWLY_3, TRAINER_BRAWLY_4, TRAINER_BRAWLY_5}, 0x0, 0xb}, + {{TRAINER_WATTSON_1, TRAINER_WATTSON_2, TRAINER_WATTSON_3, TRAINER_WATTSON_4, TRAINER_WATTSON_5}, 0x0, 0x2}, + {{TRAINER_FLANNERY_1, TRAINER_FLANNERY_2, TRAINER_FLANNERY_3, TRAINER_FLANNERY_4, TRAINER_FLANNERY_5}, 0x0, 0xc}, + {{TRAINER_NORMAN_1, TRAINER_NORMAN_2, TRAINER_NORMAN_3, TRAINER_NORMAN_4, TRAINER_NORMAN_5}, 0x0, 0x0}, + {{TRAINER_WINONA_1, TRAINER_WINONA_2, TRAINER_WINONA_3, TRAINER_WINONA_4, TRAINER_WINONA_5}, 0x0, 0x4}, + {{TRAINER_TATE_AND_LIZA_1, TRAINER_TATE_AND_LIZA_2, TRAINER_TATE_AND_LIZA_3, TRAINER_TATE_AND_LIZA_4, TRAINER_TATE_AND_LIZA_5}, 0x0, 0x6}, + {{TRAINER_JUAN_1, TRAINER_JUAN_2, TRAINER_JUAN_3, TRAINER_JUAN_4, TRAINER_JUAN_5}, 0x0, 0x7}, + {{TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY}, 0x0, 0x8}, + {{TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE}, 0x0, 0x8}, + {{TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA}, 0x0, 0x8}, + {{TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE}, 0x0, 0x8}, + {{TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE}, 0x0, 0x8}, }; static const u16 sBadgeFlags[8] = @@ -945,13 +945,13 @@ static void CB2_EndFirstBattle(void) static void sub_80B1218(void) { if (GetGameStat(GAME_STAT_WILD_BATTLES) % 60 == 0) - sub_81DA57C(); + UpdateGymLeaderRematch(); } static void sub_80B1234(void) { if (GetGameStat(GAME_STAT_TRAINER_BATTLES) % 20 == 0) - sub_81DA57C(); + UpdateGymLeaderRematch(); } // why not just use the macros? maybe its because they didnt want to uncast const every time? diff --git a/src/battle_tv.c b/src/battle_tv.c new file mode 100644 index 000000000..777b4846f --- /dev/null +++ b/src/battle_tv.c @@ -0,0 +1,1576 @@ +#include "global.h" +#include "pokemon.h" +#include "battle.h" +#include "battle_tv.h" +#include "constants/battle_string_ids.h" +#include "constants/battle_anim.h" +#include "constants/moves.h" +#include "constants/species.h" +#include "battle_message.h" +#include "tv.h" + +extern struct StringInfoBattle *gStringInfo; + +// this file's functions +static bool8 sub_817E0B8(u16 stringId); +static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3); +static void TrySetBattleSeminarShow(void); +static void AddPointsOnFainting(bool8 targetFainted); +static void AddPointsBasedOnWeather(u16 weatherFlags, u16 moveId, u8 moveSlot); +static bool8 ShouldCalculateDamage(u16 moveId, s32 *dmg, u16 *powerOverride); + +// const rom data +static const u16 sVariableDmgMoves[] = +{ + MOVE_COUNTER, MOVE_FISSURE, MOVE_BIDE, MOVE_MIRROR_COAT, + MOVE_HORN_DRILL, MOVE_FLAIL, MOVE_REVERSAL, MOVE_HIDDEN_POWER, + MOVE_SHEER_COLD, MOVE_FOCUS_PUNCH, MOVE_ERUPTION, + MOVE_WATER_SPOUT, MOVE_DREAM_EATER, MOVE_WEATHER_BALL, + MOVE_SNORE, MOVE_PAIN_SPLIT, MOVE_GUILLOTINE, + MOVE_FRUSTRATION, MOVE_RETURN, MOVE_ENDEAVOR, + MOVE_PRESENT, MOVE_REVENGE, 0xFFFF, + // those are handled by the function itself + MOVE_MAGNITUDE, MOVE_PSYWAVE, 0xFFFF +}; + +static const u16 sUnknown_0860A4E0[] = +{ + 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0000, 0x0005, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, + 0x0001, 0x0002, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0005, 0x0005, 0x0004, 0x0005, 0x0001, 0x0003, 0x0001, + 0x0003, 0x0005, 0x0001, 0x0007, 0x0001, 0x0007, 0x0007, 0x0001, 0x0005, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001, + 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, + 0x0001, 0x0007, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0004, + 0x0005, 0x0002, 0x0004, 0x0001, 0x0004, 0x0001, 0x0007, 0x0002, 0x0001, 0x0005, 0x0007, 0x0003, 0x0003, 0x0004, 0x0003, 0x0003, + 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0005, 0x0001, 0x0001, 0x0004, 0x0005, 0x0003, 0x0001, 0x0002, 0x0001, 0x0005, + 0x0004, 0x0003, 0x0006, 0x0004, 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001, 0x0001, 0x0007, + 0x0002, 0x0002, 0x0001, 0x0001, 0x0004, 0x0004, 0x0004, 0x0001, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0007, 0x0007, + 0x0006, 0x0003, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0003, 0x0001, 0x0001, 0x0004, 0x0004, + 0x0003, 0x0003, 0x0003, 0x0001, 0x0004, 0x0007, 0x0007, 0x0005, 0x0007, 0x0001, 0x0007, 0x0001, 0x0005, 0x0000, 0x0004, 0x0004, + 0x0004, 0x0004, 0x0004, 0x0002, 0x0002, 0x0006, 0x0003, 0x0006, 0x0004, 0x0004, 0x0002, 0x0005, 0x0002, 0x0001, 0x0001, 0x0006, + 0x0006, 0x0006, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0006, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003, 0x0001, 0x0001, 0x0001, + 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003 +}; +static const u16 sUnknown_0860A68C[] = +{ + 0x0004, 0xfffd, 0xfffa +}; +static const u16 sUnknown_0860A692[] = +{ + 0x0004, 0x0004, 0x0006, 0x0006, 0x0007, 0x0006, 0x0002 +}; +static const u16 sUnknown_0860A6A0[] = +{ + 0x0091, 0x0003, 0x00fa, 0x0003, 0x00be, 0x0003, 0x0080, 0x0003, 0x006e, 0x0003, 0x0098, 0x0003, 0x0143, 0x0003, 0x0123, 0x0003, + 0x007f, 0x0003, 0x014a, 0x0003, 0x0039, 0x0003, 0x0134, 0x0003, 0x0038, 0x0003, 0x003d, 0x0003, 0x015a, 0x0000, 0x0037, 0x0003, + 0x0160, 0x0003, 0x0137, 0x0003, 0x0057, 0x0003, 0x004c, 0xfffc, 0x013b, 0xfffc, 0x00ac, 0xfffc, 0x0035, 0xfffc, 0x00dd, 0xfffc, + 0x007e, 0xfffc, 0x0101, 0xfffc, 0x0034, 0xfffc, 0x0133, 0xfffc, 0x012b, 0xfffc, 0x011c, 0xfffc, 0x0053, 0xfffc, 0x0007, 0xfffc, + 0x004c, 0xfffc, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A728[] = +{ + 0x013b, 0x0003, 0x00ac, 0x0003, 0x0035, 0x0003, 0x00dd, 0x0003, 0x007e, 0x0003, 0x0101, 0x0003, 0x0034, 0x0003, 0x0133, 0x0003, + 0x012b, 0x0003, 0x011c, 0x0003, 0x0053, 0x0003, 0x0007, 0x0003, 0x004c, 0x0005, 0x00eb, 0x0003, 0x00ea, 0x0003, 0x00ec, 0x0003, + 0x0137, 0x0003, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A770[] = +{ + 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A77C[] = +{ + 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A788[] = +{ + 0x0055, 0x0003, 0x0009, 0x0003, 0x00d1, 0x0003, 0x0054, 0x0003, 0x00c0, 0x0003, 0x015f, 0x0003, 0x0056, 0x0000, 0x0057, 0x0003, + 0x0158, 0x0003, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A7B0[] = +{ + 0x0005, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003 +}; +static const u16 sUnknown_0860A7BE[] = +{ + 0x0005, 0x0005, 0x0005, 0x0005, 0x0005 +}; +static const u16 sUnknown_0860A7C8[] = +{ + 0x0004 +}; +static const u16 sUnknown_0860A7CA[] = +{ + 0x0005 +}; +static const u16 sUnknown_0860A7CC[] = +{ + 0x0005 +}; +static const u16 sUnknown_0860A7CE[] = +{ + 0x0003 +}; +static const u16 sUnknown_0860A7D0[] = +{ + 0x0003 +}; +static const u16 sUnknown_0860A7D2[] = +{ + 0x0004 +}; +static const u16 sUnknown_0860A7D4[] = +{ + 0x0003 +}; +static const u16 sUnknown_0860A7D6[] = +{ + 0x0006 +}; +static const u16 sUnknown_0860A7D8[] = +{ + 0x0006 +}; +static const u16 sUnknown_0860A7DA[] = +{ + 0x0006 +}; +static const u16 sUnknown_0860A7DC[] = +{ + 0x0004 +}; +static const u16 sUnknown_0860A7DE[] = +{ + 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 +}; +static const u16 sUnknown_0860A7EC[] = +{ + 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 +}; +static const u16 sUnknown_0860A7FA[] = +{ + 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff +}; +static const u16 sUnknown_0860A808[] = +{ + 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 +}; +static const u16 sUnknown_0860A816[] = +{ + 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 +}; +static const u16 sUnknown_0860A824[] = +{ + 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe +}; + +static const u16 *const sPointsArray[] = +{ + sUnknown_0860A4E0, + sUnknown_0860A68C, + sUnknown_0860A692, + sUnknown_0860A6A0, + sUnknown_0860A728, + sUnknown_0860A770, + sUnknown_0860A77C, + sUnknown_0860A788, + sUnknown_0860A7B0, + sUnknown_0860A7BE, + sUnknown_0860A7C8, + sUnknown_0860A7CA, + sUnknown_0860A7CC, + sUnknown_0860A7CE, + sUnknown_0860A7D0, + sUnknown_0860A7D2, + sUnknown_0860A7D4, + sUnknown_0860A7D6, + sUnknown_0860A7D8, + sUnknown_0860A7DA, + sUnknown_0860A7DA, + sUnknown_0860A7DC, + sUnknown_0860A7DE, + sUnknown_0860A7EC, + sUnknown_0860A7FA, + sUnknown_0860A808, + sUnknown_0860A816, + sUnknown_0860A824 +}; + +static const u16 sUnknown_0860A8A4[] = +{ + STRINGID_PKMNPERISHCOUNTFELL, STRINGID_PKMNWISHCAMETRUE, STRINGID_PKMNLOSTPPGRUDGE, + STRINGID_PKMNTOOKFOE, STRINGID_PKMNABSORBEDNUTRIENTS, STRINGID_PKMNANCHOREDITSELF, + STRINGID_PKMNAFFLICTEDBYCURSE, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_PKMNLOCKEDINNIGHTMARE, + STRINGID_PKMNHURTBY, STRINGID_PKMNHURTBYBURN, STRINGID_PKMNHURTBYPOISON, + STRINGID_PKMNHURTBYSPIKES, STRINGID_ATTACKERFAINTED, STRINGID_TARGETFAINTED, + STRINGID_PKMNHITWITHRECOIL, STRINGID_PKMNCRASHED, 0xFFFF +}; + +// code +void BattleTv_SetDataBasedOnString(u16 stringId) +{ + struct BattleTv *tvPtr; + u32 atkSide, defSide, effSide, scriptingSide; + struct Pokemon *atkMon, *defMon; + u8 moveSlot; + u32 atkFlank, defFlank, effFlank; + u8 *perishCount; + u16 *statStringId, *finishedMoveId; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && stringId != STRINGID_ITDOESNTAFFECT && stringId != STRINGID_NOTVERYEFFECTIVE) + return; + + tvPtr = &gBattleStruct->tv; + + atkSide = GetBattlerSide(gBattlerAttacker); + defSide = GetBattlerSide(gBattlerTarget); + effSide = GetBattlerSide(gEffectBattler); + scriptingSide = GetBattlerSide(gStringInfo->scrActive); + + if (atkSide == B_SIDE_PLAYER) + atkMon = &gPlayerParty[gBattlerPartyIndexes[gBattlerAttacker]]; + else + atkMon = &gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker]]; + + if (defSide == B_SIDE_PLAYER) + defMon = &gPlayerParty[gBattlerPartyIndexes[gBattlerTarget]]; + else + defMon = &gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]; + + moveSlot = GetBattlerMoveSlotId(gBattlerAttacker, gStringInfo->currentMove); + + if (moveSlot >= 4 && sub_817E0B8(stringId) && stringId > BATTLESTRINGS_ID_ADDER) + { + tvPtr->side[atkSide].faintCause = 15; + return; + } + + perishCount = (u8 *)(gBattleTextBuff1 + 4); + statStringId = (u16 *)(gBattleTextBuff2 + 2); + finishedMoveId = (u16 *)(gBattleTextBuff1 + 2); + + atkFlank = GetBattlerPosition(gBattlerAttacker) / 2; + defFlank = GetBattlerPosition(gBattlerTarget) / 2; + effFlank = GetBattlerPosition(gEffectBattler) / 2; + + switch (stringId) + { + case STRINGID_ITDOESNTAFFECT: + AddMovePoints(1, moveSlot, 2, 0); + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + TrySetBattleSeminarShow(); + break; + case STRINGID_NOTVERYEFFECTIVE: + AddMovePoints(1, moveSlot, 1, 0); + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && GetMonData(defMon, MON_DATA_HP, NULL) != 0) + TrySetBattleSeminarShow(); + break; + case STRINGID_SUPEREFFECTIVE: + AddMovePoints(1, moveSlot, 0, 0); + break; + case STRINGID_PKMNFORESAWATTACK: + tvPtr->side[atkSide].futureSightMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].futureSightMoveSlot = moveSlot; + break; + case STRINGID_PKMNCHOSEXASDESTINY: + tvPtr->side[atkSide].doomDesireMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].doomDesireMoveSlot = moveSlot; + break; + case STRINGID_FAINTINTHREE: + tvPtr->side[atkSide].perishSongMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].perishSongMoveSlot = moveSlot; + tvPtr->side[atkSide].perishSong = 1; + break; + case STRINGID_PKMNPERISHCOUNTFELL: + if (*perishCount == 0) + tvPtr->side[atkSide].faintCause = 10; + break; + case STRINGID_PKMNWISHCAMETRUE: + if (tvPtr->side[defSide].wishMonId != 0) + { + AddMovePoints(2, 3, defSide, + (tvPtr->side[defSide].wishMonId - 1) * 4 + tvPtr->side[defSide].wishMoveSlot); + } + break; + case STRINGID_PKMNWANTSGRUDGE: + tvPtr->side[atkSide].grudgeMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].grudgeMoveSlot = moveSlot; + break; + case STRINGID_PKMNLOSTPPGRUDGE: + if (tvPtr->side[defSide].grudgeMonId != 0) + { + AddMovePoints(2, 4, defSide, + (tvPtr->side[defSide].grudgeMonId - 1) * 4 + tvPtr->side[defSide].grudgeMoveSlot); + } + break; + case STRINGID_PKMNTRYINGTOTAKEFOE: + tvPtr->side[atkSide].destinyBondMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].destinyBondMoveSlot = moveSlot; + break; + case STRINGID_PKMNTOOKFOE: + if (tvPtr->side[defSide].destinyBondMonId != 0) + tvPtr->side[atkSide].faintCause = 11; + break; + case STRINGID_PKMNPLANTEDROOTS: + tvPtr->pos[atkSide][atkFlank].ingrainMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[atkSide][atkFlank].ingrainMoveSlot = moveSlot; + break; + case STRINGID_PKMNABSORBEDNUTRIENTS: + if (tvPtr->pos[atkSide][atkFlank].ingrainMonId != 0) + { + AddMovePoints(2, 6, atkSide, + (tvPtr->pos[atkSide][atkFlank].ingrainMonId - 1) * 4 + tvPtr->pos[atkSide][atkFlank].ingrainMoveSlot); + } + break; + case STRINGID_PKMNANCHOREDITSELF: + if (tvPtr->pos[defSide][defFlank].ingrainMonId != 0) + { + AddMovePoints(2, 6, defSide, + (tvPtr->pos[defSide][defFlank].ingrainMonId - 1) * 4 + tvPtr->pos[defSide][defFlank].ingrainMoveSlot); + } + break; + case STRINGID_PKMNTRANSFORMEDINTO: + gBattleStruct->anyMonHasTransformed = TRUE; + break; + case STRINGID_CRITICALHIT: + AddMovePoints(0x12, moveSlot, 0, 0); + break; + case STRINGID_PKMNSSTATCHANGED: + if (gBattleTextBuff1[2] != 0) + { + if (*statStringId == STRINGID_STATSHARPLY) + AddMovePoints(0x17, moveSlot, gBattleTextBuff1[2] - 1, 0); + else + AddMovePoints(0x16, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + break; + case STRINGID_PKMNSSTATCHANGED2: + if (gBattleTextBuff1[2] != 0) + { + if (gBattlerAttacker == gBattlerTarget) + { + if (*statStringId == STRINGID_STATSHARPLY) + AddMovePoints(0x17, moveSlot, gBattleTextBuff1[2] - 1, 0); + else + AddMovePoints(0x16, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + else + { + AddMovePoints(0x1B, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + } + break; + case STRINGID_PKMNSSTATCHANGED3: + if (gBattleTextBuff1[2] != 0) + AddMovePoints(0x18, moveSlot, gBattleTextBuff1[2] - 1, 0); + break; + case STRINGID_PKMNSSTATCHANGED4: + if (gBattleTextBuff1[2] != 0) + { + if (*statStringId == STRINGID_STATHARSHLY) + AddMovePoints(0x1A, moveSlot, gBattleTextBuff1[2] - 1, 0); + else + AddMovePoints(0x19, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + break; + case STRINGID_PKMNLAIDCURSE: + tvPtr->pos[defSide][defFlank].curseMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].curseMoveSlot = moveSlot; + break; + case STRINGID_PKMNAFFLICTEDBYCURSE: + if (GetMonData(atkMon, MON_DATA_HP, NULL) + && tvPtr->pos[atkSide][atkFlank].curseMonId != 0) + { + AddMovePoints(8, 0, tvPtr->pos[atkSide][atkFlank].curseMonId - 1, tvPtr->pos[atkSide][atkFlank].curseMoveSlot); + tvPtr->side[atkSide].faintCause = 1; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNSEEDED: + tvPtr->pos[defSide][defFlank].leechSeedMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].leechSeedMoveSlot = moveSlot; + break; + case STRINGID_PKMNSAPPEDBYLEECHSEED: + if (tvPtr->pos[atkSide][atkFlank].leechSeedMonId != 0) + { + AddMovePoints(8, 1, tvPtr->pos[atkSide][atkFlank].leechSeedMonId - 1, tvPtr->pos[atkSide][atkFlank].leechSeedMoveSlot); + tvPtr->side[atkSide].faintCause = 2; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNFELLINTONIGHTMARE: + tvPtr->pos[defSide][defFlank].nightmareMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].nightmareMoveSlot = moveSlot; + break; + case STRINGID_PKMNLOCKEDINNIGHTMARE: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0 + && tvPtr->pos[atkSide][atkFlank].nightmareMonId != 0) + { + AddMovePoints(8, 5, tvPtr->pos[atkSide][atkFlank].nightmareMonId - 1, tvPtr->pos[atkSide][atkFlank].nightmareMoveSlot); + tvPtr->side[atkSide].faintCause = 5; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNSQUEEZEDBYBIND: + case STRINGID_PKMNTRAPPEDINVORTEX: + case STRINGID_PKMNWRAPPEDBY: + case STRINGID_PKMNCLAMPED: + case STRINGID_PKMNTRAPPEDBYSANDTOMB: + tvPtr->pos[defSide][defFlank].wrapMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].wrapMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBY: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0 + && tvPtr->pos[atkSide][atkFlank].wrapMonId != 0) + { + AddMovePoints(8, 6, tvPtr->pos[atkSide][atkFlank].wrapMonId - 1, tvPtr->pos[atkSide][atkFlank].wrapMoveSlot); + tvPtr->side[atkSide].faintCause = 6; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNWASBURNED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].brnMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].brnMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBYBURN: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0) + { + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].brnMonId != 0) + AddMovePoints(8, 4, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].brnMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].brnMoveSlot); + tvPtr->side[atkSide].faintCause = 4; + tvPtr->side[atkSide].faintCauseMonId = gBattlerPartyIndexes[gBattlerAttacker]; + } + break; + case STRINGID_PKMNWASPOISONED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].psnMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].psnMoveSlot = moveSlot; + break; + case STRINGID_PKMNBADLYPOISONED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].badPsnMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].badPsnMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBYPOISON: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0) + { + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].psnMonId != 0) + AddMovePoints(8, 2, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].psnMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].psnMoveSlot); + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].badPsnMonId != 0) + AddMovePoints(8, 3, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].badPsnMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].badPsnMoveSlot); + tvPtr->side[atkSide].faintCause = 3; + tvPtr->side[atkSide].faintCauseMonId = gBattlerPartyIndexes[gBattlerAttacker]; + } + break; + case STRINGID_PKMNFELLINLOVE: + tvPtr->pos[defSide][defFlank].attractMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].attractMoveSlot = moveSlot; + break; + case STRINGID_PKMNIMMOBILIZEDBYLOVE: + if (tvPtr->pos[atkSide][atkFlank].attractMonId != 0) + AddMovePoints(9, 0, tvPtr->pos[atkSide][atkFlank].attractMonId - 1, tvPtr->pos[atkSide][atkFlank].attractMoveSlot); + break; + case STRINGID_PKMNWASPARALYZED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].prlzMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].prlzMoveSlot = moveSlot; + break; + case STRINGID_PKMNISPARALYZED: + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].prlzMonId != 0) + AddMovePoints(9, 2, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].prlzMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].prlzMoveSlot); + break; + case STRINGID_PKMNFELLASLEEP: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].slpMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].slpMoveSlot = moveSlot; + break; + case STRINGID_PKMNFASTASLEEP: + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].slpMonId != 0 + && gStringInfo->currentMove != MOVE_SNORE + && gStringInfo->currentMove != MOVE_SLEEP_TALK) + AddMovePoints(9, 3, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].slpMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].slpMoveSlot); + break; + case STRINGID_PKMNWASFROZEN: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].frzMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].frzMoveSlot = moveSlot; + break; + case STRINGID_PKMNISFROZEN: + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].frzMonId != 0) + AddMovePoints(9, 4, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].frzMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].frzMoveSlot); + break; + case STRINGID_PKMNWASCONFUSED: + tvPtr->pos[effSide][effFlank].confusionMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[effSide][effFlank].confusionMoveSlot = moveSlot; + break; + case STRINGID_ITHURTCONFUSION: + if (tvPtr->pos[atkSide][atkFlank].confusionMonId != 0) + AddMovePoints(9, 1, tvPtr->pos[atkSide][atkFlank].confusionMonId - 1, tvPtr->pos[atkSide][atkFlank].confusionMoveSlot); + tvPtr->side[atkSide].faintCause = 12; + break; + case STRINGID_SPIKESSCATTERED: + tvPtr->side[defSide].spikesMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[defSide].spikesMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBYSPIKES: + if (tvPtr->side[scriptingSide].spikesMonId != 0) + { + AddMovePoints(10, scriptingSide ^ BIT_SIDE, tvPtr->side[scriptingSide].spikesMonId - 1, tvPtr->side[scriptingSide].spikesMoveSlot); + tvPtr->side[scriptingSide].faintCause = 7; + } + break; + case STRINGID_PKMNBLEWAWAYSPIKES: + tvPtr->side[atkSide].spikesMonId = 0; + tvPtr->side[atkSide].spikesMoveSlot = 0; + break; + case STRINGID_FIREWEAKENED: + tvPtr->pos[atkSide][atkFlank].waterSportMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[atkSide][atkFlank].waterSportMoveSlot = moveSlot; + break; + case STRINGID_ELECTRICITYWEAKENED: + tvPtr->pos[atkSide][atkFlank].mudSportMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[atkSide][atkFlank].mudSportMoveSlot = moveSlot; + break; + case STRINGID_ATTACKERFAINTED: + AddPointsOnFainting(FALSE); + case STRINGID_RETURNMON: + if (tvPtr->pos[atkSide][atkFlank].waterSportMonId != 0) + { + tvPtr->pos[atkSide][atkFlank].waterSportMonId = 0; + tvPtr->pos[atkSide][atkFlank].waterSportMoveSlot = 0; + } + if (tvPtr->pos[atkSide][atkFlank].mudSportMonId != 0) + { + tvPtr->pos[atkSide][atkFlank].mudSportMonId = 0; + tvPtr->pos[atkSide][atkFlank].mudSportMoveSlot = 0; + } + break; + case STRINGID_TARGETFAINTED: + AddPointsOnFainting(TRUE); + if (tvPtr->pos[atkSide][defFlank].waterSportMonId != 0) + { + tvPtr->pos[atkSide][defFlank].waterSportMonId = 0; + tvPtr->pos[atkSide][defFlank].waterSportMoveSlot = 0; + } + if (tvPtr->pos[atkSide][defFlank].mudSportMonId != 0) + { + tvPtr->pos[atkSide][defFlank].mudSportMonId = 0; + tvPtr->pos[atkSide][defFlank].mudSportMoveSlot = 0; + } + break; + case STRINGID_PKMNRAISEDDEF: + case STRINGID_PKMNRAISEDDEFALITTLE: + tvPtr->side[atkSide].reflectMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].reflectMoveSlot = moveSlot; + break; + case STRINGID_PKMNRAISEDSPDEF: + case STRINGID_PKMNRAISEDSPDEFALITTLE: + tvPtr->side[atkSide].lightScreenMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].lightScreenMoveSlot = moveSlot; + break; + case STRINGID_PKMNSXWOREOFF: + if (*finishedMoveId == MOVE_REFLECT) + { + tvPtr->side[atkSide].reflectMonId = 0; + tvPtr->side[atkSide].reflectMoveSlot = 0; + } + if (*finishedMoveId == MOVE_LIGHT_SCREEN) + { + tvPtr->side[atkSide].lightScreenMonId = 0; + tvPtr->side[atkSide].lightScreenMoveSlot = 0; + } + if (*finishedMoveId == MOVE_MIST) + { + tvPtr->side[atkSide].mistMonId = 0; + tvPtr->side[atkSide].mistMoveSlot = 0; + } + break; + case STRINGID_PKMNCOVEREDBYVEIL: + tvPtr->side[atkSide].safeguardMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].safeguardMoveSlot = moveSlot; + break; + case STRINGID_PKMNUSEDSAFEGUARD: + if (tvPtr->side[defSide].safeguardMonId != 0) + AddMovePoints(15, 0, tvPtr->side[defSide].safeguardMonId - 1, tvPtr->side[defSide].safeguardMoveSlot); + break; + case STRINGID_PKMNSAFEGUARDEXPIRED: + tvPtr->side[atkSide].safeguardMonId = 0; + tvPtr->side[atkSide].safeguardMoveSlot = 0; + break; + case STRINGID_PKMNSHROUDEDINMIST: + tvPtr->side[atkSide].mistMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].mistMoveSlot = moveSlot; + break; + case STRINGID_PKMNPROTECTEDBYMIST: + if (tvPtr->side[defSide].mistMonId != 0) + AddMovePoints(16, 0, tvPtr->side[defSide].mistMonId - 1, tvPtr->side[defSide].mistMoveSlot); + break; + case STRINGID_THEWALLSHATTERED: + tvPtr->side[defSide].reflectMonId = 0; + tvPtr->side[defSide].reflectMoveSlot = 0; + tvPtr->side[defSide].lightScreenMonId = 0; + tvPtr->side[defSide].lightScreenMoveSlot = 0; + AddMovePoints(17, 0, gBattlerPartyIndexes[gBattlerAttacker], moveSlot); + break; + case STRINGID_PKMNFLINCHED: + if (tvPtr->pos[atkSide][0].attackedByMonId != 0) + AddMovePoints(21, 0, tvPtr->pos[atkSide][0].attackedByMonId - 1, tvPtr->pos[atkSide][0].attackedByMoveSlot); + if (tvPtr->pos[atkSide][1].attackedByMonId != 0) + AddMovePoints(21, 0, tvPtr->pos[atkSide][1].attackedByMonId - 1, tvPtr->pos[atkSide][1].attackedByMoveSlot); + break; + case STRINGID_PKMNCRASHED: + case STRINGID_PKMNHITWITHRECOIL: + tvPtr->side[atkSide].faintCause = 14; + break; + } +} + +static bool8 sub_817E0B8(u16 stringId) +{ + s32 i = 0; + + do + { + if (sUnknown_0860A8A4[i] == stringId) + break; + i++; + } while (sUnknown_0860A8A4[i] != 0xFFFF); + + if (sUnknown_0860A8A4[i] == 0xFFFF) + return TRUE; + else + return FALSE; +} + +void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr) +{ + struct BattleTv *tvPtr; + u32 atkSide, defSide; + u8 moveSlot; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + return; + + tvPtr = &gBattleStruct->tv; + + atkSide = GetBattlerSide(gBattlerAttacker); + defSide = GetBattlerSide(gBattlerTarget); + moveSlot = GetBattlerMoveSlotId(gBattlerAttacker, move); + + if (moveSlot >= 4) + { + tvPtr->side[atkSide].faintCause = 15; + return; + } + + tvPtr->pos[defSide][GetBattlerPosition(gBattlerAttacker) / 2].attackedByMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][GetBattlerPosition(gBattlerAttacker) / 2].attackedByMoveSlot = moveSlot; + tvPtr->side[atkSide].usedMoveSlot = moveSlot; + AddMovePoints(0, moveSlot, gBattleMoves[move].effect, 0); + AddPointsBasedOnWeather(weatherFlags, move, moveSlot); + if (disableStructPtr->chargeTimer1 != 0) + AddMovePoints(7, move, moveSlot, 0); + + if (move == MOVE_WISH) + { + tvPtr->side[atkSide].wishMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].wishMoveSlot = moveSlot; + } + if (move == MOVE_SELF_DESTRUCT || move == MOVE_EXPLOSION) + { + tvPtr->side[atkSide ^ BIT_SIDE].explosionMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide ^ BIT_SIDE].explosionMoveSlot = moveSlot; + tvPtr->side[atkSide ^ BIT_SIDE].faintCause = 13; + tvPtr->side[atkSide ^ BIT_SIDE].explosion = 1; + } + + AddMovePoints(13, gBattleMoves[move].type, gBattleMoves[move].power, 0); + AddMovePoints(14, gBattleMoves[move].type, gBattleMoves[move].power, 0); + AddMovePoints(11, gBattleMoves[move].type, 0, 0); + AddMovePoints(12, gBattleMoves[move].type, 0, 0); +} + +void BattleTv_SetDataBasedOnAnimation(u8 animationId) +{ + struct BattleTv *tvPtr; + u32 atkSide; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + return; + + tvPtr = &gBattleStruct->tv; + atkSide = GetBattlerSide(gBattlerAttacker); + switch (animationId) + { + case B_ANIM_FUTURE_SIGHT_HIT: + if (tvPtr->side[atkSide].futureSightMonId != 0) + { + AddMovePoints(2, 0, atkSide, + (tvPtr->side[atkSide].futureSightMonId - 1) * 4 + tvPtr->side[atkSide].futureSightMoveSlot); + tvPtr->side[atkSide].faintCause = 8; + } + break; + case B_ANIM_DOOM_DESIRE_HIT: + if (tvPtr->side[atkSide].doomDesireMonId != 0) + { + AddMovePoints(2, 1, atkSide, + (tvPtr->side[atkSide].doomDesireMonId - 1) * 4 + tvPtr->side[atkSide].doomDesireMoveSlot); + tvPtr->side[atkSide].faintCause = 9; + } + break; + } +} + +#ifdef NONMATCHING +// for loop has an unused stack variable +void TryPutLinkBattleTvShowOnAir(void) +{ + u16 playerBestSpecies = 0, opponentBestSpecies = 0; + s16 playerBestSum = 0, opponentBestSum = SHRT_MAX; + u8 playerBestMonId = 0, opponentBestMonId = 0; + struct BattleTvMovePoints *movePoints = NULL; + u8 countPlayer = 0, countOpponent = 0; + s16 sum = 0; + u16 species = 0; + u16 moveId = 0; + s32 i, j; + + if (gBattleStruct->anyMonHasTransformed) + return; + + movePoints = &gBattleStruct->tvMovePoints; + for (i = 0; i < PARTY_SIZE; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) != SPECIES_NONE) + countPlayer++; + if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL) != SPECIES_NONE) + countOpponent++; + } + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) || countPlayer != countOpponent) + return; + + for (i = 0; i < PARTY_SIZE; i++) + { + species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL); + if (species != SPECIES_NONE && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG, NULL)) + { + for (sum = 0, j = 0; j < 4; j++) + sum += movePoints->points[0][i * 4 + j]; + + if (playerBestSum < sum) + { + playerBestMonId = i; + playerBestSum = sum; + playerBestSpecies = species; + } + } + + species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL); + if (species != SPECIES_NONE && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG, NULL)) + { + for (sum = 0, j = 0; j < 4; j++) + sum += movePoints->points[1][i * 4 + j]; + + if (opponentBestSum == sum) + { + if (GetMonData(&gEnemyParty[i], MON_DATA_EXP, NULL) > GetMonData(&gEnemyParty[opponentBestMonId], MON_DATA_EXP, NULL)) + { + opponentBestMonId = i; + opponentBestSum = sum; + opponentBestSpecies = species; + } + } + else if (opponentBestSum > sum) + { + opponentBestMonId = i; + opponentBestSum = sum; + opponentBestSpecies = species; + } + } + } + + for (sum = 0, i = 0, j = 0; j < 4; j++) + { + if (sum < movePoints->points[0][playerBestMonId * 4 + j]) + { + sum = movePoints->points[0][playerBestMonId * 4 + j]; + i = j; + } + } + + moveId = GetMonData(&gPlayerParty[playerBestMonId], MON_DATA_MOVE1 + i, NULL); + if (playerBestSum == 0 || moveId == 0) + return; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if ((playerBestMonId < 3 && !sub_806D82C(gBattleScripting.multiplayerId)) + || (playerBestMonId >= 3 && sub_806D82C(gBattleScripting.multiplayerId))) + { + j = (opponentBestMonId < 3) ? 0 : 1; + PutBattleUpdateOnTheAir(sub_806EF84(j, gBattleScripting.multiplayerId), moveId, playerBestSpecies, opponentBestSpecies); + } + } + else + { + PutBattleUpdateOnTheAir(gBattleScripting.multiplayerId ^ 1, moveId, playerBestSpecies, opponentBestSpecies); + } +} + +#else +ASM_DIRECT +void TryPutLinkBattleTvShowOnAir(void) +{ + asm_unified( + "push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x20\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r1, 0\n\ + str r1, [sp, 0x4]\n\ + movs r2, 0\n\ + str r2, [sp, 0x8]\n\ + ldr r3, =0x00007fff\n\ + str r3, [sp, 0xC]\n\ + movs r4, 0\n\ + str r4, [sp, 0x10]\n\ + movs r7, 0\n\ + str r7, [sp, 0x14]\n\ + mov r8, r0\n\ + ldr r0, =gBattleStruct\n\ + ldr r1, [r0]\n\ + adds r0, r1, 0\n\ + adds r0, 0xB3\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _0817E42A\n\ + b _0817E670\n\ +_0817E42A:\n\ + movs r2, 0xD2\n\ + lsls r2, 1\n\ + adds r2, r1\n\ + mov r10, r2\n\ + movs r6, 0\n\ +_0817E434:\n\ + movs r0, 0x64\n\ + adds r4, r6, 0\n\ + muls r4, r0\n\ + ldr r0, =gPlayerParty\n\ + adds r0, r4, r0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0817E454\n\ + mov r0, r8\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ +_0817E454:\n\ + ldr r5, =gEnemyParty\n\ + adds r0, r4, r5\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0817E46A\n\ + adds r0, r7, 0x1\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ +_0817E46A:\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _0817E434\n\ + ldr r0, =gBattleTypeFlags\n\ + ldr r0, [r0]\n\ + movs r1, 0x2\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0817E47E\n\ + b _0817E670\n\ +_0817E47E:\n\ + cmp r8, r7\n\ + beq _0817E484\n\ + b _0817E670\n\ +_0817E484:\n\ + movs r6, 0\n\ + lsls r3, r6, 1\n\ + str r3, [sp, 0x18]\n\ + movs r4, 0x64\n\ + mov r8, r4\n\ +_0817E48E:\n\ + mov r1, r8\n\ + muls r1, r6\n\ + ldr r0, =gPlayerParty\n\ + adds r4, r1, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ + adds r0, r6, 0x1\n\ + mov r9, r0\n\ + cmp r7, 0\n\ + beq _0817E4EE\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _0817E4EE\n\ + movs r4, 0\n\ + lsls r0, r6, 3\n\ + mov r2, r10\n\ + adds r1, r0, r2\n\ + movs r3, 0x3\n\ +_0817E4C4:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + ldrh r4, [r1]\n\ + adds r0, r4\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + adds r1, 0x2\n\ + subs r3, 0x1\n\ + cmp r3, 0\n\ + bge _0817E4C4\n\ + ldr r1, [sp, 0x8]\n\ + lsls r0, r1, 16\n\ + lsls r1, r4, 16\n\ + cmp r0, r1\n\ + bge _0817E4EE\n\ + lsls r0, r6, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x10]\n\ + lsrs r1, 16\n\ + str r1, [sp, 0x8]\n\ + str r7, [sp]\n\ +_0817E4EE:\n\ + mov r0, r8\n\ + muls r0, r6\n\ + ldr r2, =gEnemyParty\n\ + adds r4, r0, r2\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ + ldr r3, [sp, 0x8]\n\ + lsls r3, 16\n\ + str r3, [sp, 0x1C]\n\ + cmp r7, 0\n\ + beq _0817E5A0\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _0817E5A0\n\ + movs r4, 0\n\ + ldr r0, [sp, 0xC]\n\ + lsls r2, r0, 16\n\ + movs r3, 0x1\n\ + lsls r1, r3, 1\n\ + adds r1, 0x1\n\ + lsls r1, 4\n\ + lsls r0, r6, 3\n\ + adds r0, r1\n\ + mov r3, r10\n\ + adds r1, r0, r3\n\ + movs r3, 0x3\n\ +_0817E534:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + ldrh r4, [r1]\n\ + adds r0, r4\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + adds r1, 0x2\n\ + subs r3, 0x1\n\ + cmp r3, 0\n\ + bge _0817E534\n\ + asrs r1, r2, 16\n\ + lsls r5, r4, 16\n\ + asrs r0, r5, 16\n\ + cmp r1, r0\n\ + bne _0817E590\n\ + mov r0, r8\n\ + muls r0, r6\n\ + ldr r1, =gEnemyParty\n\ + adds r0, r1\n\ + movs r1, 0x19\n\ + movs r2, 0\n\ + bl GetMonData\n\ + adds r4, r0, 0\n\ + ldr r2, [sp, 0x14]\n\ + mov r0, r8\n\ + muls r0, r2\n\ + ldr r3, =gEnemyParty\n\ + adds r0, r3\n\ + movs r1, 0x19\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r4, r0\n\ + bls _0817E5A0\n\ + b _0817E594\n\ + .pool\n\ +_0817E590:\n\ + cmp r1, r0\n\ + ble _0817E5A0\n\ +_0817E594:\n\ + lsls r0, r6, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x14]\n\ + lsrs r5, 16\n\ + str r5, [sp, 0xC]\n\ + str r7, [sp, 0x4]\n\ +_0817E5A0:\n\ + mov r6, r9\n\ + cmp r6, 0x5\n\ + bgt _0817E5A8\n\ + b _0817E48E\n\ +_0817E5A8:\n\ + movs r4, 0\n\ + movs r6, 0\n\ + movs r3, 0\n\ + ldr r5, =gPlayerParty\n\ + ldr r7, [sp, 0x10]\n\ + lsls r0, r7, 3\n\ + mov r1, r10\n\ + adds r2, r0, r1\n\ +_0817E5B8:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + movs r7, 0\n\ + ldrsh r1, [r2, r7]\n\ + cmp r0, r1\n\ + bge _0817E5C8\n\ + ldrh r4, [r2]\n\ + adds r6, r3, 0\n\ +_0817E5C8:\n\ + adds r2, 0x2\n\ + adds r3, 0x1\n\ + cmp r3, 0x3\n\ + ble _0817E5B8\n\ + movs r0, 0x64\n\ + ldr r1, [sp, 0x10]\n\ + muls r0, r1\n\ + adds r0, r5\n\ + adds r1, r6, 0\n\ + adds r1, 0xD\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + ldr r2, [sp, 0x1C]\n\ + cmp r2, 0\n\ + beq _0817E670\n\ + cmp r4, 0\n\ + beq _0817E670\n\ + ldr r0, =gBattleTypeFlags\n\ + ldr r0, [r0]\n\ + movs r1, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0817E65C\n\ + ldr r3, [sp, 0x10]\n\ + cmp r3, 0x2\n\ + bhi _0817E620\n\ + ldr r0, =gBattleScripting\n\ + adds r0, 0x25\n\ + ldrb r0, [r0]\n\ + bl sub_806D82C\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _0817E630\n\ + b _0817E670\n\ + .pool\n\ +_0817E620:\n\ + ldr r0, =gBattleScripting\n\ + adds r0, 0x25\n\ + ldrb r0, [r0]\n\ + bl sub_806D82C\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _0817E670\n\ +_0817E630:\n\ + movs r3, 0\n\ + ldr r7, [sp, 0x14]\n\ + cmp r7, 0x2\n\ + bls _0817E63A\n\ + movs r3, 0x1\n\ +_0817E63A:\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + ldr r1, =gBattleScripting\n\ + adds r1, 0x25\n\ + ldrb r1, [r1]\n\ + bl sub_806EF84\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r1, r4, 0\n\ + ldr r2, [sp]\n\ + ldr r3, [sp, 0x4]\n\ + bl PutBattleUpdateOnTheAir\n\ + b _0817E670\n\ + .pool\n\ +_0817E65C:\n\ + ldr r0, =gBattleScripting\n\ + adds r0, 0x25\n\ + ldrb r1, [r0]\n\ + movs r0, 0x1\n\ + eors r0, r1\n\ + adds r1, r4, 0\n\ + ldr r2, [sp]\n\ + ldr r3, [sp, 0x4]\n\ + bl PutBattleUpdateOnTheAir\n\ +_0817E670:\n\ + add sp, 0x20\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool"); +} +#endif + +static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3) +{ + struct BattleTvMovePoints *movePoints = &gBattleStruct->tvMovePoints; + struct BattleTv *tvPtr = &gBattleStruct->tv; + u32 atkSide = GetBattlerSide(gBattlerAttacker); + u32 defSide = GetBattlerSide(gBattlerTarget); + const u16 *ptr; + s32 i; + + switch (caseId) + { + case 0: + case 1: + case 18: + case 22 ... 27: + movePoints->points[atkSide][gBattlerPartyIndexes[gBattlerAttacker] * 4 + arg1] += sPointsArray[caseId][arg2]; + break; + case 3 ... 7: + i = 0; + ptr = sPointsArray[caseId]; + do + { + if (arg1 == ptr[i]) + { + movePoints->points[atkSide][gBattlerPartyIndexes[gBattlerAttacker] * 4 + arg2] += ptr[i+1]; + break; + } + i += 2; + } while (ptr[i] != 0xFFFF); + break; + case 19: + tvPtr->side[arg2 ^ 1].faintCause = 0; + movePoints->points[arg2][0 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 20: + tvPtr->side[arg2].faintCause = 0; + case 2: + movePoints->points[arg2][0 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 17: + movePoints->points[atkSide][arg2 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 8: + case 9: + case 15: + case 16: + case 21: + movePoints->points[atkSide ^ BIT_SIDE][arg2 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 10: + movePoints->points[arg1][arg2 * 4 + arg3] += sPointsArray[caseId][0]; + break; + case 11: + if (tvPtr->pos[defSide][0].waterSportMonId != -(tvPtr->pos[defSide][1].waterSportMonId) && arg1 == 10) + { + if (tvPtr->pos[defSide][0].waterSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][0].waterSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][0].waterSportMoveSlot] += sPointsArray[caseId][0]; + } + if (tvPtr->pos[defSide][1].waterSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][1].waterSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][1].waterSportMoveSlot] += sPointsArray[caseId][0]; + } + } + break; + case 12: + if (tvPtr->pos[defSide][0].mudSportMonId != -(tvPtr->pos[defSide][1].mudSportMonId) && arg1 == 13) + { + if (tvPtr->pos[defSide][0].mudSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][0].mudSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][0].mudSportMoveSlot] += sPointsArray[caseId][0]; + } + if (tvPtr->pos[defSide][1].mudSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][1].mudSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][1].mudSportMoveSlot] += sPointsArray[caseId][0]; + } + } + break; + case 13: + if (arg1 <= 8 && arg2 != 0 && tvPtr->side[defSide].reflectMonId != 0) + { + u32 id = (tvPtr->side[defSide].reflectMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->side[defSide].reflectMoveSlot] += sPointsArray[caseId][0]; + } + break; + case 14: + if (arg1 > 8 && arg2 != 0 && tvPtr->side[defSide].lightScreenMonId != 0) + { + u32 id = (tvPtr->side[defSide].lightScreenMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->side[defSide].lightScreenMoveSlot] += sPointsArray[caseId][0]; + } + break; + } +} + +static void AddPointsOnFainting(bool8 targetFainted) +{ + struct BattleTv *tvPtr = &gBattleStruct->tv; + u32 atkSide = GetBattlerSide(gBattlerAttacker); + u32 defSide = GetBattlerSide(gBattlerTarget); + u32 atkArrId = tvPtr->side[atkSide].faintCauseMonId; + s32 i; + + if (tvPtr->side[atkSide].faintCause != 0) + { + switch (tvPtr->side[atkSide].faintCause) + { + case 1: + if (tvPtr->pos[atkSide][atkArrId].curseMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].curseMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].curseMoveSlot); + } + break; + case 2: + if (tvPtr->pos[atkSide][atkArrId].leechSeedMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].leechSeedMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].leechSeedMoveSlot); + } + break; + case 3: + if (tvPtr->mon[atkSide][atkArrId].psnMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->mon[atkSide][atkArrId].psnMonId - 1) * 4 + tvPtr->mon[atkSide][atkArrId].psnMoveSlot); + } + if (tvPtr->mon[atkSide][atkArrId].badPsnMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->mon[atkSide][atkArrId].badPsnMonId - 1) * 4 + tvPtr->mon[atkSide][atkArrId].badPsnMoveSlot); + } + break; + case 4: + if (tvPtr->mon[atkSide][atkArrId].brnMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->mon[atkSide][atkArrId].brnMonId - 1) * 4 + tvPtr->mon[atkSide][atkArrId].brnMoveSlot); + } + break; + case 5: + if (tvPtr->pos[atkSide][atkArrId].nightmareMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].nightmareMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].nightmareMoveSlot); + } + break; + case 6: + if (tvPtr->pos[atkSide][atkArrId].wrapMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].wrapMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].wrapMoveSlot); + } + break; + case 7: + if (tvPtr->side[atkSide].spikesMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide].spikesMonId - 1) * 4 + tvPtr->side[atkSide].spikesMoveSlot); + } + break; + case 8: + if (tvPtr->side[atkSide].futureSightMonId != 0) + { + AddMovePoints(20, 0, atkSide, + (tvPtr->side[atkSide].futureSightMonId - 1) * 4 + tvPtr->side[atkSide].futureSightMoveSlot); + } + break; + case 9: + if (tvPtr->side[atkSide].doomDesireMonId != 0) + { + AddMovePoints(20, 0, atkSide, + (tvPtr->side[atkSide].doomDesireMonId - 1) * 4 + tvPtr->side[atkSide].doomDesireMoveSlot); + } + break; + case 10: + if (tvPtr->side[atkSide].perishSong + && tvPtr->side[atkSide].perishSongMonId - 1 != gBattlerPartyIndexes[gBattlerAttacker]) + { + AddMovePoints(19, 0, atkSide, + (tvPtr->side[atkSide].perishSongMonId - 1) * 4 + tvPtr->side[atkSide].perishSongMoveSlot); + } + if (tvPtr->side[atkSide ^ BIT_SIDE].perishSong) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide ^ BIT_SIDE].perishSongMonId - 1) * 4 + tvPtr->side[atkSide ^ BIT_SIDE].perishSongMoveSlot); + } + break; + case 11: + if (tvPtr->side[atkSide ^ BIT_SIDE].destinyBondMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide ^ BIT_SIDE].destinyBondMonId - 1) * 4 + tvPtr->side[atkSide ^ BIT_SIDE].destinyBondMoveSlot); + } + break; + case 12: + for (i = 0; i < 2; i++) + { + if (tvPtr->pos[atkSide][i].confusionMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][i].confusionMonId - 1) * 4 + tvPtr->pos[atkSide][i].confusionMoveSlot); + } + } + break; + case 13: + if (tvPtr->side[atkSide].explosion) + { + AddMovePoints(19, 0, atkSide, + (tvPtr->side[atkSide].explosionMonId - 1) * 4 + tvPtr->side[atkSide].explosionMoveSlot); + } + if (tvPtr->side[atkSide ^ BIT_SIDE].explosion) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide ^ BIT_SIDE].explosionMonId - 1) * 4 + tvPtr->side[atkSide ^ BIT_SIDE].explosionMoveSlot); + } + break; + case 14: + if (targetFainted == TRUE) + { + AddMovePoints(20, 0, atkSide, + (gBattlerPartyIndexes[gBattlerAttacker]) * 4 + tvPtr->side[atkSide].usedMoveSlot); + } + break; + case 15: + break; + } + } + else + { + if (tvPtr->side[defSide].faintCause == 7) + { + if (tvPtr->side[defSide].spikesMonId != 0) + { + AddMovePoints(19, 0, defSide ^ BIT_SIDE, + (tvPtr->side[defSide].spikesMonId - 1) * 4 + tvPtr->side[defSide].spikesMoveSlot); + } + } + else + { + AddMovePoints(20, 0, atkSide, + (gBattlerPartyIndexes[gBattlerAttacker]) * 4 + tvPtr->side[atkSide].usedMoveSlot); + } + } +} + +static void TrySetBattleSeminarShow(void) +{ + s32 i; + s32 dmgByMove[4]; + u16 powerOverride; + u16 currMoveSaved; + + if (gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + return; + else if (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT) + return; + else if (gBattleMons[gBattlerAttacker].statStages[STAT_ACC] <= 5) + return; + else if (gBattleMons[gBattlerTarget].statStages[STAT_EVASION] > 6) + return; + else if (gCurrentMove == MOVE_HIDDEN_POWER || gCurrentMove == MOVE_WEATHER_BALL) + return; + else if (gBattleTypeFlags & (BATTLE_TYPE_PALACE | BATTLE_TYPE_PIKE | BATTLE_TYPE_PYRAMID)) + return; + else if (gBattleMoves[gBattleMons[gBattlerAttacker].moves[gMoveSelectionCursor[gBattlerAttacker]]].power == 0) + return; + + i = 0; + currMoveSaved = gBattleMons[gBattlerAttacker].moves[gMoveSelectionCursor[gBattlerAttacker]]; + do + { + if (currMoveSaved == sVariableDmgMoves[i]) + break; + i++; + } while (sVariableDmgMoves[i] != 0xFFFF); + + if (sVariableDmgMoves[i] != 0xFFFF) + return; + + dmgByMove[gMoveSelectionCursor[gBattlerAttacker]] = gBattleMoveDamage; + currMoveSaved = gCurrentMove; + for (i = 0; i < 4; i++) + { + gCurrentMove = gBattleMons[gBattlerAttacker].moves[i]; + powerOverride = 0; + if (ShouldCalculateDamage(gCurrentMove, &dmgByMove[i], &powerOverride)) + { + u8 moveResultFlags; + u16 sideStatus = gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)]; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove, + sideStatus, powerOverride, + 0, gBattlerAttacker, gBattlerTarget); + + if (gStatuses3[gBattlerAttacker] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + gBattleMoveDamage *= 2; + if (gProtectStructs[gBattlerAttacker].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; + + moveResultFlags = TypeCalc(gCurrentMove, gBattlerAttacker, gBattlerTarget); + dmgByMove[i] = gBattleMoveDamage; + if (dmgByMove[i] == 0 && !(moveResultFlags & MOVE_RESULT_NO_EFFECT)) + dmgByMove[i] = 1; + } + } + + for (i = 0; i < 4; i++) + { + if (i != gMoveSelectionCursor[gBattlerAttacker] && dmgByMove[i] > dmgByMove[gMoveSelectionCursor[gBattlerAttacker]]) + { + u16 opponentSpecies, playerSpecies; + s32 bestMoveId; + + if (gMoveSelectionCursor[gBattlerAttacker] != 0) + bestMoveId = 0; + else + bestMoveId = 1; + + for (i = 0; i < 4; i++) + { + if (i != gMoveSelectionCursor[gBattlerAttacker] && dmgByMove[i] > dmgByMove[bestMoveId]) + bestMoveId = i; + } + + opponentSpecies = GetMonData(&gEnemyParty [gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_SPECIES, NULL); + playerSpecies = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattlerAttacker]], MON_DATA_SPECIES, NULL); + sub_80EE35C(opponentSpecies, playerSpecies, gMoveSelectionCursor[gBattlerAttacker], gBattleMons[gBattlerAttacker].moves, gBattleMons[gBattlerAttacker].moves[bestMoveId]); + break; + } + } + + gBattleMoveDamage = dmgByMove[gMoveSelectionCursor[gBattlerAttacker]]; + gCurrentMove = currMoveSaved; +} + +static bool8 ShouldCalculateDamage(u16 moveId, s32 *dmg, u16 *powerOverride) +{ + if (gBattleMoves[moveId].power == 0) + { + *dmg = 0; + return FALSE; + } + else + { + s32 i = 0; + do + { + if (moveId == sVariableDmgMoves[i]) + break; + i++; + } while (sVariableDmgMoves[i] != 0xFFFF); + + if (sVariableDmgMoves[i] != 0xFFFF) + { + *dmg = 0; + return FALSE; + } + else if (moveId == MOVE_PSYWAVE) + { + *dmg = gBattleMons[gBattlerAttacker].level; + *dmg /= 2; + return FALSE; + } + else if (moveId == MOVE_MAGNITUDE) + { + *powerOverride = 10; + return TRUE; + } + else + { + return TRUE; + } + } +} + +void BattleTv_ClearExplosionFaintCause(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + struct BattleTv *tvPtr = &gBattleStruct->tv; + + tvPtr->side[B_SIDE_PLAYER].faintCause = 0; + tvPtr->side[B_SIDE_OPPONENT].faintCause = 0; + + tvPtr->side[B_SIDE_PLAYER].faintCauseMonId = 0; + tvPtr->side[B_SIDE_OPPONENT].faintCauseMonId = 0; + + tvPtr->side[B_SIDE_PLAYER].explosionMonId = 0; + tvPtr->side[B_SIDE_OPPONENT].explosionMonId = 0; + + tvPtr->side[B_SIDE_PLAYER].explosionMoveSlot = 0; + tvPtr->side[B_SIDE_OPPONENT].explosionMoveSlot = 0; + + tvPtr->side[B_SIDE_PLAYER].explosion = 0; + tvPtr->side[B_SIDE_OPPONENT].explosion = 0; + } +} + +u8 GetBattlerMoveSlotId(u8 battlerId, u16 moveId) +{ + s32 i; + struct Pokemon *party; + + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + i = 0; + while (1) + { + if (i >= 4) + break; + if (GetMonData(&party[gBattlerPartyIndexes[battlerId]], MON_DATA_MOVE1 + i, NULL) == moveId) + break; + i++; + } + + return i; +} + +static void AddPointsBasedOnWeather(u16 weatherFlags, u16 moveId, u8 moveSlot) +{ + if (weatherFlags & WEATHER_RAIN_ANY) + AddMovePoints(3, moveId, moveSlot, 0); + else if (weatherFlags & WEATHER_SUN_ANY) + AddMovePoints(4, moveId, moveSlot, 0); + else if (weatherFlags & WEATHER_SANDSTORM_ANY) + AddMovePoints(5, moveId, moveSlot, 0); + else if (weatherFlags & WEATHER_HAIL_ANY) + AddMovePoints(6, moveId, moveSlot, 0); +} diff --git a/src/battle_util.c b/src/battle_util.c index a457ce15d..662e5b2a6 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -23,7 +23,6 @@ #include "link.h" #include "berry.h" -extern const struct BattleMove gBattleMoves[]; extern u8 weather_get_current(void); @@ -3255,8 +3254,8 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) else targetBank = GetBattlerAtPosition((GetBattlerPosition(gBattlerAttacker) & BIT_SIDE) ^ BIT_SIDE); break; + case MOVE_TARGET_USER_OR_SELECTED: case MOVE_TARGET_USER: - case MOVE_TARGET_x10: targetBank = gBattlerAttacker; break; } diff --git a/src/blit.c b/src/blit.c new file mode 100644 index 000000000..b4d5f7de5 --- /dev/null +++ b/src/blit.c @@ -0,0 +1,209 @@ +#include "global.h" +#include "blit.h" + +void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height) +{ + BlitBitmapRect4Bit(src, dst, srcX, srcY, dstX, dstY, width, height, 0xFF); +} + +void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey) +{ + s32 xEnd; + s32 yEnd; + s32 multiplierSrcY; + s32 multiplierDstY; + s32 loopSrcY, loopDstY; + s32 loopSrcX, loopDstX; + u8 *pixelsSrc; + u8 *pixelsDst; + s32 toOrr; + s32 toAnd; + s32 toShift; + + if (dst->width - dstX < width) + xEnd = (dst->width - dstX) + srcX; + else + xEnd = srcX + width; + + if (dst->height - dstY < height) + yEnd = (dst->height - dstY) + srcY; + else + yEnd = height + srcY; + + multiplierSrcY = (src->width + (src->width & 7)) >> 3; + multiplierDstY = (dst->width + (dst->width & 7)) >> 3; + + if (colorKey == 0xFF) + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B); + pixelsDst = dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + (((loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B); + toOrr = ((*pixelsSrc >> ((loopSrcX & 1) << 2)) & 0xF); + toShift = ((loopDstX & 1) << 2); + toOrr <<= toShift; + toAnd = 0xF0 >> (toShift); + *pixelsDst = toOrr | (*pixelsDst & toAnd); + } + } + } + else + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B); + pixelsDst = dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + (((loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B); + toOrr = ((*pixelsSrc >> ((loopSrcX & 1) << 2)) & 0xF); + if (toOrr != colorKey) + { + toShift = ((loopDstX & 1) << 2); + toOrr <<= toShift; + toAnd = 0xF0 >> (toShift); + *pixelsDst = toOrr | (*pixelsDst & toAnd); + } + } + } + } +} + +void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) +{ + s32 xEnd; + s32 yEnd; + s32 multiplierY; + s32 loopX, loopY; + s32 toOrr1, toOrr2; + + xEnd = x + width; + if (xEnd > surface->width) + xEnd = surface->width; + + yEnd = y + height; + if (yEnd > surface->height) + yEnd = surface->height; + + multiplierY = (surface->width + (surface->width & 7)) >> 3; + toOrr1 = (u32)(fillValue << 0x1C) >> 0x18; + toOrr2 = (fillValue & 0xF); + + for (loopY = y; loopY < yEnd; loopY++) + { + for (loopX = x; loopX < xEnd; loopX++) + { + u8 *pixels = surface->pixels + ((loopX >> 1) & 3) + ((loopX >> 3) << 5) + (((loopY >> 3) * multiplierY) << 5) + ((u32)(loopY << 0x1d) >> 0x1B); + if ((loopX << 0x1F) != 0) + *pixels = toOrr1 | (*pixels & 0xF); + else + *pixels = toOrr2 | (*pixels & 0xF0); + } + } +} + +void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset) +{ + s32 palOffsetBits; + s32 xEnd; + s32 yEnd; + s32 multiplierSrcY; + s32 multiplierDstY; + s32 loopSrcY, loopDstY; + s32 loopSrcX, loopDstX; + u8 *pixelsSrc; + u8 *pixelsDst; + s32 colorKeyBits; + + palOffsetBits = (u32)(paletteOffset << 0x1C) >> 0x18; + colorKeyBits = (u32)(colorKey << 0x1C) >> 0x18; + + if (dst->width - dstX < width) + xEnd = (dst->width - dstX) + srcX; + else + xEnd = width + srcX; + + if (dst->height - dstY < height) + yEnd = (srcY + dst->height) - dstY; + else + yEnd = srcY + height; + + multiplierSrcY = (src->width + (src->width & 7)) >> 3; + multiplierDstY = (dst->width + (dst->width & 7)) >> 3; + + if (colorKey == 0xFF) + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + pixelsSrc = src->pixels + ((srcX >> 1) & 3) + ((srcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a); + if (loopSrcX & 1) + { + *pixelsDst = palOffsetBits + (*pixelsSrc >> 4); + } + else + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + *pixelsDst = palOffsetBits + (*pixelsSrc & 0xF); + } + } + } + } + else + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + pixelsSrc = src->pixels + ((srcX >> 1) & 3) + ((srcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + if (loopSrcX & 1) + { + if ((*pixelsSrc & 0xF0) != colorKeyBits) + { + pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a); + *pixelsDst = palOffsetBits + (*pixelsSrc >> 4); + } + } + else + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + if ((*pixelsSrc & 0xF) != colorKey) + { + pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a); + *pixelsDst = palOffsetBits + (*pixelsSrc & 0xF); + } + } + } + } + } +} + +void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) +{ + s32 xEnd; + s32 yEnd; + s32 multiplierY; + s32 loopX, loopY; + + xEnd = x + width; + if (xEnd > surface->width) + xEnd = surface->width; + + yEnd = y + height; + if (yEnd > surface->height) + yEnd = surface->height; + + multiplierY = (surface->width + (surface->width & 7)) >> 3; + + for (loopY = y; loopY < yEnd; loopY++) + { + for (loopX = x; loopX < xEnd; loopX++) + { + u8 *pixels = surface->pixels + (loopX & 7) + ((loopX >> 3) << 6) + (((loopY >> 3) * multiplierY) << 6) + ((u32)(loopY << 0x1d) >> 0x1a); + *pixels = fillValue; + } + } +} diff --git a/src/gym_leader_rematch.c b/src/gym_leader_rematch.c new file mode 100644 index 000000000..355ae5534 --- /dev/null +++ b/src/gym_leader_rematch.c @@ -0,0 +1,106 @@ +#include "global.h" +#include "constants/flags.h" +#include "random.h" +#include "event_data.h" +#include "battle_setup.h" +#include "gym_leader_rematch.h" + +static void UpdateGymLeaderRematchFromArray(const u16 *data, size_t size, u32 maxRematch); +static s32 GetRematchIndex(u32 trainerIdx); + +static const u16 GymLeaderRematches_AfterNewMauville[] = { + REMATCH_ROXANNE, + REMATCH_BRAWLY, + REMATCH_WATTSON, + REMATCH_FLANNERY, + REMATCH_NORMAN, + REMATCH_WINONA, + REMATCH_TATE_AND_LIZA, + REMATCH_JUAN +}; + +static const u16 GymLeaderRematches_BeforeNewMauville[] = { + REMATCH_ROXANNE, + REMATCH_BRAWLY, + // Wattson isn't available at this time + REMATCH_FLANNERY, + REMATCH_NORMAN, + REMATCH_WINONA, + REMATCH_TATE_AND_LIZA, + REMATCH_JUAN +}; + +void UpdateGymLeaderRematch(void) +{ + if (FlagGet(FLAG_SYS_GAME_CLEAR) && (Random() % 100) <= 30) + { + if (FlagGet(FLAG_WATTSON_REMATCH_AVAILABLE)) + UpdateGymLeaderRematchFromArray(GymLeaderRematches_AfterNewMauville, ARRAY_COUNT(GymLeaderRematches_AfterNewMauville), 5); + else + UpdateGymLeaderRematchFromArray(GymLeaderRematches_BeforeNewMauville, ARRAY_COUNT(GymLeaderRematches_BeforeNewMauville), 1); + } +} + +static void UpdateGymLeaderRematchFromArray(const u16 *data, size_t size, u32 maxRematch) +{ + s32 whichLeader = 0; + s32 lowestRematchIndex = 5; + u32 i; + s32 rematchIndex; + for (i = 0; i < size; i++) + { + if (!gSaveBlock1Ptr->trainerRematches[data[i]]) + { + rematchIndex = GetRematchIndex(data[i]); + if (lowestRematchIndex > rematchIndex) + lowestRematchIndex = rematchIndex; + whichLeader++; + } + } + if (whichLeader != 0 && lowestRematchIndex <= maxRematch) + { + whichLeader = 0; + for (i = 0; i < size; i++) + { + if (!gSaveBlock1Ptr->trainerRematches[data[i]]) + { + rematchIndex = GetRematchIndex(data[i]); + if (rematchIndex == lowestRematchIndex) + whichLeader++; + } + } + if (whichLeader != 0) + { + whichLeader = Random() % whichLeader; + for (i = 0; i < size; i++) + { + if (!gSaveBlock1Ptr->trainerRematches[data[i]]) + { + rematchIndex = GetRematchIndex(data[i]); + if (rematchIndex == lowestRematchIndex) + { + if (whichLeader == 0) + { + gSaveBlock1Ptr->trainerRematches[data[i]] = lowestRematchIndex; + break; + } + whichLeader--; + } + } + } + } + } +} + +static s32 GetRematchIndex(u32 trainerIdx) +{ + s32 i; + for (i = 0; i < 5; i++) + { + if (!HasTrainerBeenFought(gRematchTable[trainerIdx].trainerIds[i])) + { + return i; + } + } + return 5; +} diff --git a/src/item_menu.c b/src/item_menu.c index e88d1c2d3..9090a39c5 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -328,7 +328,6 @@ extern u8* gReturnToXStringsTable[]; extern u32 gUnknown_0203CE5E[]; extern u8 EventScript_2736B3[]; extern const u16 gUnknown_0860F074[]; -extern struct BattleMove gBattleMoves[]; void ResetBagScrollPositions(void) { diff --git a/src/lilycove_lady.c b/src/lilycove_lady.c index 81a10f8a4..812f1f975 100644 --- a/src/lilycove_lady.c +++ b/src/lilycove_lady.c @@ -606,7 +606,6 @@ u8 sub_818E06C(void) } } -#ifdef NONMATCHING static u8 sub_818E13C(void) { u8 retval; @@ -627,9 +626,11 @@ static u8 sub_818E13C(void) len = sub_818E258(gUnknown_0203CD68->playerName); if (len == sub_818E258(gSaveBlock2Ptr->playerName)) { + u8 *name = gUnknown_0203CD68->playerName; for (i = 0; i < len; i ++) { - if (gUnknown_0203CD68->playerName[i] != gSaveBlock2Ptr->playerName[i]) + name = gUnknown_0203CD68->playerName; + if (name[i] != gSaveBlock2Ptr->playerName[i]) { retval = 2; break; @@ -640,85 +641,6 @@ static u8 sub_818E13C(void) } return retval; } -#else -ASM_DIRECT static u8 sub_818E13C(void) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmovs r7, 0x1\n" - "\tldr r5, =gUnknown_0203CD68\n" - "\tldr r0, =gSaveBlock1Ptr\n" - "\tldr r1, [r0]\n" - "\tldr r2, =0x00003b58\n" - "\tadds r0, r1, r2\n" - "\tstr r0, [r5]\n" - "\tldrb r0, [r0, 0x18]\n" - "\tcmp r0, 0xFF\n" - "\tbne _0818E174\n" - "\tldr r0, =gStringVar1\n" - "\tldr r1, =gText_Lady2\n" - "\tbl StringCopy7\n" - "\tmovs r7, 0\n" - "\tb _0818E1DC\n" - "\t.pool\n" - "_0818E174:\n" - "\tldr r4, =gStringVar1\n" - "\tldr r0, =0x00003b70\n" - "\tadds r1, r0\n" - "\tadds r0, r4, 0\n" - "\tbl StringCopy7\n" - "\tldr r0, [r5]\n" - "\tadds r0, 0x2D\n" - "\tldrb r1, [r0]\n" - "\tadds r0, r4, 0\n" - "\tbl ConvertInternationalString\n" - "\tldr r0, [r5]\n" - "\tadds r0, 0x18\n" - "\tbl sub_818E258\n" - "\tlsls r0, 24\n" - "\tlsrs r4, r0, 24\n" - "\tldr r6, =gSaveBlock2Ptr\n" - "\tldr r0, [r6]\n" - "\tbl sub_818E258\n" - "\tlsls r0, 24\n" - "\tlsrs r0, 24\n" - "\tcmp r4, r0\n" - "\tbne _0818E1DC\n" - "\tldr r0, [r5]\n" - "\tmovs r2, 0\n" - "\tcmp r2, r4\n" - "\tbcs _0818E1DC\n" - "\tldr r1, [r6]\n" - "\tldrb r0, [r0, 0x18]\n" - "\tldrb r1, [r1]\n" - "\tcmp r0, r1\n" - "\tbne _0818E1DA\n" - "_0818E1BA:\n" - "\tadds r0, r2, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r2, r0, 24\n" - "\tcmp r2, r4\n" - "\tbcs _0818E1DC\n" - "\tldr r0, =gUnknown_0203CD68\n" - "\tldr r1, [r0]\n" - "\tadds r1, 0x18\n" - "\tadds r1, r2\n" - "\tldr r0, =gSaveBlock2Ptr\n" - "\tldr r0, [r0]\n" - "\tadds r0, r2\n" - "\tldrb r1, [r1]\n" - "\tldrb r0, [r0]\n" - "\tcmp r1, r0\n" - "\tbeq _0818E1BA\n" - "_0818E1DA:\n" - "\tmovs r7, 0x2\n" - "_0818E1DC:\n" - "\tadds r0, r7, 0\n" - "\tpop {r4-r7}\n" - "\tpop {r1}\n" - "\tbx r1\n" - "\t.pool"); -} -#endif static u8 sub_818E1F4(void) { diff --git a/src/pokemon.c b/src/pokemon.c index 25d532204..800b7c0cd 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -67,7 +67,6 @@ extern const union AnimCmd *gUnknown_082FF70C[]; extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[]; extern const union AnimCmd *const *const gUnknown_08305D0C[]; extern const union AnimCmd *const *const gUnknown_0830536C[]; -extern const struct BattleMove gBattleMoves[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern const struct UnknownPokemonStruct3 gUnknown_08610970[]; extern const struct CompressedSpritePalette gMonPaletteTable[]; @@ -110,6 +109,9 @@ EWRAM_DATA struct SpriteTemplate gUnknown_0202499C = {0}; EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL}; // const rom data +#include "data/battle_moves.h" +static const u8 sUnreferencedData[] = {0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00}; + const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151}; const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358}; const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411}; @@ -2196,7 +2198,7 @@ void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) (var) /= (gStatStageRatios)[(mon)->statStages[(statIndex)]][1]; \ } -s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef) +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 battlerIdAtk, u8 battlerIdDef) { u32 i; s32 damage = 0; @@ -2226,8 +2228,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (attacker->item == ITEM_ENIGMA_BERRY) { - attackerHoldEffect = gEnigmaBerries[bankAtk].holdEffect; - attackerHoldEffectParam = gEnigmaBerries[bankAtk].holdEffectParam; + attackerHoldEffect = gEnigmaBerries[battlerIdAtk].holdEffect; + attackerHoldEffectParam = gEnigmaBerries[battlerIdAtk].holdEffectParam; } else { @@ -2237,8 +2239,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (defender->item == ITEM_ENIGMA_BERRY) { - defenderHoldEffect = gEnigmaBerries[bankDef].holdEffect; - defenderHoldEffectParam = gEnigmaBerries[bankDef].holdEffectParam; + defenderHoldEffect = gEnigmaBerries[battlerIdDef].holdEffect; + defenderHoldEffectParam = gEnigmaBerries[battlerIdDef].holdEffectParam; } else { @@ -2249,13 +2251,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER) attack *= 2; - if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, bankAtk)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, battlerIdAtk)) attack = (110 * attack) / 100; - if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, bankDef)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, battlerIdDef)) defense = (110 * defense) / 100; - if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankAtk)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerIdAtk)) spAttack = (110 * spAttack) / 100; - if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankDef)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerIdDef)) spDefense = (110 * spDefense) / 100; for (i = 0; i < ARRAY_COUNT(sHoldEffectToType); i++) @@ -2440,7 +2442,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de } // flash fire triggered - if ((gBattleResources->flags->flags[bankAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE) + if ((gBattleResources->flags->flags[battlerIdAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE) damage = (15 * damage) / 10; } diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 1e5245d70..3ebdc3d6d 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -115,8 +115,6 @@ extern u8 gText_Appeal[]; extern u8 gText_Jam[]; extern u8 gText_OTSlash[]; extern u8 gText_UnkCtrlF907F908[]; -extern u8 gAbilityNames[][13]; -extern u8 *gAbilityDescriptionPointers[]; extern u8 gText_XNature[]; extern u8 gText_XNatureHatchedAtYZ[]; extern u8 gText_XNatureHatchedSomewhereAt[]; @@ -146,7 +144,6 @@ extern u8 gText_OneDash[]; extern u8 gText_TwoDashes[]; extern u8 gText_ThreeDashes[]; extern u8 gUnknown_0861CE97[]; -extern struct BattleMove gBattleMoves[]; extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f); extern bool8 sub_81A6BF4(); @@ -2539,7 +2536,7 @@ void sub_81C2554() gUnknown_0203CF1C->unk40CB[i] |= 0xFF; } -void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f) +void sub_81C25A4(u8 a, const u8 *b, u8 c, u8 d, u8 e, u8 f) { AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b); } diff --git a/src/scrcmd.c b/src/scrcmd.c index b7e2474d4..a29e64979 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1612,7 +1612,7 @@ bool8 ScrCmd_buffernumberstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2 = sub_80EF370(v1); + u8 v2 = CountDigits(v1); ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2); return FALSE; diff --git a/src/text.c b/src/text.c index a2495d068..eacfd2a1f 100644 --- a/src/text.c +++ b/src/text.c @@ -4,18 +4,15 @@ #include "m4a.h" #include "palette.h" #include "sound.h" +#include "constants/songs.h" #include "string_util.h" #include "window.h" #include "text.h" +#include "blit.h" -extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); -extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height); -extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight); extern u8 GetKeypadIconWidth(u8 keypadIconId); -extern void CopyWindowToVram(u8 windowId, u8 mode); extern u16 Font6Func(struct TextPrinter *textPrinter); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); -extern void PlaySE(u16 songNum); extern u8* UnkTextUtil_GetPtrI(u8 a1); extern int sub_8197964(); @@ -27,7 +24,6 @@ static u16 gLastTextBgColor; static u16 gLastTextFgColor; static u16 gLastTextShadowColor; -extern struct Main gMain; extern struct MusicPlayerInfo gMPlayInfo_BGM; const struct FontInfo *gFonts; @@ -1986,7 +1982,7 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter) if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { result = TRUE; - PlaySE(5); + PlaySE(SE_SELECT); } } return result; @@ -2004,7 +2000,7 @@ bool16 TextPrinterWait(struct TextPrinter *textPrinter) if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { result = TRUE; - PlaySE(5); + PlaySE(SE_SELECT); } } return result; @@ -36,9 +36,7 @@ #include "decoration.h" #include "secret_base.h" #include "tv.h" - -extern const u8 gSpeciesNames[][11]; -extern const u8 gMoveNames[][13]; +#include "data2.h" // Static type declarations @@ -87,101 +85,100 @@ void tv_store_id_3x(TVShow *show); void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx); s8 FindEmptyTVSlotWithinFirstFiveShowsOfArray(TVShow *shows); void FindActiveBroadcastByShowType_SetScriptResult(u8 kind); -void InterviewBefore_BravoTrainerPkmnProfile(void); -void InterviewBefore_NameRater(void); +static void InterviewBefore_BravoTrainerPkmnProfile(void); +static void InterviewBefore_NameRater(void); u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies); -void sub_80EFA88(void); -void sub_80EF93C(TVShow *shows); +static void sub_80EFA88(void); +static void sub_80EF93C(TVShow *shows); s8 sub_80EEE30(PokeNews *pokeNews); bool8 sub_80EF0E4(u8 newsKind); void ClearPokemonNewsI(u8 i); -void sub_80F1254(TVShow *shows); -void sub_80F12A4(TVShow *shows); -void sub_80F0358(TVShow *player1, TVShow *player2, TVShow *player3, TVShow *player4); -void sub_80F0C04(void); -void sub_80F0708(void); -void sub_80F0B64(void); -s8 sub_80F06D0(TVShow *tvShows); -bool8 sub_80F049C(TVShow *dest[], TVShow *src[], u8 idx); -bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx); -bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx); -bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx); -void sub_80F0B00(u8 showIdx); -void sub_80F0B24(u16 species, u8 showIdx); -void sub_80F0D60(PokeNews *player1, PokeNews *player2, PokeNews *player3, PokeNews *player4); -void sub_80F0EEC(void); -void sub_80F0F24(void); -s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx); -void sub_80F0E58(PokeNews *dest[], PokeNews *src[]); -bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot); +static void sub_80F1254(TVShow *shows); +static void sub_80F12A4(TVShow *shows); +static void sub_80F0358(TVShow *player1, TVShow *player2, TVShow *player3, TVShow *player4); +static void sub_80F0C04(void); +static void sub_80F0708(void); +static void sub_80F0B64(void); +static s8 sub_80F06D0(TVShow *tvShows); +static bool8 sub_80F049C(TVShow *dest[], TVShow *src[], u8 idx); +static bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx); +static bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx); +static bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx); +void SetTvShowInactive(u8 showIdx); +static void sub_80F0B24(u16 species, u8 showIdx); +static void sub_80F0D60(PokeNews *player1, PokeNews *player2, PokeNews *player3, PokeNews *player4); +static void sub_80F0EEC(void); +static void sub_80F0F24(void); +static s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx); +static void sub_80F0E58(PokeNews *dest[], PokeNews *src[]); +static bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot); void TVShowDone(void); -void InterviewAfter_FanClubLetter(void); -void InterviewAfter_RecentHappenings(void); -void InterviewAfter_PkmnFanClubOpinions(void); -void InterviewAfter_DummyShow4(void); -void InterviewAfter_BravoTrainerPokemonProfile(void); -void InterviewAfter_BravoTrainerBattleTowerProfile(void); -void InterviewAfter_ContestLiveUpdates(void); +static void InterviewAfter_FanClubLetter(void); +static void InterviewAfter_RecentHappenings(void); +static void InterviewAfter_PkmnFanClubOpinions(void); +static void InterviewAfter_DummyShow4(void); +static void InterviewAfter_BravoTrainerPokemonProfile(void); +static void InterviewAfter_BravoTrainerBattleTowerProfile(void); +static void InterviewAfter_ContestLiveUpdates(void); void UpdateWorldOfMastersAndPutItOnTheAir(void); void PutPokemonTodayFailedOnTheAir(void); -void sub_80ED718(void); -void sub_80EED88(void); +static void sub_80ED718(void); +static void sub_80EED88(void); void TV_SortPurchasesByQuantity(void); -void sub_80ED8B4(u16 days); +static void sub_80ED8B4(u16 days); void UpdateMassOutbreakTimeLeft(u16 days); -void sub_80EF120(u16 days); -void sub_80EDA48(u16 days); -void sub_80EEB98(u16 days); +static void sub_80EF120(u16 days); +static void sub_80EDA48(u16 days); +static void sub_80EEB98(u16 days); void PutFishingAdviceShowOnTheAir(void); -void sub_80EDA80(void); u8 TV_MonDataIdxToRibbon(u8 monDataIdx); -void sub_80EEBF4(u8 actionIdx); +static void sub_80EEBF4(u8 actionIdx); bool8 IsPriceDiscounted(u8 newsKind); -void InterviewBefore_FanClubLetter(void); -void InterviewBefore_RecentHappenings(void); -void InterviewBefore_PkmnFanClubOpinions(void); -void InterviewBefore_Dummy(void); -void InterviewBefore_BravoTrainerBTProfile(void); -void InterviewBefore_ContestLiveUpdates(void); -void InterviewBefore_3CheersForPokeblocks(void); -void InterviewBefore_FanClubSpecial(void); +static void InterviewBefore_FanClubLetter(void); +static void InterviewBefore_RecentHappenings(void); +static void InterviewBefore_PkmnFanClubOpinions(void); +static void InterviewBefore_Dummy(void); +static void InterviewBefore_BravoTrainerBTProfile(void); +static void InterviewBefore_ContestLiveUpdates(void); +static void InterviewBefore_3CheersForPokeblocks(void); +static void InterviewBefore_FanClubSpecial(void); void ChangeBoxPokemonNickname_CB(void); -void DoTVShowPokemonFanClubLetter(void); -void DoTVShowRecentHappenings(void); -void DoTVShowPokemonFanClubOpinions(void); -void DoTVShowDummiedOut(void); -void DoTVShowPokemonNewsMassOutbreak(void); -void DoTVShowBravoTrainerPokemonProfile(void); -void DoTVShowBravoTrainerBattleTower(void); -void DoTVShowPokemonTodaySuccessfulCapture(void); -void DoTVShowTodaysSmartShopper(void); -void DoTVShowTheNameRaterShow(void); -void DoTVShowPokemonContestLiveUpdates(void); -void DoTVShowPokemonBattleUpdate(void); -void DoTVShow3CheersForPokeblocks(void); -void DoTVShowPokemonTodayFailedCapture(void); -void DoTVShowPokemonAngler(void); -void DoTVShowTheWorldOfMasters(void); -void DoTVShowTodaysRivalTrainer(void); -void DoTVShowDewfordTrendWatcherNetwork(void); -void DoTVShowHoennTreasureInvestigators(void); -void DoTVShowFindThatGamer(void); -void DoTVShowBreakingNewsTV(void); -void DoTVShowSecretBaseVisit(void); -void DoTVShowPokemonLotteryWinnerFlashReport(void); -void DoTVShowThePokemonBattleSeminar(void); -void DoTVShowTrainerFanClubSpecial(void); -void DoTVShowTrainerFanClub(void); -void DoTVShowSpotTheCuties(void); -void DoTVShowPokemonNewsBattleFrontier(void); -void DoTVShowWhatsNo1InHoennToday(void); -void DoTVShowSecretBaseSecrets(void); -void DoTVShowSafariFanClub(void); -void DoTVShowPokemonContestLiveUpdates2(void); +static void DoTVShowPokemonFanClubLetter(void); +static void DoTVShowRecentHappenings(void); +static void DoTVShowPokemonFanClubOpinions(void); +static void DoTVShowDummiedOut(void); +static void DoTVShowPokemonNewsMassOutbreak(void); +static void DoTVShowBravoTrainerPokemonProfile(void); +static void DoTVShowBravoTrainerBattleTower(void); +static void DoTVShowPokemonTodaySuccessfulCapture(void); +static void DoTVShowTodaysSmartShopper(void); +static void DoTVShowTheNameRaterShow(void); +static void DoTVShowPokemonContestLiveUpdates(void); +static void DoTVShowPokemonBattleUpdate(void); +static void DoTVShow3CheersForPokeblocks(void); +static void DoTVShowPokemonTodayFailedCapture(void); +static void DoTVShowPokemonAngler(void); +static void DoTVShowTheWorldOfMasters(void); +static void DoTVShowTodaysRivalTrainer(void); +static void DoTVShowDewfordTrendWatcherNetwork(void); +static void DoTVShowHoennTreasureInvestigators(void); +static void DoTVShowFindThatGamer(void); +static void DoTVShowBreakingNewsTV(void); +static void DoTVShowSecretBaseVisit(void); +static void DoTVShowPokemonLotteryWinnerFlashReport(void); +static void DoTVShowThePokemonBattleSeminar(void); +static void DoTVShowTrainerFanClubSpecial(void); +static void DoTVShowTrainerFanClub(void); +static void DoTVShowSpotTheCuties(void); +static void DoTVShowPokemonNewsBattleFrontier(void); +static void DoTVShowWhatsNo1InHoennToday(void); +static void DoTVShowSecretBaseSecrets(void); +static void DoTVShowSafariFanClub(void); +static void DoTVShowPokemonContestLiveUpdates2(void); // .rodata -const struct { +static const struct { u16 species; u16 moves[4]; u8 level; @@ -214,8 +211,7 @@ const struct { } }; -// TODO: Figure out what these are, and define constants in include/flags.h -const u16 sGoldSymbolFlags[] = { +static const u16 sGoldSymbolFlags[] = { FLAG_SYS_TOWER_GOLD, FLAG_SYS_DOME_GOLD, FLAG_SYS_PALACE_GOLD, @@ -225,7 +221,7 @@ const u16 sGoldSymbolFlags[] = { FLAG_SYS_PYRAMID_GOLD }; -const u16 sSilverSymbolFlags[] = { +static const u16 sSilverSymbolFlags[] = { FLAG_SYS_TOWER_SILVER, FLAG_SYS_DOME_SILVER, FLAG_SYS_PALACE_SILVER, @@ -235,8 +231,7 @@ const u16 sSilverSymbolFlags[] = { FLAG_SYS_PYRAMID_SILVER }; -// TODO: Figure out what these are, and define constants in include/vars.h -const u16 sNumberOneVarsAndThresholds[][2] = { +static const u16 sNumberOneVarsAndThresholds[][2] = { {VAR_DAILY_SLOTS, 100}, {VAR_DAILY_ROULETTE, 50}, {VAR_DAILY_WILDS, 100}, @@ -246,7 +241,7 @@ const u16 sNumberOneVarsAndThresholds[][2] = { {VAR_DAILY_BP, 30} }; -const u8 *const sPokeNewsTextGroup_Upcoming[] = { +static const u8 *const sPokeNewsTextGroup_Upcoming[] = { NULL, gPokeNewsTextSlateport_Upcoming, gPokeNewsTextGameCorner_Upcoming, @@ -254,7 +249,7 @@ const u8 *const sPokeNewsTextGroup_Upcoming[] = { gPokeNewsTextBlendMaster_Upcoming }; -const u8 *const sPokeNewsTextGroup_Ongoing[] = { +static const u8 *const sPokeNewsTextGroup_Ongoing[] = { NULL, gPokeNewsTextSlateport_Ongoing, gPokeNewsTextGameCorner_Ongoing, @@ -262,7 +257,7 @@ const u8 *const sPokeNewsTextGroup_Ongoing[] = { gPokeNewsTextBlendMaster_Ongoing }; -const u8 *const sPokeNewsTextGroup_Ending[] = { +static const u8 *const sPokeNewsTextGroup_Ending[] = { NULL, gPokeNewsTextSlateport_Ending, gPokeNewsTextGameCorner_Ending, @@ -276,7 +271,7 @@ u8 *const gTVStringVarPtrs[] = { gStringVar3 }; -const u8 *const sTVFanClubTextGroup[] = { +static const u8 *const sTVFanClubTextGroup[] = { gTVFanClubText00, gTVFanClubText01, gTVFanClubText02, @@ -287,7 +282,7 @@ const u8 *const sTVFanClubTextGroup[] = { gTVFanClubText07 }; -const u8 *const sTVRecentHappeninssTextGroup[] = { +static const u8 *const sTVRecentHappeninssTextGroup[] = { gTVRecentHappeningsText00, gTVRecentHappeningsText01, gTVRecentHappeningsText02, @@ -296,7 +291,7 @@ const u8 *const sTVRecentHappeninssTextGroup[] = { gTVRecentHappeningsText05 }; -const u8 *const sTVFanClubOpinionsTextGroup[] = { +static const u8 *const sTVFanClubOpinionsTextGroup[] = { gTVFanClubOpinionsText00, gTVFanClubOpinionsText01, gTVFanClubOpinionsText02, @@ -304,11 +299,11 @@ const u8 *const sTVFanClubOpinionsTextGroup[] = { gTVFanClubOpinionsText04 }; -const u8 *const sTVMassOutbreakTextGroup[] = { +static const u8 *const sTVMassOutbreakTextGroup[] = { gTVMassOutbreakText00 }; -const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = { +static const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = { gTVPokemonTodaySuccessfulText00, gTVPokemonTodaySuccessfulText01, gTVPokemonTodaySuccessfulText02, @@ -323,7 +318,7 @@ const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = { gTVPokemonTodaySuccessfulText11 }; -const u8 *const sTVTodaysSmartShopperTextGroup[] = { +static const u8 *const sTVTodaysSmartShopperTextGroup[] = { gTVTodaysSmartShopperText00, gTVTodaysSmartShopperText01, gTVTodaysSmartShopperText02, @@ -339,7 +334,7 @@ const u8 *const sTVTodaysSmartShopperTextGroup[] = { gTVTodaysSmartShopperText12 }; -const u8 *const sTVBravoTrainerTextGroup[] = { +static const u8 *const sTVBravoTrainerTextGroup[] = { gTVBravoTrainerText00, gTVBravoTrainerText01, gTVBravoTrainerText02, @@ -351,7 +346,7 @@ const u8 *const sTVBravoTrainerTextGroup[] = { gTVBravoTrainerText08 }; -const u8 *const sTV3CheersForPokeblocksTextGroup[] = { +static const u8 *const sTV3CheersForPokeblocksTextGroup[] = { gTV3CheersForPokeblocksText00, gTV3CheersForPokeblocksText01, gTV3CheersForPokeblocksText02, @@ -360,7 +355,7 @@ const u8 *const sTV3CheersForPokeblocksTextGroup[] = { gTV3CheersForPokeblocksText05 }; -const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = { +static const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = { gTVBravoTrainerBattleTowerText00, gTVBravoTrainerBattleTowerText01, gTVBravoTrainerBattleTowerText02, @@ -378,7 +373,7 @@ const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = { gTVBravoTrainerBattleTowerText14 }; -const u8 *const sTVContestLiveUpdatesTextGroup[] = { +static const u8 *const sTVContestLiveUpdatesTextGroup[] = { gTVContestLiveUpdatesText00, gTVContestLiveUpdatesText01, gTVContestLiveUpdatesText02, @@ -414,7 +409,7 @@ const u8 *const sTVContestLiveUpdatesTextGroup[] = { gTVContestLiveUpdatesText32 }; -const u8 *const sTVPokemonBattleUpdateTextGroup[] = { +static const u8 *const sTVPokemonBattleUpdateTextGroup[] = { gTVPokemonBattleUpdateText00, gTVPokemonBattleUpdateText01, gTVPokemonBattleUpdateText02, @@ -425,7 +420,7 @@ const u8 *const sTVPokemonBattleUpdateTextGroup[] = { gTVPokemonBattleUpdateText07 }; -const u8 *const sTVTrainerFanClubSpecialTextGroup[] = { +static const u8 *const sTVTrainerFanClubSpecialTextGroup[] = { gTVTrainerFanClubSpecialText00, gTVTrainerFanClubSpecialText01, gTVTrainerFanClubSpecialText02, @@ -434,7 +429,7 @@ const u8 *const sTVTrainerFanClubSpecialTextGroup[] = { gTVTrainerFanClubSpecialText05 }; -const u8 *const sTVNameRaterTextGroup[] = { +static const u8 *const sTVNameRaterTextGroup[] = { gTVNameRaterText00, gTVNameRaterText01, gTVNameRaterText02, @@ -456,14 +451,14 @@ const u8 *const sTVNameRaterTextGroup[] = { gTVNameRaterText18 }; -const u8 *const sTVPokemonContestLiveUpdates2TextGroup[] = { +static const u8 *const sTVPokemonContestLiveUpdates2TextGroup[] = { gTVPokemonContestLiveUpdates2Text00, gTVPokemonContestLiveUpdates2Text01, gTVPokemonContestLiveUpdates2Text02, gTVPokemonContestLiveUpdates2Text03 }; -const u8 *const sTVPokemonTodayFailedTextGroup[] = { +static const u8 *const sTVPokemonTodayFailedTextGroup[] = { gTVPokemonTodayFailedText00, gTVPokemonTodayFailedText01, gTVPokemonTodayFailedText02, @@ -473,18 +468,18 @@ const u8 *const sTVPokemonTodayFailedTextGroup[] = { gTVPokemonTodayFailedText06 }; -const u8 *const sTVPokemonAnslerTextGroup[] = { +static const u8 *const sTVPokemonAnslerTextGroup[] = { gTVPokemonAnglerText00, gTVPokemonAnglerText01 }; -const u8 *const sTVWorldOfMastersTextGroup[] = { +static const u8 *const sTVWorldOfMastersTextGroup[] = { gTVWorldOfMastersText00, gTVWorldOfMastersText01, gTVWorldOfMastersText02 }; -const u8 *const sTVTodaysRivalTrainerTextGroup[] = { +static const u8 *const sTVTodaysRivalTrainerTextGroup[] = { gTVTodaysRivalTrainerText00, gTVTodaysRivalTrainerText01, gTVTodaysRivalTrainerText02, @@ -498,7 +493,7 @@ const u8 *const sTVTodaysRivalTrainerTextGroup[] = { gTVTodaysRivalTrainerText10 }; -const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = { +static const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = { gTVDewfordTrendWatcherNetworkText00, gTVDewfordTrendWatcherNetworkText01, gTVDewfordTrendWatcherNetworkText02, @@ -508,20 +503,20 @@ const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = { gTVDewfordTrendWatcherNetworkText06 }; -const u8 *const sTVHoennTreasureInvestisatorsTextGroup[] = { +static const u8 *const sTVHoennTreasureInvestisatorsTextGroup[] = { gTVHoennTreasureInvestigatorsText00, gTVHoennTreasureInvestigatorsText01, gTVHoennTreasureInvestigatorsText02 }; -const u8 *const sTVFindThatGamerTextGroup[] = { +static const u8 *const sTVFindThatGamerTextGroup[] = { gTVFindThatGamerText00, gTVFindThatGamerText01, gTVFindThatGamerText02, gTVFindThatGamerText03 }; -const u8 *const sTVBreakinsNewsTextGroup[] = { +static const u8 *const sTVBreakinsNewsTextGroup[] = { gTVBreakingNewsText00, gTVBreakingNewsText01, gTVBreakingNewsText02, @@ -537,7 +532,7 @@ const u8 *const sTVBreakinsNewsTextGroup[] = { gTVBreakingNewsText12 }; -const u8 *const sTVSecretBaseVisitTextGroup[] = { +static const u8 *const sTVSecretBaseVisitTextGroup[] = { gTVSecretBaseVisitText00, gTVSecretBaseVisitText01, gTVSecretBaseVisitText02, @@ -554,11 +549,11 @@ const u8 *const sTVSecretBaseVisitTextGroup[] = { gTVSecretBaseVisitText13 }; -const u8 *const sTVPokemonLotteryWinnerFlashReportTextGroup[] = { +static const u8 *const sTVPokemonLotteryWinnerFlashReportTextGroup[] = { gTVPokemonLotteryWinnerFlashReportText00 }; -const u8 *const sTVThePokemonBattleSeminarTextGroup[] = { +static const u8 *const sTVThePokemonBattleSeminarTextGroup[] = { gTVThePokemonBattleSeminarText00, gTVThePokemonBattleSeminarText01, gTVThePokemonBattleSeminarText02, @@ -568,7 +563,7 @@ const u8 *const sTVThePokemonBattleSeminarTextGroup[] = { gTVThePokemonBattleSeminarText06 }; -const u8 *const sTVTrainerFanClubTextGroup[] = { +static const u8 *const sTVTrainerFanClubTextGroup[] = { gTVTrainerFanClubText00, gTVTrainerFanClubText01, gTVTrainerFanClubText02, @@ -583,7 +578,7 @@ const u8 *const sTVTrainerFanClubTextGroup[] = { gTVTrainerFanClubText11 }; -const u8 *const sTVCutiesTextGroup[] = { +static const u8 *const sTVCutiesTextGroup[] = { gTVCutiesText00, gTVCutiesText01, gTVCutiesText02, @@ -602,7 +597,7 @@ const u8 *const sTVCutiesTextGroup[] = { gTVCutiesText15 }; -const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = { +static const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = { gTVPokemonNewsBattleFrontierText00, gTVPokemonNewsBattleFrontierText01, gTVPokemonNewsBattleFrontierText02, @@ -624,7 +619,7 @@ const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = { gTVPokemonNewsBattleFrontierText18 }; -const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { +static const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { gTVWhatsNo1InHoennTodayText00, gTVWhatsNo1InHoennTodayText01, gTVWhatsNo1InHoennTodayText02, @@ -636,7 +631,7 @@ const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { gTVWhatsNo1InHoennTodayText08 }; -const u8 *const sTVSecretBaseSecretsTextGroup[] = { +static const u8 *const sTVSecretBaseSecretsTextGroup[] = { gTVSecretBaseSecretsText00, gTVSecretBaseSecretsText01, gTVSecretBaseSecretsText02, @@ -682,7 +677,7 @@ const u8 *const sTVSecretBaseSecretsTextGroup[] = { gTVSecretBaseSecretsText42 }; -const u8 *const sTVSafariFanClubTextGroup[] = { +static const u8 *const sTVSafariFanClubTextGroup[] = { gTVSafariFanClubText00, gTVSafariFanClubText01, gTVSafariFanClubText02, @@ -696,7 +691,7 @@ const u8 *const sTVSafariFanClubTextGroup[] = { gTVSafariFanClubText10 }; -const u8 *const sTVInSearchOfTrainersTextGroup[] = { +static const u8 *const sTVInSearchOfTrainersTextGroup[] = { gTVInSearchOfTrainersText00, gTVInSearchOfTrainersText01, gTVInSearchOfTrainersText02, @@ -1253,7 +1248,7 @@ void tv_store_id_2x(TVShow *show) show->common.trainerIdHi = id >> 8; } -void InterviewAfter_ContestLiveUpdates(void) +static void InterviewAfter_ContestLiveUpdates(void) { TVShow *show; TVShow *show2; @@ -1281,7 +1276,7 @@ void InterviewAfter_ContestLiveUpdates(void) } } -void PutBattleUpdateOnTheAir(u8 a0, u16 a1, u16 a2, u16 a3) +void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent) { TVShow *show; u8 name[32]; @@ -1308,21 +1303,21 @@ void PutBattleUpdateOnTheAir(u8 a0, u16 a1, u16 a2, u16 a3) { show->battleUpdate.battleType = 0; } - show->battleUpdate.move = a1; - show->battleUpdate.species2 = a2; - show->battleUpdate.species = a3; - StringCopy(name, gLinkPlayers[a0].name); + show->battleUpdate.move = move; + show->battleUpdate.speciesPlayer = speciesPlayer; + show->battleUpdate.speciesOpponent = speciesOpponent; + StringCopy(name, gLinkPlayers[opponentLinkPlayerId].name); StripExtCtrlCodes(name); StringCopy(show->battleUpdate.linkOpponentName, name); tv_store_id_2x(show); show->battleUpdate.language = gGameLanguage; - if (show->battleUpdate.language == LANGUAGE_JAPANESE || gLinkPlayers[a0].language == LANGUAGE_JAPANESE) + if (show->battleUpdate.language == LANGUAGE_JAPANESE || gLinkPlayers[opponentLinkPlayerId].language == LANGUAGE_JAPANESE) { show->battleUpdate.linkOpponentLanguage = LANGUAGE_JAPANESE; } else { - show->battleUpdate.linkOpponentLanguage = gLinkPlayers[a0].language; + show->battleUpdate.linkOpponentLanguage = gLinkPlayers[opponentLinkPlayerId].language; } } } @@ -1472,7 +1467,7 @@ void ContestLiveUpdates_BeforeInterview_5(u8 a0, u8 a1) } } -void InterviewAfter_BravoTrainerPokemonProfile(void) +static void InterviewAfter_BravoTrainerPokemonProfile(void) { TVShow *show; TVShow *show2; @@ -1538,7 +1533,7 @@ void BravoTrainerPokemonProfile_BeforeInterview2(u8 a0) } } -void InterviewAfter_BravoTrainerBattleTowerProfile(void) +static void InterviewAfter_BravoTrainerBattleTowerProfile(void) { TVShow *show; @@ -1671,7 +1666,7 @@ void PutLilycoveContestLadyShowOnTheAir(void) } } -void InterviewAfter_FanClubLetter(void) +static void InterviewAfter_FanClubLetter(void) { TVShow *show; @@ -1684,7 +1679,7 @@ void InterviewAfter_FanClubLetter(void) show->fanclubLetter.language = gGameLanguage; } -void InterviewAfter_RecentHappenings(void) +static void InterviewAfter_RecentHappenings(void) { TVShow *show; @@ -1697,7 +1692,7 @@ void InterviewAfter_RecentHappenings(void) show->recentHappenings.language = gGameLanguage; } -void InterviewAfter_PkmnFanClubOpinions(void) +static void InterviewAfter_PkmnFanClubOpinions(void) { TVShow *show; @@ -1722,14 +1717,14 @@ void InterviewAfter_PkmnFanClubOpinions(void) } } -void InterviewAfter_DummyShow4() +static void InterviewAfter_DummyShow4(void) { TVShow *show; show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; } -void sub_80ED718(void) +static void sub_80ED718(void) { u8 i; u16 outbreakIdx; @@ -1794,7 +1789,6 @@ void EndMassOutbreak(void) void UpdateTVShowsPerDay(u16 days) { - sub_80ED8B4(days); UpdateMassOutbreakTimeLeft(days); sub_80EF120(days); @@ -1802,7 +1796,7 @@ void UpdateTVShowsPerDay(u16 days) sub_80EEB98(days); } -void sub_80ED8B4(u16 days) +static void sub_80ED8B4(u16 days) { u8 i; TVShow *show; @@ -1872,7 +1866,7 @@ void PutFishingAdviceShowOnTheAir(void) { TVShow *show; - sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_FISHING_ADVICE, FALSE) != TRUE) { show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; @@ -1892,7 +1886,7 @@ void SetPokemonAnglerSpecies(u16 species) sPokemonAnglerSpecies = species; } -void sub_80EDA48(u16 days) +static void sub_80EDA48(u16 days) { TVShow *show; @@ -2088,7 +2082,7 @@ void sub_80EDE84(u16 nCoinsSpent) sFindThatGamerCoinsSpent = nCoinsSpent; } -void sub_80EDE98(TVShow *show) +static void sub_80EDE98(TVShow *show) { u8 i; u8 j; @@ -2153,7 +2147,7 @@ void sub_80EDE98(TVShow *show) } } -void sub_80EDFB4(TVShow *show) +static void sub_80EDFB4(TVShow *show) { u8 i; u16 move; @@ -2590,7 +2584,7 @@ void sub_80EEA70(void) } } -void sub_80EEB98(u16 days) +static void sub_80EEB98(u16 days) { u8 i; @@ -2608,7 +2602,7 @@ void sub_80EEB98(u16 days) } } -void sub_80EEBF4(u8 actionIdx) +static void sub_80EEBF4(u8 actionIdx) { TVShow *show; @@ -2664,7 +2658,7 @@ void sub_80EED60(u16 delta) // PokeNews -void sub_80EED88(void) +static void sub_80EED88(void) { u8 newsKind; @@ -2715,7 +2709,7 @@ void ClearPokemonNewsI(u8 i) gSaveBlock1Ptr->pokeNews[i].days = 0; } -void sub_80EEEB8(void) +static void sub_80EEEB8(void) { u8 i; u8 j; @@ -2845,7 +2839,7 @@ bool8 sub_80EF0E4(u8 newsKind) return FALSE; } -void sub_80EF120(u16 days) +static void sub_80EF120(u16 days) { u8 i; @@ -2923,48 +2917,25 @@ void TV_PrintIntToStringVar(u8 varIdx, int value) { int nDigits; - nDigits = sub_80EF370(value); + nDigits = CountDigits(value); ConvertIntToDecimalStringN(gTVStringVarPtrs[varIdx], value, STR_CONV_MODE_LEFT_ALIGN, nDigits); } -size_t sub_80EF370(int value) +size_t CountDigits(int value) { - if (value / 10 == 0) - { - return 1; - } - if (value / 100 == 0) - { - return 2; - } - if (value / 1000 == 0) - { - return 3; - } - if (value / 10000 == 0) - { - return 4; - } - if (value / 100000 == 0) - { - return 5; - } - if (value / 1000000 == 0) - { - return 6; - } - if (value / 10000000 == 0) - { - return 7; - } - if (value / 100000000 == 0) - { - return 8; - } + if (value / 10 == 0) return 1; + if (value / 100 == 0) return 2; + if (value / 1000 == 0) return 3; + if (value / 10000 == 0) return 4; + if (value / 100000 == 0) return 5; + if (value / 1000000 == 0) return 6; + if (value / 10000000 == 0) return 7; + if (value / 100000000 == 0) return 8; + return 1; } -void sub_80EF40C(u8 varIdx, TVShow *show) +static void sub_80EF40C(u8 varIdx, TVShow *show) { u8 i; int price; @@ -3095,7 +3066,7 @@ void InterviewBefore(void) } } -void InterviewBefore_FanClubLetter(void) +static void InterviewBefore_FanClubLetter(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_LETTER); if (!gSpecialVar_Result) @@ -3105,7 +3076,7 @@ void InterviewBefore_FanClubLetter(void) } } -void InterviewBefore_RecentHappenings(void) +static void InterviewBefore_RecentHappenings(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_RECENT_HAPPENINGS); if (!gSpecialVar_Result) @@ -3114,7 +3085,7 @@ void InterviewBefore_RecentHappenings(void) } } -void InterviewBefore_PkmnFanClubOpinions(void) +static void InterviewBefore_PkmnFanClubOpinions(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_PKMN_FAN_CLUB_OPINIONS); if (!gSpecialVar_Result) @@ -3126,17 +3097,17 @@ void InterviewBefore_PkmnFanClubOpinions(void) } } -void InterviewBefore_Dummy(void) +static void InterviewBefore_Dummy(void) { gSpecialVar_Result = TRUE; } -void InterviewBefore_NameRater(void) +static void InterviewBefore_NameRater(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_NAME_RATER_SHOW); } -void InterviewBefore_BravoTrainerPkmnProfile(void) +static void InterviewBefore_BravoTrainerPkmnProfile(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE); if (!gSpecialVar_Result) @@ -3145,17 +3116,17 @@ void InterviewBefore_BravoTrainerPkmnProfile(void) } } -void InterviewBefore_ContestLiveUpdates(void) +static void InterviewBefore_ContestLiveUpdates(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_CONTEST_LIVE_UPDATES); } -void InterviewBefore_3CheersForPokeblocks(void) +static void InterviewBefore_3CheersForPokeblocks(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_3_CHEERS_FOR_POKEBLOCKS); } -void InterviewBefore_BravoTrainerBTProfile(void) +static void InterviewBefore_BravoTrainerBTProfile(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE); if (!gSpecialVar_Result) @@ -3164,7 +3135,7 @@ void InterviewBefore_BravoTrainerBTProfile(void) } } -void InterviewBefore_FanClubSpecial(void) +static void InterviewBefore_FanClubSpecial(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_SPECIAL); if (!gSpecialVar_Result) @@ -3205,7 +3176,7 @@ void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx) } } -void sub_80EF93C(TVShow *shows) +static void sub_80EF93C(TVShow *shows) { u8 i; u8 j; @@ -3277,7 +3248,7 @@ u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies) return species; } -void sub_80EFA88(void) +static void sub_80EFA88(void) { sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); gSpecialVar_0x8006 = sCurTVShowSlot; @@ -3686,7 +3657,7 @@ void sub_80F01E8(void *src, u32 size, u8 masterIdx) } } -void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVShow player4[25]) +static void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVShow player4[25]) { u8 i; u8 j; @@ -3734,7 +3705,7 @@ void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVS } } -bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx) +static bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx) { u8 value; u8 switchval; @@ -3765,7 +3736,7 @@ bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx) return FALSE; } -u8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx) +static bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); @@ -3782,7 +3753,7 @@ u8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx) return TRUE; } -u8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx) +static bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); if ((linkTrainerId & 0xFF) == tv2->common.srcTrainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.srcTrainerIdHi) @@ -3802,7 +3773,7 @@ u8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx) return TRUE; } -u8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx) +static bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) @@ -3819,7 +3790,7 @@ u8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx) return TRUE; } -s8 sub_80F06D0(TVShow *tvShows) +static s8 sub_80F06D0(TVShow *tvShows) { u8 i; @@ -3834,7 +3805,7 @@ s8 sub_80F06D0(TVShow *tvShows) } #ifdef NONMATCHING -void sub_80F0708(void) // FIXME: register allocation shenanigans +static void sub_80F0708(void) // FIXME: register allocation shenanigans { u16 i; TVShow *show; @@ -3850,8 +3821,8 @@ void sub_80F0708(void) // FIXME: register allocation shenanigans case TVSHOW_3_CHEERS_FOR_POKEBLOCKS: break; case TVSHOW_BATTLE_UPDATE: - sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.species2, i); - sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.species, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.speciesPlayer, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.speciesOpponent, i); break; case TVSHOW_FAN_CLUB_SPECIAL: break; @@ -3954,13 +3925,13 @@ void sub_80F0708(void) // FIXME: register allocation shenanigans break; default: - sub_80F0B00(i); + SetTvShowInactive(i); break; } } } #else -ASM_DIRECT void sub_80F0708(void) +ASM_DIRECT static void sub_80F0708(void) { asm_unified("\tpush {r4-r7,lr}\n" "\tmov r7, r9\n" @@ -4377,7 +4348,7 @@ ASM_DIRECT void sub_80F0708(void) "\tmov r2, r9\n" "\tlsls r0, r2, 24\n" "\tlsrs r0, 24\n" - "\tbl sub_80F0B00\n" + "\tbl SetTvShowInactive\n" "_080F0AE2_break:\n" "\tmov r0, r9\n" "\tadds r0, 0x1\n" @@ -4398,12 +4369,12 @@ ASM_DIRECT void sub_80F0708(void) } #endif -void sub_80F0B00(u8 showIdx) +void SetTvShowInactive(u8 showIdx) { gSaveBlock1Ptr->tvShows[showIdx].common.active = FALSE; } -void sub_80F0B24(u16 species, u8 showIdx) +static void sub_80F0B24(u16 species, u8 showIdx) { if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0) { @@ -4411,7 +4382,7 @@ void sub_80F0B24(u16 species, u8 showIdx) } } -void sub_80F0B64(void) +static void sub_80F0B64(void) { u16 i; @@ -4444,7 +4415,7 @@ void sub_80F0BB8(void) } } -void sub_80F0C04(void) +static void sub_80F0C04(void) { s8 i; s8 ct; @@ -4498,7 +4469,7 @@ void sub_80F0C7C(void *src, u32 size, u8 masterIdx) } } -void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16], PokeNews player4[16]) +static void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16], PokeNews player4[16]) { u8 i; u8 j; @@ -4530,7 +4501,7 @@ void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16 } } -void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16]) +static void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16]) { PokeNews *ptr1; PokeNews *ptr2; @@ -4541,7 +4512,7 @@ void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16]) sub_80F0E84(ptr1, ptr2, sCurTVShowSlot); } -bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot) +static bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot) { u8 i; u8 kind; @@ -4563,7 +4534,7 @@ bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot) return TRUE; } -s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx) +static s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx) { if (pokeNews[idx].kind == POKENEWS_NONE) { @@ -4572,7 +4543,7 @@ s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx) return idx; } -void sub_80F0EEC(void) +static void sub_80F0EEC(void) { u8 i; @@ -4586,7 +4557,7 @@ void sub_80F0EEC(void) sub_80EEEB8(); } -void sub_80F0F24(void) +static void sub_80F0F24(void) { u8 i; @@ -4609,7 +4580,7 @@ else \ (langptr) = langfix; \ } -void sub_80F0F64(TVShow *show, u32 language) +static void sub_80F0F64(TVShow *show, u32 language) { int i; TVShow **r4; @@ -4691,7 +4662,7 @@ void sub_80F1208(TVShow *shows) } } -void sub_80F1254(TVShow *shows) +static void sub_80F1254(TVShow *shows) { TVShow *curShow; @@ -4716,7 +4687,7 @@ u8 TV_GetStringLanguage(u8 *str) return IsStringJapanese(str) ? LANGUAGE_JAPANESE : LANGUAGE_ENGLISH; } -void sub_80F12A4(TVShow *shows) +static void sub_80F12A4(TVShow *shows) { TVShow *curShow; @@ -4956,7 +4927,7 @@ void DoTVShow(void) } } -void DoTVShowBravoTrainerPokemonProfile(void) +static void DoTVShowBravoTrainerPokemonProfile(void) { TVShow *show; u8 state; @@ -5028,7 +4999,7 @@ void DoTVShowBravoTrainerPokemonProfile(void) ShowFieldMessage(sTVBravoTrainerTextGroup[state]); } -void DoTVShowBravoTrainerBattleTower(void) +static void DoTVShowBravoTrainerBattleTower(void) { TVShow *show; u8 state; @@ -5125,7 +5096,7 @@ void DoTVShowBravoTrainerBattleTower(void) ShowFieldMessage(sTVBravoTrainerBattleTowerTextGroup[state]); } -void DoTVShowTodaysSmartShopper(void) +static void DoTVShowTodaysSmartShopper(void) { TVShow *show; u8 state; @@ -5248,7 +5219,7 @@ void DoTVShowTodaysSmartShopper(void) ShowFieldMessage(sTVTodaysSmartShopperTextGroup[state]); } -void DoTVShowTheNameRaterShow(void) +static void DoTVShowTheNameRaterShow(void) { TVShow *show; u8 state; @@ -5346,7 +5317,7 @@ void DoTVShowTheNameRaterShow(void) ShowFieldMessage(sTVNameRaterTextGroup[state]); } -void DoTVShowPokemonTodaySuccessfulCapture(void) +static void DoTVShowPokemonTodaySuccessfulCapture(void) { TVShow *show; u8 state; @@ -5424,7 +5395,7 @@ void DoTVShowPokemonTodaySuccessfulCapture(void) ShowFieldMessage(sTVPokemonTodaySuccessfulTextGroup[state]); } -void DoTVShowPokemonTodayFailedCapture(void) +static void DoTVShowPokemonTodayFailedCapture(void) { TVShow *show; u8 state; @@ -5477,7 +5448,7 @@ void DoTVShowPokemonTodayFailedCapture(void) ShowFieldMessage(sTVPokemonTodayFailedTextGroup[state]); } -void DoTVShowPokemonFanClubLetter(void) +static void DoTVShowPokemonFanClubLetter(void) { TVShow *show; u8 state; @@ -5531,7 +5502,7 @@ void DoTVShowPokemonFanClubLetter(void) ShowFieldMessage(sTVFanClubTextGroup[state]); } -void DoTVShowRecentHappenings(void) +static void DoTVShowRecentHappenings(void) { TVShow *show; u8 state; @@ -5566,7 +5537,7 @@ void DoTVShowRecentHappenings(void) ShowFieldMessage(sTVRecentHappeninssTextGroup[state]); } -void DoTVShowPokemonFanClubOpinions(void) +static void DoTVShowPokemonFanClubOpinions(void) { TVShow *show; u8 state; @@ -5599,12 +5570,12 @@ void DoTVShowPokemonFanClubOpinions(void) ShowFieldMessage(sTVFanClubOpinionsTextGroup[state]); } -void DoTVShowDummiedOut(void) +static void DoTVShowDummiedOut(void) { } -void DoTVShowPokemonNewsMassOutbreak(void) +static void DoTVShowPokemonNewsMassOutbreak(void) { TVShow *show; @@ -5616,7 +5587,7 @@ void DoTVShowPokemonNewsMassOutbreak(void) ShowFieldMessage(sTVMassOutbreakTextGroup[sTVShowState]); } -void DoTVShowPokemonContestLiveUpdates(void) +static void DoTVShowPokemonContestLiveUpdates(void) { TVShow *show; u8 state; @@ -5963,7 +5934,7 @@ void DoTVShowPokemonContestLiveUpdates(void) ShowFieldMessage(sTVContestLiveUpdatesTextGroup[state]); } -void DoTVShowPokemonBattleUpdate(void) +static void DoTVShowPokemonBattleUpdate(void) { TVShow *show; u8 state; @@ -6000,13 +5971,13 @@ void DoTVShowPokemonBattleUpdate(void) break; case 2: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); - StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species2]); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.speciesPlayer]); StringCopy(gStringVar3, gMoveNames[show->battleUpdate.move]); sTVShowState = 3; break; case 3: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); - StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species]); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.speciesOpponent]); sTVShowState = 4; break; case 4: @@ -6021,21 +5992,21 @@ void DoTVShowPokemonBattleUpdate(void) break; case 6: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); - StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species2]); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.speciesPlayer]); StringCopy(gStringVar3, gMoveNames[show->battleUpdate.move]); sTVShowState = 7; break; case 7: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); - StringCopy(gStringVar3, gSpeciesNames[show->battleUpdate.species]); + StringCopy(gStringVar3, gSpeciesNames[show->battleUpdate.speciesOpponent]); TVShowDone(); break; } ShowFieldMessage(sTVPokemonBattleUpdateTextGroup[state]); } -void DoTVShow3CheersForPokeblocks(void) +static void DoTVShow3CheersForPokeblocks(void) { TVShow *show; u8 state; @@ -6206,7 +6177,7 @@ void DoTVShowInSearchOfTrainers(void) ShowFieldMessage(sTVInSearchOfTrainersTextGroup[state]); } -void DoTVShowPokemonAngler(void) +static void DoTVShowPokemonAngler(void) { TVShow *show; u8 state; @@ -6240,7 +6211,7 @@ void DoTVShowPokemonAngler(void) ShowFieldMessage(sTVPokemonAnslerTextGroup[state]); } -void DoTVShowTheWorldOfMasters(void) +static void DoTVShowTheWorldOfMasters(void) { TVShow *show; u8 state; @@ -6270,7 +6241,7 @@ void DoTVShowTheWorldOfMasters(void) ShowFieldMessage(sTVWorldOfMastersTextGroup[state]); } -void DoTVShowTodaysRivalTrainer(void) +static void DoTVShowTodaysRivalTrainer(void) { TVShow *show; u8 state; @@ -6419,7 +6390,7 @@ void DoTVShowTodaysRivalTrainer(void) ShowFieldMessage(sTVTodaysRivalTrainerTextGroup[state]); } -void DoTVShowDewfordTrendWatcherNetwork(void) +static void DoTVShowDewfordTrendWatcherNetwork(void) { TVShow *show; u8 state; @@ -6475,7 +6446,7 @@ void DoTVShowDewfordTrendWatcherNetwork(void) ShowFieldMessage(sTVDewfordTrendWatcherNetworkTextGroup[state]); } -void DoTVShowHoennTreasureInvestigators(void) +static void DoTVShowHoennTreasureInvestigators(void) { TVShow *show; u8 state; @@ -6519,7 +6490,7 @@ void DoTVShowHoennTreasureInvestigators(void) ShowFieldMessage(sTVHoennTreasureInvestisatorsTextGroup[state]); } -void DoTVShowFindThatGamer(void) +static void DoTVShowFindThatGamer(void) { TVShow *show; u8 state; @@ -6593,7 +6564,7 @@ void DoTVShowFindThatGamer(void) ShowFieldMessage(sTVFindThatGamerTextGroup[state]); } -void DoTVShowBreakingNewsTV(void) +static void DoTVShowBreakingNewsTV(void) { TVShow *show; u8 state; @@ -6696,7 +6667,7 @@ void DoTVShowBreakingNewsTV(void) ShowFieldMessage(sTVBreakinsNewsTextGroup[state]); } -void DoTVShowSecretBaseVisit(void) +static void DoTVShowSecretBaseVisit(void) { TVShow *show; u8 state; @@ -6792,7 +6763,7 @@ void DoTVShowSecretBaseVisit(void) ShowFieldMessage(sTVSecretBaseVisitTextGroup[state]); } -void DoTVShowPokemonLotteryWinnerFlashReport(void) +static void DoTVShowPokemonLotteryWinnerFlashReport(void) { TVShow *show; u8 state; @@ -6822,7 +6793,7 @@ void DoTVShowPokemonLotteryWinnerFlashReport(void) ShowFieldMessage(sTVPokemonLotteryWinnerFlashReportTextGroup[state]); } -void DoTVShowThePokemonBattleSeminar(void) +static void DoTVShowThePokemonBattleSeminar(void) { TVShow *show; u8 state; @@ -6886,7 +6857,7 @@ void DoTVShowThePokemonBattleSeminar(void) ShowFieldMessage(sTVThePokemonBattleSeminarTextGroup[state]); } -void DoTVShowTrainerFanClubSpecial(void) +static void DoTVShowTrainerFanClubSpecial(void) { TVShow *show; u8 state; @@ -6951,7 +6922,7 @@ void DoTVShowTrainerFanClubSpecial(void) ShowFieldMessage(sTVTrainerFanClubSpecialTextGroup[state]); } -void DoTVShowTrainerFanClub(void) +static void DoTVShowTrainerFanClub(void) { TVShow *show; u8 state; @@ -7038,7 +7009,7 @@ void DoTVShowTrainerFanClub(void) ShowFieldMessage(sTVTrainerFanClubTextGroup[state]); } -void DoTVShowSpotTheCuties(void) +static void DoTVShowSpotTheCuties(void) { TVShow *show; u8 state; @@ -7143,7 +7114,7 @@ void DoTVShowSpotTheCuties(void) ShowFieldMessage(sTVCutiesTextGroup[state]); } -void DoTVShowPokemonNewsBattleFrontier(void) +static void DoTVShowPokemonNewsBattleFrontier(void) { TVShow *show; u8 state; @@ -7292,7 +7263,7 @@ void DoTVShowPokemonNewsBattleFrontier(void) ShowFieldMessage(sTVPokemonNewsBattleFrontierTextGroup[state]); } -void DoTVShowWhatsNo1InHoennToday(void) +static void DoTVShowWhatsNo1InHoennToday(void) { TVShow *show; u8 state; @@ -7407,7 +7378,7 @@ u8 sub_80F51AC(TVShow *show, u8 a1) return 0; } -void DoTVShowSecretBaseSecrets(void) +static void DoTVShowSecretBaseSecrets(void) { TVShow *show; u8 state; @@ -7645,7 +7616,7 @@ void DoTVShowSecretBaseSecrets(void) ShowFieldMessage(sTVSecretBaseSecretsTextGroup[state]); } -void DoTVShowSafariFanClub(void) +static void DoTVShowSafariFanClub(void) { TVShow *show; u8 state; @@ -7732,7 +7703,7 @@ void DoTVShowSafariFanClub(void) ShowFieldMessage(sTVSafariFanClubTextGroup[state]); } -void DoTVShowPokemonContestLiveUpdates2(void) +static void DoTVShowPokemonContestLiveUpdates2(void) { TVShow *show; u8 state; diff --git a/src/window.c b/src/window.c index 589557d43..9a52a5a20 100644 --- a/src/window.c +++ b/src/window.c @@ -1,6 +1,8 @@ #include "global.h" #include "window.h" #include "malloc.h" +#include "bg.h" +#include "blit.h" u32 filler_03002F58; u32 filler_03002F5C; @@ -15,19 +17,6 @@ EWRAM_DATA struct Window gWindows[WINDOWS_MAX] = {0}; EWRAM_DATA static struct Window* sWindowPtr = NULL; EWRAM_DATA static u16 sWindowSize = 0; -extern void* GetBgTilemapBuffer(u8 bg); -extern int DummiedOutFireRedLeafGreenTileAllocFunc(int, int, int, int); -extern u16 GetBgAttribute(u8 bg, u8 attributeId); -extern void SetBgTilemapBuffer(u8 bg, void *tilemap); -extern void CopyBgTilemapBufferToVram(u8 bg); -extern u8 LoadBgTiles(u8 bg, void *src, u16 size, u16 destOffset); -extern void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, u16 tileNumDelta); -extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette); -extern void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey); -extern void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey, u8 paletteNum); -extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); -extern void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); - static u8 GetNumActiveWindowsOnBg(u8 bgId); static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId); @@ -130,13 +119,13 @@ u16 AddWindow(const struct WindowTemplate *template) u8 *allocatedTilemapBuffer; int i; - for (win = 0; win < 0x20; ++win) + for (win = 0; win < WINDOWS_MAX; ++win) { if ((bgLayer = gWindows[win].window.priority) == 0xFF) break; } - if (win == 0x20) + if (win == WINDOWS_MAX) return 0xFF; bgLayer = template->priority; @@ -199,13 +188,13 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template) u8 bgLayer; int allocatedBaseBlock; - for (win = 0; win < 0x20; ++win) + for (win = 0; win < WINDOWS_MAX; ++win) { if (gWindows[win].window.priority == 0xFF) break; } - if (win == 0x20) + if (win == WINDOWS_MAX) return 0xFF; bgLayer = template->priority; |