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authorDizzyEggg <jajkodizzy@wp.pl>2017-12-02 20:38:26 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-12-02 20:38:26 +0100
commitc2fdde3a498b6b6bbf8a57784e3208be74bf59f7 (patch)
tree99a4b46338472e77268ce009469d8a8712ccafe8
parentc27f7a8131d4ebf9e01d7f4fecaf5cc5616866d8 (diff)
pokeball file is decompiled
-rw-r--r--asm/crt0.s4
-rw-r--r--asm/main_menu.s2
-rwxr-xr-xasm/pokeball.s1194
-rw-r--r--asm/trade.s4
-rw-r--r--data/graphics.s2
-rw-r--r--data/pokeball.s4
-rw-r--r--include/battle_anim.h3
-rw-r--r--include/pokeball.h17
-rw-r--r--ld_script.txt1
-rw-r--r--src/pokeball.c429
10 files changed, 429 insertions, 1231 deletions
diff --git a/asm/crt0.s b/asm/crt0.s
index 0b14a1469..d99ce9deb 100644
--- a/asm/crt0.s
+++ b/asm/crt0.s
@@ -68,8 +68,8 @@ GPIOPortReadEnable: @ 80000C8
.4byte gAbilityDescriptionPointers
.4byte gItems
.4byte gBattleMoves
- .4byte gUnknown_0832C400
- .4byte gUnknown_0832C460
+ .4byte sBallSpriteSheets
+ .4byte sBallSpritePalettes
.4byte 0x000000a8, 0x00000864, 0x0000089b
diff --git a/asm/main_menu.s b/asm/main_menu.s
index 6194f0487..7b7ce49f7 100644
--- a/asm/main_menu.s
+++ b/asm/main_menu.s
@@ -2215,7 +2215,7 @@ sub_8030A70: @ 8030A70
str r2, [sp, 0x10]
movs r2, 0x70
movs r3, 0x3A
- bl sub_8076438
+ bl CreatePokeballSpriteToReleaseMon
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
diff --git a/asm/pokeball.s b/asm/pokeball.s
deleted file mode 100755
index a512fd857..000000000
--- a/asm/pokeball.s
+++ /dev/null
@@ -1,1194 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
-
-
- thumb_func_start SpriteCB_PlayerMonSendOut_2
-SpriteCB_PlayerMonSendOut_2: @ 8076204
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r5, r0, 0
- ldrh r0, [r5, 0x3C]
- movs r1, 0xFF
- mov r8, r1
- lsrs r0, 8
- subs r0, 0x23
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2C
- bhi _080762F8
- ldrh r1, [r5, 0x6]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- cmp r0, 0
- bne _08076266
- ldrh r0, [r5, 0x30]
- movs r1, 0x1
- adds r6, r1, 0
- ands r6, r0
- ldrh r0, [r5, 0x32]
- adds r7, r1, 0
- ands r7, r0
- movs r2, 0x30
- ldrsh r0, [r5, r2]
- movs r1, 0x3
- bl __divsi3
- movs r1, 0x2
- negs r1, r1
- adds r4, r1, 0
- ands r0, r4
- orrs r6, r0
- strh r6, [r5, 0x30]
- movs r2, 0x32
- ldrsh r0, [r5, r2]
- movs r1, 0x3
- bl __divsi3
- ands r0, r4
- orrs r7, r0
- strh r7, [r5, 0x32]
- adds r0, r5, 0
- movs r1, 0x4
- bl StartSpriteAffineAnim
-_08076266:
- ldrh r4, [r5, 0x2E]
- adds r0, r5, 0
- bl sub_80A6F3C
- movs r1, 0x3A
- ldrsh r0, [r5, r1]
- movs r1, 0x3
- bl __divsi3
- adds r1, r0, 0
- ldrh r0, [r5, 0x3C]
- adds r0, r1
- strh r0, [r5, 0x3C]
- lsls r0, 16
- asrs r0, 24
- mov r2, r8
- ands r0, r2
- movs r2, 0x38
- ldrsh r1, [r5, r2]
- bl Sin
- ldrh r1, [r5, 0x26]
- adds r0, r1
- strh r0, [r5, 0x26]
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- ldrh r1, [r5, 0x6]
- adds r0, r1
- strh r0, [r5, 0x6]
- lsls r0, 16
- lsrs r0, 24
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _080762B6
- strh r4, [r5, 0x2E]
- b _080762BE
-_080762B6:
- lsls r0, r4, 16
- asrs r0, 16
- subs r0, 0x1
- strh r0, [r5, 0x2E]
-_080762BE:
- ldrh r0, [r5, 0x3C]
- lsrs r0, 8
- cmp r0, 0x4F
- ble _08076364
- ldrh r0, [r5, 0x30]
- movs r1, 0x1
- adds r6, r1, 0
- ands r6, r0
- ldrh r0, [r5, 0x32]
- adds r7, r1, 0
- ands r7, r0
- movs r2, 0x30
- ldrsh r1, [r5, r2]
- lsls r0, r1, 1
- adds r0, r1
- movs r1, 0x2
- negs r1, r1
- adds r2, r1, 0
- ands r0, r2
- orrs r0, r6
- strh r0, [r5, 0x30]
- movs r0, 0x32
- ldrsh r1, [r5, r0]
- lsls r0, r1, 1
- adds r0, r1
- ands r0, r2
- orrs r0, r7
- strh r0, [r5, 0x32]
- b _08076364
-_080762F8:
- adds r0, r5, 0
- bl AnimateBallThrow
- lsls r0, 24
- cmp r0, 0
- beq _08076364
- ldrh r0, [r5, 0x24]
- ldrh r1, [r5, 0x20]
- adds r0, r1
- movs r1, 0
- strh r0, [r5, 0x20]
- ldrh r0, [r5, 0x26]
- ldrh r2, [r5, 0x22]
- adds r0, r2
- strh r0, [r5, 0x22]
- strh r1, [r5, 0x26]
- strh r1, [r5, 0x24]
- ldrb r0, [r5, 0x6]
- strh r0, [r5, 0x3A]
- strh r1, [r5, 0x2E]
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _08076358
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrb r1, [r0, 0x9]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08076358
- movs r0, 0x3A
- ldrsh r4, [r5, r0]
- movs r0, 0x2
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- bne _08076358
- ldr r0, =sub_8076374
- b _0807635A
- .pool
-_08076358:
- ldr r0, =SpriteCB_ReleaseMonFromBall
-_0807635A:
- str r0, [r5, 0x1C]
- adds r0, r5, 0
- movs r1, 0
- bl StartSpriteAffineAnim
-_08076364:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end SpriteCB_PlayerMonSendOut_2
-
- thumb_func_start sub_8076374
-sub_8076374: @ 8076374
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x2E]
- adds r1, r0, 0x1
- strh r1, [r2, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x18
- ble _0807638E
- movs r0, 0
- strh r0, [r2, 0x2E]
- ldr r0, =SpriteCB_ReleaseMonFromBall
- str r0, [r2, 0x1C]
-_0807638E:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8076374
-
- thumb_func_start SpriteCB_OpponentMonSendOut
-SpriteCB_OpponentMonSendOut: @ 8076398
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- ble _080763EC
- movs r0, 0
- strh r0, [r5, 0x2E]
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _080763E8
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrb r1, [r0, 0x9]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080763E8
- movs r0, 0x3A
- ldrsh r4, [r5, r0]
- movs r0, 0x3
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- bne _080763E8
- ldr r0, =sub_8076374
- b _080763EA
- .pool
-_080763E8:
- ldr r0, =SpriteCB_ReleaseMonFromBall
-_080763EA:
- str r0, [r5, 0x1C]
-_080763EC:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end SpriteCB_OpponentMonSendOut
-
- thumb_func_start sub_80763F8
-sub_80763F8: @ 80763F8
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 24
- lsrs r3, 24
- movs r4, 0
- str r4, [sp]
- bl LaunchBallStarsTask
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80763F8
-
- thumb_func_start sub_8076420
-sub_8076420: @ 8076420
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- movs r3, 0
- bl LaunchBallFadeMonTask
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- thumb_func_end sub_8076420
-
- thumb_func_start sub_8076438
-sub_8076438: @ 8076438
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- adds r5, r0, 0
- mov r9, r2
- mov r10, r3
- ldr r6, [sp, 0x28]
- ldr r4, [sp, 0x2C]
- ldr r0, [sp, 0x30]
- ldr r2, [sp, 0x38]
- lsls r5, 24
- lsrs r5, 24
- lsls r1, 24
- lsrs r1, 24
- str r1, [sp]
- mov r1, r9
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- lsls r3, 24
- lsrs r3, 24
- mov r10, r3
- lsls r6, 24
- lsrs r6, 24
- lsls r4, 24
- lsrs r4, 24
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x4]
- lsls r0, r2, 16
- lsrs r7, r0, 16
- ldr r0, =gUnknown_0832C400
- bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gUnknown_0832C460
- bl LoadCompressedObjectPaletteUsingHeap
- ldr r0, =gBallSpriteTemplates
- mov r1, r9
- mov r2, r10
- adds r3, r4, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gSprites
- mov r8, r1
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- adds r2, r4, r1
- strh r5, [r2, 0x2E]
- lsls r1, r5, 4
- adds r1, r5
- lsls r1, 2
- add r1, r8
- ldrh r0, [r1, 0x20]
- strh r0, [r2, 0x38]
- ldrh r0, [r1, 0x22]
- strh r0, [r2, 0x3A]
- mov r3, r9
- strh r3, [r1, 0x20]
- mov r0, r10
- strh r0, [r1, 0x22]
- strh r7, [r1, 0x3C]
- mov r3, sp
- ldrh r3, [r3, 0x4]
- strh r3, [r2, 0x30]
- mov r0, sp
- ldrh r0, [r0]
- strh r0, [r2, 0x32]
- mov r3, sp
- ldrh r3, [r3, 0x34]
- strh r3, [r2, 0x34]
- ldr r3, [sp, 0x34]
- lsrs r0, r3, 16
- strh r0, [r2, 0x36]
- movs r0, 0x3
- ands r6, r0
- lsls r6, 2
- ldrb r3, [r2, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r3
- orrs r0, r6
- strb r0, [r2, 0x5]
- movs r0, 0x1C
- add r8, r0
- add r4, r8
- ldr r0, =sub_8076524
- str r0, [r4]
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8076438
-
- thumb_func_start sub_8076524
-sub_8076524: @ 8076524
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- ldrh r1, [r6, 0x30]
- movs r2, 0x30
- ldrsh r0, [r6, r2]
- cmp r0, 0
- bne _080765D0
- ldrh r0, [r6, 0x2E]
- lsls r0, 24
- lsrs r7, r0, 24
- ldrh r0, [r6, 0x32]
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldrh r4, [r6, 0x34]
- ldrh r0, [r6, 0x36]
- lsls r0, 16
- orrs r4, r0
- adds r0, r6, 0
- adds r0, 0x43
- ldrb r0, [r0]
- cmp r0, 0
- beq _0807655E
- subs r0, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- b _08076560
-_0807655E:
- movs r5, 0
-_08076560:
- adds r0, r6, 0
- movs r1, 0x1
- bl StartSpriteAnim
- ldrh r0, [r6, 0x20]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r6, 0x22]
- subs r1, 0x5
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r6, 0x5]
- lsls r2, 28
- lsrs r2, 30
- adds r3, r5, 0
- bl sub_80763F8
- movs r0, 0x1
- mov r1, r8
- adds r2, r4, 0
- bl sub_8076420
- lsls r0, 24
- lsrs r0, 24
- movs r5, 0
- strh r0, [r6, 0x30]
- ldr r0, =sub_80765E0
- str r0, [r6, 0x1C]
- ldr r0, =gSprites
- lsls r4, r7, 4
- adds r4, r7
- lsls r4, 2
- adds r4, r0
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- adds r0, r4, 0
- bl AnimateSprite
- movs r0, 0x80
- lsls r0, 5
- strh r0, [r4, 0x30]
- strh r5, [r6, 0x3C]
- b _080765D4
- .pool
-_080765D0:
- subs r0, r1, 0x1
- strh r0, [r6, 0x30]
-_080765D4:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8076524
-
- thumb_func_start sub_80765E0
-sub_80765E0: @ 80765E0
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- adds r4, r0, 0
- movs r0, 0
- mov r12, r0
- movs r7, 0
- ldrh r0, [r4, 0x2E]
- lsls r0, 24
- lsrs r6, r0, 24
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08076610
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_08076610:
- ldr r1, =gSprites
- lsls r2, r6, 4
- adds r0, r2, r6
- lsls r0, 2
- adds r5, r0, r1
- adds r0, r5, 0
- adds r0, 0x3F
- ldrb r0, [r0]
- lsls r0, 26
- mov r8, r2
- cmp r0, 0
- bge _08076634
- adds r0, r5, 0
- movs r1, 0
- bl StartSpriteAffineAnim
- movs r1, 0x1
- mov r12, r1
-_08076634:
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- movs r3, 0x20
- ldrsh r1, [r4, r3]
- subs r0, r1
- movs r1, 0x3C
- ldrsh r2, [r4, r1]
- muls r0, r2
- cmp r0, 0
- bge _0807664A
- adds r0, 0x7F
-_0807664A:
- asrs r0, 7
- ldrh r3, [r4, 0x20]
- adds r0, r3
- lsls r0, 16
- lsrs r0, 16
- mov r9, r0
- movs r1, 0x3A
- ldrsh r0, [r4, r1]
- movs r3, 0x22
- ldrsh r1, [r4, r3]
- subs r0, r1
- muls r0, r2
- cmp r0, 0
- bge _08076668
- adds r0, 0x7F
-_08076668:
- asrs r0, 7
- ldrh r1, [r4, 0x22]
- adds r0, r1
- mov r2, r9
- strh r2, [r5, 0x20]
- strh r0, [r5, 0x22]
- ldrh r2, [r4, 0x3C]
- movs r3, 0x3C
- ldrsh r0, [r4, r3]
- cmp r0, 0x7F
- bgt _080766AC
- ldr r1, =gSineTable
- lsls r0, r2, 24
- lsrs r0, 23
- adds r0, r1
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bge _08076690
- adds r0, 0x7
-_08076690:
- asrs r0, 3
- negs r0, r0
- lsls r0, 16
- lsrs r0, 16
- adds r1, r2, 0x4
- strh r1, [r4, 0x3C]
- strh r0, [r5, 0x24]
- strh r0, [r5, 0x26]
- b _080766BA
- .pool
-_080766AC:
- ldrh r0, [r4, 0x38]
- strh r0, [r5, 0x20]
- ldrh r0, [r4, 0x3A]
- strh r0, [r5, 0x22]
- strh r7, [r5, 0x24]
- strh r7, [r5, 0x26]
- movs r7, 0x1
-_080766BA:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0807670E
- mov r2, r12
- cmp r2, 0
- beq _0807670E
- cmp r7, 0
- beq _0807670E
- ldr r1, =gSprites
- mov r3, r8
- adds r0, r3, r6
- lsls r0, 2
- adds r2, r0, r1
- movs r0, 0x3C
- ldrsh r1, [r2, r0]
- movs r0, 0xCE
- lsls r0, 1
- cmp r1, r0
- bne _080766FC
- ldrh r1, [r2, 0x3C]
- adds r0, r2, 0
- movs r2, 0x1
- movs r3, 0
- bl DoMonFrontSpriteAnimation
- b _08076708
- .pool
-_080766FC:
- ldrh r1, [r2, 0x3C]
- adds r0, r2, 0
- movs r2, 0
- movs r3, 0
- bl DoMonFrontSpriteAnimation
-_08076708:
- adds r0, r4, 0
- bl DestroySpriteAndFreeResources
-_0807670E:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80765E0
-
- thumb_func_start sub_807671C
-sub_807671C: @ 807671C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- mov r10, r0
- adds r6, r2, 0
- mov r8, r3
- ldr r5, [sp, 0x20]
- ldr r4, [sp, 0x24]
- ldr r0, [sp, 0x28]
- mov r9, r0
- mov r0, r10
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- lsls r1, 24
- lsrs r7, r1, 24
- lsls r6, 24
- lsrs r6, 24
- mov r1, r8
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- lsls r5, 24
- lsrs r5, 24
- lsls r4, 24
- lsrs r4, 24
- mov r0, r9
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r0, =gUnknown_0832C400
- bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gUnknown_0832C460
- bl LoadCompressedObjectPaletteUsingHeap
- ldr r0, =gBallSpriteTemplates
- adds r1, r6, 0
- mov r2, r8
- adds r3, r4, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r6, =gSprites
- lsls r3, r0, 4
- adds r3, r0
- lsls r3, 2
- adds r2, r3, r6
- mov r1, r10
- strh r1, [r2, 0x2E]
- mov r4, r9
- strh r4, [r2, 0x30]
- strh r7, [r2, 0x32]
- mov r1, sp
- ldrh r1, [r1, 0x2C]
- strh r1, [r2, 0x34]
- ldr r4, [sp, 0x2C]
- lsrs r1, r4, 16
- strh r1, [r2, 0x36]
- movs r1, 0x3
- ands r5, r1
- lsls r5, 2
- ldrb r4, [r2, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r4
- orrs r1, r5
- strb r1, [r2, 0x5]
- adds r6, 0x1C
- adds r3, r6
- ldr r1, =sub_80767D4
- str r1, [r3]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_807671C
-
- thumb_func_start sub_80767D4
-sub_80767D4: @ 80767D4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r0, 0
- ldrh r1, [r4, 0x30]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _0807686C
- ldrh r0, [r4, 0x2E]
- lsls r0, 24
- lsrs r7, r0, 24
- ldrh r0, [r4, 0x32]
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldrh r5, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- lsls r0, 16
- orrs r5, r0
- adds r0, r4, 0
- adds r0, 0x43
- ldrb r0, [r0]
- cmp r0, 0
- beq _0807680E
- subs r0, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- b _08076810
-_0807680E:
- movs r6, 0
-_08076810:
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
- ldrh r0, [r4, 0x20]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x22]
- subs r1, 0x5
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r4, 0x5]
- lsls r2, 28
- lsrs r2, 30
- adds r3, r6, 0
- bl sub_80763F8
- movs r0, 0x1
- mov r1, r8
- adds r2, r5, 0
- bl sub_8076420
- lsls r0, 24
- lsrs r0, 24
- movs r5, 0
- strh r0, [r4, 0x30]
- ldr r0, =sub_807687C
- str r0, [r4, 0x1C]
- lsls r4, r7, 4
- adds r4, r7
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x2
- bl StartSpriteAffineAnim
- adds r0, r4, 0
- bl AnimateSprite
- strh r5, [r4, 0x30]
- b _08076870
- .pool
-_0807686C:
- subs r0, r1, 0x1
- strh r0, [r4, 0x30]
-_08076870:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80767D4
-
- thumb_func_start sub_807687C
-sub_807687C: @ 807687C
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r0, [r5, 0x38]
- adds r0, 0x1
- strh r0, [r5, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xB
- bne _08076894
- movs r0, 0x3C
- bl PlaySE
-_08076894:
- ldrh r1, [r5, 0x2E]
- lsls r1, 24
- lsrs r1, 24
- ldr r2, =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, r0, r2
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r0, [r0]
- lsls r0, 26
- cmp r0, 0
- bge _080768D8
- adds r0, r5, 0
- movs r1, 0x2
- bl StartSpriteAnim
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0
- strh r0, [r5, 0x38]
- ldr r0, =sub_80768F0
- str r0, [r5, 0x1C]
- b _080768E8
- .pool
-_080768D8:
- ldrh r0, [r4, 0x30]
- adds r0, 0x60
- strh r0, [r4, 0x30]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- negs r0, r0
- asrs r0, 8
- strh r0, [r4, 0x26]
-_080768E8:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_807687C
-
- thumb_func_start sub_80768F0
-sub_80768F0: @ 80768F0
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08076904
- ldr r0, =SpriteCallbackDummy
- str r0, [r2, 0x1C]
-_08076904:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80768F0
-
- thumb_func_start obj_delete_and_free_associated_resources_
-obj_delete_and_free_associated_resources_: @ 807690C
- push {lr}
- bl DestroySpriteAndFreeResources
- pop {r0}
- bx r0
- thumb_func_end obj_delete_and_free_associated_resources_
-
- thumb_func_start sub_8076918
-sub_8076918: @ 8076918
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- ldr r0, =gHealthBoxesIds
- adds r0, r5, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r6, =gSprites
- adds r4, r0, r6
- movs r1, 0
- movs r0, 0x5
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- movs r0, 0x73
- strh r0, [r4, 0x24]
- strh r1, [r4, 0x26]
- ldr r0, =sub_80769CC
- str r0, [r4, 0x1C]
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08076966
- ldrh r0, [r4, 0x2E]
- negs r0, r0
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x30]
- negs r0, r0
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x24]
- negs r0, r0
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x26]
- negs r0, r0
- strh r0, [r4, 0x26]
-_08076966:
- movs r0, 0x38
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r6, 0
- adds r1, 0x1C
- adds r1, r0, r1
- adds r0, r6
- ldr r1, [r1]
- bl _call_via_r1
- adds r0, r5, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _08076990
- ldr r0, =sub_80769A8
- str r0, [r4, 0x1C]
-_08076990:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8076918
-
- thumb_func_start sub_80769A8
-sub_80769A8: @ 80769A8
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x30]
- adds r0, 0x1
- strh r0, [r1, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- bne _080769C2
- movs r0, 0
- strh r0, [r1, 0x30]
- ldr r0, =sub_80769CC
- str r0, [r1, 0x1C]
-_080769C2:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80769A8
-
- thumb_func_start sub_80769CC
-sub_80769CC: @ 80769CC
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x24]
- ldrh r1, [r2, 0x2E]
- subs r0, r1
- strh r0, [r2, 0x24]
- ldrh r0, [r2, 0x26]
- ldrh r1, [r2, 0x30]
- subs r0, r1
- strh r0, [r2, 0x26]
- ldr r0, [r2, 0x24]
- cmp r0, 0
- bne _080769EA
- ldr r0, =SpriteCallbackDummy
- str r0, [r2, 0x1C]
-_080769EA:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80769CC
-
- thumb_func_start DoHitAnimHealthboxEffect
-DoHitAnimHealthboxEffect: @ 80769F4
- push {r4,r5,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r5, =oamc_804BEB4
- adds r0, r5, 0
- bl CreateInvisibleSpriteWithCallback
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r3, r1, r2
- movs r0, 0x1
- strh r0, [r3, 0x2E]
- ldr r0, =gHealthBoxesIds
- adds r4, r0
- ldrb r0, [r4]
- strh r0, [r3, 0x30]
- adds r2, 0x1C
- adds r1, r2
- str r5, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end DoHitAnimHealthboxEffect
-
- thumb_func_start oamc_804BEB4
-oamc_804BEB4: @ 8076A38
- push {lr}
- adds r3, r0, 0
- ldrh r1, [r3, 0x30]
- lsls r1, 24
- lsrs r1, 24
- ldr r2, =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r2
- ldrh r0, [r3, 0x2E]
- movs r2, 0
- strh r0, [r1, 0x26]
- ldrh r0, [r3, 0x2E]
- negs r0, r0
- strh r0, [r3, 0x2E]
- ldrh r0, [r3, 0x32]
- adds r0, 0x1
- strh r0, [r3, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x15
- bne _08076A70
- strh r2, [r1, 0x24]
- strh r2, [r1, 0x26]
- adds r0, r3, 0
- bl DestroySprite
-_08076A70:
- pop {r0}
- bx r0
- .pool
- thumb_func_end oamc_804BEB4
-
- thumb_func_start LoadBallGfx
-LoadBallGfx: @ 8076A78
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gUnknown_0832C400
- lsls r6, r4, 3
- adds r5, r6, r0
- ldrh r0, [r5, 0x6]
- bl GetSpriteTileStartByTag
- lsls r0, 16
- ldr r1, =0xffff0000
- cmp r0, r1
- bne _08076AA0
- adds r0, r5, 0
- bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gUnknown_0832C460
- adds r0, r6, r0
- bl LoadCompressedObjectPaletteUsingHeap
-_08076AA0:
- cmp r4, 0x6
- beq _08076ACC
- cmp r4, 0x6
- blt _08076AB0
- cmp r4, 0xB
- bgt _08076AB0
- cmp r4, 0xA
- bge _08076ACC
-_08076AB0:
- ldr r1, =gUnknown_0832C400
- lsls r0, r4, 3
- adds r0, r1
- ldrh r0, [r0, 0x6]
- bl GetSpriteTileStartByTag
- adds r1, r0, 0
- lsls r1, 16
- ldr r0, =gUnknown_08C02300
- lsrs r1, 11
- ldr r2, =0x06010100
- adds r1, r2
- bl LZDecompressVram
-_08076ACC:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LoadBallGfx
-
- thumb_func_start FreeBallGfx
-FreeBallGfx: @ 8076AE8
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- ldr r0, =gUnknown_0832C400
- lsrs r4, 21
- adds r0, r4, r0
- ldrh r0, [r0, 0x6]
- bl FreeSpriteTilesByTag
- ldr r0, =gUnknown_0832C460
- adds r4, r0
- ldrh r0, [r4, 0x4]
- bl FreeSpritePaletteByTag
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FreeBallGfx
-
- thumb_func_start GetBankPokeballItemId
-GetBankPokeballItemId: @ 8076B14
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08076B40
- ldr r1, =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- b _08076B4E
- .pool
-_08076B40:
- ldr r1, =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
-_08076B4E:
- adds r0, r1
- movs r1, 0x26
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetBankPokeballItemId
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/trade.s b/asm/trade.s
index 74e907aee..f850cc5b4 100644
--- a/asm/trade.s
+++ b/asm/trade.s
@@ -10445,7 +10445,7 @@ _0807CD1C:
str r2, [sp, 0x10]
movs r2, 0x78
movs r3, 0x54
- bl sub_8076438
+ bl CreatePokeballSpriteToReleaseMon
ldr r0, [r7]
adds r0, 0xD3
ldrb r1, [r0]
@@ -12550,7 +12550,7 @@ _0807E168:
str r2, [sp, 0x10]
movs r2, 0x78
movs r3, 0x54
- bl sub_8076438
+ bl CreatePokeballSpriteToReleaseMon
ldr r0, [r7]
adds r0, 0xD3
ldrb r1, [r0]
diff --git a/data/graphics.s b/data/graphics.s
index 72daf144f..05e804578 100644
--- a/data/graphics.s
+++ b/data/graphics.s
@@ -21,7 +21,7 @@ gUnknown_08C01644:: @ 8C01644
gUnknown_08C01724:: @ 8C01724
.incbin "baserom.gba", 0xc01724, 0xBDC
-gUnknown_08C02300:: @ 8C02300
+gOpenPokeballGfx:: @ 8C02300
.incbin "baserom.gba", 0xc02300, 0x7c
gUnknown_08C0237C:: @ 8C0237C
diff --git a/data/pokeball.s b/data/pokeball.s
index 4decaa844..16c77a362 100644
--- a/data/pokeball.s
+++ b/data/pokeball.s
@@ -4,10 +4,10 @@
.section .rodata
.align 2, 0
-gUnknown_0832C400:: @ 832C400
+sBallSpriteSheets:: @ 832C400
.incbin "baserom.gba", 0x32c400, 0x60
-gUnknown_0832C460:: @ 832C460
+sBallSpritePalettes:: @ 832C460
.incbin "baserom.gba", 0x32c460, 0x128
gBallSpriteTemplates:: @ 832C588
diff --git a/include/battle_anim.h b/include/battle_anim.h
index 1bb85d023..9fb7ccd53 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -80,6 +80,7 @@ void HandleIntroSlide(u8 terrainId);
// battle_anim_80A5C6C.s
void sub_80A6EEC(struct Sprite *sprite);
void sub_80A68D4(struct Sprite *sprite);
+void sub_80A6F3C(struct Sprite *sprite);
void sub_80A8278(void);
void sub_80A6B30(struct UnknownAnimStruct2*);
void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1);
@@ -112,6 +113,6 @@ void LaunchStatusAnimation(u8 bank, u8 statusAnimId);
// battle_anim_8170478.s
u8 ItemIdToBallId(u16 itemId);
u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId);
-u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 bank, u8 arg2, u8 ballId);
+u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 bank, u32 arg2, u8 ballId);
#endif // GUARD_BATTLE_ANIM_H
diff --git a/include/pokeball.h b/include/pokeball.h
index 863abe5c9..57e305ffd 100644
--- a/include/pokeball.h
+++ b/include/pokeball.h
@@ -1,7 +1,22 @@
#ifndef GUARD_POKEBALL_H
#define GUARD_POKEBALL_H
-#define POKEBALL_COUNT 12
+enum
+{
+ BALL_POKE,
+ BALL_GREAT,
+ BALL_SAFARI,
+ BALL_ULTRA,
+ BALL_MASTER,
+ BALL_NET,
+ BALL_DIVE,
+ BALL_NEST,
+ BALL_REPEAT,
+ BALL_TIMER,
+ BALL_LUXURY,
+ BALL_PREMIER,
+ POKEBALL_COUNT
+};
#define POKEBALL_PLAYER_SENDOUT 0xFF
#define POKEBALL_OPPONENT_SENDOUT 0xFE
diff --git a/ld_script.txt b/ld_script.txt
index 42755150d..019a44ebe 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -82,7 +82,6 @@ SECTIONS {
src/battle_interface.o(.text);
asm/smokescreen.o(.text);
src/pokeball.o(.text);
- asm/pokeball.o(.text);
src/load_save.o(.text);
asm/trade.o(.text);
src/berry_blender.o(.text);
diff --git a/src/pokeball.c b/src/pokeball.c
index 93ef60c9f..a9172b7cf 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "pokemon.h"
#include "sprite.h"
#include "pokeball.h"
#include "battle.h"
@@ -9,14 +10,20 @@
#include "trig.h"
#include "main.h"
#include "m4a.h"
+#include "decompress.h"
+#include "species.h"
+#include "util.h"
extern bool8 gDoingBattleAnim;
extern u8 gActiveBank;
extern u8 gBankTarget;
extern u16 gBattlePartyID[];
extern u8 gBankSpriteIds[];
+extern u8 gHealthBoxesIds[];
extern struct MusicPlayerInfo gMPlay_BGM;
+extern const u32 gOpenPokeballGfx[];
+
// this file's functions
void Task_DoPokeballSendOutAnim(u8 taskId);
void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite);
@@ -29,12 +36,23 @@ void sub_80757E4(struct Sprite *sprite);
void sub_8075838(struct Sprite *sprite);
void sub_8075930(struct Sprite *sprite);
void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite);
+void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite);
void sub_8075970(struct Sprite *sprite);
void HandleBallAnimEnd(struct Sprite *sprite);
void sub_8075FB4(struct Sprite *sprite);
void sub_80760F8(struct Sprite *sprite);
+void sub_8076524(struct Sprite *sprite);
+void sub_80765E0(struct Sprite *sprite);
+void sub_80767D4(struct Sprite *sprite);
+void sub_807687C(struct Sprite *sprite);
+void sub_80768F0(struct Sprite *sprite);
+void sub_80769A8(struct Sprite *sprite);
+void sub_80769CC(struct Sprite *sprite);
+void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite);
u16 GetBankPokeballItemId(u8 bank);
+extern const struct CompressedSpriteSheet sBallSpriteSheets[];
+extern const struct CompressedSpritePalette sBallSpritePalettes[];
extern const struct SpriteTemplate gBallSpriteTemplates[];
#define tFrames data[0]
@@ -58,12 +76,6 @@ u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow)
return 0;
}
-#define sData0 data[0]
-#define sData1 data[1]
-#define sData2 data[2]
-#define sData3 data[3]
-#define sData4 data[4]
-#define sData5 data[5]
#define sBank data[6]
void Task_DoPokeballSendOutAnim(u8 taskId)
@@ -107,7 +119,7 @@ void Task_DoPokeballSendOutAnim(u8 taskId)
gSprites[ballSpriteId].pos1.x = GetBankPosition(bank, BANK_X_POS);
gSprites[ballSpriteId].pos1.y = GetBankPosition(bank, BANK_Y_POS) + 24;
gBankTarget = bank;
- gSprites[ballSpriteId].sData0 = 0;
+ gSprites[ballSpriteId].data[0] = 0;
gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut;
break;
default:
@@ -124,10 +136,10 @@ void Task_DoPokeballSendOutAnim(u8 taskId)
}
// this will perform an unused ball throw animation
- gSprites[ballSpriteId].sData0 = 0x22;
- gSprites[ballSpriteId].sData2 = GetBankPosition(gBankTarget, BANK_X_POS);
- gSprites[ballSpriteId].sData4 = GetBankPosition(gBankTarget, BANK_Y_POS) - 16;
- gSprites[ballSpriteId].sData5 = -40;
+ gSprites[ballSpriteId].data[0] = 0x22;
+ gSprites[ballSpriteId].data[2] = GetBankPosition(gBankTarget, BANK_X_POS);
+ gSprites[ballSpriteId].data[4] = GetBankPosition(gBankTarget, BANK_Y_POS) - 16;
+ gSprites[ballSpriteId].data[5] = -40;
sub_80A68D4(&gSprites[ballSpriteId]);
gSprites[ballSpriteId].oam.affineParam = taskId;
gTasks[taskId].tOpponentBank = gBankTarget;
@@ -150,10 +162,10 @@ void SpriteCB_TestBallThrow(struct Sprite *sprite)
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
- sprite->sData5 = 0;
+ sprite->data[5] = 0;
ballId = ItemIdToBallId(GetBankPokeballItemId(opponentBank));
LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
- sprite->sData0 = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId);
+ sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId);
sprite->sBank = opponentBank;
sprite->data[7] = noOfShakes;
DestroyTask(taskId);
@@ -174,9 +186,9 @@ void sub_80756D4(struct Sprite *sprite)
void sub_80756E0(struct Sprite *sprite)
{
- if (++sprite->sData5 == 10)
+ if (++sprite->data[5] == 10)
{
- sprite->sData5 = 0;
+ sprite->data[5] = 0;
sprite->callback = sub_807574C;
StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 2);
AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
@@ -189,17 +201,17 @@ void sub_807574C(struct Sprite *sprite)
sprite->data[5]++;
if (sprite->data[5] == 11)
PlaySE(SE_SUIKOMU);
- if (gSprites[gBankSpriteIds[sprite->data[6]]].affineAnimEnded)
+ if (gSprites[gBankSpriteIds[sprite->sBank]].affineAnimEnded)
{
StartSpriteAnim(sprite, 2);
- gSprites[gBankSpriteIds[sprite->data[6]]].invisible = TRUE;
+ gSprites[gBankSpriteIds[sprite->sBank]].invisible = TRUE;
sprite->data[5] = 0;
sprite->callback = sub_80757E4;
}
else
{
- gSprites[gBankSpriteIds[sprite->data[6]]].data[1] += 0x60;
- gSprites[gBankSpriteIds[sprite->data[6]]].pos2.y = -gSprites[gBankSpriteIds[sprite->data[6]]].data[1] >> 8;
+ gSprites[gBankSpriteIds[sprite->sBank]].data[1] += 0x60;
+ gSprites[gBankSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBankSpriteIds[sprite->sBank]].data[1] >> 8;
}
}
@@ -464,7 +476,7 @@ void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
ballId = ItemIdToBallId(GetBankPokeballItemId(bank));
LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
- sprite->sData0 = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId);
+ sprite->data[0] = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId);
sprite->callback = HandleBallAnimEnd;
if (gMain.inBattle)
@@ -628,10 +640,375 @@ void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
sprite->callback = SpriteCB_PlayerMonSendOut_2;
}
-#undef sData0
-#undef sData1
-#undef sData2
-#undef sData3
-#undef sData4
-#undef sData5
+#define HIBYTE(x) (((x) >> 8) & 0xFF)
+
+void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
+{
+ u32 r6;
+ u32 r7;
+
+ if (HIBYTE(sprite->data[7]) >= 35 && HIBYTE(sprite->data[7]) < 80)
+ {
+ s16 r4;
+
+ if ((sprite->oam.affineParam & 0xFF00) == 0)
+ {
+ r6 = sprite->data[1] & 1;
+ r7 = sprite->data[2] & 1;
+ sprite->data[1] = ((sprite->data[1] / 3) & ~1) | r6;
+ sprite->data[2] = ((sprite->data[2] / 3) & ~1) | r7;
+ StartSpriteAffineAnim(sprite, 4);
+ }
+ r4 = sprite->data[0];
+ sub_80A6F3C(sprite);
+ sprite->data[7] += sprite->sBank / 3;
+ sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]);
+ sprite->oam.affineParam += 0x100;
+ if ((sprite->oam.affineParam >> 8) % 3 != 0)
+ sprite->data[0] = r4;
+ else
+ sprite->data[0] = r4 - 1;
+ if (HIBYTE(sprite->data[7]) >= 80)
+ {
+ r6 = sprite->data[1] & 1;
+ r7 = sprite->data[2] & 1;
+ sprite->data[1] = ((sprite->data[1] * 3) & ~1) | r6;
+ sprite->data[2] = ((sprite->data[2] * 3) & ~1) | r7;
+ }
+ }
+ else
+ {
+ if (AnimateBallThrow(sprite))
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->sBank = sprite->oam.affineParam & 0xFF;
+ sprite->data[0] = 0;
+
+ if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
+ && sprite->sBank == GetBankByIdentity(IDENTITY_PLAYER_MON2))
+ sprite->callback = SpriteCB_ReleaseMon2FromBall;
+ else
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+
+ StartSpriteAffineAnim(sprite, 0);
+ }
+ }
+}
+
+void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite)
+{
+ if (sprite->data[0]++ > 24)
+ {
+ sprite->data[0] = 0;
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+ }
+}
+
+void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
+{
+ sprite->data[0]++;
+ if (sprite->data[0] > 15)
+ {
+ sprite->data[0] = 0;
+ if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
+ && sprite->sBank == GetBankByIdentity(IDENTITY_OPPONENT_MON2))
+ sprite->callback = SpriteCB_ReleaseMon2FromBall;
+ else
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+ }
+}
+
#undef sBank
+
+u8 LaunchBallStarsTaskForPokeball(u8 x, u8 y, u8 kindOfStars, u8 d)
+{
+ return LaunchBallStarsTask(x, y, kindOfStars, d, 0);
+}
+
+u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 bank, u32 arg2)
+{
+ return LaunchBallFadeMonTask(unFadeLater, bank, arg2, 0);
+}
+
+void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species)
+{
+ u8 spriteId;
+
+ LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[0]);
+ LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[0]);
+ spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subpriortiy);
+
+ gSprites[spriteId].data[0] = monSpriteId;
+ gSprites[spriteId].data[5] = gSprites[monSpriteId].pos1.x;
+ gSprites[spriteId].data[6] = gSprites[monSpriteId].pos1.y;
+
+ gSprites[monSpriteId].pos1.x = x;
+ gSprites[monSpriteId].pos1.y = y;
+ gSprites[monSpriteId].data[7] = species;
+
+ gSprites[spriteId].data[1] = g;
+ gSprites[spriteId].data[2] = bank;
+ gSprites[spriteId].data[3] = h;
+ gSprites[spriteId].data[4] = h >> 0x10;
+ gSprites[spriteId].oam.priority = oamPriority;
+ gSprites[spriteId].callback = sub_8076524;
+
+ gSprites[monSpriteId].invisible = TRUE;
+}
+
+void sub_8076524(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ {
+ u8 r5;
+ u8 r7 = sprite->data[0];
+ u8 bank = sprite->data[2];
+ u32 r4 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
+
+ if (sprite->subpriority != 0)
+ r5 = sprite->subpriority - 1;
+ else
+ r5 = 0;
+
+ StartSpriteAnim(sprite, 1);
+ LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5);
+ sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, bank, r4);
+ sprite->callback = sub_80765E0;
+ gSprites[r7].invisible = FALSE;
+ StartSpriteAffineAnim(&gSprites[r7], 1);
+ AnimateSprite(&gSprites[r7]);
+ gSprites[r7].data[1] = 0x1000;
+ sprite->data[7] = 0;
+ }
+ else
+ {
+ sprite->data[1]--;
+ }
+}
+
+void sub_80765E0(struct Sprite *sprite)
+{
+ bool8 r12 = FALSE;
+ bool8 r6 = FALSE;
+ u8 monSpriteId = sprite->data[0];
+ u16 var1;
+ u16 var2;
+
+ if (sprite->animEnded)
+ sprite->invisible = TRUE;
+ if (gSprites[monSpriteId].affineAnimEnded)
+ {
+ StartSpriteAffineAnim(&gSprites[monSpriteId], 0);
+ r12 = TRUE;
+ }
+ var1 = (sprite->data[5] - sprite->pos1.x) * sprite->data[7] / 128 + sprite->pos1.x;
+ var2 = (sprite->data[6] - sprite->pos1.y) * sprite->data[7] / 128 + sprite->pos1.y;
+ gSprites[monSpriteId].pos1.x = var1;
+ gSprites[monSpriteId].pos1.y = var2;
+ if (sprite->data[7] < 128)
+ {
+ s16 sine = -(gSineTable[(u8)sprite->data[7]] / 8);
+
+ sprite->data[7] += 4;
+ gSprites[monSpriteId].pos2.x = sine;
+ gSprites[monSpriteId].pos2.y = sine;
+ }
+ else
+ {
+ gSprites[monSpriteId].pos1.x = sprite->data[5];
+ gSprites[monSpriteId].pos1.y = sprite->data[6];
+ gSprites[monSpriteId].pos2.x = 0;
+ gSprites[monSpriteId].pos2.y = 0;
+ r6 = TRUE;
+ }
+ if (sprite->animEnded && r12 && r6)
+ {
+ if (gSprites[monSpriteId].data[7] == SPECIES_EGG)
+ DoMonFrontSpriteAnimation(&gSprites[monSpriteId], gSprites[monSpriteId].data[7], TRUE, 0);
+ else
+ DoMonFrontSpriteAnimation(&gSprites[monSpriteId], gSprites[monSpriteId].data[7], FALSE, 0);
+
+ DestroySpriteAndFreeResources(sprite);
+ }
+}
+
+u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h)
+{
+ u8 spriteId;
+
+ LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[0]);
+ LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[0]);
+ spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subPriority);
+ gSprites[spriteId].data[0] = a;
+ gSprites[spriteId].data[1] = g;
+ gSprites[spriteId].data[2] = b;
+ gSprites[spriteId].data[3] = h;
+ gSprites[spriteId].data[4] = h >> 16;
+ gSprites[spriteId].oam.priority = oamPriority;
+ gSprites[spriteId].callback = sub_80767D4;
+ return spriteId;
+}
+
+void sub_80767D4(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ {
+ u8 r6;
+ u8 r7 = sprite->data[0];
+ u8 r8 = sprite->data[2];
+ u32 r5 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
+
+ if (sprite->subpriority != 0)
+ r6 = sprite->subpriority - 1;
+ else
+ r6 = 0;
+
+ StartSpriteAnim(sprite, 1);
+ LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r6);
+ sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, r8, r5);
+ sprite->callback = sub_807687C;
+ StartSpriteAffineAnim(&gSprites[r7], 2);
+ AnimateSprite(&gSprites[r7]);
+ gSprites[r7].data[1] = 0;
+ }
+ else
+ {
+ sprite->data[1]--;
+ }
+}
+
+void sub_807687C(struct Sprite *sprite)
+{
+ u8 r1;
+
+ sprite->data[5]++;
+ if (sprite->data[5] == 11)
+ PlaySE(SE_SUIKOMU);
+ r1 = sprite->data[0];
+ if (gSprites[r1].affineAnimEnded)
+ {
+ StartSpriteAnim(sprite, 2);
+ gSprites[r1].invisible = TRUE;
+ sprite->data[5] = 0;
+ sprite->callback = sub_80768F0;
+ }
+ else
+ {
+ gSprites[r1].data[1] += 96;
+ gSprites[r1].pos2.y = -gSprites[r1].data[1] >> 8;
+ }
+}
+
+void sub_80768F0(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+static void DestroySpriteAndFreeResources_(struct Sprite *sprite)
+{
+ DestroySpriteAndFreeResources(sprite);
+}
+
+void sub_8076918(u8 bank)
+{
+ struct Sprite *healthboxSprite = &gSprites[gHealthBoxesIds[bank]];
+
+ healthboxSprite->data[0] = 5;
+ healthboxSprite->data[1] = 0;
+ healthboxSprite->pos2.x = 0x73;
+ healthboxSprite->pos2.y = 0;
+ healthboxSprite->callback = sub_80769CC;
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ {
+ healthboxSprite->data[0] = -healthboxSprite->data[0];
+ healthboxSprite->data[1] = -healthboxSprite->data[1];
+ healthboxSprite->pos2.x = -healthboxSprite->pos2.x;
+ healthboxSprite->pos2.y = -healthboxSprite->pos2.y;
+ }
+ gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]);
+ if (GetBankIdentity(bank) == IDENTITY_PLAYER_MON2)
+ healthboxSprite->callback = sub_80769A8;
+}
+
+void sub_80769A8(struct Sprite *sprite)
+{
+ sprite->data[1]++;
+ if (sprite->data[1] == 20)
+ {
+ sprite->data[1] = 0;
+ sprite->callback = sub_80769CC;
+ }
+}
+
+void sub_80769CC(struct Sprite *sprite)
+{
+ sprite->pos2.x -= sprite->data[0];
+ sprite->pos2.y -= sprite->data[1];
+ if (sprite->pos2.x == 0 && sprite->pos2.y == 0)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+void DoHitAnimHealthboxEffect(u8 bank)
+{
+ u8 spriteId;
+
+ spriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HitAnimHealthoxEffect);
+ gSprites[spriteId].data[0] = 1;
+ gSprites[spriteId].data[1] = gHealthBoxesIds[bank];
+ gSprites[spriteId].callback = SpriteCB_HitAnimHealthoxEffect;
+}
+
+void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite)
+{
+ u8 r1 = sprite->data[1];
+
+ gSprites[r1].pos2.y = sprite->data[0];
+ sprite->data[0] = -sprite->data[0];
+ sprite->data[2]++;
+ if (sprite->data[2] == 21)
+ {
+ gSprites[r1].pos2.x = 0;
+ gSprites[r1].pos2.y = 0;
+ DestroySprite(sprite);
+ }
+}
+
+void LoadBallGfx(u8 ballId)
+{
+ u16 var;
+
+ if (GetSpriteTileStartByTag(sBallSpriteSheets[ballId].tag) == 0xFFFF)
+ {
+ LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[ballId]);
+ LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[ballId]);
+ }
+ switch (ballId)
+ {
+ case BALL_DIVE:
+ case BALL_LUXURY:
+ case BALL_PREMIER:
+ break;
+ default:
+ var = GetSpriteTileStartByTag(sBallSpriteSheets[ballId].tag);
+ LZDecompressVram(gOpenPokeballGfx, (void *)(VRAM + 0x10100 + var * 32));
+ break;
+ }
+}
+
+void FreeBallGfx(u8 ballId)
+{
+ FreeSpriteTilesByTag(sBallSpriteSheets[ballId].tag);
+ FreeSpritePaletteByTag(sBallSpritePalettes[ballId].tag);
+}
+
+u16 GetBankPokeballItemId(u8 bank)
+{
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
+ else
+ return GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
+}