diff options
author | Sewef <elagroum@gmail.com> | 2019-10-21 18:06:36 +0200 |
---|---|---|
committer | Sewef <elagroum@gmail.com> | 2019-10-21 18:06:36 +0200 |
commit | afdc8da297d52d3bdcacb3d3935e9022e7a99c72 (patch) | |
tree | 188b5cb949149b9fbf08da420d7e6bbc9e870e72 | |
parent | dcefd3c593b4b80dfc3cdf388737440726397fe8 (diff) |
Update battle_anim_scripts.s
-rw-r--r-- | data/battle_anim_scripts.s | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index b3feb4f43..74a8b51d7 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -2086,7 +2086,7 @@ Move_MEAN_LOOK: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4 waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55 - createsprite gUnknown_085CE104, ANIM_ATTACKER, 2 + createsprite gMeanLookEyeSpriteTemplate, ANIM_ATTACKER, 2 delay 120 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK delay 30 @@ -2264,23 +2264,23 @@ Move_SMOKESCREEN: loadspritegfx ANIM_TAG_BLACK_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 + createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 waitforvisualfinish createvisualtask sub_815A160, 2 delay 2 playsewithpan SE_W028, SOUND_PAN_TARGET - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 72, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 56, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 88, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 56, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 88, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 72, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 104, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 72, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 56, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 80, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 72, 1, 75 waitforvisualfinish end @@ -4623,8 +4623,8 @@ Move_MIND_READER: loadspritegfx ANIM_TAG_ROUND_WHITE_HALO monbg ANIM_DEF_PARTNER playsewithpan SE_W109, SOUND_PAN_TARGET - createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0 - createsprite gUnknown_085CE094, ANIM_ATTACKER, 5 + createsprite gOpeningEyeSpriteTemplate, ANIM_ATTACKER, 5, 0, 0, 1, 0 + createsprite gWhiteHaloSpriteTemplate, ANIM_ATTACKER, 5 delay 40 playsewithpan SE_W043, SOUND_PAN_TARGET createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK @@ -4634,26 +4634,26 @@ Move_MIND_READER: end MindReaderEffect: - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6 - delay 2 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6 - delay 2 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 70, 0, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 40, 40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 10, -60, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, -40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, 40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6 + delay 2 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -30, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 60, 10, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, 60, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, -40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, -30, 6 + delay 2 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, 50, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, -40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 20, -60, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 35, 40, 6 delay 2 return @@ -4912,7 +4912,7 @@ Move_SCRATCH: monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createsprite gScratchSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET |