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authorGriffinR <griffin.g.richards@gmail.com>2021-01-11 10:01:57 -0500
committerGitHub <noreply@github.com>2021-01-11 10:01:57 -0500
commita733b211a337ed82545b0e876bca1174764dd781 (patch)
tree316a68dcc819868254dc1c62ce1e87dc3be92714
parenta6317b7f57510047c8ae8d99c164ff6853c3e969 (diff)
parentead437e89bf212809c9177af727806dafcefcef3 (diff)
Merge pull request #1297 from SatoMew/master
Document the unused battle strings for downpour weather
-rw-r--r--src/battle_message.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/battle_message.c b/src/battle_message.c
index 985f51ff3..0f5ec507d 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -340,9 +340,9 @@ static const u8 sText_ButItFailed[] = _("But it failed!");
static const u8 sText_ItHurtConfusion[] = _("It hurt itself in its\nconfusion!");
static const u8 sText_MirrorMoveFailed[] = _("The MIRROR MOVE failed!");
static const u8 sText_StartedToRain[] = _("It started to rain!");
-static const u8 sText_DownpourStarted[] = _("A downpour started!");
+static const u8 sText_DownpourStarted[] = _("A downpour started!"); // corresponds to DownpourText in pokegold and pokecrystal and is used by Rain Dance in GSC
static const u8 sText_RainContinues[] = _("Rain continues to fall.");
-static const u8 sText_DownpourContinues[] = _("The downpour continues.");
+static const u8 sText_DownpourContinues[] = _("The downpour continues."); // unused
static const u8 sText_RainStopped[] = _("The rain stopped.");
static const u8 sText_SandstormBrewed[] = _("A sandstorm brewed!");
static const u8 sText_SandstormRages[] = _("The sandstorm rages.");