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authorDizzyEggg <jajkodizzy@wp.pl>2018-12-03 18:10:03 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-12-03 18:10:03 +0100
commitba1fc055581921f41cbaebfe9d91b51b8e5df544 (patch)
tree5d0753d9daa61c26d726a7bfcd669ccc3ff719f1
parent0d122bc8311857329745c03d924e80ffe3853ff8 (diff)
tabs
-rw-r--r--src/data/battle_moves.h9224
1 files changed, 4612 insertions, 4612 deletions
diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h
index d555194e3..008d7d784 100644
--- a/src/data/battle_moves.h
+++ b/src/data/battle_moves.h
@@ -2,4616 +2,4616 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
{
[MOVE_NONE] =
{
- .effect = EFFECT_HIT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 0,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_POUND] =
- {
- .effect = EFFECT_HIT,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_KARATE_CHOP] =
- {
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 50,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_DOUBLE_SLAP] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 15,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_COMET_PUNCH] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 18,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_MEGA_PUNCH] =
- {
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_PAY_DAY] =
- {
- .effect = EFFECT_PAY_DAY,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_FIRE_PUNCH] =
- {
- .effect = EFFECT_BURN_HIT,
- .power = 75,
- .type = TYPE_FIRE,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_ICE_PUNCH] =
- {
- .effect = EFFECT_FREEZE_HIT,
- .power = 75,
- .type = TYPE_ICE,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_THUNDER_PUNCH] =
- {
- .effect = EFFECT_PARALYZE_HIT,
- .power = 75,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SCRATCH] =
- {
- .effect = EFFECT_HIT,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_VICE_GRIP] =
- {
- .effect = EFFECT_HIT,
- .power = 55,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_GUILLOTINE] =
- {
- .effect = EFFECT_OHKO,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 30,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_RAZOR_WIND] =
- {
- .effect = EFFECT_RAZOR_WIND,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SWORDS_DANCE] =
- {
- .effect = EFFECT_ATTACK_UP_2,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_CUT] =
- {
- .effect = EFFECT_HIT,
- .power = 50,
- .type = TYPE_NORMAL,
- .accuracy = 95,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_GUST] =
- {
- .effect = EFFECT_GUST,
- .power = 40,
- .type = TYPE_FLYING,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_WING_ATTACK] =
- {
- .effect = EFFECT_HIT,
- .power = 60,
- .type = TYPE_FLYING,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_WHIRLWIND] =
- {
- .effect = EFFECT_ROAR,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = -6,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FLY] =
- {
- .effect = EFFECT_SEMI_INVULNERABLE,
- .power = 70,
- .type = TYPE_FLYING,
- .accuracy = 95,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_BIND] =
- {
- .effect = EFFECT_TRAP,
- .power = 15,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SLAM] =
- {
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_VINE_WHIP] =
- {
- .effect = EFFECT_HIT,
- .power = 35,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_STOMP] =
- {
- .effect = EFFECT_FLINCH_MINIMIZE_HIT,
- .power = 65,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_DOUBLE_KICK] =
- {
- .effect = EFFECT_DOUBLE_HIT,
- .power = 30,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_MEGA_KICK] =
- {
- .effect = EFFECT_HIT,
- .power = 120,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_JUMP_KICK] =
- {
- .effect = EFFECT_RECOIL_IF_MISS,
- .power = 70,
- .type = TYPE_FIGHTING,
- .accuracy = 95,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_ROLLING_KICK] =
- {
- .effect = EFFECT_FLINCH_HIT,
- .power = 60,
- .type = TYPE_FIGHTING,
- .accuracy = 85,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SAND_ATTACK] =
- {
- .effect = EFFECT_ACCURACY_DOWN,
- .power = 0,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_HEADBUTT] =
- {
- .effect = EFFECT_FLINCH_HIT,
- .power = 70,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_HORN_ATTACK] =
- {
- .effect = EFFECT_HIT,
- .power = 65,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_FURY_ATTACK] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 15,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_HORN_DRILL] =
- {
- .effect = EFFECT_OHKO,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 30,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_TACKLE] =
- {
- .effect = EFFECT_HIT,
- .power = 35,
- .type = TYPE_NORMAL,
- .accuracy = 95,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_BODY_SLAM] =
- {
- .effect = EFFECT_PARALYZE_HIT,
- .power = 85,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_WRAP] =
- {
- .effect = EFFECT_TRAP,
- .power = 15,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_TAKE_DOWN] =
- {
- .effect = EFFECT_RECOIL,
- .power = 90,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_THRASH] =
- {
- .effect = EFFECT_RAMPAGE,
- .power = 90,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_RANDOM,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_DOUBLE_EDGE] =
- {
- .effect = EFFECT_DOUBLE_EDGE,
- .power = 120,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_TAIL_WHIP] =
- {
- .effect = EFFECT_DEFENSE_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_POISON_STING] =
- {
- .effect = EFFECT_POISON_HIT,
- .power = 15,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_TWINEEDLE] =
- {
- .effect = EFFECT_TWINEEDLE,
- .power = 25,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_PIN_MISSILE] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 14,
- .type = TYPE_BUG,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_LEER] =
- {
- .effect = EFFECT_DEFENSE_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_BITE] =
- {
- .effect = EFFECT_FLINCH_HIT,
- .power = 60,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_GROWL] =
- {
- .effect = EFFECT_ATTACK_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_ROAR] =
- {
- .effect = EFFECT_ROAR,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = -6,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SING] =
- {
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 55,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SUPERSONIC] =
- {
- .effect = EFFECT_CONFUSE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 55,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SONIC_BOOM] =
- {
- .effect = EFFECT_SONICBOOM,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_DISABLE] =
- {
- .effect = EFFECT_DISABLE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 55,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_ACID] =
- {
- .effect = EFFECT_DEFENSE_DOWN_HIT,
- .power = 40,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_EMBER] =
- {
- .effect = EFFECT_BURN_HIT,
- .power = 40,
- .type = TYPE_FIRE,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FLAMETHROWER] =
- {
- .effect = EFFECT_BURN_HIT,
- .power = 95,
- .type = TYPE_FIRE,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MIST] =
- {
- .effect = EFFECT_MIST,
- .power = 0,
- .type = TYPE_ICE,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_WATER_GUN] =
- {
- .effect = EFFECT_HIT,
- .power = 40,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_HYDRO_PUMP] =
- {
- .effect = EFFECT_HIT,
- .power = 120,
- .type = TYPE_WATER,
- .accuracy = 80,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SURF] =
- {
- .effect = EFFECT_HIT,
- .power = 95,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_ICE_BEAM] =
- {
- .effect = EFFECT_FREEZE_HIT,
- .power = 95,
- .type = TYPE_ICE,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_BLIZZARD] =
- {
- .effect = EFFECT_FREEZE_HIT,
- .power = 120,
- .type = TYPE_ICE,
- .accuracy = 70,
- .pp = 5,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_PSYBEAM] =
- {
- .effect = EFFECT_CONFUSE_HIT,
- .power = 65,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_BUBBLE_BEAM] =
- {
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 65,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_AURORA_BEAM] =
- {
- .effect = EFFECT_ATTACK_DOWN_HIT,
- .power = 65,
- .type = TYPE_ICE,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_HYPER_BEAM] =
- {
- .effect = EFFECT_RECHARGE,
- .power = 150,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_PECK] =
- {
- .effect = EFFECT_HIT,
- .power = 35,
- .type = TYPE_FLYING,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_DRILL_PECK] =
- {
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_FLYING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SUBMISSION] =
- {
- .effect = EFFECT_RECOIL,
- .power = 80,
- .type = TYPE_FIGHTING,
- .accuracy = 80,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_LOW_KICK] =
- {
- .effect = EFFECT_LOW_KICK,
- .power = 1,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_COUNTER] =
- {
- .effect = EFFECT_COUNTER,
- .power = 1,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = -5,
- .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SEISMIC_TOSS] =
- {
- .effect = EFFECT_LEVEL_DAMAGE,
- .power = 1,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_STRENGTH] =
- {
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_ABSORB] =
- {
- .effect = EFFECT_ABSORB,
- .power = 20,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MEGA_DRAIN] =
- {
- .effect = EFFECT_ABSORB,
- .power = 40,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_LEECH_SEED] =
- {
- .effect = EFFECT_LEECH_SEED,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_GROWTH] =
- {
- .effect = EFFECT_SPECIAL_ATTACK_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_RAZOR_LEAF] =
- {
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 55,
- .type = TYPE_GRASS,
- .accuracy = 95,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SOLAR_BEAM] =
- {
- .effect = EFFECT_SOLARBEAM,
- .power = 120,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_POISON_POWDER] =
- {
- .effect = EFFECT_POISON,
- .power = 0,
- .type = TYPE_POISON,
- .accuracy = 75,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_STUN_SPORE] =
- {
- .effect = EFFECT_PARALYZE,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 75,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SLEEP_POWDER] =
- {
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 75,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_PETAL_DANCE] =
- {
- .effect = EFFECT_RAMPAGE,
- .power = 70,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_RANDOM,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_STRING_SHOT] =
- {
- .effect = EFFECT_SPEED_DOWN,
- .power = 0,
- .type = TYPE_BUG,
- .accuracy = 95,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_DRAGON_RAGE] =
- {
- .effect = EFFECT_DRAGON_RAGE,
- .power = 1,
- .type = TYPE_DRAGON,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_FIRE_SPIN] =
- {
- .effect = EFFECT_TRAP,
- .power = 15,
- .type = TYPE_FIRE,
- .accuracy = 70,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_THUNDER_SHOCK] =
- {
- .effect = EFFECT_PARALYZE_HIT,
- .power = 40,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_THUNDERBOLT] =
- {
- .effect = EFFECT_PARALYZE_HIT,
- .power = 95,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_THUNDER_WAVE] =
- {
- .effect = EFFECT_PARALYZE,
- .power = 0,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_THUNDER] =
- {
- .effect = EFFECT_THUNDER,
- .power = 120,
- .type = TYPE_ELECTRIC,
- .accuracy = 70,
- .pp = 10,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_ROCK_THROW] =
- {
- .effect = EFFECT_HIT,
- .power = 50,
- .type = TYPE_ROCK,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_EARTHQUAKE] =
- {
- .effect = EFFECT_EARTHQUAKE,
- .power = 100,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_FOES_AND_ALLY,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_FISSURE] =
- {
- .effect = EFFECT_OHKO,
- .power = 1,
- .type = TYPE_GROUND,
- .accuracy = 30,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_DIG] =
- {
- .effect = EFFECT_SEMI_INVULNERABLE,
- .power = 60,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_TOXIC] =
- {
- .effect = EFFECT_TOXIC,
- .power = 0,
- .type = TYPE_POISON,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_CONFUSION] =
- {
- .effect = EFFECT_CONFUSE_HIT,
- .power = 50,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_PSYCHIC] =
- {
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
- .power = 90,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_HYPNOSIS] =
- {
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 60,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MEDITATE] =
- {
- .effect = EFFECT_ATTACK_UP,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_AGILITY] =
- {
- .effect = EFFECT_SPEED_UP_2,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_QUICK_ATTACK] =
- {
- .effect = EFFECT_QUICK_ATTACK,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 1,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_RAGE] =
- {
- .effect = EFFECT_RAGE,
- .power = 20,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_TELEPORT] =
- {
- .effect = EFFECT_TELEPORT,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_NIGHT_SHADE] =
- {
- .effect = EFFECT_LEVEL_DAMAGE,
- .power = 1,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_MIMIC] =
- {
- .effect = EFFECT_MIMIC,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
-
- [MOVE_SCREECH] =
- {
- .effect = EFFECT_DEFENSE_DOWN_2,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_DOUBLE_TEAM] =
- {
- .effect = EFFECT_EVASION_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_RECOVER] =
- {
- .effect = EFFECT_RESTORE_HP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_HARDEN] =
- {
- .effect = EFFECT_DEFENSE_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_MINIMIZE] =
- {
- .effect = EFFECT_MINIMIZE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_SMOKESCREEN] =
- {
- .effect = EFFECT_ACCURACY_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_CONFUSE_RAY] =
- {
- .effect = EFFECT_CONFUSE,
- .power = 0,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_WITHDRAW] =
- {
- .effect = EFFECT_DEFENSE_UP,
- .power = 0,
- .type = TYPE_WATER,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_DEFENSE_CURL] =
- {
- .effect = EFFECT_DEFENSE_CURL,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_BARRIER] =
- {
- .effect = EFFECT_DEFENSE_UP_2,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_LIGHT_SCREEN] =
- {
- .effect = EFFECT_LIGHT_SCREEN,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_HAZE] =
- {
- .effect = EFFECT_HAZE,
- .power = 0,
- .type = TYPE_ICE,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
-
- [MOVE_REFLECT] =
- {
- .effect = EFFECT_REFLECT,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_FOCUS_ENERGY] =
- {
- .effect = EFFECT_FOCUS_ENERGY,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_BIDE] =
- {
- .effect = EFFECT_BIDE,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_METRONOME] =
- {
- .effect = EFFECT_METRONOME,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_MIRROR_MOVE] =
- {
- .effect = EFFECT_MIRROR_MOVE,
- .power = 0,
- .type = TYPE_FLYING,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_SELF_DESTRUCT] =
- {
- .effect = EFFECT_EXPLOSION,
- .power = 200,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_FOES_AND_ALLY,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_EGG_BOMB] =
- {
- .effect = EFFECT_HIT,
- .power = 100,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_LICK] =
- {
- .effect = EFFECT_PARALYZE_HIT,
- .power = 20,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SMOG] =
- {
- .effect = EFFECT_POISON_HIT,
- .power = 20,
- .type = TYPE_POISON,
- .accuracy = 70,
- .pp = 20,
- .secondaryEffectChance = 40,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SLUDGE] =
- {
- .effect = EFFECT_POISON_HIT,
- .power = 65,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_BONE_CLUB] =
- {
- .effect = EFFECT_FLINCH_HIT,
- .power = 65,
- .type = TYPE_GROUND,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FIRE_BLAST] =
- {
- .effect = EFFECT_BURN_HIT,
- .power = 120,
- .type = TYPE_FIRE,
- .accuracy = 85,
- .pp = 5,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_WATERFALL] =
- {
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_CLAMP] =
- {
- .effect = EFFECT_TRAP,
- .power = 35,
- .type = TYPE_WATER,
- .accuracy = 75,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SWIFT] =
- {
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SKULL_BASH] =
- {
- .effect = EFFECT_SKULL_BASH,
- .power = 100,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SPIKE_CANNON] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 20,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_CONSTRICT] =
- {
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 10,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_AMNESIA] =
- {
- .effect = EFFECT_SPECIAL_DEFENSE_UP_2,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_KINESIS] =
- {
- .effect = EFFECT_ACCURACY_DOWN,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 80,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SOFT_BOILED] =
- {
- .effect = EFFECT_SOFTBOILED,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_HI_JUMP_KICK] =
- {
- .effect = EFFECT_RECOIL_IF_MISS,
- .power = 85,
- .type = TYPE_FIGHTING,
- .accuracy = 90,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_GLARE] =
- {
- .effect = EFFECT_PARALYZE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_DREAM_EATER] =
- {
- .effect = EFFECT_DREAM_EATER,
- .power = 100,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_POISON_GAS] =
- {
- .effect = EFFECT_POISON,
- .power = 0,
- .type = TYPE_POISON,
- .accuracy = 55,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_BARRAGE] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 15,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_LEECH_LIFE] =
- {
- .effect = EFFECT_ABSORB,
- .power = 20,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_LOVELY_KISS] =
- {
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SKY_ATTACK] =
- {
- .effect = EFFECT_SKY_ATTACK,
- .power = 140,
- .type = TYPE_FLYING,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_TRANSFORM] =
- {
- .effect = EFFECT_TRANSFORM,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_BUBBLE] =
- {
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 20,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_DIZZY_PUNCH] =
- {
- .effect = EFFECT_CONFUSE_HIT,
- .power = 70,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SPORE] =
- {
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FLASH] =
- {
- .effect = EFFECT_ACCURACY_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 70,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_PSYWAVE] =
- {
- .effect = EFFECT_PSYWAVE,
- .power = 1,
- .type = TYPE_PSYCHIC,
- .accuracy = 80,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SPLASH] =
- {
- .effect = EFFECT_SPLASH,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_ACID_ARMOR] =
- {
- .effect = EFFECT_DEFENSE_UP_2,
- .power = 0,
- .type = TYPE_POISON,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_CRABHAMMER] =
- {
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 90,
- .type = TYPE_WATER,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_EXPLOSION] =
- {
- .effect = EFFECT_EXPLOSION,
- .power = 250,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_FOES_AND_ALLY,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_FURY_SWIPES] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 18,
- .type = TYPE_NORMAL,
- .accuracy = 80,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_BONEMERANG] =
- {
- .effect = EFFECT_DOUBLE_HIT,
- .power = 50,
- .type = TYPE_GROUND,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_REST] =
- {
- .effect = EFFECT_REST,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_ROCK_SLIDE] =
- {
- .effect = EFFECT_FLINCH_HIT,
- .power = 75,
- .type = TYPE_ROCK,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_HYPER_FANG] =
- {
- .effect = EFFECT_FLINCH_HIT,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SHARPEN] =
- {
- .effect = EFFECT_ATTACK_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_CONVERSION] =
- {
- .effect = EFFECT_CONVERSION,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_TRI_ATTACK] =
- {
- .effect = EFFECT_TRI_ATTACK,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SUPER_FANG] =
- {
- .effect = EFFECT_SUPER_FANG,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SLASH] =
- {
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 70,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SUBSTITUTE] =
- {
- .effect = EFFECT_SUBSTITUTE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_STRUGGLE] =
- {
- .effect = EFFECT_RECOIL,
- .power = 50,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 1,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SKETCH] =
- {
- .effect = EFFECT_SKETCH,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 1,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_TRIPLE_KICK] =
- {
- .effect = EFFECT_TRIPLE_KICK,
- .power = 10,
- .type = TYPE_FIGHTING,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_THIEF] =
- {
- .effect = EFFECT_THIEF,
- .power = 40,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SPIDER_WEB] =
- {
- .effect = EFFECT_MEAN_LOOK,
- .power = 0,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MIND_READER] =
- {
- .effect = EFFECT_LOCK_ON,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_NIGHTMARE] =
- {
- .effect = EFFECT_NIGHTMARE,
- .power = 0,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FLAME_WHEEL] =
- {
- .effect = EFFECT_THAW_HIT,
- .power = 60,
- .type = TYPE_FIRE,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SNORE] =
- {
- .effect = EFFECT_SNORE,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_CURSE] =
- {
- .effect = EFFECT_CURSE,
- .power = 0,
- .type = TYPE_MYSTERY,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_FLAIL] =
- {
- .effect = EFFECT_FLAIL,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_CONVERSION_2] =
- {
- .effect = EFFECT_CONVERSION_2,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_AEROBLAST] =
- {
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 100,
- .type = TYPE_FLYING,
- .accuracy = 95,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_COTTON_SPORE] =
- {
- .effect = EFFECT_SPEED_DOWN_2,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 85,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_REVERSAL] =
- {
- .effect = EFFECT_FLAIL,
- .power = 1,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SPITE] =
- {
- .effect = EFFECT_SPITE,
- .power = 0,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_POWDER_SNOW] =
- {
- .effect = EFFECT_FREEZE_HIT,
- .power = 40,
- .type = TYPE_ICE,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_PROTECT] =
- {
- .effect = EFFECT_PROTECT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 3,
- .flags = 0,
- },
-
- [MOVE_MACH_PUNCH] =
- {
- .effect = EFFECT_QUICK_ATTACK,
- .power = 40,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 1,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SCARY_FACE] =
- {
- .effect = EFFECT_SPEED_DOWN_2,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FAINT_ATTACK] =
- {
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_DARK,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SWEET_KISS] =
- {
- .effect = EFFECT_CONFUSE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_BELLY_DRUM] =
- {
- .effect = EFFECT_BELLY_DRUM,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_SLUDGE_BOMB] =
- {
- .effect = EFFECT_POISON_HIT,
- .power = 90,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MUD_SLAP] =
- {
- .effect = EFFECT_ACCURACY_DOWN_HIT,
- .power = 20,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_OCTAZOOKA] =
- {
- .effect = EFFECT_ACCURACY_DOWN_HIT,
- .power = 65,
- .type = TYPE_WATER,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SPIKES] =
- {
- .effect = EFFECT_SPIKES,
- .power = 0,
- .type = TYPE_GROUND,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_OPPONENTS_FIELD,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_ZAP_CANNON] =
- {
- .effect = EFFECT_PARALYZE_HIT,
- .power = 100,
- .type = TYPE_ELECTRIC,
- .accuracy = 50,
- .pp = 5,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FORESIGHT] =
- {
- .effect = EFFECT_FORESIGHT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_DESTINY_BOND] =
- {
- .effect = EFFECT_DESTINY_BOND,
- .power = 0,
- .type = TYPE_GHOST,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_PERISH_SONG] =
- {
- .effect = EFFECT_PERISH_SONG,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_ICY_WIND] =
- {
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 55,
- .type = TYPE_ICE,
- .accuracy = 95,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_DETECT] =
- {
- .effect = EFFECT_PROTECT,
- .power = 0,
- .type = TYPE_FIGHTING,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 3,
- .flags = 0,
- },
-
- [MOVE_BONE_RUSH] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 25,
- .type = TYPE_GROUND,
- .accuracy = 80,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_LOCK_ON] =
- {
- .effect = EFFECT_LOCK_ON,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_OUTRAGE] =
- {
- .effect = EFFECT_RAMPAGE,
- .power = 90,
- .type = TYPE_DRAGON,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_RANDOM,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SANDSTORM] =
- {
- .effect = EFFECT_SANDSTORM,
- .power = 0,
- .type = TYPE_ROCK,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_GIGA_DRAIN] =
- {
- .effect = EFFECT_ABSORB,
- .power = 60,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_ENDURE] =
- {
- .effect = EFFECT_ENDURE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 3,
- .flags = 0,
- },
-
- [MOVE_CHARM] =
- {
- .effect = EFFECT_ATTACK_DOWN_2,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_ROLLOUT] =
- {
- .effect = EFFECT_ROLLOUT,
- .power = 30,
- .type = TYPE_ROCK,
- .accuracy = 90,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_FALSE_SWIPE] =
- {
- .effect = EFFECT_FALSE_SWIPE,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SWAGGER] =
- {
- .effect = EFFECT_SWAGGER,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MILK_DRINK] =
- {
- .effect = EFFECT_SOFTBOILED,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_SPARK] =
- {
- .effect = EFFECT_PARALYZE_HIT,
- .power = 65,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FURY_CUTTER] =
- {
- .effect = EFFECT_FURY_CUTTER,
- .power = 10,
- .type = TYPE_BUG,
- .accuracy = 95,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_STEEL_WING] =
- {
- .effect = EFFECT_DEFENSE_UP_HIT,
- .power = 70,
- .type = TYPE_STEEL,
- .accuracy = 90,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_MEAN_LOOK] =
- {
- .effect = EFFECT_MEAN_LOOK,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_ATTRACT] =
- {
- .effect = EFFECT_ATTRACT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SLEEP_TALK] =
- {
- .effect = EFFECT_SLEEP_TALK,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_HEAL_BELL] =
- {
- .effect = EFFECT_HEAL_BELL,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_RETURN] =
- {
- .effect = EFFECT_RETURN,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_PRESENT] =
- {
- .effect = EFFECT_PRESENT,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FRUSTRATION] =
- {
- .effect = EFFECT_FRUSTRATION,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SAFEGUARD] =
- {
- .effect = EFFECT_SAFEGUARD,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_PAIN_SPLIT] =
- {
- .effect = EFFECT_PAIN_SPLIT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SACRED_FIRE] =
- {
- .effect = EFFECT_THAW_HIT,
- .power = 100,
- .type = TYPE_FIRE,
- .accuracy = 95,
- .pp = 5,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MAGNITUDE] =
- {
- .effect = EFFECT_MAGNITUDE,
- .power = 1,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_FOES_AND_ALLY,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_DYNAMIC_PUNCH] =
- {
- .effect = EFFECT_CONFUSE_HIT,
- .power = 100,
- .type = TYPE_FIGHTING,
- .accuracy = 50,
- .pp = 5,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MEGAHORN] =
- {
- .effect = EFFECT_HIT,
- .power = 120,
- .type = TYPE_BUG,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_DRAGON_BREATH] =
- {
- .effect = EFFECT_PARALYZE_HIT,
- .power = 60,
- .type = TYPE_DRAGON,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_BATON_PASS] =
- {
- .effect = EFFECT_BATON_PASS,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_ENCORE] =
- {
- .effect = EFFECT_ENCORE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_PURSUIT] =
- {
- .effect = EFFECT_PURSUIT,
- .power = 40,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_RAPID_SPIN] =
- {
- .effect = EFFECT_RAPID_SPIN,
- .power = 20,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SWEET_SCENT] =
- {
- .effect = EFFECT_EVASION_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_IRON_TAIL] =
- {
- .effect = EFFECT_DEFENSE_DOWN_HIT,
- .power = 100,
- .type = TYPE_STEEL,
- .accuracy = 75,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_METAL_CLAW] =
- {
- .effect = EFFECT_ATTACK_UP_HIT,
- .power = 50,
- .type = TYPE_STEEL,
- .accuracy = 95,
- .pp = 35,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_VITAL_THROW] =
- {
- .effect = EFFECT_VITAL_THROW,
- .power = 70,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = -1,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_MORNING_SUN] =
- {
- .effect = EFFECT_MORNING_SUN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_SYNTHESIS] =
- {
- .effect = EFFECT_SYNTHESIS,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_MOONLIGHT] =
- {
- .effect = EFFECT_MOONLIGHT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_HIDDEN_POWER] =
- {
- .effect = EFFECT_HIDDEN_POWER,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_CROSS_CHOP] =
- {
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 100,
- .type = TYPE_FIGHTING,
- .accuracy = 80,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_TWISTER] =
- {
- .effect = EFFECT_TWISTER,
- .power = 40,
- .type = TYPE_DRAGON,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_RAIN_DANCE] =
- {
- .effect = EFFECT_RAIN_DANCE,
- .power = 0,
- .type = TYPE_WATER,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_SUNNY_DAY] =
- {
- .effect = EFFECT_SUNNY_DAY,
- .power = 0,
- .type = TYPE_FIRE,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_CRUNCH] =
- {
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
- .power = 80,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MIRROR_COAT] =
- {
- .effect = EFFECT_MIRROR_COAT,
- .power = 1,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = -5,
- .flags = FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_PSYCH_UP] =
- {
- .effect = EFFECT_PSYCH_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_EXTREME_SPEED] =
- {
- .effect = EFFECT_QUICK_ATTACK,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 1,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_ANCIENT_POWER] =
- {
- .effect = EFFECT_ALL_STATS_UP_HIT,
- .power = 60,
- .type = TYPE_ROCK,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SHADOW_BALL] =
- {
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
- .power = 80,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FUTURE_SIGHT] =
- {
- .effect = EFFECT_FUTURE_SIGHT,
- .power = 80,
- .type = TYPE_PSYCHIC,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_ROCK_SMASH] =
- {
- .effect = EFFECT_DEFENSE_DOWN_HIT,
- .power = 20,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_WHIRLPOOL] =
- {
- .effect = EFFECT_TRAP,
- .power = 15,
- .type = TYPE_WATER,
- .accuracy = 70,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_BEAT_UP] =
- {
- .effect = EFFECT_BEAT_UP,
- .power = 10,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_FAKE_OUT] =
- {
- .effect = EFFECT_FAKE_OUT,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 1,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_UPROAR] =
- {
- .effect = EFFECT_UPROAR,
- .power = 50,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_RANDOM,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_STOCKPILE] =
- {
- .effect = EFFECT_STOCKPILE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_SPIT_UP] =
- {
- .effect = EFFECT_SPIT_UP,
- .power = 100,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SWALLOW] =
- {
- .effect = EFFECT_SWALLOW,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_HEAT_WAVE] =
- {
- .effect = EFFECT_BURN_HIT,
- .power = 100,
- .type = TYPE_FIRE,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_HAIL] =
- {
- .effect = EFFECT_HAIL,
- .power = 0,
- .type = TYPE_ICE,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
-
- [MOVE_TORMENT] =
- {
- .effect = EFFECT_TORMENT,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FLATTER] =
- {
- .effect = EFFECT_FLATTER,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_WILL_O_WISP] =
- {
- .effect = EFFECT_WILL_O_WISP,
- .power = 0,
- .type = TYPE_FIRE,
- .accuracy = 75,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MEMENTO] =
- {
- .effect = EFFECT_MEMENTO,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FACADE] =
- {
- .effect = EFFECT_FACADE,
- .power = 70,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FOCUS_PUNCH] =
- {
- .effect = EFFECT_FOCUS_PUNCH,
- .power = 150,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = -3,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED,
- },
-
- [MOVE_SMELLING_SALT] =
- {
- .effect = EFFECT_SMELLINGSALT,
- .power = 60,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FOLLOW_ME] =
- {
- .effect = EFFECT_FOLLOW_ME,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 3,
- .flags = 0,
- },
-
- [MOVE_NATURE_POWER] =
- {
- .effect = EFFECT_NATURE_POWER,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 95,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_CHARGE] =
- {
- .effect = EFFECT_CHARGE,
- .power = 0,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_TAUNT] =
- {
- .effect = EFFECT_TAUNT,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
-
- [MOVE_HELPING_HAND] =
- {
- .effect = EFFECT_HELPING_HAND,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 5,
- .flags = 0,
- },
-
- [MOVE_TRICK] =
- {
- .effect = EFFECT_TRICK,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_ROLE_PLAY] =
- {
- .effect = EFFECT_ROLE_PLAY,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_WISH] =
- {
- .effect = EFFECT_WISH,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
-
- [MOVE_ASSIST] =
- {
- .effect = EFFECT_ASSIST,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_INGRAIN] =
- {
- .effect = EFFECT_INGRAIN,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_SUPERPOWER] =
- {
- .effect = EFFECT_SUPERPOWER,
- .power = 120,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MAGIC_COAT] =
- {
- .effect = EFFECT_MAGIC_COAT,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 4,
- .flags = 0,
- },
-
- [MOVE_RECYCLE] =
- {
- .effect = EFFECT_RECYCLE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_REVENGE] =
- {
- .effect = EFFECT_REVENGE,
- .power = 60,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = -4,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_BRICK_BREAK] =
- {
- .effect = EFFECT_BRICK_BREAK,
- .power = 75,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_YAWN] =
- {
- .effect = EFFECT_YAWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_KNOCK_OFF] =
- {
- .effect = EFFECT_KNOCK_OFF,
- .power = 20,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_ENDEAVOR] =
- {
- .effect = EFFECT_ENDEAVOR,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_ERUPTION] =
- {
- .effect = EFFECT_ERUPTION,
- .power = 150,
- .type = TYPE_FIRE,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SKILL_SWAP] =
- {
- .effect = EFFECT_SKILL_SWAP,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_IMPRISON] =
- {
- .effect = EFFECT_IMPRISON,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
-
- [MOVE_REFRESH] =
- {
- .effect = EFFECT_REFRESH,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_GRUDGE] =
- {
- .effect = EFFECT_GRUDGE,
- .power = 0,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SNATCH] =
- {
- .effect = EFFECT_SNATCH,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 4,
- .flags = FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SECRET_POWER] =
- {
- .effect = EFFECT_SECRET_POWER,
- .power = 70,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_DIVE] =
- {
- .effect = EFFECT_SEMI_INVULNERABLE,
- .power = 60,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_ARM_THRUST] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 15,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_CAMOUFLAGE] =
- {
- .effect = EFFECT_CAMOUFLAGE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_TAIL_GLOW] =
- {
- .effect = EFFECT_SPECIAL_ATTACK_UP_2,
- .power = 0,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_LUSTER_PURGE] =
- {
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
- .power = 70,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MIST_BALL] =
- {
- .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT,
- .power = 70,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_FEATHER_DANCE] =
- {
- .effect = EFFECT_ATTACK_DOWN_2,
- .power = 0,
- .type = TYPE_FLYING,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_TEETER_DANCE] =
- {
- .effect = EFFECT_TEETER_DANCE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_FOES_AND_ALLY,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
-
- [MOVE_BLAZE_KICK] =
- {
- .effect = EFFECT_BLAZE_KICK,
- .power = 85,
- .type = TYPE_FIRE,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MUD_SPORT] =
- {
- .effect = EFFECT_MUD_SPORT,
- .power = 0,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_ICE_BALL] =
- {
- .effect = EFFECT_ROLLOUT,
- .power = 30,
- .type = TYPE_ICE,
- .accuracy = 90,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_NEEDLE_ARM] =
- {
- .effect = EFFECT_FLINCH_MINIMIZE_HIT,
- .power = 60,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SLACK_OFF] =
- {
- .effect = EFFECT_RESTORE_HP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_HYPER_VOICE] =
- {
- .effect = EFFECT_HIT,
- .power = 90,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_POISON_FANG] =
- {
- .effect = EFFECT_POISON_FANG,
- .power = 50,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_CRUSH_CLAW] =
- {
- .effect = EFFECT_DEFENSE_DOWN_HIT,
- .power = 75,
- .type = TYPE_NORMAL,
- .accuracy = 95,
- .pp = 10,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_BLAST_BURN] =
- {
- .effect = EFFECT_RECHARGE,
- .power = 150,
- .type = TYPE_FIRE,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_HYDRO_CANNON] =
- {
- .effect = EFFECT_RECHARGE,
- .power = 150,
- .type = TYPE_WATER,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_METEOR_MASH] =
- {
- .effect = EFFECT_ATTACK_UP_HIT,
- .power = 100,
- .type = TYPE_STEEL,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_ASTONISH] =
- {
- .effect = EFFECT_FLINCH_MINIMIZE_HIT,
- .power = 30,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_WEATHER_BALL] =
- {
- .effect = EFFECT_WEATHER_BALL,
- .power = 50,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_AROMATHERAPY] =
- {
- .effect = EFFECT_HEAL_BELL,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_FAKE_TEARS] =
- {
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_AIR_CUTTER] =
- {
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 55,
- .type = TYPE_FLYING,
- .accuracy = 95,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_OVERHEAT] =
- {
- .effect = EFFECT_OVERHEAT,
- .power = 140,
- .type = TYPE_FIRE,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_ODOR_SLEUTH] =
- {
- .effect = EFFECT_FORESIGHT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_ROCK_TOMB] =
- {
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 50,
- .type = TYPE_ROCK,
- .accuracy = 80,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SILVER_WIND] =
- {
- .effect = EFFECT_ALL_STATS_UP_HIT,
- .power = 60,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_METAL_SOUND] =
- {
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2,
- .power = 0,
- .type = TYPE_STEEL,
- .accuracy = 85,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_GRASS_WHISTLE] =
- {
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 55,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_TICKLE] =
- {
- .effect = EFFECT_TICKLE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_COSMIC_POWER] =
- {
- .effect = EFFECT_COSMIC_POWER,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_WATER_SPOUT] =
- {
- .effect = EFFECT_ERUPTION,
- .power = 150,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SIGNAL_BEAM] =
- {
- .effect = EFFECT_CONFUSE_HIT,
- .power = 75,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SHADOW_PUNCH] =
- {
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_GHOST,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_EXTRASENSORY] =
- {
- .effect = EFFECT_FLINCH_MINIMIZE_HIT,
- .power = 80,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_SKY_UPPERCUT] =
- {
- .effect = EFFECT_SKY_UPPERCUT,
- .power = 85,
- .type = TYPE_FIGHTING,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SAND_TOMB] =
- {
- .effect = EFFECT_TRAP,
- .power = 15,
- .type = TYPE_GROUND,
- .accuracy = 70,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SHEER_COLD] =
- {
- .effect = EFFECT_OHKO,
- .power = 1,
- .type = TYPE_ICE,
- .accuracy = 30,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_MUDDY_WATER] =
- {
- .effect = EFFECT_ACCURACY_DOWN_HIT,
- .power = 95,
- .type = TYPE_WATER,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_BULLET_SEED] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 10,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_AERIAL_ACE] =
- {
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_FLYING,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_ICICLE_SPEAR] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 10,
- .type = TYPE_ICE,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_IRON_DEFENSE] =
- {
- .effect = EFFECT_DEFENSE_UP_2,
- .power = 0,
- .type = TYPE_STEEL,
- .accuracy = 0,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_BLOCK] =
- {
- .effect = EFFECT_MEAN_LOOK,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_HOWL] =
- {
- .effect = EFFECT_ATTACK_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_DRAGON_CLAW] =
- {
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_DRAGON,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_FRENZY_PLANT] =
- {
- .effect = EFFECT_RECHARGE,
- .power = 150,
- .type = TYPE_GRASS,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_BULK_UP] =
- {
- .effect = EFFECT_BULK_UP,
- .power = 0,
- .type = TYPE_FIGHTING,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_BOUNCE] =
- {
- .effect = EFFECT_SEMI_INVULNERABLE,
- .power = 85,
- .type = TYPE_FLYING,
- .accuracy = 85,
- .pp = 5,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_MUD_SHOT] =
- {
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 55,
- .type = TYPE_GROUND,
- .accuracy = 95,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_POISON_TAIL] =
- {
- .effect = EFFECT_POISON_TAIL,
- .power = 50,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_COVET] =
- {
- .effect = EFFECT_THIEF,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
-
- [MOVE_VOLT_TACKLE] =
- {
- .effect = EFFECT_DOUBLE_EDGE,
- .power = 120,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_MAGICAL_LEAF] =
- {
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_GRASS,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_WATER_SPORT] =
- {
- .effect = EFFECT_WATER_SPORT,
- .power = 0,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_CALM_MIND] =
- {
- .effect = EFFECT_CALM_MIND,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_LEAF_BLADE] =
- {
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 70,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_DRAGON_DANCE] =
- {
- .effect = EFFECT_DRAGON_DANCE,
- .power = 0,
- .type = TYPE_DRAGON,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
-
- [MOVE_ROCK_BLAST] =
- {
- .effect = EFFECT_MULTI_HIT,
- .power = 25,
- .type = TYPE_ROCK,
- .accuracy = 80,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_SHOCK_WAVE] =
- {
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_ELECTRIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_WATER_PULSE] =
- {
- .effect = EFFECT_CONFUSE_HIT,
- .power = 60,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-
- [MOVE_DOOM_DESIRE] =
- {
- .effect = EFFECT_FUTURE_SIGHT,
- .power = 120,
- .type = TYPE_STEEL,
- .accuracy = 85,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
-
- [MOVE_PSYCHO_BOOST] =
- {
- .effect = EFFECT_OVERHEAT,
- .power = 140,
- .type = TYPE_PSYCHIC,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
+ .effect = EFFECT_HIT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 0,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_POUND] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_KARATE_CHOP] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 50,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DOUBLE_SLAP] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 15,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_COMET_PUNCH] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 18,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MEGA_PUNCH] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_PAY_DAY] =
+ {
+ .effect = EFFECT_PAY_DAY,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FIRE_PUNCH] =
+ {
+ .effect = EFFECT_BURN_HIT,
+ .power = 75,
+ .type = TYPE_FIRE,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ICE_PUNCH] =
+ {
+ .effect = EFFECT_FREEZE_HIT,
+ .power = 75,
+ .type = TYPE_ICE,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_THUNDER_PUNCH] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 75,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SCRATCH] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_VICE_GRIP] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 55,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_GUILLOTINE] =
+ {
+ .effect = EFFECT_OHKO,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 30,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_RAZOR_WIND] =
+ {
+ .effect = EFFECT_RAZOR_WIND,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWORDS_DANCE] =
+ {
+ .effect = EFFECT_ATTACK_UP_2,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_CUT] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 50,
+ .type = TYPE_NORMAL,
+ .accuracy = 95,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_GUST] =
+ {
+ .effect = EFFECT_GUST,
+ .power = 40,
+ .type = TYPE_FLYING,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_WING_ATTACK] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 60,
+ .type = TYPE_FLYING,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_WHIRLWIND] =
+ {
+ .effect = EFFECT_ROAR,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = -6,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FLY] =
+ {
+ .effect = EFFECT_SEMI_INVULNERABLE,
+ .power = 70,
+ .type = TYPE_FLYING,
+ .accuracy = 95,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BIND] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 15,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SLAM] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_VINE_WHIP] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 35,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_STOMP] =
+ {
+ .effect = EFFECT_FLINCH_MINIMIZE_HIT,
+ .power = 65,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DOUBLE_KICK] =
+ {
+ .effect = EFFECT_DOUBLE_HIT,
+ .power = 30,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MEGA_KICK] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 120,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_JUMP_KICK] =
+ {
+ .effect = EFFECT_RECOIL_IF_MISS,
+ .power = 70,
+ .type = TYPE_FIGHTING,
+ .accuracy = 95,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ROLLING_KICK] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 60,
+ .type = TYPE_FIGHTING,
+ .accuracy = 85,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SAND_ATTACK] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN,
+ .power = 0,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HEADBUTT] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 70,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HORN_ATTACK] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 65,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FURY_ATTACK] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 15,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_HORN_DRILL] =
+ {
+ .effect = EFFECT_OHKO,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 30,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_TACKLE] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 35,
+ .type = TYPE_NORMAL,
+ .accuracy = 95,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BODY_SLAM] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 85,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WRAP] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 15,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TAKE_DOWN] =
+ {
+ .effect = EFFECT_RECOIL,
+ .power = 90,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_THRASH] =
+ {
+ .effect = EFFECT_RAMPAGE,
+ .power = 90,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_RANDOM,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DOUBLE_EDGE] =
+ {
+ .effect = EFFECT_DOUBLE_EDGE,
+ .power = 120,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TAIL_WHIP] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_POISON_STING] =
+ {
+ .effect = EFFECT_POISON_HIT,
+ .power = 15,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_TWINEEDLE] =
+ {
+ .effect = EFFECT_TWINEEDLE,
+ .power = 25,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PIN_MISSILE] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 14,
+ .type = TYPE_BUG,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_LEER] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BITE] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 60,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_GROWL] =
+ {
+ .effect = EFFECT_ATTACK_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ROAR] =
+ {
+ .effect = EFFECT_ROAR,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = -6,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SING] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 55,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SUPERSONIC] =
+ {
+ .effect = EFFECT_CONFUSE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 55,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SONIC_BOOM] =
+ {
+ .effect = EFFECT_SONICBOOM,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DISABLE] =
+ {
+ .effect = EFFECT_DISABLE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 55,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ACID] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN_HIT,
+ .power = 40,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_EMBER] =
+ {
+ .effect = EFFECT_BURN_HIT,
+ .power = 40,
+ .type = TYPE_FIRE,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FLAMETHROWER] =
+ {
+ .effect = EFFECT_BURN_HIT,
+ .power = 95,
+ .type = TYPE_FIRE,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MIST] =
+ {
+ .effect = EFFECT_MIST,
+ .power = 0,
+ .type = TYPE_ICE,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_WATER_GUN] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 40,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_HYDRO_PUMP] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 120,
+ .type = TYPE_WATER,
+ .accuracy = 80,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SURF] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 95,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ICE_BEAM] =
+ {
+ .effect = EFFECT_FREEZE_HIT,
+ .power = 95,
+ .type = TYPE_ICE,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BLIZZARD] =
+ {
+ .effect = EFFECT_FREEZE_HIT,
+ .power = 120,
+ .type = TYPE_ICE,
+ .accuracy = 70,
+ .pp = 5,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PSYBEAM] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 65,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BUBBLE_BEAM] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 65,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_AURORA_BEAM] =
+ {
+ .effect = EFFECT_ATTACK_DOWN_HIT,
+ .power = 65,
+ .type = TYPE_ICE,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HYPER_BEAM] =
+ {
+ .effect = EFFECT_RECHARGE,
+ .power = 150,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_PECK] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 35,
+ .type = TYPE_FLYING,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DRILL_PECK] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_FLYING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SUBMISSION] =
+ {
+ .effect = EFFECT_RECOIL,
+ .power = 80,
+ .type = TYPE_FIGHTING,
+ .accuracy = 80,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_LOW_KICK] =
+ {
+ .effect = EFFECT_LOW_KICK,
+ .power = 1,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_COUNTER] =
+ {
+ .effect = EFFECT_COUNTER,
+ .power = 1,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = -5,
+ .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SEISMIC_TOSS] =
+ {
+ .effect = EFFECT_LEVEL_DAMAGE,
+ .power = 1,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_STRENGTH] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ABSORB] =
+ {
+ .effect = EFFECT_ABSORB,
+ .power = 20,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MEGA_DRAIN] =
+ {
+ .effect = EFFECT_ABSORB,
+ .power = 40,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_LEECH_SEED] =
+ {
+ .effect = EFFECT_LEECH_SEED,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_GROWTH] =
+ {
+ .effect = EFFECT_SPECIAL_ATTACK_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_RAZOR_LEAF] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 55,
+ .type = TYPE_GRASS,
+ .accuracy = 95,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SOLAR_BEAM] =
+ {
+ .effect = EFFECT_SOLARBEAM,
+ .power = 120,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_POISON_POWDER] =
+ {
+ .effect = EFFECT_POISON,
+ .power = 0,
+ .type = TYPE_POISON,
+ .accuracy = 75,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_STUN_SPORE] =
+ {
+ .effect = EFFECT_PARALYZE,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 75,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SLEEP_POWDER] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 75,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PETAL_DANCE] =
+ {
+ .effect = EFFECT_RAMPAGE,
+ .power = 70,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_RANDOM,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_STRING_SHOT] =
+ {
+ .effect = EFFECT_SPEED_DOWN,
+ .power = 0,
+ .type = TYPE_BUG,
+ .accuracy = 95,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DRAGON_RAGE] =
+ {
+ .effect = EFFECT_DRAGON_RAGE,
+ .power = 1,
+ .type = TYPE_DRAGON,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FIRE_SPIN] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 15,
+ .type = TYPE_FIRE,
+ .accuracy = 70,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_THUNDER_SHOCK] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 40,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_THUNDERBOLT] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 95,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_THUNDER_WAVE] =
+ {
+ .effect = EFFECT_PARALYZE,
+ .power = 0,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_THUNDER] =
+ {
+ .effect = EFFECT_THUNDER,
+ .power = 120,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 70,
+ .pp = 10,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ROCK_THROW] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 50,
+ .type = TYPE_ROCK,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_EARTHQUAKE] =
+ {
+ .effect = EFFECT_EARTHQUAKE,
+ .power = 100,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_FOES_AND_ALLY,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FISSURE] =
+ {
+ .effect = EFFECT_OHKO,
+ .power = 1,
+ .type = TYPE_GROUND,
+ .accuracy = 30,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DIG] =
+ {
+ .effect = EFFECT_SEMI_INVULNERABLE,
+ .power = 60,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TOXIC] =
+ {
+ .effect = EFFECT_TOXIC,
+ .power = 0,
+ .type = TYPE_POISON,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_CONFUSION] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 50,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PSYCHIC] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
+ .power = 90,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HYPNOSIS] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 60,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MEDITATE] =
+ {
+ .effect = EFFECT_ATTACK_UP,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_AGILITY] =
+ {
+ .effect = EFFECT_SPEED_UP_2,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_QUICK_ATTACK] =
+ {
+ .effect = EFFECT_QUICK_ATTACK,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 1,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_RAGE] =
+ {
+ .effect = EFFECT_RAGE,
+ .power = 20,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TELEPORT] =
+ {
+ .effect = EFFECT_TELEPORT,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_NIGHT_SHADE] =
+ {
+ .effect = EFFECT_LEVEL_DAMAGE,
+ .power = 1,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MIMIC] =
+ {
+ .effect = EFFECT_MIMIC,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_SCREECH] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN_2,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DOUBLE_TEAM] =
+ {
+ .effect = EFFECT_EVASION_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_RECOVER] =
+ {
+ .effect = EFFECT_RESTORE_HP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_HARDEN] =
+ {
+ .effect = EFFECT_DEFENSE_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_MINIMIZE] =
+ {
+ .effect = EFFECT_MINIMIZE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SMOKESCREEN] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_CONFUSE_RAY] =
+ {
+ .effect = EFFECT_CONFUSE,
+ .power = 0,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WITHDRAW] =
+ {
+ .effect = EFFECT_DEFENSE_UP,
+ .power = 0,
+ .type = TYPE_WATER,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_DEFENSE_CURL] =
+ {
+ .effect = EFFECT_DEFENSE_CURL,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_BARRIER] =
+ {
+ .effect = EFFECT_DEFENSE_UP_2,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_LIGHT_SCREEN] =
+ {
+ .effect = EFFECT_LIGHT_SCREEN,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_HAZE] =
+ {
+ .effect = EFFECT_HAZE,
+ .power = 0,
+ .type = TYPE_ICE,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_REFLECT] =
+ {
+ .effect = EFFECT_REFLECT,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_FOCUS_ENERGY] =
+ {
+ .effect = EFFECT_FOCUS_ENERGY,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_BIDE] =
+ {
+ .effect = EFFECT_BIDE,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_METRONOME] =
+ {
+ .effect = EFFECT_METRONOME,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_MIRROR_MOVE] =
+ {
+ .effect = EFFECT_MIRROR_MOVE,
+ .power = 0,
+ .type = TYPE_FLYING,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_SELF_DESTRUCT] =
+ {
+ .effect = EFFECT_EXPLOSION,
+ .power = 200,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_FOES_AND_ALLY,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_EGG_BOMB] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 100,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_LICK] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 20,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SMOG] =
+ {
+ .effect = EFFECT_POISON_HIT,
+ .power = 20,
+ .type = TYPE_POISON,
+ .accuracy = 70,
+ .pp = 20,
+ .secondaryEffectChance = 40,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SLUDGE] =
+ {
+ .effect = EFFECT_POISON_HIT,
+ .power = 65,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BONE_CLUB] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 65,
+ .type = TYPE_GROUND,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FIRE_BLAST] =
+ {
+ .effect = EFFECT_BURN_HIT,
+ .power = 120,
+ .type = TYPE_FIRE,
+ .accuracy = 85,
+ .pp = 5,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WATERFALL] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CLAMP] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 35,
+ .type = TYPE_WATER,
+ .accuracy = 75,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWIFT] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SKULL_BASH] =
+ {
+ .effect = EFFECT_SKULL_BASH,
+ .power = 100,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SPIKE_CANNON] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 20,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CONSTRICT] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 10,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_AMNESIA] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_UP_2,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_KINESIS] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 80,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SOFT_BOILED] =
+ {
+ .effect = EFFECT_SOFTBOILED,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HI_JUMP_KICK] =
+ {
+ .effect = EFFECT_RECOIL_IF_MISS,
+ .power = 85,
+ .type = TYPE_FIGHTING,
+ .accuracy = 90,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_GLARE] =
+ {
+ .effect = EFFECT_PARALYZE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DREAM_EATER] =
+ {
+ .effect = EFFECT_DREAM_EATER,
+ .power = 100,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_POISON_GAS] =
+ {
+ .effect = EFFECT_POISON,
+ .power = 0,
+ .type = TYPE_POISON,
+ .accuracy = 55,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BARRAGE] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 15,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_LEECH_LIFE] =
+ {
+ .effect = EFFECT_ABSORB,
+ .power = 20,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_LOVELY_KISS] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SKY_ATTACK] =
+ {
+ .effect = EFFECT_SKY_ATTACK,
+ .power = 140,
+ .type = TYPE_FLYING,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TRANSFORM] =
+ {
+ .effect = EFFECT_TRANSFORM,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_BUBBLE] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 20,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DIZZY_PUNCH] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 70,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SPORE] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FLASH] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 70,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PSYWAVE] =
+ {
+ .effect = EFFECT_PSYWAVE,
+ .power = 1,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 80,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SPLASH] =
+ {
+ .effect = EFFECT_SPLASH,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ACID_ARMOR] =
+ {
+ .effect = EFFECT_DEFENSE_UP_2,
+ .power = 0,
+ .type = TYPE_POISON,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_CRABHAMMER] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 90,
+ .type = TYPE_WATER,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_EXPLOSION] =
+ {
+ .effect = EFFECT_EXPLOSION,
+ .power = 250,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_FOES_AND_ALLY,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FURY_SWIPES] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 18,
+ .type = TYPE_NORMAL,
+ .accuracy = 80,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BONEMERANG] =
+ {
+ .effect = EFFECT_DOUBLE_HIT,
+ .power = 50,
+ .type = TYPE_GROUND,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_REST] =
+ {
+ .effect = EFFECT_REST,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_ROCK_SLIDE] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 75,
+ .type = TYPE_ROCK,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HYPER_FANG] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SHARPEN] =
+ {
+ .effect = EFFECT_ATTACK_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_CONVERSION] =
+ {
+ .effect = EFFECT_CONVERSION,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_TRI_ATTACK] =
+ {
+ .effect = EFFECT_TRI_ATTACK,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SUPER_FANG] =
+ {
+ .effect = EFFECT_SUPER_FANG,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SLASH] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 70,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SUBSTITUTE] =
+ {
+ .effect = EFFECT_SUBSTITUTE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_STRUGGLE] =
+ {
+ .effect = EFFECT_RECOIL,
+ .power = 50,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 1,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SKETCH] =
+ {
+ .effect = EFFECT_SKETCH,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 1,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_TRIPLE_KICK] =
+ {
+ .effect = EFFECT_TRIPLE_KICK,
+ .power = 10,
+ .type = TYPE_FIGHTING,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_THIEF] =
+ {
+ .effect = EFFECT_THIEF,
+ .power = 40,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SPIDER_WEB] =
+ {
+ .effect = EFFECT_MEAN_LOOK,
+ .power = 0,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MIND_READER] =
+ {
+ .effect = EFFECT_LOCK_ON,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_NIGHTMARE] =
+ {
+ .effect = EFFECT_NIGHTMARE,
+ .power = 0,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FLAME_WHEEL] =
+ {
+ .effect = EFFECT_THAW_HIT,
+ .power = 60,
+ .type = TYPE_FIRE,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SNORE] =
+ {
+ .effect = EFFECT_SNORE,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CURSE] =
+ {
+ .effect = EFFECT_CURSE,
+ .power = 0,
+ .type = TYPE_MYSTERY,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_FLAIL] =
+ {
+ .effect = EFFECT_FLAIL,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CONVERSION_2] =
+ {
+ .effect = EFFECT_CONVERSION_2,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_AEROBLAST] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 100,
+ .type = TYPE_FLYING,
+ .accuracy = 95,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_COTTON_SPORE] =
+ {
+ .effect = EFFECT_SPEED_DOWN_2,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 85,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_REVERSAL] =
+ {
+ .effect = EFFECT_FLAIL,
+ .power = 1,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SPITE] =
+ {
+ .effect = EFFECT_SPITE,
+ .power = 0,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_POWDER_SNOW] =
+ {
+ .effect = EFFECT_FREEZE_HIT,
+ .power = 40,
+ .type = TYPE_ICE,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PROTECT] =
+ {
+ .effect = EFFECT_PROTECT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 3,
+ .flags = 0,
+ },
+
+ [MOVE_MACH_PUNCH] =
+ {
+ .effect = EFFECT_QUICK_ATTACK,
+ .power = 40,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 1,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SCARY_FACE] =
+ {
+ .effect = EFFECT_SPEED_DOWN_2,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FAINT_ATTACK] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_DARK,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWEET_KISS] =
+ {
+ .effect = EFFECT_CONFUSE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BELLY_DRUM] =
+ {
+ .effect = EFFECT_BELLY_DRUM,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SLUDGE_BOMB] =
+ {
+ .effect = EFFECT_POISON_HIT,
+ .power = 90,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MUD_SLAP] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN_HIT,
+ .power = 20,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_OCTAZOOKA] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN_HIT,
+ .power = 65,
+ .type = TYPE_WATER,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SPIKES] =
+ {
+ .effect = EFFECT_SPIKES,
+ .power = 0,
+ .type = TYPE_GROUND,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_OPPONENTS_FIELD,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ZAP_CANNON] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 100,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 50,
+ .pp = 5,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FORESIGHT] =
+ {
+ .effect = EFFECT_FORESIGHT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DESTINY_BOND] =
+ {
+ .effect = EFFECT_DESTINY_BOND,
+ .power = 0,
+ .type = TYPE_GHOST,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_PERISH_SONG] =
+ {
+ .effect = EFFECT_PERISH_SONG,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ICY_WIND] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 55,
+ .type = TYPE_ICE,
+ .accuracy = 95,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DETECT] =
+ {
+ .effect = EFFECT_PROTECT,
+ .power = 0,
+ .type = TYPE_FIGHTING,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 3,
+ .flags = 0,
+ },
+
+ [MOVE_BONE_RUSH] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 25,
+ .type = TYPE_GROUND,
+ .accuracy = 80,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_LOCK_ON] =
+ {
+ .effect = EFFECT_LOCK_ON,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_OUTRAGE] =
+ {
+ .effect = EFFECT_RAMPAGE,
+ .power = 90,
+ .type = TYPE_DRAGON,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_RANDOM,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SANDSTORM] =
+ {
+ .effect = EFFECT_SANDSTORM,
+ .power = 0,
+ .type = TYPE_ROCK,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_GIGA_DRAIN] =
+ {
+ .effect = EFFECT_ABSORB,
+ .power = 60,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ENDURE] =
+ {
+ .effect = EFFECT_ENDURE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 3,
+ .flags = 0,
+ },
+
+ [MOVE_CHARM] =
+ {
+ .effect = EFFECT_ATTACK_DOWN_2,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ROLLOUT] =
+ {
+ .effect = EFFECT_ROLLOUT,
+ .power = 30,
+ .type = TYPE_ROCK,
+ .accuracy = 90,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FALSE_SWIPE] =
+ {
+ .effect = EFFECT_FALSE_SWIPE,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWAGGER] =
+ {
+ .effect = EFFECT_SWAGGER,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MILK_DRINK] =
+ {
+ .effect = EFFECT_SOFTBOILED,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SPARK] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 65,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FURY_CUTTER] =
+ {
+ .effect = EFFECT_FURY_CUTTER,
+ .power = 10,
+ .type = TYPE_BUG,
+ .accuracy = 95,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_STEEL_WING] =
+ {
+ .effect = EFFECT_DEFENSE_UP_HIT,
+ .power = 70,
+ .type = TYPE_STEEL,
+ .accuracy = 90,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MEAN_LOOK] =
+ {
+ .effect = EFFECT_MEAN_LOOK,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ATTRACT] =
+ {
+ .effect = EFFECT_ATTRACT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SLEEP_TALK] =
+ {
+ .effect = EFFECT_SLEEP_TALK,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_HEAL_BELL] =
+ {
+ .effect = EFFECT_HEAL_BELL,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_RETURN] =
+ {
+ .effect = EFFECT_RETURN,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_PRESENT] =
+ {
+ .effect = EFFECT_PRESENT,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FRUSTRATION] =
+ {
+ .effect = EFFECT_FRUSTRATION,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SAFEGUARD] =
+ {
+ .effect = EFFECT_SAFEGUARD,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_PAIN_SPLIT] =
+ {
+ .effect = EFFECT_PAIN_SPLIT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SACRED_FIRE] =
+ {
+ .effect = EFFECT_THAW_HIT,
+ .power = 100,
+ .type = TYPE_FIRE,
+ .accuracy = 95,
+ .pp = 5,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MAGNITUDE] =
+ {
+ .effect = EFFECT_MAGNITUDE,
+ .power = 1,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_FOES_AND_ALLY,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DYNAMIC_PUNCH] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 100,
+ .type = TYPE_FIGHTING,
+ .accuracy = 50,
+ .pp = 5,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MEGAHORN] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 120,
+ .type = TYPE_BUG,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DRAGON_BREATH] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 60,
+ .type = TYPE_DRAGON,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BATON_PASS] =
+ {
+ .effect = EFFECT_BATON_PASS,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ENCORE] =
+ {
+ .effect = EFFECT_ENCORE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PURSUIT] =
+ {
+ .effect = EFFECT_PURSUIT,
+ .power = 40,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_RAPID_SPIN] =
+ {
+ .effect = EFFECT_RAPID_SPIN,
+ .power = 20,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWEET_SCENT] =
+ {
+ .effect = EFFECT_EVASION_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_IRON_TAIL] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN_HIT,
+ .power = 100,
+ .type = TYPE_STEEL,
+ .accuracy = 75,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_METAL_CLAW] =
+ {
+ .effect = EFFECT_ATTACK_UP_HIT,
+ .power = 50,
+ .type = TYPE_STEEL,
+ .accuracy = 95,
+ .pp = 35,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_VITAL_THROW] =
+ {
+ .effect = EFFECT_VITAL_THROW,
+ .power = 70,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = -1,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MORNING_SUN] =
+ {
+ .effect = EFFECT_MORNING_SUN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SYNTHESIS] =
+ {
+ .effect = EFFECT_SYNTHESIS,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_MOONLIGHT] =
+ {
+ .effect = EFFECT_MOONLIGHT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_HIDDEN_POWER] =
+ {
+ .effect = EFFECT_HIDDEN_POWER,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CROSS_CHOP] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 100,
+ .type = TYPE_FIGHTING,
+ .accuracy = 80,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TWISTER] =
+ {
+ .effect = EFFECT_TWISTER,
+ .power = 40,
+ .type = TYPE_DRAGON,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_RAIN_DANCE] =
+ {
+ .effect = EFFECT_RAIN_DANCE,
+ .power = 0,
+ .type = TYPE_WATER,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_SUNNY_DAY] =
+ {
+ .effect = EFFECT_SUNNY_DAY,
+ .power = 0,
+ .type = TYPE_FIRE,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_CRUNCH] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
+ .power = 80,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MIRROR_COAT] =
+ {
+ .effect = EFFECT_MIRROR_COAT,
+ .power = 1,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = -5,
+ .flags = FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PSYCH_UP] =
+ {
+ .effect = EFFECT_PSYCH_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_EXTREME_SPEED] =
+ {
+ .effect = EFFECT_QUICK_ATTACK,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 1,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ANCIENT_POWER] =
+ {
+ .effect = EFFECT_ALL_STATS_UP_HIT,
+ .power = 60,
+ .type = TYPE_ROCK,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SHADOW_BALL] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
+ .power = 80,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FUTURE_SIGHT] =
+ {
+ .effect = EFFECT_FUTURE_SIGHT,
+ .power = 80,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ROCK_SMASH] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN_HIT,
+ .power = 20,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WHIRLPOOL] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 15,
+ .type = TYPE_WATER,
+ .accuracy = 70,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BEAT_UP] =
+ {
+ .effect = EFFECT_BEAT_UP,
+ .power = 10,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FAKE_OUT] =
+ {
+ .effect = EFFECT_FAKE_OUT,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 1,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_UPROAR] =
+ {
+ .effect = EFFECT_UPROAR,
+ .power = 50,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_RANDOM,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_STOCKPILE] =
+ {
+ .effect = EFFECT_STOCKPILE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SPIT_UP] =
+ {
+ .effect = EFFECT_SPIT_UP,
+ .power = 100,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWALLOW] =
+ {
+ .effect = EFFECT_SWALLOW,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_HEAT_WAVE] =
+ {
+ .effect = EFFECT_BURN_HIT,
+ .power = 100,
+ .type = TYPE_FIRE,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HAIL] =
+ {
+ .effect = EFFECT_HAIL,
+ .power = 0,
+ .type = TYPE_ICE,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_TORMENT] =
+ {
+ .effect = EFFECT_TORMENT,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FLATTER] =
+ {
+ .effect = EFFECT_FLATTER,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WILL_O_WISP] =
+ {
+ .effect = EFFECT_WILL_O_WISP,
+ .power = 0,
+ .type = TYPE_FIRE,
+ .accuracy = 75,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MEMENTO] =
+ {
+ .effect = EFFECT_MEMENTO,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FACADE] =
+ {
+ .effect = EFFECT_FACADE,
+ .power = 70,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FOCUS_PUNCH] =
+ {
+ .effect = EFFECT_FOCUS_PUNCH,
+ .power = 150,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = -3,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_SMELLING_SALT] =
+ {
+ .effect = EFFECT_SMELLINGSALT,
+ .power = 60,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FOLLOW_ME] =
+ {
+ .effect = EFFECT_FOLLOW_ME,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 3,
+ .flags = 0,
+ },
+
+ [MOVE_NATURE_POWER] =
+ {
+ .effect = EFFECT_NATURE_POWER,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 95,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_CHARGE] =
+ {
+ .effect = EFFECT_CHARGE,
+ .power = 0,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_TAUNT] =
+ {
+ .effect = EFFECT_TAUNT,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_HELPING_HAND] =
+ {
+ .effect = EFFECT_HELPING_HAND,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 5,
+ .flags = 0,
+ },
+
+ [MOVE_TRICK] =
+ {
+ .effect = EFFECT_TRICK,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ROLE_PLAY] =
+ {
+ .effect = EFFECT_ROLE_PLAY,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_WISH] =
+ {
+ .effect = EFFECT_WISH,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_ASSIST] =
+ {
+ .effect = EFFECT_ASSIST,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_INGRAIN] =
+ {
+ .effect = EFFECT_INGRAIN,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SUPERPOWER] =
+ {
+ .effect = EFFECT_SUPERPOWER,
+ .power = 120,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MAGIC_COAT] =
+ {
+ .effect = EFFECT_MAGIC_COAT,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 4,
+ .flags = 0,
+ },
+
+ [MOVE_RECYCLE] =
+ {
+ .effect = EFFECT_RECYCLE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_REVENGE] =
+ {
+ .effect = EFFECT_REVENGE,
+ .power = 60,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = -4,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BRICK_BREAK] =
+ {
+ .effect = EFFECT_BRICK_BREAK,
+ .power = 75,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_YAWN] =
+ {
+ .effect = EFFECT_YAWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_KNOCK_OFF] =
+ {
+ .effect = EFFECT_KNOCK_OFF,
+ .power = 20,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ENDEAVOR] =
+ {
+ .effect = EFFECT_ENDEAVOR,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ERUPTION] =
+ {
+ .effect = EFFECT_ERUPTION,
+ .power = 150,
+ .type = TYPE_FIRE,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SKILL_SWAP] =
+ {
+ .effect = EFFECT_SKILL_SWAP,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_IMPRISON] =
+ {
+ .effect = EFFECT_IMPRISON,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_REFRESH] =
+ {
+ .effect = EFFECT_REFRESH,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_GRUDGE] =
+ {
+ .effect = EFFECT_GRUDGE,
+ .power = 0,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SNATCH] =
+ {
+ .effect = EFFECT_SNATCH,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 4,
+ .flags = FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SECRET_POWER] =
+ {
+ .effect = EFFECT_SECRET_POWER,
+ .power = 70,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DIVE] =
+ {
+ .effect = EFFECT_SEMI_INVULNERABLE,
+ .power = 60,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ARM_THRUST] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 15,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CAMOUFLAGE] =
+ {
+ .effect = EFFECT_CAMOUFLAGE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_TAIL_GLOW] =
+ {
+ .effect = EFFECT_SPECIAL_ATTACK_UP_2,
+ .power = 0,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_LUSTER_PURGE] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
+ .power = 70,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MIST_BALL] =
+ {
+ .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT,
+ .power = 70,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FEATHER_DANCE] =
+ {
+ .effect = EFFECT_ATTACK_DOWN_2,
+ .power = 0,
+ .type = TYPE_FLYING,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_TEETER_DANCE] =
+ {
+ .effect = EFFECT_TEETER_DANCE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_FOES_AND_ALLY,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_BLAZE_KICK] =
+ {
+ .effect = EFFECT_BLAZE_KICK,
+ .power = 85,
+ .type = TYPE_FIRE,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MUD_SPORT] =
+ {
+ .effect = EFFECT_MUD_SPORT,
+ .power = 0,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ICE_BALL] =
+ {
+ .effect = EFFECT_ROLLOUT,
+ .power = 30,
+ .type = TYPE_ICE,
+ .accuracy = 90,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_NEEDLE_ARM] =
+ {
+ .effect = EFFECT_FLINCH_MINIMIZE_HIT,
+ .power = 60,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SLACK_OFF] =
+ {
+ .effect = EFFECT_RESTORE_HP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_HYPER_VOICE] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 90,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_POISON_FANG] =
+ {
+ .effect = EFFECT_POISON_FANG,
+ .power = 50,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_CRUSH_CLAW] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN_HIT,
+ .power = 75,
+ .type = TYPE_NORMAL,
+ .accuracy = 95,
+ .pp = 10,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BLAST_BURN] =
+ {
+ .effect = EFFECT_RECHARGE,
+ .power = 150,
+ .type = TYPE_FIRE,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_HYDRO_CANNON] =
+ {
+ .effect = EFFECT_RECHARGE,
+ .power = 150,
+ .type = TYPE_WATER,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_METEOR_MASH] =
+ {
+ .effect = EFFECT_ATTACK_UP_HIT,
+ .power = 100,
+ .type = TYPE_STEEL,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ASTONISH] =
+ {
+ .effect = EFFECT_FLINCH_MINIMIZE_HIT,
+ .power = 30,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WEATHER_BALL] =
+ {
+ .effect = EFFECT_WEATHER_BALL,
+ .power = 50,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_AROMATHERAPY] =
+ {
+ .effect = EFFECT_HEAL_BELL,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_FAKE_TEARS] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_AIR_CUTTER] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 55,
+ .type = TYPE_FLYING,
+ .accuracy = 95,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_OVERHEAT] =
+ {
+ .effect = EFFECT_OVERHEAT,
+ .power = 140,
+ .type = TYPE_FIRE,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ODOR_SLEUTH] =
+ {
+ .effect = EFFECT_FORESIGHT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ROCK_TOMB] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 50,
+ .type = TYPE_ROCK,
+ .accuracy = 80,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SILVER_WIND] =
+ {
+ .effect = EFFECT_ALL_STATS_UP_HIT,
+ .power = 60,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_METAL_SOUND] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2,
+ .power = 0,
+ .type = TYPE_STEEL,
+ .accuracy = 85,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_GRASS_WHISTLE] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 55,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_TICKLE] =
+ {
+ .effect = EFFECT_TICKLE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_COSMIC_POWER] =
+ {
+ .effect = EFFECT_COSMIC_POWER,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_WATER_SPOUT] =
+ {
+ .effect = EFFECT_ERUPTION,
+ .power = 150,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SIGNAL_BEAM] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 75,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SHADOW_PUNCH] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_GHOST,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_EXTRASENSORY] =
+ {
+ .effect = EFFECT_FLINCH_MINIMIZE_HIT,
+ .power = 80,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SKY_UPPERCUT] =
+ {
+ .effect = EFFECT_SKY_UPPERCUT,
+ .power = 85,
+ .type = TYPE_FIGHTING,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SAND_TOMB] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 15,
+ .type = TYPE_GROUND,
+ .accuracy = 70,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SHEER_COLD] =
+ {
+ .effect = EFFECT_OHKO,
+ .power = 1,
+ .type = TYPE_ICE,
+ .accuracy = 30,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MUDDY_WATER] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN_HIT,
+ .power = 95,
+ .type = TYPE_WATER,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BULLET_SEED] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 10,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_AERIAL_ACE] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_FLYING,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ICICLE_SPEAR] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 10,
+ .type = TYPE_ICE,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_IRON_DEFENSE] =
+ {
+ .effect = EFFECT_DEFENSE_UP_2,
+ .power = 0,
+ .type = TYPE_STEEL,
+ .accuracy = 0,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_BLOCK] =
+ {
+ .effect = EFFECT_MEAN_LOOK,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HOWL] =
+ {
+ .effect = EFFECT_ATTACK_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_DRAGON_CLAW] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_DRAGON,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FRENZY_PLANT] =
+ {
+ .effect = EFFECT_RECHARGE,
+ .power = 150,
+ .type = TYPE_GRASS,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BULK_UP] =
+ {
+ .effect = EFFECT_BULK_UP,
+ .power = 0,
+ .type = TYPE_FIGHTING,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_BOUNCE] =
+ {
+ .effect = EFFECT_SEMI_INVULNERABLE,
+ .power = 85,
+ .type = TYPE_FLYING,
+ .accuracy = 85,
+ .pp = 5,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MUD_SHOT] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 55,
+ .type = TYPE_GROUND,
+ .accuracy = 95,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_POISON_TAIL] =
+ {
+ .effect = EFFECT_POISON_TAIL,
+ .power = 50,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_COVET] =
+ {
+ .effect = EFFECT_THIEF,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_VOLT_TACKLE] =
+ {
+ .effect = EFFECT_DOUBLE_EDGE,
+ .power = 120,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MAGICAL_LEAF] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_GRASS,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_WATER_SPORT] =
+ {
+ .effect = EFFECT_WATER_SPORT,
+ .power = 0,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_CALM_MIND] =
+ {
+ .effect = EFFECT_CALM_MIND,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_LEAF_BLADE] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 70,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DRAGON_DANCE] =
+ {
+ .effect = EFFECT_DRAGON_DANCE,
+ .power = 0,
+ .type = TYPE_DRAGON,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_ROCK_BLAST] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 25,
+ .type = TYPE_ROCK,
+ .accuracy = 80,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SHOCK_WAVE] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_WATER_PULSE] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 60,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DOOM_DESIRE] =
+ {
+ .effect = EFFECT_FUTURE_SIGHT,
+ .power = 120,
+ .type = TYPE_STEEL,
+ .accuracy = 85,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_PSYCHO_BOOST] =
+ {
+ .effect = EFFECT_OVERHEAT,
+ .power = 140,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
};