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authorGriffinR <griffin.g.richards@gmail.com>2021-02-05 12:08:25 -0500
committerGriffinR <griffin.g.richards@gmail.com>2021-02-05 12:08:25 -0500
commita240481d5ffe7f9c7a62faf0617dff888d84d745 (patch)
treef3c5e879fcc7d8a742a12e6a48ca9e133c4b0acb
parent64460e01aede2bbcaa8d1dd18dd3fab590fa4a6e (diff)
Document secret_base.c
-rw-r--r--include/constants/global.h2
-rwxr-xr-xinclude/constants/secret_bases.h58
-rw-r--r--include/global.h4
-rw-r--r--src/secret_base.c473
4 files changed, 334 insertions, 203 deletions
diff --git a/include/constants/global.h b/include/constants/global.h
index 55830ae8b..bc611879e 100644
--- a/include/constants/global.h
+++ b/include/constants/global.h
@@ -70,7 +70,7 @@
// party sizes
#define PARTY_SIZE 6
-#define MULTI_PARTY_SIZE PARTY_SIZE / 2
+#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
#define FRONTIER_PARTY_SIZE 3
#define FRONTIER_DOUBLES_PARTY_SIZE 4
#define FRONTIER_MULTI_PARTY_SIZE 2
diff --git a/include/constants/secret_bases.h b/include/constants/secret_bases.h
index 2f405317d..e9188fbf5 100755
--- a/include/constants/secret_bases.h
+++ b/include/constants/secret_bases.h
@@ -12,106 +12,160 @@
// The secret base's map is determined by (id / 10). The ones
// digit is used to differentiate secret bases using the same map.
// Therefore, each secret base map can be used by up to 10 different
-// secret bases in the game. These ids are 1-based, but there is no
-// apparent reason for that.
+// secret bases in the game.
+
+// * 4 is for each byte of data per secret base group in sSecretBaseEntrancePositions
+// They are the map number, the entrance warp id, and the x/y position in front of the computer
+#define SECRET_BASE_GROUP(idx) ((idx) * 4)
+#define SECRET_BASE_ID_TO_GROUP(baseId) SECRET_BASE_GROUP((baseId) / 10)
#define SECRET_BASE_RED_CAVE1_1 1
#define SECRET_BASE_RED_CAVE1_2 2
#define SECRET_BASE_RED_CAVE1_3 3
+#define SECRET_BASE_RED_CAVE1 SECRET_BASE_GROUP(0)
+
#define SECRET_BASE_RED_CAVE2_1 11
#define SECRET_BASE_RED_CAVE2_2 12
#define SECRET_BASE_RED_CAVE2_3 13
+#define SECRET_BASE_RED_CAVE2 SECRET_BASE_GROUP(1)
+
#define SECRET_BASE_RED_CAVE3_1 21
#define SECRET_BASE_RED_CAVE3_2 22
#define SECRET_BASE_RED_CAVE3_3 23
+#define SECRET_BASE_RED_CAVE3 SECRET_BASE_GROUP(2)
+
#define SECRET_BASE_RED_CAVE4_1 31
#define SECRET_BASE_RED_CAVE4_2 32
#define SECRET_BASE_RED_CAVE4_3 33
+#define SECRET_BASE_RED_CAVE4 SECRET_BASE_GROUP(3)
+
#define SECRET_BASE_BROWN_CAVE1_1 41
#define SECRET_BASE_BROWN_CAVE1_2 42
#define SECRET_BASE_BROWN_CAVE1_3 43
+#define SECRET_BASE_BROWN_CAVE1 SECRET_BASE_GROUP(4)
+
#define SECRET_BASE_BROWN_CAVE2_1 51
#define SECRET_BASE_BROWN_CAVE2_2 52
#define SECRET_BASE_BROWN_CAVE2_3 53
+#define SECRET_BASE_BROWN_CAVE2 SECRET_BASE_GROUP(5)
+
#define SECRET_BASE_BROWN_CAVE3_1 61
#define SECRET_BASE_BROWN_CAVE3_2 62
#define SECRET_BASE_BROWN_CAVE3_3 63
+#define SECRET_BASE_BROWN_CAVE3 SECRET_BASE_GROUP(6)
+
#define SECRET_BASE_BROWN_CAVE4_1 71
#define SECRET_BASE_BROWN_CAVE4_2 72
#define SECRET_BASE_BROWN_CAVE4_3 73
+#define SECRET_BASE_BROWN_CAVE4 SECRET_BASE_GROUP(7)
+
#define SECRET_BASE_BLUE_CAVE1_1 81
#define SECRET_BASE_BLUE_CAVE1_2 82
#define SECRET_BASE_BLUE_CAVE1_3 83
+#define SECRET_BASE_BLUE_CAVE1 SECRET_BASE_GROUP(8)
+
#define SECRET_BASE_BLUE_CAVE2_1 91
#define SECRET_BASE_BLUE_CAVE2_2 92
#define SECRET_BASE_BLUE_CAVE2_3 93
+#define SECRET_BASE_BLUE_CAVE2 SECRET_BASE_GROUP(9)
+
#define SECRET_BASE_BLUE_CAVE3_1 101
#define SECRET_BASE_BLUE_CAVE3_2 102
#define SECRET_BASE_BLUE_CAVE3_3 103
+#define SECRET_BASE_BLUE_CAVE3 SECRET_BASE_GROUP(10)
+
#define SECRET_BASE_BLUE_CAVE4_1 111
#define SECRET_BASE_BLUE_CAVE4_2 112
#define SECRET_BASE_BLUE_CAVE4_3 113
+#define SECRET_BASE_BLUE_CAVE4 SECRET_BASE_GROUP(11)
+
#define SECRET_BASE_YELLOW_CAVE1_1 121
#define SECRET_BASE_YELLOW_CAVE1_2 122
#define SECRET_BASE_YELLOW_CAVE1_3 123
+#define SECRET_BASE_YELLOW_CAVE1 SECRET_BASE_GROUP(12)
+
#define SECRET_BASE_YELLOW_CAVE2_1 131
#define SECRET_BASE_YELLOW_CAVE2_2 132
#define SECRET_BASE_YELLOW_CAVE2_3 133
+#define SECRET_BASE_YELLOW_CAVE2 SECRET_BASE_GROUP(13)
+
#define SECRET_BASE_YELLOW_CAVE3_1 141
#define SECRET_BASE_YELLOW_CAVE3_2 142
#define SECRET_BASE_YELLOW_CAVE3_3 143
+#define SECRET_BASE_YELLOW_CAVE3 SECRET_BASE_GROUP(14)
+
#define SECRET_BASE_YELLOW_CAVE4_1 151
#define SECRET_BASE_YELLOW_CAVE4_2 152
#define SECRET_BASE_YELLOW_CAVE4_3 153
+#define SECRET_BASE_YELLOW_CAVE4 SECRET_BASE_GROUP(15)
+
#define SECRET_BASE_TREE1_1 161
#define SECRET_BASE_TREE1_2 162
#define SECRET_BASE_TREE1_3 163
#define SECRET_BASE_TREE1_4 164
+#define SECRET_BASE_TREE1 SECRET_BASE_GROUP(16)
+
#define SECRET_BASE_TREE2_1 171
#define SECRET_BASE_TREE2_2 172
#define SECRET_BASE_TREE2_3 173
#define SECRET_BASE_TREE2_4 174
+#define SECRET_BASE_TREE2 SECRET_BASE_GROUP(17)
+
#define SECRET_BASE_TREE3_1 181
#define SECRET_BASE_TREE3_2 182
#define SECRET_BASE_TREE3_3 183
+#define SECRET_BASE_TREE3 SECRET_BASE_GROUP(18)
+
#define SECRET_BASE_TREE4_1 191
#define SECRET_BASE_TREE4_2 192
#define SECRET_BASE_TREE4_3 193
+#define SECRET_BASE_TREE4 SECRET_BASE_GROUP(19)
+
#define SECRET_BASE_SHRUB1_1 201
#define SECRET_BASE_SHRUB1_2 202
#define SECRET_BASE_SHRUB1_3 203
#define SECRET_BASE_SHRUB1_4 204
+#define SECRET_BASE_SHRUB1 SECRET_BASE_GROUP(20)
+
#define SECRET_BASE_SHRUB2_1 211
#define SECRET_BASE_SHRUB2_2 212
#define SECRET_BASE_SHRUB2_3 213
+#define SECRET_BASE_SHRUB2 SECRET_BASE_GROUP(21)
+
#define SECRET_BASE_SHRUB3_1 221
#define SECRET_BASE_SHRUB3_2 222
#define SECRET_BASE_SHRUB3_3 223
+#define SECRET_BASE_SHRUB3 SECRET_BASE_GROUP(22)
+
#define SECRET_BASE_SHRUB4_1 231
#define SECRET_BASE_SHRUB4_2 232
#define SECRET_BASE_SHRUB4_3 233
+#define SECRET_BASE_SHRUB4 SECRET_BASE_GROUP(23)
+
+#define NUM_SECRET_BASE_GROUPS 24
+
#endif // GUARD_CONSTANTS_SECRET_BASES_H
diff --git a/include/global.h b/include/global.h
index 4ccd2be50..ca3cf4452 100644
--- a/include/global.h
+++ b/include/global.h
@@ -500,7 +500,7 @@ struct SecretBaseParty
struct SecretBase
{
/*0x1A9C*/ u8 secretBaseId;
- /*0x1A9D*/ u8 sbr_field_1_0:4;
+ /*0x1A9D*/ bool8 toRegister:4;
/*0x1A9D*/ u8 gender:1;
/*0x1A9D*/ u8 battledOwnerToday:1;
/*0x1A9D*/ u8 registryStatus:2;
@@ -509,7 +509,7 @@ struct SecretBase
/*0x1AA9*/ u8 language;
/*0x1AAA*/ u16 numSecretBasesReceived;
/*0x1AAC*/ u8 numTimesEntered;
- /*0x1AAD*/ u8 sbr_field_11;
+ /*0x1AAD*/ u8 unused;
/*0x1AAE*/ u8 decorations[DECOR_MAX_SECRET_BASE];
/*0x1ABE*/ u8 decorationPositions[DECOR_MAX_SECRET_BASE];
/*0x1AD0*/ struct SecretBaseParty party;
diff --git a/src/secret_base.c b/src/secret_base.c
index d49eef277..ddc051dca 100644
--- a/src/secret_base.c
+++ b/src/secret_base.c
@@ -49,6 +49,13 @@
#include "constants/trainers.h"
#include "constants/tv.h"
+// Values for registryStatus
+enum {
+ UNREGISTERED,
+ REGISTERED,
+ NEW, // Temporary, so new secret bases mixed at the same time don't overwrite each other
+};
+
struct SecretBaseRegistryMenu
{
struct ListMenuItem items[11];
@@ -72,21 +79,21 @@ static EWRAM_DATA u8 sCurSecretBaseId = 0;
static EWRAM_DATA bool8 sInFriendSecretBase = FALSE;
static EWRAM_DATA struct SecretBaseRegistryMenu *sRegistryMenu = NULL;
-static void Task_ShowSecretBaseRegistryMenu(u8 taskId);
-static void BuildRegistryMenuItems(u8 taskId);
-static void RegistryMenu_OnCursorMove(s32 unused, bool8 flag, struct ListMenu *menu);
-static void FinalizeRegistryMenu(u8 taskId);
-static void AddRegistryMenuScrollArrows(u8 taskId);
-static void HandleRegistryMenuInput(u8 taskId);
-static void ShowRegistryMenuActions(u8 taskId);
-static void HandleRegistryMenuActionsInput(u8 taskId);
-static void ShowRegistryMenuDeleteConfirmation(u8 taskId);
-static void ShowRegistryMenuDeleteYesNo(u8 taskId);
-static void DeleteRegistry_Yes(u8 taskId);
-static void DeleteRegistry_No(u8 taskId);
-static void ReturnToMainRegistryMenu(u8 taskId);
-static void GoToSecretBasePCRegisterMenu(u8 taskId);
-static u8 GetSecretBaseOwnerType(u8 secretBaseId);
+static void Task_ShowSecretBaseRegistryMenu(u8);
+static void BuildRegistryMenuItems(u8);
+static void RegistryMenu_OnCursorMove(s32, bool8, struct ListMenu *);
+static void FinalizeRegistryMenu(u8);
+static void AddRegistryMenuScrollArrows(u8);
+static void HandleRegistryMenuInput(u8);
+static void ShowRegistryMenuActions(u8);
+static void HandleRegistryMenuActionsInput(u8);
+static void ShowRegistryMenuDeleteConfirmation(u8);
+static void ShowRegistryMenuDeleteYesNo(u8);
+static void DeleteRegistry_Yes(u8);
+static void DeleteRegistry_No(u8);
+static void ReturnToMainRegistryMenu(u8);
+static void GoToSecretBasePCRegisterMenu(u8);
+static u8 GetSecretBaseOwnerType(u8);
static const struct SecretBaseEntranceMetatiles sSecretBaseEntranceMetatiles[] =
{
@@ -101,34 +108,39 @@ static const struct SecretBaseEntranceMetatiles sSecretBaseEntranceMetatiles[] =
// mapNum, warpId, x, y
// x, y positions are for when the player warps in for the first time (in front of the computer)
-static const u8 sSecretBaseEntrancePositions[] =
-{
- MAP_NUM(SECRET_BASE_RED_CAVE1), 0, 1, 3,
- MAP_NUM(SECRET_BASE_RED_CAVE2), 0, 5, 9,
- MAP_NUM(SECRET_BASE_RED_CAVE3), 0, 1, 3,
- MAP_NUM(SECRET_BASE_RED_CAVE4), 0, 7, 13,
- MAP_NUM(SECRET_BASE_BROWN_CAVE1), 0, 2, 3,
- MAP_NUM(SECRET_BASE_BROWN_CAVE2), 0, 9, 2,
- MAP_NUM(SECRET_BASE_BROWN_CAVE3), 0, 13, 4,
- MAP_NUM(SECRET_BASE_BROWN_CAVE4), 0, 1, 2,
- MAP_NUM(SECRET_BASE_BLUE_CAVE1), 0, 1, 3,
- MAP_NUM(SECRET_BASE_BLUE_CAVE2), 0, 1, 2,
- MAP_NUM(SECRET_BASE_BLUE_CAVE3), 0, 3, 15,
- MAP_NUM(SECRET_BASE_BLUE_CAVE4), 0, 3, 14,
- MAP_NUM(SECRET_BASE_YELLOW_CAVE1), 0, 9, 3,
- MAP_NUM(SECRET_BASE_YELLOW_CAVE2), 0, 8, 7,
- MAP_NUM(SECRET_BASE_YELLOW_CAVE3), 0, 3, 6,
- MAP_NUM(SECRET_BASE_YELLOW_CAVE4), 0, 5, 9,
- MAP_NUM(SECRET_BASE_TREE1), 0, 2, 3,
- MAP_NUM(SECRET_BASE_TREE2), 0, 5, 6,
- MAP_NUM(SECRET_BASE_TREE3), 0, 15, 3,
- MAP_NUM(SECRET_BASE_TREE4), 0, 4, 10,
- MAP_NUM(SECRET_BASE_SHRUB1), 0, 3, 3,
- MAP_NUM(SECRET_BASE_SHRUB2), 0, 1, 2,
- MAP_NUM(SECRET_BASE_SHRUB3), 0, 7, 8,
- MAP_NUM(SECRET_BASE_SHRUB4), 0, 9, 6,
+static const u8 sSecretBaseEntrancePositions[NUM_SECRET_BASE_GROUPS * 4] =
+{
+ [SECRET_BASE_RED_CAVE1] = MAP_NUM(SECRET_BASE_RED_CAVE1), 0, 1, 3,
+ [SECRET_BASE_RED_CAVE2] = MAP_NUM(SECRET_BASE_RED_CAVE2), 0, 5, 9,
+ [SECRET_BASE_RED_CAVE3] = MAP_NUM(SECRET_BASE_RED_CAVE3), 0, 1, 3,
+ [SECRET_BASE_RED_CAVE4] = MAP_NUM(SECRET_BASE_RED_CAVE4), 0, 7, 13,
+ [SECRET_BASE_BROWN_CAVE1] = MAP_NUM(SECRET_BASE_BROWN_CAVE1), 0, 2, 3,
+ [SECRET_BASE_BROWN_CAVE2] = MAP_NUM(SECRET_BASE_BROWN_CAVE2), 0, 9, 2,
+ [SECRET_BASE_BROWN_CAVE3] = MAP_NUM(SECRET_BASE_BROWN_CAVE3), 0, 13, 4,
+ [SECRET_BASE_BROWN_CAVE4] = MAP_NUM(SECRET_BASE_BROWN_CAVE4), 0, 1, 2,
+ [SECRET_BASE_BLUE_CAVE1] = MAP_NUM(SECRET_BASE_BLUE_CAVE1), 0, 1, 3,
+ [SECRET_BASE_BLUE_CAVE2] = MAP_NUM(SECRET_BASE_BLUE_CAVE2), 0, 1, 2,
+ [SECRET_BASE_BLUE_CAVE3] = MAP_NUM(SECRET_BASE_BLUE_CAVE3), 0, 3, 15,
+ [SECRET_BASE_BLUE_CAVE4] = MAP_NUM(SECRET_BASE_BLUE_CAVE4), 0, 3, 14,
+ [SECRET_BASE_YELLOW_CAVE1] = MAP_NUM(SECRET_BASE_YELLOW_CAVE1), 0, 9, 3,
+ [SECRET_BASE_YELLOW_CAVE2] = MAP_NUM(SECRET_BASE_YELLOW_CAVE2), 0, 8, 7,
+ [SECRET_BASE_YELLOW_CAVE3] = MAP_NUM(SECRET_BASE_YELLOW_CAVE3), 0, 3, 6,
+ [SECRET_BASE_YELLOW_CAVE4] = MAP_NUM(SECRET_BASE_YELLOW_CAVE4), 0, 5, 9,
+ [SECRET_BASE_TREE1] = MAP_NUM(SECRET_BASE_TREE1), 0, 2, 3,
+ [SECRET_BASE_TREE2] = MAP_NUM(SECRET_BASE_TREE2), 0, 5, 6,
+ [SECRET_BASE_TREE3] = MAP_NUM(SECRET_BASE_TREE3), 0, 15, 3,
+ [SECRET_BASE_TREE4] = MAP_NUM(SECRET_BASE_TREE4), 0, 4, 10,
+ [SECRET_BASE_SHRUB1] = MAP_NUM(SECRET_BASE_SHRUB1), 0, 3, 3,
+ [SECRET_BASE_SHRUB2] = MAP_NUM(SECRET_BASE_SHRUB2), 0, 1, 2,
+ [SECRET_BASE_SHRUB3] = MAP_NUM(SECRET_BASE_SHRUB3), 0, 7, 8,
+ [SECRET_BASE_SHRUB4] = MAP_NUM(SECRET_BASE_SHRUB4), 0, 9, 6,
};
+#define GET_BASE_MAP_NUM(group) (sSecretBaseEntrancePositions[(group) + 0])
+#define GET_BASE_WARP_ID(group) (sSecretBaseEntrancePositions[(group) + 1])
+#define GET_BASE_COMPUTER_X(group) (sSecretBaseEntrancePositions[(group) + 2])
+#define GET_BASE_COMPUTER_Y(group) (sSecretBaseEntrancePositions[(group) + 3])
+
static const struct MenuAction sRegistryMenuActions[] =
{
{
@@ -314,6 +326,8 @@ void ToggleSecretBaseEntranceMetatile(void)
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
metatileId = MapGridGetMetatileIdAt(x, y);
+
+ // Look for entrance metatiles to open
for (i = 0; i < ARRAY_COUNT(sSecretBaseEntranceMetatiles); i++)
{
if (sSecretBaseEntranceMetatiles[i].closedMetatileId == metatileId)
@@ -324,6 +338,7 @@ void ToggleSecretBaseEntranceMetatile(void)
}
}
+ // Look for entrance metatiles to close
for (i = 0; i < ARRAY_COUNT(sSecretBaseEntranceMetatiles); i++)
{
if (sSecretBaseEntranceMetatiles[i].openMetatileId == metatileId)
@@ -362,6 +377,7 @@ void SetPlayerSecretBase(void)
VarSet(VAR_SECRET_BASE_MAP, gMapHeader.regionMapSectionId);
}
+// Set the 'open' entrance metatile for any occupied secret base on this map
void SetOccupiedSecretBaseEntranceMetatiles(struct MapEvents const *events)
{
u16 bgId;
@@ -395,24 +411,26 @@ void SetOccupiedSecretBaseEntranceMetatiles(struct MapEvents const *events)
static void SetSecretBaseWarpDestination(void)
{
- s8 offset = (sCurSecretBaseId / 10) * 4;
- SetWarpDestinationToMapWarp(MAP_GROUP(SECRET_BASE_RED_CAVE1), sSecretBaseEntrancePositions[offset], sSecretBaseEntrancePositions[offset + 1]);
+ s8 secretBaseGroup = SECRET_BASE_ID_TO_GROUP(sCurSecretBaseId);
+ SetWarpDestinationToMapWarp(MAP_GROUP(SECRET_BASE_RED_CAVE1), GET_BASE_MAP_NUM(secretBaseGroup), GET_BASE_WARP_ID(secretBaseGroup));
}
+#define tState data[0]
+
static void Task_EnterSecretBase(u8 taskId)
{
- u16 secretBaseId;
+ u16 secretBaseIdx;
- switch (gTasks[taskId].data[0])
+ switch (gTasks[taskId].tState)
{
case 0:
if (!gPaletteFade.active)
- gTasks[taskId].data[0] = 1;
+ gTasks[taskId].tState = 1;
break;
case 1:
- secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
- if (gSaveBlock1Ptr->secretBases[secretBaseId].numTimesEntered < 255)
- gSaveBlock1Ptr->secretBases[secretBaseId].numTimesEntered++;
+ secretBaseIdx = VarGet(VAR_CURRENT_SECRET_BASE);
+ if (gSaveBlock1Ptr->secretBases[secretBaseIdx].numTimesEntered < 255)
+ gSaveBlock1Ptr->secretBases[secretBaseIdx].numTimesEntered++;
SetSecretBaseWarpDestination();
WarpIntoMap();
@@ -423,6 +441,8 @@ static void Task_EnterSecretBase(u8 taskId)
}
}
+#undef tState
+
void EnterSecretBase(void)
{
CreateTask(Task_EnterSecretBase, 0);
@@ -467,13 +487,13 @@ static void Task_EnterNewlyCreatedSecretBase(u8 taskId)
{
if (!gPaletteFade.active)
{
- s8 offset = sCurSecretBaseId / 10 * 4;
+ s8 secretBaseGroup = SECRET_BASE_ID_TO_GROUP(sCurSecretBaseId);
SetWarpDestination(
gSaveBlock1Ptr->location.mapGroup,
gSaveBlock1Ptr->location.mapNum,
-1,
- sSecretBaseEntrancePositions[offset + 2],
- sSecretBaseEntrancePositions[offset + 3]);
+ GET_BASE_COMPUTER_X(secretBaseGroup),
+ GET_BASE_COMPUTER_Y(secretBaseGroup));
WarpIntoMap();
gFieldCallback = EnterNewlyCreatedSecretBase_StartFadeIn;
SetMainCallback2(CB2_LoadMap);
@@ -498,23 +518,23 @@ bool8 CurMapIsSecretBase(void)
void InitSecretBaseAppearance(bool8 hidePC)
{
- u16 secretBaseId;
+ u16 secretBaseIdx;
u16 x, y;
u8 *decorations;
u8 *decorPos;
if (CurMapIsSecretBase())
{
- secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
- decorations = gSaveBlock1Ptr->secretBases[secretBaseId].decorations;
- decorPos = gSaveBlock1Ptr->secretBases[secretBaseId].decorationPositions;
+ secretBaseIdx = VarGet(VAR_CURRENT_SECRET_BASE);
+ decorations = gSaveBlock1Ptr->secretBases[secretBaseIdx].decorations;
+ decorPos = gSaveBlock1Ptr->secretBases[secretBaseIdx].decorationPositions;
for (x = 0; x < DECOR_MAX_SECRET_BASE; x++)
{
if (decorations[x] > 0 && decorations[x] <= NUM_DECORATIONS && gDecorations[decorations[x]].permission != DECORPERM_SPRITE)
ShowDecorationOnMap((decorPos[x] >> 4) + 7, (decorPos[x] & 0xF) + 7, decorations[x]);
}
- if (secretBaseId != 0)
+ if (secretBaseIdx != 0)
{
// Another player's secret base. Change PC type to the "Register" PC.
FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
@@ -549,9 +569,9 @@ void InitSecretBaseDecorationSprites(void)
}
else
{
- u16 secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
- decorations = gSaveBlock1Ptr->secretBases[secretBaseId].decorations;
- decorationPositions = gSaveBlock1Ptr->secretBases[secretBaseId].decorationPositions;
+ u16 secretBaseIdx = VarGet(VAR_CURRENT_SECRET_BASE);
+ decorations = gSaveBlock1Ptr->secretBases[secretBaseIdx].decorations;
+ decorationPositions = gSaveBlock1Ptr->secretBases[secretBaseIdx].decorationPositions;
numDecorations = DECOR_MAX_SECRET_BASE;
}
@@ -703,10 +723,10 @@ void IsCurSecretBaseOwnedByAnotherPlayer(void)
gSpecialVar_Result = FALSE;
}
-static u8 *GetSecretBaseName(u8 *dest, u8 secretBaseId)
+static u8 *GetSecretBaseName(u8 *dest, u8 secretBaseIdx)
{
- *StringCopyN(dest, gSaveBlock1Ptr->secretBases[secretBaseId].trainerName, GetNameLength(gSaveBlock1Ptr->secretBases[secretBaseId].trainerName)) = EOS;
- ConvertInternationalString(dest, gSaveBlock1Ptr->secretBases[secretBaseId].language);
+ *StringCopyN(dest, gSaveBlock1Ptr->secretBases[secretBaseIdx].trainerName, GetNameLength(gSaveBlock1Ptr->secretBases[secretBaseIdx].trainerName)) = EOS;
+ ConvertInternationalString(dest, gSaveBlock1Ptr->secretBases[secretBaseIdx].language);
return StringAppend(dest, gText_ApostropheSBase);
}
@@ -717,18 +737,18 @@ u8 *GetSecretBaseMapName(u8 *dest)
void CopyCurSecretBaseOwnerName_StrVar1(void)
{
- u8 secretBaseId;
+ u8 secretBaseIdx;
const u8 *name;
- secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
- name = gSaveBlock1Ptr->secretBases[secretBaseId].trainerName;
+ secretBaseIdx = VarGet(VAR_CURRENT_SECRET_BASE);
+ name = gSaveBlock1Ptr->secretBases[secretBaseIdx].trainerName;
*StringCopyN(gStringVar1, name, GetNameLength(name)) = EOS;
- ConvertInternationalString(gStringVar1, gSaveBlock1Ptr->secretBases[secretBaseId].language);
+ ConvertInternationalString(gStringVar1, gSaveBlock1Ptr->secretBases[secretBaseIdx].language);
}
-static bool8 IsSecretBaseRegistered(u8 secretBaseId)
+static bool8 IsSecretBaseRegistered(u8 secretBaseIdx)
{
- if (gSaveBlock1Ptr->secretBases[secretBaseId].registryStatus)
+ if (gSaveBlock1Ptr->secretBases[secretBaseIdx].registryStatus)
return TRUE;
return FALSE;
@@ -812,7 +832,7 @@ static void ClosePlayerSecretBaseEntrance(void)
&& gSaveBlock1Ptr->secretBases[0].secretBaseId == events->bgEvents[i].bgUnion.secretBaseId)
{
metatileId = MapGridGetMetatileIdAt(events->bgEvents[i].x + 7, events->bgEvents[i].y + 7);
- for (j = 0; j < 7; j++)
+ for (j = 0; j < ARRAY_COUNT(sSecretBaseEntranceMetatiles); j++)
{
if (sSecretBaseEntranceMetatiles[j].openMetatileId == metatileId)
{
@@ -879,18 +899,28 @@ void ShowSecretBaseRegistryMenu(void)
CreateTask(Task_ShowSecretBaseRegistryMenu, 0);
}
+#define tNumBases data[0]
+#define tSelectedRow data[1]
+#define tScrollOffset data[2]
+#define tMaxShownItems data[3]
+#define tSelectedBaseId data[4]
+#define tListTaskId data[5]
+#define tMainWindowId data[6]
+#define tActionWindowId data[7]
+#define tArrowTaskId data[8]
+
static void Task_ShowSecretBaseRegistryMenu(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ScriptContext2_Enable();
- data[0] = GetNumRegisteredSecretBases();
- if (data[0] != 0)
+ tNumBases = GetNumRegisteredSecretBases();
+ if (tNumBases != 0)
{
- data[1] = 0;
- data[2] = 0;
+ tSelectedRow = 0;
+ tScrollOffset = 0;
ClearDialogWindowAndFrame(0, 0);
sRegistryMenu = calloc(1, sizeof(*sRegistryMenu));
- data[6] = AddWindow(&sRegistryWindowTemplates[0]);
+ tMainWindowId = AddWindow(&sRegistryWindowTemplates[0]);
BuildRegistryMenuItems(taskId);
FinalizeRegistryMenu(taskId);
gTasks[taskId].func = HandleRegistryMenuInput;
@@ -922,17 +952,17 @@ static void BuildRegistryMenuItems(u8 taskId)
sRegistryMenu->items[count].name = gText_Cancel;
sRegistryMenu->items[count].id = -2;
- data[0] = count + 1;
- if (data[0] < 8)
- data[3] = data[0];
+ tNumBases = count + 1;
+ if (tNumBases < 8)
+ tMaxShownItems = tNumBases;
else
- data[3] = 8;
+ tMaxShownItems = 8;
gMultiuseListMenuTemplate = sRegistryListMenuTemplate;
- gMultiuseListMenuTemplate.windowId = data[6];
- gMultiuseListMenuTemplate.totalItems = data[0];
+ gMultiuseListMenuTemplate.windowId = tMainWindowId;
+ gMultiuseListMenuTemplate.totalItems = tNumBases;
gMultiuseListMenuTemplate.items = sRegistryMenu->items;
- gMultiuseListMenuTemplate.maxShowed = data[3];
+ gMultiuseListMenuTemplate.maxShowed = tMaxShownItems;
}
static void RegistryMenu_OnCursorMove(s32 unused, bool8 flag, struct ListMenu *menu)
@@ -944,8 +974,8 @@ static void RegistryMenu_OnCursorMove(s32 unused, bool8 flag, struct ListMenu *m
static void FinalizeRegistryMenu(u8 taskId)
{
s16 *data = gTasks[taskId].data;
- SetStandardWindowBorderStyle(data[6], 0);
- data[5] = ListMenuInit(&gMultiuseListMenuTemplate, data[2], data[1]);
+ SetStandardWindowBorderStyle(tMainWindowId, 0);
+ tListTaskId = ListMenuInit(&gMultiuseListMenuTemplate, tScrollOffset, tSelectedRow);
AddRegistryMenuScrollArrows(taskId);
ScheduleBgCopyTilemapToVram(0);
}
@@ -953,35 +983,33 @@ static void FinalizeRegistryMenu(u8 taskId)
static void AddRegistryMenuScrollArrows(u8 taskId)
{
s16 *data = gTasks[taskId].data;
- data[8] = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0xbc, 0x0c, 0x94, data[0] - data[3], 0x13f8, 0x13f8, &data[2]);
+ tArrowTaskId = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 188, 12, 148, tNumBases - tMaxShownItems, 0x13f8, 0x13f8, &tScrollOffset);
}
static void HandleRegistryMenuInput(u8 taskId)
{
- s16 *data;
- s32 input;
+ s16 *data = gTasks[taskId].data;
+ s32 input = ListMenu_ProcessInput(tListTaskId);
+ ListMenuGetScrollAndRow(tListTaskId, &tScrollOffset, &tSelectedRow);
- data = gTasks[taskId].data;
- input = ListMenu_ProcessInput(data[5]);
- ListMenuGetScrollAndRow(data[5], &data[2], &data[1]);
switch (input)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_CANCEL:
PlaySE(SE_SELECT);
- DestroyListMenuTask(data[5], NULL, NULL);
- RemoveScrollIndicatorArrowPair(data[8]);
- ClearStdWindowAndFrame(data[6], 0);
- ClearWindowTilemap(data[6]);
- RemoveWindow(data[6]);
+ DestroyListMenuTask(tListTaskId, NULL, NULL);
+ RemoveScrollIndicatorArrowPair(tArrowTaskId);
+ ClearStdWindowAndFrame(tMainWindowId, 0);
+ ClearWindowTilemap(tMainWindowId);
+ RemoveWindow(tMainWindowId);
ScheduleBgCopyTilemapToVram(0);
free(sRegistryMenu);
GoToSecretBasePCRegisterMenu(taskId);
break;
default:
PlaySE(SE_SELECT);
- data[4] = input;
+ tSelectedBaseId = input;
ShowRegistryMenuActions(taskId);
break;
}
@@ -991,13 +1019,13 @@ static void ShowRegistryMenuActions(u8 taskId)
{
struct WindowTemplate template;
s16 *data = gTasks[taskId].data;
- RemoveScrollIndicatorArrowPair(data[8]);
+ RemoveScrollIndicatorArrowPair(tArrowTaskId);
template = sRegistryWindowTemplates[1];
template.width = GetMaxWidthInMenuTable(sRegistryMenuActions, 2);
- data[7] = AddWindow(&template);
- SetStandardWindowBorderStyle(data[7], 0);
- PrintMenuTable(data[7], ARRAY_COUNT(sRegistryMenuActions), sRegistryMenuActions);
- InitMenuInUpperLeftCornerPlaySoundWhenAPressed(data[7], 2, 0);
+ tActionWindowId = AddWindow(&template);
+ SetStandardWindowBorderStyle(tActionWindowId, 0);
+ PrintMenuTable(tActionWindowId, ARRAY_COUNT(sRegistryMenuActions), sRegistryMenuActions);
+ InitMenuInUpperLeftCornerPlaySoundWhenAPressed(tActionWindowId, 2, 0);
ScheduleBgCopyTilemapToVram(0);
gTasks[taskId].func = HandleRegistryMenuActionsInput;
}
@@ -1023,13 +1051,13 @@ static void HandleRegistryMenuActionsInput(u8 taskId)
static void ShowRegistryMenuDeleteConfirmation(u8 taskId)
{
s16 *data = gTasks[taskId].data;
- ClearStdWindowAndFrame(data[6], FALSE);
- ClearStdWindowAndFrame(data[7], FALSE);
- ClearWindowTilemap(data[6]);
- ClearWindowTilemap(data[7]);
- RemoveWindow(data[7]);
+ ClearStdWindowAndFrame(tMainWindowId, FALSE);
+ ClearStdWindowAndFrame(tActionWindowId, FALSE);
+ ClearWindowTilemap(tMainWindowId);
+ ClearWindowTilemap(tActionWindowId);
+ RemoveWindow(tActionWindowId);
ScheduleBgCopyTilemapToVram(0);
- GetSecretBaseName(gStringVar1, data[4]);
+ GetSecretBaseName(gStringVar1, tSelectedBaseId);
StringExpandPlaceholders(gStringVar4, gText_OkayToDeleteFromRegistry);
DisplayItemMessageOnField(taskId, gStringVar4, ShowRegistryMenuDeleteYesNo);
}
@@ -1044,10 +1072,10 @@ void DeleteRegistry_Yes_Callback(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearDialogWindowAndFrame(0, 0);
- DestroyListMenuTask(data[5], &data[2], &data[1]);
- gSaveBlock1Ptr->secretBases[data[4]].registryStatus = 0;
+ DestroyListMenuTask(tListTaskId, &tScrollOffset, &tSelectedRow);
+ gSaveBlock1Ptr->secretBases[tSelectedBaseId].registryStatus = UNREGISTERED;
BuildRegistryMenuItems(taskId);
- sub_812225C(&data[2], &data[1], data[3], data[0]);
+ sub_812225C(&tScrollOffset, &tSelectedRow, tMaxShownItems, tNumBases);
FinalizeRegistryMenu(taskId);
gTasks[taskId].func = HandleRegistryMenuInput;
}
@@ -1061,7 +1089,7 @@ static void DeleteRegistry_No(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearDialogWindowAndFrame(0, 0);
- DestroyListMenuTask(data[5], &data[2], &data[1]);
+ DestroyListMenuTask(tListTaskId, &tScrollOffset, &tSelectedRow);
FinalizeRegistryMenu(taskId);
gTasks[taskId].func = HandleRegistryMenuInput;
}
@@ -1070,9 +1098,9 @@ static void ReturnToMainRegistryMenu(u8 taskId)
{
s16 *data = gTasks[taskId].data;
AddRegistryMenuScrollArrows(taskId);
- ClearStdWindowAndFrame(data[7], 0);
- ClearWindowTilemap(data[7]);
- RemoveWindow(data[7]);
+ ClearStdWindowAndFrame(tActionWindowId, 0);
+ ClearWindowTilemap(tActionWindowId);
+ RemoveWindow(tActionWindowId);
ScheduleBgCopyTilemapToVram(0);
gTasks[taskId].func = HandleRegistryMenuInput;
}
@@ -1087,10 +1115,20 @@ static void GoToSecretBasePCRegisterMenu(u8 taskId)
DestroyTask(taskId);
}
-static u8 GetSecretBaseOwnerType(u8 secretBaseId)
+#undef tNumBases
+#undef tSelectedRow
+#undef tScrollOffset
+#undef tMaxShownItems
+#undef tSelectedBaseId
+#undef tListTaskId
+#undef tMainWindowId
+#undef tActionWindowId
+#undef tArrowTaskId
+
+static u8 GetSecretBaseOwnerType(u8 secretBaseIdx)
{
- return (gSaveBlock1Ptr->secretBases[secretBaseId].trainerId[0] % 5)
- + (gSaveBlock1Ptr->secretBases[secretBaseId].gender * 5);
+ return (gSaveBlock1Ptr->secretBases[secretBaseIdx].trainerId[0] % 5)
+ + (gSaveBlock1Ptr->secretBases[secretBaseIdx].gender * 5);
}
const u8 *GetSecretBaseTrainerLoseText(void)
@@ -1132,10 +1170,10 @@ void SetBattledOwnerFromResult(void)
void GetSecretBaseOwnerAndState(void)
{
- u16 secretBaseId;
+ u16 secretBaseIdx;
u8 i;
- secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
+ secretBaseIdx = VarGet(VAR_CURRENT_SECRET_BASE);
if (!FlagGet(FLAG_DAILY_SECRET_BASE))
{
for (i = 0; i < SECRET_BASES_COUNT; i++)
@@ -1143,10 +1181,16 @@ void GetSecretBaseOwnerAndState(void)
FlagSet(FLAG_DAILY_SECRET_BASE);
}
- gSpecialVar_0x8004 = GetSecretBaseOwnerType(secretBaseId);
- gSpecialVar_Result = gSaveBlock1Ptr->secretBases[secretBaseId].battledOwnerToday;
+ gSpecialVar_0x8004 = GetSecretBaseOwnerType(secretBaseIdx);
+ gSpecialVar_Result = gSaveBlock1Ptr->secretBases[secretBaseIdx].battledOwnerToday;
}
+#define tStepCb data[0] // See Task_RunPerStepCallback
+#define tState data[1]
+#define tPlayerX data[2]
+#define tPlayerY data[3]
+#define tFldEff data[4]
+
void SecretBasePerStepCallback(u8 taskId)
{
s16 x;
@@ -1156,23 +1200,23 @@ void SecretBasePerStepCallback(u8 taskId)
s16 *data;
data = gTasks[taskId].data;
- switch (data[1])
+ switch (tState)
{
case 0:
- if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE))
sInFriendSecretBase = TRUE;
else
sInFriendSecretBase = FALSE;
- PlayerGetDestCoords(&data[2], &data[3]);
- data[1] = 1;
+ PlayerGetDestCoords(&tPlayerX, &tPlayerY);
+ tState = 1;
break;
case 1:
PlayerGetDestCoords(&x, &y);
- if (x != data[2] || y != data[3])
+ if (x != tPlayerX || y != tPlayerY)
{
- data[2] = x;
- data[3] = y;
+ tPlayerX = x;
+ tPlayerY = y;
VarSet(VAR_SECRET_BASE_STEP_COUNTER, VarGet(VAR_SECRET_BASE_STEP_COUNTER) + 1);
behavior = MapGridGetMetatileBehaviorAt(x, y);
tileId = MapGridGetMetatileIdAt(x, y);
@@ -1273,33 +1317,40 @@ void SecretBasePerStepCallback(u8 taskId)
}
break;
case 2:
- if (!FieldEffectActiveListContains(data[4]))
- data[1] = 1;
+ // This state is never reached, and tFldEff is never set
+ if (!FieldEffectActiveListContains(tFldEff))
+ tState = 1;
break;
}
}
-static void SetSecretBaseDataAndLanguage(u8 secretBaseId, struct SecretBase *secretBase, u32 version, u32 language)
+#undef tStepCb
+#undef tState
+#undef tPlayerX
+#undef tPlayerY
+#undef tFldEff
+
+static void SaveSecretBase(u8 secretBaseIdx, struct SecretBase *secretBase, u32 version, u32 language)
{
int stringLength;
u8 *name;
- gSaveBlock1Ptr->secretBases[secretBaseId] = *secretBase;
- gSaveBlock1Ptr->secretBases[secretBaseId].registryStatus = 2;
+ gSaveBlock1Ptr->secretBases[secretBaseIdx] = *secretBase;
+ gSaveBlock1Ptr->secretBases[secretBaseIdx].registryStatus = NEW;
if (version == VERSION_SAPPHIRE || version == VERSION_RUBY)
- gSaveBlock1Ptr->secretBases[secretBaseId].language = LANGUAGE_ENGLISH;
+ gSaveBlock1Ptr->secretBases[secretBaseIdx].language = GAME_LANGUAGE;
if (version == VERSION_EMERALD && language == LANGUAGE_JAPANESE)
{
- name = gSaveBlock1Ptr->secretBases[secretBaseId].trainerName;
- for (stringLength = 0; stringLength < 7; stringLength++)
+ name = gSaveBlock1Ptr->secretBases[secretBaseIdx].trainerName;
+ for (stringLength = 0; stringLength < PLAYER_NAME_LENGTH; stringLength++)
{
if (name[stringLength] == EOS)
break;
}
if (stringLength > 5)
- gSaveBlock1Ptr->secretBases[secretBaseId].language = LANGUAGE_ENGLISH;
+ gSaveBlock1Ptr->secretBases[secretBaseIdx].language = GAME_LANGUAGE;
}
}
@@ -1363,56 +1414,67 @@ static u8 FindAvailableSecretBaseIndex(void)
return 0;
}
-static u8 sub_80EAA18(void)
+static u8 FindUnregisteredSecretBaseIndex(void)
{
s16 i;
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
- if (gSaveBlock1Ptr->secretBases[i].registryStatus == 0 && gSaveBlock1Ptr->secretBases[i].sbr_field_1_0 == 0)
+ if (gSaveBlock1Ptr->secretBases[i].registryStatus == UNREGISTERED && gSaveBlock1Ptr->secretBases[i].toRegister == FALSE)
return i;
}
return 0;
}
-static u8 sub_80EAA64(struct SecretBase *secretBase, u32 version, u32 language)
+static u8 TrySaveFriendsSecretBase(struct SecretBase *secretBase, u32 version, u32 language)
{
s16 index;
+ // Secret base has no location
if (!secretBase->secretBaseId)
return 0;
index = GetSecretBaseIndexFromId(secretBase->secretBaseId);
if (index != 0)
{
+ // An existing secret base is using this location
if (index != -1)
{
- if (gSaveBlock1Ptr->secretBases[index].sbr_field_1_0 == 1)
+ if (gSaveBlock1Ptr->secretBases[index].toRegister == TRUE)
return 0;
- if (gSaveBlock1Ptr->secretBases[index].registryStatus != 2 || secretBase->sbr_field_1_0 == 1)
+ if (gSaveBlock1Ptr->secretBases[index].registryStatus != NEW || secretBase->toRegister == TRUE)
{
- SetSecretBaseDataAndLanguage(index, secretBase, version, language);
+ // Overwrite unregistered base at this location
+ SaveSecretBase(index, secretBase, version, language);
return index;
}
}
+ // No secret base is using this location, find a spot to save it
else
{
index = FindAvailableSecretBaseIndex();
if (index != 0)
{
- SetSecretBaseDataAndLanguage(index, secretBase, version, language);
+ // Save in empty space
+ SaveSecretBase(index, secretBase, version, language);
return index;
}
- index = sub_80EAA18();
+ index = FindUnregisteredSecretBaseIndex();
if (index != 0)
{
- SetSecretBaseDataAndLanguage(index, secretBase, version, language);
+ // Overwrite unregistered base
+ SaveSecretBase(index, secretBase, version, language);
return index;
}
}
}
+
+ // Unable to save. Either...
+ // - This was the player's base
+ // - A registered base exists at this location
+ // - The secret base limit has been filled with registered bases
return 0;
}
@@ -1425,11 +1487,12 @@ static void SortSecretBasesByRegistryStatus(void)
struct SecretBase *secretBases;
secretBases = gSaveBlock1Ptr->secretBases;
- for (i = 1; i < 19; i++)
+ for (i = 1; i < SECRET_BASES_COUNT - 1; i++)
{
for (j = i + 1; j < SECRET_BASES_COUNT; j++)
{
- if ((secretBases[i].registryStatus == 0 && secretBases[j].registryStatus == 1) || (secretBases[i].registryStatus == 2 && secretBases[j].registryStatus != 2))
+ if ((secretBases[i].registryStatus == UNREGISTERED && secretBases[j].registryStatus == REGISTERED)
+ || (secretBases[i].registryStatus == NEW && secretBases[j].registryStatus != NEW))
{
struct SecretBase temp;
SWAP(secretBases[i], secretBases[j], temp)
@@ -1438,17 +1501,19 @@ static void SortSecretBasesByRegistryStatus(void)
}
}
-void sub_80EABA4(struct SecretBaseRecordMixer *mixer, u8 registryStatus)
+// Used to save a record mixing friends' bases other than their own
+// registryStatus is so registered bases can be attempted first
+static void TrySaveFriendsSecretBases(struct SecretBaseRecordMixer *mixer, u8 registryStatus)
{
u16 i;
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
if (mixer->secretBases[i].registryStatus == registryStatus)
- sub_80EAA64(&mixer->secretBases[i], mixer->version, mixer->language);
+ TrySaveFriendsSecretBase(&mixer->secretBases[i], mixer->version, mixer->language);
}
}
-bool8 SecretBaseBelongsToPlayer(struct SecretBase *secretBase)
+static bool8 SecretBaseBelongsToPlayer(struct SecretBase *secretBase)
{
u8 i;
@@ -1478,7 +1543,7 @@ bool8 SecretBaseBelongsToPlayer(struct SecretBase *secretBase)
#define DELETED_BASE_B (1 << 1)
#define DELETED_BASE_C (1 << 2)
-void DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(struct SecretBase *basesA, struct SecretBase *basesB, struct SecretBase *basesC)
+static void DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(struct SecretBase *basesA, struct SecretBase *basesB, struct SecretBase *basesC)
{
u8 i;
u8 sbFlags = 0;
@@ -1524,7 +1589,7 @@ void DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(struct SecretBase
#undef DELETED_BASE_C
// returns TRUE if secretBase was deleted, FALSE otherwise
-static bool8 ClearDuplicateOwnedSecretBases(struct SecretBase *secretBase, struct SecretBase *secretBases, u8 c)
+static bool8 ClearDuplicateOwnedSecretBase(struct SecretBase *secretBase, struct SecretBase *secretBases, u8 idx)
{
u8 i;
@@ -1534,7 +1599,7 @@ static bool8 ClearDuplicateOwnedSecretBases(struct SecretBase *secretBase, struc
{
if (SecretBasesBelongToSamePlayer(secretBase, &secretBases[i]) == TRUE)
{
- if (c == 0)
+ if (idx == 0)
{
ClearSecretBase(&secretBases[i]);
return FALSE;
@@ -1546,7 +1611,7 @@ static bool8 ClearDuplicateOwnedSecretBases(struct SecretBase *secretBase, struc
return FALSE;
}
- secretBases[i].sbr_field_1_0 = secretBase->sbr_field_1_0;
+ secretBases[i].toRegister = secretBase->toRegister;
ClearSecretBase(secretBase);
return TRUE;
}
@@ -1556,87 +1621,97 @@ static bool8 ClearDuplicateOwnedSecretBases(struct SecretBase *secretBase, struc
return FALSE;
}
-void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct SecretBase *basesC, struct SecretBase *basesD)
+static void ClearDuplicateOwnedSecretBases(struct SecretBase *playersBases, struct SecretBase *friendsBasesA, struct SecretBase *friendsBasesB, struct SecretBase *friendsBasesC)
{
u8 i;
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
- if (basesA[i].secretBaseId)
+ if (playersBases[i].secretBaseId)
{
- if (basesA[i].registryStatus == 1)
+ if (playersBases[i].registryStatus == REGISTERED)
{
- basesA[i].sbr_field_1_0 = 1;
+ // Mark registered bases, so if they're deleted as a duplicate they
+ // will be re-registered later
+ playersBases[i].toRegister = TRUE;
}
- if (!ClearDuplicateOwnedSecretBases(&basesA[i], basesB, i))
+ if (!ClearDuplicateOwnedSecretBase(&playersBases[i], friendsBasesA, i))
{
- if (!ClearDuplicateOwnedSecretBases(&basesA[i], basesC, i))
+ if (!ClearDuplicateOwnedSecretBase(&playersBases[i], friendsBasesB, i))
{
- ClearDuplicateOwnedSecretBases(&basesA[i], basesD, i);
+ ClearDuplicateOwnedSecretBase(&playersBases[i], friendsBasesC, i);
}
}
}
}
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
- if (basesB[i].secretBaseId)
+ if (friendsBasesA[i].secretBaseId)
{
- basesB[i].battledOwnerToday = 0;
- if (!ClearDuplicateOwnedSecretBases(&basesB[i], basesC, i))
+ friendsBasesA[i].battledOwnerToday = 0;
+ if (!ClearDuplicateOwnedSecretBase(&friendsBasesA[i], friendsBasesB, i))
{
- ClearDuplicateOwnedSecretBases(&basesB[i], basesD, i);
+ ClearDuplicateOwnedSecretBase(&friendsBasesA[i], friendsBasesC, i);
}
}
}
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
- if (basesC[i].secretBaseId)
+ if (friendsBasesB[i].secretBaseId)
{
- basesC[i].battledOwnerToday = 0;
- ClearDuplicateOwnedSecretBases(&basesC[i], basesD, i);
+ friendsBasesB[i].battledOwnerToday = 0;
+ ClearDuplicateOwnedSecretBase(&friendsBasesB[i], friendsBasesC, i);
}
- if (basesD[i].secretBaseId)
+ if (friendsBasesC[i].secretBaseId)
{
- basesD[i].battledOwnerToday = 0;
+ friendsBasesC[i].battledOwnerToday = 0;
}
}
}
-void sub_80EAE90(struct SecretBase *base, u32 version, u32 language)
+static void TrySaveRegisteredDuplicate(struct SecretBase *base, u32 version, u32 language)
{
- if (base->sbr_field_1_0 == 1)
+ if (base->toRegister == TRUE)
{
- sub_80EAA64(base, version, language);
+ TrySaveFriendsSecretBase(base, version, language);
ClearSecretBase(base);
}
}
-void sub_80EAEB4(struct SecretBaseRecordMixer *mixers)
+static void TrySaveRegisteredDuplicates(struct SecretBaseRecordMixer *mixers)
{
u16 i;
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
- sub_80EAE90(&mixers[0].secretBases[i], mixers[0].version, mixers[0].language);
- sub_80EAE90(&mixers[1].secretBases[i], mixers[1].version, mixers[1].language);
- sub_80EAE90(&mixers[2].secretBases[i], mixers[2].version, mixers[2].language);
+ TrySaveRegisteredDuplicate(&mixers[0].secretBases[i], mixers[0].version, mixers[0].language);
+ TrySaveRegisteredDuplicate(&mixers[1].secretBases[i], mixers[1].version, mixers[1].language);
+ TrySaveRegisteredDuplicate(&mixers[2].secretBases[i], mixers[2].version, mixers[2].language);
}
}
-void sub_80EAEF4(struct SecretBaseRecordMixer *mixers)
+static void SaveRecordMixBases(struct SecretBaseRecordMixer *mixers)
{
DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(mixers[0].secretBases, mixers[1].secretBases, mixers[2].secretBases);
- sub_80EAD94(gSaveBlock1Ptr->secretBases, mixers[0].secretBases, mixers[1].secretBases, mixers[2].secretBases);
- sub_80EAEB4(mixers);
- sub_80EAA64(mixers[0].secretBases, mixers[0].version, mixers[0].language);
- sub_80EAA64(mixers[1].secretBases, mixers[1].version, mixers[1].language);
- sub_80EAA64(mixers[2].secretBases, mixers[2].version, mixers[2].language);
- sub_80EABA4(&mixers[0], 1);
- sub_80EABA4(&mixers[1], 1);
- sub_80EABA4(&mixers[2], 1);
- sub_80EABA4(&mixers[0], 0);
- sub_80EABA4(&mixers[1], 0);
- sub_80EABA4(&mixers[2], 0);
+ ClearDuplicateOwnedSecretBases(gSaveBlock1Ptr->secretBases, mixers[0].secretBases, mixers[1].secretBases, mixers[2].secretBases);
+
+ // First, save any registered secret bases that were deleted as duplicates
+ TrySaveRegisteredDuplicates(mixers);
+
+ // Then try to save the record mixing friends' own bases
+ TrySaveFriendsSecretBase(mixers[0].secretBases, mixers[0].version, mixers[0].language);
+ TrySaveFriendsSecretBase(mixers[1].secretBases, mixers[1].version, mixers[1].language);
+ TrySaveFriendsSecretBase(mixers[2].secretBases, mixers[2].version, mixers[2].language);
+
+ // Then try to save as many of their registered bases as possible
+ TrySaveFriendsSecretBases(&mixers[0], REGISTERED);
+ TrySaveFriendsSecretBases(&mixers[1], REGISTERED);
+ TrySaveFriendsSecretBases(&mixers[2], REGISTERED);
+
+ // Lastly save as many of their unregistered bases as possible
+ TrySaveFriendsSecretBases(&mixers[0], UNREGISTERED);
+ TrySaveFriendsSecretBases(&mixers[1], UNREGISTERED);
+ TrySaveFriendsSecretBases(&mixers[2], UNREGISTERED);
}
#define INIT_SECRET_BASE_RECORD_MIXER(linkId1, linkId2, linkId3) \
@@ -1684,23 +1759,25 @@ void ReceiveSecretBasesData(void *secretBases, size_t recordSize, u8 linkIdx)
break;
}
- sub_80EAEF4(mixers);
+ SaveRecordMixBases(mixers);
+
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
- if (gSaveBlock1Ptr->secretBases[i].sbr_field_1_0 == 1)
+ // In the process of deleting duplicate bases, if a base the player has registered is deleted it is
+ // flagged with the temporary toRegister flag, so it can be re-registered after it has been newly saved
+ if (gSaveBlock1Ptr->secretBases[i].toRegister == TRUE)
{
- gSaveBlock1Ptr->secretBases[i].registryStatus = 1;
- gSaveBlock1Ptr->secretBases[i].sbr_field_1_0 = 0;
+ gSaveBlock1Ptr->secretBases[i].registryStatus = REGISTERED;
+ gSaveBlock1Ptr->secretBases[i].toRegister = FALSE;
}
}
SortSecretBasesByRegistryStatus();
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
- if (gSaveBlock1Ptr->secretBases[i].registryStatus == 2)
- {
- gSaveBlock1Ptr->secretBases[i].registryStatus = 0;
- }
+ // Unmark "new" bases, they've been saved now and are no longer important
+ if (gSaveBlock1Ptr->secretBases[i].registryStatus == NEW)
+ gSaveBlock1Ptr->secretBases[i].registryStatus = UNREGISTERED;
}
if (gSaveBlock1Ptr->secretBases[0].secretBaseId != 0