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authorDizzyEggg <jajkodizzy@wp.pl>2017-10-13 12:18:32 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-10-13 12:18:32 +0200
commitb229a1c295f9c4a722959ec564a1cb86d1a9eaef (patch)
tree59bb968ae154c586342dfee05d9cc8b2c1776b4f
parente382a73e9d706fee763723b5a275b36db3b0fc97 (diff)
parent428dd0e0a8539b171fccc59ea717fda970a22e91 (diff)
Merge branch 'master' into decompile_reshow_battle_screen
-rw-r--r--.gitignore1
-rw-r--r--Makefile104
-rw-r--r--asm/battle_9.s2847
-rw-r--r--asm/battle_controller_opponent.s14
-rw-r--r--asm/battle_controller_player.s20
-rw-r--r--asm/battle_controller_player_partner.s10
-rw-r--r--asm/battle_controller_recorded_opponent.s6
-rw-r--r--asm/battle_controller_recorded_player.s8
-rw-r--r--asm/battle_controller_safari.s4
-rw-r--r--asm/battle_controller_wally.s6
-rw-r--r--asm/rom3.s6
-rw-r--r--include/battle.h7
-rw-r--r--include/battle_ai_switch_items.h17
-rw-r--r--include/battle_controllers.h1
-rw-r--r--include/battle_script_commands.h2
-rw-r--r--include/diploma.h6
-rw-r--r--include/pokemon.h1
-rw-r--r--include/pokemon_item_effects.h54
-rw-r--r--ld_script.txt2
-rw-r--r--src/battle_2.c28
-rw-r--r--src/battle_ai_script_commands.c2
-rw-r--r--src/battle_ai_switch_items.c951
-rw-r--r--src/battle_script_commands.c8
-rwxr-xr-xsrc/diploma.c29
24 files changed, 1170 insertions, 2964 deletions
diff --git a/.gitignore b/.gitignore
index e1600820c..9f10eb5b1 100644
--- a/.gitignore
+++ b/.gitignore
@@ -23,5 +23,6 @@ tools/*
*.dump
*.sa*
Thumbs.db
+build/
.DS_Store
*.ddump
diff --git a/Makefile b/Makefile
index e176b1258..ca8348f68 100644
--- a/Makefile
+++ b/Makefile
@@ -1,5 +1,19 @@
SHELL := /bin/bash -o pipefail
+ROM := pokeemerald.gba
+OBJ_DIR := build/emerald
+
+ELF = $(ROM:.gba=.elf)
+MAP = $(ROM:.gba=.map)
+
+C_SUBDIR = src
+ASM_SUBDIR = asm
+DATA_ASM_SUBDIR = data
+
+C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
+ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
+DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
+
AS := $(DEVKITARM)/bin/arm-none-eabi-as
ASFLAGS := -mcpu=arm7tdmi
@@ -10,7 +24,7 @@ CPP := $(DEVKITARM)/bin/arm-none-eabi-cpp
CPPFLAGS := -I tools/agbcc/include -iquote include -nostdinc -undef
LD := $(DEVKITARM)/bin/arm-none-eabi-ld
-LDFLAGS := -T ld_script.ld -Map pokeemerald.map
+LDFLAGS = -Map $(MAP)
OBJCOPY := $(DEVKITARM)/bin/arm-none-eabi-objcopy
@@ -20,7 +34,7 @@ SHA1 := sha1sum -c
GFX := tools/gbagfx/gbagfx
AIF := tools/aif2pcm/aif2pcm
-MID := tools/mid2agb/mid2agb
+MID := $(abspath tools/mid2agb/mid2agb)
SCANINC := tools/scaninc/scaninc
PREPROC := tools/preproc/preproc
RAMSCRGEN := tools/ramscrgen/ramscrgen
@@ -35,19 +49,19 @@ RAMSCRGEN := tools/ramscrgen/ramscrgen
.PHONY: rom clean compare tidy
-C_SRCS := $(wildcard src/*.c)
-C_OBJS := $(C_SRCS:%.c=%.o)
+$(shell mkdir -p $(C_BUILDDIR) $(ASM_BUILDDIR) $(DATA_ASM_BUILDDIR))
-ASM_SRCS := $(wildcard asm/*.s)
-ASM_OBJS := $(ASM_SRCS:%.s=%.o)
+C_SRCS := $(wildcard $(C_SUBDIR)/*.c)
+C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
-DATA_ASM_SRCS := $(wildcard data/*.s)
-DATA_ASM_OBJS := $(DATA_ASM_SRCS:%.s=%.o)
+ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
+ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
-OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS)
+DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
+DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
-ROM := pokeemerald.gba
-ELF := $(ROM:.gba=.elf)
+OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS)
+OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
rom: $(ROM)
@@ -59,8 +73,8 @@ clean: tidy
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
tidy:
- rm -f ld_script.ld sym_bss.ld sym_common.ld sym_ewram.ld
- rm -f $(ROM) $(ELF) $(OBJS) $(C_SRCS:%.c=%.i) pokeemerald.map
+ rm -f $(ROM) $(ELF) $(MAP)
+ rm -r build/*
include graphics_file_rules.mk
@@ -75,56 +89,62 @@ include graphics_file_rules.mk
%.lz: % ; $(GFX) $< $@
%.rl: % ; $(GFX) $< $@
-src/libc.o: CC1 := tools/agbcc/bin/old_agbcc
-src/libc.o: CFLAGS := -O2
+$(C_BUILDDIR)/libc.o: CC1 := tools/agbcc/bin/old_agbcc
+$(C_BUILDDIR)/libc.o: CFLAGS := -O2
-src/siirtc.o: CFLAGS := -mthumb-interwork
+$(C_BUILDDIR)/siirtc.o: CFLAGS := -mthumb-interwork
-src/agb_flash.o: CFLAGS := -O -mthumb-interwork
-src/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
-src/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
+$(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
+$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
+$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
-src/m4a_2.o: CC1 := tools/agbcc/bin/old_agbcc
-src/m4a_4.o: CC1 := tools/agbcc/bin/old_agbcc
+$(C_BUILDDIR)/m4a_2.o: CC1 := tools/agbcc/bin/old_agbcc
+$(C_BUILDDIR)/m4a_4.o: CC1 := tools/agbcc/bin/old_agbcc
ifeq ($(NODEP),)
-%.o: c_dep = $(shell $(SCANINC) $*.c)
+$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) $(C_SUBDIR)/$*.c)
else
-%.o: c_dep :=
+$(C_BUILDDIR)/%.o: c_dep :=
endif
-$(C_OBJS): %.o : %.c $$(c_dep)
- @$(CPP) $(CPPFLAGS) $< -o $*.i
- @$(PREPROC) $*.i charmap.txt | $(CC1) $(CFLAGS) -o $*.s
- @echo -e ".text\n\t.align\t2, 0\n" >> $*.s
- $(AS) $(ASFLAGS) -o $@ $*.s
+$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
+ @$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
+ @$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
+ @echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
+ $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
ifeq ($(NODEP),)
-%.o: asm_dep = $(shell $(SCANINC) $*.s)
+$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s)
else
-%.o: asm_dep :=
+$(ASM_BUILDDIR)/%.o: asm_dep :=
endif
-$(ASM_OBJS): %.o: %.s $$(asm_dep)
+$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
$(AS) $(ASFLAGS) -o $@ $<
-$(DATA_ASM_OBJS): %.o: %.s $$(asm_dep)
+ifeq ($(NODEP),)
+$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s)
+else
+$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
+endif
+
+$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
$(PREPROC) $< charmap.txt | $(AS) $(ASFLAGS) -o $@
-sym_bss.ld: sym_bss.txt
- $(RAMSCRGEN) .bss sym_bss.txt ENGLISH >$@
+$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
+ $(RAMSCRGEN) .bss $< ENGLISH > $@
-sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
- $(RAMSCRGEN) COMMON sym_common.txt ENGLISH -c src,common_syms >$@
+$(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
+ $(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms > $@
-sym_ewram.ld: sym_ewram.txt
- $(RAMSCRGEN) ewram_data sym_ewram.txt ENGLISH >$@
+$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
+ $(RAMSCRGEN) ewram_data $< ENGLISH > $@
-ld_script.ld: ld_script.txt sym_bss.ld sym_common.ld sym_ewram.ld
- sed -f ld_script.sed ld_script.txt >ld_script.ld
+$(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
+ cd $(OBJ_DIR) && sed -f ../../ld_script.sed ../../$< | sed "s#tools/#../../tools/#g" | sed "s#sound/#../../sound/#g" > ld_script.ld
-$(ELF): ld_script.ld $(OBJS)
- $(LD) $(LDFLAGS) -o $@ $(OBJS) $(LIBGCC)
+$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
+ cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) ../../$(LIBGCC)
$(ROM): $(ELF)
$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@
diff --git a/asm/battle_9.s b/asm/battle_9.s
deleted file mode 100644
index 0dfc105ec..000000000
--- a/asm/battle_9.s
+++ /dev/null
@@ -1,2847 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start ai_switch_perish_song
-ai_switch_perish_song: @ 8062BF8
- push {lr}
- ldr r1, =gStatuses3
- ldr r0, =gActiveBank
- ldrb r2, [r0]
- lsls r0, r2, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08062C50
- ldr r0, =gDisableStructs
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0xF]
- lsls r0, 28
- cmp r0, 0
- bne _08062C50
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, r2, r0
- movs r1, 0xA5
- lsls r1, 2
- adds r0, r1
- movs r1, 0x6
- strb r1, [r0]
- movs r0, 0x1
- movs r1, 0x2
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- movs r0, 0x1
- b _08062C52
- .pool
-_08062C50:
- movs r0, 0
-_08062C52:
- pop {r1}
- bx r1
- thumb_func_end ai_switch_perish_song
-
- thumb_func_start sub_8062C58
-sub_8062C58: @ 8062C58
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08062C72
- b _08062E2C
-_08062C72:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl GetBankIdentity
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r4, =gBattleMons
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x58
- muls r0, r1
- adds r0, r4
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x19
- beq _08062C9E
- b _08062E2C
-_08062C9E:
- mov r0, r10
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r2, r0, 24
- movs r6, 0
- mov r8, r4
- movs r7, 0x58
- adds r0, r2, 0
- muls r0, r7
- adds r4, r0, r4
- movs r0, 0x20
- adds r0, r4
- mov r9, r0
-_08062CBA:
- lsls r1, r6, 1
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- muls r0, r7
- adds r1, r0
- mov r0, r8
- adds r0, 0xC
- adds r1, r0
- ldrh r0, [r1]
- cmp r0, 0
- beq _08062CE8
- ldrh r1, [r4]
- mov r3, r9
- ldrb r2, [r3]
- bl AI_TypeCalc
- lsls r0, 24
- lsrs r1, r0, 24
- movs r0, 0x2
- ands r1, r0
- cmp r1, 0
- beq _08062CE8
- b _08062E2C
-_08062CE8:
- adds r6, 0x1
- cmp r6, 0x3
- ble _08062CBA
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x00808000
- ands r0, r1
- cmp r0, 0
- beq _08062D50
- ldrb r1, [r5]
- movs r0, 0x2
- ands r0, r1
- adds r1, r5, 0
- cmp r0, 0
- bne _08062D20
- movs r4, 0
- movs r0, 0x3
- str r0, [sp]
- b _08062D58
- .pool
-_08062D20:
- movs r4, 0x3
- movs r3, 0x6
- str r3, [sp]
- b _08062D58
-_08062D28:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- movs r1, 0xA5
- lsls r1, 2
- adds r0, r1
- strb r6, [r0]
- movs r0, 0x1
- movs r1, 0x2
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- movs r0, 0x1
- b _08062E2E
- .pool
-_08062D50:
- movs r4, 0
- movs r3, 0x6
- str r3, [sp]
- adds r1, r5, 0
-_08062D58:
- ldrb r0, [r1]
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gEnemyParty
- mov r9, r1
- cmp r0, 0
- bne _08062D6C
- ldr r3, =gPlayerParty
- mov r9, r3
-_08062D6C:
- adds r6, r4, 0
- ldr r0, [sp]
- cmp r6, r0
- bge _08062E2C
-_08062D74:
- movs r0, 0x64
- adds r5, r6, 0
- muls r5, r0
- mov r1, r9
- adds r4, r1, r5
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08062E24
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _08062E24
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _08062E24
- ldr r1, =gBattlePartyID
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r6, r0
- beq _08062E24
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- adds r0, r4, 0
- movs r1, 0x2E
- bl GetMonData
- mov r0, r10
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r2, r0, 24
- movs r4, 0
- mov r8, r5
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r2
- adds r5, r0, r1
- adds r7, r5, 0
- adds r7, 0x20
-_08062DE0:
- adds r1, r4, 0
- adds r1, 0xD
- mov r0, r9
- add r0, r8
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0
- beq _08062E1E
- ldrh r1, [r5]
- ldrb r2, [r7]
- bl AI_TypeCalc
- lsls r0, 24
- lsrs r1, r0, 24
- movs r0, 0x2
- ands r1, r0
- cmp r1, 0
- beq _08062E1E
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x1
- bls _08062D28
-_08062E1E:
- adds r4, 0x1
- cmp r4, 0x3
- ble _08062DE0
-_08062E24:
- adds r6, 0x1
- ldr r3, [sp]
- cmp r6, r3
- blt _08062D74
-_08062E2C:
- movs r0, 0
-_08062E2E:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8062C58
-
- thumb_func_start sub_8062E54
-sub_8062E54: @ 8062E54
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- movs r0, 0x1
- bl ai_has_super_effective_move_on_field
- lsls r0, 24
- cmp r0, 0
- beq _08062E82
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08062E82
- b _080630AC
-_08062E82:
- ldr r1, =gUnknown_02024250
- ldr r5, =gActiveBank
- ldrb r3, [r5]
- lsls r0, r3, 1
- adds r4, r0, r1
- ldrh r1, [r4]
- cmp r1, 0
- bne _08062E94
- b _080630AC
-_08062E94:
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _08062E9C
- b _080630AC
-_08062E9C:
- ldr r2, =gBattleMoves
- ldrh r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _08062EB0
- b _080630AC
-_08062EB0:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08062F1A
- mov r8, r3
- mov r0, r8
- bl GetBankIdentity
- movs r4, 0x2
- eors r0, r4
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- ldr r1, =gAbsentBankFlags
- ldrb r1, [r1]
- ldr r2, =gBitTable
- lsls r0, 24
- lsrs r0, 22
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08062F04
- ldrb r7, [r5]
- b _08062F1E
- .pool
-_08062F04:
- ldrb r0, [r5]
- bl GetBankIdentity
- eors r0, r4
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r7, r0, 24
- b _08062F1E
-_08062F1A:
- adds r7, r3, 0
- mov r8, r7
-_08062F1E:
- ldr r3, =gBattleMoves
- ldr r1, =gUnknown_02024250
- ldr r2, =gActiveBank
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrb r0, [r0, 0x2]
- cmp r0, 0xA
- bne _08062F4C
- movs r0, 0x12
- b _08062F5E
- .pool
-_08062F4C:
- cmp r0, 0xB
- bne _08062F56
- movs r1, 0xB
- str r1, [sp]
- b _08062F60
-_08062F56:
- cmp r0, 0xD
- beq _08062F5C
- b _080630AC
-_08062F5C:
- movs r0, 0xA
-_08062F5E:
- str r0, [sp]
-_08062F60:
- ldr r1, =gBattleMons
- ldrb r3, [r2]
- movs r0, 0x58
- muls r0, r3
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- ldr r1, [sp]
- cmp r0, r1
- bne _08062F76
- b _080630AC
-_08062F76:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x00808000
- ands r0, r1
- cmp r0, 0
- beq _08062FCC
- movs r0, 0x2
- ands r3, r0
- cmp r3, 0
- bne _08062F9C
- movs r4, 0
- movs r0, 0x3
- b _08062FD0
- .pool
-_08062F9C:
- movs r4, 0x3
- movs r1, 0x6
- mov r10, r1
- b _08062FD2
-_08062FA4:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- movs r2, 0xA5
- lsls r2, 2
- adds r0, r2
- strb r5, [r0]
- movs r0, 0x1
- movs r1, 0x2
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- movs r0, 0x1
- b _080630AE
- .pool
-_08062FCC:
- movs r4, 0
- movs r0, 0x6
-_08062FD0:
- mov r10, r0
-_08062FD2:
- ldrb r0, [r2]
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gEnemyParty
- str r1, [sp, 0x4]
- cmp r0, 0
- bne _08062FE6
- ldr r2, =gPlayerParty
- str r2, [sp, 0x4]
-_08062FE6:
- adds r5, r4, 0
- cmp r5, r10
- bge _080630AC
- ldr r0, =gBaseStats
- mov r9, r0
-_08062FF0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, [sp, 0x4]
- adds r6, r1, r0
- adds r0, r6, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _080630A6
- adds r0, r6, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _080630A6
- adds r0, r6, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _080630A6
- ldr r1, =gBattlePartyID
- mov r2, r8
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r5, r0
- beq _080630A6
- lsls r0, r7, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r5, r0
- beq _080630A6
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r0, r2, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r5, r0
- beq _080630A6
- adds r0, r7, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r5, r0
- beq _080630A6
- adds r0, r6, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r6, 0
- movs r1, 0x2E
- bl GetMonData
- cmp r0, 0
- beq _08063088
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- add r0, r9
- ldrb r0, [r0, 0x17]
- b _08063092
- .pool
-_08063088:
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- add r0, r9
- ldrb r0, [r0, 0x16]
-_08063092:
- ldr r1, [sp]
- cmp r1, r0
- bne _080630A6
- bl Random
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- beq _080630A6
- b _08062FA4
-_080630A6:
- adds r5, 0x1
- cmp r5, r10
- blt _08062FF0
-_080630AC:
- movs r0, 0
-_080630AE:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_8062E54
-
- thumb_func_start ai_switchout_natural_cure
-ai_switchout_natural_cure: @ 80630C0
- push {r4,r5,lr}
- ldr r3, =gBattleMons
- ldr r5, =gActiveBank
- ldrb r4, [r5]
- movs r0, 0x58
- adds r2, r4, 0
- muls r2, r0
- adds r0, r3, 0
- adds r0, 0x4C
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _08063188
- adds r1, r2, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x1E
- bne _08063188
- ldrh r0, [r1, 0x2C]
- ldrh r1, [r1, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bcc _08063188
- ldr r1, =gUnknown_02024250
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- cmp r1, 0
- beq _08063106
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _08063128
-_08063106:
- bl Random
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- beq _08063128
- ldrb r0, [r5]
- b _08063190
- .pool
-_08063128:
- ldr r2, =gBattleMoves
- ldr r1, =gUnknown_02024250
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _08063160
- bl Random
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- beq _08063160
- ldrb r0, [r4]
- b _08063190
- .pool
-_08063160:
- movs r0, 0x8
- movs r1, 0x1
- bl ai_switchout_something
- lsls r0, 24
- cmp r0, 0
- bne _080631AA
- movs r0, 0x4
- movs r1, 0x1
- bl ai_switchout_something
- lsls r0, 24
- cmp r0, 0
- bne _080631AA
- bl Random
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- bne _0806318C
-_08063188:
- movs r0, 0
- b _080631AC
-_0806318C:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
-_08063190:
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- movs r1, 0xA5
- lsls r1, 2
- adds r0, r1
- movs r1, 0x6
- strb r1, [r0]
- movs r0, 0x1
- movs r1, 0x2
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
-_080631AA:
- movs r0, 0x1
-_080631AC:
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end ai_switchout_natural_cure
-
- thumb_func_start ai_has_super_effective_move_on_field
-ai_has_super_effective_move_on_field: @ 80631BC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl GetBankIdentity
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- lsls r0, r3, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08063256
- movs r4, 0
- ldr r6, =gBattleMons
- movs r7, 0x58
- adds r0, r3, 0
- muls r0, r7
- adds r5, r0, r6
- movs r0, 0x20
- adds r0, r5
- mov r8, r0
-_0806320A:
- lsls r1, r4, 1
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- muls r0, r7
- adds r1, r0
- adds r0, r6, 0
- adds r0, 0xC
- adds r1, r0
- ldrh r0, [r1]
- cmp r0, 0
- beq _08063250
- ldrh r1, [r5]
- mov r3, r8
- ldrb r2, [r3]
- bl AI_TypeCalc
- lsls r0, 24
- lsrs r1, r0, 24
- movs r0, 0x2
- ands r1, r0
- cmp r1, 0
- beq _08063250
- mov r0, r9
- cmp r0, 0
- bne _08063278
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xA
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- bne _08063278
-_08063250:
- adds r4, 0x1
- cmp r4, 0x3
- ble _0806320A
-_08063256:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- bne _0806327C
- b _080632FA
- .pool
-_08063278:
- movs r0, 0x1
- b _080632FC
-_0806327C:
- movs r1, 0x2
- mov r0, r10
- eors r0, r1
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- lsls r0, r3, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _080632FA
- movs r4, 0
- ldr r6, =gBattleMons
- movs r7, 0x58
- adds r0, r3, 0
- muls r0, r7
- adds r5, r0, r6
- movs r3, 0x20
- adds r3, r5
- mov r8, r3
-_080632AE:
- lsls r1, r4, 1
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- muls r0, r7
- adds r1, r0
- adds r0, r6, 0
- adds r0, 0xC
- adds r1, r0
- ldrh r0, [r1]
- cmp r0, 0
- beq _080632F4
- ldrh r1, [r5]
- mov r3, r8
- ldrb r2, [r3]
- bl AI_TypeCalc
- lsls r0, 24
- lsrs r1, r0, 24
- movs r0, 0x2
- ands r1, r0
- cmp r1, 0
- beq _080632F4
- mov r0, r9
- cmp r0, 0
- bne _08063278
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xA
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- bne _08063278
-_080632F4:
- adds r4, 0x1
- cmp r4, 0x3
- ble _080632AE
-_080632FA:
- movs r0, 0
-_080632FC:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end ai_has_super_effective_move_on_field
-
- thumb_func_start ai_is_too_invested_in_stat_buffs
-ai_is_too_invested_in_stat_buffs: @ 806331C
- push {r4,lr}
- movs r4, 0
- ldr r1, =gBattleMons
- ldr r0, =gActiveBank
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x18
- adds r2, r0, r1
- movs r3, 0x7
-_08063330:
- ldrb r1, [r2]
- movs r0, 0
- ldrsb r0, [r2, r0]
- cmp r0, 0x6
- ble _08063346
- subs r1, 0x6
- lsls r0, r4, 24
- asrs r0, 24
- adds r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
-_08063346:
- adds r2, 0x1
- subs r3, 0x1
- cmp r3, 0
- bge _08063330
- movs r0, 0
- cmp r4, 0x3
- bls _08063356
- movs r0, 0x1
-_08063356:
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end ai_is_too_invested_in_stat_buffs
-
- thumb_func_start ai_switchout_something
-ai_switchout_something: @ 8063364
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- lsls r1, 24
- lsrs r1, 24
- str r1, [sp, 0x4]
- ldr r2, =gUnknown_02024250
- ldr r1, =gActiveBank
- ldrb r3, [r1]
- lsls r0, r3, 1
- adds r4, r0, r2
- ldrh r2, [r4]
- adds r5, r1, 0
- cmp r2, 0
- bne _08063390
- b _080635EE
-_08063390:
- ldr r0, =0x0000ffff
- cmp r2, r0
- bne _08063398
- b _080635EE
-_08063398:
- ldr r0, =gUnknown_02024270
- adds r0, r3, r0
- ldrb r0, [r0]
- cmp r0, 0xFF
- bne _080633A4
- b _080635EE
-_080633A4:
- ldr r2, =gBattleMoves
- ldrh r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _080633B8
- b _080635EE
-_080633B8:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0806342C
- mov r9, r3
- mov r0, r9
- bl GetBankIdentity
- movs r4, 0x2
- eors r0, r4
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- ldr r1, =gAbsentBankFlags
- ldrb r1, [r1]
- ldr r2, =gBitTable
- lsls r0, 24
- lsrs r0, 22
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08063414
- ldrb r5, [r5]
- mov r10, r5
- b _08063430
- .pool
-_08063414:
- ldrb r0, [r5]
- bl GetBankIdentity
- eors r0, r4
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- b _08063430
-_0806342C:
- mov r9, r3
- mov r10, r9
-_08063430:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x00808000
- ands r0, r1
- cmp r0, 0
- beq _08063490
- ldr r2, =gActiveBank
- ldrb r1, [r2]
- movs r0, 0x2
- ands r0, r1
- adds r5, r2, 0
- cmp r0, 0
- bne _08063460
- movs r4, 0
- movs r0, 0x3
- str r0, [sp, 0x8]
- b _08063498
- .pool
-_08063460:
- movs r4, 0x3
- movs r1, 0x6
- str r1, [sp, 0x8]
- b _08063498
-_08063468:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- movs r2, 0xA5
- lsls r2, 2
- adds r0, r2
- strb r6, [r0]
- movs r0, 0x1
- movs r1, 0x2
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- movs r0, 0x1
- b _080635F0
- .pool
-_08063490:
- movs r4, 0
- movs r0, 0x6
- str r0, [sp, 0x8]
- ldr r5, =gActiveBank
-_08063498:
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gEnemyParty
- str r1, [sp, 0xC]
- cmp r0, 0
- bne _080634AC
- ldr r2, =gPlayerParty
- str r2, [sp, 0xC]
-_080634AC:
- adds r6, r4, 0
- b _080635E6
- .pool
-_080634BC:
- movs r0, 0x64
- muls r0, r6
- ldr r1, [sp, 0xC]
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _080634D2
- b _080635E4
-_080634D2:
- adds r0, r5, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- bne _080634E0
- b _080635E4
-_080634E0:
- adds r0, r5, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _080635E4
- ldr r1, =gBattlePartyID
- mov r2, r9
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r6, r0
- beq _080635E4
- mov r2, r10
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r6, r0
- beq _080635E4
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- mov r2, r9
- adds r0, r2, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r6, r0
- beq _080635E4
- mov r2, r10
- adds r0, r2, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r6, r0
- beq _080635E4
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r5, 0
- movs r1, 0x2E
- bl GetMonData
- cmp r0, 0
- beq _08063558
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- ldr r1, =gBaseStats
- adds r0, r1
- ldrb r2, [r0, 0x17]
- b _08063564
- .pool
-_08063558:
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- ldr r2, =gBaseStats
- adds r0, r2
- ldrb r2, [r0, 0x16]
-_08063564:
- ldr r1, =gUnknown_02024250
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- adds r1, r4, 0
- bl AI_TypeCalc
- ldr r1, [sp]
- ands r1, r0
- cmp r1, 0
- beq _080635E4
- ldr r1, =gUnknown_02024270
- ldrb r0, [r5]
- adds r0, r1
- ldrb r0, [r0]
- mov r9, r0
- movs r4, 0
- movs r0, 0x64
- adds r1, r6, 0
- muls r1, r0
- mov r8, r1
- ldr r1, =gBattleMons
- movs r0, 0x58
- mov r2, r9
- muls r2, r0
- adds r0, r2, 0
- adds r5, r0, r1
- adds r7, r5, 0
- adds r7, 0x20
-_080635A2:
- adds r1, r4, 0
- adds r1, 0xD
- ldr r0, [sp, 0xC]
- add r0, r8
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0
- beq _080635DE
- ldrh r1, [r5]
- ldrb r2, [r7]
- bl AI_TypeCalc
- lsls r0, 24
- lsrs r1, r0, 24
- movs r0, 0x2
- ands r1, r0
- cmp r1, 0
- beq _080635DE
- bl Random
- lsls r0, 16
- lsrs r0, 16
- ldr r1, [sp, 0x4]
- bl __modsi3
- cmp r0, 0
- bne _080635DE
- b _08063468
-_080635DE:
- adds r4, 0x1
- cmp r4, 0x3
- ble _080635A2
-_080635E4:
- adds r6, 0x1
-_080635E6:
- ldr r0, [sp, 0x8]
- cmp r6, r0
- bge _080635EE
- b _080634BC
-_080635EE:
- movs r0, 0
-_080635F0:
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end ai_switchout_something
-
- thumb_func_start sub_8063614
-sub_8063614: @ 8063614
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r6, =gBattleMons
- ldr r4, =gActiveBank
- ldrb r2, [r4]
- movs r5, 0x58
- adds r0, r2, 0
- muls r0, r5
- adds r1, r6, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x0400e000
- ands r0, r1
- cmp r0, 0
- beq _0806363E
- b _0806386C
-_0806363E:
- ldr r0, =gStatuses3
- lsls r1, r2, 2
- adds r1, r0
- ldr r1, [r1]
- movs r0, 0x80
- lsls r0, 3
- ands r1, r0
- cmp r1, 0
- beq _08063652
- b _0806386C
-_08063652:
- str r1, [sp]
- movs r0, 0xC
- adds r1, r2, 0
- movs r2, 0x17
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _0806366A
- b _0806386C
-_0806366A:
- ldrb r1, [r4]
- str r0, [sp]
- movs r0, 0xC
- movs r2, 0x47
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _08063682
- b _0806386C
-_08063682:
- str r0, [sp]
- movs r0, 0xE
- movs r1, 0
- movs r2, 0x2A
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _080636B4
- ldrb r0, [r4]
- muls r0, r5
- adds r1, r0, r6
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0x8
- bne _080636A8
- b _0806386C
-_080636A8:
- adds r0, r1, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0x8
- bne _080636B4
- b _0806386C
-_080636B4:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 11
- ands r0, r1
- cmp r0, 0
- beq _080636C4
- b _0806386C
-_080636C4:
- movs r0, 0
- mov r10, r0
- movs r0, 0x1
- ands r1, r0
- cmp r1, 0
- beq _0806372E
- ldrb r7, [r4]
- adds r0, r7, 0
- bl GetBankIdentity
- movs r5, 0x2
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- ldr r1, =gAbsentBankFlags
- ldrb r1, [r1]
- ldr r2, =gBitTable
- lsls r0, 24
- lsrs r0, 22
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08063718
- ldrb r6, [r4]
- b _08063732
- .pool
-_08063718:
- ldrb r0, [r4]
- bl GetBankIdentity
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r6, r0, 24
- b _08063732
-_0806372E:
- ldrb r6, [r4]
- adds r7, r6, 0
-_08063732:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x00808000
- ands r0, r1
- cmp r0, 0
- beq _08063768
- ldr r2, =gActiveBank
- ldrb r1, [r2]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08063760
- movs r4, 0
- movs r1, 0x3
- mov r8, r1
- b _08063770
- .pool
-_08063760:
- movs r4, 0x3
- movs r0, 0x6
- mov r8, r0
- b _08063770
-_08063768:
- movs r4, 0
- movs r1, 0x6
- mov r8, r1
- ldr r2, =gActiveBank
-_08063770:
- ldrb r0, [r2]
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gEnemyParty
- mov r9, r1
- cmp r0, 0
- bne _08063784
- ldr r0, =gPlayerParty
- mov r9, r0
-_08063784:
- adds r5, r4, 0
- cmp r5, r8
- bge _080637F2
-_0806378A:
- movs r0, 0x64
- muls r0, r5
- mov r1, r9
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _080637EC
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _080637EC
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _080637EC
- ldr r1, =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r5, r0
- beq _080637EC
- lsls r0, r6, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r5, r0
- beq _080637EC
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r0, r7, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r5, r0
- beq _080637EC
- adds r0, r6, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r5, r0
- beq _080637EC
- movs r0, 0x1
- add r10, r0
-_080637EC:
- adds r5, 0x1
- cmp r5, r8
- blt _0806378A
-_080637F2:
- mov r1, r10
- cmp r1, 0
- beq _0806386C
- bl ai_switch_perish_song
- lsls r0, 24
- cmp r0, 0
- bne _08063852
- bl sub_8062C58
- lsls r0, 24
- cmp r0, 0
- bne _08063852
- bl sub_8062E54
- lsls r0, 24
- cmp r0, 0
- bne _08063852
- bl ai_switchout_natural_cure
- lsls r0, 24
- cmp r0, 0
- bne _08063852
- movs r0, 0
- bl ai_has_super_effective_move_on_field
- lsls r0, 24
- cmp r0, 0
- bne _0806386C
- bl ai_is_too_invested_in_stat_buffs
- lsls r0, 24
- cmp r0, 0
- bne _0806386C
- movs r0, 0x8
- movs r1, 0x2
- bl ai_switchout_something
- lsls r0, 24
- cmp r0, 0
- bne _08063852
- movs r0, 0x4
- movs r1, 0x3
- bl ai_switchout_something
- lsls r0, 24
- cmp r0, 0
- beq _0806386C
-_08063852:
- movs r0, 0x1
- b _0806386E
- .pool
-_0806386C:
- movs r0, 0
-_0806386E:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_8063614
-
- thumb_func_start sub_8063880
-sub_8063880: @ 8063880
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r6, r0, 24
- adds r5, r6, 0
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gEnemyParty
- mov r8, r1
- cmp r0, 0
- bne _080638A8
- ldr r2, =gPlayerParty
- mov r8, r2
-_080638A8:
- ldr r7, =gBattleTypeFlags
- ldr r0, [r7]
- movs r1, 0x8
- ands r0, r1
- cmp r0, 0
- bne _080638B6
- b _080639E6
-_080638B6:
- bl sub_8063614
- lsls r0, 24
- cmp r0, 0
- bne _080638C2
- b _080639DC
-_080638C2:
- ldrb r0, [r4]
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r0, r1
- movs r1, 0xA5
- lsls r1, 2
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x6
- bne _080639B8
- bl sub_8063A90
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x6
- bne _080639A6
- ldr r0, [r7]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08063910
- adds r0, r6, 0
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r5, r0, 24
- adds r6, r5, 0
- b _08063928
- .pool
-_08063910:
- adds r0, r5, 0
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r6, r0, 24
- movs r0, 0x2
- eors r5, r0
- adds r0, r5, 0
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r5, r0, 24
-_08063928:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x00808000
- ands r0, r1
- cmp r0, 0
- beq _08063958
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08063954
- movs r0, 0
- movs r7, 0x3
- b _0806395C
- .pool
-_08063954:
- movs r0, 0x3
- b _0806395A
-_08063958:
- movs r0, 0
-_0806395A:
- movs r7, 0x6
-_0806395C:
- adds r4, r0, 0
- cmp r4, r7
- bge _080639A6
-_08063962:
- movs r0, 0x64
- muls r0, r4
- add r0, r8
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _080639A0
- ldr r1, =gBattlePartyID
- lsls r0, r6, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- beq _080639A0
- lsls r0, r5, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- beq _080639A0
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r0, r6, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r4, r0
- beq _080639A0
- adds r0, r5, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r4, r0
- bne _080639A6
-_080639A0:
- adds r4, 0x1
- cmp r4, r7
- blt _08063962
-_080639A6:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r0, r1
- movs r1, 0xA5
- lsls r1, 2
- adds r0, r1
- strb r4, [r0]
-_080639B8:
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- ldr r0, [r2]
- adds r0, r1, r0
- adds r1, r0, 0
- adds r1, 0x5C
- movs r2, 0xA5
- lsls r2, 2
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- b _080639F8
- .pool
-_080639DC:
- bl sub_8063EE0
- lsls r0, 24
- cmp r0, 0
- bne _080639F8
-_080639E6:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- movs r2, 0x1
- eors r2, r0
- lsls r2, 8
- movs r0, 0x1
- movs r1, 0
- bl dp01_build_cmdbuf_x21_a_bb
-_080639F8:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8063880
-
- thumb_func_start sub_8063A08
-sub_8063A08: @ 8063A08
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r6, r3, 0
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- lsls r2, 24
- lsrs r2, 24
- mov r8, r2
- movs r7, 0
- ldr r0, =gTypeEffectiveness
- mov r10, r0
- ldrb r0, [r0]
- cmp r0, 0xFF
- beq _08063A7A
- mov r5, r10
-_08063A36:
- ldrb r0, [r5]
- cmp r0, 0xFE
- beq _08063A6C
- ldr r1, [sp]
- cmp r0, r1
- bne _08063A6C
- ldrb r4, [r5, 0x1]
- cmp r4, r9
- bne _08063A56
- ldrb r1, [r6]
- ldrb r0, [r5, 0x2]
- muls r0, r1
- movs r1, 0xA
- bl __divsi3
- strb r0, [r6]
-_08063A56:
- cmp r4, r8
- bne _08063A6C
- cmp r9, r8
- beq _08063A6C
- ldrb r1, [r6]
- ldrb r0, [r5, 0x2]
- muls r0, r1
- movs r1, 0xA
- bl __divsi3
- strb r0, [r6]
-_08063A6C:
- adds r5, 0x3
- adds r7, 0x3
- mov r1, r10
- adds r0, r7, r1
- ldrb r0, [r0]
- cmp r0, 0xFF
- bne _08063A36
-_08063A7A:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8063A08
-
- thumb_func_start sub_8063A90
-sub_8063A90: @ 8063A90
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x24
- ldr r4, =gActiveBank
- ldrb r2, [r4]
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, r2, r0
- adds r1, r0, 0
- adds r1, 0x5C
- ldrb r0, [r1]
- cmp r0, 0x6
- beq _08063AB2
- b _08063E50
-_08063AB2:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 11
- ands r0, r1
- cmp r0, 0
- beq _08063AE0
- ldr r1, =gBattlePartyID
- lsls r0, r2, 1
- adds r0, r1
- ldrb r0, [r0]
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- b _08063E50
- .pool
-_08063AE0:
- movs r0, 0x1
- ands r1, r0
- cmp r1, 0
- beq _08063B6C
- str r2, [sp, 0x10]
- adds r0, r2, 0
- bl GetBankIdentity
- movs r5, 0x2
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- ldr r1, =gAbsentBankFlags
- ldrb r1, [r1]
- ldr r2, =gBitTable
- lsls r0, 24
- lsrs r0, 22
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08063B20
- ldrb r4, [r4]
- str r4, [sp, 0x14]
- b _08063B36
- .pool
-_08063B20:
- ldrb r0, [r4]
- bl GetBankIdentity
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x14]
-_08063B36:
- bl Random
- movs r3, 0x2
- ands r0, r3
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x4]
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldr r4, [sp, 0x4]
- lsls r0, r4, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08063B8A
- eors r4, r3
- lsls r0, r4, 24
- lsrs r0, 24
- str r0, [sp, 0x4]
- b _08063B8A
- .pool
-_08063B6C:
- adds r0, r2, 0
- bl GetBankIdentity
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x4]
- ldrb r4, [r4]
- str r4, [sp, 0x14]
- str r4, [sp, 0x10]
-_08063B8A:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x00808000
- ands r0, r1
- cmp r0, 0
- beq _08063BC2
- ldr r2, =gActiveBank
- ldrb r1, [r2]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08063BB8
- movs r0, 0
- str r0, [sp, 0x18]
- movs r1, 0x3
- str r1, [sp, 0x1C]
- b _08063BCC
- .pool
-_08063BB8:
- movs r4, 0x3
- str r4, [sp, 0x18]
- movs r0, 0x6
- str r0, [sp, 0x1C]
- b _08063BCC
-_08063BC2:
- movs r1, 0
- str r1, [sp, 0x18]
- movs r2, 0x6
- str r2, [sp, 0x1C]
- ldr r2, =gActiveBank
-_08063BCC:
- ldrb r0, [r2]
- bl GetBankSide
- lsls r0, 24
- ldr r4, =gEnemyParty
- str r4, [sp, 0x20]
- cmp r0, 0
- bne _08063BE0
- ldr r0, =gPlayerParty
- str r0, [sp, 0x20]
-_08063BE0:
- movs r1, 0
- mov r9, r1
-_08063BE4:
- movs r2, 0
- str r2, [sp, 0x8]
- movs r4, 0x6
- str r4, [sp, 0xC]
- ldr r7, [sp, 0x18]
- ldr r0, [sp, 0x1C]
- cmp r7, r0
- blt _08063BF6
- b _08063CF2
-_08063BF6:
- lsls r0, r7, 2
- ldr r1, =gBitTable
- adds r0, r1
- mov r8, r0
- mov r10, sp
-_08063C00:
- movs r0, 0x64
- muls r0, r7
- ldr r2, [sp, 0x20]
- adds r4, r2, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0
- beq _08063CD8
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08063CD8
- mov r4, r8
- ldr r0, [r4]
- mov r1, r9
- ands r0, r1
- cmp r0, 0
- bne _08063CD8
- ldr r1, =gBattlePartyID
- ldr r2, [sp, 0x10]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, r7
- beq _08063CD8
- ldr r4, [sp, 0x14]
- lsls r0, r4, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, r7
- beq _08063CD8
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r0, r2, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r7, r0
- beq _08063CD8
- adds r0, r4, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r7, r0
- beq _08063CD8
- ldr r1, =gBaseStats
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r5, [r0, 0x6]
- ldrb r6, [r0, 0x7]
- movs r0, 0xA
- mov r1, r10
- strb r0, [r1]
- movs r0, 0x58
- ldr r2, [sp, 0x4]
- adds r4, r2, 0
- muls r4, r0
- ldr r0, =gBattleMons
- adds r4, r0
- adds r0, r4, 0
- adds r0, 0x21
- ldrb r0, [r0]
- adds r1, r5, 0
- adds r2, r6, 0
- mov r3, sp
- bl sub_8063A08
- adds r4, 0x22
- ldrb r0, [r4]
- adds r1, r5, 0
- adds r2, r6, 0
- mov r3, sp
- bl sub_8063A08
- ldr r2, [sp, 0x8]
- mov r1, r10
- ldrb r1, [r1]
- cmp r2, r1
- bcs _08063CE6
- mov r2, r10
- ldrb r2, [r2]
- str r2, [sp, 0x8]
- lsls r0, r7, 24
- lsrs r0, 24
- str r0, [sp, 0xC]
- b _08063CE6
- .pool
-_08063CD8:
- mov r4, r8
- ldr r0, [r4]
- mov r1, r9
- orrs r1, r0
- lsls r0, r1, 24
- lsrs r0, 24
- mov r9, r0
-_08063CE6:
- movs r2, 0x4
- add r8, r2
- adds r7, 0x1
- ldr r4, [sp, 0x1C]
- cmp r7, r4
- blt _08063C00
-_08063CF2:
- ldr r0, [sp, 0xC]
- cmp r0, 0x6
- beq _08063D54
- movs r7, 0
- movs r0, 0x64
- ldr r1, [sp, 0xC]
- adds r5, r1, 0
- muls r5, r0
-_08063D02:
- adds r1, r7, 0
- adds r1, 0xD
- ldr r2, [sp, 0x20]
- adds r0, r2, r5
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0
- beq _08063D2A
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- adds r0, r4, 0
- ldr r2, [sp, 0x4]
- bl TypeCalc
- movs r1, 0x2
- ands r1, r0
- cmp r1, 0
- bne _08063D30
-_08063D2A:
- adds r7, 0x1
- cmp r7, 0x3
- ble _08063D02
-_08063D30:
- cmp r7, 0x4
- beq _08063D36
- b _08063E4E
-_08063D36:
- ldr r4, [sp, 0xC]
- lsls r0, r4, 2
- ldr r1, =gBitTable
- adds r0, r1
- ldr r0, [r0]
- mov r2, r9
- orrs r2, r0
- lsls r0, r2, 24
- lsrs r0, 24
- mov r9, r0
- b _08063D58
- .pool
-_08063D54:
- movs r4, 0x3F
- mov r9, r4
-_08063D58:
- mov r0, r9
- cmp r0, 0x3F
- beq _08063D60
- b _08063BE4
-_08063D60:
- ldr r0, =gDynamicBasePower
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- strb r1, [r0, 0x13]
- ldr r0, =gBattleScripting
- movs r2, 0x1
- strb r2, [r0, 0xE]
- ldr r0, =gBattleMoveFlags
- strb r1, [r0]
- ldr r0, =gCritMultiplier
- strb r2, [r0]
- movs r1, 0
- str r1, [sp, 0x8]
- movs r2, 0x6
- str r2, [sp, 0xC]
- ldr r7, [sp, 0x18]
- ldr r4, [sp, 0x1C]
- cmp r7, r4
- bge _08063E4E
-_08063D8A:
- movs r0, 0x64
- adds r6, r7, 0
- muls r6, r0
- ldr r0, [sp, 0x20]
- adds r4, r0, r6
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- adds r1, r7, 0x1
- mov r10, r1
- cmp r0, 0
- beq _08063E46
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08063E46
- ldr r1, =gBattlePartyID
- ldr r2, [sp, 0x10]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, r7
- beq _08063E46
- ldr r4, [sp, 0x14]
- lsls r0, r4, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, r7
- beq _08063E46
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r0, r2, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r7, r0
- beq _08063E46
- adds r0, r4, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r7, r0
- beq _08063E46
- movs r5, 0
- mov r9, r6
- ldr r0, =gBattleMoveDamage
- mov r8, r0
- ldr r6, =gActiveBank
-_08063DEE:
- adds r1, r5, 0
- adds r1, 0xD
- ldr r0, [sp, 0x20]
- add r0, r9
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- movs r0, 0
- mov r1, r8
- str r0, [r1]
- cmp r4, 0
- beq _08063E2A
- ldr r0, =gBattleMoves
- lsls r1, r4, 1
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0x1
- beq _08063E2A
- ldrb r0, [r6]
- ldr r1, [sp, 0x4]
- bl AI_CalcDmg
- ldrb r1, [r6]
- adds r0, r4, 0
- ldr r2, [sp, 0x4]
- bl TypeCalc
-_08063E2A:
- mov r2, r8
- ldr r0, [r2]
- ldr r4, [sp, 0x8]
- cmp r4, r0
- bge _08063E40
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x8]
- lsls r0, r7, 24
- lsrs r0, 24
- str r0, [sp, 0xC]
-_08063E40:
- adds r5, 0x1
- cmp r5, 0x3
- ble _08063DEE
-_08063E46:
- mov r7, r10
- ldr r0, [sp, 0x1C]
- cmp r7, r0
- blt _08063D8A
-_08063E4E:
- ldr r0, [sp, 0xC]
-_08063E50:
- add sp, 0x24
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8063A90
-
- thumb_func_start ai_identify_item_effect
-ai_identify_item_effect: @ 8063E84
- push {r4,lr}
- adds r2, r1, 0
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x13
- bne _08063E94
- movs r0, 0x1
- b _08063EDA
-_08063E94:
- ldrb r1, [r2, 0x4]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08063EA2
- movs r0, 0x2
- b _08063EDA
-_08063EA2:
- ldrb r4, [r2, 0x3]
- movs r3, 0x3F
- adds r0, r3, 0
- ands r0, r4
- cmp r0, 0
- beq _08063EB2
- movs r0, 0x3
- b _08063EDA
-_08063EB2:
- ldrb r1, [r2]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- bne _08063EC8
- ldrb r0, [r2, 0x1]
- cmp r0, 0
- bne _08063EC8
- ldrb r0, [r2, 0x2]
- cmp r0, 0
- beq _08063ECC
-_08063EC8:
- movs r0, 0x4
- b _08063EDA
-_08063ECC:
- movs r0, 0x80
- ands r0, r4
- cmp r0, 0
- bne _08063ED8
- movs r0, 0x6
- b _08063EDA
-_08063ED8:
- movs r0, 0x5
-_08063EDA:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end ai_identify_item_effect
-
- thumb_func_start sub_8063EE0
-sub_8063EE0: @ 8063EE0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- movs r0, 0
- mov r10, r0
- movs r7, 0
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 15
- ands r0, r1
- cmp r0, 0
- beq _08063F12
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _08063F12
- b _0806437C
-_08063F12:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r5, =gEnemyParty
- cmp r0, 0
- bne _08063F24
- ldr r5, =gPlayerParty
-_08063F24:
- movs r1, 0
- mov r8, r1
-_08063F28:
- movs r0, 0x64
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r4, r5, r0
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08063F64
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _08063F64
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _08063F64
- mov r0, r10
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
-_08063F64:
- movs r0, 0x1
- add r8, r0
- mov r1, r8
- cmp r1, 0x5
- ble _08063F28
- movs r2, 0
- mov r8, r2
-_08063F72:
- ldr r1, =gBattleResources
- mov r0, r8
- cmp r0, 0
- beq _08063F8E
- ldr r0, [r1]
- ldr r0, [r0, 0x18]
- adds r0, 0x50
- ldrb r0, [r0]
- mov r2, r8
- subs r0, r2
- adds r0, 0x1
- cmp r10, r0
- ble _08063F8E
- b _08064370
-_08063F8E:
- ldr r0, [r1]
- ldr r0, [r0, 0x18]
- mov r2, r8
- lsls r1, r2, 1
- adds r0, 0x48
- adds r0, r1
- ldrh r0, [r0]
- mov r9, r0
- str r1, [sp]
- cmp r0, 0
- bne _08063FA6
- b _08064370
-_08063FA6:
- ldr r1, =gItemEffectTable
- subs r0, 0xD
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- cmp r1, 0
- bne _08063FB6
- b _08064370
-_08063FB6:
- mov r0, r9
- cmp r0, 0xAF
- bne _08063FE8
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldr r1, =0x00003214
- adds r5, r0, r1
- b _08063FEA
- .pool
-_08063FE8:
- adds r5, r1, 0
-_08063FEA:
- mov r2, r9
- lsls r0, r2, 24
- lsrs r0, 24
- adds r1, r5, 0
- bl ai_identify_item_effect
- ldr r4, =gActiveBank
- ldrb r1, [r4]
- lsrs r1, 1
- ldr r3, =gBattleStruct
- ldr r2, [r3]
- adds r1, r2
- adds r1, 0xC4
- strb r0, [r1]
- ldrb r0, [r4]
- lsrs r0, 1
- ldr r1, [r3]
- adds r0, r1
- adds r0, 0xC4
- ldrb r0, [r0]
- subs r0, 0x1
- cmp r0, 0x5
- bls _0806401A
- b _08064324
-_0806401A:
- lsls r0, 2
- ldr r1, =_08064030
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08064030:
- .4byte _08064048
- .4byte _08064074
- .4byte _080640BC
- .4byte _08064214
- .4byte _080642F4
- .4byte _0806437C
-_08064048:
- ldr r2, =gBattleMons
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r1, [r0, 0x2C]
- ldrh r0, [r0, 0x28]
- lsrs r1, 2
- cmp r0, r1
- bcc _08064060
- b _08064324
-_08064060:
- cmp r0, 0
- bne _08064066
- b _08064324
-_08064066:
- movs r7, 0x1
- b _08064328
- .pool
-_08064074:
- mov r0, r9
- movs r1, 0x4
- movs r2, 0x4
- bl GetItemEffectParamOffset
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _08064088
- b _08064324
-_08064088:
- ldr r2, =gBattleMons
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r1, r0, r2
- ldrh r2, [r1, 0x28]
- cmp r2, 0
- bne _0806409C
- b _08064324
-_0806409C:
- ldrh r3, [r1, 0x2C]
- lsrs r0, r3, 2
- cmp r2, r0
- bcc _08064066
- adds r0, r2, 0
- subs r0, r3, r0
- adds r1, r5, r4
- ldrb r1, [r1]
- cmp r0, r1
- bgt _080640B2
- b _08064324
-_080640B2:
- b _08064066
- .pool
-_080640BC:
- ldr r3, =gActiveBank
- ldrb r0, [r3]
- lsrs r0, 1
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r0, r1
- adds r0, 0xC6
- movs r1, 0
- strb r1, [r0]
- ldrb r1, [r5, 0x3]
- movs r6, 0x20
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08064100
- ldr r1, =gBattleMons
- ldrb r4, [r3]
- movs r0, 0x58
- muls r0, r4
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _08064100
- lsrs r1, r4, 1
- ldr r0, [r2]
- adds r1, r0
- adds r1, 0xC6
- ldrb r0, [r1]
- orrs r0, r6
- strb r0, [r1]
- movs r7, 0x1
-_08064100:
- ldrb r1, [r5, 0x3]
- movs r6, 0x10
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0806413A
- ldr r1, =gBattleMons
- ldrb r4, [r3]
- movs r0, 0x58
- muls r0, r4
- adds r1, 0x4C
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- bne _0806412A
- movs r0, 0x80
- ands r1, r0
- cmp r1, 0
- beq _0806413A
-_0806412A:
- lsrs r1, r4, 1
- ldr r0, [r2]
- adds r1, r0
- adds r1, 0xC6
- ldrb r0, [r1]
- orrs r0, r6
- strb r0, [r1]
- movs r7, 0x1
-_0806413A:
- ldrb r1, [r5, 0x3]
- movs r6, 0x8
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0806416C
- ldr r1, =gBattleMons
- ldrb r4, [r3]
- movs r0, 0x58
- muls r0, r4
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0806416C
- lsrs r1, r4, 1
- ldr r0, [r2]
- adds r1, r0
- adds r1, 0xC6
- ldrb r0, [r1]
- orrs r0, r6
- strb r0, [r1]
- movs r7, 0x1
-_0806416C:
- ldrb r1, [r5, 0x3]
- movs r6, 0x4
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0806419E
- ldr r1, =gBattleMons
- ldrb r4, [r3]
- movs r0, 0x58
- muls r0, r4
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0806419E
- lsrs r1, r4, 1
- ldr r0, [r2]
- adds r1, r0
- adds r1, 0xC6
- ldrb r0, [r1]
- orrs r0, r6
- strb r0, [r1]
- movs r7, 0x1
-_0806419E:
- ldrb r1, [r5, 0x3]
- movs r6, 0x2
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080641D0
- ldr r1, =gBattleMons
- ldrb r4, [r3]
- movs r0, 0x58
- muls r0, r4
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080641D0
- lsrs r1, r4, 1
- ldr r0, [r2]
- adds r1, r0
- adds r1, 0xC6
- ldrb r0, [r1]
- orrs r0, r6
- strb r0, [r1]
- movs r7, 0x1
-_080641D0:
- ldrb r1, [r5, 0x3]
- movs r4, 0x1
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080641DE
- b _08064324
-_080641DE:
- ldr r1, =gBattleMons
- ldrb r3, [r3]
- movs r0, 0x58
- muls r0, r3
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _080641F6
- b _08064324
-_080641F6:
- lsrs r1, r3, 1
- ldr r0, [r2]
- adds r1, r0
- adds r1, 0xC6
- ldrb r0, [r1]
- orrs r0, r4
- strb r0, [r1]
- b _08064066
- .pool
-_08064214:
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- lsrs r0, 1
- ldr r3, =gBattleStruct
- ldr r1, [r3]
- adds r0, r1
- adds r0, 0xC6
- movs r1, 0
- strb r1, [r0]
- ldr r1, =gDisableStructs
- ldrb r2, [r4]
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0, 0x16]
- cmp r0, 0
- beq _08064324
- ldrb r1, [r5]
- movs r6, 0xF
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- beq _08064254
- lsrs r2, 1
- ldr r0, [r3]
- adds r2, r0
- adds r2, 0xC6
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
-_08064254:
- ldrb r1, [r5, 0x1]
- movs r7, 0xF0
- adds r0, r7, 0
- ands r0, r1
- cmp r0, 0
- beq _08064272
- ldrb r0, [r4]
- lsrs r0, 1
- ldr r1, [r3]
- adds r0, r1
- adds r0, 0xC6
- ldrb r1, [r0]
- movs r2, 0x2
- orrs r1, r2
- strb r1, [r0]
-_08064272:
- ldrb r1, [r5, 0x1]
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- beq _0806428E
- ldrb r0, [r4]
- lsrs r0, 1
- ldr r1, [r3]
- adds r0, r1
- adds r0, 0xC6
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_0806428E:
- ldrb r1, [r5, 0x2]
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- beq _080642AA
- ldrb r0, [r4]
- lsrs r0, 1
- ldr r1, [r3]
- adds r0, r1
- adds r0, 0xC6
- ldrb r1, [r0]
- movs r2, 0x8
- orrs r1, r2
- strb r1, [r0]
-_080642AA:
- ldrb r1, [r5, 0x2]
- adds r0, r7, 0
- ands r0, r1
- cmp r0, 0
- beq _080642C6
- ldrb r0, [r4]
- lsrs r0, 1
- ldr r1, [r3]
- adds r0, r1
- adds r0, 0xC6
- ldrb r1, [r0]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0]
-_080642C6:
- ldrb r1, [r5]
- movs r0, 0x30
- ands r0, r1
- cmp r0, 0
- bne _080642D2
- b _08064066
-_080642D2:
- ldrb r0, [r4]
- lsrs r0, 1
- ldr r1, [r3]
- adds r0, r1
- adds r0, 0xC6
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
- b _08064066
- .pool
-_080642F4:
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r2, =gDisableStructs
- ldrb r1, [r4]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x16]
- cmp r0, 0
- beq _08064324
- ldr r0, =gSideTimers
- lsls r1, r3, 1
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- bne _08064324
- b _08064066
-_08064324:
- cmp r7, 0
- beq _08064370
-_08064328:
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsrs r0, 1
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- lsls r0, 1
- adds r0, r1
- adds r0, 0xC0
- mov r1, r9
- strb r1, [r0]
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r0, [r0, 0x18]
- adds r0, 0x48
- ldr r2, [sp]
- adds r0, r2
- movs r1, 0
- strh r1, [r0]
- adds r0, r7, 0
- b _0806437E
- .pool
-_08064370:
- movs r0, 0x1
- add r8, r0
- mov r1, r8
- cmp r1, 0x3
- bgt _0806437C
- b _08063F72
-_0806437C:
- movs r0, 0
-_0806437E:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_8063EE0
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_controller_opponent.s b/asm/battle_controller_opponent.s
index 8dc9c6a46..424e4159d 100644
--- a/asm/battle_controller_opponent.s
+++ b/asm/battle_controller_opponent.s
@@ -5212,7 +5212,7 @@ sub_8061F90: @ 8061F90
thumb_func_start sub_8061F9C
sub_8061F9C: @ 8061F9C
push {lr}
- bl sub_8063880
+ bl AI_TrySwitchOrUseItem
bl OpponentBufferExecCompleted
pop {r0}
bx r0
@@ -5243,7 +5243,7 @@ sub_8061FB8: @ 8061FB8
movs r0, 0x1
movs r1, 0xA
_08061FD6:
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
_08061FDA:
bl OpponentBufferExecCompleted
b _08062156
@@ -5347,7 +5347,7 @@ _0806209C:
movs r0, 0x1
movs r1, 0xA
adds r2, r4, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
b _08061FDA
.pool
_080620C4:
@@ -5378,7 +5378,7 @@ _080620C6:
movs r0, 0x1
movs r1, 0xA
adds r2, r4, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
b _08062152
.pool
_08062108:
@@ -5401,7 +5401,7 @@ _08062108:
orrs r2, r4
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
b _08062152
.pool
_0806213C:
@@ -5413,7 +5413,7 @@ _0806213C:
orrs r2, r4
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
_08062152:
bl OpponentBufferExecCompleted
_08062156:
@@ -5456,7 +5456,7 @@ sub_8062188: @ 8062188
ldrb r0, [r1]
cmp r0, 0x6
bne _08062254
- bl sub_8063A90
+ bl GetMostSuitableMonToSwitchInto
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x6
diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s
index 7c3895a7b..047c62f6b 100644
--- a/asm/battle_controller_player.s
+++ b/asm/battle_controller_player.s
@@ -226,7 +226,7 @@ _0805764C:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
b _080577C2
_08057658:
movs r0, 0x20
@@ -393,7 +393,7 @@ _080577B2:
movs r1, 0xC
_080577BC:
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
_080577C2:
bl PlayerBufferExecCompleted
b _080577E8
@@ -518,7 +518,7 @@ _080578A0:
orrs r2, r0
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
ldrb r0, [r4]
movs r1, 0x1
bl dp11b_obj_free
@@ -1086,7 +1086,7 @@ _08057E14:
_08057E1C:
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
bl PlayerBufferExecCompleted
b _08057F9E
.pool
@@ -3413,7 +3413,7 @@ _080591FE:
lsrs r2, 16
movs r0, 0x1
movs r1, 0xB
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
strb r5, [r4]
bl IsDoubleBattle
lsls r0, 24
@@ -3686,7 +3686,7 @@ _08059430:
lsrs r2, 16
movs r0, 0x1
movs r1, 0xB
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
strb r5, [r4]
ldr r0, =sub_8059544
str r0, [r6]
@@ -4291,14 +4291,14 @@ _08059A2C:
movs r0, 0x1
movs r1, 0xE
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
b _08059A76
.pool
_08059A6C:
movs r0, 0x1
movs r1, 0xD
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
_08059A76:
bl PlayerBufferExecCompleted
_08059A7A:
@@ -8658,7 +8658,7 @@ sub_805C158: @ 805C158
lsrs r2, 16
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
bl PlayerBufferExecCompleted
_0805C194:
pop {r0}
@@ -9378,7 +9378,7 @@ sub_805C80C: @ 805C80C
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
bl PlayerBufferExecCompleted
pop {r0}
bx r0
diff --git a/asm/battle_controller_player_partner.s b/asm/battle_controller_player_partner.s
index fc07ccf92..35ee3a733 100644
--- a/asm/battle_controller_player_partner.s
+++ b/asm/battle_controller_player_partner.s
@@ -645,7 +645,7 @@ _081BB2E2:
lsrs r2, 16
movs r0, 0x1
movs r1, 0xB
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
strb r5, [r4]
bl IsDoubleBattle
lsls r0, 24
@@ -918,7 +918,7 @@ _081BB514:
lsrs r2, 16
movs r0, 0x1
movs r1, 0xB
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
strb r5, [r4]
ldr r0, =sub_81BB628
str r0, [r6]
@@ -4990,7 +4990,7 @@ sub_81BDAA0: @ 81BDAA0
thumb_func_start sub_81BDAAC
sub_81BDAAC: @ 81BDAAC
push {lr}
- bl sub_8063880
+ bl AI_TrySwitchOrUseItem
bl PlayerPartnerBufferExecCompleted
pop {r0}
bx r0
@@ -5068,7 +5068,7 @@ _081BDB3C:
orrs r2, r5
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
bl PlayerPartnerBufferExecCompleted
pop {r4-r6}
pop {r0}
@@ -5087,7 +5087,7 @@ sub_81BDB70: @ 81BDB70
thumb_func_start sub_81BDB7C
sub_81BDB7C: @ 81BDB7C
push {r4-r6,lr}
- bl sub_8063A90
+ bl GetMostSuitableMonToSwitchInto
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x6
diff --git a/asm/battle_controller_recorded_opponent.s b/asm/battle_controller_recorded_opponent.s
index 95375d137..562b55d4d 100644
--- a/asm/battle_controller_recorded_opponent.s
+++ b/asm/battle_controller_recorded_opponent.s
@@ -4754,7 +4754,7 @@ sub_8188EF0: @ 8188EF0
lsrs r1, 24
movs r0, 0x1
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
@@ -4785,7 +4785,7 @@ sub_8188F20: @ 8188F20
lsrs r2, 16
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
b _08188F6C
.pool
_08188F48:
@@ -4803,7 +4803,7 @@ _08188F48:
orrs r2, r4
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
_08188F6C:
bl RecordedOpponentBufferExecCompleted
pop {r4,r5}
diff --git a/asm/battle_controller_recorded_player.s b/asm/battle_controller_recorded_player.s
index d4950391a..f7dfc0fed 100644
--- a/asm/battle_controller_recorded_player.s
+++ b/asm/battle_controller_recorded_player.s
@@ -4861,7 +4861,7 @@ sub_818C49C: @ 818C49C
lsrs r1, 24
movs r0, 0x1
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
bl RecordedPlayerBufferExecCompleted
_0818C4C6:
pop {r0}
@@ -4897,7 +4897,7 @@ _0818C508:
lsrs r1, 24
movs r0, 0x1
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
bl RecordedPlayerBufferExecCompleted
_0818C522:
pop {r0}
@@ -4929,7 +4929,7 @@ sub_818C538: @ 818C538
lsrs r2, 16
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
b _0818C584
.pool
_0818C560:
@@ -4947,7 +4947,7 @@ _0818C560:
orrs r2, r4
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
_0818C584:
bl RecordedPlayerBufferExecCompleted
pop {r4,r5}
diff --git a/asm/battle_controller_safari.s b/asm/battle_controller_safari.s
index 0783d2c6d..a45ae6cee 100644
--- a/asm/battle_controller_safari.s
+++ b/asm/battle_controller_safari.s
@@ -103,13 +103,13 @@ _0815942A:
movs r1, 0x7
_0815942E:
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
b _08159440
_08159436:
movs r0, 0x1
movs r1, 0x8
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
_08159440:
bl SafariBufferExecCompleted
b _0815954E
diff --git a/asm/battle_controller_wally.s b/asm/battle_controller_wally.s
index 548414222..de17547a1 100644
--- a/asm/battle_controller_wally.s
+++ b/asm/battle_controller_wally.s
@@ -153,7 +153,7 @@ _081684CE:
movs r1, 0x9
_081684E4:
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
bl WallyBufferExecCompleted
ldr r1, [r4]
adds r1, 0x94
@@ -208,7 +208,7 @@ _08168540:
movs r0, 0x1
movs r1, 0x1
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
bl WallyBufferExecCompleted
_08168564:
pop {r4,r5}
@@ -3777,7 +3777,7 @@ _0816A550:
lsls r2, 1
movs r0, 0x1
movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
+ bl EmitCmd_x21
bl WallyBufferExecCompleted
_0816A574:
pop {r4}
diff --git a/asm/rom3.s b/asm/rom3.s
index bde493568..649097eb6 100644
--- a/asm/rom3.s
+++ b/asm/rom3.s
@@ -3259,8 +3259,8 @@ _0803413E:
.pool
thumb_func_end sub_8034110
- thumb_func_start dp01_build_cmdbuf_x21_a_bb
-dp01_build_cmdbuf_x21_a_bb: @ 8034158
+ thumb_func_start EmitCmd_x21
+EmitCmd_x21: @ 8034158
push {r4,lr}
adds r4, r1, 0
lsls r0, 24
@@ -3280,7 +3280,7 @@ dp01_build_cmdbuf_x21_a_bb: @ 8034158
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x21_a_bb
+ thumb_func_end EmitCmd_x21
thumb_func_start dp01_build_cmdbuf_x22_a_three_bytes
dp01_build_cmdbuf_x22_a_three_bytes: @ 8034184
diff --git a/include/battle.h b/include/battle.h
index c9d202fd0..6e41b25c1 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -5,6 +5,7 @@
#include "battle_util.h"
#include "battle_script_commands.h"
#include "battle_2.h"
+#include "battle_ai_switch_items.h"
/*
Banks are a name given to what could be called a 'battlerId' or 'monControllerId'.
@@ -476,7 +477,7 @@ struct BattleHistory
struct UsedMoves usedMoves[BATTLE_BANKS_COUNT];
u8 abilities[BATTLE_BANKS_COUNT];
u8 itemEffects[BATTLE_BANKS_COUNT];
- u16 TrainerItems[BATTLE_BANKS_COUNT];
+ u16 trainerItems[BATTLE_BANKS_COUNT];
u8 itemsNo;
};
@@ -632,8 +633,8 @@ struct BattleStruct
void (*savedCallback)(void);
u16 usedHeldItems[BATTLE_BANKS_COUNT];
u8 field_C0[4];
- u8 field_C4[2];
- u8 field_C6[2];
+ u8 AI_itemType[2];
+ u8 AI_itemFlags[2];
u16 choicedMove[BATTLE_BANKS_COUNT];
u16 changedItems[BATTLE_BANKS_COUNT];
u8 intimidateBank;
diff --git a/include/battle_ai_switch_items.h b/include/battle_ai_switch_items.h
new file mode 100644
index 000000000..0a230e7f6
--- /dev/null
+++ b/include/battle_ai_switch_items.h
@@ -0,0 +1,17 @@
+#ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H
+#define GUARD_BATTLE_AI_SWITCH_ITEMS_H
+
+enum
+{
+ AI_ITEM_FULL_RESTORE = 1,
+ AI_ITEM_HEAL_HP,
+ AI_ITEM_CURE_CONDITION,
+ AI_ITEM_X_STAT,
+ AI_ITEM_GUARD_SPECS,
+ AI_ITEM_NOT_RECOGNIZABLE
+};
+
+void AI_TrySwitchOrUseItem(void);
+u8 GetMostSuitableMonToSwitchInto(void);
+
+#endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H
diff --git a/include/battle_controllers.h b/include/battle_controllers.h
index 75cdf457b..e710deea5 100644
--- a/include/battle_controllers.h
+++ b/include/battle_controllers.h
@@ -86,5 +86,6 @@ void Emit_x32(u8 bufferId);
void EmitPrintString(u8 bufferId, u16 stringId);
void EmitResetActionMoveSelection(u8 bufferId, u8 caseId);
void EmitBallThrow(u8 bufferId, u8 caseId);
+void EmitCmd_x21(u8 bufferId, u8 arg1, u16 arg2);
#endif // GUARD_BATTLE_CONTROLLERS_H
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index ae0d20f28..590944f02 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -43,7 +43,7 @@
void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
-u8 AI_TypeCalc(u16 move, u16 species, u8 ability);
+u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
u8 BankGetTurnOrder(u8 bank);
void SetMoveEffect(bool8 primary, u8 certain);
void BattleDestroyCursorAt(u8 cursorPosition);
diff --git a/include/diploma.h b/include/diploma.h
new file mode 100644
index 000000000..8d730fa05
--- /dev/null
+++ b/include/diploma.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_DIPLOMA_H
+#define GUARD_DIPLOMA_H
+
+void CB2_ShowDiploma(void);
+
+#endif // GUARD_DIPLOMA_H
diff --git a/include/pokemon.h b/include/pokemon.h
index 263a37426..c26c28afa 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -642,6 +642,7 @@ void UpdatePartyPokerusTime(u16 days);
void PartySpreadPokerus(struct Pokemon *party);
s8 GetMonFlavourRelation(struct Pokemon *mon, u8 a2);
s8 GetFlavourRelationByPersonality(u32 personality, u8 a2);
+u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
#include "sprite.h"
diff --git a/include/pokemon_item_effects.h b/include/pokemon_item_effects.h
index 88f341317..505cc0f25 100644
--- a/include/pokemon_item_effects.h
+++ b/include/pokemon_item_effects.h
@@ -3,6 +3,60 @@
#include "pokemon.h"
+// TODO once pokemon item effects is decompiled
+/*
+struct PokemonItemEffect
+{
+ //field 0
+ u8 xAtk : 4; // x1, x2, x4, x8 = xF
+ u8 field_0_x10 : 1; // x10
+ u8 critRatioUp : 1; // x20
+ u8 field_0_x40 : 1; // x40
+ u8 cureInfatuation : 1; // x80
+
+ /*field 1
+ u8 xSpeed : 4; // x1, x2, x4, x8 = xF
+ u8 xDefense : 4; // x10, x20, x40, xF0
+
+ /*field 2
+ u8 xSpAtk : 4; // x1, x2, x4, x8 = xF
+ u8 xAccuracy : 4; // x10, x20, x40, xF0
+
+ /*field 3
+ u8 cureConfusion : 1; // x1
+ u8 cureParalysis : 1; // x2
+ u8 cureFreeze : 1; // x4
+ u8 cureBurn : 1; // x8
+ u8 curePoison : 1; // x10
+ u8 cureSleep : 1; // x20
+ u8 field_3_x40 : 1; // x40
+ u8 cantLowerStats : 1; // x80
+
+ /*field 4
+ u8 hpEv : 1; // x1
+ u8 attackEv : 1; // x2
+ u8 healHp : 1; // x4
+ u8 field_4_x8 : 1; // x8
+ u8 field_4_x10 : 1; // x10
+ u8 ppUp : 1; // x20
+ u8 levelUp : 1; // x40
+ u8 evolutionStone : 1; // x80
+
+ /*field 5
+ u8 defEv: 1; // x1
+ u8 speedEv : 1; // x2
+ u8 spDefEv : 1; // x4
+ u8 spAtkEv : 1; // x8
+ u8 ppMax : 1; // x10
+ u8 field_5_x20 : 1; // x20
+ u8 field_5_x40 : 1; // x40
+ u8 field_5_x80 : 1; // x80
+
+ /*field 6
+ u8 value;
+};
+*/
+
bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 itemId, u8 partyId, u8 monMoveIndex, u8 a5);
#endif // GUARD_POKEMON_ITEM_EFFECTS
diff --git a/ld_script.txt b/ld_script.txt
index 73ff9d805..1a8995787 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -64,7 +64,7 @@ SECTIONS {
asm/battle_controller_player.o(.text);
asm/battle_7.o(.text);
asm/battle_controller_opponent.o(.text);
- asm/battle_9.o(.text);
+ src/battle_ai_switch_items.o(.text);
asm/battle_controller_linkopponent.o(.text);
src/pokemon_1.o(.text);
asm/pokemon_1.o(.text);
diff --git a/src/battle_2.c b/src/battle_2.c
index 9b1e3d56d..4a57b10d7 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -5324,30 +5324,30 @@ static void HandleAction_UseItem(void)
{
gBattleScripting.bank = gBankAttacker;
- switch (*(gBattleStruct->field_C4 + (gBankAttacker >> 1)))
+ switch (*(gBattleStruct->AI_itemType + (gBankAttacker >> 1)))
{
- case 1:
- case 2:
+ case AI_ITEM_FULL_RESTORE:
+ case AI_ITEM_HEAL_HP:
break;
- case 3:
+ case AI_ITEM_CURE_CONDITION:
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- if (*(gBattleStruct->field_C6 + gBankAttacker / 2) & 1)
+ if (*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 1)
{
- if (*(gBattleStruct->field_C6 + gBankAttacker / 2) & 0x3E)
+ if (*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 0x3E)
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
}
else
{
- while (!(*(gBattleStruct->field_C6 + gBankAttacker / 2) & 1))
+ while (!(*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 1))
{
- *(gBattleStruct->field_C6 + gBankAttacker / 2) >>= 1;
+ *(gBattleStruct->AI_itemFlags + gBankAttacker / 2) >>= 1;
gBattleCommunication[MULTISTRING_CHOOSER]++;
}
}
break;
- case 4:
+ case AI_ITEM_X_STAT:
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
- if (*(gBattleStruct->field_C6 + (gBankAttacker >> 1)) & 0x80)
+ if (*(gBattleStruct->AI_itemFlags + (gBankAttacker >> 1)) & 0x80)
{
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
}
@@ -5356,9 +5356,9 @@ static void HandleAction_UseItem(void)
PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK)
PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2)
- while (!((*(gBattleStruct->field_C6 + (gBankAttacker >> 1))) & 1))
+ while (!((*(gBattleStruct->AI_itemFlags + (gBankAttacker >> 1))) & 1))
{
- *(gBattleStruct->field_C6 + gBankAttacker / 2) >>= 1;
+ *(gBattleStruct->AI_itemFlags + gBankAttacker / 2) >>= 1;
gBattleTextBuff1[2]++;
}
@@ -5366,7 +5366,7 @@ static void HandleAction_UseItem(void)
gBattleScripting.animArg2 = 0;
}
break;
- case 5:
+ case AI_ITEM_GUARD_SPECS:
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
else
@@ -5374,7 +5374,7 @@ static void HandleAction_UseItem(void)
break;
}
- gBattlescriptCurrInstr = gUnknown_082DBD3C[*(gBattleStruct->field_C4 + gBankAttacker / 2)];
+ gBattlescriptCurrInstr = gUnknown_082DBD3C[*(gBattleStruct->AI_itemType + gBankAttacker / 2)];
}
gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
}
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c
index bba66983b..24377eacc 100644
--- a/src/battle_ai_script_commands.c
+++ b/src/battle_ai_script_commands.c
@@ -331,7 +331,7 @@ void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves)
{
if (gTrainers[gTrainerBattleOpponent_A].items[i] != 0)
{
- gBattleResources->battleHistory->TrainerItems[gBattleResources->battleHistory->itemsNo] = gTrainers[gTrainerBattleOpponent_A].items[i];
+ gBattleResources->battleHistory->trainerItems[gBattleResources->battleHistory->itemsNo] = gTrainers[gTrainerBattleOpponent_A].items[i];
gBattleResources->battleHistory->itemsNo++;
}
}
diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c
new file mode 100644
index 000000000..661759a98
--- /dev/null
+++ b/src/battle_ai_switch_items.c
@@ -0,0 +1,951 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_controllers.h"
+#include "abilities.h"
+#include "moves.h"
+#include "pokemon.h"
+#include "species.h"
+#include "rng.h"
+#include "util.h"
+#include "items.h"
+#include "pokemon_item_effects.h"
+
+extern u8 gActiveBank;
+extern u8 gAbsentBankFlags;
+extern u32 gBattleTypeFlags;
+extern u32 gStatuses3[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
+extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
+extern u16 gDynamicBasePower;
+extern u8 gBattleMoveFlags;
+extern u8 gCritMultiplier;
+extern s32 gBattleMoveDamage;
+
+extern const struct BattleMove gBattleMoves[];
+extern const struct BaseStats gBaseStats[];
+extern const u8 gTypeEffectiveness[];
+extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared
+
+// this file's functions
+static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng);
+static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent);
+static bool8 ShouldUseItem(void);
+
+static bool8 ShouldSwitchIfPerishSong(void)
+{
+ if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG
+ && gDisableStructs[gActiveBank].perishSong1 == 0)
+ {
+ *(gBattleStruct->field_294 + gActiveBank) = 6;
+ EmitCmd_x21(1, 2, 0);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static bool8 ShouldSwitchIfWonderGuard(void)
+{
+ u8 opposingIdentity;
+ u8 opposingBank;
+ u8 moveFlags;
+ s32 i, j;
+ s32 firstId;
+ s32 lastId; // + 1
+ struct Pokemon *party = NULL;
+ u16 move;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ return FALSE;
+
+ opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE;
+
+ if (gBattleMons[GetBankByIdentity(opposingIdentity)].ability != ABILITY_WONDER_GUARD)
+ return FALSE;
+
+ // check if pokemon has a super effective move
+ for (opposingBank = GetBankByIdentity(opposingIdentity), i = 0; i < 4; i++)
+ {
+ move = gBattleMons[gActiveBank].moves[i];
+ if (move == MOVE_NONE)
+ continue;
+
+ moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
+ if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
+ return FALSE;
+ }
+
+ // get party information
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ // find a pokemon in the party that has a super effective move
+ for (i = firstId; i < lastId; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) == 0)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ continue;
+ if (i == gBattlePartyID[gActiveBank])
+ continue;
+
+ GetMonData(&party[i], MON_DATA_SPECIES); // unused return value
+ GetMonData(&party[i], MON_DATA_ALT_ABILITY); // unused return value
+
+ for (opposingBank = GetBankByIdentity(opposingIdentity), j = 0; j < 4; j++)
+ {
+ move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
+ if (move == MOVE_NONE)
+ continue;
+
+ moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
+ if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % 3 < 2)
+ {
+ // we found a mon
+ *(gBattleStruct->field_294 + gActiveBank) = i;
+ EmitCmd_x21(1, 2, 0);
+ return TRUE;
+ }
+ }
+ }
+
+ return FALSE; // at this point there is not a single pokemon in the party that has a super effective move against a pokemon with wonder guard
+}
+
+static bool8 FindMonThatAbsorbsOpponentsMove(void)
+{
+ u8 bankIn1, bankIn2;
+ u8 absorbingTypeAbility;
+ s32 firstId;
+ s32 lastId; // + 1
+ struct Pokemon *party;
+ s32 i;
+
+ if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0)
+ return FALSE;
+ if (gUnknown_02024250[gActiveBank] == 0)
+ return FALSE;
+ if (gUnknown_02024250[gActiveBank] == 0xFFFF)
+ return FALSE;
+ if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
+ return FALSE;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ bankIn1 = gActiveBank;
+ if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
+ bankIn2 = gActiveBank;
+ else
+ bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
+ }
+ else
+ {
+ bankIn1 = gActiveBank;
+ bankIn2 = gActiveBank;
+ }
+
+ if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_FIRE)
+ absorbingTypeAbility = ABILITY_FLASH_FIRE;
+ else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_WATER)
+ absorbingTypeAbility = ABILITY_WATER_ABSORB;
+ else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_ELECTRIC)
+ absorbingTypeAbility = ABILITY_VOLT_ABSORB;
+ else
+ return FALSE;
+
+ if (gBattleMons[gActiveBank].ability == absorbingTypeAbility)
+ return FALSE;
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ for (i = firstId; i < lastId; i++)
+ {
+ u16 species;
+ u8 monAbility;
+
+ if (GetMonData(&party[i], MON_DATA_HP) == 0)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ continue;
+ if (i == gBattlePartyID[bankIn1])
+ continue;
+ if (i == gBattlePartyID[bankIn2])
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn1))
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn2))
+ continue;
+
+ species = GetMonData(&party[i], MON_DATA_SPECIES);
+ if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0)
+ monAbility = gBaseStats[species].ability2;
+ else
+ monAbility = gBaseStats[species].ability1;
+
+ if (absorbingTypeAbility == monAbility && Random() & 1)
+ {
+ // we found a mon
+ *(gBattleStruct->field_294 + gActiveBank) = i;
+ EmitCmd_x21(1, 2, 0);
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+static bool8 ShouldSwitchIfNaturalCure(void)
+{
+ if (!(gBattleMons[gActiveBank].status1 & STATUS_SLEEP))
+ return FALSE;
+ if (gBattleMons[gActiveBank].ability != ABILITY_NATURAL_CURE)
+ return FALSE;
+ if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 2)
+ return FALSE;
+
+ if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1)
+ {
+ *(gBattleStruct->field_294 + gActiveBank) = 6;
+ EmitCmd_x21(1, 2, 0);
+ return TRUE;
+ }
+ else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1)
+ {
+ *(gBattleStruct->field_294 + gActiveBank) = 6;
+ EmitCmd_x21(1, 2, 0);
+ return TRUE;
+ }
+
+ if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 1))
+ return TRUE;
+ if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 1))
+ return TRUE;
+ if (Random() & 1)
+ {
+ *(gBattleStruct->field_294 + gActiveBank) = 6;
+ EmitCmd_x21(1, 2, 0);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng)
+{
+ u8 opposingIdentity;
+ u8 opposingBank;
+ s32 i;
+ u8 moveFlags;
+ u16 move;
+
+ opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE;
+ opposingBank = GetBankByIdentity(opposingIdentity);
+
+ if (!(gAbsentBankFlags & gBitTable[opposingBank]))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ move = gBattleMons[gActiveBank].moves[i];
+ if (move == MOVE_NONE)
+ continue;
+
+ moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
+ if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
+ {
+ if (noRng)
+ return TRUE;
+ if (Random() % 10 != 0)
+ return TRUE;
+ }
+ }
+ }
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ return FALSE;
+
+ opposingBank = GetBankByIdentity(opposingIdentity ^ BIT_MON);
+
+ if (!(gAbsentBankFlags & gBitTable[opposingBank]))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ move = gBattleMons[gActiveBank].moves[i];
+ if (move == MOVE_NONE)
+ continue;
+
+ moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
+ if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
+ {
+ if (noRng)
+ return TRUE;
+ if (Random() % 10 != 0)
+ return TRUE;
+ }
+ }
+ }
+
+ return FALSE;
+}
+
+static bool8 AreStatsRaised(void)
+{
+ u8 buffedStatsValue = 0;
+ s32 i;
+
+ for (i = 0; i < BATTLE_STATS_NO; i++)
+ {
+ if (gBattleMons[gActiveBank].statStages[i] > 6)
+ buffedStatsValue += gBattleMons[gActiveBank].statStages[i] - 6;
+ }
+
+ return (buffedStatsValue > 3);
+}
+
+static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
+{
+ u8 bankIn1, bankIn2;
+ s32 firstId;
+ s32 lastId; // + 1
+ struct Pokemon *party;
+ s32 i, j;
+ u16 move;
+ u8 moveFlags;
+
+ if (gUnknown_02024250[gActiveBank] == 0)
+ return FALSE;
+ if (gUnknown_02024250[gActiveBank] == 0xFFFF)
+ return FALSE;
+ if (gUnknown_02024270[gActiveBank] == 0xFF)
+ return FALSE;
+ if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
+ return FALSE;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ bankIn1 = gActiveBank;
+ if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
+ bankIn2 = gActiveBank;
+ else
+ bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
+ }
+ else
+ {
+ bankIn1 = gActiveBank;
+ bankIn2 = gActiveBank;
+ }
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ for (i = firstId; i < lastId; i++)
+ {
+ u16 species;
+ u8 monAbility;
+
+ if (GetMonData(&party[i], MON_DATA_HP) == 0)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ continue;
+ if (i == gBattlePartyID[bankIn1])
+ continue;
+ if (i == gBattlePartyID[bankIn2])
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn1))
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn2))
+ continue;
+
+ species = GetMonData(&party[i], MON_DATA_SPECIES);
+ if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0)
+ monAbility = gBaseStats[species].ability2;
+ else
+ monAbility = gBaseStats[species].ability1;
+
+ moveFlags = AI_TypeCalc(gUnknown_02024250[gActiveBank], species, monAbility);
+ if (moveFlags & flags)
+ {
+ bankIn1 = gUnknown_02024270[gActiveBank];
+
+ for (j = 0; j < 4; j++)
+ {
+ move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
+ if (move == 0)
+ continue;
+
+ moveFlags = AI_TypeCalc(move, gBattleMons[bankIn1].species, gBattleMons[bankIn1].ability);
+ if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0)
+ {
+ *(gBattleStruct->field_294 + gActiveBank) = i;
+ EmitCmd_x21(1, 2, 0);
+ return TRUE;
+ }
+ }
+ }
+ }
+
+ return FALSE;
+}
+
+static bool8 ShouldSwitch(void)
+{
+ u8 bankIn1, bankIn2;
+ u8 *activeBankPtr; // needed to match
+ s32 firstId;
+ s32 lastId; // + 1
+ struct Pokemon *party;
+ s32 i;
+ s32 availableToSwitch;
+
+ if (gBattleMons[*(activeBankPtr = &gActiveBank)].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
+ return FALSE;
+ if (gStatuses3[gActiveBank] & STATUS3_ROOTED)
+ return FALSE;
+ if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_SHADOW_TAG, 0, 0))
+ return FALSE;
+ if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_ARENA_TRAP, 0, 0))
+ return FALSE; // misses the flying or levitate check
+ if (AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MAGNET_PULL, 0, 0))
+ {
+ if (gBattleMons[gActiveBank].type1 == TYPE_STEEL)
+ return FALSE;
+ if (gBattleMons[gActiveBank].type2 == TYPE_STEEL)
+ return FALSE;
+ }
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ return FALSE;
+
+ availableToSwitch = 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ bankIn1 = *activeBankPtr;
+ if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(*activeBankPtr) ^ BIT_MON)])
+ bankIn2 = *activeBankPtr;
+ else
+ bankIn2 = GetBankByIdentity(GetBankIdentity(*activeBankPtr) ^ BIT_MON);
+ }
+ else
+ {
+ bankIn1 = *activeBankPtr;
+ bankIn2 = *activeBankPtr;
+ }
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ for (i = firstId; i < lastId; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) == 0)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ continue;
+ if (i == gBattlePartyID[bankIn1])
+ continue;
+ if (i == gBattlePartyID[bankIn2])
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn1))
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn2))
+ continue;
+
+ availableToSwitch++;
+ }
+
+ if (availableToSwitch == 0)
+ return FALSE;
+ if (ShouldSwitchIfPerishSong())
+ return TRUE;
+ if (ShouldSwitchIfWonderGuard())
+ return TRUE;
+ if (FindMonThatAbsorbsOpponentsMove())
+ return TRUE;
+ if (ShouldSwitchIfNaturalCure())
+ return TRUE;
+ if (HasSuperEffectiveMoveAgainstOpponents(FALSE))
+ return FALSE;
+ if (AreStatsRaised())
+ return FALSE;
+ if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 2)
+ || FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 3))
+ return TRUE;
+
+ return FALSE;
+}
+
+void AI_TrySwitchOrUseItem(void)
+{
+ struct Pokemon *party;
+ u8 bankIn1, bankIn2;
+ s32 firstId;
+ s32 lastId; // + 1
+ u8 bankIdentity = GetBankIdentity(gActiveBank);
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ if (ShouldSwitch())
+ {
+ if (*(gBattleStruct->field_294 + gActiveBank) == 6)
+ {
+ s32 monToSwitchId = GetMostSuitableMonToSwitchInto();
+ if (monToSwitchId == 6)
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ bankIn1 = GetBankByIdentity(bankIdentity);
+ bankIn2 = bankIn1;
+ }
+ else
+ {
+ bankIn1 = GetBankByIdentity(bankIdentity);
+ bankIn2 = GetBankByIdentity(bankIdentity ^ BIT_MON);
+ }
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ for (monToSwitchId = firstId; monToSwitchId < lastId; monToSwitchId++)
+ {
+ if (GetMonData(&party[monToSwitchId], MON_DATA_HP) == 0)
+ continue;
+ if (monToSwitchId == gBattlePartyID[bankIn1])
+ continue;
+ if (monToSwitchId == gBattlePartyID[bankIn2])
+ continue;
+ if (monToSwitchId == *(gBattleStruct->field_5C + bankIn1))
+ continue;
+ if (monToSwitchId == *(gBattleStruct->field_5C + bankIn2))
+ continue;
+
+ break;
+ }
+ }
+
+ *(gBattleStruct->field_294 + gActiveBank) = monToSwitchId;
+ }
+
+ *(gBattleStruct->field_5C + gActiveBank) = *(gBattleStruct->field_294 + gActiveBank);
+ return;
+ }
+ else if (ShouldUseItem())
+ {
+ return;
+ }
+ }
+
+ EmitCmd_x21(1, 0, (gActiveBank ^ BIT_SIDE) << 8);
+}
+
+#define TYPE_FORESIGHT 0xFE
+#define TYPE_ENDTABLE 0xFF
+
+static void ModulateByTypeEffectiveness(u8 atkType, u8 defType1, u8 defType2, u8 *var)
+{
+ s32 i = 0;
+
+ while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ {
+ if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ {
+ i += 3;
+ continue;
+ }
+ else if (gTypeEffectiveness[i] == atkType)
+ {
+ // check type1
+ if (gTypeEffectiveness[i + 1] == defType1)
+ *var = (*var * gTypeEffectiveness[i + 2]) / 10;
+ // check type2
+ if (gTypeEffectiveness[i + 1] == defType2 && defType1 != defType2)
+ *var = (*var * gTypeEffectiveness[i + 2]) / 10;
+ }
+ i += 3;
+ }
+}
+
+u8 GetMostSuitableMonToSwitchInto(void)
+{
+ u8 opposingBank;
+ u8 bestDmg; // note : should be changed to u32 for obvious reasons
+ u8 bestMonId;
+ u8 bankIn1, bankIn2;
+ s32 firstId;
+ s32 lastId; // + 1
+ struct Pokemon *party;
+ s32 i, j;
+ u8 invalidMons;
+ u16 move;
+
+ if (*(gBattleStruct->field_5C + gActiveBank) != 6)
+ return *(gBattleStruct->field_5C + gActiveBank);
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ return gBattlePartyID[gActiveBank] + 1;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ bankIn1 = gActiveBank;
+ if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
+ bankIn2 = gActiveBank;
+ else
+ bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
+
+ // UB: It considers the opponent only player's side even though it can battle alongside player;
+ opposingBank = Random() & BIT_MON;
+ if (gAbsentBankFlags & gBitTable[opposingBank])
+ opposingBank ^= BIT_MON;
+ }
+ else
+ {
+ opposingBank = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_SIDE);
+ bankIn1 = gActiveBank;
+ bankIn2 = gActiveBank;
+ }
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ invalidMons = 0;
+
+ while (invalidMons != 0x3F) // all mons are invalid
+ {
+ bestDmg = 0;
+ bestMonId = 6;
+ // find the mon which type is the most suitable offensively
+ for (i = firstId; i < lastId; i++)
+ {
+ u16 species = GetMonData(&party[i], MON_DATA_SPECIES);
+ if (species != SPECIES_NONE
+ && GetMonData(&party[i], MON_DATA_HP) != 0
+ && !(gBitTable[i] & invalidMons)
+ && gBattlePartyID[bankIn1] != i
+ && gBattlePartyID[bankIn2] != i
+ && i != *(gBattleStruct->field_5C + bankIn1)
+ && i != *(gBattleStruct->field_5C + bankIn2))
+ {
+ u8 type1 = gBaseStats[species].type1;
+ u8 type2 = gBaseStats[species].type2;
+ u8 typeDmg = 10;
+ ModulateByTypeEffectiveness(gBattleMons[opposingBank].type1, type1, type2, &typeDmg);
+ ModulateByTypeEffectiveness(gBattleMons[opposingBank].type2, type1, type2, &typeDmg);
+ if (bestDmg < typeDmg)
+ {
+ bestDmg = typeDmg;
+ bestMonId = i;
+ }
+ }
+ else
+ {
+ invalidMons |= gBitTable[i];
+ }
+ }
+
+ // ok, we know the mon has the right typing but does it have at least one super effective move?
+ if (bestMonId != 6)
+ {
+ for (i = 0; i < 4; i++)
+ {
+ move = GetMonData(&party[bestMonId], MON_DATA_MOVE1 + i);
+ if (move != MOVE_NONE && TypeCalc(move, gActiveBank, opposingBank) & MOVESTATUS_SUPEREFFECTIVE)
+ break;
+ }
+
+ if (i != 4)
+ return bestMonId; // has both the typing and at least one super effective move
+
+ invalidMons |= gBitTable[bestMonId]; // sorry buddy, we want something better
+ }
+ else
+ {
+ invalidMons = 0x3F; // no viable mon to switch
+ }
+ }
+
+ gDynamicBasePower = 0;
+ gBattleStruct->dynamicMoveType = 0;
+ gBattleScripting.dmgMultiplier = 1;
+ gBattleMoveFlags = 0;
+ gCritMultiplier = 1;
+ bestDmg = 0;
+ bestMonId = 6;
+
+ // if we couldn't find the best mon in terms of typing, find the one that deals most damage
+ for (i = firstId; i < lastId; i++)
+ {
+ if ((u16)(GetMonData(&party[i], MON_DATA_SPECIES)) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_HP) == 0)
+ continue;
+ if (gBattlePartyID[bankIn1] == i)
+ continue;
+ if (gBattlePartyID[bankIn2] == i)
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn1))
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn2))
+ continue;
+
+ for (j = 0; j < 4; j++)
+ {
+ move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
+ gBattleMoveDamage = 0;
+ if (move != MOVE_NONE && gBattleMoves[move].power != 1)
+ {
+ AI_CalcDmg(gActiveBank, opposingBank);
+ TypeCalc(move, gActiveBank, opposingBank);
+ }
+ if (bestDmg < gBattleMoveDamage)
+ {
+ bestDmg = gBattleMoveDamage;
+ bestMonId = i;
+ }
+ }
+ }
+
+ return bestMonId;
+}
+
+// TODO: use PokemonItemEffect struct instead of u8 once it's documented
+static u8 GetAI_ItemType(u8 itemId, const u8 *itemEffect) // NOTE: should take u16 as item Id argument
+{
+ if (itemId == ITEM_FULL_RESTORE)
+ return AI_ITEM_FULL_RESTORE;
+ if (itemEffect[4] & 4)
+ return AI_ITEM_HEAL_HP;
+ if (itemEffect[3] & 0x3F)
+ return AI_ITEM_CURE_CONDITION;
+ if (itemEffect[0] & 0x3F || itemEffect[1] != 0 || itemEffect[2] != 0)
+ return AI_ITEM_X_STAT;
+ if (itemEffect[3] & 0x80)
+ return AI_ITEM_GUARD_SPECS;
+
+ return AI_ITEM_NOT_RECOGNIZABLE;
+}
+
+static bool8 ShouldUseItem(void)
+{
+ struct Pokemon *party;
+ s32 i;
+ u8 validMons = 0;
+ bool8 shouldUse = FALSE;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON2)
+ return FALSE;
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) != 0
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
+ {
+ validMons++;
+ }
+ }
+
+ for (i = 0; i < 4; i++)
+ {
+ u16 item;
+ const u8 *itemEffects;
+ u8 paramOffset;
+ u8 bankSide;
+
+ if (i != 0 && validMons > (gBattleResources->battleHistory->itemsNo - i) + 1)
+ continue;
+ item = gBattleResources->battleHistory->trainerItems[i];
+ if (item == ITEM_NONE)
+ continue;
+ if (gItemEffectTable[item - 13] == NULL)
+ continue;
+
+ if (item == ITEM_ENIGMA_BERRY)
+ itemEffects = gSaveBlock1Ptr->enigmaBerry.itemEffect;
+ else
+ itemEffects = gItemEffectTable[item - 13];
+
+ *(gBattleStruct->AI_itemType + gActiveBank / 2) = GetAI_ItemType(item, itemEffects);
+
+ switch (*(gBattleStruct->AI_itemType + gActiveBank / 2))
+ {
+ case AI_ITEM_FULL_RESTORE:
+ if (gBattleMons[gActiveBank].hp >= gBattleMons[gActiveBank].maxHP / 4)
+ break;
+ if (gBattleMons[gActiveBank].hp == 0)
+ break;
+ shouldUse = TRUE;
+ break;
+ case AI_ITEM_HEAL_HP:
+ paramOffset = GetItemEffectParamOffset(item, 4, 4);
+ if (paramOffset == 0)
+ break;
+ if (gBattleMons[gActiveBank].hp == 0)
+ break;
+ if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 4 || gBattleMons[gActiveBank].maxHP - gBattleMons[gActiveBank].hp > itemEffects[paramOffset])
+ shouldUse = TRUE;
+ break;
+ case AI_ITEM_CURE_CONDITION:
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0;
+ if (itemEffects[3] & 0x20 && gBattleMons[gActiveBank].status1 & STATUS_SLEEP)
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20;
+ shouldUse = TRUE;
+ }
+ if (itemEffects[3] & 0x10 && (gBattleMons[gActiveBank].status1 & STATUS_POISON || gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON))
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x10;
+ shouldUse = TRUE;
+ }
+ if (itemEffects[3] & 0x8 && gBattleMons[gActiveBank].status1 & STATUS_BURN)
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8;
+ shouldUse = TRUE;
+ }
+ if (itemEffects[3] & 0x4 && gBattleMons[gActiveBank].status1 & STATUS_FREEZE)
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4;
+ shouldUse = TRUE;
+ }
+ if (itemEffects[3] & 0x2 && gBattleMons[gActiveBank].status1 & STATUS_PARALYSIS)
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2;
+ shouldUse = TRUE;
+ }
+ if (itemEffects[3] & 0x1 && gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1;
+ shouldUse = TRUE;
+ }
+ break;
+ case AI_ITEM_X_STAT:
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0;
+ if (gDisableStructs[gActiveBank].isFirstTurn == 0)
+ break;
+ if (itemEffects[0] & 0xF)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1;
+ if (itemEffects[1] & 0xF0)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2;
+ if (itemEffects[1] & 0xF)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4;
+ if (itemEffects[2] & 0xF)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8;
+ if (itemEffects[2] & 0xF0)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20;
+ if (itemEffects[0] & 0x30)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x80;
+ shouldUse = TRUE;
+ break;
+ case AI_ITEM_GUARD_SPECS:
+ bankSide = GetBankSide(gActiveBank);
+ if (gDisableStructs[gActiveBank].isFirstTurn != 0 && gSideTimers[bankSide].mistTimer == 0)
+ shouldUse = TRUE;
+ break;
+ case AI_ITEM_NOT_RECOGNIZABLE:
+ return FALSE;
+ }
+
+ if (shouldUse)
+ {
+ EmitCmd_x21(1, 1, 0);
+ *(gBattleStruct->field_C0 + (gActiveBank / 2) * 2) = item;
+ gBattleResources->battleHistory->trainerItems[i] = 0;
+ return shouldUse;
+ }
+ }
+
+ return FALSE;
+}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 17b0e2ff9..50ae5bafe 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -1772,11 +1772,11 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef)
return flags;
}
-u8 AI_TypeCalc(u16 move, u16 species, u8 ability)
+u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility)
{
s32 i = 0;
u8 flags = 0;
- u8 type1 = gBaseStats[species].type1, type2 = gBaseStats[species].type2;
+ u8 type1 = gBaseStats[targetSpecies].type1, type2 = gBaseStats[targetSpecies].type2;
u8 moveType;
if (move == MOVE_STRUGGLE)
@@ -1784,7 +1784,7 @@ u8 AI_TypeCalc(u16 move, u16 species, u8 ability)
moveType = gBattleMoves[move].type;
- if (ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
+ if (targetAbility == ABILITY_LEVITATE && moveType == TYPE_GROUND)
{
flags = MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED;
}
@@ -1809,7 +1809,7 @@ u8 AI_TypeCalc(u16 move, u16 species, u8 ability)
i += 3;
}
}
- if (ability == ABILITY_WONDER_GUARD
+ if (targetAbility == ABILITY_WONDER_GUARD
&& (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)))
&& gBattleMoves[move].power)
flags |= MOVESTATUS_NOTAFFECTED;
diff --git a/src/diploma.c b/src/diploma.c
index f2cbcabb7..d4a269757 100755
--- a/src/diploma.c
+++ b/src/diploma.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "diploma.h"
#include "palette.h"
#include "main.h"
#include "gpu_regs.h"
@@ -33,7 +34,7 @@ static void InitDiplomaBg(void);
static void InitDiplomaWindow(void);
static void PrintDiplomaText(u8 *, u8, u8);
-EWRAM_DATA void **gDiplomaTilemapPtr = {NULL};
+EWRAM_DATA static void **sDiplomaTilemapPtr = {NULL};
static void VBlankCB(void)
{
@@ -42,14 +43,14 @@ static void VBlankCB(void)
TransferPlttBuffer();
}
-static const u16 gDiplomaPalettes[][16] =
+static const u16 sDiplomaPalettes[][16] =
{
INCBIN_U16("graphics/misc/diploma_national.gbapal"),
INCBIN_U16("graphics/misc/diploma_hoenn.gbapal"),
};
-static const u8 gDiplomaTilemap[] = INCBIN_U8("graphics/misc/diploma_map.bin.lz");
-static const u8 gDiplomaTiles[] = INCBIN_U8("graphics/misc/diploma.4bpp.lz");
+static const u8 sDiplomaTilemap[] = INCBIN_U8("graphics/misc/diploma_map.bin.lz");
+static const u8 sDiplomaTiles[] = INCBIN_U8("graphics/misc/diploma.4bpp.lz");
void CB2_ShowDiploma(void)
{
@@ -76,15 +77,15 @@ void CB2_ShowDiploma(void)
ResetSpriteData();
ResetPaletteFade();
FreeAllSpritePalettes();
- LoadPalette(gDiplomaPalettes, 0, 64);
- gDiplomaTilemapPtr = malloc(0x1000);
+ LoadPalette(sDiplomaPalettes, 0, 64);
+ sDiplomaTilemapPtr = malloc(0x1000);
InitDiplomaBg();
InitDiplomaWindow();
reset_temp_tile_data_buffers();
- decompress_and_copy_tile_data_to_vram(1, &gDiplomaTiles, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(1, &sDiplomaTiles, 0, 0, 0);
while (free_temp_tile_data_buffers_if_possible())
;
- LZDecompressWram(&gDiplomaTilemap, gDiplomaTilemapPtr);
+ LZDecompressWram(&sDiplomaTilemap, sDiplomaTilemapPtr);
CopyBgTilemapBufferToVram(1);
DisplayDiplomaText();
BlendPalettes(-1, 16, 0);
@@ -122,7 +123,7 @@ static void Task_DiplomaFadeOut(u8 taskId)
{
if (!gPaletteFade.active)
{
- Free(gDiplomaTilemapPtr);
+ Free(sDiplomaTilemapPtr);
FreeAllWindowBuffers();
DestroyTask(taskId);
SetMainCallback2(sub_80861E8);
@@ -147,7 +148,7 @@ static void DisplayDiplomaText(void)
CopyWindowToVram(0, 3);
}
-static const struct BgTemplate gDiplomaBgTemplates[2] =
+static const struct BgTemplate sDiplomaBgTemplates[2] =
{
{
.bg = 0,
@@ -172,8 +173,8 @@ static const struct BgTemplate gDiplomaBgTemplates[2] =
static void InitDiplomaBg(void)
{
ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(0, gDiplomaBgTemplates, 2);
- SetBgTilemapBuffer(1, gDiplomaTilemapPtr);
+ InitBgsFromTemplates(0, sDiplomaBgTemplates, 2);
+ SetBgTilemapBuffer(1, sDiplomaTilemapPtr);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
ShowBg(1);
@@ -182,7 +183,7 @@ static void InitDiplomaBg(void)
SetGpuReg(REG_OFFSET_BLDY, DISPCNT_MODE_0);
}
-static const struct WindowTemplate gDiplomaWinTemplates[2] =
+static const struct WindowTemplate sDiplomaWinTemplates[2] =
{
{
.priority = 0,
@@ -198,7 +199,7 @@ static const struct WindowTemplate gDiplomaWinTemplates[2] =
static void InitDiplomaWindow(void)
{
- InitWindows(gDiplomaWinTemplates);
+ InitWindows(sDiplomaWinTemplates);
DeactivateAllTextPrinters();
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
FillWindowPixelBuffer(0, 0);