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authoryenatch <yenatch@gmail.com>2017-09-18 17:46:42 -0400
committerGitHub <noreply@github.com>2017-09-18 17:46:42 -0400
commite23fb64dad2f349184c8ec44e38f3c495f346785 (patch)
treedd63d90fd950354d92c74af5626c153bb339275e
parent74bda5b68088f08220cf3f1b9791e5900a6a9877 (diff)
parent9a0438af6abb2a90e1004ae686e504bf8e2335da (diff)
Merge pull request #34 from DizzyEggg/decomp_battle3
Decompile battle_3
-rw-r--r--asm/battle_2.s94
-rw-r--r--asm/battle_3.s11164
-rw-r--r--asm/battle_4.s320
-rw-r--r--asm/battle_5.s16
-rw-r--r--asm/battle_anim_80FE840.s4
-rw-r--r--asm/battle_anim_8170478.s2
-rw-r--r--asm/battle_link_817C95C.s16
-rw-r--r--asm/battle_message.s4
-rw-r--r--asm/pokemon_item_effect.s2
-rw-r--r--asm/recorded_battle.s2
-rw-r--r--asm/rom3.s10
-rw-r--r--data/battle_scripts_1.s146
-rw-r--r--data/data2b.s16
-rw-r--r--include/battle.h237
-rw-r--r--include/hall_of_fame.h9
-rw-r--r--include/pokemon.h6
-rw-r--r--ld_script.txt2
-rw-r--r--src/battle_3.c6431
-rw-r--r--src/battle_ai.c6
-rw-r--r--src/hall_of_fame.c4
-rw-r--r--sym_ewram.txt12
21 files changed, 6969 insertions, 11534 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s
index dd3e6d38c..502f2bab8 100644
--- a/asm/battle_2.s
+++ b/asm/battle_2.s
@@ -6434,7 +6434,7 @@ _08039FDC:
strb r1, [r0]
ldr r2, =gBattleWeather
strh r1, [r2]
- ldr r1, =gUnknown_020243D0
+ ldr r1, =gWishFutureKnock
movs r2, 0
movs r3, 0
_0803A004:
@@ -7808,7 +7808,7 @@ _0803ABD4:
movs r2, 0
bl dp01_build_cmdbuf_x00_a_b_0
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r5]
adds r0, 0x1
strb r0, [r5]
@@ -7857,7 +7857,7 @@ bc_load_battlefield: @ 803AC34
movs r0, 0
bl dp01_build_cmdbuf_x2E_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattleMainFunc
ldr r0, =sub_803AC84
str r0, [r1]
@@ -8040,7 +8040,7 @@ _0803ADCA:
movs r0, 0
bl dp01_build_cmdbuf_x07_7_7_7
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803ADE4:
ldr r5, =gBattleTypeFlags
ldr r0, [r5]
@@ -8057,7 +8057,7 @@ _0803ADE4:
movs r0, 0
bl dp01_build_cmdbuf_x07_7_7_7
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803AE0A:
ldrb r0, [r4]
bl GetBankSide
@@ -8114,7 +8114,7 @@ _0803AE96:
movs r0, 0
bl dp01_build_cmdbuf_x04_4_4_4
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlePartyID
ldrb r0, [r4]
lsls r0, 1
@@ -8153,7 +8153,7 @@ _0803AEEA:
movs r0, 0
bl dp01_build_cmdbuf_x07_7_7_7
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803AEF6:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
@@ -8172,7 +8172,7 @@ _0803AEF6:
movs r0, 0
bl dp01_build_cmdbuf_x07_7_7_7
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803AF20:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
@@ -8282,7 +8282,7 @@ _0803AFFA:
movs r2, 0x80
bl dp01_build_cmdbuf_x30_TODO
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
movs r7, 0
mov r6, r8
mov r5, sp
@@ -8334,7 +8334,7 @@ _0803B072:
movs r2, 0x80
bl dp01_build_cmdbuf_x30_TODO
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattleMainFunc
ldr r0, =bc_battle_begin_message
b _0803B10A
@@ -8522,7 +8522,7 @@ _0803B20E:
movs r0, 0
bl dp01_build_cmdbuf_x2F_2F_2F_2F
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803B228:
ldrb r0, [r4]
adds r0, 0x1
@@ -8596,7 +8596,7 @@ _0803B2B2:
movs r0, 0
bl dp01_build_cmdbuf_x2F_2F_2F_2F
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
ldr r1, =0x00008040
@@ -8793,7 +8793,7 @@ _0803B45E:
movs r0, 0
bl dp01_build_cmdbuf_x2F_2F_2F_2F
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803B478:
ldrb r0, [r4]
adds r0, 0x1
@@ -8877,7 +8877,7 @@ _0803B51A:
movs r0, 0
bl dp01_build_cmdbuf_x2F_2F_2F_2F
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x40
@@ -8949,7 +8949,7 @@ _0803B5B2:
movs r2, 0
bl dp01_build_cmdbuf_x05_a_b_c
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803B5D4:
ldrb r0, [r4]
adds r0, 0x1
@@ -9177,7 +9177,7 @@ _0803B79A:
ldrb r1, [r0]
movs r0, 0
movs r2, 0
- bl berry_effects_maybe
+ bl ItemBattleEffects
lsls r0, 24
cmp r0, 0
beq _0803B7BC
@@ -9208,7 +9208,7 @@ _0803B7DA:
mov r8, r1
movs r7, 0x6
ldr r6, =gUnknown_0202421C
- ldr r2, =gUnknown_02024274
+ ldr r2, =gChosenMovesByBanks
movs r4, 0xFF
movs r3, 0
_0803B7EA:
@@ -9328,7 +9328,7 @@ bc_8013B1C: @ 803B904
cmp r0, 0
bne _0803B994
ldr r1, =gBattleMainFunc
- ldr r0, =sub_803B9BC
+ ldr r0, =BattleTurnPassed
str r0, [r1]
ldr r3, =gNoOfAllBanks
ldr r1, =gBattleCommunication
@@ -9404,8 +9404,8 @@ _0803B994:
.pool
thumb_func_end bc_8013B1C
- thumb_func_start sub_803B9BC
-sub_803B9BC: @ 803B9BC
+ thumb_func_start BattleTurnPassed
+BattleTurnPassed: @ 803B9BC
push {r4-r7,lr}
mov r7, r9
mov r6, r8
@@ -9416,13 +9416,13 @@ sub_803B9BC: @ 803B9BC
ldrb r0, [r0]
cmp r0, 0
bne _0803B9EA
- bl sub_80401D0
+ bl UpdateTurnCounters
lsls r0, 24
cmp r0, 0
beq _0803B9DE
b _0803BB78
_0803B9DE:
- bl sub_8040924
+ bl TurnBasedEffects
lsls r0, 24
cmp r0, 0
beq _0803B9EA
@@ -9514,7 +9514,7 @@ _0803BAB2:
ldr r7, =gUnknown_0202421C
movs r6, 0xFF
movs r5, 0
- ldr r3, =gUnknown_02024274
+ ldr r3, =gChosenMovesByBanks
_0803BACC:
adds r1, r2, r7
ldrb r0, [r1]
@@ -9586,7 +9586,7 @@ _0803BB78:
pop {r0}
bx r0
.pool
- thumb_func_end sub_803B9BC
+ thumb_func_end BattleTurnPassed
thumb_func_start sub_803BB88
sub_803BB88: @ 803BB88
@@ -10178,7 +10178,7 @@ _0803C0A8:
.4byte _0803C6C4
.4byte _0803C4B4
_0803C0DC:
- bl sub_80400C8
+ bl AreAllMovesUnusable
lsls r0, 24
cmp r0, 0
beq _0803C134
@@ -10223,7 +10223,7 @@ _0803C134:
ldrh r2, [r0, 0x6]
cmp r2, 0
beq _0803C188
- ldr r1, =gUnknown_02024274
+ ldr r1, =gChosenMovesByBanks
lsls r0, r4, 1
adds r0, r1
strh r2, [r0]
@@ -10552,7 +10552,7 @@ _0803C410:
_0803C42E:
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0803C6C4
.pool
_0803C440:
@@ -10596,7 +10596,7 @@ _0803C48C:
movs r0, 0
bl sub_8033E6C
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0803C6C4
.pool
_0803C4B4:
@@ -10660,7 +10660,7 @@ _0803C532:
movs r0, 0
bl dp01_build_cmdbuf_x32_32_32_32
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
bl _0803CD70
.pool
_0803C550:
@@ -10813,7 +10813,7 @@ _0803C6AE:
bl dp01_build_cmdbuf_x32_32_32_32
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0803CD70
.pool
_0803C6C4:
@@ -11083,7 +11083,7 @@ _0803C942:
adds r0, r5
ldrb r0, [r0]
strb r0, [r1]
- ldr r0, =gUnknown_02024274
+ ldr r0, =gChosenMovesByBanks
ldrb r2, [r6]
lsls r5, r2, 1
adds r5, r0
@@ -11299,7 +11299,7 @@ _0803CB66:
ldr r4, =gActiveBank
_0803CB68:
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803CB6E:
ldr r0, =gBattleCommunication
ldrb r1, [r4]
@@ -12704,7 +12704,7 @@ _0803D71C:
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
- ldr r1, =gUnknown_02024274
+ ldr r1, =gChosenMovesByBanks
ldrb r3, [r5]
lsls r0, r3, 1
adds r0, r1
@@ -13861,7 +13861,7 @@ _0803E2DC:
adds r0, r1
adds r3, 0xC
adds r0, r3
- ldr r1, =gUnknown_02024274
+ ldr r1, =gChosenMovesByBanks
lsls r2, 1
adds r2, r1
ldrh r3, [r0]
@@ -14400,7 +14400,7 @@ _0803E7EC:
movs r0, 0x4
strb r0, [r1, 0x5]
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6AD
+ ldr r0, =BattleScript_MoveUsedLoafingAround
str r0, [r1]
b _0803E824
.pool
@@ -15661,7 +15661,7 @@ _0803F430:
b _0803F47A
.pool
_0803F43C:
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r0, [r0]
b _0803F47A
.pool
@@ -15674,7 +15674,7 @@ _0803F44C:
b _0803F47A
.pool
_0803F458:
- ldr r0, =gUnknown_0202420D
+ ldr r0, =gBank1
ldrb r0, [r0]
b _0803F47A
.pool
@@ -15786,9 +15786,9 @@ _0803F4DE:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803F532:
add sp, 0x4
pop {r4-r7}
@@ -15933,9 +15933,9 @@ _0803F5F0:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803F658:
add sp, 0x4
pop {r3-r5}
@@ -16065,9 +16065,9 @@ _0803F6FE:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803F762:
add sp, 0x4
pop {r3-r5}
@@ -16132,8 +16132,8 @@ _0803F7EE:
.pool
thumb_func_end sub_803F790
- thumb_func_start dp01_battle_side_mark_buffer_for_execution
-dp01_battle_side_mark_buffer_for_execution: @ 803F800
+ thumb_func_start MarkBufferBankForExecution
+MarkBufferBankForExecution: @ 803F800
push {lr}
lsls r0, 24
lsrs r3, r0, 24
@@ -16167,7 +16167,7 @@ _0803F844:
pop {r0}
bx r0
.pool
- thumb_func_end dp01_battle_side_mark_buffer_for_execution
+ thumb_func_end MarkBufferBankForExecution
thumb_func_start sub_803F850
sub_803F850: @ 803F850
@@ -16312,7 +16312,7 @@ b_std_message: @ 803F964
adds r1, r2, 0
bl dp01_build_cmdbuf_x10_TODO
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
pop {r4}
pop {r0}
bx r0
diff --git a/asm/battle_3.s b/asm/battle_3.s
deleted file mode 100644
index f2e384c86..000000000
--- a/asm/battle_3.s
+++ /dev/null
@@ -1,11164 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start b_movescr_stack_push
-b_movescr_stack_push: @ 803FAD8
- push {r4,lr}
- ldr r1, =gBattleResources
- ldr r1, [r1]
- ldr r3, [r1, 0x8]
- adds r4, r3, 0
- adds r4, 0x20
- ldrb r1, [r4]
- adds r2, r1, 0x1
- strb r2, [r4]
- lsls r1, 24
- lsrs r1, 22
- adds r3, r1
- str r0, [r3]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end b_movescr_stack_push
-
- thumb_func_start b_movescr_stack_push_cursor
-b_movescr_stack_push_cursor: @ 803FAFC
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r2, [r0, 0x8]
- adds r3, r2, 0
- adds r3, 0x20
- ldrb r0, [r3]
- adds r1, r0, 0x1
- strb r1, [r3]
- lsls r0, 24
- lsrs r0, 22
- adds r2, r0
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- str r0, [r2]
- bx lr
- .pool
- thumb_func_end b_movescr_stack_push_cursor
-
- thumb_func_start b_movescr_stack_pop_cursor
-b_movescr_stack_pop_cursor: @ 803FB24
- ldr r3, =gBattlescriptCurrInstr
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r1, [r0, 0x8]
- adds r2, r1, 0
- adds r2, 0x20
- ldrb r0, [r2]
- subs r0, 0x1
- strb r0, [r2]
- lsls r0, 24
- lsrs r0, 22
- adds r1, r0
- ldr r0, [r1]
- str r0, [r3]
- bx lr
- .pool
- thumb_func_end b_movescr_stack_pop_cursor
-
- thumb_func_start sub_803FB4C
-sub_803FB4C: @ 803FB4C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r6, 0
- ldr r2, =gBattleMons
- ldr r1, =gBattleBufferB
- ldr r3, =gActiveBank
- ldrb r4, [r3]
- lsls r0, r4, 9
- adds r1, 0x2
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 1
- movs r1, 0x58
- muls r1, r4
- adds r0, r1
- adds r2, 0xC
- adds r0, r2
- ldrh r5, [r0]
- ldr r1, =gBattleStruct
- lsls r0, r4, 1
- adds r0, 0xC8
- ldr r1, [r1]
- adds r1, r0
- mov r8, r1
- ldr r1, =gDisableStructs
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x4]
- adds r7, r3, 0
- adds r3, r1, 0
- cmp r0, r5
- bne _0803FC06
- cmp r5, 0
- beq _0803FC06
- ldr r0, =gBattleScripting
- strb r4, [r0, 0x17]
- ldr r0, =gCurrentMove
- strh r5, [r0]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0803FBF8
- ldr r1, =gUnknown_02024230
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DAE2A
- str r1, [r0]
- ldr r0, =gProtectStructs
- ldrb r1, [r7]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FC06
- .pool
-_0803FBF8:
- ldr r0, =gUnknown_02024220
- ldrb r1, [r7]
- lsls r1, 2
- adds r1, r0
- ldr r0, =gUnknown_082DAE1F
- str r0, [r1]
- movs r6, 0x1
-_0803FC06:
- ldr r1, =gLastUsedMovesByBanks
- ldrb r2, [r7]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r5, r0
- bne _0803FC90
- cmp r5, 0xA5
- beq _0803FC90
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0
- bge _0803FC90
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0803FC7C
- ldr r1, =gUnknown_02024230
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB098
- str r1, [r0]
- ldr r0, =gProtectStructs
- ldrb r1, [r7]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FC8E
- .pool
-_0803FC7C:
- ldr r1, =gUnknown_02024220
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB089
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0803FC8E:
- ldr r3, =gDisableStructs
-_0803FC90:
- ldrb r0, [r7]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r0, [r1, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _0803FD1A
- ldr r0, =gBattleMoves
- lsls r1, r5, 1
- adds r1, r5
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _0803FD1A
- ldr r0, =gCurrentMove
- strh r5, [r0]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0803FD08
- ldr r1, =gUnknown_02024230
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB0AF
- str r1, [r0]
- ldr r0, =gProtectStructs
- ldrb r1, [r7]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FD1A
- .pool
-_0803FD08:
- ldr r1, =gUnknown_02024220
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB0A0
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0803FD1A:
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- adds r1, r5, 0
- bl sub_8040130
- lsls r0, 24
- cmp r0, 0
- beq _0803FD8E
- ldr r0, =gCurrentMove
- strh r5, [r0]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0803FD7C
- ldr r1, =gUnknown_02024230
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB185
- str r1, [r0]
- ldr r0, =gProtectStructs
- ldrb r1, [r4]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FD8E
- .pool
-_0803FD7C:
- ldr r1, =gUnknown_02024220
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB181
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0803FD8E:
- ldr r1, =gBattleMons
- ldr r0, =gActiveBank
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _0803FDC4
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r4, [r0, 0x7]
- b _0803FDCE
- .pool
-_0803FDC4:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r4, r0, 24
-_0803FDCE:
- ldr r2, =gStringBank
- ldr r1, =gActiveBank
- ldrb r0, [r1]
- strb r0, [r2]
- ldr r0, =gBattleMons
- mov r12, r0
- adds r7, r1, 0
- cmp r4, 0x1D
- bne _0803FE58
- mov r0, r8
- ldrh r1, [r0]
- adds r2, r1, 0
- cmp r2, 0
- beq _0803FE58
- ldr r0, =0x0000ffff
- cmp r2, r0
- beq _0803FE58
- cmp r2, r5
- beq _0803FE58
- ldr r0, =gCurrentMove
- strh r1, [r0]
- ldr r2, =gLastUsedItem
- ldrb r1, [r7]
- movs r0, 0x58
- muls r0, r1
- add r0, r12
- ldrh r0, [r0, 0x2E]
- strh r0, [r2]
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 10
- ands r1, r0
- ldrb r2, [r7]
- cmp r1, 0
- beq _0803FE48
- ldr r0, =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FE58
- .pool
-_0803FE48:
- ldr r1, =gUnknown_02024220
- lsls r0, r2, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB812
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0803FE58:
- ldr r0, =gBattleBufferB
- ldrb r3, [r7]
- lsls r1, r3, 9
- adds r0, 0x2
- adds r1, r0
- movs r0, 0x58
- muls r0, r3
- ldrb r1, [r1]
- adds r0, r1
- mov r1, r12
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0803FEB8
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0803FEA8
- ldr r0, =gProtectStructs
- lsls r1, r3, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FEB8
- .pool
-_0803FEA8:
- ldr r1, =gUnknown_02024220
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB076
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0803FEB8:
- adds r0, r6, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_803FB4C
-
- thumb_func_start CheckMoveLimitations
-CheckMoveLimitations: @ 803FECC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x1C
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r1, 24
- lsrs r4, r1, 24
- lsls r2, 24
- lsrs r3, r2, 24
- ldr r1, =gBattleStruct
- lsls r0, r7, 1
- adds r0, 0xC8
- ldr r1, [r1]
- adds r1, r0
- str r1, [sp, 0x4]
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _0803FF1C
- ldr r2, =gEnigmaBerries
- lsls r1, r7, 3
- subs r0, r1, r7
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x7]
- str r0, [sp]
- b _0803FF2E
- .pool
-_0803FF1C:
- ldrh r0, [r1, 0x2E]
- str r3, [sp, 0x14]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- lsls r1, r7, 3
- ldr r3, [sp, 0x14]
-_0803FF2E:
- ldr r0, =gStringBank
- strb r7, [r0]
- movs r0, 0
- mov r9, r0
- lsls r2, r7, 1
- str r2, [sp, 0xC]
- ldr r5, =gDisableStructs
- mov r12, r5
- ldr r0, =gBattleMons
- movs r2, 0x58
- adds r6, r7, 0
- muls r6, r2
- str r6, [sp, 0x8]
- ldr r2, =gBattleMons + 0xC
- adds r5, r6, r2
- movs r6, 0
- str r6, [sp, 0x10]
- mov r10, r0
- subs r0, r1, r7
- lsls r0, 2
- mov r8, r0
- ldr r6, =gBitTable
-_0803FF5A:
- ldrh r0, [r5]
- cmp r0, 0
- bne _0803FF70
- movs r0, 0x1
- ands r0, r3
- cmp r0, 0
- beq _0803FF70
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0803FF70:
- ldr r0, [sp, 0x8]
- add r0, r9
- mov r1, r10
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0803FF90
- movs r0, 0x2
- ands r0, r3
- cmp r0, 0
- beq _0803FF90
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0803FF90:
- mov r1, r8
- add r1, r12
- ldrh r0, [r5]
- ldrh r1, [r1, 0x4]
- cmp r0, r1
- bne _0803FFAC
- movs r0, 0x4
- ands r0, r3
- cmp r0, 0
- beq _0803FFAC
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0803FFAC:
- movs r0, 0x58
- adds r2, r7, 0
- muls r2, r0
- ldr r1, [sp, 0x10]
- adds r0, r1, r2
- ldr r1, =gBattleMons + 0xC
- adds r0, r1
- mov r12, r0
- ldr r1, =gLastUsedMovesByBanks
- ldr r0, [sp, 0xC]
- adds r1, r0, r1
- str r1, [sp, 0x18]
- mov r1, r12
- ldrh r1, [r1]
- mov r12, r1
- ldr r0, [sp, 0x18]
- ldrh r0, [r0]
- cmp r12, r0
- bne _0803FFEE
- movs r0, 0x8
- ands r0, r3
- cmp r0, 0
- beq _0803FFEE
- mov r0, r10
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bge _0803FFEE
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0803FFEE:
- ldr r0, =gDisableStructs
- add r0, r8
- ldrb r0, [r0, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _0804001C
- movs r0, 0x10
- ands r0, r3
- cmp r0, 0
- beq _0804001C
- ldr r2, =gBattleMoves
- ldrh r1, [r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _0804001C
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0804001C:
- ldrh r1, [r5]
- adds r0, r7, 0
- str r3, [sp, 0x14]
- bl sub_8040130
- lsls r0, 24
- ldr r3, [sp, 0x14]
- cmp r0, 0
- beq _0804003E
- movs r0, 0x20
- ands r0, r3
- cmp r0, 0
- beq _0804003E
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0804003E:
- ldr r1, =gDisableStructs
- mov r0, r8
- adds r2, r0, r1
- ldrb r0, [r2, 0xE]
- lsls r0, 28
- mov r12, r1
- cmp r0, 0
- beq _0804005E
- ldrh r0, [r2, 0x6]
- ldrh r1, [r5]
- cmp r0, r1
- beq _0804005E
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0804005E:
- ldr r2, [sp]
- cmp r2, 0x1D
- bne _08040080
- ldr r0, [sp, 0x4]
- ldrh r1, [r0]
- cmp r1, 0
- beq _08040080
- ldr r0, =0x0000ffff
- cmp r1, r0
- beq _08040080
- ldrh r2, [r5]
- cmp r1, r2
- beq _08040080
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08040080:
- adds r6, 0x4
- adds r5, 0x2
- ldr r0, [sp, 0x10]
- adds r0, 0x2
- str r0, [sp, 0x10]
- movs r1, 0x1
- add r9, r1
- mov r2, r9
- cmp r2, 0x3
- bgt _08040096
- b _0803FF5A
-_08040096:
- adds r0, r4, 0
- add sp, 0x1C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end CheckMoveLimitations
-
- thumb_func_start sub_80400C8
-sub_80400C8: @ 80400C8
- push {r4,lr}
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- movs r1, 0
- movs r2, 0xFF
- bl CheckMoveLimitations
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0xF
- bne _0804010C
- ldr r0, =gProtectStructs
- ldrb r1, [r4]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- ldr r1, =gUnknown_02024220
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB072
- str r1, [r0]
- b _0804011E
- .pool
-_0804010C:
- ldr r0, =gProtectStructs
- ldrb r1, [r4]
- lsls r1, 4
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
-_0804011E:
- movs r0, 0
- cmp r3, 0xF
- bne _08040126
- movs r0, 0x1
-_08040126:
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80400C8
-
- thumb_func_start sub_8040130
-sub_8040130: @ 8040130
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r5, r1, 16
- movs r6, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- bge _080401B4
- ldr r7, =gBattleMons + 0xC
- mov r8, r7
-_0804015A:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r9, r0
- beq _080401AA
- ldr r1, =gStatuses3
- lsls r0, r4, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- beq _080401AA
- movs r2, 0
- movs r0, 0x58
- adds r1, r4, 0
- muls r1, r0
- adds r0, r1, r7
- ldrh r0, [r0]
- cmp r5, r0
- beq _080401A0
- mov r4, r8
- adds r0, r1, r4
-_08040192:
- adds r0, 0x2
- adds r2, 0x1
- cmp r2, 0x3
- bgt _080401AA
- ldrh r1, [r0]
- cmp r5, r1
- bne _08040192
-_080401A0:
- cmp r2, 0x3
- bgt _080401AA
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_080401AA:
- adds r4, r3, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _0804015A
-_080401B4:
- adds r0, r6, 0
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8040130
-
- thumb_func_start sub_80401D0
-sub_80401D0: @ 80401D0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- movs r0, 0
- mov r9, r0
- ldr r1, =gBankAttacker
- mov r2, r9
- strb r2, [r1]
- ldr r0, =gNoOfAllBanks
- ldrb r4, [r0]
- adds r6, r1, 0
- mov r10, r0
- ldr r7, =gBankTarget
- ldr r3, =gBattleStruct
- mov r12, r3
- cmp r9, r4
- bcs _08040224
- ldr r2, =gAbsentBankFlags
- ldrb r1, [r2]
- ldr r5, =gBitTable
- ldr r0, [r5]
- ands r1, r0
- cmp r1, 0
- beq _08040224
- adds r3, r6, 0
-_08040206:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r4
- bcs _08040224
- ldrb r0, [r2]
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r5
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- bne _08040206
-_08040224:
- movs r0, 0
- strb r0, [r7]
- mov r0, r10
- ldrb r4, [r0]
- cmp r4, 0
- beq _0804025E
- ldr r2, =gAbsentBankFlags
- ldrb r1, [r2]
- ldr r5, =gBitTable
- ldr r0, [r5]
- ands r1, r0
- cmp r1, 0
- beq _0804025E
- adds r3, r7, 0
-_08040240:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r4
- bcs _0804025E
- ldrb r0, [r2]
- ldrb r1, [r7]
- lsls r1, 2
- adds r1, r5
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- bne _08040240
-_0804025E:
- mov r1, r12
- ldr r0, [r1]
- ldrb r0, [r0, 0x3]
- cmp r0, 0xA
- bls _0804026A
- b _080408F6
-_0804026A:
- lsls r0, 2
- ldr r1, =_08040290
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08040290:
- .4byte _080402BC
- .4byte _08040342
- .4byte _08040408
- .4byte _080404D4
- .4byte _080405B0
- .4byte _08040668
- .4byte _0804071C
- .4byte _080407A0
- .4byte _08040810
- .4byte _08040868
- .4byte _080408EC
-_080402BC:
- movs r5, 0
- ldr r1, =gNoOfAllBanks
- mov r10, r1
- ldrb r2, [r1]
- cmp r5, r2
- bge _080402D6
- ldr r2, =gTurnOrder
-_080402CA:
- adds r0, r5, r2
- strb r5, [r0]
- adds r5, 0x1
- ldrb r3, [r1]
- cmp r5, r3
- blt _080402CA
-_080402D6:
- movs r5, 0
- b _08040324
- .pool
-_080402E4:
- adds r4, r5, 0x1
- adds r6, r4, 0
- ldrb r1, [r1]
- cmp r6, r1
- bge _08040322
- ldr r7, =gTurnOrder
- ldr r0, =gNoOfAllBanks
- mov r10, r0
- lsls r1, r5, 24
- mov r8, r1
-_080402F8:
- adds r0, r5, r7
- ldrb r0, [r0]
- adds r1, r4, r7
- ldrb r1, [r1]
- movs r2, 0
- bl b_first_side
- lsls r0, 24
- cmp r0, 0
- beq _08040318
- lsls r1, r4, 24
- lsrs r1, 24
- mov r2, r8
- lsrs r0, r2, 24
- bl sub_803CEDC
-_08040318:
- adds r4, 0x1
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _080402F8
-_08040322:
- adds r5, r6, 0
-_08040324:
- mov r1, r10
- ldrb r0, [r1]
- subs r0, 0x1
- cmp r5, r0
- blt _080402E4
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- adds r0, 0x1
- strb r0, [r1, 0x3]
- ldr r0, [r2]
- adds r0, 0xDB
- movs r1, 0
- strb r1, [r0]
- mov r12, r2
-_08040342:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08040350
- b _0804062C
-_08040350:
- ldr r3, =gActiveBank
- mov r8, r3
- movs r7, 0
- ldr r6, =gBankAttacker
- ldr r5, =gBattleTextBuff1
-_0804035A:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r2, =gSideTimers
- lsls r1, r4, 1
- adds r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2, 0x1]
- strb r0, [r6]
- mov r3, r8
- strb r0, [r3]
- ldr r0, =gSideAffecting
- adds r3, r1, r0
- ldrh r1, [r3]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080403BC
- ldrb r0, [r2]
- subs r0, 0x1
- strb r0, [r2]
- movs r4, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _080403BC
- ldrh r0, [r3]
- ldr r2, =0x0000fffe
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, =gUnknown_082DACFA
- bl b_call_bc_move_exec
- movs r0, 0xFD
- strb r0, [r5]
- movs r0, 0x2
- strb r0, [r5, 0x1]
- movs r0, 0x73
- strb r0, [r5, 0x2]
- strb r7, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r4
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080403BC:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r3, r9
- cmp r3, 0
- beq _080403D2
- b _080408FE
-_080403D2:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _0804035A
- b _0804062C
- .pool
-_08040408:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08040416
- b _08040570
-_08040416:
- movs r0, 0x2
- mov r10, r0
- movs r2, 0
- mov r8, r2
- ldr r7, =gBankAttacker
- ldr r5, =gBattleTextBuff1
-_08040422:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r2, =gSideTimers
- lsls r1, r4, 1
- adds r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2, 0x3]
- strb r0, [r7]
- ldr r3, =gActiveBank
- strb r0, [r3]
- ldr r0, =gSideAffecting
- adds r3, r1, r0
- ldrh r1, [r3]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0804048A
- ldrb r0, [r2, 0x2]
- subs r0, 0x1
- strb r0, [r2, 0x2]
- movs r6, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _0804048A
- ldrh r0, [r3]
- ldr r2, =0x0000fffd
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, =gUnknown_082DACFA
- bl b_call_bc_move_exec
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- movs r0, 0xFD
- strb r0, [r5]
- mov r3, r10
- strb r3, [r5, 0x1]
- movs r0, 0x71
- strb r0, [r5, 0x2]
- mov r0, r8
- strb r0, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r6
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0804048A:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r1, r9
- cmp r1, 0
- beq _080404A0
- b _080408FE
-_080404A0:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08040422
- b _08040570
- .pool
-_080404D4:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bhi _08040570
- ldr r0, =gActiveBank
- mov r10, r0
- movs r2, 0
- mov r8, r2
- ldr r7, =gBankAttacker
- ldr r5, =gBattleTextBuff1
-_080404EC:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r1, =gSideTimers
- lsls r3, r4, 1
- adds r0, r3, r4
- lsls r0, 2
- adds r1, r0, r1
- ldrb r0, [r1, 0x5]
- strb r0, [r7]
- mov r2, r10
- strb r0, [r2]
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0804054E
- subs r0, 0x1
- strb r0, [r1, 0x4]
- movs r6, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _0804054E
- ldr r2, =gSideAffecting
- adds r2, r3, r2
- ldrh r0, [r2]
- ldr r3, =0x0000feff
- adds r1, r3, 0
- ands r0, r1
- strh r0, [r2]
- ldr r0, =gUnknown_082DACFA
- bl b_call_bc_move_exec
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- movs r0, 0xFD
- strb r0, [r5]
- movs r0, 0x2
- strb r0, [r5, 0x1]
- movs r0, 0x36
- strb r0, [r5, 0x2]
- mov r0, r8
- strb r0, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r6
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0804054E:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r1, r9
- cmp r1, 0
- beq _08040564
- b _080408FE
-_08040564:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _080404EC
-_08040570:
- mov r2, r9
- cmp r2, 0
- beq _08040578
- b _080408FE
-_08040578:
- mov r3, r12
- ldr r0, [r3]
- ldrb r1, [r0, 0x3]
- adds r1, 0x1
- strb r1, [r0, 0x3]
- ldr r0, [r3]
- adds r0, 0xDB
- strb r2, [r0]
- b _080408F6
- .pool
-_080405B0:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bhi _0804062C
- ldr r6, =gActiveBank
- ldr r5, =gBankAttacker
-_080405C0:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r2, =gSideTimers
- lsls r1, r4, 1
- adds r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2, 0x7]
- strb r0, [r5]
- strb r0, [r6]
- ldr r0, =gSideAffecting
- adds r3, r1, r0
- ldrh r1, [r3]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0804060A
- ldrb r0, [r2, 0x6]
- subs r0, 0x1
- strb r0, [r2, 0x6]
- lsls r0, 24
- cmp r0, 0
- bne _0804060A
- ldrh r0, [r3]
- ldr r2, =0x0000ffdf
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, =gUnknown_082DAD0B
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0804060A:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r3, r9
- cmp r3, 0
- beq _08040620
- b _080408FE
-_08040620:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _080405C0
-_0804062C:
- mov r0, r9
- cmp r0, 0
- beq _08040634
- b _080408FE
-_08040634:
- mov r1, r12
- ldr r0, [r1]
- ldrb r1, [r0, 0x3]
- adds r1, 0x1
- strb r1, [r0, 0x3]
- mov r2, r12
- ldr r0, [r2]
- adds r0, 0xDB
- mov r3, r9
- strb r3, [r0]
- b _080408F6
- .pool
-_08040668:
- mov r2, r12
- ldr r0, [r2]
- adds r0, 0xDB
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r0]
- ldrb r1, [r1]
- cmp r0, r1
- bcs _080406E8
- ldr r4, =gActiveBank
- ldr r5, =gTurnOrder
-_0804067C:
- ldr r0, [r2]
- adds r0, 0xDB
- ldrb r0, [r0]
- adds r0, r5
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r0, =gUnknown_020243D0
- adds r0, 0x20
- ldrb r2, [r4]
- adds r1, r0, r2
- ldrb r0, [r1]
- cmp r0, 0
- beq _080406C4
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _080406C4
- ldr r1, =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _080406C4
- ldr r0, =gBankTarget
- strb r2, [r0]
- ldr r0, =gUnknown_082DB0B7
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080406C4:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r3, r9
- cmp r3, 0
- beq _080406DA
- b _080408FE
-_080406DA:
- ldr r0, [r2]
- adds r0, 0xDB
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r0]
- ldrb r1, [r1]
- cmp r0, r1
- bcc _0804067C
-_080406E8:
- mov r0, r9
- cmp r0, 0
- beq _080406F0
- b _080408FE
-_080406F0:
- mov r2, r12
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- adds r0, 0x1
- strb r0, [r1, 0x3]
- b _080408F6
- .pool
-_0804071C:
- ldr r3, =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x7
- ands r0, r2
- cmp r0, 0
- bne _0804072A
- b _080408C8
-_0804072A:
- movs r0, 0x4
- ands r0, r2
- cmp r0, 0
- bne _08040776
- ldr r1, =gUnknown_020243D0
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _08040768
- ldr r0, =0x0000fffe
- ands r0, r2
- ldr r1, =0x0000fffd
- ands r0, r1
- strh r0, [r3]
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- b _08040794
- .pool
-_08040768:
- movs r0, 0x2
- ands r0, r2
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0
- bne _08040782
- b _08040790
-_08040776:
- movs r0, 0x2
- ands r0, r2
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0
- beq _08040790
-_08040782:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _08040794
- .pool
-_08040790:
- ldr r0, =gBattleCommunication
- strb r1, [r0, 0x5]
-_08040794:
- ldr r0, =gUnknown_082DAC2C
- b _080408BA
- .pool
-_080407A0:
- ldr r3, =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x18
- ands r0, r2
- cmp r0, 0
- bne _080407AE
- b _080408C8
-_080407AE:
- movs r0, 0x10
- ands r0, r2
- cmp r0, 0
- bne _080407E8
- ldr r1, =gUnknown_020243D0
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _080407E8
- ldr r0, =0x0000fff7
- ands r0, r2
- strh r0, [r3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DACC9
- b _080407EC
- .pool
-_080407E8:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAC47
-_080407EC:
- str r0, [r1]
- adds r3, r1, 0
- ldr r1, =gBattleScripting
- movs r2, 0
- movs r0, 0xC
- strb r0, [r1, 0x10]
- ldr r0, =gBattleCommunication
- strb r2, [r0, 0x5]
- b _080408B8
- .pool
-_08040810:
- ldr r3, =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x60
- ands r0, r2
- cmp r0, 0
- beq _080408C8
- movs r0, 0x40
- ands r0, r2
- cmp r0, 0
- bne _08040854
- ldr r1, =gUnknown_020243D0
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _08040854
- ldr r0, =0x0000ffdf
- ands r0, r2
- strh r0, [r3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DACE0
- b _08040858
- .pool
-_08040854:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DACD2
-_08040858:
- str r0, [r1]
- adds r3, r1, 0
- b _080408B8
- .pool
-_08040868:
- ldr r3, =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x80
- ands r0, r2
- cmp r0, 0
- beq _080408C8
- ldr r1, =gUnknown_020243D0
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _080408A4
- ldr r0, =0x0000ff7f
- ands r0, r2
- strh r0, [r3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DACC9
- b _080408A8
- .pool
-_080408A4:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAC47
-_080408A8:
- str r0, [r1]
- adds r3, r1, 0
- ldr r1, =gBattleScripting
- movs r0, 0xD
- strb r0, [r1, 0x10]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_080408B8:
- ldr r0, [r3]
-_080408BA:
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080408C8:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- adds r0, 0x1
- strb r0, [r1, 0x3]
- mov r12, r2
- b _080408F6
- .pool
-_080408EC:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080408F6:
- mov r3, r9
- cmp r3, 0
- bne _080408FE
- b _0804025E
-_080408FE:
- ldr r0, =gBattleMainFunc
- ldr r1, [r0]
- ldr r0, =sub_803B9BC
- eors r1, r0
- negs r0, r1
- orrs r0, r1
- lsrs r0, 31
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80401D0
-
- thumb_func_start sub_8040924
-sub_8040924: @ 8040924
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- movs r0, 0
- mov r9, r0
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0x01000020
- orrs r0, r1
- str r0, [r2]
- ldr r5, =gBattleStruct
- ldr r2, [r5]
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r2, 0x1]
- adds r7, r5, 0
- mov r8, r0
- ldrb r3, [r0]
- cmp r1, r3
- bcc _08040954
- bl _08041338
-_08040954:
- bl _0804132E
- .pool
-_08040968:
- ldr r3, =gActiveBank
- ldr r4, =gBankAttacker
- ldr r1, =gTurnOrder
- ldr r5, [r5]
- ldrb r0, [r5, 0x1]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r4]
- strb r0, [r3]
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- adds r6, r3, 0
- cmp r1, 0
- beq _080409B0
- ldrb r0, [r5, 0x1]
- adds r0, 0x1
- strb r0, [r5, 0x1]
- bl _0804131C
- .pool
-_080409B0:
- ldrb r0, [r5]
- cmp r0, 0x13
- bls _080409BA
- bl _08041312
-_080409BA:
- lsls r0, 2
- ldr r1, =_080409C8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080409C8:
- .4byte _08040A18
- .4byte _08040A78
- .4byte _08040A96
- .4byte _08040AC6
- .4byte _08040B44
- .4byte _08040B8C
- .4byte _08040C0C
- .4byte _08040C54
- .4byte _08040CB8
- .4byte _08040D00
- .4byte _08040E60
- .4byte _08040F7C
- .4byte _08041024
- .4byte _080410E8
- .4byte _0804119C
- .4byte _080411BC
- .4byte _08041208
- .4byte _08041238
- .4byte _08040AAE
- .4byte _08041304
-_08040A18:
- ldr r1, =gStatuses3
- ldrb r3, [r6]
- lsls r0, r3, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 3
- ands r0, r1
- cmp r0, 0
- bne _08040A30
- bl _080412DE
-_08040A30:
- ldr r0, =gBattleMons
- movs r1, 0x58
- muls r1, r3
- adds r0, r1, r0
- ldrh r2, [r0, 0x28]
- ldrh r5, [r0, 0x2C]
- cmp r2, r5
- bne _08040A44
- bl _080412DE
-_08040A44:
- cmp r2, 0
- bne _08040A4C
- bl _080412DE
-_08040A4C:
- ldr r1, =gBattleMoveDamage
- ldrh r0, [r0, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _08040A5C
- movs r0, 0x1
- str r0, [r1]
-_08040A5C:
- ldr r0, [r1]
- negs r0, r0
- str r0, [r1]
- ldr r0, =gUnknown_082DB0EE
- bl _080412D0
- .pool
-_08040A78:
- ldrb r1, [r6]
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _08040A92
- bl _080412DE
-_08040A92:
- bl _080412D4
-_08040A96:
- ldrb r1, [r6]
- movs r0, 0x1
- movs r2, 0
- bl berry_effects_maybe
- lsls r0, 24
- cmp r0, 0
- bne _08040AAA
- bl _080412DE
-_08040AAA:
- bl _080412D4
-_08040AAE:
- ldrb r1, [r6]
- movs r0, 0x1
- movs r2, 0x1
- bl berry_effects_maybe
- lsls r0, 24
- cmp r0, 0
- bne _08040AC2
- bl _080412DE
-_08040AC2:
- bl _080412D4
-_08040AC6:
- ldr r0, =gStatuses3
- ldrb r2, [r6]
- lsls r1, r2, 2
- adds r1, r0
- ldr r1, [r1]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- bne _08040ADC
- bl _080412DE
-_08040ADC:
- ldr r3, =gBattleMons
- movs r5, 0x3
- ands r5, r1
- movs r1, 0x58
- adds r0, r5, 0
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08040AF4
- bl _080412DE
-_08040AF4:
- adds r0, r2, 0
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08040B04
- bl _080412DE
-_08040B04:
- ldr r0, =gBankTarget
- strb r5, [r0]
- ldr r2, =gBattleMoveDamage
- ldrb r0, [r6]
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _08040B1E
- movs r0, 0x1
- str r0, [r2]
-_08040B1E:
- ldr r1, =gBattleScripting
- strb r5, [r1, 0x10]
- ldrb r0, [r4]
- strb r0, [r1, 0x11]
- ldr r0, =gUnknown_082DAD15
- b _080412D0
- .pool
-_08040B44:
- ldr r2, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x8
- ands r0, r1
- cmp r0, 0
- bne _08040B60
- b _080412DE
-_08040B60:
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08040B6A
- b _080412DE
-_08040B6A:
- ldr r2, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _08040B7A
- movs r0, 0x1
- str r0, [r2]
-_08040B7A:
- ldr r0, =gUnknown_082DB23D
- b _080412D0
- .pool
-_08040B8C:
- ldr r4, =gBattleMons
- ldrb r0, [r6]
- movs r7, 0x58
- mov r8, r7
- mov r2, r8
- muls r2, r0
- adds r3, r4, 0
- adds r3, 0x4C
- adds r0, r2, r3
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08040BAA
- b _080412DE
-_08040BAA:
- adds r1, r2, r4
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08040BB4
- b _080412DE
-_08040BB4:
- ldr r5, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 4
- str r0, [r5]
- cmp r0, 0
- bne _08040BC4
- movs r0, 0x1
- str r0, [r5]
-_08040BC4:
- ldrb r0, [r6]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r2, r0, r3
- ldr r1, [r2]
- movs r4, 0xF0
- lsls r4, 4
- adds r0, r1, 0
- ands r0, r4
- cmp r0, r4
- beq _08040BE4
- movs r7, 0x80
- lsls r7, 1
- adds r0, r1, r7
- str r0, [r2]
-_08040BE4:
- ldrb r0, [r6]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r3
- ldr r0, [r0]
- ands r0, r4
- lsrs r0, 8
- ldr r1, [r5]
- muls r0, r1
- str r0, [r5]
- ldr r0, =gUnknown_082DB23D
- b _080412D0
- .pool
-_08040C0C:
- ldr r2, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- bne _08040C28
- b _080412DE
-_08040C28:
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08040C32
- b _080412DE
-_08040C32:
- ldr r2, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _08040C42
- movs r0, 0x1
- str r0, [r2]
-_08040C42:
- ldr r0, =gUnknown_082DB25F
- b _080412D0
- .pool
-_08040C54:
- ldr r4, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- muls r1, r0
- adds r0, r4, 0
- adds r0, 0x50
- adds r5, r1, r0
- ldr r2, [r5]
- movs r0, 0x80
- lsls r0, 20
- ands r0, r2
- cmp r0, 0
- bne _08040C70
- b _080412DE
-_08040C70:
- adds r3, r1, r4
- ldrh r0, [r3, 0x28]
- cmp r0, 0
- bne _08040C7A
- b _080412DE
-_08040C7A:
- adds r0, r4, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _08040CAC
- ldr r1, =gBattleMoveDamage
- ldrh r0, [r3, 0x2C]
- lsrs r0, 2
- str r0, [r1]
- cmp r0, 0
- bne _08040C9A
- movs r0, 0x1
- str r0, [r1]
-_08040C9A:
- ldr r0, =gUnknown_082DB33F
- b _080412D0
- .pool
-_08040CAC:
- ldr r0, =0xf7ffffff
- ands r2, r0
- str r2, [r5]
- b _080412DE
- .pool
-_08040CB8:
- ldr r2, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 21
- ands r0, r1
- cmp r0, 0
- bne _08040CD6
- b _080412DE
-_08040CD6:
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08040CE0
- b _080412DE
-_08040CE0:
- ldr r2, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 2
- str r0, [r2]
- cmp r0, 0
- bne _08040CF0
- movs r0, 0x1
- str r0, [r2]
-_08040CF0:
- ldr r0, =gUnknown_082DB350
- b _080412D0
- .pool
-_08040D00:
- ldr r3, =gBattleMons
- mov r8, r3
- ldrb r0, [r6]
- movs r3, 0x58
- adds r1, r0, 0
- muls r1, r3
- movs r5, 0x50
- add r5, r8
- mov r10, r5
- adds r4, r1, r5
- ldr r2, [r4]
- movs r5, 0xE0
- lsls r5, 8
- adds r0, r2, 0
- ands r0, r5
- cmp r0, 0
- bne _08040D24
- b _080412DE
-_08040D24:
- mov r7, r8
- adds r0, r1, r7
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08040D30
- b _080412DE
-_08040D30:
- ldr r1, =0xffffe000
- adds r0, r2, r1
- str r0, [r4]
- ldrb r4, [r6]
- adds r0, r4, 0
- muls r0, r3
- add r0, r10
- ldr r0, [r0]
- ands r0, r5
- cmp r0, 0
- beq _08040DC0
- ldr r1, =gBattleScripting
- ldr r0, =gBattleStruct
- ldr r2, [r0]
- lsls r0, r4, 1
- adds r0, r2
- ldrb r0, [r0, 0x4]
- strb r0, [r1, 0x10]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x5]
- strb r0, [r1, 0x11]
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x4]
- strb r0, [r1, 0x2]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x5]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB30E
- str r0, [r1]
- ldr r2, =gBattleMoveDamage
- ldrb r0, [r6]
- muls r0, r3
- add r0, r8
- ldrh r0, [r0, 0x2C]
- lsrs r0, 4
- str r0, [r2]
- cmp r0, 0
- bne _08040DEC
- movs r0, 0x1
- str r0, [r2]
- b _08040DEC
- .pool
-_08040DC0:
- ldr r2, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r2]
- movs r0, 0x2
- strb r0, [r2, 0x1]
- ldrb r1, [r6]
- ldr r0, =gBattleStruct
- ldr r3, [r0]
- lsls r1, 1
- adds r1, r3
- ldrb r0, [r1, 0x4]
- strb r0, [r2, 0x2]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r3
- ldrb r0, [r0, 0x5]
- strb r0, [r2, 0x3]
- movs r0, 0xFF
- strb r0, [r2, 0x4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB320
- str r0, [r1]
-_08040DEC:
- ldr r0, [r1]
- b _080412D0
- .pool
-_08040E00:
- movs r0, 0x8
- negs r0, r0
- ands r3, r0
- str r3, [r2]
- ldrb r0, [r6]
- mov r2, r8
- muls r2, r0
- mov r0, r10
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- ldr r0, =gUnknown_082DB234
- bl b_call_bc_move_exec
- ldr r4, =gActiveBank
- ldrb r0, [r6]
- strb r0, [r4]
- ldrb r0, [r4]
- mov r3, r8
- muls r3, r0
- adds r0, r3, 0
- add r0, r9
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- b _08040EC8
- .pool
-_08040E60:
- ldr r2, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- muls r0, r1
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0x70
- ands r1, r0
- adds r7, r2, 0
- cmp r1, 0
- beq _08040F6A
- movs r0, 0
- strb r0, [r4]
- mov r5, r8
- ldrb r0, [r5]
- cmp r0, 0
- beq _08040EC8
- mov r10, r7
- adds r6, r4, 0
- movs r1, 0x58
- mov r8, r1
- movs r3, 0x4C
- adds r3, r7
- mov r9, r3
- str r0, [sp, 0x4]
- movs r5, 0x7
- mov r12, r5
-_08040E9A:
- ldrb r4, [r6]
- mov r1, r8
- muls r1, r4
- mov r0, r9
- adds r2, r1, r0
- ldr r3, [r2]
- adds r0, r3, 0
- mov r5, r12
- ands r0, r5
- cmp r0, 0
- beq _08040EBA
- adds r0, r1, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x2B
- bne _08040E00
-_08040EBA:
- adds r0, r4, 0x1
- strb r0, [r6]
- lsls r0, 24
- lsrs r0, 24
- ldr r1, [sp, 0x4]
- cmp r0, r1
- bcc _08040E9A
-_08040EC8:
- ldr r2, =gBankAttacker
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r2]
- ldrb r1, [r1]
- cmp r0, r1
- beq _08040EE8
- movs r3, 0x2
- mov r9, r3
- b _08041318
- .pool
-_08040EE8:
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- strb r0, [r2]
- ldr r2, =gBattleMons
- ldrb r0, [r5]
- movs r7, 0x58
- adds r1, r0, 0
- muls r1, r7
- adds r6, r2, 0
- adds r6, 0x50
- adds r1, r6
- ldr r0, [r1]
- subs r0, 0x10
- str r0, [r1]
- ldrb r0, [r5]
- bl sub_803F90C
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _08040F2C
- ldrb r0, [r5]
- bl CancelMultiTurnMoves
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _08040F60
- .pool
-_08040F2C:
- ldrb r3, [r5]
- adds r0, r3, 0
- muls r0, r7
- adds r2, r0, r6
- ldr r0, [r2]
- movs r1, 0x70
- ands r0, r1
- cmp r0, 0
- beq _08040F54
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 5
- orrs r0, r1
- str r0, [r2]
- b _08040F60
- .pool
-_08040F54:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- adds r0, r3, 0
- bl CancelMultiTurnMoves
-_08040F60:
- ldr r0, =gUnknown_082DB2A6
- bl b_call_bc_move_exec
- movs r5, 0x1
- mov r9, r5
-_08040F6A:
- mov r7, r9
- cmp r7, 0x2
- bne _08040F72
- b _08041312
-_08040F72:
- b _080412DE
- .pool
-_08040F7C:
- ldr r1, =gBattleMons
- ldrb r0, [r6]
- movs r7, 0x58
- muls r0, r7
- adds r5, r1, 0
- adds r5, 0x50
- adds r2, r0, r5
- ldr r1, [r2]
- movs r4, 0xC0
- lsls r4, 4
- adds r0, r1, 0
- ands r0, r4
- cmp r0, 0
- bne _08040F9A
- b _080412DE
-_08040F9A:
- ldr r3, =0xfffffc00
- adds r0, r1, r3
- str r0, [r2]
- ldrb r0, [r6]
- bl sub_803F90C
- lsls r0, 24
- cmp r0, 0
- beq _08040FBC
- ldrb r0, [r6]
- bl CancelMultiTurnMoves
- b _080412DE
- .pool
-_08040FBC:
- ldrb r0, [r6]
- muls r0, r7
- adds r2, r0, r5
- ldr r1, [r2]
- adds r0, r1, 0
- ands r0, r4
- cmp r0, 0
- beq _08040FCE
- b _080412DE
-_08040FCE:
- movs r0, 0x80
- lsls r0, 5
- ands r0, r1
- cmp r0, 0
- bne _08040FDA
- b _080412DE
-_08040FDA:
- ldr r0, =0xffffefff
- ands r1, r0
- str r1, [r2]
- ldrb r0, [r6]
- muls r0, r7
- adds r0, r5
- ldr r0, [r0]
- movs r4, 0x7
- ands r0, r4
- cmp r0, 0
- beq _08040FF2
- b _080412DE
-_08040FF2:
- ldr r1, =gBattleCommunication
- movs r0, 0x47
- strb r0, [r1, 0x3]
- movs r0, 0x1
- movs r1, 0
- bl sub_8048760
- ldrb r0, [r6]
- muls r0, r7
- adds r0, r5
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- bne _08041010
- b _080412D4
-_08041010:
- ldr r0, =gUnknown_082DB2AF
- bl b_call_bc_move_exec
- b _080412D4
- .pool
-_08041024:
- ldr r0, =gDisableStructs
- ldrb r3, [r6]
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r5, r1, r0
- ldrb r1, [r5, 0xB]
- lsls r1, 28
- adds r7, r0, 0
- cmp r1, 0
- bne _0804103C
- b _080412DE
-_0804103C:
- movs r4, 0
- ldr r2, =gBattleMons
- movs r0, 0x58
- adds r1, r3, 0
- muls r1, r0
- adds r2, 0xC
- adds r1, r2
- ldrh r0, [r5, 0x4]
- ldrh r1, [r1]
- cmp r0, r1
- beq _0804107A
- mov r12, r7
- mov r8, r2
- adds r5, r6, 0
- movs r3, 0x58
-_0804105A:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _0804107A
- ldrb r2, [r5]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- add r1, r12
- lsls r0, r4, 1
- muls r2, r3
- adds r0, r2
- add r0, r8
- ldrh r1, [r1, 0x4]
- ldrh r0, [r0]
- cmp r1, r0
- bne _0804105A
-_0804107A:
- cmp r4, 0x4
- bne _080410AC
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- movs r1, 0
- strh r1, [r0, 0x4]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r7
- ldrb r2, [r1, 0xB]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0xB]
- b _080412DE
- .pool
-_080410AC:
- ldrb r0, [r6]
- lsls r2, r0, 3
- subs r2, r0
- lsls r2, 2
- adds r2, r7
- ldrb r3, [r2, 0xB]
- lsls r1, r3, 28
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0xB]
- adds r2, r1, 0
- cmp r2, 0
- beq _080410D4
- b _080412DE
-_080410D4:
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x4]
- ldr r0, =gUnknown_082DAE23
- b _080412D0
- .pool
-_080410E8:
- ldr r3, =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r2, r0, r3
- ldrb r5, [r2, 0xE]
- lsls r4, r5, 28
- cmp r4, 0
- bne _080410FE
- b _080412DE
-_080410FE:
- ldr r7, =gBattleMons
- mov r8, r7
- ldrb r0, [r2, 0xC]
- lsls r0, 1
- movs r7, 0x58
- muls r1, r7
- adds r0, r1
- mov r1, r8
- adds r1, 0xC
- adds r0, r1
- ldrh r0, [r0]
- ldrh r1, [r2, 0x6]
- cmp r0, r1
- beq _0804113C
- movs r0, 0
- strh r0, [r2, 0x6]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r2, [r1, 0xE]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0xE]
- b _080412DE
- .pool
-_0804113C:
- lsrs r1, r4, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r4, 0x10
- negs r4, r4
- adds r0, r4, 0
- ands r0, r5
- orrs r0, r1
- strb r0, [r2, 0xE]
- cmp r1, 0
- beq _08041172
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- muls r1, r7
- ldrb r0, [r0, 0xC]
- adds r1, r0
- mov r0, r8
- adds r0, 0x24
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0
- beq _08041172
- b _080412DE
-_08041172:
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0
- strh r1, [r0, 0x6]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r2, [r1, 0xE]
- adds r0, r4, 0
- ands r0, r2
- strb r0, [r1, 0xE]
- ldr r0, =gUnknown_082DAE37
- b _080412D0
- .pool
-_0804119C:
- ldr r0, =gStatuses3
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x18
- ands r0, r2
- cmp r0, 0
- beq _080411B4
- adds r0, r2, 0
- subs r0, 0x8
- str r0, [r1]
-_080411B4:
- ldr r1, [r7]
- b _080412E2
- .pool
-_080411BC:
- ldr r2, =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r3, r0, r2
- ldrb r2, [r3, 0x12]
- lsls r1, r2, 28
- cmp r1, 0
- beq _080411F6
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x12]
- cmp r1, 0
- bne _080411F6
- ldr r0, =gStatuses3
- ldrb r2, [r6]
- lsls r2, 2
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xfffffdff
- ands r0, r1
- str r0, [r2]
-_080411F6:
- ldr r1, [r7]
- b _080412E2
- .pool
-_08041208:
- ldr r2, =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r3, r0, r2
- ldrb r2, [r3, 0x13]
- lsls r1, r2, 28
- cmp r1, 0
- beq _0804122E
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x13]
-_0804122E:
- ldr r1, [r7]
- b _080412E2
- .pool
-_08041238:
- ldr r4, =gStatuses3
- ldrb r0, [r6]
- lsls r0, 2
- adds r2, r0, r4
- ldr r1, [r2]
- movs r3, 0xC0
- lsls r3, 5
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- beq _080412DE
- ldr r5, =0xfffff800
- adds r0, r1, r5
- str r0, [r2]
- ldrb r2, [r6]
- lsls r0, r2, 2
- adds r0, r4
- ldr r0, [r0]
- ands r0, r3
- cmp r0, 0
- bne _080412DE
- ldr r3, =gBattleMons
- movs r5, 0x58
- adds r1, r2, 0
- muls r1, r5
- adds r4, r3, 0
- adds r4, 0x4C
- adds r0, r1, r4
- ldrb r0, [r0]
- cmp r0, 0
- bne _080412DE
- adds r0, r1, r3
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x48
- beq _080412DE
- cmp r0, 0xF
- beq _080412DE
- adds r0, r2, 0
- bl sub_8050650
- lsls r0, 24
- cmp r0, 0
- bne _080412DE
- ldrb r0, [r6]
- bl CancelMultiTurnMoves
- bl Random
- ldrb r1, [r6]
- adds r2, r1, 0
- muls r2, r5
- adds r2, r4
- movs r1, 0x3
- ands r1, r0
- adds r1, 0x2
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r4
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, =gUnknown_0202420E
- ldrb r0, [r6]
- strb r0, [r1]
- ldr r0, =gUnknown_082DB378
-_080412D0:
- bl b_call_bc_move_exec
-_080412D4:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080412DE:
- ldr r0, =gBattleStruct
- ldr r1, [r0]
-_080412E2:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _08041312
- .pool
-_08041304:
- ldr r1, [r7]
- movs r0, 0
- strb r0, [r1]
- ldr r1, [r7]
- ldrb r0, [r1, 0x1]
- adds r0, 0x1
- strb r0, [r1, 0x1]
-_08041312:
- mov r7, r9
- cmp r7, 0
- beq _0804131C
-_08041318:
- mov r0, r9
- b _08041344
-_0804131C:
- ldr r5, =gBattleStruct
- ldr r2, [r5]
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r2, 0x1]
- adds r7, r5, 0
- mov r8, r0
- ldrb r0, [r0]
- cmp r1, r0
- bcs _08041338
-_0804132E:
- ldrb r0, [r2]
- cmp r0, 0x13
- bhi _08041338
- bl _08040968
-_08041338:
- ldr r0, =gHitMarker
- ldr r1, [r0]
- ldr r2, =0xfeffffdf
- ands r1, r2
- str r1, [r0]
- movs r0, 0
-_08041344:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8040924
-
- thumb_func_start sub_8041364
-sub_8041364: @ 8041364
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0x01000020
- orrs r0, r1
- str r0, [r2]
- ldr r1, =gBattleStruct
- ldr r3, [r1]
- movs r4, 0xD0
- lsls r4, 1
- adds r0, r3, r4
- ldrb r0, [r0]
- mov r10, r2
- adds r6, r1, 0
- cmp r0, 0x1
- bne _0804138E
- b _08041548
-_0804138E:
- cmp r0, 0x1
- bgt _080413A4
- cmp r0, 0
- beq _080413AC
- b _08041708
- .pool
-_080413A4:
- cmp r0, 0x2
- bne _080413AA
- b _0804169A
-_080413AA:
- b _08041708
-_080413AC:
- ldr r2, =0x000001a1
- adds r0, r3, r2
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r0]
- mov r8, r1
- ldrb r7, [r1]
- cmp r0, r7
- bcc _080413BE
- b _08041532
-_080413BE:
- ldr r4, =gActiveBank
- ldr r5, =gBattleTextBuff1
- ldr r7, =gUnknown_020243D0
- movs r0, 0x18
- adds r0, r7
- mov r12, r0
-_080413CA:
- ldr r0, [r6]
- adds r3, r0, r2
- ldrb r0, [r3]
- strb r0, [r4]
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0804140C
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- b _08041520
- .pool
-_0804140C:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- ldr r1, =gUnknown_020243D0
- ldrb r0, [r4]
- adds r2, r0, r1
- ldrb r0, [r2]
- mov r9, r1
- cmp r0, 0
- bne _08041422
- b _08041520
-_08041422:
- subs r0, 0x1
- strb r0, [r2]
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- bne _08041520
- ldr r1, =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08041520
- lsls r0, r2, 1
- add r0, r12
- ldrh r0, [r0]
- cmp r0, 0xF8
- bne _0804145C
- ldr r0, =gBattleCommunication
- strb r3, [r0, 0x5]
- b _08041462
- .pool
-_0804145C:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_08041462:
- movs r0, 0xFD
- strb r0, [r5]
- movs r6, 0x2
- movs r0, 0x2
- strb r0, [r5, 0x1]
- ldrb r0, [r4]
- lsls r0, 1
- add r0, r12
- ldrh r0, [r0]
- strb r0, [r5, 0x2]
- ldrb r0, [r4]
- lsls r0, 1
- add r0, r12
- ldrh r0, [r0]
- lsrs r0, 8
- strb r0, [r5, 0x3]
- movs r0, 0xFF
- strb r0, [r5, 0x4]
- ldr r5, =gBankTarget
- ldrb r0, [r4]
- strb r0, [r5]
- ldr r1, =gBankAttacker
- adds r0, r7, 0x4
- ldrb r2, [r4]
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r2, =gBattleMoveDamage
- ldrb r0, [r4]
- lsls r0, 2
- adds r1, r7, 0
- adds r1, 0x8
- adds r0, r1
- ldr r0, [r0]
- str r0, [r2]
- ldr r2, =gSpecialStatuses
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, 0x4
- adds r0, r2
- ldr r1, =0x0000ffff
- str r1, [r0]
- ldr r0, =gUnknown_082DAFE4
- bl b_call_bc_move_exec
- ldrb r1, [r4]
- adds r0, r1, r7
- ldrb r0, [r0]
- cmp r0, 0
- beq _080414CC
- b _08041664
-_080414CC:
- eors r1, r6
- mov r3, r9
- adds r0, r1, r3
- ldrb r0, [r0]
- cmp r0, 0
- beq _080414DA
- b _08041664
-_080414DA:
- ldrb r0, [r5]
- bl GetBankIdentity
- ldr r2, =gSideAffecting
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- ands r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- ldr r4, =0x0000ffbf
- adds r2, r4, 0
- ands r1, r2
- strh r1, [r0]
- b _08041664
- .pool
-_08041520:
- ldr r0, [r6]
- ldr r2, =0x000001a1
- adds r0, r2
- ldrb r0, [r0]
- mov r1, r8
- ldrb r1, [r1]
- cmp r0, r1
- bcs _08041532
- b _080413CA
-_08041532:
- ldr r0, [r6]
- movs r2, 0xD0
- lsls r2, 1
- adds r0, r2
- movs r1, 0x1
- strb r1, [r0]
- ldr r0, [r6]
- ldr r3, =0x000001a1
- adds r1, r0, r3
- movs r0, 0
- strb r0, [r1]
-_08041548:
- adds r3, r6, 0
- ldr r0, [r6]
- ldr r2, =0x000001a1
- adds r0, r2
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r0]
- mov r8, r1
- ldrb r4, [r1]
- cmp r0, r4
- bcc _0804155E
- b _08041684
-_0804155E:
- ldr r5, =gActiveBank
- ldr r4, =gBattleTextBuff1
- ldr r7, =gDisableStructs
- mov r12, r7
- ldr r0, =gBankAttacker
- mov r9, r0
-_0804156A:
- ldr r1, =gTurnOrder
- ldr r0, [r3]
- adds r3, r0, r2
- ldrb r0, [r3]
- adds r0, r1
- ldrb r0, [r0]
- mov r1, r9
- strb r0, [r1]
- strb r0, [r5]
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080415BC
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- b _08041670
- .pool
-_080415BC:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- ldr r7, =gStatuses3
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r7
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08041670
- movs r0, 0xFD
- strb r0, [r4]
- movs r0, 0x1
- strb r0, [r4, 0x1]
- strb r0, [r4, 0x2]
- strb r0, [r4, 0x3]
- ldrb r1, [r5]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r12
- ldrb r0, [r0, 0xF]
- lsls r0, 28
- lsrs r0, 28
- strb r0, [r4, 0x4]
- movs r0, 0xFF
- strb r0, [r4, 0x5]
- ldrb r2, [r5]
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- mov r3, r12
- adds r4, r0, r3
- ldrb r3, [r4, 0xF]
- lsls r1, r3, 28
- cmp r1, 0
- bne _08041644
- lsls r2, 2
- adds r2, r7
- ldr r0, [r2]
- movs r1, 0x21
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- ldr r3, =gBattleMoveDamage
- ldr r2, =gBattleMons
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- str r0, [r3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAF05
- b _0804165C
- .pool
-_08041644:
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r7, 0x10
- negs r7, r7
- adds r0, r7, 0
- ands r0, r3
- orrs r0, r1
- strb r0, [r4, 0xF]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAF20
-_0804165C:
- str r0, [r1]
- ldr r0, [r1]
- bl b_call_bc_move_exec
-_08041664:
- movs r0, 0x1
- b _08041714
- .pool
-_08041670:
- adds r3, r6, 0
- ldr r0, [r6]
- ldr r2, =0x000001a1
- adds r0, r2
- ldrb r0, [r0]
- mov r1, r8
- ldrb r1, [r1]
- cmp r0, r1
- bcs _08041684
- b _0804156A
-_08041684:
- ldr r0, [r6]
- movs r2, 0xD0
- lsls r2, 1
- adds r0, r2
- movs r1, 0x2
- strb r1, [r0]
- ldr r0, [r6]
- ldr r3, =0x000001a1
- adds r1, r0, r3
- movs r0, 0
- strb r0, [r1]
-_0804169A:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 11
- ands r0, r1
- cmp r0, 0
- beq _08041708
- ldr r0, [r6]
- adds r0, 0xDA
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _08041708
- ldr r1, =gBattleMons
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08041708
- adds r0, r1, 0
- adds r0, 0x80
- ldrh r0, [r0]
- cmp r0, 0
- beq _08041708
- movs r4, 0
-_080416C6:
- lsls r0, r4, 24
- lsrs r0, 24
- bl CancelMultiTurnMoves
- adds r4, 0x1
- cmp r4, 0x1
- ble _080416C6
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB8F3
- str r0, [r1]
- bl b_call_bc_move_exec
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- movs r4, 0xD0
- lsls r4, 1
- adds r1, r4
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _08041664
- .pool
-_08041708:
- mov r7, r10
- ldr r0, [r7]
- ldr r1, =0xfeffffdf
- ands r0, r1
- str r0, [r7]
- movs r0, 0
-_08041714:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8041364
-
- thumb_func_start sub_8041728
-sub_8041728: @ 8041728
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08041770
- b _08041A0A
- .pool
-_08041744:
- ldr r0, =gUnknown_082DA7C4
- bl b_call_bc_move_exec
- ldr r0, [r5]
- adds r0, 0x4D
- movs r1, 0x2
- b _08041764
- .pool
-_08041758:
- ldr r0, =gUnknown_082DA7CD
- bl b_call_bc_move_exec
- ldr r0, [r5]
- adds r0, 0x4D
- movs r1, 0x5
-_08041764:
- strb r1, [r0]
-_08041766:
- movs r0, 0x1
- b _08041A0C
- .pool
-_08041770:
- ldr r0, =gBattleStruct
- mov r8, r0
-_08041774:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4D
- ldrb r0, [r0]
- cmp r0, 0x7
- bls _08041782
- b _080419FC
-_08041782:
- lsls r0, 2
- ldr r1, =_08041794
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08041794:
- .4byte _080417B4
- .4byte _08041806
- .4byte _080418A0
- .4byte _080418E2
- .4byte _080418F6
- .4byte _08041960
- .4byte _08041994
- .4byte _080419FC
-_080417B4:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4E
- movs r1, 0
- strb r1, [r0]
- ldr r1, [r4]
- adds r1, 0x4D
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- movs r5, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- bge _08041806
- ldr r6, =gAbsentBankFlags
-_080417D4:
- ldrb r0, [r6]
- ldr r2, =gBitTable
- lsls r1, r5, 2
- adds r1, r2
- ldr r4, [r1]
- ands r0, r4
- cmp r0, 0
- beq _080417FC
- lsls r0, r5, 24
- lsrs r0, 24
- movs r1, 0x6
- movs r2, 0x6
- bl sub_80423F4
- lsls r0, 24
- cmp r0, 0
- bne _080417FC
- ldrb r0, [r6]
- bics r0, r4
- strb r0, [r6]
-_080417FC:
- adds r5, 0x1
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- blt _080417D4
-_08041806:
- ldr r0, =gBattleStruct
- mov r8, r0
- ldr r1, =gUnknown_0202420D
- mov r12, r1
- ldr r2, =gBankTarget
- mov r5, r8
- ldr r7, =gBattleMons
- ldr r6, =gBattlePartyID
-_08041816:
- ldr r3, [r5]
- adds r1, r3, 0
- adds r1, 0x4E
- ldrb r0, [r1]
- strb r0, [r2]
- mov r4, r12
- strb r0, [r4]
- ldrb r4, [r1]
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0804185E
- adds r0, r3, 0
- adds r0, 0xDF
- ldrb r1, [r0]
- ldr r3, =gBitTable
- lsls r0, r4, 1
- adds r0, r6
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0804185E
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- lsls r0, r4, 2
- adds r0, r3
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0804185E
- b _08041744
-_0804185E:
- ldr r0, [r5]
- adds r0, 0x4E
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r0, =gNoOfAllBanks
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r0]
- cmp r1, r0
- bne _08041816
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4D
- movs r1, 0x3
- strb r1, [r0]
- b _080419FC
- .pool
-_080418A0:
- ldr r0, =gUnknown_0202420D
- ldrb r0, [r0]
- bl sub_803F9EC
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0x4E
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r1, =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bne _080418D8
- ldr r0, [r2]
- adds r0, 0x4D
- movs r1, 0x3
- strb r1, [r0]
- b _080419FA
- .pool
-_080418D8:
- ldr r0, [r2]
- adds r0, 0x4D
- movs r1, 0x1
- strb r1, [r0]
- b _080419FA
-_080418E2:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4E
- movs r1, 0
- strb r1, [r0]
- ldr r1, [r4]
- adds r1, 0x4D
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_080418F6:
- ldr r0, =gUnknown_0202420D
- mov r12, r0
- ldr r7, =gBankTarget
- ldr r5, =gBattleStruct
- ldr r2, =gBattleMons
- ldr r6, =gBitTable
-_08041902:
- ldr r0, [r5]
- adds r4, r0, 0
- adds r4, 0x4E
- ldrb r0, [r4]
- strb r0, [r7]
- mov r1, r12
- strb r0, [r1]
- ldrb r3, [r4]
- movs r0, 0x58
- muls r0, r3
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08041930
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- lsls r0, r3, 2
- adds r0, r6
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08041930
- b _08041758
-_08041930:
- adds r0, r3, 0x1
- strb r0, [r4]
- ldr r1, =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bne _08041902
- b _08041978
- .pool
-_08041960:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4E
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r0, =gNoOfAllBanks
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r0]
- cmp r1, r0
- bne _08041988
-_08041978:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4D
- movs r1, 0x6
- strb r1, [r0]
- b _080419FC
- .pool
-_08041988:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4D
- movs r1, 0x4
- strb r1, [r0]
- b _080419FC
-_08041994:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x9
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _080419AE
- b _08041766
-_080419AE:
- str r0, [sp]
- movs r0, 0xB
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _080419C4
- b _08041766
-_080419C4:
- movs r0, 0x1
- movs r1, 0
- movs r2, 0x1
- bl berry_effects_maybe
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _080419D8
- b _08041766
-_080419D8:
- str r0, [sp]
- movs r0, 0x6
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _080419EE
- b _08041766
-_080419EE:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0x4D
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_080419FA:
- mov r8, r2
-_080419FC:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4D
- ldrb r0, [r0]
- cmp r0, 0x7
- beq _08041A0A
- b _08041774
-_08041A0A:
- movs r0, 0
-_08041A0C:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8041728
-
- thumb_func_start b_clear_atk_up_if_hit_flag_unless_enraged
-b_clear_atk_up_if_hit_flag_unless_enraged: @ 8041A1C
- push {r4-r6,lr}
- movs r3, 0
- ldr r0, =gNoOfAllBanks
- adds r5, r0, 0
- ldrb r0, [r5]
- cmp r3, r0
- bge _08041A54
- ldr r4, =gUnknown_02024274
- movs r6, 0x80
- lsls r6, 16
- ldr r2, =gBattleMons + 0x50
-_08041A32:
- ldr r1, [r2]
- adds r0, r1, 0
- ands r0, r6
- cmp r0, 0
- beq _08041A48
- ldrh r0, [r4]
- cmp r0, 0x63
- beq _08041A48
- ldr r0, =0xff7fffff
- ands r1, r0
- str r1, [r2]
-_08041A48:
- adds r4, 0x2
- adds r2, 0x58
- adds r3, 0x1
- ldrb r0, [r5]
- cmp r3, r0
- blt _08041A32
-_08041A54:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end b_clear_atk_up_if_hit_flag_unless_enraged
-
- thumb_func_start sub_8041A6C
-sub_8041A6C: @ 8041A6C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- movs r0, 0
- mov r9, r0
- ldr r1, =gBattleScripting + 4
- mov r10, r1
- ldr r2, =gBattleStruct
- mov r8, r2
- b _08041A9A
- .pool
-_08041A90:
- mov r3, r9
- cmp r3, 0
- beq _08041A9A
- bl _08042388
-_08041A9A:
- mov r4, r8
- ldr r0, [r4]
- ldr r7, =0x000001a3
- adds r0, r7
- ldrb r0, [r0]
- cmp r0, 0xE
- bls _08041AAC
- bl _08042376
-_08041AAC:
- lsls r0, 2
- ldr r1, =_08041AC0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08041AC0:
- .4byte _08041AFC
- .4byte _08041B48
- .4byte _08041C90
- .4byte _08041D50
- .4byte _08041DC4
- .4byte _08041E40
- .4byte _08041EB8
- .4byte _08041F38
- .4byte _08041FC0
- .4byte _08042028
- .4byte _08042114
- .4byte _08042194
- .4byte _08042234
- .4byte _0804231C
- .4byte _08042376
-_08041AFC:
- ldr r1, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- ldr r1, =0xfdffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, =gStatuses3
- ldrb r2, [r3]
- lsls r2, 2
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xffffbfff
- ands r0, r1
- str r0, [r2]
- mov r1, r8
- ldr r0, [r1]
- ldr r2, =0x000001a3
- adds r1, r0, r2
- bl _08042370
- .pool
-_08041B48:
- ldr r7, =gBattleMons
- ldr r4, =gBankAttacker
- ldrb r1, [r4]
- movs r5, 0x58
- adds r0, r1, 0
- muls r0, r5
- adds r6, r7, 0
- adds r6, 0x4C
- adds r0, r6
- ldr r0, [r0]
- movs r3, 0x7
- mov r8, r3
- ands r0, r3
- cmp r0, 0
- bne _08041B68
- b _08041C6E
-_08041B68:
- adds r0, r1, 0
- bl sub_8050650
- lsls r0, 24
- cmp r0, 0
- beq _08041BC8
- ldrb r0, [r4]
- adds r2, r0, 0
- muls r2, r5
- adds r2, r6
- ldr r0, [r2]
- movs r1, 0x8
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- ldrb r0, [r4]
- adds r2, r0, 0
- muls r2, r5
- adds r0, r7, 0
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB220
- str r0, [r1]
- movs r4, 0x2
- mov r9, r4
- b _08041C6E
- .pool
-_08041BC8:
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r5
- adds r0, r1, r7
- adds r0, 0x20
- ldrb r0, [r0]
- movs r3, 0x1
- cmp r0, 0x30
- bne _08041BDC
- movs r3, 0x2
-_08041BDC:
- adds r2, r1, r6
- ldr r1, [r2]
- adds r0, r1, 0
- mov r7, r8
- ands r0, r7
- cmp r0, r3
- bcs _08041BF4
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- b _08041BF8
-_08041BF4:
- subs r0, r1, r3
- str r0, [r2]
-_08041BF8:
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r4, [r0]
- movs r0, 0x7
- ands r4, r0
- cmp r4, 0
- beq _08041C50
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xAD
- beq _08041C6E
- cmp r0, 0xD6
- beq _08041C6E
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB213
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x2
- mov r9, r0
- b _08041C6E
- .pool
-_08041C50:
- adds r2, 0x50
- adds r2, r1, r2
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB220
- str r0, [r1]
- movs r1, 0x2
- mov r9, r1
-_08041C6E:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r3, =0x000001a3
- adds r2, r0, r3
- b _0804216A
- .pool
-_08041C90:
- ldr r1, =gBattleMons
- ldr r7, =gBankAttacker
- ldrb r0, [r7]
- movs r6, 0x58
- muls r0, r6
- adds r5, r1, 0
- adds r5, 0x4C
- adds r0, r5
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08041D30
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x5
- bl __umodsi3
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0
- beq _08041D08
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x7D
- bne _08041CD6
- b _08042162
-_08041CD6:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB26A
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 2
- orrs r0, r1
- str r0, [r2]
- b _08041D28
- .pool
-_08041D08:
- ldrb r0, [r7]
- adds r2, r0, 0
- muls r2, r6
- adds r2, r5
- ldr r0, [r2]
- movs r1, 0x21
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB277
- str r0, [r1]
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
-_08041D28:
- movs r7, 0x2
- mov r9, r7
- ldr r0, =gBattleStruct
- mov r8, r0
-_08041D30:
- mov r1, r8
- ldr r0, [r1]
- ldr r2, =0x000001a3
- adds r1, r0, r2
- b _08042370
- .pool
-_08041D50:
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x36
- beq _08041D66
- b _08042162
-_08041D66:
- ldr r0, =gDisableStructs
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x18]
- lsls r0, 31
- cmp r0, 0
- bne _08041D7A
- b _08042162
-_08041D7A:
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6AD
- str r0, [r1]
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- b _0804215E
- .pool
-_08041DC4:
- ldr r1, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x80
- lsls r0, 15
- ands r0, r1
- cmp r0, 0
- beq _08041E10
- ldr r0, =0xffbfffff
- ands r1, r0
- str r1, [r2]
- ldr r2, =gDisableStructs
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x19]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082D9462
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r7, 0x1
- mov r9, r7
-_08041E10:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r3, =0x000001a3
- adds r2, r0, r3
- b _0804216A
- .pool
-_08041E40:
- ldr r1, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08041E8C
- movs r0, 0x9
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- ldr r0, =gProtectStructs
- ldrb r2, [r3]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2, 0x2]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB29B
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r4, 0x1
- mov r9, r4
-_08041E8C:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r7, =0x000001a3
- adds r2, r0, r7
- b _0804216A
- .pool
-_08041EB8:
- ldr r0, =gDisableStructs
- ldr r3, =gBankAttacker
- ldrb r2, [r3]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldr r0, =gCurrentMove
- ldrh r1, [r1, 0x4]
- ldrh r0, [r0]
- cmp r1, r0
- bne _08041F04
- cmp r1, 0
- beq _08041F04
- ldr r0, =gProtectStructs
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldr r1, =gBattleScripting
- ldrb r0, [r3]
- strb r0, [r1, 0x17]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAE14
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x1
- mov r9, r0
-_08041F04:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r3, =0x000001a3
- adds r2, r0, r3
- b _0804216A
- .pool
-_08041F38:
- ldr r0, =gDisableStructs
- ldr r4, =gBankAttacker
- ldrb r3, [r4]
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _08041F8C
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _08041F8C
- ldr r0, =gProtectStructs
- lsls r2, r3, 4
- adds r2, r0
- ldrb r0, [r2, 0x2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x2]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB0A4
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r4, 0x1
- mov r9, r4
-_08041F8C:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r7, =0x000001a3
- adds r2, r0, r7
- b _0804216A
- .pool
-_08041FC0:
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- ldr r1, =gCurrentMove
- ldrh r1, [r1]
- bl sub_8040130
- lsls r0, 24
- cmp r0, 0
- beq _08041FFE
- ldr r0, =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB176
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x1
- mov r9, r0
-_08041FFE:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r3, =0x000001a3
- adds r2, r0, r3
- b _0804216A
- .pool
-_08042028:
- ldr r7, =gBattleMons
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- movs r6, 0x58
- muls r0, r6
- adds r4, r7, 0
- adds r4, 0x50
- adds r2, r0, r4
- ldr r1, [r2]
- movs r3, 0x7
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- beq _080420FA
- subs r0, r1, 0x1
- str r0, [r2]
- ldrb r0, [r5]
- muls r0, r6
- adds r0, r4
- ldr r0, [r0]
- ands r0, r3
- cmp r0, 0
- beq _080420E8
- bl Random
- movs r1, 0x1
- movs r2, 0x1
- ands r2, r0
- cmp r2, 0
- beq _0804207C
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- bl b_movescr_stack_push_cursor
- b _080420C6
- .pool
-_0804207C:
- ldr r0, =gBattleCommunication
- movs r4, 0x1
- strb r1, [r0, 0x5]
- ldr r1, =gBankTarget
- ldrb r0, [r5]
- strb r0, [r1]
- ldrb r0, [r5]
- adds r1, r0, 0
- muls r1, r6
- adds r1, r7
- movs r0, 0x28
- str r0, [sp]
- str r2, [sp, 0x4]
- ldrb r0, [r5]
- str r0, [sp, 0x8]
- ldrb r0, [r5]
- str r0, [sp, 0xC]
- adds r0, r1, 0
- movs r2, 0x1
- movs r3, 0
- bl CalculateBaseDamage
- ldr r1, =gBattleMoveDamage
- str r0, [r1]
- ldr r0, =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- orrs r0, r4
- strb r0, [r1, 0x1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
-_080420C6:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB2BD
- b _080420F0
- .pool
-_080420E8:
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB300
-_080420F0:
- str r0, [r1]
- movs r4, 0x1
- mov r9, r4
- ldr r7, =gBattleStruct
- mov r8, r7
-_080420FA:
- mov r1, r8
- ldr r0, [r1]
- ldr r2, =0x000001a3
- adds r1, r0, r2
- b _08042370
- .pool
-_08042114:
- ldr r1, =gBattleMons
- ldr r4, =gBankAttacker
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08042162
- bl Random
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 10
- ands r1, r0
- cmp r1, 0
- bne _08042162
- ldr r0, =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB28B
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
-_0804215E:
- movs r3, 0x1
- mov r9, r3
-_08042162:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r4, =0x000001a3
- adds r2, r0, r4
-_0804216A:
- ldrb r0, [r2]
- adds r0, 0x1
- strb r0, [r2]
- mov r8, r1
- b _08042376
- .pool
-_08042194:
- ldr r1, =gBattleMons
- ldr r4, =gBankAttacker
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0xF0
- lsls r0, 12
- ands r1, r0
- cmp r1, 0
- beq _0804220E
- lsrs r0, r1, 16
- bl CountTrailingZeroBits
- ldr r1, =gBattleScripting
- strb r0, [r1, 0x17]
- bl Random
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- beq _080421D8
- bl b_movescr_stack_push_cursor
- b _08042200
- .pool
-_080421D8:
- ldr r0, =gUnknown_082DB334
- bl b_movescr_stack_push
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- ldr r0, =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
-_08042200:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB327
- str r0, [r1]
- movs r7, 0x1
- mov r9, r7
- ldr r0, =gBattleStruct
- mov r8, r0
-_0804220E:
- mov r1, r8
- ldr r0, [r1]
- ldr r2, =0x000001a3
- adds r1, r0, r2
- b _08042370
- .pool
-_08042234:
- ldr r1, =gBattleMons
- ldr r6, =gBankAttacker
- ldrb r0, [r6]
- movs r5, 0x58
- muls r0, r5
- adds r1, 0x50
- adds r3, r0, r1
- ldr r2, [r3]
- movs r4, 0xC0
- lsls r4, 2
- adds r0, r2, 0
- ands r0, r4
- cmp r0, 0
- beq _08042306
- ldr r7, =0xffffff00
- adds r0, r2, r7
- str r0, [r3]
- ldrb r2, [r6]
- adds r0, r2, 0
- muls r0, r5
- adds r0, r1
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- beq _08042280
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAD71
- b _08042300
- .pool
-_08042280:
- ldr r3, =gUnknown_020241F8
- lsls r0, r2, 2
- adds r0, r3
- ldr r0, [r0]
- cmp r0, 0
- beq _080422FC
- ldr r1, =gCurrentMove
- movs r0, 0x75
- strh r0, [r1]
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- lsls r0, 1
- mov r1, r10
- str r0, [r1]
- ldr r4, =gBankTarget
- ldr r1, =gUnknown_02024288
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080422CA
- movs r0, 0x75
- movs r1, 0x1
- bl GetMoveTarget
- strb r0, [r4]
-_080422CA:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAD7C
- str r0, [r1]
- ldr r2, =gBattleStruct
- mov r8, r2
- b _08042302
- .pool
-_080422FC:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DADC4
-_08042300:
- str r0, [r1]
-_08042302:
- movs r3, 0x1
- mov r9, r3
-_08042306:
- mov r4, r8
- ldr r0, [r4]
- ldr r7, =0x000001a3
- adds r1, r0, r7
- b _08042370
- .pool
-_0804231C:
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r4, r0, r1
- ldr r3, [r4]
- movs r0, 0x20
- ands r0, r3
- cmp r0, 0
- beq _08042368
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x7D
- bne _08042360
- movs r0, 0x21
- negs r0, r0
- ands r3, r0
- str r3, [r4]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB277
- str r0, [r1]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_08042360:
- movs r0, 0x2
- mov r9, r0
- ldr r1, =gBattleStruct
- mov r8, r1
-_08042368:
- mov r2, r8
- ldr r0, [r2]
- ldr r3, =0x000001a3
- adds r1, r0, r3
-_08042370:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_08042376:
- mov r4, r8
- ldr r0, [r4]
- ldr r7, =0x000001a3
- adds r0, r7
- ldrb r0, [r0]
- cmp r0, 0xE
- beq _08042388
- bl _08041A90
-_08042388:
- mov r0, r9
- cmp r0, 0x2
- bne _080423B4
- ldr r4, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- ldr r1, =gBattleMons + 0x4C
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
-_080423B4:
- mov r0, r9
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8041A6C
-
- thumb_func_start sub_80423F4
-sub_80423F4: @ 80423F4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r1, 24
- lsrs r1, 24
- mov r10, r1
- lsls r2, 24
- lsrs r2, 24
- mov r9, r2
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08042424
- movs r0, 0
- b _080426A0
- .pool
-_08042424:
- movs r0, 0x80
- lsls r0, 15
- ands r0, r1
- cmp r0, 0
- beq _0804249C
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gEnemyParty
- mov r8, r1
- cmp r0, 0
- bne _08042442
- ldr r2, =gPlayerParty
- mov r8, r2
-_08042442:
- movs r0, 0x2
- ands r0, r4
- lsls r0, 24
- lsrs r6, r0, 25
- lsls r0, r6, 1
- adds r4, r0, r6
- adds r0, r4, 0x3
- cmp r4, r0
- bge _0804248C
- adds r7, r0, 0
-_08042456:
- movs r0, 0x64
- muls r0, r4
- mov r1, r8
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08042486
- adds r0, r5, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _08042486
- adds r0, r5, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- bne _0804248C
-_08042486:
- adds r4, 0x1
- cmp r4, r7
- blt _08042456
-_0804248C:
- movs r1, 0
- lsls r0, r6, 1
- adds r0, r6
- b _08042556
- .pool
-_0804249C:
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804256C
- movs r0, 0x80
- lsls r0, 16
- ands r1, r0
- cmp r1, 0
- beq _080424E4
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080424D0
- ldr r2, =gPlayerParty
- mov r8, r2
- adds r0, r4, 0
- bl sub_806D864
- lsls r0, 24
- lsrs r7, r0, 24
- b _08042502
- .pool
-_080424D0:
- ldr r0, =gEnemyParty
- mov r8, r0
- movs r1, 0x1
- eors r1, r4
- negs r0, r1
- orrs r0, r1
- lsrs r6, r0, 31
- b _0804250C
- .pool
-_080424E4:
- adds r0, r4, 0
- bl sub_806D864
- lsls r0, 24
- lsrs r7, r0, 24
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gEnemyParty
- mov r8, r1
- cmp r0, 0
- bne _08042502
- ldr r2, =gPlayerParty
- mov r8, r2
-_08042502:
- adds r0, r7, 0
- bl sub_806D82C
- lsls r0, 24
- lsrs r6, r0, 24
-_0804250C:
- lsls r0, r6, 1
- adds r4, r0, r6
- adds r1, r4, 0x3
- mov r9, r0
- cmp r4, r1
- bge _08042550
- adds r7, r1, 0
-_0804251A:
- movs r0, 0x64
- muls r0, r4
- mov r1, r8
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0804254A
- adds r0, r5, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _0804254A
- adds r0, r5, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- bne _08042550
-_0804254A:
- adds r4, 0x1
- cmp r4, r7
- blt _0804251A
-_08042550:
- movs r1, 0
- mov r2, r9
- adds r0, r2, r6
-_08042556:
- adds r0, 0x3
- cmp r4, r0
- bne _0804255E
- movs r1, 0x1
-_0804255E:
- adds r0, r1, 0
- b _080426A0
- .pool
-_0804256C:
- movs r0, 0x80
- lsls r0, 8
- ands r1, r0
- cmp r1, 0
- beq _080425DA
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080425DA
- ldr r0, =gEnemyParty
- mov r8, r0
- movs r6, 0x3
- cmp r4, 0x1
- bne _08042590
- movs r6, 0
-_08042590:
- adds r4, r6, 0
- adds r6, r4, 0x3
- b _0804259E
- .pool
-_0804259C:
- adds r4, 0x1
-_0804259E:
- cmp r4, r6
- bge _080425D2
- movs r0, 0x64
- muls r0, r4
- mov r1, r8
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0804259C
- adds r0, r5, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _0804259C
- adds r0, r5, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _0804259C
-_080425D2:
- movs r0, 0
- cmp r4, r6
- bne _080426A0
- b _0804269E
-_080425DA:
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08042608
- movs r0, 0x1
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0x3
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r2, =gEnemyParty
- mov r8, r2
- b _08042620
- .pool
-_08042608:
- movs r0, 0
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0x2
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, =gPlayerParty
- mov r8, r0
-_08042620:
- mov r1, r10
- cmp r1, 0x6
- bne _08042630
- ldr r1, =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrb r0, [r0]
- mov r10, r0
-_08042630:
- mov r2, r9
- cmp r2, 0x6
- bne _08042640
- ldr r1, =gBattlePartyID
- lsls r0, r6, 1
- adds r0, r1
- ldrb r0, [r0]
- mov r9, r0
-_08042640:
- movs r4, 0
-_08042642:
- movs r0, 0x64
- muls r0, r4
- mov r1, r8
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08042692
- adds r0, r5, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _08042692
- adds r0, r5, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _08042692
- cmp r4, r10
- beq _08042692
- cmp r4, r9
- beq _08042692
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r0, r7, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r4, r0
- beq _08042692
- adds r0, r6, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- cmp r4, r0
- bne _08042698
-_08042692:
- adds r4, 0x1
- cmp r4, 0x5
- ble _08042642
-_08042698:
- movs r0, 0
- cmp r4, 0x6
- bne _080426A0
-_0804269E:
- movs r0, 0x1
-_080426A0:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80423F4
-
- thumb_func_start castform_switch
-castform_switch: @ 80426BC
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- movs r5, 0
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r4, r0, r1
- ldrh r1, [r4]
- ldr r0, =0x00000181
- cmp r1, r0
- bne _08042760
- adds r0, r4, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x3B
- bne _08042760
- ldrh r0, [r4, 0x28]
- cmp r0, 0
- beq _08042760
- str r5, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _0804270E
- str r5, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08042734
-_0804270E:
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0
- beq _08042734
- adds r1, r4, 0
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0
- beq _08042734
- strb r5, [r2]
- strb r5, [r1]
- movs r0, 0x1
- b _08042818
- .pool
-_08042734:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _08042760
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08042764
-_08042760:
- movs r0, 0
- b _08042818
-_08042764:
- ldr r1, =gBattleWeather
- ldrh r0, [r1]
- movs r2, 0xE7
- ands r2, r0
- adds r4, r1, 0
- cmp r2, 0
- bne _08042792
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r3, r1, 0
- adds r3, 0x21
- ldrb r0, [r3]
- cmp r0, 0
- beq _08042792
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0
- beq _08042792
- strb r2, [r3]
- strb r2, [r1]
- movs r5, 0x1
-_08042792:
- ldrh r1, [r4]
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- beq _080427BE
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r2, r1, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0xA
- beq _080427BE
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0xA
- beq _080427BE
- movs r0, 0xA
- strb r0, [r2]
- strb r0, [r1]
- movs r5, 0x2
-_080427BE:
- ldrh r1, [r4]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- beq _080427EA
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r2, r1, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0xB
- beq _080427EA
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0xB
- beq _080427EA
- movs r0, 0xB
- strb r0, [r2]
- strb r0, [r1]
- movs r5, 0x3
-_080427EA:
- ldrh r1, [r4]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08042816
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r2, r1, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0xF
- beq _08042816
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0xF
- beq _08042816
- movs r0, 0xF
- strb r0, [r2]
- strb r0, [r1]
- movs r5, 0x4
-_08042816:
- adds r0, r5, 0
-_08042818:
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end castform_switch
-
- thumb_func_start AbilityBattleEffects
-AbilityBattleEffects: @ 8042828
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x28
- ldr r4, [sp, 0x48]
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x4]
- lsls r1, 24
- lsrs r1, 24
- mov r10, r1
- lsls r2, 24
- lsrs r6, r2, 24
- lsls r3, 24
- lsrs r3, 24
- mov r8, r3
- lsls r4, 16
- lsrs r4, 16
- movs r0, 0
- mov r9, r0
- ldr r5, =gBankAttacker
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r5]
- ldrb r1, [r1]
- cmp r0, r1
- bcc _08042864
- mov r1, r10
- strb r1, [r5]
-_08042864:
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08042894
- ldr r1, =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gPlayerParty
- b _080428A4
- .pool
-_08042894:
- ldr r1, =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gEnemyParty
-_080428A4:
- adds r7, r1, r0
- ldr r5, =gBankTarget
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r5]
- ldrb r1, [r1]
- cmp r0, r1
- bcc _080428B6
- mov r2, r10
- strb r2, [r5]
-_080428B6:
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080428E8
- ldr r1, =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gPlayerParty
- b _080428F8
- .pool
-_080428E8:
- ldr r1, =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gEnemyParty
-_080428F8:
- adds r5, r1, r0
- adds r0, r7, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp, 0x8]
- adds r0, r7, 0
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x10]
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp, 0xC]
- adds r0, r5, 0
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x14]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0804293A
- bl _0804443A
-_0804293A:
- mov r3, r8
- cmp r3, 0
- beq _08042958
- ldr r0, =gLastUsedAbility
- strb r3, [r0]
- adds r7, r0, 0
- b _0804296E
- .pool
-_08042958:
- ldr r2, =gLastUsedAbility
- ldr r1, =gBattleMons
- movs r0, 0x58
- mov r5, r10
- muls r5, r0
- adds r0, r5, 0
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- strb r0, [r2]
- adds r7, r2, 0
-_0804296E:
- cmp r4, 0
- beq _08042980
- adds r5, r4, 0
- b _08042984
- .pool
-_08042980:
- ldr r0, =gCurrentMove
- ldrh r5, [r0]
-_08042984:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldrb r0, [r0, 0x13]
- mov r8, r1
- cmp r0, 0
- beq _080429A0
- movs r3, 0x3F
- ands r3, r0
- b _080429AC
- .pool
-_080429A0:
- ldr r1, =gBattleMoves
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r3, [r0, 0x2]
-_080429AC:
- ldr r0, [sp, 0x4]
- cmp r0, 0x13
- bls _080429B6
- bl _0804441E
-_080429B6:
- lsls r0, 2
- ldr r1, =_080429C8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080429C8:
- .4byte _08042A18
- .4byte _08042CDC
- .4byte _08042EF8
- .4byte _08042F8C
- .4byte _080431AC
- .4byte _08043908
- .4byte _08043C6C
- .4byte _08043CBC
- .4byte _08043D40
- .4byte _08043DC4
- .4byte _08043FE4
- .4byte _08043E08
- .4byte _08044028
- .4byte _08044084
- .4byte _080440E0
- .4byte _080441DC
- .4byte _08044220
- .4byte _0804427C
- .4byte _080443EC
- .4byte _08044196
-_08042A18:
- ldr r2, =gBankAttacker
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r2]
- adds r5, r0, 0
- ldrb r3, [r5]
- cmp r1, r3
- bcc _08042A2A
- mov r0, r10
- strb r0, [r2]
-_08042A2A:
- ldrb r0, [r7]
- cmp r0, 0x2D
- bne _08042A32
- b _08042BA8
-_08042A32:
- cmp r0, 0x2D
- bgt _08042A64
- cmp r0, 0xD
- bne _08042A3C
- b _08042CA4
-_08042A3C:
- cmp r0, 0xD
- bgt _08042A54
- cmp r0, 0x2
- bne _08042A46
- b _08042B78
-_08042A46:
- bl _0804441E
- .pool
-_08042A54:
- cmp r0, 0x16
- bne _08042A5A
- b _08042C08
-_08042A5A:
- cmp r0, 0x24
- bne _08042A60
- b _08042C68
-_08042A60:
- bl _0804441E
-_08042A64:
- cmp r0, 0x46
- bne _08042A6A
- b _08042BD8
-_08042A6A:
- cmp r0, 0x46
- bgt _08042A78
- cmp r0, 0x3B
- bne _08042A74
- b _08042C3C
-_08042A74:
- bl _0804441E
-_08042A78:
- cmp r0, 0x4D
- bne _08042A7E
- b _08042CA4
-_08042A7E:
- cmp r0, 0xFF
- beq _08042A86
- bl _0804441E
-_08042A86:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- bne _08042B4C
- bl weather_get_current
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x3
- cmp r0, 0xA
- bhi _08042B4C
- lsls r0, 2
- ldr r1, =_08042AB4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08042AB4:
- .4byte _08042AE0
- .4byte _08042B4C
- .4byte _08042AE0
- .4byte _08042B4C
- .4byte _08042B4C
- .4byte _08042B04
- .4byte _08042B4C
- .4byte _08042B4C
- .4byte _08042B4C
- .4byte _08042B28
- .4byte _08042AE0
-_08042AE0:
- ldr r2, =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _08042B4C
- movs r0, 0x5
- strh r0, [r2]
- ldr r1, =gBattleScripting
- movs r0, 0xA
- strb r0, [r1, 0x10]
- mov r2, r10
- strb r2, [r1, 0x17]
- b _08042B42
- .pool
-_08042B04:
- ldr r3, =gBattleWeather
- ldrh r1, [r3]
- movs r2, 0x18
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _08042B4C
- strh r2, [r3]
- ldr r1, =gBattleScripting
- movs r0, 0xC
- strb r0, [r1, 0x10]
- mov r3, r10
- strb r3, [r1, 0x17]
- b _08042B42
- .pool
-_08042B28:
- ldr r3, =gBattleWeather
- ldrh r1, [r3]
- movs r2, 0x60
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _08042B4C
- strh r2, [r3]
- ldr r1, =gBattleScripting
- movs r0, 0xB
- strb r0, [r1, 0x10]
- mov r5, r10
- strb r5, [r1, 0x17]
-_08042B42:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08042B4C:
- mov r0, r9
- cmp r0, 0
- bne _08042B56
- bl _0804443A
-_08042B56:
- bl weather_get_current
- ldr r1, =gBattleCommunication
- strb r0, [r1, 0x5]
- ldr r0, =gUnknown_082DACE7
- bl b_push_move_exec
- bl _0804441E
- .pool
-_08042B78:
- ldr r2, =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08042B88
- bl _0804441E
-_08042B88:
- movs r0, 0x5
- strh r0, [r2]
- ldr r0, =gUnknown_082DB430
- bl b_push_move_exec
- ldr r0, =gBattleScripting
- mov r1, r10
- strb r1, [r0, 0x17]
- bl _080443D0
- .pool
-_08042BA8:
- ldr r2, =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08042BB8
- bl _0804441E
-_08042BB8:
- movs r0, 0x18
- strh r0, [r2]
- ldr r0, =gUnknown_082DB470
- bl b_push_move_exec
- ldr r0, =gBattleScripting
- mov r2, r10
- strb r2, [r0, 0x17]
- bl _080443D0
- .pool
-_08042BD8:
- ldr r2, =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08042BE8
- bl _0804441E
-_08042BE8:
- movs r0, 0x60
- strh r0, [r2]
- ldr r0, =gUnknown_082DB52A
- bl b_push_move_exec
- ldr r0, =gBattleScripting
- mov r3, r10
- strb r3, [r0, 0x17]
- bl _080443D0
- .pool
-_08042C08:
- ldr r0, =gSpecialStatuses
- mov r5, r10
- lsls r2, r5, 2
- adds r1, r2, r5
- lsls r1, 2
- adds r3, r1, r0
- ldrb r0, [r3]
- lsls r0, 28
- cmp r0, 0
- bge _08042C20
- bl _0804441E
-_08042C20:
- ldr r1, =gStatuses3
- adds r1, r2, r1
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 12
- orrs r0, r2
- str r0, [r1]
- ldrb r0, [r3]
- movs r1, 0x8
- b _08042C92
- .pool
-_08042C3C:
- mov r0, r10
- bl castform_switch
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- cmp r0, 0
- bne _08042C50
- bl _0804443A
-_08042C50:
- ldr r0, =gUnknown_082DB4A9
- bl b_push_move_exec
- ldr r0, =gBattleScripting
- mov r1, r10
- strb r1, [r0, 0x17]
- bl _080442E2
- .pool
-_08042C68:
- ldr r0, =gSpecialStatuses
- mov r3, r10
- lsls r2, r3, 2
- adds r1, r2, r3
- lsls r1, 2
- adds r3, r1, r0
- ldrb r0, [r3]
- lsls r0, 27
- cmp r0, 0
- bge _08042C80
- bl _0804441E
-_08042C80:
- ldr r1, =gStatuses3
- adds r1, r2, r1
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 13
- orrs r0, r2
- str r0, [r1]
- ldrb r0, [r3]
- movs r1, 0x10
-_08042C92:
- orrs r0, r1
- strb r0, [r3]
- bl _0804441E
- .pool
-_08042CA4:
- movs r6, 0
- ldrb r5, [r5]
- cmp r6, r5
- bcc _08042CB0
- bl _0804441E
-_08042CB0:
- adds r0, r6, 0
- bl castform_switch
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- cmp r0, 0
- beq _08042CC4
- bl _080442D8
-_08042CC4:
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- bcc _08042CB0
- bl _0804441E
- .pool
-_08042CDC:
- ldr r5, =gBattleMons
- mov r8, r5
- movs r0, 0x58
- mov r6, r10
- muls r6, r0
- adds r4, r6, r5
- ldrh r0, [r4, 0x28]
- cmp r0, 0
- bne _08042CF2
- bl _0804441E
-_08042CF2:
- ldr r0, =gBankAttacker
- mov r1, r10
- strb r1, [r0]
- ldrb r5, [r7]
- cmp r5, 0x2C
- beq _08042D22
- cmp r5, 0x2C
- bgt _08042D14
- cmp r5, 0x3
- bne _08042D08
- b _08042E84
-_08042D08:
- bl _0804441E
- .pool
-_08042D14:
- cmp r5, 0x36
- bne _08042D1A
- b _08042ED0
-_08042D1A:
- cmp r5, 0x3D
- beq _08042DA0
- bl _0804441E
-_08042D22:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _08042D3E
- bl _0804441E
-_08042D3E:
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08042D56
- bl _0804441E
-_08042D56:
- ldr r0, =gBattleWeather
- ldrh r1, [r0]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _08042D66
- bl _0804441E
-_08042D66:
- ldrh r0, [r4, 0x2C]
- ldrh r2, [r4, 0x28]
- cmp r0, r2
- bhi _08042D72
- bl _0804441E
-_08042D72:
- strb r5, [r7]
- ldr r0, =gUnknown_082DB45C
- bl b_push_move_exec
- ldr r1, =gBattleMoveDamage
- ldrh r0, [r4, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _08042D8A
- movs r0, 0x1
- str r0, [r1]
-_08042D8A:
- ldr r0, [r1]
- negs r0, r0
- str r0, [r1]
- bl _080443D0
- .pool
-_08042DA0:
- mov r0, r8
- adds r0, 0x4C
- adds r5, r6, r0
- ldrb r0, [r5]
- cmp r0, 0
- bne _08042DB0
- bl _0804441E
-_08042DB0:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0
- beq _08042DCA
- bl _0804441E
-_08042DCA:
- ldr r0, [r5]
- movs r1, 0x88
- ands r0, r1
- cmp r0, 0
- beq _08042DDC
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC70
- bl StringCopy
-_08042DDC:
- ldr r0, [r5]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _08042DEE
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC78
- bl StringCopy
-_08042DEE:
- ldr r0, [r5]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08042E00
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC80
- bl StringCopy
-_08042E00:
- ldr r0, [r5]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08042E12
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC88
- bl StringCopy
-_08042E12:
- ldr r0, [r5]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08042E24
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC90
- bl StringCopy
-_08042E24:
- str r4, [r5]
- mov r1, r8
- adds r1, 0x50
- adds r1, r6, r1
- ldr r0, [r1]
- ldr r2, =0xf7ffffff
- ands r0, r2
- str r0, [r1]
- ldr r0, =gBattleScripting
- ldr r4, =gActiveBank
- mov r3, r10
- strb r3, [r4]
- strb r3, [r0, 0x17]
- ldr r0, =gUnknown_082DB484
- bl b_push_move_exec
- str r5, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- bl _080443D0
- .pool
-_08042E84:
- ldrb r2, [r4, 0x1B]
- movs r0, 0x1B
- ldrsb r0, [r4, r0]
- cmp r0, 0xB
- ble _08042E92
- bl _0804441E
-_08042E92:
- ldr r0, =gDisableStructs
- mov r5, r10
- lsls r1, r5, 3
- subs r1, r5
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x16]
- cmp r0, 0x2
- bne _08042EA8
- bl _0804441E
-_08042EA8:
- adds r0, r2, 0x1
- movs r1, 0
- strb r0, [r4, 0x1B]
- ldr r4, =gBattleScripting
- movs r0, 0x11
- strb r0, [r4, 0x10]
- strb r1, [r4, 0x11]
- ldr r0, =gUnknown_082DB444
- bl b_push_move_exec
- strb r5, [r4, 0x17]
- bl _080443D0
- .pool
-_08042ED0:
- ldr r2, =gDisableStructs
- ldrb r0, [r0]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r3, [r1, 0x18]
- lsls r0, r3, 31
- lsrs r0, 31
- movs r2, 0x1
- eors r2, r0
- movs r0, 0x2
- negs r0, r0
- ands r0, r3
- orrs r0, r2
- strb r0, [r1, 0x18]
- bl _0804441E
- .pool
-_08042EF8:
- ldrb r0, [r7]
- cmp r0, 0x2B
- beq _08042F02
- bl _0804441E
-_08042F02:
- movs r4, 0
- ldr r0, =gUnknown_0831BCF8
- ldrh r2, [r0]
- ldr r3, =0x0000ffff
- adds r1, r0, 0
- cmp r2, r3
- bne _08042F14
- bl _0804441E
-_08042F14:
- cmp r2, r5
- beq _08042F2C
- adds r2, r1, 0
-_08042F1A:
- adds r2, 0x2
- adds r4, 0x1
- ldrh r0, [r2]
- cmp r0, r3
- bne _08042F28
- bl _0804441E
-_08042F28:
- cmp r0, r5
- bne _08042F1A
-_08042F2C:
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _08042F3C
- bl _0804441E
-_08042F3C:
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 5
- ands r0, r1
- cmp r0, 0
- beq _08042F62
- ldr r0, =gHitMarker
- ldr r1, [r0]
- movs r2, 0x80
- lsls r2, 4
- orrs r1, r2
- str r1, [r0]
-_08042F62:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB61F
- str r0, [r1]
- movs r0, 0x1
- mov r9, r0
- bl _08044424
- .pool
-_08042F8C:
- cmp r5, 0
- bne _08042F94
- bl _0804441E
-_08042F94:
- ldrb r0, [r7]
- cmp r0, 0xB
- beq _08043004
- cmp r0, 0xB
- bgt _08042FA4
- cmp r0, 0xA
- beq _08042FAA
- b _08043126
-_08042FA4:
- cmp r0, 0x12
- beq _0804305C
- b _08043126
-_08042FAA:
- cmp r3, 0xD
- beq _08042FB0
- b _08043126
-_08042FB0:
- ldr r0, =gBattleMoves
- lsls r1, r5, 1
- adds r1, r5
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08042FC2
- b _08043126
-_08042FC2:
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08042FF0
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB56F
- b _08042FF4
- .pool
-_08042FF0:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB56E
-_08042FF4:
- str r0, [r1]
- movs r1, 0x1
- b _08043124
- .pool
-_08043004:
- cmp r3, 0xB
- beq _0804300A
- b _08043126
-_0804300A:
- ldr r0, =gBattleMoves
- lsls r1, r5, 1
- adds r1, r5
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _0804301C
- b _08043126
-_0804301C:
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08043048
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB56F
- b _0804304C
- .pool
-_08043048:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB56E
-_0804304C:
- str r0, [r1]
- movs r2, 0x1
- mov r9, r2
- b _08043126
- .pool
-_0804305C:
- cmp r3, 0xA
- bne _08043126
- ldr r1, =gBattleMons
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- bne _08043126
- ldr r2, =gBattleResources
- ldr r0, [r2]
- ldr r0, [r0, 0x4]
- mov r5, r10
- lsls r1, r5, 2
- adds r0, r1
- ldr r3, [r0]
- movs r4, 0x1
- ands r3, r4
- adds r5, r1, 0
- cmp r3, 0
- bne _080430EC
- ldr r0, =gBattleCommunication
- strb r3, [r0, 0x5]
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _080430C8
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB5A8
- b _080430CC
- .pool
-_080430C8:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB5A7
-_080430CC:
- str r0, [r1]
- ldr r0, [r2]
- ldr r1, [r0, 0x4]
- adds r1, r5
- ldr r0, [r1]
- movs r2, 0x1
- orrs r0, r2
- str r0, [r1]
- movs r0, 0x2
- mov r9, r0
- b _08043126
- .pool
-_080430EC:
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _0804311C
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB5A8
- b _08043120
- .pool
-_0804311C:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB5A7
-_08043120:
- str r0, [r1]
- movs r1, 0x2
-_08043124:
- mov r9, r1
-_08043126:
- mov r2, r9
- cmp r2, 0x1
- beq _08043130
- bl _0804441E
-_08043130:
- ldr r1, =gBattleMons
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, r0, r1
- ldrh r0, [r1, 0x2C]
- ldrh r5, [r1, 0x28]
- cmp r0, r5
- bne _0804318C
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08043178
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB592
- str r0, [r1]
- bl _0804441E
- .pool
-_08043178:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB591
- str r0, [r1]
- bl _0804441E
- .pool
-_0804318C:
- ldr r2, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 2
- str r0, [r2]
- cmp r0, 0
- bne _0804319C
- mov r0, r9
- str r0, [r2]
-_0804319C:
- ldr r0, [r2]
- negs r0, r0
- str r0, [r2]
- bl _0804441E
- .pool
-_080431AC:
- ldrb r0, [r7]
- subs r0, 0x9
- cmp r0, 0x2F
- bls _080431B8
- bl _0804441E
-_080431B8:
- lsls r0, 2
- ldr r1, =_080431C8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080431C8:
- .4byte _080435E4
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _08043288
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _08043350
- .4byte _0804441E
- .4byte _0804441E
- .4byte _08043410
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _08043508
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _080436C0
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804441E
- .4byte _0804379C
-_08043288:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08043298
- bl _0804441E
-_08043298:
- cmp r5, 0xA5
- bne _080432A0
- bl _0804441E
-_080432A0:
- ldr r0, =gBattleMoves
- lsls r1, r5, 1
- adds r1, r5
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _080432B4
- bl _0804441E
-_080432B4:
- ldr r2, =gSpecialStatuses
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _080432DC
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _080432DC
- bl _0804441E
-_080432DC:
- ldr r1, =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r0, r2, 0
- adds r1, r0, r1
- adds r4, r1, 0
- adds r4, 0x21
- ldrb r0, [r4]
- cmp r0, r3
- bne _080432F6
- bl _0804441E
-_080432F6:
- adds r2, r1, 0
- adds r2, 0x22
- ldrb r0, [r2]
- cmp r0, r3
- bne _08043304
- bl _0804441E
-_08043304:
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _0804330E
- bl _0804441E
-_0804330E:
- strb r3, [r4]
- strb r3, [r2]
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x3
- strb r0, [r1, 0x1]
- strb r3, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB64D
- str r0, [r1]
- bl _080443D0
- .pool
-_08043350:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08043360
- bl _0804441E
-_08043360:
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r3, r0, r1
- ldrh r0, [r3, 0x28]
- cmp r0, 0
- bne _08043376
- bl _0804441E
-_08043376:
- ldr r0, =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08043388
- bl _0804441E
-_08043388:
- ldr r2, =gSpecialStatuses
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _080433B0
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _080433B0
- bl _0804441E
-_080433B0:
- ldr r1, =gBattleMoves
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _080433CA
- bl _0804441E
-_080433CA:
- ldr r1, =gBattleMoveDamage
- ldrh r0, [r3, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _080433D8
- str r2, [r1]
-_080433D8:
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB654
- str r0, [r1]
- bl _080443D0
- .pool
-_08043410:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08043420
- bl _0804441E
-_08043420:
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08043436
- bl _0804441E
-_08043436:
- ldr r0, =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08043448
- bl _0804441E
-_08043448:
- ldr r2, =gSpecialStatuses
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08043470
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08043470
- bl _0804441E
-_08043470:
- ldr r1, =gBattleMoves
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08043488
- bl _0804441E
-_08043488:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xA
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _080434A0
- bl _0804441E
-_080434A0:
- ldr r5, =gBattleCommunication
- movs r4, 0x3
-_080434A4:
- bl Random
- ands r0, r4
- strb r0, [r5, 0x3]
- cmp r0, 0
- beq _080434A4
- ldr r1, =gBattleCommunication
- ldrb r0, [r1, 0x3]
- cmp r0, 0x3
- bne _080434BC
- adds r0, 0x2
- strb r0, [r1, 0x3]
-_080434BC:
- ldrb r0, [r1, 0x3]
- adds r0, 0x40
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB67C
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _080443D0
- .pool
-_08043508:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08043518
- bl _0804441E
-_08043518:
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0804352E
- bl _0804441E
-_0804352E:
- ldr r0, =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08043540
- bl _0804441E
-_08043540:
- ldr r2, =gSpecialStatuses
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08043568
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08043568
- bl _0804441E
-_08043568:
- ldr r1, =gBattleMoves
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08043580
- bl _0804441E
-_08043580:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08043598
- bl _0804441E
-_08043598:
- ldr r1, =gBattleCommunication
- movs r0, 0x42
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB67C
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _080443D0
- .pool
-_080435E4:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _080435F4
- bl _0804441E
-_080435F4:
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0804360A
- bl _0804441E
-_0804360A:
- ldr r0, =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _0804361C
- bl _0804441E
-_0804361C:
- ldr r2, =gSpecialStatuses
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08043644
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08043644
- bl _0804441E
-_08043644:
- ldr r1, =gBattleMoves
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _0804365C
- bl _0804441E
-_0804365C:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08043674
- bl _0804441E
-_08043674:
- ldr r1, =gBattleCommunication
- movs r0, 0x45
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB67C
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _080443D0
- .pool
-_080436C0:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _080436D0
- bl _0804441E
-_080436D0:
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _080436E6
- bl _0804441E
-_080436E6:
- ldr r0, =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _080436F8
- bl _0804441E
-_080436F8:
- ldr r1, =gBattleMoves
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08043710
- bl _0804441E
-_08043710:
- ldr r2, =gSpecialStatuses
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08043738
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08043738
- bl _0804441E
-_08043738:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08043750
- bl _0804441E
-_08043750:
- ldr r1, =gBattleCommunication
- movs r0, 0x43
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB67C
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _080443D0
- .pool
-_0804379C:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _080437AC
- bl _0804441E
-_080437AC:
- ldr r6, =gBattleMons
- ldr r3, =gBankAttacker
- mov r8, r3
- ldrb r1, [r3]
- movs r7, 0x58
- adds r0, r1, 0
- muls r0, r7
- adds r0, r6
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _080437C6
- bl _0804441E
-_080437C6:
- ldr r0, =gProtectStructs
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _080437D8
- bl _0804441E
-_080437D8:
- ldr r1, =gBattleMoves
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080437F0
- bl _0804441E
-_080437F0:
- ldr r3, =gSpecialStatuses
- ldr r5, =gBankTarget
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r2, r0, 2
- adds r0, r3, 0
- adds r0, 0x8
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08043818
- adds r0, r3, 0
- adds r0, 0xC
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08043818
- bl _0804441E
-_08043818:
- adds r0, r1, 0
- muls r0, r7
- adds r0, r6
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08043828
- bl _0804441E
-_08043828:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08043840
- bl _0804441E
-_08043840:
- mov r1, r8
- ldrb r0, [r1]
- muls r0, r7
- adds r0, r6
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0xC
- bne _08043854
- bl _0804441E
-_08043854:
- ldr r0, [sp, 0x8]
- ldr r1, [sp, 0x10]
- bl GetGenderFromSpeciesAndPersonality
- adds r4, r0, 0
- ldr r0, [sp, 0xC]
- ldr r1, [sp, 0x14]
- bl GetGenderFromSpeciesAndPersonality
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- bne _08043872
- bl _0804441E
-_08043872:
- mov r2, r8
- ldrb r0, [r2]
- muls r0, r7
- adds r4, r6, 0
- adds r4, 0x50
- adds r0, r4
- ldr r0, [r0]
- movs r1, 0xF0
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- beq _0804388E
- bl _0804441E
-_0804388E:
- ldr r0, [sp, 0x8]
- ldr r1, [sp, 0x10]
- bl GetGenderFromSpeciesAndPersonality
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _080438A2
- bl _0804441E
-_080438A2:
- ldr r0, [sp, 0xC]
- ldr r1, [sp, 0x14]
- bl GetGenderFromSpeciesAndPersonality
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _080438B6
- bl _0804441E
-_080438B6:
- mov r3, r8
- ldrb r0, [r3]
- adds r2, r0, 0
- muls r2, r7
- adds r2, r4
- ldr r1, =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- lsls r1, 16
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB66F
- str r0, [r1]
- bl _080443D0
- .pool
-_08043908:
- movs r5, 0
- mov r10, r5
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcc _08043918
- bl _0804441E
-_08043918:
- ldr r1, =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r0, r2, 0
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- subs r0, 0x7
- adds r2, r1, 0
- cmp r0, 0x41
- bls _08043932
- b _08043B96
-_08043932:
- lsls r0, 2
- ldr r1, =_08043948
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08043948:
- .4byte _08043AAC
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B70
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043AD4
- .4byte _08043B96
- .4byte _08043A50
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043A7C
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B40
- .4byte _08043B10
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043B96
- .4byte _08043AD4
-_08043A50:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x00000f88
- ands r0, r1
- cmp r0, 0
- bne _08043A6A
- b _08043B96
-_08043A6A:
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC70
- b _08043B5C
- .pool
-_08043A7C:
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _08043A96
- b _08043B96
-_08043A96:
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC98
- bl StringCopy
- movs r2, 0x2
- mov r9, r2
- b _08043B9C
- .pool
-_08043AAC:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08043B96
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC80
- b _08043B5C
- .pool
-_08043AD4:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _08043B96
- adds r2, 0x50
- adds r2, r3, r2
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC78
- bl StringCopy
- movs r0, 0x1
- mov r9, r0
- b _08043B9C
- .pool
-_08043B10:
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08043B96
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC88
- bl StringCopy
- movs r2, 0x1
- mov r9, r2
- b _08043B9C
- .pool
-_08043B40:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08043B96
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC90
-_08043B5C:
- bl StringCopy
- movs r5, 0x1
- mov r9, r5
- b _08043B9C
- .pool
-_08043B70:
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0xF0
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- beq _08043B96
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BCA0
- bl StringCopy
- movs r2, 0x3
- mov r9, r2
-_08043B96:
- mov r3, r9
- cmp r3, 0
- beq _08043C50
-_08043B9C:
- mov r5, r9
- cmp r5, 0x2
- beq _08043BD0
- cmp r5, 0x2
- bgt _08043BB4
- cmp r5, 0x1
- beq _08043BBC
- b _08043BFC
- .pool
-_08043BB4:
- mov r0, r9
- cmp r0, 0x3
- beq _08043BE8
- b _08043BFC
-_08043BBC:
- ldr r1, =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r1, 0x4C
- adds r2, r1
- movs r0, 0
- b _08043BFA
- .pool
-_08043BD0:
- ldr r1, =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- movs r1, 0x8
- negs r1, r1
- b _08043BF8
- .pool
-_08043BE8:
- ldr r1, =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- ldr r1, =0xfff0ffff
-_08043BF8:
- ands r0, r1
-_08043BFA:
- str r0, [r2]
-_08043BFC:
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB68C
- str r0, [r1]
- ldr r0, =gBattleScripting
- mov r1, r10
- strb r1, [r0, 0x17]
- ldr r4, =gActiveBank
- strb r1, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- ldr r1, =gBattleMons + 0x4C
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- bl _0804443A
- .pool
-_08043C50:
- mov r0, r10
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcs _08043C64
- b _08043918
-_08043C64:
- bl _0804441E
- .pool
-_08043C6C:
- movs r2, 0
- mov r10, r2
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcc _08043C7A
- b _0804441E
-_08043C7A:
- ldr r4, =gBattleMons
-_08043C7C:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r0, r4
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x3B
- bne _08043CA0
- mov r0, r10
- bl castform_switch
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- cmp r0, 0
- beq _08043CA0
- b _080442FC
-_08043CA0:
- mov r0, r10
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcc _08043C7C
- b _0804441E
- .pool
-_08043CBC:
- ldrb r0, [r7]
- cmp r0, 0x1C
- beq _08043CC4
- b _0804441E
-_08043CC4:
- ldr r4, =gHitMarker
- ldr r1, [r4]
- movs r0, 0x80
- lsls r0, 7
- ands r0, r1
- cmp r0, 0
- bne _08043CD4
- b _0804441E
-_08043CD4:
- ldr r0, =0xffffbfff
- ands r1, r0
- str r1, [r4]
- mov r5, r8
- ldr r1, [r5]
- adds r1, 0xB2
- ldrb r2, [r1]
- movs r0, 0x3F
- ands r0, r2
- strb r0, [r1]
- ldr r0, [r5]
- adds r1, r0, 0
- adds r1, 0xB2
- ldrb r0, [r1]
- cmp r0, 0x6
- bne _08043CF8
- movs r0, 0x2
- strb r0, [r1]
-_08043CF8:
- ldr r1, =gBattleCommunication
- mov r2, r8
- ldr r0, [r2]
- adds r0, 0xB2
- ldrb r0, [r0]
- adds r0, 0x40
- strb r0, [r1, 0x3]
- ldr r1, =gBattleScripting
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- strb r0, [r1, 0x17]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB67F
- str r0, [r1]
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r4]
- b _080443D0
- .pool
-_08043D40:
- ldrb r0, [r7]
- cmp r0, 0x1C
- beq _08043D48
- b _0804441E
-_08043D48:
- ldr r4, =gHitMarker
- ldr r1, [r4]
- movs r0, 0x80
- lsls r0, 7
- ands r0, r1
- cmp r0, 0
- bne _08043D58
- b _0804441E
-_08043D58:
- ldr r0, =0xffffbfff
- ands r1, r0
- str r1, [r4]
- mov r3, r8
- ldr r1, [r3]
- adds r1, 0xB2
- ldrb r2, [r1]
- movs r0, 0x3F
- ands r0, r2
- strb r0, [r1]
- ldr r0, [r3]
- adds r1, r0, 0
- adds r1, 0xB2
- ldrb r0, [r1]
- cmp r0, 0x6
- bne _08043D7C
- movs r0, 0x2
- strb r0, [r1]
-_08043D7C:
- ldr r1, =gBattleCommunication
- mov r3, r8
- ldr r0, [r3]
- adds r0, 0xB2
- ldrb r0, [r0]
- strb r0, [r1, 0x3]
- ldr r1, =gBattleScripting
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r1, 0x17]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB67F
- str r0, [r1]
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r4]
- b _080443D0
- .pool
-_08043DC4:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r0]
- cmp r4, r1
- blt _08043DD0
- b _0804441E
-_08043DD0:
- ldr r0, =gBattleMons
- adds r5, r1, 0
- ldr r2, =gStatuses3
- adds r3, r0, 0
- adds r3, 0x20
- movs r6, 0x80
- lsls r6, 12
-_08043DDE:
- ldrb r1, [r3]
- cmp r1, 0x16
- bne _08043DEE
- ldr r0, [r2]
- ands r0, r6
- cmp r0, 0
- beq _08043DEE
- b _08044324
-_08043DEE:
- adds r2, 0x4
- adds r3, 0x58
- adds r4, 0x1
- cmp r4, r5
- blt _08043DDE
- b _0804441E
- .pool
-_08043E08:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08043E14
- b _0804441E
-_08043E14:
- ldr r5, =gActiveBank
- mov r8, r5
- ldr r0, =gBattleMons
- adds r0, 0x20
- str r0, [sp, 0x1C]
- movs r1, 0
- str r1, [sp, 0x20]
-_08043E22:
- ldr r2, [sp, 0x1C]
- ldrb r0, [r2]
- cmp r0, 0x24
- beq _08043E2C
- b _08043FBE
-_08043E2C:
- ldr r0, =gStatuses3
- ldr r3, [sp, 0x20]
- adds r0, r3, r0
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 13
- ands r1, r0
- str r3, [sp, 0x18]
- cmp r1, 0
- bne _08043E42
- b _08043FBE
-_08043E42:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankIdentity
- movs r1, 0x1
- adds r5, r0, 0
- eors r5, r1
- ands r5, r1
- adds r0, r5, 0
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- adds r0, r5, 0x2
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r2, 0x1
- ands r0, r2
- cmp r0, 0
- bne _08043E74
- b _08043F84
-_08043E74:
- movs r1, 0x58
- adds r0, r6, 0
- muls r0, r1
- ldr r3, =gBattleMons
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08043F40
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08043EFC
- movs r1, 0x58
- adds r0, r7, 0
- muls r0, r1
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08043EFC
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08043EFC
- str r2, [sp, 0x24]
- bl Random
- ldr r2, [sp, 0x24]
- adds r1, r2, 0
- ands r1, r0
- lsls r1, 1
- orrs r5, r1
- adds r0, r5, 0
- bl GetBankByPlayerAI
- mov r2, r8
- strb r0, [r2]
- ldrb r0, [r2]
- movs r3, 0x58
- muls r0, r3
- ldr r5, =gBattleMons
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- ldr r1, [sp, 0x1C]
- strb r0, [r1]
- ldrb r0, [r2]
- muls r0, r3
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- ldr r2, =gLastUsedAbility
- strb r0, [r2]
- b _08043FAC
- .pool
-_08043EFC:
- ldr r3, =gBattleMons
- movs r2, 0x58
- adds r0, r6, 0
- muls r0, r2
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08043F40
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08043F40
- mov r5, r8
- strb r6, [r5]
- adds r1, r4, 0
- muls r1, r2
- adds r1, r3
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- adds r1, 0x20
- strb r0, [r1]
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- b _08043FA8
- .pool
-_08043F40:
- ldr r3, =gBattleMons
- movs r2, 0x58
- adds r0, r7, 0
- muls r0, r2
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08043FB6
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08043FB6
- mov r5, r8
- strb r7, [r5]
- adds r1, r4, 0
- muls r1, r2
- adds r1, r3
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- adds r1, 0x20
- strb r0, [r1]
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- b _08043FA8
- .pool
-_08043F84:
- mov r2, r8
- strb r6, [r2]
- movs r3, 0x58
- adds r0, r6, 0
- muls r0, r3
- ldr r5, =gBattleMons
- adds r0, r5
- adds r2, r0, 0
- adds r2, 0x20
- ldrb r1, [r2]
- cmp r1, 0
- beq _08043FB6
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08043FB6
- ldr r0, [sp, 0x1C]
- strb r1, [r0]
- ldrb r0, [r2]
-_08043FA8:
- ldr r1, =gLastUsedAbility
- strb r0, [r1]
-_08043FAC:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08043FB6:
- mov r2, r9
- cmp r2, 0
- beq _08043FBE
- b _08044340
-_08043FBE:
- ldr r3, [sp, 0x1C]
- adds r3, 0x58
- str r3, [sp, 0x1C]
- ldr r5, [sp, 0x20]
- adds r5, 0x4
- str r5, [sp, 0x20]
- adds r4, 0x1
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- bge _08043FD6
- b _08043E22
-_08043FD6:
- b _0804441E
- .pool
-_08043FE4:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r0]
- cmp r4, r1
- blt _08043FF0
- b _0804441E
-_08043FF0:
- ldr r0, =gBattleMons
- adds r5, r1, 0
- ldr r2, =gStatuses3
- adds r3, r0, 0
- adds r3, 0x20
- movs r6, 0x80
- lsls r6, 12
-_08043FFE:
- ldrb r1, [r3]
- cmp r1, 0x16
- bne _0804400E
- ldr r0, [r2]
- ands r0, r6
- cmp r0, 0
- beq _0804400E
- b _080443B4
-_0804400E:
- adds r2, 0x4
- adds r3, 0x58
- adds r4, 0x1
- cmp r4, r5
- blt _08043FFE
- b _0804441E
- .pool
-_08044028:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _0804403E
- b _0804441E
-_0804403E:
- ldr r7, =gBattleMons
-_08044040:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r0, r5
- beq _0804406A
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _0804406A
- ldr r0, =gLastUsedAbility
- strb r6, [r0]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_0804406A:
- adds r4, r3, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08044040
- b _0804441E
- .pool
-_08044084:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _0804409A
- b _0804441E
-_0804409A:
- ldr r7, =gBattleMons
-_0804409C:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r0, r5
- bne _080440C6
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _080440C6
- ldr r0, =gLastUsedAbility
- strb r6, [r0]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_080440C6:
- adds r4, r3, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _0804409C
- b _0804441E
- .pool
-_080440E0:
- ldrb r0, [r7]
- cmp r0, 0xFD
- beq _08044104
- cmp r0, 0xFE
- beq _0804413C
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- adds r5, r0, 0
- ldrb r0, [r5]
- cmp r4, r0
- blt _080440F8
- b _0804441E
-_080440F8:
- ldr r2, =gBattleMons
- b _08044174
- .pool
-_08044104:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08044110
- b _0804441E
-_08044110:
- ldr r5, =gStatuses3
- movs r2, 0x80
- lsls r2, 9
- adds r1, r0, 0
-_08044118:
- lsls r0, r4, 2
- adds r0, r5
- ldr r0, [r0]
- ands r0, r2
- adds r3, r4, 0x1
- cmp r0, 0
- beq _0804412C
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_0804412C:
- adds r4, r3, 0
- cmp r4, r1
- blt _08044118
- b _0804441E
- .pool
-_0804413C:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08044148
- b _0804441E
-_08044148:
- ldr r5, =gStatuses3
- movs r2, 0x80
- lsls r2, 10
- adds r1, r0, 0
-_08044150:
- lsls r0, r4, 2
- adds r0, r5
- ldr r0, [r0]
- ands r0, r2
- adds r3, r4, 0x1
- cmp r0, 0
- beq _08044164
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08044164:
- adds r4, r3, 0
- cmp r4, r1
- blt _08044150
- b _0804441E
- .pool
-_08044174:
- movs r0, 0x58
- muls r0, r4
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- adds r3, r4, 0x1
- cmp r0, r6
- bne _0804418C
- strb r6, [r7]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_0804418C:
- adds r4, r3, 0
- ldrb r1, [r5]
- cmp r4, r1
- blt _08044174
- b _0804441E
-_08044196:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _080441A2
- b _0804441E
-_080441A2:
- ldr r2, =gBattleMons
- mov r8, r2
- adds r2, r0, 0
- movs r5, 0x58
-_080441AA:
- adds r0, r4, 0
- muls r0, r5
- mov r3, r8
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- adds r3, r4, 0x1
- cmp r0, r6
- bne _080441CC
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _080441CC
- strb r6, [r7]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_080441CC:
- adds r4, r3, 0
- cmp r4, r2
- blt _080441AA
- b _0804441E
- .pool
-_080441DC:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _080441E8
- b _0804441E
-_080441E8:
- ldr r7, =gBattleMons
- adds r1, r0, 0
- movs r5, 0x58
- ldr r2, =gLastUsedAbility
-_080441F0:
- adds r0, r4, 0
- muls r0, r5
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- adds r3, r4, 0x1
- cmp r0, r6
- bne _0804420C
- cmp r4, r10
- beq _0804420C
- strb r6, [r2]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_0804420C:
- adds r4, r3, 0
- cmp r4, r1
- blt _080441F0
- b _0804441E
- .pool
-_08044220:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08044236
- b _0804441E
-_08044236:
- ldr r7, =gBattleMons
-_08044238:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r5
- beq _08044264
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _08044264
- ldr r0, =gLastUsedAbility
- strb r6, [r0]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08044264:
- adds r4, 0x1
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08044238
- b _0804441E
- .pool
-_0804427C:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08044292
- b _0804441E
-_08044292:
- ldr r7, =gBattleMons
-_08044294:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r5
- bne _080442C0
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _080442C0
- ldr r0, =gLastUsedAbility
- strb r6, [r0]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080442C0:
- adds r4, 0x1
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08044294
- b _0804441E
- .pool
-_080442D8:
- ldr r0, =gUnknown_082DB4A9
- bl b_push_move_exec
- ldr r0, =gBattleScripting
- strb r6, [r0, 0x17]
-_080442E2:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x7F
- mov r1, r9
- subs r1, 0x1
- strb r1, [r0]
- b _0804441E
- .pool
-_080442FC:
- ldr r0, =gUnknown_082DB4A9
- bl b_push_move_exec
- ldr r0, =gBattleScripting
- mov r5, r10
- strb r5, [r0, 0x17]
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x7F
- mov r1, r9
- subs r1, 0x1
- strb r1, [r0]
- b _0804443A
- .pool
-_08044324:
- strb r1, [r7]
- ldr r0, [r2]
- ldr r1, =0xfff7ffff
- ands r0, r1
- str r0, [r2]
- ldr r0, =gUnknown_082DB4B8
- bl b_push_move_exec
- b _080443C8
- .pool
-_08044340:
- ldr r0, =gUnknown_082DB452
- bl b_push_move_exec
- ldr r1, =gStatuses3
- ldr r0, [sp, 0x18]
- adds r1, r0, r1
- ldr r0, [r1]
- ldr r2, =0xffefffff
- ands r0, r2
- str r0, [r1]
- ldr r0, =gBattleScripting
- strb r4, [r0, 0x17]
- ldr r1, =gBattleTextBuff1
- movs r4, 0xFD
- strb r4, [r1]
- movs r0, 0x4
- strb r0, [r1, 0x1]
- ldr r2, =gActiveBank
- ldrb r0, [r2]
- strb r0, [r1, 0x2]
- ldr r3, =gBattlePartyID
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gBattleTextBuff2
- strb r4, [r1]
- movs r0, 0x9
- strb r0, [r1, 0x1]
- ldr r0, =gLastUsedAbility
- ldrb r0, [r0]
- strb r0, [r1, 0x2]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r1, 0x3]
- b _0804441E
- .pool
-_080443B4:
- strb r1, [r7]
- ldr r0, [r2]
- ldr r1, =0xfff7ffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB4C1
- str r0, [r1]
-_080443C8:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xD8
- strb r4, [r0]
-_080443D0:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- b _0804441E
- .pool
-_080443EC:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r0]
- cmp r4, r1
- bge _0804441E
- ldr r0, =gBattleMons
- adds r2, r1, 0
- adds r1, r0, 0
- adds r1, 0x20
- ldr r3, =gLastUsedAbility
-_08044400:
- ldrb r0, [r1]
- cmp r0, r6
- bne _08044416
- cmp r4, r10
- beq _08044416
- strb r6, [r3]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08044416:
- adds r1, 0x58
- adds r4, 0x1
- cmp r4, r2
- blt _08044400
-_0804441E:
- mov r1, r9
- cmp r1, 0
- beq _0804443A
-_08044424:
- ldr r2, [sp, 0x4]
- cmp r2, 0xB
- bhi _0804443A
- ldr r1, =gLastUsedAbility
- ldrb r0, [r1]
- cmp r0, 0xFF
- beq _0804443A
- adds r1, r0, 0
- mov r0, r10
- bl RecordAbilityBattle
-_0804443A:
- mov r0, r9
- add sp, 0x28
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end AbilityBattleEffects
-
- thumb_func_start b_call_bc_move_exec
-b_call_bc_move_exec: @ 8044458
- ldr r1, =gBattlescriptCurrInstr
- str r0, [r1]
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r2, [r0, 0xC]
- adds r3, r2, 0
- adds r3, 0x20
- ldrb r0, [r3]
- adds r1, r0, 0x1
- strb r1, [r3]
- lsls r0, 24
- lsrs r0, 22
- adds r2, r0
- ldr r1, =gBattleMainFunc
- ldr r0, [r1]
- str r0, [r2]
- ldr r0, =bc_move_exec_returning
- str r0, [r1]
- ldr r1, =gFightStateTracker
- movs r0, 0
- strb r0, [r1]
- bx lr
- .pool
- thumb_func_end b_call_bc_move_exec
-
- thumb_func_start b_push_move_exec
-b_push_move_exec: @ 8044498
- push {r4,lr}
- adds r4, r0, 0
- bl b_movescr_stack_push_cursor
- ldr r0, =gBattlescriptCurrInstr
- str r4, [r0]
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r2, [r0, 0xC]
- adds r3, r2, 0
- adds r3, 0x20
- ldrb r0, [r3]
- adds r1, r0, 0x1
- strb r1, [r3]
- lsls r0, 24
- lsrs r0, 22
- adds r2, r0
- ldr r1, =gBattleMainFunc
- ldr r0, [r1]
- str r0, [r2]
- ldr r0, =sub_803E08C
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end b_push_move_exec
-
- thumb_func_start berry_effects_maybe
-berry_effects_maybe: @ 80444DC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x8]
- lsls r1, 24
- lsrs r7, r1, 24
- lsls r2, 24
- lsrs r6, r2, 24
- movs r0, 0
- mov r10, r0
- movs r1, 0
- str r1, [sp, 0xC]
- add r0, sp, 0x4
- strb r1, [r0]
- ldr r4, =gLastUsedItem
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- strh r0, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xAF
- bne _08044534
- ldr r1, =gEnigmaBerries
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r5, [r0, 0x7]
- ldrb r0, [r0, 0x1A]
- b _08044548
- .pool
-_08044534:
- ldrh r0, [r4]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r5, r0, 24
- ldrh r0, [r4]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r0, 24
-_08044548:
- mov r9, r0
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- str r0, [sp, 0x14]
- cmp r0, 0xAF
- bne _0804457C
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r3, [r0, 0x7]
- mov r8, r3
- ldrb r0, [r0, 0x1A]
- b _08044592
- .pool
-_0804457C:
- ldr r0, [sp, 0x14]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r0, [sp, 0x14]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r0, 24
-_08044592:
- str r0, [sp, 0x10]
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r4, [r0, 0x2E]
- cmp r4, 0xAF
- beq _080445B2
- adds r0, r4, 0
- bl ItemId_GetHoldEffect
- adds r0, r4, 0
- bl ItemId_GetHoldEffectParam
-_080445B2:
- ldr r0, [sp, 0x8]
- cmp r0, 0x4
- bls _080445BC
- bl _0804582A
-_080445BC:
- lsls r0, 2
- ldr r1, =_080445D4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080445D4:
- .4byte _080445E8
- .4byte _08044688
- .4byte _0804582A
- .4byte _08045280
- .4byte _080456D0
-_080445E8:
- cmp r5, 0x17
- beq _08044618
- cmp r5, 0x20
- beq _080445F4
- bl _0804582A
-_080445F4:
- adds r0, r7, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08044604
- bl _0804582A
-_08044604:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x4A
- movs r1, 0x2
- strb r1, [r0]
- bl _0804582A
- .pool
-_08044618:
- ldr r1, =gBattleMons
- mov r8, r1
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_0804462E:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _0804463C
- strb r2, [r1]
- movs r5, 0x5
- str r5, [sp, 0xC]
-_0804463C:
- adds r1, 0x1
- movs r0, 0x1
- negs r0, r0
- add r10, r0
- mov r3, r10
- cmp r3, 0
- bge _0804462E
- ldr r5, [sp, 0xC]
- cmp r5, 0
- bne _08044654
- bl _0804582A
-_08044654:
- ldr r0, =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, =gStringBank
- strb r7, [r0]
- ldr r1, =gActiveBank
- ldr r0, =gBankAttacker
- strb r7, [r0]
- strb r7, [r1]
- ldr r0, =gUnknown_082DB7AE
- bl b_call_bc_move_exec
- bl _0804582A
- .pool
-_08044688:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x28]
- mov r8, r1
- cmp r0, 0
- bne _0804469C
- bl _0804582A
-_0804469C:
- subs r0, r5, 0x1
- cmp r0, 0x2A
- bls _080446A6
- bl _080451D6
-_080446A6:
- lsls r0, 2
- ldr r1, =_080446B8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080446B8:
- .4byte _08044764
- .4byte _08044F44
- .4byte _08045008
- .4byte _08044F74
- .4byte _08044FA8
- .4byte _08044FD8
- .4byte _080447B0
- .4byte _08045044
- .4byte _08045074
- .4byte _0804497C
- .4byte _080449FC
- .4byte _08044A78
- .4byte _08044B0C
- .4byte _08044BA0
- .4byte _08044C34
- .4byte _08044C9C
- .4byte _08044CF0
- .4byte _08044D44
- .4byte _08044DAC
- .4byte _08044E10
- .4byte _08044E5C
- .4byte _080451D6
- .4byte _080448B0
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451A0
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _0804491C
-_08044764:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r2, r0, r1
- ldrh r0, [r2, 0x2C]
- ldrh r1, [r2, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0804477A
- bl _080451D6
-_0804477A:
- cmp r6, 0
- beq _08044782
- bl _080451D6
-_08044782:
- ldr r4, =gBattleMoveDamage
- mov r3, r9
- str r3, [r4]
- ldrh r3, [r2, 0x28]
- mov r5, r9
- adds r0, r3, r5
- ldrh r1, [r2, 0x2C]
- cmp r0, r1
- ble _08044798
- subs r0, r1, r3
- str r0, [r4]
-_08044798:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- ldr r0, =gUnknown_082DB7C4
- bl b_call_bc_move_exec
- b _08044B02
- .pool
-_080447B0:
- cmp r6, 0
- beq _080447B8
- bl _080451D6
-_080447B8:
- adds r0, r7, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080447DC
- ldr r1, =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gPlayerParty
- b _080447EA
- .pool
-_080447DC:
- ldr r1, =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gEnemyParty
-_080447EA:
- adds r4, r1, r0
- movs r1, 0
- mov r10, r1
- add r5, sp, 0x4
-_080447F2:
- mov r1, r10
- adds r1, 0xD
- adds r0, r4, 0
- bl GetMonData
- lsls r0, 16
- lsrs r6, r0, 16
- mov r1, r10
- adds r1, 0x11
- adds r0, r4, 0
- bl GetMonData
- strb r0, [r5]
- adds r0, r4, 0
- movs r1, 0x15
- bl GetMonData
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r6, 0
- beq _08044822
- ldrb r0, [r5]
- cmp r0, 0
- beq _0804482C
-_08044822:
- movs r2, 0x1
- add r10, r2
- mov r3, r10
- cmp r3, 0x3
- ble _080447F2
-_0804482C:
- mov r5, r10
- cmp r5, 0x4
- bne _08044836
- bl _080451D6
-_08044836:
- lsls r2, r5, 24
- lsrs r2, 24
- adds r0, r6, 0
- bl CalculatePPWithBonus
- lsls r0, 24
- lsrs r2, r0, 24
- add r0, sp, 0x4
- ldrb r0, [r0]
- mov r3, r9
- adds r1, r0, r3
- cmp r1, r2
- ble _08044860
- add r0, sp, 0x4
- strb r2, [r0]
- b _08044864
- .pool
-_08044860:
- add r0, sp, 0x4
- strb r1, [r0]
-_08044864:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r6, [r1, 0x2]
- lsrs r0, r6, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r0, =gUnknown_082DB7E1
- bl b_call_bc_move_exec
- mov r1, r10
- adds r1, 0x9
- lsls r1, 24
- lsrs r1, 24
- add r5, sp, 0x4
- str r5, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
- movs r0, 0x3
- str r0, [sp, 0xC]
- bl _080451DE
- .pool
-_080448B0:
- ldr r0, =gBattleMons
- movs r1, 0x58
- muls r1, r7
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_080448C0:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _080448CE
- strb r2, [r1]
- movs r5, 0x5
- str r5, [sp, 0xC]
-_080448CE:
- adds r1, 0x1
- movs r0, 0x1
- negs r0, r0
- add r10, r0
- mov r3, r10
- cmp r3, 0
- bge _080448C0
- movs r5, 0x8
- mov r10, r5
- ldr r0, [sp, 0xC]
- cmp r0, 0
- bne _080448EA
- bl _0804582A
-_080448EA:
- ldr r0, =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, =gStringBank
- strb r7, [r0]
- ldr r1, =gActiveBank
- ldr r0, =gBankAttacker
- strb r7, [r0]
- strb r7, [r1]
- ldr r0, =gUnknown_082DB7AE
- bl b_call_bc_move_exec
- bl _080451D6
- .pool
-_0804491C:
- movs r0, 0x58
- muls r0, r7
- mov r2, r8
- adds r1, r0, r2
- ldrh r0, [r1, 0x28]
- ldrh r3, [r1, 0x2C]
- cmp r0, r3
- bcc _08044930
- bl _080451D6
-_08044930:
- cmp r6, 0
- beq _08044938
- bl _080451D6
-_08044938:
- ldr r3, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 4
- str r0, [r3]
- cmp r0, 0
- bne _08044948
- movs r0, 0x1
- str r0, [r3]
-_08044948:
- ldrh r2, [r1, 0x28]
- ldr r0, [r3]
- adds r0, r2, r0
- ldrh r1, [r1, 0x2C]
- cmp r0, r1
- ble _08044958
- subs r0, r1, r2
- str r0, [r3]
-_08044958:
- ldr r0, [r3]
- negs r0, r0
- str r0, [r3]
- ldr r0, =gUnknown_082DB7F1
- bl b_call_bc_move_exec
- movs r0, 0x4
- str r0, [sp, 0xC]
- adds r0, r7, 0
- adds r1, r5, 0
- bl RecordItemEffectBattle
- bl _080451D6
- .pool
-_0804497C:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- str r1, [sp, 0x18]
- adds r4, r1, 0
- add r4, r8
- ldrh r0, [r4, 0x2C]
- ldrh r1, [r4, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _08044996
- bl _080451D6
-_08044996:
- cmp r6, 0
- beq _0804499E
- bl _080451D6
-_0804499E:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- strb r6, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r5, =gBattleMoveDamage
- ldrh r0, [r4, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r5]
- cmp r0, 0
- bne _080449C2
- movs r0, 0x1
- str r0, [r5]
-_080449C2:
- ldrh r2, [r4, 0x28]
- ldr r0, [r5]
- adds r0, r2, r0
- ldrh r1, [r4, 0x2C]
- cmp r0, r1
- ble _080449D2
- subs r0, r1, r2
- str r0, [r5]
-_080449D2:
- ldr r0, [r5]
- negs r0, r0
- str r0, [r5]
- mov r0, r8
- adds r0, 0x48
- ldr r2, [sp, 0x18]
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0
- bl GetFlavourRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _080449F0
- b _08044B7C
-_080449F0:
- b _08044B90
- .pool
-_080449FC:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- str r5, [sp, 0x1C]
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _08044A14
- bl _080451D6
-_08044A14:
- cmp r6, 0
- beq _08044A1C
- bl _080451D6
-_08044A1C:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r6, 0x1
- strb r6, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08044A40
- str r6, [r4]
-_08044A40:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _08044A50
- subs r0, r1, r2
- str r0, [r4]
-_08044A50:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r1, [sp, 0x1C]
- adds r0, r1, r0
- ldr r0, [r0]
- movs r1, 0x1
- bl GetFlavourRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _08044A6E
- b _08044C0E
-_08044A6E:
- b _08044C24
- .pool
-_08044A78:
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- str r3, [sp, 0x20]
- adds r5, r3, 0
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _08044A90
- b _080451D6
-_08044A90:
- cmp r6, 0
- beq _08044A96
- b _080451D6
-_08044A96:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08044ABC
- movs r0, 0x1
- str r0, [r4]
-_08044ABC:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _08044ACC
- subs r0, r1, r2
- str r0, [r4]
-_08044ACC:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r5, [sp, 0x20]
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x2
- bl GetFlavourRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _08044AFC
- ldr r0, =gUnknown_082DB824
- bl b_call_bc_move_exec
- b _08044B02
- .pool
-_08044AFC:
- ldr r0, =gUnknown_082DB7C4
- bl b_call_bc_move_exec
-_08044B02:
- movs r0, 0x4
- str r0, [sp, 0xC]
- b _080451DE
- .pool
-_08044B0C:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- str r1, [sp, 0x24]
- adds r5, r1, 0
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _08044B24
- b _080451D6
-_08044B24:
- cmp r6, 0
- beq _08044B2A
- b _080451D6
-_08044B2A:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x3
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08044B50
- movs r0, 0x1
- str r0, [r4]
-_08044B50:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _08044B60
- subs r0, r1, r2
- str r0, [r4]
-_08044B60:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r2, [sp, 0x24]
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x3
- bl GetFlavourRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _08044B90
-_08044B7C:
- ldr r0, =gUnknown_082DB824
- bl b_call_bc_move_exec
- b _08044B96
- .pool
-_08044B90:
- ldr r0, =gUnknown_082DB7C4
- bl b_call_bc_move_exec
-_08044B96:
- movs r3, 0x4
- str r3, [sp, 0xC]
- b _080451DE
- .pool
-_08044BA0:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- str r5, [sp, 0x28]
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _08044BB6
- b _080451D6
-_08044BB6:
- cmp r6, 0
- beq _08044BBC
- b _080451D6
-_08044BBC:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x4
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08044BE2
- movs r0, 0x1
- str r0, [r4]
-_08044BE2:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _08044BF2
- subs r0, r1, r2
- str r0, [r4]
-_08044BF2:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r1, [sp, 0x28]
- adds r0, r1, r0
- ldr r0, [r0]
- movs r1, 0x4
- bl GetFlavourRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _08044C24
-_08044C0E:
- ldr r0, =gUnknown_082DB824
- bl b_call_bc_move_exec
- b _08044C2A
- .pool
-_08044C24:
- ldr r0, =gUnknown_082DB7C4
- bl b_call_bc_move_exec
-_08044C2A:
- movs r2, 0x4
- str r2, [sp, 0xC]
- b _080451DE
- .pool
-_08044C34:
- movs r0, 0x58
- muls r0, r7
- mov r3, r8
- adds r5, r0, r3
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044C4C
- b _080451D6
-_08044C4C:
- cmp r6, 0
- beq _08044C52
- b _080451D6
-_08044C52:
- movs r0, 0x19
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _08044C5C
- b _080451D6
-_08044C5C:
- ldr r1, =gBattleTextBuff1
- movs r2, 0xFD
- strb r2, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x1
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r1, =gBattleTextBuff2
- strb r2, [r1]
- strb r6, [r1, 0x1]
- movs r0, 0xD2
- strb r0, [r1, 0x2]
- strb r6, [r1, 0x3]
- subs r0, 0xD3
- strb r0, [r1, 0x4]
- ldr r0, =gUnknown_0202420E
- strb r7, [r0]
- ldr r1, =gBattleScripting
- movs r0, 0x11
- strb r0, [r1, 0x1A]
- movs r0, 0xF
- b _08044DF0
- .pool
-_08044C9C:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044CB4
- b _080451D6
-_08044CB4:
- cmp r6, 0
- beq _08044CBA
- b _080451D6
-_08044CBA:
- movs r0, 0x1A
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _08044CC4
- b _080451D6
-_08044CC4:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, =gUnknown_0202420E
- strb r7, [r0]
- ldr r1, =gBattleScripting
- movs r0, 0x12
- strb r0, [r1, 0x1A]
- movs r0, 0x10
- b _08044D8A
- .pool
-_08044CF0:
- movs r0, 0x58
- muls r0, r7
- mov r3, r8
- adds r5, r0, r3
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044D08
- b _080451D6
-_08044D08:
- cmp r6, 0
- beq _08044D0E
- b _080451D6
-_08044D0E:
- movs r0, 0x1B
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _08044D18
- b _080451D6
-_08044D18:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x3
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, =gUnknown_0202420E
- strb r7, [r0]
- ldr r1, =gBattleScripting
- movs r0, 0x13
- strb r0, [r1, 0x1A]
- movs r0, 0x11
- b _08044DF0
- .pool
-_08044D44:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044D5C
- b _080451D6
-_08044D5C:
- cmp r6, 0
- beq _08044D62
- b _080451D6
-_08044D62:
- movs r0, 0x1C
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _08044D6C
- b _080451D6
-_08044D6C:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x4
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, =gUnknown_0202420E
- strb r7, [r0]
- ldr r1, =gBattleScripting
- movs r0, 0x14
- strb r0, [r1, 0x1A]
- movs r0, 0x12
-_08044D8A:
- strb r0, [r1, 0x10]
- strb r6, [r1, 0x11]
- ldr r0, =gUnknown_082DB84E
- bl b_call_bc_move_exec
- movs r2, 0x5
- str r2, [sp, 0xC]
- b _080451DE
- .pool
-_08044DAC:
- movs r0, 0x58
- muls r0, r7
- mov r3, r8
- adds r5, r0, r3
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044DC4
- b _080451D6
-_08044DC4:
- cmp r6, 0
- beq _08044DCA
- b _080451D6
-_08044DCA:
- movs r0, 0x1D
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _08044DD4
- b _080451D6
-_08044DD4:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, =gUnknown_0202420E
- strb r7, [r0]
- ldr r1, =gBattleScripting
- movs r0, 0x15
- strb r0, [r1, 0x1A]
- movs r0, 0x13
-_08044DF0:
- strb r0, [r1, 0x10]
- strb r6, [r1, 0x11]
- ldr r0, =gUnknown_082DB84E
- bl b_call_bc_move_exec
- movs r5, 0x5
- str r5, [sp, 0xC]
- b _080451DE
- .pool
-_08044E10:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r1, r8
- adds r0, r5, r1
- ldrh r4, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044E2A
- b _080451D6
-_08044E2A:
- cmp r6, 0
- beq _08044E30
- b _080451D6
-_08044E30:
- mov r0, r8
- adds r0, 0x50
- adds r1, r5, r0
- ldr r2, [r1]
- movs r3, 0x80
- lsls r3, 13
- adds r0, r2, 0
- ands r0, r3
- cmp r0, 0
- beq _08044E46
- b _080451D6
-_08044E46:
- orrs r2, r3
- str r2, [r1]
- ldr r0, =gUnknown_082DB869
- bl b_call_bc_move_exec
- movs r2, 0x2
- str r2, [sp, 0xC]
- b _080451DE
- .pool
-_08044E5C:
- cmp r6, 0
- beq _08044E62
- b _080451D6
-_08044E62:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r3, r8
- adds r0, r5, r3
- ldrh r4, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044E7C
- b _080451D6
-_08044E7C:
- movs r0, 0
- mov r10, r0
- adds r0, r5, 0x1
- mov r1, r8
- adds r1, 0x18
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xB
- ble _08044EAC
- mov r0, r8
- adds r0, 0x19
- adds r1, r5, r0
-_08044E98:
- adds r1, 0x1
- movs r2, 0x1
- add r10, r2
- mov r3, r10
- cmp r3, 0x4
- bgt _08044EAC
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0xB
- bgt _08044E98
-_08044EAC:
- mov r5, r10
- cmp r5, 0x5
- bne _08044EB4
- b _080451D6
-_08044EB4:
- movs r0, 0x58
- muls r0, r7
- adds r4, r0, 0x1
- ldr r5, =gBattleMons + 0x18
-_08044EBC:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x5
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- adds r0, r4
- adds r0, r5
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xC
- beq _08044EBC
- ldr r1, =gBattleTextBuff1
- movs r2, 0
- movs r3, 0xFD
- strb r3, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- mov r0, r10
- adds r0, 0x1
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, =gBattleTextBuff2
- strb r3, [r0]
- strb r2, [r0, 0x1]
- movs r1, 0xD1
- strb r1, [r0, 0x2]
- strb r2, [r0, 0x3]
- strb r2, [r0, 0x4]
- movs r1, 0xD2
- strb r1, [r0, 0x5]
- strb r2, [r0, 0x6]
- subs r1, 0xD3
- strb r1, [r0, 0x7]
- ldr r0, =gUnknown_0202420E
- strb r7, [r0]
- ldr r1, =gBattleScripting
- mov r0, r10
- adds r0, 0x21
- strb r0, [r1, 0x1A]
- adds r0, 0x6
- strb r0, [r1, 0x10]
- strb r2, [r1, 0x11]
- ldr r0, =gUnknown_082DB84E
- bl b_call_bc_move_exec
- movs r0, 0x5
- str r0, [sp, 0xC]
- b _080451DE
- .pool
-_08044F44:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x40
- ands r0, r2
- cmp r0, 0
- bne _08044F5C
- b _080451D6
-_08044F5C:
- movs r0, 0x41
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, =gUnknown_082DB706
- bl b_call_bc_move_exec
- movs r1, 0x1
- str r1, [sp, 0xC]
- b _080451DE
- .pool
-_08044F74:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x88
- ands r0, r2
- cmp r0, 0
- bne _08044F8C
- b _080451D6
-_08044F8C:
- ldr r0, =0xfffff077
- ands r2, r0
- str r2, [r1]
- ldr r0, =gUnknown_082DB71E
- bl b_call_bc_move_exec
- movs r2, 0x1
- str r2, [sp, 0xC]
- b _080451DE
- .pool
-_08044FA8:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x10
- ands r0, r2
- cmp r0, 0
- bne _08044FC0
- b _080451D6
-_08044FC0:
- movs r0, 0x11
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, =gUnknown_082DB736
- bl b_call_bc_move_exec
- movs r3, 0x1
- str r3, [sp, 0xC]
- b _080451DE
- .pool
-_08044FD8:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x20
- ands r0, r2
- cmp r0, 0
- bne _08044FF0
- b _080451D6
-_08044FF0:
- movs r0, 0x21
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, =gUnknown_082DB74E
- bl b_call_bc_move_exec
- movs r5, 0x1
- str r5, [sp, 0xC]
- b _080451DE
- .pool
-_08045008:
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- mov r0, r8
- adds r0, 0x4C
- adds r2, r3, r0
- ldr r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _08045020
- b _080451D6
-_08045020:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- mov r1, r8
- adds r1, 0x50
- adds r1, r3, r1
- ldr r0, [r1]
- ldr r2, =0xf7ffffff
- ands r0, r2
- str r0, [r1]
- ldr r0, =gUnknown_082DB766
- b _0804518A
- .pool
-_08045044:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x50
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x7
- ands r0, r2
- cmp r0, 0
- bne _0804505C
- b _080451D6
-_0804505C:
- movs r0, 0x8
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, =gUnknown_082DB77E
- bl b_call_bc_move_exec
- movs r1, 0x2
- str r1, [sp, 0xC]
- b _080451DE
- .pool
-_08045074:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r0, r8
- adds r0, 0x4C
- adds r4, r5, r0
- ldr r2, [r4]
- ldrb r0, [r4]
- cmp r0, 0
- bne _0804509A
- mov r0, r8
- adds r0, 0x50
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0804509A
- b _080451D6
-_0804509A:
- movs r3, 0
- mov r10, r3
- movs r0, 0x88
- ands r2, r0
- cmp r2, 0
- beq _080450B2
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC70
- bl StringCopy
- movs r0, 0x1
- mov r10, r0
-_080450B2:
- ldr r0, [r4]
- movs r1, 0x7
- mov r9, r1
- ands r0, r1
- mov r6, r8
- adds r6, 0x50
- cmp r0, 0
- beq _080450D8
- adds r2, r5, r6
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC78
- bl StringCopy
- movs r2, 0x1
- add r10, r2
-_080450D8:
- ldr r0, [r4]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080450EE
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC80
- bl StringCopy
- movs r3, 0x1
- add r10, r3
-_080450EE:
- ldr r0, [r4]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08045104
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC88
- bl StringCopy
- movs r0, 0x1
- add r10, r0
-_08045104:
- ldr r0, [r4]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0804511A
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC90
- bl StringCopy
- movs r1, 0x1
- add r10, r1
-_0804511A:
- adds r0, r5, r6
- ldr r0, [r0]
- mov r2, r9
- ands r0, r2
- cmp r0, 0
- beq _08045132
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC98
- bl StringCopy
- movs r3, 0x1
- add r10, r3
-_08045132:
- mov r5, r10
- cmp r5, 0x1
- bgt _08045164
- ldr r1, =gBattleCommunication
- movs r0, 0
- b _08045168
- .pool
-_08045164:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
-_08045168:
- strb r0, [r1, 0x5]
- ldr r2, =gBattleMons
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- movs r1, 0
- str r1, [r0]
- adds r2, 0x50
- adds r3, r2
- ldr r0, [r3]
- subs r1, 0x8
- ands r0, r1
- str r0, [r3]
- ldr r0, =gUnknown_082DB794
-_0804518A:
- bl b_call_bc_move_exec
- movs r0, 0x1
- str r0, [sp, 0xC]
- b _080451DE
- .pool
-_080451A0:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x50
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0xF0
- lsls r0, 12
- ands r0, r2
- cmp r0, 0
- beq _080451D6
- ldr r0, =0xfff0ffff
- ands r2, r0
- str r2, [r1]
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BCA0
- bl StringCopy
- ldr r0, =gUnknown_082DB794
- bl b_call_bc_move_exec
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- movs r1, 0x2
- str r1, [sp, 0xC]
-_080451D6:
- ldr r2, [sp, 0xC]
- cmp r2, 0
- bne _080451DE
- b _0804582A
-_080451DE:
- ldr r0, =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, =gStringBank
- strb r7, [r0]
- ldr r4, =gActiveBank
- ldr r0, =gBankAttacker
- strb r7, [r0]
- strb r7, [r4]
- ldr r3, [sp, 0xC]
- cmp r3, 0x1
- beq _08045220
- cmp r3, 0x3
- beq _08045226
- b _0804582A
- .pool
-_08045220:
- movs r0, 0x58
- muls r0, r7
- b _0804568C
-_08045226:
- ldr r4, =gBattleMons
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- beq _08045242
- b _0804582A
-_08045242:
- ldr r1, =gDisableStructs
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x18]
- lsrs r1, 4
- ldr r2, =gBitTable
- mov r5, r10
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08045262
- b _0804582A
-_08045262:
- adds r1, r5, r3
- adds r0, r4, 0
- adds r0, 0x24
- adds r1, r0
- add r0, sp, 0x4
- ldrb r0, [r0]
- strb r0, [r1]
- b _0804582A
- .pool
-_08045280:
- movs r7, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcc _0804528C
- b _0804582A
-_0804528C:
- ldr r4, =gLastUsedItem
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- strh r0, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xAF
- bne _080452C0
- ldr r1, =gEnigmaBerries
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r5, [r0, 0x7]
- b _080452D0
- .pool
-_080452C0:
- ldrh r0, [r4]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r5, r0, 24
- ldrh r0, [r4]
- bl ItemId_GetHoldEffectParam
-_080452D0:
- subs r0, r5, 0x2
- cmp r0, 0x1A
- bls _080452D8
- b _08045674
-_080452D8:
- lsls r0, 2
- ldr r1, =_080452E8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080452E8:
- .4byte _08045354
- .4byte _08045444
- .4byte _08045390
- .4byte _080453CC
- .4byte _08045408
- .4byte _08045674
- .4byte _0804548C
- .4byte _08045520
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045614
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _080454C8
-_08045354:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0804536A
- b _08045674
-_0804536A:
- movs r0, 0x41
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB70C
- str r0, [r1]
- movs r0, 0x1
- str r0, [sp, 0xC]
- b _0804567A
- .pool
-_08045390:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x88
- ands r0, r1
- cmp r0, 0
- bne _080453A6
- b _08045674
-_080453A6:
- ldr r0, =0xfffff077
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB724
- str r0, [r1]
- movs r1, 0x1
- str r1, [sp, 0xC]
- b _0804567A
- .pool
-_080453CC:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _080453E2
- b _08045674
-_080453E2:
- movs r0, 0x11
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB73C
- str r0, [r1]
- movs r2, 0x1
- str r2, [sp, 0xC]
- b _0804567A
- .pool
-_08045408:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0804541E
- b _08045674
-_0804541E:
- movs r0, 0x21
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB754
- str r0, [r1]
- movs r3, 0x1
- str r3, [sp, 0xC]
- b _0804567A
- .pool
-_08045444:
- ldr r2, =gBattleMons
- movs r0, 0x58
- adds r4, r7, 0
- muls r4, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r3, r4, r0
- ldr r1, [r3]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0804545E
- b _08045674
-_0804545E:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r3]
- adds r2, 0x50
- adds r2, r4, r2
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB76C
- b _080455DC
- .pool
-_0804548C:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _080454A2
- b _08045674
-_080454A2:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB784
- str r0, [r1]
- movs r0, 0x2
- str r0, [sp, 0xC]
- b _0804567A
- .pool
-_080454C8:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0xF0
- lsls r0, 12
- ands r0, r1
- cmp r0, 0
- bne _080454E0
- b _08045674
-_080454E0:
- ldr r0, =0xfff0ffff
- ands r1, r0
- str r1, [r2]
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BCA0
- bl StringCopy
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB79A
- str r0, [r1]
- movs r1, 0x2
- str r1, [sp, 0xC]
- b _0804567A
- .pool
-_08045520:
- ldr r4, =gBattleMons
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- adds r0, r4, 0
- adds r0, 0x4C
- adds r6, r5, r0
- ldr r2, [r6]
- ldrb r0, [r6]
- cmp r0, 0
- bne _08045548
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _08045548
- b _08045674
-_08045548:
- movs r0, 0x88
- ands r2, r0
- cmp r2, 0
- beq _08045558
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC70
- bl StringCopy
-_08045558:
- ldr r0, [r6]
- movs r2, 0x7
- mov r8, r2
- ands r0, r2
- adds r4, 0x50
- cmp r0, 0
- beq _08045578
- adds r2, r5, r4
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC78
- bl StringCopy
-_08045578:
- ldr r0, [r6]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804558A
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC80
- bl StringCopy
-_0804558A:
- ldr r0, [r6]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0804559C
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC88
- bl StringCopy
-_0804559C:
- ldr r0, [r6]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080455AE
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC90
- bl StringCopy
-_080455AE:
- adds r5, r4
- ldr r0, [r5]
- mov r3, r8
- ands r0, r3
- cmp r0, 0
- beq _080455C2
- ldr r0, =gBattleTextBuff1
- ldr r1, =gUnknown_0831BC98
- bl StringCopy
-_080455C2:
- movs r4, 0
- str r4, [r6]
- ldr r0, [r5]
- movs r1, 0x8
- negs r1, r1
- ands r0, r1
- str r0, [r5]
- bl b_movescr_stack_push_cursor
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB79A
-_080455DC:
- str r0, [r1]
- movs r5, 0x1
- str r5, [sp, 0xC]
- b _0804567A
- .pool
-_08045614:
- ldr r0, =gBattleMons
- mov r8, r0
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_0804562A:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _08045638
- strb r2, [r1]
- movs r5, 0x5
- str r5, [sp, 0xC]
-_08045638:
- adds r1, 0x1
- movs r0, 0x1
- negs r0, r0
- add r10, r0
- mov r3, r10
- cmp r3, 0
- bge _0804562A
- ldr r5, [sp, 0xC]
- cmp r5, 0
- beq _080456B8
- ldr r0, =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, =gStringBank
- strb r7, [r0]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB7B4
- str r0, [r1]
- b _0804582A
- .pool
-_08045674:
- ldr r0, [sp, 0xC]
- cmp r0, 0
- beq _080456B8
-_0804567A:
- ldr r0, =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, =gStringBank
- strb r7, [r0]
- ldr r4, =gActiveBank
- strb r7, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
-_0804568C:
- ldr r1, =gBattleMons + 0x4C
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- b _0804582A
- .pool
-_080456B8:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcs _080456C8
- b _0804528C
-_080456C8:
- b _0804582A
- .pool
-_080456D0:
- ldr r7, =gBattleMoveDamage
- ldr r0, [r7]
- cmp r0, 0
- bne _080456DA
- b _0804582A
-_080456DA:
- mov r1, r8
- cmp r1, 0x1E
- beq _080456EC
- cmp r1, 0x3E
- beq _08045794
- b _0804582A
- .pool
-_080456EC:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _080456FA
- b _0804582A
-_080456FA:
- ldr r2, =gSpecialStatuses
- ldr r4, =gBankTarget
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08045720
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08045720
- b _0804582A
-_08045720:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- ldr r2, [sp, 0x10]
- cmp r0, r2
- bcs _0804582A
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x8]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0804582A
- ldr r2, =gBattleMons
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0804582A
- ldr r1, =gBattleCommunication
- movs r0, 0x8
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- movs r0, 0
- movs r1, 0
- bl sub_8048760
- bl b_movescr_stack_pop_cursor
- b _0804582A
- .pool
-_08045794:
- ldr r0, =gBattleMoveFlags
- ldrb r0, [r0]
- movs r5, 0x29
- ands r5, r0
- cmp r5, 0
- bne _0804582A
- ldr r1, =gSpecialStatuses
- ldr r4, =gBankTarget
- ldrb r2, [r4]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 2
- adds r6, r1, 0x4
- adds r0, r6
- ldr r1, [r0]
- cmp r1, 0
- beq _0804582A
- ldr r0, =0x0000ffff
- cmp r1, r0
- beq _0804582A
- ldr r0, =gBankAttacker
- ldrb r3, [r0]
- cmp r3, r2
- beq _0804582A
- ldr r2, =gBattleMons
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r1, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- cmp r1, r0
- beq _0804582A
- cmp r1, 0
- beq _0804582A
- ldr r0, =gLastUsedItem
- mov r1, sp
- ldrh r1, [r1, 0x14]
- strh r1, [r0]
- ldr r0, =gStringBank
- strb r3, [r0]
- ldr r0, =gBattleScripting
- strb r3, [r0, 0x17]
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ldr r1, [sp, 0x10]
- bl __divsi3
- negs r0, r0
- str r0, [r7]
- ldrb r1, [r4]
- cmp r0, 0
- bne _0804580C
- movs r0, 0x1
- negs r0, r0
- str r0, [r7]
-_0804580C:
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- str r5, [r0]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB7F7
- str r0, [r1]
- ldr r0, [sp, 0xC]
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0xC]
-_0804582A:
- ldr r0, [sp, 0xC]
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end berry_effects_maybe
-
- thumb_func_start sub_8045868
-sub_8045868: @ 8045868
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gDisableStructs
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r2
- movs r2, 0
- strb r2, [r1, 0x10]
- ldr r1, =gBattleMons
- movs r2, 0x58
- adds r3, r0, 0
- muls r3, r2
- adds r1, 0x50
- adds r3, r1
- ldr r1, [r3]
- ldr r2, =0xfdffffff
- ands r1, r2
- str r1, [r3]
- ldr r1, =gStatuses3
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldr r2, =0xffffbfff
- ands r1, r2
- str r1, [r0]
- bx lr
- .pool
- thumb_func_end sub_8045868
-
- thumb_func_start sub_80458B4
-sub_80458B4: @ 80458B4
- push {lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _080458D0
- ldr r1, =gBattleScriptingCommandsTable
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _call_via_r0
-_080458D0:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80458B4
-
- thumb_func_start GetMoveTarget
-GetMoveTarget: @ 80458E0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- lsls r0, 16
- lsrs r7, r0, 16
- lsls r1, 24
- lsrs r0, r1, 24
- movs r5, 0
- cmp r0, 0
- beq _080458FE
- subs r0, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- b _0804590A
-_080458FE:
- ldr r1, =gBattleMoves
- lsls r0, r7, 1
- adds r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r6, [r0, 0x6]
-_0804590A:
- cmp r6, 0x40
- bls _08045910
- b _08045C20
-_08045910:
- lsls r0, r6, 2
- ldr r1, =_08045924
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08045924:
- .4byte _08045A28
- .4byte _08045B28
- .4byte _08045C1C
- .4byte _08045C20
- .4byte _08045B40
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045B28
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C1C
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045B28
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045B28
-_08045A28:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gSideTimers
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r2, r0, r1
- ldrb r0, [r2, 0x8]
- cmp r0, 0
- beq _08045A5A
- ldr r1, =gBattleMons
- ldrb r4, [r2, 0x9]
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08045A5A
- b _08045B70
-_08045A5A:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r7, 1
- mov r8, r0
-_08045A6A:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- ldr r1, =gNoOfAllBanks
- ldrb r1, [r1]
- bl __modsi3
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r6, =gBankAttacker
- ldrb r3, [r6]
- cmp r5, r3
- beq _08045A6A
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- beq _08045A6A
- ldr r0, =gAbsentBankFlags
- ldrb r2, [r0]
- ldr r1, =gBitTable
- lsls r0, r5, 2
- adds r0, r1
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- bne _08045A6A
- ldr r0, =gBattleMoves
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x2]
- cmp r0, 0xD
- beq _08045AB8
- b _08045C20
-_08045AB8:
- ldrb r1, [r6]
- str r2, [sp]
- movs r0, 0x10
- movs r2, 0x1F
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _08045ACE
- b _08045C20
-_08045ACE:
- ldr r2, =gBattleMons
- movs r1, 0x58
- adds r0, r5, 0
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x1F
- bne _08045AE2
- b _08045C20
-_08045AE2:
- movs r4, 0x2
- eors r5, r4
- adds r0, r5, 0
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r1, [r0]
- adds r0, r5, 0
- bl RecordAbilityBattle
- ldr r1, =gSpecialStatuses
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- orrs r1, r4
- strb r1, [r0]
- b _08045C20
- .pool
-_08045B28:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- b _08045BD2
- .pool
-_08045B40:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gSideTimers
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r2, r0, r1
- ldrb r0, [r2, 0x8]
- cmp r0, 0
- beq _08045B80
- ldr r1, =gBattleMons
- ldrb r4, [r2, 0x9]
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08045B80
-_08045B70:
- adds r5, r4, 0
- b _08045C20
- .pool
-_08045B80:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r4, 0x1
- ands r0, r4
- cmp r0, 0
- beq _08045BFC
- movs r0, 0x4
- ands r6, r0
- cmp r6, 0
- beq _08045BFC
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08045BC0
- bl Random
- adds r1, r4, 0
- ands r1, r0
- cmp r1, 0
- beq _08045BBC
- movs r0, 0x1
- b _08045BD2
- .pool
-_08045BBC:
- movs r0, 0x3
- b _08045BD2
-_08045BC0:
- bl Random
- adds r1, r4, 0
- ands r1, r0
- cmp r1, 0
- beq _08045BD0
- movs r0, 0
- b _08045BD2
-_08045BD0:
- movs r0, 0x2
-_08045BD2:
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08045C20
- movs r0, 0x2
- eors r5, r0
- b _08045C20
- .pool
-_08045BFC:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r5, r0, 24
- b _08045C20
- .pool
-_08045C1C:
- ldr r0, =gBankAttacker
- ldrb r5, [r0]
-_08045C20:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- strb r5, [r0, 0xC]
- adds r0, r5, 0
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetMoveTarget
-
- thumb_func_start sub_8045C44
-sub_8045C44: @ 8045C44
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08045C8A
- ldr r0, =gBattlePartyID
- lsls r4, 1
- adds r5, r4, r0
- ldrh r0, [r5]
- movs r7, 0x64
- muls r0, r7
- ldr r6, =gPlayerParty
- adds r0, r6
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- movs r1, 0xCD
- lsls r1, 1
- cmp r0, r1
- beq _08045C98
- ldrh r0, [r5]
- muls r0, r7
- adds r0, r6
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- cmp r0, 0x97
- beq _08045C98
-_08045C8A:
- movs r0, 0x1
- b _08045CAE
- .pool
-_08045C98:
- ldr r0, =gBattlePartyID
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- movs r1, 0x50
- movs r2, 0
- bl GetMonData
-_08045CAE:
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8045C44
-
- thumb_func_start sub_8045CBC
-sub_8045CBC: @ 8045CBC
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x10
- movs r6, 0
- ldr r5, =gBattleTypeFlags
- ldr r0, [r5]
- ldr r1, =0x02000002
- ands r0, r1
- cmp r0, 0
- bne _08045DAC
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08045DAC
- ldrb r0, [r4]
- bl sub_8045C44
- cmp r0, 0
- beq _08045D76
- ldr r0, [r5]
- movs r1, 0x80
- lsls r1, 15
- ands r0, r1
- cmp r0, 0
- beq _08045D08
- ldrb r0, [r4]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- beq _08045DAC
-_08045D08:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r0, =0x003f0100
- ands r0, r1
- cmp r0, 0
- bne _08045DAC
- movs r0, 0x80
- lsls r0, 17
- ands r1, r0
- cmp r1, 0
- bne _08045DAC
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r0, r2, 0
- adds r0, 0x54
- adds r0, r1, r0
- ldr r0, [r0]
- adds r2, 0x3C
- adds r1, r2
- bl IsOtherTrainer
- lsls r0, 24
- cmp r0, 0
- beq _08045DAC
- ldr r0, =0x0000086e
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- bne _08045DAC
- movs r6, 0xA
- ldr r0, =0x00000868
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _08045D5A
- movs r6, 0x1E
-_08045D5A:
- ldr r0, =0x0000086a
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _08045D68
- movs r6, 0x32
-_08045D68:
- ldr r0, =0x0000086c
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _08045D76
- movs r6, 0x46
-_08045D76:
- ldr r5, =gBattleMons
- ldr r0, =gBankAttacker
- mov r8, r0
- ldrb r0, [r0]
- movs r7, 0x58
- muls r0, r7
- adds r0, r5
- adds r0, 0x2A
- ldrb r0, [r0]
- cmp r0, r6
- bls _08045DAC
- bl Random
- movs r1, 0xFF
- ands r1, r0
- mov r2, r8
- ldrb r0, [r2]
- adds r2, r0, 0
- muls r2, r7
- adds r0, r2, r5
- adds r0, 0x2A
- ldrb r0, [r0]
- adds r0, r6
- muls r0, r1
- asrs r4, r0, 8
- cmp r4, r6
- bge _08045DD4
-_08045DAC:
- movs r0, 0
- b _08045FD0
- .pool
-_08045DD4:
- ldr r3, =gCurrentMove
- ldrh r0, [r3]
- cmp r0, 0x63
- bne _08045DEA
- adds r0, r5, 0
- adds r0, 0x50
- adds r0, r2, r0
- ldr r1, [r0]
- ldr r2, =0xff7fffff
- ands r1, r2
- str r1, [r0]
-_08045DEA:
- mov r1, r8
- ldrb r0, [r1]
- muls r0, r7
- adds r1, r5, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _08045E20
- ldrh r0, [r3]
- cmp r0, 0xAD
- beq _08045E0A
- cmp r0, 0xD6
- bne _08045E20
-_08045E0A:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB695
- b _08045F7A
- .pool
-_08045E20:
- bl Random
- movs r5, 0xFF
- adds r1, r5, 0
- ands r1, r0
- ldr r7, =gBattleMons
- ldr r2, =gBankAttacker
- mov r9, r2
- ldrb r3, [r2]
- movs r0, 0x58
- mov r8, r0
- mov r0, r8
- muls r0, r3
- adds r0, r7
- adds r0, 0x2A
- ldrb r2, [r0]
- adds r0, r2, r6
- muls r0, r1
- asrs r4, r0, 8
- cmp r4, r6
- bge _08045EE8
- ldr r6, =gBitTable
- ldr r5, =gCurrMovePos
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0]
- adds r0, r3, 0
- movs r2, 0xFF
- bl CheckMoveLimitations
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bne _08045E68
- b _08045F6A
-_08045E68:
- ldr r1, =gUnknown_020241E9
- mov r8, r1
- movs r7, 0x3
-_08045E6E:
- bl Random
- ands r0, r7
- mov r2, r8
- strb r0, [r2]
- strb r0, [r5]
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- bne _08045E6E
- ldr r4, =gRandomMove
- ldr r3, =gBattleMons
- ldr r0, =gCurrMovePos
- ldrb r0, [r0]
- lsls r0, 1
- ldr r1, =gBankAttacker
- ldrb r2, [r1]
- movs r1, 0x58
- muls r1, r2
- adds r0, r1
- adds r3, 0xC
- adds r0, r3
- ldrh r0, [r0]
- strh r0, [r4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6A5
- str r0, [r1]
- ldrh r0, [r4]
- movs r1, 0
- bl GetMoveTarget
- ldr r1, =gBankTarget
- strb r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 14
- b _08045FCA
- .pool
-_08045EE8:
- subs r0, r2, r6
- lsls r0, 24
- lsrs r6, r0, 24
- bl Random
- adds r4, r5, 0
- ands r4, r0
- cmp r4, r6
- bge _08045F64
- mov r1, r9
- ldrb r0, [r1]
- mov r1, r8
- muls r1, r0
- adds r0, r7, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- ands r0, r5
- cmp r0, 0
- bne _08045F64
- adds r0, r1, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x48
- beq _08045F64
- cmp r0, 0xF
- beq _08045F64
- movs r2, 0
- ldr r0, =gNoOfAllBanks
- ldrb r3, [r0]
- mov r8, r0
- cmp r2, r3
- bge _08045F4A
- ldr r0, [r7, 0x50]
- movs r1, 0x70
- ands r0, r1
- cmp r0, 0
- bne _08045F4A
- adds r1, r7, 0
- adds r1, 0x50
- movs r5, 0x70
-_08045F3A:
- adds r1, 0x58
- adds r2, 0x1
- cmp r2, r3
- bge _08045F4A
- ldr r0, [r1]
- ands r0, r5
- cmp r0, 0
- beq _08045F3A
-_08045F4A:
- mov r0, r8
- ldrb r0, [r0]
- cmp r2, r0
- bne _08045F64
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6D9
- b _08045F7A
- .pool
-_08045F64:
- subs r4, r6
- cmp r4, r6
- blt _08045F8C
-_08045F6A:
- bl Random
- ldr r2, =gBattleCommunication
- movs r1, 0x3
- ands r1, r0
- strb r1, [r2, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6AD
-_08045F7A:
- str r0, [r1]
- movs r0, 0x1
- b _08045FD0
- .pool
-_08045F8C:
- ldr r4, =gBankAttacker
- ldrb r1, [r4]
- movs r0, 0x58
- muls r1, r0
- ldr r0, =gBattleMons
- adds r1, r0
- movs r0, 0x28
- str r0, [sp]
- movs r0, 0
- str r0, [sp, 0x4]
- ldrb r0, [r4]
- str r0, [sp, 0x8]
- ldrb r0, [r4]
- str r0, [sp, 0xC]
- adds r0, r1, 0
- movs r2, 0x1
- movs r3, 0
- bl CalculateBaseDamage
- ldr r1, =gBattleMoveDamage
- str r0, [r1]
- ldr r1, =gBankTarget
- ldrb r0, [r4]
- strb r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6F0
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
-_08045FCA:
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x2
-_08045FD0:
- add sp, 0x10
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8045CBC
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_4.s b/asm/battle_4.s
index 8651b9724..6580e45b0 100644
--- a/asm/battle_4.s
+++ b/asm/battle_4.s
@@ -48,7 +48,7 @@ _08046020:
b _08046396
.pool
_08046064:
- bl sub_8041A6C
+ bl AtkCanceller_UnableToUseMove
lsls r0, 24
lsrs r2, r0, 24
cmp r2, 0
@@ -132,7 +132,7 @@ _08046108:
ands r0, r1
cmp r0, 0
bne _08046160
- bl sub_8045CBC
+ bl IsPokeDisobedient
lsls r0, 24
lsrs r2, r0, 24
cmp r2, 0
@@ -1339,10 +1339,10 @@ _08046B72:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
mov r7, r9
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08046BDC:
ldr r2, =gHitMarker
ldr r0, [r2]
@@ -3431,7 +3431,7 @@ _08047D44:
adds r0, 0x1
strb r0, [r5, 0x19]
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08047D88:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -3535,7 +3535,7 @@ _08047E76:
bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
ldr r4, =gActiveBank
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -3763,7 +3763,7 @@ _0804807C:
b _080480E0
.pool
_08048098:
- ldr r0, =gUnknown_020241F8
+ ldr r0, =gTakenDmg
ldr r2, =gActiveBank
ldrb r1, [r2]
lsls r1, 2
@@ -3777,14 +3777,14 @@ _08048098:
adds r5, r2, 0
cmp r0, 0
bne _080480D4
- ldr r1, =gUnknown_02024288
+ ldr r1, =gTakenDmgBanks
ldrb r0, [r5]
adds r0, r1
ldr r1, =gBankAttacker
b _080480DC
.pool
_080480D4:
- ldr r1, =gUnknown_02024288
+ ldr r1, =gTakenDmgBanks
ldrb r0, [r5]
adds r0, r1
ldr r1, =gBankTarget
@@ -3965,9 +3965,9 @@ _0804823A:
movs r1, 0x2A
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804829A
.pool
_08048274:
@@ -4090,7 +4090,7 @@ _08048372:
_08048376:
bl dp01_build_cmdbuf_x2B_aa_0
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _080483C8
_08048382:
ldrb r1, [r1]
@@ -4112,7 +4112,7 @@ _0804839E:
bl dp01_build_cmdbuf_x2B_aa_0
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _080483C8
.pool
_080483B0:
@@ -4125,7 +4125,7 @@ _080483B0:
bl dp01_build_cmdbuf_x2B_aa_0
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_080483C8:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -4384,7 +4384,7 @@ atk11_printstring_playeronly: @ 80485D0
movs r0, 0
bl dp01_build_cmdbuf_x11_TODO
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -4511,7 +4511,7 @@ atk14_printfromtable_playeronly: @ 80486C4
movs r0, 0
bl dp01_build_cmdbuf_x11_TODO
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x5
str r0, [r5]
@@ -4555,8 +4555,8 @@ _0804874E:
.pool
thumb_func_end sub_8048728
- thumb_func_start sub_8048760
-sub_8048760: @ 8048760
+ thumb_func_start SetMoveEffect
+SetMoveEffect: @ 8048760
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -4578,7 +4578,7 @@ sub_8048760: @ 8048760
ands r0, r3
cmp r0, 0
beq _080487B8
- ldr r2, =gUnknown_0202420E
+ ldr r2, =gEffectBank
ldr r0, =gBankAttacker
ldrb r0, [r0]
strb r0, [r2]
@@ -4592,7 +4592,7 @@ sub_8048760: @ 8048760
b _080487C4
.pool
_080487B8:
- ldr r2, =gUnknown_0202420E
+ ldr r2, =gEffectBank
ldr r0, =gBankTarget
ldrb r0, [r0]
strb r0, [r2]
@@ -4670,7 +4670,7 @@ _08048828:
.pool
_08048880:
ldr r3, =gBattleMons
- ldr r2, =gUnknown_0202420E
+ ldr r2, =gEffectBank
ldrb r1, [r2]
movs r0, 0x58
muls r0, r1
@@ -5123,7 +5123,7 @@ _08048BEA:
str r2, [sp, 0x4]
_08048C26:
ldr r4, =gBattleMons
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r3, [r0]
movs r0, 0x58
adds r2, r3, 0
@@ -5360,7 +5360,7 @@ _08048DFC:
bne _08048E50
bl Random
ldr r2, =gBattleMons
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldrb r3, [r1]
movs r1, 0x58
muls r3, r1
@@ -5376,7 +5376,7 @@ _08048DFC:
.pool
_08048E50:
ldr r2, =gBattleMons
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -5395,7 +5395,7 @@ _08048E64:
ldr r0, [r0]
str r0, [r2]
ldr r4, =gActiveBank
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldrb r0, [r1]
strb r0, [r4]
ldrb r1, [r1]
@@ -5408,9 +5408,9 @@ _08048E64:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r2, =gHitMarker
ldr r1, [r2]
movs r0, 0x80
@@ -5777,7 +5777,7 @@ _0804925A:
strb r0, [r4, 0x3]
movs r0, 0
movs r1, 0
- bl sub_8048760
+ bl SetMoveEffect
b _080499B2
.pool
_0804927C:
@@ -6131,7 +6131,7 @@ _080495A8:
ands r0, r1
cmp r0, 0
bne _080495D4
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x29
adds r0, r4, r0
ldrb r1, [r0]
@@ -6242,10 +6242,10 @@ _0804967C:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
mov r2, r10
ldrb r0, [r2]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r7]
strb r0, [r4]
ldrb r0, [r7]
@@ -6260,9 +6260,9 @@ _0804967C:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r4, =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
@@ -6368,9 +6368,9 @@ _080497C2:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r4, =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
@@ -6500,7 +6500,7 @@ _08049900:
movs r5, 0
movs r1, 0
strh r1, [r0, 0x2E]
- ldr r2, =gUnknown_020243D0
+ ldr r2, =gWishFutureKnock
adds r2, 0x29
adds r2, r4, r2
ldr r3, =gBitTable
@@ -6568,7 +6568,7 @@ _080499B8:
pop {r0}
bx r0
.pool
- thumb_func_end sub_8048760
+ thumb_func_end SetMoveEffect
thumb_func_start atk15_seteffectwithchancetarget
atk15_seteffectwithchancetarget: @ 80499D4
@@ -6646,13 +6646,13 @@ _08049A50:
_08049A7E:
movs r0, 0
movs r1, 0x80
- bl sub_8048760
+ bl SetMoveEffect
b _08049AA2
.pool
_08049A90:
movs r0, 0
movs r1, 0
- bl sub_8048760
+ bl SetMoveEffect
b _08049AA2
_08049A9A:
ldr r1, =gBattlescriptCurrInstr
@@ -6676,7 +6676,7 @@ atk16_seteffectprimary: @ 8049AC0
push {lr}
movs r0, 0x1
movs r1, 0
- bl sub_8048760
+ bl SetMoveEffect
pop {r0}
bx r0
thumb_func_end atk16_seteffectprimary
@@ -6686,7 +6686,7 @@ atk17_seteffectsecondary: @ 8049AD0
push {lr}
movs r0, 0
movs r1, 0
- bl sub_8048760
+ bl SetMoveEffect
pop {r0}
bx r0
thumb_func_end atk17_seteffectsecondary
@@ -7006,9 +7006,9 @@ _08049D34:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
@@ -7066,7 +7066,7 @@ atk1A_faint_animation: @ 8049E40
movs r0, 0
bl dp01_build_cmdbuf_x0A_A_A_A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -7122,9 +7122,9 @@ _08049EB4:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08049EDC:
bl sub_803A75C
ldr r1, =gBattlescriptCurrInstr
@@ -7665,7 +7665,7 @@ atk23_getexp: @ 804A32C
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl get_battle_side_of_something
- ldr r1, =gUnknown_0202420D
+ ldr r1, =gBank1
strb r0, [r1]
ldr r2, =gUnknown_020243FE
movs r1, 0x2
@@ -7697,7 +7697,7 @@ _0804A38C:
.4byte _0804AC40
.4byte _0804AC88
_0804A3A8:
- ldr r4, =gUnknown_0202420D
+ ldr r4, =gBank1
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -7792,7 +7792,7 @@ _0804A486:
ble _0804A418
ldr r3, =gBaseStats
ldr r2, =gBattleMons
- ldr r0, =gUnknown_0202420D
+ ldr r0, =gBank1
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -8183,7 +8183,7 @@ _0804A78E:
ldr r1, =gPlayerParty
adds r0, r1
ldr r3, =gBattleMons
- ldr r1, =gUnknown_0202420D
+ ldr r1, =gBank1
ldrb r2, [r1]
movs r1, 0x58
muls r1, r2
@@ -8299,7 +8299,7 @@ _0804A85A:
movs r0, 0
bl dp01_build_cmdbuf_x19_a_bb
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804A92A:
ldr r1, =gBattleScripting
ldrb r0, [r1, 0x1C]
@@ -8672,7 +8672,7 @@ _0804AC88:
cmp r5, 0
bne _0804ACB2
ldr r4, =gBattleMons
- ldr r2, =gUnknown_0202420D
+ ldr r2, =gBank1
ldrb r0, [r2]
movs r1, 0x58
muls r0, r1
@@ -9941,7 +9941,7 @@ _0804B624:
bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
@@ -10192,7 +10192,7 @@ _0804B822:
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x7
str r0, [r4]
@@ -10235,7 +10235,7 @@ _0804B894:
movs r0, 0
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x7
_0804B8A8:
@@ -10291,7 +10291,7 @@ _0804B8FA:
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0xA
@@ -10333,7 +10333,7 @@ _0804B960:
movs r0, 0
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r6]
_0804B972:
adds r0, 0xA
@@ -10613,7 +10613,7 @@ _0804BB6C:
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r1, [r0, 0x3]
@@ -10720,7 +10720,7 @@ _0804BC68:
movs r1, 0x1
bl dp01_build_cmdbuf_x33_a_33_33
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804C15A
.pool
_0804BC80:
@@ -10730,7 +10730,7 @@ _0804BC80:
movs r1, 0
bl dp01_build_cmdbuf_x33_a_33_33
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r1, [r6]
lsls r1, 2
adds r1, r5
@@ -10986,9 +10986,9 @@ _0804BEBA:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB282
@@ -11177,7 +11177,7 @@ _0804C088:
movs r0, 0x3
movs r1, 0
movs r2, 0
- bl berry_effects_maybe
+ bl ItemBattleEffects
lsls r0, 24
cmp r0, 0
beq _0804C184
@@ -11191,7 +11191,7 @@ _0804C0A8:
movs r0, 0x4
movs r1, 0
movs r2, 0
- bl berry_effects_maybe
+ bl ItemBattleEffects
_0804C0B2:
lsls r0, 24
cmp r0, 0
@@ -11254,7 +11254,7 @@ _0804C120:
movs r1, 0
bl dp01_build_cmdbuf_x33_a_33_33
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, =gStatuses3
ldrb r2, [r5]
lsls r2, 2
@@ -12061,7 +12061,7 @@ atk4B_return_atk_to_ball: @ 804C844
movs r1, 0
bl dp01_build_cmdbuf_x06_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804C872:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -12108,7 +12108,7 @@ atk4C_copy_poke_data: @ 804C894
movs r1, 0
bl dp01_build_cmdbuf_x00_a_b_0
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -12206,7 +12206,7 @@ _0804C93E:
bl GetBankSide
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x29
adds r0, r2, r0
ldrb r1, [r0]
@@ -12401,7 +12401,7 @@ _0804CB3E:
movs r0, 0
bl dp01_build_cmdbuf_x05_a_b_c
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -12864,7 +12864,7 @@ sub_804CF10: @ 804CF10
movs r3, 0
bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
add sp, 0x4
pop {r4,r5}
pop {r0}
@@ -12959,7 +12959,7 @@ _0804CFE2:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D098
.pool
_0804D054:
@@ -12992,7 +12992,7 @@ _0804D088:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D098:
ldrb r0, [r4]
adds r0, 0x1
@@ -13049,7 +13049,7 @@ _0804D0B8:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D170
.pool
_0804D120:
@@ -13085,7 +13085,7 @@ _0804D15C:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
movs r0, 0x1
mov r9, r0
_0804D170:
@@ -13128,7 +13128,7 @@ _0804D170:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D22E
.pool
_0804D1D8:
@@ -13169,7 +13169,7 @@ _0804D214:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D22E:
ldr r6, =gBitTable
ldr r0, [r6, 0x4]
@@ -13206,7 +13206,7 @@ _0804D22E:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D2E4
.pool
_0804D290:
@@ -13242,7 +13242,7 @@ _0804D2CC:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
movs r0, 0x2
mov r2, r9
orrs r2, r0
@@ -13287,7 +13287,7 @@ _0804D2E4:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D3A2
.pool
_0804D34C:
@@ -13328,7 +13328,7 @@ _0804D388:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D3A2:
ldr r1, =gSpecialStatuses
ldrb r0, [r1]
@@ -13365,7 +13365,7 @@ _0804D3E8:
bl sub_8034464
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D3FA:
ldr r1, =gSpecialStatuses
ldrb r0, [r1, 0x14]
@@ -13402,7 +13402,7 @@ _0804D43C:
bl sub_8034464
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D450:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -13471,7 +13471,7 @@ _0804D482:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D52A
.pool
_0804D4F8:
@@ -13542,7 +13542,7 @@ _0804D52A:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D5DA
.pool
_0804D5A8:
@@ -13585,7 +13585,7 @@ _0804D5F8:
ldr r0, =gHitMarker
ldr r0, [r0]
lsrs r5, r0, 28
- ldr r1, =gUnknown_0202420D
+ ldr r1, =gBank1
movs r0, 0
strb r0, [r1]
ldr r4, =gBitTable
@@ -13731,7 +13731,7 @@ _0804D6E0:
movs r3, 0
bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r6]
adds r0, 0x6
str r0, [r6]
@@ -13770,7 +13770,7 @@ _0804D77C:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D792:
ldrb r0, [r4]
adds r0, 0x1
@@ -13812,7 +13812,7 @@ _0804D7F4:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D804:
add sp, 0x4
pop {r3,r4}
@@ -14340,7 +14340,7 @@ _0804DC88:
ldrb r1, [r5]
movs r0, 0
movs r2, 0
- bl berry_effects_maybe
+ bl ItemBattleEffects
lsls r0, 24
cmp r0, 0
bne _0804DD8E
@@ -14414,7 +14414,7 @@ _0804DD0C:
ldr r0, =gHitMarker
ldr r0, [r0]
lsrs r4, r0, 28
- ldr r1, =gUnknown_0202420D
+ ldr r1, =gBank1
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
@@ -14471,7 +14471,7 @@ atk53_trainer_slide: @ 804DDA8
movs r0, 0
bl dp01_build_cmdbuf_x08_8_8_8
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -14497,7 +14497,7 @@ atk54_effectiveness_sound: @ 804DDD8
movs r0, 0
bl dp01_build_cmdbuf_x2B_aa_0
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -14524,7 +14524,7 @@ atk55_play_sound: @ 804DE14
movs r2, 0
bl sub_8034300
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -14546,7 +14546,7 @@ atk56_fainting_cry: @ 804DE50
movs r0, 0
bl dp01_build_cmdbuf_x2D_2D_2D_2D
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -14568,7 +14568,7 @@ atk57: @ 804DE80
movs r0, 0
bl dp01_build_cmdbuf_x37_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
@@ -14592,7 +14592,7 @@ atk58_return_to_ball: @ 804DEB8
movs r1, 0x1
bl dp01_build_cmdbuf_x06_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -15327,7 +15327,7 @@ _0804E55A:
bl dp01_build_cmdbuf_x29_29_29_29
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
@@ -15596,7 +15596,7 @@ _0804E794:
movs r2, 0
bl dp01_build_cmdbuf_x00_a_b_0
ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r5]
adds r0, 0x1
strb r0, [r5]
@@ -15786,7 +15786,7 @@ _0804E926:
bl dp01_build_cmdbuf_x30_TODO
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
@@ -15813,7 +15813,7 @@ atk62_08025C6C: @ 804E960
movs r0, 0
bl dp01_build_cmdbuf_x31_31_31_31
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -15911,7 +15911,7 @@ atk64_statusanimation: @ 804E9F4
movs r1, 0
bl dp01_build_cmdbuf_x1B_aaaa_b
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804EA54:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -15982,7 +15982,7 @@ atk65_status2animation: @ 804EA84
movs r1, 0x1
bl dp01_build_cmdbuf_x1B_aaaa_b
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804EAFC:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -16046,7 +16046,7 @@ atk66_chosenstatusanimation: @ 804EB2C
movs r0, 0
bl dp01_build_cmdbuf_x1B_aaaa_b
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804EB96:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -16392,9 +16392,9 @@ atk6A_removeitem: @ 804EE58
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r6]
adds r0, 0x2
str r0, [r6]
@@ -17139,7 +17139,7 @@ atk6F_set_visible: @ 804F50C
movs r1, 0
bl dp01_build_cmdbuf_x33_a_33_33
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -17208,7 +17208,7 @@ atk71_buffer_move_to_learn: @ 804F59C
thumb_func_start atk72_jump_if_can_run_frombattle
atk72_jump_if_can_run_frombattle: @ 804F5B4
push {lr}
- ldr r0, =gUnknown_0202420D
+ ldr r0, =gBank1
ldrb r0, [r0]
bl sub_803EC20
lsls r0, 24
@@ -17905,7 +17905,7 @@ _0804FC18:
bl sub_8033E10
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804FD70
.pool
_0804FC2C:
@@ -17969,7 +17969,7 @@ _0804FCA2:
movs r1, 0
bl dp01_build_cmdbuf_x06_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804FD70
.pool
_0804FCC4:
@@ -18038,7 +18038,7 @@ _0804FD5C:
bl sub_8034300
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804FD70:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -18253,7 +18253,7 @@ _0804FF14:
movs r0, 0
bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
@@ -18340,9 +18340,9 @@ atk79_setatkhptozero: @ 804FFE4
movs r1, 0x2A
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
@@ -18672,7 +18672,7 @@ _080502F4:
strh r0, [r2]
ldr r0, =gBattleCommunication
strb r1, [r0, 0x5]
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x28
movs r1, 0x5
strb r1, [r0]
@@ -19010,9 +19010,9 @@ _080505B8:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
@@ -19072,8 +19072,8 @@ atk83_nop: @ 8050640
.pool
thumb_func_end atk83_nop
- thumb_func_start sub_8050650
-sub_8050650: @ 8050650
+ thumb_func_start UproarWakeUpCheck
+UproarWakeUpCheck: @ 8050650
push {r4-r7,lr}
mov r7, r8
push {r7}
@@ -19148,7 +19148,7 @@ _080506E2:
pop {r4-r7}
pop {r1}
bx r1
- thumb_func_end sub_8050650
+ thumb_func_end UproarWakeUpCheck
thumb_func_start atk84_jump_if_cant_sleep
atk84_jump_if_cant_sleep: @ 80506EC
@@ -19167,7 +19167,7 @@ atk84_jump_if_cant_sleep: @ 80506EC
orrs r4, r0
ldr r6, =gBankTarget
ldrb r0, [r6]
- bl sub_8050650
+ bl UproarWakeUpCheck
lsls r0, 24
cmp r0, 0
beq _08050720
@@ -20133,7 +20133,7 @@ atk8B_setbide: @ 8050F40
ldrh r1, [r1]
movs r2, 0
strh r1, [r0]
- ldr r1, =gUnknown_020241F8
+ ldr r1, =gTakenDmg
ldrb r0, [r3]
lsls r0, 2
adds r0, r1
@@ -21477,7 +21477,7 @@ _08051AEC:
ldr r1, =gBattleCommunication
movs r0, 0x3
strb r0, [r1, 0x5]
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x28
movs r1, 0x5
strb r1, [r0]
@@ -21878,7 +21878,7 @@ atk98_status_icon_update: @ 8051E48
movs r0, 0
bl dp01_build_cmdbuf_x1A_aaaa_bbbb
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -21912,7 +21912,7 @@ _08051EA0:
movs r0, 0
bl dp01_build_cmdbuf_x1A_aaaa_bbbb
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08051EDC:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
@@ -21949,7 +21949,7 @@ _08051EDC:
movs r0, 0
bl dp01_build_cmdbuf_x1A_aaaa_bbbb
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08051F2C:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -22251,7 +22251,7 @@ _080521CA:
bl dp01_build_cmdbuf_x38_a
mov r2, r8
ldrb r0, [r2]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattleCommunication
movs r0, 0
_080521EC:
@@ -23769,10 +23769,10 @@ _08052E7A:
movs r1, 0x3
movs r2, 0
movs r3, 0x10
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
@@ -24378,9 +24378,9 @@ _08053304:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_080533B8:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -24723,9 +24723,9 @@ _080536BC:
movs r0, 0
movs r1, 0x28
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_080536DE:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -25708,7 +25708,7 @@ _08053F2A:
lsls r0, 31
cmp r0, 0
bne _08054030
- ldr r0, =gUnknown_02024274
+ ldr r0, =gChosenMovesByBanks
lsls r1, r3, 1
adds r1, r0
ldrh r0, [r1]
@@ -25824,7 +25824,7 @@ _08054088:
ldr r1, =gBattleCommunication
movs r0, 0x4
strb r0, [r1, 0x5]
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x28
movs r1, 0x5
strb r1, [r0]
@@ -26413,7 +26413,7 @@ atkC3_setfutureattack: @ 8054598
mov r5, r8
push {r5-r7}
sub sp, 0x14
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
mov r8, r0
ldr r6, =gBankTarget
ldrb r1, [r6]
@@ -26965,7 +26965,7 @@ _08054A78:
ldr r0, =gBattleCommunication
movs r1, 0x5
strb r1, [r0, 0x5]
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x28
strb r1, [r0]
_08054A86:
@@ -27031,7 +27031,7 @@ _08054AF4:
movs r0, 0
bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
@@ -27202,9 +27202,9 @@ atkCD_cureifburnedparalysedorpoisoned: @ 8054C60
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _08054CD6
.pool
_08054CBC:
@@ -27492,7 +27492,7 @@ _08054EE8:
ands r0, r1
cmp r0, 0
bne _08054F46
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r2, r0, 0
adds r2, 0x29
adds r0, r4, r2
@@ -27633,10 +27633,10 @@ _08055010:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldr r1, =gBankAttacker
ldrb r0, [r1]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r7]
strb r0, [r4]
ldrb r0, [r7]
@@ -27649,9 +27649,9 @@ _08055010:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r7]
mov r2, r10
ldr r1, [r2]
@@ -27813,7 +27813,7 @@ atkD4_wish_effect: @ 80551C0
b _0805528C
.pool
_080551D8:
- ldr r1, =gUnknown_020243D0
+ ldr r1, =gWishFutureKnock
ldr r4, =gBankAttacker
adds r0, r1, 0
adds r0, 0x20
@@ -27845,7 +27845,7 @@ _08055210:
ldr r4, =gBankTarget
ldrb r0, [r4]
strb r0, [r1, 0x2]
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x24
ldrb r5, [r4]
adds r0, r5
@@ -28875,9 +28875,9 @@ atkE2_switchout_abilities: @ 8055A78
movs r0, 0
movs r1, 0x28
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08055AD2:
ldr r0, [r5]
adds r0, 0x2
@@ -29276,7 +29276,7 @@ _08055E2C:
movs r1, 0
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
@@ -29296,12 +29296,12 @@ atkE7_castform_data_change: @ 8055E64
str r0, [r1]
ldr r0, =gBattleScripting
ldrb r0, [r0, 0x17]
- bl castform_switch
+ bl CastformDataTypeChange
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0
beq _08055E8E
- ldr r0, =gUnknown_082DB4A9
+ ldr r0, =BattleScript_CastformChange
bl b_push_move_exec
ldr r0, =gBattleStruct
ldr r0, [r0]
@@ -29529,9 +29529,9 @@ atkEA_recycleitem: @ 8056014
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
@@ -29676,7 +29676,7 @@ atkEC_pursuit_sth: @ 805616C
ldrb r0, [r0]
cmp r0, 0
bne _0805620C
- ldr r1, =gUnknown_02024274
+ ldr r1, =gChosenMovesByBanks
lsls r0, r3, 1
adds r0, r1
ldrh r2, [r0]
@@ -29725,7 +29725,7 @@ _08056226:
thumb_func_start atkED_802B4B4
atkED_802B4B4: @ 8056230
push {r4,lr}
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldr r3, =gBankAttacker
ldrb r0, [r3]
strb r0, [r1]
@@ -29841,7 +29841,7 @@ _0805630E:
movs r1, 0x5
bl dp01_build_cmdbuf_x0D_a
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DBE02
b _08056694
@@ -29856,7 +29856,7 @@ _0805635C:
movs r1, 0x4
bl dp01_build_cmdbuf_x0D_a
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DBDCA
b _08056694
@@ -30082,7 +30082,7 @@ _08056564:
bl dp01_build_cmdbuf_x0D_a
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DBD84
str r0, [r1]
@@ -30148,7 +30148,7 @@ _08056614:
bl dp01_build_cmdbuf_x0D_a
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
cmp r4, 0x4
bne _0805668C
ldr r1, =gBattlescriptCurrInstr
@@ -31146,7 +31146,7 @@ sub_8056EF8: @ 8056EF8
movs r0, 0
bl dp01_build_cmdbuf_x09_9_9_9
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
diff --git a/asm/battle_5.s b/asm/battle_5.s
index 064171dd8..3db603531 100644
--- a/asm/battle_5.s
+++ b/asm/battle_5.s
@@ -398,7 +398,7 @@ _0805729A:
cmp r0, 0
beq _08057372
mov r0, r9
- bl sub_8050650
+ bl UproarWakeUpCheck
lsls r0, 24
cmp r0, 0
beq _080572FC
@@ -419,7 +419,7 @@ _0805729A:
mov r2, r10
strb r0, [r2, 0x5]
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB220
+ ldr r0, =BattleScript_MoveUsedWokeUp
str r0, [r1]
movs r0, 0x2
mov r8, r0
@@ -461,7 +461,7 @@ _08057322:
cmp r4, 0
beq _08057354
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB213
+ ldr r0, =BattleScript_MoveUsedIsAsleep
str r0, [r1]
movs r1, 0x2
mov r8, r1
@@ -478,7 +478,7 @@ _08057354:
ldr r0, =gBattleCommunication
strb r4, [r0, 0x5]
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB220
+ ldr r0, =BattleScript_MoveUsedWokeUp
str r0, [r1]
movs r2, 0x2
mov r8, r2
@@ -513,7 +513,7 @@ _08057390:
cmp r5, 0
beq _080573D4
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB26A
+ ldr r0, =BattleScript_MoveUsedIsFrozen
str r0, [r1]
b _080573EC
.pool
@@ -525,7 +525,7 @@ _080573D4:
str r0, [r4]
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB277
+ ldr r0, =BattleScript_MoveUsedUnfroze
str r0, [r1]
mov r0, r10
strb r5, [r0, 0x5]
@@ -562,9 +562,9 @@ _08057406:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08057430:
mov r0, r8
add sp, 0x4
diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s
index fc2c36fc8..f35b2f7da 100644
--- a/asm/battle_anim_80FE840.s
+++ b/asm/battle_anim_80FE840.s
@@ -50069,7 +50069,7 @@ sub_8117E94: @ 8117E94
ldrb r1, [r1]
strb r1, [r2]
ldr r2, =gAnimationBankTarget
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
bl move_anim_task_del
@@ -50136,7 +50136,7 @@ sub_8117F30: @ 8117F30
ldrb r1, [r1]
strb r1, [r2]
ldr r2, =gAnimationBankTarget
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
bl move_anim_task_del
diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s
index c64dd69e5..abbca8ff7 100644
--- a/asm/battle_anim_8170478.s
+++ b/asm/battle_anim_8170478.s
@@ -5069,7 +5069,7 @@ sub_8172ED0: @ 8172ED0
lsls r0, 24
lsrs r0, 24
ldr r2, =gAnimationBankTarget
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
bl move_anim_task_del
diff --git a/asm/battle_link_817C95C.s b/asm/battle_link_817C95C.s
index a08d34cad..94ae7ad7f 100644
--- a/asm/battle_link_817C95C.s
+++ b/asm/battle_link_817C95C.s
@@ -44,7 +44,7 @@ _0817C988:
bl GetBankSide
lsls r0, 24
lsrs r6, r0, 24
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -145,7 +145,7 @@ _0817CA9C:
bl GetBankIdentity
lsls r0, 24
lsrs r5, r0, 25
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r0, [r0]
bl GetBankIdentity
lsls r0, 24
@@ -1302,7 +1302,7 @@ _0817D6F2:
bl _0817E0A6
_0817D704:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -1396,7 +1396,7 @@ _0817D7B2:
.pool
_0817D7D8:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -1440,7 +1440,7 @@ _0817D7D8:
.pool
_0817D838:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -1628,7 +1628,7 @@ _0817D9AE:
b _0817E086
_0817D9C2:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -1703,7 +1703,7 @@ _0817DA48:
.pool
_0817DA68:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -1791,7 +1791,7 @@ _0817DB10:
.pool
_0817DB24:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
diff --git a/asm/battle_message.s b/asm/battle_message.s
index dec210b25..4688a5add 100644
--- a/asm/battle_message.s
+++ b/asm/battle_message.s
@@ -1349,7 +1349,7 @@ _0814ED5E:
bl _0814F5BE
.pool
_0814ED70:
- ldr r5, =gUnknown_0202420E
+ ldr r5, =gEffectBank
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -1695,7 +1695,7 @@ _0814F0A8:
.pool
_0814F0B8:
ldr r1, =gAbilitiesPerBank
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
_0814F0BC:
ldrb r0, [r0]
_0814F0BE:
diff --git a/asm/pokemon_item_effect.s b/asm/pokemon_item_effect.s
index 137f7a5c0..c798d7753 100644
--- a/asm/pokemon_item_effect.s
+++ b/asm/pokemon_item_effect.s
@@ -1157,7 +1157,7 @@ _0806C6AE:
movs r2, 0
bl dp01_build_cmdbuf_x00_a_b_0
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
strb r5, [r4]
b _0806C6EC
.pool
diff --git a/asm/recorded_battle.s b/asm/recorded_battle.s
index 53824dfea..94d96b2f8 100644
--- a/asm/recorded_battle.s
+++ b/asm/recorded_battle.s
@@ -2599,7 +2599,7 @@ _081863A2:
ldr r2, [sp, 0x40]
bl SetMonData
_081863CA:
- ldr r2, =gUnknown_02024274
+ ldr r2, =gChosenMovesByBanks
ldr r3, [sp, 0x44]
adds r2, r3, r2
ldr r0, =gBattleStruct
diff --git a/asm/rom3.s b/asm/rom3.s
index e2f268f43..c3a730836 100644
--- a/asm/rom3.s
+++ b/asm/rom3.s
@@ -1573,7 +1573,7 @@ _08033346:
ldrsh r1, [r0, r2]
ldr r0, [r4]
adds r1, r0
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r0, [r0]
strb r0, [r1, 0x7]
movs r2, 0
@@ -2084,7 +2084,7 @@ _080337D2:
adds r0, r1
ldrb r0, [r0, 0x6]
strb r0, [r2]
- ldr r2, =gUnknown_0202420E
+ ldr r2, =gEffectBank
movs r4, 0x26
ldrsh r0, [r5, r4]
adds r0, r1
@@ -2175,8 +2175,8 @@ dp01_build_cmdbuf_x01_a_b_0: @ 80338D8
.pool
thumb_func_end dp01_build_cmdbuf_x01_a_b_0
- thumb_func_start dp01_build_cmdbuf_x02_a_b_varargs
-dp01_build_cmdbuf_x02_a_b_varargs: @ 8033900
+ thumb_func_start EmitSetAttributes
+EmitSetAttributes: @ 8033900
push {r4-r6,lr}
ldr r4, [sp, 0x10]
lsls r0, 24
@@ -2209,7 +2209,7 @@ _0803392E:
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x02_a_b_varargs
+ thumb_func_end EmitSetAttributes
thumb_func_start sub_8033940
sub_8033940: @ 8033940
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index da05b9367..ca599631c 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -21,7 +21,7 @@ gUnknown_082D8CD4:: @ 82D8CD4
gUnknown_082D8D65:: @ 82D8D65
.incbin "baserom.gba", 0x2d8d65, 0x6fd
-gUnknown_082D9462:: @ 82D9462
+BattleScript_MoveUsedMustRecharge:: @ 82D9462
.incbin "baserom.gba", 0x2d9462, 0xa7f
gUnknown_082D9EE1:: @ 82D9EE1
@@ -120,16 +120,16 @@ gUnknown_082DACFA:: @ 82DACFA
gUnknown_082DAD0B:: @ 82DAD0B
.incbin "baserom.gba", 0x2dad0b, 0xa
-gUnknown_082DAD15:: @ 82DAD15
+BattleScript_LeechSeedTurnDrain:: @ 82DAD15
.incbin "baserom.gba", 0x2dad15, 0x5c
-gUnknown_082DAD71:: @ 82DAD71
+BattleScript_BideStoringEnergy:: @ 82DAD71
.incbin "baserom.gba", 0x2dad71, 0xb
-gUnknown_082DAD7C:: @ 82DAD7C
+BattleScript_BideAttack:: @ 82DAD7C
.incbin "baserom.gba", 0x2dad7c, 0x48
-gUnknown_082DADC4:: @ 82DADC4
+BattleScript_BideNoEnergyToAttack:: @ 82DADC4
.incbin "baserom.gba", 0x2dadc4, 0x14
gUnknown_082DADD8:: @ 82DADD8
@@ -141,19 +141,19 @@ gUnknown_082DAE03:: @ 82DAE03
gUnknown_082DAE0D:: @ 82DAE0D
.incbin "baserom.gba", 0x2dae0d, 0x7
-gUnknown_082DAE14:: @ 82DAE14
+BattleScript_MoveUsedIsDisabled:: @ 82DAE14
.incbin "baserom.gba", 0x2dae14, 0xb
gUnknown_082DAE1F:: @ 82DAE1F
.incbin "baserom.gba", 0x2dae1f, 0x4
-gUnknown_082DAE23:: @ 82DAE23
+BattleScript_DisabledNoMore:: @ 82DAE23
.incbin "baserom.gba", 0x2dae23, 0x7
gUnknown_082DAE2A:: @ 82DAE2A
.incbin "baserom.gba", 0x2dae2a, 0xd
-gUnknown_082DAE37:: @ 82DAE37
+BattleScript_EncoredNoMore:: @ 82DAE37
.incbin "baserom.gba", 0x2dae37, 0x7
gUnknown_082DAE3E:: @ 82DAE3E
@@ -192,7 +192,7 @@ gUnknown_082DAFDD:: @ 82DAFDD
gUnknown_082DAFE4:: @ 82DAFE4
.incbin "baserom.gba", 0x2dafe4, 0x8e
-gUnknown_082DB072:: @ 82DB072
+BattleScript_NoMovesLeft:: @ 82DB072
.incbin "baserom.gba", 0x2db072, 0x4
gUnknown_082DB076:: @ 82DB076
@@ -210,16 +210,16 @@ gUnknown_082DB098:: @ 82DB098
gUnknown_082DB0A0:: @ 82DB0A0
.incbin "baserom.gba", 0x2db0a0, 0x4
-gUnknown_082DB0A4:: @ 82DB0A4
+BattleScript_MoveUsedIsTaunted:: @ 82DB0A4
.incbin "baserom.gba", 0x2db0a4, 0xb
gUnknown_082DB0AF:: @ 82DB0AF
.incbin "baserom.gba", 0x2db0af, 0x8
-gUnknown_082DB0B7:: @ 82DB0B7
+BattleScript_WishComesTrue:: @ 82DB0B7
.incbin "baserom.gba", 0x2db0b7, 0x37
-gUnknown_082DB0EE:: @ 82DB0EE
+BattleScript_IngrainTurnHeal:: @ 82DB0EE
.incbin "baserom.gba", 0x2db0ee, 0x29
gUnknown_082DB117:: @ 82DB117
@@ -228,7 +228,7 @@ gUnknown_082DB117:: @ 82DB117
gUnknown_082DB168:: @ 82DB168
.incbin "baserom.gba", 0x2db168, 0xe
-gUnknown_082DB176:: @ 82DB176
+BattleScript_MoveUsedIsImprisoned:: @ 82DB176
.incbin "baserom.gba", 0x2db176, 0xb
gUnknown_082DB181:: @ 82DB181
@@ -258,97 +258,97 @@ gUnknown_082DB1D5:: @ 82DB1D5
gUnknown_082DB1FF:: @ 82DB1FF
.incbin "baserom.gba", 0x2db1ff, 0x14
-gUnknown_082DB213:: @ 82DB213
+BattleScript_MoveUsedIsAsleep:: @ 82DB213
.incbin "baserom.gba", 0x2db213, 0xd
-gUnknown_082DB220:: @ 82DB220
+BattleScript_MoveUsedWokeUp:: @ 82DB220
.incbin "baserom.gba", 0x2db220, 0x14
gUnknown_082DB234:: @ 82DB234
.incbin "baserom.gba", 0x2db234, 0x9
-gUnknown_082DB23D:: @ 82DB23D
+BattleScript_PoisonTurnDmg:: @ 82DB23D
.incbin "baserom.gba", 0x2db23d, 0x22
-gUnknown_082DB25F:: @ 82DB25F
+BattleScript_BurnTurnDmg:: @ 82DB25F
.incbin "baserom.gba", 0x2db25f, 0xb
-gUnknown_082DB26A:: @ 82DB26A
+BattleScript_MoveUsedIsFrozen:: @ 82DB26A
.incbin "baserom.gba", 0x2db26a, 0xd
-gUnknown_082DB277:: @ 82DB277
+BattleScript_MoveUsedUnfroze:: @ 82DB277
.incbin "baserom.gba", 0x2db277, 0xb
gUnknown_082DB282:: @ 82DB282
.incbin "baserom.gba", 0x2db282, 0x9
-gUnknown_082DB28B:: @ 82DB28B
+BattleScript_MoveUsedIsParalyzed:: @ 82DB28B
.incbin "baserom.gba", 0x2db28b, 0x10
-gUnknown_082DB29B:: @ 82DB29B
+BattleScript_MoveUsedFlinched:: @ 82DB29B
.incbin "baserom.gba", 0x2db29b, 0xb
gUnknown_082DB2A6:: @ 82DB2A6
.incbin "baserom.gba", 0x2db2a6, 0x9
-gUnknown_082DB2AF:: @ 82DB2AF
+BattleScript_ThrashConfuses:: @ 82DB2AF
.incbin "baserom.gba", 0x2db2af, 0xe
-gUnknown_082DB2BD:: @ 82DB2BD
+BattleScript_MoveUsedIsConfused:: @ 82DB2BD
.incbin "baserom.gba", 0x2db2bd, 0x43
-gUnknown_082DB300:: @ 82DB300
+BattleScript_MoveUsedIsConfusedNoMore:: @ 82DB300
.incbin "baserom.gba", 0x2db300, 0x7
gUnknown_082DB307:: @ 82DB307
.incbin "baserom.gba", 0x2db307, 0x7
-gUnknown_082DB30E:: @ 82DB30E
+BattleScript_WrapTurnDmg:: @ 82DB30E
.incbin "baserom.gba", 0x2db30e, 0x12
-gUnknown_082DB320:: @ 82DB320
+BattleScript_WrapEnds:: @ 82DB320
.incbin "baserom.gba", 0x2db320, 0x7
-gUnknown_082DB327:: @ 82DB327
+BattleScript_MoveUsedIsInLove:: @ 82DB327
.incbin "baserom.gba", 0x2db327, 0xd
-gUnknown_082DB334:: @ 82DB334
+BattleScript_MoveUsedIsParalyzedCantAttack:: @ 82DB334
.incbin "baserom.gba", 0x2db334, 0xb
-gUnknown_082DB33F:: @ 82DB33F
+BattleScript_NightmareTurnDmg:: @ 82DB33F
.incbin "baserom.gba", 0x2db33f, 0x11
-gUnknown_082DB350:: @ 82DB350
+BattleScript_CurseTurnDmg:: @ 82DB350
.incbin "baserom.gba", 0x2db350, 0x11
gUnknown_082DB361:: @ 82DB361
.incbin "baserom.gba", 0x2db361, 0x17
-gUnknown_082DB378:: @ 82DB378
+BattleScript_YawnMakesAsleep:: @ 82DB378
.incbin "baserom.gba", 0x2db378, 0xaa
gUnknown_082DB422:: @ 82DB422
.incbin "baserom.gba", 0x2db422, 0xe
-gUnknown_082DB430:: @ 82DB430
+BattleScript_DrizzleActivates:: @ 82DB430
.incbin "baserom.gba", 0x2db430, 0x14
-gUnknown_082DB444:: @ 82DB444
+BattleScript_SpeedBoostActivates:: @ 82DB444
.incbin "baserom.gba", 0x2db444, 0xe
-gUnknown_082DB452:: @ 82DB452
+BattleScript_TraceActivates:: @ 82DB452
.incbin "baserom.gba", 0x2db452, 0xa
-gUnknown_082DB45C:: @ 82DB45C
+BattleScript_RainDishActivates:: @ 82DB45C
.incbin "baserom.gba", 0x2db45c, 0x14
-gUnknown_082DB470:: @ 82DB470
+BattleScript_SandstreamActivates:: @ 82DB470
.incbin "baserom.gba", 0x2db470, 0x14
-gUnknown_082DB484:: @ 82DB484
+BattleScript_ShedSkinActivates:: @ 82DB484
.incbin "baserom.gba", 0x2db484, 0x25
-gUnknown_082DB4A9:: @ 82DB4A9
+BattleScript_CastformChange:: @ 82DB4A9
.incbin "baserom.gba", 0x2db4a9, 0xf
gUnknown_082DB4B8:: @ 82DB4B8
@@ -357,7 +357,7 @@ gUnknown_082DB4B8:: @ 82DB4B8
gUnknown_082DB4C1:: @ 82DB4C1
.incbin "baserom.gba", 0x2db4c1, 0x69
-gUnknown_082DB52A:: @ 82DB52A
+BattleScript_DroughtActivates:: @ 82DB52A
.incbin "baserom.gba", 0x2db52a, 0x14
gUnknown_082DB53E:: @ 82DB53E
@@ -369,10 +369,10 @@ gUnknown_082DB552:: @ 82DB552
gUnknown_082DB560:: @ 82DB560
.incbin "baserom.gba", 0x2db560, 0xe
-gUnknown_082DB56E:: @ 82DB56E
+BattleScript_MoveHPDrain_PPLoss:: @ 82DB56E
.incbin "baserom.gba", 0x2db56e, 0x1
-gUnknown_082DB56F:: @ 82DB56F
+BattleScript_MoveHPDrain:: @ 82DB56F
.incbin "baserom.gba", 0x2db56f, 0x22
gUnknown_082DB591:: @ 82DB591
@@ -381,10 +381,10 @@ gUnknown_082DB591:: @ 82DB591
gUnknown_082DB592:: @ 82DB592
.incbin "baserom.gba", 0x2db592, 0x15
-gUnknown_082DB5A7:: @ 82DB5A7
+BattleScript_FlashFireBoost_PPLoss:: @ 82DB5A7
.incbin "baserom.gba", 0x2db5a7, 0x1
-gUnknown_082DB5A8:: @ 82DB5A8
+BattleScript_FlashFireBoost:: @ 82DB5A8
.incbin "baserom.gba", 0x2db5a8, 0x1f
gUnknown_082DB5C7:: @ 82DB5C7
@@ -405,7 +405,7 @@ gUnknown_082DB5F5:: @ 82DB5F5
gUnknown_082DB603:: @ 82DB603
.incbin "baserom.gba", 0x2db603, 0x1c
-gUnknown_082DB61F:: @ 82DB61F
+BattleScript_SoundproofProtected:: @ 82DB61F
.incbin "baserom.gba", 0x2db61f, 0x10
gUnknown_082DB62F:: @ 82DB62F
@@ -414,19 +414,19 @@ gUnknown_082DB62F:: @ 82DB62F
gUnknown_082DB63F:: @ 82DB63F
.incbin "baserom.gba", 0x2db63f, 0xe
-gUnknown_082DB64D:: @ 82DB64D
+BattleScript_ColorChangeActivates:: @ 82DB64D
.incbin "baserom.gba", 0x2db64d, 0x7
-gUnknown_082DB654:: @ 82DB654
+BattleScript_RoughSkinActivates:: @ 82DB654
.incbin "baserom.gba", 0x2db654, 0x1b
-gUnknown_082DB66F:: @ 82DB66F
+BattleScript_CuteCharmActivates:: @ 82DB66F
.incbin "baserom.gba", 0x2db66f, 0xd
-gUnknown_082DB67C:: @ 82DB67C
+BattleScript_ApplySecondaryEffect:: @ 82DB67C
.incbin "baserom.gba", 0x2db67c, 0x3
-gUnknown_082DB67F:: @ 82DB67F
+BattleScript_SynchronizeActivates:: @ 82DB67F
.incbin "baserom.gba", 0x2db67f, 0x3
gUnknown_082DB682:: @ 82DB682
@@ -441,7 +441,7 @@ gUnknown_082DB695:: @ 82DB695
gUnknown_082DB6A5:: @ 82DB6A5
.incbin "baserom.gba", 0x2db6a5, 0x8
-gUnknown_082DB6AD:: @ 82DB6AD
+BattleScript_MoveUsedLoafingAround:: @ 82DB6AD
.incbin "baserom.gba", 0x2db6ad, 0x2c
gUnknown_082DB6D9:: @ 82DB6D9
@@ -453,64 +453,64 @@ gUnknown_082DB6F0:: @ 82DB6F0
gUnknown_082DB6FB:: @ 82DB6FB
.incbin "baserom.gba", 0x2db6fb, 0xb
-gUnknown_082DB706:: @ 82DB706
+BattleScript_BerryCurePrlzEnd2:: @ 82DB706
.incbin "baserom.gba", 0x2db706, 0x6
-gUnknown_082DB70C:: @ 82DB70C
+BattleScript_BerryCureParRet:: @ 82DB70C
.incbin "baserom.gba", 0x2db70c, 0x12
-gUnknown_082DB71E:: @ 82DB71E
+BattleScript_BerryCurePsnEnd2:: @ 82DB71E
.incbin "baserom.gba", 0x2db71e, 0x6
-gUnknown_082DB724:: @ 82DB724
+BattleScript_BerryCurePsnRet:: @ 82DB724
.incbin "baserom.gba", 0x2db724, 0x12
-gUnknown_082DB736:: @ 82DB736
+BattleScript_BerryCureBrnEnd2:: @ 82DB736
.incbin "baserom.gba", 0x2db736, 0x6
-gUnknown_082DB73C:: @ 82DB73C
+BattleScript_BerryCureBrnRet:: @ 82DB73C
.incbin "baserom.gba", 0x2db73c, 0x12
-gUnknown_082DB74E:: @ 82DB74E
+BattleScript_BerryCureFrzEnd2:: @ 82DB74E
.incbin "baserom.gba", 0x2db74e, 0x6
-gUnknown_082DB754:: @ 82DB754
+BattleScript_BerryCureFrzRet:: @ 82DB754
.incbin "baserom.gba", 0x2db754, 0x12
-gUnknown_082DB766:: @ 82DB766
+BattleScript_BerryCureSlpEnd2:: @ 82DB766
.incbin "baserom.gba", 0x2db766, 0x6
-gUnknown_082DB76C:: @ 82DB76C
+BattleScript_BerryCureSlpRet:: @ 82DB76C
.incbin "baserom.gba", 0x2db76c, 0x12
-gUnknown_082DB77E:: @ 82DB77E
+BattleScript_BerryCureConfusionEnd2:: @ 82DB77E
.incbin "baserom.gba", 0x2db77e, 0x6
-gUnknown_082DB784:: @ 82DB784
+BattleScript_BerryCureConfusionRet:: @ 82DB784
.incbin "baserom.gba", 0x2db784, 0x10
-gUnknown_082DB794:: @ 82DB794
+BattleScript_BerryCureChosenStatusEnd2:: @ 82DB794
.incbin "baserom.gba", 0x2db794, 0x6
-gUnknown_082DB79A:: @ 82DB79A
+BattleScript_BerryCureChosenStatusRet:: @ 82DB79A
.incbin "baserom.gba", 0x2db79a, 0x14
-gUnknown_082DB7AE:: @ 82DB7AE
+BattleScript_WhiteHerbEnd2:: @ 82DB7AE
.incbin "baserom.gba", 0x2db7ae, 0x6
-gUnknown_082DB7B4:: @ 82DB7B4
+BattleScript_WhiteHerbRet:: @ 82DB7B4
.incbin "baserom.gba", 0x2db7b4, 0x10
-gUnknown_082DB7C4:: @ 82DB7C4
+BattleScript_ItemHealHP_RemoveItem:: @ 82DB7C4
.incbin "baserom.gba", 0x2db7c4, 0x1d
-gUnknown_082DB7E1:: @ 82DB7E1
+BattleScript_BerryPPHealEnd2:: @ 82DB7E1
.incbin "baserom.gba", 0x2db7e1, 0x10
-gUnknown_082DB7F1:: @ 82DB7F1
+BattleScript_ItemHealHP_End2:: @ 82DB7F1
.incbin "baserom.gba", 0x2db7f1, 0x6
-gUnknown_082DB7F7:: @ 82DB7F7
+BattleScript_ItemHealHP_Ret:: @ 82DB7F7
.incbin "baserom.gba", 0x2db7f7, 0x1b
gUnknown_082DB812:: @ 82DB812
@@ -519,13 +519,13 @@ gUnknown_082DB812:: @ 82DB812
gUnknown_082DB816:: @ 82DB816
.incbin "baserom.gba", 0x2db816, 0xe
-gUnknown_082DB824:: @ 82DB824
+BattleScript_BerryConfuseHealEnd2:: @ 82DB824
.incbin "baserom.gba", 0x2db824, 0x2a
-gUnknown_082DB84E:: @ 82DB84E
+BattleScript_BerryStatRaiseEnd2:: @ 82DB84E
.incbin "baserom.gba", 0x2db84e, 0x1b
-gUnknown_082DB869:: @ 82DB869
+BattleScript_BerryFocusEnergyEnd2:: @ 82DB869
.incbin "baserom.gba", 0x2db869, 0x10
gUnknown_082DB879:: @ 82DB879
diff --git a/data/data2b.s b/data/data2b.s
index 28d34f79b..1499c51fe 100644
--- a/data/data2b.s
+++ b/data/data2b.s
@@ -227,25 +227,25 @@ gUnknown_0831BC0C:: @ 831BC0C
gUnknown_0831BC44:: @ 831BC44
.incbin "baserom.gba", 0x31bc44, 0x2c
-gUnknown_0831BC70:: @ 831BC70
+gStatusConditionString_PoisonJpn:: @ 831BC70
.incbin "baserom.gba", 0x31bc70, 0x8
-gUnknown_0831BC78:: @ 831BC78
+gStatusConditionString_SleepJpn:: @ 831BC78
.incbin "baserom.gba", 0x31bc78, 0x8
-gUnknown_0831BC80:: @ 831BC80
+gStatusConditionString_ParalysisJpn:: @ 831BC80
.incbin "baserom.gba", 0x31bc80, 0x8
-gUnknown_0831BC88:: @ 831BC88
+gStatusConditionString_BurnJpn:: @ 831BC88
.incbin "baserom.gba", 0x31bc88, 0x8
-gUnknown_0831BC90:: @ 831BC90
+gStatusConditionString_IceJpn:: @ 831BC90
.incbin "baserom.gba", 0x31bc90, 0x8
-gUnknown_0831BC98:: @ 831BC98
+gStatusConditionString_ConfusionJpn:: @ 831BC98
.incbin "baserom.gba", 0x31bc98, 0x8
-gUnknown_0831BCA0:: @ 831BCA0
+gStatusConditionString_LoveJpn:: @ 831BCA0
.incbin "baserom.gba", 0x31bca0, 0x8
gUnknown_0831BCA8:: @ 831BCA8
@@ -260,6 +260,6 @@ gUnknown_0831BCEF:: @ 831BCEF
gUnknown_0831BCF3:: @ 831BCF3
.incbin "baserom.gba", 0x31bcf3, 0x5
-gUnknown_0831BCF8:: @ 831BCF8
+gSoundMovesTable:: @ 831BCF8
.incbin "baserom.gba", 0x31bcf8, 0x18
diff --git a/include/battle.h b/include/battle.h
index 51f9298cc..4093f55d1 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -1,6 +1,8 @@
#ifndef GUARD_BATTLE_H
#define GUARD_BATTLE_H
+#define BATTLE_BANKS_COUNT 4
+
#define BATTLE_TYPE_DOUBLE 0x0001
#define BATTLE_TYPE_LINK 0x0002
#define BATTLE_TYPE_WILD 0x0004
@@ -24,6 +26,7 @@
#define BATTLE_TYPE_x100000 0x100000
#define BATTLE_TYPE_PYRAMID 0x200000
#define BATTLE_TYPE_INGAME_PARTNER 0x400000
+#define BATTLE_TYPE_x800000 0x800000
#define BATTLE_TYPE_RECORDED 0x1000000
#define BATTLE_TYPE_x2000000 0x2000000
#define BATTLE_TYPE_x4000000 0x4000000
@@ -135,26 +138,26 @@
#define SIDE_STATUS_MIST (1 << 8)
#define SIDE_STATUS_SPIKES_DAMAGED (1 << 9)
-#define ABILITYEFFECT_ON_SWITCHIN 0x0
-#define ABILITYEFFECT_ENDTURN 0x1
-#define ABILITYEFFECT_MOVES_BLOCK 0x2
-#define ABILITYEFFECT_ABSORBING 0x3
-#define ABILITYEFFECT_CONTACT 0x4
-#define ABILITYEFFECT_IMMUNITY 0x5
-#define ABILITYEFFECT_FORECAST 0x6
-#define ABILITYEFFECT_SYNCHRONIZE 0x7
-#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8
-#define ABILITYEFFECT_INTIMIDATE1 0x9
-#define ABILITYEFFECT_INTIMIDATE2 0xA
-#define ABILITYEFFECT_TRACE 0xB
-#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC
-#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD
-#define ABILITYEFFECT_FIELD_SPORT 0xE
+#define ABILITYEFFECT_ON_SWITCHIN 0x0
+#define ABILITYEFFECT_ENDTURN 0x1
+#define ABILITYEFFECT_MOVES_BLOCK 0x2
+#define ABILITYEFFECT_ABSORBING 0x3
+#define ABILITYEFFECT_CONTACT 0x4
+#define ABILITYEFFECT_IMMUNITY 0x5
+#define ABILITYEFFECT_FORECAST 0x6
+#define ABILITYEFFECT_SYNCHRONIZE 0x7
+#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8
+#define ABILITYEFFECT_INTIMIDATE1 0x9
+#define ABILITYEFFECT_INTIMIDATE2 0xA
+#define ABILITYEFFECT_TRACE 0xB
+#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC
+#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD
+#define ABILITYEFFECT_FIELD_SPORT 0xE
#define ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK 0xF
-#define ABILITYEFFECT_COUNT_OTHER_SIZE 0x10
-#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11
-#define ABILITYEFFECT_COUNT_ON_FIELD 0x12
-#define ABILITYEFFECT_CHECK_ON_FIELD 0x13
+#define ABILITYEFFECT_COUNT_OTHER_SIZE 0x10
+#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11
+#define ABILITYEFFECT_COUNT_ON_FIELD 0x12
+#define ABILITYEFFECT_CHECK_ON_FIELD 0x13
#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0)))
@@ -171,7 +174,6 @@
#define MAX_TRAINER_ITEMS 4
#define MAX_MON_MOVES 4
-#define MAX_BANKS_BATTLE 4
#define WEATHER_RAIN_TEMPORARY (1 << 0)
#define WEATHER_RAIN_DOWNPOUR (1 << 1)
@@ -186,8 +188,26 @@
#define WEATHER_HAIL (1 << 7)
#define WEATHER_HAIL_ANY ((WEATHER_HAIL))
-u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg);
-u8 GetBankSide(u8 bank);
+#define REQUEST_ALL_BATTLE 0x0
+#define REQUEST_SPECIES_BATTLE 0x1
+#define REQUEST_HELDITEM_BATTLE 0x2
+#define REQUEST_MOVES_PP_BATTLE 0x3
+#define REQUEST_PPMOVE1_BATTLE 0x9
+#define REQUEST_PPMOVE2_BATTLE 0xA
+#define REQUEST_PPMOVE3_BATTLE 0xB
+#define REQUEST_PPMOVE4_BATTLE 0xC
+#define REQUEST_STATUS_BATTLE 0x28
+#define REQUEST_HP_BATTLE 0x2A
+
+// array entries for battle communication
+#define MOVE_EFFECT_BYTE 0x3
+#define MULTISTRING_CHOOSER 0x5
+#define MSG_DISPLAY 0x7
+
+// functions
+
+extern u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg);
+extern u8 GetBankSide(u8 bank);
struct Trainer
{
@@ -248,9 +268,102 @@ struct DisableStruct
/*0x1A*/ u8 unk1A[2];
};
-extern struct DisableStruct gDisableStructs[];
+extern struct DisableStruct gDisableStructs[BATTLE_BANKS_COUNT];
+
+struct ProtectStruct
+{
+ /* field_0 */
+ u32 protected:1;
+ u32 endured:1;
+ u32 onlyStruggle:1;
+ u32 helpingHand:1;
+ u32 bounceMove:1;
+ u32 stealMove:1;
+ u32 flag0Unknown:1;
+ u32 prlzImmobility:1;
+ /* field_1 */
+ u32 confusionSelfDmg:1;
+ u32 notEffective:1;
+ u32 chargingTurn:1;
+ u32 fleeFlag:2; // for RunAway and Smoke Ball
+ u32 usedImprisionedMove:1;
+ u32 loveImmobility:1;
+ u32 usedDisabledMove:1;
+ /* field_2 */
+ u32 usedTauntedMove:1; // 0x1
+ u32 flag2Unknown:1; // 0x2
+ u32 flinchImmobility:1; // 0x4
+ u32 notFirstStrike:1; // 0x8
+ u32 flag_x10 : 1; // 0x10
+ u32 flag_x20 : 1; // 0x20
+ u32 flag_x40 : 1; // 0x40
+ u32 flag_x80 : 1; // 0x80
+ /* field_3 */
+ u32 field3 : 8;
+
+ /* field_4 */ u32 physicalDmg;
+ /* field_8 */ u32 specialDmg;
+ /* field_C */ u8 physicalBank;
+ /* field_D */ u8 specialBank;
+ /* field_E */ u16 fieldE;
+};
+
+extern struct ProtectStruct gProtectStructs[BATTLE_BANKS_COUNT];
+
+struct SpecialStatus
+{
+ u8 statLowered : 1;
+ u8 lightningRodRedirected : 1;
+ u8 restoredBankSprite: 1;
+ u8 intimidatedPoke : 1;
+ u8 traced : 1;
+ u8 flag20 : 1;
+ u8 flag40 : 1;
+ u8 focusBanded : 1;
+ u8 field1[3];
+ s32 moveturnLostHP;
+ s32 moveturnLostHP_physical;
+ s32 moveturnLostHP_special;
+ u8 moveturnPhysicalBank;
+ u8 moveturnSpecialBank;
+ u8 field12;
+ u8 field13;
+};
+
+extern struct SpecialStatus gSpecialStatuses[BATTLE_BANKS_COUNT];
+
+struct SideTimer
+{
+ /*0x00*/ u8 reflectTimer;
+ /*0x01*/ u8 reflectBank;
+ /*0x02*/ u8 lightscreenTimer;
+ /*0x03*/ u8 lightscreenBank;
+ /*0x04*/ u8 mistTimer;
+ /*0x05*/ u8 mistBank;
+ /*0x06*/ u8 safeguardTimer;
+ /*0x07*/ u8 safeguardBank;
+ /*0x08*/ u8 followmeTimer;
+ /*0x09*/ u8 followmeTarget;
+ /*0x0A*/ u8 spikesAmount;
+ /*0x0B*/ u8 fieldB;
+};
+
+extern struct SideTimer gSideTimers[];
+
+struct WishFutureKnock
+{
+ u8 futureSightCounter[BATTLE_BANKS_COUNT];
+ u8 futureSightAttacker[BATTLE_BANKS_COUNT];
+ s32 futureSightDmg[BATTLE_BANKS_COUNT];
+ u16 futureSightMove[BATTLE_BANKS_COUNT];
+ u8 wishCounter[BATTLE_BANKS_COUNT];
+ u8 wishUserID[BATTLE_BANKS_COUNT];
+ u8 weatherDuration;
+ u16 knockedOffPokes;
+};
+
+extern struct WishFutureKnock gWishFutureKnock;
-//size should be 0x1C
struct AI_ThinkingStruct
{
u8 aiState;
@@ -267,23 +380,28 @@ struct AI_ThinkingStruct
struct UsedMoves
{
- u16 moves[4];
- u16 unknown[4];
+ u16 moves[BATTLE_BANKS_COUNT];
+ u16 unknown[BATTLE_BANKS_COUNT];
};
-//size should be 0x54
struct BattleHistory
{
- struct UsedMoves usedMoves[4];
- u8 abilities[4];
- u8 itemEffects[4];
- u16 TrainerItems[4];
+ struct UsedMoves usedMoves[BATTLE_BANKS_COUNT];
+ u8 abilities[BATTLE_BANKS_COUNT];
+ u8 itemEffects[BATTLE_BANKS_COUNT];
+ u16 TrainerItems[BATTLE_BANKS_COUNT];
u8 itemsNo;
};
struct BattleScriptsStack
{
- u8 *ptr[8];
+ const u8 *ptr[8];
+ u8 size;
+};
+
+struct BattleCallbacksStack
+{
+ void (*function[8])(void);
u8 size;
};
@@ -292,7 +410,7 @@ struct BattleResources
struct SecretBaseRecord* secretBase;
struct UnknownFlags *flags;
struct BattleScriptsStack* battleScriptsStack;
- void* battleCallbackStack;
+ struct BattleCallbacksStack* battleCallbackStack;
void* statsBeforeLvlUp;
struct AI_ThinkingStruct *ai;
struct BattleHistory *battleHistory;
@@ -301,6 +419,9 @@ struct BattleResources
extern struct BattleResources* gBattleResources;
+#define BATTLESCRIPTS_STACK (gBattleResources->battleScriptsStack)
+#define BATTLE_CALLBACKS_STACK (gBattleResources->battleCallbackStack)
+
struct BattleResults
{
u8 playerFaintCounter; // 0x0
@@ -331,12 +452,11 @@ extern struct BattleResults gBattleResults;
struct BattleStruct
{
- u8 field_1;
- u8 field_2;
- u8 field_3;
- u8 field_4;
- u8 wrappedMove1[4];
- u8 wrappedMove2[4];
+ u8 turnEffectsTracker;
+ u8 turnEffectsBank;
+ u8 filler2;
+ u8 turncountersTracker;
+ u8 wrappedMove[8]; // ask gamefreak why they declared it that way
u8 moveTarget[4];
u8 expGetterId;
u8 field_11;
@@ -393,7 +513,7 @@ struct BattleStruct
u8 field_47;
u8 field_48;
u8 field_49;
- u8 field_4A;
+ u8 moneyMultiplier;
u8 field_4B;
u8 field_4C;
u8 field_4D;
@@ -411,10 +531,7 @@ struct BattleStruct
u8 field_59;
u8 field_5A;
u8 field_5B;
- u8 field_5C;
- u8 field_5D;
- u8 field_5E;
- u8 field_5F;
+ u8 field_5C[4];
u8 field_60;
u8 field_61;
u8 field_62;
@@ -494,10 +611,31 @@ struct BattleStruct
u8 field_B6;
u8 field_B7;
u16 usedHeldItems[4];
+ u8 field_C0[8];
+ u16 choicedMove[4];
+ u8 field_D0[8];
+ u8 intimidateBank;
+ u8 fillerD9[0xDA-0xD9];
+ u8 field_DA;
+ u8 turnSideTracker;
+ u8 fillerDC[0xDF-0xDC];
+ u8 field_DF;
+ u8 fillerE0[0x1A0-0xE0];
+ u8 field_1A0;
+ u8 field_1A1;
+ u8 filler1A2;
+ u8 atkCancellerTracker;
};
extern struct BattleStruct* gBattleStruct;
+#define MEME_ACCESS_U8(structName, structPtr, arrayId, offsetField, value) \
+{ \
+ u8* var2 = (u8*)((u32)(arrayId)); \
+ var2 = (u32)(structPtr) + var2; \
+ var2[offsetof(struct structName, offsetField)] = value; \
+}
+
struct BattleScripting
{
u8 field_0;
@@ -513,6 +651,17 @@ struct BattleScripting
u8 field_D;
u8 dmgMultiplier;
u8 field_F;
+ u8 animArg1;
+ u8 animArg2;
+ u8 field_12;
+ u8 field_13;
+ u8 atk49_state;
+ u8 field_15;
+ u8 field_16;
+ u8 bank;
+ u8 field_18;
+ u8 field_19;
+ u8 statChanger;
};
extern struct BattleScripting gBattleScripting;
diff --git a/include/hall_of_fame.h b/include/hall_of_fame.h
new file mode 100644
index 000000000..62e84c39e
--- /dev/null
+++ b/include/hall_of_fame.h
@@ -0,0 +1,9 @@
+#ifndef GUARD_HALL_OF_FAME_H
+#define GUARD_HALL_OF_FAME_H
+
+void sub_8141F90(void);
+void sub_8143648(u16 paletteTag, u8 arg1);
+void sub_81428CC(void);
+void sub_8143680(int, u8);
+
+#endif // GUARD_HALL_OF_FAME_H
diff --git a/include/pokemon.h b/include/pokemon.h
index fefe2bd28..595ec38fd 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -439,6 +439,12 @@ struct BattleMove
u8 flags;
};
+#define FLAG_MAKES_CONTACT 0x1
+#define FLAG_PROTECT_AFFECTED 0x2
+#define FLAG_MAGICCOAT_AFFECTED 0x4
+#define FLAG_SNATCH_AFFECTED 0x8
+#define FLAG_KINGSROCK_AFFECTED 0x20
+
struct SpindaSpot
{
u8 x, y;
diff --git a/ld_script.txt b/ld_script.txt
index d6b3953fe..8a3f3e139 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -58,7 +58,7 @@ SECTIONS {
src/decompress.o(.text);
asm/battle_1.o(.text);
asm/battle_2.o(.text);
- asm/battle_3.o(.text);
+ src/battle_3.o(.text);
src/battle_4.o(.text);
asm/battle_4.o(.text);
asm/battle_5.o(.text);
diff --git a/src/battle_3.c b/src/battle_3.c
new file mode 100644
index 000000000..a2ddd1c2d
--- /dev/null
+++ b/src/battle_3.c
@@ -0,0 +1,6431 @@
+#include "global.h"
+#include "battle.h"
+#include "abilities.h"
+#include "moves.h"
+#include "hold_effects.h"
+#include "pokemon.h"
+#include "species.h"
+#include "item.h"
+#include "items.h"
+#include "util.h"
+#include "battle_move_effects.h"
+#include "rng.h"
+#include "text.h"
+#include "string_util.h"
+#include "battle_message.h"
+#include "battle_ai.h"
+#include "event_data.h"
+
+extern const u8* gBattlescriptCurrInstr;
+extern const u8* gUnknown_02024220[BATTLE_BANKS_COUNT];
+extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u8 gActiveBank;
+extern u8 gStringBank;
+extern u16 gCurrentMove;
+extern u16 gLastUsedItem;
+extern u8 gNoOfAllBanks;
+extern u32 gStatuses3[BATTLE_BANKS_COUNT];
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gAbsentBankFlags;
+extern u16 gBattleWeather;
+extern u8 gTurnOrder[BATTLE_BANKS_COUNT];
+extern u16 gSideAffecting[];
+extern u8 gBattleCommunication[];
+extern void (*gBattleMainFunc)(void);
+extern s32 gBattleMoveDamage;
+extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT];
+extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
+extern u32 gBattleTypeFlags;
+extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
+extern u32 gHitMarker;
+extern u8 gEffectBank;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBank1;
+extern u16 gChosenMovesByBanks[];
+extern u8 gBattleMoveFlags;
+extern s32 gTakenDmg[BATTLE_BANKS_COUNT];
+extern u8 gTakenDmgBanks[BATTLE_BANKS_COUNT];
+extern u8 gLastUsedAbility;
+extern u8 gFightStateTracker;
+extern u32 gBattleExecBuffer;
+extern u16 gRandomMove;
+extern u8 gCurrMovePos;
+extern u8 gUnknown_020241E9;
+
+extern const struct BattleMove gBattleMoves[];
+extern void (* const gBattleScriptingCommandsTable[])(void);
+
+// scripts
+extern const u8 gUnknown_082DAE2A[];
+extern const u8 gUnknown_082DAE1F[];
+extern const u8 gUnknown_082DB089[];
+extern const u8 gUnknown_082DB098[];
+extern const u8 gUnknown_082DB0AF[];
+extern const u8 gUnknown_082DB0A0[];
+extern const u8 gUnknown_082DB185[];
+extern const u8 gUnknown_082DB181[];
+extern const u8 gUnknown_082DB812[];
+extern const u8 gUnknown_082DB076[];
+extern const u8 BattleScript_NoMovesLeft[];
+extern const u8 gUnknown_082DACFA[];
+extern const u8 gUnknown_082DAD0B[];
+extern const u8 gUnknown_082DACC9[];
+extern const u8 gUnknown_082DAC47[];
+extern const u8 gUnknown_082DACE0[];
+extern const u8 gUnknown_082DACD2[];
+extern const u8 BattleScript_WishComesTrue[];
+extern const u8 gUnknown_082DACC9[];
+extern const u8 gUnknown_082DAC2C[];
+extern const u8 BattleScript_IngrainTurnHeal[];
+extern const u8 BattleScript_LeechSeedTurnDrain[];
+extern const u8 BattleScript_PoisonTurnDmg[];
+extern const u8 BattleScript_BurnTurnDmg[];
+extern const u8 BattleScript_NightmareTurnDmg[];
+extern const u8 BattleScript_CurseTurnDmg[];
+extern const u8 BattleScript_WrapTurnDmg[];
+extern const u8 BattleScript_WrapEnds[];
+extern const u8 gUnknown_082DB234[];
+extern const u8 gUnknown_082DB2A6[];
+extern const u8 BattleScript_ThrashConfuses[];
+extern const u8 BattleScript_DisabledNoMore[];
+extern const u8 BattleScript_EncoredNoMore[];
+extern const u8 BattleScript_YawnMakesAsleep[];
+extern const u8 gUnknown_082DAFE4[];
+extern const u8 gUnknown_082DB8F3[];
+extern const u8 gUnknown_082DAF05[];
+extern const u8 gUnknown_082DAF20[];
+extern const u8 gUnknown_082DA7C4[];
+extern const u8 gUnknown_082DA7CD[];
+extern const u8 BattleScript_MoveUsedWokeUp[];
+extern const u8 BattleScript_MoveUsedIsAsleep[];
+extern const u8 BattleScript_MoveUsedIsFrozen[];
+extern const u8 BattleScript_MoveUsedUnfroze[];
+extern const u8 BattleScript_MoveUsedLoafingAround[];
+extern const u8 BattleScript_MoveUsedMustRecharge[];
+extern const u8 BattleScript_MoveUsedFlinched[];
+extern const u8 BattleScript_MoveUsedIsDisabled[];
+extern const u8 BattleScript_MoveUsedIsTaunted[];
+extern const u8 BattleScript_MoveUsedIsImprisoned[];
+extern const u8 BattleScript_MoveUsedIsConfused[];
+extern const u8 BattleScript_MoveUsedIsConfusedNoMore[];
+extern const u8 BattleScript_MoveUsedIsParalyzed[];
+extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[];
+extern const u8 BattleScript_MoveUsedIsInLove[];
+extern const u8 BattleScript_BideStoringEnergy[];
+extern const u8 BattleScript_BideAttack[];
+extern const u8 BattleScript_BideNoEnergyToAttack[];
+extern const u8 gUnknown_082DACE7[];
+extern const u8 BattleScript_DrizzleActivates[];
+extern const u8 BattleScript_SandstreamActivates[];
+extern const u8 BattleScript_DroughtActivates[];
+extern const u8 BattleScript_CastformChange[];
+extern const u8 BattleScript_RainDishActivates[];
+extern const u8 BattleScript_ShedSkinActivates[];
+extern const u8 BattleScript_SpeedBoostActivates[];
+extern const u8 BattleScript_SoundproofProtected[];
+extern const u8 BattleScript_MoveHPDrain[];
+extern const u8 BattleScript_MoveHPDrain_PPLoss[];
+extern const u8 BattleScript_FlashFireBoost[];
+extern const u8 BattleScript_FlashFireBoost_PPLoss[];
+extern const u8 BattleScript_ColorChangeActivates[];
+extern const u8 BattleScript_RoughSkinActivates[];
+extern const u8 BattleScript_ApplySecondaryEffect[];
+extern const u8 BattleScript_CuteCharmActivates[];
+extern const u8 gUnknown_082DB68C[];
+extern const u8 BattleScript_SynchronizeActivates[];
+extern const u8 gUnknown_082DB4B8[];
+extern const u8 gUnknown_082DB4C1[];
+extern const u8 BattleScript_TraceActivates[];
+
+extern const u8 BattleScript_WhiteHerbEnd2[];
+extern const u8 BattleScript_WhiteHerbRet[];
+extern const u8 BattleScript_ItemHealHP_RemoveItem[];
+extern const u8 BattleScript_BerryPPHealEnd2[];
+extern const u8 BattleScript_ItemHealHP_End2[];
+extern const u8 BattleScript_BerryConfuseHealEnd2[];
+extern const u8 BattleScript_BerryStatRaiseEnd2[];
+extern const u8 BattleScript_BerryFocusEnergyEnd2[];
+extern const u8 BattleScript_BerryCurePrlzEnd2[];
+extern const u8 BattleScript_BerryCurePsnEnd2[];
+extern const u8 BattleScript_BerryCureBrnEnd2[];
+extern const u8 BattleScript_BerryCureFrzEnd2[];
+extern const u8 BattleScript_BerryCureSlpEnd2[];
+extern const u8 BattleScript_BerryCureConfusionEnd2[];
+extern const u8 BattleScript_BerryCureChosenStatusEnd2[];
+extern const u8 BattleScript_BerryCureParRet[];
+extern const u8 BattleScript_BerryCurePsnRet[];
+extern const u8 BattleScript_BerryCureBrnRet[];
+extern const u8 BattleScript_BerryCureFrzRet[];
+extern const u8 BattleScript_BerryCureSlpRet[];
+extern const u8 BattleScript_BerryCureConfusionRet[];
+extern const u8 BattleScript_BerryCureChosenStatusRet[];
+extern const u8 BattleScript_ItemHealHP_Ret[];
+
+extern const u8 gUnknown_082DB695[]; //disobedient while asleep
+extern const u8 gUnknown_082DB6A5[]; //disobedient, uses a random move
+extern const u8 gUnknown_082DB6D9[]; //disobedient, went to sleep
+extern const u8 gUnknown_082DB6F0[]; //disobedient, hits itself
+
+extern const u8 gStatusConditionString_PoisonJpn[];
+extern const u8 gStatusConditionString_SleepJpn[];
+extern const u8 gStatusConditionString_ParalysisJpn[];
+extern const u8 gStatusConditionString_BurnJpn[];
+extern const u8 gStatusConditionString_IceJpn[];
+extern const u8 gStatusConditionString_ConfusionJpn[];
+extern const u8 gStatusConditionString_LoveJpn[];
+extern const u16 gSoundMovesTable[];
+
+extern void CancelMultiTurnMoves(u8 bank);
+extern u8 b_first_side(u8, u8, u8);
+extern void sub_803CEDC(u8, u8);
+extern void b_call_bc_move_exec(const u8 *);
+extern void BattleTurnPassed(void);
+extern void EmitSetAttributes(u8 a, u8 request, u8 c, u8 bytes, void *data);
+extern void SetMoveEffect(bool8 primary, u8 certainArg);
+extern bool8 UproarWakeUpCheck(u8 bank);
+extern void MarkBufferBankForExecution(u8 bank);
+extern u8 sub_803F90C(u8 bank);
+extern u8 GetBankIdentity(u8);
+extern void sub_803F9EC();
+extern bool8 sub_80423F4(u8 bank, u8, u8);
+extern s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideFlags, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef);
+extern u8 GetBankByPlayerAI(u8);
+extern u8 sub_806D864(u8);
+extern u8 sub_806D82C(u8);
+extern u8 weather_get_current(void);
+extern void sub_803E08C(void);
+extern void bc_move_exec_returning(void);
+extern s8 GetFlavourRelationByPersonality(u32 personality, u8 flavor);
+
+u8 IsImprisoned(u8 bank, u16 move);
+u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn);
+u8 GetMoveTarget(u16 move, u8 useMoveTarget);
+void b_push_move_exec(const u8* BS_ptr);
+
+void b_movescr_stack_push(const u8* bsPtr)
+{
+ BATTLESCRIPTS_STACK->ptr[BATTLESCRIPTS_STACK->size++] = bsPtr;
+}
+
+void b_movescr_stack_push_cursor(void)
+{
+ BATTLESCRIPTS_STACK->ptr[BATTLESCRIPTS_STACK->size++] = gBattlescriptCurrInstr;
+}
+
+void b_movescr_stack_pop_cursor(void)
+{
+ gBattlescriptCurrInstr = BATTLESCRIPTS_STACK->ptr[--BATTLESCRIPTS_STACK->size];
+}
+
+u8 sub_803FB4C(void) // msg, can't select a move
+{
+ u8 limitations = 0;
+ u16 move = gBattleMons[gActiveBank].moves[gBattleBufferB[gActiveBank][2]];
+ u8 holdEffect;
+ u16* choicedMove = &gBattleStruct->choicedMove[gActiveBank];
+
+ if (gDisableStructs[gActiveBank].disabledMove == move && move != 0)
+ {
+ gBattleScripting.bank = gActiveBank;
+ gCurrentMove = move;
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gUnknown_02024230[gActiveBank] = gUnknown_082DAE2A;
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DAE1F;
+ limitations = 1;
+ }
+ }
+
+ if (move == gLastUsedMovesByBanks[gActiveBank] && move != MOVE_STRUGGLE && (gBattleMons[gActiveBank].status2 & STATUS2_TORMENT))
+ {
+ CancelMultiTurnMoves(gActiveBank);
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gUnknown_02024230[gActiveBank] = gUnknown_082DB098;
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DB089;
+ limitations++;
+ }
+ }
+
+ if (gDisableStructs[gActiveBank].tauntTimer1 != 0 && gBattleMoves[move].power == 0)
+ {
+ gCurrentMove = move;
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gUnknown_02024230[gActiveBank] = gUnknown_082DB0AF;
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DB0A0;
+ limitations++;
+ }
+ }
+
+ if (IsImprisoned(gActiveBank, move))
+ {
+ gCurrentMove = move;
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gUnknown_02024230[gActiveBank] = gUnknown_082DB185;
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DB181;
+ limitations++;
+ }
+ }
+
+ if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[gActiveBank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item);
+
+ gStringBank = gActiveBank;
+
+ if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != move)
+ {
+ gCurrentMove = *choicedMove;
+ gLastUsedItem = gBattleMons[gActiveBank].item;
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DB812;
+ limitations++;
+ }
+ }
+
+ if (gBattleMons[gActiveBank].pp[gBattleBufferB[gActiveBank][2]] == 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DB076;
+ limitations++;
+ }
+ }
+
+ return limitations;
+}
+
+#define MOVE_LIMITATION_ZEROMOVE (1 << 0)
+#define MOVE_LIMITATION_PP (1 << 1)
+#define MOVE_LIMITATION_DISABLED (1 << 2)
+#define MOVE_LIMITATION_TORMENTED (1 << 3)
+#define MOVE_LIMITATION_TAUNT (1 << 4)
+#define MOVE_LIMITATION_IMPRISION (1 << 5)
+
+u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check)
+{
+ u8 holdEffect;
+ u16* choicedMove = &gBattleStruct->choicedMove[bank];
+ s32 i;
+
+ if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[bank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item);
+
+ gStringBank = bank;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ if (gBattleMons[bank].moves[i] == 0 && check & MOVE_LIMITATION_ZEROMOVE)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].pp[i] == 0 && check & MOVE_LIMITATION_PP)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].moves[i] == gDisableStructs[bank].disabledMove && check & MOVE_LIMITATION_DISABLED)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].moves[i] == gLastUsedMovesByBanks[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT)
+ unusableMoves |= gBitTable[i];
+ if (gDisableStructs[bank].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[bank].moves[i]].power == 0)
+ unusableMoves |= gBitTable[i];
+ if (IsImprisoned(bank, gBattleMons[bank].moves[i]) && check & MOVE_LIMITATION_IMPRISION)
+ unusableMoves |= gBitTable[i];
+ if (gDisableStructs[bank].encoreTimer1 && gDisableStructs[bank].encoredMove != gBattleMons[bank].moves[i])
+ unusableMoves |= gBitTable[i];
+ if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[bank].moves[i])
+ unusableMoves |= gBitTable[i];
+ }
+ return unusableMoves;
+}
+
+bool8 AreAllMovesUnusable(void)
+{
+ u8 unusable;
+ unusable = CheckMoveLimitations(gActiveBank, 0, 0xFF);
+
+ if (unusable == 0xF) // all moves are unusable
+ {
+ gProtectStructs[gActiveBank].onlyStruggle = 1;
+ gUnknown_02024220[gActiveBank] = BattleScript_NoMovesLeft;
+ }
+ else
+ {
+ gProtectStructs[gActiveBank].onlyStruggle = 0;
+ }
+
+ return (unusable == 0xF);
+}
+
+u8 IsImprisoned(u8 bank, u16 move)
+{
+ s32 i;
+ u8 imprisionedMoves = 0;
+ u8 bankSide = GetBankSide(bank);
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (bankSide != GetBankSide(i) && gStatuses3[i] & STATUS3_IMPRISIONED)
+ {
+ s32 j;
+ for (j = 0; j < 4; j++)
+ {
+ if (move == gBattleMons[i].moves[j])
+ break;
+ }
+ if (j < 4)
+ imprisionedMoves++;
+ }
+ }
+
+ return imprisionedMoves;
+}
+
+u8 UpdateTurnCounters(void)
+{
+ u8 effect = 0;
+ s32 i;
+
+ for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankAttacker]; gBankAttacker++)
+ {
+ }
+ for (gBankTarget = 0; gBankTarget < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankTarget]; gBankTarget++)
+ {
+ }
+
+ do
+ {
+ u8 sideBank;
+
+ switch (gBattleStruct->turncountersTracker)
+ {
+ case 0:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ gTurnOrder[i] = i;
+ }
+ for (i = 0; i < gNoOfAllBanks - 1; i++)
+ {
+ s32 j;
+ for (j = i + 1; j < gNoOfAllBanks; j++)
+ {
+ if (b_first_side(gTurnOrder[i], gTurnOrder[j], 0))
+ sub_803CEDC(i, j);
+ }
+ }
+
+ // It's stupid, but won't match without it
+ {
+ u8* var = &gBattleStruct->turncountersTracker;
+ (*var)++;
+ gBattleStruct->turnSideTracker = 0;
+ }
+ // fall through
+ case 1:
+ while (gBattleStruct->turnSideTracker < 2)
+ {
+ sideBank = gBattleStruct->turnSideTracker;
+ gActiveBank = gBankAttacker = gSideTimers[sideBank].reflectBank;
+ if (gSideAffecting[sideBank] & SIDE_STATUS_REFLECT)
+ {
+ if (--gSideTimers[sideBank].reflectTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT;
+ b_call_bc_move_exec(gUnknown_082DACFA);
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_REFLECT;
+ gBattleTextBuff1[3] = MOVE_REFLECT >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ }
+ gBattleStruct->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
+ }
+ break;
+ case 2:
+ while (gBattleStruct->turnSideTracker < 2)
+ {
+ sideBank = gBattleStruct->turnSideTracker;
+ gActiveBank = gBankAttacker = gSideTimers[sideBank].lightscreenBank;
+ if (gSideAffecting[sideBank] & SIDE_STATUS_LIGHTSCREEN)
+ {
+ if (--gSideTimers[sideBank].lightscreenTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN;
+ b_call_bc_move_exec(gUnknown_082DACFA);
+ gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_LIGHT_SCREEN;
+ gBattleTextBuff1[3] = MOVE_LIGHT_SCREEN >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ }
+ gBattleStruct->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
+ }
+ break;
+ case 3:
+ while (gBattleStruct->turnSideTracker < 2)
+ {
+ sideBank = gBattleStruct->turnSideTracker;
+ gActiveBank = gBankAttacker = gSideTimers[sideBank].mistBank;
+ if (gSideTimers[sideBank].mistTimer != 0
+ && --gSideTimers[sideBank].mistTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST;
+ b_call_bc_move_exec(gUnknown_082DACFA);
+ gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_MIST;
+ gBattleTextBuff1[3] = MOVE_MIST >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ gBattleStruct->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
+ }
+ break;
+ case 4:
+ while (gBattleStruct->turnSideTracker < 2)
+ {
+ sideBank = gBattleStruct->turnSideTracker;
+ gActiveBank = gBankAttacker = gSideTimers[sideBank].safeguardBank;
+ if (gSideAffecting[sideBank] & SIDE_STATUS_SAFEGUARD)
+ {
+ if (--gSideTimers[sideBank].safeguardTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD;
+ b_call_bc_move_exec(gUnknown_082DAD0B);
+ effect++;
+ }
+ }
+ gBattleStruct->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
+ }
+ break;
+ case 5:
+ while (gBattleStruct->turnSideTracker < gNoOfAllBanks)
+ {
+ gActiveBank = gTurnOrder[gBattleStruct->turnSideTracker];
+ if (gWishFutureKnock.wishCounter[gActiveBank] != 0
+ && --gWishFutureKnock.wishCounter[gActiveBank] == 0
+ && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBankTarget = gActiveBank;
+ b_call_bc_move_exec(BattleScript_WishComesTrue);
+ effect++;
+ }
+ gBattleStruct->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ gBattleStruct->turncountersTracker++;
+ }
+ break;
+ case 6:
+ if (gBattleWeather & WEATHER_RAIN_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
+ {
+ if (--gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_RAIN_TEMPORARY;
+ gBattleWeather &= ~WEATHER_RAIN_DOWNPOUR;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ }
+ else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ b_call_bc_move_exec(gUnknown_082DAC2C);
+ effect++;
+ }
+ gBattleStruct->turncountersTracker++;
+ break;
+ case 7:
+ if (gBattleWeather & WEATHER_SANDSTORM_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY;
+ gBattlescriptCurrInstr = gUnknown_082DACC9;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_082DAC47;
+
+ gBattleScripting.animArg1 = 0xC;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ gBattleStruct->turncountersTracker++;
+ break;
+ case 8:
+ if (gBattleWeather & WEATHER_SUN_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_SUN_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_SUN_TEMPORARY;
+ gBattlescriptCurrInstr = gUnknown_082DACE0;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_082DACD2;
+
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ gBattleStruct->turncountersTracker++;
+ break;
+ case 9:
+ if (gBattleWeather & WEATHER_HAIL)
+ {
+ if (--gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_HAIL;
+ gBattlescriptCurrInstr = gUnknown_082DACC9;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_082DAC47;
+
+ gBattleScripting.animArg1 = 0xD;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ gBattleStruct->turncountersTracker++;
+ break;
+ case 10:
+ effect++;
+ break;
+ }
+ } while (effect == 0);
+ return (gBattleMainFunc != BattleTurnPassed);
+}
+
+#define TURNBASED_MAX_CASE 19
+
+u8 TurnBasedEffects(void)
+{
+ u8 effect = 0;
+
+ gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
+ while (gBattleStruct->turnEffectsBank < gNoOfAllBanks && gBattleStruct->turnEffectsTracker <= TURNBASED_MAX_CASE)
+ {
+ gActiveBank = gBankAttacker = gTurnOrder[gBattleStruct->turnEffectsBank];
+ if (gAbsentBankFlags & gBitTable[gActiveBank])
+ {
+ gBattleStruct->turnEffectsBank++;
+ }
+ else
+ {
+ switch (gBattleStruct->turnEffectsTracker)
+ {
+ case 0: // ingrain
+ if ((gStatuses3[gActiveBank] & STATUS3_ROOTED)
+ && gBattleMons[gActiveBank].hp != gBattleMons[gActiveBank].maxHP
+ && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+ b_call_bc_move_exec(BattleScript_IngrainTurnHeal);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 1: // end turn abilities
+ if (AbilityBattleEffects(ABILITYEFFECT_ENDTURN, gActiveBank, 0, 0, 0))
+ effect++;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 2: // item effects
+ if (ItemBattleEffects(1, gActiveBank, 0))
+ effect++;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 18: // item effects again
+ if (ItemBattleEffects(1, gActiveBank, 1))
+ effect++;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 3: // leech seed
+ if ((gStatuses3[gActiveBank] & STATUS3_LEECHSEED)
+ && gBattleMons[gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK].hp != 0
+ && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBankTarget = gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK; //funny how the 'target' is actually the bank that receives HP
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleScripting.animArg1 = gBankTarget;
+ gBattleScripting.animArg2 = gBankAttacker;
+ b_call_bc_move_exec(BattleScript_LeechSeedTurnDrain);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 4: // poison
+ if ((gBattleMons[gActiveBank].status1 & STATUS_POISON) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_PoisonTurnDmg);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 5: // toxic poison
+ if ((gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) //not 16 turns
+ gBattleMons[gActiveBank].status1 += 0x100;
+ gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8;
+ b_call_bc_move_exec(BattleScript_PoisonTurnDmg);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 6: // burn
+ if ((gBattleMons[gActiveBank].status1 & STATUS_BURN) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_BurnTurnDmg);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 7: // spooky nightmares
+ if ((gBattleMons[gActiveBank].status2 & STATUS2_NIGHTMARE) && gBattleMons[gActiveBank].hp != 0)
+ {
+ // R/S does not perform this sleep check, which causes the nighmare effect to
+ // persist even after the affected Pokemon has been awakened by Shed Skin
+ if (gBattleMons[gActiveBank].status1 & STATUS_SLEEP)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_NightmareTurnDmg);
+ effect++;
+ }
+ else
+ {
+ gBattleMons[gActiveBank].status2 &= ~STATUS2_NIGHTMARE;
+ }
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 8: // curse
+ if ((gBattleMons[gActiveBank].status2 & STATUS2_CURSED) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_CurseTurnDmg);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 9: // wrap
+ if ((gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMons[gActiveBank].status2 -= 0x2000;
+ if (gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) // damaged by wrap
+ {
+ // This is the only way I could get this array access to match.
+ gBattleScripting.animArg1 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0);
+ gBattleScripting.animArg2 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1);
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0);
+ gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1);
+ gBattleTextBuff1[4] = EOS;
+ gBattlescriptCurrInstr = BattleScript_WrapTurnDmg;
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ }
+ else // broke free
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0);
+ gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1);
+ gBattleTextBuff1[4] = EOS;
+ gBattlescriptCurrInstr = BattleScript_WrapEnds;
+ }
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 10: // uproar
+ if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR)
+ {
+ for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks; gBankAttacker++)
+ {
+ if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP)
+ && gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF)
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ b_call_bc_move_exec(gUnknown_082DB234);
+ gActiveBank = gBankAttacker;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ }
+ }
+ if (gBankAttacker != gNoOfAllBanks)
+ {
+ effect = 2; // a pokemon was awaken
+ break;
+ }
+ else
+ {
+ gBankAttacker = gActiveBank;
+ gBattleMons[gActiveBank].status2 -= 0x10; // uproar timer goes down
+ if (sub_803F90C(gActiveBank))
+ {
+ CancelMultiTurnMoves(gActiveBank);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleMons[gActiveBank].status2 |= STATUS2_MULTIPLETURNS;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ CancelMultiTurnMoves(gActiveBank);
+ }
+ b_call_bc_move_exec(gUnknown_082DB2A6);
+ effect = 1;
+ }
+ }
+ if (effect != 2)
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 11: // thrash
+ if (gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE)
+ {
+ gBattleMons[gActiveBank].status2 -= 0x400;
+ if (sub_803F90C(gActiveBank))
+ CancelMultiTurnMoves(gActiveBank);
+ else if (!(gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE)
+ && (gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS))
+ {
+ gBattleMons[gActiveBank].status2 &= ~(STATUS2_MULTIPLETURNS);
+ if (!(gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION))
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x47;
+ SetMoveEffect(1, 0);
+ if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)
+ b_call_bc_move_exec(BattleScript_ThrashConfuses);
+ effect++;
+ }
+ }
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 12: // disable
+ if (gDisableStructs[gActiveBank].disableTimer1 != 0)
+ {
+ int i;
+ for (i = 0; i < 4; i++)
+ {
+ if (gDisableStructs[gActiveBank].disabledMove == gBattleMons[gActiveBank].moves[i])
+ break;
+ }
+ if (i == 4) // pokemon does not have the disabled move anymore
+ {
+ gDisableStructs[gActiveBank].disabledMove = 0;
+ gDisableStructs[gActiveBank].disableTimer1 = 0;
+ }
+ else if (--gDisableStructs[gActiveBank].disableTimer1 == 0) // disable ends
+ {
+ gDisableStructs[gActiveBank].disabledMove = 0;
+ b_call_bc_move_exec(BattleScript_DisabledNoMore);
+ effect++;
+ }
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 13: // encore
+ if (gDisableStructs[gActiveBank].encoreTimer1 != 0)
+ {
+ if (gBattleMons[gActiveBank].moves[gDisableStructs[gActiveBank].encoredMovePos] != gDisableStructs[gActiveBank].encoredMove) // pokemon does not have the encored move anymore
+ {
+ gDisableStructs[gActiveBank].encoredMove = 0;
+ gDisableStructs[gActiveBank].encoreTimer1 = 0;
+ }
+ else if (--gDisableStructs[gActiveBank].encoreTimer1 == 0
+ || gBattleMons[gActiveBank].pp[gDisableStructs[gActiveBank].encoredMovePos] == 0)
+ {
+ gDisableStructs[gActiveBank].encoredMove = 0;
+ gDisableStructs[gActiveBank].encoreTimer1 = 0;
+ b_call_bc_move_exec(BattleScript_EncoredNoMore);
+ effect++;
+ }
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 14: // lock-on decrement
+ if (gStatuses3[gActiveBank] & STATUS3_ALWAYS_HITS)
+ gStatuses3[gActiveBank] -= 0x8;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 15: // charge
+ if (gDisableStructs[gActiveBank].chargeTimer1 && --gDisableStructs[gActiveBank].chargeTimer1 == 0)
+ gStatuses3[gActiveBank] &= ~STATUS3_CHARGED_UP;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 16: // taunt
+ if (gDisableStructs[gActiveBank].tauntTimer1)
+ gDisableStructs[gActiveBank].tauntTimer1--;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 17: // yawn
+ if (gStatuses3[gActiveBank] & STATUS3_YAWN)
+ {
+ gStatuses3[gActiveBank] -= 0x800;
+ if (!(gStatuses3[gActiveBank] & STATUS3_YAWN) && !(gBattleMons[gActiveBank].status1 & STATUS_ANY)
+ && gBattleMons[gActiveBank].ability != ABILITY_VITAL_SPIRIT
+ && gBattleMons[gActiveBank].ability != ABILITY_INSOMNIA && !UproarWakeUpCheck(gActiveBank))
+ {
+ CancelMultiTurnMoves(gActiveBank);
+ gBattleMons[gActiveBank].status1 |= (Random() & 3) + 2;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ gEffectBank = gActiveBank;
+ b_call_bc_move_exec(BattleScript_YawnMakesAsleep);
+ effect++;
+ }
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 19: // done
+ gBattleStruct->turnEffectsTracker = 0;
+ gBattleStruct->turnEffectsBank++;
+ break;
+ }
+ if (effect != 0)
+ return effect;
+ }
+ }
+ gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
+ return 0;
+}
+
+bool8 sub_8041364(void)
+{
+ gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
+
+ switch (gBattleStruct->field_1A0)
+ {
+ case 0:
+ while (gBattleStruct->field_1A1 < gNoOfAllBanks)
+ {
+ gActiveBank = gBattleStruct->field_1A1;
+ if (gAbsentBankFlags & gBitTable[gActiveBank])
+ {
+ gBattleStruct->field_1A1++;
+ continue;
+ }
+
+ gBattleStruct->field_1A1++;
+ if (gWishFutureKnock.futureSightCounter[gActiveBank] != 0
+ && --gWishFutureKnock.futureSightCounter[gActiveBank] == 0
+ && gBattleMons[gActiveBank].hp != 0)
+ {
+ if (gWishFutureKnock.futureSightMove[gActiveBank] == MOVE_FUTURE_SIGHT)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = gWishFutureKnock.futureSightMove[gActiveBank];
+ gBattleTextBuff1[3] = gWishFutureKnock.futureSightMove[gActiveBank] >> 8;
+ gBattleTextBuff1[4] = EOS;
+ gBankTarget = gActiveBank;
+ gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank];
+ gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank];
+ gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF;
+ b_call_bc_move_exec(gUnknown_082DAFE4);
+
+ if (gWishFutureKnock.futureSightCounter[gActiveBank] == 0
+ && gWishFutureKnock.futureSightCounter[gActiveBank ^ 2] == 0)
+ {
+ gSideAffecting[GetBankIdentity(gBankTarget) & 1] &= ~SIDE_STATUS_FUTUREATTACK;
+ }
+ return 1;
+ }
+ }
+ // Why do I have to keep doing this to match?
+ {
+ u8* var = &gBattleStruct->field_1A0;
+ *var = 1;
+ gBattleStruct->field_1A1 = 0;
+ }
+ // fall through
+ case 1:
+ while (gBattleStruct->field_1A1 < gNoOfAllBanks)
+ {
+ gActiveBank = gBankAttacker = gTurnOrder[gBattleStruct->field_1A1];
+ if (gAbsentBankFlags & gBitTable[gActiveBank])
+ {
+ gBattleStruct->field_1A1++;
+ continue;
+ }
+ gBattleStruct->field_1A1++;
+ if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 1;
+ gBattleTextBuff1[2] = 1;
+ gBattleTextBuff1[3] = 1;
+ gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSong1;
+ gBattleTextBuff1[5] = EOS;
+ if (gDisableStructs[gActiveBank].perishSong1 == 0)
+ {
+ gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG;
+ gBattleMoveDamage = gBattleMons[gActiveBank].hp;
+ gBattlescriptCurrInstr = gUnknown_082DAF05;
+ }
+ else
+ {
+ gDisableStructs[gActiveBank].perishSong1--;
+ gBattlescriptCurrInstr = gUnknown_082DAF20;
+ }
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ return 1;
+ }
+ }
+ // Hm...
+ {
+ u8* var = &gBattleStruct->field_1A0;
+ *var = 2;
+ gBattleStruct->field_1A1 = 0;
+ }
+ // fall through
+ case 2:
+ if ((gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ && gBattleStruct->field_DA == 2
+ && gBattleMons[0].hp != 0 && gBattleMons[1].hp != 0)
+ {
+ s32 i;
+
+ for (i = 0; i < 2; i++)
+ CancelMultiTurnMoves(i);
+
+ gBattlescriptCurrInstr = gUnknown_082DB8F3;
+ b_call_bc_move_exec(gUnknown_082DB8F3);
+ gBattleStruct->field_1A0++;
+ return 1;
+ }
+ break;
+ }
+
+ gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
+
+ return 0;
+}
+
+#define sub_8041728_MAX_CASE 7
+
+bool8 sub_8041728(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ return FALSE;
+ do
+ {
+ int i;
+ switch (gBattleStruct->field_4D)
+ {
+ case 0:
+ gBattleStruct->field_4E = 0;
+ gBattleStruct->field_4D++;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gAbsentBankFlags & gBitTable[i] && !sub_80423F4(i, 6, 6))
+ gAbsentBankFlags &= ~(gBitTable[i]);
+ }
+ // fall through
+ case 1:
+ do
+ {
+ gBank1 = gBankTarget = gBattleStruct->field_4E;
+ if (gBattleMons[gBattleStruct->field_4E].hp == 0
+ && !(gBattleStruct->field_DF & gBitTable[gBattlePartyID[gBattleStruct->field_4E]])
+ && !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E]))
+ {
+ b_call_bc_move_exec(gUnknown_082DA7C4);
+ gBattleStruct->field_4D = 2;
+ return TRUE;
+ }
+ } while (++gBattleStruct->field_4E != gNoOfAllBanks);
+ gBattleStruct->field_4D = 3;
+ break;
+ case 2:
+ sub_803F9EC(gBank1);
+ if (++gBattleStruct->field_4E == gNoOfAllBanks)
+ gBattleStruct->field_4D = 3;
+ else
+ gBattleStruct->field_4D = 1;
+ break;
+ case 3:
+ gBattleStruct->field_4E = 0;
+ gBattleStruct->field_4D++;
+ // fall through
+ case 4:
+ do
+ {
+ gBank1 = gBankTarget = gBattleStruct->field_4E; //or should banks be switched?
+ if (gBattleMons[gBattleStruct->field_4E].hp == 0
+ && !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E]))
+ {
+ b_call_bc_move_exec(gUnknown_082DA7CD);
+ gBattleStruct->field_4D = 5;
+ return TRUE;
+ }
+ } while (++gBattleStruct->field_4E != gNoOfAllBanks);
+ gBattleStruct->field_4D = 6;
+ break;
+ case 5:
+ if (++gBattleStruct->field_4E == gNoOfAllBanks)
+ gBattleStruct->field_4D = 6;
+ else
+ gBattleStruct->field_4D = 4;
+ break;
+ case 6:
+ if (AbilityBattleEffects(ABILITYEFFECT_INTIMIDATE1, 0, 0, 0, 0) || AbilityBattleEffects(ABILITYEFFECT_TRACE, 0, 0, 0, 0) || ItemBattleEffects(1, 0, 1) || AbilityBattleEffects(ABILITYEFFECT_FORECAST, 0, 0, 0, 0))
+ return TRUE;
+ gBattleStruct->field_4D++;
+ break;
+ case 7:
+ break;
+ }
+ } while (gBattleStruct->field_4D != sub_8041728_MAX_CASE);
+ return FALSE;
+}
+
+void b_clear_atk_up_if_hit_flag_unless_enraged(void)
+{
+ int i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if ((gBattleMons[i].status2 & STATUS2_RAGE) && gChosenMovesByBanks[i] != MOVE_RAGE)
+ gBattleMons[i].status2 &= ~(STATUS2_RAGE);
+ }
+}
+
+#define ATKCANCELLER_MAX_CASE 14
+
+u8 AtkCanceller_UnableToUseMove(void)
+{
+ u8 effect = 0;
+ s32* bideDmg = &gBattleScripting.bideDmg;
+ do
+ {
+ switch (gBattleStruct->atkCancellerTracker)
+ {
+ case 0: // flags clear
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_DESTINY_BOND);
+ gStatuses3[gBankAttacker] &= ~(STATUS3_GRUDGE);
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 1: // check being asleep
+ if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP)
+ {
+ if (UproarWakeUpCheck(gBankAttacker))
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
+ effect = 2;
+ }
+ else
+ {
+ u8 toSub;
+ if (gBattleMons[gBankAttacker].ability == ABILITY_EARLY_BIRD)
+ toSub = 2;
+ else
+ toSub = 1;
+ if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) < toSub)
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
+ else
+ gBattleMons[gBankAttacker].status1 -= toSub;
+ if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP)
+ {
+ if (gCurrentMove != MOVE_SNORE && gCurrentMove != MOVE_SLEEP_TALK)
+ {
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsAsleep;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 2;
+ }
+ }
+ else
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
+ effect = 2;
+ }
+ }
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 2: // check being frozen
+ if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE)
+ {
+ if (Random() % 5)
+ {
+ if (gBattleMoves[gCurrentMove].effect != EFFECT_THAW_HIT) // unfreezing via a move effect happens in case 13
+ {
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsFrozen;
+ gHitMarker |= HITMARKER_NO_ATTACKSTRING;
+ }
+ else
+ {
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ }
+ }
+ else // unfreeze
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ effect = 2;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 3: // truant
+ if (gBattleMons[gBankAttacker].ability == ABILITY_TRUANT && gDisableStructs[gBankAttacker].truantCounter)
+ {
+ CancelMultiTurnMoves(gBankAttacker);
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 4: // recharge
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE)
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RECHARGE);
+ gDisableStructs[gBankAttacker].rechargeCounter = 0;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedMustRecharge;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 5: // flinch
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_FLINCHED)
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_FLINCHED);
+ gProtectStructs[gBankAttacker].flinchImmobility = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedFlinched;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 6: // disabled move
+ if (gDisableStructs[gBankAttacker].disabledMove == gCurrentMove && gDisableStructs[gBankAttacker].disabledMove != 0)
+ {
+ gProtectStructs[gBankAttacker].usedDisabledMove = 1;
+ gBattleScripting.bank = gBankAttacker;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsDisabled;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 7: // taunt
+ if (gDisableStructs[gBankAttacker].tauntTimer1 && gBattleMoves[gCurrentMove].power == 0)
+ {
+ gProtectStructs[gBankAttacker].usedTauntedMove = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsTaunted;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 8: // imprisoned
+ if (IsImprisoned(gBankAttacker, gCurrentMove))
+ {
+ gProtectStructs[gBankAttacker].usedImprisionedMove = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsImprisoned;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 9: // confusion
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION)
+ {
+ gBattleMons[gBankAttacker].status2--;
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION)
+ {
+ if (Random() & 1)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ b_movescr_stack_push_cursor();
+ }
+ else // confusion dmg
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBankTarget = gBankAttacker;
+ gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker);
+ gProtectStructs[gBankAttacker].confusionSelfDmg = 1;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ }
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfused;
+ }
+ else // snapped out of confusion
+ {
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfusedNoMore;
+ }
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 10: // paralysis
+ if ((gBattleMons[gBankAttacker].status1 & STATUS_PARALYSIS) && (Random() % 4) == 0)
+ {
+ gProtectStructs[gBankAttacker].prlzImmobility = 1;
+ // This is removed in Emerald for some reason
+ //CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsParalyzed;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 11: // infatuation
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
+ {
+ gBattleScripting.bank = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10);
+ if (Random() & 1)
+ b_movescr_stack_push_cursor();
+ else
+ {
+ b_movescr_stack_push(BattleScript_MoveUsedIsParalyzedCantAttack);
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ gProtectStructs[gBankAttacker].loveImmobility = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ }
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsInLove;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 12: // bide
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE)
+ {
+ gBattleMons[gBankAttacker].status2 -= 0x100;
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE)
+ gBattlescriptCurrInstr = BattleScript_BideStoringEnergy;
+ else
+ {
+ // This is removed in Emerald for some reason
+ //gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS);
+ if (gTakenDmg[gBankAttacker])
+ {
+ gCurrentMove = MOVE_BIDE;
+ *bideDmg = gTakenDmg[gBankAttacker] * 2;
+ gBankTarget = gTakenDmgBanks[gBankAttacker];
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ gBankTarget = GetMoveTarget(MOVE_BIDE, 1);
+ gBattlescriptCurrInstr = BattleScript_BideAttack;
+ }
+ else
+ gBattlescriptCurrInstr = BattleScript_BideNoEnergyToAttack;
+ }
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 13: // move thawing
+ if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE)
+ {
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_THAW_HIT)
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ effect = 2;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 14: // last case
+ break;
+ }
+
+ } while (gBattleStruct->atkCancellerTracker != ATKCANCELLER_MAX_CASE && effect == 0);
+
+ if (effect == 2)
+ {
+ gActiveBank = gBankAttacker;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ return effect;
+}
+
+bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
+{
+ struct Pokemon* party;
+ u8 r7;
+ u8 r6;
+ s32 i;
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ return FALSE;
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ {
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+ r6 = ((bank & 2) / 2);
+ for (i = r6 * 3; i < r6 * 3 + 3; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) != 0
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != 0
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
+ break;
+ }
+ return (i == r6 * 3 + 3);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x800000)
+ {
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ {
+ party = gPlayerParty;
+ r7 = sub_806D864(bank);
+ r6 = sub_806D82C(r7);
+ }
+ else
+ {
+ // FIXME: Compiler insists on moving r4 into r1 before doing the eor
+ #ifndef NONMATCHING
+ register u32 var asm("r1");
+ #else
+ u32 var;
+ #endif // NONMATCHING
+
+ party = gEnemyParty;
+ var = bank ^ 1;
+ r6 = (var != 0) ? 1 : 0;
+ }
+ }
+ else
+ {
+ r7 = sub_806D864(bank);
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+ r6 = sub_806D82C(r7);
+ }
+ for (i = r6 * 3; i < r6 * 3 + 3; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) != 0
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != 0
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
+ break;
+ }
+ return (i == r6 * 3 + 3);
+ }
+ else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBankSide(bank) == SIDE_OPPONENT)
+ {
+ party = gEnemyParty;
+
+ if (bank == 1)
+ r6 = 0;
+ else
+ r6 = 3;
+ for (i = r6; i < r6 + 3; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) != 0
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != 0
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
+ break;
+ }
+ return (i == r6 + 3);
+ }
+ else
+ {
+ if (GetBankSide(bank) == SIDE_OPPONENT)
+ {
+ r7 = GetBankByPlayerAI(1);
+ r6 = GetBankByPlayerAI(3);
+ party = gEnemyParty;
+ }
+ else
+ {
+ r7 = GetBankByPlayerAI(0);
+ r6 = GetBankByPlayerAI(2);
+ party = gPlayerParty;
+ }
+ if (r1 == 6)
+ r1 = gBattlePartyID[r7];
+ if (r2 == 6)
+ r2 = gBattlePartyID[r6];
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) != 0
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != 0
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG
+ // FIXME: Using index[array] instead of array[index] is BAD!
+ && i != r1 && i != r2 && i != r7[gBattleStruct->field_5C] && i != r6[gBattleStruct->field_5C])
+ break;
+ }
+ return (i == 6);
+ }
+}
+
+enum
+{
+ CASTFORM_NO_CHANGE, //0
+ CASTFORM_TO_NORMAL, //1
+ CASTFORM_TO_FIRE, //2
+ CASTFORM_TO_WATER, //3
+ CASTFORM_TO_ICE, //4
+};
+
+u8 CastformDataTypeChange(u8 bank)
+{
+ u8 formChange = 0;
+ if (gBattleMons[bank].species != SPECIES_CASTFORM || gBattleMons[bank].ability != ABILITY_FORECAST || gBattleMons[bank].hp == 0)
+ return CASTFORM_NO_CHANGE;
+ if (!WEATHER_HAS_EFFECT && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL)
+ {
+ gBattleMons[bank].type1 = TYPE_NORMAL;
+ gBattleMons[bank].type2 = TYPE_NORMAL;
+ return CASTFORM_TO_NORMAL;
+ }
+ if (!WEATHER_HAS_EFFECT)
+ return CASTFORM_NO_CHANGE;
+ if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL)) && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL)
+ {
+ gBattleMons[bank].type1 = TYPE_NORMAL;
+ gBattleMons[bank].type2 = TYPE_NORMAL;
+ formChange = CASTFORM_TO_NORMAL;
+ }
+ if (gBattleWeather & WEATHER_SUN_ANY && gBattleMons[bank].type1 != TYPE_FIRE && gBattleMons[bank].type2 != TYPE_FIRE)
+ {
+ gBattleMons[bank].type1 = TYPE_FIRE;
+ gBattleMons[bank].type2 = TYPE_FIRE;
+ formChange = CASTFORM_TO_FIRE;
+ }
+ if (gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[bank].type1 != TYPE_WATER && gBattleMons[bank].type2 != TYPE_WATER)
+ {
+ gBattleMons[bank].type1 = TYPE_WATER;
+ gBattleMons[bank].type2 = TYPE_WATER;
+ formChange = CASTFORM_TO_WATER;
+ }
+ if (gBattleWeather & WEATHER_HAIL && gBattleMons[bank].type1 != TYPE_ICE && gBattleMons[bank].type2 != TYPE_ICE)
+ {
+ gBattleMons[bank].type1 = TYPE_ICE;
+ gBattleMons[bank].type2 = TYPE_ICE;
+ formChange = CASTFORM_TO_ICE;
+ }
+ return formChange;
+}
+
+// We meet again, ABE.
+#ifdef NONMATCHING
+u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
+{
+ u8 effect = 0;
+ struct Pokemon* pokeAtk;
+ struct Pokemon* pokeDef;
+ u16 speciesAtk;
+ u16 speciesDef;
+ u32 pidAtk;
+ u32 pidDef;
+
+ if (gBankAttacker >= gNoOfAllBanks)
+ gBankAttacker = bank;
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ pokeAtk = &gPlayerParty[gBattlePartyID[gBankAttacker]];
+ else
+ pokeAtk = &gEnemyParty[gBattlePartyID[gBankAttacker]];
+
+ if (gBankTarget >= gNoOfAllBanks)
+ gBankTarget = bank;
+ if (GetBankSide(gBankTarget) == SIDE_PLAYER)
+ pokeDef = &gPlayerParty[gBattlePartyID[gBankTarget]];
+ else
+ pokeDef = &gEnemyParty[gBattlePartyID[gBankTarget]];
+
+ speciesAtk = GetMonData(pokeAtk, MON_DATA_SPECIES);
+ pidAtk = GetMonData(pokeAtk, MON_DATA_PERSONALITY);
+
+ speciesDef = GetMonData(pokeDef, MON_DATA_SPECIES);
+ pidDef = GetMonData(pokeDef, MON_DATA_PERSONALITY);
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) // why isn't that check done at the beginning?
+ {
+ int i; // r4
+ u16 move;
+ // Hmm...
+ #define moveType moveArg
+ //u16 moveType;
+ u8 side;
+
+ if (special)
+ gLastUsedAbility = special;
+ else
+ gLastUsedAbility = gBattleMons[bank].ability;
+
+ if (moveArg)
+ move = moveArg;
+ else
+ move = gCurrentMove;
+
+ if (gBattleStruct->dynamicMoveType)
+ moveType = gBattleStruct->dynamicMoveType & 0x3F;
+ else
+ moveType = gBattleMoves[move].type;
+
+ switch (caseID)
+ {
+ case ABILITYEFFECT_ON_SWITCHIN: // 0
+ //_08042A18
+ if (gBankAttacker >= gNoOfAllBanks)
+ gBankAttacker = bank;
+ switch (gLastUsedAbility)
+ {
+ case 0xFF: //weather from overworld
+ //_08042A86
+ switch (weather_get_current())
+ {
+ case 3:
+ case 5:
+ case 13:
+ if (!(gBattleWeather & WEATHER_RAIN_ANY))
+ {
+ gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT);
+ gBattleScripting.animArg1 = 0xA;
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ case 8:
+ if (!(gBattleWeather & WEATHER_SANDSTORM_ANY))
+ {
+ gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
+ gBattleScripting.animArg1 = 0xC;
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ case 12:
+ if (!(gBattleWeather & WEATHER_SUN_ANY))
+ {
+ gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
+ gBattleScripting.animArg1 = 0xB;
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ }
+ if (effect)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current();
+ b_push_move_exec(gUnknown_082DACE7);
+ }
+ break;
+ case ABILITY_DRIZZLE:
+ //_08042B78
+ if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
+ {
+ gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY);
+ b_push_move_exec(BattleScript_DrizzleActivates);
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_SAND_STREAM:
+ //_08042BA8
+ if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
+ {
+ gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
+ b_push_move_exec(BattleScript_SandstreamActivates);
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_DROUGHT:
+ //_08042BD8
+ if (!(gBattleWeather & WEATHER_SUN_PERMANENT))
+ {
+ gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
+ b_push_move_exec(BattleScript_DroughtActivates);
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_INTIMIDATE:
+ //_08042C08
+ if (!(gSpecialStatuses[bank].intimidatedPoke))
+ {
+ gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES;
+ gSpecialStatuses[bank].intimidatedPoke = 1;
+ }
+ break;
+ case ABILITY_FORECAST:
+ //_08042C3C
+ effect = CastformDataTypeChange(bank);
+ if (effect != 0)
+ {
+ b_push_move_exec(BattleScript_CastformChange);
+ gBattleScripting.bank = bank;
+ gBattleStruct->formToChangeInto = effect - 1;
+ }
+ break;
+ case ABILITY_TRACE:
+ if (!(gSpecialStatuses[bank].traced))
+ {
+ gStatuses3[bank] |= STATUS3_TRACE;
+ gSpecialStatuses[bank].traced = 1;
+ }
+ break;
+ case ABILITY_CLOUD_NINE:
+ case ABILITY_AIR_LOCK:
+ {
+ u8 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ // TODO: i should be in r6 here
+ //asm("":::"r4","r5");
+ effect = CastformDataTypeChange(i);
+ if (effect != 0)
+ {
+ b_push_move_exec(BattleScript_CastformChange);
+ gBattleScripting.bank = i;
+ gBattleStruct->formToChangeInto = effect - 1;
+ break;
+ }
+ }
+ }
+ break;
+ }
+ break;
+ case ABILITYEFFECT_ENDTURN: // 1
+ //_08042CDC
+ if (gBattleMons[bank].hp != 0)
+ {
+ gBankAttacker = bank;
+ switch (gLastUsedAbility)
+ {
+ case ABILITY_RAIN_DISH:
+ //_08042D22
+ if (WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY)
+ && gBattleMons[bank].maxHP > gBattleMons[bank].hp)
+ {
+ gLastUsedAbility = ABILITY_RAIN_DISH; //why
+ b_push_move_exec(BattleScript_RainDishActivates);
+ gBattleMoveDamage = gBattleMons[bank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+ effect++;
+ }
+ break;
+ case ABILITY_SHED_SKIN:
+ //_08042DA0
+ if ((gBattleMons[bank].status1 & STATUS_ANY) && (Random() % 3) == 0)
+ {
+ if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON))
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ gBattleMons[bank].status1 = 0;
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); // fix nighmare glitch
+ gBattleScripting.bank = gActiveBank = bank;
+ b_push_move_exec(BattleScript_ShedSkinActivates);
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ effect++;
+ }
+ break;
+ case ABILITY_SPEED_BOOST:
+ //_08042E84
+ if (gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC && gDisableStructs[bank].isFirstTurn != 2)
+ {
+ gBattleMons[bank].statStages[STAT_STAGE_SPEED]++;
+ gBattleScripting.animArg1 = 0x11;
+ gBattleScripting.animArg2 = 0;
+ b_push_move_exec(BattleScript_SpeedBoostActivates);
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_TRUANT:
+ gDisableStructs[gBankAttacker].truantCounter ^= 1;
+ break;
+ }
+ }
+ break;
+ case ABILITYEFFECT_MOVES_BLOCK: // 2
+ //_08042EF8
+ if (gLastUsedAbility == ABILITY_SOUNDPROOF)
+ {
+ for (i = 0; gSoundMovesTable[i] != 0xFFFF; i++)
+ {
+ if (gSoundMovesTable[i] == move)
+ break;
+ }
+ if (gSoundMovesTable[i] != 0xFFFF)
+ {
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)
+ gHitMarker |= HITMARKER_NO_PPDEDUCT;
+ gBattlescriptCurrInstr = BattleScript_SoundproofProtected;
+ effect = 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_ABSORBING: // 3
+ if (move)
+ {
+ switch (gLastUsedAbility)
+ {
+ case ABILITY_VOLT_ABSORB:
+ if (moveType == TYPE_ELECTRIC && gBattleMoves[move].power != 0)
+ {
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
+ else
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+ effect = 1;
+ }
+ break;
+ case ABILITY_WATER_ABSORB:
+ if (moveType == TYPE_WATER && gBattleMoves[move].power != 0)
+ {
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
+ else
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+ effect = 1;
+ }
+ break;
+ case ABILITY_FLASH_FIRE:
+ //_0804305C
+ if (moveType == TYPE_FIRE && !(gBattleMons[bank].status1 & STATUS_FREEZE))
+ {
+ if (!(gBattleResources->flags->flags[bank] & UNKNOWN_FLAG_FLASH_FIRE))
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
+ else
+ gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss;
+ gBattleResources->flags->flags[bank] |= UNKNOWN_FLAG_FLASH_FIRE;
+ effect = 2;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
+ else
+ gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss;
+ effect = 2;
+ }
+ }
+ break;
+ }
+ if (effect == 1)
+ {
+ if (gBattleMons[bank].maxHP == gBattleMons[bank].hp)
+ {
+ if ((gProtectStructs[gBankAttacker].notFirstStrike))
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
+ else
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+ }
+ else
+ {
+ gBattleMoveDamage = gBattleMons[bank].maxHP / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+ }
+ }
+ }
+ break;
+ case ABILITYEFFECT_CONTACT: // 4
+ //_080431AC
+ switch (gLastUsedAbility)
+ {
+ case ABILITY_COLOR_CHANGE:
+ //_08043288
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && move != MOVE_STRUGGLE
+ && gBattleMoves[move].power != 0
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMons[bank].type1 != moveType
+ && gBattleMons[bank].type2 != moveType
+ && gBattleMons[bank].hp != 0)
+ {
+ gBattleMons[bank].type1 = moveType;
+ gBattleMons[bank].type2 = moveType;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 3;
+ gBattleTextBuff1[2] = moveType;
+ gBattleTextBuff1[3] = 0xFF;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ColorChangeActivates;
+ effect++;
+ }
+ break;
+ case ABILITY_ROUGH_SKIN:
+ //_08043350
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT))
+ {
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_RoughSkinActivates;
+ effect++;
+ }
+ break;
+ case ABILITY_EFFECT_SPORE:
+ //_08043410
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 10) == 0)
+ {
+ do
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
+ } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_POISON_POINT:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_STATIC:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_FLAME_BODY:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_CUTE_CHARM:
+ //_0804379C
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMons[gBankTarget].hp != 0
+ && (Random() % 3) == 0
+ && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
+ && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
+ && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
+ {
+ gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_CuteCharmActivates;
+ effect++;
+ }
+ break;
+ }
+ break;
+ case ABILITYEFFECT_IMMUNITY: // 5
+ {
+ #define i bank
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ switch (gBattleMons[i].ability)
+ {
+ case ABILITY_IMMUNITY:
+ if (gBattleMons[i].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | 0xF00)) // TODO: what is 0xF00?
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_OWN_TEMPO:
+ //_08043A7C
+ if (gBattleMons[i].status2 & STATUS2_CONFUSION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
+ effect = 2;
+ }
+ break;
+ case ABILITY_LIMBER:
+ if (gBattleMons[i].status1 & STATUS_PARALYSIS)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_INSOMNIA:
+ case ABILITY_VITAL_SPIRIT:
+ if (gBattleMons[i].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[i].status2 &= ~(STATUS2_NIGHTMARE);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_WATER_VEIL:
+ if (gBattleMons[i].status1 & STATUS_BURN)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_MAGMA_ARMOR:
+ if (gBattleMons[i].status1 & STATUS_FREEZE)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_OBLIVIOUS:
+ //_08043B70
+ if (gBattleMons[i].status2 & STATUS2_INFATUATION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
+ effect = 3;
+ }
+ break;
+ }
+ if (effect)
+ {
+ switch (effect)
+ {
+ case 1: // status cleared
+ gBattleMons[i].status1 = 0;
+ break;
+ case 2: // get rid of confusion
+ gBattleMons[i].status2 &= ~(STATUS2_CONFUSION);
+ break;
+ case 3: // get rid of infatuation
+ gBattleMons[i].status2 &= ~(STATUS2_INFATUATION);
+ break;
+ }
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_082DB68C;
+ gBattleScripting.bank = i;
+ gActiveBank = i;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ return effect;
+ }
+ }
+ #undef i
+ }
+ break;
+ case ABILITYEFFECT_FORECAST: // 6
+ {
+ #define i bank
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_FORECAST)
+ {
+ effect = CastformDataTypeChange(i);
+ if (effect)
+ {
+ b_push_move_exec(BattleScript_CastformChange);
+ gBattleScripting.bank = i;
+ gBattleStruct->formToChangeInto = effect - 1;
+ return effect;
+ }
+ }
+ }
+ #undef i
+ }
+ break;
+ case ABILITYEFFECT_SYNCHRONIZE: // 7
+ //_08043CBC
+ if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
+ {
+ gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
+ gBattleStruct->synchronizeMoveEffect &= 0x3F;
+ if (gBattleStruct->synchronizeMoveEffect == 6)
+ gBattleStruct->synchronizeMoveEffect = 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect + 0x40;
+ gBattleScripting.bank = gBankTarget;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_SynchronizeActivates;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITYEFFECT_ATK_SYNCHRONIZE: // 8
+ if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
+ {
+ gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
+ gBattleStruct->synchronizeMoveEffect &= 0x3F;
+ if (gBattleStruct->synchronizeMoveEffect == 6)
+ gBattleStruct->synchronizeMoveEffect = 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect;
+ gBattleScripting.bank = gBankAttacker;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_SynchronizeActivates;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITYEFFECT_INTIMIDATE1: // 9
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES)
+ {
+ gLastUsedAbility = ABILITY_INTIMIDATE;
+ gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
+ b_push_move_exec(gUnknown_082DB4B8);
+ gBattleStruct->intimidateBank = i;
+ effect++;
+ break;
+ }
+ }
+ break;
+ case ABILITYEFFECT_TRACE: // 11
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE))
+ {
+ u8 opposite = (GetBankIdentity(i) ^ 1) & 1;
+ u8 target1 = GetBankByPlayerAI(opposite);
+ u8 target2 = GetBankByPlayerAI(opposite + 2);
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0
+ && gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0)
+ {
+ gActiveBank = GetBankByPlayerAI(((Random() & 1) * 2) | opposite);
+ gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ effect++;
+ }
+ else if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0)
+ {
+ gActiveBank = target1;
+ gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ effect++;
+ }
+ else if (gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0)
+ {
+ gActiveBank = target2;
+ gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ effect++;
+ }
+ }
+ else
+ {
+ gActiveBank = target1;
+ if (gBattleMons[target1].ability && gBattleMons[target1].hp)
+ {
+ gBattleMons[i].ability = gBattleMons[target1].ability;
+ gLastUsedAbility = gBattleMons[target1].ability;
+ effect++;
+ }
+ }
+ if (effect)
+ {
+ b_push_move_exec(BattleScript_TraceActivates);
+ gStatuses3[i] &= ~(STATUS3_TRACE);
+ gBattleScripting.bank = i;
+
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 4;
+ gBattleTextBuff1[2] = gActiveBank;
+ gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
+ gBattleTextBuff1[4] = EOS;
+
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 9;
+ gBattleTextBuff2[2] = gLastUsedAbility;
+ gBattleTextBuff2[3] = EOS;
+ break;
+ }
+ }
+ }
+ break;
+ case ABILITYEFFECT_INTIMIDATE2: // 10
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_INTIMIDATE && (gStatuses3[i] & STATUS3_INTIMIDATE_POKES))
+ {
+ gLastUsedAbility = ABILITY_INTIMIDATE;
+ gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_082DB4C1;
+ gBattleStruct->intimidateBank = i;
+ effect++;
+ break;
+ }
+ }
+ break;
+ case ABILITYEFFECT_CHECK_OTHER_SIDE: // 12
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) != side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_CHECK_BANK_SIDE: // 13
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) == side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_FIELD_SPORT: // 14
+ switch (gLastUsedAbility)
+ {
+ case 0xFD:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gStatuses3[i] & STATUS3_MUDSPORT)
+ effect = i + 1;
+ }
+ break;
+ case 0xFE:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gStatuses3[i] & STATUS3_WATERSPORT)
+ effect = i + 1;
+ }
+ break;
+ default:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ }
+ break;
+ case ABILITYEFFECT_CHECK_ON_FIELD: // 19
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability && gBattleMons[i].hp != 0)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK: // 15
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability && i != bank)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_COUNT_OTHER_SIZE: // 16
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) != side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect++;
+ }
+ }
+ break;
+ case ABILITYEFFECT_COUNT_BANK_SIDE: // 17
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) == side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect++;
+ }
+ }
+ break;
+ case ABILITYEFFECT_COUNT_ON_FIELD: // 18
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability && i != bank)
+ {
+ gLastUsedAbility = ability;
+ effect++;
+ }
+ }
+ break;
+ }
+ if (effect && caseID < 0xC && gLastUsedAbility != 0xFF)
+ RecordAbilityBattle(bank, gLastUsedAbility);
+ }
+
+ return effect;
+}
+#else
+__attribute__((naked))
+u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
+{
+ asm(
+ "\n\
+ .syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x28\n\
+ ldr r4, [sp, 0x48]\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x4]\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ mov r10, r1\n\
+ lsls r2, 24\n\
+ lsrs r6, r2, 24\n\
+ lsls r3, 24\n\
+ lsrs r3, 24\n\
+ mov r8, r3\n\
+ lsls r4, 16\n\
+ lsrs r4, 16\n\
+ movs r0, 0\n\
+ mov r9, r0\n\
+ ldr r5, =gBankAttacker\n\
+ ldr r1, =gNoOfAllBanks\n\
+ ldrb r0, [r5]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc _08042864\n\
+ mov r1, r10\n\
+ strb r1, [r5]\n\
+_08042864:\n\
+ ldrb r0, [r5]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _08042894\n\
+ ldr r1, =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, =gPlayerParty\n\
+ b _080428A4\n\
+ .pool\n\
+_08042894:\n\
+ ldr r1, =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, =gEnemyParty\n\
+_080428A4:\n\
+ adds r7, r1, r0\n\
+ ldr r5, =gBankTarget\n\
+ ldr r1, =gNoOfAllBanks\n\
+ ldrb r0, [r5]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc _080428B6\n\
+ mov r2, r10\n\
+ strb r2, [r5]\n\
+_080428B6:\n\
+ ldrb r0, [r5]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _080428E8\n\
+ ldr r1, =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, =gPlayerParty\n\
+ b _080428F8\n\
+ .pool\n\
+_080428E8:\n\
+ ldr r1, =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, =gEnemyParty\n\
+_080428F8:\n\
+ adds r5, r1, r0\n\
+ adds r0, r7, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ movs r1, 0\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x10]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0xC]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x14]\n\
+ ldr r0, =gBattleTypeFlags\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x80\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0804293A\n\
+ bl _0804443A\n\
+_0804293A:\n\
+ mov r3, r8\n\
+ cmp r3, 0\n\
+ beq _08042958\n\
+ ldr r0, =gLastUsedAbility\n\
+ strb r3, [r0]\n\
+ adds r7, r0, 0\n\
+ b _0804296E\n\
+ .pool\n\
+_08042958:\n\
+ ldr r2, =gLastUsedAbility\n\
+ ldr r1, =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r0, r1\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r2]\n\
+ adds r7, r2, 0\n\
+_0804296E:\n\
+ cmp r4, 0\n\
+ beq _08042980\n\
+ adds r5, r4, 0\n\
+ b _08042984\n\
+ .pool\n\
+_08042980:\n\
+ ldr r0, =gCurrentMove\n\
+ ldrh r5, [r0]\n\
+_08042984:\n\
+ ldr r1, =gBattleStruct\n\
+ ldr r0, [r1]\n\
+ ldrb r0, [r0, 0x13]\n\
+ mov r8, r1\n\
+ cmp r0, 0\n\
+ beq _080429A0\n\
+ movs r3, 0x3F\n\
+ ands r3, r0\n\
+ b _080429AC\n\
+ .pool\n\
+_080429A0:\n\
+ ldr r1, =gBattleMoves\n\
+ lsls r0, r5, 1\n\
+ adds r0, r5\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r3, [r0, 0x2]\n\
+_080429AC:\n\
+ ldr r0, [sp, 0x4]\n\
+ cmp r0, 0x13\n\
+ bls _080429B6\n\
+ bl _0804441E\n\
+_080429B6:\n\
+ lsls r0, 2\n\
+ ldr r1, =_080429C8\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .pool\n\
+ .align 2, 0\n\
+_080429C8:\n\
+ .4byte _08042A18\n\
+ .4byte _08042CDC\n\
+ .4byte _08042EF8\n\
+ .4byte _08042F8C\n\
+ .4byte _080431AC\n\
+ .4byte _08043908\n\
+ .4byte _08043C6C\n\
+ .4byte _08043CBC\n\
+ .4byte _08043D40\n\
+ .4byte _08043DC4\n\
+ .4byte _08043FE4\n\
+ .4byte _08043E08\n\
+ .4byte _08044028\n\
+ .4byte _08044084\n\
+ .4byte _080440E0\n\
+ .4byte _080441DC\n\
+ .4byte _08044220\n\
+ .4byte _0804427C\n\
+ .4byte _080443EC\n\
+ .4byte _08044196\n\
+_08042A18:\n\
+ ldr r2, =gBankAttacker\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r1, [r2]\n\
+ adds r5, r0, 0\n\
+ ldrb r3, [r5]\n\
+ cmp r1, r3\n\
+ bcc _08042A2A\n\
+ mov r0, r10\n\
+ strb r0, [r2]\n\
+_08042A2A:\n\
+ ldrb r0, [r7]\n\
+ cmp r0, 0x2D\n\
+ bne _08042A32\n\
+ b _08042BA8\n\
+_08042A32:\n\
+ cmp r0, 0x2D\n\
+ bgt _08042A64\n\
+ cmp r0, 0xD\n\
+ bne _08042A3C\n\
+ b _08042CA4\n\
+_08042A3C:\n\
+ cmp r0, 0xD\n\
+ bgt _08042A54\n\
+ cmp r0, 0x2\n\
+ bne _08042A46\n\
+ b _08042B78\n\
+_08042A46:\n\
+ bl _0804441E\n\
+ .pool\n\
+_08042A54:\n\
+ cmp r0, 0x16\n\
+ bne _08042A5A\n\
+ b _08042C08\n\
+_08042A5A:\n\
+ cmp r0, 0x24\n\
+ bne _08042A60\n\
+ b _08042C68\n\
+_08042A60:\n\
+ bl _0804441E\n\
+_08042A64:\n\
+ cmp r0, 0x46\n\
+ bne _08042A6A\n\
+ b _08042BD8\n\
+_08042A6A:\n\
+ cmp r0, 0x46\n\
+ bgt _08042A78\n\
+ cmp r0, 0x3B\n\
+ bne _08042A74\n\
+ b _08042C3C\n\
+_08042A74:\n\
+ bl _0804441E\n\
+_08042A78:\n\
+ cmp r0, 0x4D\n\
+ bne _08042A7E\n\
+ b _08042CA4\n\
+_08042A7E:\n\
+ cmp r0, 0xFF\n\
+ beq _08042A86\n\
+ bl _0804441E\n\
+_08042A86:\n\
+ ldr r0, =gBattleTypeFlags\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x80\n\
+ lsls r1, 17\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08042B4C\n\
+ bl weather_get_current\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ subs r0, 0x3\n\
+ cmp r0, 0xA\n\
+ bhi _08042B4C\n\
+ lsls r0, 2\n\
+ ldr r1, =_08042AB4\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .pool\n\
+ .align 2, 0\n\
+_08042AB4:\n\
+ .4byte _08042AE0\n\
+ .4byte _08042B4C\n\
+ .4byte _08042AE0\n\
+ .4byte _08042B4C\n\
+ .4byte _08042B4C\n\
+ .4byte _08042B04\n\
+ .4byte _08042B4C\n\
+ .4byte _08042B4C\n\
+ .4byte _08042B4C\n\
+ .4byte _08042B28\n\
+ .4byte _08042AE0\n\
+_08042AE0:\n\
+ ldr r2, =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08042B4C\n\
+ movs r0, 0x5\n\
+ strh r0, [r2]\n\
+ ldr r1, =gBattleScripting\n\
+ movs r0, 0xA\n\
+ strb r0, [r1, 0x10]\n\
+ mov r2, r10\n\
+ strb r2, [r1, 0x17]\n\
+ b _08042B42\n\
+ .pool\n\
+_08042B04:\n\
+ ldr r3, =gBattleWeather\n\
+ ldrh r1, [r3]\n\
+ movs r2, 0x18\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08042B4C\n\
+ strh r2, [r3]\n\
+ ldr r1, =gBattleScripting\n\
+ movs r0, 0xC\n\
+ strb r0, [r1, 0x10]\n\
+ mov r3, r10\n\
+ strb r3, [r1, 0x17]\n\
+ b _08042B42\n\
+ .pool\n\
+_08042B28:\n\
+ ldr r3, =gBattleWeather\n\
+ ldrh r1, [r3]\n\
+ movs r2, 0x60\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08042B4C\n\
+ strh r2, [r3]\n\
+ ldr r1, =gBattleScripting\n\
+ movs r0, 0xB\n\
+ strb r0, [r1, 0x10]\n\
+ mov r5, r10\n\
+ strb r5, [r1, 0x17]\n\
+_08042B42:\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08042B4C:\n\
+ mov r0, r9\n\
+ cmp r0, 0\n\
+ bne _08042B56\n\
+ bl _0804443A\n\
+_08042B56:\n\
+ bl weather_get_current\n\
+ ldr r1, =gBattleCommunication\n\
+ strb r0, [r1, 0x5]\n\
+ ldr r0, =gUnknown_082DACE7\n\
+ bl b_push_move_exec\n\
+ bl _0804441E\n\
+ .pool\n\
+_08042B78:\n\
+ ldr r2, =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x4\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08042B88\n\
+ bl _0804441E\n\
+_08042B88:\n\
+ movs r0, 0x5\n\
+ strh r0, [r2]\n\
+ ldr r0, =BattleScript_DrizzleActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, =gBattleScripting\n\
+ mov r1, r10\n\
+ strb r1, [r0, 0x17]\n\
+ bl _080443D0\n\
+ .pool\n\
+_08042BA8:\n\
+ ldr r2, =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08042BB8\n\
+ bl _0804441E\n\
+_08042BB8:\n\
+ movs r0, 0x18\n\
+ strh r0, [r2]\n\
+ ldr r0, =BattleScript_SandstreamActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, =gBattleScripting\n\
+ mov r2, r10\n\
+ strb r2, [r0, 0x17]\n\
+ bl _080443D0\n\
+ .pool\n\
+_08042BD8:\n\
+ ldr r2, =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08042BE8\n\
+ bl _0804441E\n\
+_08042BE8:\n\
+ movs r0, 0x60\n\
+ strh r0, [r2]\n\
+ ldr r0, =BattleScript_DroughtActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, =gBattleScripting\n\
+ mov r3, r10\n\
+ strb r3, [r0, 0x17]\n\
+ bl _080443D0\n\
+ .pool\n\
+_08042C08:\n\
+ ldr r0, =gSpecialStatuses\n\
+ mov r5, r10\n\
+ lsls r2, r5, 2\n\
+ adds r1, r2, r5\n\
+ lsls r1, 2\n\
+ adds r3, r1, r0\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08042C20\n\
+ bl _0804441E\n\
+_08042C20:\n\
+ ldr r1, =gStatuses3\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ movs r2, 0x80\n\
+ lsls r2, 12\n\
+ orrs r0, r2\n\
+ str r0, [r1]\n\
+ ldrb r0, [r3]\n\
+ movs r1, 0x8\n\
+ b _08042C92\n\
+ .pool\n\
+_08042C3C:\n\
+ mov r0, r10\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ bne _08042C50\n\
+ bl _0804443A\n\
+_08042C50:\n\
+ ldr r0, =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, =gBattleScripting\n\
+ mov r1, r10\n\
+ strb r1, [r0, 0x17]\n\
+ bl _080442E2\n\
+ .pool\n\
+_08042C68:\n\
+ ldr r0, =gSpecialStatuses\n\
+ mov r3, r10\n\
+ lsls r2, r3, 2\n\
+ adds r1, r2, r3\n\
+ lsls r1, 2\n\
+ adds r3, r1, r0\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 27\n\
+ cmp r0, 0\n\
+ bge _08042C80\n\
+ bl _0804441E\n\
+_08042C80:\n\
+ ldr r1, =gStatuses3\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ movs r2, 0x80\n\
+ lsls r2, 13\n\
+ orrs r0, r2\n\
+ str r0, [r1]\n\
+ ldrb r0, [r3]\n\
+ movs r1, 0x10\n\
+_08042C92:\n\
+ orrs r0, r1\n\
+ strb r0, [r3]\n\
+ bl _0804441E\n\
+ .pool\n\
+_08042CA4:\n\
+ movs r6, 0\n\
+ ldrb r5, [r5]\n\
+ cmp r6, r5\n\
+ bcc _08042CB0\n\
+ bl _0804441E\n\
+_08042CB0:\n\
+ adds r0, r6, 0\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ beq _08042CC4\n\
+ bl _080442D8\n\
+_08042CC4:\n\
+ adds r0, r6, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r6, r0\n\
+ bcc _08042CB0\n\
+ bl _0804441E\n\
+ .pool\n\
+_08042CDC:\n\
+ ldr r5, =gBattleMons\n\
+ mov r8, r5\n\
+ movs r0, 0x58\n\
+ mov r6, r10\n\
+ muls r6, r0\n\
+ adds r4, r6, r5\n\
+ ldrh r0, [r4, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08042CF2\n\
+ bl _0804441E\n\
+_08042CF2:\n\
+ ldr r0, =gBankAttacker\n\
+ mov r1, r10\n\
+ strb r1, [r0]\n\
+ ldrb r5, [r7]\n\
+ cmp r5, 0x2C\n\
+ beq _08042D22\n\
+ cmp r5, 0x2C\n\
+ bgt _08042D14\n\
+ cmp r5, 0x3\n\
+ bne _08042D08\n\
+ b _08042E84\n\
+_08042D08:\n\
+ bl _0804441E\n\
+ .pool\n\
+_08042D14:\n\
+ cmp r5, 0x36\n\
+ bne _08042D1A\n\
+ b _08042ED0\n\
+_08042D1A:\n\
+ cmp r5, 0x3D\n\
+ beq _08042DA0\n\
+ bl _0804441E\n\
+_08042D22:\n\
+ movs r0, 0\n\
+ str r0, [sp]\n\
+ movs r0, 0x13\n\
+ movs r1, 0\n\
+ movs r2, 0xD\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0\n\
+ beq _08042D3E\n\
+ bl _0804441E\n\
+_08042D3E:\n\
+ str r0, [sp]\n\
+ movs r0, 0x13\n\
+ movs r1, 0\n\
+ movs r2, 0x4D\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _08042D56\n\
+ bl _0804441E\n\
+_08042D56:\n\
+ ldr r0, =gBattleWeather\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08042D66\n\
+ bl _0804441E\n\
+_08042D66:\n\
+ ldrh r0, [r4, 0x2C]\n\
+ ldrh r2, [r4, 0x28]\n\
+ cmp r0, r2\n\
+ bhi _08042D72\n\
+ bl _0804441E\n\
+_08042D72:\n\
+ strb r5, [r7]\n\
+ ldr r0, =BattleScript_RainDishActivates\n\
+ bl b_push_move_exec\n\
+ ldr r1, =gBattleMoveDamage\n\
+ ldrh r0, [r4, 0x2C]\n\
+ lsrs r0, 4\n\
+ str r0, [r1]\n\
+ cmp r0, 0\n\
+ bne _08042D8A\n\
+ movs r0, 0x1\n\
+ str r0, [r1]\n\
+_08042D8A:\n\
+ ldr r0, [r1]\n\
+ negs r0, r0\n\
+ str r0, [r1]\n\
+ bl _080443D0\n\
+ .pool\n\
+_08042DA0:\n\
+ mov r0, r8\n\
+ adds r0, 0x4C\n\
+ adds r5, r6, r0\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0\n\
+ bne _08042DB0\n\
+ bl _0804441E\n\
+_08042DB0:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ lsrs r4, r0, 16\n\
+ cmp r4, 0\n\
+ beq _08042DCA\n\
+ bl _0804441E\n\
+_08042DCA:\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x88\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08042DDC\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_PoisonJpn\n\
+ bl StringCopy\n\
+_08042DDC:\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08042DEE\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_SleepJpn\n\
+ bl StringCopy\n\
+_08042DEE:\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08042E00\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_ParalysisJpn\n\
+ bl StringCopy\n\
+_08042E00:\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08042E12\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_BurnJpn\n\
+ bl StringCopy\n\
+_08042E12:\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08042E24\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_IceJpn\n\
+ bl StringCopy\n\
+_08042E24:\n\
+ str r4, [r5]\n\
+ mov r1, r8\n\
+ adds r1, 0x50\n\
+ adds r1, r6, r1\n\
+ ldr r0, [r1]\n\
+ ldr r2, =0xf7ffffff\n\
+ ands r0, r2\n\
+ str r0, [r1]\n\
+ ldr r0, =gBattleScripting\n\
+ ldr r4, =gActiveBank\n\
+ mov r3, r10\n\
+ strb r3, [r4]\n\
+ strb r3, [r0, 0x17]\n\
+ ldr r0, =BattleScript_ShedSkinActivates\n\
+ bl b_push_move_exec\n\
+ str r5, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0x28\n\
+ movs r2, 0\n\
+ movs r3, 0x4\n\
+ bl EmitSetAttributes\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ bl _080443D0\n\
+ .pool\n\
+_08042E84:\n\
+ ldrb r2, [r4, 0x1B]\n\
+ movs r0, 0x1B\n\
+ ldrsb r0, [r4, r0]\n\
+ cmp r0, 0xB\n\
+ ble _08042E92\n\
+ bl _0804441E\n\
+_08042E92:\n\
+ ldr r0, =gDisableStructs\n\
+ mov r5, r10\n\
+ lsls r1, r5, 3\n\
+ subs r1, r5\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x16]\n\
+ cmp r0, 0x2\n\
+ bne _08042EA8\n\
+ bl _0804441E\n\
+_08042EA8:\n\
+ adds r0, r2, 0x1\n\
+ movs r1, 0\n\
+ strb r0, [r4, 0x1B]\n\
+ ldr r4, =gBattleScripting\n\
+ movs r0, 0x11\n\
+ strb r0, [r4, 0x10]\n\
+ strb r1, [r4, 0x11]\n\
+ ldr r0, =BattleScript_SpeedBoostActivates\n\
+ bl b_push_move_exec\n\
+ strb r5, [r4, 0x17]\n\
+ bl _080443D0\n\
+ .pool\n\
+_08042ED0:\n\
+ ldr r2, =gDisableStructs\n\
+ ldrb r0, [r0]\n\
+ lsls r1, r0, 3\n\
+ subs r1, r0\n\
+ lsls r1, 2\n\
+ adds r1, r2\n\
+ ldrb r3, [r1, 0x18]\n\
+ lsls r0, r3, 31\n\
+ lsrs r0, 31\n\
+ movs r2, 0x1\n\
+ eors r2, r0\n\
+ movs r0, 0x2\n\
+ negs r0, r0\n\
+ ands r0, r3\n\
+ orrs r0, r2\n\
+ strb r0, [r1, 0x18]\n\
+ bl _0804441E\n\
+ .pool\n\
+_08042EF8:\n\
+ ldrb r0, [r7]\n\
+ cmp r0, 0x2B\n\
+ beq _08042F02\n\
+ bl _0804441E\n\
+_08042F02:\n\
+ movs r4, 0\n\
+ ldr r0, =gSoundMovesTable\n\
+ ldrh r2, [r0]\n\
+ ldr r3, =0x0000ffff\n\
+ adds r1, r0, 0\n\
+ cmp r2, r3\n\
+ bne _08042F14\n\
+ bl _0804441E\n\
+_08042F14:\n\
+ cmp r2, r5\n\
+ beq _08042F2C\n\
+ adds r2, r1, 0\n\
+_08042F1A:\n\
+ adds r2, 0x2\n\
+ adds r4, 0x1\n\
+ ldrh r0, [r2]\n\
+ cmp r0, r3\n\
+ bne _08042F28\n\
+ bl _0804441E\n\
+_08042F28:\n\
+ cmp r0, r5\n\
+ bne _08042F1A\n\
+_08042F2C:\n\
+ lsls r0, r4, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldr r0, =0x0000ffff\n\
+ cmp r1, r0\n\
+ bne _08042F3C\n\
+ bl _0804441E\n\
+_08042F3C:\n\
+ ldr r1, =gBattleMons\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x80\n\
+ lsls r1, 5\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08042F62\n\
+ ldr r0, =gHitMarker\n\
+ ldr r1, [r0]\n\
+ movs r2, 0x80\n\
+ lsls r2, 4\n\
+ orrs r1, r2\n\
+ str r1, [r0]\n\
+_08042F62:\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_SoundproofProtected\n\
+ str r0, [r1]\n\
+ movs r0, 0x1\n\
+ mov r9, r0\n\
+ bl _08044424\n\
+ .pool\n\
+_08042F8C:\n\
+ cmp r5, 0\n\
+ bne _08042F94\n\
+ bl _0804441E\n\
+_08042F94:\n\
+ ldrb r0, [r7]\n\
+ cmp r0, 0xB\n\
+ beq _08043004\n\
+ cmp r0, 0xB\n\
+ bgt _08042FA4\n\
+ cmp r0, 0xA\n\
+ beq _08042FAA\n\
+ b _08043126\n\
+_08042FA4:\n\
+ cmp r0, 0x12\n\
+ beq _0804305C\n\
+ b _08043126\n\
+_08042FAA:\n\
+ cmp r3, 0xD\n\
+ beq _08042FB0\n\
+ b _08043126\n\
+_08042FB0:\n\
+ ldr r0, =gBattleMoves\n\
+ lsls r1, r5, 1\n\
+ adds r1, r5\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _08042FC2\n\
+ b _08043126\n\
+_08042FC2:\n\
+ ldr r1, =gProtectStructs\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08042FF0\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_MoveHPDrain\n\
+ b _08042FF4\n\
+ .pool\n\
+_08042FF0:\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_MoveHPDrain_PPLoss\n\
+_08042FF4:\n\
+ str r0, [r1]\n\
+ movs r1, 0x1\n\
+ b _08043124\n\
+ .pool\n\
+_08043004:\n\
+ cmp r3, 0xB\n\
+ beq _0804300A\n\
+ b _08043126\n\
+_0804300A:\n\
+ ldr r0, =gBattleMoves\n\
+ lsls r1, r5, 1\n\
+ adds r1, r5\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _0804301C\n\
+ b _08043126\n\
+_0804301C:\n\
+ ldr r1, =gProtectStructs\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08043048\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_MoveHPDrain\n\
+ b _0804304C\n\
+ .pool\n\
+_08043048:\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_MoveHPDrain_PPLoss\n\
+_0804304C:\n\
+ str r0, [r1]\n\
+ movs r2, 0x1\n\
+ mov r9, r2\n\
+ b _08043126\n\
+ .pool\n\
+_0804305C:\n\
+ cmp r3, 0xA\n\
+ bne _08043126\n\
+ ldr r1, =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08043126\n\
+ ldr r2, =gBattleResources\n\
+ ldr r0, [r2]\n\
+ ldr r0, [r0, 0x4]\n\
+ mov r5, r10\n\
+ lsls r1, r5, 2\n\
+ adds r0, r1\n\
+ ldr r3, [r0]\n\
+ movs r4, 0x1\n\
+ ands r3, r4\n\
+ adds r5, r1, 0\n\
+ cmp r3, 0\n\
+ bne _080430EC\n\
+ ldr r0, =gBattleCommunication\n\
+ strb r3, [r0, 0x5]\n\
+ ldr r1, =gProtectStructs\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _080430C8\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_FlashFireBoost\n\
+ b _080430CC\n\
+ .pool\n\
+_080430C8:\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_FlashFireBoost_PPLoss\n\
+_080430CC:\n\
+ str r0, [r1]\n\
+ ldr r0, [r2]\n\
+ ldr r1, [r0, 0x4]\n\
+ adds r1, r5\n\
+ ldr r0, [r1]\n\
+ movs r2, 0x1\n\
+ orrs r0, r2\n\
+ str r0, [r1]\n\
+ movs r0, 0x2\n\
+ mov r9, r0\n\
+ b _08043126\n\
+ .pool\n\
+_080430EC:\n\
+ ldr r0, =gBattleCommunication\n\
+ strb r4, [r0, 0x5]\n\
+ ldr r1, =gProtectStructs\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _0804311C\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_FlashFireBoost\n\
+ b _08043120\n\
+ .pool\n\
+_0804311C:\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_FlashFireBoost_PPLoss\n\
+_08043120:\n\
+ str r0, [r1]\n\
+ movs r1, 0x2\n\
+_08043124:\n\
+ mov r9, r1\n\
+_08043126:\n\
+ mov r2, r9\n\
+ cmp r2, 0x1\n\
+ beq _08043130\n\
+ bl _0804441E\n\
+_08043130:\n\
+ ldr r1, =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r0, r1\n\
+ ldrh r0, [r1, 0x2C]\n\
+ ldrh r5, [r1, 0x28]\n\
+ cmp r0, r5\n\
+ bne _0804318C\n\
+ ldr r1, =gProtectStructs\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08043178\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =gUnknown_082DB592\n\
+ str r0, [r1]\n\
+ bl _0804441E\n\
+ .pool\n\
+_08043178:\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =gUnknown_082DB591\n\
+ str r0, [r1]\n\
+ bl _0804441E\n\
+ .pool\n\
+_0804318C:\n\
+ ldr r2, =gBattleMoveDamage\n\
+ ldrh r0, [r1, 0x2C]\n\
+ lsrs r0, 2\n\
+ str r0, [r2]\n\
+ cmp r0, 0\n\
+ bne _0804319C\n\
+ mov r0, r9\n\
+ str r0, [r2]\n\
+_0804319C:\n\
+ ldr r0, [r2]\n\
+ negs r0, r0\n\
+ str r0, [r2]\n\
+ bl _0804441E\n\
+ .pool\n\
+_080431AC:\n\
+ ldrb r0, [r7]\n\
+ subs r0, 0x9\n\
+ cmp r0, 0x2F\n\
+ bls _080431B8\n\
+ bl _0804441E\n\
+_080431B8:\n\
+ lsls r0, 2\n\
+ ldr r1, =_080431C8\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .pool\n\
+ .align 2, 0\n\
+_080431C8:\n\
+ .4byte _080435E4\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _08043288\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _08043350\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _08043410\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _08043508\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _080436C0\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804441E\n\
+ .4byte _0804379C\n\
+_08043288:\n\
+ ldr r0, =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08043298\n\
+ bl _0804441E\n\
+_08043298:\n\
+ cmp r5, 0xA5\n\
+ bne _080432A0\n\
+ bl _0804441E\n\
+_080432A0:\n\
+ ldr r0, =gBattleMoves\n\
+ lsls r1, r5, 1\n\
+ adds r1, r5\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _080432B4\n\
+ bl _0804441E\n\
+_080432B4:\n\
+ ldr r2, =gSpecialStatuses\n\
+ ldr r0, =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080432DC\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080432DC\n\
+ bl _0804441E\n\
+_080432DC:\n\
+ ldr r1, =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r0, r2, 0\n\
+ adds r1, r0, r1\n\
+ adds r4, r1, 0\n\
+ adds r4, 0x21\n\
+ ldrb r0, [r4]\n\
+ cmp r0, r3\n\
+ bne _080432F6\n\
+ bl _0804441E\n\
+_080432F6:\n\
+ adds r2, r1, 0\n\
+ adds r2, 0x22\n\
+ ldrb r0, [r2]\n\
+ cmp r0, r3\n\
+ bne _08043304\n\
+ bl _0804441E\n\
+_08043304:\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0804330E\n\
+ bl _0804441E\n\
+_0804330E:\n\
+ strb r3, [r4]\n\
+ strb r3, [r2]\n\
+ ldr r1, =gBattleTextBuff1\n\
+ movs r0, 0xFD\n\
+ strb r0, [r1]\n\
+ movs r0, 0x3\n\
+ strb r0, [r1, 0x1]\n\
+ strb r3, [r1, 0x2]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_ColorChangeActivates\n\
+ str r0, [r1]\n\
+ bl _080443D0\n\
+ .pool\n\
+_08043350:\n\
+ ldr r0, =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08043360\n\
+ bl _0804441E\n\
+_08043360:\n\
+ ldr r1, =gBattleMons\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r3, r0, r1\n\
+ ldrh r0, [r3, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08043376\n\
+ bl _0804441E\n\
+_08043376:\n\
+ ldr r0, =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08043388\n\
+ bl _0804441E\n\
+_08043388:\n\
+ ldr r2, =gSpecialStatuses\n\
+ ldr r0, =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080433B0\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080433B0\n\
+ bl _0804441E\n\
+_080433B0:\n\
+ ldr r1, =gBattleMoves\n\
+ lsls r0, r5, 1\n\
+ adds r0, r5\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r2, 0x1\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080433CA\n\
+ bl _0804441E\n\
+_080433CA:\n\
+ ldr r1, =gBattleMoveDamage\n\
+ ldrh r0, [r3, 0x2C]\n\
+ lsrs r0, 4\n\
+ str r0, [r1]\n\
+ cmp r0, 0\n\
+ bne _080433D8\n\
+ str r2, [r1]\n\
+_080433D8:\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_RoughSkinActivates\n\
+ str r0, [r1]\n\
+ bl _080443D0\n\
+ .pool\n\
+_08043410:\n\
+ ldr r0, =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08043420\n\
+ bl _0804441E\n\
+_08043420:\n\
+ ldr r1, =gBattleMons\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08043436\n\
+ bl _0804441E\n\
+_08043436:\n\
+ ldr r0, =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08043448\n\
+ bl _0804441E\n\
+_08043448:\n\
+ ldr r2, =gSpecialStatuses\n\
+ ldr r0, =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08043470\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08043470\n\
+ bl _0804441E\n\
+_08043470:\n\
+ ldr r1, =gBattleMoves\n\
+ lsls r0, r5, 1\n\
+ adds r0, r5\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08043488\n\
+ bl _0804441E\n\
+_08043488:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _080434A0\n\
+ bl _0804441E\n\
+_080434A0:\n\
+ ldr r5, =gBattleCommunication\n\
+ movs r4, 0x3\n\
+_080434A4:\n\
+ bl Random\n\
+ ands r0, r4\n\
+ strb r0, [r5, 0x3]\n\
+ cmp r0, 0\n\
+ beq _080434A4\n\
+ ldr r1, =gBattleCommunication\n\
+ ldrb r0, [r1, 0x3]\n\
+ cmp r0, 0x3\n\
+ bne _080434BC\n\
+ adds r0, 0x2\n\
+ strb r0, [r1, 0x3]\n\
+_080434BC:\n\
+ ldrb r0, [r1, 0x3]\n\
+ adds r0, 0x40\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _080443D0\n\
+ .pool\n\
+_08043508:\n\
+ ldr r0, =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08043518\n\
+ bl _0804441E\n\
+_08043518:\n\
+ ldr r1, =gBattleMons\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0804352E\n\
+ bl _0804441E\n\
+_0804352E:\n\
+ ldr r0, =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08043540\n\
+ bl _0804441E\n\
+_08043540:\n\
+ ldr r2, =gSpecialStatuses\n\
+ ldr r0, =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08043568\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08043568\n\
+ bl _0804441E\n\
+_08043568:\n\
+ ldr r1, =gBattleMoves\n\
+ lsls r0, r5, 1\n\
+ adds r0, r5\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08043580\n\
+ bl _0804441E\n\
+_08043580:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08043598\n\
+ bl _0804441E\n\
+_08043598:\n\
+ ldr r1, =gBattleCommunication\n\
+ movs r0, 0x42\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _080443D0\n\
+ .pool\n\
+_080435E4:\n\
+ ldr r0, =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080435F4\n\
+ bl _0804441E\n\
+_080435F4:\n\
+ ldr r1, =gBattleMons\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0804360A\n\
+ bl _0804441E\n\
+_0804360A:\n\
+ ldr r0, =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _0804361C\n\
+ bl _0804441E\n\
+_0804361C:\n\
+ ldr r2, =gSpecialStatuses\n\
+ ldr r0, =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08043644\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08043644\n\
+ bl _0804441E\n\
+_08043644:\n\
+ ldr r1, =gBattleMoves\n\
+ lsls r0, r5, 1\n\
+ adds r0, r5\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0804365C\n\
+ bl _0804441E\n\
+_0804365C:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08043674\n\
+ bl _0804441E\n\
+_08043674:\n\
+ ldr r1, =gBattleCommunication\n\
+ movs r0, 0x45\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _080443D0\n\
+ .pool\n\
+_080436C0:\n\
+ ldr r0, =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080436D0\n\
+ bl _0804441E\n\
+_080436D0:\n\
+ ldr r1, =gBattleMons\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _080436E6\n\
+ bl _0804441E\n\
+_080436E6:\n\
+ ldr r0, =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _080436F8\n\
+ bl _0804441E\n\
+_080436F8:\n\
+ ldr r1, =gBattleMoves\n\
+ lsls r0, r5, 1\n\
+ adds r0, r5\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08043710\n\
+ bl _0804441E\n\
+_08043710:\n\
+ ldr r2, =gSpecialStatuses\n\
+ ldr r0, =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08043738\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08043738\n\
+ bl _0804441E\n\
+_08043738:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08043750\n\
+ bl _0804441E\n\
+_08043750:\n\
+ ldr r1, =gBattleCommunication\n\
+ movs r0, 0x43\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _080443D0\n\
+ .pool\n\
+_0804379C:\n\
+ ldr r0, =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080437AC\n\
+ bl _0804441E\n\
+_080437AC:\n\
+ ldr r6, =gBattleMons\n\
+ ldr r3, =gBankAttacker\n\
+ mov r8, r3\n\
+ ldrb r1, [r3]\n\
+ movs r7, 0x58\n\
+ adds r0, r1, 0\n\
+ muls r0, r7\n\
+ adds r0, r6\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _080437C6\n\
+ bl _0804441E\n\
+_080437C6:\n\
+ ldr r0, =gProtectStructs\n\
+ lsls r1, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _080437D8\n\
+ bl _0804441E\n\
+_080437D8:\n\
+ ldr r1, =gBattleMoves\n\
+ lsls r0, r5, 1\n\
+ adds r0, r5\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080437F0\n\
+ bl _0804441E\n\
+_080437F0:\n\
+ ldr r3, =gSpecialStatuses\n\
+ ldr r5, =gBankTarget\n\
+ ldrb r1, [r5]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r2, r0, 2\n\
+ adds r0, r3, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r2, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08043818\n\
+ adds r0, r3, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r2, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08043818\n\
+ bl _0804441E\n\
+_08043818:\n\
+ adds r0, r1, 0\n\
+ muls r0, r7\n\
+ adds r0, r6\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08043828\n\
+ bl _0804441E\n\
+_08043828:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08043840\n\
+ bl _0804441E\n\
+_08043840:\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ muls r0, r7\n\
+ adds r0, r6\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0xC\n\
+ bne _08043854\n\
+ bl _0804441E\n\
+_08043854:\n\
+ ldr r0, [sp, 0x8]\n\
+ ldr r1, [sp, 0x10]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ adds r4, r0, 0\n\
+ ldr r0, [sp, 0xC]\n\
+ ldr r1, [sp, 0x14]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r4, 24\n\
+ lsls r0, 24\n\
+ cmp r4, r0\n\
+ bne _08043872\n\
+ bl _0804441E\n\
+_08043872:\n\
+ mov r2, r8\n\
+ ldrb r0, [r2]\n\
+ muls r0, r7\n\
+ adds r4, r6, 0\n\
+ adds r4, 0x50\n\
+ adds r0, r4\n\
+ ldr r0, [r0]\n\
+ movs r1, 0xF0\n\
+ lsls r1, 12\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0804388E\n\
+ bl _0804441E\n\
+_0804388E:\n\
+ ldr r0, [sp, 0x8]\n\
+ ldr r1, [sp, 0x10]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xFF\n\
+ bne _080438A2\n\
+ bl _0804441E\n\
+_080438A2:\n\
+ ldr r0, [sp, 0xC]\n\
+ ldr r1, [sp, 0x14]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xFF\n\
+ bne _080438B6\n\
+ bl _0804441E\n\
+_080438B6:\n\
+ mov r3, r8\n\
+ ldrb r0, [r3]\n\
+ adds r2, r0, 0\n\
+ muls r2, r7\n\
+ adds r2, r4\n\
+ ldr r1, =gBitTable\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r1, [r0]\n\
+ lsls r1, 16\n\
+ ldr r0, [r2]\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_CuteCharmActivates\n\
+ str r0, [r1]\n\
+ bl _080443D0\n\
+ .pool\n\
+_08043908:\n\
+ movs r5, 0\n\
+ mov r10, r5\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _08043918\n\
+ bl _0804441E\n\
+_08043918:\n\
+ ldr r1, =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r0, r2, 0\n\
+ adds r0, r1\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x7\n\
+ adds r2, r1, 0\n\
+ cmp r0, 0x41\n\
+ bls _08043932\n\
+ b _08043B96\n\
+_08043932:\n\
+ lsls r0, 2\n\
+ ldr r1, =_08043948\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .pool\n\
+ .align 2, 0\n\
+_08043948:\n\
+ .4byte _08043AAC\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B70\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043AD4\n\
+ .4byte _08043B96\n\
+ .4byte _08043A50\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043A7C\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B40\n\
+ .4byte _08043B10\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043B96\n\
+ .4byte _08043AD4\n\
+_08043A50:\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ ldr r1, =0x00000f88\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08043A6A\n\
+ b _08043B96\n\
+_08043A6A:\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_PoisonJpn\n\
+ b _08043B5C\n\
+ .pool\n\
+_08043A7C:\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08043A96\n\
+ b _08043B96\n\
+_08043A96:\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_ConfusionJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x2\n\
+ mov r9, r2\n\
+ b _08043B9C\n\
+ .pool\n\
+_08043AAC:\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08043B96\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_ParalysisJpn\n\
+ b _08043B5C\n\
+ .pool\n\
+_08043AD4:\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x4C\n\
+ adds r0, r3, r0\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08043B96\n\
+ adds r2, 0x50\n\
+ adds r2, r3, r2\n\
+ ldr r0, [r2]\n\
+ ldr r1, =0xf7ffffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_SleepJpn\n\
+ bl StringCopy\n\
+ movs r0, 0x1\n\
+ mov r9, r0\n\
+ b _08043B9C\n\
+ .pool\n\
+_08043B10:\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08043B96\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_BurnJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x1\n\
+ mov r9, r2\n\
+ b _08043B9C\n\
+ .pool\n\
+_08043B40:\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08043B96\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_IceJpn\n\
+_08043B5C:\n\
+ bl StringCopy\n\
+ movs r5, 0x1\n\
+ mov r9, r5\n\
+ b _08043B9C\n\
+ .pool\n\
+_08043B70:\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0xF0\n\
+ lsls r1, 12\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08043B96\n\
+ ldr r0, =gBattleTextBuff1\n\
+ ldr r1, =gStatusConditionString_LoveJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x3\n\
+ mov r9, r2\n\
+_08043B96:\n\
+ mov r3, r9\n\
+ cmp r3, 0\n\
+ beq _08043C50\n\
+_08043B9C:\n\
+ mov r5, r9\n\
+ cmp r5, 0x2\n\
+ beq _08043BD0\n\
+ cmp r5, 0x2\n\
+ bgt _08043BB4\n\
+ cmp r5, 0x1\n\
+ beq _08043BBC\n\
+ b _08043BFC\n\
+ .pool\n\
+_08043BB4:\n\
+ mov r0, r9\n\
+ cmp r0, 0x3\n\
+ beq _08043BE8\n\
+ b _08043BFC\n\
+_08043BBC:\n\
+ ldr r1, =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x4C\n\
+ adds r2, r1\n\
+ movs r0, 0\n\
+ b _08043BFA\n\
+ .pool\n\
+_08043BD0:\n\
+ ldr r1, =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x50\n\
+ adds r2, r1\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x8\n\
+ negs r1, r1\n\
+ b _08043BF8\n\
+ .pool\n\
+_08043BE8:\n\
+ ldr r1, =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x50\n\
+ adds r2, r1\n\
+ ldr r0, [r2]\n\
+ ldr r1, =0xfff0ffff\n\
+_08043BF8:\n\
+ ands r0, r1\n\
+_08043BFA:\n\
+ str r0, [r2]\n\
+_08043BFC:\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =gUnknown_082DB68C\n\
+ str r0, [r1]\n\
+ ldr r0, =gBattleScripting\n\
+ mov r1, r10\n\
+ strb r1, [r0, 0x17]\n\
+ ldr r4, =gActiveBank\n\
+ strb r1, [r4]\n\
+ ldrb r1, [r4]\n\
+ movs r0, 0x58\n\
+ muls r0, r1\n\
+ ldr r1, =gBattleMons + 0x4C\n\
+ adds r0, r1\n\
+ str r0, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0x28\n\
+ movs r2, 0\n\
+ movs r3, 0x4\n\
+ bl EmitSetAttributes\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ bl _0804443A\n\
+ .pool\n\
+_08043C50:\n\
+ mov r0, r10\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcs _08043C64\n\
+ b _08043918\n\
+_08043C64:\n\
+ bl _0804441E\n\
+ .pool\n\
+_08043C6C:\n\
+ movs r2, 0\n\
+ mov r10, r2\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _08043C7A\n\
+ b _0804441E\n\
+_08043C7A:\n\
+ ldr r4, =gBattleMons\n\
+_08043C7C:\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r0, r4\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x3B\n\
+ bne _08043CA0\n\
+ mov r0, r10\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ beq _08043CA0\n\
+ b _080442FC\n\
+_08043CA0:\n\
+ mov r0, r10\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _08043C7C\n\
+ b _0804441E\n\
+ .pool\n\
+_08043CBC:\n\
+ ldrb r0, [r7]\n\
+ cmp r0, 0x1C\n\
+ beq _08043CC4\n\
+ b _0804441E\n\
+_08043CC4:\n\
+ ldr r4, =gHitMarker\n\
+ ldr r1, [r4]\n\
+ movs r0, 0x80\n\
+ lsls r0, 7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08043CD4\n\
+ b _0804441E\n\
+_08043CD4:\n\
+ ldr r0, =0xffffbfff\n\
+ ands r1, r0\n\
+ str r1, [r4]\n\
+ mov r5, r8\n\
+ ldr r1, [r5]\n\
+ adds r1, 0xB2\n\
+ ldrb r2, [r1]\n\
+ movs r0, 0x3F\n\
+ ands r0, r2\n\
+ strb r0, [r1]\n\
+ ldr r0, [r5]\n\
+ adds r1, r0, 0\n\
+ adds r1, 0xB2\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x6\n\
+ bne _08043CF8\n\
+ movs r0, 0x2\n\
+ strb r0, [r1]\n\
+_08043CF8:\n\
+ ldr r1, =gBattleCommunication\n\
+ mov r2, r8\n\
+ ldr r0, [r2]\n\
+ adds r0, 0xB2\n\
+ ldrb r0, [r0]\n\
+ adds r0, 0x40\n\
+ strb r0, [r1, 0x3]\n\
+ ldr r1, =gBattleScripting\n\
+ ldr r0, =gBankTarget\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1, 0x17]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_SynchronizeActivates\n\
+ str r0, [r1]\n\
+ ldr r0, [r4]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r4]\n\
+ b _080443D0\n\
+ .pool\n\
+_08043D40:\n\
+ ldrb r0, [r7]\n\
+ cmp r0, 0x1C\n\
+ beq _08043D48\n\
+ b _0804441E\n\
+_08043D48:\n\
+ ldr r4, =gHitMarker\n\
+ ldr r1, [r4]\n\
+ movs r0, 0x80\n\
+ lsls r0, 7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08043D58\n\
+ b _0804441E\n\
+_08043D58:\n\
+ ldr r0, =0xffffbfff\n\
+ ands r1, r0\n\
+ str r1, [r4]\n\
+ mov r3, r8\n\
+ ldr r1, [r3]\n\
+ adds r1, 0xB2\n\
+ ldrb r2, [r1]\n\
+ movs r0, 0x3F\n\
+ ands r0, r2\n\
+ strb r0, [r1]\n\
+ ldr r0, [r3]\n\
+ adds r1, r0, 0\n\
+ adds r1, 0xB2\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x6\n\
+ bne _08043D7C\n\
+ movs r0, 0x2\n\
+ strb r0, [r1]\n\
+_08043D7C:\n\
+ ldr r1, =gBattleCommunication\n\
+ mov r3, r8\n\
+ ldr r0, [r3]\n\
+ adds r0, 0xB2\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1, 0x3]\n\
+ ldr r1, =gBattleScripting\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1, 0x17]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =BattleScript_SynchronizeActivates\n\
+ str r0, [r1]\n\
+ ldr r0, [r4]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r4]\n\
+ b _080443D0\n\
+ .pool\n\
+_08043DC4:\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ blt _08043DD0\n\
+ b _0804441E\n\
+_08043DD0:\n\
+ ldr r0, =gBattleMons\n\
+ adds r5, r1, 0\n\
+ ldr r2, =gStatuses3\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x20\n\
+ movs r6, 0x80\n\
+ lsls r6, 12\n\
+_08043DDE:\n\
+ ldrb r1, [r3]\n\
+ cmp r1, 0x16\n\
+ bne _08043DEE\n\
+ ldr r0, [r2]\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _08043DEE\n\
+ b _08044324\n\
+_08043DEE:\n\
+ adds r2, 0x4\n\
+ adds r3, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r5\n\
+ blt _08043DDE\n\
+ b _0804441E\n\
+ .pool\n\
+_08043E08:\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08043E14\n\
+ b _0804441E\n\
+_08043E14:\n\
+ ldr r5, =gActiveBank\n\
+ mov r8, r5\n\
+ ldr r0, =gBattleMons\n\
+ adds r0, 0x20\n\
+ str r0, [sp, 0x1C]\n\
+ movs r1, 0\n\
+ str r1, [sp, 0x20]\n\
+_08043E22:\n\
+ ldr r2, [sp, 0x1C]\n\
+ ldrb r0, [r2]\n\
+ cmp r0, 0x24\n\
+ beq _08043E2C\n\
+ b _08043FBE\n\
+_08043E2C:\n\
+ ldr r0, =gStatuses3\n\
+ ldr r3, [sp, 0x20]\n\
+ adds r0, r3, r0\n\
+ ldr r1, [r0]\n\
+ movs r0, 0x80\n\
+ lsls r0, 13\n\
+ ands r1, r0\n\
+ str r3, [sp, 0x18]\n\
+ cmp r1, 0\n\
+ bne _08043E42\n\
+ b _08043FBE\n\
+_08043E42:\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankIdentity\n\
+ movs r1, 0x1\n\
+ adds r5, r0, 0\n\
+ eors r5, r1\n\
+ ands r5, r1\n\
+ adds r0, r5, 0\n\
+ bl GetBankByPlayerAI\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r0, r5, 0x2\n\
+ bl GetBankByPlayerAI\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ ldr r0, =gBattleTypeFlags\n\
+ ldr r0, [r0]\n\
+ movs r2, 0x1\n\
+ ands r0, r2\n\
+ cmp r0, 0\n\
+ bne _08043E74\n\
+ b _08043F84\n\
+_08043E74:\n\
+ movs r1, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r1\n\
+ ldr r3, =gBattleMons\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08043F40\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08043EFC\n\
+ movs r1, 0x58\n\
+ adds r0, r7, 0\n\
+ muls r0, r1\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08043EFC\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08043EFC\n\
+ str r2, [sp, 0x24]\n\
+ bl Random\n\
+ ldr r2, [sp, 0x24]\n\
+ adds r1, r2, 0\n\
+ ands r1, r0\n\
+ lsls r1, 1\n\
+ orrs r5, r1\n\
+ adds r0, r5, 0\n\
+ bl GetBankByPlayerAI\n\
+ mov r2, r8\n\
+ strb r0, [r2]\n\
+ ldrb r0, [r2]\n\
+ movs r3, 0x58\n\
+ muls r0, r3\n\
+ ldr r5, =gBattleMons\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ ldr r1, [sp, 0x1C]\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r2]\n\
+ muls r0, r3\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ ldr r2, =gLastUsedAbility\n\
+ strb r0, [r2]\n\
+ b _08043FAC\n\
+ .pool\n\
+_08043EFC:\n\
+ ldr r3, =gBattleMons\n\
+ movs r2, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r2\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08043F40\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08043F40\n\
+ mov r5, r8\n\
+ strb r6, [r5]\n\
+ adds r1, r4, 0\n\
+ muls r1, r2\n\
+ adds r1, r3\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r1, 0x20\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ b _08043FA8\n\
+ .pool\n\
+_08043F40:\n\
+ ldr r3, =gBattleMons\n\
+ movs r2, 0x58\n\
+ adds r0, r7, 0\n\
+ muls r0, r2\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08043FB6\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08043FB6\n\
+ mov r5, r8\n\
+ strb r7, [r5]\n\
+ adds r1, r4, 0\n\
+ muls r1, r2\n\
+ adds r1, r3\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r1, 0x20\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ b _08043FA8\n\
+ .pool\n\
+_08043F84:\n\
+ mov r2, r8\n\
+ strb r6, [r2]\n\
+ movs r3, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r3\n\
+ ldr r5, =gBattleMons\n\
+ adds r0, r5\n\
+ adds r2, r0, 0\n\
+ adds r2, 0x20\n\
+ ldrb r1, [r2]\n\
+ cmp r1, 0\n\
+ beq _08043FB6\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08043FB6\n\
+ ldr r0, [sp, 0x1C]\n\
+ strb r1, [r0]\n\
+ ldrb r0, [r2]\n\
+_08043FA8:\n\
+ ldr r1, =gLastUsedAbility\n\
+ strb r0, [r1]\n\
+_08043FAC:\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08043FB6:\n\
+ mov r2, r9\n\
+ cmp r2, 0\n\
+ beq _08043FBE\n\
+ b _08044340\n\
+_08043FBE:\n\
+ ldr r3, [sp, 0x1C]\n\
+ adds r3, 0x58\n\
+ str r3, [sp, 0x1C]\n\
+ ldr r5, [sp, 0x20]\n\
+ adds r5, 0x4\n\
+ str r5, [sp, 0x20]\n\
+ adds r4, 0x1\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ bge _08043FD6\n\
+ b _08043E22\n\
+_08043FD6:\n\
+ b _0804441E\n\
+ .pool\n\
+_08043FE4:\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ blt _08043FF0\n\
+ b _0804441E\n\
+_08043FF0:\n\
+ ldr r0, =gBattleMons\n\
+ adds r5, r1, 0\n\
+ ldr r2, =gStatuses3\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x20\n\
+ movs r6, 0x80\n\
+ lsls r6, 12\n\
+_08043FFE:\n\
+ ldrb r1, [r3]\n\
+ cmp r1, 0x16\n\
+ bne _0804400E\n\
+ ldr r0, [r2]\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _0804400E\n\
+ b _080443B4\n\
+_0804400E:\n\
+ adds r2, 0x4\n\
+ adds r3, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r5\n\
+ blt _08043FFE\n\
+ b _0804441E\n\
+ .pool\n\
+_08044028:\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _0804403E\n\
+ b _0804441E\n\
+_0804403E:\n\
+ ldr r7, =gBattleMons\n\
+_08044040:\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r5\n\
+ beq _0804406A\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _0804406A\n\
+ ldr r0, =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_0804406A:\n\
+ adds r4, r3, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08044040\n\
+ b _0804441E\n\
+ .pool\n\
+_08044084:\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _0804409A\n\
+ b _0804441E\n\
+_0804409A:\n\
+ ldr r7, =gBattleMons\n\
+_0804409C:\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r5\n\
+ bne _080440C6\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _080440C6\n\
+ ldr r0, =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_080440C6:\n\
+ adds r4, r3, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _0804409C\n\
+ b _0804441E\n\
+ .pool\n\
+_080440E0:\n\
+ ldrb r0, [r7]\n\
+ cmp r0, 0xFD\n\
+ beq _08044104\n\
+ cmp r0, 0xFE\n\
+ beq _0804413C\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ adds r5, r0, 0\n\
+ ldrb r0, [r5]\n\
+ cmp r4, r0\n\
+ blt _080440F8\n\
+ b _0804441E\n\
+_080440F8:\n\
+ ldr r2, =gBattleMons\n\
+ b _08044174\n\
+ .pool\n\
+_08044104:\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08044110\n\
+ b _0804441E\n\
+_08044110:\n\
+ ldr r5, =gStatuses3\n\
+ movs r2, 0x80\n\
+ lsls r2, 9\n\
+ adds r1, r0, 0\n\
+_08044118:\n\
+ lsls r0, r4, 2\n\
+ adds r0, r5\n\
+ ldr r0, [r0]\n\
+ ands r0, r2\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, 0\n\
+ beq _0804412C\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_0804412C:\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08044118\n\
+ b _0804441E\n\
+ .pool\n\
+_0804413C:\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08044148\n\
+ b _0804441E\n\
+_08044148:\n\
+ ldr r5, =gStatuses3\n\
+ movs r2, 0x80\n\
+ lsls r2, 10\n\
+ adds r1, r0, 0\n\
+_08044150:\n\
+ lsls r0, r4, 2\n\
+ adds r0, r5\n\
+ ldr r0, [r0]\n\
+ ands r0, r2\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, 0\n\
+ beq _08044164\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08044164:\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08044150\n\
+ b _0804441E\n\
+ .pool\n\
+_08044174:\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r2\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _0804418C\n\
+ strb r6, [r7]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_0804418C:\n\
+ adds r4, r3, 0\n\
+ ldrb r1, [r5]\n\
+ cmp r4, r1\n\
+ blt _08044174\n\
+ b _0804441E\n\
+_08044196:\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _080441A2\n\
+ b _0804441E\n\
+_080441A2:\n\
+ ldr r2, =gBattleMons\n\
+ mov r8, r2\n\
+ adds r2, r0, 0\n\
+ movs r5, 0x58\n\
+_080441AA:\n\
+ adds r0, r4, 0\n\
+ muls r0, r5\n\
+ mov r3, r8\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _080441CC\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _080441CC\n\
+ strb r6, [r7]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_080441CC:\n\
+ adds r4, r3, 0\n\
+ cmp r4, r2\n\
+ blt _080441AA\n\
+ b _0804441E\n\
+ .pool\n\
+_080441DC:\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _080441E8\n\
+ b _0804441E\n\
+_080441E8:\n\
+ ldr r7, =gBattleMons\n\
+ adds r1, r0, 0\n\
+ movs r5, 0x58\n\
+ ldr r2, =gLastUsedAbility\n\
+_080441F0:\n\
+ adds r0, r4, 0\n\
+ muls r0, r5\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _0804420C\n\
+ cmp r4, r10\n\
+ beq _0804420C\n\
+ strb r6, [r2]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_0804420C:\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _080441F0\n\
+ b _0804441E\n\
+ .pool\n\
+_08044220:\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08044236\n\
+ b _0804441E\n\
+_08044236:\n\
+ ldr r7, =gBattleMons\n\
+_08044238:\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, r5\n\
+ beq _08044264\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08044264\n\
+ ldr r0, =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08044264:\n\
+ adds r4, 0x1\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08044238\n\
+ b _0804441E\n\
+ .pool\n\
+_0804427C:\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08044292\n\
+ b _0804441E\n\
+_08044292:\n\
+ ldr r7, =gBattleMons\n\
+_08044294:\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, r5\n\
+ bne _080442C0\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _080442C0\n\
+ ldr r0, =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_080442C0:\n\
+ adds r4, 0x1\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08044294\n\
+ b _0804441E\n\
+ .pool\n\
+_080442D8:\n\
+ ldr r0, =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, =gBattleScripting\n\
+ strb r6, [r0, 0x17]\n\
+_080442E2:\n\
+ ldr r0, =gBattleStruct\n\
+ ldr r0, [r0]\n\
+ adds r0, 0x7F\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ strb r1, [r0]\n\
+ b _0804441E\n\
+ .pool\n\
+_080442FC:\n\
+ ldr r0, =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, =gBattleScripting\n\
+ mov r5, r10\n\
+ strb r5, [r0, 0x17]\n\
+ ldr r0, =gBattleStruct\n\
+ ldr r0, [r0]\n\
+ adds r0, 0x7F\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ strb r1, [r0]\n\
+ b _0804443A\n\
+ .pool\n\
+_08044324:\n\
+ strb r1, [r7]\n\
+ ldr r0, [r2]\n\
+ ldr r1, =0xfff7ffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ ldr r0, =gUnknown_082DB4B8\n\
+ bl b_push_move_exec\n\
+ b _080443C8\n\
+ .pool\n\
+_08044340:\n\
+ ldr r0, =BattleScript_TraceActivates\n\
+ bl b_push_move_exec\n\
+ ldr r1, =gStatuses3\n\
+ ldr r0, [sp, 0x18]\n\
+ adds r1, r0, r1\n\
+ ldr r0, [r1]\n\
+ ldr r2, =0xffefffff\n\
+ ands r0, r2\n\
+ str r0, [r1]\n\
+ ldr r0, =gBattleScripting\n\
+ strb r4, [r0, 0x17]\n\
+ ldr r1, =gBattleTextBuff1\n\
+ movs r4, 0xFD\n\
+ strb r4, [r1]\n\
+ movs r0, 0x4\n\
+ strb r0, [r1, 0x1]\n\
+ ldr r2, =gActiveBank\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1, 0x2]\n\
+ ldr r3, =gBattlePartyID\n\
+ ldrb r0, [r2]\n\
+ lsls r0, 1\n\
+ adds r0, r3\n\
+ ldrh r0, [r0]\n\
+ strb r0, [r1, 0x3]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1, 0x4]\n\
+ ldr r1, =gBattleTextBuff2\n\
+ strb r4, [r1]\n\
+ movs r0, 0x9\n\
+ strb r0, [r1, 0x1]\n\
+ ldr r0, =gLastUsedAbility\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1, 0x2]\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ strb r0, [r1, 0x3]\n\
+ b _0804441E\n\
+ .pool\n\
+_080443B4:\n\
+ strb r1, [r7]\n\
+ ldr r0, [r2]\n\
+ ldr r1, =0xfff7ffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, =gUnknown_082DB4C1\n\
+ str r0, [r1]\n\
+_080443C8:\n\
+ ldr r0, =gBattleStruct\n\
+ ldr r0, [r0]\n\
+ adds r0, 0xD8\n\
+ strb r4, [r0]\n\
+_080443D0:\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ b _0804441E\n\
+ .pool\n\
+_080443EC:\n\
+ movs r4, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ bge _0804441E\n\
+ ldr r0, =gBattleMons\n\
+ adds r2, r1, 0\n\
+ adds r1, r0, 0\n\
+ adds r1, 0x20\n\
+ ldr r3, =gLastUsedAbility\n\
+_08044400:\n\
+ ldrb r0, [r1]\n\
+ cmp r0, r6\n\
+ bne _08044416\n\
+ cmp r4, r10\n\
+ beq _08044416\n\
+ strb r6, [r3]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08044416:\n\
+ adds r1, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r2\n\
+ blt _08044400\n\
+_0804441E:\n\
+ mov r1, r9\n\
+ cmp r1, 0\n\
+ beq _0804443A\n\
+_08044424:\n\
+ ldr r2, [sp, 0x4]\n\
+ cmp r2, 0xB\n\
+ bhi _0804443A\n\
+ ldr r1, =gLastUsedAbility\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0xFF\n\
+ beq _0804443A\n\
+ adds r1, r0, 0\n\
+ mov r0, r10\n\
+ bl RecordAbilityBattle\n\
+_0804443A:\n\
+ mov r0, r9\n\
+ add sp, 0x28\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .pool\n\
+ .syntax divided");
+}
+#endif // NONMATCHING
+
+void b_call_bc_move_exec(const u8* BS_ptr)
+{
+ gBattlescriptCurrInstr = BS_ptr;
+ BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc;
+ gBattleMainFunc = bc_move_exec_returning;
+ gFightStateTracker = 0;
+}
+
+void b_push_move_exec(const u8* BS_ptr)
+{
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BS_ptr;
+ BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc;
+ gBattleMainFunc = sub_803E08C;
+}
+
+enum
+{
+ ITEM_NO_EFFECT, // 0
+ ITEM_STATUS_CHANGE, // 1
+ ITEM_EFFECT_OTHER, // 2
+ ITEM_PP_CHANGE, // 3
+ ITEM_HP_CHANGE, // 4
+ ITEM_STATS_CHANGE, // 5
+};
+
+enum
+{
+ FLAVOR_SPICY, // 0
+ FLAVOR_DRY, // 1
+ FLAVOR_SWEET, // 2
+ FLAVOR_BITTER, // 3
+ FLAVOR_SOUR, // 4
+};
+
+u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
+{
+ int i = 0;
+ u8 effect = ITEM_NO_EFFECT;
+ u8 changedPP = 0;
+ u8 bankHoldEffect, atkHoldEffect, defHoldEffect;
+ u8 bankQuality, atkQuality, defQuality;
+ u16 atkItem, defItem;
+
+ gLastUsedItem = gBattleMons[bank].item;
+ if (gLastUsedItem == ITEM_ENIGMA_BERRY)
+ {
+ bankHoldEffect = gEnigmaBerries[bank].holdEffect;
+ bankQuality = gEnigmaBerries[bank].holdEffectParam;
+ }
+ else
+ {
+ bankHoldEffect = ItemId_GetHoldEffect(gLastUsedItem);
+ bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem);
+ }
+
+ atkItem = gBattleMons[gBankAttacker].item;
+ if (atkItem == ITEM_ENIGMA_BERRY)
+ {
+ atkHoldEffect = gEnigmaBerries[gBankAttacker].holdEffect;
+ atkQuality = gEnigmaBerries[gBankAttacker].holdEffectParam;
+ }
+ else
+ {
+ atkHoldEffect = ItemId_GetHoldEffect(atkItem);
+ atkQuality = ItemId_GetHoldEffectParam(atkItem);
+ }
+
+ // def variables are unused
+ defItem = gBattleMons[gBankTarget].item;
+ if (defItem == ITEM_ENIGMA_BERRY)
+ {
+ defHoldEffect = gEnigmaBerries[gBankTarget].holdEffect;
+ defQuality = gEnigmaBerries[gBankTarget].holdEffectParam;
+ }
+ else
+ {
+ defHoldEffect = ItemId_GetHoldEffect(defItem);
+ defQuality = ItemId_GetHoldEffectParam(defItem);
+ }
+
+ switch (caseID)
+ {
+ case 0:
+ switch (bankHoldEffect)
+ {
+ case HOLD_EFFECT_DOUBLE_PRIZE:
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ gBattleStruct->moneyMultiplier = 2;
+ break;
+ case HOLD_EFFECT_RESTORE_STATS:
+ for (i = 0; i < 8; i++)
+ {
+ if (gBattleMons[bank].statStages[i] < 6)
+ {
+ gBattleMons[bank].statStages[i] = 6;
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ if (effect)
+ {
+ gBattleScripting.bank = bank;
+ gStringBank = bank;
+ gActiveBank = gBankAttacker = bank;
+ b_call_bc_move_exec(BattleScript_WhiteHerbEnd2);
+ }
+ break;
+ }
+ break;
+ case 1:
+ if (gBattleMons[bank].hp)
+ {
+ switch (bankHoldEffect)
+ {
+ case HOLD_EFFECT_RESTORE_HP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleMoveDamage = bankQuality;
+ if (gBattleMons[bank].hp + bankQuality > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = 4;
+ }
+ break;
+ case HOLD_EFFECT_RESTORE_PP:
+ if (!moveTurn)
+ {
+ struct Pokemon* poke;
+ u8 ppBonuses;
+ u16 move;
+
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ poke = &gPlayerParty[gBattlePartyID[bank]];
+ else
+ poke = &gEnemyParty[gBattlePartyID[bank]];
+ for (i = 0; i < 4; i++)
+ {
+ move = GetMonData(poke, MON_DATA_MOVE1 + i);
+ changedPP = GetMonData(poke, MON_DATA_PP1 + i);
+ ppBonuses = GetMonData(poke, MON_DATA_PP_BONUSES);
+ if (move && changedPP == 0)
+ break;
+ }
+ if (i != 4)
+ {
+ u8 maxPP = CalculatePPWithBonus(move, ppBonuses, i);
+ if (changedPP + bankQuality > maxPP)
+ changedPP = maxPP;
+ else
+ changedPP = changedPP + bankQuality;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = move;
+ gBattleTextBuff1[3] = move >> 8;
+ gBattleTextBuff1[4] = 0xFF;
+ b_call_bc_move_exec(BattleScript_BerryPPHealEnd2);
+ EmitSetAttributes(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP);
+ MarkBufferBankForExecution(gActiveBank);
+ effect = ITEM_PP_CHANGE;
+ }
+ }
+ break;
+ case HOLD_EFFECT_RESTORE_STATS:
+ for (i = 0; i < 8; i++)
+ {
+ if (gBattleMons[bank].statStages[i] < 6)
+ {
+ gBattleMons[bank].statStages[i] = 6;
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ if (effect)
+ {
+ gBattleScripting.bank = bank;
+ gStringBank = bank;
+ gActiveBank = gBankAttacker = bank;
+ b_call_bc_move_exec(BattleScript_WhiteHerbEnd2);
+ }
+ break;
+ case HOLD_EFFECT_LEFTOVERS:
+ if (gBattleMons[bank].hp < gBattleMons[bank].maxHP && !moveTurn)
+ {
+ gBattleMoveDamage = gBattleMons[bank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ b_call_bc_move_exec(BattleScript_ItemHealHP_End2);
+ effect = ITEM_HP_CHANGE;
+ RecordItemEffectBattle(bank, bankHoldEffect);
+ }
+ break;
+ // nice copy/paste there gamefreak, making a function for confuse berries was too much eh?
+ case HOLD_EFFECT_CONFUSE_SPICY:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_SPICY;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SPICY) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_DRY:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_DRY;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_DRY) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_SWEET:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_SWEET;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SWEET) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_BITTER:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_BITTER;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_BITTER) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_SOUR:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_SOUR;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SOUR) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ // copy/paste again, smh
+ case HOLD_EFFECT_ATTACK_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_ATK] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_ATK;
+ gBattleTextBuff1[3] = EOS;
+
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 0;
+ gBattleTextBuff2[2] = 0xD2;
+ gBattleTextBuff2[3] = 0xD2 >> 8;
+ gBattleTextBuff2[4] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x10 + STAT_STAGE_ATK;
+ gBattleScripting.animArg1 = 0xE + STAT_STAGE_ATK;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_DEFENSE_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_DEF] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_DEF;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x10 + STAT_STAGE_DEF;
+ gBattleScripting.animArg1 = 0xE + STAT_STAGE_DEF;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_SPEED_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_SPEED;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPEED;
+ gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPEED;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_SP_ATTACK_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPATK] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_SPATK;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPATK;
+ gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPATK;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_SP_DEFENSE_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPDEF] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_SPDEF;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPDEF;
+ gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPDEF;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CRITICAL_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && !(gBattleMons[bank].status2 & STATUS2_FOCUS_ENERGY))
+ {
+ gBattleMons[bank].status2 |= STATUS2_FOCUS_ENERGY;
+ b_call_bc_move_exec(BattleScript_BerryFocusEnergyEnd2);
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_RANDOM_STAT_UP:
+ if (!moveTurn && gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] < 0xC)
+ break;
+ }
+ if (i != 5)
+ {
+ do
+ {
+ i = Random() % 5;
+ } while (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] == 0xC);
+
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = i + 1;
+ gBattleTextBuff1[3] = EOS;
+
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 0;
+ gBattleTextBuff2[2] = 0xD1;
+ gBattleTextBuff2[3] = 0xD1 >> 8;
+ gBattleTextBuff2[4] = 0;
+ gBattleTextBuff2[5] = 0xD2;
+ gBattleTextBuff2[6] = 0xD2 >> 8;
+ gBattleTextBuff2[7] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x21 + i;
+ gBattleScripting.animArg1 = 0x21 + i + 6;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ break;
+ case HOLD_EFFECT_CURE_PAR:
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS);
+ b_call_bc_move_exec(BattleScript_BerryCurePrlzEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_PSN:
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER);
+ b_call_bc_move_exec(BattleScript_BerryCurePsnEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_BRN:
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_BURN);
+ b_call_bc_move_exec(BattleScript_BerryCureBrnEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_FRZ:
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
+ b_call_bc_move_exec(BattleScript_BerryCureFrzEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_SLP:
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ b_call_bc_move_exec(BattleScript_BerryCureSlpEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_CONFUSION:
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_call_bc_move_exec(BattleScript_BerryCureConfusionEnd2);
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_CURE_STATUS:
+ if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ i = 0;
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
+ i++;
+ }
+ if (!(i > 1))
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleMons[bank].status1 = 0;
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_call_bc_move_exec(BattleScript_BerryCureChosenStatusEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_ATTRACT:
+ if (gBattleMons[bank].status2 & STATUS2_INFATUATION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
+ b_call_bc_move_exec(BattleScript_BerryCureChosenStatusEnd2);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ }
+ if (effect)
+ {
+ gBattleScripting.bank = bank;
+ gStringBank = bank;
+ gActiveBank = gBankAttacker = bank;
+ switch (effect)
+ {
+ case ITEM_STATUS_CHANGE:
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ case ITEM_PP_CHANGE:
+ if (!(gBattleMons[bank].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[bank].unk18_b & gBitTable[i]))
+ gBattleMons[bank].pp[i] = changedPP;
+ break;
+ }
+ }
+ }
+ break;
+ case 2:
+ break;
+ case 3:
+ for (bank = 0; bank < gNoOfAllBanks; bank++)
+ {
+ gLastUsedItem = gBattleMons[bank].item;
+ if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
+ {
+ bankHoldEffect = gEnigmaBerries[bank].holdEffect;
+ bankQuality = gEnigmaBerries[bank].holdEffectParam;
+ }
+ else
+ {
+ bankHoldEffect = ItemId_GetHoldEffect(gLastUsedItem);
+ bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem);
+ }
+ switch (bankHoldEffect)
+ {
+ case HOLD_EFFECT_CURE_PAR:
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureParRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_PSN:
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCurePsnRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_BRN:
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_BURN);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_FRZ:
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_SLP:
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_CONFUSION:
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet;
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_CURE_ATTRACT:
+ if (gBattleMons[bank].status2 & STATUS2_INFATUATION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet;
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_CURE_STATUS:
+ if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ }
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
+ }
+ gBattleMons[bank].status1 = 0;
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_RESTORE_STATS:
+ for (i = 0; i < 8; i++)
+ {
+ if (gBattleMons[bank].statStages[i] < 6)
+ {
+ gBattleMons[bank].statStages[i] = 6;
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ if (effect)
+ {
+ gBattleScripting.bank = bank;
+ gStringBank = bank;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_WhiteHerbRet;
+ return effect; // unnecessary return
+ }
+ break;
+ }
+ if (effect)
+ {
+ gBattleScripting.bank = bank;
+ gStringBank = bank;
+ gActiveBank = bank;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ }
+ }
+ break;
+ case 4:
+ if (gBattleMoveDamage)
+ {
+ switch (atkHoldEffect)
+ {
+ case HOLD_EFFECT_FLINCH:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (Random() % 100) < atkQuality
+ && gBattleMoves[gCurrentMove].flags & FLAG_KINGSROCK_AFFECTED
+ && gBattleMons[gBankTarget].hp)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 8;
+ b_movescr_stack_push_cursor();
+ SetMoveEffect(0, 0);
+ b_movescr_stack_pop_cursor();
+ }
+ break;
+ case HOLD_EFFECT_SHELL_BELL:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gSpecialStatuses[gBankTarget].moveturnLostHP != 0
+ && gSpecialStatuses[gBankTarget].moveturnLostHP != 0xFFFF
+ && gBankAttacker != gBankTarget
+ && gBattleMons[gBankAttacker].hp != gBattleMons[gBankAttacker].maxHP
+ && gBattleMons[gBankAttacker].hp != 0)
+ {
+ gLastUsedItem = atkItem;
+ gStringBank = gBankAttacker;
+ gBattleScripting.bank = gBankAttacker;
+ gBattleMoveDamage = (gSpecialStatuses[gBankTarget].moveturnLostHP / atkQuality) * -1;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = -1;
+ gSpecialStatuses[gBankTarget].moveturnLostHP = 0;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ItemHealHP_Ret;
+ effect++;
+ }
+ break;
+ }
+ }
+ break;
+ }
+
+ return effect;
+}
+
+void sub_8045868(u8 bank)
+{
+ gDisableStructs[bank].furyCutterCounter = 0;
+ gBattleMons[bank].status2 &= ~(STATUS2_DESTINY_BOND);
+ gStatuses3[bank] &= ~(STATUS3_GRUDGE);
+}
+
+void sub_80458B4(void)
+{
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[*gBattlescriptCurrInstr]();
+}
+
+u8 GetMoveTarget(u16 move, u8 useMoveTarget)
+{
+ u8 targetBank = 0;
+ u8 moveTarget;
+ u8 side;
+
+ if (useMoveTarget)
+ moveTarget = useMoveTarget - 1;
+ else
+ moveTarget = gBattleMoves[move].target;
+
+ switch (moveTarget)
+ {
+ case 0:
+ side = GetBankSide(gBankAttacker) ^ 1;
+ if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
+ targetBank = gSideTimers[side].followmeTarget;
+ else
+ {
+ side = GetBankSide(gBankAttacker);
+ do
+ {
+ targetBank = Random() % gNoOfAllBanks;
+ } while (targetBank == gBankAttacker || side == GetBankSide(targetBank) || gAbsentBankFlags & gBitTable[targetBank]);
+ if (gBattleMoves[move].type == TYPE_ELECTRIC
+ && AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIZE, gBankAttacker, ABILITY_LIGHTNING_ROD, 0, 0)
+ && gBattleMons[targetBank].ability != ABILITY_LIGHTNING_ROD)
+ {
+ targetBank ^= 2;
+ RecordAbilityBattle(targetBank, gBattleMons[targetBank].ability);
+ gSpecialStatuses[targetBank].lightningRodRedirected = 1;
+ }
+ }
+ break;
+ case 1:
+ case 8:
+ case 32:
+ case 64:
+ targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ if (gAbsentBankFlags & gBitTable[targetBank])
+ targetBank ^= 2;
+ break;
+ case 4:
+ side = GetBankSide(gBankAttacker) ^ 1;
+ if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
+ targetBank = gSideTimers[side].followmeTarget;
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & 4)
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ if (Random() & 1)
+ targetBank = GetBankByPlayerAI(1);
+ else
+ targetBank = GetBankByPlayerAI(3);
+ }
+ else
+ {
+ if (Random() & 1)
+ targetBank = GetBankByPlayerAI(0);
+ else
+ targetBank = GetBankByPlayerAI(2);
+ }
+ if (gAbsentBankFlags & gBitTable[targetBank])
+ targetBank ^= 2;
+ }
+ else
+ targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ break;
+ case 2:
+ case 16:
+ targetBank = gBankAttacker;
+ break;
+ }
+
+ #ifndef NONMATCHING
+ MEME_ACCESS_U8(BattleStruct, gBattleStruct, gBankAttacker, moveTarget, targetBank);
+ #else
+ gBattleStruct->moveTarget[gBankAttacker] = targetBank;
+ #endif // NONMATCHING
+
+ return targetBank;
+}
+
+static bool32 HasObedientBitSet(u8 bank)
+{
+ if (GetBankSide(bank) == SIDE_OPPONENT)
+ return TRUE;
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS
+ && GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES, NULL) != SPECIES_MEW)
+ return TRUE;
+ return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_OBEDIENCE, NULL);
+}
+
+u8 IsPokeDisobedient(void)
+{
+ s32 rnd;
+ s32 calc;
+ u8 obedienceLevel = 0;
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ return 0;
+ if (GetBankSide(gBankAttacker) == SIDE_OPPONENT)
+ return 0;
+
+ if (HasObedientBitSet(gBankAttacker)) // only if species is Mew or Deoxys
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBankIdentity(gBankAttacker) == 2)
+ return 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ return 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ return 0;
+ if (!IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName))
+ return 0;
+ if (FlagGet(BADGE08_GET))
+ return 0;
+
+ obedienceLevel = 10;
+
+ if (FlagGet(BADGE02_GET))
+ obedienceLevel = 30;
+ if (FlagGet(BADGE04_GET))
+ obedienceLevel = 50;
+ if (FlagGet(BADGE06_GET))
+ obedienceLevel = 70;
+ }
+
+ if (gBattleMons[gBankAttacker].level <= obedienceLevel)
+ return 0;
+ rnd = (Random() & 255);
+ calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8;
+ if (calc < obedienceLevel)
+ return 0;
+
+ // is not obedient
+ if (gCurrentMove == MOVE_RAGE)
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RAGE);
+ if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK))
+ {
+ gBattlescriptCurrInstr = gUnknown_082DB695;
+ return 1;
+ }
+
+ rnd = (Random() & 255);
+ calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8;
+ if (calc < obedienceLevel)
+ {
+ calc = CheckMoveLimitations(gBankAttacker, gBitTable[gCurrMovePos], 0xFF);
+ if (calc == 0xF) // all moves cannot be used
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
+ return 1;
+ }
+ else // use a random move
+ {
+ do
+ {
+ gCurrMovePos = gUnknown_020241E9 = Random() & 3;
+ } while (gBitTable[gCurrMovePos] & calc);
+
+ gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gBattlescriptCurrInstr = gUnknown_082DB6A5;
+ gBankTarget = GetMoveTarget(gRandomMove, 0);
+ gHitMarker |= HITMARKER_x200000;
+ return 2;
+ }
+ }
+ else
+ {
+ obedienceLevel = gBattleMons[gBankAttacker].level - obedienceLevel;
+
+ calc = (Random() & 255);
+ if (calc < obedienceLevel && !(gBattleMons[gBankAttacker].status1 & STATUS_ANY) && gBattleMons[gBankAttacker].ability != ABILITY_VITAL_SPIRIT && gBattleMons[gBankAttacker].ability != ABILITY_INSOMNIA)
+ {
+ // try putting asleep
+ int i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].status2 & STATUS2_UPROAR)
+ break;
+ }
+ if (i == gNoOfAllBanks)
+ {
+ gBattlescriptCurrInstr = gUnknown_082DB6D9;
+ return 1;
+ }
+ }
+ calc -= obedienceLevel;
+ if (calc < obedienceLevel)
+ {
+ gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker);
+ gBankTarget = gBankAttacker;
+ gBattlescriptCurrInstr = gUnknown_082DB6F0;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ return 2;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
+ return 1;
+ }
+ }
+}
diff --git a/src/battle_ai.c b/src/battle_ai.c
index 76bf4156d..3b696b84e 100644
--- a/src/battle_ai.c
+++ b/src/battle_ai.c
@@ -87,7 +87,7 @@ static u8 BattleAI_ChooseMoveOrAction_Singles(void);
static u8 BattleAI_ChooseMoveOrAction_Doubles(void);
static void RecordLastUsedMoveByTarget(void);
static void BattleAI_DoAIProcessing(void);
-static void AIStackPushVar(u8 *);
+static void AIStackPushVar(const u8 *);
static bool8 AIStackPop(void);
static void BattleAICmd_if_random_less_than(void);
@@ -192,7 +192,7 @@ static void BattleAICmd_if_holds_item(void);
// ewram
-EWRAM_DATA u8 *gAIScriptPtr = NULL;
+EWRAM_DATA const u8 *gAIScriptPtr = NULL;
EWRAM_DATA static u8 sBank_AI = 0;
// const rom data
@@ -2902,7 +2902,7 @@ static void BattleAICmd_if_flash_fired(void)
gAIScriptPtr += 6;
}
-static void AIStackPushVar(u8 *var)
+static void AIStackPushVar(const u8 *var)
{
gBattleResources->AI_ScriptsStack->ptr[gBattleResources->AI_ScriptsStack->size++] = var;
}
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
new file mode 100644
index 000000000..d9fd40b84
--- /dev/null
+++ b/src/hall_of_fame.c
@@ -0,0 +1,4 @@
+#include "global.h"
+#include "hall_of_fame.h"
+
+
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 5c48c224d..a675fa4e2 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -346,7 +346,7 @@ gBattleMoveDamage: @ 20241F0
gUnknown_020241F4: @ 20241F4
.space 0x4
-gUnknown_020241F8: @ 20241F8
+gTakenDmg: @ 20241F8
.space 0x10
gLastUsedItem: @ 2024208
@@ -361,10 +361,10 @@ gBankAttacker: @ 202420B
gBankTarget: @ 202420C
.space 0x1
-gUnknown_0202420D: @ 202420D
+gBank1: @ 202420D
.space 0x1
-gUnknown_0202420E: @ 202420E
+gEffectBank: @ 202420E
.space 0x1
gStringBank: @ 202420F
@@ -412,7 +412,7 @@ gUnknown_02024268: @ 2024268
gUnknown_02024270: @ 2024270
.space 0x4
-gUnknown_02024274: @ 2024274
+gChosenMovesByBanks: @ 2024274
.space 0x8
gBattleMoveFlags: @ 202427C
@@ -424,7 +424,7 @@ gHitMarker: @ 2024280
gUnknown_02024284: @ 2024284
.space 0x4
-gUnknown_02024288: @ 2024288
+gTakenDmgBanks: @ 2024288
.space 0x4
gUnknown_0202428C: @ 202428C
@@ -469,7 +469,7 @@ gSpecialStatuses: @ 202437C
gBattleWeather: @ 20243CC
.space 0x4
-gUnknown_020243D0: @ 20243D0
+gWishFutureKnock: @ 20243D0
.space 0x2C
gUnknown_020243FC: @ 20243FC