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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2020-11-03 09:28:45 -0500
committerGitHub <noreply@github.com>2020-11-03 09:28:45 -0500
commit99dd461befcfe3bef3ce188fea2fb372c2f21b98 (patch)
tree2b0198d394186c371987f018677d12f929a66a44
parent9e55ae22b19d58eca8fc0cdd2fcea9f2cca14319 (diff)
parentca950a8daf6dd95ab5dacc51f250fea7b605361c (diff)
Merge pull request #1189 from aaaaaa123456789/reverts
Undo PokeCodec's PRs and port changes
-rw-r--r--Makefile2
-rw-r--r--berry_fix/asm/loader.s2
-rw-r--r--berry_fix/payload/include/gba/m4a_internal.h34
-rw-r--r--berry_fix/payload/src/flash.c2
-rw-r--r--constants/gba_constants.inc6
-rw-r--r--gflib/bg.c112
-rw-r--r--gflib/text.c86
-rw-r--r--gflib/text.h17
-rw-r--r--gflib/window.c36
-rw-r--r--include/AgbRfu_LinkManager.h4
-rw-r--r--include/battle.h6
-rw-r--r--include/battle_message.h2
-rw-r--r--include/constants/battle_pyramid.h10
-rw-r--r--include/gba/m4a_internal.h92
-rw-r--r--include/global.h2
-rw-r--r--include/list_menu.h4
-rw-r--r--include/pokemon.h4
-rw-r--r--libagbsyscall/libagbsyscall.s19
-rw-r--r--src/AgbRfu_LinkManager.c4
-rw-r--r--src/agb_flash.c26
-rw-r--r--src/battle_ai_script_commands.c2
-rw-r--r--src/battle_anim_bug.c29
-rw-r--r--src/battle_anim_effects_1.c9
-rwxr-xr-xsrc/battle_anim_effects_3.c53
-rw-r--r--src/battle_anim_flying.c475
-rw-r--r--src/battle_anim_water.c89
-rw-r--r--src/battle_bg.c2
-rw-r--r--src/battle_dome.c32
-rw-r--r--src/battle_gfx_sfx_util.c15
-rw-r--r--src/battle_main.c128
-rw-r--r--src/battle_message.c2
-rw-r--r--src/battle_pyramid.c13
-rw-r--r--src/battle_script_commands.c27
-rw-r--r--src/battle_tower.c2
-rw-r--r--src/battle_transition.c2
-rw-r--r--src/battle_tv.c11
-rw-r--r--src/battle_util.c48
-rw-r--r--src/berry.c2
-rw-r--r--src/berry_blender.c10
-rwxr-xr-xsrc/berry_crush.c27
-rw-r--r--src/confetti_util.c6
-rw-r--r--src/contest.c79
-rw-r--r--src/contest_painting.c13
-rw-r--r--src/contest_util.c34
-rw-r--r--src/daycare.c2
-rw-r--r--src/decoration.c2
-rw-r--r--src/dewford_trend.c45
-rw-r--r--src/easy_chat.c28
-rw-r--r--src/event_object_movement.c57
-rwxr-xr-xsrc/faraway_island.c23
-rw-r--r--src/field_effect.c2
-rw-r--r--src/fldeff_cut.c13
-rw-r--r--src/frontier_pass.c4
-rw-r--r--src/frontier_util.c3
-rw-r--r--src/item.c16
-rwxr-xr-xsrc/item_menu.c7
-rwxr-xr-xsrc/item_use.c2
-rw-r--r--src/link_rfu_2.c73
-rw-r--r--src/link_rfu_3.c22
-rw-r--r--src/list_menu.c22
-rw-r--r--src/m4a.c110
-rw-r--r--src/m4a_1.s466
-rw-r--r--src/m4a_tables.c6
-rw-r--r--src/main.c16
-rw-r--r--src/match_call.c4
-rw-r--r--src/menu.c46
-rw-r--r--src/menu_helpers.c8
-rw-r--r--src/menu_specialized.c121
-rw-r--r--src/mirage_tower.c33
-rwxr-xr-xsrc/party_menu.c8
-rw-r--r--src/player_pc.c14
-rw-r--r--src/pokeblock.c2
-rw-r--r--src/pokedex.c62
-rw-r--r--src/pokemon.c34
-rw-r--r--src/pokemon_animation.c5
-rwxr-xr-xsrc/pokemon_jump.c2
-rw-r--r--src/pokemon_storage_system.c6
-rw-r--r--src/pokemon_summary_screen.c4
-rw-r--r--src/pokenav.c4
-rw-r--r--src/pokenav_conditions_3.c13
-rw-r--r--src/pokenav_main_menu.c9
-rw-r--r--src/pokenav_menu_handler_1.c94
-rw-r--r--src/record_mixing.c35
-rw-r--r--src/save.c6
-rw-r--r--src/scrcmd.c4
-rw-r--r--src/script.c6
-rw-r--r--src/secret_base.c8
-rw-r--r--src/slot_machine.c83
-rw-r--r--src/start_menu.c2
-rw-r--r--src/trainer_hill.c2
-rw-r--r--src/trainer_see.c4
-rw-r--r--src/union_room.c2
-rwxr-xr-xsrc/union_room_chat.c2
-rw-r--r--src/walda_phrase.c4
-rw-r--r--src/wireless_communication_status_screen.c6
95 files changed, 1635 insertions, 1497 deletions
diff --git a/Makefile b/Makefile
index b21ac0fa4..0035eb626 100644
--- a/Makefile
+++ b/Makefile
@@ -69,7 +69,7 @@ OBJ_DIR := build/emerald
LIBPATH := -L ../../tools/agbcc/lib
else
CC1 = $(shell $(CC) --print-prog-name=cc1) -quiet
-override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mcpu=arm7tdmi -fno-toplevel-reorder -Wno-pointer-to-int-cast
+override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
ROM := pokeemerald_modern.gba
OBJ_DIR := build/modern
LIBPATH := -L "$(dir $(shell $(CC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(CC) -mthumb -print-file-name=libc.a))"
diff --git a/berry_fix/asm/loader.s b/berry_fix/asm/loader.s
index 24eb2df55..a78014078 100644
--- a/berry_fix/asm/loader.s
+++ b/berry_fix/asm/loader.s
@@ -109,7 +109,7 @@ _1a0:
strh r1, [r0, 0xa] @ SIOMLT_SEND
ldr r0, =_data_2f0
ldr r1, =gCode
- svc 0x11 << 16
+ swi 0x11 << 16
ldr lr, =gCode
bx lr
.pool
diff --git a/berry_fix/payload/include/gba/m4a_internal.h b/berry_fix/payload/include/gba/m4a_internal.h
index 494d31f93..339a0774e 100644
--- a/berry_fix/payload/include/gba/m4a_internal.h
+++ b/berry_fix/payload/include/gba/m4a_internal.h
@@ -100,12 +100,12 @@ struct CgbChannel
u8 le;
u8 sw;
u32 fr;
- u32 *wp;
- u32 *cp;
- void *tp;
- void *pp;
- void *np;
- u32 d4[2];
+ u32 wp;
+ u32 cp;
+ u32 tp;
+ u32 pp;
+ u32 np;
+ u8 d4[8];
};
struct MusicPlayerTrack;
@@ -138,10 +138,10 @@ struct SoundChannel
u32 fw;
u32 freq;
struct WaveData *wav;
- s8 *cp;
+ u32 cp;
struct MusicPlayerTrack *track;
- void *pp;
- void *np;
+ u32 pp;
+ u32 np;
u32 d4;
u16 xpi;
u16 xpc;
@@ -172,11 +172,11 @@ struct SoundInfo
u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
u8 maxLines;
u8 gap[3];
- u32 pcmSamplesPerVBlank;
- u32 pcmFreq;
- u32 divFreq;
+ s32 pcmSamplesPerVBlank;
+ s32 pcmFreq;
+ s32 divFreq;
struct CgbChannel *cgbChans;
- void (*func)();
+ u32 func;
u32 intp;
void (*CgbSound)(void);
void (*CgbOscOff)(u8);
@@ -184,7 +184,7 @@ struct SoundInfo
u32 MPlayJumpTable;
u32 plynote;
u32 ExtVolPit;
- u32 gap2[4];
+ u8 gap2[16];
struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
};
@@ -248,7 +248,7 @@ struct MusicPlayerTrack
u8 key;
u8 velocity;
u8 runningStatus;
- s8 keyM;
+ u8 keyM;
u8 pitM;
s8 keyShift;
s8 keyShiftX;
@@ -312,7 +312,7 @@ struct MusicPlayerInfo
struct MusicPlayerTrack *tracks;
struct ToneData *tone;
u32 ident;
- void (*func)();
+ u32 func;
u32 intp;
};
@@ -447,7 +447,7 @@ void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_note(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
+void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
// extended sound command handler functions
void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
diff --git a/berry_fix/payload/src/flash.c b/berry_fix/payload/src/flash.c
index 499a1f971..1f09d0b8f 100644
--- a/berry_fix/payload/src/flash.c
+++ b/berry_fix/payload/src/flash.c
@@ -296,7 +296,7 @@ u8 HandleWriteSectorNBytes(u8 sectorNum, u8 *data, u16 size)
u8 TryWriteSector(u8 sectorNum, u8 *data)
{
- if (ProgramFlashSectorAndVerify(sectorNum, data)) // is damaged?
+ if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) // is damaged?
{
SetSectorDamagedStatus(SECTOR_DAMAGED, sectorNum); // set damaged sector bits.
return SAVE_STATUS_ERROR;
diff --git a/constants/gba_constants.inc b/constants/gba_constants.inc
index 13cbadf80..3ff857ee8 100644
--- a/constants/gba_constants.inc
+++ b/constants/gba_constants.inc
@@ -26,9 +26,9 @@
.set OAM, 0x7000000
- .set SOUND_INFO_PTR, IWRAM_END - 0x10
- .set INTR_CHECK, IWRAM_END - 0x8
- .set INTR_VECTOR, IWRAM_END - 0x4
+ .set SOUND_INFO_PTR, 0x3007FF0
+ .set INTR_CHECK, 0x3007FF8
+ .set INTR_VECTOR, 0x3007FFC
.set INTR_FLAG_VBLANK, 1 << 0
.set INTR_FLAG_HBLANK, 1 << 1
diff --git a/gflib/bg.c b/gflib/bg.c
index 12c42d124..66dd81a25 100644
--- a/gflib/bg.c
+++ b/gflib/bg.c
@@ -34,8 +34,8 @@ struct BgConfig2
u32 unk_3:18;
void* tilemap;
- s32 bg_x; // Maybe unsigned, but game treats it as if it is signed a LOT.
- s32 bg_y; // Same for this variable.
+ s32 bg_x;
+ s32 bg_y;
};
static struct BgControl sGpuBgConfigs;
@@ -621,15 +621,17 @@ s32 GetBgX(u8 bg)
{
if (IsInvalidBg32(bg))
return -1;
- if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
+ else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1;
- return sGpuBgConfigs2[bg].bg_x;
+ else
+ return sGpuBgConfigs2[bg].bg_x;
}
s32 ChangeBgY(u8 bg, s32 value, u8 op)
{
u8 mode;
- u16 temp1, temp2;
+ u16 temp1;
+ u16 temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
@@ -698,7 +700,8 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op)
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{
u8 mode;
- u16 temp1, temp2;
+ u16 temp1;
+ u16 temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
@@ -769,9 +772,10 @@ s32 GetBgY(u8 bg)
{
if (IsInvalidBg32(bg))
return -1;
- if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
+ else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1;
- return sGpuBgConfigs2[bg].bg_y;
+ else
+ return sGpuBgConfigs2[bg].bg_y;
}
void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
@@ -870,77 +874,81 @@ void* GetBgTilemapBuffer(u8 bg)
{
if (IsInvalidBg32(bg))
return NULL;
- if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
+ else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return NULL;
- return sGpuBgConfigs2[bg].tilemap;
+ else
+ return sGpuBgConfigs2[bg].tilemap;
}
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
{
- if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
- return;
- if (mode != 0)
- CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
- else
- LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
+ if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
+ {
+ if (mode != 0)
+ CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
+ else
+ LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
+ }
}
void CopyBgTilemapBufferToVram(u8 bg)
{
u16 sizeToLoad;
- if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
- return;
-
- switch (GetBgType(bg))
+ if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
{
- case 0:
- sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
- break;
- case 1:
- sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
- break;
- default:
- sizeToLoad = 0;
- break;
+ switch (GetBgType(bg))
+ {
+ case 0:
+ sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
+ break;
+ case 1:
+ sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
+ break;
+ default:
+ sizeToLoad = 0;
+ break;
+ }
+ LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
}
- LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
}
-void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height)
+void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
{
- u16 destX16, destY16;
+ u16 destX16;
+ u16 destY16;
u16 mode;
- if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
- return;
- switch (GetBgType(bg))
- {
- case 0:
+ if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
{
- const u16 *srcCopy = src;
- for (destY16 = destY; destY16 < (destY + height); destY16++)
+ switch (GetBgType(bg))
{
- for (destX16 = destX; destX16 < (destX + width); destX16++)
+ case 0:
+ {
+ const u16 * srcCopy = src;
+ for (destY16 = destY; destY16 < (destY + height); destY16++)
{
- ((u16 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
+ for (destX16 = destX; destX16 < (destX + width); destX16++)
+ {
+ ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
+ }
}
+ break;
}
- break;
- }
- case 1:
- {
- const u8 *srcCopy = src;
- mode = GetBgMetricAffineMode(bg, 0x1);
- for (destY16 = destY; destY16 < (destY + height); destY16++)
+ case 1:
{
- for (destX16 = destX; destX16 < (destX + width); destX16++)
+ const u8 * srcCopy = src;
+ mode = GetBgMetricAffineMode(bg, 0x1);
+ for (destY16 = destY; destY16 < (destY + height); destY16++)
{
- ((u8 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
+ for (destX16 = destX; destX16 < (destX + width); destX16++)
+ {
+ ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
+ }
}
+ break;
+ }
}
- break;
- }
}
}
diff --git a/gflib/text.c b/gflib/text.c
index a995c70a1..4cbad1376 100644
--- a/gflib/text.c
+++ b/gflib/text.c
@@ -21,7 +21,7 @@ static u16 gLastTextFgColor;
static u16 gLastTextShadowColor;
const struct FontInfo *gFonts;
-bool8 gUnknown_03002F84;
+u8 gUnknown_03002F84;
struct Struct_03002F90 gUnknown_03002F90;
TextFlags gTextFlags;
@@ -154,7 +154,7 @@ u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8
printerTemplate.currentY = y;
printerTemplate.letterSpacing = gFonts[fontId].letterSpacing;
printerTemplate.lineSpacing = gFonts[fontId].lineSpacing;
- printerTemplate.style = gFonts[fontId].style;
+ printerTemplate.unk = gFonts[fontId].unk;
printerTemplate.fgColor = gFonts[fontId].fgColor;
printerTemplate.bgColor = gFonts[fontId].bgColor;
printerTemplate.shadowColor = gFonts[fontId].shadowColor;
@@ -205,7 +205,7 @@ bool16 AddTextPrinter(struct TextPrinterTemplate *printerTemplate, u8 speed, voi
CopyWindowToVram(gTempTextPrinter.printerTemplate.windowId, 2);
gTextPrinters[printerTemplate->windowId].active = 0;
}
- gUnknown_03002F84 = FALSE;
+ gUnknown_03002F84 = 0;
return TRUE;
}
@@ -213,7 +213,7 @@ void RunTextPrinters(void)
{
int i;
- if (!gUnknown_03002F84)
+ if (gUnknown_03002F84 == 0)
{
for (i = 0; i < NUM_TEXT_PRINTERS; ++i)
{
@@ -451,18 +451,18 @@ u8 GetLastTextColor(u8 colorType)
{
switch (colorType)
{
- case COLOR_FOREGROUND:
+ case 0:
return gLastTextFgColor;
- case COLOR_BACKGROUND:
+ case 2:
return gLastTextBgColor;
- case COLOR_SHADOW:
+ case 1:
return gLastTextShadowColor;
default:
return 0;
}
}
-inline static void GLYPH_COPY(u8 *windowTiles, u32 widthOffset, u32 j, u32 i, u32 *ptr, s32 width, s32 height) //
+inline static void GLYPH_COPY(u8 *windowTiles, u32 widthOffset, u32 j, u32 i, u32 *ptr, s32 width, s32 height)
{
u32 xAdd, yAdd, r5, bits, toOrr, dummyX;
u8 *dst;
@@ -570,7 +570,7 @@ u16 Font0Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields);
- if (!subStruct->hasGlyphIdBeenSet)
+ if (subStruct->hasGlyphIdBeenSet == FALSE)
{
subStruct->glyphId = 0;
subStruct->hasGlyphIdBeenSet = TRUE;
@@ -582,7 +582,7 @@ u16 Font1Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields);
- if (!subStruct->hasGlyphIdBeenSet)
+ if (subStruct->hasGlyphIdBeenSet == FALSE)
{
subStruct->glyphId = 1;
subStruct->hasGlyphIdBeenSet = TRUE;
@@ -594,7 +594,7 @@ u16 Font2Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields);
- if (!subStruct->hasGlyphIdBeenSet)
+ if (subStruct->hasGlyphIdBeenSet == FALSE)
{
subStruct->glyphId = 2;
subStruct->hasGlyphIdBeenSet = TRUE;
@@ -606,7 +606,7 @@ u16 Font3Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields);
- if (!subStruct->hasGlyphIdBeenSet)
+ if (subStruct->hasGlyphIdBeenSet == FALSE)
{
subStruct->glyphId = 3;
subStruct->hasGlyphIdBeenSet = TRUE;
@@ -618,7 +618,7 @@ u16 Font4Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields);
- if (!subStruct->hasGlyphIdBeenSet)
+ if (subStruct->hasGlyphIdBeenSet == FALSE)
{
subStruct->glyphId = 4;
subStruct->hasGlyphIdBeenSet = TRUE;
@@ -630,7 +630,7 @@ u16 Font5Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields);
- if (!subStruct->hasGlyphIdBeenSet)
+ if (subStruct->hasGlyphIdBeenSet == FALSE)
{
subStruct->glyphId = 5;
subStruct->hasGlyphIdBeenSet = TRUE;
@@ -642,7 +642,7 @@ u16 Font7Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields);
- if (!subStruct->hasGlyphIdBeenSet)
+ if (subStruct->hasGlyphIdBeenSet == FALSE)
{
subStruct->glyphId = 7;
subStruct->hasGlyphIdBeenSet = TRUE;
@@ -654,7 +654,7 @@ u16 Font8Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields);
- if (!subStruct->hasGlyphIdBeenSet)
+ if (subStruct->hasGlyphIdBeenSet == FALSE)
{
subStruct->glyphId = 8;
subStruct->hasGlyphIdBeenSet = TRUE;
@@ -666,7 +666,7 @@ void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields);
- if (gTextFlags.autoScroll == TRUE)
+ if (gTextFlags.autoScroll == 1)
{
subStruct->autoScrollDelay = 0;
}
@@ -682,7 +682,7 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter)
struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields);
const u8 *arrowTiles;
- if (!gTextFlags.autoScroll)
+ if (gTextFlags.autoScroll == 0)
{
if (subStruct->downArrowDelay != 0)
{
@@ -758,7 +758,7 @@ bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter)
bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
{
bool8 result = FALSE;
- if (gTextFlags.autoScroll)
+ if (gTextFlags.autoScroll != 0)
{
result = TextPrinterWaitAutoMode(textPrinter);
}
@@ -777,14 +777,17 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
bool16 TextPrinterWait(struct TextPrinter *textPrinter)
{
bool16 result = FALSE;
- if (gTextFlags.autoScroll)
+ if (gTextFlags.autoScroll != 0)
{
result = TextPrinterWaitAutoMode(textPrinter);
}
- else if (JOY_NEW(A_BUTTON | B_BUTTON))
+ else
{
- result = TRUE;
- PlaySE(SE_SELECT);
+ if (JOY_NEW(A_BUTTON | B_BUTTON))
+ {
+ result = TRUE;
+ PlaySE(SE_SELECT);
+ }
}
return result;
}
@@ -800,7 +803,7 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c
else
{
FillWindowPixelRect(windowId, (bgColor << 4) | bgColor, x, y, 0x8, 0x10);
- if (!drawArrow)
+ if (drawArrow == 0)
{
switch (gTextFlags.useAlternateDownArrow)
{
@@ -992,10 +995,10 @@ u16 RenderText(struct TextPrinter *textPrinter)
textPrinter->minLetterSpacing = *textPrinter->printerTemplate.currentChar++;
return 2;
case EXT_CTRL_CODE_JPN:
- textPrinter->japanese = TRUE;
+ textPrinter->japanese = 1;
return 2;
case EXT_CTRL_CODE_ENG:
- textPrinter->japanese = FALSE;
+ textPrinter->japanese = 0;
return 2;
}
break;
@@ -1056,10 +1059,13 @@ u16 RenderText(struct TextPrinter *textPrinter)
textPrinter->printerTemplate.currentX += width;
}
}
- else if (textPrinter->japanese)
- textPrinter->printerTemplate.currentX += (gUnknown_03002F90.width + textPrinter->printerTemplate.letterSpacing);
else
- textPrinter->printerTemplate.currentX += gUnknown_03002F90.width;
+ {
+ if (textPrinter->japanese)
+ textPrinter->printerTemplate.currentX += (gUnknown_03002F90.width + textPrinter->printerTemplate.letterSpacing);
+ else
+ textPrinter->printerTemplate.currentX += gUnknown_03002F90.width;
+ }
return 0;
case 1:
if (TextPrinterWait(textPrinter))
@@ -1545,7 +1551,7 @@ void SetDefaultFontsPointer(void)
u8 GetFontAttribute(u8 fontId, u8 attributeId)
{
- u8 result = 0;
+ int result = 0;
switch (attributeId)
{
case FONTATTR_MAX_LETTER_WIDTH:
@@ -1560,8 +1566,8 @@ u8 GetFontAttribute(u8 fontId, u8 attributeId)
case FONTATTR_LINE_SPACING:
result = gFontInfos[fontId].lineSpacing;
break;
- case FONTATTR_STYLE:
- result = gFontInfos[fontId].style;
+ case FONTATTR_UNKNOWN:
+ result = gFontInfos[fontId].unk;
break;
case FONTATTR_COLOR_FOREGROUND:
result = gFontInfos[fontId].fgColor;
@@ -1591,7 +1597,7 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese)
DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0);
DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40
gUnknown_03002F90.width = 8; // gGlyphWidth
- gUnknown_03002F90.height = 12; // gGlyphHeight
+ gUnknown_03002F90.height = 12; // gGlyphHeight
}
else
{
@@ -1634,7 +1640,7 @@ void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese)
DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0);
DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40
gUnknown_03002F90.width = 8; // gGlyphWidth
- gUnknown_03002F90.height = 15; // gGlyphHeight
+ gUnknown_03002F90.height = 15; // gGlyphHeight
}
else
{
@@ -1676,7 +1682,7 @@ void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese)
DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0);
DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40
gUnknown_03002F90.width = 8; // gGlyphWidth
- gUnknown_03002F90.height = 12; // gGlyphHeight
+ gUnknown_03002F90.height = 12; // gGlyphHeight
}
else
{
@@ -1716,10 +1722,10 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese)
{
glyphs = gFont2JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0);
- DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20);
- DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40);
- DecompressGlyphTile(glyphs + 0x88, gUnknown_03002F90.unk60);
- gUnknown_03002F90.width = gFont2JapaneseGlyphWidths[glyphId]; // gGlyphWidth
+ DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); // gUnknown_03002F90 + 0x40
+ DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x20
+ DecompressGlyphTile(glyphs + 0x88, gUnknown_03002F90.unk60); // gUnknown_03002F90 + 0x60
+ gUnknown_03002F90.width = gFont2JapaneseGlyphWidths[glyphId]; // gGlyphWidth
gUnknown_03002F90.height = 14; // gGlyphHeight
}
else
@@ -1763,7 +1769,7 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0);
DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40
gUnknown_03002F90.width = 8; // gGlyphWidth
- gUnknown_03002F90.height = 15; // gGlyphHeight
+ gUnknown_03002F90.height = 15; // gGlyphHeight
}
else
{
diff --git a/gflib/text.h b/gflib/text.h
index 4cf5bc20b9..723a2fc0e 100644
--- a/gflib/text.h
+++ b/gflib/text.h
@@ -271,18 +271,11 @@
enum
{
- COLOR_FOREGROUND,
- COLOR_SHADOW,
- COLOR_BACKGROUND
-};
-
-enum
-{
FONTATTR_MAX_LETTER_WIDTH,
FONTATTR_MAX_LETTER_HEIGHT,
FONTATTR_LETTER_SPACING,
FONTATTR_LINE_SPACING,
- FONTATTR_STYLE,
+ FONTATTR_UNKNOWN, // dunno what this is yet
FONTATTR_COLOR_FOREGROUND,
FONTATTR_COLOR_BACKGROUND,
FONTATTR_COLOR_SHADOW
@@ -310,7 +303,7 @@ struct TextPrinterTemplate
u8 currentY;
u8 letterSpacing;
u8 lineSpacing;
- u8 style:4; // 0xC
+ u8 unk:4; // 0xC
u8 fgColor:4;
u8 bgColor:4;
u8 shadowColor:4;
@@ -329,7 +322,7 @@ struct TextPrinter
u8 delayCounter;
u8 scrollDistance;
u8 minLetterSpacing; // 0x20
- bool8 japanese;
+ u8 japanese;
};
struct FontInfo
@@ -339,7 +332,7 @@ struct FontInfo
u8 maxLetterHeight;
u8 letterSpacing;
u8 lineSpacing;
- u8 style:4; //unused
+ u8 unk:4;
u8 fgColor:4;
u8 bgColor:4;
u8 shadowColor:4;
@@ -379,7 +372,7 @@ struct Struct_03002F90
extern TextFlags gTextFlags;
-extern bool8 gUnknown_03002F84;
+extern u8 gUnknown_03002F84;
extern struct Struct_03002F90 gUnknown_03002F90;
void SetFontsPointer(const struct FontInfo *fonts);
diff --git a/gflib/window.c b/gflib/window.c
index 0be59773c..7c87ea86d 100644
--- a/gflib/window.c
+++ b/gflib/window.c
@@ -30,18 +30,21 @@ static void nullsub_8(void)
bool16 InitWindows(const struct WindowTemplate *templates)
{
- int i, j;
- u8* allocatedTilemapBuffer;
+ int i;
+ void *bgTilemapBuffer;
+ int j;
+ u8 bgLayer;
u16 attrib;
+ u8* allocatedTilemapBuffer;
int allocatedBaseBlock;
- u8 bgLayer;
for (i = 0; i < 0x4; ++i)
{
- if (GetBgTilemapBuffer(i) != NULL)
+ bgTilemapBuffer = GetBgTilemapBuffer(i);
+ if (bgTilemapBuffer != NULL)
gUnknown_03002F70[i] = nullsub_8;
else
- gUnknown_03002F70[i] = NULL;
+ gUnknown_03002F70[i] = bgTilemapBuffer;
}
for (i = 0; i < 0x20; ++i)
@@ -564,19 +567,19 @@ u32 GetWindowAttribute(u8 windowId, u8 attributeId)
switch (attributeId)
{
case WINDOW_BG:
- return (u32)gWindows[windowId].window.bg;
+ return gWindows[windowId].window.bg;
case WINDOW_TILEMAP_LEFT:
- return (u32)gWindows[windowId].window.tilemapLeft;
+ return gWindows[windowId].window.tilemapLeft;
case WINDOW_TILEMAP_TOP:
- return (u32)gWindows[windowId].window.tilemapTop;
+ return gWindows[windowId].window.tilemapTop;
case WINDOW_WIDTH:
- return (u32)gWindows[windowId].window.width;
+ return gWindows[windowId].window.width;
case WINDOW_HEIGHT:
- return (u32)gWindows[windowId].window.height;
+ return gWindows[windowId].window.height;
case WINDOW_PALETTE_NUM:
- return (u32)gWindows[windowId].window.paletteNum;
+ return gWindows[windowId].window.paletteNum;
case WINDOW_BASE_BLOCK:
- return (u32)gWindows[windowId].window.baseBlock;
+ return gWindows[windowId].window.baseBlock;
case WINDOW_TILE_DATA:
return (u32)(gWindows[windowId].tileData);
default:
@@ -640,9 +643,12 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
}
return 0xFF;
}
- gWindows[windowId].tileData = memAddress;
- gWindows[windowId].window = *template;
- return windowId;
+ else
+ {
+ gWindows[windowId].tileData = memAddress;
+ gWindows[windowId].window = *template;
+ return windowId;
+ }
}
void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue)
diff --git a/include/AgbRfu_LinkManager.h b/include/AgbRfu_LinkManager.h
index 4e1a879c2..d4ef13183 100644
--- a/include/AgbRfu_LinkManager.h
+++ b/include/AgbRfu_LinkManager.h
@@ -176,8 +176,8 @@ typedef struct linkManagerTag
/* 0x024 */ VBL_TIMER nameAcceptTimer;
/* 0x030 */ VBL_TIMER linkRecoveryTimer;
/* 0x03c */ INIT_PARAM *init_param;
- /* 0x040 */ void (*LMAN_callback)(u8 msg, u8 paramCount);
- /* 0x044 */ void (*MSC_callback)(u16 REQ_commandID);
+ /* 0x040 */ void (*LMAN_callback)(u8, u8);
+ /* 0x044 */ void (*MSC_callback)(u16);
} LINK_MANAGER;
extern struct linkManagerTag lman;
diff --git a/include/battle.h b/include/battle.h
index e4b773089..8dad6bc25 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -124,8 +124,8 @@ struct ProtectStruct
u32 flinchImmobility:1;
u32 notFirstStrike:1;
u32 palaceUnableToUseMove:1;
- s32 physicalDmg;
- s32 specialDmg;
+ u32 physicalDmg;
+ u32 specialDmg;
u8 physicalBattlerId;
u8 specialBattlerId;
};
@@ -254,7 +254,7 @@ struct BattleResults
u16 playerMon2Species; // 0x26
u16 caughtMonSpecies; // 0x28
u8 caughtMonNick[POKEMON_NAME_LENGTH + 1]; // 0x2A
- u8 filler35; // 0x35
+ u8 filler35; // 0x35
u8 catchAttempts[11]; // 0x36
};
diff --git a/include/battle_message.h b/include/battle_message.h
index af090a06c..011a1cb0c 100644
--- a/include/battle_message.h
+++ b/include/battle_message.h
@@ -145,7 +145,7 @@
{ \
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
textVar[1] = B_BUFF_STRING; \
- textVar[2] = (stringId & 0xFF); \
+ textVar[2] = stringId; \
textVar[3] = (stringId & 0xFF00) >> 8; \
textVar[4] = B_BUFF_EOS; \
}
diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h
index 378197a4d..004df7155 100644
--- a/include/constants/battle_pyramid.h
+++ b/include/constants/battle_pyramid.h
@@ -7,6 +7,16 @@
#define FLOOR_WALKABLE_METATILE 0x28D
#define FLOOR_EXIT_METATILE 0x28E
+#define HINT_EXIT_DIRECTION 0
+#define HINT_REMAINING_ITEMS 1
+#define HINT_REMAINING_TRAINERS 2
+#define HINT_EXIT_SHORT_REMAINING_TRAINERS 3
+#define HINT_EXIT_SHORT_REMAINING_ITEMS 4
+#define HINT_EXIT_MEDIUM_REMAINING_TRAINERS 5
+#define HINT_EXIT_MEDIUM_REMAINING_ITEMS 6
+#define HINT_EXIT_FAR_REMAINING_TRAINERS 7
+#define HINT_EXIT_FAR_REMAINING_ITEMS 8
+
#define OBJ_TRAINERS 0
#define OBJ_ITEMS 1
diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h
index bdff1b865..e2836c6f6 100644
--- a/include/gba/m4a_internal.h
+++ b/include/gba/m4a_internal.h
@@ -140,13 +140,55 @@ struct SoundChannel
struct WaveData *wav;
u32 cp;
struct MusicPlayerTrack *track;
- void *pp;
- void *np;
- void *d4;
+ u32 pp;
+ u32 np;
+ u32 d4;
u16 xpi;
u16 xpc;
};
+#define MAX_DIRECTSOUND_CHANNELS 12
+
+#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
+
+struct SoundInfo
+{
+ // This field is normally equal to ID_NUMBER but it is set to other
+ // values during sensitive operations for locking purposes.
+ // This field should be volatile but isn't. This could potentially cause
+ // race conditions.
+ u32 ident;
+
+ vu8 pcmDmaCounter;
+
+ // Direct Sound
+ u8 reverb;
+ u8 maxChans;
+ u8 masterVolume;
+ u8 freq;
+
+ u8 mode;
+ u8 c15;
+ u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
+ u8 maxLines;
+ u8 gap[3];
+ s32 pcmSamplesPerVBlank;
+ s32 pcmFreq;
+ s32 divFreq;
+ struct CgbChannel *cgbChans;
+ u32 func;
+ u32 intp;
+ void (*CgbSound)(void);
+ void (*CgbOscOff)(u8);
+ u32 (*MidiKeyToCgbFreq)(u8, u8, u8);
+ u32 MPlayJumpTable;
+ u32 plynote;
+ u32 ExtVolPit;
+ u8 gap2[16];
+ struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
+ s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
+};
+
struct SongHeader
{
u8 trackCount;
@@ -270,7 +312,7 @@ struct MusicPlayerInfo
struct MusicPlayerTrack *tracks;
struct ToneData *tone;
u32 ident;
- void (*func)();
+ u32 func;
u32 intp;
};
@@ -292,47 +334,7 @@ struct Song
extern const struct MusicPlayer gMPlayTable[];
extern const struct Song gSongTable[];
-#define MAX_DIRECTSOUND_CHANNELS 12
-
-#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
-
-struct SoundInfo
-{
- // This field is normally equal to ID_NUMBER but it is set to other
- // values during sensitive operations for locking purposes.
- // This field should be volatile but isn't. This could potentially cause
- // race conditions.
- u32 ident;
-
- vu8 pcmDmaCounter;
-
- // Direct Sound
- u8 reverb;
- u8 maxChans;
- u8 masterVolume;
- u8 freq;
- u8 mode;
- u8 c15;
- u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
- u8 maxLines;
- u8 gap[3];
- s32 pcmSamplesPerVBlank;
- s32 pcmFreq;
- s32 divFreq;
- struct CgbChannel *cgbChans;
- void (*func)();
- u32 intp;
- void (*CgbSound)();
- void (*CgbOscOff)(u8);
- u32 (*MidiKeyToCgbFreq)(u8, u8, u8);
- void (**MPlayJumpTable)();
- void (*plynote)(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
- void (*ExtVolPit)(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
- u32 gap2[4];
- struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
- s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
-};
extern u8 gMPlayMemAccArea[];
@@ -446,7 +448,7 @@ void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_note(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
+void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
// extended sound command handler functions
void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
diff --git a/include/global.h b/include/global.h
index f5781bcb4..85166e0ec 100644
--- a/include/global.h
+++ b/include/global.h
@@ -98,7 +98,7 @@
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
// Macros for checking the joypad
-#define TEST_BUTTON(field, button) ((field) & (button))
+#define TEST_BUTTON(field, button) ({(field) & (button);})
#define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button)
#define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button)
#define JOY_HELD_RAW(button) TEST_BUTTON(gMain.heldKeysRaw, button)
diff --git a/include/list_menu.h b/include/list_menu.h
index 4697ba5aa..0a54a069a 100644
--- a/include/list_menu.h
+++ b/include/list_menu.h
@@ -24,7 +24,7 @@ struct ListMenu;
struct ListMenuItem
{
const u8 *name;
- u32 id;
+ s32 id;
};
struct ListMenuTemplate
@@ -98,7 +98,7 @@ struct CursorStruct
extern struct ScrollArrowsTemplate gTempScrollArrowTemplate;
extern struct ListMenuTemplate gMultiuseListMenuTemplate;
-u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
+s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow);
s32 ListMenu_ProcessInput(u8 listTaskId);
diff --git a/include/pokemon.h b/include/pokemon.h
index 81c17f545..a956b9c40 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -127,8 +127,8 @@ struct Unknown_806F160_Struct
u32 field_0_1:4;
u32 field_1:8;
u16 magic:8;
- u32 size:4;
- u16 field_3_1:4;
+ u32 field_3_0:4;
+ u32 field_3_1:4;
void *bytes;
u8 **byteArrays;
struct SpriteTemplate *templates;
diff --git a/libagbsyscall/libagbsyscall.s b/libagbsyscall/libagbsyscall.s
index 0c90da9ed..00c40d08e 100644
--- a/libagbsyscall/libagbsyscall.s
+++ b/libagbsyscall/libagbsyscall.s
@@ -1,12 +1,9 @@
.include "../constants/gba_constants.inc"
.include "../asm/macros/function.inc"
-
- .syntax unified
.text
.set SOFT_RESET_DIRECT_BUF, 0x03007FFA
- .set USER_STACK, 0x03007F00
.set RESET_EX_WRAM_FLAG, 0x1
.ifdef NO_GRANULAR_AGBSYSCALL
@@ -109,7 +106,7 @@ SoundDriverVSyncOn:
thumb_func_start Mod
Mod:
svc #6
- adds r0, r1, #0
+ mov r0, r1
bx lr
thumb_func_end Mod
.endif
@@ -148,7 +145,7 @@ HuffUnComp:
.endif
.ifdef L_SoftResetExram
- thumb_func_start SoftResetExram
+ arm_func_start SoftResetExram
SoftResetExram:
ldr r3, =REG_IME
movs r2, #0
@@ -156,14 +153,14 @@ SoftResetExram:
ldr r3, =SOFT_RESET_DIRECT_BUF
movs r2, #1
strb r2, [r3, #0]
- subs r3, #SOFT_RESET_DIRECT_BUF - USER_STACK
+ subs r3, #SOFT_RESET_DIRECT_BUF - 0x3007f00
mov sp, r3
movs r2, #RESET_EX_WRAM_FLAG
bics r0, r2
svc #1
svc #0
.pool
- thumb_func_end SoftResetExram
+ arm_func_end SoftResetExram
.endif
.ifdef L_MusicPlayerFadeOut
@@ -234,7 +231,7 @@ DivArm:
thumb_func_start ModArm
ModArm:
svc #7
- adds r0, r1, #0
+ mov r0, r1
bx lr
thumb_func_end ModArm
.endif
@@ -274,7 +271,7 @@ Diff8bitUnFilterWram:
.ifdef L_MultiBoot
thumb_func_start MultiBoot
MultiBoot:
- movs r1, #1
+ mov r1, #1
svc #37
bx lr
thumb_func_end MultiBoot
@@ -329,7 +326,7 @@ SoftResetRom:
ldr r3, =SOFT_RESET_DIRECT_BUF
movs r2, #0
strb r2, [r3, #0]
- subs r3, #SOFT_RESET_DIRECT_BUF - USER_STACK
+ sub r3, #SOFT_RESET_DIRECT_BUF - 0x3007f00
mov sp, r3
svc #1
svc #0
@@ -416,7 +413,7 @@ SoftReset:
ldr r3, =REG_IME
movs r2, #0
strb r2, [r3, #0]
- ldr r1, =USER_STACK
+ ldr r1, =0x3007f00
mov sp, r1
svc #1
svc #0
diff --git a/src/AgbRfu_LinkManager.c b/src/AgbRfu_LinkManager.c
index 42cc9aea3..f6ebcc726 100644
--- a/src/AgbRfu_LinkManager.c
+++ b/src/AgbRfu_LinkManager.c
@@ -352,7 +352,7 @@ static bool8 rfu_LMAN_linkWatcher(u16 REQ_commandID)
{
for (i = 0; i < RFU_CHILD_MAX; i++)
{
- if (bm_linkLossSlot & (1 << i))
+ if ((bm_linkLossSlot >> i) & 1)
{
lman.linkRecoveryTimer.active |= (1 << i);
lman.linkRecoveryTimer.count[i] = lman.linkRecoveryTimer.count_max;
@@ -396,7 +396,7 @@ static bool8 rfu_LMAN_linkWatcher(u16 REQ_commandID)
bm_disconnectSlot = 0;
for (i = 0; i < RFU_CHILD_MAX; i++)
{
- if ((lman.linkRecoveryTimer.active) & (1 << i) && lman.linkRecoveryTimer.count[i] && --lman.linkRecoveryTimer.count[i] == 0)
+ if ((lman.linkRecoveryTimer.active >> i) & 1 && lman.linkRecoveryTimer.count[i] && --lman.linkRecoveryTimer.count[i] == 0)
{
lman.linkRecoveryTimer.active &= ~(1 << i);
bm_disconnectSlot |= (1 << i);
diff --git a/src/agb_flash.c b/src/agb_flash.c
index f63f84509..6b9381c70 100644
--- a/src/agb_flash.c
+++ b/src/agb_flash.c
@@ -41,7 +41,7 @@ u16 ReadFlashId(void)
u8 (*readFlash1)(u8 *);
SetReadFlash1(readFlash1Buffer);
- readFlash1 = (u8 (*)(u8 *))((uintptr_t)readFlash1Buffer + 1);
+ readFlash1 = (u8 (*)(u8 *))((s32)readFlash1Buffer + 1);
// Enter ID mode.
FLASH_WRITE(0x5555, 0xAA);
@@ -113,12 +113,12 @@ void SetReadFlash1(u16 *dest)
u16 *src;
u16 i;
- PollFlashStatus = (u8 (*)(u8 *))((uintptr_t)dest + 1);
+ PollFlashStatus = (u8 (*)(u8 *))((s32)dest + 1);
src = (u16 *)ReadFlash1;
- src = (u16 *)((uintptr_t)src ^ 1);
+ src = (u16 *)((s32)src ^ 1);
- i = ((uintptr_t)SetReadFlash1 - (uintptr_t)ReadFlash1) >> 1;
+ i = ((s32)SetReadFlash1 - (s32)ReadFlash1) >> 1;
while (i != 0)
{
@@ -154,10 +154,10 @@ void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size)
}
funcSrc = (vu16 *)ReadFlash_Core;
- funcSrc = (vu16 *)((uintptr_t)funcSrc ^ 1);
+ funcSrc = (vu16 *)((s32)funcSrc ^ 1);
funcDest = readFlash_Core_Buffer;
- i = ((uintptr_t)ReadFlash - (uintptr_t)ReadFlash_Core) >> 1;
+ i = ((s32)ReadFlash - (s32)ReadFlash_Core) >> 1;
while (i != 0)
{
@@ -165,7 +165,7 @@ void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size)
i--;
}
- readFlash_Core = (void (*)(vu8 *, u8 *, u32))((uintptr_t)readFlash_Core_Buffer + 1);
+ readFlash_Core = (void (*)(vu8 *, u8 *, u32))((s32)readFlash_Core_Buffer + 1);
src = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset;
@@ -202,10 +202,10 @@ u32 VerifyFlashSector(u16 sectorNum, u8 *src)
}
funcSrc = (vu16 *)VerifyFlashSector_Core;
- funcSrc = (vu16 *)((uintptr_t)funcSrc ^ 1);
+ funcSrc = (vu16 *)((s32)funcSrc ^ 1);
funcDest = verifyFlashSector_Core_Buffer;
- i = (u16)(((uintptr_t)VerifyFlashSector - (uintptr_t)VerifyFlashSector_Core) >> 1);
+ i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
while (i != 0)
{
@@ -213,7 +213,7 @@ u32 VerifyFlashSector(u16 sectorNum, u8 *src)
i--;
}
- verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((uintptr_t)verifyFlashSector_Core_Buffer + 1);
+ verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
size = gFlash->sector.size;
@@ -239,10 +239,10 @@ u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n)
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
funcSrc = (vu16 *)VerifyFlashSector_Core;
- funcSrc = (vu16 *)((uintptr_t)funcSrc ^ 1);
+ funcSrc = (vu16 *)((s32)funcSrc ^ 1);
funcDest = verifyFlashSector_Core_Buffer;
- i = ((uintptr_t)VerifyFlashSector - (uintptr_t)VerifyFlashSector_Core) >> 1;
+ i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
while (i != 0)
{
@@ -250,7 +250,7 @@ u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n)
i--;
}
- verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((uintptr_t)verifyFlashSector_Core_Buffer + 1);
+ verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c
index 1fd0642ad..4185f8017 100644
--- a/src/battle_ai_script_commands.c
+++ b/src/battle_ai_script_commands.c
@@ -1298,7 +1298,7 @@ static void Cmd_count_usable_party_mons(void)
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
- u8 position;
+ u32 position;
battlerOnField1 = gBattlerPartyIndexes[battlerId];
position = GetBattlerPosition(battlerId) ^ BIT_FLANK;
battlerOnField2 = gBattlerPartyIndexes[GetBattlerAtPosition(position)];
diff --git a/src/battle_anim_bug.c b/src/battle_anim_bug.c
index 5e8a8b2a7..b8aba8976 100644
--- a/src/battle_anim_bug.c
+++ b/src/battle_anim_bug.c
@@ -372,11 +372,14 @@ static void AnimTranslateStinger(struct Sprite *sprite)
{
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
}
- else if (GetBattlerSide(gBattleAnimAttacker))
+ else
{
- gBattleAnimArgs[2] = -gBattleAnimArgs[2];
- gBattleAnimArgs[1] = -gBattleAnimArgs[1];
- gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ if (GetBattlerSide(gBattleAnimAttacker))
+ {
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ }
}
if (!IsContest() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget))
@@ -440,24 +443,28 @@ static void AnimMissileArc_Step(struct Sprite *sprite)
else
{
s16 tempData[8];
- s16 xpos, ypos;
+ u16 *data = sprite->data;
+ u16 x1 = sprite->pos1.x;
+ s16 x2 = sprite->pos2.x;
+ u16 y1 = sprite->pos1.y;
+ s16 y2 = sprite->pos2.y;
int i;
for (i = 0; i < 8; i++)
- tempData[i] = sprite->data[i];
+ tempData[i] = data[i];
- xpos = sprite->pos1.x + sprite->pos2.x;
- ypos = sprite->pos1.y + sprite->pos2.y;
+ x2 += x1;
+ y2 += y1;
if (!TranslateAnimHorizontalArc(sprite))
{
- u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - xpos, //Isn't this zero lol
- sprite->pos1.y + sprite->pos2.y - ypos);
+ u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2,
+ sprite->pos1.y + sprite->pos2.y - y2);
rotation += 0xC000;
TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rotation);
for (i = 0; i < 8; i++)
- sprite->data[i] = tempData[i];
+ data[i] = tempData[i];
}
}
}
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c
index c8d43e12e..04bab2f85 100644
--- a/src/battle_anim_effects_1.c
+++ b/src/battle_anim_effects_1.c
@@ -3967,25 +3967,24 @@ static void AnimProtect(struct Sprite* sprite)
static void AnimProtect_Step(struct Sprite *sprite)
{
- int i, savedPal;
+ int i, id, savedPal;
sprite->data[5] += 96;
sprite->pos2.x = -(sprite->data[5] >> 8);
if (++sprite->data[1] > 1)
{
- int id;
sprite->data[1] = 0;
savedPal = gPlttBufferFaded[sprite->data[2] + 1];
i = 0;
- do
+ while (i < 6)
{
id = sprite->data[2] + ++i;
gPlttBufferFaded[id] = gPlttBufferFaded[id + 1];
- } while (i < 6);
+ }
gPlttBufferFaded[sprite->data[2] + 7] = savedPal;
}
- if (sprite->data[7] > 6 && sprite->data[0] > 0 && ++sprite->data[6] > 1)
+ if (sprite->data[7] > 6 && sprite->data[0] >0 && ++sprite->data[6] > 1)
{
sprite->data[6] = 0;
sprite->data[7] -= 1;
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index abb3223e0..f57e2a4fc 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -5002,8 +5002,8 @@ void AnimTask_GetReturnPowerLevel(u8 taskId)
void AnimTask_SnatchOpposingMonMove(u8 taskId)
{
u8 spriteId, spriteId2;
- u32 personality;
- u32 otId;
+ int personality;
+ int otId;
u16 species;
u8 subpriority;
bool8 isBackPic;
@@ -5037,31 +5037,34 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
isBackPic = FALSE;
x = -32;
}
- else if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
- {
- personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
- if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
- species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
- else
- species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
-
- subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority + 1;
- isBackPic = FALSE;
- x = 272;
- }
else
{
- personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
- if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
- species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
+ if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
+ else
+ species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
+
+ subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority + 1;
+ isBackPic = FALSE;
+ x = 272;
+ }
else
- species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
+ {
+ personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
+ if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
+ species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
+ else
+ species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
- subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority - 1;
- isBackPic = TRUE;
- x = -32;
+ subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority - 1;
+ isBackPic = TRUE;
+ x = -32;
+ }
}
spriteId2 = sub_80A8394(species, isBackPic, 0, x, GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y), subpriority, personality, otId, gBattleAnimAttacker, 0);
@@ -5088,7 +5091,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
if (x < GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X))
{
gTasks[taskId].data[14]++;
- gBattleAnimArgs[7] = -1;
+ gBattleAnimArgs[7] = 0xFFFF;
}
}
else
@@ -5096,7 +5099,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
if (x > GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X))
{
gTasks[taskId].data[14]++;
- gBattleAnimArgs[7] = -1;
+ gBattleAnimArgs[7] = 0xFFFF;
}
}
}
diff --git a/src/battle_anim_flying.c b/src/battle_anim_flying.c
index fe94dc9a2..f8d47f4ec 100644
--- a/src/battle_anim_flying.c
+++ b/src/battle_anim_flying.c
@@ -380,18 +380,21 @@ static void AnimTask_AnimateGustTornadoPalette_Step(u8 taskId)
{
u8 data2;
u16 temp;
+ int i, base;
if (gTasks[taskId].data[10]++ == gTasks[taskId].data[1])
{
- int i, base;
gTasks[taskId].data[10] = 0;
data2 = gTasks[taskId].data[2];
temp = gPlttBufferFaded[16 * data2 + 0x108];
i = 7;
base = data2 * 16;
- for (; i > 0; --i)
+ do
+ {
gPlttBufferFaded[base + 0x101 + i] = gPlttBufferFaded[base + 0x100 + i];
+ i--;
+ } while (i > 0);
gPlttBufferFaded[base + 0x101] = temp;
}
@@ -533,16 +536,17 @@ static void AnimFlyBallAttack_Step(struct Sprite *sprite)
void DestroyAnimSpriteAfterTimer(struct Sprite *sprite)
{
- if (sprite->data[0]-- > 0)
- return;
- if (sprite->oam.affineMode & ST_OAM_AFFINE_ON_MASK)
+ if (sprite->data[0]-- <= 0)
{
- FreeOamMatrix(sprite->oam.matrixNum);
- sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
- }
+ if (sprite->oam.affineMode & ST_OAM_AFFINE_ON_MASK)
+ {
+ FreeOamMatrix(sprite->oam.matrixNum);
+ sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
+ }
- DestroySprite(sprite);
- gAnimVisualTaskCount--;
+ DestroySprite(sprite);
+ gAnimVisualTaskCount--;
+ }
}
struct FeatherDanceData
@@ -563,41 +567,35 @@ struct FeatherDanceData
u16 unkE_1:15;
};
-#define ANIM_SWITCH(sprite) \
- { \
- (sprite)->hFlip ^= 1; \
- (sprite)->animNum = (sprite)->hFlip; \
- (sprite)->animBeginning = TRUE; \
- (sprite)->animEnded = FALSE; \
- }
-
static void AnimFallingFeather(struct Sprite *sprite)
{
- u8 battler, sinIndex;
- u32 matrixNum;
- s16 sinVal;
+ u8 battler, matrixNum, sinIndex;
+ s16 spriteCoord;
struct FeatherDanceData *data = (struct FeatherDanceData *)sprite->data;
- battler = (gBattleAnimArgs[7] & 0x100) ? gBattleAnimAttacker : gBattleAnimTarget;
+ if (gBattleAnimArgs[7] & 0x100)
+ battler = gBattleAnimAttacker;
+ else
+ battler = gBattleAnimTarget;
if (GetBattlerSide(battler) == B_SIDE_PLAYER)
gBattleAnimArgs[0] = -gBattleAnimArgs[0];
sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_ATTR_HEIGHT) + gBattleAnimArgs[0];
- sinVal = GetBattlerSpriteCoord(battler, BATTLER_COORD_ATTR_WIDTH);
- sprite->pos1.y = sinVal + gBattleAnimArgs[1];
+ spriteCoord = GetBattlerSpriteCoord(battler, BATTLER_COORD_ATTR_WIDTH);
+ sprite->pos1.y = spriteCoord + gBattleAnimArgs[1];
- data->unk8 = (u16)(sprite->pos1.y) << 8;
- data->unkE_1 = (u16)(sinVal + gBattleAnimArgs[6]);
+ data->unk8 = sprite->pos1.y << 8;
+ data->unkE_1 = spriteCoord + gBattleAnimArgs[6];
data->unk0_0c = 1;
- data->unk2 = (u16)(gBattleAnimArgs[2] & 0xFF);
- data->unkA = (u16)gBattleAnimArgs[2] >> 8;
+ data->unk2 = gBattleAnimArgs[2] & 0xFF;
+ data->unkA = (gBattleAnimArgs[2] >> 8) & 0xFF;
data->unk4 = gBattleAnimArgs[3];
- data->unk6 = (u16)gBattleAnimArgs[4];
- *(u16 *)(data->unkC) = (u16)gBattleAnimArgs[5];
+ data->unk6 = gBattleAnimArgs[4];
+ *(u16*)(data->unkC) = gBattleAnimArgs[5];
- if (data->unk2 >= 64 && data->unk2 < 192)
+ if (data->unk2 >= 64 && data->unk2 <= 191)
{
if (!IsContest())
sprite->oam.priority = GetBattlerSpriteBGPriority(battler) + 1;
@@ -608,7 +606,11 @@ static void AnimFallingFeather(struct Sprite *sprite)
if (!(data->unk4 & 0x8000))
{
- ANIM_SWITCH(sprite);
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+
+ sprite->animBeginning = 1;
+ sprite->animEnded = 0;
}
}
else
@@ -618,28 +620,31 @@ static void AnimFallingFeather(struct Sprite *sprite)
if (data->unk4 & 0x8000)
{
- ANIM_SWITCH(sprite);
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+
+ sprite->animBeginning = 1;
+ sprite->animEnded = 0;
}
}
- data->unk0_1 = data->unk2 / 64;
- sprite->pos2.x = (gSineTable[data->unk2] * (s32)data->unkC[0]) >> 8;
+ data->unk0_1 = data->unk2 >> 6;
+ sprite->pos2.x = (gSineTable[data->unk2] * data->unkC[0]) >> 8;
matrixNum = sprite->oam.matrixNum;
sinIndex = (-sprite->pos2.x >> 1) + data->unkA;
- sinVal = gSineTable[sinIndex];
+ spriteCoord = gSineTable[sinIndex];
gOamMatrices[matrixNum].a = gOamMatrices[matrixNum].d = gSineTable[sinIndex + 64];
- gOamMatrices[matrixNum].b = sinVal;
- gOamMatrices[matrixNum].c = -sinVal;
+ gOamMatrices[matrixNum].b = spriteCoord;
+ gOamMatrices[matrixNum].c = -spriteCoord;
sprite->callback = sub_810E520;
}
static void sub_810E520(struct Sprite *sprite)
{
- u8 sinIndex;
- u32 matrixNum;
+ u8 matrixNum, sinIndex;
s16 sinVal = 0;
struct FeatherDanceData *data = (struct FeatherDanceData *)sprite->data;
if (data->unk0_0a)
@@ -649,226 +654,240 @@ static void sub_810E520(struct Sprite *sprite)
data->unk0_0a = 0;
data->unk1 = 0;
}
- return;
}
-
- switch (data->unk2 / 64)
+ else
{
- case 0:
- if ((u8)data->unk0_1 == 1) // this must be cast to u8
- {
- data->unk0_0d = 1;
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if ((u8)data->unk0_1 == 3)
- {
- data->unk0_0b ^= 1;
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if (data->unk0_0d)
+ switch (data->unk2 / 64)
{
- ANIM_SWITCH(sprite);
- if (data->unk0_0c)
+ case 0:
+ if ((u8)data->unk0_1 == 1) //casts to u8 here are necessary for matching
{
- if (!IsContest())
- {
- if (!data->unkE_0)
- {
- sprite->oam.priority--;
- data->unkE_0 ^= 1;
- }
- else
- {
- sprite->oam.priority++;
- data->unkE_0 ^= 1;
- }
- }
- else
- {
- if (!data->unkE_0)
- {
- sprite->subpriority -= 12;
- data->unkE_0 ^= 1;
- }
- else
- {
- sprite->subpriority += 12;
- data->unkE_0 ^= 1;
- }
- }
+ data->unk0_0d = 1;
+ data->unk0_0a = 1;
+ data->unk1 = 0;
}
- data->unk0_0d = 0;
- }
- data->unk0_1 = 0;
- break;
- case 1:
- if ((u8)data->unk0_1 == 0)
- {
- data->unk0_0d = 1;
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if ((u8)data->unk0_1 == 2)
- {
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if (data->unk0_0d)
- {
- ANIM_SWITCH(sprite);
- if (data->unk0_0c)
+ else if ((u8)data->unk0_1 == 3)
{
- if (!IsContest())
- {
- if (!data->unkE_0)
- {
- sprite->oam.priority--;
- data->unkE_0 ^= 1;
- }
- else
- {
- sprite->oam.priority++;
- data->unkE_0 ^= 1;
- }
- }
- else
- {
- if (!data->unkE_0)
- {
- sprite->subpriority -= 12;
- data->unkE_0 ^= 1;
- }
- else
- {
- sprite->subpriority += 12;
- data->unkE_0 ^= 1;
- }
- }
+ data->unk0_0b ^= 1;
+ data->unk0_0a = 1;
+ data->unk1 = 0;
}
- data->unk0_0d = 0;
- }
- data->unk0_1 = 1;
- break;
- case 2:
- if ((u8)data->unk0_1 == 3)
- {
- data->unk0_0d = 1;
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if ((u8)data->unk0_1 == 1)
- {
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if (data->unk0_0d)
- {
- ANIM_SWITCH(sprite);
- if (data->unk0_0c)
+ else if (data->unk0_0d)
{
- if (!IsContest())
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ if (data->unk0_0c)
{
- if (!data->unkE_0)
+ if (!IsContest())
{
- sprite->oam.priority--;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->oam.priority--;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->oam.priority++;
+ data->unkE_0 ^= 1;
+ }
}
else
{
- sprite->oam.priority++;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->subpriority -= 12;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->subpriority += 12;
+ data->unkE_0 ^= 1;
+ }
}
}
- else
+ data->unk0_0d = 0;
+ data->unk2;
+ }
+ data->unk0_1 = 0;
+ break;
+ case 1:
+ if ((u8)data->unk0_1 == 0)
+ {
+ data->unk0_0d = 1;
+ data->unk0_0a = 1;
+ data->unk1 = 0;
+ }
+ else if ((u8)data->unk0_1 == 2)
+ {
+ data->unk0_0a = 1;
+ data->unk1 = 0;
+ }
+ else if (data->unk0_0d)
+ {
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ if (data->unk0_0c)
{
- if (!data->unkE_0)
+ if (!IsContest())
{
- sprite->subpriority -= 12;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->oam.priority--;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->oam.priority++;
+ data->unkE_0 ^= 1;
+ }
}
else
{
- sprite->subpriority += 12;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->subpriority -= 12;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->subpriority += 12;
+ data->unkE_0 ^= 1;
+ }
}
}
+ data->unk0_0d = 0;
}
- data->unk0_0d = 0;
- }
- data->unk0_1 = 2;
- break;
- case 3:
- if ((u8)data->unk0_1 == 2)
- {
- data->unk0_0d = 1;
- }
- else if ((u8)data->unk0_1 == 0)
- {
- data->unk0_0b ^= 1;
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if (data->unk0_0d)
- {
- ANIM_SWITCH(sprite);
- if (data->unk0_0c)
+ data->unk0_1 = 1;
+ break;
+ case 2:
+ if ((u8)data->unk0_1 == 3)
+ {
+ data->unk0_0d = 1;
+ data->unk0_0a = 1;
+ data->unk1 = 0;
+ }
+ else if ((u8)data->unk0_1 == 1)
{
- if (!IsContest())
+ data->unk0_0a = 1;
+ data->unk1 = 0;
+ }
+ else if (data->unk0_0d)
+ {
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ if (data->unk0_0c)
{
- if (!data->unkE_0)
+ if (!IsContest())
{
- sprite->oam.priority--;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->oam.priority--;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->oam.priority++;
+ data->unkE_0 ^= 1;
+ }
}
else
{
- sprite->oam.priority++;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->subpriority -= 12;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->subpriority += 12;
+ data->unkE_0 ^= 1;
+ }
}
}
- else
+ data->unk0_0d = 0;
+ }
+ data->unk0_1 = 2;
+ break;
+ case 3:
+ if ((u8)data->unk0_1 == 2)
+ {
+ data->unk0_0d = 1;
+ }
+ else if ((u8)data->unk0_1 == 0)
+ {
+ data->unk0_0b ^= 1;
+ data->unk0_0a = 1;
+ data->unk1 = 0;
+ }
+ else if (data->unk0_0d)
+ {
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ if (data->unk0_0c)
{
- if (!data->unkE_0)
+ if (!IsContest())
{
- sprite->subpriority -= 12;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->oam.priority--;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->oam.priority++;
+ data->unkE_0 ^= 1;
+ }
}
else
{
- sprite->subpriority += 12;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->subpriority -= 12;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->subpriority += 12;
+ data->unkE_0 ^= 1;
+ }
}
}
+ data->unk0_0d = 0;
}
- data->unk0_0d = 0;
+ data->unk0_1 = 3;
+ break;
}
- data->unk0_1 = 3;
- break;
- }
- sprite->pos2.x = ((s32)(data->unkC[data->unk0_0b]) * gSineTable[data->unk2]) >> 8;
- matrixNum = sprite->oam.matrixNum;
+ sprite->pos2.x = ((s32)data->unkC[data->unk0_0b] * gSineTable[data->unk2]) >> 8;
+ matrixNum = sprite->oam.matrixNum;
- sinIndex = ((-sprite->pos2.x >> 1) + data->unkA);
- sinVal = gSineTable[sinIndex];
+ sinIndex = (-sprite->pos2.x >> 1) + data->unkA;
+ sinVal = gSineTable[sinIndex];
- gOamMatrices[matrixNum].a = gOamMatrices[matrixNum].d = gSineTable[sinIndex + 64];
- gOamMatrices[matrixNum].b = sinVal;
- gOamMatrices[matrixNum].c = -sinVal;
+ gOamMatrices[matrixNum].a = gOamMatrices[matrixNum].d = gSineTable[sinIndex + 64];
+ gOamMatrices[matrixNum].b = sinVal;
+ gOamMatrices[matrixNum].c = -sinVal;
- data->unk8 += data->unk6;
- sprite->pos1.y = (s16)(data->unk8 >> 8);
- if (data->unk4 & 0x8000)
- data->unk2 = (data->unk2 - (data->unk4 & 0x7FFF)) & 0xFF;
- else
- data->unk2 = (data->unk2 + (data->unk4 & 0x7FFF)) & 0xFF;
+ data->unk8 += data->unk6;
+ sprite->pos1.y = data->unk8 >> 8;
+ if (data->unk4 & 0x8000)
+ data->unk2 = (data->unk2 - (data->unk4 & 0x7FFF)) & 0xFF;
+ else
+ data->unk2 = (data->unk2 + (data->unk4 & 0x7FFF)) & 0xFF;
- if (sprite->pos1.y + sprite->pos2.y >= data->unkE_1)
- {
- sprite->data[0] = 0;
- sprite->callback = DestroyAnimSpriteAfterTimer;
+ if (sprite->pos1.y + sprite->pos2.y >= data->unkE_1)
+ {
+ sprite->data[0] = 0;
+ sprite->callback = DestroyAnimSpriteAfterTimer;
+ }
}
}
@@ -912,20 +931,20 @@ static void sub_810EB40(struct Sprite *sprite)
{
sprite->pos2.x += sprite->data[1] >> 8;
- if (sprite->data[0]++ == 5)
+ if (++sprite->data[0] == 6)
{
sprite->data[0] = 0;
sprite->pos2.x = 0;
StartSpriteAnim(sprite, 0);
}
- if (sprite->data[7]-- == 0)
+ if (--sprite->data[7] == -1)
DestroyAnimSprite(sprite);
}
void AnimTask_DrillPeckHitSplats(u8 task)
{
- if ((gTasks[task].data[0] % 32) == 0)
+ if (!(gTasks[task].data[0] % 32))
{
gAnimVisualTaskCount++;
@@ -1028,8 +1047,8 @@ static void AnimDiveBall_Step2(struct Sprite *sprite)
static void AnimDiveWaterSplash(struct Sprite *sprite)
{
- u8 matrixNum;
- s32 t1, t2;
+ u32 matrixNum;
+ int t1, t2;
switch (sprite->data[0])
{
@@ -1051,7 +1070,7 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->data[0]++;
break;
case 1:
- if (sprite->data[2] < 12)
+ if (sprite->data[2] <= 11)
sprite->data[1] -= 40;
else
sprite->data[1] += 40;
@@ -1059,7 +1078,7 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->data[2]++;
TrySetSpriteRotScale(sprite, 0, 256, sprite->data[1], 0);
-
+
matrixNum = sprite->oam.matrixNum;
t1 = 15616;
@@ -1083,8 +1102,8 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
// Launches a water droplet away from the specified battler. Used by Astonish and Dive
static void AnimSprayWaterDroplet(struct Sprite *sprite)
{
- const u16 v1 = Random2() & 0x1ff;
- const u16 v2 = Random2() & 0x07f;
+ int v1 = 0x1ff & Random2();
+ int v2 = 0x7f & Random2();
if (v1 % 2)
sprite->data[0] = 736 + v1;
@@ -1128,13 +1147,13 @@ static void AnimSprayWaterDroplet_Step(struct Sprite *sprite)
sprite->pos2.y -= sprite->data[1] >> 8;
}
- sprite->data[0] -= 0; // Needed to Match
+ sprite->data[0] = sprite->data[0];
sprite->data[1] -= 32;
if (sprite->data[0] < 0)
sprite->data[0] = 0;
- if (sprite->data[3]++ == 30)
+ if (++sprite->data[3] == 31)
DestroyAnimSprite(sprite);
}
@@ -1204,12 +1223,12 @@ void unref_sub_810F184(u8 taskId)
{
if (gBattleAnimArgs[0] == 0)
{
- const u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
gSprites[spriteId].invisible = TRUE;
}
else
{
- const u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
gSprites[spriteId].invisible = FALSE;
}
DestroyAnimVisualTask(taskId);
diff --git a/src/battle_anim_water.c b/src/battle_anim_water.c
index 12f37dbba..2bb90e585 100644
--- a/src/battle_anim_water.c
+++ b/src/battle_anim_water.c
@@ -52,7 +52,7 @@ static void CreateWaterSpoutLaunchDroplets(struct Task*, u8);
static void CreateWaterSpoutRainDroplet(struct Task*, u8);
static void AnimTask_WaterSport_Step(u8);
static void CreateWaterSportDroplet(struct Task*);
-static void CreateWaterPulseRingBubbles(struct Sprite*, s32, s32);
+static void CreateWaterPulseRingBubbles(struct Sprite*, int, int);
// Both unused
const u8 gUnknown_8593C80[] = INCBIN_U8("graphics/unknown/unknown_593C80.4bpp");
@@ -631,13 +631,13 @@ static void AnimTask_RotateAuroraRingColors_Step(u8 taskId)
if (++gTasks[taskId].data[10] == 3)
{
- u16 tempPlt;
+ u16 rgbBuffer;
gTasks[taskId].data[10] = 0;
palIndex = gTasks[taskId].data[2] + 1;
- tempPlt = gPlttBufferFaded[palIndex];
+ rgbBuffer = gPlttBufferFaded[palIndex];
for (i = 1; i < 8; i++)
gPlttBufferFaded[palIndex + i - 1] = gPlttBufferFaded[palIndex + i];
- gPlttBufferFaded[palIndex + 7] = tempPlt;
+ gPlttBufferFaded[palIndex + 7] = rgbBuffer;
}
if (++gTasks[taskId].data[11] == gTasks[taskId].data[0])
DestroyAnimVisualTask(taskId);
@@ -748,7 +748,6 @@ static void AnimHydroCannonBeam(struct Sprite *sprite)
if (GetBattlerPosition(gBattleAnimAttacker) == B_POSITION_PLAYER_LEFT || GetBattlerPosition(gBattleAnimAttacker) == B_POSITION_OPPONENT_LEFT)
gBattleAnimArgs[0] *= -1;
}
-
if ((gBattleAnimArgs[5] & 0xFF00) == 0)
animType = TRUE;
else
@@ -794,7 +793,7 @@ static void AnimSmallBubblePair_Step(struct Sprite *sprite)
sprite->pos2.x = Sin(sprite->data[0], 4);
sprite->data[1] += 48;
sprite->pos2.y = -(sprite->data[1] >> 8);
- if (sprite->data[7]-- == 0)
+ if (--sprite->data[7] == -1)
DestroyAnimSprite(sprite);
}
@@ -802,17 +801,17 @@ void AnimTask_CreateSurfWave(u8 taskId)
{
struct BattleAnimBgData animBg;
u8 taskId2;
- u16 *x, *y; //These pointers are needed to match
+ u16 *x;
+ u16 *y;
x = &gBattle_BG1_X;
y = &gBattle_BG1_Y;
- SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL | BLDCNT_TGT1_BG1);
- SetGpuReg(REG_OFFSET_BLDALPHA, (16 << 8));
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1);
sub_80A6B30(&animBg);
-
if (!IsContest())
{
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
@@ -877,13 +876,13 @@ void AnimTask_CreateSurfWave(u8 taskId)
static void AnimTask_CreateSurfWave_Step1(u8 taskId)
{
- u16 rgbBuffer;
- u8 i;
- u16 *BGptrX, *BGptrY;
struct BattleAnimBgData animBg;
-
- BGptrX = &gBattle_BG1_X;
- BGptrY = &gBattle_BG1_Y;
+ u8 i;
+ u16 rgbBuffer;
+ u16 *BGptrX = &gBattle_BG1_X;
+ u16 *BGptrY = &gBattle_BG1_Y;
+ u32 palOffset;
+ u16 palNum;
*BGptrX += gTasks[taskId].data[0];
*BGptrY += gTasks[taskId].data[1];
@@ -891,18 +890,18 @@ static void AnimTask_CreateSurfWave_Step1(u8 taskId)
gTasks[taskId].data[2] += gTasks[taskId].data[1];
if (++gTasks[taskId].data[5] == 4)
{
- rgbBuffer = gPlttBufferFaded[16 * animBg.paletteId + 7];
- for (i = 6; i != 0; i--) // i > 0 generates the exact same code in this context
+ rgbBuffer = gPlttBufferFaded[animBg.paletteId * 16 + 7];
+ for (i = 6; i != 0; i--)
{
- gPlttBufferFaded[16 * animBg.paletteId + 1 + i] = gPlttBufferFaded[16 * animBg.paletteId + 1 + i - 1]; // 1 + i - 1 is needed to match for some bizarre reason
+ gPlttBufferFaded[animBg.paletteId * 16 + 1 + i] = gPlttBufferFaded[animBg.paletteId * 16 + 1 + i - 1]; // 1 + i - 1 is needed to match for some bizarre reason
}
- gPlttBufferFaded[16 * animBg.paletteId + 1] = rgbBuffer;
+ gPlttBufferFaded[animBg.paletteId * 16 + 1] = rgbBuffer;
gTasks[taskId].data[5] = 0;
}
if (++gTasks[taskId].data[6] > 1)
{
gTasks[taskId].data[6] = 0;
- if (++gTasks[taskId].data[3] < 14)
+ if (++gTasks[taskId].data[3] <= 13)
{
gTasks[gTasks[taskId].data[15]].data[1] = (s16)((gTasks[taskId].data[3]) | ((16 - gTasks[taskId].data[3]) << 8));
gTasks[taskId].data[4]++;
@@ -920,7 +919,6 @@ static void AnimTask_CreateSurfWave_Step1(u8 taskId)
}
}
-
static void AnimTask_CreateSurfWave_Step2(u8 taskId)
{
u16 *BGptrX = &gBattle_BG1_X;
@@ -1543,50 +1541,45 @@ static void AnimWaterPulseRing_Step(struct Sprite *sprite)
sprite->data[0]++;
}
-static void CreateWaterPulseRingBubbles(struct Sprite *sprite, s32 xDiff, s32 yDiff)
+static void CreateWaterPulseRingBubbles(struct Sprite *sprite, int xDiff, int yDiff)
{
- s16 combinedX, combinedY;
- s16 i, something;
+ s16 combinedX;
+ s16 combinedY;
+ s16 i;
+ s16 something;
s16 unusedVar = 1; //unusedVar is needed to match
- s16 somethingRandomX, somethingRandomY;
+ s16 randomSomethingY;
+ s16 randomSomethingX;
u8 spriteId;
-
+
something = sprite->data[0] / 2;
combinedX = sprite->pos1.x + sprite->pos2.x;
combinedY = sprite->pos1.y + sprite->pos2.y;
if (yDiff < 0)
- unusedVar *= -1; //Needed to Match
- somethingRandomY = yDiff + (Random2() % 10) - 5;
- somethingRandomX = -xDiff + (Random2() % 10) - 5;
+ unusedVar *= -1; //Needed to match
+ randomSomethingY = yDiff + (Random2() % 10) - 5;
+ randomSomethingX = -xDiff + (Random2() % 10) - 5;
- for (i = 0; i < 1; i++)
+ for (i = 0; i <= 0; i++)
{
spriteId = CreateSprite(&gWaterPulseRingBubbleSpriteTemplate, combinedX, combinedY + something, 130);
gSprites[spriteId].data[0] = 20;
- gSprites[spriteId].data[1] = somethingRandomY;
+ gSprites[spriteId].data[1] = randomSomethingY;
gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
- if (somethingRandomX < 0)
- {
- gSprites[spriteId].data[2] = -somethingRandomX;
- }
+ if (randomSomethingX < 0)
+ gSprites[spriteId].data[2] = -randomSomethingX;
else
- {
- gSprites[spriteId].data[2] = somethingRandomX;
- }
+ gSprites[spriteId].data[2] = randomSomethingX;
}
- for (i = 0; i < 1; i++)
+ for (i = 0; i <= 0; i++)
{
spriteId = CreateSprite(&gWaterPulseRingBubbleSpriteTemplate, combinedX, combinedY - something, 130);
gSprites[spriteId].data[0] = 20;
- gSprites[spriteId].data[1] = somethingRandomY;
+ gSprites[spriteId].data[1] = randomSomethingY;
gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
- if (somethingRandomX > 0)
- {
- gSprites[spriteId].data[2] = -somethingRandomX;
- }
+ if (randomSomethingX > 0)
+ gSprites[spriteId].data[2] = -randomSomethingX;
else
- {
- gSprites[spriteId].data[2] = somethingRandomX;
- }
+ gSprites[spriteId].data[2] = randomSomethingX;
}
}
diff --git a/src/battle_bg.c b/src/battle_bg.c
index 6a0e4c10c..7c9b05b25 100644
--- a/src/battle_bg.c
+++ b/src/battle_bg.c
@@ -1126,7 +1126,7 @@ void DrawBattleEntryBackground(void)
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
LZDecompressVram(gUnknown_08D778F0, (void*)(BG_CHAR_ADDR(1)));
- LZDecompressVram(gVsLettersGfx, (void*)(OBJ_VRAM0));
+ LZDecompressVram(gVsLettersGfx, (void*)(VRAM + 0x10000));
LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20);
SetBgAttribute(1, BG_ATTR_SCREENSIZE, 1);
SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04);
diff --git a/src/battle_dome.c b/src/battle_dome.c
index e504115a6..ce2f3cde6 100644
--- a/src/battle_dome.c
+++ b/src/battle_dome.c
@@ -2763,10 +2763,10 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
// BUG: TYPE_x2 is not necessary and makes the condition always false if the ability is wonder guard.
if (TYPE_EFFECT_DEF_TYPE(i) == defType1)
if ((defAbility == ABILITY_WONDER_GUARD && TYPE_EFFECT_MULTIPLIER(i) == TYPE_x2) || defAbility != ABILITY_WONDER_GUARD)
- typePower = typePower * TYPE_EFFECT_MULTIPLIER(i) / 10;
+ typePower = (typePower * TYPE_EFFECT_MULTIPLIER(i)) / 10;
if (TYPE_EFFECT_DEF_TYPE(i) == defType2 && defType1 != defType2)
if ((defAbility == ABILITY_WONDER_GUARD && TYPE_EFFECT_MULTIPLIER(i) == TYPE_x2) || defAbility != ABILITY_WONDER_GUARD)
- typePower = typePower * TYPE_EFFECT_MULTIPLIER(i) / 10;
+ typePower = (typePower * TYPE_EFFECT_MULTIPLIER(i)) / 10;
}
i += 3;
}
@@ -2777,10 +2777,10 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
case 0:
switch (typePower)
{
- default:
- case TYPE_x0:
- case TYPE_x0_25:
case TYPE_x0_50:
+ case TYPE_x0_25:
+ case TYPE_x0:
+ default:
typePower = 0;
break;
case TYPE_x1:
@@ -2797,19 +2797,19 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
case 1:
switch (typePower)
{
- case TYPE_x0:
- typePower = 8;
+ default:
+ case TYPE_x1:
+ typePower = 0;
break;
case TYPE_x0_25:
typePower = 4;
break;
+ case TYPE_x0:
+ typePower = 8;
+ break;
case TYPE_x0_50:
typePower = 2;
break;
- default:
- case TYPE_x1:
- typePower = 0;
- break;
case TYPE_x2:
typePower = -2;
break;
@@ -2827,8 +2827,8 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
case TYPE_x0_25:
typePower = -8;
break;
- default:
case TYPE_x0_50:
+ default:
typePower = 0;
break;
case TYPE_x1:
@@ -4304,7 +4304,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0;
- textPrinter.style = 0;
+ textPrinter.unk = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -4837,7 +4837,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0;
- textPrinter.style = 0;
+ textPrinter.unk = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5335,7 +5335,7 @@ static void Task_ShowTourneyTree(u8 taskId)
textPrinter.lineSpacing = 0;
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing);
textPrinter.currentY = 1;
- textPrinter.style = 0;
+ textPrinter.unk = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5516,7 +5516,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
textPrinter.y = 0;
textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0;
- textPrinter.style = 0;
+ textPrinter.unk = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_2;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
index d044f2fbd..41cffec3d 100644
--- a/src/battle_gfx_sfx_util.c
+++ b/src/battle_gfx_sfx_util.c
@@ -956,7 +956,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform
}
src = gMonSpritesGfxPtr->sprites[position];
- dst = (void *)(OBJ_VRAM0 + gSprites[gBattlerSpriteIds[battlerAtk]].oam.tileNum * 32);
+ dst = (void *)(VRAM + 0x10000 + gSprites[gBattlerSpriteIds[battlerAtk]].oam.tileNum * 32);
DmaCopy32(3, src, dst, 0x800);
paletteOffset = 0x100 + battlerAtk * 16;
lzPaletteData = GetMonSpritePalFromSpeciesAndPersonality(targetSpecies, otId, personalityValue);
@@ -1013,12 +1013,15 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite)
palOffset = (battlerId * 16) + 0x100;
LoadCompressedPalette(gSubstituteDollPal, palOffset, 32);
}
- else if (!IsContest())
+ else
{
- if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
- BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
- else
- BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId);
+ if (!IsContest())
+ {
+ if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
+ else
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId);
+ }
}
}
diff --git a/src/battle_main.c b/src/battle_main.c
index bdde96be2..acc65008e 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -127,7 +127,6 @@ static void HandleEndTurn_RanFromBattle(void);
static void HandleEndTurn_MonFled(void);
static void HandleEndTurn_FinishBattle(void);
-
// EWRAM vars
EWRAM_DATA u16 gBattle_BG0_X = 0;
EWRAM_DATA u16 gBattle_BG0_Y = 0;
@@ -633,16 +632,19 @@ static void CB2_InitBattleInternal(void)
gBattle_WIN0V = 0x5051;
ScanlineEffect_Clear();
- for (i = 0; i < 80; i++)
+ i = 0;
+ while (i < 80)
{
gScanlineEffectRegBuffers[0][i] = 0xF0;
gScanlineEffectRegBuffers[1][i] = 0xF0;
+ i++;
}
- for (; i < 160; i++)
+ while (i < 160)
{
gScanlineEffectRegBuffers[0][i] = 0xFF10;
gScanlineEffectRegBuffers[1][i] = 0xFF10;
+ i++;
}
ScanlineEffect_SetParams(sIntroScanlineParams16Bit);
@@ -769,7 +771,8 @@ static void SetPlayerBerryDataInBattleStruct(void)
static void SetAllPlayersBerryData(void)
{
- s32 i, j;
+ s32 i;
+ s32 j;
if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
@@ -2685,7 +2688,8 @@ static void sub_80398BC(struct Sprite *sprite) // unused?
static void sub_80398D0(struct Sprite *sprite)
{
- if (--sprite->data[4] == 0)
+ sprite->data[4]--;
+ if (sprite->data[4] == 0)
{
sprite->data[4] = 8;
sprite->invisible ^= 1;
@@ -3416,13 +3420,17 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
}
}
- if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) && (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT || GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT))
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
- BtlController_EmitDrawTrainerPic(0);
- MarkBattlerForControllerExec(gActiveBattler);
+ if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT
+ || GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
+ {
+ BtlController_EmitDrawTrainerPic(0);
+ MarkBattlerForControllerExec(gActiveBattler);
+ }
}
- if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT))
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
{
BtlController_EmitDrawTrainerPic(0);
MarkBattlerForControllerExec(gActiveBattler);
@@ -3529,7 +3537,7 @@ static void BattleIntroPrintWildMonAttacked(void)
static void BattleIntroPrintOpponentSendsOut(void)
{
- u8 position;
+ u32 position;
if (gBattleControllerExecFlags)
return;
@@ -3552,7 +3560,7 @@ static void BattleIntroPrintOpponentSendsOut(void)
static void BattleIntroOpponent2SendsOutMonAnimation(void)
{
- u8 position;
+ u32 position;
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
position = B_POSITION_OPPONENT_RIGHT;
@@ -3580,7 +3588,7 @@ static void BattleIntroOpponent2SendsOutMonAnimation(void)
static void BattleIntroOpponent1SendsOutMonAnimation(void)
{
- u8 position;
+ u32 position;
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
@@ -3595,9 +3603,7 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void)
position = B_POSITION_OPPONENT_LEFT;
}
else
- {
position = B_POSITION_OPPONENT_LEFT;
- }
if (gBattleControllerExecFlags)
return;
@@ -3639,7 +3645,7 @@ static void BattleIntroRecordMonsToDex(void)
}
}
-static void sub_803B3AC(void) // unused
+void sub_803B3AC(void) // unused
{
if (gBattleControllerExecFlags == 0)
gBattleMainFunc = BattleIntroPrintPlayerSendsOut;
@@ -3672,7 +3678,7 @@ static void BattleIntroPrintPlayerSendsOut(void)
static void BattleIntroPlayer2SendsOutMonAnimation(void)
{
- u8 position;
+ u32 position;
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
position = B_POSITION_PLAYER_RIGHT;
@@ -3704,7 +3710,7 @@ static void BattleIntroPlayer2SendsOutMonAnimation(void)
static void BattleIntroPlayer1SendsOutMonAnimation(void)
{
- u8 position;
+ u32 position;
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
position = B_POSITION_PLAYER_LEFT;
@@ -3742,7 +3748,7 @@ static void BattleIntroPlayer1SendsOutMonAnimation(void)
gBattleMainFunc = TryDoEventsBeforeFirstTurn;
}
-static void sub_803B598(void) // unused
+void sub_803B598(void) // unused
{
if (gBattleControllerExecFlags == 0)
{
@@ -3765,7 +3771,8 @@ static void sub_803B598(void) // unused
static void TryDoEventsBeforeFirstTurn(void)
{
- s32 i, j;
+ s32 i;
+ s32 j;
u8 effect = 0;
if (gBattleControllerExecFlags)
@@ -3955,7 +3962,11 @@ u8 IsRunningFromBattleImpossible(void)
gPotentialItemEffectBattler = gActiveBattler;
- if ((holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) || (gBattleTypeFlags & BATTLE_TYPE_LINK) || (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY))
+ if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
+ return 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ return 0;
+ if (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY)
return 0;
side = GetBattlerSide(gActiveBattler);
@@ -4732,38 +4743,40 @@ static void SetActionsAndBattlersTurnOrder(void)
gBattleStruct->focusPunchBattlerId = 0;
return;
}
- for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
+ else
{
- if (gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_ITEM || gChosenActionByBattler[gActiveBattler] == B_ACTION_SWITCH)
+ for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
- gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
- gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
- turnOrderId++;
+ if (gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_ITEM || gChosenActionByBattler[gActiveBattler] == B_ACTION_SWITCH)
+ {
+ gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
+ gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
+ turnOrderId++;
+ }
}
- }
- for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
- {
- if (gChosenActionByBattler[gActiveBattler] != B_ACTION_USE_ITEM && gChosenActionByBattler[gActiveBattler] != B_ACTION_SWITCH)
+ for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
- gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
- gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
- turnOrderId++;
+ if (gChosenActionByBattler[gActiveBattler] != B_ACTION_USE_ITEM && gChosenActionByBattler[gActiveBattler] != B_ACTION_SWITCH)
+ {
+ gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
+ gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
+ turnOrderId++;
+ }
}
- }
- for (i = 0; i < gBattlersCount - 1; i++)
- {
- for (j = i + 1; j < gBattlersCount; j++)
+ for (i = 0; i < gBattlersCount - 1; i++)
{
- u8 battler1 = gBattlerByTurnOrder[i];
- u8 battler2 = gBattlerByTurnOrder[j];
-
- if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM
- && gActionsByTurnOrder[j] != B_ACTION_USE_ITEM
- && gActionsByTurnOrder[i] != B_ACTION_SWITCH
- && gActionsByTurnOrder[j] != B_ACTION_SWITCH)
+ for (j = i + 1; j < gBattlersCount; j++)
{
- if (GetWhoStrikesFirst(battler1, battler2, FALSE))
- SwapTurnOrder(i, j);
+ u8 battler1 = gBattlerByTurnOrder[i];
+ u8 battler2 = gBattlerByTurnOrder[j];
+ if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM
+ && gActionsByTurnOrder[j] != B_ACTION_USE_ITEM
+ && gActionsByTurnOrder[i] != B_ACTION_SWITCH
+ && gActionsByTurnOrder[j] != B_ACTION_SWITCH)
+ {
+ if (GetWhoStrikesFirst(battler1, battler2, FALSE))
+ SwapTurnOrder(i, j);
+ }
}
}
}
@@ -4841,8 +4854,8 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void)
}
TryClearRageStatuses();
- gCurrentTurnActionNumber = 0; //See comment underneath
- gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; //Should be gActionsByTurnOrder[(gCurrentTurnActionNumber = 0)], but that doesn't match
+ gCurrentTurnActionNumber = 0;
+ gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
gDynamicBasePower = 0;
gBattleStruct->dynamicMoveType = 0;
gBattleMainFunc = RunTurnActionsFunctions;
@@ -4865,10 +4878,13 @@ static void RunTurnActionsFunctions(void)
gHitMarker &= ~(HITMARKER_x100000);
gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F];
}
- else if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId
+ else
{
- gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
- gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
+ if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId
+ {
+ gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
+ gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
+ }
}
}
@@ -4985,15 +5001,15 @@ static void HandleEndTurn_RanFromBattle(void)
{
switch (gProtectStructs[gBattlerAttacker].fleeFlag)
{
+ default:
+ gBattlescriptCurrInstr = BattleScript_GotAwaySafely;
+ break;
case 1:
gBattlescriptCurrInstr = BattleScript_SmokeBallEscape;
break;
case 2:
gBattlescriptCurrInstr = BattleScript_RanAwayUsingMonAbility;
break;
- default:
- gBattlescriptCurrInstr = BattleScript_GotAwaySafely;
- break;
}
}
@@ -5077,7 +5093,10 @@ static void FreeResetData_ReturnToOvOrDoEvolutions(void)
gBattleMainFunc = ReturnFromBattleToOverworld;
return;
}
- gBattleMainFunc = TryEvolvePokemon;
+ else
+ {
+ gBattleMainFunc = TryEvolvePokemon;
+ }
}
FreeAllWindowBuffers();
@@ -5172,4 +5191,3 @@ void RunBattleScriptCommands(void)
if (gBattleControllerExecFlags == 0)
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}
-
diff --git a/src/battle_message.c b/src/battle_message.c
index c004665d7..59ad0cee4 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -2995,7 +2995,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
printerTemplate.currentY = printerTemplate.y;
printerTemplate.letterSpacing = textInfo[windowId].letterSpacing;
printerTemplate.lineSpacing = textInfo[windowId].lineSpacing;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = textInfo[windowId].fgColor;
printerTemplate.bgColor = textInfo[windowId].bgColor;
printerTemplate.shadowColor = textInfo[windowId].shadowColor;
diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c
index 203b572eb..1b220f145 100644
--- a/src/battle_pyramid.c
+++ b/src/battle_pyramid.c
@@ -522,19 +522,6 @@ static const u8 sTrainerTextGroups[50][2] =
{FACILITY_CLASS_HIKER, 4},
};
-enum
-{
- HINT_EXIT_DIRECTION,
- HINT_REMAINING_ITEMS,
- HINT_REMAINING_TRAINERS,
- HINT_EXIT_SHORT_REMAINING_TRAINERS,
- HINT_EXIT_SHORT_REMAINING_ITEMS,
- HINT_EXIT_MEDIUM_REMAINING_TRAINERS,
- HINT_EXIT_MEDIUM_REMAINING_ITEMS,
- HINT_EXIT_FAR_REMAINING_TRAINERS,
- HINT_EXIT_FAR_REMAINING_ITEMS,
-};
-
static const u8 *const sExitDirectionHintTexts1[] =
{
BattlePyramid_Text_ExitHintUp1,
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 3b77df294..d43ddd5a2 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -3518,7 +3518,7 @@ static void Cmd_unknown_24(void)
if (HP_count == 0)
gBattleOutcome |= B_OUTCOME_LOST;
-
+
HP_count = 0;
for (i = 0; i < PARTY_SIZE; i++)
@@ -3535,14 +3535,17 @@ static void Cmd_unknown_24(void)
if (gBattleOutcome == 0 && (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
{
- s32 foundPlayer = 0, foundOpponent;
+ s32 foundPlayer = 0;
+ s32 foundOpponent;
+
for (i = 0; i < gBattlersCount; i += 2)
{
if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].flag40))
foundPlayer++;
}
-
+
foundOpponent = 0;
+
for (i = 1; i < gBattlersCount; i += 2)
{
if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].flag40))
@@ -3552,14 +3555,14 @@ static void Cmd_unknown_24(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
if (foundOpponent + foundPlayer > 1)
- gBattlescriptCurrInstr = (u8*) T2_READ_32(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
else
{
if (foundOpponent != 0 && foundPlayer != 0)
- gBattlescriptCurrInstr = (u8*) T2_READ_32(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
@@ -4660,10 +4663,8 @@ static void Cmd_jumpifcantswitch(void)
|| (gStatuses3[gActiveBattler] & STATUS3_ROOTED)))
{
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
- return;
}
-
- if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
{
#ifndef NONMATCHING
asm("":::"r5");
@@ -5536,8 +5537,8 @@ static void Cmd_hitanimation(void)
static u32 GetTrainerMoneyToGive(u16 trainerId)
{
u32 i = 0;
+ u32 lastMonLevel = 0;
u32 moneyReward;
- u8 lastMonLevel = 0;
if (trainerId == TRAINER_SECRET_BASE)
{
@@ -6037,7 +6038,7 @@ static void PutLevelAndGenderOnLvlUpBox(void)
printerTemplate.currentY = 0;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT;
printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY;
@@ -7128,6 +7129,7 @@ static void Cmd_forcerandomswitch(void)
s32 i;
s32 battler1PartyId = 0;
s32 battler2PartyId = 0;
+
s32 firstMonId;
s32 lastMonId = 0; // + 1
s32 monsCount;
@@ -7249,10 +7251,11 @@ static void Cmd_forcerandomswitch(void)
{
i = Random() % monsCount;
i += firstMonId;
- } while (i == battler2PartyId || i == battler1PartyId);
+ }
+ while (i == battler2PartyId || i == battler1PartyId);
} while (GetMonData(&party[i], MON_DATA_SPECIES) == SPECIES_NONE
|| GetMonData(&party[i], MON_DATA_IS_EGG) == TRUE
- || GetMonData(&party[i], MON_DATA_HP) == 0); // Should be one while loop, conjoined by an ||, but that doesn't match. Equivalent logic though
+ || GetMonData(&party[i], MON_DATA_HP) == 0); //should be one while loop, but that doesn't match.
}
*(gBattleStruct->monToSwitchIntoId + gBattlerTarget) = i;
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 046362105..b7d03a5bc 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -1446,7 +1446,7 @@ u8 GetFrontierOpponentClass(u16 trainerId)
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
- return GetFrontierBrainTrainerClass(); // This sticks out like a sore thumb, but this is the only other way that matches. Maybe it SHOULD be assigned to ret, or all early returns. I don't know.
+ return GetFrontierBrainTrainerClass();
}
else if (trainerId == TRAINER_STEVEN_PARTNER)
{
diff --git a/src/battle_transition.c b/src/battle_transition.c
index 4a9d26303..496cc9e09 100644
--- a/src/battle_transition.c
+++ b/src/battle_transition.c
@@ -3973,7 +3973,7 @@ static bool8 Phase2_FrontierLogoWave_Func4(struct Task *task)
for (i = 0; i < 160; i++, var6 += var8)
{
- const u16 index = var6 >> 8;
+ s16 index = var6 / 256;
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(index & 0xff, amplitude);
}
diff --git a/src/battle_tv.c b/src/battle_tv.c
index dea711609..7e311fdab 100644
--- a/src/battle_tv.c
+++ b/src/battle_tv.c
@@ -714,15 +714,16 @@ void BattleTv_SetDataBasedOnAnimation(u8 animationId)
void TryPutLinkBattleTvShowOnAir(void)
{
- u16 playerBestSpecies = 0, opponentBestSpecies = 0, moveId = 0;
- s16 sum = 0, playerBestSum = 0, opponentBestSum = SHRT_MAX;
+ u16 playerBestSpecies = 0, opponentBestSpecies = 0;
+ s16 playerBestSum = 0, opponentBestSum = SHRT_MAX;
u8 playerBestMonId = 0, opponentBestMonId = 0;
struct BattleTvMovePoints *movePoints = NULL;
u8 countPlayer = 0, countOpponent = 0;
- u16 species;
+ s16 sum = 0;
+ u16 species = 0;
+ u16 moveId = 0;
s32 i, j;
-
- int zero = 0, one = 1; // stupid variables needed to match. Feel free to get rid of them.
+ int zero = 0, one = 1; //needed for matching
if (gBattleStruct->anyMonHasTransformed)
return;
diff --git a/src/battle_util.c b/src/battle_util.c
index f98b088e0..7025f0e3f 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -1,19 +1,31 @@
#include "global.h"
#include "battle.h"
-#include "battle_util.h"
#include "battle_anim.h"
+#include "battle_arena.h"
+#include "battle_pyramid.h"
+#include "battle_util.h"
#include "pokemon.h"
+#include "international_string_util.h"
#include "item.h"
#include "util.h"
#include "battle_scripts.h"
#include "random.h"
+#include "text.h"
+#include "safari_zone.h"
+#include "sound.h"
+#include "sprite.h"
#include "string_util.h"
+#include "task.h"
+#include "trig.h"
+#include "window.h"
+#include "battle_message.h"
#include "battle_ai_script_commands.h"
#include "battle_controllers.h"
#include "event_data.h"
#include "link.h"
#include "field_weather.h"
#include "constants/abilities.h"
+#include "constants/battle_anim.h"
#include "constants/battle_move_effects.h"
#include "constants/battle_script_commands.h"
#include "constants/battle_string_ids.h"
@@ -21,16 +33,16 @@
#include "constants/hold_effects.h"
#include "constants/items.h"
#include "constants/moves.h"
-#include "constants/weather.h"
-#include "battle_arena.h"
-#include "battle_pyramid.h"
-#include "international_string_util.h"
-#include "safari_zone.h"
-#include "sound.h"
-#include "task.h"
-#include "trig.h"
-#include "window.h"
#include "constants/songs.h"
+#include "constants/species.h"
+#include "constants/weather.h"
+
+/*
+NOTE: The data and functions in this file up until (but not including) sSoundMovesTable
+are actually part of battle_main.c. They needed to be moved to this file in order to
+match the ROM; this is also why sSoundMovesTable's declaration is in the middle of
+functions instead of at the top of the file with the other declarations.
+*/
extern const u8 *const gBattleScriptsForMoveEffects[];
extern const u8 *const gBattlescriptsForBallThrow[];
@@ -282,9 +294,7 @@ void HandleAction_UseItem(void)
gBattlerAttacker = gBattlerTarget = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
-
ClearFuryCutterDestinyBondGrudge(gBattlerAttacker);
-
gLastUsedItem = gBattleBufferB[gBattlerAttacker][1] | (gBattleBufferB[gBattlerAttacker][2] << 8);
if (gLastUsedItem <= LAST_BALL) // is ball
@@ -310,18 +320,18 @@ void HandleAction_UseItem(void)
break;
case AI_ITEM_CURE_CONDITION:
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 1)
+ if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1)
{
- if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 0x3E)
+ if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 0x3E)
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
}
else
{
- do
+ while (!(*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1))
{
- *(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) >>= 1;
+ *(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
gBattleCommunication[MULTISTRING_CHOOSER]++;
- } while (!(*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 1));
+ }
}
break;
case AI_ITEM_X_STAT:
@@ -337,7 +347,7 @@ void HandleAction_UseItem(void)
while (!((*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1))) & 1))
{
- *(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) >>= 1;
+ *(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
gBattleTextBuff1[2]++;
}
@@ -353,7 +363,7 @@ void HandleAction_UseItem(void)
break;
}
- gBattlescriptCurrInstr = gBattlescriptsForUsingItem[*(gBattleStruct->AI_itemType + (gBattlerAttacker >> 1))];
+ gBattlescriptCurrInstr = gBattlescriptsForUsingItem[*(gBattleStruct->AI_itemType + gBattlerAttacker / 2)];
}
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
diff --git a/src/berry.c b/src/berry.c
index d70e8c353..98264f37b 100644
--- a/src/berry.c
+++ b/src/berry.c
@@ -1331,7 +1331,7 @@ void ResetBerryTreeSparkleFlags(void)
s16 bottom;
int i;
- GetCameraCoords((u16*)&cam_left, (u16*)&cam_top);
+ GetCameraCoords(&cam_left, &cam_top);
left = cam_left;
top = cam_top + 3;
right = cam_left + 14;
diff --git a/src/berry_blender.c b/src/berry_blender.c
index 2cdb841ee..16ba42bd7 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -168,8 +168,8 @@ struct BerryBlender
u16 progressBarValue;
u16 maxProgressBarValue;
u16 centerScale;
- s16 bg_X;
- s16 bg_Y;
+ u16 bg_X;
+ u16 bg_Y;
u8 opponentTaskIds[BLENDER_MAX_PLAYERS - 1];
u8 perfectOpponents; // for debugging, NPCs will always hit Best
u16 scores[BLENDER_MAX_PLAYERS][NUM_SCORE_TYPES];
@@ -3387,13 +3387,13 @@ static void RestoreBgCoord(s16* coord)
// For "unshaking" the screen after ShakeBgCoordForHit is called
static void RestoreBgCoords(void)
{
- RestoreBgCoord((s16 *)&sBerryBlender->bg_X);
- RestoreBgCoord((s16 *)&sBerryBlender->bg_Y);
+ RestoreBgCoord(&sBerryBlender->bg_X);
+ RestoreBgCoord(&sBerryBlender->bg_Y);
}
static void BlenderLandShakeBgCoord(s16* coord, u16 timer)
{
- u8 strength;
+ s32 strength;
if (timer < 10)
strength = 16;
diff --git a/src/berry_crush.c b/src/berry_crush.c
index 2175d2abb..671d0ad2b 100755
--- a/src/berry_crush.c
+++ b/src/berry_crush.c
@@ -146,49 +146,38 @@ struct BerryCrushGame
{
MainCallback unk0;
u32 (* unk4)(struct BerryCrushGame *, u8 *);
-
u8 unk8;
u8 unk9;
u8 unkA;
u8 unkB;
-
u8 unkC;
u8 unkD;
-
u8 unkE;
u8 unkF;
-
u16 unk10;
u16 unk12;
u16 unk14;
-
u16 unk16;
s16 unk18;
s16 unk1A;
- s32 unk1C;
+ int unk1C;
s32 unk20;
u8 unk24;
-
u8 unk25_0:1;
u8 unk25_1:1;
u8 unk25_2:1;
u8 unk25_3:1;
u8 unk25_4:1;
u8 unk25_5:3;
-
u16 unk26;
-
u16 unk28;
s16 unk2A;
s16 unk2C;
-
s16 unk2E;
s16 unk30;
s16 unk32;
s16 unk34;
-
u8 unk36[0xA];
-
struct BerryCrushGame_40 unk40;
struct BerryCrushGame_5C unk5C;
union BerryCrushGame_68 unk68;
@@ -215,7 +204,7 @@ void sub_8022524(struct BerryCrushGame_138 *, u16);
void sub_8022B28(struct Sprite *);
void sub_8022554(struct BerryCrushGame_138 *r0);
void sub_8024578(struct BerryCrushGame *);
-void sub_8024644(u8 *, u8, u8, u16, u8);
+void sub_8024644(u8 *, u32, u32, u32, u32);
static void sub_8022A20(struct Sprite *sprite);
static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame *r6, u8 *r1);
static u32 sub_8022CB0(struct BerryCrushGame *r4, u8 *r5);
@@ -2401,7 +2390,7 @@ void sub_802339C(struct BerryCrushGame *r4)
}
}
}
- if (r8 >= 2)
+ if (r8 > 1)
{
for (r7 = 0; r7 < r4->unk9; ++r7)
{
@@ -2591,7 +2580,6 @@ void sub_802385C(struct BerryCrushGame *r5)
for (r4 = 0; r4 < r5->unk9; ++r4)
r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0;
#endif
-
if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET
|| gRecvCmds[0][1] != 2)
{
@@ -3281,11 +3269,14 @@ static void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter,
params[9] = communicateAfter;
}
-void sub_8024644(u8 *r0, u8 r1, u8 r2, u16 r3, u8 r5)
+void sub_8024644(u8 *r0, u32 r1, u32 r2, u32 r3, u32 r5)
{
+ u8 sp[4];
+
+ 0[(u16 *)sp] = r3;
r0[0] = r1;
r0[1] = r2;
- r0[2] = ((u8 *)&r3)[0];
- r0[3] = ((u8 *)&r3)[1];
+ r0[2] = sp[0];
+ r0[3] = sp[1];
r0[4] = r5;
}
diff --git a/src/confetti_util.c b/src/confetti_util.c
index 6d4770056..3bda3ab53 100644
--- a/src/confetti_util.c
+++ b/src/confetti_util.c
@@ -30,8 +30,10 @@ static void sub_81520A8(void *dest, u16 value, u8 left, u8 top, u8 width, u8 hei
static void sub_8152134(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) // Unused.
{
- u8 i, j;
- u8 x, y;
+ u8 i;
+ u8 j;
+ u8 x;
+ u8 y;
const u16 *_src;
for (i = 0, _src = src, y = top; i < height; i++)
diff --git a/src/contest.c b/src/contest.c
index 841224577..f775b01b4 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -950,39 +950,39 @@ const struct SpriteTemplate sSpriteTemplates_ContestantsTurnBlinkEffect[CONTESTA
static const s8 gContestExcitementTable[CONTEST_CATEGORIES_COUNT][CONTEST_CATEGORIES_COUNT] =
{
- [CONTEST_CATEGORY_COOL] = {
- [CONTEST_CATEGORY_COOL] = +1,
- [CONTEST_CATEGORY_BEAUTY] = 0,
- [CONTEST_CATEGORY_CUTE] = -1,
- [CONTEST_CATEGORY_SMART] = -1,
+ [CONTEST_CATEGORY_COOL] = {
+ [CONTEST_CATEGORY_COOL] = +1,
+ [CONTEST_CATEGORY_BEAUTY] = 0,
+ [CONTEST_CATEGORY_CUTE] = -1,
+ [CONTEST_CATEGORY_SMART] = -1,
[CONTEST_CATEGORY_TOUGH] = 0
},
- [CONTEST_CATEGORY_BEAUTY] = {
- [CONTEST_CATEGORY_COOL] = 0,
- [CONTEST_CATEGORY_BEAUTY] = +1,
- [CONTEST_CATEGORY_CUTE] = 0,
- [CONTEST_CATEGORY_SMART] = -1,
+ [CONTEST_CATEGORY_BEAUTY] = {
+ [CONTEST_CATEGORY_COOL] = 0,
+ [CONTEST_CATEGORY_BEAUTY] = +1,
+ [CONTEST_CATEGORY_CUTE] = 0,
+ [CONTEST_CATEGORY_SMART] = -1,
[CONTEST_CATEGORY_TOUGH] = -1
},
[CONTEST_CATEGORY_CUTE] = {
- [CONTEST_CATEGORY_COOL] = -1,
- [CONTEST_CATEGORY_BEAUTY] = 0,
- [CONTEST_CATEGORY_CUTE] = +1,
- [CONTEST_CATEGORY_SMART] = 0,
+ [CONTEST_CATEGORY_COOL] = -1,
+ [CONTEST_CATEGORY_BEAUTY] = 0,
+ [CONTEST_CATEGORY_CUTE] = +1,
+ [CONTEST_CATEGORY_SMART] = 0,
[CONTEST_CATEGORY_TOUGH] = -1
},
[CONTEST_CATEGORY_SMART] = {
- [CONTEST_CATEGORY_COOL] = -1,
- [CONTEST_CATEGORY_BEAUTY] = -1,
- [CONTEST_CATEGORY_CUTE] = 0,
- [CONTEST_CATEGORY_SMART] = +1,
+ [CONTEST_CATEGORY_COOL] = -1,
+ [CONTEST_CATEGORY_BEAUTY] = -1,
+ [CONTEST_CATEGORY_CUTE] = 0,
+ [CONTEST_CATEGORY_SMART] = +1,
[CONTEST_CATEGORY_TOUGH] = 0
},
- [CONTEST_CATEGORY_TOUGH] = {
- [CONTEST_CATEGORY_COOL] = 0,
- [CONTEST_CATEGORY_BEAUTY] = -1,
- [CONTEST_CATEGORY_CUTE] = -1,
- [CONTEST_CATEGORY_SMART] = 0,
+ [CONTEST_CATEGORY_TOUGH] = {
+ [CONTEST_CATEGORY_COOL] = 0,
+ [CONTEST_CATEGORY_BEAUTY] = -1,
+ [CONTEST_CATEGORY_CUTE] = -1,
+ [CONTEST_CATEGORY_SMART] = 0,
[CONTEST_CATEGORY_TOUGH] = +1
}
};
@@ -3407,7 +3407,8 @@ static void GetAllChosenMoves(void)
static void RankContestants(void)
{
- s32 i, j;
+ s32 i;
+ s32 j;
s16 arr[CONTESTANT_COUNT];
for (i = 0; i < CONTESTANT_COUNT; i++)
@@ -3482,7 +3483,8 @@ static bool8 ContestantCanUseTurn(u8 contestant)
{
if (eContestantStatus[contestant].numTurnsSkipped != 0 || eContestantStatus[contestant].noMoreTurns)
return FALSE;
- return TRUE;
+ else
+ return TRUE;
}
static void SetContestantStatusesForNextRound(void)
@@ -3536,7 +3538,8 @@ bool8 Contest_IsMonsTurnDisabled(u8 contestant)
{
if (eContestantStatus[contestant].numTurnsSkipped != 0 || eContestantStatus[contestant].noMoreTurns)
return TRUE;
- return FALSE;
+ else
+ return FALSE;
}
static void CalculateTotalPointsForContestant(u8 contestant)
@@ -4479,14 +4482,17 @@ static void CalculateAppealMoveImpact(u8 contestant)
eContestantStatus[contestant].comboAppealBonus = eContestantStatus[contestant].baseAppeal * eContestantStatus[contestant].completedCombo;
eContestantStatus[contestant].completedComboFlag = TRUE; // Redundant with completedCombo, used by AI
}
- else if (gContestMoves[eContestantStatus[contestant].currMove].comboStarterId != 0)
- {
- eContestantStatus[contestant].hasJudgesAttention = TRUE;
- eContestantStatus[contestant].usedComboMove = TRUE;
- }
else
{
- eContestantStatus[contestant].hasJudgesAttention = FALSE;
+ if (gContestMoves[eContestantStatus[contestant].currMove].comboStarterId != 0)
+ {
+ eContestantStatus[contestant].hasJudgesAttention = TRUE;
+ eContestantStatus[contestant].usedComboMove = TRUE;
+ }
+ else
+ {
+ eContestantStatus[contestant].hasJudgesAttention = FALSE;
+ }
}
}
if (eContestantStatus[contestant].repeatedMove)
@@ -5009,7 +5015,7 @@ static void ShowHideNextTurnGfx(bool8 show)
{
if (eContestantStatus[i].turnOrderMod != 0 && show)
{
- CpuCopy32(GetTurnOrderNumberGfx(i), (void *)(VRAM + 0x10000 + (gSprites[eContestGfxState[i].nextTurnSpriteId].oam.tileNum + 6) * 32), 32);
+ CpuCopy32(GetTurnOrderNumberGfx(i), (void *)(OBJ_VRAM0 + (gSprites[eContestGfxState[i].nextTurnSpriteId].oam.tileNum + 6) * 32), 32);
gSprites[eContestGfxState[i].nextTurnSpriteId].pos1.y = sNextTurnSpriteYPositions[gContestantTurnOrder[i]];
gSprites[eContestGfxState[i].nextTurnSpriteId].invisible = FALSE;
}
@@ -5410,7 +5416,7 @@ static void Contest_PrintTextToBg0WindowStd(u32 windowId, const u8 *b)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
@@ -5433,7 +5439,7 @@ void Contest_PrintTextToBg0WindowAt(u32 windowId, u8 *currChar, s32 x, s32 y, s3
printerTemplate.currentY = y;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
@@ -5457,7 +5463,7 @@ static void Contest_StartTextPrinter(const u8 *currChar, bool32 b)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = 1;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
@@ -6092,4 +6098,3 @@ void StripPlayerAndMonNamesForLinkContest(struct ContestPokemon *mon, s32 langua
}
}
-
diff --git a/src/contest_painting.c b/src/contest_painting.c
index ceef8a902..8832b59e8 100644
--- a/src/contest_painting.c
+++ b/src/contest_painting.c
@@ -397,16 +397,16 @@ static void _InitContestMonPixels(u8 *spriteGfx, u16 *palette, u16 (*destPixels)
{
for (pixelX = 0; pixelX < 8; pixelX++)
{
- colorIndex = spriteGfx[((tileY * 8) + tileX) * 32 + (pixelY << 2) + (pixelX >> 1)];
+ colorIndex = spriteGfx[32 * (tileY * 8 + tileX) + (pixelY << 2) + (pixelX >> 1)];
if (pixelX & 1)
colorIndex >>= 4;
else
- colorIndex &= 0xF; // %=16 works here too. Both match
+ colorIndex &= 0xF;
- if (colorIndex == 0) // transparent pixel
- (*destPixels)[tileY * 8 + pixelY][tileX * 8 + pixelX] = 0x8000;
+ if (colorIndex == 0) // transparent pixel
+ (*destPixels)[8 * tileY + pixelY][tileX * 8 + pixelX] = 0x8000;
else
- (*destPixels)[tileY * 8 + pixelY][tileX * 8 + pixelX] = palette[colorIndex];
+ (*destPixels)[8 * tileY + pixelY][tileX * 8 + pixelX] = palette[colorIndex];
}
}
}
@@ -501,7 +501,6 @@ static void LoadContestPaintingFrame(u8 contestWinnerId, bool8 arg1)
static void InitPaintingMonOamData(u8 contestWinnerId)
{
-
gMain.oamBuffer[0] = sContestPaintingMonOamData;
gMain.oamBuffer[0].tileNum = 0;
@@ -512,7 +511,7 @@ static void InitPaintingMonOamData(u8 contestWinnerId)
}
else
{
- gMain.oamBuffer[0].x = 88; // Duplicated Code
+ gMain.oamBuffer[0].x = 88; // Duplicated code
gMain.oamBuffer[0].y = 24;
}
}
diff --git a/src/contest_util.c b/src/contest_util.c
index ae76eda6b..21408c673 100644
--- a/src/contest_util.c
+++ b/src/contest_util.c
@@ -1151,12 +1151,12 @@ static void TryCreateWirelessSprites(void)
static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
{
u16 windowId;
- s32 origWidth, strWidth;
+ int origWidth;
+ int strWidth;
u8 *spriteTilePtrs[4];
u8 *dst;
-
{
- struct WindowTemplate windowTemplate; //It's important the lifetime of this struct ends after the clear
+ struct WindowTemplate windowTemplate;
memset(&windowTemplate, 0, sizeof(windowTemplate));
windowTemplate.width = 30;
windowTemplate.height = 2;
@@ -1165,33 +1165,33 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
}
origWidth = GetStringWidth(1, text, 0);
- if ((strWidth = (origWidth + 9) / 8) > 30)
- strWidth = 30;
+ strWidth = (origWidth + 9) / 8;
+ if (strWidth > 30)
+ strWidth = 30;
AddTextPrinterParameterized3(windowId, 1, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, -1, text);
-
{
s32 i;
struct Sprite *sprite;
const u8 *src, *windowTilesPtr;
- windowTilesPtr = (const u8 *)(GetWindowAttribute(windowId, WINDOW_TILE_DATA));
- src = sUnknown_0858D6D0;
+ windowTilesPtr = (u8 *)(GetWindowAttribute(windowId, WINDOW_TILE_DATA));
+ src = (u8 *)(sUnknown_0858D6D0);
sprite = &gSprites[spriteId];
- spriteTilePtrs[0] = (u8 *)((OBJ_VRAM0) + sprite->oam.tileNum * 32);
+ spriteTilePtrs[0] = (u8 *)(sprite->oam.tileNum * 32 + OBJ_VRAM0);
for (i = 1; i < 4; i++)
- spriteTilePtrs[i] = (u8 *)((OBJ_VRAM0) + gSprites[sprite->data[i - 1]].oam.tileNum * 32);
-
+ spriteTilePtrs[i] = (void*)(gSprites[sprite->data[i - 1]].oam.tileNum * 32 + OBJ_VRAM0);
+
for (i = 0; i < 4; i++)
CpuFill32(0, spriteTilePtrs[i], 0x400);
-
+
dst = spriteTilePtrs[0];
CpuCopy32(src, dst, 0x20);
CpuCopy32(src + 128, dst + 0x100, 0x20);
CpuCopy32(src + 128, dst + 0x200, 0x20);
- CpuCopy32(src + 64, dst + 0x300, 0x20);
-
+ CpuCopy32(src + 64, dst + 0x300, 0x20);
+
for (i = 0; i < strWidth; i++)
{
dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32];
@@ -1203,10 +1203,10 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
}
dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32];
- CpuCopy32(src + 32, dst, 0x20);
+ CpuCopy32(src + 32, dst, 0x20);
CpuCopy32(src + 160, dst + 0x100, 0x20);
CpuCopy32(src + 160, dst + 0x200, 0x20);
- CpuCopy32(src + 96, dst + 0x300, 0x20);
+ CpuCopy32(src + 96, dst + 0x300, 0x20);
}
RemoveWindow(windowId);
@@ -1922,7 +1922,7 @@ static void AddContestTextPrinter(int windowId, u8 *str, int x)
textPrinter.currentY = 2;
textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0;
- textPrinter.style = 0;
+ textPrinter.unk = 0;
textPrinter.fgColor = 1;
textPrinter.bgColor = 0;
textPrinter.shadowColor = 8;
diff --git a/src/daycare.c b/src/daycare.c
index 31014bf7f..a438c8e85 100644
--- a/src/daycare.c
+++ b/src/daycare.c
@@ -1185,7 +1185,7 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y)
printer.y = y;
printer.currentX = x;
printer.currentY = y;
- printer.style = 0;
+ printer.unk = 0;
gTextFlags.useAlternateDownArrow = 0;
printer.letterSpacing = 0;
printer.lineSpacing = 1;
diff --git a/src/decoration.c b/src/decoration.c
index 8a3f86dfd..74dbacdf9 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -1827,7 +1827,7 @@ static void Task_SelectLocation(u8 taskId)
sPlacePutAwayYesNoFunctions[tDecorationItemsMenuCommand].yesFunc(taskId);
return;
}
-
+
if (tButton == B_BUTTON)
{
sPlacePutAwayYesNoFunctions[tDecorationItemsMenuCommand].noFunc(taskId);
diff --git a/src/dewford_trend.c b/src/dewford_trend.c
index e0063ec1b..5c7e50f16 100644
--- a/src/dewford_trend.c
+++ b/src/dewford_trend.c
@@ -219,11 +219,10 @@ void BufferTrendyPhraseString(void)
ConvertEasyChatWordsToString(gStringVar1, s->words, 2, 1);
}
-
void TrendyPhraseIsOld(void)
{
- u8 result = 0;
-
+ u16 result = 0;
+
do
{
if (gSaveBlock1Ptr->easyChatPairs[0].unk0_0 - gSaveBlock1Ptr->easyChatPairs[1].unk0_0 > 1)
@@ -234,7 +233,7 @@ void TrendyPhraseIsOld(void)
break;
result = 1;
} while (0);
-
+
gSpecialVar_Result = result;
}
@@ -249,46 +248,46 @@ static bool8 sub_8122A58(struct EasyChatPair *a, struct EasyChatPair *b, u8 c)
{
case 0:
if (a->unk0_0 > b->unk0_0)
- return TRUE;
+ return 1;
if (a->unk0_0 < b->unk0_0)
- return FALSE;
+ return 0;
if (a->unk0_7 > b->unk0_7)
- return TRUE;
+ return 1;
if (a->unk0_7 < b->unk0_7)
- return FALSE;
+ return 0;
break;
case 1:
if (a->unk0_7 > b->unk0_7)
- return TRUE;
+ return 1;
if (a->unk0_7 < b->unk0_7)
- return FALSE;
+ return 0;
if (a->unk0_0 > b->unk0_0)
- return TRUE;
+ return 1;
if (a->unk0_0 < b->unk0_0)
- return FALSE;
+ return 0;
break;
case 2:
if (a->unk0_0 > b->unk0_0)
- return TRUE;
+ return 1;
if (a->unk0_0 < b->unk0_0)
- return FALSE;
+ return 0;
if (a->unk0_7 > b->unk0_7)
- return TRUE;
+ return 1;
if (a->unk0_7 < b->unk0_7)
- return FALSE;
+ return 0;
if (a->unk2 > b->unk2)
- return TRUE;
+ return 1;
if (a->unk2 < b->unk2)
- return FALSE;
+ return 0;
if (a->words[0] > b->words[0])
- return TRUE;
+ return 1;
if (a->words[0] < b->words[0])
- return FALSE;
+ return 0;
if (a->words[1] > b->words[1])
- return TRUE;
+ return 1;
if (a->words[1] < b->words[1])
- return FALSE;
- return TRUE;
+ return 0;
+ return 1;
}
return Random() & 1;
}
diff --git a/src/easy_chat.c b/src/easy_chat.c
index 2e58dec0d..2590eea1a 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -1613,26 +1613,26 @@ static u16 sub_811ACDC(void)
{
return sub_811B150();
}
- if (JOY_NEW(START_BUTTON))
+ else if (JOY_NEW(START_BUTTON))
{
return sub_811B1B4();
}
- if (JOY_NEW(DPAD_UP))
+ else if (JOY_NEW(DPAD_UP))
{
sEasyChatScreen->mainCursorRow--;
break;
}
- if (JOY_NEW(DPAD_LEFT))
+ else if (JOY_NEW(DPAD_LEFT))
{
sEasyChatScreen->mainCursorColumn--;
break;
}
- if (JOY_NEW(DPAD_DOWN))
+ else if (JOY_NEW(DPAD_DOWN))
{
sEasyChatScreen->mainCursorRow = 0;
break;
}
- if (JOY_NEW(DPAD_RIGHT))
+ else if (JOY_NEW(DPAD_RIGHT))
{
sEasyChatScreen->mainCursorColumn++;
break;
@@ -2536,7 +2536,7 @@ u8 sub_811BBBC(void)
return sEasyChatScreen->unk_0c;
}
-static void sub_811BBC8(s8 *arg0, s8 *arg1)
+void sub_811BBC8(u8 *arg0, u8 *arg1)
{
*arg0 = sEasyChatScreen->unk_10;
*arg1 = sEasyChatScreen->unk_11;
@@ -4528,18 +4528,18 @@ static void sub_811E30C(void)
x = var0 * 13;
x = x * 8 + 28;
y = var1 * 16 + 96;
- sub_811E34C((u8)x, (u8)y);
+ sub_811E34C(x, y);
}
static void sub_811E34C(u8 x, u8 y)
{
- if (!sUnknown_0203A11C->unk2E4)
- return;
-
- sUnknown_0203A11C->unk2E4->pos1.x = (s16)x;
- sUnknown_0203A11C->unk2E4->pos1.y = (s16)y;
- sUnknown_0203A11C->unk2E4->pos2.x = 0;
- sUnknown_0203A11C->unk2E4->data[0] = 0;
+ if (sUnknown_0203A11C->unk2E4)
+ {
+ sUnknown_0203A11C->unk2E4->pos1.x = x;
+ sUnknown_0203A11C->unk2E4->pos1.y = y;
+ sUnknown_0203A11C->unk2E4->pos2.x = 0;
+ sUnknown_0203A11C->unk2E4->data[0] = 0;
+ }
}
static void sub_811E380(void)
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index 68f873446..6d89adea6 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -1235,7 +1235,7 @@ static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template,
objectEvent->range.as_nybbles.x = template->movementRangeX;
objectEvent->range.as_nybbles.y = template->movementRangeY;
objectEvent->trainerType = template->trainerType;
- objectEvent->mapNum = mapNum; //redundant, but needed to match
+ objectEvent->mapNum = mapNum;
objectEvent->trainerRange_berryTreeId = template->trainerRange_berryTreeId;
objectEvent->previousMovementDirection = gInitialMovementTypeFacingDirections[template->movementType];
SetObjectEventDirection(objectEvent, objectEvent->previousMovementDirection);
@@ -8216,13 +8216,15 @@ bool8 FreezeObjectEvent(struct ObjectEvent *objectEvent)
{
return TRUE;
}
-
- objectEvent->frozen = 1;
- objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused;
- objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused;
- gSprites[objectEvent->spriteId].animPaused = 1;
- gSprites[objectEvent->spriteId].affineAnimPaused = 1;
- return FALSE;
+ else
+ {
+ objectEvent->frozen = 1;
+ objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused;
+ objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused;
+ gSprites[objectEvent->spriteId].animPaused = 1;
+ gSprites[objectEvent->spriteId].affineAnimPaused = 1;
+ return FALSE;
+ }
}
void FreezeObjectEvents(void)
@@ -8395,8 +8397,8 @@ bool8 sub_80976EC(struct Sprite *sprite)
if (sprite->data[5] > 15)
return TRUE;
-
- return FALSE;
+ else
+ return FALSE;
}
static const s8 sFigure8XOffsets[FIGURE_8_LENGTH] = {
@@ -8476,15 +8478,15 @@ static bool8 AnimateSpriteInFigure8(struct Sprite *sprite)
return finished;
}
-static const s8 gUnknown_0850E802[16] = {
+static const s8 gUnknown_0850E802[] = {
-4, -6, -8, -10, -11, -12, -12, -12, -11, -10, -9, -8, -6, -4, 0, 0
};
-static const s8 gUnknown_0850E812[16] = {
+static const s8 gUnknown_0850E812[] = {
0, -2, -3, -4, -5, -6, -6, -6, -5, -5, -4, -3, -2, 0, 0, 0
};
-static const s8 gUnknown_0850E822[16] = {
+static const s8 gUnknown_0850E822[] = {
-2, -4, -6, -8, -9, -10, -10, -10, -9, -8, -6, -5, -3, -2, 0, 0
};
@@ -8564,9 +8566,12 @@ static void SetMovementDelay(struct Sprite *sprite, s16 timer)
static bool8 WaitForMovementDelay(struct Sprite *sprite)
{
- if (--sprite->data[3] == 0)
+ sprite->data[3]--;
+
+ if (sprite->data[3] == 0)
return TRUE;
- return FALSE;
+ else
+ return FALSE;
}
void SetAndStartSpriteAnim(struct Sprite *sprite, u8 animNum, u8 animCmdIndex)
@@ -8580,7 +8585,8 @@ bool8 SpriteAnimEnded(struct Sprite *sprite)
{
if (sprite->animEnded)
return TRUE;
- return FALSE;
+ else
+ return FALSE;
}
void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible)
@@ -8759,14 +8765,14 @@ static void UpdateObjectEventSpritePosition(struct Sprite *sprite)
{
switch(sprite->tAnimNum)
{
- case 0:
- break;
case UNION_ROOM_SPAWN_IN:
MoveUnionRoomObjectDown(sprite);
break;
case UNION_ROOM_SPAWN_OUT:
MoveUnionRoomObjectUp(sprite);
break;
+ case 0:
+ break;
default:
sprite->tAnimNum = 0;
break;
@@ -8835,7 +8841,7 @@ u8 (*const gMovementActionFuncs_FlyDown[])(struct ObjectEvent *, struct Sprite *
u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- bool8 ableToStore = FALSE;
+ bool32 ableToStore = FALSE;
if (gLockedAnimObjectEvents == NULL)
{
gLockedAnimObjectEvents = AllocZeroed(sizeof(struct LockedAnimObjectEvents));
@@ -8845,8 +8851,9 @@ u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *objectEvent, struct
}
else
{
- u8 i, firstFreeSlot;
- bool8 found;
+ u8 i;
+ u8 firstFreeSlot;
+ bool32 found;
for (firstFreeSlot = 16, found = FALSE, i = 0; i < 16; i++)
{
if (firstFreeSlot == 16 && gLockedAnimObjectEvents->objectEventIds[i] == 0)
@@ -8879,7 +8886,7 @@ u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *objectEvent, struct
u8 MovementAction_FreeAndUnlockAnim_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- bool8 ableToStore;
+ bool32 ableToStore;
u8 index;
sprite->data[2] = 1;
@@ -8923,7 +8930,7 @@ void CreateLevitateMovementTask(struct ObjectEvent *objectEvent)
u8 taskId = CreateTask(ApplyLevitateMovement, 0xFF);
struct Task *task = &gTasks[taskId];
- StoreWordInTwoHalfwords((u16 *)&task->data[0], (u32)objectEvent);
+ StoreWordInTwoHalfwords(&task->data[0], (u32)objectEvent);
objectEvent->warpArrowSpriteId = taskId;
task->data[3] = 0xFFFF;
}
@@ -8934,7 +8941,7 @@ static void ApplyLevitateMovement(u8 taskId)
struct Sprite *sprite;
struct Task *task = &gTasks[taskId];
- LoadWordFromTwoHalfwords((u16 *)&task->data[0], (u32 *)&objectEvent); // load the map object pointer.
+ LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&objectEvent); // load the map object pointer.
sprite = &gSprites[objectEvent->spriteId];
if(!(task->data[2] & 0x3))
@@ -8951,7 +8958,7 @@ void DestroyExtraMovementTask(u8 taskId)
struct ObjectEvent *objectEvent;
struct Task *task = &gTasks[taskId];
- LoadWordFromTwoHalfwords((u16 *)&task->data[0], (u32 *)&objectEvent); // unused objectEvent
+ LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&objectEvent); // unused objectEvent
DestroyTask(taskId);
}
diff --git a/src/faraway_island.c b/src/faraway_island.c
index 6bfa066c2..e3d8444c9 100755
--- a/src/faraway_island.c
+++ b/src/faraway_island.c
@@ -181,36 +181,40 @@ u32 GetMewMoveDirection(void)
{
if (ShouldMewMoveEast(mew, 1))
return GetRandomMewDirectionCandidate(2);
- if (ShouldMewMoveWest(mew, 1))
+ else if (ShouldMewMoveWest(mew, 1))
return GetRandomMewDirectionCandidate(2);
- return DIR_NORTH;
+ else
+ return DIR_NORTH;
}
if (ShouldMewMoveSouth(mew, 0))
{
if (ShouldMewMoveEast(mew, 1))
return GetRandomMewDirectionCandidate(2);
- if (ShouldMewMoveWest(mew, 1))
+ else if (ShouldMewMoveWest(mew, 1))
return GetRandomMewDirectionCandidate(2);
- return DIR_SOUTH;
+ else
+ return DIR_SOUTH;
}
if (ShouldMewMoveEast(mew, 0))
{
if (ShouldMewMoveNorth(mew, 1))
return GetRandomMewDirectionCandidate(2);
- if (ShouldMewMoveSouth(mew, 1))
+ else if (ShouldMewMoveSouth(mew, 1))
return GetRandomMewDirectionCandidate(2);
- return DIR_EAST;
+ else
+ return DIR_EAST;
}
if (ShouldMewMoveWest(mew, 0))
{
if (ShouldMewMoveNorth(mew, 1))
return GetRandomMewDirectionCandidate(2);
- if (ShouldMewMoveSouth(mew, 1))
+ else if (ShouldMewMoveSouth(mew, 1))
return GetRandomMewDirectionCandidate(2);
- return DIR_WEST;
+ else
+ return DIR_WEST;
}
// If this point is reached, Mew cannot move without getting closer to the player
@@ -311,7 +315,8 @@ static u8 GetValidMewMoveDirection(u8 ignoredDir)
if (count > 1)
return sMewDirectionCandidates[VarGet(VAR_FARAWAY_ISLAND_STEP_COUNTER) % count];
- return sMewDirectionCandidates[0];
+ else
+ return sMewDirectionCandidates[0];
}
void UpdateFarawayIslandStepCounter(void)
diff --git a/src/field_effect.c b/src/field_effect.c
index b64902c0e..41f1a899c 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -2597,7 +2597,7 @@ static void FieldMoveShowMonOutdoorsEffect_Init(struct Task *task)
{
task->data[11] = REG_WININ;
task->data[12] = REG_WINOUT;
- StoreWordInTwoHalfwords((u16 *)&task->data[13], (u32)gMain.vblankCallback);
+ StoreWordInTwoHalfwords(&task->data[13], (u32)gMain.vblankCallback);
task->tWinHoriz = WIN_RANGE(DISPLAY_WIDTH, DISPLAY_WIDTH + 1);
task->tWinVert = WIN_RANGE(DISPLAY_HEIGHT / 2, DISPLAY_HEIGHT / 2 + 1);
task->tWinIn = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR;
diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c
index 991617713..785f7b426 100644
--- a/src/fldeff_cut.c
+++ b/src/fldeff_cut.c
@@ -227,7 +227,9 @@ bool8 SetUpFieldMove_Cut(void)
y = gPlayerFacingPosition.y + sHyperCutStruct[i].y;
tileCuttable = TRUE;
- for (j = 0; j < 2; ++j) {
+ j = 0;
+ do
+ {
if (sHyperCutStruct[i].unk2[j] == 0)
break;
if (cutTiles[(u8)(sHyperCutStruct[i].unk2[j] - 1)] == FALSE)
@@ -235,7 +237,7 @@ bool8 SetUpFieldMove_Cut(void)
tileCuttable = FALSE;
break;
}
- }
+ } while (++j <= 1);
if (tileCuttable == TRUE)
{
@@ -251,8 +253,11 @@ bool8 SetUpFieldMove_Cut(void)
sHyperCutTiles[tileArrayId] = TRUE;
ret = TRUE;
}
- else if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE)
- sHyperCutTiles[tileArrayId] = TRUE;
+ else
+ {
+ if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE)
+ sHyperCutTiles[tileArrayId] = TRUE;
+ }
}
}
}
diff --git a/src/frontier_pass.c b/src/frontier_pass.c
index ac81c51e0..1b8030149 100644
--- a/src/frontier_pass.c
+++ b/src/frontier_pass.c
@@ -1195,7 +1195,7 @@ static void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
return;
break;
}
-
+
switch (cursorArea)
{
case CURSOR_AREA_MAP:
@@ -1209,7 +1209,7 @@ static void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28 + 72, 2, 10, 12, 3, 17);
else
return;
- break; // needed
+ break; //needed to match
case CURSOR_AREA_CANCEL:
CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DE3374, 21, 0, 9, 2, 17);
break;
diff --git a/src/frontier_util.c b/src/frontier_util.c
index d0dfa61f3..83c9341d5 100644
--- a/src/frontier_util.c
+++ b/src/frontier_util.c
@@ -2507,11 +2507,12 @@ void CreateFrontierBrainPokemon(void)
{
if (!(selectedMonBits & 1))
continue;
+
do
{
do
{
- j = Random32(); //Should be one while loop, but that doesn't match
+ j = Random32(); //should just be one while loop, but that doesn't match
} while (IsShinyOtIdPersonality(FRONTIER_BRAIN_OTID, j));
} while (sFrontierBrainsMons[facility][symbol][i].nature != GetNatureFromPersonality(j));
CreateMon(&gEnemyParty[monPartyId],
diff --git a/src/item.c b/src/item.c
index 290e7177c..0b6366048 100644
--- a/src/item.c
+++ b/src/item.c
@@ -183,13 +183,15 @@ bool8 HasAtLeastOneBerry(void)
bool8 CheckBagHasSpace(u16 itemId, u16 count)
{
- u8 i, pocket;
- u16 slotCapacity, ownedCount;
+ u8 i;
+ u8 pocket;
+ u16 slotCapacity;
+ u16 ownedCount;
if (ItemId_GetPocket(itemId) == POCKET_NONE)
return FALSE;
- if (InBattlePyramid() || (FlagGet(FLAG_STORING_ITEMS_IN_PYRAMID_BAG) == TRUE))
+ if (InBattlePyramid() || FlagGet(FLAG_STORING_ITEMS_IN_PYRAMID_BAG) == TRUE)
{
return CheckPyramidBagHasSpace(itemId, count);
}
@@ -212,12 +214,12 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count)
return FALSE;
count -= (slotCapacity - ownedCount);
if (count == 0)
- break; //Should just be "return TRUE", since setting count to 0 means all the remaining checks until return will be false anyway, but that doesn't match
+ break; //should be return TRUE, but that doesn't match
}
}
// Check space in empty item slots
- if (count > 0) //if (count !=0) also works here; both match
+ if (count > 0)
{
for (i = 0; i < gBagPockets[pocket].capacity; i++)
{
@@ -231,12 +233,12 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count)
}
else
{
- count = 0; //Should just be "return TRUE", since setting count to 0 means all the remaining checks until return will be false anyway, but that doesn't match
+ count = 0; //should be return TRUE, but that doesn't match
break;
}
}
}
- if (count > 0) //if (count !=0) also works here; both match
+ if (count > 0)
return FALSE; // No more item slots. The bag is full
}
diff --git a/src/item_menu.c b/src/item_menu.c
index c764f4e81..80035b945 100755
--- a/src/item_menu.c
+++ b/src/item_menu.c
@@ -628,6 +628,7 @@ void CB2_Bag(void)
bool8 SetupBagMenu(void)
{
+ u32 index;
u8 taskId;
switch (gMain.state)
@@ -1228,12 +1229,12 @@ static u8 GetSwitchBagPocketDirection(void)
if (gBagMenu->pocketSwitchDisabled)
return SWITCH_POCKET_NONE;
LRKeys = GetLRKeysPressed();
- if (JOY_NEW(DPAD_LEFT) || LRKeys == MENU_L_PRESSED)
+ if ((JOY_NEW(DPAD_LEFT)) || LRKeys == MENU_L_PRESSED)
{
PlaySE(SE_SELECT);
return SWITCH_POCKET_LEFT;
}
- if (JOY_NEW(DPAD_RIGHT) || LRKeys == MENU_R_PRESSED)
+ if ((JOY_NEW(DPAD_RIGHT)) || LRKeys == MENU_R_PRESSED)
{
PlaySE(SE_SELECT);
return SWITCH_POCKET_RIGHT;
@@ -1668,7 +1669,7 @@ void Task_HandleOutOfBattleItemMenuInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE);
}
}
- else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
+ else if ((JOY_NEW(DPAD_RIGHT)) || GetLRKeysPressed() == MENU_R_PRESSED)
{
if (!(cursorPos & 1) && sub_81ACDFC(cursorPos + 1))
{
diff --git a/src/item_use.c b/src/item_use.c
index f9d1ff824..9ab755a5e 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -721,7 +721,7 @@ static void ItemUseOnFieldCB_WailmerPailBerry(u8 taskId)
static bool8 TryToWaterSudowoodo(void)
{
- s16 x, y;
+ u16 x, y;
u8 z;
u8 objId;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
diff --git a/src/link_rfu_2.c b/src/link_rfu_2.c
index 3db24aaec..5e0ef0aa4 100644
--- a/src/link_rfu_2.c
+++ b/src/link_rfu_2.c
@@ -875,7 +875,8 @@ static void sub_800F498(u16 *a0, u8 *a1)
static bool32 RfuProcessEnqueuedRecvBlock(void)
{
- u8 i, j;
+ u8 i;
+ u8 j;
u8 sp00[MAX_RFU_PLAYERS * (2 * (CMD_LENGTH - 1))];
u8 sp48[2 * (CMD_LENGTH - 1)];
u8 status;
@@ -932,14 +933,13 @@ static void HandleSendFailure(u8 unused, u32 flags)
for (j = 0; j < 7; j++)
{
temp = j << 1;
- sResendBlock16[j + 1] = (r10[i * 12 + temp + 1] << 8) | r10[i * 12 + temp];
+ sResendBlock16[j + 1] = (r10[12 * i + temp + 1] << 8) | r10[12 * i + temp + 0];
}
-
for (j = 0; j < 7; j++)
{
temp = j << 1;
sResendBlock8[temp + 1] = sResendBlock16[j] >> 8;
- sResendBlock8[temp + 0] = sResendBlock16[j] & 0xff;
+ sResendBlock8[temp + 0] = sResendBlock16[j];
}
RfuSendQueue_Enqueue(&Rfu.sendQueue, sResendBlock8);
Rfu.sendBlock.failedFlags |= (1 << i);
@@ -1023,7 +1023,8 @@ void Rfu_SetBerryBlenderLinkCallback(void)
static void RfuHandleReceiveCommand(u8 unused)
{
- u16 i, j;
+ u16 i;
+ u16 j;
for (i = 0; i < MAX_RFU_PLAYERS; i++)
{
@@ -1037,7 +1038,7 @@ static void RfuHandleReceiveCommand(u8 unused)
if (gRfuLinkStatus->parentChild == MODE_CHILD)
{
Rfu.playerCount = gRecvCmds[i][1];
- Rfu.multiplayerId = sub_800F74C((u8 *)(&gRecvCmds[i][2]));
+ Rfu.multiplayerId = sub_800F74C((u8 *)(gRecvCmds[i] + 2));
}
break;
case RFUCMD_0x8800:
@@ -1236,9 +1237,10 @@ void Rfu_SendPacket(void *data)
bool32 Rfu_InitBlockSend(const u8 *src, size_t size)
{
bool8 r4;
- if (Rfu.callback != NULL || gSendCmd[0] != 0)
+ if (Rfu.callback != NULL)
+ return FALSE;
+ if (gSendCmd[0] != 0)
return FALSE;
-
if (Rfu.sendBlock.sending)
{
sRfuDebug.unk_83++;
@@ -1416,12 +1418,16 @@ void Rfu_SetCloseLinkCallback(void)
static void SendReadyExitStandbyUntilAllReady(void)
{
- u8 i, playerCount;
+ u8 playerCount;
+ u8 i;
- if (GetMultiplayerId() != 0 && Rfu.recvQueue.count == 0 && Rfu.resendExitStandbyTimer > 60)
+ if (GetMultiplayerId() != 0)
{
- RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY);
- Rfu.resendExitStandbyTimer = 0;
+ if (Rfu.recvQueue.count == 0 && Rfu.resendExitStandbyTimer > 60)
+ {
+ RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY);
+ Rfu.resendExitStandbyTimer = 0;
+ }
}
playerCount = GetLinkPlayerCount();
for (i = 0; i < playerCount; i++)
@@ -1451,7 +1457,8 @@ static void LinkLeaderReadyToExitStandby(void)
// RFU equivalent of LinkCB_Standby and LinkCB_StandbyForAll
static void Rfu_LinkStandby(void)
{
- u8 i, playerCount;
+ u8 i;
+ u8 playerCount;
if (GetMultiplayerId() != 0)
{
@@ -1547,28 +1554,28 @@ static bool8 CheckForLeavingGroupMembers(void)
bool8 memberLeft = FALSE;
for (i = 0; i < RFU_CHILD_MAX; i++)
{
- if (Rfu.partnerSendStatuses[i] == RFU_STATUS_JOIN_GROUP_OK
- || Rfu.partnerSendStatuses[i] == RFU_STATUS_JOIN_GROUP_NO)
+ if (Rfu.partnerSendStatuses[i] < RFU_STATUS_JOIN_GROUP_OK
+ || Rfu.partnerSendStatuses[i] > RFU_STATUS_JOIN_GROUP_NO)
{
- continue;
- }
-
- if (gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS
- || gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN)
- {
- if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_LEAVE_GROUP_NOTICE)
+ if (gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS
+ || gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN)
{
- Rfu.partnerSendStatuses[i] = RFU_STATUS_LEAVE_GROUP;
- Rfu.partnerRecvStatuses[i] = RFU_STATUS_10;
+ if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_LEAVE_GROUP_NOTICE)
+ {
+ Rfu.partnerSendStatuses[i] = RFU_STATUS_LEAVE_GROUP;
+ Rfu.partnerRecvStatuses[i] = RFU_STATUS_10;
+ rfu_clearSlot(TYPE_NI_RECV, i);
+ rfu_NI_setSendData(1 << i, 8, &Rfu.partnerSendStatuses[i], 1);
+ memberLeft = TRUE;
+ }
+
+ }
+ else if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED)
rfu_clearSlot(TYPE_NI_RECV, i);
- rfu_NI_setSendData(1 << i, 8, &Rfu.partnerSendStatuses[i], 1);
- memberLeft = TRUE;
+ {
+
}
}
- else if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED)
- {
- rfu_clearSlot(TYPE_NI_RECV, i);
- }
}
return memberLeft;
}
@@ -2043,7 +2050,8 @@ void sub_80110B8(u32 a0)
if ((r8 >> i) & 1)
{
child_sprite_genders |= ((0x80 | ((gLinkPlayers[Rfu.linkPlayerIdx[i]].gender & 1) << 3) | (gLinkPlayers[Rfu.linkPlayerIdx[i]].trainerId & 7)) << (numConnectedChildren << 3));
- if (++numConnectedChildren == a0 - 1)
+ numConnectedChildren++;
+ if (numConnectedChildren == a0 - 1)
break;
}
}
@@ -2088,7 +2096,8 @@ static void sub_80111FC(void)
static void sub_801120C(u8 msg, u8 paramCount)
{
- u8 i, disconnectFlag = 0;
+ u8 i;
+ u8 disconnectFlag = 0;
switch (msg)
{
case LMAN_MSG_INITIALIZE_COMPLETED:
diff --git a/src/link_rfu_3.c b/src/link_rfu_3.c
index 821b2d118..c6344f503 100644
--- a/src/link_rfu_3.c
+++ b/src/link_rfu_3.c
@@ -309,7 +309,8 @@ static const struct SpriteTemplate sWirelessStatusIndicatorSpriteTemplate = {
void RfuRecvQueue_Reset(struct RfuRecvQueue *queue)
{
- s32 i, j;
+ s32 i;
+ s32 j;
for (i = 0; i < RECV_QUEUE_NUM_SLOTS; i++)
{
@@ -326,7 +327,8 @@ void RfuRecvQueue_Reset(struct RfuRecvQueue *queue)
void RfuSendQueue_Reset(struct RfuSendQueue *queue)
{
- s32 i, j;
+ s32 i;
+ s32 j;
for (i = 0; i < SEND_QUEUE_NUM_SLOTS; i++)
{
@@ -343,7 +345,8 @@ void RfuSendQueue_Reset(struct RfuSendQueue *queue)
static void RfuUnusedQueue_Reset(struct RfuUnusedQueue *queue)
{
- s32 i, j;
+ s32 i;
+ s32 j;
for (i = 0; i < UNUSED_QUEUE_NUM_SLOTS; i++)
{
@@ -623,32 +626,30 @@ static void ASCIIToPkmnStr(u8 *pkmnStr, const u8 *asciiStr)
static u8 GetConnectedChildStrength(u8 maxFlags)
{
u8 flagCount = 0;
- u8 flags = gRfuLinkStatus->connSlotFlag;
+ u32 flags = gRfuLinkStatus->connSlotFlag;
u8 i;
if (gRfuLinkStatus->parentChild == MODE_PARENT)
{
- for (i = 0; i < RFU_CHILD_MAX; i++)
+ for (i = 0; i < 4; flags >>= 1, i++)
{
if (flags & 1)
{
if (maxFlags == flagCount + 1)
{
return gRfuLinkStatus->strength[i];
- break; // This break is needed to match
+ break;
}
flagCount++;
}
- flags >>= 1;
}
}
else
{
- for (i = 0; i < 4; i++)
+ for (i = 0; i < 4; flags >>= 1, i++)
{
if (flags & 1)
return gRfuLinkStatus->strength[i];
- flags >>= 1;
}
}
return 0;
@@ -922,7 +923,8 @@ void RecordMixTrainerNames(void)
{
if (gWirelessCommType != 0)
{
- s32 i, j;
+ s32 i;
+ s32 j;
s32 nextSpace;
s32 connectedTrainerRecordIndices[5];
struct TrainerNameRecord *newRecords = calloc(ARRAY_COUNT(gSaveBlock1Ptr->trainerNameRecords), sizeof(struct TrainerNameRecord));
diff --git a/src/list_menu.c b/src/list_menu.c
index 7784dd338..3e5642e4c 100644
--- a/src/list_menu.c
+++ b/src/list_menu.c
@@ -312,7 +312,7 @@ static void ListMenuDummyTask(u8 taskId)
}
-u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
+s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
{
switch (sMysteryGiftLinkMenu.state)
{
@@ -439,12 +439,14 @@ s32 ListMenu_ProcessInput(u8 listTaskId)
rightButton = FALSE;
break;
case LIST_MULTIPLE_SCROLL_DPAD:
- leftButton = JOY_REPEAT(DPAD_LEFT);
- rightButton = JOY_REPEAT(DPAD_RIGHT);
+ // note: JOY_REPEAT won't match here
+ leftButton = gMain.newAndRepeatedKeys & DPAD_LEFT;
+ rightButton = gMain.newAndRepeatedKeys & DPAD_RIGHT;
break;
case LIST_MULTIPLE_SCROLL_L_R:
- leftButton = JOY_REPEAT(L_BUTTON);
- rightButton = JOY_REPEAT(R_BUTTON);
+ // same as above
+ leftButton = gMain.newAndRepeatedKeys & L_BUTTON;
+ rightButton = gMain.newAndRepeatedKeys & R_BUTTON;
break;
}
@@ -1257,17 +1259,17 @@ void ListMenuSetUpRedOutlineCursorSpriteOamTable(u16 rowWidth, u16 rowHeight, st
s32 i, j, id = 0;
subsprites[id] = sSubsprite_RedOutline1;
- subsprites[id].x = -120;
- subsprites[id].y = -120;
+ subsprites[id].x = 136;
+ subsprites[id].y = 136;
id++;
subsprites[id] = sSubsprite_RedOutline2;
subsprites[id].x = rowWidth + 128;
- subsprites[id].y = -120;
+ subsprites[id].y = 136;
id++;
subsprites[id] = sSubsprite_RedOutline7;
- subsprites[id].x = -120;
+ subsprites[id].x = 136;
subsprites[id].y = rowHeight + 128;
id++;
@@ -1297,7 +1299,7 @@ void ListMenuSetUpRedOutlineCursorSpriteOamTable(u16 rowWidth, u16 rowHeight, st
for (j = 8; j < rowHeight - 8; j += 8)
{
subsprites[id] = sSubsprite_RedOutline4;
- subsprites[id].x = -120;
+ subsprites[id].x = 136;
subsprites[id].y = j - 120;
id++;
diff --git a/src/m4a.c b/src/m4a.c
index 2280fc74c..f061ba9b9 100644
--- a/src/m4a.c
+++ b/src/m4a.c
@@ -22,7 +22,8 @@ u8 gMPlayMemAccArea[0x10];
u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
{
- u32 val1, val2;
+ u32 val1;
+ u32 val2;
u32 fineAdjustShifted = fineAdjust << 24;
if (key > 178)
@@ -314,7 +315,7 @@ void MPlayExtender(struct CgbChannel *cgbChans)
void MusicPlayerJumpTableCopy(void)
{
- asm("svc 0x2A");
+ asm("swi 0x2A");
}
void ClearChain(void *x)
@@ -351,25 +352,25 @@ void SoundInit(struct SoundInfo *soundInfo)
| SOUND_ALL_MIX_FULL;
REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40;
- REG_DMA1SAD = (u32)soundInfo->pcmBuffer;
- REG_DMA1DAD = (u32)&REG_FIFO_A;
- REG_DMA2SAD = (u32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
- REG_DMA2DAD = (u32)&REG_FIFO_B;
+ REG_DMA1SAD = (s32)soundInfo->pcmBuffer;
+ REG_DMA1DAD = (s32)&REG_FIFO_A;
+ REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
+ REG_DMA2DAD = (s32)&REG_FIFO_B;
SOUND_INFO_PTR = soundInfo;
CpuFill32(0, soundInfo, sizeof(struct SoundInfo));
soundInfo->maxChans = 8;
soundInfo->masterVolume = 15;
- soundInfo->plynote = ply_note;
+ soundInfo->plynote = (u32)ply_note;
soundInfo->CgbSound = DummyFunc;
soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
- soundInfo->ExtVolPit = (void (*)(struct MusicPlayerInfo *, struct MusicPlayerTrack *))DummyFunc;
+ soundInfo->ExtVolPit = (u32)DummyFunc;
MPlayJumpTableCopy(gMPlayJumpTable);
- soundInfo->MPlayJumpTable = (void (**)())gMPlayJumpTable;
+ soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
SampleFreqSet(SOUND_MODE_FREQ_13379);
@@ -380,7 +381,7 @@ void SampleFreqSet(u32 freq)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- freq = (freq & SOUND_MODE_FREQ) >> SOUND_MODE_FREQ_SHIFT;
+ freq = (freq & 0xF0000) >> 16;
soundInfo->freq = freq;
soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1];
soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank;
@@ -431,9 +432,14 @@ void m4aSoundMode(u32 mode)
soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT;
- for (temp = MAX_DIRECTSOUND_CHANNELS, chan = soundInfo->chans; temp != 0; temp--,chan++)
+ temp = MAX_DIRECTSOUND_CHANNELS;
+ chan = &soundInfo->chans[0];
+
+ while (temp != 0)
{
chan->status = 0;
+ temp--;
+ chan++;
}
}
@@ -463,28 +469,37 @@ void m4aSoundMode(u32 mode)
void SoundClear(void)
{
- s32 i;
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- struct SoundChannel *chan;
+ s32 i;
+ void *chan;
if (soundInfo->ident != ID_NUMBER)
return;
soundInfo->ident++;
- for (i = MAX_DIRECTSOUND_CHANNELS, chan = soundInfo->chans; i > 0; i--,chan++)
+ i = MAX_DIRECTSOUND_CHANNELS;
+ chan = &soundInfo->chans[0];
+
+ while (i > 0)
{
- chan->status = 0;
+ ((struct SoundChannel *)chan)->status = 0;
+ i--;
+ chan = (void *)((s32)chan + sizeof(struct SoundChannel));
}
- chan = (struct SoundChannel *)soundInfo->cgbChans;
+ chan = soundInfo->cgbChans;
if (chan)
{
- for (i=1; i<=4; i++,chan++)
+ i = 1;
+
+ while (i <= 4)
{
soundInfo->CgbOscOff(i);
- chan->status = 0;
+ ((struct CgbChannel *)chan)->sf = 0;
+ i++;
+ chan = (void *)((s32)chan + sizeof(struct CgbChannel));
}
}
@@ -495,20 +510,21 @@ void m4aSoundVSyncOff(void)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- if (soundInfo->ident < ID_NUMBER || soundInfo->ident > ID_NUMBER + 1)
- return;
- soundInfo->ident += 10;
+ if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1)
+ {
+ soundInfo->ident += 10;
- if (REG_DMA1CNT & (DMA_REPEAT << 16))
- REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+ if (REG_DMA1CNT & (DMA_REPEAT << 16))
+ REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
- if (REG_DMA2CNT & (DMA_REPEAT << 16))
- REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+ if (REG_DMA2CNT & (DMA_REPEAT << 16))
+ REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
- REG_DMA1CNT_H = DMA_32BIT;
- REG_DMA2CNT_H = DMA_32BIT;
+ REG_DMA1CNT_H = DMA_32BIT;
+ REG_DMA2CNT_H = DMA_32BIT;
- CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
+ CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
+ }
}
void m4aSoundVSyncOn(void)
@@ -564,7 +580,7 @@ void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track
}
soundInfo->intp = (u32)mplayInfo;
- soundInfo->func = MPlayMain;
+ soundInfo->func = (u32)MPlayMain;
soundInfo->ident = ID_NUMBER;
mplayInfo->ident = ID_NUMBER;
}
@@ -598,18 +614,25 @@ void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader
mplayInfo->tempoC = 0;
mplayInfo->fadeOI = 0;
- for (i = 0, track = mplayInfo->tracks; i < songHeader->trackCount && i < mplayInfo->trackCount; i++, track++)
+ i = 0;
+ track = mplayInfo->tracks;
+
+ while (i < songHeader->trackCount && i < mplayInfo->trackCount)
{
TrackStop(mplayInfo, track);
track->flags = MPT_FLG_EXIST | MPT_FLG_START;
track->chan = 0;
track->cmdPtr = songHeader->part[i];
+ i++;
+ track++;
}
- for (; i < mplayInfo->trackCount; i++, track++)
+ while (i < mplayInfo->trackCount)
{
TrackStop(mplayInfo, track);
track->flags = 0;
+ i++;
+ track++;
}
if (songHeader->reverb & SOUND_MODE_REVERB_SET)
@@ -630,9 +653,14 @@ void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo)
mplayInfo->ident++;
mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
- for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
{
TrackStop(mplayInfo, track);
+ i--;
+ track++;
}
mplayInfo->ident = ID_NUMBER;
@@ -663,7 +691,10 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
{
if ((s16)(mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT)) <= 0)
{
- for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
{
u32 val;
@@ -675,6 +706,9 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
if (!val)
track->flags = 0;
+
+ i--;
+ track++;
}
if (mplayInfo->fadeOV & TEMPORARY_FADE)
@@ -687,7 +721,10 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
}
}
- for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
{
if (track->flags & MPT_FLG_EXIST)
{
@@ -696,6 +733,9 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
track->volX = (fadeOV >> FADE_VOL_SHIFT);
track->flags |= MPT_FLG_VOLCHG;
}
+
+ i--;
+ track++;
}
}
@@ -703,7 +743,7 @@ void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tr
{
if (track->flags & MPT_FLG_VOLSET)
{
- u32 x;
+ s32 x;
s32 y;
x = (u32)(track->vol * track->volX) >> 5;
diff --git a/src/m4a_1.s b/src/m4a_1.s
index 290404ad0..cab4ed174 100644
--- a/src/m4a_1.s
+++ b/src/m4a_1.s
@@ -22,13 +22,13 @@ SoundMain:
ldr r0, lt_SOUND_INFO_PTR
ldr r0, [r0]
ldr r2, lt_ID_NUMBER
- ldr r3, [r0, #o_SoundInfo_ident]
+ ldr r3, [r0, o_SoundInfo_ident]
cmp r2, r3
beq SoundMain_1
bx lr @ Exit the function if ident doesn't match ID_NUMBER.
SoundMain_1:
adds r3, 1
- str r3, [r0, #o_SoundInfo_ident]
+ str r3, [r0, o_SoundInfo_ident]
push {r4-r7,lr}
mov r1, r8
mov r2, r9
@@ -36,7 +36,7 @@ SoundMain_1:
mov r4, r11
push {r0-r4}
sub sp, 0x18
- ldrb r1, [r0, #o_SoundInfo_maxLines]
+ ldrb r1, [r0, o_SoundInfo_maxLines]
cmp r1, 0 @ if maxLines is 0, there is no maximum
beq SoundMain_3
ldr r2, lt_REG_VCOUNT
@@ -48,24 +48,24 @@ SoundMain_2:
adds r1, r2
SoundMain_3:
str r1, [sp, 0x14]
- ldr r3, [r0, #o_SoundInfo_func]
+ ldr r3, [r0, o_SoundInfo_func]
cmp r3, 0
beq SoundMain_4
- ldr r0, [r0, #o_SoundInfo_intp]
+ ldr r0, [r0, o_SoundInfo_intp]
bl _081DD25E
ldr r0, [sp, 0x18]
SoundMain_4:
- ldr r3, [r0, #o_SoundInfo_CgbSound]
+ ldr r3, [r0, o_SoundInfo_CgbSound]
bl _081DD25E
ldr r0, [sp, 0x18]
- ldr r3, [r0, #o_SoundInfo_pcmSamplesPerVBlank]
+ ldr r3, [r0, o_SoundInfo_pcmSamplesPerVBlank]
mov r8, r3
ldr r5, lt_o_SoundInfo_pcmBuffer
adds r5, r0
- ldrb r4, [r0, #o_SoundInfo_pcmDmaCounter]
+ ldrb r4, [r0, o_SoundInfo_pcmDmaCounter]
subs r7, r4, 1
bls SoundMain_5
- ldrb r1, [r0, #o_SoundInfo_pcmDmaPeriod]
+ ldrb r1, [r0, o_SoundInfo_pcmDmaPeriod]
subs r1, r7
mov r2, r8
muls r2, r1
@@ -87,7 +87,7 @@ lt_PCM_DMA_BUF_SIZE: .word PCM_DMA_BUF_SIZE
thumb_func_start SoundMainRAM
SoundMainRAM:
- ldrb r3, [r0, #o_SoundInfo_reverb]
+ ldrb r3, [r0, o_SoundInfo_reverb]
cmp r3, 0
beq SoundMainRAM_NoReverb
adr r1, SoundMainRAM_Reverb
@@ -95,7 +95,7 @@ SoundMainRAM:
.arm
SoundMainRAM_Reverb:
cmp r4, 0x2
- addeq r7, r0, #o_SoundInfo_pcmBuffer
+ addeq r7, r0, o_SoundInfo_pcmBuffer
addne r7, r5, r8
mov r4, r8
_081DCEC4:
@@ -145,14 +145,14 @@ SoundMainRAM_NoReverb_Loop:
bgt SoundMainRAM_NoReverb_Loop
_081DCF36:
ldr r4, [sp, 0x18]
- ldr r0, [r4, #o_SoundInfo_divFreq]
+ ldr r0, [r4, o_SoundInfo_divFreq]
mov r12, r0
- ldrb r0, [r4, #o_SoundInfo_maxChans]
- adds r4, #o_SoundInfo_chans
+ ldrb r0, [r4, o_SoundInfo_maxChans]
+ adds r4, o_SoundInfo_chans
SoundMainRAM_ChanLoop:
str r0, [sp, 0x4]
- ldr r3, [r4, #o_SoundChannel_wav]
+ ldr r3, [r4, o_SoundChannel_wav]
ldr r0, [sp, 0x14]
cmp r0, 0
beq _081DCF60
@@ -169,7 +169,7 @@ _081DCF54:
.pool
_081DCF60:
- ldrb r6, [r4, #o_SoundChannel_status]
+ ldrb r6, [r4, o_SoundChannel_status]
movs r0, 0xC7
tst r0, r6
bne _081DCF6A
@@ -182,99 +182,99 @@ _081DCF6A:
tst r0, r6
bne _081DCFB0
movs r6, 0x3
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
adds r0, r3, 0
adds r0, 0x10
- ldr r1, [r4, #o_SoundChannel_ct]
+ ldr r1, [r4, o_SoundChannel_ct]
adds r0, r1
- str r0, [r4, #o_SoundChannel_cp]
+ str r0, [r4, o_SoundChannel_cp]
ldr r0, [r3, 0xC]
subs r0, r1
- str r0, [r4, #o_SoundChannel_ct]
+ str r0, [r4, o_SoundChannel_ct]
movs r5, 0
- strb r5, [r4, #o_SoundChannel_ev]
- str r5, [r4, #o_SoundChannel_fw]
+ strb r5, [r4, o_SoundChannel_ev]
+ str r5, [r4, o_SoundChannel_fw]
ldrb r2, [r3, 0x3]
movs r0, 0xC0
tst r0, r2
beq _081DCFF8
movs r0, 0x10
orrs r6, r0
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
b _081DCFF8
_081DCFA0:
- ldrb r5, [r4, #o_SoundChannel_ev]
+ ldrb r5, [r4, o_SoundChannel_ev]
movs r0, 0x4
tst r0, r6
beq _081DCFB6
- ldrb r0, [r4, #o_SoundChannel_iel]
+ ldrb r0, [r4, o_SoundChannel_iel]
subs r0, 1
- strb r0, [r4, #o_SoundChannel_iel]
+ strb r0, [r4, o_SoundChannel_iel]
bhi _081DD006
_081DCFB0:
movs r0, 0
- strb r0, [r4, #o_SoundChannel_status]
+ strb r0, [r4, o_SoundChannel_status]
b _081DD240
_081DCFB6:
movs r0, 0x40
tst r0, r6
beq _081DCFD6
- ldrb r0, [r4, #o_SoundChannel_release]
+ ldrb r0, [r4, o_SoundChannel_release]
muls r5, r0
lsrs r5, 8
- ldrb r0, [r4, #o_SoundChannel_iev]
+ ldrb r0, [r4, o_SoundChannel_iev]
cmp r5, r0
bhi _081DD006
_081DCFC8:
- ldrb r5, [r4, #o_SoundChannel_iev]
+ ldrb r5, [r4, o_SoundChannel_iev]
cmp r5, 0
beq _081DCFB0
movs r0, 0x4
orrs r6, r0
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
b _081DD006
_081DCFD6:
movs r2, 0x3
ands r2, r6
cmp r2, 0x2
bne _081DCFF4
- ldrb r0, [r4, #o_SoundChannel_decay]
+ ldrb r0, [r4, o_SoundChannel_decay]
muls r5, r0
lsrs r5, 8
- ldrb r0, [r4, #o_SoundChannel_sustain]
+ ldrb r0, [r4, o_SoundChannel_sustain]
cmp r5, r0
bhi _081DD006
adds r5, r0, 0
beq _081DCFC8
subs r6, 0x1
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
b _081DD006
_081DCFF4:
cmp r2, 0x3
bne _081DD006
_081DCFF8:
- ldrb r0, [r4, #o_SoundChannel_attack]
+ ldrb r0, [r4, o_SoundChannel_attack]
adds r5, r0
cmp r5, 0xFF
bcc _081DD006
movs r5, 0xFF
subs r6, 0x1
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
_081DD006:
- strb r5, [r4, #o_SoundChannel_ev]
+ strb r5, [r4, o_SoundChannel_ev]
ldr r0, [sp, 0x18]
- ldrb r0, [r0, #o_SoundChannel_release]
+ ldrb r0, [r0, o_SoundChannel_release]
adds r0, 0x1
muls r0, r5
lsrs r5, r0, 4
- ldrb r0, [r4, #o_SoundChannel_rightVolume]
+ ldrb r0, [r4, o_SoundChannel_rightVolume]
muls r0, r5
lsrs r0, 8
- strb r0, [r4, #o_SoundChannel_er]
- ldrb r0, [r4, #o_SoundChannel_leftVolume]
+ strb r0, [r4, o_SoundChannel_er]
+ ldrb r0, [r4, o_SoundChannel_leftVolume]
muls r0, r5
lsrs r0, 8
- strb r0, [r4, #o_SoundChannel_el]
+ strb r0, [r4, o_SoundChannel_el]
movs r0, 0x10
ands r0, r6
str r0, [sp, 0x10]
@@ -289,17 +289,17 @@ _081DD006:
str r0, [sp, 0x10]
_081DD03A:
ldr r5, [sp, 0x8]
- ldr r2, [r4, #o_SoundChannel_ct]
- ldr r3, [r4, #o_SoundChannel_cp]
+ ldr r2, [r4, o_SoundChannel_ct]
+ ldr r3, [r4, o_SoundChannel_cp]
adr r0, _081DD044
bx r0
.arm
_081DD044:
str r8, [sp]
- ldr r9, [r4, #o_SoundChannel_fw]
- ldrb r10, [r4, #o_SoundChannel_er]
- ldrb r11, [r4, #o_SoundChannel_el]
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldr r9, [r4, o_SoundChannel_fw]
+ ldrb r10, [r4, o_SoundChannel_er]
+ ldrb r11, [r4, o_SoundChannel_el]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x30
beq _081DD068
bl sub_82DF49C
@@ -307,7 +307,7 @@ _081DD044:
_081DD068:
mov r10, r10, lsl 16
mov r11, r11, lsl 16
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x8
beq _081DD19C
_081DD07C:
@@ -383,7 +383,7 @@ _081DD164:
ldrne r3, [sp, 0xC]
bne _081DD118
_081DD174:
- strb r2, [r4, #o_SoundChannel_status]
+ strb r2, [r4, o_SoundChannel_status]
mov r0, r5, lsr 30
bic r5, r5, 0xC0000000
rsb r0, r0, 0x3
@@ -395,7 +395,7 @@ _081DD174:
b _081DD234
_081DD19C:
push {r4,r12}
- ldr r1, [r4, #o_SoundChannel_freq]
+ ldr r1, [r4, o_SoundChannel_freq]
mul r4, r12, r1
ldrsb r0, [r3]
ldrsb r1, [r3, 0x1]!
@@ -434,10 +434,10 @@ _081DD208:
sub r3, r3, 0x1
pop {r4,r12}
_081DD228:
- str r9, [r4, #o_SoundChannel_fw]
+ str r9, [r4, o_SoundChannel_fw]
_081DD22C:
- str r2, [r4, #o_SoundChannel_ct]
- str r3, [r4, #o_SoundChannel_cp]
+ str r2, [r4, o_SoundChannel_ct]
+ str r3, [r4, o_SoundChannel_cp]
_081DD234:
ldr r8, [sp]
add r0, pc, 0x1
@@ -467,33 +467,33 @@ _081DD25E:
arm_func_start sub_82DF49C
sub_82DF49C:
- ldr r6, [r4, #o_SoundChannel_wav]
- ldrb r0, [r4, #o_SoundChannel_status]
+ ldr r6, [r4, o_SoundChannel_wav]
+ ldrb r0, [r4, o_SoundChannel_status]
tst r0, 0x20
bne _081DD2B4
orr r0, r0, 0x20
- strb r0, [r4, #o_SoundChannel_status]
- ldrb r0, [r4, #o_SoundChannel_type]
+ strb r0, [r4, o_SoundChannel_status]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x10
beq _081DD29C
ldr r1, [r6, 0xC]
add r1, r1, r6, lsl 1
add r1, r1, 0x20
sub r3, r1, r3
- str r3, [r4, #o_SoundChannel_cp]
+ str r3, [r4, o_SoundChannel_cp]
_081DD29C:
ldrh r0, [r6]
cmp r0, 0
beq _081DD2B4
sub r3, r3, r6
sub r3, r3, 0x10
- str r3, [r4, #o_SoundChannel_cp]
+ str r3, [r4, o_SoundChannel_cp]
_081DD2B4:
push {r8,r12,lr}
mov r10, r10, lsl 16
mov r11, r11, lsl 16
- ldr r1, [r4, #o_SoundChannel_freq]
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldr r1, [r4, o_SoundChannel_freq]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x8
movne r8, 0x800000
muleq r8, r12, r1
@@ -501,8 +501,8 @@ _081DD2B4:
cmp r0, 0
beq _081DD468
mov r0, 0xFF000000
- str r0, [r4, #o_SoundChannel_xpi]
- ldrb r0, [r4, #o_SoundChannel_type]
+ str r0, [r4, o_SoundChannel_xpi]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x10
bne _081DD3C0
bl sub_82DF758
@@ -555,7 +555,7 @@ _081DD398:
ldr r0, [sp, 0x1C]
cmp r0, 0
beq _081DD4F4
- ldr r3, [r4, #o_SoundChannel_wav]
+ ldr r3, [r4, o_SoundChannel_wav]
ldr r3, [r3, 0x8]
rsb lr, r2, 0
_081DD3B0:
@@ -612,7 +612,7 @@ _081DD440:
add r3, r3, 0x2
b _081DD4F0
_081DD468:
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x10
beq _081DD4F0
ldrsb r0, [r3, -0x1]!
@@ -653,7 +653,7 @@ _081DD4F0:
pop {r8,r12,pc}
_081DD4F4:
mov r2, 0
- strb r2, [r4, #o_SoundChannel_status]
+ strb r2, [r4, o_SoundChannel_status]
mov r0, r5, lsr 30
bic r5, r5, 0xC0000000
rsb r0, r0, 0x3
@@ -669,13 +669,13 @@ _081DD4F4:
sub_82DF758:
push {r0,r2,r5-r7,lr}
mov r0, r3, lsr 6
- ldr r1, [r4, #o_SoundChannel_xpi]
+ ldr r1, [r4, o_SoundChannel_xpi]
cmp r0, r1
beq _081DD594
- str r0, [r4, #o_SoundChannel_xpi]
+ str r0, [r4, o_SoundChannel_xpi]
mov r1, 0x21
mul r2, r1, r0
- ldr r1, [r4, #o_SoundChannel_wav]
+ ldr r1, [r4, o_SoundChannel_wav]
add r2, r2, r1
add r2, r2, 0x10
ldr r5, =gUnknown_03001300
@@ -749,7 +749,7 @@ _081DD5E2:
ply_fine:
push {r4,r5,lr}
adds r5, r1, 0
- ldr r4, [r5, #o_MusicPlayerTrack_chan]
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
cmp r4, 0
beq ply_fine_done
ply_fine_loop:
@@ -830,7 +830,7 @@ _081DD64A:
ply_goto:
push {lr}
ply_goto_1:
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r0, [r2, 0x3]
lsls r0, 8
ldrb r3, [r2, 0x2]
@@ -841,24 +841,24 @@ ply_goto_1:
lsls r0, 8
bl ldrb_r3_r2
orrs r0, r3
- str r0, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r0, [r1, o_MusicPlayerTrack_cmdPtr]
pop {r0}
bx r0
thumb_func_end ply_goto
thumb_func_start ply_patt
ply_patt:
- ldrb r2, [r1, #o_MusicPlayerTrack_patternLevel]
+ ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
cmp r2, 3
bhs ply_patt_done
lsls r2, 2
adds r3, r1, r2
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
adds r2, 0x4
- str r2, [r3, #o_MusicPlayerTrack_patternStack]
- ldrb r2, [r1, #o_MusicPlayerTrack_patternLevel]
+ str r2, [r3, o_MusicPlayerTrack_patternStack]
+ ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
adds r2, 1
- strb r2, [r1, #o_MusicPlayerTrack_patternLevel]
+ strb r2, [r1, o_MusicPlayerTrack_patternLevel]
b ply_goto
ply_patt_done:
b ply_fine
@@ -866,15 +866,15 @@ ply_patt_done:
thumb_func_start ply_pend
ply_pend:
- ldrb r2, [r1, #o_MusicPlayerTrack_patternLevel]
+ ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
cmp r2, 0
beq ply_pend_done
subs r2, 1
- strb r2, [r1, #o_MusicPlayerTrack_patternLevel]
+ strb r2, [r1, o_MusicPlayerTrack_patternLevel]
lsls r2, 2
adds r3, r1, r2
- ldr r2, [r3, #o_MusicPlayerTrack_patternStack]
- str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r3, o_MusicPlayerTrack_patternStack]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
ply_pend_done:
bx lr
thumb_func_end ply_pend
@@ -882,17 +882,17 @@ ply_pend_done:
thumb_func_start ply_rept
ply_rept:
push {lr}
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
cmp r3, 0
bne ply_rept_1
adds r2, 1
- str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
b ply_goto_1
ply_rept_1:
- ldrb r3, [r1, #o_MusicPlayerTrack_repN]
+ ldrb r3, [r1, o_MusicPlayerTrack_repN]
adds r3, 1
- strb r3, [r1, #o_MusicPlayerTrack_repN]
+ strb r3, [r1, o_MusicPlayerTrack_repN]
mov r12, r3
bl ld_r3_tp_adr_i
cmp r12, r3
@@ -900,9 +900,9 @@ ply_rept_1:
b ply_goto_1
ply_rept_2:
movs r3, 0
- strb r3, [r1, #o_MusicPlayerTrack_repN]
+ strb r3, [r1, o_MusicPlayerTrack_repN]
adds r2, 5
- str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
pop {r0}
bx r0
thumb_func_end ply_rept
@@ -911,7 +911,7 @@ ply_rept_2:
ply_prio:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, #o_MusicPlayerTrack_priority]
+ strb r3, [r1, o_MusicPlayerTrack_priority]
bx r12
thumb_func_end ply_prio
@@ -920,11 +920,11 @@ ply_tempo:
mov r12, lr
bl ld_r3_tp_adr_i
lsls r3, 1
- strh r3, [r0, #o_MusicPlayerInfo_tempoD]
- ldrh r2, [r0, #o_MusicPlayerInfo_tempoU]
+ strh r3, [r0, o_MusicPlayerInfo_tempoD]
+ ldrh r2, [r0, o_MusicPlayerInfo_tempoU]
muls r3, r2
lsrs r3, 8
- strh r3, [r0, #o_MusicPlayerInfo_tempoI]
+ strh r3, [r0, o_MusicPlayerInfo_tempoI]
bx r12
thumb_func_end ply_tempo
@@ -932,35 +932,35 @@ ply_tempo:
ply_keysh:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, #o_MusicPlayerTrack_keyShift]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_keyShift]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_keysh
thumb_func_start ply_voice
ply_voice:
mov r12, lr
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
adds r2, 1
- str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
lsls r2, r3, 1
adds r2, r3
lsls r2, 2
- ldr r3, [r0, #o_MusicPlayerInfo_tone]
+ ldr r3, [r0, o_MusicPlayerInfo_tone]
adds r2, r3
ldr r3, [r2]
bl chk_adr_r2
- str r3, [r1, #o_MusicPlayerTrack_ToneData_type]
+ str r3, [r1, o_MusicPlayerTrack_ToneData_type]
ldr r3, [r2, 0x4]
bl chk_adr_r2
- str r3, [r1, #o_MusicPlayerTrack_ToneData_wav]
+ str r3, [r1, o_MusicPlayerTrack_ToneData_wav]
ldr r3, [r2, 0x8]
bl chk_adr_r2
- str r3, [r1, #o_MusicPlayerTrack_ToneData_attack]
+ str r3, [r1, o_MusicPlayerTrack_ToneData_attack]
bx r12
thumb_func_end ply_voice
@@ -968,11 +968,11 @@ ply_voice:
ply_vol:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, #o_MusicPlayerTrack_vol]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_vol]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0x3
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_vol
@@ -981,11 +981,11 @@ ply_pan:
mov r12, lr
bl ld_r3_tp_adr_i
subs r3, 0x40
- strb r3, [r1, #o_MusicPlayerTrack_pan]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_pan]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0x3
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_pan
@@ -994,11 +994,11 @@ ply_bend:
mov r12, lr
bl ld_r3_tp_adr_i
subs r3, 0x40
- strb r3, [r1, #o_MusicPlayerTrack_bend]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_bend]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_bend
@@ -1006,11 +1006,11 @@ ply_bend:
ply_bendr:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, #o_MusicPlayerTrack_bendRange]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_bendRange]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_bendr
@@ -1018,7 +1018,7 @@ ply_bendr:
ply_lfodl:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, #o_MusicPlayerTrack_lfoDelay]
+ strb r3, [r1, o_MusicPlayerTrack_lfoDelay]
bx r12
thumb_func_end ply_lfodl
@@ -1026,14 +1026,14 @@ ply_lfodl:
ply_modt:
mov r12, lr
bl ld_r3_tp_adr_i
- ldrb r0, [r1, #o_MusicPlayerTrack_modT]
+ ldrb r0, [r1, o_MusicPlayerTrack_modT]
cmp r0, r3
beq _081DD7AA
- strb r3, [r1, #o_MusicPlayerTrack_modT]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_modT]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0xF
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
_081DD7AA:
bx r12
thumb_func_end ply_modt
@@ -1043,18 +1043,18 @@ ply_tune:
mov r12, lr
bl ld_r3_tp_adr_i
subs r3, 0x40
- strb r3, [r1, #o_MusicPlayerTrack_tune]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_tune]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_tune
thumb_func_start ply_port
ply_port:
mov r12, lr
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
adds r2, 1
ldr r0, =REG_SOUND1CNT_L @ sound register base address
@@ -1072,20 +1072,20 @@ m4aSoundVSync:
@ Exit the function if ident is not ID_NUMBER or ID_NUMBER+1.
ldr r2, lt2_ID_NUMBER
- ldr r3, [r0, #o_SoundInfo_ident]
+ ldr r3, [r0, o_SoundInfo_ident]
subs r3, r2
cmp r3, 1
bhi m4aSoundVSync_Done
@ Decrement the PCM DMA counter. If it reaches 0, we need to do a DMA.
- ldrb r1, [r0, #o_SoundInfo_pcmDmaCounter]
+ ldrb r1, [r0, o_SoundInfo_pcmDmaCounter]
subs r1, 1
- strb r1, [r0, #o_SoundInfo_pcmDmaCounter]
+ strb r1, [r0, o_SoundInfo_pcmDmaCounter]
bgt m4aSoundVSync_Done
@ Reload the PCM DMA counter.
- ldrb r1, [r0, #o_SoundInfo_pcmDmaPeriod]
- strb r1, [r0, #o_SoundInfo_pcmDmaCounter]
+ ldrb r1, [r0, o_SoundInfo_pcmDmaPeriod]
+ strb r1, [r0, o_SoundInfo_pcmDmaCounter]
ldr r2, =REG_DMA1
@@ -1127,18 +1127,18 @@ m4aSoundVSync_Done:
thumb_func_start MPlayMain
MPlayMain:
ldr r2, lt2_ID_NUMBER
- ldr r3, [r0, #o_MusicPlayerInfo_ident]
+ ldr r3, [r0, o_MusicPlayerInfo_ident]
cmp r2, r3
beq _081DD82E
bx lr
_081DD82E:
adds r3, 0x1
- str r3, [r0, #o_MusicPlayerInfo_ident]
+ str r3, [r0, o_MusicPlayerInfo_ident]
push {r0,lr}
- ldr r3, [r0, #o_MusicPlayerInfo_func]
+ ldr r3, [r0, o_MusicPlayerInfo_func]
cmp r3, 0
beq _081DD840
- ldr r0, [r0, #o_MusicPlayerInfo_intp]
+ ldr r0, [r0, o_MusicPlayerInfo_intp]
bl call_r3
_081DD840:
pop {r0}
@@ -1149,7 +1149,7 @@ _081DD840:
mov r7, r11
push {r4-r7}
adds r7, r0, 0
- ldr r0, [r7, #o_MusicPlayerInfo_status]
+ ldr r0, [r7, o_MusicPlayerInfo_status]
cmp r0, 0
bge _081DD858
b _081DDA6C
@@ -1159,18 +1159,18 @@ _081DD858:
mov r8, r0
adds r0, r7, 0
bl FadeOutBody
- ldr r0, [r7, #o_MusicPlayerInfo_status]
+ ldr r0, [r7, o_MusicPlayerInfo_status]
cmp r0, 0
bge _081DD86C
b _081DDA6C
_081DD86C:
- ldrh r0, [r7, #o_MusicPlayerInfo_tempoC]
- ldrh r1, [r7, #o_MusicPlayerInfo_tempoI]
+ ldrh r0, [r7, o_MusicPlayerInfo_tempoC]
+ ldrh r1, [r7, o_MusicPlayerInfo_tempoI]
adds r0, r1
b _081DD9BC
_081DD874:
- ldrb r6, [r7, #o_MusicPlayerInfo_trackCount]
- ldr r5, [r7, #o_MusicPlayerInfo_tracks]
+ ldrb r6, [r7, o_MusicPlayerInfo_trackCount]
+ ldr r5, [r7, o_MusicPlayerInfo_tracks]
movs r3, 0x1
movs r4, 0
_081DD87C:
@@ -1183,7 +1183,7 @@ _081DD886:
mov r10, r3
orrs r4, r3
mov r11, r4
- ldr r4, [r5, #o_MusicPlayerTrack_chan]
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
cmp r4, 0
beq _081DD8BA
_081DD892:
@@ -1209,7 +1209,7 @@ _081DD8B4:
cmp r4, 0
bne _081DD892
_081DD8BA:
- ldrb r3, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r3, [r5, o_MusicPlayerTrack_flags]
movs r0, 0x40
tst r0, r3
beq _081DD938
@@ -1218,33 +1218,33 @@ _081DD8BA:
movs r0, 0x80
strb r0, [r5]
movs r0, 0x2
- strb r0, [r5, #o_MusicPlayerTrack_bendRange]
+ strb r0, [r5, o_MusicPlayerTrack_bendRange]
movs r0, 0x40
- strb r0, [r5, #o_MusicPlayerTrack_volX]
+ strb r0, [r5, o_MusicPlayerTrack_volX]
movs r0, 0x16
- strb r0, [r5, #o_MusicPlayerTrack_lfoSpeed]
+ strb r0, [r5, o_MusicPlayerTrack_lfoSpeed]
movs r0, 0x1
adds r1, r5, 0x6
- strb r0, [r1, #o_MusicPlayerTrack_ToneData_type - 0x6]
+ strb r0, [r1, o_MusicPlayerTrack_ToneData_type - 0x6]
b _081DD938
_081DD8E0:
- ldr r2, [r5, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r5, o_MusicPlayerTrack_cmdPtr]
ldrb r1, [r2]
cmp r1, 0x80
bhs _081DD8EC
- ldrb r1, [r5, #o_MusicPlayerTrack_runningStatus]
+ ldrb r1, [r5, o_MusicPlayerTrack_runningStatus]
b _081DD8F6
_081DD8EC:
adds r2, 0x1
- str r2, [r5, #o_MusicPlayerTrack_cmdPtr]
+ str r2, [r5, o_MusicPlayerTrack_cmdPtr]
cmp r1, 0xBD
bcc _081DD8F6
- strb r1, [r5, #o_MusicPlayerTrack_runningStatus]
+ strb r1, [r5, o_MusicPlayerTrack_runningStatus]
_081DD8F6:
cmp r1, 0xCF
bcc _081DD90C
mov r0, r8
- ldr r3, [r0, #o_SoundInfo_plynote]
+ ldr r3, [r0, o_SoundInfo_plynote]
adds r0, r1, 0
subs r0, 0xCF
adds r1, r7, 0
@@ -1256,15 +1256,15 @@ _081DD90C:
bls _081DD92E
adds r0, r1, 0
subs r0, 0xB1
- strb r0, [r7, #o_MusicPlayerInfo_cmd]
+ strb r0, [r7, o_MusicPlayerInfo_cmd]
mov r3, r8
- ldr r3, [r3, #o_SoundInfo_MPlayJumpTable]
+ ldr r3, [r3, o_SoundInfo_MPlayJumpTable]
lsls r0, 2
ldr r3, [r3, r0]
adds r0, r7, 0
adds r1, r5, 0
bl call_r3
- ldrb r0, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r0, [r5, o_MusicPlayerTrack_flags]
cmp r0, 0
beq _081DD994
b _081DD938
@@ -1273,29 +1273,29 @@ _081DD92E:
subs r1, 0x80
adds r1, r0
ldrb r0, [r1]
- strb r0, [r5, #o_MusicPlayerTrack_wait]
+ strb r0, [r5, o_MusicPlayerTrack_wait]
_081DD938:
- ldrb r0, [r5, #o_MusicPlayerTrack_wait]
+ ldrb r0, [r5, o_MusicPlayerTrack_wait]
cmp r0, 0
beq _081DD8E0
subs r0, 0x1
- strb r0, [r5, #o_MusicPlayerTrack_wait]
- ldrb r1, [r5, #o_MusicPlayerTrack_lfoSpeed]
+ strb r0, [r5, o_MusicPlayerTrack_wait]
+ ldrb r1, [r5, o_MusicPlayerTrack_lfoSpeed]
cmp r1, 0
beq _081DD994
- ldrb r0, [r5, #o_MusicPlayerTrack_mod]
+ ldrb r0, [r5, o_MusicPlayerTrack_mod]
cmp r0, 0
beq _081DD994
- ldrb r0, [r5, #o_MusicPlayerTrack_lfoDelayC]
+ ldrb r0, [r5, o_MusicPlayerTrack_lfoDelayC]
cmp r0, 0
beq _081DD95A
subs r0, 0x1
- strb r0, [r5, #o_MusicPlayerTrack_lfoDelayC]
+ strb r0, [r5, o_MusicPlayerTrack_lfoDelayC]
b _081DD994
_081DD95A:
- ldrb r0, [r5, #o_MusicPlayerTrack_lfoSpeedC]
+ ldrb r0, [r5, o_MusicPlayerTrack_lfoSpeedC]
adds r0, r1
- strb r0, [r5, #o_MusicPlayerTrack_lfoSpeedC]
+ strb r0, [r5, o_MusicPlayerTrack_lfoSpeedC]
adds r1, r0, 0
subs r0, 0x40
lsls r0, 24
@@ -1307,16 +1307,16 @@ _081DD96E:
movs r0, 0x80
subs r2, r0, r1
_081DD972:
- ldrb r0, [r5, #o_MusicPlayerTrack_mod]
+ ldrb r0, [r5, o_MusicPlayerTrack_mod]
muls r0, r2
asrs r2, r0, 6
- ldrb r0, [r5, #o_MusicPlayerTrack_modM]
+ ldrb r0, [r5, o_MusicPlayerTrack_modM]
eors r0, r2
lsls r0, 24
beq _081DD994
- strb r2, [r5, #o_MusicPlayerTrack_modM]
+ strb r2, [r5, o_MusicPlayerTrack_modM]
ldrb r0, [r5]
- ldrb r1, [r5, #o_MusicPlayerTrack_modT]
+ ldrb r1, [r5, o_MusicPlayerTrack_modT]
cmp r1, 0
bne _081DD98E
movs r1, 0xC
@@ -1325,7 +1325,7 @@ _081DD98E:
movs r1, 0x3
_081DD990:
orrs r0, r1
- strb r0, [r5, #o_MusicPlayerTrack_flags]
+ strb r0, [r5, o_MusicPlayerTrack_flags]
_081DD994:
mov r3, r10
mov r4, r11
@@ -1337,29 +1337,29 @@ _081DD998:
lsls r3, 1
b _081DD87C
_081DD9A4:
- ldr r0, [r7, #o_MusicPlayerInfo_clock]
+ ldr r0, [r7, o_MusicPlayerInfo_clock]
adds r0, 0x1
- str r0, [r7, #o_MusicPlayerInfo_clock]
+ str r0, [r7, o_MusicPlayerInfo_clock]
cmp r4, 0
bne _081DD9B6
movs r0, 0x80
lsls r0, 24
- str r0, [r7, #o_MusicPlayerInfo_status]
+ str r0, [r7, o_MusicPlayerInfo_status]
b _081DDA6C
_081DD9B6:
- str r4, [r7, #o_MusicPlayerInfo_status]
- ldrh r0, [r7, #o_MusicPlayerInfo_tempoC]
+ str r4, [r7, o_MusicPlayerInfo_status]
+ ldrh r0, [r7, o_MusicPlayerInfo_tempoC]
subs r0, 0x96
_081DD9BC:
- strh r0, [r7, #o_MusicPlayerInfo_tempoC]
+ strh r0, [r7, o_MusicPlayerInfo_tempoC]
cmp r0, 0x96
bcc _081DD9C4
b _081DD874
_081DD9C4:
- ldrb r2, [r7, #o_MusicPlayerInfo_trackCount]
- ldr r5, [r7, #o_MusicPlayerInfo_tracks]
+ ldrb r2, [r7, o_MusicPlayerInfo_trackCount]
+ ldr r5, [r7, o_MusicPlayerInfo_tracks]
_081DD9C8:
- ldrb r0, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r0, [r5, o_MusicPlayerTrack_flags]
movs r1, 0x80
tst r1, r0
beq _081DDA62
@@ -1370,11 +1370,11 @@ _081DD9C8:
adds r0, r7, 0
adds r1, r5, 0
bl TrkVolPitSet
- ldr r4, [r5, #o_MusicPlayerTrack_chan]
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
cmp r4, 0
beq _081DDA58
_081DD9E6:
- ldrb r1, [r4, #o_SoundChannel_status]
+ ldrb r1, [r4, o_SoundChannel_status]
movs r0, 0xC7
tst r0, r1
bne _081DD9F6
@@ -1382,26 +1382,26 @@ _081DD9E6:
bl ClearChain
b _081DDA52
_081DD9F6:
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldrb r0, [r4, o_SoundChannel_type]
movs r6, 0x7
ands r6, r0
- ldrb r3, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r3, [r5, o_MusicPlayerTrack_flags]
movs r0, 0x3
tst r0, r3
beq _081DDA14
bl ChnVolSetAsm
cmp r6, 0
beq _081DDA14
- ldrb r0, [r4, #o_CgbChannel_mo]
+ ldrb r0, [r4, o_CgbChannel_mo]
movs r1, 0x1
orrs r0, r1
- strb r0, [r4, #o_CgbChannel_mo]
+ strb r0, [r4, o_CgbChannel_mo]
_081DDA14:
- ldrb r3, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r3, [r5, o_MusicPlayerTrack_flags]
movs r0, 0xC
tst r0, r3
beq _081DDA52
- ldrb r1, [r4, #o_SoundChannel_ky]
+ ldrb r1, [r4, o_SoundChannel_ky]
movs r0, 0x8
ldrsb r0, [r5, r0]
adds r2, r1, r0
@@ -1411,32 +1411,32 @@ _081DDA28:
cmp r6, 0
beq _081DDA46
mov r0, r8
- ldr r3, [r0, #o_SoundInfo_MidiKeyToCgbFreq]
+ ldr r3, [r0, o_SoundInfo_MidiKeyToCgbFreq]
adds r1, r2, 0
- ldrb r2, [r5, #o_MusicPlayerTrack_pitM]
+ ldrb r2, [r5, o_MusicPlayerTrack_pitM]
adds r0, r6, 0
bl call_r3
- str r0, [r4, #o_CgbChannel_fr]
- ldrb r0, [r4, #o_CgbChannel_mo]
+ str r0, [r4, o_CgbChannel_fr]
+ ldrb r0, [r4, o_CgbChannel_mo]
movs r1, 0x2
orrs r0, r1
- strb r0, [r4, #o_CgbChannel_mo]
+ strb r0, [r4, o_CgbChannel_mo]
b _081DDA52
_081DDA46:
adds r1, r2, 0
- ldrb r2, [r5, #o_MusicPlayerTrack_pitM]
- ldr r0, [r4, #o_SoundChannel_wav]
+ ldrb r2, [r5, o_MusicPlayerTrack_pitM]
+ ldr r0, [r4, o_SoundChannel_wav]
bl MidiKeyToFreq
- str r0, [r4, #o_SoundChannel_freq]
+ str r0, [r4, o_SoundChannel_freq]
_081DDA52:
- ldr r4, [r4, #o_SoundChannel_np]
+ ldr r4, [r4, o_SoundChannel_np]
cmp r4, 0
bne _081DD9E6
_081DDA58:
- ldrb r0, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r0, [r5, o_MusicPlayerTrack_flags]
movs r1, 0xF0
ands r0, r1
- strb r0, [r5, #o_MusicPlayerTrack_flags]
+ strb r0, [r5, o_MusicPlayerTrack_flags]
mov r2, r9
_081DDA62:
subs r2, 0x1
@@ -1446,7 +1446,7 @@ _081DDA62:
bgt _081DD9C8
_081DDA6C:
ldr r0, lt2_ID_NUMBER
- str r0, [r7, #o_MusicPlayerInfo_ident]
+ str r0, [r7, o_MusicPlayerInfo_ident]
pop {r0-r7}
mov r8, r0
mov r9, r1
@@ -1467,35 +1467,35 @@ lt2_ID_NUMBER: .word ID_NUMBER
TrackStop:
push {r4-r6,lr}
adds r5, r1, 0
- ldrb r1, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r1, [r5, o_MusicPlayerTrack_flags]
movs r0, 0x80
tst r0, r1
beq TrackStop_Done
- ldr r4, [r5, #o_MusicPlayerTrack_chan]
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
cmp r4, 0
beq TrackStop_3
movs r6, 0
TrackStop_Loop:
- ldrb r0, [r4, #o_SoundChannel_status]
+ ldrb r0, [r4, o_SoundChannel_status]
cmp r0, 0
beq TrackStop_2
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldrb r0, [r4, o_SoundChannel_type]
movs r3, 0x7
ands r0, r3
beq TrackStop_1
ldr r3, =SOUND_INFO_PTR
ldr r3, [r3]
- ldr r3, [r3, #o_SoundInfo_CgbOscOff]
+ ldr r3, [r3, o_SoundInfo_CgbOscOff]
bl call_r3
TrackStop_1:
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
TrackStop_2:
- str r6, [r4, #o_SoundChannel_track]
- ldr r4, [r4, #o_SoundChannel_np]
+ str r6, [r4, o_SoundChannel_track]
+ ldr r4, [r4, o_SoundChannel_np]
cmp r4, 0
bne TrackStop_Loop
TrackStop_3:
- str r4, [r5, #o_MusicPlayerTrack_chan]
+ str r4, [r5, o_MusicPlayerTrack_chan]
TrackStop_Done:
pop {r4-r6}
pop {r0}
@@ -1550,41 +1550,41 @@ ply_note:
ldr r1, =gClockTable
adds r0, r1
ldrb r0, [r0]
- strb r0, [r5, #o_MusicPlayerTrack_gateTime]
- ldr r3, [r5, #o_MusicPlayerTrack_cmdPtr]
+ strb r0, [r5, o_MusicPlayerTrack_gateTime]
+ ldr r3, [r5, o_MusicPlayerTrack_cmdPtr]
ldrb r0, [r3]
cmp r0, 0x80
bhs _081DDB46
- strb r0, [r5, #o_MusicPlayerTrack_key]
+ strb r0, [r5, o_MusicPlayerTrack_key]
adds r3, 0x1
ldrb r0, [r3]
cmp r0, 0x80
bhs _081DDB44
- strb r0, [r5, #o_MusicPlayerTrack_velocity]
+ strb r0, [r5, o_MusicPlayerTrack_velocity]
adds r3, 0x1
ldrb r0, [r3]
cmp r0, 0x80
bhs _081DDB44
- ldrb r1, [r5, #o_MusicPlayerTrack_gateTime]
+ ldrb r1, [r5, o_MusicPlayerTrack_gateTime]
adds r1, r0
- strb r1, [r5, #o_MusicPlayerTrack_gateTime]
+ strb r1, [r5, o_MusicPlayerTrack_gateTime]
adds r3, 0x1
_081DDB44:
- str r3, [r5, #o_MusicPlayerTrack_cmdPtr]
+ str r3, [r5, o_MusicPlayerTrack_cmdPtr]
_081DDB46:
movs r0, 0
str r0, [sp, 0x14]
adds r4, r5, 0
- adds r4, #o_MusicPlayerTrack_ToneData_type
+ adds r4, o_MusicPlayerTrack_ToneData_type
ldrb r2, [r4]
movs r0, TONEDATA_TYPE_RHY | TONEDATA_TYPE_SPL
tst r0, r2
beq _081DDB98
- ldrb r3, [r5, #o_MusicPlayerTrack_key]
+ ldrb r3, [r5, o_MusicPlayerTrack_key]
movs r0, TONEDATA_TYPE_SPL
tst r0, r2
beq _081DDB66
- ldr r1, [r5, #o_MusicPlayerTrack_ToneData_keySplitTable]
+ ldr r1, [r5, o_MusicPlayerTrack_ToneData_keySplitTable]
adds r1, r3
ldrb r0, [r1]
b _081DDB68
@@ -1594,7 +1594,7 @@ _081DDB68:
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
- ldr r0, [r5, #o_MusicPlayerTrack_ToneData_wav]
+ ldr r0, [r5, o_MusicPlayerTrack_ToneData_wav]
adds r1, r0
mov r9, r1
mov r6, r9
@@ -1787,7 +1787,7 @@ _081DDCBC:
bl call_r3
b _081DDCDC
_081DDCCE:
- ldr r0, [r5, #o_MusicPlayerTrack_unk_3C]
+ ldr r0, [r5, o_MusicPlayerTrack_unk_3C]
str r0, [r4, 0x18]
ldrb r2, [r5, 0x9]
adds r1, r3, 0
@@ -1816,37 +1816,37 @@ _081DDCEA:
thumb_func_start ply_endtie
ply_endtie:
push {r4,r5}
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
cmp r3, 0x80
bhs _081DDD16
- strb r3, [r1, #o_MusicPlayerTrack_key]
+ strb r3, [r1, o_MusicPlayerTrack_key]
adds r2, 0x1
- str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
b _081DDD18
_081DDD16:
- ldrb r3, [r1, #o_MusicPlayerTrack_key]
+ ldrb r3, [r1, o_MusicPlayerTrack_key]
_081DDD18:
- ldr r1, [r1, #o_MusicPlayerTrack_chan]
+ ldr r1, [r1, o_MusicPlayerTrack_chan]
cmp r1, 0
beq _081DDD40
movs r4, 0x83
movs r5, 0x40
_081DDD22:
- ldrb r2, [r1, #o_SoundChannel_status]
+ ldrb r2, [r1, o_SoundChannel_status]
tst r2, r4
beq _081DDD3A
tst r2, r5
bne _081DDD3A
- ldrb r0, [r1, #o_SoundChannel_mk]
+ ldrb r0, [r1, o_SoundChannel_mk]
cmp r0, r3
bne _081DDD3A
movs r0, 0x40
orrs r2, r0
- strb r2, [r1, #o_SoundChannel_status]
+ strb r2, [r1, o_SoundChannel_status]
b _081DDD40
_081DDD3A:
- ldr r1, [r1, #o_SoundChannel_np]
+ ldr r1, [r1, o_SoundChannel_np]
cmp r1, 0
bne _081DDD22
_081DDD40:
@@ -1857,9 +1857,9 @@ _081DDD40:
thumb_func_start clear_modM
clear_modM:
movs r2, 0
- strb r2, [r1, #o_MusicPlayerTrack_modM]
- strb r2, [r1, #o_MusicPlayerTrack_lfoSpeedC]
- ldrb r2, [r1, #o_MusicPlayerTrack_modT]
+ strb r2, [r1, o_MusicPlayerTrack_modM]
+ strb r2, [r1, o_MusicPlayerTrack_lfoSpeedC]
+ ldrb r2, [r1, o_MusicPlayerTrack_modT]
cmp r2, 0
bne _081DDD54
movs r2, 0xC
@@ -1867,17 +1867,17 @@ clear_modM:
_081DDD54:
movs r2, 0x3
_081DDD56:
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx lr
thumb_func_end clear_modM
thumb_func_start ld_r3_tp_adr_i
ld_r3_tp_adr_i_unchecked:
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
adds r3, r2, 1
- str r3, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r3, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
bx lr
thumb_func_end ld_r3_tp_adr_i
@@ -1886,7 +1886,7 @@ ld_r3_tp_adr_i_unchecked:
ply_lfos:
mov r12, lr
bl ld_r3_tp_adr_i_unchecked
- strb r3, [r1, #o_MusicPlayerTrack_lfoSpeed]
+ strb r3, [r1, o_MusicPlayerTrack_lfoSpeed]
cmp r3, 0
bne _081DDD7C
bl clear_modM
@@ -1898,7 +1898,7 @@ _081DDD7C:
ply_mod:
mov r12, lr
bl ld_r3_tp_adr_i_unchecked
- strb r3, [r1, #o_MusicPlayerTrack_mod]
+ strb r3, [r1, o_MusicPlayerTrack_mod]
cmp r3, 0
bne _081DDD90
bl clear_modM
diff --git a/src/m4a_tables.c b/src/m4a_tables.c
index dfd285b1f..9a4ea32e6 100644
--- a/src/m4a_tables.c
+++ b/src/m4a_tables.c
@@ -83,7 +83,7 @@ const u8 gScaleTable[] =
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
};
-const u32 gFreqTable[12] =
+const u32 gFreqTable[] =
{
2147483648u,
2275179671u,
@@ -99,7 +99,7 @@ const u32 gFreqTable[12] =
4053909305u,
};
-const u16 gPcmSamplesPerVBlankTable[12] =
+const u16 gPcmSamplesPerVBlankTable[] =
{
96,
132,
@@ -130,7 +130,7 @@ const u8 gCgbScaleTable[] =
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB,
};
-const s16 gCgbFreqTable[12] =
+const s16 gCgbFreqTable[] =
{
-2004,
-1891,
diff --git a/src/main.c b/src/main.c
index b3b76b1fb..ab0c23284 100644
--- a/src/main.c
+++ b/src/main.c
@@ -81,6 +81,8 @@ void InitIntrHandlers(void);
static void WaitForVBlank(void);
void EnableVCountIntrAtLine150(void);
+#define B_START_SELECT (B_BUTTON | START_BUTTON | SELECT_BUTTON)
+
void AgbMain()
{
#if MODERN
@@ -134,11 +136,9 @@ void AgbMain()
{
ReadKeys();
- if (!gSoftResetDisabled
- && JOY_HELD_RAW(A_BUTTON)
- && JOY_HELD_RAW(B_BUTTON)
- && JOY_HELD_RAW(START_BUTTON)
- && JOY_HELD_RAW(SELECT_BUTTON)) //The reset key combo A + B + START + SELECT
+ if (gSoftResetDisabled == FALSE
+ && (gMain.heldKeysRaw & A_BUTTON)
+ && (gMain.heldKeysRaw & B_START_SELECT) == B_START_SELECT)
{
rfu_REQ_stopMode();
rfu_waitREQComplete();
@@ -262,7 +262,9 @@ static void ReadKeys(void)
if (keyInput != 0 && gMain.heldKeys == keyInput)
{
- if (--gMain.keyRepeatCounter == 0)
+ gMain.keyRepeatCounter--;
+
+ if (gMain.keyRepeatCounter == 0)
{
gMain.newAndRepeatedKeys = keyInput;
gMain.keyRepeatCounter = gKeyRepeatContinueDelay;
@@ -341,7 +343,7 @@ static void VBlankIntr(void)
{
if (gWirelessCommType != 0)
RfuVSync();
- else if (!gLinkVSyncDisabled)
+ else if (gLinkVSyncDisabled == FALSE)
LinkVSync();
gMain.vblankCounter1++;
diff --git a/src/match_call.c b/src/match_call.c
index 944d85b8f..a39739f76 100644
--- a/src/match_call.c
+++ b/src/match_call.c
@@ -1334,7 +1334,7 @@ static void InitMatchCallTextPrinter(int windowId, const u8 *str)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = 10;
printerTemplate.bgColor = 8;
printerTemplate.shadowColor = 14;
@@ -1773,7 +1773,7 @@ static int GetNumOwnedBadges(void)
static bool32 sub_8196D74(int matchCallId)
{
int dayCount;
- u32 otId;
+ int otId;
u16 easyChatWord;
int numRematchTrainersFought;
int var0, var1, var2;
diff --git a/src/menu.c b/src/menu.c
index 457fc2bf2..dca8adc2d 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -180,7 +180,7 @@ u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed
printer.currentY = 1;
printer.letterSpacing = 0;
printer.lineSpacing = 0;
- printer.style = 0;
+ printer.unk = 0;
printer.fgColor = fgColor;
printer.bgColor = bgColor;
printer.shadowColor = shadowColor;
@@ -1049,13 +1049,13 @@ s8 ProcessMenuInput_other(void)
{
return MENU_B_PRESSED;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
@@ -1075,17 +1075,17 @@ s8 Menu_ProcessInputNoWrapAround_other(void)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
- if (JOY_NEW(B_BUTTON))
+ else if (JOY_NEW(B_BUTTON))
{
return MENU_B_PRESSED;
}
- if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
+ else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
{
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
+ else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
@@ -1130,7 +1130,7 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.letterSpacing = letterSpacing;
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
printer.x = left;
@@ -1194,7 +1194,7 @@ void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@@ -1252,7 +1252,7 @@ void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@@ -1496,25 +1496,25 @@ s8 sub_81993D8(void)
{
return MENU_B_PRESSED;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE);
@@ -1538,25 +1538,25 @@ s8 sub_8199484(void)
{
return MENU_B_PRESSED;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP)
{
if (oldPos != ChangeGridMenuCursorPosition(0, -1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN)
{
if (oldPos != ChangeGridMenuCursorPosition(0, 1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
{
if (oldPos != ChangeGridMenuCursorPosition(-1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
{
if (oldPos != ChangeGridMenuCursorPosition(1, 0))
PlaySE(SE_SELECT);
@@ -1616,7 +1616,7 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(1, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
printer.x = 8;
@@ -1650,7 +1650,7 @@ void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 pa
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(1, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
@@ -1681,7 +1681,7 @@ void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct M
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(1, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
@@ -1949,7 +1949,7 @@ void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const
printer.currentY = printer.y;
printer.letterSpacing = GetFontAttribute(fontId, 2);
printer.lineSpacing = GetFontAttribute(fontId, 3);
- printer.style = 0;
+ printer.unk = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
@@ -1970,7 +1970,7 @@ void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 le
printer.currentY = printer.y;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
- printer.style = 0;
+ printer.unk = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
@@ -1991,7 +1991,7 @@ void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left
printer.currentY = top;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
- printer.style = 0;
+ printer.unk = 0;
printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6);
diff --git a/src/menu_helpers.c b/src/menu_helpers.c
index c80e52d27..b31d84a1e 100644
--- a/src/menu_helpers.c
+++ b/src/menu_helpers.c
@@ -183,7 +183,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
{
s16 valBefore = (*arg0);
- if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
+ if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP)
{
(*arg0)++;
if ((*arg0) > arg1)
@@ -199,7 +199,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
return TRUE;
}
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN)
{
(*arg0)--;
if ((*arg0) <= 0)
@@ -215,7 +215,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
return TRUE;
}
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_RIGHT)
{
(*arg0) += 10;
if ((*arg0) > arg1)
@@ -231,7 +231,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
return TRUE;
}
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT)
+ else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_LEFT)
{
(*arg0) -= 10;
if ((*arg0) <= 0)
diff --git a/src/menu_specialized.c b/src/menu_specialized.c
index 0745ac6d5..1d317a1aa 100644
--- a/src/menu_specialized.c
+++ b/src/menu_specialized.c
@@ -249,7 +249,7 @@ void sub_81D1D04(u8 a0)
sUnknown_0203CF48[a0] = 0xFF;
}
-static u8 sub_81D1D34(u8 a0) // unused
+static u8 sub_81D1D34(u8 a0)
{
return sUnknown_0203CF48[a0];
}
@@ -893,73 +893,76 @@ static u8 *GetConditionMenuMonString(u8 *dst, u16 boxId, u16 monId)
{
return StringCopyPadded(dst, gText_EggNickname, 0, 12);
}
- GetBoxOrPartyMonData(boxId, monId, MON_DATA_NICKNAME, dst);
- StringGetEnd10(dst);
- species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES, NULL);
- if (boxId == TOTAL_BOXES_COUNT) // Party mon.
- {
- level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL);
- gender = GetMonGender(&gPlayerParty[monId]);
- }
else
{
- // Needed to match, feel free to remove.
- boxId++, boxId--;
- monId++, monId--;
-
- boxMon = GetBoxedMonPtr(boxId, monId);
- gender = GetBoxMonGender(boxMon);
- level = GetLevelFromBoxMonExp(boxMon);
- }
+ GetBoxOrPartyMonData(boxId, monId, MON_DATA_NICKNAME, dst);
+ StringGetEnd10(dst);
+ species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES, NULL);
+ if (boxId == TOTAL_BOXES_COUNT) // Party mon.
+ {
+ level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL);
+ gender = GetMonGender(&gPlayerParty[monId]);
+ }
+ else
+ {
+ // Needed to match, feel free to remove.
+ boxId++;boxId--;
+ monId++;monId--;
- if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && !StringCompare(dst, gSpeciesNames[species]))
- gender = MON_GENDERLESS;
+ boxMon = GetBoxedMonPtr(boxId, monId);
+ gender = GetBoxMonGender(boxMon);
+ level = GetLevelFromBoxMonExp(boxMon);
+ }
- for (str = dst; *str != EOS; str++)
- ;
+ if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && !StringCompare(dst, gSpeciesNames[species]))
+ gender = MON_GENDERLESS;
- *(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_SKIP;
- *(str++) = 60;
+ for (str = dst; *str != EOS; str++)
+ ;
- switch (gender)
- {
- default:
- *(str++) = CHAR_SPACE;
- break;
- case MON_MALE:
- *(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_COLOR;
- *(str++) = TEXT_COLOR_RED;
*(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_SHADOW;
- *(str++) = TEXT_COLOR_LIGHT_RED;
- *(str++) = CHAR_MALE;
- break;
- case MON_FEMALE:
- *(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_COLOR;
- *(str++) = TEXT_COLOR_GREEN;
+ *(str++) = EXT_CTRL_CODE_SKIP;
+ *(str++) = 60;
+
+ switch (gender)
+ {
+ default:
+ *(str++) = CHAR_SPACE;
+ break;
+ case MON_MALE:
+ *(str++) = EXT_CTRL_CODE_BEGIN;
+ *(str++) = EXT_CTRL_CODE_COLOR;
+ *(str++) = TEXT_COLOR_RED;
+ *(str++) = EXT_CTRL_CODE_BEGIN;
+ *(str++) = EXT_CTRL_CODE_SHADOW;
+ *(str++) = TEXT_COLOR_LIGHT_RED;
+ *(str++) = CHAR_MALE;
+ break;
+ case MON_FEMALE:
+ *(str++) = EXT_CTRL_CODE_BEGIN;
+ *(str++) = EXT_CTRL_CODE_COLOR;
+ *(str++) = TEXT_COLOR_GREEN;
+ *(str++) = EXT_CTRL_CODE_BEGIN;
+ *(str++) = EXT_CTRL_CODE_SHADOW;
+ *(str++) = TEXT_COLOR_LIGHT_GREEN;
+ *(str++) = CHAR_FEMALE;
+ break;
+ }
+
*(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_SHADOW;
- *(str++) = TEXT_COLOR_LIGHT_GREEN;
- *(str++) = CHAR_FEMALE;
- break;
- }
+ *(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
+ *(str++) = TEXT_COLOR_BLUE;
+ *(str++) = TEXT_COLOR_TRANSPARENT;
+ *(str++) = TEXT_COLOR_LIGHT_BLUE;
+ *(str++) = CHAR_SLASH;
+ *(str++) = CHAR_EXTRA_SYMBOL;
+ *(str++) = CHAR_LV_2;
+ str = ConvertIntToDecimalStringN(str, level, STR_CONV_MODE_LEFT_ALIGN, 3);
+ *(str++) = CHAR_SPACE;
+ *str = EOS;
- *(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
- *(str++) = TEXT_COLOR_BLUE;
- *(str++) = TEXT_COLOR_TRANSPARENT;
- *(str++) = TEXT_COLOR_LIGHT_BLUE;
- *(str++) = CHAR_SLASH;
- *(str++) = CHAR_EXTRA_SYMBOL;
- *(str++) = CHAR_LV_2;
- str = ConvertIntToDecimalStringN(str, level, STR_CONV_MODE_LEFT_ALIGN, 3);
- *(str++) = CHAR_SPACE;
- *str = EOS;
-
- return str;
+ return str;
+ }
}
// Buffers the string in src to dest up to n chars. If src is less than n chars, fill with spaces
diff --git a/src/mirage_tower.c b/src/mirage_tower.c
index 607083e26..ef7bf7228 100644
--- a/src/mirage_tower.c
+++ b/src/mirage_tower.c
@@ -168,7 +168,7 @@ const struct PulseBlendSettings gMirageTowerPulseBlendSettings = {
.numColors = 15,
.delay = 5,
.numFadeCycles = -1,
- .maxBlendCoeff = -5,
+ .maxBlendCoeff = 11,
.fadeType = 1,
.restorePaletteOnUnload = FALSE,
.unk7_7 = 1,
@@ -412,9 +412,10 @@ void DoMirageTowerCeilingCrumble(void)
static void WaitCeilingCrumble(u8 taskId)
{
- u16 *data = (u16 *)gTasks[taskId].data;
+ u16 *data = gTasks[taskId].data;
+ data[1]++;
// Either wait 1000 frames, or until all 16 crumble sprites and the one screen-shake task are completed.
- if (++data[1] == 1000 || data[0] == 17)
+ if (data[1] == 1000 || data[0] == 17)
gTasks[taskId].func = FinishCeilingCrumbleTask;
}
@@ -690,7 +691,7 @@ static void DoFossilFallAndSink(u8 taskId)
if (gSprites[sUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
return;
DestroySprite(&gSprites[sUnknown_0203CF0C->spriteId]);
- FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);
+ FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);;
FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImage);
FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImageTiles);
FREE_AND_SET_NULL(sUnknown_0203CF0C);
@@ -725,8 +726,8 @@ static void sub_81BF248(struct Sprite *sprite)
static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
{
+ u8 r5, r4, r0, r2;
u16 var, var2;
- u8 r0, r5, r4, r2;
u8 r2_1, r4_1;
u8 b2, c2;
@@ -738,25 +739,23 @@ static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
r4_1 = r4 & 7;
r2_1 = r2 & 7;
-
- gUnknown_030012A8[2] = r4 & 7; //should be r4_1 but that doesn't match
- gUnknown_030012A8[3] = r2 & 7; //should be r2_1 but that doesn't match
-
+ gUnknown_030012A8[2] = r4 & 7; //should be using r4_1, but that doesn't match
+ gUnknown_030012A8[3] = r2 & 7; //"
+
r0 = r2 / 8;
r5 = r4 / 8;
-
- gUnknown_030012A8[4] = r2 / 8; //should just be r0, but that doesn't match
- gUnknown_030012A8[5] = r4 / 8; //should be just r5 but that doesn't match
+
+ gUnknown_030012A8[4] = r2 / 8; //should be using r0, but that doesn't match
+ gUnknown_030012A8[5] = r4 / 8; //should be using r5, but that doesn't match
var = (d / 8) * (r5 * 64) + (r0 * 64);
-
gUnknown_030012A8[6] = var;
-
+
var2 = var + ((r4_1 * 8) + r2_1);
var2 /= 2;
- gUnknown_030012A8[7] = var + ((r4_1 * 8) + r2_1); // should be var2 with var2 being divided by 2 AFTER this assignment, but that doesn't match.
-
+ gUnknown_030012A8[7] = var + ((r4_1 * 8) + r2_1); //should be using var2 with var2 being divided afterwards, but that doesn't match
+
b2 = ((b % 2) ^ 1);
- c2 = (c << (b2 << 2)) | (15 << (((b2 ^ 1) << 2)));
+ c2 = (c << (b2 << 2)) | 15 << (((b2 ^ 1) << 2));
a[var2 + (e * 32)] &= c2;
}
diff --git a/src/party_menu.c b/src/party_menu.c
index 862302229..da0783d23 100755
--- a/src/party_menu.c
+++ b/src/party_menu.c
@@ -1861,7 +1861,7 @@ u8 GetMonAilment(struct Pokemon *mon)
static void SetPartyMonsAllowedInMinigame(void)
{
- s16 *ptr;
+ u16 *ptr;
if (gPartyMenu.menuType == PARTY_MENU_TYPE_MINIGAME)
{
@@ -4953,9 +4953,9 @@ static void Task_DisplayLevelUpStatsPg2(u8 taskId)
static void DisplayLevelUpStatsPg1(u8 taskId)
{
- u16 *arrayPtr = (u16*)sPartyMenuInternal->data;
+ s16 *arrayPtr = sPartyMenuInternal->data;
- arrayPtr[12] = (u16)CreateLevelUpStatsWindow();
+ arrayPtr[12] = CreateLevelUpStatsWindow();
DrawLevelUpWindowPg1(arrayPtr[12], arrayPtr, &arrayPtr[6], TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
CopyWindowToVram(arrayPtr[12], 2);
ScheduleBgCopyTilemapToVram(2);
@@ -4963,7 +4963,7 @@ static void DisplayLevelUpStatsPg1(u8 taskId)
static void DisplayLevelUpStatsPg2(u8 taskId)
{
- u16 *arrayPtr = (u16 *)sPartyMenuInternal->data;
+ s16 *arrayPtr = sPartyMenuInternal->data;
DrawLevelUpWindowPg2(arrayPtr[12], &arrayPtr[6], TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
CopyWindowToVram(arrayPtr[12], 2);
diff --git a/src/player_pc.c b/src/player_pc.c
index 238424ee3..928aac706 100644
--- a/src/player_pc.c
+++ b/src/player_pc.c
@@ -327,7 +327,7 @@ void PlayerPC(void)
static void InitPlayerPCMenu(u8 taskId)
{
- s16 *data;
+ u16 *data;
struct WindowTemplate windowTemplate;
data = gTasks[taskId].data;
@@ -346,7 +346,7 @@ static void InitPlayerPCMenu(u8 taskId)
static void PlayerPCProcessMenuInput(u8 taskId)
{
- s16 *data;
+ u16 *data;
s8 inputOptionId;
data = gTasks[taskId].data;
@@ -435,7 +435,7 @@ static void PlayerPC_TurnOff(u8 taskId)
static void InitItemStorageMenu(u8 taskId, u8 var)
{
- s16 *data;
+ u16 *data;
struct WindowTemplate windowTemplate;
data = gTasks[taskId].data;
@@ -548,7 +548,7 @@ static void ItemStorage_Toss(u8 taskId)
static void ItemStorage_WithdrawToss_Helper(u8 taskId, bool8 toss)
{
- s16 *data = gTasks[taskId].data;
+ u16 *data = gTasks[taskId].data;
data[3] = toss;
sub_816B4DC(taskId);
@@ -581,9 +581,9 @@ static void ItemStorage_SetItemAndMailCount(u8 taskId)
static void sub_816B4DC(u8 taskId)
{
- u16 *data = (u16 *)gTasks[taskId].data;
+ u16 *data = gTasks[taskId].data;
- ClearStdWindowAndFrameToTransparent((u8)data[4], FALSE);
+ ClearStdWindowAndFrameToTransparent(data[4], FALSE);
ClearWindowTilemap(data[4]);
RemoveWindow(data[4]);
ScheduleBgCopyTilemapToVram(0);
@@ -1380,7 +1380,7 @@ static void ItemStorage_DoItemToss(u8 taskId)
data = gTasks[taskId].data;
b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove);
- if (ItemId_GetImportance(gSaveBlock1Ptr->pcItems[b].itemId) == 0)
+ if (!ItemId_GetImportance(gSaveBlock1Ptr->pcItems[b].itemId))
{
CopyItemName(gSaveBlock1Ptr->pcItems[b].itemId, gStringVar1);
ConvertIntToDecimalStringN(gStringVar2, data[2], STR_CONV_MODE_LEFT_ALIGN, 3);
diff --git a/src/pokeblock.c b/src/pokeblock.c
index b44112b88..0bfb10632 100644
--- a/src/pokeblock.c
+++ b/src/pokeblock.c
@@ -430,7 +430,7 @@ static const struct ListMenuTemplate sPokeblockListMenuTemplate =
// code
void OpenPokeblockCase(u8 caseId, void (*callback)(void))
{
- sPokeblockMenu = Alloc(sizeof(struct PokeblockMenuStruct));
+ sPokeblockMenu = Alloc(sizeof(*sPokeblockMenu));
sPokeblockMenu->caseId = caseId;
sPokeblockMenu->callbackOnUse = NULL;
sPokeblockMenu->unkTaskId = 0xFF;
diff --git a/src/pokedex.c b/src/pokedex.c
index 803b6019c..516cef6a7 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -171,16 +171,16 @@ struct PokedexView
u16 ownCount;
u16 monSpriteIds[MAX_MONS_ON_SCREEN];
u16 selectedMonSpriteId;
- s16 pokeBallRotationStep;
- s16 pokeBallRotationBackup;
+ u16 pokeBallRotationStep;
+ u16 pokeBallRotationBackup;
u8 pokeBallRotation;
u8 initialVOffset;
u8 scrollTimer;
u8 scrollDirection;
s16 listVOffset;
s16 listMovingVOffset;
- s16 scrollMonIncrement;
- s16 maxScrollTimer;
+ u16 scrollMonIncrement;
+ u16 maxScrollTimer;
u16 scrollSpeed;
u16 unkArr1[4]; // Cleared, never read
u8 filler[8];
@@ -2597,7 +2597,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored)
CreateMonListEntry(1, selectedMon, ignored);
PlaySE(SE_DEX_SCROLL);
}
- else if (JOY_HELD(DPAD_DOWN) && (selectedMon < sPokedexView->pokemonListCount - 1))
+ else if ((JOY_HELD(DPAD_DOWN)) && (selectedMon < sPokedexView->pokemonListCount - 1))
{
scrollDir = 2;
selectedMon = GetNextPosition(0, selectedMon, 0, sPokedexView->pokemonListCount - 1);
@@ -2605,7 +2605,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored)
CreateMonListEntry(2, selectedMon, ignored);
PlaySE(SE_DEX_SCROLL);
}
- else if (JOY_NEW(DPAD_LEFT) && (selectedMon > 0))
+ else if ((JOY_NEW(DPAD_LEFT)) && (selectedMon > 0))
{
startingPos = selectedMon;
@@ -3399,8 +3399,8 @@ static void Task_HandleInfoScreenInput(u8 taskId)
}
return;
}
- if ((JOY_NEW(DPAD_LEFT)
- || (JOY_NEW(L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ if (((JOY_NEW(DPAD_LEFT))
+ || ((JOY_NEW(L_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
&& sPokedexView->selectedScreen > 0)
{
sPokedexView->selectedScreen--;
@@ -3408,8 +3408,8 @@ static void Task_HandleInfoScreenInput(u8 taskId)
PlaySE(SE_DEX_PAGE);
return;
}
- if ((JOY_NEW(DPAD_RIGHT)
- || (JOY_NEW(R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ if (((JOY_NEW(DPAD_RIGHT))
+ || ((JOY_NEW(R_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
&& sPokedexView->selectedScreen < CANCEL_SCREEN)
{
sPokedexView->selectedScreen++;
@@ -3656,8 +3656,8 @@ static void Task_HandleCryScreenInput(u8 taskId)
PlaySE(SE_DEX_PAGE);
return;
}
- if (JOY_NEW(DPAD_RIGHT)
- || (JOY_NEW(R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ if ((JOY_NEW(DPAD_RIGHT))
+ || ((JOY_NEW(R_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
{
if (!sPokedexListItem->owned)
{
@@ -4167,13 +4167,12 @@ static void PrintMonHeight(u16 height, u8 left, u8 top)
static void PrintMonWeight(u16 weight, u8 left, u8 top)
{
u8 buffer[16];
- u8 i;
bool8 output;
+ u8 i;
u32 lbs = (weight * 100000) / 4536;
if (lbs % 10u >= 5)
lbs += 10;
-
i = 0;
output = FALSE;
@@ -4228,19 +4227,13 @@ const u8 *GetPokedexCategoryName(u16 dexNum) // unused
return gPokedexEntries[dexNum].categoryName;
}
-enum
-{
- HEIGHT,
- WEIGHT,
-};
-
u16 GetPokedexHeightWeight(u16 dexNum, u8 data)
{
switch (data)
{
- case HEIGHT:
+ case 0: // height
return gPokedexEntries[dexNum].height;
- case WEIGHT:
+ case 1: // weight
return gPokedexEntries[dexNum].weight;
default:
return 1;
@@ -5029,7 +5022,7 @@ static void Task_HandleSearchMenuInput(u8 taskId)
CopyWindowToVram(0, 2);
CopyBgTilemapBufferToVram(3);
}
- if (JOY_NEW(DPAD_RIGHT) && movementMap[gTasks[taskId].tMenuItem][1] != 0xFF)
+ if ((JOY_NEW(DPAD_RIGHT)) && movementMap[gTasks[taskId].tMenuItem][1] != 0xFF)
{
PlaySE(SE_SELECT);
gTasks[taskId].tMenuItem = movementMap[gTasks[taskId].tMenuItem][1];
@@ -5115,9 +5108,9 @@ static void Task_SelectSearchMenuItem(u8 taskId)
u16 *scrollOffset;
DrawOrEraseSearchParameterBox(FALSE);
- menuItem = (u16)gTasks[taskId].tMenuItem;
- cursorPos = (u16*)&gTasks[taskId].data[sSearchOptions[menuItem].taskDataCursorPos];
- scrollOffset = (u16*)&gTasks[taskId].data[sSearchOptions[menuItem].taskDataScrollOffset];
+ menuItem = gTasks[taskId].tMenuItem;
+ cursorPos = &gTasks[taskId].data[sSearchOptions[menuItem].taskDataCursorPos];
+ scrollOffset = &gTasks[taskId].data[sSearchOptions[menuItem].taskDataScrollOffset];
gTasks[taskId].tCursorPos = *cursorPos;
gTasks[taskId].tScrollOffset = *scrollOffset;
PrintSearchParameterText(taskId);
@@ -5236,8 +5229,9 @@ static void Task_ExitSearchWaitForFade(u8 taskId)
void SetSearchRectHighlight(u8 flags, u8 x, u8 y, u8 width)
{
- u16 i, temp; //This would have been better as a pointer but here we are
- u32 ptr = (u32)GetBgTilemapBuffer(3); //This should be a pointer, but this only matches as a u32.
+ u16 i;
+ u16 temp; //should be a pointer, but does not match as one
+ u32 ptr = (u32)GetBgTilemapBuffer(3); //same as above
for (i = 0; i < width; i++)
{
@@ -5245,7 +5239,7 @@ void SetSearchRectHighlight(u8 flags, u8 x, u8 y, u8 width)
temp &= 0x0fff;
temp |= (flags << 12);
*(u16 *)(ptr + (y + 0) * 64 + (x + i) * 2) = temp;
-
+
temp = *(u16 *)(ptr + (y + 1) * 64 + (x + i) * 2);
temp &= 0x0fff;
temp |= (flags << 12);
@@ -5451,8 +5445,8 @@ static void PrintSearchParameterText(u8 taskId)
const struct SearchOptionText *texts = sSearchOptions[gTasks[taskId].tMenuItem].texts;
const u16 *cursorPos = &gTasks[taskId].data[sSearchOptions[gTasks[taskId].tMenuItem].taskDataCursorPos];
const u16 *scrollOffset = &gTasks[taskId].data[sSearchOptions[gTasks[taskId].tMenuItem].taskDataScrollOffset];
-
- u16 i, j;
+ u16 i;
+ u16 j;
ClearSearchParameterBoxText();
@@ -5541,7 +5535,8 @@ static bool8 SearchParamCantScrollUp(u8 taskId)
if (lastOption > MAX_SEARCH_PARAM_CURSOR_POS && *scrollOffset != 0)
return FALSE;
- return TRUE;
+ else
+ return TRUE;
}
static bool8 SearchParamCantScrollDown(u8 taskId)
@@ -5552,7 +5547,8 @@ static bool8 SearchParamCantScrollDown(u8 taskId)
if (lastOption > MAX_SEARCH_PARAM_CURSOR_POS && *scrollOffset < lastOption - MAX_SEARCH_PARAM_CURSOR_POS)
return FALSE;
- return TRUE;
+ else
+ return TRUE;
}
#define sTaskId data[0]
diff --git a/src/pokemon.c b/src/pokemon.c
index 8767207d7..3621284d6 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -69,7 +69,7 @@ EWRAM_DATA u8 gEnemyPartyCount = 0;
EWRAM_DATA struct Pokemon gPlayerParty[PARTY_SIZE] = {0};
EWRAM_DATA struct Pokemon gEnemyParty[PARTY_SIZE] = {0};
EWRAM_DATA struct SpriteTemplate gMultiuseSpriteTemplate = {0};
-EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL, NULL};
+EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL};
// const rom data
#include "data/battle_moves.h"
@@ -5750,7 +5750,7 @@ u8 GetTrainerEncounterMusicId(u16 trainerOpponentId)
u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex)
{
u16 retVal;
- // Dont modify HP, Accuracy, or Evasion by nature
+ // Don't modify HP, Accuracy, or Evasion by nature
if (statIndex <= STAT_HP || statIndex > NUM_NATURE_STATS)
{
return n;
@@ -6811,8 +6811,6 @@ static bool8 ShouldSkipFriendshipChange(void)
return FALSE;
}
-#define MAGIC_NUMBER 0xA3
-
static void sub_806F160(struct Unknown_806F160_Struct* structPtr)
{
u16 i, j;
@@ -6861,7 +6859,7 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
structPtr->field_0_0 = 7;
structPtr->field_0_1 = 7;
structPtr->field_1 = 4;
- structPtr->size = 1;
+ structPtr->field_3_0 = 1;
structPtr->field_3_1 = 2;
break;
case 0:
@@ -6869,12 +6867,12 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
structPtr->field_0_0 = 4;
structPtr->field_0_1 = 4;
structPtr->field_1 = 4;
- structPtr->size = 1;
+ structPtr->field_3_0 = 1;
structPtr->field_3_1 = 0;
break;
}
- structPtr->bytes = AllocZeroed(structPtr->size * 0x800 * 4 * structPtr->field_0_0);
+ structPtr->bytes = AllocZeroed(structPtr->field_3_0 * 0x800 * 4 * structPtr->field_0_0);
structPtr->byteArrays = AllocZeroed(structPtr->field_0_0 * 32);
if (structPtr->bytes == NULL || structPtr->byteArrays == NULL)
{
@@ -6883,7 +6881,7 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
else
{
for (i = 0; i < structPtr->field_0_0; i++)
- structPtr->byteArrays[i] = structPtr->bytes + (structPtr->size * (i << 0xD));
+ structPtr->byteArrays[i] = structPtr->bytes + (structPtr->field_3_0 * (i << 0xD));
}
structPtr->templates = AllocZeroed(sizeof(struct SpriteTemplate) * structPtr->field_0_0);
@@ -6902,8 +6900,8 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
case 2:
sub_806F1FC(structPtr);
break;
- case 1:
case 0:
+ case 1:
default:
sub_806F160(structPtr);
break;
@@ -6932,7 +6930,7 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
}
else
{
- structPtr->magic = MAGIC_NUMBER;
+ structPtr->magic = 0xA3;
gUnknown_020249B4[id] = structPtr;
}
@@ -6943,12 +6941,12 @@ void sub_806F47C(u8 id)
{
struct Unknown_806F160_Struct *structPtr;
- id &= 1;
+ id %= 2;
structPtr = gUnknown_020249B4[id];
if (structPtr == NULL)
return;
- if (structPtr->magic != MAGIC_NUMBER)
+ if (structPtr->magic != 0xA3)
{
memset(structPtr, 0, sizeof(struct Unknown_806F160_Struct));
}
@@ -6972,13 +6970,15 @@ void sub_806F47C(u8 id)
u8 *sub_806F4F8(u8 id, u8 arg1)
{
struct Unknown_806F160_Struct *structPtr = gUnknown_020249B4[id % 2];
- if (structPtr->magic != MAGIC_NUMBER)
+ if (structPtr->magic != 0xA3)
{
return NULL;
}
-
- if (arg1 >= structPtr->field_0_0)
- arg1 = 0;
+ else
+ {
+ if (arg1 >= structPtr->field_0_0)
+ arg1 = 0;
- return structPtr->byteArrays[arg1];
+ return structPtr->byteArrays[arg1];
+ }
}
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c
index f69bccb99..bfcf77b5c 100644
--- a/src/pokemon_animation.c
+++ b/src/pokemon_animation.c
@@ -2883,10 +2883,9 @@ static void sub_8181C2C(struct Sprite *sprite)
}
else
{
+ s32 var = sUnknown_03001240[sprite->data[0]].field_8;
- const s16 var = sUnknown_03001240[sprite->data[0]].field_8;
-
- sprite->pos2.x = var * ((counter % 128) * 8) / 128 + 8 * -var; //Should be - 8 * var instead of + 8 * -var, but that doesn't match
+ sprite->pos2.x = var * ((counter % 128) * 8) / 128 + 8 * -var;
sprite->pos2.y = -(Sin(counter % 128, 8));
}
diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c
index b6c557cab..914752eb4 100755
--- a/src/pokemon_jump.c
+++ b/src/pokemon_jump.c
@@ -405,7 +405,7 @@ void StartPokemonJump(u16 partyIndex, MainCallback callback)
if (gReceivedRemoteLinkPlayers)
{
- gUnknown_02022CFC = Alloc(sizeof(struct PokemonJump1));
+ gUnknown_02022CFC = Alloc(sizeof(*gUnknown_02022CFC));
if (gUnknown_02022CFC)
{
ResetTasks();
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index 4db9fbf92..6efca2562 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -2156,7 +2156,7 @@ static void Cb2_EnterPSS(u8 boxOption)
{
ResetTasks();
sCurrentBoxOption = boxOption;
- sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
+ sPSSData = Alloc(sizeof(*sPSSData));
if (sPSSData == NULL)
{
SetMainCallback2(Cb2_ExitPSS);
@@ -2176,7 +2176,7 @@ static void Cb2_EnterPSS(u8 boxOption)
static void Cb2_ReturnToPSS(void)
{
ResetTasks();
- sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
+ sPSSData = Alloc(sizeof(*sPSSData));
if (sPSSData == NULL)
{
SetMainCallback2(Cb2_ExitPSS);
@@ -7440,7 +7440,7 @@ static u8 HandleInput_OnButtons(void)
sPSSData->field_CD7 = 1;
break;
}
-
+
if (JOY_REPEAT(DPAD_DOWN | START_BUTTON))
{
retVal = 1;
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 012e133e6..ad037a5f5 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -1504,11 +1504,11 @@ static void Task_HandleInput(u8 taskId)
{
ChangeSummaryPokemon(taskId, 1);
}
- else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
+ else if ((JOY_NEW(DPAD_LEFT)) || GetLRKeysPressed() == MENU_L_PRESSED)
{
ChangePage(taskId, -1);
}
- else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
+ else if ((JOY_NEW(DPAD_RIGHT)) || GetLRKeysPressed() == MENU_R_PRESSED)
{
ChangePage(taskId, 1);
}
diff --git a/src/pokenav.c b/src/pokenav.c
index 9f9cf7dee..eac0c85b4 100644
--- a/src/pokenav.c
+++ b/src/pokenav.c
@@ -315,7 +315,7 @@ static void Task_RunLoopedTask_LinkMode(u8 taskId)
void CB2_InitPokeNav(void)
{
- gPokenavResources = Alloc(sizeof(struct PokenavResources));
+ gPokenavResources = Alloc(sizeof(*gPokenavResources));
if (gPokenavResources == NULL)
{
SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
@@ -343,7 +343,7 @@ static void CB2_InitPokenavForTutorial(void)
if (gPaletteFade.active)
return;
- gPokenavResources = Alloc(sizeof(struct PokenavResources));
+ gPokenavResources = Alloc(sizeof(*gPokenavResources));
if (gPokenavResources == NULL)
{
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
diff --git a/src/pokenav_conditions_3.c b/src/pokenav_conditions_3.c
index 196484df7..d02d844d0 100644
--- a/src/pokenav_conditions_3.c
+++ b/src/pokenav_conditions_3.c
@@ -184,26 +184,27 @@ static u32 HandleConditionSearchInput(struct PokenavSub7 *structPtr)
{
if (JOY_REPEAT(DPAD_UP))
return CONDITION_SEARCH_FUNC_MOVE_UP;
- if (JOY_REPEAT(DPAD_DOWN))
+ else if (JOY_REPEAT(DPAD_DOWN))
return CONDITION_SEARCH_FUNC_MOVE_DOWN;
- if (JOY_NEW(DPAD_LEFT))
+ else if (JOY_NEW(DPAD_LEFT))
return CONDITION_SEARCH_FUNC_PAGE_UP;
- if (JOY_NEW(DPAD_RIGHT))
+ else if (JOY_NEW(DPAD_RIGHT))
return CONDITION_SEARCH_FUNC_PAGE_DOWN;
- if (JOY_NEW(B_BUTTON))
+ else if (JOY_NEW(B_BUTTON))
{
structPtr->isPartyCondition = 0;
structPtr->callback = ReturnToConditionSearchList;
return CONDITION_SEARCH_FUNC_EXIT;
}
- if (JOY_NEW(A_BUTTON))
+ else if (JOY_NEW(A_BUTTON))
{
structPtr->monList->currIndex = GetSelectedPokenavListIndex();
structPtr->isPartyCondition = 1;
structPtr->callback = OpenConditionGraphFromSearchList;
return CONDITION_SEARCH_FUNC_SELECT_MON;
}
- return CONDITION_SEARCH_FUNC_NONE;
+ else
+ return CONDITION_SEARCH_FUNC_NONE;
}
static u32 ReturnToConditionSearchList(struct PokenavSub7 *structPtr)
diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c
index 806300539..009cf783f 100644
--- a/src/pokenav_main_menu.c
+++ b/src/pokenav_main_menu.c
@@ -438,7 +438,6 @@ static u32 LoopedTask_SlideMenuHeaderDown(s32 a0)
ChangeBgY(0, 0, 0);
return LT_FINISH;
}
-
return LT_PAUSE;
}
@@ -459,9 +458,11 @@ void Pokenav_AllocAndLoadPalettes(const struct SpritePalette *palettes)
{
break;
}
-
- index = (index * 16) + 0x100;
- CopyPaletteIntoBufferUnfaded(current->data, index, 0x20);
+ else
+ {
+ index = (index * 16) + 0x100;
+ CopyPaletteIntoBufferUnfaded(current->data, index, 0x20);
+ }
}
}
diff --git a/src/pokenav_menu_handler_1.c b/src/pokenav_menu_handler_1.c
index c8820ac38..4792756c1 100644
--- a/src/pokenav_menu_handler_1.c
+++ b/src/pokenav_menu_handler_1.c
@@ -32,53 +32,53 @@ static u32 (*GetMainMenuInputHandler(void))(struct Pokenav1Struct*);
static void SetMenuInputHandler(struct Pokenav1Struct *state);
// Number of entries - 1 for that menu type
-static const u8 sLastCursorPositions[] =
+static const u8 sLastCursorPositions[] =
{
- [POKENAV_MENU_TYPE_DEFAULT] = 2,
- [POKENAV_MENU_TYPE_UNLOCK_MC] = 3,
- [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] = 4,
- [POKENAV_MENU_TYPE_CONDITION] = 2,
+ [POKENAV_MENU_TYPE_DEFAULT] = 2,
+ [POKENAV_MENU_TYPE_UNLOCK_MC] = 3,
+ [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] = 4,
+ [POKENAV_MENU_TYPE_CONDITION] = 2,
[POKENAV_MENU_TYPE_CONDITION_SEARCH] = 5
};
static const u8 sMenuItems[][6] =
{
- [POKENAV_MENU_TYPE_DEFAULT] =
- {
- POKENAV_MENUITEM_MAP,
- POKENAV_MENUITEM_CONDITION,
+ [POKENAV_MENU_TYPE_DEFAULT] =
+ {
+ POKENAV_MENUITEM_MAP,
+ POKENAV_MENUITEM_CONDITION,
[2 ... 5] = POKENAV_MENUITEM_SWITCH_OFF
},
- [POKENAV_MENU_TYPE_UNLOCK_MC] =
- {
- POKENAV_MENUITEM_MAP,
- POKENAV_MENUITEM_CONDITION,
- POKENAV_MENUITEM_MATCH_CALL,
+ [POKENAV_MENU_TYPE_UNLOCK_MC] =
+ {
+ POKENAV_MENUITEM_MAP,
+ POKENAV_MENUITEM_CONDITION,
+ POKENAV_MENUITEM_MATCH_CALL,
[3 ... 5] = POKENAV_MENUITEM_SWITCH_OFF
},
- [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] =
- {
- POKENAV_MENUITEM_MAP,
- POKENAV_MENUITEM_CONDITION,
- POKENAV_MENUITEM_MATCH_CALL,
- POKENAV_MENUITEM_RIBBONS,
+ [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] =
+ {
+ POKENAV_MENUITEM_MAP,
+ POKENAV_MENUITEM_CONDITION,
+ POKENAV_MENUITEM_MATCH_CALL,
+ POKENAV_MENUITEM_RIBBONS,
[4 ... 5] = POKENAV_MENUITEM_SWITCH_OFF
},
- [POKENAV_MENU_TYPE_CONDITION] =
- {
- POKENAV_MENUITEM_CONDITION_PARTY,
- POKENAV_MENUITEM_CONDITION_SEARCH,
- POKENAV_MENUITEM_CONDITION_CANCEL,
+ [POKENAV_MENU_TYPE_CONDITION] =
+ {
+ POKENAV_MENUITEM_CONDITION_PARTY,
+ POKENAV_MENUITEM_CONDITION_SEARCH,
+ POKENAV_MENUITEM_CONDITION_CANCEL,
[3 ... 5] = POKENAV_MENUITEM_SWITCH_OFF
},
- [POKENAV_MENU_TYPE_CONDITION_SEARCH] =
- {
- POKENAV_MENUITEM_CONDITION_SEARCH_COOL,
- POKENAV_MENUITEM_CONDITION_SEARCH_BEAUTY,
- POKENAV_MENUITEM_CONDITION_SEARCH_CUTE,
- POKENAV_MENUITEM_CONDITION_SEARCH_SMART,
- POKENAV_MENUITEM_CONDITION_SEARCH_TOUGH,
- POKENAV_MENUITEM_CONDITION_SEARCH_CANCEL
+ [POKENAV_MENU_TYPE_CONDITION_SEARCH] =
+ {
+ POKENAV_MENUITEM_CONDITION_SEARCH_COOL,
+ POKENAV_MENUITEM_CONDITION_SEARCH_BEAUTY,
+ POKENAV_MENUITEM_CONDITION_SEARCH_CUTE,
+ POKENAV_MENUITEM_CONDITION_SEARCH_SMART,
+ POKENAV_MENUITEM_CONDITION_SEARCH_TOUGH,
+ POKENAV_MENUITEM_CONDITION_SEARCH_CANCEL
},
};
@@ -87,13 +87,13 @@ static u8 GetPokenavMainMenuType(void)
u8 menuType = POKENAV_MENU_TYPE_DEFAULT;
if (FlagGet(FLAG_ADDED_MATCH_CALL_TO_POKENAV))
- {
+ {
menuType = POKENAV_MENU_TYPE_UNLOCK_MC;
if (FlagGet(FLAG_SYS_RIBBON_GET))
menuType = POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS;
}
-
+
return menuType;
}
@@ -102,7 +102,7 @@ bool32 PokenavCallback_Init_MainMenuCursorOnMap(void)
struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct));
if (!state)
return FALSE;
-
+
state->menuType = GetPokenavMainMenuType();
state->cursorPos = POKENAV_MENUITEM_MAP;
state->currMenuItem = POKENAV_MENUITEM_MAP;
@@ -116,7 +116,7 @@ bool32 PokenavCallback_Init_MainMenuCursorOnMatchCall(void)
struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct));
if (!state)
return FALSE;
-
+
state->menuType = GetPokenavMainMenuType();
state->cursorPos = POKENAV_MENUITEM_MATCH_CALL;
state->currMenuItem = POKENAV_MENUITEM_MATCH_CALL;
@@ -130,7 +130,7 @@ bool32 PokenavCallback_Init_MainMenuCursorOnRibbons(void)
struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct));
if (!state)
return FALSE;
-
+
state->menuType = GetPokenavMainMenuType();
state->cursorPos = POKENAV_MENUITEM_RIBBONS;
state->currMenuItem = POKENAV_MENUITEM_RIBBONS;
@@ -143,7 +143,7 @@ bool32 PokenavCallback_Init_ConditionMenu(void)
struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct));
if (!state)
return FALSE;
-
+
state->menuType = POKENAV_MENU_TYPE_CONDITION;
state->cursorPos = 0; //party
state->currMenuItem = POKENAV_MENUITEM_CONDITION_PARTY;
@@ -157,7 +157,7 @@ bool32 PokenavCallback_Init_ConditionSearchMenu(void)
struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct));
if (!state)
return FALSE;
-
+
state->menuType = POKENAV_MENU_TYPE_CONDITION_SEARCH;
state->cursorPos = GetSelectedConditionSearch();
state->currMenuItem = state->cursorPos + POKENAV_MENUITEM_CONDITION_SEARCH_COOL;
@@ -250,7 +250,7 @@ static u32 HandleMainMenuInput(struct Pokenav1Struct *state)
return POKENAV_MENU_FUNC_EXIT;
}
}
-
+
if (JOY_NEW(B_BUTTON))
return POKENAV_MENU_FUNC_EXIT;
@@ -262,7 +262,7 @@ static u32 HandleMainMenuInputTutorial(struct Pokenav1Struct *state)
{
if (UpdateMenuCursorPos(state))
return POKENAV_MENU_FUNC_MOVE_CURSOR;
-
+
if (JOY_NEW(A_BUTTON))
{
if (sMenuItems[state->menuType][state->cursorPos] == POKENAV_MENUITEM_MATCH_CALL)
@@ -277,13 +277,13 @@ static u32 HandleMainMenuInputTutorial(struct Pokenav1Struct *state)
return POKENAV_MENU_FUNC_NONE;
}
}
-
+
if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_FAILURE);
return POKENAV_MENU_FUNC_NONE;
}
-
+
return POKENAV_MENU_FUNC_NONE;
}
@@ -292,7 +292,7 @@ static u32 HandleMainMenuInputEndTutorial(struct Pokenav1Struct *state)
{
if (UpdateMenuCursorPos(state))
return POKENAV_MENU_FUNC_MOVE_CURSOR;
-
+
if (JOY_NEW(A_BUTTON))
{
u32 menuItem = sMenuItems[state->menuType][state->cursorPos];
@@ -342,7 +342,7 @@ static u32 HandleConditionMenuInput(struct Pokenav1Struct *state)
{
if (UpdateMenuCursorPos(state))
return POKENAV_MENU_FUNC_MOVE_CURSOR;
-
+
if (JOY_NEW(A_BUTTON))
{
switch (sMenuItems[state->menuType][state->cursorPos])
@@ -386,7 +386,7 @@ static u32 HandleConditionSearchMenuInput(struct Pokenav1Struct *state)
{
if (UpdateMenuCursorPos(state))
return POKENAV_MENU_FUNC_MOVE_CURSOR;
-
+
if (JOY_NEW(A_BUTTON))
{
u8 menuItem = sMenuItems[state->menuType][state->cursorPos];
diff --git a/src/record_mixing.c b/src/record_mixing.c
index 344c535a4..898459c0a 100644
--- a/src/record_mixing.c
+++ b/src/record_mixing.c
@@ -712,18 +712,17 @@ static u8 sub_80E7A9C(struct DayCareMail *rmMail)
return rmMail->message.itemId;
}
-static void ExchangeMail(struct RecordMixingDayCareMail *src, size_t recordSize, u8 (*idxs)[2], u8 which0, u8 which1)
+static void sub_80E7AA4(struct RecordMixingDayCareMail *src, size_t recordSize, u8 (*idxs)[2], u8 which0, u8 which1)
{
struct DayCareMail buffer;
struct RecordMixingDayCareMail *mail1;
struct RecordMixingDayCareMail *mail2;
mail1 = (void *)src + recordSize * idxs[which0][0];
- buffer = mail1->mail[idxs[which0][1]];
-
+ memcpy(&buffer, &mail1->mail[idxs[which0][1]], sizeof(struct DayCareMail));
mail2 = (void *)src + recordSize * idxs[which1][0];
- mail1->mail[idxs[which0][1]] = mail2->mail[idxs[which1][1]];
- mail2->mail[idxs[which1][1]] = buffer;
+ memcpy(&mail1->mail[idxs[which0][1]], &mail2->mail[idxs[which1][1]], sizeof(struct DayCareMail));
+ memcpy(&mail2->mail[idxs[which1][1]], &buffer, sizeof(struct DayCareMail));
}
static void sub_80E7B2C(const u8 *src)
@@ -865,22 +864,22 @@ static void ReceiveDaycareMailData(struct RecordMixingDayCareMail *src, size_t r
}
else if (sp1c[i][0] == TRUE && sp1c[i][1] == TRUE)
{
- u8 mail1, mail2;
+ u32 var1, var2;
sp24[j][0] = i;
- mail1 = sub_80E7A9C(&_src->mail[0]);
- mail2 = sub_80E7A9C(&_src->mail[1]);
- if (!(mail1 || mail2) || (mail1 && mail2)) //Logical (not bitwise) XOR. Should be ((mail1 || mail2) && !(mail1 && mail2)), but that doesn't match.
+ var1 = sub_80E7A9C(&_src->mail[0]);
+ var2 = sub_80E7A9C(&_src->mail[1]);
+ if (!(var1 || var2) || (var1 && var2))
{
sp24[j][1] = Random2() % 2;
}
- else if (mail1 && !mail2)
+ else if (var1 && !var2)
{
sp24[j][1] = 0;
}
- else if (!mail1 && mail2)
+ else if (!var1 && var2)
{
- sp24[j][1] = 1;
+ sp24[j][1] = 1;
}
j++;
}
@@ -896,27 +895,27 @@ static void ReceiveDaycareMailData(struct RecordMixingDayCareMail *src, size_t r
switch (sp34)
{
case 2:
- ExchangeMail(src, recordSize, sp24, 0, 1);
+ sub_80E7AA4(src, recordSize, sp24, 0, 1);
break;
case 3:
which0 = gUnknown_0858CFB8[tableId][0];
which1 = gUnknown_0858CFB8[tableId][1];
- ExchangeMail(src, recordSize, sp24, which0, which1);
+ sub_80E7AA4(src, recordSize, sp24, which0, which1);
break;
case 4:
ptr = sp24;
which0 = gUnknown_0858CFBE[tableId][0];
which1 = gUnknown_0858CFBE[tableId][1];
- ExchangeMail(src, recordSize, ptr, which0, which1);
+ sub_80E7AA4(src, recordSize, ptr, which0, which1);
which0 = gUnknown_0858CFBE[tableId][2];
which1 = gUnknown_0858CFBE[tableId][3];
- ExchangeMail(src, recordSize, ptr, which0, which1);
+ sub_80E7AA4(src, recordSize, ptr, which0, which1);
break;
}
_src = (void *)src + which * recordSize;
- gSaveBlock1Ptr->daycare.mons[0].mail = _src->mail[0];
- gSaveBlock1Ptr->daycare.mons[1].mail = _src->mail[1];
+ memcpy(&gSaveBlock1Ptr->daycare.mons[0].mail, &_src->mail[0], sizeof(struct DayCareMail));
+ memcpy(&gSaveBlock1Ptr->daycare.mons[1].mail, &_src->mail[1], sizeof(struct DayCareMail));
SeedRng(oldSeed);
}
diff --git a/src/save.c b/src/save.c
index 0a2a4e799..680f33de0 100644
--- a/src/save.c
+++ b/src/save.c
@@ -13,7 +13,7 @@
#include "link.h"
#include "constants/game_stat.h"
-static u16 CalculateChecksum(const void *data, u16 size);
+static u16 CalculateChecksum(void *data, u16 size);
static bool8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section);
static u8 GetSaveValidStatus(const struct SaveSectionLocation *location);
static u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location);
@@ -621,7 +621,7 @@ static bool8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section)
return TRUE;
}
-static u16 CalculateChecksum(const void *data, u16 size)
+static u16 CalculateChecksum(void *data, u16 size)
{
u16 i;
u32 checksum = 0;
@@ -648,7 +648,7 @@ static void UpdateSaveAddresses(void)
gRamSaveSectionLocations[i].size = sSaveSectionOffsets[i].size;
}
- for (; i <= SECTOR_ID_PKMN_STORAGE_END; i++) //i = SECTOR_ID_PKMN_STORAGE_START; in the initialization clause does not match
+ for (; i <= SECTOR_ID_PKMN_STORAGE_END; i++) //setting i to SECTOR_ID_PKMN_STORAGE_START does not match
{
gRamSaveSectionLocations[i].data = (void*)(gPokemonStoragePtr) + sSaveSectionOffsets[i].toAdd;
gRamSaveSectionLocations[i].size = sSaveSectionOffsets[i].size;
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 578e357fa..ef0b3f86b 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -788,8 +788,8 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
- s16 x;
- s16 y;
+ u16 x;
+ u16 y;
PlayerGetDestCoords(&x, &y);
if (mapGroup == 0xFF && mapNum == 0xFF)
diff --git a/src/script.c b/src/script.c
index 889c25765..9ba1a7429 100644
--- a/src/script.c
+++ b/src/script.c
@@ -26,9 +26,9 @@ void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, void *cmdTable
s32 i;
ctx->mode = 0;
- ctx->scriptPtr = NULL;
+ ctx->scriptPtr = 0;
ctx->stackDepth = 0;
- ctx->nativePtr = NULL;
+ ctx->nativePtr = 0;
ctx->cmdTable = cmdTable;
ctx->cmdTableEnd = cmdTableEnd;
@@ -55,7 +55,7 @@ void SetupNativeScript(struct ScriptContext *ctx, bool8 (*ptr)(void))
void StopScript(struct ScriptContext *ctx)
{
ctx->mode = 0;
- ctx->scriptPtr = NULL;
+ ctx->scriptPtr = 0;
}
bool8 RunScriptCommand(struct ScriptContext *ctx)
diff --git a/src/secret_base.c b/src/secret_base.c
index 0ee5cc740..8e0929593 100644
--- a/src/secret_base.c
+++ b/src/secret_base.c
@@ -963,7 +963,7 @@ static void HandleRegistryMenuInput(u8 taskId)
data = gTasks[taskId].data;
input = ListMenu_ProcessInput(data[5]);
- ListMenuGetScrollAndRow(data[5], (u16 *)&data[2], (u16 *)&data[1]);
+ ListMenuGetScrollAndRow(data[5], &data[2], &data[1]);
switch (input)
{
case LIST_NOTHING_CHOSEN:
@@ -1044,10 +1044,10 @@ void DeleteRegistry_Yes_Callback(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearDialogWindowAndFrame(0, 0);
- DestroyListMenuTask((u8)data[5], (u16 *)&data[2], (u16 *)&data[1]);
+ DestroyListMenuTask(data[5], &data[2], &data[1]);
gSaveBlock1Ptr->secretBases[data[4]].registryStatus = 0;
BuildRegistryMenuItems(taskId);
- sub_812225C((u16 *)&data[2], (u16 *)&data[1], (u16)data[3], (u16)data[0]);
+ sub_812225C(&data[2], &data[1], data[3], data[0]);
FinalizeRegistryMenu(taskId);
gTasks[taskId].func = HandleRegistryMenuInput;
}
@@ -1061,7 +1061,7 @@ static void DeleteRegistry_No(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearDialogWindowAndFrame(0, 0);
- DestroyListMenuTask((u8)data[5], (u16 *)&data[2], (u16 *)&data[1]);
+ DestroyListMenuTask(data[5], &data[2], &data[1]);
FinalizeRegistryMenu(taskId);
gTasks[taskId].func = HandleRegistryMenuInput;
}
diff --git a/src/slot_machine.c b/src/slot_machine.c
index cc001bcc9..7cfd7d22e 100644
--- a/src/slot_machine.c
+++ b/src/slot_machine.c
@@ -252,8 +252,8 @@ struct SlotMachine
/*0x0E*/ s16 payout;
/*0x10*/ s16 netCoinLoss; // coins lost to machine (but never goes below 0)
/*0x12*/ s16 bet;
- /*0x14*/ s16 reelTimePixelOffset;
- /*0x16*/ s16 reelTimePosition;
+ /*0x14*/ s16 reeltimePixelOffset;
+ /*0x16*/ s16 reeltimePosition;
/*0x18*/ s16 currReel;
/*0x1A*/ s16 reelIncrement; // speed of reel
/*0x1C*/ s16 reelPixelOffsets[NUM_REELS];
@@ -584,7 +584,7 @@ static const u16 *const sDigitalDisplay_Pal;
static const s16 sInitialReelPositions[NUM_REELS][2];
static const u8 sLuckyFlagProbabilities_Top3[][6];
static const u8 sLuckyFlagProbabilities_NotTop3[][6];
-static const u8 sReelTimeProbabilities_UnluckyGame[][17];
+static const u8 sReeltimeProbabilities_UnluckyGame[][17];
static const u8 sReelTimeProbabilities_LuckyGame[][17];
static const u8 sSymToMatch[];
static const u8 sReelTimeTags[];
@@ -682,7 +682,7 @@ static const struct WindowTemplate sWindowTemplate_InfoBox =
.baseBlock = 1
};
-static const u8 sColors_ReelTimeHelp[] = {TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
+static const u8 sColors_ReeltimeHelp[] = {TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
static bool8 (*const sSlotActions[])(struct Task *task) =
{
@@ -985,7 +985,7 @@ static void PlaySlotMachine_Internal(u8 slotMachineIndex, MainCallback exitCallb
{
struct Task *task = &gTasks[CreateTask(SlotMachineDummyTask, 0xFF)];
task->data[0] = slotMachineIndex;
- StoreWordInTwoHalfwords((u16 *)&task->data[1], (intptr_t)exitCallback);
+ StoreWordInTwoHalfwords(&task->data[1], (intptr_t)exitCallback);
}
@@ -1744,13 +1744,13 @@ static u8 AttemptsAtLuckyFlags_NotTop3(void)
static u8 GetReelTimeProbability(u8 reelTimeDraw)
{
- if (!sSlotMachine->luckyGame)
- return sReelTimeProbabilities_UnluckyGame[reelTimeDraw][sSlotMachine->pikaPower];
-
- return sReelTimeProbabilities_LuckyGame[reelTimeDraw][sSlotMachine->pikaPower];
+ if (sSlotMachine->luckyGame == FALSE)
+ return sReeltimeProbabilities_UnluckyGame[reelTimeDraw][sSlotMachine->pikaPower];
+ else
+ return sReelTimeProbabilities_LuckyGame[reelTimeDraw][sSlotMachine->pikaPower];
}
-static void GetReelTimeDraw(void)
+static void GetReeltimeDraw(void)
{
u8 rval;
s16 reelTimeDraw;
@@ -1773,13 +1773,15 @@ static bool8 ShouldReelTimeMachineExplode(u16 i)
u16 rval = Random() & 0xff;
if (rval < sReelTimeExplodeProbability[i])
return TRUE;
- return FALSE;
+ else
+ return FALSE;
}
static u16 SlowReelSpeed(void)
{
u8 i = 0;
- u8 rval, value;
+ u8 rval;
+ u8 value;
if (sSlotMachine->netCoinLoss >= 300)
i = 4;
else if (sSlotMachine->netCoinLoss >= 250)
@@ -1909,7 +1911,8 @@ static bool8 IsFinalTask_RunAwardPayoutActions(void)
{
if (FindTaskIdByFunc(RunAwardPayoutActions) == TAIL_SENTINEL)
return TRUE;
- return FALSE;
+ else
+ return FALSE;
}
static void RunAwardPayoutActions(u8 taskId)
@@ -1997,7 +2000,7 @@ static u8 GetTag(u8 reel, s16 offset)
static u8 GetNearbyReelTimeTag(s16 n)
{
- s16 newPosition = (sSlotMachine->reelTimePosition + n) % 6;
+ s16 newPosition = (sSlotMachine->reeltimePosition + n) % 6;
if (newPosition < 0)
newPosition += 6;
return sReelTimeTags[newPosition];
@@ -2023,22 +2026,22 @@ s16 AdvanceSlotReelToNextTag(u8 reelIndex, s16 value)
return offset;
}
-static void AdvanceReelTimeReel(s16 value)
+static void AdvanceReeltimeReel(s16 value)
{
- sSlotMachine->reelTimePixelOffset += value;
- sSlotMachine->reelTimePixelOffset %= 120;
- sSlotMachine->reelTimePosition = 6 - sSlotMachine->reelTimePixelOffset / 20;
+ sSlotMachine->reeltimePixelOffset += value;
+ sSlotMachine->reeltimePixelOffset %= 120;
+ sSlotMachine->reeltimePosition = 6 - sSlotMachine->reeltimePixelOffset / 20;
}
-s16 AdvanceReelTimeReelToNextTag(s16 value)
+s16 AdvanceReeltimeReelToNextTag(s16 value)
{
- s16 offset = sSlotMachine->reelTimePixelOffset % 20;
+ s16 offset = sSlotMachine->reeltimePixelOffset % 20;
if (offset != 0)
{
if (offset < value)
value = offset;
- AdvanceReelTimeReel(value);
- offset = sSlotMachine->reelTimePixelOffset % 20;
+ AdvanceReeltimeReel(value);
+ offset = sSlotMachine->reeltimePixelOffset % 20;
}
return offset;
}
@@ -3077,8 +3080,8 @@ static void Task_ReelTime(u8 taskId)
static void ReelTime_Init(struct Task *task)
{
sSlotMachine->reelTimeSpinsLeft = 0;
- sSlotMachine->reelTimePixelOffset = 0;
- sSlotMachine->reelTimePosition = 0;
+ sSlotMachine->reeltimePixelOffset = 0;
+ sSlotMachine->reeltimePosition = 0;
task->tState++;
task->data[1] = 0;
task->data[2] = 30;
@@ -3093,7 +3096,7 @@ static void ReelTime_Init(struct Task *task)
CreateReelTimeNumberSprites();
CreateReelTimeShadowSprites();
CreateReelTimeNumberGapSprite();
- GetReelTimeDraw();
+ GetReeltimeDraw();
StopMapMusic();
PlayNewMapMusic(MUS_ROULETTE);
}
@@ -3116,12 +3119,12 @@ static void ReelTime_WindowEnter(struct Task *task)
task->tState++;
task->data[3] = 0;
}
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
}
static void ReelTime_WaitStartPikachu(struct Task *task)
{
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
if (++task->data[5] >= 60)
{
task->tState++;
@@ -3141,7 +3144,7 @@ static void ReelTime_PikachuSpeedUp1(struct Task *task)
memcpy(reelTimeBoltDelays, sReelTimeBoltDelays, sizeof(sReelTimeBoltDelays));
memcpy(pikachuAuraFlashDelays, sPikachuAuraFlashDelays, sizeof(sPikachuAuraFlashDelays));
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
// gradually slow down the reel
task->data[4] -= 4;
i = 4 - (task->data[4] >> 8);
@@ -3159,7 +3162,7 @@ static void ReelTime_PikachuSpeedUp1(struct Task *task)
static void ReelTime_PikachuSpeedUp2(struct Task *task)
{
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
if (++task->data[5] >= 80)
{
task->tState++;
@@ -3171,7 +3174,7 @@ static void ReelTime_PikachuSpeedUp2(struct Task *task)
static void ReelTime_WaitReel(struct Task *task)
{
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
task->data[4] = (u8)task->data[4] + 0x80;
if (++task->data[5] >= 80)
{
@@ -3182,7 +3185,7 @@ static void ReelTime_WaitReel(struct Task *task)
static void ReelTime_CheckExplode(struct Task *task)
{
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
task->data[4] = (u8)task->data[4] + 0x40;
if (++task->data[5] >= 40)
{
@@ -3206,19 +3209,19 @@ static void ReelTime_CheckExplode(struct Task *task)
static void ReelTime_LandOnOutcome(struct Task *task)
{
- s16 reelTimePixelOffset = sSlotMachine->reelTimePixelOffset % 20;
- if (reelTimePixelOffset)
+ s16 reeltimePixelOffset = sSlotMachine->reeltimePixelOffset % 20;
+ if (reeltimePixelOffset)
{
- reelTimePixelOffset = AdvanceReelTimeReelToNextTag(task->data[4] >> 8);
+ reeltimePixelOffset = AdvanceReeltimeReelToNextTag(task->data[4] >> 8);
task->data[4] = (u8)task->data[4] + 0x40;
}
else if (GetNearbyReelTimeTag(1) != sSlotMachine->reelTimeDraw)
{
- AdvanceReelTimeReel(task->data[4] >> 8);
- reelTimePixelOffset = sSlotMachine->reelTimePixelOffset % 20;
+ AdvanceReeltimeReel(task->data[4] >> 8);
+ reeltimePixelOffset = sSlotMachine->reeltimePixelOffset % 20;
task->data[4] = (u8)task->data[4] + 0x40;
}
- if (reelTimePixelOffset == 0 && GetNearbyReelTimeTag(1) == sSlotMachine->reelTimeDraw)
+ if (reeltimePixelOffset == 0 && GetNearbyReelTimeTag(1) == sSlotMachine->reelTimeDraw)
{
task->data[4] = 0; // stop moving
task->tState++;
@@ -3441,7 +3444,7 @@ static void InfoBox_DrawWindow(struct Task *task)
static void InfoBox_AddText(struct Task *task)
{
- AddTextPrinterParameterized3(1, 1, 2, 5, sColors_ReelTimeHelp, 0, gText_ReelTimeHelp);
+ AddTextPrinterParameterized3(1, 1, 2, 5, sColors_ReeltimeHelp, 0, gText_ReelTimeHelp);
CopyWindowToVram(1, 3);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
task->tState++;
@@ -3771,7 +3774,7 @@ static void CreateReelTimeNumberSprites(void)
static void SpriteCB_ReelTimeNumbers(struct Sprite *sprite)
{
- s16 r0 = (u16)(sSlotMachine->reelTimePixelOffset + sprite->data[7]);
+ s16 r0 = (u16)(sSlotMachine->reeltimePixelOffset + sprite->data[7]);
r0 %= 40;
sprite->pos1.y = r0 + 59;
StartSpriteAnimIfDifferent(sprite, GetNearbyReelTimeTag(r0 / 20));
@@ -4827,7 +4830,7 @@ static const u8 sLuckyFlagProbabilities_NotTop3[][6] = {
{40, 40, 35, 35, 40, 40}
};
-static const u8 sReelTimeProbabilities_UnluckyGame[][17] = {
+static const u8 sReeltimeProbabilities_UnluckyGame[][17] = {
{243, 243, 243, 80, 80, 80, 80, 40, 40, 40, 40, 40, 40, 5, 5, 5, 5},
{ 5, 5, 5, 150, 150, 150, 150, 130, 130, 130, 130, 130, 130, 100, 100, 100, 5},
{ 4, 4, 4, 20, 20, 20, 20, 80, 80, 80, 80, 80, 80, 100, 100, 100, 40},
diff --git a/src/start_menu.c b/src/start_menu.c
index fa51766e8..35eb53475 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -462,7 +462,7 @@ static bool32 InitStartMenuStep(void)
sInitStartMenuData[0]++;
break;
case 4:
- if (PrintStartMenuActions((s8 *)&sInitStartMenuData[1], 2))
+ if (PrintStartMenuActions(&sInitStartMenuData[1], 2))
sInitStartMenuData[0]++;
break;
case 5:
diff --git a/src/trainer_hill.c b/src/trainer_hill.c
index 1116051d3..18d56723c 100644
--- a/src/trainer_hill.c
+++ b/src/trainer_hill.c
@@ -355,7 +355,7 @@ static void SetUpDataStruct(void)
{
if (sHillData == NULL)
{
- sHillData = AllocZeroed(sizeof(struct TrHillStruct2));
+ sHillData = AllocZeroed(sizeof(*sHillData));
sHillData->floorId = gMapHeader.mapLayoutId - LAYOUT_TRAINER_HILL_1F;
CpuCopy32(sDataPerTag[gSaveBlock1Ptr->trainerHill.tag], &sHillData->tag, sizeof(sHillData->tag) + 4 * sizeof(struct TrHillFloor));
nullsub_2();
diff --git a/src/trainer_see.c b/src/trainer_see.c
index c37f37262..4f4aaea08 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -603,7 +603,7 @@ static void sub_80B44C8(u8 taskId)
struct ObjectEvent *objEvent;
// another objEvent loaded into by loadword?
- LoadWordFromTwoHalfwords((u16*)&task->data[1], (u32 *)&objEvent);
+ LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&objEvent);
if (!task->data[7])
{
ObjectEventClearHeldMovement(objEvent);
@@ -624,7 +624,7 @@ static void sub_80B44C8(u8 taskId)
void sub_80B4578(struct ObjectEvent *var)
{
- StoreWordInTwoHalfwords((u16 *)&gTasks[CreateTask(sub_80B44C8, 0)].data[1], (u32)var);
+ StoreWordInTwoHalfwords(&gTasks[CreateTask(sub_80B44C8, 0)].data[1], (u32)var);
}
void EndTrainerApproach(void)
diff --git a/src/union_room.c b/src/union_room.c
index 0f8aa042d..3e80ffe37 100644
--- a/src/union_room.c
+++ b/src/union_room.c
@@ -3753,7 +3753,7 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
printerTemplate.y = y;
printerTemplate.currentX = x;
printerTemplate.currentY = y;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
gTextFlags.useAlternateDownArrow = FALSE;
switch (colorIdx)
diff --git a/src/union_room_chat.c b/src/union_room_chat.c
index ed39d3acf..75464529f 100755
--- a/src/union_room_chat.c
+++ b/src/union_room_chat.c
@@ -2121,7 +2121,7 @@ static void Task_ReceiveChatMessage(u8 taskId)
static bool8 TryAllocDisplay(void)
{
- sDisplay = Alloc(sizeof(struct UnionRoomChatDisplay));
+ sDisplay = Alloc(sizeof(*sDisplay));
if (sDisplay && TryAllocSprites())
{
ResetBgsAndClearDma3BusyFlags(0);
diff --git a/src/walda_phrase.c b/src/walda_phrase.c
index 2b11add76..4b617e3b8 100644
--- a/src/walda_phrase.c
+++ b/src/walda_phrase.c
@@ -118,8 +118,8 @@ static u8 GetLetterTableId(u8 letter)
static bool32 TryCalculateWallpaper(u16* backgroundClr, u16 *foregroundClr, u8 *iconId, u8 *patternId, u16 trainerId, u8 *phrase)
{
s32 i;
- u8 array[9];
- u8 charsByTableId[15];
+ ALIGNED(2) u8 array[12];
+ u8 charsByTableId[16];
u16 *ptr;
if (StringLength(phrase) != 15)
diff --git a/src/wireless_communication_status_screen.c b/src/wireless_communication_status_screen.c
index 81fa16720..87b200f14 100644
--- a/src/wireless_communication_status_screen.c
+++ b/src/wireless_communication_status_screen.c
@@ -237,7 +237,7 @@ static void PrintHeaderTexts(void)
FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN);
- for (i = 0; i < (int)ARRAY_COUNT(sHeaderTexts[0]) - 1; i++)
+ for (i = 0; i < (int)ARRAY_COUNT(*sHeaderTexts) - 1; i++)
{
WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY);
}
@@ -362,12 +362,12 @@ static u32 CountPlayersInGroupAndGetActivity(struct UnkStruct_x20 * unk20, u32 *
{
if (group_players(i) == 0)
{
- k = 0; //Should just be 1 without the increment after the loop ends but that doesn't match.
+ k = 0;
for (j = 0; j < RFU_CHILD_MAX; j++)
{
if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++;
}
- k++; //See above comment.
+ k++;
groupCounts[group_type(i)] += k;
}
else