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authorSewef <elagroum@gmail.com>2019-10-21 18:06:36 +0200
committerSewef <elagroum@gmail.com>2019-10-21 18:06:36 +0200
commitafdc8da297d52d3bdcacb3d3935e9022e7a99c72 (patch)
tree188b5cb949149b9fbf08da420d7e6bbc9e870e72
parentdcefd3c593b4b80dfc3cdf388737440726397fe8 (diff)
Update battle_anim_scripts.s
-rw-r--r--data/battle_anim_scripts.s74
1 files changed, 37 insertions, 37 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index b3feb4f43..74a8b51d7 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -2086,7 +2086,7 @@ Move_MEAN_LOOK:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4
waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
- createsprite gUnknown_085CE104, ANIM_ATTACKER, 2
+ createsprite gMeanLookEyeSpriteTemplate, ANIM_ATTACKER, 2
delay 120
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
delay 30
@@ -2264,23 +2264,23 @@ Move_SMOKESCREEN:
loadspritegfx ANIM_TAG_BLACK_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
+ createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
waitforvisualfinish
createvisualtask sub_815A160, 2
delay 2
playsewithpan SE_W028, SOUND_PAN_TARGET
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 72, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 56, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 88, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 56, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 88, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 72, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 104, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 72, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 56, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 80, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 72, 1, 75
waitforvisualfinish
end
@@ -4623,8 +4623,8 @@ Move_MIND_READER:
loadspritegfx ANIM_TAG_ROUND_WHITE_HALO
monbg ANIM_DEF_PARTNER
playsewithpan SE_W109, SOUND_PAN_TARGET
- createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0
- createsprite gUnknown_085CE094, ANIM_ATTACKER, 5
+ createsprite gOpeningEyeSpriteTemplate, ANIM_ATTACKER, 5, 0, 0, 1, 0
+ createsprite gWhiteHaloSpriteTemplate, ANIM_ATTACKER, 5
delay 40
playsewithpan SE_W043, SOUND_PAN_TARGET
createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
@@ -4634,26 +4634,26 @@ Move_MIND_READER:
end
MindReaderEffect:
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
- delay 2
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6
- delay 2
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 70, 0, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 40, 40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 10, -60, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, -40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, 40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6
+ delay 2
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -30, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 60, 10, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, 60, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, -40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, -30, 6
+ delay 2
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, 50, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, -40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 20, -60, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 35, 40, 6
delay 2
return
@@ -4912,7 +4912,7 @@ Move_SCRATCH:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W010, SOUND_PAN_TARGET
- createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0
+ createsprite gScratchSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET