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authorhuderlem <huderlem@gmail.com>2019-12-17 18:09:49 -0600
committerGitHub <noreply@github.com>2019-12-17 18:09:49 -0600
commitedb5df1716beb4ea81ef0493a3fac0a43cc6eae5 (patch)
treeef5eed9e6bc6c606b2c3e8c62b751f88ee12dcf7
parentfee36224eda1acc4329646caf0e65a891928afc0 (diff)
parent97b5560bdb5a0c13d673cce8d9c75120c93e8645 (diff)
Merge pull request #933 from GriffinRichards/doc-tents
Document Battle Tent scripts
-rw-r--r--data/maps/BattleFrontier_BattleDomeLobby/scripts.inc5
-rw-r--r--data/maps/BattleFrontier_BattleTowerLobby/scripts.inc5
-rw-r--r--data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc143
-rw-r--r--data/maps/FallarborTown_BattleTentCorridor/scripts.inc36
-rw-r--r--data/maps/FallarborTown_BattleTentLobby/map.json12
-rw-r--r--data/maps/FallarborTown_BattleTentLobby/scripts.inc247
-rw-r--r--data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc54
-rw-r--r--data/maps/SlateportCity_BattleTentCorridor/scripts.inc145
-rw-r--r--data/maps/SlateportCity_BattleTentLobby/map.json12
-rw-r--r--data/maps/SlateportCity_BattleTentLobby/scripts.inc228
-rw-r--r--data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc104
-rw-r--r--data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc37
-rw-r--r--data/maps/VerdanturfTown_BattleTentLobby/map.json14
-rw-r--r--data/maps/VerdanturfTown_BattleTentLobby/scripts.inc260
-rw-r--r--data/text/battle_tent.inc149
15 files changed, 748 insertions, 703 deletions
diff --git a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc
index a96063caa..561753d0f 100644
--- a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc
@@ -540,11 +540,12 @@ BattleFrontier_BattleDomeLobby_Text_24A51D: @ 824A51D
.string "Here is your prize for your Battle\n"
.string "Tournament victory.$"
-VerdanturfTown_BattleTentLobby_Text_24A554: @ 824A554
+BattleFrontier_BattleDomeLobby_Text_ReceivedPrize: @ 824A554
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
-VerdanturfTown_BattleTentLobby_Text_24A56E: @ 824A56E
+@ Unused
+BattleFrontier_BattleDomeLobby_Text_BagFullMakeRoom: @ 824A56E
.string "Oh, your BAG appears to be full.\p"
.string "Please make room in your BAG, then come\n"
.string "see me.$"
diff --git a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc
index 275ac4041..7694efaae 100644
--- a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc
@@ -1003,11 +1003,12 @@ BattleFrontier_BattleTowerLobby_Text_23F641: @ 823F641
.string "you have earned this fabulous prize!\p"
.string "$"
-SlateportCity_BattleTentLobby_Text_23F68C: @ 823F68C
+BattleFrontier_BattleTowerLobby_Text_ReceivedPrize: @ 823F68C
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
-SlateportCity_BattleTentLobby_Text_23F6A6: @ 823F6A6
+@ Unused
+BattleFrontier_BattleTowerLobby_Text_BagFullMakeRoom: @ 823F6A6
.string "Oh, your BAG appears to be full.\p"
.string "Please make room in your BAG, then come\n"
.string "see me.$"
diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc
index ba8b3536f..5bad66f01 100644
--- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc
+++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc
@@ -1,50 +1,53 @@
FallarborTown_BattleTentBattleRoom_MapScripts:: @ 8200899
map_script MAP_SCRIPT_ON_TRANSITION, FallarborTown_BattleTentBattleRoom_OnTransition
- map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentBattleRoom_MapScript2_2008DD
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, FallarborTown_BattleTentBattleRoom_MapScript2_200BB0
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentBattleRoom_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, FallarborTown_BattleTentBattleRoom_OnWarp
.byte 0
+ @ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
+ @ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_1
+ @ The opponent is represented by object event 3, which has the gfx id VAR_OBJ_GFX_ID_0
+
FallarborTown_BattleTentBattleRoom_OnTransition: @ 82008A9
- call FallarborTown_BattleTentBattleRoom_EventScript_2008AF
+ call FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfx
end
-FallarborTown_BattleTentBattleRoom_EventScript_2008AF:: @ 82008AF
+FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfx:: @ 82008AF
checkplayergender
compare VAR_RESULT, MALE
- goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_2008C7
+ goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale
compare VAR_RESULT, FEMALE
- goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_2008D2
+ goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale
return
-FallarborTown_BattleTentBattleRoom_EventScript_2008C7:: @ 82008C7
+FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale:: @ 82008C7
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
return
-FallarborTown_BattleTentBattleRoom_EventScript_2008D2:: @ 82008D2
+FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale:: @ 82008D2
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
return
-FallarborTown_BattleTentBattleRoom_MapScript2_2008DD: @ 82008DD
- map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentBattleRoom_EventScript_2008E7
+FallarborTown_BattleTentBattleRoom_OnFrame: @ 82008DD
+ map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentBattleRoom_EventScript_EnterRoom
.2byte 0
-FallarborTown_BattleTentBattleRoom_EventScript_2008E7:: @ 82008E7
+FallarborTown_BattleTentBattleRoom_EventScript_EnterRoom:: @ 82008E7
lockall
showobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
- applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B8D
+ applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
- goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_200B73
-
-FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
+ goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge
+FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: @ 820090F
tower_setopponent
addobject 3
- applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_200B96
+ applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter
waitmovement 0
- applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BA3
+ applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump
playse SE_W187
waitse
waitmovement 0
@@ -54,40 +57,38 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_DoArenaBattle
switch VAR_RESULT
- case 1, FallarborTown_BattleTentBattleRoom_EventScript_20099C
- applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BA3
+ case 1, FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent
+ applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump
playse SE_W173
waitse
waitmovement 0
fallarbortent_getopponentname
msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsOpponent, MSGBOX_DEFAULT
-
-FallarborTown_BattleTentBattleRoom_EventScript_20097E:: @ 820097E
+FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: @ 820097E
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
special LoadPlayerParty
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
-FallarborTown_BattleTentBattleRoom_EventScript_20099C:: @ 820099C
- applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BA3
+FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @ 820099C
+ applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump
playse SE_BAN
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsPlayer, MSGBOX_DEFAULT
closemessage
-
-FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3
+FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum:: @ 82009B3
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
- case 3, FallarborTown_BattleTentBattleRoom_EventScript_200AF3
- applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_200B9E
+ case 3, FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon
+ applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 3
- applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BA6
+ applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
- applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B94
+ applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_MonsWillBeRestored, MSGBOX_DEFAULT
special LoadPlayerParty
@@ -96,66 +97,69 @@ FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
-
-FallarborTown_BattleTentBattleRoom_EventScript_200A2A:: @ 8200A2A
+FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge:: @ 8200A2A
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
- call_if_eq FallarborTown_BattleTentBattleRoom_EventScript_200B43
+ call_if_eq FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent
compare VAR_RESULT, 2
- call_if_eq FallarborTown_BattleTentBattleRoom_EventScript_200B4A
+ call_if_eq FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor3rdOpponent
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
- case 0, FallarborTown_BattleTentBattleRoom_EventScript_200AD8
- case 1, FallarborTown_BattleTentBattleRoom_EventScript_200A78
- case 2, FallarborTown_BattleTentBattleRoom_EventScript_200AA6
+ case 0, FallarborTown_BattleTentBattleRoom_EventScript_ContinueChallenge
+ case 1, FallarborTown_BattleTentBattleRoom_EventScript_AskPauseChallenge
+ case 2, FallarborTown_BattleTentBattleRoom_EventScript_AskRetireChallenge
-FallarborTown_BattleTentBattleRoom_EventScript_200A78:: @ 8200A78
+FallarborTown_BattleTentBattleRoom_EventScript_AskPauseChallenge:: @ 8200A78
msgbox BattleFrontier_BattleArenaBattleRoom_Text_SaveAndShutDown, MSGBOX_YESNO
switch VAR_RESULT
- case NO, FallarborTown_BattleTentBattleRoom_EventScript_200A2A
- case YES, FallarborTown_BattleTentBattleRoom_EventScript_200B51
- case MULTI_B_PRESSED, FallarborTown_BattleTentBattleRoom_EventScript_200A2A
+ case NO, FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
+ case YES, FallarborTown_BattleTentBattleRoom_EventScript_PauseChallenge
+ case MULTI_B_PRESSED, FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
-FallarborTown_BattleTentBattleRoom_EventScript_200AA6:: @ 8200AA6
+FallarborTown_BattleTentBattleRoom_EventScript_AskRetireChallenge:: @ 8200AA6
message BattleFrontier_BattleArenaBattleRoom_Text_RetireFromChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
- case 1, FallarborTown_BattleTentBattleRoom_EventScript_200A2A
- case 0, FallarborTown_BattleTentBattleRoom_EventScript_20097E
- case MULTI_B_PRESSED, FallarborTown_BattleTentBattleRoom_EventScript_200A2A
+ case 1, FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
+ case 0, FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost
+ case MULTI_B_PRESSED, FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
-FallarborTown_BattleTentBattleRoom_EventScript_200AD8:: @ 8200AD8
+FallarborTown_BattleTentBattleRoom_EventScript_ContinueChallenge:: @ 8200AD8
closemessage
- applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BAB
+ applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
- applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B92
+ applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceBattle
waitmovement 0
- goto FallarborTown_BattleTentBattleRoom_EventScript_20090F
+ goto FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter
waitstate
-FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3
+FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: @ 8200AF3
delay 60
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
special LoadPlayerParty
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
+
+@ Unreachable code block? The flow into the next block also doesnt make sense
arena_get ARENA_DATA_WIN_STREAK
compare VAR_RESULT, MAX_STREAK
- goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_2009B3
+ goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum
addvar VAR_RESULT, 1
arena_set ARENA_DATA_WIN_STREAK, VAR_RESULT
-FallarborTown_BattleTentBattleRoom_EventScript_200B43:: @ 8200B43
+@ See above
+
+FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 8200B43
message BattleFrontier_BattleArenaBattleRoom_Text_ReadyFor2ndOpponent
waitmessage
return
-FallarborTown_BattleTentBattleRoom_EventScript_200B4A:: @ 8200B4A
+FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 8200B4A
message BattleFrontier_BattleArenaBattleRoom_Text_ReadyFor3rdOpponent
waitmessage
return
-FallarborTown_BattleTentBattleRoom_EventScript_200B51:: @ 8200B51
+FallarborTown_BattleTentBattleRoom_EventScript_PauseChallenge:: @ 8200B51
message BattleFrontier_BattleArenaBattleRoom_Text_SavingPleaseWait
waitmessage
fallarbortent_save CHALLENGE_STATUS_PAUSED
@@ -165,30 +169,30 @@ FallarborTown_BattleTentBattleRoom_EventScript_200B51:: @ 8200B51
frontier_reset
end
-FallarborTown_BattleTentBattleRoom_EventScript_200B73:: @ 8200B73
- applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BA6
+FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge:: @ 8200B73
+ applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
- applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B94
+ applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
- goto FallarborTown_BattleTentBattleRoom_EventScript_200A2A
+ goto FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
end
-FallarborTown_BattleTentBattleRoom_Movement_200B8D: @ 8200B8D
+FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter: @ 8200B8D
walk_up
walk_up
walk_up
walk_in_place_fastest_right
step_end
-FallarborTown_BattleTentBattleRoom_Movement_200B92: @ 8200B92
+FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceBattle: @ 8200B92
walk_in_place_fastest_right
step_end
-FallarborTown_BattleTentBattleRoom_Movement_200B94: @ 8200B94
+FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant: @ 8200B94
walk_in_place_fastest_left
step_end
-FallarborTown_BattleTentBattleRoom_Movement_200B96: @ 8200B96
+FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter: @ 8200B96
walk_down
walk_down
walk_down
@@ -196,41 +200,42 @@ FallarborTown_BattleTentBattleRoom_Movement_200B96: @ 8200B96
walk_in_place_fastest_left
step_end
-FallarborTown_BattleTentBattleRoom_Movement_200B9C: @ 8200B9C
+@ Unused
+FallarborTown_BattleTentBattleRoom_Movement_OpponentStepForward: @ 8200B9C
walk_left
step_end
-FallarborTown_BattleTentBattleRoom_Movement_200B9E: @ 8200B9E
+FallarborTown_BattleTentBattleRoom_Movement_OpponentExit: @ 8200B9E
walk_up
walk_up
walk_up
walk_up
step_end
-FallarborTown_BattleTentBattleRoom_Movement_200BA3: @ 8200BA3
+FallarborTown_BattleTentBattleRoom_Movement_AttendantJump: @ 8200BA3
disable_jump_landing_ground_effect
jump_in_place_down
step_end
-FallarborTown_BattleTentBattleRoom_Movement_200BA6: @ 8200BA6
+FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer: @ 8200BA6
walk_down
walk_down
walk_down
walk_in_place_fastest_right
step_end
-FallarborTown_BattleTentBattleRoom_Movement_200BAB: @ 8200BAB
+FallarborTown_BattleTentBattleRoom_Movement_AttendantReturnToPos: @ 8200BAB
walk_up
walk_up
walk_up
walk_in_place_fastest_down
step_end
-FallarborTown_BattleTentBattleRoom_MapScript2_200BB0: @ 8200BB0
- map_script_2 VAR_TEMP_1, 0, FallarborTown_BattleTentBattleRoom_EventScript_200BBA
+FallarborTown_BattleTentBattleRoom_OnWarp: @ 8200BB0
+ map_script_2 VAR_TEMP_1, 0, FallarborTown_BattleTentBattleRoom_EventScript_SetUpObjects
.2byte 0
-FallarborTown_BattleTentBattleRoom_EventScript_200BBA:: @ 8200BBA
+FallarborTown_BattleTentBattleRoom_EventScript_SetUpObjects:: @ 8200BBA
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
hideobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
removeobject 3
diff --git a/data/maps/FallarborTown_BattleTentCorridor/scripts.inc b/data/maps/FallarborTown_BattleTentCorridor/scripts.inc
index 327033829..bc8bdb512 100644
--- a/data/maps/FallarborTown_BattleTentCorridor/scripts.inc
+++ b/data/maps/FallarborTown_BattleTentCorridor/scripts.inc
@@ -1,21 +1,21 @@
FallarborTown_BattleTentCorridor_MapScripts:: @ 82006A7
- map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentCorridor_MapScript2_2006AD
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentCorridor_OnFrame
.byte 0
-FallarborTown_BattleTentCorridor_MapScript2_2006AD: @ 82006AD
- map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentCorridor_EventScript_2006B7
+FallarborTown_BattleTentCorridor_OnFrame: @ 82006AD
+ map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentCorridor_EventScript_EnterCorridor
.2byte 0
-FallarborTown_BattleTentCorridor_EventScript_2006B7:: @ 82006B7
+FallarborTown_BattleTentCorridor_EventScript_EnterCorridor:: @ 82006B7
lockall
setvar VAR_TEMP_0, 1
- applymovement 1, FallarborTown_BattleTentCorridor_Movement_2006FB
- applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentCorridor_Movement_2006FB
+ applymovement 1, FallarborTown_BattleTentCorridor_Movement_WalkToDoor
+ applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentCorridor_Movement_WalkToDoor
waitmovement 0
opendoor 2, 1
waitdooranim
- applymovement 1, FallarborTown_BattleTentCorridor_Movement_200701
- applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentCorridor_Movement_200700
+ applymovement 1, FallarborTown_BattleTentCorridor_Movement_AttendantEnterDoor
+ applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentCorridor_Movement_PlayerEnterDoor
waitmovement 0
closedoor 2, 1
waitdooranim
@@ -25,40 +25,44 @@ FallarborTown_BattleTentCorridor_EventScript_2006B7:: @ 82006B7
releaseall
end
-FallarborTown_BattleTentCorridor_Movement_2006FB: @ 82006FB
+FallarborTown_BattleTentCorridor_Movement_WalkToDoor: @ 82006FB
walk_up
walk_up
walk_up
walk_up
step_end
-FallarborTown_BattleTentCorridor_Movement_200700: @ 8200700
+FallarborTown_BattleTentCorridor_Movement_PlayerEnterDoor: @ 8200700
walk_up
-
-FallarborTown_BattleTentCorridor_Movement_200701: @ 8200701
+FallarborTown_BattleTentCorridor_Movement_AttendantEnterDoor: @ 8200701
walk_up
set_invisible
step_end
-FallarborTown_BattleTentCorridor_Text_200704: @ 8200704
+@ Leftover text from when this was a Contest Hall in R/S
+@ Unused
+FallarborTown_ContestHall_Text_DoAllRightInPreliminary: @ 8200704
.string "We do all right in the preliminary round,\n"
.string "but we can never win the appeals…\p"
.string "Maybe it means I have to watch what\n"
.string "other contestants are doing…$"
-FallarborTown_BattleTentCorridor_Text_200791: @ 8200791
+@ Unused
+FallarborTown_ContestHall_Text_MonAllTheseRibbons: @ 8200791
.string "See!\n"
.string "My POKéMON won all these RIBBONS!\p"
.string "Have your POKéMON earned any RIBBONS?\n"
.string "You can check them on your POKéNAV.$"
-FallarborTown_BattleTentCorridor_Text_200802: @ 8200802
+@ Unused
+FallarborTown_ContestHall_Text_CantWinEverywhere: @ 8200802
.string "I can't beat GYM LEADERS…\p"
.string "I can't win any CONTESTS…\p"
.string "I've been here, there, and everywhere,\n"
.string "and it's all for naught…$"
-FallarborTown_BattleTentCorridor_Text_200876: @ 8200876
+@ Unused
+FallarborTown_ContestHall_Text_SuperRankStage: @ 8200876
.string "POKéMON CONTESTS\n"
.string "SUPER RANK STAGE!$"
diff --git a/data/maps/FallarborTown_BattleTentLobby/map.json b/data/maps/FallarborTown_BattleTentLobby/map.json
index 4c565ff8c..b48119689 100644
--- a/data/maps/FallarborTown_BattleTentLobby/map.json
+++ b/data/maps/FallarborTown_BattleTentLobby/map.json
@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "FallarborTown_BattleTentLobby_EventScript_200001",
+ "script": "FallarborTown_BattleTentLobby_EventScript_Attendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "FallarborTown_BattleTentLobby_EventScript_20020D",
+ "script": "FallarborTown_BattleTentLobby_EventScript_Hiker",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "FallarborTown_BattleTentLobby_EventScript_200216",
+ "script": "FallarborTown_BattleTentLobby_EventScript_LittleBoy",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "FallarborTown_BattleTentLobby_EventScript_20021F",
+ "script": "FallarborTown_BattleTentLobby_EventScript_Lass",
"flag": "0"
},
{
@@ -76,7 +76,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "FallarborTown_BattleTentLobby_EventScript_200228",
+ "script": "FallarborTown_BattleTentLobby_EventScript_Scott",
"flag": "FLAG_HIDE_FALLARBOR_TOWN_BATTLE_TENT_SCOTT"
}
],
@@ -104,7 +104,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
- "script": "FallarborTown_BattleTentLobby_EventScript_20024F"
+ "script": "FallarborTown_BattleTentLobby_EventScript_RulesBoard"
}
]
} \ No newline at end of file
diff --git a/data/maps/FallarborTown_BattleTentLobby/scripts.inc b/data/maps/FallarborTown_BattleTentLobby/scripts.inc
index fddadae15..ef5c4299c 100644
--- a/data/maps/FallarborTown_BattleTentLobby/scripts.inc
+++ b/data/maps/FallarborTown_BattleTentLobby/scripts.inc
@@ -1,32 +1,32 @@
FallarborTown_BattleTentLobby_MapScripts:: @ 81FFE66
- map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentLobby_MapScript2_1FFE85
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, FallarborTown_BattleTentLobby_MapScript2_1FFE71
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentLobby_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, FallarborTown_BattleTentLobby_OnWarp
.byte 0
-FallarborTown_BattleTentLobby_MapScript2_1FFE71: @ 81FFE71
- map_script_2 VAR_TEMP_1, 0, FallarborTown_BattleTentLobby_EventScript_1FFE7B
+FallarborTown_BattleTentLobby_OnWarp: @ 81FFE71
+ map_script_2 VAR_TEMP_1, 0, FallarborTown_BattleTentLobby_EventScript_TurnPlayerNorth
.2byte 0
-FallarborTown_BattleTentLobby_EventScript_1FFE7B:: @ 81FFE7B
+FallarborTown_BattleTentLobby_EventScript_TurnPlayerNorth:: @ 81FFE7B
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
-FallarborTown_BattleTentLobby_MapScript2_1FFE85: @ 81FFE85
- map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentLobby_EventScript_1FFEAF
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, FallarborTown_BattleTentLobby_EventScript_1FFEB8
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, FallarborTown_BattleTentLobby_EventScript_1FFFCD
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, FallarborTown_BattleTentLobby_EventScript_1FFEED
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, FallarborTown_BattleTentLobby_EventScript_1FFF93
+FallarborTown_BattleTentLobby_OnFrame: @ 81FFE85
+ map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentLobby_EventScript_GetChallengeStatus
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, FallarborTown_BattleTentLobby_EventScript_QuitWithoutSaving
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, FallarborTown_BattleTentLobby_EventScript_ResumeChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, FallarborTown_BattleTentLobby_EventScript_WonChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, FallarborTown_BattleTentLobby_EventScript_LostChallenge
.2byte 0
-FallarborTown_BattleTentLobby_EventScript_1FFEAF:: @ 81FFEAF
+FallarborTown_BattleTentLobby_EventScript_GetChallengeStatus:: @ 81FFEAF
frontier_getstatus
end
-FallarborTown_BattleTentLobby_EventScript_1FFEB8:: @ 81FFEB8
+FallarborTown_BattleTentLobby_EventScript_QuitWithoutSaving:: @ 81FFEB8
lockall
- msgbox FallarborTown_BattleTentLobby_Text_2C4DED, MSGBOX_DEFAULT
+ msgbox FallarborTown_BattleTentLobby_Text_DidntSaveBeforeQuitting, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
@@ -34,10 +34,10 @@ FallarborTown_BattleTentLobby_EventScript_1FFEB8:: @ 81FFEB8
releaseall
end
-FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED
+FallarborTown_BattleTentLobby_EventScript_WonChallenge:: @ 81FFEED
lockall
- msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, MSGBOX_DEFAULT
- message FallarborTown_BattleTentLobby_Text_2C4EFF
+ msgbox FallarborTown_BattleTentLobby_Text_BeatThreeTrainers, MSGBOX_DEFAULT
+ message FallarborTown_BattleTentLobby_Text_WaitWhileSaveGame
waitmessage
fallarbortent_setrandomprize
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
@@ -45,103 +45,102 @@ FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED
playse SE_SAVE
waitse
-FallarborTown_BattleTentLobby_EventScript_1FFF27:: @ 81FFF27
- msgbox FallarborTown_BattleTentLobby_Text_2C4F22, MSGBOX_DEFAULT
+FallarborTown_BattleTentLobby_EventScript_GivePrize:: @ 81FFF27
+ msgbox FallarborTown_BattleTentLobby_Text_PresentYouWithPrize, MSGBOX_DEFAULT
fallarbortent_giveprize
switch VAR_RESULT
- case 0, FallarborTown_BattleTentLobby_EventScript_1FFF73
+ case FALSE, FallarborTown_BattleTentLobby_EventScript_NoRoomForPrize
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- message FallarborTown_BattleTentLobby_Text_2C4F69
+ message FallarborTown_BattleTentLobby_Text_ReceivedPrize
waitmessage
playfanfare MUS_FANFA4
waitfanfare
- msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT
+ msgbox FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge2, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-FallarborTown_BattleTentLobby_EventScript_1FFF73:: @ 81FFF73
- msgbox FallarborTown_BattleTentLobby_Text_2C4F83, MSGBOX_DEFAULT
+FallarborTown_BattleTentLobby_EventScript_NoRoomForPrize:: @ 81FFF73
+ msgbox FallarborTown_BattleTentLobby_Text_BagFullReturnForPrize, MSGBOX_DEFAULT
waitmessage
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-FallarborTown_BattleTentLobby_EventScript_1FFF84:: @ 81FFF84
+FallarborTown_BattleTentLobby_EventScript_PrizeWaiting:: @ 81FFF84
lockall
- msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, MSGBOX_DEFAULT
- goto FallarborTown_BattleTentLobby_EventScript_1FFF27
+ msgbox FallarborTown_BattleTentLobby_Text_BeatThreeTrainers, MSGBOX_DEFAULT
+ goto FallarborTown_BattleTentLobby_EventScript_GivePrize
end
-FallarborTown_BattleTentLobby_EventScript_1FFF93:: @ 81FFF93
+FallarborTown_BattleTentLobby_EventScript_LostChallenge:: @ 81FFF93
lockall
- message FallarborTown_BattleTentLobby_Text_2C4FD7
+ message FallarborTown_BattleTentLobby_Text_ThankYouWaitWhileSaving
waitmessage
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
fallarbortent_save 0
playse SE_SAVE
waitse
- msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT
+ msgbox FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge2, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-FallarborTown_BattleTentLobby_EventScript_1FFFCD:: @ 81FFFCD
+FallarborTown_BattleTentLobby_EventScript_ResumeChallenge:: @ 81FFFCD
lockall
- message FallarborTown_BattleTentLobby_Text_2C504C
+ message FallarborTown_BattleTentLobby_Text_LookingForwardToArrival
waitmessage
fallarbortent_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
- goto FallarborTown_BattleTentLobby_EventScript_20013C
+ goto FallarborTown_BattleTentLobby_EventScript_EnterChallenge
-FallarborTown_BattleTentLobby_EventScript_200001:: @ 8200001
+FallarborTown_BattleTentLobby_EventScript_Attendant:: @ 8200001
lock
faceplayer
fallarbortent_getprize
- compare VAR_RESULT, 0
- goto_if_ne FallarborTown_BattleTentLobby_EventScript_1FFF84
+ compare VAR_RESULT, ITEM_NONE
+ goto_if_ne FallarborTown_BattleTentLobby_EventScript_PrizeWaiting
special SavePlayerParty
- msgbox FallarborTown_BattleTentLobby_Text_2C47EB, MSGBOX_DEFAULT
-
-FallarborTown_BattleTentLobby_EventScript_200021:: @ 8200021
- message FallarborTown_BattleTentLobby_Text_2C4843
+ msgbox FallarborTown_BattleTentLobby_Text_WelcomeToBattleTent, MSGBOX_DEFAULT
+FallarborTown_BattleTentLobby_EventScript_AskEnterChallenge:: @ 8200021
+ message FallarborTown_BattleTentLobby_Text_TakeChallenge
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
- case 0, FallarborTown_BattleTentLobby_EventScript_20005D
- case 1, FallarborTown_BattleTentLobby_EventScript_200169
- case 2, FallarborTown_BattleTentLobby_EventScript_2001C5
- case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_2001C5
+ case 0, FallarborTown_BattleTentLobby_EventScript_TryEnterChallenge
+ case 1, FallarborTown_BattleTentLobby_EventScript_ExplainChallenge
+ case 2, FallarborTown_BattleTentLobby_EventScript_CancelChallenge
+ case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_CancelChallenge
-FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D
+FallarborTown_BattleTentLobby_EventScript_TryEnterChallenge:: @ 820005D
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_ARENA
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
setvar VAR_RESULT, 2
frontier_checkineligible
compare VAR_0x8004, TRUE
- goto_if_eq FallarborTown_BattleTentLobby_EventScript_200176
+ goto_if_eq FallarborTown_BattleTentLobby_EventScript_NotEnoughValidMons
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_TENT
- msgbox FallarborTown_BattleTentLobby_Text_2C4BC8, MSGBOX_DEFAULT
+ msgbox FallarborTown_BattleTentLobby_Text_SelectThreeMons, MSGBOX_DEFAULT
fadescreen 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special ChoosePartyForBattleFrontier
waitstate
compare VAR_RESULT, 0
- goto_if_eq FallarborTown_BattleTentLobby_EventScript_2001C2
- msgbox FallarborTown_BattleTentLobby_Text_2C4B35, MSGBOX_YESNO
+ goto_if_eq FallarborTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge
+ msgbox FallarborTown_BattleTentLobby_Text_SaveBeforeChallenge, MSGBOX_YESNO
switch VAR_RESULT
- case NO, FallarborTown_BattleTentLobby_EventScript_2001C2
- case YES, FallarborTown_BattleTentLobby_EventScript_2000E2
- case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_2001C2
+ case NO, FallarborTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge
+ case YES, FallarborTown_BattleTentLobby_EventScript_SaveBeforeChallenge
+ case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge
-FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
+FallarborTown_BattleTentLobby_EventScript_SaveBeforeChallenge:: @ 82000E2
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
fallarbortent_init
@@ -153,170 +152,166 @@ FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
- goto_if_eq FallarborTown_BattleTentLobby_EventScript_2001AB
-
-FallarborTown_BattleTentLobby_EventScript_20013C:: @ 820013C
+ goto_if_eq FallarborTown_BattleTentLobby_EventScript_CancelChallengeSaveFailed
+FallarborTown_BattleTentLobby_EventScript_EnterChallenge:: @ 820013C
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
- msgbox FallarborTown_BattleTentLobby_Text_2C4DC3, MSGBOX_DEFAULT
+ msgbox FallarborTown_BattleTentLobby_Text_GuideYouToBattleTent, MSGBOX_DEFAULT
closemessage
- call FallarborTown_BattleTentLobby_EventScript_2001CF
+ call FallarborTown_BattleTentLobby_EventScript_WalkToDoor
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR, 255, 2, 7
setvar VAR_TEMP_0, 0
waitstate
end
-FallarborTown_BattleTentLobby_EventScript_200169:: @ 8200169
- msgbox FallarborTown_BattleTentLobby_Text_2C48AC, MSGBOX_DEFAULT
- goto FallarborTown_BattleTentLobby_EventScript_200021
+FallarborTown_BattleTentLobby_EventScript_ExplainChallenge:: @ 8200169
+ msgbox FallarborTown_BattleTentLobby_Text_ExplainFallarborTent, MSGBOX_DEFAULT
+ goto FallarborTown_BattleTentLobby_EventScript_AskEnterChallenge
-FallarborTown_BattleTentLobby_EventScript_200176:: @ 8200176
+FallarborTown_BattleTentLobby_EventScript_NotEnoughValidMons:: @ 8200176
switch VAR_RESULT
- case FRONTIER_LVL_50, FallarborTown_BattleTentLobby_EventScript_200191
- case FRONTIER_LVL_OPEN, FallarborTown_BattleTentLobby_EventScript_20019E
+ case FRONTIER_LVL_50, FallarborTown_BattleTentLobby_EventScript_NotEnoughValidMonsLv50
+ case FRONTIER_LVL_OPEN, FallarborTown_BattleTentLobby_EventScript_NotEnoughValidMonsLvOpen
+FallarborTown_BattleTentLobby_EventScript_NotEnoughValidMonsLv50:: @ 8200191
+ msgbox FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
+ goto FallarborTown_BattleTentLobby_EventScript_EndCancelChallenge
-FallarborTown_BattleTentLobby_EventScript_200191:: @ 8200191
- msgbox FallarborTown_BattleTentLobby_Text_2C4BFA, MSGBOX_DEFAULT
- goto FallarborTown_BattleTentLobby_EventScript_2001CD
+FallarborTown_BattleTentLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 820019E
+ msgbox FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
+ goto FallarborTown_BattleTentLobby_EventScript_EndCancelChallenge
-FallarborTown_BattleTentLobby_EventScript_20019E:: @ 820019E
- msgbox FallarborTown_BattleTentLobby_Text_2C4CC0, MSGBOX_DEFAULT
- goto FallarborTown_BattleTentLobby_EventScript_2001CD
-
-FallarborTown_BattleTentLobby_EventScript_2001AB:: @ 82001AB
+FallarborTown_BattleTentLobby_EventScript_CancelChallengeSaveFailed:: @ 82001AB
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- goto FallarborTown_BattleTentLobby_EventScript_2001C5
+ goto FallarborTown_BattleTentLobby_EventScript_CancelChallenge
-FallarborTown_BattleTentLobby_EventScript_2001C2:: @ 82001C2
+FallarborTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge:: @ 82001C2
special LoadPlayerParty
-
-FallarborTown_BattleTentLobby_EventScript_2001C5:: @ 82001C5
- msgbox FallarborTown_BattleTentLobby_Text_2C487F, MSGBOX_DEFAULT
-
-FallarborTown_BattleTentLobby_EventScript_2001CD:: @ 82001CD
+FallarborTown_BattleTentLobby_EventScript_CancelChallenge:: @ 82001C5
+ msgbox FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge, MSGBOX_DEFAULT
+FallarborTown_BattleTentLobby_EventScript_EndCancelChallenge:: @ 82001CD
release
end
-FallarborTown_BattleTentLobby_EventScript_2001CF:: @ 82001CF
- applymovement 1, FallarborTown_BattleTentLobby_Movement_2001FE
- applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentLobby_Movement_200205
+FallarborTown_BattleTentLobby_EventScript_WalkToDoor:: @ 82001CF
+ applymovement 1, FallarborTown_BattleTentLobby_Movement_AttendantWalkToDoor
+ applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentLobby_Movement_PlayerWalkToDoor
waitmovement 0
opendoor 6, 1
waitdooranim
- applymovement 1, FallarborTown_BattleTentLobby_Movement_200202
- applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentLobby_Movement_200209
+ applymovement 1, FallarborTown_BattleTentLobby_Movement_AttendantEnterDoor
+ applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentLobby_Movement_PlayerEnterDoor
waitmovement 0
closedoor 6, 1
waitdooranim
return
-FallarborTown_BattleTentLobby_Movement_2001FE: @ 82001FE
+FallarborTown_BattleTentLobby_Movement_AttendantWalkToDoor: @ 82001FE
walk_up
walk_up
walk_up
step_end
-FallarborTown_BattleTentLobby_Movement_200202: @ 8200202
+FallarborTown_BattleTentLobby_Movement_AttendantEnterDoor: @ 8200202
walk_up
set_invisible
step_end
-FallarborTown_BattleTentLobby_Movement_200205: @ 8200205
+FallarborTown_BattleTentLobby_Movement_PlayerWalkToDoor: @ 8200205
walk_up
walk_up
walk_up
step_end
-FallarborTown_BattleTentLobby_Movement_200209: @ 8200209
+FallarborTown_BattleTentLobby_Movement_PlayerEnterDoor: @ 8200209
walk_up
walk_up
set_invisible
step_end
-FallarborTown_BattleTentLobby_EventScript_20020D:: @ 820020D
- msgbox FallarborTown_BattleTentLobby_Text_20045A, MSGBOX_NPC
+FallarborTown_BattleTentLobby_EventScript_Hiker:: @ 820020D
+ msgbox FallarborTown_BattleTentLobby_Text_CameToCampOut, MSGBOX_NPC
end
-FallarborTown_BattleTentLobby_EventScript_200216:: @ 8200216
- msgbox FallarborTown_BattleTentLobby_Text_200304, MSGBOX_NPC
+FallarborTown_BattleTentLobby_EventScript_LittleBoy:: @ 8200216
+ msgbox FallarborTown_BattleTentLobby_Text_MakeThinkImJustKid, MSGBOX_NPC
end
-FallarborTown_BattleTentLobby_EventScript_20021F:: @ 820021F
- msgbox FallarborTown_BattleTentLobby_Text_200382, MSGBOX_NPC
+FallarborTown_BattleTentLobby_EventScript_Lass:: @ 820021F
+ msgbox FallarborTown_BattleTentLobby_Text_FallarborTentMyFavorite, MSGBOX_NPC
end
-FallarborTown_BattleTentLobby_EventScript_200228:: @ 8200228
+FallarborTown_BattleTentLobby_EventScript_Scott:: @ 8200228
lock
faceplayer
- goto_if_set FLAG_MET_SCOTT_IN_FALLARBOR, FallarborTown_BattleTentLobby_EventScript_200245
- msgbox FallarborTown_BattleTentLobby_Text_200501, MSGBOX_DEFAULT
+ goto_if_set FLAG_MET_SCOTT_IN_FALLARBOR, FallarborTown_BattleTentLobby_EventScript_ScottAlreadySpokenTo
+ msgbox FallarborTown_BattleTentLobby_Text_ScottLookingForSomeone, MSGBOX_DEFAULT
addvar VAR_SCOTT_STATE, 1
setflag FLAG_MET_SCOTT_IN_FALLARBOR
release
end
-FallarborTown_BattleTentLobby_EventScript_200245:: @ 8200245
- msgbox FallarborTown_BattleTentLobby_Text_200653, MSGBOX_DEFAULT
+FallarborTown_BattleTentLobby_EventScript_ScottAlreadySpokenTo:: @ 8200245
+ msgbox FallarborTown_BattleTentLobby_Text_ScottMakeChallenge, MSGBOX_DEFAULT
release
end
-FallarborTown_BattleTentLobby_EventScript_20024F:: @ 820024F
+FallarborTown_BattleTentLobby_EventScript_RulesBoard:: @ 820024F
lockall
msgbox BattleFrontier_BattleArenaLobby_Text_RulesAreListed, MSGBOX_DEFAULT
- goto FallarborTown_BattleTentLobby_EventScript_20025E
+ goto FallarborTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-FallarborTown_BattleTentLobby_EventScript_20025E:: @ 820025E
+FallarborTown_BattleTentLobby_EventScript_ReadRulesBoard:: @ 820025E
message BattleFrontier_BattleArenaLobby_Text_ReadWhichHeading
waitmessage
multichoice 17, 0, MULTI_FALLARBOR_TENT_RULES, 0
switch VAR_RESULT
- case 0, FallarborTown_BattleTentLobby_EventScript_2002BC
- case 1, FallarborTown_BattleTentLobby_EventScript_2002CA
- case 2, FallarborTown_BattleTentLobby_EventScript_2002D8
- case 3, FallarborTown_BattleTentLobby_EventScript_2002E6
- case 4, FallarborTown_BattleTentLobby_EventScript_2002F4
- case 5, FallarborTown_BattleTentLobby_EventScript_200302
- case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_200302
+ case 0, FallarborTown_BattleTentLobby_EventScript_RulesLevel
+ case 1, FallarborTown_BattleTentLobby_EventScript_RulesBattle
+ case 2, FallarborTown_BattleTentLobby_EventScript_RulesMind
+ case 3, FallarborTown_BattleTentLobby_EventScript_RulesSkill
+ case 4, FallarborTown_BattleTentLobby_EventScript_RulesBody
+ case 5, FallarborTown_BattleTentLobby_EventScript_ExitRules
+ case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_ExitRules
end
-FallarborTown_BattleTentLobby_EventScript_2002BC:: @ 82002BC
- msgbox FallarborTown_BattleTentLobby_Text_2C67CD, MSGBOX_DEFAULT
- goto FallarborTown_BattleTentLobby_EventScript_20025E
+FallarborTown_BattleTentLobby_EventScript_RulesLevel:: @ 82002BC
+ msgbox BattleTentLobby_Text_ExplainLevelRules, MSGBOX_DEFAULT
+ goto FallarborTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-FallarborTown_BattleTentLobby_EventScript_2002CA:: @ 82002CA
+FallarborTown_BattleTentLobby_EventScript_RulesBattle:: @ 82002CA
msgbox BattleFrontier_BattleArenaLobby_Text_ExplainBattleRules, MSGBOX_DEFAULT
- goto FallarborTown_BattleTentLobby_EventScript_20025E
+ goto FallarborTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-FallarborTown_BattleTentLobby_EventScript_2002D8:: @ 82002D8
+FallarborTown_BattleTentLobby_EventScript_RulesMind:: @ 82002D8
msgbox BattleFrontier_BattleArenaLobby_Text_ExplainMindRules, MSGBOX_DEFAULT
- goto FallarborTown_BattleTentLobby_EventScript_20025E
+ goto FallarborTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-FallarborTown_BattleTentLobby_EventScript_2002E6:: @ 82002E6
+FallarborTown_BattleTentLobby_EventScript_RulesSkill:: @ 82002E6
msgbox BattleFrontier_BattleArenaLobby_Text_ExplainSkillRules, MSGBOX_DEFAULT
- goto FallarborTown_BattleTentLobby_EventScript_20025E
+ goto FallarborTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-FallarborTown_BattleTentLobby_EventScript_2002F4:: @ 82002F4
+FallarborTown_BattleTentLobby_EventScript_RulesBody:: @ 82002F4
msgbox BattleFrontier_BattleArenaLobby_Text_ExplainBodyRules, MSGBOX_DEFAULT
- goto FallarborTown_BattleTentLobby_EventScript_20025E
+ goto FallarborTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-FallarborTown_BattleTentLobby_EventScript_200302:: @ 8200302
+FallarborTown_BattleTentLobby_EventScript_ExitRules:: @ 8200302
releaseall
end
-FallarborTown_BattleTentLobby_Text_200304: @ 8200304
+FallarborTown_BattleTentLobby_Text_MakeThinkImJustKid: @ 8200304
.string "Fufufufufu.\p"
.string "I'm going to make everyone think\n"
.string "I'm just a kid and let them play down.\p"
.string "Then, I'll shock them and grab\n"
.string "the title!$"
-FallarborTown_BattleTentLobby_Text_200382: @ 8200382
+FallarborTown_BattleTentLobby_Text_FallarborTentMyFavorite: @ 8200382
.string "You know how BATTLE TENTS offer\n"
.string "different events in different towns?\p"
.string "My favorite is definitely the BATTLE\n"
@@ -325,7 +320,7 @@ FallarborTown_BattleTentLobby_Text_200382: @ 8200382
.string "try to win with all their faith in\l"
.string "their POKéMON.$"
-FallarborTown_BattleTentLobby_Text_20045A: @ 820045A
+FallarborTown_BattleTentLobby_Text_CameToCampOut: @ 820045A
.string "I heard something about some tent,\n"
.string "so I came to camp out.\p"
.string "I didn't know that tents these days\n"
@@ -333,7 +328,7 @@ FallarborTown_BattleTentLobby_Text_20045A: @ 820045A
.string "Since I'm here, I may as well try\n"
.string "my hand at battling!$"
-FallarborTown_BattleTentLobby_Text_200501: @ 8200501
+FallarborTown_BattleTentLobby_Text_ScottLookingForSomeone: @ 8200501
.string "SCOTT: Hi, {PLAYER}{KUN}!\n"
.string "So you came out to this BATTLE TENT!\p"
.string "The people in these parts tend to be\n"
@@ -348,7 +343,7 @@ FallarborTown_BattleTentLobby_Text_200501: @ 8200501
.string "Whoops! Never mind!\n"
.string "Keep working at it!$"
-FallarborTown_BattleTentLobby_Text_200653: @ 8200653
+FallarborTown_BattleTentLobby_Text_ScottMakeChallenge: @ 8200653
.string "SCOTT: Instead of wasting your\n"
.string "time with the likes of me, why not\l"
.string "make a challenge?$"
diff --git a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc
index 541dc3aae..00c093c49 100644
--- a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc
+++ b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc
@@ -1,51 +1,54 @@
SlateportCity_BattleTentBattleRoom_MapScripts:: @ 8209960
map_script MAP_SCRIPT_ON_TRANSITION, SlateportCity_BattleTentBattleRoom_OnTransition
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SlateportCity_BattleTentBattleRoom_MapScript2_20999A
- map_script MAP_SCRIPT_ON_FRAME_TABLE, SlateportCity_BattleTentBattleRoom_MapScript2_2099B4
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SlateportCity_BattleTentBattleRoom_OnWarp
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, SlateportCity_BattleTentBattleRoom_OnFrame
.byte 0
+ @ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
+ @ The player is represented instead by object event 3, which has the gfx id VAR_OBJ_GFX_ID_1
+
SlateportCity_BattleTentBattleRoom_OnTransition: @ 8209970
- call SlateportCity_BattleTentBattleRoom_EventScript_209976
+ call SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfx
end
-SlateportCity_BattleTentBattleRoom_EventScript_209976:: @ 8209976
+SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfx:: @ 8209976
checkplayergender
compare VAR_RESULT, MALE
- goto_if_eq SlateportCity_BattleTentBattleRoom_EventScript_20998E
+ goto_if_eq SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfxMale
compare VAR_RESULT, FEMALE
- goto_if_eq SlateportCity_BattleTentBattleRoom_EventScript_209994
+ goto_if_eq SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale
return
-SlateportCity_BattleTentBattleRoom_EventScript_20998E:: @ 820998E
+SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfxMale:: @ 820998E
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
return
-SlateportCity_BattleTentBattleRoom_EventScript_209994:: @ 8209994
+SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale:: @ 8209994
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
return
-SlateportCity_BattleTentBattleRoom_MapScript2_20999A: @ 820999A
- map_script_2 VAR_TEMP_1, 0, SlateportCity_BattleTentBattleRoom_EventScript_2099A4
+SlateportCity_BattleTentBattleRoom_OnWarp: @ 820999A
+ map_script_2 VAR_TEMP_1, 0, SlateportCity_BattleTentBattleRoom_EventScript_SetUpObjects
.2byte 0
-SlateportCity_BattleTentBattleRoom_EventScript_2099A4:: @ 82099A4
+SlateportCity_BattleTentBattleRoom_EventScript_SetUpObjects:: @ 82099A4
setvar VAR_TEMP_1, 1
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
hideobjectat 2, MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM
end
-SlateportCity_BattleTentBattleRoom_MapScript2_2099B4: @ 82099B4
- map_script_2 VAR_TEMP_0, 0, SlateportCity_BattleTentBattleRoom_EventScript_2099BE
+SlateportCity_BattleTentBattleRoom_OnFrame: @ 82099B4
+ map_script_2 VAR_TEMP_0, 0, SlateportCity_BattleTentBattleRoom_EventScript_EnterRoom
.2byte 0
-SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE
- applymovement 3, SlateportCity_BattleTentBattleRoom_Movement_209A99
+SlateportCity_BattleTentBattleRoom_EventScript_EnterRoom:: @ 82099BE
+ applymovement 3, SlateportCity_BattleTentBattleRoom_Movement_PlayerEnter
waitmovement 0
factory_setopponentgfx
setobjectxyperm 2, 5, 1
removeobject 2
addobject 2
- applymovement 2, SlateportCity_BattleTentBattleRoom_Movement_209A9E
+ applymovement 2, SlateportCity_BattleTentBattleRoom_Movement_OpponentEnter
waitmovement 0
battletent_getopponentintro
lockall
@@ -58,41 +61,40 @@ SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
- case 1, SlateportCity_BattleTentBattleRoom_EventScript_209A39
-
-SlateportCity_BattleTentCorridor_EventScript_209A1B:: @ 8209A1B
+ case 1, SlateportCity_BattleTentBattleRoom_EventScript_DefeatedOpponent
+SlateportCity_BattleTent_EventScript_WarpToLobbyLost:: @ 8209A1B
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
special LoadPlayerParty
warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
+@ forced stop
-SlateportCity_BattleTentBattleRoom_EventScript_209A39:: @ 8209A39
+SlateportCity_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @ 8209A39
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
- case 3, SlateportCity_BattleTentBattleRoom_EventScript_209A7B
-@ case 3, SlateportCity_BattleTentCorridor_EventScript_209A7B
+ case 3, SlateportCity_BattleTentBattleRoom_EventScript_WarpToLobbyWon
setvar VAR_0x8006, 1
warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 255, 2, 3
waitstate
+@ forced stop
-SlateportCity_BattleTentBattleRoom_EventScript_209A7B:: @ 8209A7B
-SlateportCity_BattleTentCorridor_EventScript_209A7B:: @ 8209A7B
+SlateportCity_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: @ 8209A7B
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
special LoadPlayerParty
warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
@ forced stop
-SlateportCity_BattleTentBattleRoom_Movement_209A99: @ 8209A99
+SlateportCity_BattleTentBattleRoom_Movement_PlayerEnter: @ 8209A99
walk_up
walk_up
walk_up
walk_in_place_fastest_right
step_end
-SlateportCity_BattleTentBattleRoom_Movement_209A9E: @ 8209A9E
+SlateportCity_BattleTentBattleRoom_Movement_OpponentEnter: @ 8209A9E
walk_down
walk_down
walk_down
diff --git a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc
index 8e9b5f1b4..c786bce01 100644
--- a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc
+++ b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc
@@ -1,51 +1,52 @@
SlateportCity_BattleTentCorridor_MapScripts:: @ 8208E26
- map_script MAP_SCRIPT_ON_FRAME_TABLE, SlateportCity_BattleTentCorridor_MapScript2_208E5B
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SlateportCity_BattleTentCorridor_MapScript2_208E31
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, SlateportCity_BattleTentCorridor_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SlateportCity_BattleTentCorridor_OnWarp
.byte 0
-SlateportCity_BattleTentCorridor_MapScript2_208E31: @ 8208E31
- map_script_2 VAR_TEMP_1, 0, SlateportCity_BattleTentCorridor_EventScript_208E3B
+ @ This is Slateport Tent's version of the Battle Factory Pre-Battle Room
+
+SlateportCity_BattleTentCorridor_OnWarp: @ 8208E31
+ map_script_2 VAR_TEMP_1, 0, SlateportCity_BattleTentCorridor_EventScript_SetUpObjects
.2byte 0
-SlateportCity_BattleTentCorridor_EventScript_208E3B:: @ 8208E3B
+SlateportCity_BattleTentCorridor_EventScript_SetUpObjects:: @ 8208E3B
setvar VAR_TEMP_1, 1
compare VAR_0x8006, 1
- goto_if_ne SlateportCity_BattleTentCorridor_EventScript_208E56
+ goto_if_ne SlateportCity_BattleTentCorridor_EventScript_TurnPlayerNorth
setobjectxy 1, 2, 2
turnobject 1, DIR_SOUTH
-
-SlateportCity_BattleTentCorridor_EventScript_208E56:: @ 8208E56
+SlateportCity_BattleTentCorridor_EventScript_TurnPlayerNorth:: @ 8208E56
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
-SlateportCity_BattleTentCorridor_MapScript2_208E5B: @ 8208E5B
- map_script_2 VAR_TEMP_0, 0, SlateportCity_BattleTentCorridor_EventScript_208E65
+SlateportCity_BattleTentCorridor_OnFrame: @ 8208E5B
+ map_script_2 VAR_TEMP_0, 0, SlateportCity_BattleTentCorridor_EventScript_EnterCorridor
.2byte 0
-SlateportCity_BattleTentCorridor_EventScript_208E65:: @ 8208E65
+SlateportCity_BattleTentCorridor_EventScript_EnterCorridor:: @ 8208E65
compare VAR_0x8006, 1
- goto_if_eq SlateportCity_BattleTentCorridor_EventScript_208EEE
+ goto_if_eq SlateportCity_BattleTentCorridor_EventScript_ReturnToRoomFromBattle
setvar VAR_TEMP_0, 1
- applymovement 1, SlateportCity_BattleTentCorridor_Movement_209062
- applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_BattleTentCorridor_Movement_209059
+ applymovement 1, SlateportCity_BattleTentCorridor_Movement_AttendantEnter
+ applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_BattleTentCorridor_Movement_PlayerEnter
waitmovement 0
compare VAR_0x8006, 2
- goto_if_eq SlateportCity_BattleTentCorridor_EventScript_209044
+ goto_if_eq SlateportCity_BattleTentCorridor_EventScript_ResumeChallenge
slateporttent_generaterentalmons
slateporttent_generateopponentmons
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_HoldMonsChooseFromSelection, MSGBOX_DEFAULT
fadescreen 1
slateporttent_rentmons
waitstate
-SlateportCity_BattleTentCorridor_EventScript_208EB4:: @ 8208EB4
+SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom:: @ 8208EB4
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_RightThisWay, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
opendoor 2, 1
waitdooranim
- applymovement 1, SlateportCity_BattleTentCorridor_Movement_209068
- applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_BattleTentCorridor_Movement_20905E
+ applymovement 1, SlateportCity_BattleTentCorridor_Movement_AttendantExit
+ applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_BattleTentCorridor_Movement_PlayerExit
waitmovement 0
closedoor 2, 1
waitdooranim
@@ -53,69 +54,69 @@ SlateportCity_BattleTentCorridor_EventScript_208EB4:: @ 8208EB4
waitstate
end
-SlateportCity_BattleTentCorridor_EventScript_208EEE:: @ 8208EEE
+SlateportCity_BattleTentCorridor_EventScript_ReturnToRoomFromBattle:: @ 8208EEE
factory_setopponentmons
factory_resethelditems
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_LetUsRestoreMons, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
-SlateportCity_BattleTentCorridor_EventScript_208F0D:: @ 8208F0D
+SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent:: @ 8208F0D
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
- call_if_eq SlateportCity_BattleTentCorridor_EventScript_209014
+ call_if_eq SlateportCity_BattleTentCorridor_EventScript_ReadyFor2ndOpponent
compare VAR_RESULT, 2
- call_if_eq SlateportCity_BattleTentCorridor_EventScript_20901B
+ call_if_eq SlateportCity_BattleTentCorridor_EventScript_ReadyFor3rdOpponent
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
- case 0, SlateportCity_BattleTentCorridor_EventScript_208FBB
- case 1, SlateportCity_BattleTentCorridor_EventScript_208F5B
- case 2, SlateportCity_BattleTentCorridor_EventScript_208F89
+ case 0, SlateportCity_BattleTentCorridor_EventScript_AskSwapMon
+ case 1, SlateportCity_BattleTentCorridor_EventScript_AskPauseChallenge
+ case 2, SlateportCity_BattleTentCorridor_EventScript_AskRetireChallenge
-SlateportCity_BattleTentCorridor_EventScript_208F5B:: @ 8208F5B
+SlateportCity_BattleTentCorridor_EventScript_AskPauseChallenge:: @ 8208F5B
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
- case NO, SlateportCity_BattleTentCorridor_EventScript_208F0D
- case YES, SlateportCity_BattleTentCorridor_EventScript_209022
- case MULTI_B_PRESSED, SlateportCity_BattleTentCorridor_EventScript_208F0D
+ case NO, SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent
+ case YES, SlateportCity_BattleTentCorridor_EventScript_PauseChallenge
+ case MULTI_B_PRESSED, SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent
-SlateportCity_BattleTentCorridor_EventScript_208F89:: @ 8208F89
+SlateportCity_BattleTentCorridor_EventScript_AskRetireChallenge:: @ 8208F89
message BattleFrontier_BattleFactoryPreBattleRoom_Text_RetireFromChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
- case 1, SlateportCity_BattleTentCorridor_EventScript_208F0D
- case 0, SlateportCity_BattleTentCorridor_EventScript_209A1B
- case MULTI_B_PRESSED, SlateportCity_BattleTentCorridor_EventScript_208F0D
+ case 1, SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent
+ case 0, SlateportCity_BattleTent_EventScript_WarpToLobbyLost
+ case MULTI_B_PRESSED, SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent
-SlateportCity_BattleTentCorridor_EventScript_208FBB:: @ 8208FBB
+SlateportCity_BattleTentCorridor_EventScript_AskSwapMon:: @ 8208FBB
slateporttent_generateopponentmons
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_LikeToSwapMon, MSGBOX_YESNO
switch VAR_RESULT
- case NO, SlateportCity_BattleTentCorridor_EventScript_208EB4
- case YES, SlateportCity_BattleTentCorridor_EventScript_208FF1
- case MULTI_B_PRESSED, SlateportCity_BattleTentCorridor_EventScript_208EB4
+ case NO, SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom
+ case YES, SlateportCity_BattleTentCorridor_EventScript_SwapMons
+ case MULTI_B_PRESSED, SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom
-SlateportCity_BattleTentCorridor_EventScript_208FF1:: @ 8208FF1
+SlateportCity_BattleTentCorridor_EventScript_SwapMons:: @ 8208FF1
fadescreen 1
slateporttent_swapmons
waitstate
compare VAR_RESULT, 1
- goto_if_eq SlateportCity_BattleTentCorridor_EventScript_208EB4
+ goto_if_eq SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_YourSwapIsComplete, MSGBOX_DEFAULT
- goto SlateportCity_BattleTentCorridor_EventScript_208EB4
+ goto SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom
-SlateportCity_BattleTentCorridor_EventScript_209014:: @ 8209014
+SlateportCity_BattleTentCorridor_EventScript_ReadyFor2ndOpponent:: @ 8209014
message BattleFrontier_BattleFactoryPreBattleRoom_Text_ReadyFor2ndOpponent
waitmessage
return
-SlateportCity_BattleTentCorridor_EventScript_20901B:: @ 820901B
+SlateportCity_BattleTentCorridor_EventScript_ReadyFor3rdOpponent:: @ 820901B
message BattleFrontier_BattleFactoryPreBattleRoom_Text_ReadyFor3rdOpponent
waitmessage
return
-SlateportCity_BattleTentCorridor_EventScript_209022:: @ 8209022
+SlateportCity_BattleTentCorridor_EventScript_PauseChallenge:: @ 8209022
message BattleFrontier_BattleFactoryPreBattleRoom_Text_SavingDataPleaseWait
waitmessage
slateporttent_save CHALLENGE_STATUS_PAUSED
@@ -125,25 +126,25 @@ SlateportCity_BattleTentCorridor_EventScript_209022:: @ 8209022
frontier_reset
end
-SlateportCity_BattleTentCorridor_EventScript_209044:: @ 8209044
+SlateportCity_BattleTentCorridor_EventScript_ResumeChallenge:: @ 8209044
special SavePlayerParty
factory_setparties 0
- goto SlateportCity_BattleTentCorridor_EventScript_208F0D
+ goto SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent
-SlateportCity_BattleTentCorridor_Movement_209059: @ 8209059
+SlateportCity_BattleTentCorridor_Movement_PlayerEnter: @ 8209059
walk_up
walk_up
walk_up
walk_up
step_end
-SlateportCity_BattleTentCorridor_Movement_20905E: @ 820905E
+SlateportCity_BattleTentCorridor_Movement_PlayerExit: @ 820905E
walk_up
walk_up
set_invisible
step_end
-SlateportCity_BattleTentCorridor_Movement_209062: @ 8209062
+SlateportCity_BattleTentCorridor_Movement_AttendantEnter: @ 8209062
walk_up
walk_up
walk_up
@@ -151,12 +152,14 @@ SlateportCity_BattleTentCorridor_Movement_209062: @ 8209062
walk_in_place_fastest_down
step_end
-SlateportCity_BattleTentCorridor_Movement_209068: @ 8209068
+SlateportCity_BattleTentCorridor_Movement_AttendantExit: @ 8209068
walk_up
set_invisible
step_end
-SlateportCity_BattleTentCorridor_Text_20906B: @ 820906B
+@ Leftover text from when this was a Contest Hall in R/S
+@ Unused
+SlateportCity_ContestHall_Text_AdviceForContests: @ 820906B
.string "Want a tasty little bit of advice\n"
.string "for CONTESTS?\p"
.string "Using a certain move after another\n"
@@ -167,12 +170,14 @@ SlateportCity_BattleTentCorridor_Text_20906B: @ 820906B
.string "Of course, your opponents might try\n"
.string "disrupting your POKéMON's showing.$"
-SlateportCity_BattleTentCorridor_Text_20917A: @ 820917A
+@ Unused
+SlateportCity_ContestHall_Text_MyPapaIsContestJudge: @ 820917A
.string "My papa, he's a CONTEST JUDGE.\p"
.string "I wonder what I should be when I\n"
.string "grow up, a JUDGE or a GYM LEADER?$"
-SlateportCity_BattleTentCorridor_Text_2091DC: @ 82091DC
+@ Unused
+SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed: @ 82091DC
.string "Hey, man, I'm like majorly cheesed,\n"
.string "you know. Like, you know, I just\l"
.string "wanted to know why my POKéMON\l"
@@ -184,7 +189,8 @@ SlateportCity_BattleTentCorridor_Text_2091DC: @ 82091DC
.string "Hey, like, you! Zip it, you know?\n"
.string "Just, you know, take this!$"
-SlateportCity_BattleTentCorridor_Text_209322: @ 8209322
+@ Unused
+SlateportCity_ContestHall_Text_ExplainTorment: @ 8209322
.string "That's, like, TM41, you know?\n"
.string "Hey, it's TORMENT, you hearing me?\p"
.string "Like, it won't let the other guy\n"
@@ -192,7 +198,8 @@ SlateportCity_BattleTentCorridor_Text_209322: @ 8209322
.string "Hey, now, you listen here, like,\n"
.string "I'm not laying a torment on you!$"
-SlateportCity_BattleTentCorridor_Text_2093ED: @ 82093ED
+@ Unused
+SlateportCity_ContestHall_Text_MCStepUpTakePartInContest: @ 82093ED
.string "MC: Oh, my, my!\n"
.string "Now isn't that a dandy of a POKéMON?\p"
.string "Please! Do step right up and take\n"
@@ -200,7 +207,8 @@ SlateportCity_BattleTentCorridor_Text_2093ED: @ 82093ED
.string "You'll do well! I'm sure of it!\n"
.string "My eyes have never failed me!$"
-SlateportCity_BattleTentCorridor_Text_2094A1: @ 82094A1
+@ Unused
+SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest: @ 82094A1
.string "JUDGE: Well, hello there!\n"
.string "I see that you're a TRAINER!\p"
.string "Then, it just wouldn't do for you\n"
@@ -208,17 +216,20 @@ SlateportCity_BattleTentCorridor_Text_2094A1: @ 82094A1
.string "Get a CONTEST PASS in VERDANTURF\n"
.string "CITY and enter anytime!$"
-SlateportCity_BattleTentCorridor_Text_20954E: @ 820954E
+@ Unused
+SlateportCity_ContestHall_Text_ItsAppealTime: @ 820954E
.string "It's appeal time!\n"
.string "What should I lead with?$"
-SlateportCity_BattleTentCorridor_Text_209579: @ 8209579
+@ Unused
+SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal: @ 8209579
.string "They didn't pay much attention to\n"
.string "my POKéMON's appeal…\p"
.string "Humph, that JUDGE, he doesn't know\n"
.string "a good thing when he sees it.$"
-SlateportCity_BattleTentCorridor_Text_2095F1: @ 82095F1
+@ Unused
+SlateportCity_ContestHall_Text_RewardWithSageAdvice: @ 82095F1
.string "Oh, hi! You must be a serious fan to get\n"
.string "this close to the action.\p"
.string "I'll reward your enthusiasm with\n"
@@ -230,35 +241,41 @@ SlateportCity_BattleTentCorridor_Text_2095F1: @ 82095F1
.string "Well, you'd think something good has\n"
.string "to happen!$"
-SlateportCity_BattleTentCorridor_Text_209718: @ 8209718
+@ Unused
+SlateportCity_ContestHall_Text_MoreFreakedOutThanMon: @ 8209718
.string "I can't do this! I'm more freaked out\n"
.string "than my POKéMON.\p"
.string "I'm shivering and my heart is racing!$"
-SlateportCity_BattleTentCorridor_Text_209775: @ 8209775
+@ Unused
+SlateportCity_ContestHall_Text_BattleAndContestAlike: @ 8209775
.string "A battle and a CONTEST aren't the\n"
.string "same, but they are alike, too.\p"
.string "You need to work hard and believe\n"
.string "in the POKéMON you've raised.$"
-SlateportCity_BattleTentCorridor_Text_2097F6: @ 82097F6
+@ Unused
+SlateportCity_ContestHall_Text_MonLooksOnTopOfGame: @ 82097F6
.string "That POKéMON looks like it's on top\n"
.string "of its game, huh?\p"
.string "A POKéMON that does good in the\n"
.string "secondary judging seems to be more\l"
.string "relaxed when it's doing appeals.$"
-SlateportCity_BattleTentCorridor_Text_209890: @ 8209890
+@ Unused
+SlateportCity_ContestHall_Text_MyMonBetterThanThatLot: @ 8209890
.string "Will you look at that sorry sight?\p"
.string "Heh, my POKéMON's absolutely better\n"
.string "than that lot!$"
-SlateportCity_BattleTentCorridor_Text_2098E6: @ 82098E6
+@ Unused
+SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon: @ 82098E6
.string "Don't you get the urge to move with\n"
.string "POKéMON if they're putting on an\l"
.string "energetic appeal?$"
-SlateportCity_BattleTentCorridor_Text_20993D: @ 820993D
+@ Unused
+SlateportCity_ContestHall_Text_HyperRankStage: @ 820993D
.string "POKéMON CONTESTS\n"
.string "HYPER RANK STAGE!$"
diff --git a/data/maps/SlateportCity_BattleTentLobby/map.json b/data/maps/SlateportCity_BattleTentLobby/map.json
index 45783e2c9..b1d06a144 100644
--- a/data/maps/SlateportCity_BattleTentLobby/map.json
+++ b/data/maps/SlateportCity_BattleTentLobby/map.json
@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "SlateportCity_BattleTentLobby_EventScript_2088AA",
+ "script": "SlateportCity_BattleTentLobby_EventScript_Attendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "SlateportCity_BattleTentLobby_EventScript_208A3D",
+ "script": "SlateportCity_BattleTentLobby_EventScript_TormentGiver",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "SlateportCity_BattleTentLobby_EventScript_208A7E",
+ "script": "SlateportCity_BattleTentLobby_EventScript_Man",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "SlateportCity_BattleTentLobby_EventScript_208A87",
+ "script": "SlateportCity_BattleTentLobby_EventScript_Girl",
"flag": "0"
},
{
@@ -76,7 +76,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "SlateportCity_BattleTentLobby_EventScript_208A90",
+ "script": "SlateportCity_BattleTentLobby_EventScript_Woman",
"flag": "0"
}
],
@@ -104,7 +104,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
- "script": "SlateportCity_BattleTentLobby_EventScript_208A99"
+ "script": "SlateportCity_BattleTentLobby_EventScript_RulesBoard"
}
]
} \ No newline at end of file
diff --git a/data/maps/SlateportCity_BattleTentLobby/scripts.inc b/data/maps/SlateportCity_BattleTentLobby/scripts.inc
index 793e96c10..6a74d6a6f 100644
--- a/data/maps/SlateportCity_BattleTentLobby/scripts.inc
+++ b/data/maps/SlateportCity_BattleTentLobby/scripts.inc
@@ -1,32 +1,32 @@
SlateportCity_BattleTentLobby_MapScripts:: @ 8208730
- map_script MAP_SCRIPT_ON_FRAME_TABLE, SlateportCity_BattleTentLobby_MapScript2_20874F
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SlateportCity_BattleTentLobby_MapScript2_20873B
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, SlateportCity_BattleTentLobby_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SlateportCity_BattleTentLobby_OnWarp
.byte 0
-SlateportCity_BattleTentLobby_MapScript2_20873B: @ 820873B
- map_script_2 VAR_TEMP_1, 0, SlateportCity_BattleTentLobby_EventScript_208745
+SlateportCity_BattleTentLobby_OnWarp: @ 820873B
+ map_script_2 VAR_TEMP_1, 0, SlateportCity_BattleTentLobby_EventScript_TurnPlayerNorth
.2byte 0
-SlateportCity_BattleTentLobby_EventScript_208745:: @ 8208745
+SlateportCity_BattleTentLobby_EventScript_TurnPlayerNorth:: @ 8208745
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
-SlateportCity_BattleTentLobby_MapScript2_20874F: @ 820874F
- map_script_2 VAR_TEMP_0, 0, SlateportCity_BattleTentLobby_EventScript_208779
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, SlateportCity_BattleTentLobby_EventScript_208782
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, SlateportCity_BattleTentLobby_EventScript_208871
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, SlateportCity_BattleTentLobby_EventScript_2087B7
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, SlateportCity_BattleTentLobby_EventScript_208837
+SlateportCity_BattleTentLobby_OnFrame: @ 820874F
+ map_script_2 VAR_TEMP_0, 0, SlateportCity_BattleTentLobby_EventScript_GetChallengeStatus
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, SlateportCity_BattleTentLobby_EventScript_QuitWithoutSaving
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, SlateportCity_BattleTentLobby_EventScript_ResumeChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, SlateportCity_BattleTentLobby_EventScript_WonChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, SlateportCity_BattleTentLobby_EventScript_LostChallenge
.2byte 0
-SlateportCity_BattleTentLobby_EventScript_208779:: @ 8208779
+SlateportCity_BattleTentLobby_EventScript_GetChallengeStatus:: @ 8208779
frontier_getstatus
end
-SlateportCity_BattleTentLobby_EventScript_208782:: @ 8208782
+SlateportCity_BattleTentLobby_EventScript_QuitWithoutSaving:: @ 8208782
lockall
- msgbox SlateportCity_BattleTentLobby_Text_2C5DFA, MSGBOX_DEFAULT
+ msgbox SlateportCity_BattleTentLobby_Text_DidntSaveBeforeQuitting, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
@@ -34,50 +34,50 @@ SlateportCity_BattleTentLobby_EventScript_208782:: @ 8208782
releaseall
end
-SlateportCity_BattleTentLobby_EventScript_2087B7:: @ 82087B7
+SlateportCity_BattleTentLobby_EventScript_WonChallenge:: @ 82087B7
lockall
- message SlateportCity_BattleTentLobby_Text_2C5C6F
+ message SlateportCity_BattleTentLobby_Text_WonThreeMatchesReturnMons
waitmessage
slateporttent_setrandomprize
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
slateporttent_save 0
playse SE_SAVE
waitse
-SlateportCity_BattleTentLobby_EventScript_2087E9:: @ 82087E9
- msgbox SlateportCity_BattleTentLobby_Text_2C5D14, MSGBOX_DEFAULT
+SlateportCity_BattleTentLobby_EventScript_GivePrize:: @ 82087E9
+ msgbox SlateportCity_BattleTentLobby_Text_AwardYouThisPrize, MSGBOX_DEFAULT
slateporttent_giveprize
switch VAR_RESULT
- case 0, SlateportCity_BattleTentLobby_EventScript_20882A
+ case FALSE, SlateportCity_BattleTentLobby_EventScript_NoRoomForPrize
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- message SlateportCity_BattleTentLobby_Text_23F68C
+ message BattleFrontier_BattleTowerLobby_Text_ReceivedPrize @ Odd that it uses Tower's instead of Factory's or its own
waitmessage
playfanfare MUS_FANFA4
waitfanfare
- goto SlateportCity_BattleTentLobby_EventScript_208861
+ goto SlateportCity_BattleTentLobby_EventScript_EndGivePrize
-SlateportCity_BattleTentLobby_EventScript_20882A:: @ 820882A
- msgbox SlateportCity_BattleTentLobby_Text_2C5D52, MSGBOX_DEFAULT
- goto SlateportCity_BattleTentLobby_EventScript_208861
+SlateportCity_BattleTentLobby_EventScript_NoRoomForPrize:: @ 820882A
+ msgbox SlateportCity_BattleTentLobby_Text_NoRoomInBagMakeRoom, MSGBOX_DEFAULT
+ goto SlateportCity_BattleTentLobby_EventScript_EndGivePrize
-SlateportCity_BattleTentLobby_EventScript_208837:: @ 8208837
+SlateportCity_BattleTentLobby_EventScript_LostChallenge:: @ 8208837
lockall
- message SlateportCity_BattleTentLobby_Text_2C5BA2
+ message SlateportCity_BattleTentLobby_Text_ReturnRentalMonsSaveResults
waitmessage
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
slateporttent_save 0
playse SE_SAVE
waitse
-SlateportCity_BattleTentLobby_EventScript_208861:: @ 8208861
- msgbox SlateportCity_BattleTentLobby_Text_2C5AA5, MSGBOX_DEFAULT
+SlateportCity_BattleTentLobby_EventScript_EndGivePrize:: @ 8208861
+ msgbox SlateportCity_BattleTentLobby_Text_LookForwardToNextVisit, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-SlateportCity_BattleTentLobby_EventScript_208871:: @ 8208871
+SlateportCity_BattleTentLobby_EventScript_ResumeChallenge:: @ 8208871
lockall
- message SlateportCity_BattleTentLobby_Text_2C5DA7
+ message SlateportCity_BattleTentLobby_Text_BeenWaitingForYou
waitmessage
slateporttent_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
@@ -85,37 +85,37 @@ SlateportCity_BattleTentLobby_EventScript_208871:: @ 8208871
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
setvar VAR_0x8006, 2
- goto SlateportCity_BattleTentLobby_EventScript_2089AC
+ goto SlateportCity_BattleTentLobby_EventScript_EnterChallenge
-SlateportCity_BattleTentLobby_EventScript_2088AA:: @ 82088AA
+SlateportCity_BattleTentLobby_EventScript_Attendant:: @ 82088AA
lock
faceplayer
slateporttent_getprize
- compare VAR_RESULT, 0
- goto_if_ne SlateportCity_BattleTentLobby_EventScript_2087E9
+ compare VAR_RESULT, ITEM_NONE
+ goto_if_ne SlateportCity_BattleTentLobby_EventScript_GivePrize
special SavePlayerParty
- msgbox SlateportCity_BattleTentLobby_Text_2C5810, MSGBOX_DEFAULT
-SlateportCity_BattleTentLobby_EventScript_2088CA:: @ 82088CA
- message SlateportCity_BattleTentLobby_Text_2C586A
+ msgbox SlateportCity_BattleTentLobby_Text_WelcomeToBattleTent, MSGBOX_DEFAULT
+SlateportCity_BattleTentLobby_EventScript_AskEnterChallenge:: @ 82088CA
+ message SlateportCity_BattleTentLobby_Text_TakeChallenge
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
- case 0, SlateportCity_BattleTentLobby_EventScript_208906
- case 1, SlateportCity_BattleTentLobby_EventScript_208A07
- case 2, SlateportCity_BattleTentLobby_EventScript_208A2E
- case MULTI_B_PRESSED, SlateportCity_BattleTentLobby_EventScript_208A2E
+ case 0, SlateportCity_BattleTentLobby_EventScript_TryEnterChallenge
+ case 1, SlateportCity_BattleTentLobby_EventScript_ExplainChallenge
+ case 2, SlateportCity_BattleTentLobby_EventScript_CancelChallenge
+ case MULTI_B_PRESSED, SlateportCity_BattleTentLobby_EventScript_CancelChallenge
-SlateportCity_BattleTentLobby_EventScript_208906:: @ 8208906
+SlateportCity_BattleTentLobby_EventScript_TryEnterChallenge:: @ 8208906
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_FACTORY
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_TENT
- msgbox SlateportCity_BattleTentLobby_Text_2C5B06, MSGBOX_YESNO
+ msgbox SlateportCity_BattleTentLobby_Text_SaveBeforeChallenge, MSGBOX_YESNO
switch VAR_RESULT
- case NO, SlateportCity_BattleTentLobby_EventScript_208A2B
- case YES, SlateportCity_BattleTentLobby_EventScript_208950
- case MULTI_B_PRESSED, SlateportCity_BattleTentLobby_EventScript_208A2B
+ case NO, SlateportCity_BattleTentLobby_EventScript_LoadPartyCancelChallenge
+ case YES, SlateportCity_BattleTentLobby_EventScript_SaveBeforeChallenge
+ case MULTI_B_PRESSED, SlateportCity_BattleTentLobby_EventScript_LoadPartyCancelChallenge
-SlateportCity_BattleTentLobby_EventScript_208950:: @ 8208950
+SlateportCity_BattleTentLobby_EventScript_SaveBeforeChallenge:: @ 8208950
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
slateporttent_init
@@ -126,156 +126,156 @@ SlateportCity_BattleTentLobby_EventScript_208950:: @ 8208950
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
- goto_if_eq SlateportCity_BattleTentLobby_EventScript_208A14
+ goto_if_eq SlateportCity_BattleTentLobby_EventScript_CancelChallengeSaveFailed
setvar VAR_0x8006, 0
-SlateportCity_BattleTentLobby_EventScript_2089AC:: @ 82089AC
- msgbox SlateportCity_BattleTentLobby_Text_2C5B8C, MSGBOX_DEFAULT
+SlateportCity_BattleTentLobby_EventScript_EnterChallenge:: @ 82089AC
+ msgbox SlateportCity_BattleTentLobby_Text_StepThisWay, MSGBOX_DEFAULT
closemessage
- call SlateportCity_BattleTentLobby_EventScript_2089C9
+ call SlateportCity_BattleTentLobby_EventScript_WalkToDoor
warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 255, 2, 7
setvar VAR_TEMP_0, 0
waitstate
end
-SlateportCity_BattleTentLobby_EventScript_2089C9:: @ 82089C9
- applymovement 1, SlateportCity_BattleTentLobby_Movement_2089F8
- applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_2089FF
+SlateportCity_BattleTentLobby_EventScript_WalkToDoor:: @ 82089C9
+ applymovement 1, SlateportCity_BattleTentLobby_Movement_AttendantWalkToDoor
+ applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_PlayerWalkToDoor
waitmovement 0
opendoor 6, 1
waitdooranim
- applymovement 1, SlateportCity_BattleTentLobby_Movement_2089FC
- applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_208A03
+ applymovement 1, SlateportCity_BattleTentLobby_Movement_AttendantEnterDoor
+ applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_PlayerEnterDoor
waitmovement 0
closedoor 6, 1
waitdooranim
return
-SlateportCity_BattleTentLobby_Movement_2089F8: @ 82089F8
+SlateportCity_BattleTentLobby_Movement_AttendantWalkToDoor: @ 82089F8
walk_up
walk_up
walk_up
step_end
-SlateportCity_BattleTentLobby_Movement_2089FC: @ 82089FC
+SlateportCity_BattleTentLobby_Movement_AttendantEnterDoor: @ 82089FC
walk_up
set_invisible
step_end
-SlateportCity_BattleTentLobby_Movement_2089FF: @ 82089FF
+SlateportCity_BattleTentLobby_Movement_PlayerWalkToDoor: @ 82089FF
walk_up
walk_up
walk_up
step_end
-SlateportCity_BattleTentLobby_Movement_208A03: @ 8208A03
+SlateportCity_BattleTentLobby_Movement_PlayerEnterDoor: @ 8208A03
walk_up
walk_up
set_invisible
step_end
-SlateportCity_BattleTentLobby_EventScript_208A07:: @ 8208A07
- msgbox SlateportCity_BattleTentLobby_Text_2C589C, MSGBOX_DEFAULT
- goto SlateportCity_BattleTentLobby_EventScript_2088CA
+SlateportCity_BattleTentLobby_EventScript_ExplainChallenge:: @ 8208A07
+ msgbox SlateportCity_BattleTentLobby_Text_ExplainSlateportTent, MSGBOX_DEFAULT
+ goto SlateportCity_BattleTentLobby_EventScript_AskEnterChallenge
-SlateportCity_BattleTentLobby_EventScript_208A14:: @ 8208A14
+SlateportCity_BattleTentLobby_EventScript_CancelChallengeSaveFailed:: @ 8208A14
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- goto SlateportCity_BattleTentLobby_EventScript_208A2E
+ goto SlateportCity_BattleTentLobby_EventScript_CancelChallenge
-SlateportCity_BattleTentLobby_EventScript_208A2B:: @ 8208A2B
+SlateportCity_BattleTentLobby_EventScript_LoadPartyCancelChallenge:: @ 8208A2B
special LoadPlayerParty
-
-SlateportCity_BattleTentLobby_EventScript_208A2E:: @ 8208A2E
- msgbox SlateportCity_BattleTentLobby_Text_2C5AA5, MSGBOX_DEFAULT
+SlateportCity_BattleTentLobby_EventScript_CancelChallenge:: @ 8208A2E
+ msgbox SlateportCity_BattleTentLobby_Text_LookForwardToNextVisit, MSGBOX_DEFAULT
release
end
-SlateportCity_BattleTentLobby_Movement_208A38:: @ 8208A38
+@ Unused
+SlateportCity_BattleTentLobby_Movement_UnusedEnterDoor:: @ 8208A38
walk_up
walk_up
walk_up
set_invisible
step_end
-SlateportCity_BattleTentLobby_EventScript_208A3D:: @ 8208A3D
+SlateportCity_BattleTentLobby_EventScript_TormentGiver:: @ 8208A3D
lock
faceplayer
- goto_if_set FLAG_RECEIVED_TM41, SlateportCity_BattleTentLobby_EventScript_208A74
- msgbox SlateportCity_BattleTentLobby_Text_208B4E, MSGBOX_DEFAULT
+ goto_if_set FLAG_RECEIVED_TM41, SlateportCity_BattleTentLobby_EventScript_ReceivedTorment
+ msgbox SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe, MSGBOX_DEFAULT
giveitem_std ITEM_TM41
- compare VAR_RESULT, 0
+ compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_TM41
- msgbox SlateportCity_BattleTentLobby_Text_208C5C, MSGBOX_DEFAULT
+ msgbox SlateportCity_BattleTentLobby_Text_ExplainTorment, MSGBOX_DEFAULT
release
end
-SlateportCity_BattleTentLobby_EventScript_208A74:: @ 8208A74
- msgbox SlateportCity_BattleTentLobby_Text_208C5C, MSGBOX_DEFAULT
+SlateportCity_BattleTentLobby_EventScript_ReceivedTorment:: @ 8208A74
+ msgbox SlateportCity_BattleTentLobby_Text_ExplainTorment, MSGBOX_DEFAULT
release
end
-SlateportCity_BattleTentLobby_EventScript_208A7E:: @ 8208A7E
- msgbox SlateportCity_BattleTentLobby_Text_208D27, MSGBOX_NPC
+SlateportCity_BattleTentLobby_EventScript_Man:: @ 8208A7E
+ msgbox SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons, MSGBOX_NPC
end
-SlateportCity_BattleTentLobby_EventScript_208A87:: @ 8208A87
- msgbox SlateportCity_BattleTentLobby_Text_208DA6, MSGBOX_NPC
+SlateportCity_BattleTentLobby_EventScript_Girl:: @ 8208A87
+ msgbox SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons, MSGBOX_NPC
end
-SlateportCity_BattleTentLobby_EventScript_208A90:: @ 8208A90
- msgbox SlateportCity_BattleTentLobby_Text_208DF1, MSGBOX_NPC
+SlateportCity_BattleTentLobby_EventScript_Woman:: @ 8208A90
+ msgbox SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection, MSGBOX_NPC
end
-SlateportCity_BattleTentLobby_EventScript_208A99:: @ 8208A99
+SlateportCity_BattleTentLobby_EventScript_RulesBoard:: @ 8208A99
lockall
msgbox BattleFrontier_BattleFactoryLobby_Text_RulesAreListed, MSGBOX_DEFAULT
- goto SlateportCity_BattleTentLobby_EventScript_208AA8
+ goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
end
-SlateportCity_BattleTentLobby_EventScript_208AA8:: @ 8208AA8
+SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard:: @ 8208AA8
message BattleFrontier_BattleFactoryLobby_Text_ReadWhichHeading
waitmessage
multichoice 17, 0, MULTI_SLATEPORT_TENT_RULES, 0
switch VAR_RESULT
- case 0, SlateportCity_BattleTentLobby_EventScript_208B06
- case 1, SlateportCity_BattleTentLobby_EventScript_208B14
- case 2, SlateportCity_BattleTentLobby_EventScript_208B22
- case 3, SlateportCity_BattleTentLobby_EventScript_208B30
- case 4, SlateportCity_BattleTentLobby_EventScript_208B3E
- case 5, SlateportCity_BattleTentLobby_EventScript_208B4C
- case MULTI_B_PRESSED, SlateportCity_BattleTentLobby_EventScript_208B4C
+ case 0, SlateportCity_BattleTentLobby_EventScript_RulesBasics
+ case 1, SlateportCity_BattleTentLobby_EventScript_RulesSwapPartner
+ case 2, SlateportCity_BattleTentLobby_EventScript_RulesSwapNumber
+ case 3, SlateportCity_BattleTentLobby_EventScript_RulesSwapNotes
+ case 4, SlateportCity_BattleTentLobby_EventScript_RulesMons
+ case 5, SlateportCity_BattleTentLobby_EventScript_ExitRules
+ case MULTI_B_PRESSED, SlateportCity_BattleTentLobby_EventScript_ExitRules
end
-SlateportCity_BattleTentLobby_EventScript_208B06:: @ 8208B06
- msgbox SlateportCity_BattleTentLobby_Text_2C5F08, MSGBOX_DEFAULT
- goto SlateportCity_BattleTentLobby_EventScript_208AA8
+SlateportCity_BattleTentLobby_EventScript_RulesBasics:: @ 8208B06
+ msgbox SlateportCity_BattleTentLobby_Text_ExplainBasicRules, MSGBOX_DEFAULT
+ goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
end
-SlateportCity_BattleTentLobby_EventScript_208B14:: @ 8208B14
- msgbox SlateportCity_BattleTentLobby_Text_2C5F9D, MSGBOX_DEFAULT
- goto SlateportCity_BattleTentLobby_EventScript_208AA8
+SlateportCity_BattleTentLobby_EventScript_RulesSwapPartner:: @ 8208B14
+ msgbox SlateportCity_BattleTentLobby_Text_ExplainSwapPartnerRules, MSGBOX_DEFAULT
+ goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
end
-SlateportCity_BattleTentLobby_EventScript_208B22:: @ 8208B22
- msgbox SlateportCity_BattleTentLobby_Text_2C6020, MSGBOX_DEFAULT
- goto SlateportCity_BattleTentLobby_EventScript_208AA8
+SlateportCity_BattleTentLobby_EventScript_RulesSwapNumber:: @ 8208B22
+ msgbox SlateportCity_BattleTentLobby_Text_ExplainSwapNumberRules, MSGBOX_DEFAULT
+ goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
end
-SlateportCity_BattleTentLobby_EventScript_208B30:: @ 8208B30
- msgbox SlateportCity_BattleTentLobby_Text_2C60C0, MSGBOX_DEFAULT
- goto SlateportCity_BattleTentLobby_EventScript_208AA8
+SlateportCity_BattleTentLobby_EventScript_RulesSwapNotes:: @ 8208B30
+ msgbox SlateportCity_BattleTentLobby_Text_ExplainSwapNotes, MSGBOX_DEFAULT
+ goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
end
-SlateportCity_BattleTentLobby_EventScript_208B3E:: @ 8208B3E
- msgbox SlateportCity_BattleTentLobby_Text_2C61FE, MSGBOX_DEFAULT
- goto SlateportCity_BattleTentLobby_EventScript_208AA8
+SlateportCity_BattleTentLobby_EventScript_RulesMons:: @ 8208B3E
+ msgbox SlateportCity_BattleTentLobby_Text_ExplainMonRules, MSGBOX_DEFAULT
+ goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
end
-SlateportCity_BattleTentLobby_EventScript_208B4C:: @ 8208B4C
+SlateportCity_BattleTentLobby_EventScript_ExitRules:: @ 8208B4C
releaseall
end
-SlateportCity_BattleTentLobby_Text_208B4E: @ 8208B4E
+SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe: @ 8208B4E
.string "So, like, I couldn't find myself any\n"
.string "POKéMON that were, like, for me.\p"
.string "So, I figured, like, hey, I should file\n"
@@ -285,7 +285,7 @@ SlateportCity_BattleTentLobby_Text_208B4E: @ 8208B4E
.string "Hey, like, you! Zip it, you know?\n"
.string "Just, you know, take this!$"
-SlateportCity_BattleTentLobby_Text_208C5C: @ 8208C5C
+SlateportCity_BattleTentLobby_Text_ExplainTorment: @ 8208C5C
.string "That's, like, TM41, you know?\n"
.string "Hey, it's TORMENT, you hearing me?\p"
.string "Like, it won't let the other guy\n"
@@ -293,18 +293,18 @@ SlateportCity_BattleTentLobby_Text_208C5C: @ 8208C5C
.string "Hey, now, you listen here, like,\n"
.string "I'm not laying a torment on you!$"
-SlateportCity_BattleTentLobby_Text_208D27: @ 8208D27
+SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons: @ 8208D27
.string "I don't really like BUG POKéMON,\n"
.string "but maybe I'll try using some for\l"
.string "a change of pace.\p"
.string "Who knows, I might even get to like\n"
.string "them!$"
-SlateportCity_BattleTentLobby_Text_208DA6: @ 8208DA6
+SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons: @ 8208DA6
.string "You can battle all you want here even\n"
.string "if you don't have any tough POKéMON.$"
-SlateportCity_BattleTentLobby_Text_208DF1: @ 8208DF1
+SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection: @ 8208DF1
.string "Wouldn't it be nice if they had more of\n"
.string "a selection?$"
diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
index 4760880e2..31004fa3d 100644
--- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
+++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
@@ -1,68 +1,70 @@
VerdanturfTown_BattleTentBattleRoom_MapScripts:: @ 82022FA
map_script MAP_SCRIPT_ON_TRANSITION, VerdanturfTown_BattleTentBattleRoom_OnTransition
- map_script MAP_SCRIPT_ON_FRAME_TABLE, VerdanturfTown_BattleTentBattleRoom_MapScript2_20233E
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, VerdanturfTown_BattleTentBattleRoom_MapScript2_202541
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, VerdanturfTown_BattleTentBattleRoom_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, VerdanturfTown_BattleTentBattleRoom_OnWarp
.byte 0
+ @ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
+ @ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_1
+ @ The opponent is represented by object event 2, which has the gfx id VAR_OBJ_GFX_ID_0
+
VerdanturfTown_BattleTentBattleRoom_OnTransition: @ 820230A
- call VerdanturfTown_BattleTentBattleRoom_EventScript_202310
+ call VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfx
end
-VerdanturfTown_BattleTentBattleRoom_EventScript_202310:: @ 8202310
+VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfx:: @ 8202310
checkplayergender
compare VAR_RESULT, MALE
- goto_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_202328
+ goto_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale
compare VAR_RESULT, FEMALE
- goto_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_202333
+ goto_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale
return
-VerdanturfTown_BattleTentBattleRoom_EventScript_202328:: @ 8202328
+VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale:: @ 8202328
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
return
-VerdanturfTown_BattleTentBattleRoom_EventScript_202333:: @ 8202333
+VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale:: @ 8202333
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
return
-VerdanturfTown_BattleTentBattleRoom_MapScript2_20233E: @ 820233E
- map_script_2 VAR_TEMP_0, 0, VerdanturfTown_BattleTentBattleRoom_EventScript_202348
+VerdanturfTown_BattleTentBattleRoom_OnFrame: @ 820233E
+ map_script_2 VAR_TEMP_0, 0, VerdanturfTown_BattleTentBattleRoom_EventScript_EnterRoom
.2byte 0
-VerdanturfTown_BattleTentBattleRoom_EventScript_202348:: @ 8202348
+VerdanturfTown_BattleTentBattleRoom_EventScript_EnterRoom:: @ 8202348
showobjectat 1, MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM
- applymovement 1, VerdanturfTown_BattleTentBattleRoom_Movement_202575
+ applymovement 1, VerdanturfTown_BattleTentBattleRoom_Movement_PlayerEnter
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
- goto_if_ne VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
-
-VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F
+ goto_if_ne VerdanturfTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
+VerdanturfTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: @ 820236F
tower_setopponent
addobject 2
- applymovement 2, VerdanturfTown_BattleTentBattleRoom_Movement_20257B
+ applymovement 2, VerdanturfTown_BattleTentBattleRoom_Movement_OpponentEnter
waitmovement 0
battletent_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
switch VAR_RESULT
- case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8
-
-VerdanturfTown_BattleTentBattleRoom_EventScript_2023AA:: @ 82023AA
+ case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_DefeatedOpponent
+VerdanturfTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: @ 82023AA
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
special LoadPlayerParty
warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
-VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8
+VerdanturfTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @ 82023C8
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
- case 3, VerdanturfTown_BattleTentBattleRoom_EventScript_202501
- applymovement 2, VerdanturfTown_BattleTentBattleRoom_Movement_202581
+ case 3, VerdanturfTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon
+ applymovement 2, VerdanturfTown_BattleTentBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 2
applymovement 3, Common_Movement_WalkInPlaceFastestDown
@@ -76,48 +78,48 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8
waitfanfare
special HealPlayerParty
-VerdanturfTown_BattleTentBattleRoom_EventScript_20243C:: @ 820243C
+VerdanturfTown_BattleTentBattleRoom_EventScript_AskContinueChallenge:: @ 820243C
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
- call_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_202565
+ call_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent
compare VAR_RESULT, 2
- call_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_20256C
+ call_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_ReadyFor3rdOpponent
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
- case 0, VerdanturfTown_BattleTentBattleRoom_EventScript_2024EA
- case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_20248A
- case 2, VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8
+ case 0, VerdanturfTown_BattleTentBattleRoom_EventScript_ContinueChallenge
+ case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_AskPauseChallenge
+ case 2, VerdanturfTown_BattleTentBattleRoom_EventScript_AskRetireChallenge
-VerdanturfTown_BattleTentBattleRoom_EventScript_20248A:: @ 820248A
+VerdanturfTown_BattleTentBattleRoom_EventScript_AskPauseChallenge:: @ 820248A
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
- case NO, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
- case YES, VerdanturfTown_BattleTentBattleRoom_EventScript_20251F
- case MULTI_B_PRESSED, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
+ case NO, VerdanturfTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
+ case YES, VerdanturfTown_BattleTentBattleRoom_EventScript_PauseChallenge
+ case MULTI_B_PRESSED, VerdanturfTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
-VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8:: @ 82024B8
+VerdanturfTown_BattleTentBattleRoom_EventScript_AskRetireChallenge:: @ 82024B8
message BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
- case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
- case 0, VerdanturfTown_BattleTentBattleRoom_EventScript_2023AA
- case MULTI_B_PRESSED, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
+ case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
+ case 0, VerdanturfTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost
+ case MULTI_B_PRESSED, VerdanturfTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
-VerdanturfTown_BattleTentBattleRoom_EventScript_2024EA:: @ 82024EA
+VerdanturfTown_BattleTentBattleRoom_EventScript_ContinueChallenge:: @ 82024EA
applymovement 3, Common_Movement_WalkInPlaceFastestRight
applymovement 1, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
closemessage
- goto VerdanturfTown_BattleTentBattleRoom_EventScript_20236F
+ goto VerdanturfTown_BattleTentBattleRoom_EventScript_NextOpponentEnter
-VerdanturfTown_BattleTentBattleRoom_EventScript_202501:: @ 8202501
+VerdanturfTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: @ 8202501
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
special LoadPlayerParty
warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
-VerdanturfTown_BattleTentBattleRoom_EventScript_20251F:: @ 820251F
+VerdanturfTown_BattleTentBattleRoom_EventScript_PauseChallenge:: @ 820251F
message BattleFrontier_BattlePalaceBattleRoom_Text_SavingData
waitmessage
verdanturftent_save CHALLENGE_STATUS_PAUSED
@@ -127,33 +129,33 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20251F:: @ 820251F
frontier_reset
end
-VerdanturfTown_BattleTentBattleRoom_MapScript2_202541: @ 8202541
- map_script_2 VAR_TEMP_1, 0, VerdanturfTown_BattleTentBattleRoom_EventScript_20254B
+VerdanturfTown_BattleTentBattleRoom_OnWarp: @ 8202541
+ map_script_2 VAR_TEMP_1, 0, VerdanturfTown_BattleTentBattleRoom_EventScript_SetUpObjects
.2byte 0
-VerdanturfTown_BattleTentBattleRoom_EventScript_20254B:: @ 820254B
+VerdanturfTown_BattleTentBattleRoom_EventScript_SetUpObjects:: @ 820254B
hideobjectat 1, MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM
- call VerdanturfTown_BattleTentBattleRoom_EventScript_202310
+ call VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfx
setvar VAR_TEMP_1, 1
- applymovement EVENT_OBJ_ID_PLAYER, VerdanturfTown_BattleTentBattleRoom_Movement_202573
+ applymovement EVENT_OBJ_ID_PLAYER, VerdanturfTown_BattleTentBattleRoom_Movement_SetInvisible
removeobject 2
end
-VerdanturfTown_BattleTentBattleRoom_EventScript_202565:: @ 8202565
+VerdanturfTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 8202565
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent
waitmessage
return
-VerdanturfTown_BattleTentBattleRoom_EventScript_20256C:: @ 820256C
+VerdanturfTown_BattleTentBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 820256C
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent
waitmessage
return
-VerdanturfTown_BattleTentBattleRoom_Movement_202573: @ 8202573
+VerdanturfTown_BattleTentBattleRoom_Movement_SetInvisible: @ 8202573
set_invisible
step_end
-VerdanturfTown_BattleTentBattleRoom_Movement_202575: @ 8202575
+VerdanturfTown_BattleTentBattleRoom_Movement_PlayerEnter: @ 8202575
set_visible
walk_up
walk_up
@@ -161,7 +163,7 @@ VerdanturfTown_BattleTentBattleRoom_Movement_202575: @ 8202575
face_right
step_end
-VerdanturfTown_BattleTentBattleRoom_Movement_20257B: @ 820257B
+VerdanturfTown_BattleTentBattleRoom_Movement_OpponentEnter: @ 820257B
walk_down
walk_down
walk_down
@@ -169,7 +171,7 @@ VerdanturfTown_BattleTentBattleRoom_Movement_20257B: @ 820257B
face_left
step_end
-VerdanturfTown_BattleTentBattleRoom_Movement_202581: @ 8202581
+VerdanturfTown_BattleTentBattleRoom_Movement_OpponentExit: @ 8202581
walk_up
walk_up
walk_up
diff --git a/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc b/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc
index 907ef3fd6..05991bef0 100644
--- a/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc
+++ b/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc
@@ -1,21 +1,21 @@
VerdanturfTown_BattleTentCorridor_MapScripts:: @ 820208A
- map_script MAP_SCRIPT_ON_FRAME_TABLE, VerdanturfTown_BattleTentCorridor_MapScript2_202090
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, VerdanturfTown_BattleTentCorridor_OnFrame
.byte 0
-VerdanturfTown_BattleTentCorridor_MapScript2_202090: @ 8202090
- map_script_2 VAR_TEMP_0, 0, VerdanturfTown_BattleTentCorridor_EventScript_20209A
+VerdanturfTown_BattleTentCorridor_OnFrame: @ 8202090
+ map_script_2 VAR_TEMP_0, 0, VerdanturfTown_BattleTentCorridor_EventScript_EnterCorridor
.2byte 0
-VerdanturfTown_BattleTentCorridor_EventScript_20209A:: @ 820209A
+VerdanturfTown_BattleTentCorridor_EventScript_EnterCorridor:: @ 820209A
lockall
setvar VAR_TEMP_0, 1
- applymovement 1, VerdanturfTown_BattleTentCorridor_Movement_2020DE
- applymovement EVENT_OBJ_ID_PLAYER, VerdanturfTown_BattleTentCorridor_Movement_2020DE
+ applymovement 1, VerdanturfTown_BattleTentCorridor_Movement_WalkToDoor
+ applymovement EVENT_OBJ_ID_PLAYER, VerdanturfTown_BattleTentCorridor_Movement_WalkToDoor
waitmovement 0
opendoor 2, 1
waitdooranim
- applymovement 1, VerdanturfTown_BattleTentCorridor_Movement_2020E4
- applymovement EVENT_OBJ_ID_PLAYER, VerdanturfTown_BattleTentCorridor_Movement_2020E3
+ applymovement 1, VerdanturfTown_BattleTentCorridor_Movement_AttendantEnterDoor
+ applymovement EVENT_OBJ_ID_PLAYER, VerdanturfTown_BattleTentCorridor_Movement_PlayerEnterDoor
waitmovement 0
closedoor 2, 1
waitdooranim
@@ -25,22 +25,24 @@ VerdanturfTown_BattleTentCorridor_EventScript_20209A:: @ 820209A
releaseall
end
-VerdanturfTown_BattleTentCorridor_Movement_2020DE: @ 82020DE
+VerdanturfTown_BattleTentCorridor_Movement_WalkToDoor: @ 82020DE
walk_up
walk_up
walk_up
walk_up
step_end
-VerdanturfTown_BattleTentCorridor_Movement_2020E3: @ 82020E3
+VerdanturfTown_BattleTentCorridor_Movement_PlayerEnterDoor: @ 82020E3
walk_up
-
-VerdanturfTown_BattleTentCorridor_Movement_2020E4: @ 82020E4
+VerdanturfTown_BattleTentCorridor_Movement_AttendantEnterDoor: @ 82020E4
walk_up
set_invisible
step_end
-VerdanturfTown_BattleTentCorridor_Text_2020E7: @ 82020E7
+
+@ Leftover text from when this was a Contest Hall in R/S
+@ Unused
+VerdanturfTown_ContestHall_Text_WhichContestYouEntering: @ 82020E7
.string "Which CONTEST are you entering?\n"
.string "Want a piece of advice?\p"
.string "In any CONTEST, for example, a CUTE\n"
@@ -49,21 +51,24 @@ VerdanturfTown_BattleTentCorridor_Text_2020E7: @ 82020E7
.string "You need to work out ways for raising\n"
.string "POKéMON better.$"
-VerdanturfTown_BattleTentCorridor_Text_2021C4: @ 82021C4
+@ Unused
+VerdanturfTown_ContestHall_Text_RaisedMonToBeCute: @ 82021C4
.string "I raised my POKéMON to be cute.\p"
.string "I found out you can put POKéMON in\n"
.string "a CONTEST for cuteness!\p"
.string "I'm so glad I raised my POKéMON with\n"
.string "loving care…$"
-VerdanturfTown_BattleTentCorridor_Text_202251: @ 8202251
+@ Unused
+VerdanturfTown_ContestHall_Text_MyMonRules: @ 8202251
.string "My POKéMON rules!\p"
.string "It's cool, tough yet beautiful, cute,\n"
.string "and smart. It's complete!\p"
.string "I may as well go for wins in every\n"
.string "single CONTEST.$"
-VerdanturfTown_BattleTentCorridor_Text_2022D6: @ 82022D6
+@ Unused
+VerdanturfTown_ContestHall_Text_NormalRankStage: @ 82022D6
.string "POKéMON CONTESTS\n"
.string "NORMAL RANK STAGE!$"
diff --git a/data/maps/VerdanturfTown_BattleTentLobby/map.json b/data/maps/VerdanturfTown_BattleTentLobby/map.json
index 2a5660271..adc0be316 100644
--- a/data/maps/VerdanturfTown_BattleTentLobby/map.json
+++ b/data/maps/VerdanturfTown_BattleTentLobby/map.json
@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "VerdanturfTown_BattleTentLobby_EventScript_201873",
+ "script": "VerdanturfTown_BattleTentLobby_EventScript_Attendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "VerdanturfTown_BattleTentLobby_EventScript_201A7B",
+ "script": "VerdanturfTown_BattleTentLobby_EventScript_AttractGiver",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "VerdanturfTown_BattleTentLobby_EventScript_201ABC",
+ "script": "VerdanturfTown_BattleTentLobby_EventScript_Boy1",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "VerdanturfTown_BattleTentLobby_EventScript_201AC5",
+ "script": "VerdanturfTown_BattleTentLobby_EventScript_Boy2",
"flag": "0"
},
{
@@ -76,7 +76,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "VerdanturfTown_BattleTentLobby_EventScript_201AD0",
+ "script": "VerdanturfTown_BattleTentLobby_EventScript_Scott",
"flag": "FLAG_HIDE_VERDANTURF_TOWN_SCOTT"
},
{
@@ -89,7 +89,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "VerdanturfTown_BattleTentLobby_EventScript_201AF7",
+ "script": "VerdanturfTown_BattleTentLobby_EventScript_LittleBoy",
"flag": "0"
}
],
@@ -117,7 +117,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
- "script": "VerdanturfTown_BattleTentLobby_EventScript_201B02"
+ "script": "VerdanturfTown_BattleTentLobby_EventScript_RulesBoard"
}
]
} \ No newline at end of file
diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
index f15bbd4f8..7e450dac4 100644
--- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
+++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
@@ -1,30 +1,30 @@
VerdanturfTown_BattleTentLobby_MapScripts:: @ 82016D0
- map_script MAP_SCRIPT_ON_FRAME_TABLE, VerdanturfTown_BattleTentLobby_MapScript2_2016EF
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, VerdanturfTown_BattleTentLobby_MapScript2_2016DB
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, VerdanturfTown_BattleTentLobby_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, VerdanturfTown_BattleTentLobby_OnWarp
.byte 0
-VerdanturfTown_BattleTentLobby_MapScript2_2016DB: @ 82016DB
- map_script_2 VAR_TEMP_1, 0, VerdanturfTown_BattleTentLobby_EventScript_2016E5
+VerdanturfTown_BattleTentLobby_OnWarp: @ 82016DB
+ map_script_2 VAR_TEMP_1, 0, VerdanturfTown_BattleTentLobby_EventScript_TurnPlayerNorth
.2byte 0
-VerdanturfTown_BattleTentLobby_EventScript_2016E5:: @ 82016E5
+VerdanturfTown_BattleTentLobby_EventScript_TurnPlayerNorth:: @ 82016E5
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
-VerdanturfTown_BattleTentLobby_MapScript2_2016EF: @ 82016EF
- map_script_2 VAR_TEMP_0, 0, VerdanturfTown_BattleTentLobby_EventScript_201719
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, VerdanturfTown_BattleTentLobby_EventScript_201722
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, VerdanturfTown_BattleTentLobby_EventScript_201837
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, VerdanturfTown_BattleTentLobby_EventScript_201757
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, VerdanturfTown_BattleTentLobby_EventScript_2017FD
+VerdanturfTown_BattleTentLobby_OnFrame: @ 82016EF
+ map_script_2 VAR_TEMP_0, 0, VerdanturfTown_BattleTentLobby_EventScript_GetChallengeStatus
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, VerdanturfTown_BattleTentLobby_EventScript_QuitWithoutSaving
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, VerdanturfTown_BattleTentLobby_EventScript_ResumeChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, VerdanturfTown_BattleTentLobby_EventScript_WonChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, VerdanturfTown_BattleTentLobby_EventScript_LostChallenge
.2byte 0
-VerdanturfTown_BattleTentLobby_EventScript_201719:: @ 8201719
+VerdanturfTown_BattleTentLobby_EventScript_GetChallengeStatus:: @ 8201719
frontier_getstatus
end
-VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722
+VerdanturfTown_BattleTentLobby_EventScript_QuitWithoutSaving:: @ 8201722
lockall
msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT
closemessage
@@ -34,10 +34,10 @@ VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722
releaseall
end
-VerdanturfTown_BattleTentLobby_EventScript_201757:: @ 8201757
+VerdanturfTown_BattleTentLobby_EventScript_WonChallenge:: @ 8201757
lockall
- msgbox VerdanturfTown_BattleTentLobby_Text_2C5731, MSGBOX_DEFAULT
- message VerdanturfTown_BattleTentLobby_Text_2C5791
+ msgbox VerdanturfTown_BattleTentLobby_Text_AchievedThreeWinStreak, MSGBOX_DEFAULT
+ message VerdanturfTown_BattleTentLobby_Text_FeatWillBeRecorded
waitmessage
verdanturftent_setrandomprize
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
@@ -45,23 +45,23 @@ VerdanturfTown_BattleTentLobby_EventScript_201757:: @ 8201757
playse SE_SAVE
waitse
-VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791
- msgbox VerdanturfTown_BattleTentLobby_Text_2C57CD, MSGBOX_DEFAULT
+VerdanturfTown_BattleTentLobby_EventScript_GivePrize:: @ 8201791
+ msgbox VerdanturfTown_BattleTentLobby_Text_PresentYouWithPrize, MSGBOX_DEFAULT
verdanturftent_giveprize
switch VAR_RESULT
- case 0, VerdanturfTown_BattleTentLobby_EventScript_2017DD
+ case FALSE, VerdanturfTown_BattleTentLobby_EventScript_NoRoomForPrize
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- message VerdanturfTown_BattleTentLobby_Text_24A554
+ message BattleFrontier_BattleDomeLobby_Text_ReceivedPrize @ Odd that it used Dome's copy instead of Palace's
waitmessage
playfanfare MUS_FANFA4
waitfanfare
- msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, MSGBOX_DEFAULT
+ msgbox VerdanturfTown_BattleTentLobby_Text_ReturnFortified, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-VerdanturfTown_BattleTentLobby_EventScript_2017DD:: @ 82017DD
+VerdanturfTown_BattleTentLobby_EventScript_NoRoomForPrize:: @ 82017DD
msgbox BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize, MSGBOX_DEFAULT
waitmessage
closemessage
@@ -69,27 +69,27 @@ VerdanturfTown_BattleTentLobby_EventScript_2017DD:: @ 82017DD
releaseall
end
-VerdanturfTown_BattleTentLobby_EventScript_2017EE:: @ 82017EE
+VerdanturfTown_BattleTentLobby_EventScript_PrizeWaiting:: @ 82017EE
lockall
- msgbox VerdanturfTown_BattleTentLobby_Text_2C5731, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201791
+ msgbox VerdanturfTown_BattleTentLobby_Text_AchievedThreeWinStreak, MSGBOX_DEFAULT
+ goto VerdanturfTown_BattleTentLobby_EventScript_GivePrize
end
-VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD
+VerdanturfTown_BattleTentLobby_EventScript_LostChallenge:: @ 82017FD
lockall
- message VerdanturfTown_BattleTentLobby_Text_2C56B8
+ message VerdanturfTown_BattleTentLobby_Text_ResultsWillBeRecorded
waitmessage
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
verdanturftent_save 0
playse SE_SAVE
waitse
- msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, MSGBOX_DEFAULT
+ msgbox VerdanturfTown_BattleTentLobby_Text_ReturnFortified, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837
+VerdanturfTown_BattleTentLobby_EventScript_ResumeChallenge:: @ 8201837
lockall
msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT
message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge
@@ -99,50 +99,49 @@ VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
- goto VerdanturfTown_BattleTentLobby_EventScript_2019AE
+ goto VerdanturfTown_BattleTentLobby_EventScript_EnterChallenge
-VerdanturfTown_BattleTentLobby_EventScript_201873:: @ 8201873
+VerdanturfTown_BattleTentLobby_EventScript_Attendant:: @ 8201873
lock
faceplayer
verdanturftent_getprize
- compare VAR_RESULT, 0
- goto_if_ne VerdanturfTown_BattleTentLobby_EventScript_2017EE
+ compare VAR_RESULT, ITEM_NONE
+ goto_if_ne VerdanturfTown_BattleTentLobby_EventScript_PrizeWaiting
special SavePlayerParty
- msgbox VerdanturfTown_BattleTentLobby_Text_2C50C3, MSGBOX_DEFAULT
-
-VerdanturfTown_BattleTentLobby_EventScript_201893:: @ 8201893
- message VerdanturfTown_BattleTentLobby_Text_2C5129
+ msgbox VerdanturfTown_BattleTentLobby_Text_WelcomeToBattleTent, MSGBOX_DEFAULT
+VerdanturfTown_BattleTentLobby_EventScript_AskEnterChallenge:: @ 8201893
+ message VerdanturfTown_BattleTentLobby_Text_TakeChallenge
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
- case 0, VerdanturfTown_BattleTentLobby_EventScript_2018CF
- case 1, VerdanturfTown_BattleTentLobby_EventScript_2019DB
- case 2, VerdanturfTown_BattleTentLobby_EventScript_201A37
- case MULTI_B_PRESSED, VerdanturfTown_BattleTentLobby_EventScript_201A37
+ case 0, VerdanturfTown_BattleTentLobby_EventScript_TryEnterChallenge
+ case 1, VerdanturfTown_BattleTentLobby_EventScript_ExplainChallenge
+ case 2, VerdanturfTown_BattleTentLobby_EventScript_CancelChallenge
+ case MULTI_B_PRESSED, VerdanturfTown_BattleTentLobby_EventScript_CancelChallenge
-VerdanturfTown_BattleTentLobby_EventScript_2018CF:: @ 82018CF
+VerdanturfTown_BattleTentLobby_EventScript_TryEnterChallenge:: @ 82018CF
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
setvar VAR_RESULT, 2
frontier_checkineligible
compare VAR_0x8004, TRUE
- goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_2019E8
+ goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_NotEnoughValidMons
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_TENT
- msgbox VerdanturfTown_BattleTentLobby_Text_2C5633, MSGBOX_DEFAULT
+ msgbox VerdanturfTown_BattleTentLobby_Text_SelectThreeMons, MSGBOX_DEFAULT
fadescreen 1
setvar VAR_0x8004, 1
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special ChoosePartyForBattleFrontier
waitstate
compare VAR_RESULT, 0
- goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_201A34
- msgbox VerdanturfTown_BattleTentLobby_Text_2C5662, MSGBOX_YESNO
+ goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge
+ msgbox VerdanturfTown_BattleTentLobby_Text_SaveBeforeChallenge, MSGBOX_YESNO
switch VAR_RESULT
- case NO, VerdanturfTown_BattleTentLobby_EventScript_201A34
- case YES, VerdanturfTown_BattleTentLobby_EventScript_201954
- case MULTI_B_PRESSED, VerdanturfTown_BattleTentLobby_EventScript_201A34
+ case NO, VerdanturfTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge
+ case YES, VerdanturfTown_BattleTentLobby_EventScript_SaveBeforeChallenge
+ case MULTI_B_PRESSED, VerdanturfTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge
-VerdanturfTown_BattleTentLobby_EventScript_201954:: @ 8201954
+VerdanturfTown_BattleTentLobby_EventScript_SaveBeforeChallenge:: @ 8201954
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
verdanturftent_init
@@ -154,185 +153,184 @@ VerdanturfTown_BattleTentLobby_EventScript_201954:: @ 8201954
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
- goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_201A1D
-
-VerdanturfTown_BattleTentLobby_EventScript_2019AE:: @ 82019AE
+ goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_CancelChallengeSaveFailed
+VerdanturfTown_BattleTentLobby_EventScript_EnterChallenge:: @ 82019AE
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
- msgbox VerdanturfTown_BattleTentLobby_Text_2C56A2, MSGBOX_DEFAULT
+ msgbox VerdanturfTown_BattleTentLobby_Text_NowFollowMe, MSGBOX_DEFAULT
closemessage
- call VerdanturfTown_BattleTentLobby_EventScript_201A41
+ call VerdanturfTown_BattleTentLobby_EventScript_WalkToDoor
warp MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR, 255, 2, 7
setvar VAR_TEMP_0, 0
waitstate
end
-VerdanturfTown_BattleTentLobby_EventScript_2019DB:: @ 82019DB
- msgbox VerdanturfTown_BattleTentLobby_Text_2C5163, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201893
+VerdanturfTown_BattleTentLobby_EventScript_ExplainChallenge:: @ 82019DB
+ msgbox VerdanturfTown_BattleTentLobby_Text_ExplainVerdanturfTent, MSGBOX_DEFAULT
+ goto VerdanturfTown_BattleTentLobby_EventScript_AskEnterChallenge
-VerdanturfTown_BattleTentLobby_EventScript_2019E8:: @ 82019E8
+VerdanturfTown_BattleTentLobby_EventScript_NotEnoughValidMons:: @ 82019E8
switch VAR_RESULT
- case FRONTIER_LVL_50, VerdanturfTown_BattleTentLobby_EventScript_201A03
- case FRONTIER_LVL_OPEN, VerdanturfTown_BattleTentLobby_EventScript_201A10
+ case FRONTIER_LVL_50, VerdanturfTown_BattleTentLobby_EventScript_NotEnoughValidMonsLv50
+ case FRONTIER_LVL_OPEN, VerdanturfTown_BattleTentLobby_EventScript_NotEnoughValidMonsLvOpen
-VerdanturfTown_BattleTentLobby_EventScript_201A03:: @ 8201A03
- msgbox VerdanturfTown_BattleTentLobby_Text_2C543D, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201A3F
+VerdanturfTown_BattleTentLobby_EventScript_NotEnoughValidMonsLv50:: @ 8201A03
+ msgbox VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
+ goto VerdanturfTown_BattleTentLobby_EventScript_EndCancelChallenge
-VerdanturfTown_BattleTentLobby_EventScript_201A10:: @ 8201A10
- msgbox VerdanturfTown_BattleTentLobby_Text_2C5538, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201A3F
+VerdanturfTown_BattleTentLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 8201A10
+ msgbox VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
+ goto VerdanturfTown_BattleTentLobby_EventScript_EndCancelChallenge
-VerdanturfTown_BattleTentLobby_EventScript_201A1D:: @ 8201A1D
+VerdanturfTown_BattleTentLobby_EventScript_CancelChallengeSaveFailed:: @ 8201A1D
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- goto VerdanturfTown_BattleTentLobby_EventScript_201A37
+ goto VerdanturfTown_BattleTentLobby_EventScript_CancelChallenge
-VerdanturfTown_BattleTentLobby_EventScript_201A34:: @ 8201A34
+VerdanturfTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge:: @ 8201A34
special LoadPlayerParty
-VerdanturfTown_BattleTentLobby_EventScript_201A37:: @ 8201A37
- msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, MSGBOX_DEFAULT
-VerdanturfTown_BattleTentLobby_EventScript_201A3F:: @ 8201A3F
+VerdanturfTown_BattleTentLobby_EventScript_CancelChallenge:: @ 8201A37
+ msgbox VerdanturfTown_BattleTentLobby_Text_ReturnFortified, MSGBOX_DEFAULT
+VerdanturfTown_BattleTentLobby_EventScript_EndCancelChallenge:: @ 8201A3F
release
end
-VerdanturfTown_BattleTentLobby_EventScript_201A41:: @ 8201A41
- applymovement 1, VerdanturfTown_BattleTentLobby_Movement_201A70
- applymovement EVENT_OBJ_ID_PLAYER, VerdanturfTown_BattleTentLobby_Movement_201A70
+VerdanturfTown_BattleTentLobby_EventScript_WalkToDoor:: @ 8201A41
+ applymovement 1, VerdanturfTown_BattleTentLobby_Movement_WalkToDoor
+ applymovement EVENT_OBJ_ID_PLAYER, VerdanturfTown_BattleTentLobby_Movement_WalkToDoor
waitmovement 0
opendoor 6, 1
waitdooranim
- applymovement 1, VerdanturfTown_BattleTentLobby_Movement_201A74
- applymovement EVENT_OBJ_ID_PLAYER, VerdanturfTown_BattleTentLobby_Movement_201A77
+ applymovement 1, VerdanturfTown_BattleTentLobby_Movement_AttendantEnterDoor
+ applymovement EVENT_OBJ_ID_PLAYER, VerdanturfTown_BattleTentLobby_Movement_PlayerEnterDoor
waitmovement 0
closedoor 6, 1
waitdooranim
return
-VerdanturfTown_BattleTentLobby_Movement_201A70: @ 8201A70
+VerdanturfTown_BattleTentLobby_Movement_WalkToDoor: @ 8201A70
walk_up
walk_up
walk_up
step_end
-VerdanturfTown_BattleTentLobby_Movement_201A74: @ 8201A74
+VerdanturfTown_BattleTentLobby_Movement_AttendantEnterDoor: @ 8201A74
walk_up
set_invisible
step_end
-VerdanturfTown_BattleTentLobby_Movement_201A77: @ 8201A77
+VerdanturfTown_BattleTentLobby_Movement_PlayerEnterDoor: @ 8201A77
walk_up
walk_up
set_invisible
step_end
-VerdanturfTown_BattleTentLobby_EventScript_201A7B:: @ 8201A7B
+VerdanturfTown_BattleTentLobby_EventScript_AttractGiver:: @ 8201A7B
lock
faceplayer
- goto_if_set FLAG_RECEIVED_TM45, VerdanturfTown_BattleTentLobby_EventScript_201AB2
- msgbox VerdanturfTown_BattleTentLobby_Text_201D9E, MSGBOX_DEFAULT
+ goto_if_set FLAG_RECEIVED_TM45, VerdanturfTown_BattleTentLobby_EventScript_ReceivedAttract
+ msgbox VerdanturfTown_BattleTentLobby_Text_AttractionRunsDeep, MSGBOX_DEFAULT
giveitem_std ITEM_TM45
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_TM45
- msgbox VerdanturfTown_BattleTentLobby_Text_201E43, MSGBOX_DEFAULT
+ msgbox VerdanturfTown_BattleTentLobby_Text_AttractionMutual, MSGBOX_DEFAULT
release
end
-VerdanturfTown_BattleTentLobby_EventScript_201AB2:: @ 8201AB2
- msgbox VerdanturfTown_BattleTentLobby_Text_201E43, MSGBOX_DEFAULT
+VerdanturfTown_BattleTentLobby_EventScript_ReceivedAttract:: @ 8201AB2
+ msgbox VerdanturfTown_BattleTentLobby_Text_AttractionMutual, MSGBOX_DEFAULT
release
end
-VerdanturfTown_BattleTentLobby_EventScript_201ABC:: @ 8201ABC
- msgbox VerdanturfTown_BattleTentLobby_Text_201EB1, MSGBOX_NPC
+VerdanturfTown_BattleTentLobby_EventScript_Boy1:: @ 8201ABC
+ msgbox VerdanturfTown_BattleTentLobby_Text_TaughtWhatKindsOfMoves, MSGBOX_NPC
end
-VerdanturfTown_BattleTentLobby_EventScript_201AC5:: @ 8201AC5
+VerdanturfTown_BattleTentLobby_EventScript_Boy2:: @ 8201AC5
lock
- msgbox VerdanturfTown_BattleTentLobby_Text_201BD4, MSGBOX_DEFAULT
+ msgbox VerdanturfTown_BattleTentLobby_Text_MonsReluctantToUseDislikedMoves, MSGBOX_DEFAULT
release
end
-VerdanturfTown_BattleTentLobby_EventScript_201AD0:: @ 8201AD0
+VerdanturfTown_BattleTentLobby_EventScript_Scott:: @ 8201AD0
lock
faceplayer
- goto_if_set FLAG_MET_SCOTT_IN_VERDANTURF, VerdanturfTown_BattleTentLobby_EventScript_201AED
- msgbox VerdanturfTown_BattleTentLobby_Text_201F3F, MSGBOX_DEFAULT
+ goto_if_set FLAG_MET_SCOTT_IN_VERDANTURF, VerdanturfTown_BattleTentLobby_EventScript_ScottAlreadySpokenTo
+ msgbox VerdanturfTown_BattleTentLobby_Text_ScottCanMeetToughTrainers, MSGBOX_DEFAULT
addvar VAR_SCOTT_STATE, 1
setflag FLAG_MET_SCOTT_IN_VERDANTURF
release
end
-VerdanturfTown_BattleTentLobby_EventScript_201AED:: @ 8201AED
- msgbox VerdanturfTown_BattleTentLobby_Text_202025, MSGBOX_DEFAULT
+VerdanturfTown_BattleTentLobby_EventScript_ScottAlreadySpokenTo:: @ 8201AED
+ msgbox VerdanturfTown_BattleTentLobby_Text_ScottVisitRegularly, MSGBOX_DEFAULT
release
end
-VerdanturfTown_BattleTentLobby_EventScript_201AF7:: @ 8201AF7
+VerdanturfTown_BattleTentLobby_EventScript_LittleBoy:: @ 8201AF7
lock
- msgbox VerdanturfTown_BattleTentLobby_Text_201D11, MSGBOX_DEFAULT
+ msgbox VerdanturfTown_BattleTentLobby_Text_GentleMonsScaryIfAngry, MSGBOX_DEFAULT
release
end
-VerdanturfTown_BattleTentLobby_EventScript_201B02:: @ 8201B02
+VerdanturfTown_BattleTentLobby_EventScript_RulesBoard:: @ 8201B02
lockall
- msgbox VerdanturfTown_BattleTentLobby_Text_2C6878, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201B11
+ msgbox VerdanturfTown_BattleTentLobby_Text_RulesAreListed, MSGBOX_DEFAULT
+ goto VerdanturfTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-VerdanturfTown_BattleTentLobby_EventScript_201B11:: @ 8201B11
+VerdanturfTown_BattleTentLobby_EventScript_ReadRulesBoard:: @ 8201B11
message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading
waitmessage
setvar VAR_0x8004, SCROLL_MULTI_BATTLE_TENT_RULES
special ShowScrollableMultichoice
waitstate
switch VAR_RESULT
- case 0, VerdanturfTown_BattleTentLobby_EventScript_201B7E
- case 1, VerdanturfTown_BattleTentLobby_EventScript_201B8C
- case 2, VerdanturfTown_BattleTentLobby_EventScript_201B9A
- case 3, VerdanturfTown_BattleTentLobby_EventScript_201BA8
- case 4, VerdanturfTown_BattleTentLobby_EventScript_201BB6
- case 5, VerdanturfTown_BattleTentLobby_EventScript_201BC4
- case 6, VerdanturfTown_BattleTentLobby_EventScript_201BD2
- case MULTI_B_PRESSED, VerdanturfTown_BattleTentLobby_EventScript_201BD2
+ case 0, VerdanturfTown_BattleTentLobby_EventScript_RulesLevel
+ case 1, VerdanturfTown_BattleTentLobby_EventScript_RulesBasics
+ case 2, VerdanturfTown_BattleTentLobby_EventScript_RulesNature
+ case 3, VerdanturfTown_BattleTentLobby_EventScript_RulesMoves
+ case 4, VerdanturfTown_BattleTentLobby_EventScript_RulesUnderpowered
+ case 5, VerdanturfTown_BattleTentLobby_EventScript_RulesWhenInDanger
+ case 6, VerdanturfTown_BattleTentLobby_EventScript_ExitRules
+ case MULTI_B_PRESSED, VerdanturfTown_BattleTentLobby_EventScript_ExitRules
end
-VerdanturfTown_BattleTentLobby_EventScript_201B7E:: @ 8201B7E
- msgbox VerdanturfTown_BattleTentLobby_Text_2C67CD, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201B11
+VerdanturfTown_BattleTentLobby_EventScript_RulesLevel:: @ 8201B7E
+ msgbox BattleTentLobby_Text_ExplainLevelRules, MSGBOX_DEFAULT
+ goto VerdanturfTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-VerdanturfTown_BattleTentLobby_EventScript_201B8C:: @ 8201B8C
+VerdanturfTown_BattleTentLobby_EventScript_RulesBasics:: @ 8201B8C
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201B11
+ goto VerdanturfTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-VerdanturfTown_BattleTentLobby_EventScript_201B9A:: @ 8201B9A
+VerdanturfTown_BattleTentLobby_EventScript_RulesNature:: @ 8201B9A
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201B11
+ goto VerdanturfTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-VerdanturfTown_BattleTentLobby_EventScript_201BA8:: @ 8201BA8
+VerdanturfTown_BattleTentLobby_EventScript_RulesMoves:: @ 8201BA8
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201B11
+ goto VerdanturfTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-VerdanturfTown_BattleTentLobby_EventScript_201BB6:: @ 8201BB6
+VerdanturfTown_BattleTentLobby_EventScript_RulesUnderpowered:: @ 8201BB6
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201B11
+ goto VerdanturfTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-VerdanturfTown_BattleTentLobby_EventScript_201BC4:: @ 8201BC4
+VerdanturfTown_BattleTentLobby_EventScript_RulesWhenInDanger:: @ 8201BC4
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT
- goto VerdanturfTown_BattleTentLobby_EventScript_201B11
+ goto VerdanturfTown_BattleTentLobby_EventScript_ReadRulesBoard
end
-VerdanturfTown_BattleTentLobby_EventScript_201BD2:: @ 8201BD2
+VerdanturfTown_BattleTentLobby_EventScript_ExitRules:: @ 8201BD2
releaseall
end
-VerdanturfTown_BattleTentLobby_Text_201BD4: @ 8201BD4
+VerdanturfTown_BattleTentLobby_Text_MonsReluctantToUseDislikedMoves: @ 8201BD4
.string "If it doesn't like a certain move,\n"
.string "a POKéMON will be reluctant to use it.\p"
.string "It doesn't matter how strong it is,\n"
@@ -344,14 +342,14 @@ VerdanturfTown_BattleTentLobby_Text_201BD4: @ 8201BD4
.string "potential, it's probably failing at\l"
.string "using a disliked move against its will.$"
-VerdanturfTown_BattleTentLobby_Text_201D11: @ 8201D11
+VerdanturfTown_BattleTentLobby_Text_GentleMonsScaryIfAngry: @ 8201D11
.string "My big sister is gentle usually.\n"
.string "But when she gets angry,\l"
.string "she's really, really scary!\p"
.string "I bet a gentle POKéMON will be scary\n"
.string "if it gets angry!$"
-VerdanturfTown_BattleTentLobby_Text_201D9E: @ 8201D9E
+VerdanturfTown_BattleTentLobby_Text_AttractionRunsDeep: @ 8201D9E
.string "My feelings toward my POKéMON…\n"
.string "The attraction runs deep…\p"
.string "Oh, hi, you didn't see that, did you?\n"
@@ -359,20 +357,20 @@ VerdanturfTown_BattleTentLobby_Text_201D9E: @ 8201D9E
.string "How would you like this TM for\n"
.string "your POKéMON?$"
-VerdanturfTown_BattleTentLobby_Text_201E43: @ 8201E43
+VerdanturfTown_BattleTentLobby_Text_AttractionMutual: @ 8201E43
.string "My feelings toward my POKéMON…\n"
.string "I'm sure the attraction is mutual!\p"
.string "They battle exactly the way I want\n"
.string "them to!$"
-VerdanturfTown_BattleTentLobby_Text_201EB1: @ 8201EB1
+VerdanturfTown_BattleTentLobby_Text_TaughtWhatKindsOfMoves: @ 8201EB1
.string "What kind of moves have you taught\n"
.string "your POKéMON?\p"
.string "I think you would give yourself\n"
.string "an advantage if they knew how to\l"
.string "heal or protect themselves.$"
-VerdanturfTown_BattleTentLobby_Text_201F3F: @ 8201F3F
+VerdanturfTown_BattleTentLobby_Text_ScottCanMeetToughTrainers: @ 8201F3F
.string "SCOTT: Hey there, {PLAYER}{KUN}!\n"
.string "I thought I might see you here.\p"
.string "A BATTLE TENT's a place where\n"
@@ -382,7 +380,7 @@ VerdanturfTown_BattleTentLobby_Text_201F3F: @ 8201F3F
.string "{PLAYER}{KUN}, I expect you to do\n"
.string "the best you can!$"
-VerdanturfTown_BattleTentLobby_Text_202025: @ 8202025
+VerdanturfTown_BattleTentLobby_Text_ScottVisitRegularly: @ 8202025
.string "SCOTT: I visit here regularly in hopes\n"
.string "of seeing tough TRAINERS in action\l"
.string "in whatever the situation.$"
diff --git a/data/text/battle_tent.inc b/data/text/battle_tent.inc
index 48ea8f4d5..98aa689ce 100644
--- a/data/text/battle_tent.inc
+++ b/data/text/battle_tent.inc
@@ -1,17 +1,17 @@
-FallarborTown_BattleTentLobby_Text_2C47EB: @ 82C47EB
+FallarborTown_BattleTentLobby_Text_WelcomeToBattleTent: @ 82C47EB
.string "I welcome you to the BATTLE TENT\n"
.string "FALLARBOR SITE!\p"
.string "I am your guide to the Set KO Tourney!$"
-FallarborTown_BattleTentLobby_Text_2C4843: @ 82C4843
+FallarborTown_BattleTentLobby_Text_TakeChallenge: @ 82C4843
.string "Now, do you wish to take the challenge\n"
.string "of a Set KO Tourney?$"
-FallarborTown_BattleTentLobby_Text_2C487F: @ 82C487F
+FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge: @ 82C487F
.string "We await your challenge on\n"
.string "another occasion!$"
-FallarborTown_BattleTentLobby_Text_2C48AC: @ 82C48AC
+FallarborTown_BattleTentLobby_Text_ExplainFallarborTent: @ 82C48AC
.string "In the FALLARBOR BATTLE TENT,\n"
.string "we undertake the Set KO Tourney.\p"
.string "All participants enter with a team of\n"
@@ -32,20 +32,21 @@ FallarborTown_BattleTentLobby_Text_2C48AC: @ 82C48AC
.string "three TRAINERS in succession,\l"
.string "we will present you with a fine prize.$"
-FallarborTown_BattleTentLobby_Text_2C4B35: @ 82C4B35
+FallarborTown_BattleTentLobby_Text_SaveBeforeChallenge: @ 82C4B35
.string "Before showing you to the BATTLE\n"
.string "TENT, I must save. Is that okay?$"
-FallarborTown_BattleTentLobby_Text_2C4B77: @ 82C4B77
+@ Unused
+FallarborTown_BattleTentLobby_Text_WhichLevelMode: @ 82C4B77
.string "We offer two levels of challenge,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice?$"
-FallarborTown_BattleTentLobby_Text_2C4BC8: @ 82C4BC8
+FallarborTown_BattleTentLobby_Text_SelectThreeMons: @ 82C4BC8
.string "Very well, now select your\n"
.string "three POKéMON, please.$"
-FallarborTown_BattleTentLobby_Text_2C4BFA: @ 82C4BFA
+FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLv50: @ 82C4BFA
.string "My dear challenger!\p"
.string "You do not have the three POKéMON\n"
.string "required for entry.\p"
@@ -55,7 +56,7 @@ FallarborTown_BattleTentLobby_Text_2C4BFA: @ 82C4BFA
.string "When you have made your preparations,\n"
.string "please do return.$"
-FallarborTown_BattleTentLobby_Text_2C4CC0: @ 82C4CC0
+FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen: @ 82C4CC0
.string "My dear challenger!\p"
.string "You do not have the three POKéMON\n"
.string "required for entry.\p"
@@ -67,11 +68,11 @@ FallarborTown_BattleTentLobby_Text_2C4CC0: @ 82C4CC0
.string "When you have made your preparations,\n"
.string "please do return.$"
-FallarborTown_BattleTentLobby_Text_2C4DC3: @ 82C4DC3
+FallarborTown_BattleTentLobby_Text_GuideYouToBattleTent: @ 82C4DC3
.string "I shall now guide you to\n"
.string "the BATTLE TENT.$"
-FallarborTown_BattleTentLobby_Text_2C4DED: @ 82C4DED
+FallarborTown_BattleTentLobby_Text_DidntSaveBeforeQuitting: @ 82C4DED
.string "My dear challenger!\p"
.string "You did not save the game before\n"
.string "shutting down, did you?\p"
@@ -81,52 +82,52 @@ FallarborTown_BattleTentLobby_Text_2C4DED: @ 82C4DED
.string "You may, of course, start with a fresh\n"
.string "challenge.$"
-FallarborTown_BattleTentLobby_Text_2C4EC3: @ 82C4EC3
+FallarborTown_BattleTentLobby_Text_BeatThreeTrainers: @ 82C4EC3
.string "How splendid! You have beaten\n"
.string "three TRAINERS in succession!$"
-FallarborTown_BattleTentLobby_Text_2C4EFF: @ 82C4EFF
+FallarborTown_BattleTentLobby_Text_WaitWhileSaveGame: @ 82C4EFF
.string "Please wait while I save the game.$"
-FallarborTown_BattleTentLobby_Text_2C4F22: @ 82C4F22
+FallarborTown_BattleTentLobby_Text_PresentYouWithPrize: @ 82C4F22
.string "In commemoration of your 3-win streak,\n"
.string "we present you with this prize.$"
-FallarborTown_BattleTentLobby_Text_2C4F69: @ 82C4F69
+FallarborTown_BattleTentLobby_Text_ReceivedPrize: @ 82C4F69
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
-FallarborTown_BattleTentLobby_Text_2C4F83: @ 82C4F83
+FallarborTown_BattleTentLobby_Text_BagFullReturnForPrize: @ 82C4F83
.string "Oh?\n"
.string "Your BAG seems to be full.\p"
.string "I urge you to clear space and\n"
.string "return for your prize.$"
-FallarborTown_BattleTentLobby_Text_2C4FD7: @ 82C4FD7
+FallarborTown_BattleTentLobby_Text_ThankYouWaitWhileSaving: @ 82C4FD7
.string "Thank you so much for participating!\p"
.string "Please wait while I save the game.$"
-FallarborTown_BattleTentLobby_Text_2C501F: @ 82C501F
+FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge2: @ 82C501F
.string "We await your challenge on\n"
.string "another occasion!$"
-FallarborTown_BattleTentLobby_Text_2C504C: @ 82C504C
+FallarborTown_BattleTentLobby_Text_LookingForwardToArrival: @ 82C504C
.string "We have been looking forward to\n"
.string "your arrival.\p"
.string "Before I show you to the BATTLE TENT,\n"
.string "I must save the game. Please wait.$"
-VerdanturfTown_BattleTentLobby_Text_2C50C3: @ 82C50C3
+VerdanturfTown_BattleTentLobby_Text_WelcomeToBattleTent: @ 82C50C3
.string "I welcome you to the BATTLE TENT\n"
.string "VERDANTURF SITE!\p"
.string "Here, the TRAINER's trust toward\n"
.string "POKéMON is tested.$"
-VerdanturfTown_BattleTentLobby_Text_2C5129: @ 82C5129
+VerdanturfTown_BattleTentLobby_Text_TakeChallenge: @ 82C5129
.string "Do you wish to take the VERDANTURF\n"
.string "BATTLE TENT challenge?$"
-VerdanturfTown_BattleTentLobby_Text_2C5163: @ 82C5163
+VerdanturfTown_BattleTentLobby_Text_ExplainVerdanturfTent: @ 82C5163
.string "In the VERDANTURF BATTLE TENT,\n"
.string "there is one crucial rule that must\l"
.string "be obeyed.\p"
@@ -146,16 +147,17 @@ VerdanturfTown_BattleTentLobby_Text_2C5163: @ 82C5163
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
-VerdanturfTown_BattleTentLobby_Text_2C539A: @ 82C539A
+VerdanturfTown_BattleTentLobby_Text_ReturnFortified: @ 82C539A
.string "When you have fortified your heart\n"
.string "and POKéMON, you must return.$"
-VerdanturfTown_BattleTentLobby_Text_2C53DB: @ 82C53DB
+@ Unused
+VerdanturfTown_BattleTentLobby_Text_WhichLevelMode: @ 82C53DB
.string "There are two levels of difficulty,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice of a challenge?$"
-VerdanturfTown_BattleTentLobby_Text_2C543D: @ 82C543D
+VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLv50: @ 82C543D
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -167,7 +169,7 @@ VerdanturfTown_BattleTentLobby_Text_2C543D: @ 82C543D
.string "Come back when you have made\n"
.string "your preparations.$"
-VerdanturfTown_BattleTentLobby_Text_2C5538: @ 82C5538
+VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen: @ 82C5538
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -179,48 +181,48 @@ VerdanturfTown_BattleTentLobby_Text_2C5538: @ 82C5538
.string "Come back when you have made\n"
.string "your preparations.$"
-VerdanturfTown_BattleTentLobby_Text_2C5633: @ 82C5633
+VerdanturfTown_BattleTentLobby_Text_SelectThreeMons: @ 82C5633
.string "Good. Now, you must select your\n"
.string "three POKéMON.$"
-VerdanturfTown_BattleTentLobby_Text_2C5662: @ 82C5662
+VerdanturfTown_BattleTentLobby_Text_SaveBeforeChallenge: @ 82C5662
.string "I must save before I show you to\n"
.string "the BATTLE TENT. Is that okay?$"
-VerdanturfTown_BattleTentLobby_Text_2C56A2: @ 82C56A2
+VerdanturfTown_BattleTentLobby_Text_NowFollowMe: @ 82C56A2
.string "Good.\n"
.string "Now, follow me.$"
-VerdanturfTown_BattleTentLobby_Text_2C56B8: @ 82C56B8
+VerdanturfTown_BattleTentLobby_Text_ResultsWillBeRecorded: @ 82C56B8
.string "I feel privileged for having seen\n"
.string "your POKéMON's exploits.\p"
.string "The results will be recorded.\n"
.string "I must ask you to briefly wait.$"
-VerdanturfTown_BattleTentLobby_Text_2C5731: @ 82C5731
+VerdanturfTown_BattleTentLobby_Text_AchievedThreeWinStreak: @ 82C5731
.string "To achieve a 3-win streak…\p"
.string "The bonds that bind your heart with\n"
.string "your POKéMON seem firm and true.$"
-VerdanturfTown_BattleTentLobby_Text_2C5791: @ 82C5791
+VerdanturfTown_BattleTentLobby_Text_FeatWillBeRecorded: @ 82C5791
.string "Your feat will be recorded.\n"
.string "I must ask you to briefly wait.$"
-VerdanturfTown_BattleTentLobby_Text_2C57CD: @ 82C57CD
+VerdanturfTown_BattleTentLobby_Text_PresentYouWithPrize: @ 82C57CD
.string "For the feat of your 3-win streak,\n"
.string "we present you with this prize.$"
-SlateportCity_BattleTentLobby_Text_2C5810: @ 82C5810
+SlateportCity_BattleTentLobby_Text_WelcomeToBattleTent: @ 82C5810
.string "Welcome to the BATTLE TENT\n"
.string "SLATEPORT SITE!\p"
.string "I am your guide to the Battle Swap\n"
.string "Tournament.$"
-SlateportCity_BattleTentLobby_Text_2C586A: @ 82C586A
+SlateportCity_BattleTentLobby_Text_TakeChallenge: @ 82C586A
.string "Would you like to take the Battle\n"
.string "Swap challenge?$"
-SlateportCity_BattleTentLobby_Text_2C589C: @ 82C589C
+SlateportCity_BattleTentLobby_Text_ExplainSlateportTent: @ 82C589C
.string "Here at the SLATEPORT BATTLE TENT,\n"
.string "we hold Battle Swap events\l"
.string "using rental POKéMON.\p"
@@ -238,36 +240,39 @@ SlateportCity_BattleTentLobby_Text_2C589C: @ 82C589C
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
-SlateportCity_BattleTentLobby_Text_2C5AA5: @ 82C5AA5
+SlateportCity_BattleTentLobby_Text_LookForwardToNextVisit: @ 82C5AA5
.string "We look forward to your next visit.$"
-SlateportCity_BattleTentLobby_Text_2C5AC9: @ 82C5AC9
+@ Unused
+SlateportCity_BattleTentLobby_Text_WhichLevelMode: @ 82C5AC9
.string "Which level do you wish to challenge?\n"
.string "Level 50 or Level 100?$"
-SlateportCity_BattleTentLobby_Text_2C5B06: @ 82C5B06
+SlateportCity_BattleTentLobby_Text_SaveBeforeChallenge: @ 82C5B06
.string "Before you begin your challenge,\n"
.string "I need to save data. Is that okay?$"
-SlateportCity_BattleTentLobby_Text_2C5B4A: @ 82C5B4A
+@ Unused
+SlateportCity_BattleTentLobby_Text_HoldMonsForSafekeeping: @ 82C5B4A
.string "Okay, I will hold your POKéMON for\n"
.string "safekeeping while you compete.$"
-SlateportCity_BattleTentLobby_Text_2C5B8C: @ 82C5B8C
+SlateportCity_BattleTentLobby_Text_StepThisWay: @ 82C5B8C
.string "Please step this way.$"
-SlateportCity_BattleTentLobby_Text_2C5BA2: @ 82C5BA2
+SlateportCity_BattleTentLobby_Text_ReturnRentalMonsSaveResults: @ 82C5BA2
.string "Thank you for participating!\p"
.string "I will return your POKéMON in exchange\n"
.string "for our rental POKéMON.\p"
.string "I must also save your event results.\n"
.string "Please wait.$"
-SlateportCity_BattleTentLobby_Text_2C5C30: @ 82C5C30
+@ Unused
+SlateportCity_BattleTentLobby_Text_ReturnMonsExchangeRentals: @ 82C5C30
.string "I will return your POKéMON in exchange\n"
.string "for our rental POKéMON.$"
-SlateportCity_BattleTentLobby_Text_2C5C6F: @ 82C5C6F
+SlateportCity_BattleTentLobby_Text_WonThreeMatchesReturnMons: @ 82C5C6F
.string "Congratulations!\n"
.string "You've won three straight matches!\p"
.string "I will return your POKéMON in exchange\n"
@@ -275,61 +280,65 @@ SlateportCity_BattleTentLobby_Text_2C5C6F: @ 82C5C6F
.string "I must also save your event results.\n"
.string "Please wait.$"
-SlateportCity_BattleTentLobby_Text_2C5D14: @ 82C5D14
+SlateportCity_BattleTentLobby_Text_AwardYouThisPrize: @ 82C5D14
.string "In recognition of your 3-win streak,\n"
.string "we award you this prize.$"
-SlateportCity_BattleTentLobby_Text_2C5D52: @ 82C5D52
+SlateportCity_BattleTentLobby_Text_NoRoomInBagMakeRoom: @ 82C5D52
.string "Oh?\n"
.string "You seem to have no room for this.\p"
.string "Please make room in your BAG and\n"
.string "let me know.$"
-SlateportCity_BattleTentLobby_Text_2C5DA7: @ 82C5DA7
+SlateportCity_BattleTentLobby_Text_BeenWaitingForYou: @ 82C5DA7
.string "We've been waiting for you!\p"
.string "Before we resume your challenge,\n"
.string "I must save the game.$"
-SlateportCity_BattleTentLobby_Text_2C5DFA: @ 82C5DFA
+SlateportCity_BattleTentLobby_Text_DidntSaveBeforeQuitting: @ 82C5DFA
.string "I'm sorry to say this, but you didn't\n"
.string "save before you quit playing last time.\p"
.string "As a result, you have been disqualified\n"
.string "from your challenge.$"
-SlateportCity_BattleTentLobby_Text_2C5E85: @ 82C5E85
+@ Unused
+SlateportCity_BattleTentLobby_Text_ReturnPersonalMons: @ 82C5E85
.string "We'll return your personal POKéMON.$"
-SlateportCity_BattleTentLobby_Text_2C5EA9: @ 82C5EA9
+@ Unused
+SlateportCity_BattleTentLobby_Text_ReceivedPrize: @ 82C5EA9
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
-SlateportCity_BattleTentLobby_Text_2C5EC3: @ 82C5EC3
+@ Unused
+SlateportCity_BattleTentLobby_Text_RulesAreListed: @ 82C5EC3
.string "The Battle Swap rules are listed.$"
-SlateportCity_BattleTentLobby_Text_2C5EE5: @ 82C5EE5
+@ Unused
+SlateportCity_BattleTentLobby_Text_ReadWhichHeading: @ 82C5EE5
.string "Which heading do you want to read?$"
-SlateportCity_BattleTentLobby_Text_2C5F08: @ 82C5F08
+SlateportCity_BattleTentLobby_Text_ExplainBasicRules: @ 82C5F08
.string "In a Battle Swap event, you may use\n"
.string "only three POKéMON.\p"
.string "Whether you are renting or swapping,\n"
.string "your team may not have two or more\l"
.string "of the same POKéMON.$"
-SlateportCity_BattleTentLobby_Text_2C5F9D: @ 82C5F9D
+SlateportCity_BattleTentLobby_Text_ExplainSwapPartnerRules: @ 82C5F9D
.string "You may swap POKéMON only with\n"
.string "the TRAINER you have just defeated.\p"
.string "You may swap for only those POKéMON\n"
.string "used by the beaten TRAINER.$"
-SlateportCity_BattleTentLobby_Text_2C6020: @ 82C6020
+SlateportCity_BattleTentLobby_Text_ExplainSwapNumberRules: @ 82C6020
.string "After every battle you win, you may\n"
.string "swap for one of your defeated\l"
.string "opponent's POKéMON.\p"
.string "You will not be able to swap POKéMON\n"
.string "with the third TRAINER in the event.$"
-SlateportCity_BattleTentLobby_Text_2C60C0: @ 82C60C0
+SlateportCity_BattleTentLobby_Text_ExplainSwapNotes: @ 82C60C0
.string "There are two key points to be aware\n"
.string "of when swapping POKéMON.\p"
.string "First, when swapping, you can't check\n"
@@ -341,20 +350,23 @@ SlateportCity_BattleTentLobby_Text_2C60C0: @ 82C60C0
.string "This sequence remains unchanged\n"
.string "even when swaps are made.$"
-SlateportCity_BattleTentLobby_Text_2C61FE: @ 82C61FE
+SlateportCity_BattleTentLobby_Text_ExplainMonRules: @ 82C61FE
.string "The POKéMON of the SLATEPORT\n"
.string "BATTLE TENT are all rentals.\p"
.string "All rental POKéMON are kept at\n"
.string "Level 30.$"
-VerdanturfTown_BattleTentLobby_Text_2C6261: @ 82C6261
+@ Unused
+VerdanturfTown_BattleTentLobby_Text_RulesAreListed2: @ 82C6261
.string "The VERDANTURF BATTLE TENT\n"
.string "rules are listed.$"
-VerdanturfTown_BattleTentLobby_Text_2C628E: @ 82C628E
+@ Unused
+VerdanturfTown_BattleTentLobby_Text_ReadWhichHeading: @ 82C628E
.string "Which heading do you want to read?$"
-VerdanturfTown_BattleTentLobby_Text_2C62B1: @ 82C62B1
+@ Unused
+VerdanturfTown_BattleTentLobby_Text_ExplainBasicRules: @ 82C62B1
.string "Here at the VERDANTURF BATTLE TENT,\n"
.string "POKéMON are required to think and\l"
.string "battle by themselves.\p"
@@ -362,7 +374,8 @@ VerdanturfTown_BattleTentLobby_Text_2C62B1: @ 82C62B1
.string "with people behave differently\l"
.string "depending on their nature.$"
-VerdanturfTown_BattleTentLobby_Text_2C636D: @ 82C636D
+@ Unused
+VerdanturfTown_BattleTentLobby_Text_ExplainNatureRules: @ 82C636D
.string "Depending on its nature, a POKéMON\n"
.string "may prefer to attack no matter what.\p"
.string "Another POKéMON may prefer to protect\n"
@@ -375,7 +388,8 @@ VerdanturfTown_BattleTentLobby_Text_2C636D: @ 82C636D
.string "It may also dislike certain moves that\n"
.string "it has trouble using.$"
-VerdanturfTown_BattleTentLobby_Text_2C64BA: @ 82C64BA
+@ Unused
+VerdanturfTown_BattleTentLobby_Text_ExplainMoveRules: @ 82C64BA
.string "There are offensive moves that inflict\n"
.string "direct damage on the foe.\p"
.string "There are defensive moves that are\n"
@@ -388,7 +402,8 @@ VerdanturfTown_BattleTentLobby_Text_2C64BA: @ 82C64BA
.string "POKéMON will consider using moves in\n"
.string "these three categories.$"
-VerdanturfTown_BattleTentLobby_Text_2C6612: @ 82C6612
+@ Unused
+VerdanturfTown_BattleTentLobby_Text_ExplainUnderpoweredRules: @ 82C6612
.string "When not under command by its TRAINER,\n"
.string "a POKéMON may be unable to effectively\l"
.string "use certain moves.\p"
@@ -398,21 +413,21 @@ VerdanturfTown_BattleTentLobby_Text_2C6612: @ 82C6612
.string "do not match its nature, it will often\l"
.string "be unable to live up to its potential.$"
-VerdanturfTown_BattleTentLobby_Text_2C671E: @ 82C671E
+@ Unused
+VerdanturfTown_BattleTentLobby_Text_ExplainWhenInDangerRules: @ 82C671E
.string "Depending on its nature, a POKéMON may\n"
.string "start using moves that don't match its\l"
.string "nature when it is in trouble.\p"
.string "If a POKéMON begins behaving oddly\n"
.string "in a pinch, watch it carefully.$"
-FallarborTown_BattleTentLobby_Text_2C67CD: @ 82C67CD
-VerdanturfTown_BattleTentLobby_Text_2C67CD: @ 82C67CD
+BattleTentLobby_Text_ExplainLevelRules: @ 82C67CD
.string "At this BATTLE TENT, the levels of\n"
.string "your opponents will be adjusted to\l"
.string "match the levels of your POKéMON.\p"
.string "However, no TRAINER you face will\n"
.string "have any POKéMON below Level 30.$"
-VerdanturfTown_BattleTentLobby_Text_2C6878: @ 82C6878
+VerdanturfTown_BattleTentLobby_Text_RulesAreListed: @ 82C6878
.string "The VERDANTURF BATTLE TENT\n"
.string "rules are listed.$"